diff --git a/TODO b/TODO index cc132fe9..1ae491a2 100644 --- a/TODO +++ b/TODO @@ -1,14 +1,10 @@ -Core -* Simple hierarchy system (look at D1plo1d and tamask branches) - Examples * DOMRenderer example -Examples/Geometry/Primitives -* Create more primitives. http://code.google.com/p/ogre-procedural/source/browse/#hg/library/src - Materials * Layer based material system Renderers * FrustrumClipping near to Projector (CanvasRenderer and SVGRenderer) +* Implement VertexColors in CanvasRenderer +* Move Geometry.sortFacesByMaterial to WebGLRenderer (always an issue when creating geometry by hand) diff --git a/examples/webgl_geometry_minecraft.html b/examples/webgl_geometry_minecraft.html index c0766292..ee753af5 100644 --- a/examples/webgl_geometry_minecraft.html +++ b/examples/webgl_geometry_minecraft.html @@ -74,7 +74,7 @@ function init() { container = document.getElementById( 'container' ); - + camera = new THREE.QuakeCamera( { fov: 60, aspect: window.innerWidth / window.innerHeight, near: 1, far: 20000, movement_speed: 15, look_speed: 0.005, nofly: false, look_vertical: true } ); @@ -183,7 +183,7 @@ image.src = path; var texture = new THREE.Texture( image, new THREE.UVMapping(), THREE.ClampToEdgeWrapping, THREE.ClampToEdgeWrapping, THREE.NearestFilter, THREE.LinearMipMapLinearFilter ); - + return new THREE.MeshLambertMaterial( { map: texture } ); } diff --git a/utils/exporters/blender/2.55/scripts/op/io_mesh_threejs/__init__.py b/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py similarity index 100% rename from utils/exporters/blender/2.55/scripts/op/io_mesh_threejs/__init__.py rename to utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py diff --git a/utils/exporters/blender/2.55/scripts/op/io_mesh_threejs/export_threejs.py b/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py similarity index 100% rename from utils/exporters/blender/2.55/scripts/op/io_mesh_threejs/export_threejs.py rename to utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py