From 272d23c7a5a7aec2dba35b24083ebc8f3280e155 Mon Sep 17 00:00:00 2001 From: alteredq Date: Mon, 30 May 2011 16:58:54 +0200 Subject: [PATCH] Disabled ambient light in trackball Earth example (to get rid of clouds in unlit part of the globe). --- examples/webgl_trackballcamera_earth.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/webgl_trackballcamera_earth.html b/examples/webgl_trackballcamera_earth.html index 0425f513..2255efcb 100644 --- a/examples/webgl_trackballcamera_earth.html +++ b/examples/webgl_trackballcamera_earth.html @@ -129,7 +129,7 @@ scene.addLight( dirLight ); ambientLight = new THREE.AmbientLight( 0xFFFFFF ); - scene.addLight( ambientLight ); + //scene.addLight( ambientLight ); var planetTexture = THREE.ImageUtils.loadTexture( "textures/planets/earth_atmos_2048.jpg" ), cloudsTexture = THREE.ImageUtils.loadTexture( "textures/planets/earth_clouds_1024.png" ),