diff --git a/examples/textures/patterns/bright_squares256.png b/examples/textures/patterns/bright_squares256.png new file mode 100644 index 00000000..cc9afcbd Binary files /dev/null and b/examples/textures/patterns/bright_squares256.png differ diff --git a/examples/textures/patterns/readme.txt b/examples/textures/patterns/readme.txt new file mode 100644 index 00000000..48cdcecc --- /dev/null +++ b/examples/textures/patterns/readme.txt @@ -0,0 +1,6 @@ +Textures from http://subtlepatterns.com/ + +Slightly modified to have more GPU friendly sizes. + +Licensed under a Creative Commons Attribution 3.0 Unported License: +http://creativecommons.org/licenses/by/3.0/ \ No newline at end of file diff --git a/examples/webgl_shading_physical.html b/examples/webgl_shading_physical.html index 6dce4c73..c167ef70 100644 --- a/examples/webgl_shading_physical.html +++ b/examples/webgl_shading_physical.html @@ -375,7 +375,7 @@ // RENDERER - renderer = new THREE.WebGLRenderer( { clearColor: 0x00aaff, clearAlpha: 1, antialias: true } ); + renderer = new THREE.WebGLRenderer( { clearColor: 0x00aaff, clearAlpha: 1, antialias: false } ); renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT ); if ( scene.fog )