From 29da25e74616cf874861f0d5b4d6f2cbfc40bd95 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Fri, 1 Apr 2011 07:38:22 +0100 Subject: [PATCH] WebGLRenderer: Added internal cache for compiled shaders. Already compiled shaders get reused. --- README.md | 3 +- build/Three.js | 497 +++++++++++++++++---------------- build/custom/ThreeCanvas.js | 2 +- build/custom/ThreeDOM.js | 2 +- build/custom/ThreeExtras.js | 6 +- build/custom/ThreeSVG.js | 2 +- build/custom/ThreeWebGL.js | 282 +++++++++---------- src/renderers/WebGLRenderer.js | 32 ++- 8 files changed, 429 insertions(+), 397 deletions(-) diff --git a/README.md b/README.md index 3c4698f3..b32e72ac 100644 --- a/README.md +++ b/README.md @@ -141,7 +141,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a & ### Change Log ### -2011 03 31 - **r38** (225.720 KB, gzip: 55.881 KB) +2011 03 31 - **r38** (225.442 KB, gzip: 55.908 KB) * Added `LensFlare` light. ([empaempa](http://github.com/empaempa)) * Added `ShadowVolume` object (stencil shadows). ([empaempa](http://github.com/empaempa)) @@ -151,6 +151,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a & * Minor WebGL blend mode clean up. ([mrdoob](http://github.com/mrdoob)) * *Materials now extend Material ([mrdoob](http://github.com/mrdoob)) * `material.transparent` define whether material is transparent or not (before we were guessing). ([mrdoob](http://github.com/mrdoob)) +* Added internal program cache to WebGLRenderer (reuse already available programs). ([mrdoob](http://github.com/mrdoob)) 2011 03 22 - **r37** (208.495 KB, gzip: 51.376 KB) diff --git a/build/Three.js b/build/Three.js index 14754dc1..b7107968 100755 --- a/build/Three.js +++ b/build/Three.js @@ -12,31 +12,31 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)}; THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x* b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b0&&E>0&&L+E<1}var c,f,g,h,j,k,n,p,o,t, -y,v=b.geometry,B=v.vertices,C=[];c=0;for(f=v.faces.length;cn?f:n;g=g>p?g:p}b()}; -this.add3Points=function(n,p,o,t,y,v){if(k){k=!1;d=no?n>y?n:y:o>y?o:y;g=p>t?p>v?p:v:t>v?t:v}else{d=no?n>y?n>f?n:f:y>f?y:f:o>y?o>f?o:f:y>f?y:f;g=p>t?p>v?p>g?p:g:v>g?v:g:t>v?t>g?t:g:v>g?v:g}b()};this.addRectangle=function(n){if(k){k=!1;d=n.getLeft();c=n.getTop();f=n.getRight();g=n.getBottom()}else{d=dn.getRight()? +THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b0&&G>0&&L+G<1}var c,f,g,h,j,k,n,p,o,u, +y,v=b.geometry,B=v.vertices,C=[];c=0;for(f=v.faces.length;cn?f:n;g=g>p?g:p}b()}; +this.add3Points=function(n,p,o,u,y,v){if(k){k=!1;d=no?n>y?n:y:o>y?o:y;g=p>u?p>v?p:v:u>v?u:v}else{d=no?n>y?n>f?n:f:y>f?y:f:o>y?o>f?o:f:y>f?y:f;g=p>u?p>v?p>g?p:g:v>g?v:g:u>v?u>g?u:g:v>g?v:g}b()};this.addRectangle=function(n){if(k){k=!1;d=n.getLeft();c=n.getTop();f=n.getRight();g=n.getBottom()}else{d=dn.getRight()? f:n.getRight();g=g>n.getBottom()?g:n.getBottom()}b()};this.inflate=function(n){d-=n;c-=n;f+=n;g+=n;b()};this.minSelf=function(n){d=d>n.getLeft()?d:n.getLeft();c=c>n.getTop()?c:n.getTop();f=f=0&&Math.min(g,n.getBottom())-Math.max(c,n.getTop())>=0};this.empty=function(){k=!0;g=f=c=d=0;b()};this.isEmpty=function(){return k}}; THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}}; -THREE.Matrix4=function(b,d,c,f,g,h,j,k,n,p,o,t,y,v,B,C){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,n||0,p||0,o||1,t||0,y||0,v||0,B||0,C||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,n,p,o,t,y,v,B,C){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=n;this.n32=p;this.n33=o;this.n34=t;this.n41=y;this.n42=v;this.n43=B;this.n44=C;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1, +THREE.Matrix4=function(b,d,c,f,g,h,j,k,n,p,o,u,y,v,B,C){this.set(b||1,d||0,c||0,f||0,g||0,h||1,j||0,k||0,n||0,p||0,o||1,u||0,y||0,v||0,B||0,C||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,n,p,o,u,y,v,B,C){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=n;this.n32=p;this.n33=o;this.n34=u;this.n41=y;this.n42=v;this.n43=B;this.n44=C;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1, g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23* f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize(); -return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,v=b.n34,B=b.n41,C=b.n42,E=b.n43,J=b.n44,T=d.n11,z=d.n12,K=d.n13,L=d.n14,M=d.n21,Ga=d.n22, -sa=d.n23,ya=d.n24,aa=d.n31,e=d.n32,ea=d.n33,za=d.n34;this.n11=c*T+f*M+g*aa;this.n12=c*z+f*Ga+g*e;this.n13=c*K+f*sa+g*ea;this.n14=c*L+f*ya+g*za+h;this.n21=j*T+k*M+n*aa;this.n22=j*z+k*Ga+n*e;this.n23=j*K+k*sa+n*ea;this.n24=j*L+k*ya+n*za+p;this.n31=o*T+t*M+y*aa;this.n32=o*z+t*Ga+y*e;this.n33=o*K+t*sa+y*ea;this.n34=o*L+t*ya+y*za+v;this.n41=B*T+C*M+E*aa;this.n42=B*z+C*Ga+E*e;this.n43=B*K+C*sa+E*ea;this.n44=B*L+C*ya+E*za+J;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]= -this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*= -b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,o=this.n33,t=this.n34,y=this.n41,v=this.n42,B=this.n43,C=this.n44;return f*j*p*y-c*k*p*y-f*h*o*y+d*k*o*y+c*h*t*y-d*j*t*y-f*j*n*v+c*k*n*v+f*g*o*v-b*k*o*v-c*g*t*v+b*j*t*v+f*h*n*B-d*k*n*B-f*g*p*B+b*k*p*B+d*g*t*B-b*h*t*B-c*h*n*C+d*j*n*C+c*g*p*C-b*j*p*C-d*g*o*C+b*h*o*C},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31= -this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]= -this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42; -b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0, -0,1);return this},setScale:function(b,d,c){this.set(b,0,0,0,0,d,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var c=Math.cos(d),f=Math.sin(d),g= -1-c,h=b.x,j=b.y,k=b.z,n=g*h,p=g*j;this.set(n*h+c,n*j-f*k,n*k+f*j,0,n*j+f*k,p*j+c,p*k-f*h,0,n*k-f*j,p*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+d*h;this.n33= -b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var n=d*j;d*=k;var p=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(p+f);this.n12=n-g;this.n13=d+j;this.n21=n+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+p);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},extractPosition:function(b){this.n14= +return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,u=b.n32,y=b.n33,v=b.n34,B=b.n41,C=b.n42,G=b.n43,H=b.n44,U=d.n11,z=d.n12,J=d.n13,L=d.n14,M=d.n21,Fa=d.n22, +oa=d.n23,xa=d.n24,Z=d.n31,e=d.n32,da=d.n33,Ca=d.n34;this.n11=c*U+f*M+g*Z;this.n12=c*z+f*Fa+g*e;this.n13=c*J+f*oa+g*da;this.n14=c*L+f*xa+g*Ca+h;this.n21=j*U+k*M+n*Z;this.n22=j*z+k*Fa+n*e;this.n23=j*J+k*oa+n*da;this.n24=j*L+k*xa+n*Ca+p;this.n31=o*U+u*M+y*Z;this.n32=o*z+u*Fa+y*e;this.n33=o*J+u*oa+y*da;this.n34=o*L+u*xa+y*Ca+v;this.n41=B*U+C*M+G*Z;this.n42=B*z+C*Fa+G*e;this.n43=B*J+C*oa+G*da;this.n44=B*L+C*xa+G*Ca+H;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]=this.n21; +c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this}, +determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,o=this.n33,u=this.n34,y=this.n41,v=this.n42,B=this.n43,C=this.n44;return f*j*p*y-c*k*p*y-f*h*o*y+d*k*o*y+c*h*u*y-d*j*u*y-f*j*n*v+c*k*n*v+f*g*o*v-b*k*o*v-c*g*u*v+b*j*u*v+f*h*n*B-d*k*n*B-f*g*p*B+b*k*p*B+d*g*u*B-b*h*u*B-c*h*n*C+d*j*n*C+c*g*p*C-b*j*p*C-d*g*o*C+b*h*o*C},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13= +b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11; +this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13; +b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0,0,1);return this}, +setScale:function(b,d,c){this.set(b,0,0,0,0,d,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var c=Math.cos(d),f=Math.sin(d),g=1-c,h=b.x,j=b.y,k= +b.z,n=g*h,p=g*j;this.set(n*h+c,n*j-f*k,n*k+f*j,0,n*j+f*k,p*j+c,p*k-f*h,0,n*k-f*j,p*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+d*h;this.n33=b*g;return this}, +setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var n=d*j;d*=k;var p=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(p+f);this.n12=n-g;this.n13=d+j;this.n21=n+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+p);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},extractPosition:function(b){this.n14= b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}}; -THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,t=b.n32,y=b.n33,v=b.n34,B=b.n41,C=b.n42,E=b.n43,J=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=n*v*C-p*y*C+p*t*E-k*v*E-n*t*J+k*y*J;d.n12=h*y*C-g*v*C-h*t*E+f*v*E+g*t*J-f*y*J;d.n13=g*p*C-h*n*C+h*k*E-f*p*E-g*k*J+f*n*J;d.n14=h*n*t-g*p*t-h*k*y+f*p*y+g*k*v-f*n*v;d.n21=p*y*B-n*v*B-p*o*E+j*v*E+n*o*J-j*y*J;d.n22=g*v*B-h*y*B+h*o*E-c*v*E-g*o*J+c*y*J;d.n23=h*n*B-g*p*B-h*j*E+c*p*E+g*j*J-c*n*J; -d.n24=g*p*o-h*n*o+h*j*y-c*p*y-g*j*v+c*n*v;d.n31=k*v*B-p*t*B+p*o*C-j*v*C-k*o*J+j*t*J;d.n32=h*t*B-f*v*B-h*o*C+c*v*C+f*o*J-c*t*J;d.n33=g*p*B-h*k*B+h*j*C-c*p*C-f*j*J+c*k*J;d.n34=h*k*o-f*p*o-h*j*t+c*p*t+f*j*v-c*k*v;d.n41=n*t*B-k*y*B-n*o*C+j*y*C+k*o*E-j*t*E;d.n42=f*y*B-g*t*B+g*o*C-c*y*C-f*o*E+c*t*E;d.n43=g*k*B-f*n*B-g*j*C+c*n*C+f*j*E-c*k*E;d.n44=f*n*o-g*k*o+g*j*t-c*n*t-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d}; -THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*n;c[6]=b*p;c[7]=b*o;c[8]=b*t;return d}; +THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,o=b.n31,u=b.n32,y=b.n33,v=b.n34,B=b.n41,C=b.n42,G=b.n43,H=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=n*v*C-p*y*C+p*u*G-k*v*G-n*u*H+k*y*H;d.n12=h*y*C-g*v*C-h*u*G+f*v*G+g*u*H-f*y*H;d.n13=g*p*C-h*n*C+h*k*G-f*p*G-g*k*H+f*n*H;d.n14=h*n*u-g*p*u-h*k*y+f*p*y+g*k*v-f*n*v;d.n21=p*y*B-n*v*B-p*o*G+j*v*G+n*o*H-j*y*H;d.n22=g*v*B-h*y*B+h*o*G-c*v*G-g*o*H+c*y*H;d.n23=h*n*B-g*p*B-h*j*G+c*p*G+g*j*H-c*n*H; +d.n24=g*p*o-h*n*o+h*j*y-c*p*y-g*j*v+c*n*v;d.n31=k*v*B-p*u*B+p*o*C-j*v*C-k*o*H+j*u*H;d.n32=h*u*B-f*v*B-h*o*C+c*v*C+f*o*H-c*u*H;d.n33=g*p*B-h*k*B+h*j*C-c*p*C-f*j*H+c*k*H;d.n34=h*k*o-f*p*o-h*j*u+c*p*u+f*j*v-c*k*v;d.n41=n*u*B-k*y*B-n*o*C+j*y*C+k*o*G-j*u*G;d.n42=f*y*B-g*u*B+g*o*C-c*y*C-f*o*G+c*u*G;d.n43=g*k*B-f*n*B-g*j*C+c*n*C+f*j*G-c*k*G;d.n44=f*n*o-g*k*o+g*j*u-c*n*u-f*j*y+c*k*y;d.multiplyScalar(1/b.determinant());return d}; +THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,u=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*p;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*n;c[6]=b*p;c[7]=b*o;c[8]=b*u;return d}; THREE.Matrix4.makeFrustum=function(b,d,c,f,g,h){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(f-c);j.n23=(f+c)/(f-c);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+g)/(h-g);j.n34=-2*h*g/(h-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,c,f){var g;b=c*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,c,f)}; THREE.Matrix4.makeOrtho=function(b,d,c,f,g,h){var j,k,n,p;j=new THREE.Matrix4;k=d-b;n=c-f;p=h-g;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((d+b)/k);j.n21=0;j.n22=2/n;j.n23=0;j.n24=-((c+f)/n);j.n31=0;j.n32=0;j.n33=-2/p;j.n34=-((h+g)/p);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible= @@ -47,8 +47,8 @@ undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?f:1)}; THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*= -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this}, -multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,t=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-t*-j;d.y=o*n+c*-j+t*-h-p*-k;d.z=t*n+c*-k+p*-j-o*-h;return d}}; -THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; +multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,u=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-u*-j;d.y=o*n+c*-j+u*-h-p*-k;d.z=u*n+c*-k+p*-j-o*-h;return d}}; +THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)}; THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; @@ -56,16 +56,16 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,n=new THREE.Vector3;f=0;for(g=this.faces.length;f0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; +c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(f[c.a]);c.vertexNormals[1].copy(f[c.b]);c.vertexNormals[2].copy(f[c.c]);c.vertexNormals[3].copy(f[c.d])}}},computeTangents:function(){function b($,pa,Da,ga,Y,la,Ga){k=$.vertices[pa].position;n=$.vertices[Da].position;p=$.vertices[ga].position;o=j[Y];u=j[la];y=j[Ga];v=n.x-k.x;B=p.x-k.x;C=n.y-k.y;G=p.y-k.y;H=n.z-k.z;U=p.z-k.z;z=u.u-o.u;J=y.u-o.u;L=u.v-o.v;M=y.v-o.v;Fa=1/(z*M-J*L); +e.set((M*v-L*B)*Fa,(M*C-L*G)*Fa,(M*H-L*U)*Fa);da.set((z*B-J*v)*Fa,(z*G-J*C)*Fa,(z*U-J*H)*Fa);xa[pa].addSelf(e);xa[Da].addSelf(e);xa[ga].addSelf(e);Z[pa].addSelf(da);Z[Da].addSelf(da);Z[ga].addSelf(da)}var d,c,f,g,h,j,k,n,p,o,u,y,v,B,C,G,H,U,z,J,L,M,Fa,oa,xa=[],Z=[],e=new THREE.Vector3,da=new THREE.Vector3,Ca=new THREE.Vector3,Aa=new THREE.Vector3,Ha=new THREE.Vector3;d=0;for(c=this.vertices.length;d0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;dthis.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]]; -t=this.points[c[2]];y=this.points[c[3]];k=j*j;n=j*k;f.x=d(p.x,o.x,t.x,y.x,j,k,n);f.y=d(p.y,o.y,t.y,y.y,j,k,n);f.z=d(p.z,o.z,t.z,y.z,j,k,n);return f};this.getControlPointsArray=function(){var v,B,C=this.points.length,E=[];for(v=0;vthis.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]]; +u=this.points[c[2]];y=this.points[c[3]];k=j*j;n=j*k;f.x=d(p.x,o.x,u.x,y.x,j,k,n);f.y=d(p.y,o.y,u.y,y.y,j,k,n);f.z=d(p.z,o.z,u.z,y.z,j,k,n);return f};this.getControlPointsArray=function(){var v,B,C=this.points.length,G=[];for(v=0;v1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+v);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]= +THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],c,f,g,h,j,k,n,p,o=this.data.JIT.hierarchy,u,y;this.currentTime+=b*this.timeScale;y=this.currentTime;u=this.currentTime%=this.data.length;p=parseInt(Math.min(u*this.data.fps,this.data.length*this.data.fps),10);for(var v=0,B=this.hierarchy.length;v1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+v);f=f<0?0:1}if(c==="pos"){c=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]= this.getPrevKeyWith("pos",v,j.index-1).pos;this.points[1]=g;this.points[2]=h;this.points[3]=this.getNextKeyWith("pos",v,k.index+1).pos;f=f*0.33+0.33;g=this.interpolateCatmullRom(this.points,f);c.x=g[0];c.y=g[1];c.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){f=this.interpolateCatmullRom(this.points,f*1.01);this.target.set(f[0],f[1],f[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();f=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,f,0)}}}else if(c=== "rot")THREE.Quaternion.slerp(g,h,b.quaternion,f);else if(c==="scl"){c=b.scale;c.x=g[0]+(h[0]-g[0])*f;c.y=g[1]+(h[1]-g[1])*f;c.z=g[2]+(h[2]-g[2])*f}}}}if(this.JITCompile&&o[0][p]===undefined){this.hierarchy[0].update(undefined,!0);for(v=0;vb.length-2?h:h+1;c[3]=h>b.length-3?h:h+2;h=b[c[0]];k=b[c[1]];n=b[c[2]];p=b[c[3]];c=g*g;j=g*c;f[0]=this.interpolate(h[0],k[0],n[0],p[0],g,c,j);f[1]=this.interpolate(h[1],k[1],n[1],p[1],g,c,j);f[2]=this.interpolate(h[2],k[2],n[2],p[2],g,c,j);return f}; @@ -138,65 +138,65 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi THREE.LOD.prototype.update=function(b,d,c){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=c.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f=this.LODs[f].visibleAtDistance){this.LODs[f-1].object3D.visible= !1;this.LODs[f].object3D.visible=!0}else break;for(;f=0&&ua>=0&&ca>=0&&ta>=0)return!0;else if(Ia<0&&ua<0||ca<0&&ta<0)return!1;else{if(Ia<0)za=Math.max(za,Ia/(Ia-ua));else ua<0&&(Ha=Math.min(Ha,Ia/(Ia-ua)));if(ca<0)za=Math.max(za,ca/(ca-ta));else ta<0&&(Ha=Math.min(Ha,ca/(ca-ta)));if(HaIa&&j.positionScreen.z0&&L.z<1){Ra=z[T]=z[T]||new THREE.RenderableParticle;T++;J=Ra;J.x=L.x/L.w;J.y=L.y/L.w;J.z=L.z;J.rotation=Fa.rotation.z;J.scale.x=Fa.scale.x*Math.abs(J.x-(L.x+ea.projectionMatrix.n11)/(L.w+ea.projectionMatrix.n14));J.scale.y=Fa.scale.y*Math.abs(J.y-(L.y+ea.projectionMatrix.n22)/(L.w+ea.projectionMatrix.n24));J.materials=Fa.materials;Ha.push(J)}}}}za&&Ha.sort(d);return Ha}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var n,p,o,t,y,v,B,C;b=d.projectScene(j,k);n=0;for(p=b.length;n>1;Ka=fa.height>>1;la=ha.scale.x*n;va=ha.scale.y*p;W=la*S;wa=va*Ka;x.set(R.x-W,R.y-wa,R.x+W,R.y+wa);if(m.instersects(x)){o.save();o.translate(R.x,R.y);o.rotate(-ha.rotation); -o.scale(la,-va);o.translate(-S,-Ka);o.drawImage(fa,0,0);o.restore()}}}else if(la instanceof THREE.ParticleCanvasMaterial){W=ha.scale.x*n;wa=ha.scale.y*p;x.set(R.x-W,R.y-wa,R.x+W,R.y+wa);if(m.instersects(x)){c(la.color.__styleString);va=la.color.__styleString;if(E!=va)o.fillStyle=E=va;o.save();o.translate(R.x,R.y);o.rotate(-ha.rotation);o.scale(W,wa);la.program(o);o.restore()}}}function ma(R,ha,la,W){b(W.opacity);d(W.blending);o.beginPath();o.moveTo(R.positionScreen.x,R.positionScreen.y);o.lineTo(ha.positionScreen.x, -ha.positionScreen.y);o.closePath();if(W instanceof THREE.LineBasicMaterial){pa.__styleString=W.color.__styleString;R=W.linewidth;if(J!=R)o.lineWidth=J=R;R=W.linecap;if(T!=R)o.lineCap=T=R;R=W.linejoin;if(z!=R)o.lineJoin=z=R;c(pa.__styleString);o.stroke();x.inflate(W.linewidth*2)}}function La(R,ha,la,W,wa,va,fa,S,Ka){b(S.opacity);d(S.blending);aa=R.positionScreen.x;e=R.positionScreen.y;ea=ha.positionScreen.x;za=ha.positionScreen.y;Ha=la.positionScreen.x;Ia=la.positionScreen.y;P(aa,e,ea,za,Ha,Ia);if(S instanceof -THREE.MeshBasicMaterial)if(S.map){if(S.map.mapping instanceof THREE.UVMapping){Sa=fa.uvs[0];Oa(aa,e,ea,za,Ha,Ia,S.map.image,Sa[W].u,Sa[W].v,Sa[wa].u,Sa[wa].v,Sa[va].u,Sa[va].v)}}else if(S.envMap){if(S.envMap.mapping instanceof THREE.SphericalReflectionMapping){R=xa.matrixWorldInverse;H.copy(fa.vertexNormalsWorld[0]);N=(H.x*R.n11+H.y*R.n12+H.z*R.n13)*0.5+0.5;$=-(H.x*R.n21+H.y*R.n22+H.z*R.n23)*0.5+0.5;H.copy(fa.vertexNormalsWorld[1]);qa=(H.x*R.n11+H.y*R.n12+H.z*R.n13)*0.5+0.5;Ca=-(H.x*R.n21+H.y*R.n22+ -H.z*R.n23)*0.5+0.5;H.copy(fa.vertexNormalsWorld[2]);ga=(H.x*R.n11+H.y*R.n12+H.z*R.n13)*0.5+0.5;ka=-(H.x*R.n21+H.y*R.n22+H.z*R.n23)*0.5+0.5;Oa(aa,e,ea,za,Ha,Ia,S.envMap.image,N,$,qa,Ca,ga,ka)}}else S.wireframe?db(S.color.__styleString,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Na(S.color.__styleString);else if(S instanceof THREE.MeshLambertMaterial){if(S.map&&!S.wireframe){if(S.map.mapping instanceof THREE.UVMapping){Sa=fa.uvs[0];Oa(aa,e,ea,za,Ha,Ia,S.map.image,Sa[W].u,Sa[W].v,Sa[wa].u, -Sa[wa].v,Sa[va].u,Sa[va].v)}d(THREE.SubtractiveBlending)}if(u)if(!S.wireframe&&S.shading==THREE.SmoothShading&&fa.vertexNormalsWorld.length==3){Ea.r=ja.r=na.r=O.r;Ea.g=ja.g=na.g=O.g;Ea.b=ja.b=na.b=O.b;X(Ka,fa.v1.positionWorld,fa.vertexNormalsWorld[0],Ea);X(Ka,fa.v2.positionWorld,fa.vertexNormalsWorld[1],ja);X(Ka,fa.v3.positionWorld,fa.vertexNormalsWorld[2],na);Fa.r=(ja.r+na.r)*0.5;Fa.g=(ja.g+na.g)*0.5;Fa.b=(ja.b+na.b)*0.5;Va=hb(Ea,ja,na,Fa);Oa(aa,e,ea,za,Ha,Ia,Va,0,0,1,0,0,1)}else{w.r=O.r;w.g=O.g; -w.b=O.b;X(Ka,fa.centroidWorld,fa.normalWorld,w);pa.r=S.color.r*w.r;pa.g=S.color.g*w.g;pa.b=S.color.b*w.b;pa.updateStyleString();S.wireframe?db(pa.__styleString,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Na(pa.__styleString)}else S.wireframe?db(S.color.__styleString,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Na(S.color.__styleString)}else if(S instanceof THREE.MeshDepthMaterial){Ra=xa.near;Za=xa.far;Ea.r=Ea.g=Ea.b=1-eb(R.positionScreen.z,Ra,Za);ja.r=ja.g=ja.b=1- -eb(ha.positionScreen.z,Ra,Za);na.r=na.g=na.b=1-eb(la.positionScreen.z,Ra,Za);Fa.r=(ja.r+na.r)*0.5;Fa.g=(ja.g+na.g)*0.5;Fa.b=(ja.b+na.b)*0.5;Va=hb(Ea,ja,na,Fa);Oa(aa,e,ea,za,Ha,Ia,Va,0,0,1,0,0,1)}else if(S instanceof THREE.MeshNormalMaterial){pa.r=$a(fa.normalWorld.x);pa.g=$a(fa.normalWorld.y);pa.b=$a(fa.normalWorld.z);pa.updateStyleString();S.wireframe?db(pa.__styleString,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Na(pa.__styleString)}}function Y(R,ha,la,W,wa,va,fa,S,Ka){b(S.opacity); -d(S.blending);if(S.map||S.envMap){La(R,ha,W,0,1,3,fa,S,Ka);La(wa,la,va,1,2,3,fa,S,Ka)}else{aa=R.positionScreen.x;e=R.positionScreen.y;ea=ha.positionScreen.x;za=ha.positionScreen.y;Ha=la.positionScreen.x;Ia=la.positionScreen.y;ua=W.positionScreen.x;ca=W.positionScreen.y;ta=wa.positionScreen.x;Aa=wa.positionScreen.y;ia=va.positionScreen.x;Z=va.positionScreen.y;if(S instanceof THREE.MeshBasicMaterial){Qa(aa,e,ea,za,Ha,Ia,ua,ca);S.wireframe?db(S.color.__styleString,S.wireframeLinewidth,S.wireframeLinecap, -S.wireframeLinejoin):Na(S.color.__styleString)}else if(S instanceof THREE.MeshLambertMaterial)if(u)if(!S.wireframe&&S.shading==THREE.SmoothShading&&fa.vertexNormalsWorld.length==4){Ea.r=ja.r=na.r=Fa.r=O.r;Ea.g=ja.g=na.g=Fa.g=O.g;Ea.b=ja.b=na.b=Fa.b=O.b;X(Ka,fa.v1.positionWorld,fa.vertexNormalsWorld[0],Ea);X(Ka,fa.v2.positionWorld,fa.vertexNormalsWorld[1],ja);X(Ka,fa.v4.positionWorld,fa.vertexNormalsWorld[3],na);X(Ka,fa.v3.positionWorld,fa.vertexNormalsWorld[2],Fa);Va=hb(Ea,ja,na,Fa);P(aa,e,ea,za, -ua,ca);Oa(aa,e,ea,za,ua,ca,Va,0,0,1,0,0,1);P(ta,Aa,Ha,Ia,ia,Z);Oa(ta,Aa,Ha,Ia,ia,Z,Va,1,0,1,1,0,1)}else{w.r=O.r;w.g=O.g;w.b=O.b;X(Ka,fa.centroidWorld,fa.normalWorld,w);pa.r=S.color.r*w.r;pa.g=S.color.g*w.g;pa.b=S.color.b*w.b;pa.updateStyleString();Qa(aa,e,ea,za,Ha,Ia,ua,ca);S.wireframe?db(pa.__styleString,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Na(pa.__styleString)}else{Qa(aa,e,ea,za,Ha,Ia,ua,ca);S.wireframe?db(S.color.__styleString,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin): -Na(S.color.__styleString)}else if(S instanceof THREE.MeshNormalMaterial){pa.r=$a(fa.normalWorld.x);pa.g=$a(fa.normalWorld.y);pa.b=$a(fa.normalWorld.z);pa.updateStyleString();Qa(aa,e,ea,za,Ha,Ia,ua,ca);S.wireframe?db(pa.__styleString,S.wireframeLinewidth,S.wireframeLinecap,S.wireframeLinejoin):Na(pa.__styleString)}else if(S instanceof THREE.MeshDepthMaterial){Ra=xa.near;Za=xa.far;Ea.r=Ea.g=Ea.b=1-eb(R.positionScreen.z,Ra,Za);ja.r=ja.g=ja.b=1-eb(ha.positionScreen.z,Ra,Za);na.r=na.g=na.b=1-eb(W.positionScreen.z, -Ra,Za);Fa.r=Fa.g=Fa.b=1-eb(la.positionScreen.z,Ra,Za);Va=hb(Ea,ja,na,Fa);P(aa,e,ea,za,ua,ca);Oa(aa,e,ea,za,ua,ca,Va,0,0,1,0,0,1);P(ta,Aa,Ha,Ia,ia,Z);Oa(ta,Aa,Ha,Ia,ia,Z,Va,1,0,1,1,0,1)}}}function P(R,ha,la,W,wa,va){o.beginPath();o.moveTo(R,ha);o.lineTo(la,W);o.lineTo(wa,va);o.lineTo(R,ha);o.closePath()}function Qa(R,ha,la,W,wa,va,fa,S){o.beginPath();o.moveTo(R,ha);o.lineTo(la,W);o.lineTo(wa,va);o.lineTo(fa,S);o.lineTo(R,ha);o.closePath()}function db(R,ha,la,W){if(J!=ha)o.lineWidth=J=ha;if(T!=la)o.lineCap= -T=la;if(z!=W)o.lineJoin=z=W;c(R);o.stroke();x.inflate(ha*2)}function Na(R){if(E!=R)o.fillStyle=E=R;o.fill()}function Oa(R,ha,la,W,wa,va,fa,S,Ka,Wa,Ua,ib,Xa){var fb,gb;fb=fa.width-1;gb=fa.height-1;S*=fb;Ka*=gb;Wa*=fb;Ua*=gb;ib*=fb;Xa*=gb;la-=R;W-=ha;wa-=R;va-=ha;Wa-=S;Ua-=Ka;ib-=S;Xa-=Ka;fb=Wa*Xa-ib*Ua;if(fb!=0){gb=1/fb;fb=(Xa*la-Ua*wa)*gb;Ua=(Xa*W-Ua*va)*gb;la=(Wa*wa-ib*la)*gb;W=(Wa*va-ib*W)*gb;R=R-fb*S-la*Ka;ha=ha-Ua*S-W*Ka;o.save();o.transform(fb,Ua,la,W,R,ha);o.clip();o.drawImage(fa,0,0);o.restore()}} -function hb(R,ha,la,W){var wa=~~(R.r*255),va=~~(R.g*255);R=~~(R.b*255);var fa=~~(ha.r*255),S=~~(ha.g*255);ha=~~(ha.b*255);var Ka=~~(la.r*255),Wa=~~(la.g*255);la=~~(la.b*255);var Ua=~~(W.r*255),ib=~~(W.g*255);W=~~(W.b*255);oa[0]=wa<0?0:wa>255?255:wa;oa[1]=va<0?0:va>255?255:va;oa[2]=R<0?0:R>255?255:R;oa[4]=fa<0?0:fa>255?255:fa;oa[5]=S<0?0:S>255?255:S;oa[6]=ha<0?0:ha>255?255:ha;oa[8]=Ka<0?0:Ka>255?255:Ka;oa[9]=Wa<0?0:Wa>255?255:Wa;oa[10]=la<0?0:la>255?255:la;oa[12]=Ua<0?0:Ua>255?255:Ua;oa[13]=ib<0?0: -ib>255?255:ib;oa[14]=W<0?0:W>255?255:W;I.putImageData(V,0,0);Da.drawImage(D,0,0);return U}function eb(R,ha,la){R=(R-ha)/(la-ha);return 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THREE.MeshLambertMaterial)if(T){K.r=L.r;K.g=L.g;K.b=L.b;b(Z,Aa,K);z.r=ia.color.r*K.r;z.g=ia.color.g*K.g;z.b=ia.color.b*K.b;z.updateStyleString()}else z.__styleString=ia.color.__styleString;else if(ia instanceof THREE.MeshDepthMaterial){sa= -1-ia.__2near/(ia.__farPlusNear-Aa.z*ia.__farMinusNear);z.setRGB(sa,sa,sa)}else ia instanceof THREE.MeshNormalMaterial&&z.setRGB(g(Aa.normalWorld.x),g(Aa.normalWorld.y),g(Aa.normalWorld.z));ia.wireframe?ea.setAttribute("style","fill: none; stroke: "+z.__styleString+"; stroke-width: "+ia.wireframeLinewidth+"; stroke-opacity: "+ia.opacity+"; stroke-linecap: "+ia.wireframeLinecap+"; stroke-linejoin: "+ia.wireframeLinejoin):ea.setAttribute("style","fill: "+z.__styleString+"; fill-opacity: "+ia.opacity); -k.appendChild(ea)}function c(ua,ca,ta,Aa,ia,Z,pa){ea=f(za++);ea.setAttribute("d","M "+ua.positionScreen.x+" "+ua.positionScreen.y+" L "+ca.positionScreen.x+" "+ca.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+" L 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-e.getUniformLocation(ka.program,"screenPosition");ka.uniforms.renderPink=e.getUniformLocation(ka.program,"renderPink");this.setSize=function(m,A){ea.width=m;ea.height=A;this.setViewport(0,0,ea.width,ea.height)};this.setViewport=function(m,A,x,u){Z=m;pa=A;Ea=x;ja=u;e.viewport(Z,pa,Ea,ja)};this.setScissor=function(m,A,x,u){e.scissor(m,A,x,u)};this.enableScissorTest=function(m){m?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(m){Ia=m;e.depthMask(m)};this.setClearColorHex= -function(m,A){var x=new THREE.Color(m);e.clearColor(x.r,x.g,x.b,A)};this.setClearColor=function(m,A){e.clearColor(m.r,m.g,m.b,A)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(m){ga.darkness=m};this.initMaterial=function(m,A,x,u){var w,O,F,G;if(m instanceof THREE.MeshDepthMaterial)c(m,THREE.ShaderLib.depth);else if(m instanceof THREE.ShadowVolumeDynamicMaterial)c(m,THREE.ShaderLib.shadowVolumeDynamic);else if(m instanceof -THREE.MeshNormalMaterial)c(m,THREE.ShaderLib.normal);else if(m instanceof THREE.MeshBasicMaterial)c(m,THREE.ShaderLib.basic);else if(m instanceof THREE.MeshLambertMaterial)c(m,THREE.ShaderLib.lambert);else if(m instanceof THREE.MeshPhongMaterial)c(m,THREE.ShaderLib.phong);else if(m instanceof THREE.LineBasicMaterial)c(m,THREE.ShaderLib.basic);else m instanceof THREE.ParticleBasicMaterial&&c(m,THREE.ShaderLib.particle_basic);if(!m.program){var H,D,I;H=I=G=0;for(F=A.length;H0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+F.maxDirLights,"#define MAX_POINT_LIGHTS "+ -F.maxPointLights,"#define MAX_BONES "+F.maxBones,F.map?"#define USE_MAP":"",F.envMap?"#define USE_ENVMAP":"",F.lightMap?"#define USE_LIGHTMAP":"",F.vertexColors?"#define USE_COLOR":"",F.skinning?"#define USE_SKINNING":"",F.morphTargets?"#define USE_MORPHTARGETS":"",F.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n"); -e.attachShader(A,sa("fragment",H+x));e.attachShader(A,sa("vertex",F+G));e.linkProgram(A);e.getProgramParameter(A,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: 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Float32Array(H*4);F.__skinVertexBArray=new Float32Array(H*4);F.__skinIndexArray=new Float32Array(H* -4);F.__skinWeightArray=new Float32Array(H*4)}F.__faceArray=new Uint16Array(Da*3+(G.geometry.edgeFaces?G.geometry.edgeFaces.length*6:0));F.__lineArray=new Uint16Array(Ja*2);if(F.numMorphTargets){F.__morphTargetsArrays=[];oa=0;for(U=F.numMorphTargets;oa=0;w--){u= -x.__webglObjects[w].object;A==u&&x.__webglObjects.splice(w,1)}m.__objectsRemoved.splice(0,1)}A=0;for(x=m.__webglObjects.length;A0}}; +if(t.skinning&&m.skinVertexA>=0&&m.skinVertexB>=0&&m.skinIndex>=0&&m.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexABuffer);e.vertexAttribPointer(m.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinVertexBBuffer);e.vertexAttribPointer(m.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinIndicesBuffer);e.vertexAttribPointer(m.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,w.__webglSkinWeightsBuffer);e.vertexAttribPointer(m.skinWeight, +4,e.FLOAT,!1,0,0)}if(R instanceof THREE.Mesh)if(t.wireframe){e.lineWidth(t.wireframeLinewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglLineBuffer);e.drawElements(e.LINES,w.__webglLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,w.__webglFaceBuffer);e.drawElements(e.TRIANGLES,w.__webglFaceCount,e.UNSIGNED_SHORT,0)}else if(R instanceof THREE.Line){R=R.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(t.linewidth);e.drawArrays(R,0,w.__webglLineCount)}else if(R instanceof +THREE.ParticleSystem)e.drawArrays(e.POINTS,0,w.__webglParticleCount);else R instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,w.__webglVertexCount)}}function h(m,A){if(!m.__webglVertexBuffer)m.__webglVertexBuffer=e.createBuffer();if(!m.__webglNormalBuffer)m.__webglNormalBuffer=e.createBuffer();if(m.hasPos){e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,m.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(A.attributes.position);e.vertexAttribPointer(A.attributes.position, +3,e.FLOAT,!1,0,0)}if(m.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,m.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,m.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(A.attributes.normal);e.vertexAttribPointer(A.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,m.count);m.count=0}function j(m){if(pa!=m.doubleSided){m.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);pa=m.doubleSided}if(Da!=m.flipSided){m.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);Da=m.flipSided}}function k(m){if(Y!= +m){m?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);Y=m}}function n(m){wa[0].set(m.n41-m.n11,m.n42-m.n12,m.n43-m.n13,m.n44-m.n14);wa[1].set(m.n41+m.n11,m.n42+m.n12,m.n43+m.n13,m.n44+m.n14);wa[2].set(m.n41+m.n21,m.n42+m.n22,m.n43+m.n23,m.n44+m.n24);wa[3].set(m.n41-m.n21,m.n42-m.n22,m.n43-m.n23,m.n44-m.n24);wa[4].set(m.n41-m.n31,m.n42-m.n32,m.n43-m.n33,m.n44-m.n34);wa[5].set(m.n41+m.n31,m.n42+m.n32,m.n43+m.n33,m.n44+m.n34);var A;for(m=0;m<6;m++){A=wa[m];A.divideScalar(Math.sqrt(A.x*A.x+A.y*A.y+A.z* +A.z))}}function p(m){for(var A=m.matrixWorld,x=-m.geometry.boundingSphere.radius*Math.max(m.scale.x,Math.max(m.scale.y,m.scale.z)),t=0;t<6;t++){m=wa[t].x*A.n14+wa[t].y*A.n24+wa[t].z*A.n34+wa[t].w;if(m<=x)return!1}return!0}function o(m,A){m.list[m.count]=A;m.count+=1}function u(m){var A,x,t=m.object,w=m.opaque,R=m.transparent;R.count=0;m=w.count=0;for(A=t.materials.length;m0.001&&O.scale>0.001){sa[0]=O.x;sa[1]=O.y;sa[2]=O.z;I=O.size*O.scale/na;S[0]=I*E;S[1]=I;e.uniform3fv(Ia.screenPosition,sa); +e.uniform1f(Ia.rotation,O.rotation);e.uniform2fv(Ia.scale,S);e.uniform1f(Ia.opacity,O.opacity);J(O.blending);M(O.texture,0);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(qa)}function G(m,A){m._modelViewMatrix.multiplyToArray(A.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function H(m){var A,x,t,w,R;if(m instanceof THREE.Mesh){x=m.geometry; +for(A in x.geometryGroups){t=x.geometryGroups[A];R=!1;for(w in t.__webglCustomAttributes)if(t.__webglCustomAttributes[w].needsUpdate){R=!0;break}if(x.__dirtyVertices||x.__dirtyMorphTargets||x.__dirtyElements||x.__dirtyUvs||x.__dirtyNormals||x.__dirtyColors||x.__dirtyTangents||R){R=e.DYNAMIC_DRAW;var F=void 0,D=void 0,O=void 0,E=void 0;O=void 0;var I=void 0,S=void 0,sa=void 0,W=void 0,Ba=void 0,ra=void 0,za=void 0,Ia=void 0,Sa=void 0,ea=void 0,ca=void 0,ja=void 0,La=void 0;S=void 0;sa=void 0;E=void 0; +W=void 0;E=void 0;ea=void 0;ca=void 0;S=void 0;ea=void 0;ca=void 0;ja=void 0;La=void 0;ea=void 0;ca=void 0;ja=void 0;La=void 0;ea=void 0;ca=void 0;ja=void 0;La=void 0;ea=void 0;ca=void 0;ja=void 0;E=void 0;W=void 0;I=void 0;O=void 0;O=void 0;var V=void 0,P=void 0,Oa=void 0,fb=void 0,Na=0,Xa=0,gb=0,hb=0,Ya=0,eb=0,Ra=0,Ja=0,Ma=0,Q=0,Va=0;V=0;var Za=t.__vertexArray,$a=t.__uvArray,T=t.__uv2Array,ta=t.__normalArray,fa=t.__tangentArray,aa=t.__colorArray,va=t.__skinVertexAArray,ua=t.__skinVertexBArray,ha= 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z(m,A,x){m.push({buffer:A,object:x,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function J(m){if(m!=ga){switch(m){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR); +break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}ga=m}}function L(m,A,x){if((x.width&x.width-1)==0&&(x.height&x.height-1)==0){e.texParameteri(m,e.TEXTURE_WRAP_S,Z(A.wrapS));e.texParameteri(m,e.TEXTURE_WRAP_T,Z(A.wrapT));e.texParameteri(m,e.TEXTURE_MAG_FILTER,Z(A.magFilter));e.texParameteri(m,e.TEXTURE_MIN_FILTER,Z(A.minFilter));e.generateMipmap(m)}else{e.texParameteri(m,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE); 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THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR; +case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA; +case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var e,da=document.createElement("canvas"),Ca=[],Aa=null,Ha=null,qa=!0,$=this,pa=null,Da=null,ga=null,Y=null,la=0,Ga=0,ka=0,na=0,wa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ua=new THREE.Matrix4,cb=new Float32Array(16),ab=new Float32Array(16),Pa=new THREE.Vector4, +N={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},X=!0,ma=!0,Ea=new THREE.Color(0),Ka=0;if(b){if(b.stencil!=undefined)X=b.stencil;if(b.antialias!==undefined)ma=b.antialias;b.clearColor!==undefined&&Ea.setHex(b.clearColor);if(b.clearAlpha!==undefined)Ka=b.clearAlpha}this.maxMorphTargets=8;this.domElement=da;this.autoClear=!0;this.sortObjects=!0;(function(m,A,x,t){try{if(!(e=da.getContext("experimental-webgl",{antialias:m,stencil:t})))throw"Error creating WebGL context."; +}catch(w){console.error(w)}e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL);e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(A.r,A.g,A.b,x)})(ma,Ea,Ka,X);this.context=e;if(X){var ya={};ya.vertices=new Float32Array(12);ya.faces=new Uint16Array(6);ya.darkness=0.5;ya.vertices[0]=-2;ya.vertices[1]=-1;ya.vertices[2]=-1;ya.vertices[3]=2;ya.vertices[4]=-1; +ya.vertices[5]=-1;ya.vertices[6]=2;ya.vertices[7]=1;ya.vertices[8]=-1;ya.vertices[9]=-2;ya.vertices[10]=1;ya.vertices[11]=-1;ya.faces[0]=0;ya.faces[1]=1;ya.faces[2]=2;ya.faces[3]=0;ya.faces[4]=2;ya.faces[5]=3;ya.vertexBuffer=e.createBuffer();ya.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,ya.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,ya.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ya.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ya.faces,e.STATIC_DRAW);ya.program= +e.createProgram();e.attachShader(ya.program,oa("fragment",THREE.ShaderLib.shadowPost.fragmentShader));e.attachShader(ya.program,oa("vertex",THREE.ShaderLib.shadowPost.vertexShader));e.linkProgram(ya.program);ya.vertexLocation=e.getAttribLocation(ya.program,"position");ya.projectionLocation=e.getUniformLocation(ya.program,"projectionMatrix");ya.darknessLocation=e.getUniformLocation(ya.program,"darkness")}var ia={};ia.vertices=new Float32Array(16);ia.faces=new Uint16Array(6);ia.transparency=0.5;b=0; +ia.vertices[b++]=-1;ia.vertices[b++]=-1;ia.vertices[b++]=0;ia.vertices[b++]=0;ia.vertices[b++]=1;ia.vertices[b++]=-1;ia.vertices[b++]=1;ia.vertices[b++]=0;ia.vertices[b++]=1;ia.vertices[b++]=1;ia.vertices[b++]=1;ia.vertices[b++]=1;ia.vertices[b++]=-1;ia.vertices[b++]=1;ia.vertices[b++]=0;ia.vertices[b++]=1;b=0;ia.faces[b++]=0;ia.faces[b++]=1;ia.faces[b++]=2;ia.faces[b++]=0;ia.faces[b++]=2;ia.faces[b++]=3;ia.vertexBuffer=e.createBuffer();ia.elementBuffer=e.createBuffer();ia.tempTexture=e.createTexture(); +ia.readBackPixels=new Uint8Array(1024);e.bindBuffer(e.ARRAY_BUFFER,ia.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,ia.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ia.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,ia.faces,e.STATIC_DRAW);e.bindTexture(e.TEXTURE_2D,ia.tempTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGB,16,16,0,e.RGB,e.UNSIGNED_BYTE,null);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D, +e.TEXTURE_MAG_FILTER,e.NEAREST);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.NEAREST);ia.program=e.createProgram();e.attachShader(ia.program,oa("fragment",THREE.ShaderLib.lensFlare.fragmentShader));e.attachShader(ia.program,oa("vertex",THREE.ShaderLib.lensFlare.vertexShader));e.linkProgram(ia.program);ia.attributes={};ia.uniforms={};ia.attributes.vertex=e.getAttribLocation(ia.program,"position");ia.attributes.uv=e.getAttribLocation(ia.program,"UV");ia.uniforms.map=e.getUniformLocation(ia.program, +"map");ia.uniforms.opacity=e.getUniformLocation(ia.program,"opacity");ia.uniforms.scale=e.getUniformLocation(ia.program,"scale");ia.uniforms.rotation=e.getUniformLocation(ia.program,"rotation");ia.uniforms.screenPosition=e.getUniformLocation(ia.program,"screenPosition");ia.uniforms.renderPink=e.getUniformLocation(ia.program,"renderPink");this.setSize=function(m,A){da.width=m;da.height=A;this.setViewport(0,0,da.width,da.height)};this.setViewport=function(m,A,x,t){la=m;Ga=A;ka=x;na=t;e.viewport(la, +Ga,ka,na)};this.setScissor=function(m,A,x,t){e.scissor(m,A,x,t)};this.enableScissorTest=function(m){m?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(m){qa=m;e.depthMask(m)};this.setClearColorHex=function(m,A){var x=new THREE.Color(m);e.clearColor(x.r,x.g,x.b,A)};this.setClearColor=function(m,A){e.clearColor(m.r,m.g,m.b,A)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(m){ya.darkness= +m};this.initMaterial=function(m,A,x,t){var w,R,F,D;if(m instanceof THREE.MeshDepthMaterial)c(m,THREE.ShaderLib.depth);else if(m instanceof THREE.ShadowVolumeDynamicMaterial)c(m,THREE.ShaderLib.shadowVolumeDynamic);else if(m instanceof THREE.MeshNormalMaterial)c(m,THREE.ShaderLib.normal);else if(m instanceof THREE.MeshBasicMaterial)c(m,THREE.ShaderLib.basic);else if(m instanceof THREE.MeshLambertMaterial)c(m,THREE.ShaderLib.lambert);else if(m instanceof THREE.MeshPhongMaterial)c(m,THREE.ShaderLib.phong); +else if(m instanceof THREE.LineBasicMaterial)c(m,THREE.ShaderLib.basic);else m instanceof THREE.ParticleBasicMaterial&&c(m,THREE.ShaderLib.particle_basic);if(!m.program){var O,E,I,S;O=S=D=0;for(E=A.length;O0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+x.maxDirLights,"#define MAX_POINT_LIGHTS "+x.maxPointLights,"#define MAX_BONES "+x.maxBones,x.map?"#define USE_MAP":"", +x.envMap?"#define USE_ENVMAP":"",x.lightMap?"#define USE_LIGHTMAP":"",x.vertexColors?"#define USE_COLOR":"",x.skinning?"#define USE_SKINNING":"",x.morphTargets?"#define USE_MORPHTARGETS":"",x.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n"); +e.attachShader(F,oa("fragment",prefix_fragment+D));e.attachShader(F,oa("vertex",prefix_vertex+A));e.linkProgram(F);e.getProgramParameter(F,e.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+e.getProgramParameter(F,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");F.uniforms={};F.attributes={};Ca.push({program:F,code:O})}m.program=F;F=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices", +"morphTargetInfluences"];for(w in m.uniforms)F.push(w);w=m.program;x=0;for(D=F.length;x=0&&e.enableVertexAttribArray(w.color); +w.normal>=0&&e.enableVertexAttribArray(w.normal);w.tangent>=0&&e.enableVertexAttribArray(w.tangent);if(m.skinning&&w.skinVertexA>=0&&w.skinVertexB>=0&&w.skinIndex>=0&&w.skinWeight>=0){e.enableVertexAttribArray(w.skinVertexA);e.enableVertexAttribArray(w.skinVertexB);e.enableVertexAttribArray(w.skinIndex);e.enableVertexAttribArray(w.skinWeight)}for(R in m.attributes)w[R]>=0&&e.enableVertexAttribArray(w[R]);if(m.morphTargets){m.numSupportedMorphTargets=0;if(w.morphTarget0>=0){e.enableVertexAttribArray(w.morphTarget0); +m.numSupportedMorphTargets++}if(w.morphTarget1>=0){e.enableVertexAttribArray(w.morphTarget1);m.numSupportedMorphTargets++}if(w.morphTarget2>=0){e.enableVertexAttribArray(w.morphTarget2);m.numSupportedMorphTargets++}if(w.morphTarget3>=0){e.enableVertexAttribArray(w.morphTarget3);m.numSupportedMorphTargets++}if(w.morphTarget4>=0){e.enableVertexAttribArray(w.morphTarget4);m.numSupportedMorphTargets++}if(w.morphTarget5>=0){e.enableVertexAttribArray(w.morphTarget5);m.numSupportedMorphTargets++}if(w.morphTarget6>= +0){e.enableVertexAttribArray(w.morphTarget6);m.numSupportedMorphTargets++}if(w.morphTarget7>=0){e.enableVertexAttribArray(w.morphTarget7);m.numSupportedMorphTargets++}t.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);w=0;for(R=this.maxMorphTargets;w0||sa.faceVertexUvs.length>0)F.__uvArray=new Float32Array(O*2);if(sa.faceUvs.length>1||sa.faceVertexUvs.length>1)F.__uv2Array=new Float32Array(O*2)}if(D.geometry.skinWeights.length&&D.geometry.skinIndices.length){F.__skinVertexAArray=new Float32Array(O* +4);F.__skinVertexBArray=new Float32Array(O*4);F.__skinIndexArray=new Float32Array(O*4);F.__skinWeightArray=new Float32Array(O*4)}F.__faceArray=new Uint16Array(Ba*3+(D.geometry.edgeFaces?D.geometry.edgeFaces.length*6:0));F.__lineArray=new Uint16Array(ra*2);if(F.numMorphTargets){F.__morphTargetsArrays=[];sa=0;for(W=F.numMorphTargets;sa=0;w--){t=x.__webglObjects[w].object;A==t&&x.__webglObjects.splice(w,1)}m.__objectsRemoved.splice(0,1)}A=0;for(x=m.__webglObjects.length;A0}}; THREE.WebGLRenderTarget=function(b,d,c){this.width=b;this.height=d;c=c||{};this.wrapS=c.wrapS!==undefined?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==undefined?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==undefined?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==undefined?c.minFilter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType}; THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,c){c&&b.update(undefined,!1,d);c=b.sounds;var f,g=c.length;for(f=0;f= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, uShininess );\npointDiffuse += vec4( uDiffuseColor, 1.0 ) * pointDiffuseWeight;\npointSpecular += vec4( uSpecularColor, 1.0 ) * pointSpecularWeight;\nvec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, uShininess );\ndirDiffuse += vec4( uDiffuseColor, 1.0 ) * dirDiffuseWeight;\ndirSpecular += vec4( uSpecularColor, 1.0 ) * dirSpecularWeight;\nvec4 totalLight = vec4( uAmbientLightColor * uAmbientColor, 1.0 );\ntotalLight += vec4( uDirLightColor, 1.0 ) * ( dirDiffuse + dirSpecular );\ntotalLight += vec4( uPointLightColor, 1.0 ) * ( pointDiffuse + pointSpecular );\ngl_FragColor = vec4( totalLight.xyz * aoTex * diffuseTex, 1.0 );\n}", @@ -352,7 +353,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time * 1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor = vec4( cResult, cTextureScreen.a );\n}"}, screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(b){var d,c,f,g,h=2*Math.ceil(b*3)+1;h>25&&(h=25);g=(h-1)*0.5;c=Array(h);for(d=f=0;d=0?y:y+g;y=this.verticalAngleMap.srcRange;v=this.verticalAngleMap.dstRange; -this.phi=(this.phi-y[0])*(v[1]-v[0])/(y[1]-y[0])+v[0];y=this.horizontalAngleMap.srcRange;v=this.horizontalAngleMap.dstRange;this.theta=(this.theta-y[0])*(v[1]-v[0])/(y[1]-y[0])+v[0];y=this.target.position;y.x=100*Math.sin(this.phi)*Math.cos(this.theta);y.y=100*Math.cos(this.phi);y.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,t)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints); +this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,u){var y,v;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;y=this.phi%g;this.phi=y>=0?y:y+g;y=this.verticalAngleMap.srcRange;v=this.verticalAngleMap.dstRange; +this.phi=(this.phi-y[0])*(v[1]-v[0])/(y[1]-y[0])+v[0];y=this.horizontalAngleMap.srcRange;v=this.horizontalAngleMap.dstRange;this.theta=(this.theta-y[0])*(v[1]-v[0])/(y[1]-y[0])+v[0];y=this.target.position;y.x=100*Math.sin(this.phi)*Math.cos(this.theta);y.y=100*Math.cos(this.phi);y.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,u)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints); this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new Cube(10,10,20),n=new Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(n,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation= d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(p,o){return function(){o.apply(p,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; -var Cube=function(b,d,c,f,g,h,j,k,n){function p(E,J,T,z,K,L,M,Ga){var sa,ya,aa=f||1,e=g||1,ea=K/2,za=L/2,Ha=o.vertices.length;if(E=="x"&&J=="y"||E=="y"&&J=="x")sa="z";else if(E=="x"&&J=="z"||E=="z"&&J=="x"){sa="y";e=h||1}else if(E=="z"&&J=="y"||E=="y"&&J=="z"){sa="x";aa=h||1}var Ia=aa+1,ua=e+1;K/=aa;var ca=L/e;for(ya=0;ya0){j(0,0,-p-(h||0));for(f=b;f0){j(0,0,p+(g||0)); +var Cube=function(b,d,c,f,g,h,j,k,n){function p(G,H,U,z,J,L,M,Fa){var oa,xa,Z=f||1,e=g||1,da=J/2,Ca=L/2,Aa=o.vertices.length;if(G=="x"&&H=="y"||G=="y"&&H=="x")oa="z";else if(G=="x"&&H=="z"||G=="z"&&H=="x"){oa="y";e=h||1}else if(G=="z"&&H=="y"||G=="y"&&H=="z"){oa="x";Z=h||1}var Ha=Z+1,qa=e+1;J/=Z;var $=L/e;for(xa=0;xa0){j(0,0,-p-(h||0));for(f=b;f0){j(0,0,p+(g||0)); for(f=b+b/2;f<2*b;f++)k.faces.push(new THREE.Face4(2*b+1,(2*f-2*b+2)%b+b,(2*f-2*b+1)%b+b,(2*f-2*b)%b+b))}this.computeCentroids();this.computeFaceNormals()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder; -var Icosahedron=function(b){function d(t,y,v){var B=Math.sqrt(t*t+y*y+v*v);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(t/B,y/B,v/B)))-1}function c(t,y,v,B){B.faces.push(new THREE.Face3(t,y,v))}function f(t,y){var v=g.vertices[t].position,B=g.vertices[y].position;return d((v.x+B.x)/2,(v.y+B.y)/2,(v.z+B.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0, +var Icosahedron=function(b){function d(u,y,v){var B=Math.sqrt(u*u+y*y+v*v);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(u/B,y/B,v/B)))-1}function c(u,y,v,B){B.faces.push(new THREE.Face3(u,y,v))}function f(u,y){var v=g.vertices[u].position,B=g.vertices[y].position;return d((v.x+B.x)/2,(v.y+B.y)/2,(v.z+B.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0, 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,k,y)))-1);p.push(o)}d.push(p)}var v,B,C;g=d.length;for(c=0;c0)for(f=0;f1){v=this.vertices[j].position.clone(); -B=this.vertices[n].position.clone();C=this.vertices[p].position.clone();v.normalize();B.normalize();C.normalize();this.faces.push(new THREE.Face3(j,n,p,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(C.x,C.y,C.z)]));this.faceVertexUvs[0].push([o,t,E])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; +var Sphere=function(b,d,c){THREE.Geometry.call(this);var f,g=Math.PI,h=Math.max(3,d||8),j=Math.max(2,c||6);d=[];for(c=0;c0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(u,k,y)))-1);p.push(o)}d.push(p)}var v,B,C;g=d.length;for(c=0;c0)for(f=0;f1){v=this.vertices[j].position.clone(); +B=this.vertices[n].position.clone();C=this.vertices[p].position.clone();v.normalize();B.normalize();C.normalize();this.faces.push(new THREE.Face3(j,n,p,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(B.x,B.y,B.z),new THREE.Vector3(C.x,C.y,C.z)]));this.faceVertexUvs[0].push([o,u,G])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; var Torus=function(b,d,c,f){this.radius=b||100;this.tube=d||40;this.segmentsR=c||8;this.segmentsT=f||6;b=[];THREE.Geometry.call(this);for(d=0;d<=this.segmentsR;++d)for(c=0;c<=this.segmentsT;++c){f=c/this.segmentsT*2*Math.PI;var g=d/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([c/this.segmentsT,1-d/this.segmentsR])}for(d=1;d<=this.segmentsR;++d)for(c= 1;c<=this.segmentsT;++c){f=(this.segmentsT+1)*d+c;g=(this.segmentsT+1)*d+c-1;var h=(this.segmentsT+1)*(d-1)+c-1,j=(this.segmentsT+1)*(d-1)+c;this.faces.push(new THREE.Face4(f,g,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus; -var TorusKnot=function(b,d,c,f,g,h,j){function k(t,y,v,B,C,E){y=v/B*t;v=Math.cos(y);return new THREE.Vector3(C*(2+v)*0.5*Math.cos(t),C*(2+v)*Math.sin(t)*0.5,E*C*Math.sin(y)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=d||40;this.segmentsR=c||64;this.segmentsT=f||8;this.p=g||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;f=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b>7)-127;qa|=(ga&127)<<16|Ca<<8;if(qa==0&&m==-127)return 0;return(1-2*(ka>>7))*(1+qa*Math.pow(2,-23))*Math.pow(2,m)}function k(N,$){var qa=o(N,$),Ca=o(N,$+1),ga=o(N,$+2);return(o(N,$+3)<<24)+(ga<<16)+(Ca<<8)+qa}function n(N,$){var qa=o(N,$);return(o(N,$+1)<<8)+qa}function p(N,$){var qa=o(N,$);return qa>127? -qa-256:qa}function o(N,$){return N.charCodeAt($)&255}function t(N){var $,qa,Ca;$=k(b,N);qa=k(b,N+M);Ca=k(b,N+Ga);N=n(b,N+sa);THREE.BinaryLoader.prototype.f3(J,$,qa,Ca,N)}function y(N){var $,qa,Ca,ga,ka,m;$=k(b,N);qa=k(b,N+M);Ca=k(b,N+Ga);ga=n(b,N+sa);ka=k(b,N+ya);m=k(b,N+aa);N=k(b,N+e);THREE.BinaryLoader.prototype.f3n(J,K,$,qa,Ca,ga,ka,m,N)}function v(N){var $,qa,Ca,ga;$=k(b,N);qa=k(b,N+ea);Ca=k(b,N+za);ga=k(b,N+Ha);N=n(b,N+Ia);THREE.BinaryLoader.prototype.f4(J,$,qa,Ca,ga,N)}function B(N){var $,qa, -Ca,ga,ka,m,A,x;$=k(b,N);qa=k(b,N+ea);Ca=k(b,N+za);ga=k(b,N+Ha);ka=n(b,N+Ia);m=k(b,N+ua);A=k(b,N+ca);x=k(b,N+ta);N=k(b,N+Aa);THREE.BinaryLoader.prototype.f4n(J,K,$,qa,Ca,ga,ka,m,A,x,N)}function C(N){var $,qa;$=k(b,N);qa=k(b,N+ia);N=k(b,N+Z);THREE.BinaryLoader.prototype.uv3(J.faceVertexUvs[0],L[$*2],L[$*2+1],L[qa*2],L[qa*2+1],L[N*2],L[N*2+1])}function E(N){var $,qa,Ca;$=k(b,N);qa=k(b,N+pa);Ca=k(b,N+Ea);N=k(b,N+ja);THREE.BinaryLoader.prototype.uv4(J.faceVertexUvs[0],L[$*2],L[$*2+1],L[qa*2],L[qa*2+1], -L[Ca*2],L[Ca*2+1],L[N*2],L[N*2+1])}var J=this,T=0,z,K=[],L=[],M,Ga,sa,ya,aa,e,ea,za,Ha,Ia,ua,ca,ta,Aa,ia,Z,pa,Ea,ja,na,Fa,Ra,Za,Va,Sa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(J,f,h);z={signature:b.substr(T,8),header_bytes:o(b,T+8),vertex_coordinate_bytes:o(b,T+9),normal_coordinate_bytes:o(b,T+10),uv_coordinate_bytes:o(b,T+11),vertex_index_bytes:o(b,T+12),normal_index_bytes:o(b,T+13),uv_index_bytes:o(b,T+14),material_index_bytes:o(b,T+15),nvertices:k(b,T+16),nnormals:k(b,T+16+ -4),nuvs:k(b,T+16+8),ntri_flat:k(b,T+16+12),ntri_smooth:k(b,T+16+16),ntri_flat_uv:k(b,T+16+20),ntri_smooth_uv:k(b,T+16+24),nquad_flat:k(b,T+16+28),nquad_smooth:k(b,T+16+32),nquad_flat_uv:k(b,T+16+36),nquad_smooth_uv:k(b,T+16+40)};T+=z.header_bytes;M=z.vertex_index_bytes;Ga=z.vertex_index_bytes*2;sa=z.vertex_index_bytes*3;ya=z.vertex_index_bytes*3+z.material_index_bytes;aa=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes;e=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes* -2;ea=z.vertex_index_bytes;za=z.vertex_index_bytes*2;Ha=z.vertex_index_bytes*3;Ia=z.vertex_index_bytes*4;ua=z.vertex_index_bytes*4+z.material_index_bytes;ca=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes;ta=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*2;Aa=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*3;ia=z.uv_index_bytes;Z=z.uv_index_bytes*2;pa=z.uv_index_bytes;Ea=z.uv_index_bytes*2;ja=z.uv_index_bytes*3;h=z.vertex_index_bytes*3+z.material_index_bytes; -Sa=z.vertex_index_bytes*4+z.material_index_bytes;na=z.ntri_flat*h;Fa=z.ntri_smooth*(h+z.normal_index_bytes*3);Ra=z.ntri_flat_uv*(h+z.uv_index_bytes*3);Za=z.ntri_smooth_uv*(h+z.normal_index_bytes*3+z.uv_index_bytes*3);Va=z.nquad_flat*Sa;h=z.nquad_smooth*(Sa+z.normal_index_bytes*4);Sa=z.nquad_flat_uv*(Sa+z.uv_index_bytes*4);T+=function(N){for(var $,qa,Ca,ga=z.vertex_coordinate_bytes*3,ka=N+z.nvertices*ga;N>7)-127;ma|=(Ka&127)<<16|Ea<<8;if(ma==0&&ia==-127)return 0;return(1-2*(ya>>7))*(1+ma*Math.pow(2,-23))*Math.pow(2,ia)}function k(N,X){var ma=o(N,X),Ea=o(N,X+1),Ka=o(N,X+2);return(o(N,X+3)<<24)+(Ka<<16)+(Ea<<8)+ma}function n(N,X){var ma=o(N,X);return(o(N,X+1)<<8)+ma}function p(N,X){var ma=o(N,X);return ma> +127?ma-256:ma}function o(N,X){return N.charCodeAt(X)&255}function u(N){var X,ma,Ea;X=k(b,N);ma=k(b,N+M);Ea=k(b,N+Fa);N=n(b,N+oa);THREE.BinaryLoader.prototype.f3(H,X,ma,Ea,N)}function y(N){var X,ma,Ea,Ka,ya,ia;X=k(b,N);ma=k(b,N+M);Ea=k(b,N+Fa);Ka=n(b,N+oa);ya=k(b,N+xa);ia=k(b,N+Z);N=k(b,N+e);THREE.BinaryLoader.prototype.f3n(H,J,X,ma,Ea,Ka,ya,ia,N)}function v(N){var X,ma,Ea,Ka;X=k(b,N);ma=k(b,N+da);Ea=k(b,N+Ca);Ka=k(b,N+Aa);N=n(b,N+Ha);THREE.BinaryLoader.prototype.f4(H,X,ma,Ea,Ka,N)}function B(N){var X, +ma,Ea,Ka,ya,ia,m,A;X=k(b,N);ma=k(b,N+da);Ea=k(b,N+Ca);Ka=k(b,N+Aa);ya=n(b,N+Ha);ia=k(b,N+qa);m=k(b,N+$);A=k(b,N+pa);N=k(b,N+Da);THREE.BinaryLoader.prototype.f4n(H,J,X,ma,Ea,Ka,ya,ia,m,A,N)}function C(N){var X,ma;X=k(b,N);ma=k(b,N+ga);N=k(b,N+Y);THREE.BinaryLoader.prototype.uv3(H.faceVertexUvs[0],L[X*2],L[X*2+1],L[ma*2],L[ma*2+1],L[N*2],L[N*2+1])}function G(N){var X,ma,Ea;X=k(b,N);ma=k(b,N+la);Ea=k(b,N+Ga);N=k(b,N+ka);THREE.BinaryLoader.prototype.uv4(H.faceVertexUvs[0],L[X*2],L[X*2+1],L[ma*2],L[ma* +2+1],L[Ea*2],L[Ea*2+1],L[N*2],L[N*2+1])}var H=this,U=0,z,J=[],L=[],M,Fa,oa,xa,Z,e,da,Ca,Aa,Ha,qa,$,pa,Da,ga,Y,la,Ga,ka,na,wa,Ua,cb,ab,Pa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(H,f,h);z={signature:b.substr(U,8),header_bytes:o(b,U+8),vertex_coordinate_bytes:o(b,U+9),normal_coordinate_bytes:o(b,U+10),uv_coordinate_bytes:o(b,U+11),vertex_index_bytes:o(b,U+12),normal_index_bytes:o(b,U+13),uv_index_bytes:o(b,U+14),material_index_bytes:o(b,U+15),nvertices:k(b,U+16),nnormals:k(b, +U+16+4),nuvs:k(b,U+16+8),ntri_flat:k(b,U+16+12),ntri_smooth:k(b,U+16+16),ntri_flat_uv:k(b,U+16+20),ntri_smooth_uv:k(b,U+16+24),nquad_flat:k(b,U+16+28),nquad_smooth:k(b,U+16+32),nquad_flat_uv:k(b,U+16+36),nquad_smooth_uv:k(b,U+16+40)};U+=z.header_bytes;M=z.vertex_index_bytes;Fa=z.vertex_index_bytes*2;oa=z.vertex_index_bytes*3;xa=z.vertex_index_bytes*3+z.material_index_bytes;Z=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes;e=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes* +2;da=z.vertex_index_bytes;Ca=z.vertex_index_bytes*2;Aa=z.vertex_index_bytes*3;Ha=z.vertex_index_bytes*4;qa=z.vertex_index_bytes*4+z.material_index_bytes;$=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes;pa=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*2;Da=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*3;ga=z.uv_index_bytes;Y=z.uv_index_bytes*2;la=z.uv_index_bytes;Ga=z.uv_index_bytes*2;ka=z.uv_index_bytes*3;h=z.vertex_index_bytes*3+z.material_index_bytes; +Pa=z.vertex_index_bytes*4+z.material_index_bytes;na=z.ntri_flat*h;wa=z.ntri_smooth*(h+z.normal_index_bytes*3);Ua=z.ntri_flat_uv*(h+z.uv_index_bytes*3);cb=z.ntri_smooth_uv*(h+z.normal_index_bytes*3+z.uv_index_bytes*3);ab=z.nquad_flat*Pa;h=z.nquad_smooth*(Pa+z.normal_index_bytes*4);Pa=z.nquad_flat_uv*(Pa+z.uv_index_bytes*4);U+=function(N){for(var X,ma,Ea,Ka=z.vertex_coordinate_bytes*3,ya=N+z.nvertices*Ka;N=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;fthis.size-1&&(n=this.size-1);var y=Math.floor(p-k);y<1&&(y=1);p=Math.floor(p+k);p>this.size-1&&(p= -this.size-1);var v=Math.floor(o-k);v<1&&(v=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var B,C,E,J,T,z;t0&&(this.field[E+B]+=J)}}}};this.addPlaneX=function(c,f){var g,h,j,k,n,p=this.size,o=this.yd,t=this.zd,y=this.field,v=p*Math.sqrt(c/f);v>p&&(v=p);for(g=0;g0)for(h=0;ho&&(B=o);for(h=0;h0){n=h*t;for(g=0;gsize&&(dist=size);for(j=0;j0){n=zd*j;for(h=0;h=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;fthis.size-1&&(n=this.size-1);var y=Math.floor(p-k);y<1&&(y=1);p=Math.floor(p+k);p>this.size-1&&(p= +this.size-1);var v=Math.floor(o-k);v<1&&(v=1);k=Math.floor(o+k);k>this.size-1&&(k=this.size-1);for(var B,C,G,H,U,z;u0&&(this.field[G+B]+=H)}}}};this.addPlaneX=function(c,f){var g,h,j,k,n,p=this.size,o=this.yd,u=this.zd,y=this.field,v=p*Math.sqrt(c/f);v>p&&(v=p);for(g=0;g0)for(h=0;ho&&(B=o);for(h=0;h0){n=h*u;for(g=0;gsize&&(dist=size);for(j=0;j0){n=zd*j;for(h=0;h=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; diff --git a/build/custom/ThreeDOM.js b/build/custom/ThreeDOM.js index e9bc4aac..2db8e8d0 100644 --- a/build/custom/ThreeDOM.js +++ b/build/custom/ThreeDOM.js @@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined? THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(c);c=Math.sin(c);var f=a*b,i=e*d;this.w=f*g-i*c;this.x=f*c+i*g;this.y=e*b*g+a*d*c;this.z=a*d*g-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*= -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+d*g+c*i-e*f;this.y=c*a+d*f+e*g-b*i;this.z=e*a+d*i+b*f-c*g;this.w=d*a-b*g-c*f-e*i;return this}, multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*d-i*e,m=h*e+i*c-g*d,l=h*d+g*e-f*c;c=-g*c-f*e-i*d;b.x=j*h+c*-g+m*-i-l*-f;b.y=m*h+c*-f+l*-g-j*-i;b.z=l*h+c*-i+j*-f-m*-g;return b}}; -THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,e,d,g){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,e,d,g,f){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}}; diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index af534b46..512438ad 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -24,7 +24,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time * 1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor = vec4( cResult, cTextureScreen.a );\n}"}, screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var f,b,c,e,d=2*Math.ceil(a*3)+1;d>25&&(d=25);e=(d-1)*0.5;b=Array(d);for(f=c=0;f=0?p:p+e;p=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange; @@ -50,7 +50,7 @@ for(c=a+a/2;c<2*a;c++)h.faces.push(new THREE.Face4(2*a+1,(2*c-2*a+2)%a+a,(2*c-2* var Icosahedron=function(a){function f(n,p,t){var x=Math.sqrt(n*n+p*p+t*t);return e.vertices.push(new THREE.Vertex(new THREE.Vector3(n/x,p/x,t/x)))-1}function b(n,p,t,x){x.faces.push(new THREE.Face3(n,p,t))}function c(n,p){var t=e.vertices[n].position,x=e.vertices[p].position;return f((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var e=this,d=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;f(-1,a,0);f(1,a,0);f(-1,-a,0);f(1,-a,0);f(0,-1,a);f(0,1,a);f(0,-1,-a);f(0, 1,-a);f(a,0,-1);f(a,0,1);f(-a,0,-1);f(-a,0,1);b(0,11,5,d);b(0,5,1,d);b(0,1,7,d);b(0,7,10,d);b(0,10,11,d);b(1,5,9,d);b(5,11,4,d);b(11,10,2,d);b(10,7,6,d);b(7,1,8,d);b(3,9,4,d);b(3,4,2,d);b(3,2,6,d);b(3,6,8,d);b(3,8,9,d);b(4,9,5,d);b(2,4,11,d);b(6,2,10,d);b(8,6,7,d);b(9,8,1,d);for(a=0;a=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; diff --git a/build/custom/ThreeWebGL.js b/build/custom/ThreeWebGL.js index 681fd9eb..6afb34ca 100644 --- a/build/custom/ThreeWebGL.js +++ b/build/custom/ThreeWebGL.js @@ -1,6 +1,6 @@ // ThreeWebGL.js r38 - http://github.com/mrdoob/three.js var THREE=THREE||{};THREE.Color=function(b){this.setHex(b)}; -THREE.Color.prototype={autoUpdate:!0,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex;this.__styleString=b.__styleString},setRGB:function(b,d,e){this.r=b;this.g=d;this.b=e;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(b,d,e){var h,g,j,k,p,q;if(e==0)h=g=j=0;else{k=Math.floor(b*6);p=b*6-k;b=e*(1-d);q=e*(1-d*p);d=e*(1-d*(1-p));switch(k){case 1:h=q;g=e;j=b;break;case 2:h=b;g=e;j=d;break;case 3:h=b;g=q;j=e;break;case 4:h=d;g=b;j=e;break;case 5:h=e;g=b; +THREE.Color.prototype={autoUpdate:!0,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex;this.__styleString=b.__styleString},setRGB:function(b,d,e){this.r=b;this.g=d;this.b=e;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(b,d,e){var h,g,j,k,o,q;if(e==0)h=g=j=0;else{k=Math.floor(b*6);o=b*6-k;b=e*(1-d);q=e*(1-d*o);d=e*(1-d*(1-o));switch(k){case 1:h=q;g=e;j=b;break;case 2:h=b;g=e;j=d;break;case 3:h=b;g=q;j=e;break;case 4:h=d;g=b;j=e;break;case 5:h=e;g=b; j=q;break;case 6:case 0:h=e;g=d;j=b}}this.r=h;this.g=g;this.b=j;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(b){this.hex=~~b&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g* 255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)}; THREE.Vector2.prototype={set:function(b,d){this.x=b;this.y=d;return this},copy:function(b){this.set(b.x,b.y);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y);return this},multiplyScalar:function(b){this.set(this.x*b,this.y*b);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/ @@ -12,71 +12,71 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,e,h){this.set(b||0,d||0,e||0,h||1)}; THREE.Vector4.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x* b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(b){var d,e,h=b.objects,g=[];b=0;for(d=h.length;b0&&W>0&&Z+W< -1}var e,h,g,j,k,p,q,v,C,F,J,G=b.geometry,N=G.vertices,O=[];e=0;for(h=G.faces.length;eq?h:q;g=g>v?g:v}b()}; -this.add3Points=function(q,v,C,F,J,G){if(p){p=!1;d=qC?q>J?q:J:C>J?C:J;g=v>F?v>G?v:G:F>G?F:G}else{d=qC?q>J?q>h?q:h:J>h?J:h:C>J?C>h?C:h:J>h?J:h;g=v>F?v>G?v>g?v:g:G>g?G:g:F>G?F>g?F:g:G>g?G:g}b()};this.addRectangle=function(q){if(p){p=!1;d=q.getLeft();e=q.getTop();h=q.getRight();g=q.getBottom()}else{d=dq.getRight()? -h:q.getRight();g=g>q.getBottom()?g:q.getBottom()}b()};this.inflate=function(q){d-=q;e-=q;h+=q;g+=q;b()};this.minSelf=function(q){d=d>q.getLeft()?d:q.getLeft();e=e>q.getTop()?e:q.getTop();h=h=0&&Math.min(g,q.getBottom())-Math.max(e,q.getTop())>=0};this.empty=function(){p=!0;g=h=e=d=0;b()};this.isEmpty=function(){return p}}; +THREE.Ray.prototype={intersectScene:function(b){var d,e,h=b.objects,g=[];b=0;for(d=h.length;b0&&W>0&&Z+W< +1}var e,h,g,j,k,o,q,v,D,F,J,G=b.geometry,N=G.vertices,O=[];e=0;for(h=G.faces.length;eq?h:q;g=g>v?g:v}b()}; +this.add3Points=function(q,v,D,F,J,G){if(o){o=!1;d=qD?q>J?q:J:D>J?D:J;g=v>F?v>G?v:G:F>G?F:G}else{d=qD?q>J?q>h?q:h:J>h?J:h:D>J?D>h?D:h:J>h?J:h;g=v>F?v>G?v>g?v:g:G>g?G:g:F>G?F>g?F:g:G>g?G:g}b()};this.addRectangle=function(q){if(o){o=!1;d=q.getLeft();e=q.getTop();h=q.getRight();g=q.getBottom()}else{d=dq.getRight()? +h:q.getRight();g=g>q.getBottom()?g:q.getBottom()}b()};this.inflate=function(q){d-=q;e-=q;h+=q;g+=q;b()};this.minSelf=function(q){d=d>q.getLeft()?d:q.getLeft();e=e>q.getTop()?e:q.getTop();h=h=0&&Math.min(g,q.getBottom())-Math.max(e,q.getTop())>=0};this.empty=function(){o=!0;g=h=e=d=0;b()};this.isEmpty=function(){return o}}; THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}}; -THREE.Matrix4=function(b,d,e,h,g,j,k,p,q,v,C,F,J,G,N,O){this.set(b||1,d||0,e||0,h||0,g||0,j||1,k||0,p||0,q||0,v||0,C||1,F||0,J||0,G||0,N||0,O||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={set:function(b,d,e,h,g,j,k,p,q,v,C,F,J,G,N,O){this.n11=b;this.n12=d;this.n13=e;this.n14=h;this.n21=g;this.n22=j;this.n23=k;this.n24=p;this.n31=q;this.n32=v;this.n33=C;this.n34=F;this.n41=J;this.n42=G;this.n43=N;this.n44=O;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,e){var h=THREE.Matrix4.__v1, +THREE.Matrix4=function(b,d,e,h,g,j,k,o,q,v,D,F,J,G,N,O){this.set(b||1,d||0,e||0,h||0,g||0,j||1,k||0,o||0,q||0,v||0,D||1,F||0,J||0,G||0,N||0,O||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={set:function(b,d,e,h,g,j,k,o,q,v,D,F,J,G,N,O){this.n11=b;this.n12=d;this.n13=e;this.n14=h;this.n21=g;this.n22=j;this.n23=k;this.n24=o;this.n31=q;this.n32=v;this.n33=D;this.n34=F;this.n41=J;this.n42=G;this.n43=N;this.n44=O;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,e){var h=THREE.Matrix4.__v1, g=THREE.Matrix4.__v2,j=THREE.Matrix4.__v3;j.sub(b,d).normalize();if(j.length()===0)j.z=1;h.cross(e,j).normalize();if(h.length()===0){j.x+=1.0E-4;h.cross(e,j).normalize()}g.cross(j,h).normalize();this.n11=h.x;this.n12=g.x;this.n13=j.x;this.n21=h.y;this.n22=g.y;this.n23=j.y;this.n31=h.z;this.n32=g.z;this.n33=j.z;return this},multiplyVector3:function(b){var d=b.x,e=b.y,h=b.z,g=1/(this.n41*d+this.n42*e+this.n43*h+this.n44);b.x=(this.n11*d+this.n12*e+this.n13*h+this.n14)*g;b.y=(this.n21*d+this.n22*e+this.n23* h+this.n24)*g;b.z=(this.n31*d+this.n32*e+this.n33*h+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,e=b.y,h=b.z,g=b.w;b.x=this.n11*d+this.n12*e+this.n13*h+this.n14*g;b.y=this.n21*d+this.n22*e+this.n23*h+this.n24*g;b.z=this.n31*d+this.n32*e+this.n33*h+this.n34*g;b.w=this.n41*d+this.n42*e+this.n43*h+this.n44*g;return b},rotateAxis:function(b){var d=b.x,e=b.y,h=b.z;b.x=d*this.n11+e*this.n12+h*this.n13;b.y=d*this.n21+e*this.n22+h*this.n23;b.z=d*this.n31+e*this.n32+h*this.n33;b.normalize(); -return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var e=b.n11,h=b.n12,g=b.n13,j=b.n14,k=b.n21,p=b.n22,q=b.n23,v=b.n24,C=b.n31,F=b.n32,J=b.n33,G=b.n34,N=b.n41,O=b.n42,W=b.n43,P=b.n44,ra=d.n11,aa=d.n12,sa=d.n13,Z=d.n14,K=d.n21,Ia=d.n22, -la=d.n23,Ga=d.n24,da=d.n31,c=d.n32,S=d.n33,ma=d.n34;this.n11=e*ra+h*K+g*da;this.n12=e*aa+h*Ia+g*c;this.n13=e*sa+h*la+g*S;this.n14=e*Z+h*Ga+g*ma+j;this.n21=k*ra+p*K+q*da;this.n22=k*aa+p*Ia+q*c;this.n23=k*sa+p*la+q*S;this.n24=k*Z+p*Ga+q*ma+v;this.n31=C*ra+F*K+J*da;this.n32=C*aa+F*Ia+J*c;this.n33=C*sa+F*la+J*S;this.n34=C*Z+F*Ga+J*ma+G;this.n41=N*ra+O*K+W*da;this.n42=N*aa+O*Ia+W*c;this.n43=N*sa+O*la+W*S;this.n44=N*Z+O*Ga+W*ma+P;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11; +return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var e=b.n11,h=b.n12,g=b.n13,j=b.n14,k=b.n21,o=b.n22,q=b.n23,v=b.n24,D=b.n31,F=b.n32,J=b.n33,G=b.n34,N=b.n41,O=b.n42,W=b.n43,P=b.n44,ra=d.n11,ca=d.n12,sa=d.n13,Z=d.n14,K=d.n21,Ia=d.n22, +ka=d.n23,Da=d.n24,ea=d.n31,c=d.n32,S=d.n33,oa=d.n34;this.n11=e*ra+h*K+g*ea;this.n12=e*ca+h*Ia+g*c;this.n13=e*sa+h*ka+g*S;this.n14=e*Z+h*Da+g*oa+j;this.n21=k*ra+o*K+q*ea;this.n22=k*ca+o*Ia+q*c;this.n23=k*sa+o*ka+q*S;this.n24=k*Z+o*Da+q*oa+v;this.n31=D*ra+F*K+J*ea;this.n32=D*ca+F*Ia+J*c;this.n33=D*sa+F*ka+J*S;this.n34=D*Z+F*Da+J*oa+G;this.n41=N*ra+O*K+W*ea;this.n42=N*ca+O*Ia+W*c;this.n43=N*sa+O*ka+W*S;this.n44=N*Z+O*Da+W*oa+P;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11; e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*= -b;return this},determinant:function(){var b=this.n11,d=this.n12,e=this.n13,h=this.n14,g=this.n21,j=this.n22,k=this.n23,p=this.n24,q=this.n31,v=this.n32,C=this.n33,F=this.n34,J=this.n41,G=this.n42,N=this.n43,O=this.n44;return h*k*v*J-e*p*v*J-h*j*C*J+d*p*C*J+e*j*F*J-d*k*F*J-h*k*q*G+e*p*q*G+h*g*C*G-b*p*C*G-e*g*F*G+b*k*F*G+h*j*q*N-d*p*q*N-h*g*v*N+b*p*v*N+d*g*F*N-b*j*F*N-e*j*q*O+d*k*q*O+e*g*v*O-b*k*v*O-d*g*C*O+b*j*C*O},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31= +b;return this},determinant:function(){var b=this.n11,d=this.n12,e=this.n13,h=this.n14,g=this.n21,j=this.n22,k=this.n23,o=this.n24,q=this.n31,v=this.n32,D=this.n33,F=this.n34,J=this.n41,G=this.n42,N=this.n43,O=this.n44;return h*k*v*J-e*o*v*J-h*j*D*J+d*o*D*J+e*j*F*J-d*k*F*J-h*k*q*G+e*o*q*G+h*g*D*G-b*o*D*G-e*g*F*G+b*k*F*G+h*j*q*N-d*o*q*N-h*g*v*N+b*o*v*N+d*g*F*N-b*j*F*N-e*j*q*O+d*k*q*O+e*g*v*O-b*k*v*O-d*g*D*O+b*j*D*O},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31= this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]= this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42; b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,e){this.set(1,0,0,b,0,1,0,d,0,0,1,e,0,0, 0,1);return this},setScale:function(b,d,e){this.set(b,0,0,0,0,d,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var e=Math.cos(d),h=Math.sin(d),g= -1-e,j=b.x,k=b.y,p=b.z,q=g*j,v=g*k;this.set(q*j+e,q*k-h*p,q*p+h*k,0,q*k+h*p,v*k+e,v*p-h*j,0,q*p-h*k,v*p+h*j,g*p*p+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,e=b.y,h=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(e);e=Math.sin(e);var j=Math.cos(h);h=Math.sin(h);var k=b*e,p=d*e;this.n11=g*j;this.n12=-g*h;this.n13=e;this.n21=p*j+b*h;this.n22=-p*h+b*j;this.n23=-d*g;this.n31=-k*j+d*h;this.n32=k*h+d*j;this.n33= -b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,h=b.z,g=b.w,j=d+d,k=e+e,p=h+h;b=d*j;var q=d*k;d*=p;var v=e*k;e*=p;h*=p;j*=g;k*=g;g*=p;this.n11=1-(v+h);this.n12=q-g;this.n13=d+k;this.n21=q+g;this.n22=1-(b+h);this.n23=e-j;this.n31=d-k;this.n32=e+j;this.n33=1-(b+v);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14= +1-e,j=b.x,k=b.y,o=b.z,q=g*j,v=g*k;this.set(q*j+e,q*k-h*o,q*o+h*k,0,q*k+h*o,v*k+e,v*o-h*j,0,q*o-h*k,v*o+h*j,g*o*o+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,e=b.y,h=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(e);e=Math.sin(e);var j=Math.cos(h);h=Math.sin(h);var k=b*e,o=d*e;this.n11=g*j;this.n12=-g*h;this.n13=e;this.n21=o*j+b*h;this.n22=-o*h+b*j;this.n23=-d*g;this.n31=-k*j+d*h;this.n32=k*h+d*j;this.n33= +b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,h=b.z,g=b.w,j=d+d,k=e+e,o=h+h;b=d*j;var q=d*k;d*=o;var v=e*k;e*=o;h*=o;j*=g;k*=g;g*=o;this.n11=1-(v+h);this.n12=q-g;this.n13=d+k;this.n21=q+g;this.n22=1-(b+h);this.n23=e-j;this.n31=d-k;this.n32=e+j;this.n33=1-(b+v);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14= b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var e=1/d.x,h=1/d.y,g=1/d.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*h;this.n22=b.n22*h;this.n32=b.n32*h;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}}; -THREE.Matrix4.makeInvert=function(b,d){var e=b.n11,h=b.n12,g=b.n13,j=b.n14,k=b.n21,p=b.n22,q=b.n23,v=b.n24,C=b.n31,F=b.n32,J=b.n33,G=b.n34,N=b.n41,O=b.n42,W=b.n43,P=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=q*G*O-v*J*O+v*F*W-p*G*W-q*F*P+p*J*P;d.n12=j*J*O-g*G*O-j*F*W+h*G*W+g*F*P-h*J*P;d.n13=g*v*O-j*q*O+j*p*W-h*v*W-g*p*P+h*q*P;d.n14=j*q*F-g*v*F-j*p*J+h*v*J+g*p*G-h*q*G;d.n21=v*J*N-q*G*N-v*C*W+k*G*W+q*C*P-k*J*P;d.n22=g*G*N-j*J*N+j*C*W-e*G*W-g*C*P+e*J*P;d.n23=j*q*N-g*v*N-j*k*W+e*v*W+g*k*P-e*q*P; -d.n24=g*v*C-j*q*C+j*k*J-e*v*J-g*k*G+e*q*G;d.n31=p*G*N-v*F*N+v*C*O-k*G*O-p*C*P+k*F*P;d.n32=j*F*N-h*G*N-j*C*O+e*G*O+h*C*P-e*F*P;d.n33=g*v*N-j*p*N+j*k*O-e*v*O-h*k*P+e*p*P;d.n34=j*p*C-h*v*C-j*k*F+e*v*F+h*k*G-e*p*G;d.n41=q*F*N-p*J*N-q*C*O+k*J*O+p*C*W-k*F*W;d.n42=h*J*N-g*F*N+g*C*O-e*J*O-h*C*W+e*F*W;d.n43=g*p*N-h*q*N-g*k*O+e*q*O+h*k*W-e*p*W;d.n44=h*q*C-g*p*C+g*k*F-e*q*F-h*k*J+e*p*J;d.multiplyScalar(1/b.determinant());return d}; -THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,e=d.m,h=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,j=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,p=b.n33*b.n11-b.n31*b.n13,q=-b.n32*b.n11+b.n31*b.n12,v=b.n23*b.n12-b.n22*b.n13,C=-b.n23*b.n11+b.n21*b.n13,F=b.n22*b.n11-b.n21*b.n12;b=b.n11*h+b.n21*k+b.n31*v;if(b==0)throw"matrix not invertible";b=1/b;e[0]=b*h;e[1]=b*g;e[2]=b*j;e[3]=b*k;e[4]=b*p;e[5]=b*q;e[6]=b*v;e[7]=b*C;e[8]=b*F;return d}; +THREE.Matrix4.makeInvert=function(b,d){var e=b.n11,h=b.n12,g=b.n13,j=b.n14,k=b.n21,o=b.n22,q=b.n23,v=b.n24,D=b.n31,F=b.n32,J=b.n33,G=b.n34,N=b.n41,O=b.n42,W=b.n43,P=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=q*G*O-v*J*O+v*F*W-o*G*W-q*F*P+o*J*P;d.n12=j*J*O-g*G*O-j*F*W+h*G*W+g*F*P-h*J*P;d.n13=g*v*O-j*q*O+j*o*W-h*v*W-g*o*P+h*q*P;d.n14=j*q*F-g*v*F-j*o*J+h*v*J+g*o*G-h*q*G;d.n21=v*J*N-q*G*N-v*D*W+k*G*W+q*D*P-k*J*P;d.n22=g*G*N-j*J*N+j*D*W-e*G*W-g*D*P+e*J*P;d.n23=j*q*N-g*v*N-j*k*W+e*v*W+g*k*P-e*q*P; +d.n24=g*v*D-j*q*D+j*k*J-e*v*J-g*k*G+e*q*G;d.n31=o*G*N-v*F*N+v*D*O-k*G*O-o*D*P+k*F*P;d.n32=j*F*N-h*G*N-j*D*O+e*G*O+h*D*P-e*F*P;d.n33=g*v*N-j*o*N+j*k*O-e*v*O-h*k*P+e*o*P;d.n34=j*o*D-h*v*D-j*k*F+e*v*F+h*k*G-e*o*G;d.n41=q*F*N-o*J*N-q*D*O+k*J*O+o*D*W-k*F*W;d.n42=h*J*N-g*F*N+g*D*O-e*J*O-h*D*W+e*F*W;d.n43=g*o*N-h*q*N-g*k*O+e*q*O+h*k*W-e*o*W;d.n44=h*q*D-g*o*D+g*k*F-e*q*F-h*k*J+e*o*J;d.multiplyScalar(1/b.determinant());return d}; +THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,e=d.m,h=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,j=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,o=b.n33*b.n11-b.n31*b.n13,q=-b.n32*b.n11+b.n31*b.n12,v=b.n23*b.n12-b.n22*b.n13,D=-b.n23*b.n11+b.n21*b.n13,F=b.n22*b.n11-b.n21*b.n12;b=b.n11*h+b.n21*k+b.n31*v;if(b==0)throw"matrix not invertible";b=1/b;e[0]=b*h;e[1]=b*g;e[2]=b*j;e[3]=b*k;e[4]=b*o;e[5]=b*q;e[6]=b*v;e[7]=b*D;e[8]=b*F;return d}; THREE.Matrix4.makeFrustum=function(b,d,e,h,g,j){var k;k=new THREE.Matrix4;k.n11=2*g/(d-b);k.n12=0;k.n13=(d+b)/(d-b);k.n14=0;k.n21=0;k.n22=2*g/(h-e);k.n23=(h+e)/(h-e);k.n24=0;k.n31=0;k.n32=0;k.n33=-(j+g)/(j-g);k.n34=-2*j*g/(j-g);k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(b,d,e,h){var g;b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,e,h)}; -THREE.Matrix4.makeOrtho=function(b,d,e,h,g,j){var k,p,q,v;k=new THREE.Matrix4;p=d-b;q=e-h;v=j-g;k.n11=2/p;k.n12=0;k.n13=0;k.n14=-((d+b)/p);k.n21=0;k.n22=2/q;k.n23=0;k.n24=-((e+h)/q);k.n31=0;k.n32=0;k.n33=-2/v;k.n34=-((j+g)/v);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; +THREE.Matrix4.makeOrtho=function(b,d,e,h,g,j){var k,o,q,v;k=new THREE.Matrix4;o=d-b;q=e-h;v=j-g;k.n11=2/o;k.n12=0;k.n13=0;k.n14=-((d+b)/o);k.n21=0;k.n22=2/q;k.n23=0;k.n24=-((e+h)/q);k.n31=0;k.n32=0;k.n33=-2/v;k.n34=-((j+g)/v);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible= !0;this._vector=new THREE.Vector3}; THREE.Object3D.prototype={translate:function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(this.position,b,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)===-1){b.parent!== undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d=this;d instanceof THREE.Scene===!1&&d!==undefined;)d=d.parent;d!==undefined&&d.addChildRecurse(b)}},removeChild:function(b){var d=this.children.indexOf(b);if(d!==-1){b.parent=undefined;this.children.splice(d,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!== 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=!0},update:function(b,d,e){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||d){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;d=!0}b=0;for(var h=this.children.length;b=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var j=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*j)/k;h=Math.sin(h*j)/k;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; +THREE.Quaternion.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,h=b.y*d,g=b.z*d;b=Math.cos(h);h=Math.sin(h);d=Math.cos(-g);g=Math.sin(-g);var j=Math.cos(e);e=Math.sin(e);var k=b*d,o=h*g;this.w=k*j-o*e;this.x=k*e+o*j;this.y=h*d*j+b*g*e;this.z=b*g*j-h*d*e;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*= +-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,e=this.y,h=this.z,g=this.w,j=b.x,k=b.y,o=b.z;b=b.w;this.x=d*b+g*j+e*o-h*k;this.y=e*b+g*k+h*j-d*o;this.z=h*b+g*o+d*k-e*j;this.w=g*b-d*j-e*k-h*o;return this}, +multiplyVector3:function(b,d){d||(d=b);var e=b.x,h=b.y,g=b.z,j=this.x,k=this.y,o=this.z,q=this.w,v=q*e+k*g-o*h,D=q*h+o*e-j*g,F=q*g+j*h-k*e;e=-j*e-k*h-o*g;d.x=v*q+e*-j+D*-o-F*-k;d.y=D*q+e*-k+F*-j-v*-o;d.z=F*q+e*-o+v*-k-D*-j;return d}}; +THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var j=Math.acos(g),k=Math.sqrt(1-g*g);if(Math.abs(k)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*j)/k;h=Math.sin(h*j)/k;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; THREE.Face3=function(b,d,e,h,g,j){this.a=b;this.b=d;this.c=e;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,d,e,h,g,j,k){this.a=b;this.b=d;this.c=e;this.d=h;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=j instanceof THREE.Color?j:new THREE.Color;this.vertexColors=j instanceof Array?j:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)}; THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; THREE.Geometry.prototype={computeCentroids:function(){var b,d,e;b=0;for(d=this.faces.length;b0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,e=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; +e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c])}else if(e instanceof THREE.Face4){e.vertexNormals[0].copy(h[e.a]);e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c]);e.vertexNormals[3].copy(h[e.d])}}},computeTangents:function(){function b(aa,ma,na,la,Y,va,pa){o=aa.vertices[ma].position;q=aa.vertices[na].position;v=aa.vertices[la].position;D=k[Y];F=k[va];J=k[pa];G=q.x-o.x;N=v.x-o.x;O=q.y-o.y;W=v.y-o.y;P=q.z-o.z;ra=v.z-o.z;ca=F.u-D.u;sa=J.u-D.u;Z=F.v-D.v;K=J.v-D.v;Ia=1/(ca* +K-sa*Z);c.set((K*G-Z*N)*Ia,(K*O-Z*W)*Ia,(K*P-Z*ra)*Ia);S.set((ca*N-sa*G)*Ia,(ca*W-sa*O)*Ia,(ca*ra-sa*P)*Ia);Da[ma].addSelf(c);Da[na].addSelf(c);Da[la].addSelf(c);ea[ma].addSelf(S);ea[na].addSelf(S);ea[la].addSelf(S)}var d,e,h,g,j,k,o,q,v,D,F,J,G,N,O,W,P,ra,ca,sa,Z,K,Ia,ka,Da=[],ea=[],c=new THREE.Vector3,S=new THREE.Vector3,oa=new THREE.Vector3,ta=new THREE.Vector3,Ea=new THREE.Vector3;d=0;for(e=this.vertices.length;d0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,e=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,e=this.vertices.length;d1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+h+" on bone "+G);h=h<0?0:1}if(e==="pos"){e=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){e.x=g[0]+(j[0]-g[0])*h;e.y=g[1]+(j[1]-g[1])*h;e.z=g[2]+(j[2]-g[2])*h}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]= -this.getPrevKeyWith("pos",G,k.index-1).pos;this.points[1]=g;this.points[2]=j;this.points[3]=this.getNextKeyWith("pos",G,p.index+1).pos;h=h*0.33+0.33;g=this.interpolateCatmullRom(this.points,h);e.x=g[0];e.y=g[1];e.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){h=this.interpolateCatmullRom(this.points,h*1.01);this.target.set(h[0],h[1],h[2]);this.target.subSelf(e);this.target.y=0;this.target.normalize();h=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,h,0)}}}else if(e=== -"rot")THREE.Quaternion.slerp(g,j,b.quaternion,h);else if(e==="scl"){e=b.scale;e.x=g[0]+(j[0]-g[0])*h;e.y=g[1]+(j[1]-g[1])*h;e.z=g[2]+(j[2]-g[2])*h}}}}if(this.JITCompile&&C[0][v]===undefined){this.hierarchy[0].update(undefined,!0);for(G=0;Gb.length-2?j:j+1;e[3]=j>b.length-3?j:j+2;j=b[e[0]];p=b[e[1]];q=b[e[2]];v=b[e[3]];e=g*g;k=g*e;h[0]=this.interpolate(j[0],p[0],q[0],v[0],g,e,k);h[1]=this.interpolate(j[1],p[1],q[1],v[1],g,e,k);h[2]=this.interpolate(j[2],p[2],q[2],v[2],g,e,k);return h}; +THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],e,h,g,j,k,o,q,v,D=this.data.JIT.hierarchy,F,J;this.currentTime+=b*this.timeScale;J=this.currentTime;F=this.currentTime%=this.data.length;v=parseInt(Math.min(F*this.data.fps,this.data.length*this.data.fps),10);for(var G=0,N=this.hierarchy.length;G1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+h+" on bone "+G);h=h<0?0:1}if(e==="pos"){e=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){e.x=g[0]+(j[0]-g[0])*h;e.y=g[1]+(j[1]-g[1])*h;e.z=g[2]+(j[2]-g[2])*h}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]= +this.getPrevKeyWith("pos",G,k.index-1).pos;this.points[1]=g;this.points[2]=j;this.points[3]=this.getNextKeyWith("pos",G,o.index+1).pos;h=h*0.33+0.33;g=this.interpolateCatmullRom(this.points,h);e.x=g[0];e.y=g[1];e.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){h=this.interpolateCatmullRom(this.points,h*1.01);this.target.set(h[0],h[1],h[2]);this.target.subSelf(e);this.target.y=0;this.target.normalize();h=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,h,0)}}}else if(e=== +"rot")THREE.Quaternion.slerp(g,j,b.quaternion,h);else if(e==="scl"){e=b.scale;e.x=g[0]+(j[0]-g[0])*h;e.y=g[1]+(j[1]-g[1])*h;e.z=g[2]+(j[2]-g[2])*h}}}}if(this.JITCompile&&D[0][v]===undefined){this.hierarchy[0].update(undefined,!0);for(G=0;Gb.length-2?j:j+1;e[3]=j>b.length-3?j:j+2;j=b[e[0]];o=b[e[1]];q=b[e[2]];v=b[e[3]];e=g*g;k=g*e;h[0]=this.interpolate(j[0],o[0],q[0],v[0],g,e,k);h[1]=this.interpolate(j[1],o[1],q[1],v[1],g,e,k);h[2]=this.interpolate(j[2],o[2],q[2],v[2],g,e,k);return h}; THREE.Animation.prototype.interpolate=function(b,d,e,h,g,j,k){b=(e-b)*0.5;h=(h-d)*0.5;return(2*(d-e)+b+h)*k+(-3*(d-e)-2*b-h)*j+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,e){var h=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=e0?e:0:e>=0?e:e+h.length;e>=0;e--)if(h[e][b]!==undefined)return h[e];return this.data.hierarchy[d].keys[h.length-1]}; THREE.Camera=function(b,d,e,h,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=d||1;this.near=e||0.1;this.far=h||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype; @@ -114,7 +114,7 @@ this.morphTargetDictionary[this.geometry.morphTargets[e].name]=e}}}};THREE.Mesh. THREE.Bone=function(b){THREE.Object3D.call(this);this.skin=b;this.skinMatrix=new THREE.Matrix4;this.hasNoneBoneChildren=!1};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype; THREE.Bone.prototype.update=function(b,d,e){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.skinMatrix.multiply(b,this.matrix):this.skinMatrix.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}var h,g=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(h=0;h1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var h=1;h=this.LODs[h].visibleAtDistance){this.LODs[h-1].object3D.visible= !1;this.LODs[h].object3D.visible=!0}else break;for(;h=0&&wa>=0&&$>=0&&oa>=0)return!0;else if(Ea<0&&wa<0||$<0&&oa<0)return!1;else{if(Ea<0)ma=Math.max(ma,Ea/(Ea-wa));else wa<0&&(Da=Math.min(Da,Ea/(Ea-wa)));if($<0)ma=Math.max(ma,$/($-oa));else oa<0&&(Da=Math.min(Da,$/($-oa)));if(DaEa&&k.positionScreen.z0&&Z.z<1){Oa=aa[ra]=aa[ra]||new THREE.RenderableParticle;ra++;P=Oa;P.x=Z.x/Z.w;P.y=Z.y/Z.w;P.z=Z.z;P.rotation=fa.rotation.z;P.scale.x=fa.scale.x*Math.abs(P.x-(Z.x+S.projectionMatrix.n11)/(Z.w+S.projectionMatrix.n14));P.scale.y=fa.scale.y*Math.abs(P.y-(Z.y+S.projectionMatrix.n22)/(Z.w+S.projectionMatrix.n24));P.materials=fa.materials;Da.push(P)}}}}ma&&Da.sort(d);return Da}}; +THREE.Projector=function(){function b(){var c=q[o]=q[o]||new THREE.RenderableVertex;o++;return c}function d(c,S){return S.z-c.z}function e(c,S){var oa=0,ta=1,Ea=c.z+c.w,wa=S.z+S.w,aa=-c.z+c.w,ma=-S.z+S.w;if(Ea>=0&&wa>=0&&aa>=0&&ma>=0)return!0;else if(Ea<0&&wa<0||aa<0&&ma<0)return!1;else{if(Ea<0)oa=Math.max(oa,Ea/(Ea-wa));else wa<0&&(ta=Math.min(ta,Ea/(Ea-wa)));if(aa<0)oa=Math.max(oa,aa/(aa-ma));else ma<0&&(ta=Math.min(ta,aa/(aa-ma)));if(taEa&&k.positionScreen.z0&&Z.z<1){Oa=ca[ra]=ca[ra]||new THREE.RenderableParticle;ra++;P=Oa;P.x=Z.x/Z.w;P.y=Z.y/Z.w;P.z=Z.z;P.rotation=$.rotation.z;P.scale.x=$.scale.x*Math.abs(P.x-(Z.x+S.projectionMatrix.n11)/(Z.w+S.projectionMatrix.n14));P.scale.y=$.scale.y*Math.abs(P.y-(Z.y+S.projectionMatrix.n22)/(Z.w+S.projectionMatrix.n24));P.materials=$.materials;ta.push(P)}}}}oa&&ta.sort(d);return ta}}; THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,e){e&&b.update(undefined,!1,d);e=b.sounds;var h,g=e.length;for(h=0;hr){u=E;r=w[u]}c.bindBuffer(c.ARRAY_BUFFER,m.__webglMorphTargetsBuffers[u]);c.vertexAttribPointer(o["morphTarget"+n],3,c.FLOAT,!1,0,0);y.__webglMorphTargetInfluences[n]=r;t[u]=1;r=-1;n++}}c.uniform1fv(i.program.uniforms.morphTargetInfluences,y.__webglMorphTargetInfluences)}else{c.bindBuffer(c.ARRAY_BUFFER,m.__webglVertexBuffer); -c.vertexAttribPointer(f.position,3,c.FLOAT,!1,0,0)}if(m.__webglCustomAttributes)for(s in m.__webglCustomAttributes)if(f[s]>=0){o=m.__webglCustomAttributes[s];c.bindBuffer(c.ARRAY_BUFFER,o.buffer);c.vertexAttribPointer(f[s],o.size,c.FLOAT,!1,0,0)}if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER, +(i instanceof THREE.MeshShaderMaterial||i instanceof 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m.__webglCustomAttributes)if(f[s]>=0){p=m.__webglCustomAttributes[s];c.bindBuffer(c.ARRAY_BUFFER,p.buffer);c.vertexAttribPointer(f[s],p.size,c.FLOAT,!1,0,0)}if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER, m.__webglTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(m.__webglUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,m.__webglUVBuffer);c.vertexAttribPointer(f.uv,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv);if(f.uv2>=0)if(m.__webglUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,m.__webglUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(i.skinning&&f.skinVertexA>=0&& f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(y instanceof THREE.Mesh)if(i.wireframe){c.lineWidth(i.wireframeLinewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webglLineBuffer);c.drawElements(c.LINES,m.__webglLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webglFaceBuffer);c.drawElements(c.TRIANGLES,m.__webglFaceCount,c.UNSIGNED_SHORT,0)}else if(y instanceof THREE.Line){y=y.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(i.linewidth);c.drawArrays(y,0,m.__webglLineCount)}else if(y instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS, -0,m.__webglParticleCount);else y instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,m.__webglVertexCount)}}function j(f,o){if(!f.__webglVertexBuffer)f.__webglVertexBuffer=c.createBuffer();if(!f.__webglNormalBuffer)f.__webglNormalBuffer=c.createBuffer();if(f.hasPos){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,f.positionArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(o.attributes.position);c.vertexAttribPointer(o.attributes.position,3,c.FLOAT,!1,0,0)}if(f.hasNormal){c.bindBuffer(c.ARRAY_BUFFER, -f.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER,f.normalArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(o.attributes.normal);c.vertexAttribPointer(o.attributes.normal,3,c.FLOAT,!1,0,0)}c.drawArrays(c.TRIANGLES,0,f.count);f.count=0}function k(f){if($!=f.doubleSided){f.doubleSided?c.disable(c.CULL_FACE):c.enable(c.CULL_FACE);$=f.doubleSided}if(oa!=f.flipSided){f.flipSided?c.frontFace(c.CW):c.frontFace(c.CCW);oa=f.flipSided}}function p(f){if(pa!=f){f?c.enable(c.DEPTH_TEST):c.disable(c.DEPTH_TEST); -pa=f}}function q(f){xa[0].set(f.n41-f.n11,f.n42-f.n12,f.n43-f.n13,f.n44-f.n14);xa[1].set(f.n41+f.n11,f.n42+f.n12,f.n43+f.n13,f.n44+f.n14);xa[2].set(f.n41+f.n21,f.n42+f.n22,f.n43+f.n23,f.n44+f.n24);xa[3].set(f.n41-f.n21,f.n42-f.n22,f.n43-f.n23,f.n44-f.n24);xa[4].set(f.n41-f.n31,f.n42-f.n32,f.n43-f.n33,f.n44-f.n34);xa[5].set(f.n41+f.n31,f.n42+f.n32,f.n43+f.n33,f.n44+f.n34);var o;for(f=0;f<6;f++){o=xa[f];o.divideScalar(Math.sqrt(o.x*o.x+o.y*o.y+o.z*o.z))}}function v(f){for(var o=f.matrixWorld,n=-f.geometry.boundingSphere.radius* -Math.max(f.scale.x,Math.max(f.scale.y,f.scale.z)),i=0;i<6;i++){f=xa[i].x*o.n14+xa[i].y*o.n24+xa[i].z*o.n34+xa[i].w;if(f<=n)return!1}return!0}function C(f,o){f.list[f.count]=o;f.count+=1}function F(f){var 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f=="vertex"&&(n=c.createShader(c.VERTEX_SHADER)); -c.shaderSource(n,o);c.compileShader(n);if(!c.getShaderParameter(n,c.COMPILE_STATUS)){console.error(c.getShaderInfoLog(n));console.error(o);return null}return n}function Ga(f){switch(f){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return c.NEAREST;default:return c.LINEAR}}function da(f){switch(f){case THREE.RepeatWrapping:return c.REPEAT;case THREE.ClampToEdgeWrapping:return c.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return c.MIRRORED_REPEAT; 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A,Q=L.readBackPixels,U,R,T=L.uniforms;n=L.attributes;c.useProgram(L.program);ta=L.program;la="";c.uniform1i(T.map,0);c.activeTexture(c.TEXTURE0);c.uniform1f(T.opacity, +1);c.uniform1f(T.rotation,0);c.uniform2fv(T.scale,B);c.bindBuffer(c.ARRAY_BUFFER,L.vertexBuffer);c.vertexAttribPointer(n.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(n.uv,2,c.FLOAT,!1,16,8);c.bindTexture(c.TEXTURE_2D,L.tempTexture);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,L.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);for(m=0;m0.001&&w.scale>0.001){M[0]=w.x;M[1]=w.y;M[2]=w.z;u=w.size*w.scale/Ha;B[0]=u*r;B[1]=u;c.uniform3fv(T.screenPosition,M);c.uniform1f(T.rotation,w.rotation);c.uniform2fv(T.scale,B);c.uniform1f(T.opacity,w.opacity); +sa(w.blending);K(w.texture,0);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(wa)}function 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-0){c.enableVertexAttribArray(m.morphTarget1);f.numSupportedMorphTargets++}if(m.morphTarget2>=0){c.enableVertexAttribArray(m.morphTarget2);f.numSupportedMorphTargets++}if(m.morphTarget3>=0){c.enableVertexAttribArray(m.morphTarget3);f.numSupportedMorphTargets++}if(m.morphTarget4>=0){c.enableVertexAttribArray(m.morphTarget4);f.numSupportedMorphTargets++}if(m.morphTarget5>=0){c.enableVertexAttribArray(m.morphTarget5);f.numSupportedMorphTargets++}if(m.morphTarget6>=0){c.enableVertexAttribArray(m.morphTarget6); -f.numSupportedMorphTargets++}if(m.morphTarget7>=0){c.enableVertexAttribArray(m.morphTarget7);f.numSupportedMorphTargets++}i.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);m=0;for(y=this.maxMorphTargets;m0||M.faceVertexUvs.length>0)s.__uvArray=new Float32Array(w*2);if(M.faceUvs.length>1||M.faceVertexUvs.length>1)s.__uv2Array=new Float32Array(w*2)}if(t.geometry.skinWeights.length&&t.geometry.skinIndices.length){s.__skinVertexAArray=new Float32Array(w*4);s.__skinVertexBArray=new Float32Array(w*4);s.__skinIndexArray=new Float32Array(w*4);s.__skinWeightArray=new Float32Array(w* -4)}s.__faceArray=new Uint16Array(Q*3+(t.geometry.edgeFaces?t.geometry.edgeFaces.length*6:0));s.__lineArray=new Uint16Array(U*2);if(s.numMorphTargets){s.__morphTargetsArrays=[];M=0;for(A=s.numMorphTargets;M=0;m--){i=n.__webglObjects[m].object;o==i&&n.__webglObjects.splice(m,1)}f.__objectsRemoved.splice(0, -1)}o=0;for(n=f.__webglObjects.length;o0}}; +c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.NEAREST);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.NEAREST);L.program=c.createProgram();c.attachShader(L.program,ka("fragment",THREE.ShaderLib.lensFlare.fragmentShader));c.attachShader(L.program,ka("vertex",THREE.ShaderLib.lensFlare.vertexShader));c.linkProgram(L.program);L.attributes={};L.uniforms={};L.attributes.vertex=c.getAttribLocation(L.program, +"position");L.attributes.uv=c.getAttribLocation(L.program,"UV");L.uniforms.map=c.getUniformLocation(L.program,"map");L.uniforms.opacity=c.getUniformLocation(L.program,"opacity");L.uniforms.scale=c.getUniformLocation(L.program,"scale");L.uniforms.rotation=c.getUniformLocation(L.program,"rotation");L.uniforms.screenPosition=c.getUniformLocation(L.program,"screenPosition");L.uniforms.renderPink=c.getUniformLocation(L.program,"renderPink");this.setSize=function(f,p){S.width=f;S.height=p;this.setViewport(0, +0,S.width,S.height)};this.setViewport=function(f,p,n,i){va=f;pa=p;Fa=n;Ha=i;c.viewport(va,pa,Fa,Ha)};this.setScissor=function(f,p,n,i){c.scissor(f,p,n,i)};this.enableScissorTest=function(f){f?c.enable(c.SCISSOR_TEST):c.disable(c.SCISSOR_TEST)};this.enableDepthBufferWrite=function(f){wa=f;c.depthMask(f)};this.setClearColorHex=function(f,p){var n=new THREE.Color(f);c.clearColor(n.r,n.g,n.b,p)};this.setClearColor=function(f,p){c.clearColor(f.r,f.g,f.b,p)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT| +c.DEPTH_BUFFER_BIT|c.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(f){V.darkness=f};this.initMaterial=function(f,p,n,i){var m,y,s,t;if(f instanceof THREE.MeshDepthMaterial)e(f,THREE.ShaderLib.depth);else if(f instanceof THREE.ShadowVolumeDynamicMaterial)e(f,THREE.ShaderLib.shadowVolumeDynamic);else if(f instanceof THREE.MeshNormalMaterial)e(f,THREE.ShaderLib.normal);else if(f instanceof THREE.MeshBasicMaterial)e(f,THREE.ShaderLib.basic);else if(f instanceof THREE.MeshLambertMaterial)e(f, +THREE.ShaderLib.lambert);else if(f instanceof THREE.MeshPhongMaterial)e(f,THREE.ShaderLib.phong);else if(f instanceof THREE.LineBasicMaterial)e(f,THREE.ShaderLib.basic);else f instanceof THREE.ParticleBasicMaterial&&e(f,THREE.ShaderLib.particle_basic);if(!f.program){var w,r,u,B;w=B=t=0;for(r=p.length;w0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+n.maxDirLights, +"#define MAX_POINT_LIGHTS "+n.maxPointLights,"#define MAX_BONES "+n.maxBones,n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.lightMap?"#define USE_LIGHTMAP":"",n.vertexColors?"#define USE_COLOR":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n"); +c.attachShader(s,ka("fragment",prefix_fragment+t));c.attachShader(s,ka("vertex",prefix_vertex+p));c.linkProgram(s);c.getProgramParameter(s,c.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+c.getProgramParameter(s,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");s.uniforms={};s.attributes={};oa.push({program:s,code:w})}f.program=s;s=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices", +"morphTargetInfluences"];for(m in f.uniforms)s.push(m);m=f.program;n=0;for(t=s.length;n=0&&c.enableVertexAttribArray(m.color); +m.normal>=0&&c.enableVertexAttribArray(m.normal);m.tangent>=0&&c.enableVertexAttribArray(m.tangent);if(f.skinning&&m.skinVertexA>=0&&m.skinVertexB>=0&&m.skinIndex>=0&&m.skinWeight>=0){c.enableVertexAttribArray(m.skinVertexA);c.enableVertexAttribArray(m.skinVertexB);c.enableVertexAttribArray(m.skinIndex);c.enableVertexAttribArray(m.skinWeight)}for(y in f.attributes)m[y]>=0&&c.enableVertexAttribArray(m[y]);if(f.morphTargets){f.numSupportedMorphTargets=0;if(m.morphTarget0>=0){c.enableVertexAttribArray(m.morphTarget0); +f.numSupportedMorphTargets++}if(m.morphTarget1>=0){c.enableVertexAttribArray(m.morphTarget1);f.numSupportedMorphTargets++}if(m.morphTarget2>=0){c.enableVertexAttribArray(m.morphTarget2);f.numSupportedMorphTargets++}if(m.morphTarget3>=0){c.enableVertexAttribArray(m.morphTarget3);f.numSupportedMorphTargets++}if(m.morphTarget4>=0){c.enableVertexAttribArray(m.morphTarget4);f.numSupportedMorphTargets++}if(m.morphTarget5>=0){c.enableVertexAttribArray(m.morphTarget5);f.numSupportedMorphTargets++}if(m.morphTarget6>= +0){c.enableVertexAttribArray(m.morphTarget6);f.numSupportedMorphTargets++}if(m.morphTarget7>=0){c.enableVertexAttribArray(m.morphTarget7);f.numSupportedMorphTargets++}i.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);m=0;for(y=this.maxMorphTargets;m0||M.faceVertexUvs.length>0)s.__uvArray=new Float32Array(w*2);if(M.faceUvs.length>1||M.faceVertexUvs.length>1)s.__uv2Array=new Float32Array(w*2)}if(t.geometry.skinWeights.length&&t.geometry.skinIndices.length){s.__skinVertexAArray=new Float32Array(w*4);s.__skinVertexBArray=new Float32Array(w* +4);s.__skinIndexArray=new Float32Array(w*4);s.__skinWeightArray=new Float32Array(w*4)}s.__faceArray=new Uint16Array(Q*3+(t.geometry.edgeFaces?t.geometry.edgeFaces.length*6:0));s.__lineArray=new Uint16Array(U*2);if(s.numMorphTargets){s.__morphTargetsArrays=[];M=0;for(A=s.numMorphTargets;M=0;m--){i=n.__webglObjects[m].object;p==i&&n.__webglObjects.splice(m,1)}f.__objectsRemoved.splice(0,1)}p=0;for(n=f.__webglObjects.length;p0}}; THREE.WebGLRenderTarget=function(b,d,e){this.width=b;this.height=d;e=e||{};this.wrapS=e.wrapS!==undefined?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==undefined?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==undefined?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==undefined?e.minFilter:THREE.LinearMipMapLinearFilter;this.format=e.format!==undefined?e.format:THREE.RGBFormat;this.type=e.type!==undefined?e.type:THREE.UnsignedByteType}; diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 44681ed2..ddf07bd6 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -22,6 +22,7 @@ THREE.WebGLRenderer = function ( parameters ) { var _gl, _canvas = document.createElement( 'canvas' ), + _programs = [], _currentProgram = null, _currentFramebuffer = null, _currentDepthMask = true, @@ -3761,7 +3762,34 @@ THREE.WebGLRenderer = function ( parameters ) { function buildProgram ( fragmentShader, vertexShader, parameters ) { - var program = _gl.createProgram(), + var p, pl, program, code; + + // Generate code + + code = fragmentShader + "\n\n" + vertexShader + "\n\n"; + + for ( p in parameters ) { + + code += p + ": " + parameters[ p ] + ",\n"; + + } + + // Check if code has been already compiled + + for ( p = 0, pl = _programs.length; p < pl; p ++ ) { + + if ( _programs[ p ].code == code ) { + + // console.log( "Code already compiled." /*: \n\n" + code*/ ); + return _programs[ p ].program; + + } + + } + + // + + program = _gl.createProgram(), prefix_fragment = [ "#ifdef GL_ES", @@ -3864,6 +3892,8 @@ THREE.WebGLRenderer = function ( parameters ) { program.uniforms = {}; program.attributes = {}; + _programs.push( { program: program, code: code } ); + return program; };