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Go 2020-04-05 2020-04-05 summary
tech
reference
https://github.com/wahyd4/knowledge/blob/master/categories/go.md

pass pointer or value

  • value: Variable must not be modified
  • Variable is a large struct then prefer pointer
  • Variable is a map or slice then prefer value
  • Passing by value often is cheaper

struct

  • make
make(T, args) -> T
  • new
new(T) -> *T
  • a := T{}

array

var a [1]int

Array has a exactly length, can't be modified.

slice

var a []string
[]string{"a", "b"}
[...]string{"a","b"}
  1. Auto increment length
new([]int)
make([]int, 2, 5)
  1. nil is a valid slice which length is 0

Go routine

  • you can run more goroutine vs thread
  • go routine have a faster start up time than thread
  • go routine come with built-in primitives to communicate safely by using channels

Closure

Channel

  • Normal channel
messages := make(chan string)
// _Send_ a value into a channel using the `channel <-`
go func() { messages <- "ping" }()
// channel. Here we'll receive the `"ping"` message
msg := <-messages
  • buffered channel
ch := make(chan Task, 3)

Big Numbers

Package big implements arbitrary-precision arithmetic (big numbers). For example the int numbers larger than int64 or the float greater than float64.

int16: (-32,768 to +32,767)

int32: (-2,147,483,648 to +2,147,483,647)

int64: (-9,223,372,036,854,775,808 to +9,223,372,036,854,775,807)

The following numeric types are supported:

 Int    signed integers
 Rat    rational numbers
 Float  floating-point numbers

Some exmaple code

import "math/big"

//string to Int
n1 := new(big.Int)
n1, ok = n1.SetString(str1, 10)

// Int1 + Int2
result := new(big.Int)
result.Add(n1, n2)

// Int to string
result.String()

Sync

atomic

Mutex

  • sync.Mutex()
  • mutex.Lock()
  • mutx.Unlock()
package main

import (
	"fmt"
	"sync"
	"time"
)

// SafeCounter is safe to use concurrently.
type SafeCounter struct {
	v   map[string]int
	mux sync.Mutex
}

// Inc increments the counter for the given key.
func (c *SafeCounter) Inc(key string) {
	c.mux.Lock()
	// Lock so only one goroutine at a time can access the map c.v.
	c.v[key]++
	c.mux.Unlock()
}

// Value returns the current value of the counter for the given key.
func (c *SafeCounter) Value(key string) int {
	c.mux.Lock()
	// Lock so only one goroutine at a time can access the map c.v.
	defer c.mux.Unlock()
	return c.v[key]
}

func main() {
	c := SafeCounter{v: make(map[string]int)}
	for i := 0; i < 1000; i++ {
		go c.Inc("somekey")
	}

	time.Sleep(time.Second)
	fmt.Println(c.Value("somekey"))
}

RWMutex

!> A RWMutex is a reader/writer mutual exclusion lock. The lock can be held by an arbitrary number of readers or a single writer. The zero value for a RWMutex is an unlocked mutex. In other words, readers don't have to wait for each other. They only have to wait for writers holding the lock.

string literals

    `aaa bbb ccc`

panic / recover

sync.Map is concurrent/ thread safe map, normal map isn't

m := new(sync.Map)
m.Store("a", "b")
value, ok := m.Load("a")

Defer to Clean Up

Use defer to clean up resources such as files and locks.

p.Lock()
defer p.Unlock()

if p.count < 10 {
  return p.count
}

p.count++
return p.count

// more readable

Monotonic Clocks

Operating systems provide both a wall clock, which is subject to changes for clock synchronization, and a monotonic clock, which is not. The general rule is that the wall clock is for telling time and the monotonic clock is for measuring time. Rather than split the API, in this package the Time returned by time.Now contains both a wall clock reading and a monotonic clock reading; later time-telling operations use the wall clock reading, but later time-measuring operations, specifically comparisons and subtractions, use the monotonic clock reading.

For example, this code always computes a positive elapsed time of approximately 20 milliseconds, even if the wall clock is changed during the operation being timed:

start := time.Now()
... operation that takes 20 milliseconds ...
t := time.Now()
elapsed := t.Sub(start)

wall clock

This clock is subject to potential variations. For example, if it is synchronized with NTP (Network Time Protocol). In this case after synchronization, the local clock of our server can jump backward or forward in time. So measuring a duration from the wall-clock can be biased.

Monotonic clock

we have a guarantee that the time always moves forward and will not be impacted by variations leading to jumps in time.

Therefore, if we have to measure durations, we must use the monotonic-clock. This rule of thumb is only valid for local duration measurements though. Indeed, the monotonic-clocks of two different servers are by definition not synchronized. So, measuring a distributed execution based on these clocks will not be accurate.

Frameworks

db

  • xorm
  • gorm

web

  • beego
  • mux
  • gin
  • go kit
    • full stack micro service framework like spring boot

Tools

profiler

- go-wrk(wrk)
    - a http benchmark tool
- go-torch
    - Stochastic flame graph profiler

test

- Testify <http://github.com/stretchr/testify>
- Ginkgo <http://onsi.github.io/ginkgo/>

Linter

- Golangci-lint https://github.com/golangci/golangci-lint

Tips

Sort slice

// sort users by user age ASC
sort.Slice(users, func(i, j int) bool {
  return users[i].age < planets[j].age
})

slice

  • byte* array //actual data
  • uintgo len
  • uintgo cap

map

  • implement by hash table
  • slice can't be the key of a map, but sized array could. e.g. var a map[[2]int]string

Go has no generics

  • performance
  • complexity
  • If C++ and Java are about type hierarchies and the taxonomy of types, Go is about composition.
  • How to solve
    • use interface
    • use type assertions
    • use reflection

Modify item in range

  • use the array index instead of the value
    for _, e := range array {
        e.field = "foo"
    }

    for idx, _ := range array {
        array[idx].field = "foo"
    }

merge two array

  • a = append(a, b…)
    • must add … to b, otherwise you can only add one item

error handling

check error type

ErrorSample := errors.New("some error")
if errors.Is(err, ErrorSample) {
    // something wasn't found
}

error type assertion

    if serr, ok := err.(*json.SyntaxError); ok {}
//or

// var e *QueryError
if errors.As(err, &e) {
    // err is a *QueryError, and e is set to the error's value
}

better error handling

custom error type

type appError struct {
    Error   error
    Message string
    Code    int
}

concat error check

if err1() != nil || err2() != nil {}

some error constants

errNotFound = errors.New("Item not found")
switch err {
    case errNotFound:
}

date format

t := time.Now()
fmt.Println(t.String())
fmt.Println(t.Format("2006-01-02 15:04:05"))
  • var _ InterfaceX = &InterfaceXImplementation{}
    • make sure InterfaceXs implementation works

reference types in go

  • map
  • channel
  • slice

value types

  • Array

Read file line by line

package main

import (
    "bufio"
    "fmt"
    "log"
    "os"
)

func main() {
    file, err := os.Open("/path/to/file.txt")
    if err != nil {
        log.Fatal(err)
    }
    defer file.Close()

    scanner := bufio.NewScanner(file)
    for scanner.Scan() {
        fmt.Println(scanner.Text())
    }

    if err := scanner.Err(); err != nil {
        log.Fatal(err)
    }
}

commands

test

  • go test ./...
    •  run all tests in current directory and all of its subdirectories
  • go test foo/...
    •  run all tests with import path prefixed with foo/:
  • go test foo...
    • run all tests import path prefixed with foo:
  • go test ...
    • run all tests in your $GOPATH:

REPL

REPL stands for read eval print loop, basically it just like the irb in Ruby.

Wiki: https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop

Some code snippets

defer would still run after panic

package main
func main() {
	for {
		defer func() {
			for {
			}
		}()
		panic("yolo")
	}
}

Some interesting mistakes

Do not reuse HTTP request when retrying

See more information: https://stackoverflow.com/questions/55385894/http-contentlength-99-with-body-length-0

Useful links