From 49872b2afd562c7793138b8a363691d4ac11c4c3 Mon Sep 17 00:00:00 2001 From: alteredq Date: Sun, 27 Mar 2011 21:19:49 +0200 Subject: [PATCH] Disabled antialias for examples that use full-screen postprocessing. It doesn't have effect there anyway as scene is rendered to FBO without multisampling. Turning antialiasing off here didn't have much effect on performance though (unlike for particles). --- examples/misc_sound.html | 2 +- examples/webgl_lines_colors.html | 2 +- examples/webgl_materials_video.html | 2 +- examples/webgl_postprocessing.html | 2 +- examples/webgl_postprocessing_dof.html | 2 +- examples/webgl_ribbons.html | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/examples/misc_sound.html b/examples/misc_sound.html index e406c049..4f4b6b60 100644 --- a/examples/misc_sound.html +++ b/examples/misc_sound.html @@ -137,7 +137,7 @@ scene.addObject( mesh ); - renderer = new THREE.WebGLRenderer( { clearColor: 0x000000, clearAlpha: 1 } ); + renderer = new THREE.WebGLRenderer( { clearColor: 0x000000, clearAlpha: 1, antialias: false } ); renderer.setSize( window.innerWidth, window.innerHeight ); soundRenderer = new THREE.SoundRenderer(); diff --git a/examples/webgl_lines_colors.html b/examples/webgl_lines_colors.html index e28f4931..d9645e4f 100644 --- a/examples/webgl_lines_colors.html +++ b/examples/webgl_lines_colors.html @@ -77,7 +77,7 @@ scene = new THREE.Scene(); - renderer = new THREE.WebGLRenderer(); + renderer = new THREE.WebGLRenderer( { antialias: false } ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.autoClear = false; container.appendChild( renderer.domElement ); diff --git a/examples/webgl_materials_video.html b/examples/webgl_materials_video.html index 0c613b13..49abc020 100644 --- a/examples/webgl_materials_video.html +++ b/examples/webgl_materials_video.html @@ -91,7 +91,7 @@ light.position.normalize(); scene.addLight( light ); - renderer = new THREE.WebGLRenderer(); + renderer = new THREE.WebGLRenderer( { antialias: false } ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing.html b/examples/webgl_postprocessing.html index 1838ba15..ff9854a7 100644 --- a/examples/webgl_postprocessing.html +++ b/examples/webgl_postprocessing.html @@ -184,7 +184,7 @@ quadScreen.position.z = -100; sceneScreen.addObject( quadScreen ); - renderer = new THREE.WebGLRenderer(); + renderer = new THREE.WebGLRenderer( { antialias: false } ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.autoClear = false; container.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_dof.html b/examples/webgl_postprocessing_dof.html index b819777a..fdf50cef 100644 --- a/examples/webgl_postprocessing_dof.html +++ b/examples/webgl_postprocessing_dof.html @@ -86,7 +86,7 @@ scene.addLight( light ); */ - renderer = new THREE.WebGLRenderer(); + renderer = new THREE.WebGLRenderer( { antialias: false } ); renderer.setSize( window.innerWidth, height ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_ribbons.html b/examples/webgl_ribbons.html index 6198ebc8..f9e66ab2 100644 --- a/examples/webgl_ribbons.html +++ b/examples/webgl_ribbons.html @@ -71,7 +71,7 @@ scene = new THREE.Scene(); scene.fog = new THREE.FogExp2( 0x000000, 0.0016 ); - renderer = new THREE.WebGLRenderer(); + renderer = new THREE.WebGLRenderer( { antialias: false } ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement );