diff --git a/build/Three.js b/build/Three.js index 8952fd59..8c983369 100755 --- a/build/Three.js +++ b/build/Three.js @@ -1,8 +1,7 @@ // Three.js r40 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}THREE.Color=function(b){this.setHex(b)}; -THREE.Color.prototype={autoUpdate:!0,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex;this.__styleString=b.__styleString},setRGB:function(b,d,c){this.r=b;this.g=d;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(b,d,c){var f,g,h,j,k,m;if(c==0)f=g=h=0;else{j=Math.floor(b*6);k=b*6-j;b=c*(1-d);m=c*(1-d*k);d=c*(1-d*(1-k));switch(j){case 1:f=m;g=c;h=b;break;case 2:f=b;g=c;h=d;break;case 3:f=b;g=m;h=c;break;case 4:f=d;g=b;h=c;break;case 5:f=c;g=b; -h=m;break;case 6:case 0:f=c;g=d;h=b}}this.r=f;this.g=g;this.b=h;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(b){this.hex=~~b&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g* -255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)}; +THREE.Color.prototype={copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex},setHex:function(b){this.hex=~~b&16777215;this.updateRGB()},setRGB:function(b,d,c){this.r=b;this.g=d;this.b=c;this.updateHex()},setHSV:function(b,d,c){var f,g,h,j,k,m;if(c==0)f=g=h=0;else{j=Math.floor(b*6);k=b*6-j;b=c*(1-d);m=c*(1-d*k);d=c*(1-d*(1-k));switch(j){case 1:f=m;g=c;h=b;break;case 2:f=b;g=c;h=d;break;case 3:f=b;g=m;h=c;break;case 4:f=d;g=b;h=c;break;case 5:f=c;g=b;h=m;break;case 6:case 0:f=c;g=d;h=b}}this.setRGB(f, +g,h)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)}; THREE.Vector2.prototype={set:function(b,d){this.x=b;this.y=d;return this},copy:function(b){this.set(b.x,b.y);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y);return this},multiplyScalar:function(b){this.set(this.x*b,this.y*b);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(b,d,c){this.set(b||0,d||0,c||0)}; THREE.Vector3.prototype={set:function(b,d,c){this.x=b;this.y=d;this.z=c;return this},copy:function(b){this.set(b.x,b.y,b.z);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z);return this},addScalar:function(b){this.set(this.x+b,this.y+b,this.z+b);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z);return this},cross:function(b, @@ -12,21 +11,21 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)}; THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x* b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b0&&H>0&&L+H<1}var c,f,g,h,j,k,m,o,t,p, -y,u=b.geometry,A=u.vertices,I=[];c=0;for(f=u.faces.length;c0:t<0)){o=o.dot((new THREE.Vector3).sub(h,p))/ -t;p=p.addSelf(y.multiplyScalar(o));if(g instanceof THREE.Face3){if(d(p,h,j,k)){g={distance:this.origin.distanceTo(p),point:p,face:g,object:b};I.push(g)}}else if(g instanceof THREE.Face4&&(d(p,h,j,m)||d(p,j,k,m))){g={distance:this.origin.distanceTo(p),point:p,face:g,object:b};I.push(g)}}}return I}}; -THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(m,o,t,p){k=!1;d=m;c=o;f=t;g=p;b()};this.addPoint=function(m,o){if(k){k=!1;d=m;c=o;f=m;g=o}else{d=dm?f:m;g=g>o?g:o}b()}; -this.add3Points=function(m,o,t,p,y,u){if(k){k=!1;d=mt?m>y?m:y:t>y?t:y;g=o>p?o>u?o:u:p>u?p:u}else{d=mt?m>y?m>f?m:f:y>f?y:f:t>y?t>f?t:f:y>f?y:f;g=o>p?o>u?o>g?o:g:u>g?u:g:p>u?p>g?p:g:u>g?u:g}b()};this.addRectangle=function(m){if(k){k=!1;d=m.getLeft();c=m.getTop();f=m.getRight();g=m.getBottom()}else{d=dm.getRight()? +THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b0&&F>0&&P+F<1}var c,f,g,h,j,k,m,o,t,u, +w,p=b.geometry,z=p.vertices,G=[];c=0;for(f=p.faces.length;c0:t<0)){o=o.dot((new THREE.Vector3).sub(h,u))/ +t;u=u.addSelf(w.multiplyScalar(o));if(g instanceof THREE.Face3){if(d(u,h,j,k)){g={distance:this.origin.distanceTo(u),point:u,face:g,object:b};G.push(g)}}else if(g instanceof THREE.Face4&&(d(u,h,j,m)||d(u,j,k,m))){g={distance:this.origin.distanceTo(u),point:u,face:g,object:b};G.push(g)}}}return G}}; +THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(m,o,t,u){k=!1;d=m;c=o;f=t;g=u;b()};this.addPoint=function(m,o){if(k){k=!1;d=m;c=o;f=m;g=o}else{d=dm?f:m;g=g>o?g:o}b()}; +this.add3Points=function(m,o,t,u,w,p){if(k){k=!1;d=mt?m>w?m:w:t>w?t:w;g=o>u?o>p?o:p:u>p?u:p}else{d=mt?m>w?m>f?m:f:w>f?w:f:t>w?t>f?t:f:w>f?w:f;g=o>u?o>p?o>g?o:g:p>g?p:g:u>p?u>g?u:g:p>g?p:g}b()};this.addRectangle=function(m){if(k){k=!1;d=m.getLeft();c=m.getTop();f=m.getRight();g=m.getBottom()}else{d=dm.getRight()? f:m.getRight();g=g>m.getBottom()?g:m.getBottom()}b()};this.inflate=function(m){d-=m;c-=m;f+=m;g+=m;b()};this.minSelf=function(m){d=d>m.getLeft()?d:m.getLeft();c=c>m.getTop()?c:m.getTop();f=f=0&&Math.min(g,m.getBottom())-Math.max(c,m.getTop())>=0};this.empty=function(){k=!0;g=f=c=d=0;b()};this.isEmpty=function(){return k}}; THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}}; -THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,o,t,p,y,u,A,I){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,m||0,o||0,t||1,p||0,y||0,u||0,A||0,I||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,o,t,p,y,u,A,I){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=t;this.n34=p;this.n41=y;this.n42=u;this.n43=A;this.n44=I;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1, +THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,o,t,u,w,p,z,G){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,m||0,o||0,t||1,u||0,w||0,p||0,z||0,G||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,o,t,u,w,p,z,G){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=t;this.n34=u;this.n41=w;this.n42=p;this.n43=z;this.n44=G;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1, g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23* f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize(); -return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,t=b.n31,p=b.n32,y=b.n33,u=b.n34,A=b.n41,I=b.n42,H=b.n43,B=b.n44,W=d.n11,D=d.n12,R=d.n13,L=d.n14,Q=d.n21,qa=d.n22, -la=d.n23,ra=d.n24,ga=d.n31,ea=d.n32,e=d.n33,oa=d.n34;this.n11=c*W+f*Q+g*ga;this.n12=c*D+f*qa+g*ea;this.n13=c*R+f*la+g*e;this.n14=c*L+f*ra+g*oa+h;this.n21=j*W+k*Q+m*ga;this.n22=j*D+k*qa+m*ea;this.n23=j*R+k*la+m*e;this.n24=j*L+k*ra+m*oa+o;this.n31=t*W+p*Q+y*ga;this.n32=t*D+p*qa+y*ea;this.n33=t*R+p*la+y*e;this.n34=t*L+p*ra+y*oa+u;this.n41=A*W+I*Q+H*ga;this.n42=A*D+I*qa+H*ea;this.n43=A*R+I*la+H*e;this.n44=A*L+I*ra+H*oa+B;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]= +return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,t=b.n31,u=b.n32,w=b.n33,p=b.n34,z=b.n41,G=b.n42,F=b.n43,B=b.n44,T=d.n11,C=d.n12,V=d.n13,P=d.n14,Q=d.n21,ka=d.n22, +ea=d.n23,pa=d.n24,aa=d.n31,oa=d.n32,e=d.n33,xa=d.n34;this.n11=c*T+f*Q+g*aa;this.n12=c*C+f*ka+g*oa;this.n13=c*V+f*ea+g*e;this.n14=c*P+f*pa+g*xa+h;this.n21=j*T+k*Q+m*aa;this.n22=j*C+k*ka+m*oa;this.n23=j*V+k*ea+m*e;this.n24=j*P+k*pa+m*xa+o;this.n31=t*T+u*Q+w*aa;this.n32=t*C+u*ka+w*oa;this.n33=t*V+u*ea+w*e;this.n34=t*P+u*pa+w*xa+p;this.n41=z*T+G*Q+F*aa;this.n42=z*C+G*ka+F*oa;this.n43=z*V+G*ea+F*e;this.n44=z*P+G*pa+F*xa+B;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]= this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*= -b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,t=this.n33,p=this.n34,y=this.n41,u=this.n42,A=this.n43,I=this.n44;return f*j*o*y-c*k*o*y-f*h*t*y+d*k*t*y+c*h*p*y-d*j*p*y-f*j*m*u+c*k*m*u+f*g*t*u-b*k*t*u-c*g*p*u+b*j*p*u+f*h*m*A-d*k*m*A-f*g*o*A+b*k*o*A+d*g*p*A-b*h*p*A-c*h*m*I+d*j*m*I+c*g*o*I-b*j*o*I-d*g*t*I+b*h*t*I},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31= +b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,t=this.n33,u=this.n34,w=this.n41,p=this.n42,z=this.n43,G=this.n44;return f*j*o*w-c*k*o*w-f*h*t*w+d*k*t*w+c*h*u*w-d*j*u*w-f*j*m*p+c*k*m*p+f*g*t*p-b*k*t*p-c*g*u*p+b*j*u*p+f*h*m*z-d*k*m*z-f*g*o*z+b*k*o*z+d*g*u*z-b*h*u*z-c*h*m*G+d*j*m*G+c*g*o*G-b*j*o*G-d*g*t*G+b*h*t*G},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31= this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]= this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42; b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0, @@ -35,9 +34,9 @@ b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=t new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+ d*h;this.n33=b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var m=d*j;d*=k;var o=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(o+f);this.n12=m-g;this.n13=d+j;this.n21=m+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+o);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this}, extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}}; -THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,t=b.n31,p=b.n32,y=b.n33,u=b.n34,A=b.n41,I=b.n42,H=b.n43,B=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*I-o*y*I+o*p*H-k*u*H-m*p*B+k*y*B;d.n12=h*y*I-g*u*I-h*p*H+f*u*H+g*p*B-f*y*B;d.n13=g*o*I-h*m*I+h*k*H-f*o*H-g*k*B+f*m*B;d.n14=h*m*p-g*o*p-h*k*y+f*o*y+g*k*u-f*m*u;d.n21=o*y*A-m*u*A-o*t*H+j*u*H+m*t*B-j*y*B;d.n22=g*u*A-h*y*A+h*t*H-c*u*H-g*t*B+c*y*B;d.n23=h*m*A-g*o*A-h*j*H+c*o*H+g*j*B-c*m*B; -d.n24=g*o*t-h*m*t+h*j*y-c*o*y-g*j*u+c*m*u;d.n31=k*u*A-o*p*A+o*t*I-j*u*I-k*t*B+j*p*B;d.n32=h*p*A-f*u*A-h*t*I+c*u*I+f*t*B-c*p*B;d.n33=g*o*A-h*k*A+h*j*I-c*o*I-f*j*B+c*k*B;d.n34=h*k*t-f*o*t-h*j*p+c*o*p+f*j*u-c*k*u;d.n41=m*p*A-k*y*A-m*t*I+j*y*I+k*t*H-j*p*H;d.n42=f*y*A-g*p*A+g*t*I-c*y*I-f*t*H+c*p*H;d.n43=g*k*A-f*m*A-g*j*I+c*m*I+f*j*H-c*k*H;d.n44=f*m*t-g*k*t+g*j*p-c*m*p-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d}; -THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,o=b.n23*b.n12-b.n22*b.n13,t=-b.n23*b.n11+b.n21*b.n13,p=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*o;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*m;c[6]=b*o;c[7]=b*t;c[8]=b*p;return d}; +THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,t=b.n31,u=b.n32,w=b.n33,p=b.n34,z=b.n41,G=b.n42,F=b.n43,B=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*p*G-o*w*G+o*u*F-k*p*F-m*u*B+k*w*B;d.n12=h*w*G-g*p*G-h*u*F+f*p*F+g*u*B-f*w*B;d.n13=g*o*G-h*m*G+h*k*F-f*o*F-g*k*B+f*m*B;d.n14=h*m*u-g*o*u-h*k*w+f*o*w+g*k*p-f*m*p;d.n21=o*w*z-m*p*z-o*t*F+j*p*F+m*t*B-j*w*B;d.n22=g*p*z-h*w*z+h*t*F-c*p*F-g*t*B+c*w*B;d.n23=h*m*z-g*o*z-h*j*F+c*o*F+g*j*B-c*m*B; +d.n24=g*o*t-h*m*t+h*j*w-c*o*w-g*j*p+c*m*p;d.n31=k*p*z-o*u*z+o*t*G-j*p*G-k*t*B+j*u*B;d.n32=h*u*z-f*p*z-h*t*G+c*p*G+f*t*B-c*u*B;d.n33=g*o*z-h*k*z+h*j*G-c*o*G-f*j*B+c*k*B;d.n34=h*k*t-f*o*t-h*j*u+c*o*u+f*j*p-c*k*p;d.n41=m*u*z-k*w*z-m*t*G+j*w*G+k*t*F-j*u*F;d.n42=f*w*z-g*u*z+g*t*G-c*w*G-f*t*F+c*u*F;d.n43=g*k*z-f*m*z-g*j*G+c*m*G+f*j*F-c*k*F;d.n44=f*m*t-g*k*t+g*j*u-c*m*u-f*j*w+c*k*w;d.multiplyScalar(1/b.determinant());return d}; +THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,o=b.n23*b.n12-b.n22*b.n13,t=-b.n23*b.n11+b.n21*b.n13,u=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*o;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*m;c[6]=b*o;c[7]=b*t;c[8]=b*u;return d}; THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)}; THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,m,o;j=new THREE.Matrix4;k=d-b;m=c-f;o=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/m;j.n23=0;j.n24=-((c+f)/m);j.n31=0;j.n32=0;j.n33=-2/o;j.n34=-((h+g)/o);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible= @@ -49,7 +48,7 @@ this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matri THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},setFromAxisAngle:function(b,d){var c=d/2,f=Math.sin(c);this.x=b.x*f;this.y= b.y*f;this.z=b.z*f;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this}, multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,o=m*c+j*g-k*f,t= -m*f+k*c-h*g,p=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=o*m+c*-h+t*-k-p*-j;d.y=t*m+c*-j+p*-h-o*-k;d.z=p*m+c*-k+o*-j-t*-h;return d}}; +m*f+k*c-h*g,u=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=o*m+c*-h+t*-k-u*-j;d.y=t*m+c*-j+u*-h-o*-k;d.z=u*m+c*-k+o*-j-t*-h;return d}}; THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)}; @@ -58,17 +57,17 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,m=new THREE.Vector3;f=0;for(g=this.faces.length;f0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; +c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b(ra,fa,za,na,ua,qa,ja){k=ra.vertices[fa].position;m=ra.vertices[za].position;o=ra.vertices[na].position;t=j[ua];u=j[qa];w=j[ja];p=m.x-k.x;z=o.x-k.x;G=m.y-k.y;F=o.y-k.y;B=m.z-k.z;T=o.z-k.z;C=u.u-t.u;V=w.u-t.u;P=u.v-t.v;Q=w.v-t.v;ka=1/(C* +Q-V*P);oa.set((Q*p-P*z)*ka,(Q*G-P*F)*ka,(Q*B-P*T)*ka);e.set((C*z-V*p)*ka,(C*F-V*G)*ka,(C*T-V*B)*ka);pa[fa].addSelf(oa);pa[za].addSelf(oa);pa[na].addSelf(oa);aa[fa].addSelf(e);aa[za].addSelf(e);aa[na].addSelf(e)}var d,c,f,g,h,j,k,m,o,t,u,w,p,z,G,F,B,T,C,V,P,Q,ka,ea,pa=[],aa=[],oa=new THREE.Vector3,e=new THREE.Vector3,xa=new THREE.Vector3,sa=new THREE.Vector3,Ba=new THREE.Vector3;d=0;for(c=this.vertices.length;d0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;dthis.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;o=this.points[c[0]];t=this.points[c[1]]; -p=this.points[c[2]];y=this.points[c[3]];k=j*j;m=j*k;f.x=d(o.x,t.x,p.x,y.x,j,k,m);f.y=d(o.y,t.y,p.y,y.y,j,k,m);f.z=d(o.z,t.z,p.z,y.z,j,k,m);return f};this.getControlPointsArray=function(){var u,A,I=this.points.length,H=[];for(u=0;uthis.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;o=this.points[c[0]];t=this.points[c[1]]; +u=this.points[c[2]];w=this.points[c[3]];k=j*j;m=j*k;f.x=d(o.x,t.x,u.x,w.x,j,k,m);f.y=d(o.y,t.y,u.y,w.y,j,k,m);f.z=d(o.z,t.z,u.z,w.z,j,k,m);return f};this.getControlPointsArray=function(){var p,z,G=this.points.length,F=[];for(p=0;p1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible= !1;this.LODs[f].object3D.visible=!0}else break;for(;fp){c=t;t=p;p=c}}else if(tu){c=y;y=u;u=c}}else if(yu){c=t;t=u;u=c}}else if(tp){c=w;w=p;p=c}}else if(w=0&&da>=0&&fa>=0&&wa>=0)return!0;else if(Aa<0&&da<0||fa<0&&wa<0)return!1;else{if(Aa<0)oa=Math.max(oa,Aa/(Aa-da));else da<0&&(Da=Math.min(Da,Aa/(Aa-da)));if(fa<0)oa=Math.max(oa,fa/(fa-wa));else wa<0&&(Da=Math.min(Da,fa/(fa-wa)));if(DaAa&&j.positionScreen.z0&&L.z<1){Ja=D[W]=D[W]||new THREE.RenderableParticle;W++;B=Ja;B.x=L.x/L.w;B.y=L.y/L.w;B.z=L.z;B.rotation=ha.rotation.z;B.scale.x=ha.scale.x*Math.abs(B.x-(L.x+e.projectionMatrix.n11)/(L.w+e.projectionMatrix.n14));B.scale.y=ha.scale.y*Math.abs(B.y-(L.y+e.projectionMatrix.n22)/(L.w+e.projectionMatrix.n24));B.materials=ha.materials;Da.push(B)}}}}oa&&Da.sort(d);return Da}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,o,t,p,y,u,A,I;b=d.projectScene(j,k);m=0;for(o=b.length;m>1;Ia=ya.height>>1;ia=na.scale.x*o;ta=na.scale.y*t;$=ia*X;va=ta*Ia;z.set(V.x-$,V.y-va,V.x+$,V.y+ -va);if(x.instersects(z)){p.save();p.translate(V.x,V.y);p.rotate(-na.rotation);p.scale(ia,-ta);p.translate(-X,-Ia);p.drawImage(ya,0,0);p.restore()}}}else if(ia instanceof THREE.ParticleCanvasMaterial){$=na.scale.x*o;va=na.scale.y*t;z.set(V.x-$,V.y-va,V.x+$,V.y+va);if(x.instersects(z)){c(ia.color.__styleString);ta=ia.color.__styleString;if(B!=ta)p.fillStyle=B=ta;p.save();p.translate(V.x,V.y);p.rotate(-na.rotation);p.scale($,va);ia.program(p);p.restore()}}}function E(V,na,ia,$){b($.opacity);d($.blending); -p.beginPath();p.moveTo(V.positionScreen.x,V.positionScreen.y);p.lineTo(na.positionScreen.x,na.positionScreen.y);p.closePath();if($ instanceof THREE.LineBasicMaterial){ma.__styleString=$.color.__styleString;V=$.linewidth;if(W!=V)p.lineWidth=W=V;V=$.linecap;if(D!=V)p.lineCap=D=V;V=$.linejoin;if(R!=V)p.lineJoin=R=V;c(ma.__styleString);p.stroke();z.inflate($.linewidth*2)}}function aa(V,na,ia,$,va,ta,ya,X,Ia){f.data.vertices+=3;f.data.faces++;b(X.opacity);d(X.blending);ea=V.positionScreen.x;e=V.positionScreen.y; -oa=na.positionScreen.x;Da=na.positionScreen.y;Aa=ia.positionScreen.x;da=ia.positionScreen.y;ab(ea,e,oa,Da,Aa,da);if(X instanceof THREE.MeshBasicMaterial)if(X.map){if(X.map.mapping instanceof THREE.UVMapping){S=ya.uvs[0];cb(ea,e,oa,Da,Aa,da,X.map.image,S[$].u,S[$].v,S[va].u,S[va].v,S[ta].u,S[ta].v)}}else if(X.envMap){if(X.envMap.mapping instanceof THREE.SphericalReflectionMapping){V=xa.matrixWorldInverse;J.copy(ya.vertexNormalsWorld[0]);T=(J.x*V.n11+J.y*V.n12+J.z*V.n13)*0.5+0.5;O=-(J.x*V.n21+J.y*V.n22+ -J.z*V.n23)*0.5+0.5;J.copy(ya.vertexNormalsWorld[1]);Ba=(J.x*V.n11+J.y*V.n12+J.z*V.n13)*0.5+0.5;La=-(J.x*V.n21+J.y*V.n22+J.z*V.n23)*0.5+0.5;J.copy(ya.vertexNormalsWorld[2]);n=(J.x*V.n11+J.y*V.n12+J.z*V.n13)*0.5+0.5;C=-(J.x*V.n21+J.y*V.n22+J.z*V.n23)*0.5+0.5;cb(ea,e,oa,Da,Aa,da,X.envMap.image,T,O,Ba,La,n,C)}}else X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString);else if(X instanceof THREE.MeshLambertMaterial){if(X.map&&!X.wireframe){if(X.map.mapping instanceof -THREE.UVMapping){S=ya.uvs[0];cb(ea,e,oa,Da,Aa,da,X.map.image,S[$].u,S[$].v,S[va].u,S[va].v,S[ta].u,S[ta].v)}d(THREE.SubtractiveBlending)}if(P)if(!X.wireframe&&X.shading==THREE.SmoothShading&&ya.vertexNormalsWorld.length==3){Fa.r=ja.r=ha.r=F.r;Fa.g=ja.g=ha.g=F.g;Fa.b=ja.b=ha.b=F.b;za(Ia,ya.v1.positionWorld,ya.vertexNormalsWorld[0],Fa);za(Ia,ya.v2.positionWorld,ya.vertexNormalsWorld[1],ja);za(Ia,ya.v3.positionWorld,ya.vertexNormalsWorld[2],ha);Ja.r=(ja.r+ha.r)*0.5;Ja.g=(ja.g+ha.g)*0.5;Ja.b=(ja.b+ha.b)* -0.5;Ta=hb(Fa,ja,ha,Ja);cb(ea,e,oa,Da,Aa,da,Ta,0,0,1,0,0,1)}else{K.r=F.r;K.g=F.g;K.b=F.b;za(Ia,ya.centroidWorld,ya.normalWorld,K);ma.r=X.color.r*K.r;ma.g=X.color.g*K.g;ma.b=X.color.b*K.b;ma.updateStyleString();X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(ma.__styleString)}else X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString)}else if(X instanceof THREE.MeshDepthMaterial){Xa= -xa.near;Za=xa.far;Fa.r=Fa.g=Fa.b=1-Wa(V.positionScreen.z,Xa,Za);ja.r=ja.g=ja.b=1-Wa(na.positionScreen.z,Xa,Za);ha.r=ha.g=ha.b=1-Wa(ia.positionScreen.z,Xa,Za);Ja.r=(ja.r+ha.r)*0.5;Ja.g=(ja.g+ha.g)*0.5;Ja.b=(ja.b+ha.b)*0.5;Ta=hb(Fa,ja,ha,Ja);cb(ea,e,oa,Da,Aa,da,Ta,0,0,1,0,0,1)}else if(X instanceof THREE.MeshNormalMaterial){ma.r=$a(ya.normalWorld.x);ma.g=$a(ya.normalWorld.y);ma.b=$a(ya.normalWorld.z);ma.updateStyleString();X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin): -Qa(ma.__styleString)}}function w(V,na,ia,$,va,ta,ya,X,Ia){f.data.vertices+=4;f.data.faces++;b(X.opacity);d(X.blending);if(X.map||X.envMap){aa(V,na,$,0,1,3,ya,X,Ia);aa(va,ia,ta,1,2,3,ya,X,Ia)}else{ea=V.positionScreen.x;e=V.positionScreen.y;oa=na.positionScreen.x;Da=na.positionScreen.y;Aa=ia.positionScreen.x;da=ia.positionScreen.y;fa=$.positionScreen.x;wa=$.positionScreen.y;ua=va.positionScreen.x;pa=va.positionScreen.y;ca=ta.positionScreen.x;ka=ta.positionScreen.y;if(X instanceof THREE.MeshBasicMaterial){fb(ea, -e,oa,Da,Aa,da,fa,wa);X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString)}else if(X instanceof THREE.MeshLambertMaterial)if(P)if(!X.wireframe&&X.shading==THREE.SmoothShading&&ya.vertexNormalsWorld.length==4){Fa.r=ja.r=ha.r=Ja.r=F.r;Fa.g=ja.g=ha.g=Ja.g=F.g;Fa.b=ja.b=ha.b=Ja.b=F.b;za(Ia,ya.v1.positionWorld,ya.vertexNormalsWorld[0],Fa);za(Ia,ya.v2.positionWorld,ya.vertexNormalsWorld[1],ja);za(Ia,ya.v4.positionWorld,ya.vertexNormalsWorld[3], -ha);za(Ia,ya.v3.positionWorld,ya.vertexNormalsWorld[2],Ja);Ta=hb(Fa,ja,ha,Ja);ab(ea,e,oa,Da,fa,wa);cb(ea,e,oa,Da,fa,wa,Ta,0,0,1,0,0,1);ab(ua,pa,Aa,da,ca,ka);cb(ua,pa,Aa,da,ca,ka,Ta,1,0,1,1,0,1)}else{K.r=F.r;K.g=F.g;K.b=F.b;za(Ia,ya.centroidWorld,ya.normalWorld,K);ma.r=X.color.r*K.r;ma.g=X.color.g*K.g;ma.b=X.color.b*K.b;ma.updateStyleString();fb(ea,e,oa,Da,Aa,da,fa,wa);X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(ma.__styleString)}else{fb(ea,e,oa, -Da,Aa,da,fa,wa);X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString)}else if(X instanceof THREE.MeshNormalMaterial){ma.r=$a(ya.normalWorld.x);ma.g=$a(ya.normalWorld.y);ma.b=$a(ya.normalWorld.z);ma.updateStyleString();fb(ea,e,oa,Da,Aa,da,fa,wa);X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(ma.__styleString)}else if(X instanceof THREE.MeshDepthMaterial){Xa=xa.near;Za=xa.far;Fa.r= -Fa.g=Fa.b=1-Wa(V.positionScreen.z,Xa,Za);ja.r=ja.g=ja.b=1-Wa(na.positionScreen.z,Xa,Za);ha.r=ha.g=ha.b=1-Wa($.positionScreen.z,Xa,Za);Ja.r=Ja.g=Ja.b=1-Wa(ia.positionScreen.z,Xa,Za);Ta=hb(Fa,ja,ha,Ja);ab(ea,e,oa,Da,fa,wa);cb(ea,e,oa,Da,fa,wa,Ta,0,0,1,0,0,1);ab(ua,pa,Aa,da,ca,ka);cb(ua,pa,Aa,da,ca,ka,Ta,1,0,1,1,0,1)}}}function ab(V,na,ia,$,va,ta){p.beginPath();p.moveTo(V,na);p.lineTo(ia,$);p.lineTo(va,ta);p.lineTo(V,na);p.closePath()}function fb(V,na,ia,$,va,ta,ya,X){p.beginPath();p.moveTo(V,na);p.lineTo(ia, -$);p.lineTo(va,ta);p.lineTo(ya,X);p.lineTo(V,na);p.closePath()}function Oa(V,na,ia,$){if(W!=na)p.lineWidth=W=na;if(D!=ia)p.lineCap=D=ia;if(R!=$)p.lineJoin=R=$;c(V);p.stroke();z.inflate(na*2)}function Qa(V){if(B!=V)p.fillStyle=B=V;p.fill()}function cb(V,na,ia,$,va,ta,ya,X,Ia,Ya,eb,Sa,kb){var gb,db;gb=ya.width-1;db=ya.height-1;X*=gb;Ia*=db;Ya*=gb;eb*=db;Sa*=gb;kb*=db;ia-=V;$-=na;va-=V;ta-=na;Ya-=X;eb-=Ia;Sa-=X;kb-=Ia;gb=Ya*kb-Sa*eb;if(gb!=0){db=1/gb;gb=(kb*ia-eb*va)*db;eb=(kb*$-eb*ta)*db;ia=(Ya*va- -Sa*ia)*db;$=(Ya*ta-Sa*$)*db;V=V-gb*X-ia*Ia;na=na-eb*X-$*Ia;p.save();p.transform(gb,eb,ia,$,V,na);p.clip();p.drawImage(ya,0,0);p.restore()}}function hb(V,na,ia,$){var va=~~(V.r*255),ta=~~(V.g*255);V=~~(V.b*255);var ya=~~(na.r*255),X=~~(na.g*255);na=~~(na.b*255);var Ia=~~(ia.r*255),Ya=~~(ia.g*255);ia=~~(ia.b*255);var eb=~~($.r*255),Sa=~~($.g*255);$=~~($.b*255);sa[0]=va<0?0:va>255?255:va;sa[1]=ta<0?0:ta>255?255:ta;sa[2]=V<0?0:V>255?255:V;sa[4]=ya<0?0:ya>255?255:ya;sa[5]=X<0?0:X>255?255:X;sa[6]=na<0? -0:na>255?255:na;sa[8]=Ia<0?0:Ia>255?255:Ia;sa[9]=Ya<0?0:Ya>255?255:Ya;sa[10]=ia<0?0:ia>255?255:ia;sa[12]=eb<0?0:eb>255?255:eb;sa[13]=Sa<0?0:Sa>255?255:Sa;sa[14]=$<0?0:$>255?255:$;Z.putImageData(Y,0,0);Ca.drawImage(M,0,0);return Ka}function Wa(V,na,ia){V=(V-na)/(ia-na);return V*V*(3-2*V)}function $a(V){V=(V+1)*0.5;return V<0?0:V>1?1:V}function Ma(V,na){var ia=na.x-V.x,$=na.y-V.y,va=1/Math.sqrt(ia*ia+$*$);ia*=va;$*=va;na.x+=ia;na.y+=$;V.x-=ia;V.y-=$}var bb,Va,N,Na,Ra,ib,jb,Pa;this.autoClear?this.clear(): -p.setTransform(1,0,0,-1,o,t);f.data.vertices=0;f.data.faces=0;g=h.projectScene(Ga,xa,this.sortElements);(P=Ga.lights.length>0)&&Ea(Ga);bb=0;for(Va=g.length;bb0){ua.r+=ka.color.r*ma;ua.g+=ka.color.g*ma;ua.b+=ka.color.b*ma}}else if(ka instanceof THREE.PointLight){ga.sub(ka.position,wa.centroidWorld);ga.normalize();ma=wa.normalWorld.dot(ga)*ka.intensity;if(ma>0){ua.r+=ka.color.r*ma;ua.g+=ka.color.g*ma;ua.b+=ka.color.b*ma}}}}function d(fa,wa, -ua,pa,ca,ka){h.data.vertices+=3;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+"z");if(ca instanceof THREE.MeshBasicMaterial)R.__styleString=ca.color.__styleString;else if(ca 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f(fa){if(ea[fa]==null){ea[fa]=document.createElementNS("http://www.w3.org/2000/svg","path");da==0&&ea[fa].setAttribute("shape-rendering","crispEdges")}return ea[fa]}function g(fa){return fa<0?Math.min((1+fa)*0.5,0.5):0.5+Math.min(fa*0.5,0.5)}var h=this,j=null,k=new THREE.Projector, -m=document.createElementNS("http://www.w3.org/2000/svg","svg"),o,t,p,y,u,A,I,H,B=new THREE.Rectangle,W=new THREE.Rectangle,D=!1,R=new THREE.Color(16777215),L=new THREE.Color(16777215),Q=new THREE.Color(0),qa=new THREE.Color(0),la=new THREE.Color(0),ra,ga=new THREE.Vector3,ea=[],e=[],oa,Da,Aa,da=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(fa){switch(fa){case "high":da=1;break;case "low":da=0}};this.setSize=function(fa, -wa){o=fa;t=wa;p=o/2;y=t/2;m.setAttribute("viewBox",-p+" "+-y+" "+o+" 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pointLightDistance[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#endif", +THREE.Projector=function(){function b(){var oa=m[k]=m[k]||new THREE.RenderableVertex;k++;return oa}function d(oa,e){return e.z-oa.z}function c(oa,e){var xa=0,sa=1,Ba=oa.z+oa.w,ga=e.z+e.w,ra=-oa.z+oa.w,fa=-e.z+e.w;if(Ba>=0&&ga>=0&&ra>=0&&fa>=0)return!0;else if(Ba<0&&ga<0||ra<0&&fa<0)return!1;else{if(Ba<0)xa=Math.max(xa,Ba/(Ba-ga));else ga<0&&(sa=Math.min(sa,Ba/(Ba-ga)));if(ra<0)xa=Math.max(xa,ra/(ra-fa));else fa<0&&(sa=Math.min(sa,ra/(ra-fa)));if(saBa&&j.positionScreen.z0&&P.z<1){va=C[T]=C[T]||new THREE.RenderableParticle;T++;B=va;B.x=P.x/P.w;B.y=P.y/P.w;B.z=P.z;B.rotation=ha.rotation.z;B.scale.x=ha.scale.x*Math.abs(B.x-(P.x+e.projectionMatrix.n11)/(P.w+e.projectionMatrix.n14));B.scale.y=ha.scale.y*Math.abs(B.y-(P.y+e.projectionMatrix.n22)/(P.w+e.projectionMatrix.n24));B.materials=ha.materials;sa.push(B)}}}}xa&&sa.sort(d);return sa}}; 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THREE.LineBasicMaterial){U=ca.linewidth;if(V!=U)p.lineWidth=V=U;U=ca.linecap;if(P!=U)p.lineCap=P=U;U=ca.linejoin;if(Q!=U)p.lineJoin=Q=U;c(ca.color);p.stroke();K.inflate(ca.linewidth*2)}}function v(U,la,ia,ca,wa,Na,ta,W, +Ka){h.data.vertices+=3;h.data.faces++;b(W.opacity);d(W.blending);xa=U.positionScreen.x;sa=U.positionScreen.y;Ba=la.positionScreen.x;ga=la.positionScreen.y;ra=ia.positionScreen.x;fa=ia.positionScreen.y;gb(xa,sa,Ba,ga,ra,fa);if(W instanceof THREE.MeshBasicMaterial)if(W.map){if(W.map.mapping instanceof THREE.UVMapping){R=ta.uvs[0];db(xa,sa,Ba,ga,ra,fa,W.map.image,R[ca].u,R[ca].v,R[wa].u,R[wa].v,R[Na].u,R[Na].v)}}else if(W.envMap){if(W.envMap.mapping instanceof THREE.SphericalReflectionMapping){U=ya.matrixWorldInverse; 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THREE.UVMapping){R=ta.uvs[0];db(xa,sa,Ba,ga,ra,fa,W.map.image,R[ca].u,R[ca].v,R[wa].u,R[wa].v,R[Na].u,R[Na].v)}d(THREE.SubtractiveBlending)}if(M)if(!W.wireframe&&W.shading==THREE.SmoothShading&&ta.vertexNormalsWorld.length==3){ha.r=va.r=Ja.r=N.r;ha.g=va.g=Ja.g=N.g;ha.b=va.b=Ja.b=N.b;Pa(Ka,ta.v1.positionWorld,ta.vertexNormalsWorld[0],ha);Pa(Ka,ta.v2.positionWorld,ta.vertexNormalsWorld[1],va);Pa(Ka,ta.v3.positionWorld, +ta.vertexNormalsWorld[2],Ja);Sa.r=(va.r+Ja.r)*0.5;Sa.g=(va.g+Ja.g)*0.5;Sa.b=(va.b+Ja.b)*0.5;Z=$a(ha,va,Ja,Sa);db(xa,sa,Ba,ga,ra,fa,Z,0,0,1,0,0,1)}else{I.r=N.r;I.g=N.g;I.b=N.b;Pa(Ka,ta.centroidWorld,ta.normalWorld,I);Aa.r=Math.max(0,Math.min(W.color.r*I.r,1));Aa.g=Math.max(0,Math.min(W.color.g*I.g,1));Aa.b=Math.max(0,Math.min(W.color.b*I.b,1));Aa.updateHex();W.wireframe?Ta(Aa,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):fb(Aa)}else W.wireframe?Ta(W.color,W.wireframeLinewidth,W.wireframeLinecap, +W.wireframeLinejoin):fb(W.color)}else if(W instanceof THREE.MeshDepthMaterial){Wa=ya.near;O=ya.far;ha.r=ha.g=ha.b=1-Za(U.positionScreen.z,Wa,O);va.r=va.g=va.b=1-Za(la.positionScreen.z,Wa,O);Ja.r=Ja.g=Ja.b=1-Za(ia.positionScreen.z,Wa,O);Sa.r=(va.r+Ja.r)*0.5;Sa.g=(va.g+Ja.g)*0.5;Sa.b=(va.b+Ja.b)*0.5;Z=$a(ha,va,Ja,Sa);db(xa,sa,Ba,ga,ra,fa,Z,0,0,1,0,0,1)}else if(W instanceof THREE.MeshNormalMaterial){Aa.r=Oa(ta.normalWorld.x);Aa.g=Oa(ta.normalWorld.y);Aa.b=Oa(ta.normalWorld.z);Aa.updateHex();W.wireframe? +Ta(Aa,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):fb(Aa)}}function ab(U,la,ia,ca,wa,Na,ta,W,Ka){h.data.vertices+=4;h.data.faces++;b(W.opacity);d(W.blending);if(W.map||W.envMap){v(U,la,ca,0,1,3,ta,W,Ka);v(wa,ia,Na,1,2,3,ta,W,Ka)}else{xa=U.positionScreen.x;sa=U.positionScreen.y;Ba=la.positionScreen.x;ga=la.positionScreen.y;ra=ia.positionScreen.x;fa=ia.positionScreen.y;za=ca.positionScreen.x;na=ca.positionScreen.y;ua=wa.positionScreen.x;qa=wa.positionScreen.y;ja=Na.positionScreen.x; +Fa=Na.positionScreen.y;if(W instanceof THREE.MeshBasicMaterial){Ua(xa,sa,Ba,ga,ra,fa,za,na);W.wireframe?Ta(W.color,W.wireframeLinewidth,W.wireframeLinecap,W.wireframeLinejoin):fb(W.color)}else if(W instanceof THREE.MeshLambertMaterial)if(M)if(!W.wireframe&&W.shading==THREE.SmoothShading&&ta.vertexNormalsWorld.length==4){ha.r=va.r=Ja.r=Sa.r=N.r;ha.g=va.g=Ja.g=Sa.g=N.g;ha.b=va.b=Ja.b=Sa.b=N.b;Pa(Ka,ta.v1.positionWorld,ta.vertexNormalsWorld[0],ha);Pa(Ka,ta.v2.positionWorld,ta.vertexNormalsWorld[1],va); +Pa(Ka,ta.v4.positionWorld,ta.vertexNormalsWorld[3],Ja);Pa(Ka,ta.v3.positionWorld,ta.vertexNormalsWorld[2],Sa);Z=$a(ha,va,Ja,Sa);gb(xa,sa,Ba,ga,za,na);db(xa,sa,Ba,ga,za,na,Z,0,0,1,0,0,1);gb(ua,qa,ra,fa,ja,Fa);db(ua,qa,ra,fa,ja,Fa,Z,1,0,1,1,0,1)}else{I.r=N.r;I.g=N.g;I.b=N.b;Pa(Ka,ta.centroidWorld,ta.normalWorld,I);Aa.r=Math.max(0,Math.min(W.color.r*I.r,1));Aa.g=Math.max(0,Math.min(W.color.g*I.g,1));Aa.b=Math.max(0,Math.min(W.color.b*I.b,1));Aa.updateHex();Ua(xa,sa,Ba,ga,ra,fa,za,na);W.wireframe?Ta(Aa, 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Ra=~~(ca.r*255),ib=~~(ca.g*255);ca=~~(ca.b*255);Ha[0]=wa<0?0:wa>255?255:wa;Ha[1]=Na<0?0:Na>255?255:Na;Ha[2]=U<0?0:U>255?255:U;Ha[4]=ta<0?0:ta>255?255:ta;Ha[5]=W<0?0:W>255?255:W; +Ha[6]=la<0?0:la>255?255:la;Ha[8]=Ka<0?0:Ka>255?255:Ka;Ha[9]=kb<0?0:kb>255?255:kb;Ha[10]=ia<0?0:ia>255?255:ia;Ha[12]=Ra<0?0:Ra>255?255:Ra;Ha[13]=ib<0?0:ib>255?255:ib;Ha[14]=ca<0?0:ca>255?255:ca;X.putImageData(Ca,0,0);La.drawImage($,0,0);return Da}function Za(U,la,ia){U=(U-la)/(ia-la);return U*U*(3-2*U)}function Oa(U){U=(U+1)*0.5;return U<0?0:U>1?1:U}function Ya(U,la){var ia=la.x-U.x,ca=la.y-U.y,wa=1/Math.sqrt(ia*ia+ca*ca);ia*=wa;ca*=wa;la.x+=ia;la.y+=ca;U.x-=ia;U.y-=ca}var Va,Y,Ea,Qa,hb,lb,cb,Ia;this.autoClear? +this.clear():p.setTransform(1,0,0,-1,u,w);h.data.vertices=0;h.data.faces=0;j=k.projectScene(ma,ya,this.sortElements);(M=ma.lights.length>0)&&Ga(ma);Va=0;for(Y=j.length;Va0){na.r+=ja.color.r*Fa;na.g+=ja.color.g*Fa;na.b+=ja.color.b*Fa}}else if(ja instanceof THREE.PointLight){oa.sub(ja.position,za.centroidWorld);oa.normalize();Fa=za.normalWorld.dot(oa)*ja.intensity;if(Fa>0){na.r+=ja.color.r*Fa;na.g+=ja.color.g*Fa;na.b+=ja.color.b*Fa}}}}function d(fa,za, +na,ua,qa,ja){j.data.vertices+=3;j.data.faces++;sa=f(Ba++);sa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+za.positionScreen.x+" "+za.positionScreen.y+" L "+na.positionScreen.x+","+na.positionScreen.y+"z");if(qa instanceof THREE.MeshBasicMaterial)P.hex=qa.color.hex;else if(qa instanceof THREE.MeshLambertMaterial)if(V){Q.r=ka.r;Q.g=ka.g;Q.b=ka.b;b(ja,ua,Q);P.r=Math.max(0,Math.min(qa.color.r*Q.r,1));P.g=Math.max(0,Math.min(qa.color.g*Q.g,1));P.b=Math.max(0,Math.min(qa.color.b* +Q.b,1));P.updateHex()}else P.hex=qa.color.hex;else if(qa instanceof THREE.MeshDepthMaterial){aa=1-qa.__2near/(qa.__farPlusNear-ua.z*qa.__farMinusNear);P.setRGB(aa,aa,aa)}else qa instanceof THREE.MeshNormalMaterial&&P.setRGB(g(ua.normalWorld.x),g(ua.normalWorld.y),g(ua.normalWorld.z));qa.wireframe?sa.setAttribute("style","fill: none; stroke: #"+h(P.hex.toString(16))+"; stroke-width: "+qa.wireframeLinewidth+"; stroke-opacity: "+qa.opacity+"; stroke-linecap: "+qa.wireframeLinecap+"; stroke-linejoin: "+ +qa.wireframeLinejoin):sa.setAttribute("style","fill: #"+h(P.hex.toString(16))+"; fill-opacity: "+qa.opacity);o.appendChild(sa)}function c(fa,za,na,ua,qa,ja,Fa){j.data.vertices+=4;j.data.faces++;sa=f(Ba++);sa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+za.positionScreen.x+" "+za.positionScreen.y+" L "+na.positionScreen.x+","+na.positionScreen.y+" L "+ua.positionScreen.x+","+ua.positionScreen.y+"z");if(ja instanceof THREE.MeshBasicMaterial)P.hex=ja.color.hex;else if(ja instanceof +THREE.MeshLambertMaterial)if(V){Q.r=ka.r;Q.g=ka.g;Q.b=ka.b;b(Fa,qa,Q);P.r=Math.max(0,Math.min(ja.color.r*Q.r,1));P.g=Math.max(0,Math.min(ja.color.g*Q.g,1));P.b=Math.max(0,Math.min(ja.color.b*Q.b,1));P.updateHex()}else P.hex=ja.color.hex;else if(ja instanceof THREE.MeshDepthMaterial){aa=1-ja.__2near/(ja.__farPlusNear-qa.z*ja.__farMinusNear);P.setRGB(aa,aa,aa)}else ja instanceof THREE.MeshNormalMaterial&&P.setRGB(g(qa.normalWorld.x),g(qa.normalWorld.y),g(qa.normalWorld.z));ja.wireframe?sa.setAttribute("style", +"fill: none; stroke: #"+h(P.hex.toString(16))+"; stroke-width: "+ja.wireframeLinewidth+"; stroke-opacity: "+ja.opacity+"; stroke-linecap: "+ja.wireframeLinecap+"; stroke-linejoin: "+ja.wireframeLinejoin):sa.setAttribute("style","fill: #"+h(P.hex.toString(16))+"; fill-opacity: "+ja.opacity);o.appendChild(sa)}function f(fa){if(e[fa]==null){e[fa]=document.createElementNS("http://www.w3.org/2000/svg","path");ra==0&&e[fa].setAttribute("shape-rendering","crispEdges")}return e[fa]}function g(fa){fa=(fa+ +1)*0.5;return fa<0?0:fa>1?1:fa}function h(fa){for(;fa.length<6;)fa="0"+fa;return fa}var j=this,k=null,m=new THREE.Projector,o=document.createElementNS("http://www.w3.org/2000/svg","svg"),t,u,w,p,z,G,F,B,T=new THREE.Rectangle,C=new THREE.Rectangle,V=!1,P=new THREE.Color(16777215),Q=new THREE.Color(16777215),ka=new THREE.Color(0),ea=new THREE.Color(0),pa=new THREE.Color(0),aa,oa=new THREE.Vector3,e=[],xa=[],sa,Ba,ga,ra=1;this.domElement=o;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data= +{vertices:0,faces:0};this.setQuality=function(fa){switch(fa){case "high":ra=1;break;case "low":ra=0}};this.setSize=function(fa,za){t=fa;u=za;w=t/2;p=u/2;o.setAttribute("viewBox",-w+" "+-p+" "+t+" "+u);o.setAttribute("width",t);o.setAttribute("height",u);T.set(-w,-p,w,p)};this.clear=function(){for(;o.childNodes.length>0;)o.removeChild(o.childNodes[0])};this.render=function(fa,za){var na,ua,qa,ja,Fa,Aa,ha,va;this.autoClear&&this.clear();j.data.vertices=0;j.data.faces=0;k=m.projectScene(fa,za,this.sortElements); +ga=Ba=0;if(V=fa.lights.length>0){ha=fa.lights;ka.setRGB(0,0,0);ea.setRGB(0,0,0);pa.setRGB(0,0,0);na=0;for(ua=ha.length;na 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#endif", lights_vertex:"if ( !enableLighting ) {\nvLightWeighting = vec3( 1.0 );\n} else {\nvLightWeighting = ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nfloat directionalLightWeighting = max( dot( transformedNormal, normalize( lDirection.xyz ) ), 0.0 );\nvLightWeighting += directionalLightColor[ i ] * directionalLightWeighting;\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nfloat pointLightWeighting = max( dot( transformedNormal, lVector ), 0.0 );\nvLightWeighting += pointLightColor[ i ] * pointLightWeighting * lDistance;\n#ifdef PHONG\nvPointLight[ i ] = vec4( lVector, lDistance );\n#endif\n}\n#endif\n}", lights_pars_fragment:"#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",lights_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\nvec4 mColor = vec4( diffuse, opacity );\nvec4 mSpecular = vec4( specular, opacity );\n#if MAX_POINT_LIGHTS > 0\nvec4 pointDiffuse = vec4( 0.0 );\nvec4 pointSpecular = vec4( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec3 pointVector = normalize( vPointLight[ i ].xyz );\nvec3 pointHalfVector = normalize( vPointLight[ i ].xyz + vViewPosition );\nfloat pointDistance = vPointLight[ i ].w;\nfloat pointDotNormalHalf = dot( normal, pointHalfVector );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = 0.0;\nif ( pointDotNormalHalf >= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, shininess );\npointDiffuse += mColor * pointDiffuseWeight * pointDistance;\npointSpecular += mSpecular * pointSpecularWeight * pointDistance;\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec4 dirDiffuse = vec4( 0.0 );\nvec4 dirSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, shininess );\ndirDiffuse += mColor * dirDiffuseWeight;\ndirSpecular += mSpecular * dirSpecularWeight;\n}\n#endif\nvec4 totalLight = vec4( ambient, opacity );\n#if MAX_DIR_LIGHTS > 0\ntotalLight += dirDiffuse + dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalLight += pointDiffuse + pointSpecular;\n#endif\ngl_FragColor = gl_FragColor * totalLight;", color_pars_fragment:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_fragment:"#ifdef USE_COLOR\ngl_FragColor = gl_FragColor * vec4( vColor, opacity );\n#endif",color_pars_vertex:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\nvColor = color;\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\nuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n#endif",skinning_vertex:"#ifdef USE_SKINNING\ngl_Position = ( boneGlobalMatrices[ int( skinIndex.x ) ] * skinVertexA ) * skinWeight.x;\ngl_Position += ( boneGlobalMatrices[ int( skinIndex.y ) ] * skinVertexB ) * skinWeight.y;\ngl_Position = projectionMatrix * viewMatrix * objectMatrix * gl_Position;\n#endif", @@ -219,121 +220,122 @@ THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.Shade "void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex, THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;", THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}}; -THREE.WebGLRenderer=function(b){function d(n,C,x){var v,z,P,K=n.vertices,F=K.length,U=n.colors,G=U.length,J=n.__vertexArray,M=n.__colorArray,Z=n.__sortArray,Y=n.__dirtyVertices,sa=n.__dirtyColors;if(x.sortParticles){Ja.multiplySelf(x.matrixWorld);for(v=0;v=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(n.position,3,e.FLOAT,!1,0,0)}else{C=v.program.attributes;if(P.morphTargetBase!==-1){e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[P.morphTargetBase]); -e.vertexAttribPointer(C.position,3,e.FLOAT,!1,0,0)}else if(C.position>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglVertexBuffer);e.vertexAttribPointer(C.position,3,e.FLOAT,!1,0,0)}if(P.morphTargetForcedOrder.length){x=0;for(var F=P.morphTargetForcedOrder,U=P.morphTargetInfluences;xG){J=M;G=U[J]}e.bindBuffer(e.ARRAY_BUFFER,z.__webglMorphTargetsBuffers[J]);e.vertexAttribPointer(C["morphTarget"+x],3,e.FLOAT,!1,0,0);P.__webglMorphTargetInfluences[x]=G;F[J]=1;G=-1;x++}}v.program.uniforms.morphTargetInfluences!==null&&e.uniform1fv(v.program.uniforms.morphTargetInfluences,P.__webglMorphTargetInfluences)}if(v.attributes)for(K in v.attributes)if(n[K]>= -0){C=v.attributes[K];e.bindBuffer(e.ARRAY_BUFFER,C.buffer);e.vertexAttribPointer(n[K],C.size,e.FLOAT,!1,0,0)}if(n.color>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglColorBuffer);e.vertexAttribPointer(n.color,3,e.FLOAT,!1,0,0)}if(n.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglNormalBuffer);e.vertexAttribPointer(n.normal,3,e.FLOAT,!1,0,0)}if(n.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglTangentBuffer);e.vertexAttribPointer(n.tangent,4,e.FLOAT,!1,0,0)}if(n.uv>=0)if(z.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER, -z.__webglUVBuffer);e.vertexAttribPointer(n.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv)}else e.disableVertexAttribArray(n.uv);if(n.uv2>=0)if(z.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,z.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv2)}else e.disableVertexAttribArray(n.uv2);if(v.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexABuffer);e.vertexAttribPointer(n.skinVertexA, -4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinVertexBBuffer);e.vertexAttribPointer(n.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinIndicesBuffer);e.vertexAttribPointer(n.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,z.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(P instanceof THREE.Mesh){if(v.wireframe){e.lineWidth(v.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglLineBuffer);e.drawElements(e.LINES, -z.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,z.__webglFaceBuffer);e.drawElements(e.TRIANGLES,z.__webglFaceCount,e.UNSIGNED_SHORT,0)}ea.data.vertices+=z.__webglFaceCount;ea.data.faces+=z.__webglFaceCount/3;ea.data.drawCalls++}else if(P instanceof THREE.Line){P=P.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(v.linewidth);e.drawArrays(P,0,z.__webglLineCount);ea.data.drawCalls++}else if(P instanceof THREE.ParticleSystem){e.drawArrays(e.POINTS,0,z.__webglParticleCount); -ea.data.drawCalls++}else if(P instanceof THREE.Ribbon){e.drawArrays(e.TRIANGLE_STRIP,0,z.__webglVertexCount);ea.data.drawCalls++}}}function g(n,C,x){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.position);e.vertexAttribPointer(C.attributes.position,3,e.FLOAT, -!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(x==THREE.FlatShading){var v,z,P,K,F,U,G,J,M,Z,Y=n.count*3;for(Z=0;Z0&&Ka[0]0&&Ka[1]0.001&&F.scale>0.001){sa[0]=F.x;sa[1]=F.y;sa[2]=F.z;Z=F.size*F.scale/ja;Y[0]=Z*G;Y[1]=Z;e.uniform3fv(Ca.screenPosition,sa);e.uniform2fv(Ca.scale,Y);e.uniform1f(Ca.rotation,F.rotation);e.uniform1f(Ca.opacity,F.opacity);R(F.blending);Q(F.texture,1);e.drawElements(e.TRIANGLES, -6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(fa)}function H(n,C){n._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function B(n){var C,x,v,z,P;if(n instanceof THREE.Mesh){x=n.geometry;for(C in x.geometryGroups){v=x.geometryGroups[C];P=!1;for(z in v.__webglCustomAttributes)if(v.__webglCustomAttributes[z].needsUpdate){P=!0;break}if(x.__dirtyVertices|| -x.__dirtyMorphTargets||x.__dirtyElements||x.__dirtyUvs||x.__dirtyNormals||x.__dirtyColors||x.__dirtyTangents||P){P=e.DYNAMIC_DRAW;var K=void 0,F=void 0,U=void 0,G=void 0;U=void 0;var J=void 0,M=void 0,Z=void 0,Y=void 0,sa=void 0,Ka=void 0,Ca=void 0,Ha=void 0,Ga=void 0,xa=void 0,Ea=void 0,za=void 0,Ua=void 0;M=void 0;Z=void 0;G=void 0;Y=void 0;G=void 0;var E=void 0,aa=void 0;M=void 0;E=void 0;aa=void 0;var w=void 0,ab=void 0;E=void 0;aa=void 0;w=void 0;ab=void 0;E=void 0;aa=void 0;w=void 0;ab=void 0; -E=void 0;aa=void 0;w=void 0;G=void 0;Y=void 0;J=void 0;U=void 0;U=void 0;E=void 0;aa=void 0;w=void 0;var fb=void 0,Oa=0,Qa=0,cb=0,hb=0,Wa=0,$a=0,Ma=0,bb=0,Va=0,N=0,Na=0;aa=E=0;var Ra=v.__vertexArray,ib=v.__uvArray,jb=v.__uv2Array,Pa=v.__normalArray,V=v.__tangentArray,na=v.__colorArray,ia=v.__skinVertexAArray,$=v.__skinVertexBArray,va=v.__skinIndexArray,ta=v.__skinWeightArray,ya=v.__morphTargetsArrays,X=v.__webglCustomAttributes;w=void 0;var Ia=v.__faceArray,Ya=v.__lineArray,eb=v.__needsSmoothNormals; -Ka=v.__vertexColorType;sa=v.__uvType;Ca=v.__normalType;var Sa=n.geometry,kb=Sa.__dirtyVertices,gb=Sa.__dirtyElements,db=Sa.__dirtyUvs,rb=Sa.__dirtyNormals,sb=Sa.__dirtyTangents,tb=Sa.__dirtyColors,ub=Sa.__dirtyMorphTargets,nb=Sa.vertices,vb=v.faces,yb=Sa.faces,wb=Sa.faceVertexUvs[0],xb=Sa.faceVertexUvs[1],ob=Sa.skinVerticesA,pb=Sa.skinVerticesB,qb=Sa.skinIndices,lb=Sa.skinWeights,mb=n instanceof THREE.ShadowVolume?Sa.edgeFaces:undefined;morphTargets=Sa.morphTargets;if(X)for(fb in X){X[fb].offset= -0;X[fb].offsetSrc=0}K=0;for(F=vb.length;K0){e.bindBuffer(e.ARRAY_BUFFER,v.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,na,P)}if(rb){e.bindBuffer(e.ARRAY_BUFFER,v.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,P)}if(sb&&Sa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER, -v.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,V,P)}if(db&&cb>0){e.bindBuffer(e.ARRAY_BUFFER,v.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,ib,P)}if(db&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,v.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,jb,P)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,v.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ia,P);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,v.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ya,P)}if(N>0){e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinVertexABuffer); -e.bufferData(e.ARRAY_BUFFER,ia,P);e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,$,P);e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,va,P);e.bindBuffer(e.ARRAY_BUFFER,v.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,ta,P)}}}x.__dirtyVertices=!1;x.__dirtyMorphTargets=!1;x.__dirtyElements=!1;x.__dirtyUvs=!1;x.__dirtyNormals=!1;x.__dirtyTangents=!1;x.__dirtyColors=!1}else if(n instanceof THREE.Ribbon){x=n.geometry;if(x.__dirtyVertices|| -x.__dirtyColors){n=x;C=e.DYNAMIC_DRAW;Ka=n.vertices;v=n.colors;Ca=Ka.length;P=v.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(F=0;F65535){J[U].counter+=1;G=J[U].hash+"_"+J[U].counter;n.geometryGroups[G]==undefined&&(n.geometryGroups[G]={faces:[],materials:F,vertices:0,numMorphTargets:M})}n.geometryGroups[G].faces.push(z); -n.geometryGroups[G].vertices+=K}}function D(n,C,x){n.push({buffer:C,object:x,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function R(n){if(n!=pa){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD, -e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}pa=n}}function L(n,C,x){if((x.width&x.width-1)==0&&(x.height&x.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,ga(C.wrapS));e.texParameteri(n,e.TEXTURE_WRAP_T,ga(C.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,ga(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,ga(C.minFilter));e.generateMipmap(n)}else{e.texParameteri(n,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE); 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La=!1;this.setSize=function(n,C){oa.width=n;oa.height=C;this.setViewport(0,0,oa.width,oa.height)};this.setViewport=function(n,C,x,v){ka=n;ma=C;Fa=x;ja=v;e.viewport(ka,ma,Fa, -ja)};this.setScissor=function(n,C,x,v){e.scissor(n,C,x,v)};this.enableScissorTest=function(n){n?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(n){fa=n;e.depthMask(n)};this.setClearColorHex=function(n,C){var x=new THREE.Color(n);e.clearColor(x.r,x.g,x.b,C)};this.setClearColor=function(n,C){e.clearColor(n.r,n.g,n.b,C)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(n){T.darkness= -n};this.getContext=function(){return e};this.initMaterial=function(n,C,x,v){var z,P,K;if(n instanceof THREE.MeshDepthMaterial)K="depth";else if(n instanceof THREE.ShadowVolumeDynamicMaterial)K="shadowVolumeDynamic";else if(n instanceof THREE.MeshNormalMaterial)K="normal";else if(n instanceof 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Y;U=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(Y in F)U.push(Y); -Y=U;F=0;for(U=Y.length;F=0&&e.enableVertexAttribArray(M.color);M.normal>= -0&&e.enableVertexAttribArray(M.normal);M.tangent>=0&&e.enableVertexAttribArray(M.tangent);if(n.skinning&&M.skinVertexA>=0&&M.skinVertexB>=0&&M.skinIndex>=0&&M.skinWeight>=0){e.enableVertexAttribArray(M.skinVertexA);e.enableVertexAttribArray(M.skinVertexB);e.enableVertexAttribArray(M.skinIndex);e.enableVertexAttribArray(M.skinWeight)}for(z in n.attributes)M[z]>=0&&e.enableVertexAttribArray(M[z]);if(n.morphTargets){n.numSupportedMorphTargets=0;if(M.morphTarget0>=0){e.enableVertexAttribArray(M.morphTarget0); 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x,A,K,M=n.vertices,I=M.length,N=n.colors,H=N.length,L=n.__vertexArray,J=n.__colorArray,$=n.__sortArray,X=n.__dirtyVertices,Ca=n.__dirtyColors;if(y.sortParticles){va.multiplySelf(y.matrixWorld);for(x=0;x=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglVertexBuffer);e.vertexAttribPointer(n.position,3,e.FLOAT,!1,0,0)}else{D=x.program.attributes;if(K.morphTargetBase!==-1){e.bindBuffer(e.ARRAY_BUFFER,A.__webglMorphTargetsBuffers[K.morphTargetBase]); +e.vertexAttribPointer(D.position,3,e.FLOAT,!1,0,0)}else if(D.position>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglVertexBuffer);e.vertexAttribPointer(D.position,3,e.FLOAT,!1,0,0)}if(K.morphTargetForcedOrder.length){y=0;for(var I=K.morphTargetForcedOrder,N=K.morphTargetInfluences;yH){L=J;H=N[L]}e.bindBuffer(e.ARRAY_BUFFER,A.__webglMorphTargetsBuffers[L]);e.vertexAttribPointer(D["morphTarget"+y],3,e.FLOAT,!1,0,0);K.__webglMorphTargetInfluences[y]=H;I[L]=1;H=-1;y++}}x.program.uniforms.morphTargetInfluences!==null&&e.uniform1fv(x.program.uniforms.morphTargetInfluences,K.__webglMorphTargetInfluences)}if(x.attributes)for(M in x.attributes)if(n[M]>= +0){D=x.attributes[M];e.bindBuffer(e.ARRAY_BUFFER,D.buffer);e.vertexAttribPointer(n[M],D.size,e.FLOAT,!1,0,0)}if(n.color>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglColorBuffer);e.vertexAttribPointer(n.color,3,e.FLOAT,!1,0,0)}if(n.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglNormalBuffer);e.vertexAttribPointer(n.normal,3,e.FLOAT,!1,0,0)}if(n.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglTangentBuffer);e.vertexAttribPointer(n.tangent,4,e.FLOAT,!1,0,0)}if(n.uv>=0)if(A.__webglUVBuffer){e.bindBuffer(e.ARRAY_BUFFER, +A.__webglUVBuffer);e.vertexAttribPointer(n.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv)}else e.disableVertexAttribArray(n.uv);if(n.uv2>=0)if(A.__webglUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,A.__webglUV2Buffer);e.vertexAttribPointer(n.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(n.uv2)}else e.disableVertexAttribArray(n.uv2);if(x.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinVertexABuffer);e.vertexAttribPointer(n.skinVertexA, +4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinVertexBBuffer);e.vertexAttribPointer(n.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinIndicesBuffer);e.vertexAttribPointer(n.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,A.__webglSkinWeightsBuffer);e.vertexAttribPointer(n.skinWeight,4,e.FLOAT,!1,0,0)}if(K instanceof THREE.Mesh){if(x.wireframe){e.lineWidth(x.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,A.__webglLineBuffer);e.drawElements(e.LINES, +A.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,A.__webglFaceBuffer);e.drawElements(e.TRIANGLES,A.__webglFaceCount,e.UNSIGNED_SHORT,0)}oa.data.vertices+=A.__webglFaceCount;oa.data.faces+=A.__webglFaceCount/3;oa.data.drawCalls++}else if(K instanceof THREE.Line){K=K.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(x.linewidth);e.drawArrays(K,0,A.__webglLineCount);oa.data.drawCalls++}else if(K instanceof THREE.ParticleSystem){e.drawArrays(e.POINTS,0,A.__webglParticleCount); +oa.data.drawCalls++}else if(K instanceof THREE.Ribbon){e.drawArrays(e.TRIANGLE_STRIP,0,A.__webglVertexCount);oa.data.drawCalls++}}}function g(n,D,y){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER,n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(D.attributes.position);e.vertexAttribPointer(D.attributes.position,3,e.FLOAT, +!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(y==THREE.FlatShading){var x,A,K,M,I,N,H,L,J,$,X=n.count*3;for($=0;$0&&Ha[0]0&&Ha[1]0.001&&I.scale>0.001){Ca[0]=I.x;Ca[1]=I.y;Ca[2]=I.z;$=I.size*I.scale/Aa;X[0]=$*H;X[1]=$;e.uniform3fv(Da.screenPosition,Ca);e.uniform2fv(Da.scale,X);e.uniform1f(Da.rotation,I.rotation);e.uniform1f(Da.opacity,I.opacity);V(I.blending);Q(I.texture,1);e.drawElements(e.TRIANGLES, +6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(ra)}function F(n,D){n._modelViewMatrix.multiplyToArray(D.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function B(n){var D,y,x,A,K;if(n instanceof THREE.Mesh){y=n.geometry;for(D in y.geometryGroups){x=y.geometryGroups[D];K=!1;for(A in x.__webglCustomAttributes)if(x.__webglCustomAttributes[A].needsUpdate){K=!0;break}if(y.__dirtyVertices|| +y.__dirtyMorphTargets||y.__dirtyElements||y.__dirtyUvs||y.__dirtyNormals||y.__dirtyColors||y.__dirtyTangents||K){K=e.DYNAMIC_DRAW;var M=void 0,I=void 0,N=void 0,H=void 0;N=void 0;var L=void 0,J=void 0,$=void 0,X=void 0,Ca=void 0,Ha=void 0,Da=void 0,La=void 0,Xa=void 0,ma=void 0,ya=void 0,Ga=void 0,Pa=void 0;J=void 0;$=void 0;H=void 0;X=void 0;H=void 0;var E=void 0,da=void 0;J=void 0;E=void 0;da=void 0;var v=void 0,ab=void 0;E=void 0;da=void 0;v=void 0;ab=void 0;E=void 0;da=void 0;v=void 0;ab=void 0; +E=void 0;da=void 0;v=void 0;H=void 0;X=void 0;L=void 0;N=void 0;N=void 0;E=void 0;da=void 0;v=void 0;var gb=void 0,Ua=0,Ta=0,fb=0,db=0,$a=0,Za=0,Oa=0,Ya=0,Va=0,Y=0,Ea=0;da=E=0;var Qa=x.__vertexArray,hb=x.__uvArray,lb=x.__uv2Array,cb=x.__normalArray,Ia=x.__tangentArray,U=x.__colorArray,la=x.__skinVertexAArray,ia=x.__skinVertexBArray,ca=x.__skinIndexArray,wa=x.__skinWeightArray,Na=x.__morphTargetsArrays,ta=x.__webglCustomAttributes;v=void 0;var W=x.__faceArray,Ka=x.__lineArray,kb=x.__needsSmoothNormals; +Ha=x.__vertexColorType;Ca=x.__uvType;Da=x.__normalType;var Ra=n.geometry,ib=Ra.__dirtyVertices,mb=Ra.__dirtyElements,eb=Ra.__dirtyUvs,jb=Ra.__dirtyNormals,tb=Ra.__dirtyTangents,ub=Ra.__dirtyColors,vb=Ra.__dirtyMorphTargets,pb=Ra.vertices,wb=x.faces,zb=Ra.faces,xb=Ra.faceVertexUvs[0],yb=Ra.faceVertexUvs[1],qb=Ra.skinVerticesA,rb=Ra.skinVerticesB,sb=Ra.skinIndices,nb=Ra.skinWeights,ob=n instanceof THREE.ShadowVolume?Ra.edgeFaces:undefined;morphTargets=Ra.morphTargets;if(ta)for(gb in ta){ta[gb].offset= +0;ta[gb].offsetSrc=0}M=0;for(I=wb.length;M0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglColorBuffer);e.bufferData(e.ARRAY_BUFFER,U,K)}if(jb){e.bindBuffer(e.ARRAY_BUFFER,x.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER, +cb,K)}if(tb&&Ra.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,x.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,Ia,K)}if(eb&&fb>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,hb,K)}if(eb&&db>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,lb,K)}if(mb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,W,K);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER, 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C(n,D,y){n.push({buffer:D,object:y,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function V(n){if(n!=na){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD); +e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}na=n}}function P(n,D,y){if((y.width&y.width-1)==0&&(y.height&y.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,aa(D.wrapS));e.texParameteri(n,e.TEXTURE_WRAP_T,aa(D.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,aa(D.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,aa(D.minFilter));e.generateMipmap(n)}else{e.texParameteri(n, +e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,pa(D.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,pa(D.minFilter))}}function Q(n,D){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE, +n.image);n.__webglInit=!0}P(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+D);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function ka(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer();n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texParameteri(e.TEXTURE_2D, +e.TEXTURE_WRAP_S,aa(n.wrapS));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,aa(n.wrapT));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,aa(n.magFilter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,aa(n.minFilter));e.texImage2D(e.TEXTURE_2D,0,aa(n.format),n.width,n.height,0,aa(n.format),aa(n.type),null);e.bindRenderbuffer(e.RENDERBUFFER,n.__webglRenderbuffer);e.bindFramebuffer(e.FRAMEBUFFER,n.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n.__webglTexture, +0);if(n.depthBuffer&&!n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else if(n.depthBuffer&&n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D, +null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var D,y;if(n){D=n.__webglFramebuffer;y=n.width;n=n.height}else{D=null;y=Fa;n=Aa}if(D!=ga){e.bindFramebuffer(e.FRAMEBUFFER,D);e.viewport(qa,ja,y,n);ga=D}}function ea(n,D){var y;if(n=="fragment")y=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(y=e.createShader(e.VERTEX_SHADER));e.shaderSource(y,D);e.compileShader(y);if(!e.getShaderParameter(y,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(y));console.error(D); +return null}return y}function pa(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function aa(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR; +case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA; +case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var oa=this,e,xa=document.createElement("canvas"),sa=[],Ba=null,ga=null,ra=!0,fa=null,za=null,na=null,ua=null,qa=0,ja=0,Fa=0,Aa=0,ha=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],va=new THREE.Matrix4,Ja=new Float32Array(16),Sa=new Float32Array(16),Wa=new THREE.Vector4, +O={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};b=b||{};stencil=b.stencil!==undefined?b.stencil:!0;antialias=b.antialias!==undefined?b.antialias:!1;clearColor=b.clearColor!==undefined?new THREE.Color(b.clearColor):new THREE.Color(0);clearAlpha=b.clearAlpha!==undefined?b.clearAlpha:0;this.data={vertices:0,faces:0,drawCalls:0};this.maxMorphTargets=8;this.domElement=xa;this.autoClear=!0;this.sortObjects=!0;(function(n,D,y,x){try{if(!(e= +xa.getContext("experimental-webgl",{antialias:n,stencil:x})))throw"Error creating WebGL context.";}catch(A){console.error(A)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA, +e.ONE_MINUS_SRC_ALPHA);e.clearColor(D.r,D.g,D.b,y)})(antialias,clearColor,clearAlpha,stencil);this.context=e;var Z=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0;if(stencil){var R={};R.vertices=new Float32Array(12);R.faces=new Uint16Array(6);R.darkness=0.5;R.vertices[0]=-20;R.vertices[1]=-20;R.vertices[2]=-1;R.vertices[3]=20;R.vertices[4]=-20;R.vertices[5]=-1;R.vertices[6]=20;R.vertices[7]=20;R.vertices[8]=-1;R.vertices[9]=-20;R.vertices[10]=20;R.vertices[11]=-1;R.faces[0]=0;R.faces[1]=1;R.faces[2]= 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+e.bindTexture(e.TEXTURE_2D,S.tempTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGB,16,16,0,e.RGB,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);e.bindTexture(e.TEXTURE_2D,S.occlusionTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,16,16,0,e.RGBA,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D, 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+!0;S.program=e.createProgram();e.attachShader(S.program,ea("fragment",THREE.ShaderLib.lensFlareVertexTexture.fragmentShader));e.attachShader(S.program,ea("vertex",THREE.ShaderLib.lensFlareVertexTexture.vertexShader))}e.linkProgram(S.program);S.attributes={};S.uniforms={};S.attributes.vertex=e.getAttribLocation(S.program,"position");S.attributes.uv=e.getAttribLocation(S.program,"UV");S.uniforms.renderType=e.getUniformLocation(S.program,"renderType");S.uniforms.map=e.getUniformLocation(S.program,"map"); +S.uniforms.occlusionMap=e.getUniformLocation(S.program,"occlusionMap");S.uniforms.opacity=e.getUniformLocation(S.program,"opacity");S.uniforms.scale=e.getUniformLocation(S.program,"scale");S.uniforms.rotation=e.getUniformLocation(S.program,"rotation");S.uniforms.screenPosition=e.getUniformLocation(S.program,"screenPosition");var Ma=!1;_sprite={};_sprite.vertices=new Float32Array(16);_sprite.faces=new Uint16Array(6);b=0;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=0;_sprite.vertices[b++]= +0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;b=0;_sprite.faces[b++]=0;_sprite.faces[b++]=1;_sprite.faces[b++]=2;_sprite.faces[b++]=0;_sprite.faces[b++]=2;_sprite.faces[b++]=3;_sprite.vertexBuffer=e.createBuffer();_sprite.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER, +_sprite.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,_sprite.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,_sprite.faces,e.STATIC_DRAW);_sprite.program=e.createProgram();e.attachShader(_sprite.program,ea("fragment",THREE.ShaderLib.sprite.fragmentShader));e.attachShader(_sprite.program,ea("vertex",THREE.ShaderLib.sprite.vertexShader));e.linkProgram(_sprite.program);_sprite.attributes={};_sprite.uniforms={};_sprite.attributes.position= +e.getAttribLocation(_sprite.program,"position");_sprite.attributes.uv=e.getAttribLocation(_sprite.program,"uv");_sprite.uniforms.uvOffset=e.getUniformLocation(_sprite.program,"uvOffset");_sprite.uniforms.uvScale=e.getUniformLocation(_sprite.program,"uvScale");_sprite.uniforms.rotation=e.getUniformLocation(_sprite.program,"rotation");_sprite.uniforms.scale=e.getUniformLocation(_sprite.program,"scale");_sprite.uniforms.alignment=e.getUniformLocation(_sprite.program,"alignment");_sprite.uniforms.map= +e.getUniformLocation(_sprite.program,"map");_sprite.uniforms.opacity=e.getUniformLocation(_sprite.program,"opacity");_sprite.uniforms.useScreenCoordinates=e.getUniformLocation(_sprite.program,"useScreenCoordinates");_sprite.uniforms.affectedByDistance=e.getUniformLocation(_sprite.program,"affectedByDistance");_sprite.uniforms.screenPosition=e.getUniformLocation(_sprite.program,"screenPosition");_sprite.uniforms.modelViewMatrix=e.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix= +e.getUniformLocation(_sprite.program,"projectionMatrix");var bb=!1;this.setSize=function(n,D){xa.width=n;xa.height=D;this.setViewport(0,0,xa.width,xa.height)};this.setViewport=function(n,D,y,x){qa=n;ja=D;Fa=y;Aa=x;e.viewport(qa,ja,Fa,Aa)};this.setScissor=function(n,D,y,x){e.scissor(n,D,y,x)};this.enableScissorTest=function(n){n?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(n){ra=n;e.depthMask(n)};this.setClearColorHex=function(n,D){var y=new THREE.Color(n); +e.clearColor(y.r,y.g,y.b,D)};this.setClearColor=function(n,D){e.clearColor(n.r,n.g,n.b,D)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(n){R.darkness=n};this.getContext=function(){return e};this.initMaterial=function(n,D,y,x){var A,K,M;if(n instanceof THREE.MeshDepthMaterial)M="depth";else if(n instanceof THREE.ShadowVolumeDynamicMaterial)M="shadowVolumeDynamic";else if(n instanceof THREE.MeshNormalMaterial)M="normal"; +else if(n instanceof THREE.MeshBasicMaterial)M="basic";else if(n instanceof THREE.MeshLambertMaterial)M="lambert";else if(n instanceof THREE.MeshPhongMaterial)M="phong";else if(n instanceof THREE.LineBasicMaterial)M="basic";else n instanceof THREE.ParticleBasicMaterial&&(M="particle_basic");if(M){var I=THREE.ShaderLib[M];n.uniforms=THREE.UniformsUtils.clone(I.uniforms);n.vertexShader=I.vertexShader;n.fragmentShader=I.fragmentShader}var N,H,L;N=L=I=0;for(H=D.length;N=0&&e.enableVertexAttribArray(J.color);J.normal>= +0&&e.enableVertexAttribArray(J.normal);J.tangent>=0&&e.enableVertexAttribArray(J.tangent);if(n.skinning&&J.skinVertexA>=0&&J.skinVertexB>=0&&J.skinIndex>=0&&J.skinWeight>=0){e.enableVertexAttribArray(J.skinVertexA);e.enableVertexAttribArray(J.skinVertexB);e.enableVertexAttribArray(J.skinIndex);e.enableVertexAttribArray(J.skinWeight)}for(A in n.attributes)J[A]>=0&&e.enableVertexAttribArray(J[A]);if(n.morphTargets){n.numSupportedMorphTargets=0;if(J.morphTarget0>=0){e.enableVertexAttribArray(J.morphTarget0); +n.numSupportedMorphTargets++}if(J.morphTarget1>=0){e.enableVertexAttribArray(J.morphTarget1);n.numSupportedMorphTargets++}if(J.morphTarget2>=0){e.enableVertexAttribArray(J.morphTarget2);n.numSupportedMorphTargets++}if(J.morphTarget3>=0){e.enableVertexAttribArray(J.morphTarget3);n.numSupportedMorphTargets++}if(J.morphTarget4>=0){e.enableVertexAttribArray(J.morphTarget4);n.numSupportedMorphTargets++}if(J.morphTarget5>=0){e.enableVertexAttribArray(J.morphTarget5);n.numSupportedMorphTargets++}if(J.morphTarget6>= +0){e.enableVertexAttribArray(J.morphTarget6);n.numSupportedMorphTargets++}if(J.morphTarget7>=0){e.enableVertexAttribArray(J.morphTarget7);n.numSupportedMorphTargets++}x.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);n=0;for(A=this.maxMorphTargets;n0||$.faceVertexUvs.length>0)M.__uvArray=new Float32Array(N*2);if($.faceUvs.length>1||$.faceVertexUvs.length>1)M.__uv2Array=new Float32Array(N* +2)}if(I.geometry.skinWeights.length&&I.geometry.skinIndices.length){M.__skinVertexAArray=new Float32Array(N*4);M.__skinVertexBArray=new Float32Array(N*4);M.__skinIndexArray=new Float32Array(N*4);M.__skinWeightArray=new Float32Array(N*4)}M.__faceArray=new Uint16Array(Ca*3+(I.geometry.edgeFaces?I.geometry.edgeFaces.length*6:0));M.__lineArray=new Uint16Array(Ha*2);if(M.numMorphTargets){M.__morphTargetsArrays=[];$=0;for(X=M.numMorphTargets;$=0;A--){x=y.__webglObjects[A].object;if(D==x){y.__webglObjects.splice(A,1);break}}else if(D instanceof THREE.Sprite)for(A=y.__webglSprites.length-1;A>=0;A--){x= +y.__webglSprites[A];if(D==x){y.__webglSprites.splice(A,1);break}}n.__objectsRemoved.splice(0,1)}D=0;for(y=n.__webglObjects.length;D1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]= -this.getPrevKeyWith("pos",u,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",u,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c=== -"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&t[0][o]===undefined){this.hierarchy[0].update(undefined,!0);for(u=0;u1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+p);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]= +this.getPrevKeyWith("pos",p,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",p,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c=== +"rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&t[0][o]===undefined){this.hierarchy[0].update(undefined,!0);for(p=0;pb.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];m=b[c[2]];o=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],m[0],o[0],g,c,j);f[1]=this.interpolate(h[1],k[1],m[1],o[1],g,c,j);f[2]=this.interpolate(h[2],k[2],m[2],o[2],g,c,j);return f}; THREE.Animation.prototype.interpolate=function(b,d,c,f,g,h,j){b=(c-b)*0.5;f=(f-d)*0.5;return(2*(d-c)+b+f)*j+(-3*(d-c)-2*b-f)*h+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,c){var f=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][b]!==undefined)return f[c];return this.data.hierarchy[d].keys[f.length-1]}; THREE.ColorUtils={adjustHSV:function(b,d,c,f){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,g);g.h=THREE.ColorUtils.clamp(g.h+d,0,1);g.s=THREE.ColorUtils.clamp(g.s+c,0,1);g.v=THREE.ColorUtils.clamp(g.v+f,0,1);b.setHSV(g.h,g.s,g.v)},rgbToHsv:function(b,d){var c=b.r,f=b.g,g=b.b,h=Math.max(Math.max(c,f),g),j=Math.min(Math.min(c,f),g);if(j==h)j=c=0;else{var k=h-j;j=k/h;c=c==h?(f-g)/k:f==h?2+(g-c)/k:4+(c-f)/k;c/=6;c<0&&(c+=1);c>1&&(c-=1)}d===undefined&&(d={h:0,s:0,v:0});d.h=c;d.s=j;d.v=h;return d}, clamp:function(b,d,c){return bc?c:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -var GeometryUtils={merge:function(b,d){var c=d instanceof THREE.Mesh,f=b.vertices.length,g=c?d.geometry:d,h=b.vertices,j=g.vertices,k=b.faces,m=g.faces,o=b.faceVertexUvs[0];g=g.faceVertexUvs[0];c&&d.matrixAutoUpdate&&d.updateMatrix();for(var t=0,p=j.length;t=0?y:y+g;y=this.verticalAngleMap.srcRange;u=this.verticalAngleMap.dstRange; -this.phi=(this.phi-y[0])*(u[1]-u[0])/(y[1]-y[0])+u[0];y=this.horizontalAngleMap.srcRange;u=this.horizontalAngleMap.dstRange;this.theta=(this.theta-y[0])*(u[1]-u[0])/(y[1]-y[0])+u[0];y=this.target.position;y.x=100*Math.sin(this.phi)*Math.cos(this.theta);y.y=100*Math.cos(this.phi);y.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,o,t,p)};this.onMouseMove=function(o){this.mouseX=o.clientX-this.windowHalfX;this.mouseY=o.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints); +this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(o,t,u){var w,p;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;w=this.phi%g;this.phi=w>=0?w:w+g;w=this.verticalAngleMap.srcRange;p=this.verticalAngleMap.dstRange; +this.phi=(this.phi-w[0])*(p[1]-p[0])/(w[1]-w[0])+p[0];w=this.horizontalAngleMap.srcRange;p=this.horizontalAngleMap.dstRange;this.theta=(this.theta-w[0])*(p[1]-p[0])/(w[1]-w[0])+p[0];w=this.target.position;w.x=100*Math.sin(this.phi)*Math.cos(this.theta);w.y=100*Math.cos(this.phi);w.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,o,t,u)};this.onMouseMove=function(o){this.mouseX=o.clientX-this.windowHalfX;this.mouseY=o.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints); this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation= d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(o,t){return function(){t.apply(o,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward= @@ -406,91 +408,91 @@ this.rollSpeed;this.translateX(this.moveVector.x*c);this.translateY(this.moveVec this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-c+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",d(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",d(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",d(this,this.mouseup),!1);window.addEventListener("keydown",d(this,this.keydown),!1);window.addEventListener("keyup",d(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.useTarget=!1;this.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,o=1,t=0,p=0,y=0,u=0,A=0,I=window.innerWidth/2,H=window.innerHeight/2;this.update= -function(){var B=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=B;this.delta=(B-this.lastUpdate)/1E3;this.lastUpdate=B;if(this.mouseLook){B=this.delta*this.lookSpeed;this.rotateHorizontally(B*u);this.rotateVertically(B*A)}B=this.delta*this.movementSpeed;this.translateZ(B*(t>0||this.autoForward&&!(t<0)?1:t));this.translateX(B*p);this.translateY(B*y);m&&(this.roll+=this.rollSpeed*this.delta*o);if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y< +THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.useTarget=!1;this.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,o=1,t=0,u=0,w=0,p=0,z=0,G=window.innerWidth/2,F=window.innerHeight/2;this.update= +function(){var B=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=B;this.delta=(B-this.lastUpdate)/1E3;this.lastUpdate=B;if(this.mouseLook){B=this.delta*this.lookSpeed;this.rotateHorizontally(B*p);this.rotateVertically(B*z)}B=this.delta*this.movementSpeed;this.translateZ(B*(t>0||this.autoForward&&!(t<0)?1:t));this.translateX(B*u);this.translateY(B*w);m&&(this.roll+=this.rollSpeed*this.delta*o);if(this.forward.y>this.constrainVertical[1]){this.forward.y=this.constrainVertical[1];this.forward.normalize()}else if(this.forward.y< this.constrainVertical[0]){this.forward.y=this.constrainVertical[0];this.forward.normalize()}j.copy(this.forward);h.set(0,1,0);g.cross(h,j).normalize();h.cross(j,g).normalize();this.matrix.n11=g.x;this.matrix.n12=h.x;this.matrix.n13=j.x;this.matrix.n21=g.y;this.matrix.n22=h.y;this.matrix.n23=j.y;this.matrix.n31=g.z;this.matrix.n32=h.z;this.matrix.n33=j.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k); this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(B){this.position.x+=this.matrix.n11*B;this.position.y+=this.matrix.n21*B;this.position.z+=this.matrix.n31*B};this.translateY=function(B){this.position.x+=this.matrix.n12*B;this.position.y+=this.matrix.n22*B;this.position.z+=this.matrix.n32*B};this.translateZ=function(B){this.position.x-=this.matrix.n13*B;this.position.y-= this.matrix.n23*B;this.position.z-=this.matrix.n33*B};this.rotateHorizontally=function(B){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(B);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(B){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(B);this.forward.addSelf(h);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(B){B.preventDefault()},!1);this.domElement.addEventListener("mousemove", -function(B){u=(B.clientX-I)/window.innerWidth;A=(B.clientY-H)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(B){B.preventDefault();B.stopPropagation();switch(B.button){case 0:t=1;break;case 2:t=-1}},!1);this.domElement.addEventListener("mouseup",function(B){B.preventDefault();B.stopPropagation();switch(B.button){case 0:t=0;break;case 2:t=0}},!1);this.domElement.addEventListener("keydown",function(B){switch(B.keyCode){case 38:case 87:t=1;break;case 37:case 65:p=-1;break; -case 40:case 83:t=-1;break;case 39:case 68:p=1;break;case 81:m=!0;o=1;break;case 69:m=!0;o=-1;break;case 82:y=1;break;case 70:y=-1}},!1);this.domElement.addEventListener("keyup",function(B){switch(B.keyCode){case 38:case 87:t=0;break;case 37:case 65:p=0;break;case 40:case 83:t=0;break;case 39:case 68:p=0;break;case 81:m=!1;break;case 69:m=!1;break;case 82:y=0;break;case 70:y=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera; +function(B){p=(B.clientX-G)/window.innerWidth;z=(B.clientY-F)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(B){B.preventDefault();B.stopPropagation();switch(B.button){case 0:t=1;break;case 2:t=-1}},!1);this.domElement.addEventListener("mouseup",function(B){B.preventDefault();B.stopPropagation();switch(B.button){case 0:t=0;break;case 2:t=0}},!1);this.domElement.addEventListener("keydown",function(B){switch(B.keyCode){case 38:case 87:t=1;break;case 37:case 65:u=-1;break; +case 40:case 83:t=-1;break;case 39:case 68:u=1;break;case 81:m=!0;o=1;break;case 69:m=!0;o=-1;break;case 82:w=1;break;case 70:w=-1}},!1);this.domElement.addEventListener("keyup",function(B){switch(B.keyCode){case 38:case 87:t=0;break;case 37:case 65:u=0;break;case 40:case 83:t=0;break;case 39:case 68:u=0;break;case 81:m=!1;break;case 69:m=!1;break;case 82:w=0;break;case 70:w=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera; THREE.RollCamera.prototype.supr=THREE.Camera.prototype; -THREE.Cube=function(b,d,c,f,g,h,j,k,m){function o(H,B,W,D,R,L,Q,qa){var la,ra,ga=f||1,ea=g||1,e=R/2,oa=L/2,Da=t.vertices.length;if(H=="x"&&B=="y"||H=="y"&&B=="x")la="z";else if(H=="x"&&B=="z"||H=="z"&&B=="x"){la="y";ea=h||1}else if(H=="z"&&B=="y"||H=="y"&&B=="z"){la="x";ga=h||1}var Aa=ga+1,da=ea+1;R/=ga;var fa=L/ea;for(ra=0;ra0){j(0,0,-t-(h||0));for(m=b;m0){j(0,0,t+(g||0)); -for(m=b+b/2;m<2*b;m++)k.faces.push(new THREE.Face4(2*b+1,(2*m-2*b+2)%b+b,(2*m-2*b+1)%b+b,(2*m-2*b)%b+b))}m=0;for(b=this.faces.length;m0){j(0,0,-t-(h||0));for(m=b;m0){j(0,0,t+(g||0)); +for(m=b+b/2;m<2*b;m++)k.faces.push(new THREE.Face4(2*b+1,(2*m-2*b+2)%b+b,(2*m-2*b+1)%b+b,(2*m-2*b)%b+b))}m=0;for(b=this.faces.length;m0||(t=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,k,y)))-1);o.push(t)}d.push(o)}var u,A,I;g=d.length;for(c=0;c0)for(f=0;f1){u=this.vertices[j].position.clone(); -A=this.vertices[m].position.clone();I=this.vertices[o].position.clone();u.normalize();A.normalize();I.normalize();this.faces.push(new THREE.Face3(j,m,o,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(I.x,I.y,I.z)]));this.faceVertexUvs[0].push([t,p,H])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere; +THREE.Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c0||(t=this.vertices.push(new THREE.Vertex(new THREE.Vector3(u,k,w)))-1);o.push(t)}d.push(o)}var p,z,G;g=d.length;for(c=0;c0)for(f=0;f1){p=this.vertices[j].position.clone(); +z=this.vertices[m].position.clone();G=this.vertices[o].position.clone();p.normalize();z.normalize();G.normalize();this.faces.push(new THREE.Face3(j,m,o,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(z.x,z.y,z.z),new THREE.Vector3(G.x,G.y,G.z)]));this.faceVertexUvs[0].push([t,u,F])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere; THREE.Torus=function(b,d,c,f){THREE.Geometry.call(this);this.radius=b||100;this.tube=d||40;this.segmentsR=c||8;this.segmentsT=f||6;b=[];for(d=0;d<=this.segmentsR;++d)for(c=0;c<=this.segmentsT;++c){f=c/this.segmentsT*2*Math.PI;var g=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([c/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(c= 1;c<=this.segmentsT;++c){f=(this.segmentsT+1)*d+c;g=(this.segmentsT+1)*d+c-1;var h=(this.segmentsT+1)*(d-1)+c-1,j=(this.segmentsT+1)*(d-1)+c;this.faces.push(new THREE.Face4(f,g,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus; -THREE.TorusKnot=function(b,d,c,f,g,h,j){function k(p,y,u,A,I,H){y=u/A*p;u=Math.cos(y);return new THREE.Vector3(I*(2+u)*0.5*Math.cos(p),I*(2+u)*Math.sin(p)*0.5,H*I*Math.sin(y)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b>7)-127;O|=(La&127)<<16|Ba<<8;if(O==0&&C==-127)return 0;return(1-2*(n>>7))*(1+O*Math.pow(2,-23))*Math.pow(2,C)}function k(S,T){var O=t(S,T),Ba=t(S,T+1),La=t(S,T+2);return(t(S,T+3)<<24)+(La<<16)+(Ba<<8)+O}function m(S,T){var O=t(S,T);return(t(S,T+1)<<8)+O}function o(S,T){var O=t(S,T);return O>127?O-256:O}function t(S, -T){return S.charCodeAt(T)&255}function p(S){var T,O,Ba;T=k(b,S);O=k(b,S+Q);Ba=k(b,S+qa);S=m(b,S+la);THREE.BinaryLoader.prototype.f3(B,T,O,Ba,S)}function y(S){var T,O,Ba,La,n,C;T=k(b,S);O=k(b,S+Q);Ba=k(b,S+qa);La=m(b,S+la);n=k(b,S+ra);C=k(b,S+ga);S=k(b,S+ea);THREE.BinaryLoader.prototype.f3n(B,R,T,O,Ba,La,n,C,S)}function u(S){var T,O,Ba,La;T=k(b,S);O=k(b,S+e);Ba=k(b,S+oa);La=k(b,S+Da);S=m(b,S+Aa);THREE.BinaryLoader.prototype.f4(B,T,O,Ba,La,S)}function A(S){var T,O,Ba,La,n,C,x,v;T=k(b,S);O=k(b,S+e); -Ba=k(b,S+oa);La=k(b,S+Da);n=m(b,S+Aa);C=k(b,S+da);x=k(b,S+fa);v=k(b,S+wa);S=k(b,S+ua);THREE.BinaryLoader.prototype.f4n(B,R,T,O,Ba,La,n,C,x,v,S)}function I(S){var T,O;T=k(b,S);O=k(b,S+pa);S=k(b,S+ca);THREE.BinaryLoader.prototype.uv3(B.faceVertexUvs[0],L[T*2],L[T*2+1],L[O*2],L[O*2+1],L[S*2],L[S*2+1])}function H(S){var T,O,Ba;T=k(b,S);O=k(b,S+ka);Ba=k(b,S+ma);S=k(b,S+Fa);THREE.BinaryLoader.prototype.uv4(B.faceVertexUvs[0],L[T*2],L[T*2+1],L[O*2],L[O*2+1],L[Ba*2],L[Ba*2+1],L[S*2],L[S*2+1])}var B=this, -W=0,D,R=[],L=[],Q,qa,la,ra,ga,ea,e,oa,Da,Aa,da,fa,wa,ua,pa,ca,ka,ma,Fa,ja,ha,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,f,h);D={signature:b.substr(W,8),header_bytes:t(b,W+8),vertex_coordinate_bytes:t(b,W+9),normal_coordinate_bytes:t(b,W+10),uv_coordinate_bytes:t(b,W+11),vertex_index_bytes:t(b,W+12),normal_index_bytes:t(b,W+13),uv_index_bytes:t(b,W+14),material_index_bytes:t(b,W+15),nvertices:k(b,W+16),nnormals:k(b,W+16+4),nuvs:k(b,W+16+8),ntri_flat:k(b,W+16+12), -ntri_smooth:k(b,W+16+16),ntri_flat_uv:k(b,W+16+20),ntri_smooth_uv:k(b,W+16+24),nquad_flat:k(b,W+16+28),nquad_smooth:k(b,W+16+32),nquad_flat_uv:k(b,W+16+36),nquad_smooth_uv:k(b,W+16+40)};W+=D.header_bytes;Q=D.vertex_index_bytes;qa=D.vertex_index_bytes*2;la=D.vertex_index_bytes*3;ra=D.vertex_index_bytes*3+D.material_index_bytes;ga=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes;ea=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*2;e=D.vertex_index_bytes;oa=D.vertex_index_bytes* -2;Da=D.vertex_index_bytes*3;Aa=D.vertex_index_bytes*4;da=D.vertex_index_bytes*4+D.material_index_bytes;fa=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes;wa=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*2;ua=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*3;pa=D.uv_index_bytes;ca=D.uv_index_bytes*2;ka=D.uv_index_bytes;ma=D.uv_index_bytes*2;Fa=D.uv_index_bytes*3;h=D.vertex_index_bytes*3+D.material_index_bytes;Ta=D.vertex_index_bytes*4+D.material_index_bytes; -ja=D.ntri_flat*h;ha=D.ntri_smooth*(h+D.normal_index_bytes*3);Ja=D.ntri_flat_uv*(h+D.uv_index_bytes*3);Xa=D.ntri_smooth_uv*(h+D.normal_index_bytes*3+D.uv_index_bytes*3);Za=D.nquad_flat*Ta;h=D.nquad_smooth*(Ta+D.normal_index_bytes*4);Ta=D.nquad_flat_uv*(Ta+D.uv_index_bytes*4);W+=function(S){for(var T,O,Ba,La=D.vertex_coordinate_bytes*3,n=S+D.nvertices*La;S>7)-127;R|=(Ma&127)<<16|S<<8;if(R==0&&n==-127)return 0;return(1-2*(bb>>7))*(1+R*Math.pow(2,-23))*Math.pow(2,n)}function k(O,Z){var R=t(O,Z),S=t(O,Z+1),Ma=t(O,Z+2);return(t(O,Z+3)<<24)+(Ma<<16)+(S<<8)+R}function m(O,Z){var R=t(O,Z);return(t(O,Z+1)<<8)+R}function o(O,Z){var R=t(O,Z);return R>127?R-256:R}function t(O, +Z){return O.charCodeAt(Z)&255}function u(O){var Z,R,S;Z=k(b,O);R=k(b,O+Q);S=k(b,O+ka);O=m(b,O+ea);THREE.BinaryLoader.prototype.f3(B,Z,R,S,O)}function w(O){var Z,R,S,Ma,bb,n;Z=k(b,O);R=k(b,O+Q);S=k(b,O+ka);Ma=m(b,O+ea);bb=k(b,O+pa);n=k(b,O+aa);O=k(b,O+oa);THREE.BinaryLoader.prototype.f3n(B,V,Z,R,S,Ma,bb,n,O)}function p(O){var Z,R,S,Ma;Z=k(b,O);R=k(b,O+e);S=k(b,O+xa);Ma=k(b,O+sa);O=m(b,O+Ba);THREE.BinaryLoader.prototype.f4(B,Z,R,S,Ma,O)}function z(O){var Z,R,S,Ma,bb,n,D,y;Z=k(b,O);R=k(b,O+e);S=k(b, +O+xa);Ma=k(b,O+sa);bb=m(b,O+Ba);n=k(b,O+ga);D=k(b,O+ra);y=k(b,O+fa);O=k(b,O+za);THREE.BinaryLoader.prototype.f4n(B,V,Z,R,S,Ma,bb,n,D,y,O)}function G(O){var Z,R;Z=k(b,O);R=k(b,O+na);O=k(b,O+ua);THREE.BinaryLoader.prototype.uv3(B.faceVertexUvs[0],P[Z*2],P[Z*2+1],P[R*2],P[R*2+1],P[O*2],P[O*2+1])}function F(O){var Z,R,S;Z=k(b,O);R=k(b,O+qa);S=k(b,O+ja);O=k(b,O+Fa);THREE.BinaryLoader.prototype.uv4(B.faceVertexUvs[0],P[Z*2],P[Z*2+1],P[R*2],P[R*2+1],P[S*2],P[S*2+1],P[O*2],P[O*2+1])}var B=this,T=0,C,V=[], +P=[],Q,ka,ea,pa,aa,oa,e,xa,sa,Ba,ga,ra,fa,za,na,ua,qa,ja,Fa,Aa,ha,va,Ja,Sa,Wa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,f,h);C={signature:b.substr(T,8),header_bytes:t(b,T+8),vertex_coordinate_bytes:t(b,T+9),normal_coordinate_bytes:t(b,T+10),uv_coordinate_bytes:t(b,T+11),vertex_index_bytes:t(b,T+12),normal_index_bytes:t(b,T+13),uv_index_bytes:t(b,T+14),material_index_bytes:t(b,T+15),nvertices:k(b,T+16),nnormals:k(b,T+16+4),nuvs:k(b,T+16+8),ntri_flat:k(b,T+16+12),ntri_smooth:k(b, +T+16+16),ntri_flat_uv:k(b,T+16+20),ntri_smooth_uv:k(b,T+16+24),nquad_flat:k(b,T+16+28),nquad_smooth:k(b,T+16+32),nquad_flat_uv:k(b,T+16+36),nquad_smooth_uv:k(b,T+16+40)};T+=C.header_bytes;Q=C.vertex_index_bytes;ka=C.vertex_index_bytes*2;ea=C.vertex_index_bytes*3;pa=C.vertex_index_bytes*3+C.material_index_bytes;aa=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;oa=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;e=C.vertex_index_bytes;xa=C.vertex_index_bytes* +2;sa=C.vertex_index_bytes*3;Ba=C.vertex_index_bytes*4;ga=C.vertex_index_bytes*4+C.material_index_bytes;ra=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;fa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;za=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;na=C.uv_index_bytes;ua=C.uv_index_bytes*2;qa=C.uv_index_bytes;ja=C.uv_index_bytes*2;Fa=C.uv_index_bytes*3;h=C.vertex_index_bytes*3+C.material_index_bytes;Wa=C.vertex_index_bytes*4+C.material_index_bytes; +Aa=C.ntri_flat*h;ha=C.ntri_smooth*(h+C.normal_index_bytes*3);va=C.ntri_flat_uv*(h+C.uv_index_bytes*3);Ja=C.ntri_smooth_uv*(h+C.normal_index_bytes*3+C.uv_index_bytes*3);Sa=C.nquad_flat*Wa;h=C.nquad_smooth*(Wa+C.normal_index_bytes*4);Wa=C.nquad_flat_uv*(Wa+C.uv_index_bytes*4);T+=function(O){for(var Z,R,S,Ma=C.vertex_coordinate_bytes*3,bb=O+C.nvertices*Ma;O1&&(ra=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(Q,ra);object.name=u;object.position.set(D[0],D[1],D[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=W.visible;da.scene.addObject(object);da.objects[u]=object;if(W.meshCollider){var pa=THREE.CollisionUtils.MeshColliderWBox(object);da.scene.collisions.colliders.push(pa)}if(W.castsShadow){pa= -new THREE.ShadowVolume(Q);da.scene.addChild(pa);pa.position=object.position;pa.rotation=object.rotation;pa.scale=object.scale}W.trigger&&W.trigger.toLowerCase()!="none"&&(da.triggers[object.name]={type:W.trigger,object:W})}}else{D=W.position;r=W.rotation;q=W.quaternion;s=W.scale;q=0;object=new THREE.Object3D;object.name=u;object.position.set(D[0],D[1],D[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1], -s[2]);object.visible=W.visible!==undefined?W.visible:!1;da.scene.addObject(object);da.objects[u]=object;da.empties[u]=object}}}function m(pa){return function(ca){da.geometries[pa]=ca;k();e-=1;c.onLoadComplete();t()}}function o(pa){return function(ca){da.geometries[pa]=ca}}function t(){c.callbackProgress({totalModels:Da,totalTextures:Aa,loadedModels:Da-e,loadedTextures:Aa-oa},da);c.onLoadProgress();e==0&&oa==0&&d(da)}var p,y,u,A,I,H,B,W,D,R,L,Q,qa,la,ra,ga,ea,e,oa,Da,Aa,da;ga=h.data;h=new THREE.BinaryLoader; -ea=new THREE.JSONLoader;oa=e=0;da={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};var fa=!1;for(u in ga.objects){W=ga.objects[u];if(W.meshCollider){fa=!0;break}}if(fa)da.scene.collisions=new THREE.CollisionSystem;if(ga.transform){fa=ga.transform.position;R=ga.transform.rotation;var wa=ga.transform.scale;fa&&da.scene.position.set(fa[0],fa[1],fa[2]);R&&da.scene.rotation.set(R[0],R[1],R[2]);wa&&da.scene.scale.set(wa[0],wa[1], -wa[2]);(fa||R||wa)&&da.scene.updateMatrix()}fa=function(){oa-=1;t();c.onLoadComplete()};for(I in ga.cameras){R=ga.cameras[I];if(R.type=="perspective")qa=new THREE.Camera(R.fov,R.aspect,R.near,R.far);else if(R.type=="ortho"){qa=new THREE.Camera;qa.projectionMatrix=THREE.Matrix4.makeOrtho(R.left,R.right,R.top,R.bottom,R.near,R.far)}D=R.position;R=R.target;qa.position.set(D[0],D[1],D[2]);qa.target.position.set(R[0],R[1],R[2]);da.cameras[I]=qa}for(A in ga.lights){I=ga.lights[A];qa=I.color!==undefined? -I.color:16777215;R=I.intensity!==undefined?I.intensity:1;if(I.type=="directional"){D=I.direction;light=new THREE.DirectionalLight(qa,R);light.position.set(D[0],D[1],D[2]);light.position.normalize()}else if(I.type=="point"){D=I.position;light=new THREE.PointLight(qa,R);light.position.set(D[0],D[1],D[2])}da.scene.addLight(light);da.lights[A]=light}for(H in ga.fogs){A=ga.fogs[H];if(A.type=="linear")la=new THREE.Fog(0,A.near,A.far);else A.type=="exp2"&&(la=new THREE.FogExp2(0,A.density));R=A.color;la.color.setRGB(R[0], -R[1],R[2]);da.fogs[H]=la}if(da.cameras&&ga.defaults.camera)da.currentCamera=da.cameras[ga.defaults.camera];if(da.fogs&&ga.defaults.fog)da.scene.fog=da.fogs[ga.defaults.fog];R=ga.defaults.bgcolor;da.bgColor=new THREE.Color;da.bgColor.setRGB(R[0],R[1],R[2]);da.bgColorAlpha=ga.defaults.bgalpha;for(p in ga.geometries){H=ga.geometries[p];if(H.type=="bin_mesh"||H.type=="ascii_mesh"){e+=1;c.onLoadStart()}}Da=e;for(p in ga.geometries){H=ga.geometries[p];if(H.type=="cube"){Q=new THREE.Cube(H.width,H.height, -H.depth,H.segmentsWidth,H.segmentsHeight,H.segmentsDepth,null,H.flipped,H.sides);da.geometries[p]=Q}else if(H.type=="plane"){Q=new THREE.Plane(H.width,H.height,H.segmentsWidth,H.segmentsHeight);da.geometries[p]=Q}else if(H.type=="sphere"){Q=new THREE.Sphere(H.radius,H.segmentsWidth,H.segmentsHeight);da.geometries[p]=Q}else if(H.type=="cylinder"){Q=new THREE.Cylinder(H.numSegs,H.topRad,H.botRad,H.height,H.topOffset,H.botOffset);da.geometries[p]=Q}else if(H.type=="torus"){Q=new THREE.Torus(H.radius, -H.tube,H.segmentsR,H.segmentsT);da.geometries[p]=Q}else if(H.type=="icosahedron"){Q=new THREE.Icosahedron(H.subdivisions);da.geometries[p]=Q}else if(H.type=="bin_mesh")h.load({model:j(H.url,ga.urlBaseType),callback:m(p)});else if(H.type=="ascii_mesh")ea.load({model:j(H.url,ga.urlBaseType),callback:m(p)});else if(H.type=="embedded_mesh")(H=ga.embeds[H.id])&&ea.createModel(H,o(p),"")}for(B in ga.textures){p=ga.textures[B];if(p.url instanceof Array){oa+=p.url.length;for(h=0;h1&&(pa=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(Q,pa);object.name=p;object.position.set(C[0],C[1],C[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=T.visible;ga.scene.addObject(object);ga.objects[p]=object;if(T.meshCollider){var na=THREE.CollisionUtils.MeshColliderWBox(object);ga.scene.collisions.colliders.push(na)}if(T.castsShadow){na= +new THREE.ShadowVolume(Q);ga.scene.addChild(na);na.position=object.position;na.rotation=object.rotation;na.scale=object.scale}if(T.trigger&&T.trigger.toLowerCase()!="none"){na={type:T.trigger,object:T};ga.triggers[object.name]=na}}}else{C=T.position;r=T.rotation;q=T.quaternion;s=T.scale;q=0;object=new THREE.Object3D;object.name=p;object.position.set(C[0],C[1],C[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0], +s[1],s[2]);object.visible=T.visible!==undefined?T.visible:!1;ga.scene.addObject(object);ga.objects[p]=object;ga.empties[p]=object;if(T.trigger&&T.trigger.toLowerCase()!="none"){na={type:T.trigger,object:T};ga.triggers[object.name]=na}}}}function m(na){return function(ua){ga.geometries[na]=ua;k();e-=1;c.onLoadComplete();t()}}function o(na){return function(ua){ga.geometries[na]=ua}}function t(){c.callbackProgress({totalModels:sa,totalTextures:Ba,loadedModels:sa-e,loadedTextures:Ba-xa},ga);c.onLoadProgress(); +e==0&&xa==0&&d(ga)}var u,w,p,z,G,F,B,T,C,V,P,Q,ka,ea,pa,aa,oa,e,xa,sa,Ba,ga;aa=h.data;h=new THREE.BinaryLoader;oa=new THREE.JSONLoader;xa=e=0;ga={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};var ra=!1;for(p in aa.objects){T=aa.objects[p];if(T.meshCollider){ra=!0;break}}if(ra)ga.scene.collisions=new THREE.CollisionSystem;if(aa.transform){ra=aa.transform.position;V=aa.transform.rotation;var fa=aa.transform.scale;ra&&ga.scene.position.set(ra[0], +ra[1],ra[2]);V&&ga.scene.rotation.set(V[0],V[1],V[2]);fa&&ga.scene.scale.set(fa[0],fa[1],fa[2]);(ra||V||fa)&&ga.scene.updateMatrix()}ra=function(){xa-=1;t();c.onLoadComplete()};for(G in aa.cameras){V=aa.cameras[G];if(V.type=="perspective")ka=new THREE.Camera(V.fov,V.aspect,V.near,V.far);else if(V.type=="ortho"){ka=new THREE.Camera;ka.projectionMatrix=THREE.Matrix4.makeOrtho(V.left,V.right,V.top,V.bottom,V.near,V.far)}C=V.position;V=V.target;ka.position.set(C[0],C[1],C[2]);ka.target.position.set(V[0], +V[1],V[2]);ga.cameras[G]=ka}for(z in aa.lights){G=aa.lights[z];ka=G.color!==undefined?G.color:16777215;V=G.intensity!==undefined?G.intensity:1;if(G.type=="directional"){C=G.direction;light=new THREE.DirectionalLight(ka,V);light.position.set(C[0],C[1],C[2]);light.position.normalize()}else if(G.type=="point"){C=G.position;light=new THREE.PointLight(ka,V);light.position.set(C[0],C[1],C[2])}ga.scene.addLight(light);ga.lights[z]=light}for(F in aa.fogs){z=aa.fogs[F];if(z.type=="linear")ea=new THREE.Fog(0, +z.near,z.far);else z.type=="exp2"&&(ea=new THREE.FogExp2(0,z.density));V=z.color;ea.color.setRGB(V[0],V[1],V[2]);ga.fogs[F]=ea}if(ga.cameras&&aa.defaults.camera)ga.currentCamera=ga.cameras[aa.defaults.camera];if(ga.fogs&&aa.defaults.fog)ga.scene.fog=ga.fogs[aa.defaults.fog];V=aa.defaults.bgcolor;ga.bgColor=new THREE.Color;ga.bgColor.setRGB(V[0],V[1],V[2]);ga.bgColorAlpha=aa.defaults.bgalpha;for(u in aa.geometries){F=aa.geometries[u];if(F.type=="bin_mesh"||F.type=="ascii_mesh"){e+=1;c.onLoadStart()}}sa= +e;for(u in aa.geometries){F=aa.geometries[u];if(F.type=="cube"){Q=new THREE.Cube(F.width,F.height,F.depth,F.segmentsWidth,F.segmentsHeight,F.segmentsDepth,null,F.flipped,F.sides);ga.geometries[u]=Q}else if(F.type=="plane"){Q=new THREE.Plane(F.width,F.height,F.segmentsWidth,F.segmentsHeight);ga.geometries[u]=Q}else if(F.type=="sphere"){Q=new THREE.Sphere(F.radius,F.segmentsWidth,F.segmentsHeight);ga.geometries[u]=Q}else if(F.type=="cylinder"){Q=new THREE.Cylinder(F.numSegs,F.topRad,F.botRad,F.height, +F.topOffset,F.botOffset);ga.geometries[u]=Q}else if(F.type=="torus"){Q=new THREE.Torus(F.radius,F.tube,F.segmentsR,F.segmentsT);ga.geometries[u]=Q}else if(F.type=="icosahedron"){Q=new THREE.Icosahedron(F.subdivisions);ga.geometries[u]=Q}else if(F.type=="bin_mesh")h.load({model:j(F.url,aa.urlBaseType),callback:m(u)});else if(F.type=="ascii_mesh")oa.load({model:j(F.url,aa.urlBaseType),callback:m(u)});else if(F.type=="embedded_mesh")(F=aa.embeds[F.id])&&oa.createModel(F,o(u),"")}for(B in aa.textures){u= +aa.textures[B];if(u.url instanceof Array){xa+=u.url.length;for(h=0;h=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;fthis.size-1&&(m=this.size-1);var y=Math.floor(o-k);y<1&&(y=1);o=Math.floor(o+k);o>this.size-1&& -(o=this.size-1);var u=Math.floor(t-k);u<1&&(u=1);k=Math.floor(t+k);k>this.size-1&&(k=this.size-1);for(var A,I,H,B,W,D;p0&&(this.field[H+A]+=B)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,o=this.size,t=this.yd,p=this.zd,y=this.field,u=o*Math.sqrt(c/f);u>o&&(u=o);for(g=0;g0)for(h=0;ht&&(A=t);for(h=0;h0){m=h*p;for(g=0;gsize&&(dist=size);for(j=0;j0){m=zd*j;for(h=0;h=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;fthis.size-1&&(m=this.size-1);var w=Math.floor(o-k);w<1&&(w=1);o=Math.floor(o+k);o>this.size-1&& +(o=this.size-1);var p=Math.floor(t-k);p<1&&(p=1);k=Math.floor(t+k);k>this.size-1&&(k=this.size-1);for(var z,G,F,B,T,C;u0&&(this.field[F+z]+=B)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,o=this.size,t=this.yd,u=this.zd,w=this.field,p=o*Math.sqrt(c/f);p>o&&(p=o);for(g=0;g0)for(h=0;ht&&(z=t);for(h=0;h0){m=h*u;for(g=0;gsize&&(dist=size);for(j=0;j0){m=zd*j;for(h=0;h>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g* -255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)}; +THREE.Color.prototype={copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex},setHex:function(a){this.hex=~~a&16777215;this.updateRGB()},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;this.updateHex()},setHSV:function(a,b,c){var d,e,g,f,i,h;if(c==0)d=e=g=0;else{f=Math.floor(a*6);i=a*6-f;a=c*(1-b);h=c*(1-b*i);b=c*(1-b*(1-i));switch(f){case 1:d=h;e=c;g=a;break;case 2:d=a;e=c;g=b;break;case 3:d=a;e=h;g=c;break;case 4:d=b;e=a;g=c;break;case 5:d=c;e=a;g=h;break;case 6:case 0:d=c;e=b;g=a}}this.setRGB(d, +e,g)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)}; THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a, @@ -12,59 +11,59 @@ this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setPosit 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)}; THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x* a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a0&&D>0&&s+D<1}var c,d,e,h,f,k,g,i,n,j, -p,r=a.geometry,y=r.vertices,A=[];c=0;for(d=r.faces.length;c0:n<0)){i=i.dot((new THREE.Vector3).sub(h,j))/ -n;j=j.addSelf(p.multiplyScalar(i));if(e instanceof THREE.Face3){if(b(j,h,f,k)){e={distance:this.origin.distanceTo(j),point:j,face:e,object:a};A.push(e)}}else if(e instanceof THREE.Face4&&(b(j,h,f,g)||b(j,f,k,g))){e={distance:this.origin.distanceTo(j),point:j,face:e,object:a};A.push(e)}}}return A}}; -THREE.Rectangle=function(){function a(){h=d-b;f=e-c}var b,c,d,e,h,f,k=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(g,i,n,j){k=!1;b=g;c=i;d=n;e=j;a()};this.addPoint=function(g,i){if(k){k=!1;b=g;c=i;d=g;e=i}else{b=bg?d:g;e=e>i?e:i}a()}; -this.add3Points=function(g,i,n,j,p,r){if(k){k=!1;b=gn?g>p?g:p:n>p?n:p;e=i>j?i>r?i:r:j>r?j:r}else{b=gn?g>p?g>d?g:d:p>d?p:d:n>p?n>d?n:d:p>d?p:d;e=i>j?i>r?i>e?i:e:r>e?r:e:j>r?j>e?j:e:r>e?r:e}a()};this.addRectangle=function(g){if(k){k=!1;b=g.getLeft();c=g.getTop();d=g.getRight();e=g.getBottom()}else{b=bg.getRight()? -d:g.getRight();e=e>g.getBottom()?e:g.getBottom()}a()};this.inflate=function(g){b-=g;c-=g;d+=g;e+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();d=d=0&&Math.min(e,g.getBottom())-Math.max(c,g.getTop())>=0};this.empty=function(){k=!0;e=d=c=b=0;a()};this.isEmpty=function(){return k}}; +THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a0&&D>0&&H+D<1}var c,d,e,g,f,i,h, +j,p,n,o,k=a.geometry,t=k.vertices,w=[];c=0;for(d=k.faces.length;c0:p<0)){j=j.dot((new THREE.Vector3).sub(g, +n))/p;n=n.addSelf(o.multiplyScalar(j));if(e instanceof THREE.Face3){if(b(n,g,f,i)){e={distance:this.origin.distanceTo(n),point:n,face:e,object:a};w.push(e)}}else if(e instanceof THREE.Face4&&(b(n,g,f,h)||b(n,f,i,h))){e={distance:this.origin.distanceTo(n),point:n,face:e,object:a};w.push(e)}}}return w}}; +THREE.Rectangle=function(){function a(){g=d-b;f=e-c}var b,c,d,e,g,f,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(h,j,p,n){i=!1;b=h;c=j;d=p;e=n;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;d=h;e=j}else{b=bh?d:h;e=e>j?e:j}a()}; +this.add3Points=function(h,j,p,n,o,k){if(i){i=!1;b=hp?h>o?h:o:p>o?p:o;e=j>n?j>k?j:k:n>k?n:k}else{b=hp?h>o?h>d?h:d:o>d?o:d:p>o?p>d?p:d:o>d?o:d;e=j>n?j>k?j>e?j:e:k>e?k:e:n>k?n>e?n:e:k>e?k:e}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();d=h.getRight();e=h.getBottom()}else{b=bh.getRight()? +d:h.getRight();e=e>h.getBottom()?e:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;d+=h;e+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();d=d=0&&Math.min(e,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){i=!0;e=d=c=b=0;a()};this.isEmpty=function(){return i}}; THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; -THREE.Matrix4=function(a,b,c,d,e,h,f,k,g,i,n,j,p,r,y,A){this.set(a||1,b||0,c||0,d||0,e||0,h||1,f||0,k||0,g||0,i||0,n||1,j||0,p||0,r||0,y||0,A||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={set:function(a,b,c,d,e,h,f,k,g,i,n,j,p,r,y,A){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=h;this.n23=f;this.n24=k;this.n31=g;this.n32=i;this.n33=n;this.n34=j;this.n41=p;this.n42=r;this.n43=y;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__v1, -e=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(a,b).normalize();if(h.length()===0)h.z=1;d.cross(c,h).normalize();if(d.length()===0){h.x+=1.0E-4;d.cross(c,h).normalize()}e.cross(h,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=h.x;this.n21=d.y;this.n22=e.y;this.n23=h.y;this.n31=d.z;this.n32=e.z;this.n33=h.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23* +THREE.Matrix4=function(a,b,c,d,e,g,f,i,h,j,p,n,o,k,t,w){this.set(a||1,b||0,c||0,d||0,e||0,g||1,f||0,i||0,h||0,j||0,p||1,n||0,o||0,k||0,t||0,w||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={set:function(a,b,c,d,e,g,f,i,h,j,p,n,o,k,t,w){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=g;this.n23=f;this.n24=i;this.n31=h;this.n32=j;this.n33=p;this.n34=n;this.n41=o;this.n42=k;this.n43=t;this.n44=w;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__v1, +e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;d.cross(c,g).normalize();if(d.length()===0){g.x+=1.0E-4;d.cross(c,g).normalize()}e.cross(g,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=g.x;this.n21=d.y;this.n22=e.y;this.n23=g.y;this.n31=d.z;this.n32=e.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23* d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize(); -return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,h=a.n14,f=a.n21,k=a.n22,g=a.n23,i=a.n24,n=a.n31,j=a.n32,p=a.n33,r=a.n34,y=a.n41,A=a.n42,D=a.n43,z=a.n44,T=b.n11,U=b.n12,X=b.n13,s=b.n14,o=b.n21,L=b.n22, -R=b.n23,aa=b.n24,ba=b.n31,w=b.n32,u=b.n33,H=b.n34;this.n11=c*T+d*o+e*ba;this.n12=c*U+d*L+e*w;this.n13=c*X+d*R+e*u;this.n14=c*s+d*aa+e*H+h;this.n21=f*T+k*o+g*ba;this.n22=f*U+k*L+g*w;this.n23=f*X+k*R+g*u;this.n24=f*s+k*aa+g*H+i;this.n31=n*T+j*o+p*ba;this.n32=n*U+j*L+p*w;this.n33=n*X+j*R+p*u;this.n34=n*s+j*aa+p*H+r;this.n41=y*T+A*o+D*ba;this.n42=y*U+A*L+D*w;this.n43=y*X+A*R+D*u;this.n44=y*s+A*aa+D*H+z;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31; +return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,f=a.n21,i=a.n22,h=a.n23,j=a.n24,p=a.n31,n=a.n32,o=a.n33,k=a.n34,t=a.n41,w=a.n42,D=a.n43,x=a.n44,W=b.n11,X=b.n12,aa=b.n13,H=b.n14,q=b.n21,B=b.n22, +z=b.n23,L=b.n24,Y=b.n31,C=b.n32,A=b.n33,I=b.n34;this.n11=c*W+d*q+e*Y;this.n12=c*X+d*B+e*C;this.n13=c*aa+d*z+e*A;this.n14=c*H+d*L+e*I+g;this.n21=f*W+i*q+h*Y;this.n22=f*X+i*B+h*C;this.n23=f*aa+i*z+h*A;this.n24=f*H+i*L+h*I+j;this.n31=p*W+n*q+o*Y;this.n32=p*X+n*B+o*C;this.n33=p*aa+n*z+o*A;this.n34=p*H+n*L+o*I+k;this.n41=t*W+w*q+D*Y;this.n42=t*X+w*B+D*C;this.n43=t*aa+w*z+D*A;this.n44=t*H+w*L+D*I+x;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31; c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a= -this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,h=this.n22,f=this.n23,k=this.n24,g=this.n31,i=this.n32,n=this.n33,j=this.n34,p=this.n41,r=this.n42,y=this.n43,A=this.n44;return d*f*i*p-c*k*i*p-d*h*n*p+b*k*n*p+c*h*j*p-b*f*j*p-d*f*g*r+c*k*g*r+d*e*n*r-a*k*n*r-c*e*j*r+a*f*j*r+d*h*g*y-b*k*g*y-d*e*i*y+a*k*i*y+b*e*j*y-a*h*j*y-c*h*g*A+b*f*g*A+c*e*i*A-a*f*i*A-b*e*n*A+a*h*n*A},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32= +this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,g=this.n22,f=this.n23,i=this.n24,h=this.n31,j=this.n32,p=this.n33,n=this.n34,o=this.n41,k=this.n42,t=this.n43,w=this.n44;return d*f*j*o-c*i*j*o-d*g*p*o+b*i*p*o+c*g*n*o-b*f*n*o-d*f*h*k+c*i*h*k+d*e*p*k-a*i*p*k-c*e*n*k+a*f*n*k+d*g*h*t-b*i*h*t-d*e*j*t+a*i*j*t+b*e*n*t-a*g*n*t-c*g*h*w+b*f*h*w+c*e*j*w-a*f*j*w-b*e*p*w+a*g*p*w},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32= this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21; this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]= this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a, -b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,h=a.x,f=a.y,k=a.z,g=e*h,i=e*f;this.set(g* -h+c,g*f-d*k,g*k+d*f,0,g*f+d*k,i*f+c,i*k-d*h,0,g*k-d*f,i*k+d*h,e*k*k+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3; -this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var h=Math.cos(d);d=Math.sin(d);var f=a*c,k=b*c;this.n11=e*h;this.n12=-e*d;this.n13=c;this.n21=k*h+a*d;this.n22=-k*d+a*h;this.n23=-b*e;this.n31=-f*h+b*d;this.n32=f*d+b*h;this.n33=a*e;return this}, -setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,h=b+b,f=c+c,k=d+d;a=b*h;var g=b*f;b*=k;var i=c*f;c*=k;d*=k;h*=e;f*=e;e*=k;this.n11=1-(i+d);this.n12=g-e;this.n13=b+f;this.n21=g+e;this.n22=1-(a+d);this.n23=c-h;this.n31=b-f;this.n32=c+h;this.n33=1-(a+i);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14= +b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,g=a.x,f=a.y,i=a.z,h=e*g,j=e*f;this.set(h* +g+c,h*f-d*i,h*i+d*f,0,h*f+d*i,j*f+c,j*i-d*g,0,h*i-d*f,j*i+d*g,e*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3; +this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var f=a*c,i=b*c;this.n11=e*g;this.n12=-e*d;this.n13=c;this.n21=i*g+a*d;this.n22=-i*d+a*g;this.n23=-b*e;this.n31=-f*g+b*d;this.n32=f*d+b*g;this.n33=a*e;return this}, +setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,g=b+b,f=c+c,i=d+d;a=b*g;var h=b*f;b*=i;var j=c*f;c*=i;d*=i;g*=e;f*=e;e*=i;this.n11=1-(j+d);this.n12=h-e;this.n13=b+f;this.n21=h+e;this.n22=1-(a+d);this.n23=c-g;this.n31=b-f;this.n32=c+g;this.n33=1-(a+j);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14= a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}}; -THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,h=a.n14,f=a.n21,k=a.n22,g=a.n23,i=a.n24,n=a.n31,j=a.n32,p=a.n33,r=a.n34,y=a.n41,A=a.n42,D=a.n43,z=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=g*r*A-i*p*A+i*j*D-k*r*D-g*j*z+k*p*z;b.n12=h*p*A-e*r*A-h*j*D+d*r*D+e*j*z-d*p*z;b.n13=e*i*A-h*g*A+h*k*D-d*i*D-e*k*z+d*g*z;b.n14=h*g*j-e*i*j-h*k*p+d*i*p+e*k*r-d*g*r;b.n21=i*p*y-g*r*y-i*n*D+f*r*D+g*n*z-f*p*z;b.n22=e*r*y-h*p*y+h*n*D-c*r*D-e*n*z+c*p*z;b.n23=h*g*y-e*i*y-h*f*D+c*i*D+e*f*z-c*g*z; -b.n24=e*i*n-h*g*n+h*f*p-c*i*p-e*f*r+c*g*r;b.n31=k*r*y-i*j*y+i*n*A-f*r*A-k*n*z+f*j*z;b.n32=h*j*y-d*r*y-h*n*A+c*r*A+d*n*z-c*j*z;b.n33=e*i*y-h*k*y+h*f*A-c*i*A-d*f*z+c*k*z;b.n34=h*k*n-d*i*n-h*f*j+c*i*j+d*f*r-c*k*r;b.n41=g*j*y-k*p*y-g*n*A+f*p*A+k*n*D-f*j*D;b.n42=d*p*y-e*j*y+e*n*A-c*p*A-d*n*D+c*j*D;b.n43=e*k*y-d*g*y-e*f*A+c*g*A+d*f*D-c*k*D;b.n44=d*g*n-e*k*n+e*f*j-c*g*j-d*f*p+c*k*p;b.multiplyScalar(1/a.determinant());return b}; -THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,h=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,k=a.n33*a.n11-a.n31*a.n13,g=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,j=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*f+a.n31*i;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*h;c[3]=a*f;c[4]=a*k;c[5]=a*g;c[6]=a*i;c[7]=a*n;c[8]=a*j;return b}; -THREE.Matrix4.makeFrustum=function(a,b,c,d,e,h){var f;f=new THREE.Matrix4;f.n11=2*e/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*e/(d-c);f.n23=(d+c)/(d-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(h+e)/(h-e);f.n34=-2*h*e/(h-e);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)}; -THREE.Matrix4.makeOrtho=function(a,b,c,d,e,h){var f,k,g,i;f=new THREE.Matrix4;k=b-a;g=c-d;i=h-e;f.n11=2/k;f.n12=0;f.n13=0;f.n14=-((b+a)/k);f.n21=0;f.n22=2/g;f.n23=0;f.n24=-((c+d)/g);f.n31=0;f.n32=0;f.n33=-2/i;f.n34=-((h+e)/i);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; +THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,f=a.n21,i=a.n22,h=a.n23,j=a.n24,p=a.n31,n=a.n32,o=a.n33,k=a.n34,t=a.n41,w=a.n42,D=a.n43,x=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*k*w-j*o*w+j*n*D-i*k*D-h*n*x+i*o*x;b.n12=g*o*w-e*k*w-g*n*D+d*k*D+e*n*x-d*o*x;b.n13=e*j*w-g*h*w+g*i*D-d*j*D-e*i*x+d*h*x;b.n14=g*h*n-e*j*n-g*i*o+d*j*o+e*i*k-d*h*k;b.n21=j*o*t-h*k*t-j*p*D+f*k*D+h*p*x-f*o*x;b.n22=e*k*t-g*o*t+g*p*D-c*k*D-e*p*x+c*o*x;b.n23=g*h*t-e*j*t-g*f*D+c*j*D+e*f*x-c*h*x; +b.n24=e*j*p-g*h*p+g*f*o-c*j*o-e*f*k+c*h*k;b.n31=i*k*t-j*n*t+j*p*w-f*k*w-i*p*x+f*n*x;b.n32=g*n*t-d*k*t-g*p*w+c*k*w+d*p*x-c*n*x;b.n33=e*j*t-g*i*t+g*f*w-c*j*w-d*f*x+c*i*x;b.n34=g*i*p-d*j*p-g*f*n+c*j*n+d*f*k-c*i*k;b.n41=h*n*t-i*o*t-h*p*w+f*o*w+i*p*D-f*n*D;b.n42=d*o*t-e*n*t+e*p*w-c*o*w-d*p*D+c*n*D;b.n43=e*i*t-d*h*t-e*f*w+c*h*w+d*f*D-c*i*D;b.n44=d*h*p-e*i*p+e*f*n-c*h*n-d*f*o+c*i*o;b.multiplyScalar(1/a.determinant());return b}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,p=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*f+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*g;c[3]=a*f;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*p;c[8]=a*n;return b}; +THREE.Matrix4.makeFrustum=function(a,b,c,d,e,g){var f;f=new THREE.Matrix4;f.n11=2*e/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*e/(d-c);f.n23=(d+c)/(d-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(g+e)/(g-e);f.n34=-2*g*e/(g-e);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)}; +THREE.Matrix4.makeOrtho=function(a,b,c,d,e,g){var f,i,h,j;f=new THREE.Matrix4;i=b-a;h=c-d;j=g-e;f.n11=2/i;f.n12=0;f.n13=0;f.n14=-((b+a)/i);f.n21=0;f.n22=2/h;f.n23=0;f.n24=-((c+d)/h);f.n31=0;f.n32=0;f.n33=-2/j;f.n34=-((g+e)/j);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible= !0;this._vector=new THREE.Vector3;this.name=""}; THREE.Object3D.prototype={translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)=== -1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==undefined;)b=b.parent;b!==undefined&&b instanceof THREE.Scene&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; -THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; -THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; +multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+e*g+c*i-d*f;this.y=c*a+e*f+d*g-b*i;this.z=d*a+e*i+b*f-c*g;this.w=e*a-b*g-c*f-d*i;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*e-i*d,p= +h*d+i*c-g*e,n=h*e+g*d-f*c;c=-g*c-f*d-i*e;b.x=j*h+c*-g+p*-i-n*-f;b.y=p*h+c*-f+n*-g-j*-i;b.z=n*h+c*-i+j*-f-p*-g;return b}}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; +THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;bthis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b=0&&I>=0&&E>=0&&O>=0)return!0;else if(P<0&&I<0||E<0&&O<0)return!1;else{if(P<0)H=Math.max(H,P/(P-I));else I<0&&(M=Math.min(M,P/(P-I)));if(E<0)H=Math.max(H,E/(E-O));else O<0&&(M=Math.min(M,E/(E-O)));if(MP&&f.positionScreen.z0&&s.z<1){Z=U[T]=U[T]||new THREE.RenderableParticle;T++;z=Z;z.x=s.x/s.w;z.y=s.y/s.w;z.z=s.z;z.rotation=C.rotation.z;z.scale.x=C.scale.x* -Math.abs(z.x-(s.x+u.projectionMatrix.n11)/(s.w+u.projectionMatrix.n14));z.scale.y=C.scale.y*Math.abs(z.y-(s.y+u.projectionMatrix.n22)/(s.w+u.projectionMatrix.n24));z.materials=C.materials;M.push(z)}}}}H&&M.sort(b);return M}}; -THREE.CanvasRenderer=function(){function a($){if(y!=$)j.globalAlpha=y=$}function b($){if(A!=$){switch($){case THREE.NormalBlending:j.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:j.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:j.globalCompositeOperation="darker"}A=$}}function c($){if(D!=$)j.strokeStyle=D=$}var d=this,e=null,h=new THREE.Projector,f=document.createElement("canvas"),k,g,i,n,j=f.getContext("2d"),p=new THREE.Color(0),r=0,y=1,A=0,D=null, 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THREE.Vector3,Ha,Ia,Va,na,Ja,Oa,Ea=16;Ha=document.createElement("canvas");Ha.width=Ha.height=2;Ia=Ha.getContext("2d");Ia.fillStyle="rgba(0,0,0,1)";Ia.fillRect(0,0,2,2);Va=Ia.getImageData(0,0,2,2);na=Va.data;Ja=document.createElement("canvas");Ja.width=Ja.height=Ea;Oa=Ja.getContext("2d");Oa.translate(-Ea/2,-Ea/2);Oa.scale(Ea,Ea);Ea--;this.domElement=h;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0}; +this.setSize=function(U,pa){j=U;p=pa;n=j/2;o=p/2;h.width=j;h.height=p;Ca.set(-n,-o,n,o);D=1;x=0;q=H=aa=X=W=null};this.setClearColor=function(U,pa){t=U;w=pa};this.setClearColorHex=function(U,pa){t.setHex(U);w=pa};this.clear=function(){k.setTransform(1,0,0,-1,n,o);if(!ma.isEmpty()){ma.inflate(1);ma.minSelf(Ca);if(t.hex==0&&w==0)k.clearRect(ma.getX(),ma.getY(),ma.getWidth(),ma.getHeight());else{b(THREE.NormalBlending);a(1);k.fillStyle="rgba("+Math.floor(t.r*255)+","+Math.floor(t.g*255)+","+Math.floor(t.b* 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+Ya=(ca.x*m.n11+ca.y*m.n12+ca.z*m.n13)*0.5+0.5;Za=-(ca.x*m.n21+ca.y*m.n22+ca.z*m.n23)*0.5+0.5;ca.copy(u.vertexNormalsWorld[2]);$a=(ca.x*m.n11+ca.y*m.n12+ca.z*m.n13)*0.5+0.5;ab=-(ca.x*m.n21+ca.y*m.n22+ca.z*m.n23)*0.5+0.5;ua(I,O,R,J,y,F,l.envMap.image,Wa,Xa,Ya,Za,$a,ab)}}else l.wireframe?ya(l.color,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(l.color);else if(l instanceof THREE.MeshLambertMaterial){if(l.map&&!l.wireframe){if(l.map.mapping instanceof THREE.UVMapping){fa=u.uvs[0];ua(I, +O,R,J,y,F,l.map.image,fa[r].u,fa[r].v,fa[K].u,fa[K].v,fa[N].u,fa[N].v)}b(THREE.SubtractiveBlending)}if(Ua)if(!l.wireframe&&l.shading==THREE.SmoothShading&&u.vertexNormalsWorld.length==3){E.r=T.r=$.r=ja.r;E.g=T.g=$.g=ja.g;E.b=T.b=$.b=ja.b;ta(V,u.v1.positionWorld,u.vertexNormalsWorld[0],E);ta(V,u.v2.positionWorld,u.vertexNormalsWorld[1],T);ta(V,u.v3.positionWorld,u.vertexNormalsWorld[2],$);ea.r=(T.r+$.r)*0.5;ea.g=(T.g+$.g)*0.5;ea.b=(T.b+$.b)*0.5;ka=Qa(E,T,$,ea);ua(I,O,R,J,y,F,ka,0,0,1,0,0,1)}else{la.r= +ja.r;la.g=ja.g;la.b=ja.b;ta(V,u.centroidWorld,u.normalWorld,la);M.r=Math.max(0,Math.min(l.color.r*la.r,1));M.g=Math.max(0,Math.min(l.color.g*la.g,1));M.b=Math.max(0,Math.min(l.color.b*la.b,1));M.updateHex();l.wireframe?ya(M,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(M)}else l.wireframe?ya(l.color,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(l.color)}else if(l instanceof THREE.MeshDepthMaterial){oa=pa.near;ia=pa.far;E.r=E.g=E.b=1-Da(m.positionScreen.z,oa,ia); +T.r=T.g=T.b=1-Da(v.positionScreen.z,oa,ia);$.r=$.g=$.b=1-Da(s.positionScreen.z,oa,ia);ea.r=(T.r+$.r)*0.5;ea.g=(T.g+$.g)*0.5;ea.b=(T.b+$.b)*0.5;ka=Qa(E,T,$,ea);ua(I,O,R,J,y,F,ka,0,0,1,0,0,1)}else if(l instanceof THREE.MeshNormalMaterial){M.r=Fa(u.normalWorld.x);M.g=Fa(u.normalWorld.y);M.b=Fa(u.normalWorld.z);M.updateHex();l.wireframe?ya(M,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(M)}}function bb(m,v,s,r,K,N,u,l,V){g.data.vertices+=4;g.data.faces++;a(l.opacity);b(l.blending);if(l.map|| +l.envMap){Pa(m,v,r,0,1,3,u,l,V);Pa(K,s,N,1,2,3,u,l,V)}else{I=m.positionScreen.x;O=m.positionScreen.y;R=v.positionScreen.x;J=v.positionScreen.y;y=s.positionScreen.x;F=s.positionScreen.y;Q=r.positionScreen.x;S=r.positionScreen.y;G=K.positionScreen.x;ba=K.positionScreen.y;Z=N.positionScreen.x;da=N.positionScreen.y;if(l instanceof THREE.MeshBasicMaterial){Ra(I,O,R,J,y,F,Q,S);l.wireframe?ya(l.color,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(l.color)}else if(l instanceof THREE.MeshLambertMaterial)if(Ua)if(!l.wireframe&& +l.shading==THREE.SmoothShading&&u.vertexNormalsWorld.length==4){E.r=T.r=$.r=ea.r=ja.r;E.g=T.g=$.g=ea.g=ja.g;E.b=T.b=$.b=ea.b=ja.b;ta(V,u.v1.positionWorld,u.vertexNormalsWorld[0],E);ta(V,u.v2.positionWorld,u.vertexNormalsWorld[1],T);ta(V,u.v4.positionWorld,u.vertexNormalsWorld[3],$);ta(V,u.v3.positionWorld,u.vertexNormalsWorld[2],ea);ka=Qa(E,T,$,ea);Ka(I,O,R,J,Q,S);ua(I,O,R,J,Q,S,ka,0,0,1,0,0,1);Ka(G,ba,y,F,Z,da);ua(G,ba,y,F,Z,da,ka,1,0,1,1,0,1)}else{la.r=ja.r;la.g=ja.g;la.b=ja.b;ta(V,u.centroidWorld, +u.normalWorld,la);M.r=Math.max(0,Math.min(l.color.r*la.r,1));M.g=Math.max(0,Math.min(l.color.g*la.g,1));M.b=Math.max(0,Math.min(l.color.b*la.b,1));M.updateHex();Ra(I,O,R,J,y,F,Q,S);l.wireframe?ya(M,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(M)}else{Ra(I,O,R,J,y,F,Q,S);l.wireframe?ya(l.color,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(l.color)}else if(l instanceof THREE.MeshNormalMaterial){M.r=Fa(u.normalWorld.x);M.g=Fa(u.normalWorld.y);M.b=Fa(u.normalWorld.z); +M.updateHex();Ra(I,O,R,J,y,F,Q,S);l.wireframe?ya(M,l.wireframeLinewidth,l.wireframeLinecap,l.wireframeLinejoin):za(M)}else if(l instanceof THREE.MeshDepthMaterial){oa=pa.near;ia=pa.far;E.r=E.g=E.b=1-Da(m.positionScreen.z,oa,ia);T.r=T.g=T.b=1-Da(v.positionScreen.z,oa,ia);$.r=$.g=$.b=1-Da(r.positionScreen.z,oa,ia);ea.r=ea.g=ea.b=1-Da(s.positionScreen.z,oa,ia);ka=Qa(E,T,$,ea);Ka(I,O,R,J,Q,S);ua(I,O,R,J,Q,S,ka,0,0,1,0,0,1);Ka(G,ba,y,F,Z,da);ua(G,ba,y,F,Z,da,ka,1,0,1,1,0,1)}}}function Ka(m,v,s,r,K,N){k.beginPath(); +k.moveTo(m,v);k.lineTo(s,r);k.lineTo(K,N);k.lineTo(m,v);k.closePath()}function Ra(m,v,s,r,K,N,u,l){k.beginPath();k.moveTo(m,v);k.lineTo(s,r);k.lineTo(K,N);k.lineTo(u,l);k.lineTo(m,v);k.closePath()}function ya(m,v,s,r){if(aa!=v)k.lineWidth=aa=v;if(H!=s)k.lineCap=H=s;if(q!=r)k.lineJoin=q=r;c(m);k.stroke();ha.inflate(v*2)}function za(m){d(m);k.fill()}function ua(m,v,s,r,K,N,u,l,V,va,qa,wa,La){var sa,xa;sa=u.width-1;xa=u.height-1;l*=sa;V*=xa;va*=sa;qa*=xa;wa*=sa;La*=xa;s-=m;r-=v;K-=m;N-=v;va-=l;qa-=V; +wa-=l;La-=V;sa=va*La-wa*qa;if(sa!=0){xa=1/sa;sa=(La*s-qa*K)*xa;qa=(La*r-qa*N)*xa;s=(va*K-wa*s)*xa;r=(va*N-wa*r)*xa;m=m-sa*l-s*V;v=v-qa*l-r*V;k.save();k.transform(sa,qa,s,r,m,v);k.clip();k.drawImage(u,0,0);k.restore()}}function Qa(m,v,s,r){var K=~~(m.r*255),N=~~(m.g*255);m=~~(m.b*255);var u=~~(v.r*255),l=~~(v.g*255);v=~~(v.b*255);var V=~~(s.r*255),va=~~(s.g*255);s=~~(s.b*255);var qa=~~(r.r*255),wa=~~(r.g*255);r=~~(r.b*255);na[0]=K<0?0:K>255?255:K;na[1]=N<0?0:N>255?255:N;na[2]=m<0?0:m>255?255:m;na[4]= +u<0?0:u>255?255:u;na[5]=l<0?0:l>255?255:l;na[6]=v<0?0:v>255?255:v;na[8]=V<0?0:V>255?255:V;na[9]=va<0?0:va>255?255:va;na[10]=s<0?0:s>255?255:s;na[12]=qa<0?0:qa>255?255:qa;na[13]=wa<0?0:wa>255?255:wa;na[14]=r<0?0:r>255?255:r;Ia.putImageData(Va,0,0);Oa.drawImage(Ha,0,0);return Ja}function Da(m,v,s){m=(m-v)/(s-v);return m*m*(3-2*m)}function Fa(m){m=(m+1)*0.5;return m<0?0:m>1?1:m}function Aa(m,v){var s=v.x-m.x,r=v.y-m.y,K=1/Math.sqrt(s*s+r*r);s*=K;r*=K;v.x+=s;v.y+=r;m.x-=s;m.y-=r}var Sa,cb,P,ra,Ba,Ga, +Ta,ga;this.autoClear?this.clear():k.setTransform(1,0,0,-1,n,o);g.data.vertices=0;g.data.faces=0;f=i.projectScene(U,pa,this.sortElements);(Ua=U.lights.length>0)&&db(U);Sa=0;for(cb=f.length;Sa>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g* -255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)}; +THREE.Color.prototype={copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex},setHex:function(a){this.hex=~~a&16777215;this.updateRGB()},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;this.updateHex()},setHSV:function(a,b,c){var d,e,h,f,j,g;if(c==0)d=e=h=0;else{f=Math.floor(a*6);j=a*6-f;a=c*(1-b);g=c*(1-b*j);b=c*(1-b*(1-j));switch(f){case 1:d=g;e=c;h=a;break;case 2:d=a;e=c;h=b;break;case 3:d=a;e=g;h=c;break;case 4:d=b;e=a;h=c;break;case 5:d=c;e=a;h=g;break;case 6:case 0:d=c;e=b;h=a}}this.setRGB(d, +e,h)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)}; THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a, diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index 6acbd0f6..9ee8060d 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -72,7 +72,7 @@ this.matrix.n23*u;this.position.z-=this.matrix.n33*u};this.rotateHorizontally=fu function(u){n=(u.clientX-A)/window.innerWidth;v=(u.clientY-w)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(u){u.preventDefault();u.stopPropagation();switch(u.button){case 0:k=1;break;case 2:k=-1}},!1);this.domElement.addEventListener("mouseup",function(u){u.preventDefault();u.stopPropagation();switch(u.button){case 0:k=0;break;case 2:k=0}},!1);this.domElement.addEventListener("keydown",function(u){switch(u.keyCode){case 38:case 87:k=1;break;case 37:case 65:m=-1;break; case 40:case 83:k=-1;break;case 39:case 68:m=1;break;case 81:j=!0;l=1;break;case 69:j=!0;l=-1;break;case 82:p=1;break;case 70:p=-1}},!1);this.domElement.addEventListener("keyup",function(u){switch(u.keyCode){case 38:case 87:k=0;break;case 37:case 65:m=0;break;case 40:case 83:k=0;break;case 39:case 68:m=0;break;case 81:j=!1;break;case 69:j=!1;break;case 82:p=0;break;case 70:p=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera; THREE.RollCamera.prototype.supr=THREE.Camera.prototype; -THREE.Cube=function(a,c,b,e,f,d,g,h,j){function l(w,u,y,o,z,B,I,K){var J,G,D=e||1,L=f||1,R=z/2,O=B/2,S=k.vertices.length;if(w=="x"&&u=="y"||w=="y"&&u=="x")J="z";else if(w=="x"&&u=="z"||w=="z"&&u=="x"){J="y";L=d||1}else if(w=="z"&&u=="y"||w=="y"&&u=="z"){J="x";D=d||1}var P=D+1,F=L+1;z/=D;var M=B/L;for(G=0;G>7)-127;C|=(H&127)<<16|E<<8;if(C==0&&V==-127)return 0;return(1-2*(T>>7))*(1+C*Math.pow(2,-23))*Math.pow(2,V)}function h(t,x){var C=k(t,x),E=k(t,x+1),H=k(t,x+2);return(k(t,x+3)<<24)+(H<<16)+(E<<8)+C}function j(t,x){var C=k(t,x);return(k(t,x+1)<<8)+C}function l(t,x){var C=k(t,x);return C>127?C-256:C}function k(t, x){return t.charCodeAt(x)&255}function m(t){var x,C,E;x=h(a,t);C=h(a,t+I);E=h(a,t+K);t=j(a,t+J);THREE.BinaryLoader.prototype.f3(u,x,C,E,t)}function p(t){var x,C,E,H,T,V;x=h(a,t);C=h(a,t+I);E=h(a,t+K);H=j(a,t+J);T=h(a,t+G);V=h(a,t+D);t=h(a,t+L);THREE.BinaryLoader.prototype.f3n(u,z,x,C,E,H,T,V,t)}function n(t){var x,C,E,H;x=h(a,t);C=h(a,t+R);E=h(a,t+O);H=h(a,t+S);t=j(a,t+P);THREE.BinaryLoader.prototype.f4(u,x,C,E,H,t)}function v(t){var x,C,E,H,T,V,ca,da;x=h(a,t);C=h(a,t+R);E=h(a,t+O);H=h(a,t+S);T=j(a, -t+P);V=h(a,t+F);ca=h(a,t+M);da=h(a,t+Q);t=h(a,t+U);THREE.BinaryLoader.prototype.f4n(u,z,x,C,E,H,T,V,ca,da,t)}function A(t){var x,C;x=h(a,t);C=h(a,t+N);t=h(a,t+W);THREE.BinaryLoader.prototype.uv3(u.faceVertexUvs[0],B[x*2],B[x*2+1],B[C*2],B[C*2+1],B[t*2],B[t*2+1])}function w(t){var x,C,E;x=h(a,t);C=h(a,t+ea);E=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(u.faceVertexUvs[0],B[x*2],B[x*2+1],B[C*2],B[C*2+1],B[E*2],B[E*2+1],B[t*2],B[t*2+1])}var u=this,y=0,o,z=[],B=[],I,K,J,G,D,L,R,O,S,P,F,M,Q, -U,N,W,ea,fa,ga,Y,Z,$,aa,ba,X;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(u,e,d);o={signature:a.substr(y,8),header_bytes:k(a,y+8),vertex_coordinate_bytes:k(a,y+9),normal_coordinate_bytes:k(a,y+10),uv_coordinate_bytes:k(a,y+11),vertex_index_bytes:k(a,y+12),normal_index_bytes:k(a,y+13),uv_index_bytes:k(a,y+14),material_index_bytes:k(a,y+15),nvertices:h(a,y+16),nnormals:h(a,y+16+4),nuvs:h(a,y+16+8),ntri_flat:h(a,y+16+12),ntri_smooth:h(a,y+16+16),ntri_flat_uv:h(a,y+16+20),ntri_smooth_uv:h(a, +t+P);V=h(a,t+F);ca=h(a,t+N);da=h(a,t+Q);t=h(a,t+U);THREE.BinaryLoader.prototype.f4n(u,z,x,C,E,H,T,V,ca,da,t)}function A(t){var x,C;x=h(a,t);C=h(a,t+M);t=h(a,t+W);THREE.BinaryLoader.prototype.uv3(u.faceVertexUvs[0],B[x*2],B[x*2+1],B[C*2],B[C*2+1],B[t*2],B[t*2+1])}function w(t){var x,C,E;x=h(a,t);C=h(a,t+ea);E=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(u.faceVertexUvs[0],B[x*2],B[x*2+1],B[C*2],B[C*2+1],B[E*2],B[E*2+1],B[t*2],B[t*2+1])}var u=this,y=0,o,z=[],B=[],I,K,J,G,D,L,R,O,S,P,F,N,Q, +U,M,W,ea,fa,ga,Y,Z,$,aa,ba,X;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(u,e,d);o={signature:a.substr(y,8),header_bytes:k(a,y+8),vertex_coordinate_bytes:k(a,y+9),normal_coordinate_bytes:k(a,y+10),uv_coordinate_bytes:k(a,y+11),vertex_index_bytes:k(a,y+12),normal_index_bytes:k(a,y+13),uv_index_bytes:k(a,y+14),material_index_bytes:k(a,y+15),nvertices:h(a,y+16),nnormals:h(a,y+16+4),nuvs:h(a,y+16+8),ntri_flat:h(a,y+16+12),ntri_smooth:h(a,y+16+16),ntri_flat_uv:h(a,y+16+20),ntri_smooth_uv:h(a, y+16+24),nquad_flat:h(a,y+16+28),nquad_smooth:h(a,y+16+32),nquad_flat_uv:h(a,y+16+36),nquad_smooth_uv:h(a,y+16+40)};y+=o.header_bytes;I=o.vertex_index_bytes;K=o.vertex_index_bytes*2;J=o.vertex_index_bytes*3;G=o.vertex_index_bytes*3+o.material_index_bytes;D=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes;L=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*2;R=o.vertex_index_bytes;O=o.vertex_index_bytes*2;S=o.vertex_index_bytes*3;P=o.vertex_index_bytes*4;F=o.vertex_index_bytes* -4+o.material_index_bytes;M=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes;Q=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*2;U=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*3;N=o.uv_index_bytes;W=o.uv_index_bytes*2;ea=o.uv_index_bytes;fa=o.uv_index_bytes*2;ga=o.uv_index_bytes*3;d=o.vertex_index_bytes*3+o.material_index_bytes;X=o.vertex_index_bytes*4+o.material_index_bytes;Y=o.ntri_flat*d;Z=o.ntri_smooth*(d+o.normal_index_bytes*3);$=o.ntri_flat_uv* +4+o.material_index_bytes;N=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes;Q=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*2;U=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*3;M=o.uv_index_bytes;W=o.uv_index_bytes*2;ea=o.uv_index_bytes;fa=o.uv_index_bytes*2;ga=o.uv_index_bytes*3;d=o.vertex_index_bytes*3+o.material_index_bytes;X=o.vertex_index_bytes*4+o.material_index_bytes;Y=o.ntri_flat*d;Z=o.ntri_smooth*(d+o.normal_index_bytes*3);$=o.ntri_flat_uv* (d+o.uv_index_bytes*3);aa=o.ntri_smooth_uv*(d+o.normal_index_bytes*3+o.uv_index_bytes*3);ba=o.nquad_flat*X;d=o.nquad_smooth*(X+o.normal_index_bytes*4);X=o.nquad_flat_uv*(X+o.uv_index_bytes*4);y+=function(t){for(var x,C,E,H=o.vertex_coordinate_bytes*3,T=t+o.nvertices*H;t1&&(G=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(I,G);object.name=n;object.position.set(o[0],o[1],o[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible;F.scene.addObject(object);F.objects[n]=object;if(y.meshCollider){var N=THREE.CollisionUtils.MeshColliderWBox(object);F.scene.collisions.colliders.push(N)}if(y.castsShadow){N=new THREE.ShadowVolume(I);F.scene.addChild(N); -N.position=object.position;N.rotation=object.rotation;N.scale=object.scale}y.trigger&&y.trigger.toLowerCase()!="none"&&(F.triggers[object.name]={type:y.trigger,object:y})}}else{o=y.position;r=y.rotation;q=y.quaternion;s=y.scale;q=0;object=new THREE.Object3D;object.name=n;object.position.set(o[0],o[1],o[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible!==undefined?y.visible: -!1;F.scene.addObject(object);F.objects[n]=object;F.empties[n]=object}}}function j(N){return function(W){F.geometries[N]=W;h();R-=1;b.onLoadComplete();k()}}function l(N){return function(W){F.geometries[N]=W}}function k(){b.callbackProgress({totalModels:S,totalTextures:P,loadedModels:S-R,loadedTextures:P-O},F);b.onLoadProgress();R==0&&O==0&&c(F)}var m,p,n,v,A,w,u,y,o,z,B,I,K,J,G,D,L,R,O,S,P,F;D=d.data;d=new THREE.BinaryLoader;L=new THREE.JSONLoader;O=R=0;F={scene:new THREE.Scene,geometries:{},materials:{}, -textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};var M=!1;for(n in D.objects){y=D.objects[n];if(y.meshCollider){M=!0;break}}if(M)F.scene.collisions=new THREE.CollisionSystem;if(D.transform){M=D.transform.position;z=D.transform.rotation;var Q=D.transform.scale;M&&F.scene.position.set(M[0],M[1],M[2]);z&&F.scene.rotation.set(z[0],z[1],z[2]);Q&&F.scene.scale.set(Q[0],Q[1],Q[2]);(M||z||Q)&&F.scene.updateMatrix()}M=function(){O-=1;k();b.onLoadComplete()};for(A in D.cameras){z= -D.cameras[A];if(z.type=="perspective")K=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far)}o=z.position;z=z.target;K.position.set(o[0],o[1],o[2]);K.target.position.set(z[0],z[1],z[2]);F.cameras[A]=K}for(v in D.lights){A=D.lights[v];K=A.color!==undefined?A.color:16777215;z=A.intensity!==undefined?A.intensity:1;if(A.type=="directional"){o=A.direction;light=new THREE.DirectionalLight(K, -z);light.position.set(o[0],o[1],o[2]);light.position.normalize()}else if(A.type=="point"){o=A.position;light=new THREE.PointLight(K,z);light.position.set(o[0],o[1],o[2])}F.scene.addLight(light);F.lights[v]=light}for(w in D.fogs){v=D.fogs[w];if(v.type=="linear")J=new THREE.Fog(0,v.near,v.far);else v.type=="exp2"&&(J=new THREE.FogExp2(0,v.density));z=v.color;J.color.setRGB(z[0],z[1],z[2]);F.fogs[w]=J}if(F.cameras&&D.defaults.camera)F.currentCamera=F.cameras[D.defaults.camera];if(F.fogs&&D.defaults.fog)F.scene.fog= -F.fogs[D.defaults.fog];z=D.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(z[0],z[1],z[2]);F.bgColorAlpha=D.defaults.bgalpha;for(m in D.geometries){w=D.geometries[m];if(w.type=="bin_mesh"||w.type=="ascii_mesh"){R+=1;b.onLoadStart()}}S=R;for(m in D.geometries){w=D.geometries[m];if(w.type=="cube"){I=new THREE.Cube(w.width,w.height,w.depth,w.segmentsWidth,w.segmentsHeight,w.segmentsDepth,null,w.flipped,w.sides);F.geometries[m]=I}else if(w.type=="plane"){I=new THREE.Plane(w.width,w.height, -w.segmentsWidth,w.segmentsHeight);F.geometries[m]=I}else if(w.type=="sphere"){I=new THREE.Sphere(w.radius,w.segmentsWidth,w.segmentsHeight);F.geometries[m]=I}else if(w.type=="cylinder"){I=new THREE.Cylinder(w.numSegs,w.topRad,w.botRad,w.height,w.topOffset,w.botOffset);F.geometries[m]=I}else if(w.type=="torus"){I=new THREE.Torus(w.radius,w.tube,w.segmentsR,w.segmentsT);F.geometries[m]=I}else if(w.type=="icosahedron"){I=new THREE.Icosahedron(w.subdivisions);F.geometries[m]=I}else if(w.type=="bin_mesh")d.load({model:g(w.url, -D.urlBaseType),callback:j(m)});else if(w.type=="ascii_mesh")L.load({model:g(w.url,D.urlBaseType),callback:j(m)});else if(w.type=="embedded_mesh")(w=D.embeds[w.id])&&L.createModel(w,l(m),"")}for(u in D.textures){m=D.textures[u];if(m.url instanceof Array){O+=m.url.length;for(d=0;d1&&(G=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(I,G);object.name=n;object.position.set(o[0],o[1],o[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible;F.scene.addObject(object);F.objects[n]=object;if(y.meshCollider){var M=THREE.CollisionUtils.MeshColliderWBox(object);F.scene.collisions.colliders.push(M)}if(y.castsShadow){M=new THREE.ShadowVolume(I);F.scene.addChild(M); +M.position=object.position;M.rotation=object.rotation;M.scale=object.scale}if(y.trigger&&y.trigger.toLowerCase()!="none"){M={type:y.trigger,object:y};F.triggers[object.name]=M}}}else{o=y.position;r=y.rotation;q=y.quaternion;s=y.scale;q=0;object=new THREE.Object3D;object.name=n;object.position.set(o[0],o[1],o[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible!==undefined?y.visible: +!1;F.scene.addObject(object);F.objects[n]=object;F.empties[n]=object;if(y.trigger&&y.trigger.toLowerCase()!="none"){M={type:y.trigger,object:y};F.triggers[object.name]=M}}}}function j(M){return function(W){F.geometries[M]=W;h();R-=1;b.onLoadComplete();k()}}function l(M){return function(W){F.geometries[M]=W}}function k(){b.callbackProgress({totalModels:S,totalTextures:P,loadedModels:S-R,loadedTextures:P-O},F);b.onLoadProgress();R==0&&O==0&&c(F)}var m,p,n,v,A,w,u,y,o,z,B,I,K,J,G,D,L,R,O,S,P,F;D=d.data; +d=new THREE.BinaryLoader;L=new THREE.JSONLoader;O=R=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};var N=!1;for(n in D.objects){y=D.objects[n];if(y.meshCollider){N=!0;break}}if(N)F.scene.collisions=new THREE.CollisionSystem;if(D.transform){N=D.transform.position;z=D.transform.rotation;var Q=D.transform.scale;N&&F.scene.position.set(N[0],N[1],N[2]);z&&F.scene.rotation.set(z[0],z[1],z[2]);Q&&F.scene.scale.set(Q[0],Q[1], +Q[2]);(N||z||Q)&&F.scene.updateMatrix()}N=function(){O-=1;k();b.onLoadComplete()};for(A in D.cameras){z=D.cameras[A];if(z.type=="perspective")K=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far)}o=z.position;z=z.target;K.position.set(o[0],o[1],o[2]);K.target.position.set(z[0],z[1],z[2]);F.cameras[A]=K}for(v in D.lights){A=D.lights[v];K=A.color!==undefined?A.color:16777215; +z=A.intensity!==undefined?A.intensity:1;if(A.type=="directional"){o=A.direction;light=new THREE.DirectionalLight(K,z);light.position.set(o[0],o[1],o[2]);light.position.normalize()}else if(A.type=="point"){o=A.position;light=new THREE.PointLight(K,z);light.position.set(o[0],o[1],o[2])}F.scene.addLight(light);F.lights[v]=light}for(w in D.fogs){v=D.fogs[w];if(v.type=="linear")J=new THREE.Fog(0,v.near,v.far);else v.type=="exp2"&&(J=new THREE.FogExp2(0,v.density));z=v.color;J.color.setRGB(z[0],z[1],z[2]); +F.fogs[w]=J}if(F.cameras&&D.defaults.camera)F.currentCamera=F.cameras[D.defaults.camera];if(F.fogs&&D.defaults.fog)F.scene.fog=F.fogs[D.defaults.fog];z=D.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(z[0],z[1],z[2]);F.bgColorAlpha=D.defaults.bgalpha;for(m in D.geometries){w=D.geometries[m];if(w.type=="bin_mesh"||w.type=="ascii_mesh"){R+=1;b.onLoadStart()}}S=R;for(m in D.geometries){w=D.geometries[m];if(w.type=="cube"){I=new THREE.Cube(w.width,w.height,w.depth,w.segmentsWidth,w.segmentsHeight, +w.segmentsDepth,null,w.flipped,w.sides);F.geometries[m]=I}else if(w.type=="plane"){I=new THREE.Plane(w.width,w.height,w.segmentsWidth,w.segmentsHeight);F.geometries[m]=I}else if(w.type=="sphere"){I=new THREE.Sphere(w.radius,w.segmentsWidth,w.segmentsHeight);F.geometries[m]=I}else if(w.type=="cylinder"){I=new THREE.Cylinder(w.numSegs,w.topRad,w.botRad,w.height,w.topOffset,w.botOffset);F.geometries[m]=I}else if(w.type=="torus"){I=new THREE.Torus(w.radius,w.tube,w.segmentsR,w.segmentsT);F.geometries[m]= +I}else if(w.type=="icosahedron"){I=new THREE.Icosahedron(w.subdivisions);F.geometries[m]=I}else if(w.type=="bin_mesh")d.load({model:g(w.url,D.urlBaseType),callback:j(m)});else if(w.type=="ascii_mesh")L.load({model:g(w.url,D.urlBaseType),callback:j(m)});else if(w.type=="embedded_mesh")(w=D.embeds[w.id])&&L.createModel(w,l(m),"")}for(u in D.textures){m=D.textures[u];if(m.url instanceof Array){O+=m.url.length;for(d=0;d>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g* -255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)}; +THREE.Color.prototype={copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex},setHex:function(a){this.hex=~~a&16777215;this.updateRGB()},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;this.updateHex()},setHSV:function(a,b,c){var d,e,g,f,j,h;if(c==0)d=e=g=0;else{f=Math.floor(a*6);j=a*6-f;a=c*(1-b);h=c*(1-b*j);b=c*(1-b*(1-j));switch(f){case 1:d=h;e=c;g=a;break;case 2:d=a;e=c;g=b;break;case 3:d=a;e=h;g=c;break;case 4:d=b;e=a;g=c;break;case 5:d=c;e=a;g=h;break;case 6:case 0:d=c;e=b;g=a}}this.setRGB(d, +e,g)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)}; THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a, @@ -12,59 +11,59 @@ this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setPosit 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)}; THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x* a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a0&&y>0&&w+y<1}var c,d,e,h,f,i,g,j,m,k, -n,l=a.geometry,r=l.vertices,s=[];c=0;for(d=l.faces.length;c0:m<0)){j=j.dot((new THREE.Vector3).sub(h,k))/ -m;k=k.addSelf(n.multiplyScalar(j));if(e instanceof THREE.Face3){if(b(k,h,f,i)){e={distance:this.origin.distanceTo(k),point:k,face:e,object:a};s.push(e)}}else if(e instanceof THREE.Face4&&(b(k,h,f,g)||b(k,f,i,g))){e={distance:this.origin.distanceTo(k),point:k,face:e,object:a};s.push(e)}}}return s}}; -THREE.Rectangle=function(){function a(){h=d-b;f=e-c}var b,c,d,e,h,f,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(g,j,m,k){i=!1;b=g;c=j;d=m;e=k;a()};this.addPoint=function(g,j){if(i){i=!1;b=g;c=j;d=g;e=j}else{b=bg?d:g;e=e>j?e:j}a()}; -this.add3Points=function(g,j,m,k,n,l){if(i){i=!1;b=gm?g>n?g:n:m>n?m:n;e=j>k?j>l?j:l:k>l?k:l}else{b=gm?g>n?g>d?g:d:n>d?n:d:m>n?m>d?m:d:n>d?n:d;e=j>k?j>l?j>e?j:e:l>e?l:e:k>l?k>e?k:e:l>e?l:e}a()};this.addRectangle=function(g){if(i){i=!1;b=g.getLeft();c=g.getTop();d=g.getRight();e=g.getBottom()}else{b=bg.getRight()? -d:g.getRight();e=e>g.getBottom()?e:g.getBottom()}a()};this.inflate=function(g){b-=g;c-=g;d+=g;e+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();d=d=0&&Math.min(e,g.getBottom())-Math.max(c,g.getTop())>=0};this.empty=function(){i=!0;e=d=c=b=0;a()};this.isEmpty=function(){return i}}; +THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a0&&v>0&&x+v<1}var c,d,e,g,f,j,h,i,k,n, +m,o=a.geometry,q=o.vertices,r=[];c=0;for(d=o.faces.length;c0:k<0)){i=i.dot((new THREE.Vector3).sub(g,n))/ +k;n=n.addSelf(m.multiplyScalar(i));if(e instanceof THREE.Face3){if(b(n,g,f,j)){e={distance:this.origin.distanceTo(n),point:n,face:e,object:a};r.push(e)}}else if(e instanceof THREE.Face4&&(b(n,g,f,h)||b(n,f,j,h))){e={distance:this.origin.distanceTo(n),point:n,face:e,object:a};r.push(e)}}}return r}}; +THREE.Rectangle=function(){function a(){g=d-b;f=e-c}var b,c,d,e,g,f,j=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(h,i,k,n){j=!1;b=h;c=i;d=k;e=n;a()};this.addPoint=function(h,i){if(j){j=!1;b=h;c=i;d=h;e=i}else{b=bh?d:h;e=e>i?e:i}a()}; +this.add3Points=function(h,i,k,n,m,o){if(j){j=!1;b=hk?h>m?h:m:k>m?k:m;e=i>n?i>o?i:o:n>o?n:o}else{b=hk?h>m?h>d?h:d:m>d?m:d:k>m?k>d?k:d:m>d?m:d;e=i>n?i>o?i>e?i:e:o>e?o:e:n>o?n>e?n:e:o>e?o:e}a()};this.addRectangle=function(h){if(j){j=!1;b=h.getLeft();c=h.getTop();d=h.getRight();e=h.getBottom()}else{b=bh.getRight()? +d:h.getRight();e=e>h.getBottom()?e:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;d+=h;e+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();d=d=0&&Math.min(e,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){j=!0;e=d=c=b=0;a()};this.isEmpty=function(){return j}}; THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; -THREE.Matrix4=function(a,b,c,d,e,h,f,i,g,j,m,k,n,l,r,s){this.set(a||1,b||0,c||0,d||0,e||0,h||1,f||0,i||0,g||0,j||0,m||1,k||0,n||0,l||0,r||0,s||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={set:function(a,b,c,d,e,h,f,i,g,j,m,k,n,l,r,s){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=h;this.n23=f;this.n24=i;this.n31=g;this.n32=j;this.n33=m;this.n34=k;this.n41=n;this.n42=l;this.n43=r;this.n44=s;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__v1, -e=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(a,b).normalize();if(h.length()===0)h.z=1;d.cross(c,h).normalize();if(d.length()===0){h.x+=1.0E-4;d.cross(c,h).normalize()}e.cross(h,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=h.x;this.n21=d.y;this.n22=e.y;this.n23=h.y;this.n31=d.z;this.n32=e.z;this.n33=h.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23* +THREE.Matrix4=function(a,b,c,d,e,g,f,j,h,i,k,n,m,o,q,r){this.set(a||1,b||0,c||0,d||0,e||0,g||1,f||0,j||0,h||0,i||0,k||1,n||0,m||0,o||0,q||0,r||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={set:function(a,b,c,d,e,g,f,j,h,i,k,n,m,o,q,r){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=g;this.n23=f;this.n24=j;this.n31=h;this.n32=i;this.n33=k;this.n34=n;this.n41=m;this.n42=o;this.n43=q;this.n44=r;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__v1, +e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;d.cross(c,g).normalize();if(d.length()===0){g.x+=1.0E-4;d.cross(c,g).normalize()}e.cross(g,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=g.x;this.n21=d.y;this.n22=e.y;this.n23=g.y;this.n31=d.z;this.n32=e.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23* d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize(); -return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,h=a.n14,f=a.n21,i=a.n22,g=a.n23,j=a.n24,m=a.n31,k=a.n32,n=a.n33,l=a.n34,r=a.n41,s=a.n42,y=a.n43,u=a.n44,H=b.n11,I=b.n12,D=b.n13,w=b.n14,o=b.n21,O=b.n22, -J=b.n23,K=b.n24,P=b.n31,C=b.n32,x=b.n33,F=b.n34;this.n11=c*H+d*o+e*P;this.n12=c*I+d*O+e*C;this.n13=c*D+d*J+e*x;this.n14=c*w+d*K+e*F+h;this.n21=f*H+i*o+g*P;this.n22=f*I+i*O+g*C;this.n23=f*D+i*J+g*x;this.n24=f*w+i*K+g*F+j;this.n31=m*H+k*o+n*P;this.n32=m*I+k*O+n*C;this.n33=m*D+k*J+n*x;this.n34=m*w+k*K+n*F+l;this.n41=r*H+s*o+y*P;this.n42=r*I+s*O+y*C;this.n43=r*D+s*J+y*x;this.n44=r*w+s*K+y*F+u;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]= +return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,f=a.n21,j=a.n22,h=a.n23,i=a.n24,k=a.n31,n=a.n32,m=a.n33,o=a.n34,q=a.n41,r=a.n42,v=a.n43,w=a.n44,I=b.n11,D=b.n12,N=b.n13,x=b.n14,l=b.n21,J=b.n22, +K=b.n23,P=b.n24,L=b.n31,B=b.n32,z=b.n33,M=b.n34;this.n11=c*I+d*l+e*L;this.n12=c*D+d*J+e*B;this.n13=c*N+d*K+e*z;this.n14=c*x+d*P+e*M+g;this.n21=f*I+j*l+h*L;this.n22=f*D+j*J+h*B;this.n23=f*N+j*K+h*z;this.n24=f*x+j*P+h*M+i;this.n31=k*I+n*l+m*L;this.n32=k*D+n*J+m*B;this.n33=k*N+n*K+m*z;this.n34=k*x+n*P+m*M+o;this.n41=q*I+r*l+v*L;this.n42=q*D+r*J+v*B;this.n43=q*N+r*K+v*z;this.n44=q*x+r*P+v*M+w;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]= this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a= -this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,h=this.n22,f=this.n23,i=this.n24,g=this.n31,j=this.n32,m=this.n33,k=this.n34,n=this.n41,l=this.n42,r=this.n43,s=this.n44;return d*f*j*n-c*i*j*n-d*h*m*n+b*i*m*n+c*h*k*n-b*f*k*n-d*f*g*l+c*i*g*l+d*e*m*l-a*i*m*l-c*e*k*l+a*f*k*l+d*h*g*r-b*i*g*r-d*e*j*r+a*i*j*r+b*e*k*r-a*h*k*r-c*h*g*s+b*f*g*s+c*e*j*s-a*f*j*s-b*e*m*s+a*h*m*s},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32= +this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,g=this.n22,f=this.n23,j=this.n24,h=this.n31,i=this.n32,k=this.n33,n=this.n34,m=this.n41,o=this.n42,q=this.n43,r=this.n44;return d*f*i*m-c*j*i*m-d*g*k*m+b*j*k*m+c*g*n*m-b*f*n*m-d*f*h*o+c*j*h*o+d*e*k*o-a*j*k*o-c*e*n*o+a*f*n*o+d*g*h*q-b*j*h*q-d*e*i*q+a*j*i*q+b*e*n*q-a*g*n*q-c*g*h*r+b*f*h*r+c*e*i*r-a*f*i*r-b*e*k*r+a*g*k*r},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32= this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21; this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]= this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a, -b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,h=a.x,f=a.y,i=a.z,g=e*h,j=e*f;this.set(g* -h+c,g*f-d*i,g*i+d*f,0,g*f+d*i,j*f+c,j*i-d*h,0,g*i-d*f,j*i+d*h,e*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3; -this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var h=Math.cos(d);d=Math.sin(d);var f=a*c,i=b*c;this.n11=e*h;this.n12=-e*d;this.n13=c;this.n21=i*h+a*d;this.n22=-i*d+a*h;this.n23=-b*e;this.n31=-f*h+b*d;this.n32=f*d+b*h;this.n33=a*e;return this}, -setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,h=b+b,f=c+c,i=d+d;a=b*h;var g=b*f;b*=i;var j=c*f;c*=i;d*=i;h*=e;f*=e;e*=i;this.n11=1-(j+d);this.n12=g-e;this.n13=b+f;this.n21=g+e;this.n22=1-(a+d);this.n23=c-h;this.n31=b-f;this.n32=c+h;this.n33=1-(a+j);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14= +b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,g=a.x,f=a.y,j=a.z,h=e*g,i=e*f;this.set(h* +g+c,h*f-d*j,h*j+d*f,0,h*f+d*j,i*f+c,i*j-d*g,0,h*j-d*f,i*j+d*g,e*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3; +this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var f=a*c,j=b*c;this.n11=e*g;this.n12=-e*d;this.n13=c;this.n21=j*g+a*d;this.n22=-j*d+a*g;this.n23=-b*e;this.n31=-f*g+b*d;this.n32=f*d+b*g;this.n33=a*e;return this}, +setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,g=b+b,f=c+c,j=d+d;a=b*g;var h=b*f;b*=j;var i=c*f;c*=j;d*=j;g*=e;f*=e;e*=j;this.n11=1-(i+d);this.n12=h-e;this.n13=b+f;this.n21=h+e;this.n22=1-(a+d);this.n23=c-g;this.n31=b-f;this.n32=c+g;this.n33=1-(a+i);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14= a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}}; -THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,h=a.n14,f=a.n21,i=a.n22,g=a.n23,j=a.n24,m=a.n31,k=a.n32,n=a.n33,l=a.n34,r=a.n41,s=a.n42,y=a.n43,u=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=g*l*s-j*n*s+j*k*y-i*l*y-g*k*u+i*n*u;b.n12=h*n*s-e*l*s-h*k*y+d*l*y+e*k*u-d*n*u;b.n13=e*j*s-h*g*s+h*i*y-d*j*y-e*i*u+d*g*u;b.n14=h*g*k-e*j*k-h*i*n+d*j*n+e*i*l-d*g*l;b.n21=j*n*r-g*l*r-j*m*y+f*l*y+g*m*u-f*n*u;b.n22=e*l*r-h*n*r+h*m*y-c*l*y-e*m*u+c*n*u;b.n23=h*g*r-e*j*r-h*f*y+c*j*y+e*f*u-c*g*u; -b.n24=e*j*m-h*g*m+h*f*n-c*j*n-e*f*l+c*g*l;b.n31=i*l*r-j*k*r+j*m*s-f*l*s-i*m*u+f*k*u;b.n32=h*k*r-d*l*r-h*m*s+c*l*s+d*m*u-c*k*u;b.n33=e*j*r-h*i*r+h*f*s-c*j*s-d*f*u+c*i*u;b.n34=h*i*m-d*j*m-h*f*k+c*j*k+d*f*l-c*i*l;b.n41=g*k*r-i*n*r-g*m*s+f*n*s+i*m*y-f*k*y;b.n42=d*n*r-e*k*r+e*m*s-c*n*s-d*m*y+c*k*y;b.n43=e*i*r-d*g*r-e*f*s+c*g*s+d*f*y-c*i*y;b.n44=d*g*m-e*i*m+e*f*k-c*g*k-d*f*n+c*i*n;b.multiplyScalar(1/a.determinant());return b}; -THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,h=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,g=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,m=-a.n23*a.n11+a.n21*a.n13,k=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*f+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*h;c[3]=a*f;c[4]=a*i;c[5]=a*g;c[6]=a*j;c[7]=a*m;c[8]=a*k;return b}; -THREE.Matrix4.makeFrustum=function(a,b,c,d,e,h){var f;f=new THREE.Matrix4;f.n11=2*e/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*e/(d-c);f.n23=(d+c)/(d-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(h+e)/(h-e);f.n34=-2*h*e/(h-e);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)}; -THREE.Matrix4.makeOrtho=function(a,b,c,d,e,h){var f,i,g,j;f=new THREE.Matrix4;i=b-a;g=c-d;j=h-e;f.n11=2/i;f.n12=0;f.n13=0;f.n14=-((b+a)/i);f.n21=0;f.n22=2/g;f.n23=0;f.n24=-((c+d)/g);f.n31=0;f.n32=0;f.n33=-2/j;f.n34=-((h+e)/j);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; +THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,g=a.n14,f=a.n21,j=a.n22,h=a.n23,i=a.n24,k=a.n31,n=a.n32,m=a.n33,o=a.n34,q=a.n41,r=a.n42,v=a.n43,w=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*r-i*m*r+i*n*v-j*o*v-h*n*w+j*m*w;b.n12=g*m*r-e*o*r-g*n*v+d*o*v+e*n*w-d*m*w;b.n13=e*i*r-g*h*r+g*j*v-d*i*v-e*j*w+d*h*w;b.n14=g*h*n-e*i*n-g*j*m+d*i*m+e*j*o-d*h*o;b.n21=i*m*q-h*o*q-i*k*v+f*o*v+h*k*w-f*m*w;b.n22=e*o*q-g*m*q+g*k*v-c*o*v-e*k*w+c*m*w;b.n23=g*h*q-e*i*q-g*f*v+c*i*v+e*f*w-c*h*w; +b.n24=e*i*k-g*h*k+g*f*m-c*i*m-e*f*o+c*h*o;b.n31=j*o*q-i*n*q+i*k*r-f*o*r-j*k*w+f*n*w;b.n32=g*n*q-d*o*q-g*k*r+c*o*r+d*k*w-c*n*w;b.n33=e*i*q-g*j*q+g*f*r-c*i*r-d*f*w+c*j*w;b.n34=g*j*k-d*i*k-g*f*n+c*i*n+d*f*o-c*j*o;b.n41=h*n*q-j*m*q-h*k*r+f*m*r+j*k*v-f*n*v;b.n42=d*m*q-e*n*q+e*k*r-c*m*r-d*k*v+c*n*v;b.n43=e*j*q-d*h*q-e*f*r+c*h*r+d*f*v-c*j*v;b.n44=d*h*k-e*j*k+e*f*n-c*h*n-d*f*m+c*j*m;b.multiplyScalar(1/a.determinant());return b}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,j=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,k=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*f+a.n31*i;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*g;c[3]=a*f;c[4]=a*j;c[5]=a*h;c[6]=a*i;c[7]=a*k;c[8]=a*n;return b}; +THREE.Matrix4.makeFrustum=function(a,b,c,d,e,g){var f;f=new THREE.Matrix4;f.n11=2*e/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*e/(d-c);f.n23=(d+c)/(d-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(g+e)/(g-e);f.n34=-2*g*e/(g-e);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)}; +THREE.Matrix4.makeOrtho=function(a,b,c,d,e,g){var f,j,h,i;f=new THREE.Matrix4;j=b-a;h=c-d;i=g-e;f.n11=2/j;f.n12=0;f.n13=0;f.n14=-((b+a)/j);f.n21=0;f.n22=2/h;f.n23=0;f.n24=-((c+d)/h);f.n31=0;f.n32=0;f.n33=-2/i;f.n34=-((g+e)/i);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible= !0;this._vector=new THREE.Vector3;this.name=""}; THREE.Object3D.prototype={translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)=== -1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==undefined;)b=b.parent;b!==undefined&&b instanceof THREE.Scene&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; -THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; -THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; +multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,j=a.z;a=a.w;this.x=b*a+e*g+c*j-d*f;this.y=c*a+e*f+d*g-b*j;this.z=d*a+e*j+b*f-c*g;this.w=e*a-b*g-c*f-d*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,j=this.z,h=this.w,i=h*c+f*e-j*d,k= +h*d+j*c-g*e,n=h*e+g*d-f*c;c=-g*c-f*d-j*e;b.x=i*h+c*-g+k*-j-n*-f;b.y=k*h+c*-f+n*-g-i*-j;b.z=n*h+c*-j+i*-f-k*-g;return b}}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; +THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;bthis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b=0&&L>=0&&t>=0&&G>=0)return!0;else if(Q<0&&L<0||t<0&&G<0)return!1;else{if(Q<0)F=Math.max(F,Q/(Q-L));else L<0&&(M=Math.min(M,Q/(Q-L)));if(t<0)F=Math.max(F,t/(t-G));else G<0&&(M=Math.min(M,t/(t-G)));if(MQ&&f.positionScreen.z0&&w.z<1){R=I[H]=I[H]||new THREE.RenderableParticle;H++;u=R;u.x=w.x/w.w;u.y=w.y/w.w;u.z=w.z;u.rotation=v.rotation.z;u.scale.x=v.scale.x*Math.abs(u.x-(w.x+x.projectionMatrix.n11)/ -(w.w+x.projectionMatrix.n14));u.scale.y=v.scale.y*Math.abs(u.y-(w.y+x.projectionMatrix.n22)/(w.w+x.projectionMatrix.n24));u.materials=v.materials;M.push(u)}}}}F&&M.sort(b);return M}}; -THREE.SVGRenderer=function(){function a(t,G,z){var E,p,q,A;E=0;for(p=t.lights.length;E0){z.r+=q.color.r*A;z.g+=q.color.g*A;z.b+=q.color.b*A}}else if(q instanceof THREE.PointLight){P.sub(q.position,G.centroidWorld);P.normalize();A=G.normalWorld.dot(P)*q.intensity;if(A>0){z.r+=q.color.r*A;z.g+=q.color.g*A;z.b+=q.color.b*A}}}}function b(t,G,z,E,p,q){h.data.vertices+=3;h.data.faces++;F=d(M++); -F.setAttribute("d","M "+t.positionScreen.x+" "+t.positionScreen.y+" L "+G.positionScreen.x+" "+G.positionScreen.y+" L "+z.positionScreen.x+","+z.positionScreen.y+"z");if(p instanceof THREE.MeshBasicMaterial)D.__styleString=p.color.__styleString;else if(p instanceof THREE.MeshLambertMaterial)if(I){w.r=o.r;w.g=o.g;w.b=o.b;a(q,E,w);D.r=p.color.r*w.r;D.g=p.color.g*w.g;D.b=p.color.b*w.b;D.updateStyleString()}else D.__styleString=p.color.__styleString;else if(p instanceof THREE.MeshDepthMaterial){K=1-p.__2near/ -(p.__farPlusNear-E.z*p.__farMinusNear);D.setRGB(K,K,K)}else p instanceof THREE.MeshNormalMaterial&&D.setRGB(e(E.normalWorld.x),e(E.normalWorld.y),e(E.normalWorld.z));p.wireframe?F.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):F.setAttribute("style","fill: "+D.__styleString+"; fill-opacity: "+p.opacity);g.appendChild(F)}function c(t, -G,z,E,p,q,A){h.data.vertices+=4;h.data.faces++;F=d(M++);F.setAttribute("d","M "+t.positionScreen.x+" "+t.positionScreen.y+" L "+G.positionScreen.x+" "+G.positionScreen.y+" L "+z.positionScreen.x+","+z.positionScreen.y+" L "+E.positionScreen.x+","+E.positionScreen.y+"z");if(q instanceof THREE.MeshBasicMaterial)D.__styleString=q.color.__styleString;else if(q instanceof THREE.MeshLambertMaterial)if(I){w.r=o.r;w.g=o.g;w.b=o.b;a(A,p,w);D.r=q.color.r*w.r;D.g=q.color.g*w.g;D.b=q.color.b*w.b;D.updateStyleString()}else D.__styleString= -q.color.__styleString;else if(q instanceof THREE.MeshDepthMaterial){K=1-q.__2near/(q.__farPlusNear-p.z*q.__farMinusNear);D.setRGB(K,K,K)}else q instanceof THREE.MeshNormalMaterial&&D.setRGB(e(p.normalWorld.x),e(p.normalWorld.y),e(p.normalWorld.z));q.wireframe?F.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+q.wireframeLinewidth+"; stroke-opacity: "+q.opacity+"; stroke-linecap: "+q.wireframeLinecap+"; stroke-linejoin: "+q.wireframeLinejoin):F.setAttribute("style","fill: "+ -D.__styleString+"; fill-opacity: "+q.opacity);g.appendChild(F)}function d(t){if(C[t]==null){C[t]=document.createElementNS("http://www.w3.org/2000/svg","path");L==0&&C[t].setAttribute("shape-rendering","crispEdges")}return C[t]}function e(t){return t<0?Math.min((1+t)*0.5,0.5):0.5+Math.min(t*0.5,0.5)}var h=this,f=null,i=new THREE.Projector,g=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,m,k,n,l,r,s,y,u=new THREE.Rectangle,H=new THREE.Rectangle,I=!1,D=new THREE.Color(16777215),w=new THREE.Color(16777215), -o=new THREE.Color(0),O=new THREE.Color(0),J=new THREE.Color(0),K,P=new THREE.Vector3,C=[],x=[],F,M,Q,L=1;this.domElement=g;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(t){switch(t){case "high":L=1;break;case "low":L=0}};this.setSize=function(t,G){j=t;m=G;k=j/2;n=m/2;g.setAttribute("viewBox",-k+" "+-n+" "+j+" "+m);g.setAttribute("width",j);g.setAttribute("height",m);u.set(-k,-n,k,n)};this.clear=function(){for(;g.childNodes.length> -0;)g.removeChild(g.childNodes[0])};this.render=function(t,G){var z,E,p,q,A,N,B,v;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;f=i.projectScene(t,G,this.sortElements);Q=M=0;if(I=t.lights.length>0){B=t.lights;o.setRGB(0,0,0);O.setRGB(0,0,0);J.setRGB(0,0,0);z=0;for(E=B.length;z=0&&O>=0&&F>=0&&t>=0)return!0;else if(Q<0&&O<0||F<0&&t<0)return!1;else{if(Q<0)M=Math.max(M,Q/(Q-O));else O<0&&(G=Math.min(G,Q/(Q-O)));if(F<0)M=Math.max(M,F/(F-t));else t<0&&(G=Math.min(G,F/(F-t)));if(GQ&&f.positionScreen.z0&&x.z<1){H=D[I]=D[I]||new THREE.RenderableParticle;I++;w=H;w.x=x.x/x.w;w.y=x.y/x.w;w.z=x.z;w.rotation=u.rotation.z;w.scale.x=u.scale.x*Math.abs(w.x-(x.x+z.projectionMatrix.n11)/ +(x.w+z.projectionMatrix.n14));w.scale.y=u.scale.y*Math.abs(w.y-(x.y+z.projectionMatrix.n22)/(x.w+z.projectionMatrix.n24));w.materials=u.materials;G.push(w)}}}}M&&G.sort(b);return G}}; +THREE.SVGRenderer=function(){function a(t,C,A){var y,s,p,E;y=0;for(s=t.lights.length;y0){A.r+=p.color.r*E;A.g+=p.color.g*E;A.b+=p.color.b*E}}else if(p instanceof THREE.PointLight){B.sub(p.position,C.centroidWorld);B.normalize();E=C.normalWorld.dot(B)*p.intensity;if(E>0){A.r+=p.color.r*E;A.g+=p.color.g*E;A.b+=p.color.b*E}}}}function b(t,C,A,y,s,p){f.data.vertices+=3;f.data.faces++;G=d(Q++); +G.setAttribute("d","M "+t.positionScreen.x+" "+t.positionScreen.y+" L "+C.positionScreen.x+" "+C.positionScreen.y+" L "+A.positionScreen.x+","+A.positionScreen.y+"z");if(s instanceof THREE.MeshBasicMaterial)x.hex=s.color.hex;else if(s instanceof THREE.MeshLambertMaterial)if(N){l.r=J.r;l.g=J.g;l.b=J.b;a(p,y,l);x.r=Math.max(0,Math.min(s.color.r*l.r,1));x.g=Math.max(0,Math.min(s.color.g*l.g,1));x.b=Math.max(0,Math.min(s.color.b*l.b,1));x.updateHex()}else x.hex=s.color.hex;else if(s instanceof THREE.MeshDepthMaterial){L= +1-s.__2near/(s.__farPlusNear-y.z*s.__farMinusNear);x.setRGB(L,L,L)}else s instanceof THREE.MeshNormalMaterial&&x.setRGB(e(y.normalWorld.x),e(y.normalWorld.y),e(y.normalWorld.z));s.wireframe?G.setAttribute("style","fill: none; stroke: #"+g(x.hex.toString(16))+"; stroke-width: "+s.wireframeLinewidth+"; stroke-opacity: "+s.opacity+"; stroke-linecap: "+s.wireframeLinecap+"; stroke-linejoin: "+s.wireframeLinejoin):G.setAttribute("style","fill: #"+g(x.hex.toString(16))+"; fill-opacity: "+s.opacity);i.appendChild(G)} +function c(t,C,A,y,s,p,E){f.data.vertices+=4;f.data.faces++;G=d(Q++);G.setAttribute("d","M "+t.positionScreen.x+" "+t.positionScreen.y+" L "+C.positionScreen.x+" "+C.positionScreen.y+" L "+A.positionScreen.x+","+A.positionScreen.y+" L "+y.positionScreen.x+","+y.positionScreen.y+"z");if(p instanceof THREE.MeshBasicMaterial)x.hex=p.color.hex;else if(p instanceof THREE.MeshLambertMaterial)if(N){l.r=J.r;l.g=J.g;l.b=J.b;a(E,s,l);x.r=Math.max(0,Math.min(p.color.r*l.r,1));x.g=Math.max(0,Math.min(p.color.g* +l.g,1));x.b=Math.max(0,Math.min(p.color.b*l.b,1));x.updateHex()}else x.hex=p.color.hex;else if(p instanceof THREE.MeshDepthMaterial){L=1-p.__2near/(p.__farPlusNear-s.z*p.__farMinusNear);x.setRGB(L,L,L)}else p instanceof THREE.MeshNormalMaterial&&x.setRGB(e(s.normalWorld.x),e(s.normalWorld.y),e(s.normalWorld.z));p.wireframe?G.setAttribute("style","fill: none; stroke: #"+g(x.hex.toString(16))+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+ +"; stroke-linejoin: "+p.wireframeLinejoin):G.setAttribute("style","fill: #"+g(x.hex.toString(16))+"; fill-opacity: "+p.opacity);i.appendChild(G)}function d(t){if(z[t]==null){z[t]=document.createElementNS("http://www.w3.org/2000/svg","path");F==0&&z[t].setAttribute("shape-rendering","crispEdges")}return z[t]}function e(t){t=(t+1)*0.5;return t<0?0:t>1?1:t}function g(t){for(;t.length<6;)t="0"+t;return t}var f=this,j=null,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"), +k,n,m,o,q,r,v,w,I=new THREE.Rectangle,D=new THREE.Rectangle,N=!1,x=new THREE.Color(16777215),l=new THREE.Color(16777215),J=new THREE.Color(0),K=new THREE.Color(0),P=new THREE.Color(0),L,B=new THREE.Vector3,z=[],M=[],G,Q,O,F=1;this.domElement=i;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(t){switch(t){case "high":F=1;break;case "low":F=0}};this.setSize=function(t,C){k=t;n=C;m=k/2;o=n/2;i.setAttribute("viewBox",-m+" "+-o+" "+k+" "+ +n);i.setAttribute("width",k);i.setAttribute("height",n);I.set(-m,-o,m,o)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(t,C){var A,y,s,p,E,R,u,H;this.autoClear&&this.clear();f.data.vertices=0;f.data.faces=0;j=h.projectScene(t,C,this.sortElements);O=Q=0;if(N=t.lights.length>0){u=t.lights;J.setRGB(0,0,0);K.setRGB(0,0,0);P.setRGB(0,0,0);A=0;for(y=u.length;A>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g* -255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)}; +THREE.Color.prototype={copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex},setHex:function(b){this.hex=~~b&16777215;this.updateRGB()},setRGB:function(b,d,e){this.r=b;this.g=d;this.b=e;this.updateHex()},setHSV:function(b,d,e){var g,h,o,n,q,r;if(e==0)g=h=o=0;else{n=Math.floor(b*6);q=b*6-n;b=e*(1-d);r=e*(1-d*q);d=e*(1-d*(1-q));switch(n){case 1:g=r;h=e;o=b;break;case 2:g=b;h=e;o=d;break;case 3:g=b;h=r;o=e;break;case 4:g=d;h=b;o=e;break;case 5:g=e;h=b;o=r;break;case 6:case 0:g=e;h=d;o=b}}this.setRGB(g, +h,o)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)}; THREE.Vector2.prototype={set:function(b,d){this.x=b;this.y=d;return this},copy:function(b){this.set(b.x,b.y);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y);return this},multiplyScalar:function(b){this.set(this.x*b,this.y*b);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(b,d,e){this.set(b||0,d||0,e||0)}; THREE.Vector3.prototype={set:function(b,d,e){this.x=b;this.y=d;this.z=e;return this},copy:function(b){this.set(b.x,b.y,b.z);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z);return this},addScalar:function(b){this.set(this.x+b,this.y+b,this.z+b);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z);return this},cross:function(b, @@ -24,7 +23,7 @@ THREE.Matrix4.prototype={set:function(b,d,e,g,h,o,n,q,r,v,E,F,H,I,M,N){this.n11= h=THREE.Matrix4.__v2,o=THREE.Matrix4.__v3;o.sub(b,d).normalize();if(o.length()===0)o.z=1;g.cross(e,o).normalize();if(g.length()===0){o.x+=1.0E-4;g.cross(e,o).normalize()}h.cross(o,g).normalize();this.n11=g.x;this.n12=h.x;this.n13=o.x;this.n21=g.y;this.n22=h.y;this.n23=o.y;this.n31=g.z;this.n32=h.z;this.n33=o.z;return this},multiplyVector3:function(b){var d=b.x,e=b.y,g=b.z,h=1/(this.n41*d+this.n42*e+this.n43*g+this.n44);b.x=(this.n11*d+this.n12*e+this.n13*g+this.n14)*h;b.y=(this.n21*d+this.n22*e+this.n23* g+this.n24)*h;b.z=(this.n31*d+this.n32*e+this.n33*g+this.n34)*h;return b},multiplyVector4:function(b){var d=b.x,e=b.y,g=b.z,h=b.w;b.x=this.n11*d+this.n12*e+this.n13*g+this.n14*h;b.y=this.n21*d+this.n22*e+this.n23*g+this.n24*h;b.z=this.n31*d+this.n32*e+this.n33*g+this.n34*h;b.w=this.n41*d+this.n42*e+this.n43*g+this.n44*h;return b},rotateAxis:function(b){var d=b.x,e=b.y,g=b.z;b.x=d*this.n11+e*this.n12+g*this.n13;b.y=d*this.n21+e*this.n22+g*this.n23;b.z=d*this.n31+e*this.n32+g*this.n33;b.normalize(); return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var e=b.n11,g=b.n12,h=b.n13,o=b.n14,n=b.n21,q=b.n22,r=b.n23,v=b.n24,E=b.n31,F=b.n32,H=b.n33,I=b.n34,M=b.n41,N=b.n42,V=b.n43,L=b.n44,ra=d.n11,da=d.n12,pa=d.n13,$=d.n14,K=d.n21,Ia=d.n22, -ca=d.n23,Fa=d.n24,fa=d.n31,R=d.n32,c=d.n33,ga=d.n34;this.n11=e*ra+g*K+h*fa;this.n12=e*da+g*Ia+h*R;this.n13=e*pa+g*ca+h*c;this.n14=e*$+g*Fa+h*ga+o;this.n21=n*ra+q*K+r*fa;this.n22=n*da+q*Ia+r*R;this.n23=n*pa+q*ca+r*c;this.n24=n*$+q*Fa+r*ga+v;this.n31=E*ra+F*K+H*fa;this.n32=E*da+F*Ia+H*R;this.n33=E*pa+F*ca+H*c;this.n34=E*$+F*Fa+H*ga+I;this.n41=M*ra+N*K+V*fa;this.n42=M*da+N*Ia+V*R;this.n43=M*pa+N*ca+V*c;this.n44=M*$+N*Fa+V*ga+L;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11; +ca=d.n23,Fa=d.n24,fa=d.n31,S=d.n32,c=d.n33,ga=d.n34;this.n11=e*ra+g*K+h*fa;this.n12=e*da+g*Ia+h*S;this.n13=e*pa+g*ca+h*c;this.n14=e*$+g*Fa+h*ga+o;this.n21=n*ra+q*K+r*fa;this.n22=n*da+q*Ia+r*S;this.n23=n*pa+q*ca+r*c;this.n24=n*$+q*Fa+r*ga+v;this.n31=E*ra+F*K+H*fa;this.n32=E*da+F*Ia+H*S;this.n33=E*pa+F*ca+H*c;this.n34=E*$+F*Fa+H*ga+I;this.n41=M*ra+N*K+V*fa;this.n42=M*da+N*Ia+V*S;this.n43=M*pa+N*ca+V*c;this.n44=M*$+N*Fa+V*ga+L;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11; e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*= b;return this},determinant:function(){var b=this.n11,d=this.n12,e=this.n13,g=this.n14,h=this.n21,o=this.n22,n=this.n23,q=this.n24,r=this.n31,v=this.n32,E=this.n33,F=this.n34,H=this.n41,I=this.n42,M=this.n43,N=this.n44;return g*n*v*H-e*q*v*H-g*o*E*H+d*q*E*H+e*o*F*H-d*n*F*H-g*n*r*I+e*q*r*I+g*h*E*I-b*q*E*I-e*h*F*I+b*n*F*I+g*o*r*M-d*q*r*M-g*h*v*M+b*q*v*M+d*h*F*M-b*o*F*M-e*o*r*N+d*n*r*N+e*h*v*N-b*n*v*N-d*h*E*N+b*o*E*N},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31= this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]= @@ -59,7 +58,7 @@ e.centroid.addSelf(this.vertices[e.d].position);e.centroid.divideScalar(4)}}},co q.normalize();o.normal.copy(q)}},computeVertexNormals:function(){var b,d,e,g;if(this.__tmpVertices==undefined){g=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,e=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,e=this.vertices.length;d=0&&ya>=0&&Y>=0&&na>=0)return!0;else if(sa<0&&ya<0||Y<0&&na<0)return!1;else{if(sa<0)ga=Math.max(ga,sa/(sa-ya));else ya<0&&(xa=Math.min(xa,sa/(sa-ya)));if(Y<0)ga=Math.max(ga,Y/(Y-na));else na<0&&(xa=Math.min(xa,Y/(Y-na)));if(xasa&&n.positionScreen.z=0&&ya>=0&&Y>=0&&na>=0)return!0;else if(sa<0&&ya<0||Y<0&&na<0)return!1;else{if(sa<0)ga=Math.max(ga,sa/(sa-ya));else ya<0&&(xa=Math.min(xa,sa/(sa-ya)));if(Y<0)ga=Math.max(ga,Y/(Y-na));else na<0&&(xa=Math.min(xa,Y/(Y-na)));if(xasa&&n.positionScreen.z0&&$.z<1){Pa=da[ra]=da[ra]||new THREE.RenderableParticle;ra++;L=Pa;L.x=$.x/$.w;L.y=$.y/$.w;L.z=$.z;L.rotation=aa.rotation.z;L.scale.x=aa.scale.x*Math.abs(L.x-($.x+c.projectionMatrix.n11)/($.w+c.projectionMatrix.n14));L.scale.y=aa.scale.y*Math.abs(L.y-($.y+c.projectionMatrix.n22)/($.w+c.projectionMatrix.n24));L.materials=aa.materials;xa.push(L)}}}}ga&&xa.sort(d);return xa}}; THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,e){e&&b.update(undefined,!1,d);e=b.sounds;var g,h=e.length;for(g=0;g=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(m.__webglUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,m.__webglUVBuffer);c.vertexAttribPointer(f.uv,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv); if(f.uv2>=0)if(m.__webglUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,m.__webglUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(k.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0, 0);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(x instanceof THREE.Mesh){if(k.wireframe){c.lineWidth(k.wireframeLinewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webglLineBuffer);c.drawElements(c.LINES,m.__webglLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webglFaceBuffer);c.drawElements(c.TRIANGLES, -m.__webglFaceCount,c.UNSIGNED_SHORT,0)}R.data.vertices+=m.__webglFaceCount;R.data.faces+=m.__webglFaceCount/3;R.data.drawCalls++}else if(x instanceof THREE.Line){x=x.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(k.linewidth);c.drawArrays(x,0,m.__webglLineCount);R.data.drawCalls++}else if(x instanceof THREE.ParticleSystem){c.drawArrays(c.POINTS,0,m.__webglParticleCount);R.data.drawCalls++}else if(x instanceof THREE.Ribbon){c.drawArrays(c.TRIANGLE_STRIP,0,m.__webglVertexCount);R.data.drawCalls++}}} +m.__webglFaceCount,c.UNSIGNED_SHORT,0)}S.data.vertices+=m.__webglFaceCount;S.data.faces+=m.__webglFaceCount/3;S.data.drawCalls++}else if(x instanceof THREE.Line){x=x.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(k.linewidth);c.drawArrays(x,0,m.__webglLineCount);S.data.drawCalls++}else if(x instanceof THREE.ParticleSystem){c.drawArrays(c.POINTS,0,m.__webglParticleCount);S.data.drawCalls++}else if(x instanceof THREE.Ribbon){c.drawArrays(c.TRIANGLE_STRIP,0,m.__webglVertexCount);S.data.drawCalls++}}} function h(f,p,j){if(!f.__webglVertexBuffer)f.__webglVertexBuffer=c.createBuffer();if(!f.__webglNormalBuffer)f.__webglNormalBuffer=c.createBuffer();if(f.hasPos){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,f.positionArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(p.attributes.position);c.vertexAttribPointer(p.attributes.position,3,c.FLOAT,!1,0,0)}if(f.hasNormal){c.bindBuffer(c.ARRAY_BUFFER,f.__webglNormalBuffer);if(j==THREE.FlatShading){var k,m,x,y,u,A,t,w,z,D,B= f.count*3;for(D=0;D0&&W[0]0&&W[1] 0.001&&u.scale>0.001){O[0]=u.x;O[1]=u.y;O[2]=u.z;D=u.size*u.scale/Aa;B[0]=D*t;B[1]=D;c.uniform3fv(P.screenPosition,O);c.uniform2fv(P.scale,B);c.uniform1f(P.rotation,u.rotation);c.uniform1f(P.opacity,u.opacity);pa(u.blending);K(u.texture,1);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(Y)}function V(f,p){f._modelViewMatrix.multiplyToArray(p.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)} function L(f){var p,j,k,m,x;if(f instanceof THREE.Mesh){j=f.geometry;for(p in j.geometryGroups){k=j.geometryGroups[p];x=!1;for(m in k.__webglCustomAttributes)if(k.__webglCustomAttributes[m].needsUpdate){x=!0;break}if(j.__dirtyVertices||j.__dirtyMorphTargets||j.__dirtyElements||j.__dirtyUvs||j.__dirtyNormals||j.__dirtyColors||j.__dirtyTangents||x){x=c.DYNAMIC_DRAW;var y=void 0,u=void 0,A=void 0,t=void 0;A=void 0;var w=void 0,z=void 0,D=void 0,B=void 0,O=void 0,W=void 0,P=void 0,X=void 0,Ga=void 0, -T=void 0,Q=void 0,U=void 0,ta=void 0;z=void 0;D=void 0;t=void 0;B=void 0;t=void 0;var s=void 0,G=void 0;z=void 0;s=void 0;G=void 0;var i=void 0,Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0;G=void 0;i=void 0;t=void 0;B=void 0;w=void 0;A=void 0;A=void 0;s=void 0;G=void 0;i=void 0;var Va=void 0,ua=0,Ba=0,Za=0,$a=0,Ja=0,La=0,ea=0,Ma=0,wa=0,C=0,Ca=0;G=s=0;var Da=k.__vertexArray,fb=k.__uvArray,gb=k.__uv2Array,Qa=k.__normalArray,ia=k.__tangentArray,Ea=k.__colorArray, -ja=k.__skinVertexAArray,ka=k.__skinVertexBArray,la=k.__skinIndexArray,ma=k.__skinWeightArray,hb=k.__morphTargetsArrays,Ra=k.__webglCustomAttributes;i=void 0;var Na=k.__faceArray,Oa=k.__lineArray,qb=k.__needsSmoothNormals;W=k.__vertexColorType;O=k.__uvType;P=k.__normalType;var Ha=f.geometry,ib=Ha.__dirtyVertices,jb=Ha.__dirtyElements,eb=Ha.__dirtyUvs,kb=Ha.__dirtyNormals,lb=Ha.__dirtyTangents,mb=Ha.__dirtyColors,nb=Ha.__dirtyMorphTargets,ab=Ha.vertices,rb=k.faces,ub=Ha.faces,sb=Ha.faceVertexUvs[0], -tb=Ha.faceVertexUvs[1],bb=Ha.skinVerticesA,cb=Ha.skinVerticesB,db=Ha.skinIndices,Wa=Ha.skinWeights,Ya=f instanceof THREE.ShadowVolume?Ha.edgeFaces:undefined;morphTargets=Ha.morphTargets;if(Ra)for(Va in Ra){Ra[Va].offset=0;Ra[Va].offsetSrc=0}y=0;for(u=rb.length;y0){c.bindBuffer(c.ARRAY_BUFFER,k.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,Ea,x)}if(kb){c.bindBuffer(c.ARRAY_BUFFER,k.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER, -Qa,x)}if(lb&&Ha.hasTangents){c.bindBuffer(c.ARRAY_BUFFER,k.__webglTangentBuffer);c.bufferData(c.ARRAY_BUFFER,ia,x)}if(eb&&Za>0){c.bindBuffer(c.ARRAY_BUFFER,k.__webglUVBuffer);c.bufferData(c.ARRAY_BUFFER,fb,x)}if(eb&&$a>0){c.bindBuffer(c.ARRAY_BUFFER,k.__webglUV2Buffer);c.bufferData(c.ARRAY_BUFFER,gb,x)}if(jb){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,k.__webglFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Na,x);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,k.__webglLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER, +11]=1;ja[C+12]=Ka.x;ja[C+13]=Ka.y;ja[C+14]=Ka.z;ja[C+15]=1;s=cb[t.a];G=cb[t.b];i=cb[t.c];t=cb[t.d];ka[C]=s.x;ka[C+1]=s.y;ka[C+2]=s.z;ka[C+3]=1;ka[C+4]=G.x;ka[C+5]=G.y;ka[C+6]=G.z;ka[C+7]=1;ka[C+8]=i.x;ka[C+9]=i.y;ka[C+10]=i.z;ka[C+11]=1;ka[C+12]=t.x;ka[C+13]=t.y;ka[C+14]=t.z;ka[C+15]=1;C+=16}if(nb&&W){if(z.length==4&&W==THREE.VertexColors){t=z[0];s=z[1];G=z[2];z=z[3]}else z=G=s=t=D;Ea[wa]=t.r;Ea[wa+1]=t.g;Ea[wa+2]=t.b;Ea[wa+3]=s.r;Ea[wa+4]=s.g;Ea[wa+5]=s.b;Ea[wa+6]=G.r;Ea[wa+7]=G.g;Ea[wa+8]=G.b;Ea[wa+ +9]=z.r;Ea[wa+10]=z.g;Ea[wa+11]=z.b;wa+=12}if(mb&&Ha.hasTangents){z=B[0];D=B[1];t=B[2];B=B[3];ia[ea]=z.x;ia[ea+1]=z.y;ia[ea+2]=z.z;ia[ea+3]=z.w;ia[ea+4]=D.x;ia[ea+5]=D.y;ia[ea+6]=D.z;ia[ea+7]=D.w;ia[ea+8]=t.x;ia[ea+9]=t.y;ia[ea+10]=t.z;ia[ea+11]=t.w;ia[ea+12]=B.x;ia[ea+13]=B.y;ia[ea+14]=B.z;ia[ea+15]=B.w;ea+=16}if(lb&&P)if(A.length==4&&rb)for(B=0;B<4;B++){w=A[B];Qa[La]=w.x;Qa[La+1]=w.y;Qa[La+2]=w.z;La+=3}else for(B=0;B<4;B++){Qa[La]=w.x;Qa[La+1]=w.y;Qa[La+2]=w.z;La+=3}if(fb&&X!==undefined&&O)for(B= +0;B<4;B++){A=X[B];gb[Za]=A.u;gb[Za+1]=A.v;Za+=2}if(fb&&Ga!==undefined&&O)for(B=0;B<4;B++){A=Ga[B];hb[$a]=A.u;hb[$a+1]=A.v;$a+=2}if(kb){Na[Ja]=ua;Na[Ja+1]=ua+1;Na[Ja+2]=ua+3;Na[Ja+3]=ua+1;Na[Ja+4]=ua+2;Na[Ja+5]=ua+3;Ja+=6;Oa[Ma]=ua;Oa[Ma+1]=ua+1;Oa[Ma+2]=ua;Oa[Ma+3]=ua+3;Oa[Ma+4]=ua+1;Oa[Ma+5]=ua+2;Oa[Ma+6]=ua+2;Oa[Ma+7]=ua+3;Ma+=8;ua+=4}}}if(Ya){y=0;for(u=Ya.length;y0){c.bindBuffer(c.ARRAY_BUFFER,k.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,Ea,x)}if(lb){c.bindBuffer(c.ARRAY_BUFFER,k.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER, +Qa,x)}if(mb&&Ha.hasTangents){c.bindBuffer(c.ARRAY_BUFFER,k.__webglTangentBuffer);c.bufferData(c.ARRAY_BUFFER,ia,x)}if(fb&&Za>0){c.bindBuffer(c.ARRAY_BUFFER,k.__webglUVBuffer);c.bufferData(c.ARRAY_BUFFER,gb,x)}if(fb&&$a>0){c.bindBuffer(c.ARRAY_BUFFER,k.__webglUV2Buffer);c.bufferData(c.ARRAY_BUFFER,hb,x)}if(kb){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,k.__webglFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Na,x);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,k.__webglLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER, Oa,x)}if(C>0){c.bindBuffer(c.ARRAY_BUFFER,k.__webglSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,ja,x);c.bindBuffer(c.ARRAY_BUFFER,k.__webglSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ka,x);c.bindBuffer(c.ARRAY_BUFFER,k.__webglSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,la,x);c.bindBuffer(c.ARRAY_BUFFER,k.__webglSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,ma,x)}}}j.__dirtyVertices=!1;j.__dirtyMorphTargets=!1;j.__dirtyElements=!1;j.__dirtyUvs=!1;j.__dirtyNormals=!1;j.__dirtyTangents=!1;j.__dirtyColors= !1}else if(f instanceof THREE.Ribbon){j=f.geometry;if(j.__dirtyVertices||j.__dirtyColors){f=j;p=c.DYNAMIC_DRAW;W=f.vertices;k=f.colors;P=W.length;x=k.length;X=f.__vertexArray;y=f.__colorArray;Ga=f.__dirtyColors;if(f.__dirtyVertices){for(u=0;u0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+j.maxDirLights,"#define MAX_POINT_LIGHTS "+j.maxPointLights,"#define MAX_BONES "+j.maxBones,j.map?"#define USE_MAP":"",j.envMap?"#define USE_ENVMAP":"",j.lightMap?"#define USE_LIGHTMAP":"",j.vertexColors?"#define USE_COLOR":"",j.skinning?"#define USE_SKINNING":"",j.morphTargets? -"#define USE_MORPHTARGETS":"",j.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n"); +c.ONE_MINUS_SRC_ALPHA);c.clearColor(p.r,p.g,p.b,j)})(antialias,clearColor,clearAlpha,stencil);this.context=c;var eb=c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0;if(stencil){var Q={};Q.vertices=new Float32Array(12);Q.faces=new Uint16Array(6);Q.darkness=0.5;Q.vertices[0]=-20;Q.vertices[1]=-20;Q.vertices[2]=-1;Q.vertices[3]=20;Q.vertices[4]=-20;Q.vertices[5]=-1;Q.vertices[6]=20;Q.vertices[7]=20;Q.vertices[8]=-1;Q.vertices[9]=-20;Q.vertices[10]=20;Q.vertices[11]=-1;Q.faces[0]=0;Q.faces[1]=1;Q.faces[2]= +2;Q.faces[3]=0;Q.faces[4]=2;Q.faces[5]=3;Q.vertexBuffer=c.createBuffer();Q.elementBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,Q.vertexBuffer);c.bufferData(c.ARRAY_BUFFER,Q.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,Q.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Q.faces,c.STATIC_DRAW);Q.program=c.createProgram();c.attachShader(Q.program,ca("fragment",THREE.ShaderLib.shadowPost.fragmentShader));c.attachShader(Q.program,ca("vertex",THREE.ShaderLib.shadowPost.vertexShader)); +c.linkProgram(Q.program);Q.vertexLocation=c.getAttribLocation(Q.program,"position");Q.projectionLocation=c.getUniformLocation(Q.program,"projectionMatrix");Q.darknessLocation=c.getUniformLocation(Q.program,"darkness")}var J={};J.vertices=new Float32Array(16);J.faces=new Uint16Array(6);b=0;J.vertices[b++]=-1;J.vertices[b++]=-1;J.vertices[b++]=0;J.vertices[b++]=0;J.vertices[b++]=1;J.vertices[b++]=-1;J.vertices[b++]=1;J.vertices[b++]=0;J.vertices[b++]=1;J.vertices[b++]=1;J.vertices[b++]=1;J.vertices[b++]= +1;J.vertices[b++]=-1;J.vertices[b++]=1;J.vertices[b++]=0;J.vertices[b++]=1;b=0;J.faces[b++]=0;J.faces[b++]=1;J.faces[b++]=2;J.faces[b++]=0;J.faces[b++]=2;J.faces[b++]=3;J.vertexBuffer=c.createBuffer();J.elementBuffer=c.createBuffer();J.tempTexture=c.createTexture();J.occlusionTexture=c.createTexture();c.bindBuffer(c.ARRAY_BUFFER,J.vertexBuffer);c.bufferData(c.ARRAY_BUFFER,J.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,J.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,J.faces,c.STATIC_DRAW); +c.bindTexture(c.TEXTURE_2D,J.tempTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGB,16,16,0,c.RGB,c.UNSIGNED_BYTE,null);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.NEAREST);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.NEAREST);c.bindTexture(c.TEXTURE_2D,J.occlusionTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,16,16,0,c.RGBA,c.UNSIGNED_BYTE,null);c.texParameteri(c.TEXTURE_2D, +c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.NEAREST);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.NEAREST);if(c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0){J.hasVertexTexture=!1;J.program=c.createProgram();c.attachShader(J.program,ca("fragment",THREE.ShaderLib.lensFlare.fragmentShader));c.attachShader(J.program,ca("vertex",THREE.ShaderLib.lensFlare.vertexShader))}else{J.hasVertexTexture= +!0;J.program=c.createProgram();c.attachShader(J.program,ca("fragment",THREE.ShaderLib.lensFlareVertexTexture.fragmentShader));c.attachShader(J.program,ca("vertex",THREE.ShaderLib.lensFlareVertexTexture.vertexShader))}c.linkProgram(J.program);J.attributes={};J.uniforms={};J.attributes.vertex=c.getAttribLocation(J.program,"position");J.attributes.uv=c.getAttribLocation(J.program,"UV");J.uniforms.renderType=c.getUniformLocation(J.program,"renderType");J.uniforms.map=c.getUniformLocation(J.program,"map"); +J.uniforms.occlusionMap=c.getUniformLocation(J.program,"occlusionMap");J.uniforms.opacity=c.getUniformLocation(J.program,"opacity");J.uniforms.scale=c.getUniformLocation(J.program,"scale");J.uniforms.rotation=c.getUniformLocation(J.program,"rotation");J.uniforms.screenPosition=c.getUniformLocation(J.program,"screenPosition");var qb=!1;_sprite={};_sprite.vertices=new Float32Array(16);_sprite.faces=new Uint16Array(6);b=0;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=0;_sprite.vertices[b++]= +0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=-1;_sprite.vertices[b++]=1;_sprite.vertices[b++]=0;_sprite.vertices[b++]=1;b=0;_sprite.faces[b++]=0;_sprite.faces[b++]=1;_sprite.faces[b++]=2;_sprite.faces[b++]=0;_sprite.faces[b++]=2;_sprite.faces[b++]=3;_sprite.vertexBuffer=c.createBuffer();_sprite.elementBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER, +_sprite.vertexBuffer);c.bufferData(c.ARRAY_BUFFER,_sprite.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,_sprite.faces,c.STATIC_DRAW);_sprite.program=c.createProgram();c.attachShader(_sprite.program,ca("fragment",THREE.ShaderLib.sprite.fragmentShader));c.attachShader(_sprite.program,ca("vertex",THREE.ShaderLib.sprite.vertexShader));c.linkProgram(_sprite.program);_sprite.attributes={};_sprite.uniforms={};_sprite.attributes.position= +c.getAttribLocation(_sprite.program,"position");_sprite.attributes.uv=c.getAttribLocation(_sprite.program,"uv");_sprite.uniforms.uvOffset=c.getUniformLocation(_sprite.program,"uvOffset");_sprite.uniforms.uvScale=c.getUniformLocation(_sprite.program,"uvScale");_sprite.uniforms.rotation=c.getUniformLocation(_sprite.program,"rotation");_sprite.uniforms.scale=c.getUniformLocation(_sprite.program,"scale");_sprite.uniforms.alignment=c.getUniformLocation(_sprite.program,"alignment");_sprite.uniforms.map= +c.getUniformLocation(_sprite.program,"map");_sprite.uniforms.opacity=c.getUniformLocation(_sprite.program,"opacity");_sprite.uniforms.useScreenCoordinates=c.getUniformLocation(_sprite.program,"useScreenCoordinates");_sprite.uniforms.affectedByDistance=c.getUniformLocation(_sprite.program,"affectedByDistance");_sprite.uniforms.screenPosition=c.getUniformLocation(_sprite.program,"screenPosition");_sprite.uniforms.modelViewMatrix=c.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix= +c.getUniformLocation(_sprite.program,"projectionMatrix");var pb=!1;this.setSize=function(f,p){ga.width=f;ga.height=p;this.setViewport(0,0,ga.width,ga.height)};this.setViewport=function(f,p,j,k){va=f;qa=p;za=j;Aa=k;c.viewport(va,qa,za,Aa)};this.setScissor=function(f,p,j,k){c.scissor(f,p,j,k)};this.enableScissorTest=function(f){f?c.enable(c.SCISSOR_TEST):c.disable(c.SCISSOR_TEST)};this.enableDepthBufferWrite=function(f){Y=f;c.depthMask(f)};this.setClearColorHex=function(f,p){var j=new THREE.Color(f); +c.clearColor(j.r,j.g,j.b,p)};this.setClearColor=function(f,p){c.clearColor(f.r,f.g,f.b,p)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT|c.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(f){Q.darkness=f};this.getContext=function(){return c};this.initMaterial=function(f,p,j,k){var m,x,y;if(f instanceof THREE.MeshDepthMaterial)y="depth";else if(f instanceof THREE.ShadowVolumeDynamicMaterial)y="shadowVolumeDynamic";else if(f instanceof THREE.MeshNormalMaterial)y="normal"; +else if(f instanceof THREE.MeshBasicMaterial)y="basic";else if(f instanceof THREE.MeshLambertMaterial)y="lambert";else if(f instanceof THREE.MeshPhongMaterial)y="phong";else if(f instanceof THREE.LineBasicMaterial)y="basic";else f instanceof THREE.ParticleBasicMaterial&&(y="particle_basic");if(y){var u=THREE.ShaderLib[y];f.uniforms=THREE.UniformsUtils.clone(u.uniforms);f.vertexShader=u.vertexShader;f.fragmentShader=u.fragmentShader}var A,t,w;A=w=u=0;for(t=p.length;A=0&&c.enableVertexAttribArray(z.color);z.normal>= 0&&c.enableVertexAttribArray(z.normal);z.tangent>=0&&c.enableVertexAttribArray(z.tangent);if(f.skinning&&z.skinVertexA>=0&&z.skinVertexB>=0&&z.skinIndex>=0&&z.skinWeight>=0){c.enableVertexAttribArray(z.skinVertexA);c.enableVertexAttribArray(z.skinVertexB);c.enableVertexAttribArray(z.skinIndex);c.enableVertexAttribArray(z.skinWeight)}for(m in f.attributes)z[m]>=0&&c.enableVertexAttribArray(z[m]);if(f.morphTargets){f.numSupportedMorphTargets=0;if(z.morphTarget0>=0){c.enableVertexAttribArray(z.morphTarget0); f.numSupportedMorphTargets++}if(z.morphTarget1>=0){c.enableVertexAttribArray(z.morphTarget1);f.numSupportedMorphTargets++}if(z.morphTarget2>=0){c.enableVertexAttribArray(z.morphTarget2);f.numSupportedMorphTargets++}if(z.morphTarget3>=0){c.enableVertexAttribArray(z.morphTarget3);f.numSupportedMorphTargets++}if(z.morphTarget4>=0){c.enableVertexAttribArray(z.morphTarget4);f.numSupportedMorphTargets++}if(z.morphTarget5>=0){c.enableVertexAttribArray(z.morphTarget5);f.numSupportedMorphTargets++}if(z.morphTarget6>= -0){c.enableVertexAttribArray(z.morphTarget6);f.numSupportedMorphTargets++}if(z.morphTarget7>=0){c.enableVertexAttribArray(z.morphTarget7);f.numSupportedMorphTargets++}k.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);f=0;for(m=this.maxMorphTargets;f=0){c.enableVertexAttribArray(z.morphTarget7);f.numSupportedMorphTargets++}k.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);f=0;for(m=this.maxMorphTargets;f=0;m--){k=j.__webglObjects[m].object;if(p==k){j.__webglObjects.splice(m,1);break}}else if(p instanceof THREE.Sprite)for(m=j.__webglSprites.length-1;m>=0;m--){k=j.__webglSprites[m];if(p==k){j.__webglSprites.splice(m,1); break}}f.__objectsRemoved.splice(0,1)}p=0;for(j=f.__webglObjects.length;p0}}; +this.supportsVertexTextures=function(){return eb}}; THREE.WebGLRenderTarget=function(b,d,e){this.width=b;this.height=d;e=e||{};this.wrapS=e.wrapS!==undefined?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==undefined?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==undefined?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==undefined?e.minFilter:THREE.LinearMipMapLinearFilter;this.format=e.format!==undefined?e.format:THREE.RGBAFormat;this.type=e.type!==undefined?e.type:THREE.UnsignedByteType;this.depthBuffer=e.depthBuffer!== undefined?e.depthBuffer:!0;this.stencilBuffer=e.stencilBuffer!==undefined?e.stencilBuffer:!0}; diff --git a/examples/canvas_geometry_birds.html b/examples/canvas_geometry_birds.html index 792b6edf..3893b8a3 100644 --- a/examples/canvas_geometry_birds.html +++ b/examples/canvas_geometry_birds.html @@ -420,7 +420,7 @@ color = bird.materials[ 0 ].color; color.r = color.g = color.b = ( 500 - bird.position.z ) / 1000; - color.updateStyleString(); + color.updateHex(); bird.rotation.y = Math.atan2( - boid.velocity.z, boid.velocity.x ); bird.rotation.z = Math.asin( boid.velocity.y / boid.velocity.length() ); diff --git a/src/core/Color.js b/src/core/Color.js index 22f055d0..8968935b 100644 --- a/src/core/Color.js +++ b/src/core/Color.js @@ -10,15 +10,19 @@ THREE.Color = function ( hex ) { THREE.Color.prototype = { - autoUpdate : true, - copy : function ( color ) { this.r = color.r; this.g = color.g; this.b = color.b; this.hex = color.hex; - this.__styleString = color.__styleString; + + }, + + setHex : function ( hex ) { + + this.hex = ( ~~ hex ) & 0xffffff; + this.updateRGB(); }, @@ -28,12 +32,7 @@ THREE.Color.prototype = { this.g = g; this.b = b; - if ( this.autoUpdate ) { - - this.updateHex(); - this.updateStyleString(); - - } + this.updateHex(); }, @@ -42,11 +41,11 @@ THREE.Color.prototype = { // based on MochiKit implementation by Bob Ippolito // h,s,v ranges are < 0.0 - 1.0 > - var red, green, blue, i, f, p, q, t; + var r, g, b, i, f, p, q, t; if ( v == 0.0 ) { - red = green = blue = 0; + r = g = b = 0; } else { @@ -58,41 +57,19 @@ THREE.Color.prototype = { switch ( i ) { - case 1: red = q; green = v; blue = p; break; - case 2: red = p; green = v; blue = t; break; - case 3: red = p; green = q; blue = v; break; - case 4: red = t; green = p; blue = v; break; - case 5: red = v; green = p; blue = q; break; + case 1: r = q; g = v; b = p; break; + case 2: r = p; g = v; b = t; break; + case 3: r = p; g = q; b = v; break; + case 4: r = t; g = p; b = v; break; + case 5: r = v; g = p; b = q; break; case 6: // fall through - case 0: red = v; green = t; blue = p; break; + case 0: r = v; g = t; b = p; break; } } - this.r = red; - this.g = green; - this.b = blue; - - if ( this.autoUpdate ) { - - this.updateHex(); - this.updateStyleString(); - - } - - }, - - setHex : function ( hex ) { - - this.hex = ( ~~ hex ) & 0xffffff; - - if ( this.autoUpdate ) { - - this.updateRGB(); - this.updateStyleString(); - - } + this.setRGB( r, g, b ); }, @@ -110,12 +87,6 @@ THREE.Color.prototype = { }, - updateStyleString : function () { - - this.__styleString = 'rgb(' + ~~ ( this.r * 255 ) + ',' + ~~ ( this.g * 255 ) + ',' + ~~ ( this.b * 255 ) + ')'; - - }, - clone : function () { return new THREE.Color( this.hex ); diff --git a/src/extras/io/JSONLoader.js b/src/extras/io/JSONLoader.js index 8852a858..83fdb83a 100644 --- a/src/extras/io/JSONLoader.js +++ b/src/extras/io/JSONLoader.js @@ -46,7 +46,7 @@ THREE.JSONLoader.prototype.createModel = function ( json, callback, texture_path var scope = this, geometry = new THREE.Geometry(), - scale = ( json.scale !== undefined ) ? json.scale : 1.0; + scale = ( json.scale !== undefined ) ? 1.0 / json.scale : 1.0; this.init_materials( geometry, json.materials, texture_path ); @@ -121,9 +121,9 @@ THREE.JSONLoader.prototype.createModel = function ( json, callback, texture_path vertex = new THREE.Vertex(); - vertex.position.x = vertices[ offset ++ ] / scale; - vertex.position.y = vertices[ offset ++ ] / scale; - vertex.position.z = vertices[ offset ++ ] / scale; + vertex.position.x = vertices[ offset ++ ] * scale; + vertex.position.y = vertices[ offset ++ ] * scale; + vertex.position.z = vertices[ offset ++ ] * scale; geometry.vertices.push( vertex ); @@ -342,9 +342,9 @@ THREE.JSONLoader.prototype.createModel = function ( json, callback, texture_path for( v = 0, vl = srcVertices.length; v < vl; v += 3 ) { - x = srcVertices[ v ] / scale; - y = srcVertices[ v + 1 ] / scale; - z = srcVertices[ v + 2 ] / scale; + x = srcVertices[ v ] * scale; + y = srcVertices[ v + 1 ] * scale; + z = srcVertices[ v + 2 ] * scale; dstVertices.push( new THREE.Vertex( new THREE.Vector3( x, y, z ) ) ); diff --git a/src/renderers/CanvasRenderer.js b/src/renderers/CanvasRenderer.js index 8528d110..c0605b89 100644 --- a/src/renderers/CanvasRenderer.js +++ b/src/renderers/CanvasRenderer.js @@ -30,11 +30,11 @@ THREE.CanvasRenderer = function () { _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _v4x, _v4y, _v5x, _v5y, _v6x, _v6y, - _color = new THREE.Color(), - _color1 = new THREE.Color(), - _color2 = new THREE.Color(), - _color3 = new THREE.Color(), - _color4 = new THREE.Color(), + _color = new THREE.Color( 0x000000 ), + _color1 = new THREE.Color( 0x000000 ), + _color2 = new THREE.Color( 0x000000 ), + _color3 = new THREE.Color( 0x000000 ), + _color4 = new THREE.Color( 0x000000 ), _near, _far, @@ -505,8 +505,8 @@ THREE.CanvasRenderer = function () { } - setStrokeStyle( material.color.__styleString ); - setFillStyle( material.color.__styleString ); + setStrokeStyle( material.color ); + setFillStyle( material.color ); _context.save(); _context.translate( v1.x, v1.y ); @@ -533,12 +533,10 @@ THREE.CanvasRenderer = function () { if ( material instanceof THREE.LineBasicMaterial ) { - _color.__styleString = material.color.__styleString; - setLineWidth( material.linewidth ); setLineCap( material.linecap ); setLineJoin( material.linejoin ); - setStrokeStyle( _color.__styleString ); + setStrokeStyle( material.color ); _context.stroke(); _bboxRect.inflate( material.linewidth * 2 ); @@ -602,7 +600,7 @@ THREE.CanvasRenderer = function () { } else { - material.wireframe ? strokePath( material.color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color.__styleString ); + material.wireframe ? strokePath( material.color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color ); } @@ -633,7 +631,7 @@ THREE.CanvasRenderer = function () { calculateLight( scene, element.v2.positionWorld, element.vertexNormalsWorld[ 1 ], _color2 ); calculateLight( scene, element.v3.positionWorld, element.vertexNormalsWorld[ 2 ], _color3 ); - _color4.r = ( _color2.r + _color3.r ) * 0.5; + _color4.r = ( _color2.r + _color3.r ) * 0.5; _color4.g = ( _color2.g + _color3.g ) * 0.5; _color4.b = ( _color2.b + _color3.b ) * 0.5; @@ -649,19 +647,18 @@ THREE.CanvasRenderer = function () { calculateLight( scene, element.centroidWorld, element.normalWorld, _light ); - _color.r = material.color.r * _light.r; - _color.g = material.color.g * _light.g; - _color.b = material.color.b * _light.b; + _color.r = Math.max( 0, Math.min( material.color.r * _light.r, 1 ) ); + _color.g = Math.max( 0, Math.min( material.color.g * _light.g, 1 ) ); + _color.b = Math.max( 0, Math.min( material.color.b * _light.b, 1 ) ); + _color.updateHex(); - _color.updateStyleString(); - - material.wireframe ? strokePath( _color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color.__styleString ); + material.wireframe ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color ); } } else { - material.wireframe ? strokePath( material.color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color.__styleString ); + material.wireframe ? strokePath( material.color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color ); } @@ -687,9 +684,9 @@ THREE.CanvasRenderer = function () { _color.r = normalToComponent( element.normalWorld.x ); _color.g = normalToComponent( element.normalWorld.y ); _color.b = normalToComponent( element.normalWorld.z ); - _color.updateStyleString(); + _color.updateHex(); - material.wireframe ? strokePath( _color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color.__styleString ); + material.wireframe ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color ); } @@ -725,7 +722,7 @@ THREE.CanvasRenderer = function () { drawQuad( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _v4x, _v4y ); - material.wireframe ? strokePath( material.color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color.__styleString ); + material.wireframe ? strokePath( material.color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color ); } else if ( material instanceof THREE.MeshLambertMaterial ) { @@ -760,15 +757,14 @@ THREE.CanvasRenderer = function () { calculateLight( scene, element.centroidWorld, element.normalWorld, _light ); - _color.r = material.color.r * _light.r; - _color.g = material.color.g * _light.g; - _color.b = material.color.b * _light.b; - - _color.updateStyleString(); + _color.r = Math.max( 0, Math.min( material.color.r * _light.r, 1 ) ); + _color.g = Math.max( 0, Math.min( material.color.g * _light.g, 1 ) ); + _color.b = Math.max( 0, Math.min( material.color.b * _light.b, 1 ) ); + _color.updateHex(); drawQuad( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _v4x, _v4y ); - material.wireframe ? strokePath( _color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color.__styleString ); + material.wireframe ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color ); } @@ -776,7 +772,7 @@ THREE.CanvasRenderer = function () { drawQuad( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _v4x, _v4y ); - material.wireframe ? strokePath( material.color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color.__styleString ); + material.wireframe ? strokePath( material.color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( material.color ); } @@ -785,11 +781,11 @@ THREE.CanvasRenderer = function () { _color.r = normalToComponent( element.normalWorld.x ); _color.g = normalToComponent( element.normalWorld.y ); _color.b = normalToComponent( element.normalWorld.z ); - _color.updateStyleString(); + _color.updateHex(); drawQuad( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _v4x, _v4y ); - material.wireframe ? strokePath( _color.__styleString, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color.__styleString ); + material.wireframe ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin ) : fillPath( _color ); } else if ( material instanceof THREE.MeshDepthMaterial ) { @@ -1076,24 +1072,33 @@ THREE.CanvasRenderer = function () { } - function setStrokeStyle( value ) { + function setStrokeStyle( color ) { - if ( _contextStrokeStyle != value ) { + if ( _contextStrokeStyle != color.hex ) { - _context.strokeStyle = _contextStrokeStyle = value; + _contextStrokeStyle = color.hex; + _context.strokeStyle = '#' + pad( _contextStrokeStyle.toString( 16 ) ); } } - function setFillStyle( value ) { + function setFillStyle( color ) { - if ( _contextFillStyle != value ) { + if ( _contextFillStyle != color.hex ) { - _context.fillStyle = _contextFillStyle = value; + _contextFillStyle = color.hex; + _context.fillStyle = '#' + pad( _contextFillStyle.toString( 16 ) ); } } + function pad( str ) { + + while ( str.length < 6 ) str = '0' + str; + return str; + + } + }; diff --git a/src/renderers/SVGRenderer.js b/src/renderers/SVGRenderer.js index 6013c27a..4e92f973 100644 --- a/src/renderers/SVGRenderer.js +++ b/src/renderers/SVGRenderer.js @@ -363,9 +363,7 @@ THREE.SVGRenderer = function () { if ( material instanceof THREE.LineBasicMaterial ) { - _color.__styleString = material.color.__styleString; - - _svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.linecap + '; stroke-linejoin: ' + material.linejoin ); + _svgNode.setAttribute( 'style', 'fill: none; stroke: #' + '#' + pad( material.color.hex.toString( 16 ) ) + '; stroke-width: ' + material.linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.linecap + '; stroke-linejoin: ' + material.linejoin ); _svg.appendChild( _svgNode ); @@ -383,7 +381,7 @@ THREE.SVGRenderer = function () { if ( material instanceof THREE.MeshBasicMaterial ) { - _color.__styleString = material.color.__styleString; + _color.hex = material.color.hex; } else if ( material instanceof THREE.MeshLambertMaterial ) { @@ -395,15 +393,15 @@ THREE.SVGRenderer = function () { calculateFaceLight( scene, element, _light ); - _color.r = material.color.r * _light.r; - _color.g = material.color.g * _light.g; - _color.b = material.color.b * _light.b; + _color.r = Math.max( 0, Math.min( material.color.r * _light.r, 1 ) ); + _color.g = Math.max( 0, Math.min( material.color.g * _light.g, 1 ) ); + _color.b = Math.max( 0, Math.min( material.color.b * _light.b, 1 ) ); - _color.updateStyleString(); + _color.updateHex(); } else { - _color.__styleString = material.color.__styleString; + _color.hex = material.color.hex; } @@ -420,11 +418,11 @@ THREE.SVGRenderer = function () { if ( material.wireframe ) { - _svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.wireframeLinewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.wireframeLinecap + '; stroke-linejoin: ' + material.wireframeLinejoin ); + _svgNode.setAttribute( 'style', 'fill: none; stroke: #' + pad( _color.hex.toString( 16 ) ) + '; stroke-width: ' + material.wireframeLinewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.wireframeLinecap + '; stroke-linejoin: ' + material.wireframeLinejoin ); } else { - _svgNode.setAttribute( 'style', 'fill: ' + _color.__styleString + '; fill-opacity: ' + material.opacity ); + _svgNode.setAttribute( 'style', 'fill: #' + pad( _color.hex.toString( 16 ) ) + '; fill-opacity: ' + material.opacity ); } @@ -442,7 +440,7 @@ THREE.SVGRenderer = function () { if ( material instanceof THREE.MeshBasicMaterial ) { - _color.__styleString = material.color.__styleString; + _color.hex = material.color.hex; } else if ( material instanceof THREE.MeshLambertMaterial ) { @@ -454,15 +452,15 @@ THREE.SVGRenderer = function () { calculateFaceLight( scene, element, _light ); - _color.r = material.color.r * _light.r; - _color.g = material.color.g * _light.g; - _color.b = material.color.b * _light.b; + _color.r = Math.max( 0, Math.min( material.color.r * _light.r, 1 ) ); + _color.g = Math.max( 0, Math.min( material.color.g * _light.g, 1 ) ); + _color.b = Math.max( 0, Math.min( material.color.b * _light.b, 1 ) ); - _color.updateStyleString(); + _color.updateHex(); } else { - _color.__styleString = material.color.__styleString; + _color.hex = material.color.hex; } @@ -479,11 +477,11 @@ THREE.SVGRenderer = function () { if ( material.wireframe ) { - _svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.wireframeLinewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.wireframeLinecap + '; stroke-linejoin: ' + material.wireframeLinejoin ); + _svgNode.setAttribute( 'style', 'fill: none; stroke: #' + pad( _color.hex.toString( 16 ) ) + '; stroke-width: ' + material.wireframeLinewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.wireframeLinecap + '; stroke-linejoin: ' + material.wireframeLinejoin ); } else { - _svgNode.setAttribute( 'style', 'fill: ' + _color.__styleString + '; fill-opacity: ' + material.opacity ); + _svgNode.setAttribute( 'style', 'fill: #' + pad( _color.hex.toString( 16 ) ) + '; fill-opacity: ' + material.opacity ); } @@ -553,9 +551,15 @@ THREE.SVGRenderer = function () { function normalToComponent( normal ) { - // https://gist.github.com/665829 + var component = ( normal + 1 ) * 0.5; + return component < 0 ? 0 : ( component > 1 ? 1 : component ); - return normal < 0 ? Math.min( ( 1 + normal ) * 0.5, 0.5 ) : 0.5 + Math.min( normal * 0.5, 0.5 ); + } + + function pad( str ) { + + while ( str.length < 6 ) str = '0' + str; + return str; } diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 0c0d5ccc..2a92b2d1 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -94,6 +94,7 @@ THREE.WebGLRenderer = function ( parameters ) { this.context = _gl; + var _supportsVertexTextures = ( maxVertexTextures() > 0 ); // prepare stencil shadow polygon @@ -4183,7 +4184,7 @@ THREE.WebGLRenderer = function ( parameters ) { this.supportsVertexTextures = function () { - return maxVertexTextures() > 0; + return _supportsVertexTextures; }; @@ -4287,6 +4288,7 @@ THREE.WebGLRenderer = function ( parameters ) { program = _gl.createProgram(), prefix_fragment = [ + "#ifdef GL_ES", "precision highp float;", "#endif", @@ -4305,10 +4307,12 @@ THREE.WebGLRenderer = function ( parameters ) { "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", "" + ].join("\n"), prefix_vertex = [ - maxVertexTextures() > 0 ? "#define VERTEX_TEXTURES" : "", + + _supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define MAX_DIR_LIGHTS " + parameters.maxDirLights, "#define MAX_POINT_LIGHTS " + parameters.maxPointLights, @@ -4322,7 +4326,6 @@ THREE.WebGLRenderer = function ( parameters ) { parameters.skinning ? "#define USE_SKINNING" : "", parameters.morphTargets ? "#define USE_MORPHTARGETS" : "", - parameters.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", "uniform mat4 objectMatrix;", @@ -4368,6 +4371,7 @@ THREE.WebGLRenderer = function ( parameters ) { "#endif", "" + ].join("\n"); _gl.attachShader( program, getShader( "fragment", prefix_fragment + fragmentShader ) );