diff --git a/README.md b/README.md index 442572a9..e889c381 100644 --- a/README.md +++ b/README.md @@ -136,6 +136,21 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a & ### Change Log ### +2011 09 04 - **r44** (330.356 KB, gzip: 84.039 KB) + +* Added `ColladaLoader`. ([timknip2](https://github.com/timknip2)) +* Improved `ExtrudeGeometry`. ([zz85](http://github.com/zz85)) +* Fixed `CylinderGeometry` normals. ([alteredq](http://github.com/alteredq)) +* Fixed issue with `WebGLRenderer.setTexture` ([rectalogic](https://github.com/rectalogic)) +* Fixed `TorusGeometry` normals. ([mrdoob](http://github.com/mrdoob)) +* Fixed `Ray` behind-ray intersects. ([mrdoob](http://github.com/mrdoob)) +* Added `OrthoCamera`. ([alteredq](http://github.com/alteredq)) +* Refactored postprocessing effects used in some examples. ([alteredq](http://github.com/alteredq)) +* Added `.deallocateObject()` and `.deallocateTexture()` methods to `WebGLRenderer`. ([mrdoob](http://github.com/mrdoob)) +* Fixed a glitch in normal and phong shader. ([evanw](http://github.com/evanw) and [alteredq](http://github.com/alteredq)) +* Added `.frustumCulled` property to `Object3D`. ([alteredq](http://github.com/alteredq) and [mrdoob](http://github.com/mrdoob)) + + 2011 08 14 - **r43** (298.199 KB, gzip: 74.805 KB) * Improved Blender exporter - 2.58 (and 2.59) support, normals maps, specular, ao maps... ([alteredq](http://github.com/alteredq)) @@ -155,6 +170,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a & * `CanvasRenderer` now supports `RepeatWrapping`, `texture.offset` and `texture.repeat`. ([mrdoob](http://github.com/mrdoob)) * Removed Stencil Shadows and Lensflare code. ([mrdoob](http://github.com/mrdoob)) + 2011 07 06 - **r42** (277.852 KB, gzip: 69.469 KB) * Added `AnaglypWebGLRenderer` and `CrosseyedWebGLRenderer`. ([mrdoob](http://github.com/mrdoob), [alteredq](http://github.com/alteredq) and [marklundin](http://github.com/marklundin)) diff --git a/REVISION b/REVISION index f77a561c..c739b42c 100644 --- a/REVISION +++ b/REVISION @@ -1 +1 @@ -44dev +44 diff --git a/build/Three.js b/build/Three.js index e783c792..60747148 100644 --- a/build/Three.js +++ b/build/Three.js @@ -1,7 +1,7 @@ -// Three.js r44dev - http://github.com/mrdoob/three.js +// Three.js r44 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(b){b!==void 0&&this.setHex(b);return this}; -THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;return this},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;return this},setHSV:function(b,c,e){var f,h,k;if(e==0)this.r=this.g=this.b=0;else switch(f=Math.floor(b*6),h=b*6-f,b=e*(1-c),k=e*(1-c*h),c=e*(1-c*(1-h)),f){case 1:this.r=k;this.g=e;this.b=b;break;case 2:this.r=b;this.g=e;this.b=c;break;case 3:this.r=b;this.g=k;this.b=e;break;case 4:this.r=c;this.g=b;this.b=e;break;case 5:this.r= -e;this.g=b;this.b=k;break;case 6:case 0:this.r=e,this.g=c,this.b=b}return this},setHex:function(b){b=Math.floor(b);this.r=(b>>16&255)/255;this.g=(b>>8&255)/255;this.b=(b&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; +THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;return this},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;return this},setHSV:function(b,c,e){var f,h,m;if(e==0)this.r=this.g=this.b=0;else switch(f=Math.floor(b*6),h=b*6-f,b=e*(1-c),m=e*(1-c*h),c=e*(1-c*(1-h)),f){case 1:this.r=m;this.g=e;this.b=b;break;case 2:this.r=b;this.g=e;this.b=c;break;case 3:this.r=b;this.g=m;this.b=e;break;case 4:this.r=c;this.g=b;this.b=e;break;case 5:this.r= +e;this.g=b;this.b=m;break;case 6:case 0:this.r=e,this.g=c,this.b=b}return this},setHex:function(b){b=Math.floor(b);this.r=(b>>16&255)/255;this.g=(b>>8&255)/255;this.b=(b&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; THREE.Vector2=function(b,c){this.x=b||0;this.y=c||0}; THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(b,c){this.x=b;this.y=c;return this},copy:function(b){this.x=b.x;this.y=b.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(b,c){this.x=b.x+c.x;this.y=b.y+c.y;return this},addSelf:function(b){this.x+=b.x;this.y+=b.y;return this},sub:function(b,c){this.x=b.x-c.x;this.y=b.y-c.y;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;return this}, divideScalar:function(b){b?(this.x/=b,this.y/=b):this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(b){return Math.sqrt(this.distanceToSquared(b))},distanceToSquared:function(b){var c=this.x-b.x,b=this.y-b.y;return c*c+b*b},setLength:function(b){return this.normalize().multiplyScalar(b)}, @@ -15,83 +15,83 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(b,c,e,f){this.x= b.w-c.w;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;this.z-=b.z;this.w-=b.w;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;this.z*=b;this.w*=b;return this},divideScalar:function(b){b?(this.x/=b,this.y/=b,this.z/=b,this.w/=b):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y+this.z*b.z+this.w*b.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())}, normalize:function(){return this.divideScalar(this.length())},setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3}; THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c0&&b>0&&j+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x, -Math.max(b.scale.y,b.scale.z)))return[];var h,k,j,m,t,p,o,u,w,v,y=b.geometry,x=y.vertices,B=[],f=0;for(h=y.faces.length;f0:u<0)))if(u=o.dot((new THREE.Vector3).sub(j,w))/u,w=w.addSelf(v.multiplyScalar(u)),k instanceof THREE.Face3)e(w,j,m,t)&&(k={distance:this.origin.distanceTo(w),point:w,face:k,object:b},B.push(k));else if(k instanceof THREE.Face4&&(e(w,j,m,p)||e(w,m,t,p)))k={distance:this.origin.distanceTo(w),point:w,face:k,object:b},B.push(k);B.sort(function(b,e){return b.distance-e.distance});return B}else return[]}}; -THREE.Rectangle=function(){function b(){k=f-c;j=h-e}var c,e,f,h,k,j,m=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return j};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(j,k,o,u){m=!1;c=j;e=k;f=o;h=u;b()};this.addPoint=function(j,k){m?(m=!1,c=j,e=k,f=j,h=k):(c=cj?f:j,h=h>k?h:k);b()};this.add3Points= -function(j,k,o,u,w,v){m?(m=!1,c=jo?j>w?j:w:o>w?o:w,h=k>u?k>v?k:v:u>v?u:v):(c=jo?j>w?j>f?j:f:w>f?w:f:o>w?o>f?o:f:w>f?w:f,h=k>u?k>v?k>h?k:h:v>h?v:h:u>v?u>h?u:h:v>h?v:h);b()};this.addRectangle=function(j){m?(m=!1,c=j.getLeft(),e=j.getTop(),f=j.getRight(),h=j.getBottom()):(c=cj.getRight()?f:j.getRight(),h=h> -j.getBottom()?h:j.getBottom());b()};this.inflate=function(j){c-=j;e-=j;f+=j;h+=j;b()};this.minSelf=function(j){c=c>j.getLeft()?c:j.getLeft();e=e>j.getTop()?e:j.getTop();f=f=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){m=!0;h=f=e=c=0;b()};this.isEmpty=function(){return m}};THREE.Matrix3=function(){this.m=[]}; -THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,h,k,j,m,t,p,o,u,w,v,y,x){this.set(b||1,c||0,e||0,f||0,h||0,k||1,j||0,m||0,t||0,p||0,o||1,u||0,w||0,v||0,y||0,x||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,k,j,m,t,p,o,u,w,v,y,x){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=k;this.n23=j;this.n24=m;this.n31=t;this.n32=p;this.n33=o;this.n34=u;this.n41=w;this.n42=v;this.n43=y;this.n44=x;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, -c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;k.sub(b,c).normalize();if(k.length()===0)k.z=1;f.cross(e,k).normalize();f.length()===0&&(k.x+=1.0E-4,f.cross(e,k).normalize());h.cross(k,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=k.x;this.n21=f.y;this.n22=h.y;this.n23=k.y;this.n31=f.z;this.n32=h.z;this.n33=k.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h; +c=c.clone().subSelf(e),h=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(h),k=c.dot(c),c=c.dot(h),h=1/(b*k-e*e),k=(k*f-e*c)*h,b=(b*c-e*f)*h;return k>0&&b>0&&k+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x, +Math.max(b.scale.y,b.scale.z)))return[];var h,m,k,n,u,p,v,t,x,w,z=b.geometry,y=z.vertices,B=[],f=0;for(h=z.faces.length;f0:t<0)))if(t=v.dot((new THREE.Vector3).sub(k,x))/t,x=x.addSelf(w.multiplyScalar(t)),m instanceof THREE.Face3)e(x,k,n,u)&&(m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},B.push(m));else if(m instanceof THREE.Face4&&(e(x,k,n,p)||e(x,n,u,p)))m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},B.push(m);B.sort(function(b,e){return b.distance-e.distance});return B}else return[]}}; +THREE.Rectangle=function(){function b(){m=f-c;k=h-e}var c,e,f,h,m,k,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return m};this.getHeight=function(){return k};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,v,t){n=!1;c=k;e=m;f=v;h=t;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=ck?f:k,h=h>m?h:m);b()};this.add3Points= +function(k,m,v,t,x,w){n?(n=!1,c=kv?k>x?k:x:v>x?v:x,h=m>t?m>w?m:w:t>w?t:w):(c=kv?k>x?k>f?k:f:x>f?x:f:v>x?v>f?v:f:x>f?x:f,h=m>t?m>w?m>h?m:h:w>h?w:h:t>w?t>h?t:h:w>h?w:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=ck.getRight()?f:k.getRight(),h=h> +k.getBottom()?h:k.getBottom());b()};this.inflate=function(k){c-=k;e-=k;f+=k;h+=k;b()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();e=e>k.getTop()?e:k.getTop();f=f=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){n=!0;h=f=e=c=0;b()};this.isEmpty=function(){return n}};THREE.Matrix3=function(){this.m=[]}; +THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,h,m,k,n,u,p,v,t,x,w,z,y){this.set(b||1,c||0,e||0,f||0,h||0,m||1,k||0,n||0,u||0,p||0,v||1,t||0,x||0,w||0,z||0,y||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,m,k,n,u,p,v,t,x,w,z,y){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=m;this.n23=k;this.n24=n;this.n31=u;this.n32=p;this.n33=v;this.n34=t;this.n41=x;this.n42=w;this.n43=z;this.n44=y;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, +c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;m.sub(b,c).normalize();if(m.length()===0)m.z=1;f.cross(e,m).normalize();f.length()===0&&(m.x+=1.0E-4,f.cross(e,m).normalize());h.cross(m,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=m.x;this.n21=f.y;this.n22=h.y;this.n23=m.y;this.n31=f.z;this.n32=h.z;this.n33=m.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h; b.y=(this.n21*c+this.n22*e+this.n23*f+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+ -e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,k=b.n14,j=b.n21,m=b.n22,t=b.n23,p=b.n24,o=b.n31,u=b.n32,w=b.n33,v=b.n34,y=b.n41,x=b.n42,B=b.n43,z=b.n44,D=c.n11,C=c.n12, -E=c.n13,J=c.n14,O=c.n21,K=c.n22,H=c.n23,F=c.n24,T=c.n31,G=c.n32,M=c.n33,L=c.n34,P=c.n41,n=c.n42,X=c.n43,ka=c.n44;this.n11=e*D+f*O+h*T+k*P;this.n12=e*C+f*K+h*G+k*n;this.n13=e*E+f*H+h*M+k*X;this.n14=e*J+f*F+h*L+k*ka;this.n21=j*D+m*O+t*T+p*P;this.n22=j*C+m*K+t*G+p*n;this.n23=j*E+m*H+t*M+p*X;this.n24=j*J+m*F+t*L+p*ka;this.n31=o*D+u*O+w*T+v*P;this.n32=o*C+u*K+w*G+v*n;this.n33=o*E+u*H+w*M+v*X;this.n34=o*J+u*F+w*L+v*ka;this.n41=y*D+x*O+B*T+z*P;this.n42=y*C+x*K+B*G+z*n;this.n43=y*E+x*H+B*M+z*X;this.n44=y* -J+x*F+B*L+z*ka;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*= -b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,k=this.n22,j=this.n23,m=this.n24,t=this.n31,p=this.n32,o=this.n33,u=this.n34,w=this.n41,v=this.n42,y=this.n43,x=this.n44;return f*j*p*w-e*m*p*w-f*k*o*w+c*m*o*w+e*k*u*w-c*j*u*w-f*j*t*v+e*m*t*v+f*h*o*v-b*m*o*v-e*h*u*v+b*j*u*v+f*k*t*y-c*m*t*y-f*h*p*y+b*m*p*y+c*h*u*y-b*k*u*y-e*k*t*x+c*j*t*x+e*h*p*x-b*j*p*x-c*h* -o*x+b*k*o*x},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34= +e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,p=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,z=b.n41,y=b.n42,B=b.n43,D=b.n44,G=c.n11,H=c.n12, +E=c.n13,N=c.n14,F=c.n21,I=c.n22,C=c.n23,K=c.n24,U=c.n31,L=c.n32,O=c.n33,S=c.n34,P=c.n41,o=c.n42,W=c.n43,na=c.n44;this.n11=e*G+f*F+h*U+m*P;this.n12=e*H+f*I+h*L+m*o;this.n13=e*E+f*C+h*O+m*W;this.n14=e*N+f*K+h*S+m*na;this.n21=k*G+n*F+u*U+p*P;this.n22=k*H+n*I+u*L+p*o;this.n23=k*E+n*C+u*O+p*W;this.n24=k*N+n*K+u*S+p*na;this.n31=v*G+t*F+x*U+w*P;this.n32=v*H+t*I+x*L+w*o;this.n33=v*E+t*C+x*O+w*W;this.n34=v*N+t*K+x*S+w*na;this.n41=z*G+y*F+B*U+D*P;this.n42=z*H+y*I+B*L+D*o;this.n43=z*E+y*C+B*O+D*W;this.n44=z* +N+y*K+B*S+D*na;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*= +b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,m=this.n22,k=this.n23,n=this.n24,u=this.n31,p=this.n32,v=this.n33,t=this.n34,x=this.n41,w=this.n42,z=this.n43,y=this.n44;return f*k*p*x-e*n*p*x-f*m*v*x+c*n*v*x+e*m*t*x-c*k*t*x-f*k*u*w+e*n*u*w+f*h*v*w-b*n*v*w-e*h*t*w+b*k*t*w+f*m*u*z-c*n*u*z-f*h*p*z+b*n*p*z+c*h*t*z-b*m*t*z-e*m*u*y+c*k*u*y+e*h*p*y-b*k*p*y-c*h* +v*y+b*m*v*y},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34= this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]= this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]= this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0, -0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,k=b.x,j=b.y,m=b.z,t=h*k,p=h*j;this.set(t*k+e,t*j-f*m,t*m+f*j,0,t*j+f*m,p*j+e,p*m-f*k,0,t*m-f*j,p*m+f*k,h*m*m+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= -new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,k=Math.cos(e),e=Math.sin(e),j=Math.cos(f),f=Math.sin(f),m=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var t= -j*m,p=j*h,o=f*m,u=f*h;this.n11=t+u*e;this.n12=o*e-p;this.n13=k*f;this.n21=k*h;this.n22=k*m;this.n23=-e;this.n31=p*e-o;this.n32=u+t*e;this.n33=k*j;break;case "ZXY":t=j*m;p=j*h;o=f*m;u=f*h;this.n11=t-u*e;this.n12=-k*h;this.n13=o+p*e;this.n21=p+o*e;this.n22=k*m;this.n23=u-t*e;this.n31=-k*f;this.n32=e;this.n33=k*j;break;case "ZYX":t=k*m;p=k*h;o=e*m;u=e*h;this.n11=j*m;this.n12=o*f-p;this.n13=t*f+u;this.n21=j*h;this.n22=u*f+t;this.n23=p*f-o;this.n31=-f;this.n32=e*j;this.n33=k*j;break;case "YZX":t=k*j;p= -k*f;o=e*j;u=e*f;this.n11=j*m;this.n12=u-t*h;this.n13=o*h+p;this.n21=h;this.n22=k*m;this.n23=-e*m;this.n31=-f*m;this.n32=p*h+o;this.n33=t-u*h;break;case "XZY":t=k*j;p=k*f;o=e*j;u=e*f;this.n11=j*m;this.n12=-h;this.n13=f*m;this.n21=t*h+u;this.n22=k*m;this.n23=p*h-o;this.n31=o*h-p;this.n32=e*m;this.n33=u*h+t;break;default:t=k*m,p=k*h,o=e*m,u=e*h,this.n11=j*m,this.n12=-j*h,this.n13=f,this.n21=p+o*f,this.n22=t-u*f,this.n23=-e*j,this.n31=u-t*f,this.n32=o+p*f,this.n33=k*j}return this},setRotationFromQuaternion:function(b){var c= -b.x,e=b.y,f=b.z,h=b.w,k=c+c,j=e+e,m=f+f,b=c*k,t=c*j;c*=m;var p=e*j;e*=m;f*=m;k*=h;j*=h;h*=m;this.n11=1-(p+f);this.n12=t-h;this.n13=c+j;this.n21=t+h;this.n22=1-(b+f);this.n23=e-k;this.n31=c-j;this.n32=e+k;this.n33=1-(b+p);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2; -f.identity();f.setRotationFromQuaternion(c);h.setScale(e.x,e.y,e.z);this.multiply(f,h);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;f.set(this.n11,this.n21,this.n31);h.set(this.n12,this.n22,this.n32);k.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=f.length(); -e.y=h.length();e.z=k.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;f=THREE.Matrix4.__m1;f.copy(this);f.n11/=e.x;f.n21/=e.x;f.n31/=e.x;f.n12/=e.y;f.n22/=e.y;f.n32/=e.y;f.n13/=e.z;f.n23/=e.z;f.n33/=e.z;c.setFromRotationMatrix(f);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,f=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*h;this.n23= +0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,m=b.x,k=b.y,n=b.z,u=h*m,p=h*k;this.set(u*m+e,u*k-f*n,u*n+f*k,0,u*k+f*n,p*k+e,p*n-f*m,0,u*n-f*k,p*n+f*m,h*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= +new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,m=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f),n=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var u= +k*n,p=k*h,v=f*n,t=f*h;this.n11=u+t*e;this.n12=v*e-p;this.n13=m*f;this.n21=m*h;this.n22=m*n;this.n23=-e;this.n31=p*e-v;this.n32=t+u*e;this.n33=m*k;break;case "ZXY":u=k*n;p=k*h;v=f*n;t=f*h;this.n11=u-t*e;this.n12=-m*h;this.n13=v+p*e;this.n21=p+v*e;this.n22=m*n;this.n23=t-u*e;this.n31=-m*f;this.n32=e;this.n33=m*k;break;case "ZYX":u=m*n;p=m*h;v=e*n;t=e*h;this.n11=k*n;this.n12=v*f-p;this.n13=u*f+t;this.n21=k*h;this.n22=t*f+u;this.n23=p*f-v;this.n31=-f;this.n32=e*k;this.n33=m*k;break;case "YZX":u=m*k;p= +m*f;v=e*k;t=e*f;this.n11=k*n;this.n12=t-u*h;this.n13=v*h+p;this.n21=h;this.n22=m*n;this.n23=-e*n;this.n31=-f*n;this.n32=p*h+v;this.n33=u-t*h;break;case "XZY":u=m*k;p=m*f;v=e*k;t=e*f;this.n11=k*n;this.n12=-h;this.n13=f*n;this.n21=u*h+t;this.n22=m*n;this.n23=p*h-v;this.n31=v*h-p;this.n32=e*n;this.n33=t*h+u;break;default:u=m*n,p=m*h,v=e*n,t=e*h,this.n11=k*n,this.n12=-k*h,this.n13=f,this.n21=p+v*f,this.n22=u-t*f,this.n23=-e*k,this.n31=t-u*f,this.n32=v+p*f,this.n33=m*k}return this},setRotationFromQuaternion:function(b){var c= +b.x,e=b.y,f=b.z,h=b.w,m=c+c,k=e+e,n=f+f,b=c*m,u=c*k;c*=n;var p=e*k;e*=n;f*=n;m*=h;k*=h;h*=n;this.n11=1-(p+f);this.n12=u-h;this.n13=c+k;this.n21=u+h;this.n22=1-(b+f);this.n23=e-m;this.n31=c-k;this.n32=e+m;this.n33=1-(b+p);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2; +f.identity();f.setRotationFromQuaternion(c);h.setScale(e.x,e.y,e.z);this.multiply(f,h);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;f.set(this.n11,this.n21,this.n31);h.set(this.n12,this.n22,this.n32);m.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=f.length(); +e.y=h.length();e.z=m.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;f=THREE.Matrix4.__m1;f.copy(this);f.n11/=e.x;f.n21/=e.x;f.n31/=e.x;f.n12/=e.y;f.n22/=e.y;f.n32/=e.y;f.n13/=e.z;f.n23/=e.z;f.n33/=e.z;c.setFromRotationMatrix(f);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,f=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*h;this.n23= b.n23*h;this.n33=b.n33*h}}; -THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,k=b.n14,j=b.n21,m=b.n22,t=b.n23,p=b.n24,o=b.n31,u=b.n32,w=b.n33,v=b.n34,y=b.n41,x=b.n42,B=b.n43,z=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=t*v*x-p*w*x+p*u*B-m*v*B-t*u*z+m*w*z;c.n12=k*w*x-h*v*x-k*u*B+f*v*B+h*u*z-f*w*z;c.n13=h*p*x-k*t*x+k*m*B-f*p*B-h*m*z+f*t*z;c.n14=k*t*u-h*p*u-k*m*w+f*p*w+h*m*v-f*t*v;c.n21=p*w*y-t*v*y-p*o*B+j*v*B+t*o*z-j*w*z;c.n22=h*v*y-k*w*y+k*o*B-e*v*B-h*o*z+e*w*z;c.n23=k*t*y-h*p*y-k*j*B+e*p*B+h*j*z-e*t*z;c.n24= -h*p*o-k*t*o+k*j*w-e*p*w-h*j*v+e*t*v;c.n31=m*v*y-p*u*y+p*o*x-j*v*x-m*o*z+j*u*z;c.n32=k*u*y-f*v*y-k*o*x+e*v*x+f*o*z-e*u*z;c.n33=h*p*y-k*m*y+k*j*x-e*p*x-f*j*z+e*m*z;c.n34=k*m*o-f*p*o-k*j*u+e*p*u+f*j*v-e*m*v;c.n41=t*u*y-m*w*y-t*o*x+j*w*x+m*o*B-j*u*B;c.n42=f*w*y-h*u*y+h*o*x-e*w*x-f*o*B+e*u*B;c.n43=h*m*y-f*t*y-h*j*x+e*t*x+f*j*B-e*m*B;c.n44=f*t*o-h*m*o+h*j*u-e*t*u-f*j*w+e*m*w;c.multiplyScalar(1/b.determinant());return c}; -THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,m=b.n33*b.n11-b.n31*b.n13,t=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,u=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*j+b.n31*p;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*k;e[3]=b*j;e[4]=b*m;e[5]=b*t;e[6]=b*p;e[7]=b*o;e[8]=b*u;return c}; -THREE.Matrix4.makeFrustum=function(b,c,e,f,h,k){var j;j=new THREE.Matrix4;j.n11=2*h/(c-b);j.n12=0;j.n13=(c+b)/(c-b);j.n14=0;j.n21=0;j.n22=2*h/(f-e);j.n23=(f+e)/(f-e);j.n24=0;j.n31=0;j.n32=0;j.n33=-(k+h)/(k-h);j.n34=-2*k*h/(k-h);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,c,e,f){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,f)}; -THREE.Matrix4.makeOrtho=function(b,c,e,f,h,k){var j,m,t,p;j=new THREE.Matrix4;m=c-b;t=e-f;p=k-h;j.n11=2/m;j.n12=0;j.n13=0;j.n14=-((c+b)/m);j.n21=0;j.n22=2/t;j.n23=0;j.n24=-((e+f)/t);j.n31=0;j.n32=0;j.n33=-2/p;j.n34=-((k+h)/p);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; +THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,p=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,z=b.n41,y=b.n42,B=b.n43,D=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=u*w*y-p*x*y+p*t*B-n*w*B-u*t*D+n*x*D;c.n12=m*x*y-h*w*y-m*t*B+f*w*B+h*t*D-f*x*D;c.n13=h*p*y-m*u*y+m*n*B-f*p*B-h*n*D+f*u*D;c.n14=m*u*t-h*p*t-m*n*x+f*p*x+h*n*w-f*u*w;c.n21=p*x*z-u*w*z-p*v*B+k*w*B+u*v*D-k*x*D;c.n22=h*w*z-m*x*z+m*v*B-e*w*B-h*v*D+e*x*D;c.n23=m*u*z-h*p*z-m*k*B+e*p*B+h*k*D-e*u*D;c.n24= +h*p*v-m*u*v+m*k*x-e*p*x-h*k*w+e*u*w;c.n31=n*w*z-p*t*z+p*v*y-k*w*y-n*v*D+k*t*D;c.n32=m*t*z-f*w*z-m*v*y+e*w*y+f*v*D-e*t*D;c.n33=h*p*z-m*n*z+m*k*y-e*p*y-f*k*D+e*n*D;c.n34=m*n*v-f*p*v-m*k*t+e*p*t+f*k*w-e*n*w;c.n41=u*t*z-n*x*z-u*v*y+k*x*y+n*v*B-k*t*B;c.n42=f*x*z-h*t*z+h*v*y-e*x*y-f*v*B+e*t*B;c.n43=h*n*z-f*u*z-h*k*y+e*u*y+f*k*B-e*n*B;c.n44=f*u*v-h*n*v+h*k*t-e*u*t-f*k*x+e*n*x;c.multiplyScalar(1/b.determinant());return c}; +THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,m=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,u=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,v=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*k+b.n31*p;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*m;e[3]=b*k;e[4]=b*n;e[5]=b*u;e[6]=b*p;e[7]=b*v;e[8]=b*t;return c}; +THREE.Matrix4.makeFrustum=function(b,c,e,f,h,m){var k;k=new THREE.Matrix4;k.n11=2*h/(c-b);k.n12=0;k.n13=(c+b)/(c-b);k.n14=0;k.n21=0;k.n22=2*h/(f-e);k.n23=(f+e)/(f-e);k.n24=0;k.n31=0;k.n32=0;k.n33=-(m+h)/(m-h);k.n34=-2*m*h/(m-h);k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(b,c,e,f){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,f)}; +THREE.Matrix4.makeOrtho=function(b,c,e,f,h,m){var k,n,u,p;k=new THREE.Matrix4;n=c-b;u=e-f;p=m-h;k.n11=2/n;k.n12=0;k.n13=0;k.n14=-((c+b)/n);k.n21=0;k.n22=2/u;k.n23=0;k.n24=-((e+f)/u);k.n31=0;k.n32=0;k.n33=-2/p;k.n34=-((m+h)/p);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate= !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3}; THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){this.matrix.rotateAxis(c);this.position.addSelf(c.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)=== -1){b.parent!==void 0&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var c=this;c.parent!==void 0;)c=c.parent;c!==void 0&&c instanceof THREE.Scene&&c.addChildRecurse(b)}},removeChild:function(b){var c=this.children.indexOf(b);if(c!==-1)b.parent=void 0,this.children.splice(c,1)},getChildByName:function(b,c){var e,f,h;e=0;for(f=this.children.length;e=0&&h>=0&&k>=0&&m>=0?!0:j<0&&h<0||k<0&&m<0?!1:(j<0?c=Math.max(c,j/(j-h)):h<0&&(f=Math.min(f,j/(j-h))),k<0?c=Math.max(c,k/(k-m)):m<0&&(f=Math.min(f,k/(k-m))),fE&&j.positionScreen.z0&&K.z<1))ia=C[D]=C[D]||new THREE.RenderableParticle,D++,z=ia,z.x=K.x/K.w,z.y=K.y/K.w,z.z=K.z,z.rotation= -W.rotation.z,z.scale.x=W.scale.x*Math.abs(z.x-(K.x+h.projectionMatrix.n11)/(K.w+h.projectionMatrix.n14)),z.scale.y=W.scale.y*Math.abs(z.y-(K.y+h.projectionMatrix.n22)/(K.w+h.projectionMatrix.n24)),z.materials=W.materials,J.push(z);k&&J.sort(c);return J}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; -THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=0.5*Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),k=Math.cos(e),e=Math.sin(e),j=b*c,m=f*h;this.w=j*k-m*e;this.x=j*e+m*k;this.y=f*c*k+b*h*e;this.z=b*h*k-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e); +THREE.Projector=function(){function b(){var b=u[n]=u[n]||new THREE.RenderableVertex;n++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,f=1,k=b.z+b.w,h=e.z+e.w,m=-b.z+b.w,n=-e.z+e.w;return k>=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?c=Math.max(c,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?c=Math.max(c,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),fE&&k.positionScreen.z0&&I.z<1))ja=H[G]=H[G]||new THREE.RenderableParticle,G++,D=ja,D.x=I.x/I.w,D.y=I.y/I.w,D.z= +I.z,D.rotation=X.rotation.z,D.scale.x=X.scale.x*Math.abs(D.x-(I.x+h.projectionMatrix.n11)/(I.w+h.projectionMatrix.n14)),D.scale.y=X.scale.y*Math.abs(D.y-(I.y+h.projectionMatrix.n22)/(I.w+h.projectionMatrix.n24)),D.materials=X.materials,N.push(D);m&&N.sort(c);return N}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; +THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=0.5*Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),m=Math.cos(e),e=Math.sin(e),k=b*c,n=f*h;this.w=k*m-n*e;this.x=k*e+n*m;this.y=f*c*m+b*h*e;this.z=b*h*m-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e); this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c= -this.x,e=this.y,f=this.z,h=this.w,k=b.x,j=b.y,m=b.z,b=b.w;this.x=c*b+h*k+e*m-f*j;this.y=e*b+h*j+f*k-c*m;this.z=f*b+h*m+c*j-e*k;this.w=h*b-c*k-e*j-f*m;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,k=this.x,j=this.y,m=this.z,t=this.w,p=t*e+j*h-m*f,o=t*f+m*e-k*h,u=t*h+k*f-j*e,e=-k* -e-j*f-m*h;c.x=p*t+e*-k+o*-m-u*-j;c.y=o*t+e*-j+u*-k-p*-m;c.z=u*t+e*-m+p*-j-o*-k;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var k=Math.acos(h),j=Math.sqrt(1-h*h);if(Math.abs(j)<0.001)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*k)/j;f=Math.sin(f*k)/j;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; -THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,h,k){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3}; -THREE.Face4=function(b,c,e,f,h,k,j){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; +this.x,e=this.y,f=this.z,h=this.w,m=b.x,k=b.y,n=b.z,b=b.w;this.x=c*b+h*m+e*n-f*k;this.y=e*b+h*k+f*m-c*n;this.z=f*b+h*n+c*k-e*m;this.w=h*b-c*m-e*k-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,m=this.x,k=this.y,n=this.z,u=this.w,p=u*e+k*h-n*f,v=u*f+n*e-m*h,t=u*h+m*f-k*e,e=-m* +e-k*f-n*h;c.x=p*u+e*-m+v*-n-t*-k;c.y=v*u+e*-k+t*-m-p*-n;c.z=t*u+e*-n+p*-k-v*-m;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var m=Math.acos(h),k=Math.sqrt(1-h*h);if(Math.abs(k)<0.001)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*m)/k;f=Math.sin(f*m)/k;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; +THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,h,m){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3}; +THREE.Face4=function(b,c,e,f,h,m,k){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=m instanceof THREE.Color?m:new THREE.Color;this.vertexColors=m instanceof Array?m:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.u=b.u;this.v=b.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}}; THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; THREE.Geometry.prototype={constructor:THREE.Geometry,computeCentroids:function(){var b,c,e;b=0;for(c=this.faces.length;b0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;cthis.points.length-2?k:k+1;e[3]=k>this.points.length-3?k:k+2;p=this.points[e[0]];o=this.points[e[1]]; -u=this.points[e[2]];w=this.points[e[3]];m=j*j;t=j*m;f.x=c(p.x,o.x,u.x,w.x,j,m,t);f.y=c(p.y,o.y,u.y,w.y,j,m,t);f.z=c(p.z,o.z,u.z,w.z,j,m,t);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;bthis.points.length-2?m:m+1;e[3]=m>this.points.length-3?m:m+2;p=this.points[e[0]];v=this.points[e[1]]; +t=this.points[e[2]];x=this.points[e[3]];n=k*k;u=k*n;f.x=c(p.x,v.x,t.x,x.x,k,n,u);f.y=c(p.y,v.y,t.y,x.y,k,n,u);f.z=c(p.z,v.z,t.z,x.z,k,n,u);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f=this.LODs[f].visibleAtDistance)this.LODs[f-1].object3D.visible=!1, this.LODs[f].object3D.visible=!0;else break;for(;f0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+ -Math.floor(y.b*255)+","+x+")"),v.fillRect(Math.floor(ra.getX()),Math.floor(ra.getY()),Math.floor(ra.getWidth()),Math.floor(ra.getHeight()))),ra.empty())};this.render=function(b,t){function p(b){var e,c,f,j=b.lights;xa.setRGB(0,0,0);Fa.setRGB(0,0,0);Ga.setRGB(0,0,0);b=0;for(e=j.length;b>1,o=p.height>>1,k=j.scale.x*u,t=j.scale.y*w,n=k*sa,m=t*o,ea.set(b.x-n,b.y-m,b.x+n,b.y+m),oa.instersects(ea)&&(v.save(),v.translate(b.x,b.y),v.rotate(-j.rotation),v.scale(k,-t),v.translate(-sa,-o),v.drawImage(p,0,0),v.restore())}else k instanceof THREE.ParticleCanvasMaterial&&(n=j.scale.x*u,m=j.scale.y*w,ea.set(b.x-n,b.y-m,b.x+n,b.y+m),oa.instersects(ea)&&(f(k.color.getContextStyle()),h(k.color.getContextStyle()),v.save(),v.translate(b.x,b.y),v.rotate(-j.rotation),v.scale(n, -m),k.program(v),v.restore()))}function B(b,j,h,k){c(k.opacity);e(k.blending);v.beginPath();v.moveTo(b.positionScreen.x,b.positionScreen.y);v.lineTo(j.positionScreen.x,j.positionScreen.y);v.closePath();if(k instanceof THREE.LineBasicMaterial){b=k.linewidth;if(E!=b)v.lineWidth=E=b;b=k.linecap;if(J!=b)v.lineCap=J=b;b=k.linejoin;if(O!=b)v.lineJoin=O=b;f(k.color.getContextStyle());v.stroke();ea.inflate(k.linewidth*2)}}function x(b,f,j,h,m,u,p,v,sa){k.data.vertices+=3;k.data.faces++;c(v.opacity);e(v.blending); -L=b.positionScreen.x;P=b.positionScreen.y;n=f.positionScreen.x;X=f.positionScreen.y;ka=j.positionScreen.x;R=j.positionScreen.y;D(L,P,n,X,ka,R);if(v instanceof THREE.MeshBasicMaterial)if(v.map)v.map.mapping instanceof THREE.UVMapping&&(aa=p.uvs[0],$a(L,P,n,X,ka,R,aa[h].u,aa[h].v,aa[m].u,aa[m].v,aa[u].u,aa[u].v,v.map));else if(v.envMap){if(v.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=t.matrixWorldInverse,ma.copy(p.vertexNormalsWorld[0]),va=(ma.x*b.n11+ma.y*b.n12+ma.z*b.n13)*0.5+0.5, -Ia=-(ma.x*b.n21+ma.y*b.n22+ma.z*b.n23)*0.5+0.5,ma.copy(p.vertexNormalsWorld[1]),na=(ma.x*b.n11+ma.y*b.n12+ma.z*b.n13)*0.5+0.5,wa=-(ma.x*b.n21+ma.y*b.n22+ma.z*b.n23)*0.5+0.5,ma.copy(p.vertexNormalsWorld[2]),Ka=(ma.x*b.n11+ma.y*b.n12+ma.z*b.n13)*0.5+0.5,Ea=-(ma.x*b.n21+ma.y*b.n22+ma.z*b.n23)*0.5+0.5,$a(L,P,n,X,ka,R,va,Ia,na,wa,Ka,Ea,v.envMap)}else v.wireframe?La(v.color,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(v.color);else if(v instanceof THREE.MeshLambertMaterial)v.map&&!v.wireframe&& -(v.map.mapping instanceof THREE.UVMapping&&(aa=p.uvs[0],$a(L,P,n,X,ka,R,aa[h].u,aa[h].v,aa[m].u,aa[m].v,aa[u].u,aa[u].v,v.map)),e(THREE.SubtractiveBlending)),za?!v.wireframe&&v.shading==THREE.SmoothShading&&p.vertexNormalsWorld.length==3?(U.r=W.r=ia.r=xa.r,U.g=W.g=ia.g=xa.g,U.b=W.b=ia.b=xa.b,o(sa,p.v1.positionWorld,p.vertexNormalsWorld[0],U),o(sa,p.v2.positionWorld,p.vertexNormalsWorld[1],W),o(sa,p.v3.positionWorld,p.vertexNormalsWorld[2],ia),ha.r=(W.r+ia.r)*0.5,ha.g=(W.g+ia.g)*0.5,ha.b=(W.b+ia.b)* -0.5,qa=Ya(U,W,ia,ha),Ua(L,P,n,X,ka,R,0,0,1,0,0,1,qa)):(ya.r=xa.r,ya.g=xa.g,ya.b=xa.b,o(sa,p.centroidWorld,p.normalWorld,ya),$.r=Math.max(0,Math.min(v.color.r*ya.r,1)),$.g=Math.max(0,Math.min(v.color.g*ya.g,1)),$.b=Math.max(0,Math.min(v.color.b*ya.b,1)),v.wireframe?La($,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma($)):v.wireframe?La(v.color,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma(v.color);else if(v instanceof THREE.MeshDepthMaterial)Y=t.near,N=t.far,U.r=U.g= -U.b=1-Pa(b.positionScreen.z,Y,N),W.r=W.g=W.b=1-Pa(f.positionScreen.z,Y,N),ia.r=ia.g=ia.b=1-Pa(j.positionScreen.z,Y,N),ha.r=(W.r+ia.r)*0.5,ha.g=(W.g+ia.g)*0.5,ha.b=(W.b+ia.b)*0.5,qa=Ya(U,W,ia,ha),Ua(L,P,n,X,ka,R,0,0,1,0,0,1,qa);else if(v instanceof THREE.MeshNormalMaterial)$.r=Va(p.normalWorld.x),$.g=Va(p.normalWorld.y),$.b=Va(p.normalWorld.z),v.wireframe?La($,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Ma($)}function z(b,f,j,h,m,v,p,u,sa){k.data.vertices+=4;k.data.faces++;c(u.opacity); -e(u.blending);if(u.map||u.envMap)x(b,f,h,0,1,3,p,u,sa),x(m,j,v,1,2,3,p,u,sa);else if(L=b.positionScreen.x,P=b.positionScreen.y,n=f.positionScreen.x,X=f.positionScreen.y,ka=j.positionScreen.x,R=j.positionScreen.y,fa=h.positionScreen.x,Z=h.positionScreen.y,da=m.positionScreen.x,ca=m.positionScreen.y,ga=v.positionScreen.x,ja=v.positionScreen.y,u instanceof THREE.MeshBasicMaterial)C(L,P,n,X,ka,R,fa,Z),u.wireframe?La(u.color,u.wireframeLinewidth,u.wireframeLinecap,u.wireframeLinejoin):Ma(u.color);else if(u instanceof -THREE.MeshLambertMaterial)za?!u.wireframe&&u.shading==THREE.SmoothShading&&p.vertexNormalsWorld.length==4?(U.r=W.r=ia.r=ha.r=xa.r,U.g=W.g=ia.g=ha.g=xa.g,U.b=W.b=ia.b=ha.b=xa.b,o(sa,p.v1.positionWorld,p.vertexNormalsWorld[0],U),o(sa,p.v2.positionWorld,p.vertexNormalsWorld[1],W),o(sa,p.v4.positionWorld,p.vertexNormalsWorld[3],ia),o(sa,p.v3.positionWorld,p.vertexNormalsWorld[2],ha),qa=Ya(U,W,ia,ha),D(L,P,n,X,fa,Z),Ua(L,P,n,X,fa,Z,0,0,1,0,0,1,qa),D(da,ca,ka,R,ga,ja),Ua(da,ca,ka,R,ga,ja,1,0,1,1,0,1,qa)): -(ya.r=xa.r,ya.g=xa.g,ya.b=xa.b,o(sa,p.centroidWorld,p.normalWorld,ya),$.r=Math.max(0,Math.min(u.color.r*ya.r,1)),$.g=Math.max(0,Math.min(u.color.g*ya.g,1)),$.b=Math.max(0,Math.min(u.color.b*ya.b,1)),C(L,P,n,X,ka,R,fa,Z),u.wireframe?La($,u.wireframeLinewidth,u.wireframeLinecap,u.wireframeLinejoin):Ma($)):(C(L,P,n,X,ka,R,fa,Z),u.wireframe?La(u.color,u.wireframeLinewidth,u.wireframeLinecap,u.wireframeLinejoin):Ma(u.color));else if(u instanceof THREE.MeshNormalMaterial)$.r=Va(p.normalWorld.x),$.g=Va(p.normalWorld.y), -$.b=Va(p.normalWorld.z),C(L,P,n,X,ka,R,fa,Z),u.wireframe?La($,u.wireframeLinewidth,u.wireframeLinecap,u.wireframeLinejoin):Ma($);else if(u instanceof THREE.MeshDepthMaterial)Y=t.near,N=t.far,U.r=U.g=U.b=1-Pa(b.positionScreen.z,Y,N),W.r=W.g=W.b=1-Pa(f.positionScreen.z,Y,N),ia.r=ia.g=ia.b=1-Pa(h.positionScreen.z,Y,N),ha.r=ha.g=ha.b=1-Pa(j.positionScreen.z,Y,N),qa=Ya(U,W,ia,ha),D(L,P,n,X,fa,Z),Ua(L,P,n,X,fa,Z,0,0,1,0,0,1,qa),D(da,ca,ka,R,ga,ja),Ua(da,ca,ka,R,ga,ja,1,0,1,1,0,1,qa)}function D(b,e,c,f, -j,h){v.beginPath();v.moveTo(b,e);v.lineTo(c,f);v.lineTo(j,h);v.lineTo(b,e);v.closePath()}function C(b,e,c,f,j,h,k,n){v.beginPath();v.moveTo(b,e);v.lineTo(c,f);v.lineTo(j,h);v.lineTo(k,n);v.lineTo(b,e);v.closePath()}function La(b,e,c,j){if(E!=e)v.lineWidth=E=e;if(J!=c)v.lineCap=J=c;if(O!=j)v.lineJoin=O=j;f(b.getContextStyle());v.stroke();ea.inflate(e*2)}function Ma(b){h(b.getContextStyle());v.fill()}function $a(b,e,c,f,j,k,n,m,u,t,p,sa,o){if(o.image.width!=0){if(o.needsUpdate==!0||la[o.id]==void 0){var w= 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c=e.x-b.x,f=e.y-b.y,k=c*c+f*f;k!=0&&(k=1/Math.sqrt(k),c*=k,f*=k,e.x+=c,e.y+=f,b.x-=c,b.y-=f)}var Xa,bb,ua,Ea,Ma,Ua,J,A;this.autoClear?this.clear():w.setTransform(1,0,0,-1,t,x);m.data.vertices=0;m.data.faces=0;k=n.projectScene(b,u,this.sortElements);(xa=b.lights.length>0)&&p(b);Xa=0;for(bb=k.length;Xa0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m)):h instanceof THREE.PointLight&&(U.sub(h.position,e.centroidWorld),U.normalize(),m=e.normalWorld.dot(U)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m))}function c(e,c,k,o,n,t){m.data.vertices+=3;m.data.faces++;S=f(P++);S.setAttribute("d", +"M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?E.copy(n.color):n instanceof THREE.MeshLambertMaterial?H?(N.r=F.r,N.g=F.g,N.b=F.b,b(t,o,N),E.r=Math.max(0,Math.min(n.color.r*N.r,1)),E.g=Math.max(0,Math.min(n.color.g*N.g,1)),E.b=Math.max(0,Math.min(n.color.b*N.b,1))):E.copy(n.color):n instanceof THREE.MeshDepthMaterial?(K=1-n.__2near/(n.__farPlusNear-o.z*n.__farMinusNear), +E.setRGB(K,K,K)):n instanceof THREE.MeshNormalMaterial&&E.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?S.setAttribute("style","fill: none; stroke: "+E.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):S.setAttribute("style","fill: "+E.getContextStyle()+"; fill-opacity: "+n.opacity);u.appendChild(S)}function e(e,c,k,o,n,t,p){m.data.vertices+=4;m.data.faces++; +S=f(P++);S.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+o.positionScreen.x+","+o.positionScreen.y+"z");t instanceof THREE.MeshBasicMaterial?E.copy(t.color):t instanceof THREE.MeshLambertMaterial?H?(N.r=F.r,N.g=F.g,N.b=F.b,b(p,n,N),E.r=Math.max(0,Math.min(t.color.r*N.r,1)),E.g=Math.max(0,Math.min(t.color.g*N.g,1)),E.b=Math.max(0,Math.min(t.color.b*N.b,1))):E.copy(t.color):t instanceof +THREE.MeshDepthMaterial?(K=1-t.__2near/(t.__farPlusNear-n.z*t.__farMinusNear),E.setRGB(K,K,K)):t instanceof THREE.MeshNormalMaterial&&E.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));t.wireframe?S.setAttribute("style","fill: none; stroke: "+E.getContextStyle()+"; stroke-width: "+t.wireframeLinewidth+"; stroke-opacity: "+t.opacity+"; stroke-linecap: "+t.wireframeLinecap+"; stroke-linejoin: "+t.wireframeLinejoin):S.setAttribute("style","fill: "+E.getContextStyle()+"; fill-opacity: "+ +t.opacity);u.appendChild(S)}function f(b){L[b]==null&&(L[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),W==0&&L[b].setAttribute("shape-rendering","crispEdges"));return L[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var m=this,k=null,n=new THREE.Projector,u=document.createElementNS("http://www.w3.org/2000/svg","svg"),p,v,t,x,w,z,y,B,D=new THREE.Rectangle,G=new THREE.Rectangle,H=!1,E=new THREE.Color(16777215),N=new THREE.Color(16777215),F=new THREE.Color(0),I=new THREE.Color(0), +C=new THREE.Color(0),K,U=new THREE.Vector3,L=[],O=[],S,P,o,W=1;this.domElement=u;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setQuality=function(b){switch(b){case "high":W=1;break;case "low":W=0}};this.setSize=function(b,e){p=b;v=e;t=p/2;x=v/2;u.setAttribute("viewBox",-t+" "+-x+" "+p+" "+v);u.setAttribute("width",p);u.setAttribute("height",v);D.set(-t,-x,t,x)};this.clear=function(){for(;u.childNodes.length>0;)u.removeChild(u.childNodes[0])};this.render= +function(b,f){var h,p,v,E,N,L,K,ca;this.autoClear&&this.clear();m.data.vertices=0;m.data.faces=0;k=n.projectScene(b,f,this.sortElements);o=P=0;if(H=b.lights.length>0){K=b.lights;F.setRGB(0,0,0);I.setRGB(0,0,0);C.setRGB(0,0,0);h=0;for(p=K.length;h=0)n.bindBuffer(n.ARRAY_BUFFER,j.__webglVertexBuffer),n.vertexAttribPointer(b.position, -3,n.FLOAT,!1,0,0);else if(k.morphTargetBase){c=h.program.attributes;k.morphTargetBase!==-1?(n.bindBuffer(n.ARRAY_BUFFER,j.__webglMorphTargetsBuffers[k.morphTargetBase]),n.vertexAttribPointer(c.position,3,n.FLOAT,!1,0,0)):c.position>=0&&(n.bindBuffer(n.ARRAY_BUFFER,j.__webglVertexBuffer),n.vertexAttribPointer(c.position,3,n.FLOAT,!1,0,0));if(k.morphTargetForcedOrder.length)for(var f=0,u=k.morphTargetForcedOrder,p=k.morphTargetInfluences;fv&&(t=o,v=p[t]);n.bindBuffer(n.ARRAY_BUFFER,j.__webglMorphTargetsBuffers[t]);n.vertexAttribPointer(c["morphTarget"+f],3,n.FLOAT,!1,0,0);k.__webglMorphTargetInfluences[f]=v;u[t]=1;v= --1;f++}}h.program.uniforms.morphTargetInfluences!==null&&n.uniform1fv(h.program.uniforms.morphTargetInfluences,k.__webglMorphTargetInfluences)}if(j.__webglCustomAttributes)for(m in j.__webglCustomAttributes)b[m]>=0&&(c=j.__webglCustomAttributes[m],n.bindBuffer(n.ARRAY_BUFFER,c.buffer),n.vertexAttribPointer(b[m],c.size,n.FLOAT,!1,0,0));b.color>=0&&(n.bindBuffer(n.ARRAY_BUFFER,j.__webglColorBuffer),n.vertexAttribPointer(b.color,3,n.FLOAT,!1,0,0));b.normal>=0&&(n.bindBuffer(n.ARRAY_BUFFER,j.__webglNormalBuffer), -n.vertexAttribPointer(b.normal,3,n.FLOAT,!1,0,0));b.tangent>=0&&(n.bindBuffer(n.ARRAY_BUFFER,j.__webglTangentBuffer),n.vertexAttribPointer(b.tangent,4,n.FLOAT,!1,0,0));b.uv>=0&&(j.__webglUVBuffer?(n.bindBuffer(n.ARRAY_BUFFER,j.__webglUVBuffer),n.vertexAttribPointer(b.uv,2,n.FLOAT,!1,0,0),n.enableVertexAttribArray(b.uv)):n.disableVertexAttribArray(b.uv));b.uv2>=0&&(j.__webglUV2Buffer?(n.bindBuffer(n.ARRAY_BUFFER,j.__webglUV2Buffer),n.vertexAttribPointer(b.uv2,2,n.FLOAT,!1,0,0),n.enableVertexAttribArray(b.uv2)): -n.disableVertexAttribArray(b.uv2));h.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(n.bindBuffer(n.ARRAY_BUFFER,j.__webglSkinVertexABuffer),n.vertexAttribPointer(b.skinVertexA,4,n.FLOAT,!1,0,0),n.bindBuffer(n.ARRAY_BUFFER,j.__webglSkinVertexBBuffer),n.vertexAttribPointer(b.skinVertexB,4,n.FLOAT,!1,0,0),n.bindBuffer(n.ARRAY_BUFFER,j.__webglSkinIndicesBuffer),n.vertexAttribPointer(b.skinIndex,4,n.FLOAT,!1,0,0),n.bindBuffer(n.ARRAY_BUFFER,j.__webglSkinWeightsBuffer), -n.vertexAttribPointer(b.skinWeight,4,n.FLOAT,!1,0,0));k instanceof THREE.Mesh?(h.wireframe?(n.lineWidth(h.wireframeLinewidth),n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,j.__webglLineBuffer),n.drawElements(n.LINES,j.__webglLineCount,n.UNSIGNED_SHORT,0)):(n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,j.__webglFaceBuffer),n.drawElements(n.TRIANGLES,j.__webglFaceCount,n.UNSIGNED_SHORT,0)),P.data.vertices+=j.__webglFaceCount,P.data.faces+=j.__webglFaceCount/3,P.data.drawCalls++):k instanceof THREE.Line?(k=k.type==THREE.LineStrip? -n.LINE_STRIP:n.LINES,n.lineWidth(h.linewidth),n.drawArrays(k,0,j.__webglLineCount),P.data.drawCalls++):k instanceof THREE.ParticleSystem?(n.drawArrays(n.POINTS,0,j.__webglParticleCount),P.data.drawCalls++):k instanceof THREE.Ribbon&&(n.drawArrays(n.TRIANGLE_STRIP,0,j.__webglVertexCount),P.data.drawCalls++)}}function h(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=n.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=n.createBuffer();b.hasPos&&(n.bindBuffer(n.ARRAY_BUFFER,b.__webglVertexBuffer), -n.bufferData(n.ARRAY_BUFFER,b.positionArray,n.DYNAMIC_DRAW),n.enableVertexAttribArray(e.attributes.position),n.vertexAttribPointer(e.attributes.position,3,n.FLOAT,!1,0,0));if(b.hasNormal){n.bindBuffer(n.ARRAY_BUFFER,b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,j,h,k,m,u,p,v,t,o,w=b.count*3;for(o=0;o=0;c--)b[c].object==e&&b.splice(c,1)}function E(b){function e(b){var j=[];c=0;for(f=b.length;c65535&&(p[n].counter+=1,u=p[n].hash+"_"+p[n].counter,b.geometryGroups[u]==void 0&&(b.geometryGroups[u]={faces:[], -materials:m,vertices:0,numMorphTargets:v})),b.geometryGroups[u].faces.push(j),b.geometryGroups[u].vertices+=k;b.geometryGroupsList=[];for(var t in b.geometryGroups)b.geometryGroupsList.push(b.geometryGroups[t])}function J(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function O(b){if(b!=ca){switch(b){case THREE.AdditiveBlending:n.blendEquation(n.FUNC_ADD);n.blendFunc(n.SRC_ALPHA,n.ONE);break;case THREE.SubtractiveBlending:n.blendEquation(n.FUNC_ADD);n.blendFunc(n.ZERO, -n.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:n.blendEquation(n.FUNC_ADD);n.blendFunc(n.ZERO,n.SRC_COLOR);break;default:n.blendEquationSeparate(n.FUNC_ADD,n.FUNC_ADD),n.blendFuncSeparate(n.SRC_ALPHA,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA)}ca=b}}function K(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(n.texParameteri(b,n.TEXTURE_WRAP_S,L(e.wrapS)),n.texParameteri(b,n.TEXTURE_WRAP_T,L(e.wrapT)),n.texParameteri(b,n.TEXTURE_MAG_FILTER,L(e.magFilter)),n.texParameteri(b, -n.TEXTURE_MIN_FILTER,L(e.minFilter)),n.generateMipmap(b)):(n.texParameteri(b,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE),n.texParameteri(b,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE),n.texParameteri(b,n.TEXTURE_MAG_FILTER,M(e.magFilter)),n.texParameteri(b,n.TEXTURE_MIN_FILTER,M(e.minFilter)))}function H(b,e){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=n.createTexture();n.activeTexture(n.TEXTURE0+e);n.bindTexture(n.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?n.texImage2D(n.TEXTURE_2D, -0,L(b.format),b.image.width,b.image.height,0,L(b.format),n.UNSIGNED_BYTE,b.image.data):n.texImage2D(n.TEXTURE_2D,0,n.RGBA,n.RGBA,n.UNSIGNED_BYTE,b.image);K(n.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else n.activeTexture(n.TEXTURE0+e),n.bindTexture(n.TEXTURE_2D,b.__webglTexture)}function F(b){var e=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglRenderbuffer=n.createRenderbuffer(); -b.__webglTexture=n.createTexture();if(e){n.bindTexture(n.TEXTURE_CUBE_MAP,b.__webglTexture);K(n.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var c=0;c<6;c++)b.__webglFramebuffer[c]=n.createFramebuffer(),n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,L(b.format),b.width,b.height,0,L(b.format),L(b.type),null)}else b.__webglFramebuffer=n.createFramebuffer(),n.bindTexture(n.TEXTURE_2D,b.__webglTexture),K(n.TEXTURE_2D,b,b),n.texImage2D(n.TEXTURE_2D,0,L(b.format),b.width,b.height,0,L(b.format),L(b.type), -null);n.bindRenderbuffer(n.RENDERBUFFER,b.__webglRenderbuffer);if(e)for(c=0;c<6;++c)n.bindFramebuffer(n.FRAMEBUFFER,b.__webglFramebuffer[c]),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_CUBE_MAP_POSITIVE_X+c,b.__webglTexture,0);else n.bindFramebuffer(n.FRAMEBUFFER,b.__webglFramebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,b.__webglTexture,0);b.depthBuffer&&!b.stencilBuffer?(n.renderbufferStorage(n.RENDERBUFFER,n.DEPTH_COMPONENT16,b.width,b.height), -n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_ATTACHMENT,n.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stencilBuffer?(n.renderbufferStorage(n.RENDERBUFFER,n.DEPTH_STENCIL,b.width,b.height),n.framebufferRenderbuffer(n.FRAMEBUFFER,n.DEPTH_STENCIL_ATTACHMENT,n.RENDERBUFFER,b.__webglRenderbuffer)):n.renderbufferStorage(n.RENDERBUFFER,n.RGBA4,b.width,b.height);e?n.bindTexture(n.TEXTURE_CUBE_MAP,null):n.bindTexture(n.TEXTURE_2D,null);n.bindRenderbuffer(n.RENDERBUFFER,null);n.bindFramebuffer(n.FRAMEBUFFER, -null)}var f,j;b?(e=e?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,c=b.width,b=b.height,j=f=0):(e=null,c=ha,b=la,f=W,j=ia);e!=R&&(n.bindFramebuffer(n.FRAMEBUFFER,e),n.viewport(f,j,c,b),R=e)}function T(b){b instanceof THREE.WebGLRenderTargetCube?(n.bindTexture(n.TEXTURE_CUBE_MAP,b.__webglTexture),n.generateMipmap(n.TEXTURE_CUBE_MAP),n.bindTexture(n.TEXTURE_CUBE_MAP,null)):(n.bindTexture(n.TEXTURE_2D,b.__webglTexture),n.generateMipmap(n.TEXTURE_2D),n.bindTexture(n.TEXTURE_2D,null))}function G(b, -e){var c;b=="fragment"?c=n.createShader(n.FRAGMENT_SHADER):b=="vertex"&&(c=n.createShader(n.VERTEX_SHADER));n.shaderSource(c,e);n.compileShader(c);if(!n.getShaderParameter(c,n.COMPILE_STATUS))return console.error(n.getShaderInfoLog(c)),console.error(e),null;return c}function M(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return n.NEAREST;default:return n.LINEAR}}function L(b){switch(b){case THREE.RepeatWrapping:return n.REPEAT;case THREE.ClampToEdgeWrapping:return n.CLAMP_TO_EDGE; -case THREE.MirroredRepeatWrapping:return n.MIRRORED_REPEAT;case THREE.NearestFilter:return n.NEAREST;case THREE.NearestMipMapNearestFilter:return n.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return n.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return n.LINEAR;case THREE.LinearMipMapNearestFilter:return n.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return n.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return n.BYTE;case THREE.UnsignedByteType:return n.UNSIGNED_BYTE;case THREE.ShortType:return n.SHORT; -case THREE.UnsignedShortType:return n.UNSIGNED_SHORT;case THREE.IntType:return n.INT;case THREE.UnsignedShortType:return n.UNSIGNED_INT;case THREE.FloatType:return n.FLOAT;case THREE.AlphaFormat:return n.ALPHA;case THREE.RGBFormat:return n.RGB;case THREE.RGBAFormat:return n.RGBA;case THREE.LuminanceFormat:return n.LUMINANCE;case THREE.LuminanceAlphaFormat:return n.LUMINANCE_ALPHA}return 0}var P=this,n,X=[],ka=null,R=null,fa=!0,Z=null,da=null,ca=null,ga=null,ja=null,$=null,U=null,W=0,ia=0,ha=0,la= -0,Y=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],N=new THREE.Matrix4,qa=new Float32Array(16),aa=new Float32Array(16),va=new THREE.Vector4,Ia={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},na=b.canvas!==void 0?b.canvas:document.createElement("canvas"),wa=b.stencil!==void 0?b.stencil:!0,Ka=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,Ea=b.antialias!== -void 0?b.antialias:!1,oa=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),ra=b.clearAlpha!==void 0?b.clearAlpha:0;_maxLights=b.maxLights!==void 0?b.maxLights:4;this.data={vertices:0,faces:0,drawCalls:0};this.maxMorphTargets=8;this.domElement=na;this.sortObjects=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled= -!1;this.shadowMapSoft=!0;var ea,za=[],b=THREE.ShaderLib.depthRGBA,ya=THREE.UniformsUtils.clone(b.uniforms),xa=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:ya}),Fa=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:ya,morphTargets:!0});xa._shadowPass=!0;Fa._shadowPass=!0;try{if(!(n=na.getContext("experimental-webgl",{antialias:Ea,stencil:wa,preserveDrawingBuffer:Ka})))throw"Error creating WebGL context."; -console.log(navigator.userAgent+" | "+n.getParameter(n.VERSION)+" | "+n.getParameter(n.VENDOR)+" | "+n.getParameter(n.RENDERER)+" | "+n.getParameter(n.SHADING_LANGUAGE_VERSION))}catch(Ga){console.error(Ga)}n.clearColor(0,0,0,1);n.clearDepth(1);n.clearStencil(0);n.enable(n.DEPTH_TEST);n.depthFunc(n.LEQUAL);n.frontFace(n.CCW);n.cullFace(n.BACK);n.enable(n.CULL_FACE);n.enable(n.BLEND);n.blendEquation(n.FUNC_ADD);n.blendFunc(n.SRC_ALPHA,n.ONE_MINUS_SRC_ALPHA);n.clearColor(oa.r,oa.g,oa.b,ra);this.context= -n;var ma=n.getParameter(n.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,V={};V.vertices=new Float32Array(16);V.faces=new Uint16Array(6);i=0;V.vertices[i++]=-1;V.vertices[i++]=-1;V.vertices[i++]=0;V.vertices[i++]=1;V.vertices[i++]=1;V.vertices[i++]=-1;V.vertices[i++]=1;V.vertices[i++]=1;V.vertices[i++]=1;V.vertices[i++]=1;V.vertices[i++]=1;V.vertices[i++]=0;V.vertices[i++]=-1;V.vertices[i++]=1;V.vertices[i++]=0;i=V.vertices[i++]=0;V.faces[i++]=0;V.faces[i++]=1;V.faces[i++]=2;V.faces[i++]=0;V.faces[i++]=2;V.faces[i++]= 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-{};V.attributes.position=n.getAttribLocation(V.program,"position");V.attributes.uv=n.getAttribLocation(V.program,"uv");V.uniforms.uvOffset=n.getUniformLocation(V.program,"uvOffset");V.uniforms.uvScale=n.getUniformLocation(V.program,"uvScale");V.uniforms.rotation=n.getUniformLocation(V.program,"rotation");V.uniforms.scale=n.getUniformLocation(V.program,"scale");V.uniforms.alignment=n.getUniformLocation(V.program,"alignment");V.uniforms.map=n.getUniformLocation(V.program,"map");V.uniforms.opacity=n.getUniformLocation(V.program, -"opacity");V.uniforms.useScreenCoordinates=n.getUniformLocation(V.program,"useScreenCoordinates");V.uniforms.affectedByDistance=n.getUniformLocation(V.program,"affectedByDistance");V.uniforms.screenPosition=n.getUniformLocation(V.program,"screenPosition");V.uniforms.modelViewMatrix=n.getUniformLocation(V.program,"modelViewMatrix");V.uniforms.projectionMatrix=n.getUniformLocation(V.program,"projectionMatrix");var Ba=!1;this.setSize=function(b,e){na.width=b;na.height=e;this.setViewport(0,0,na.width, -na.height)};this.setViewport=function(b,e,c,f){W=b;ia=e;ha=c;la=f;n.viewport(W,ia,ha,la)};this.setScissor=function(b,e,c,f){n.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?n.enable(n.SCISSOR_TEST):n.disable(n.SCISSOR_TEST)};this.enableDepthBufferWrite=function(b){fa=b;n.depthMask(b)};this.setClearColorHex=function(b,e){oa.setHex(b);ra=e;n.clearColor(oa.r,oa.g,oa.b,ra)};this.setClearColor=function(b,e){oa.copy(b);ra=e;n.clearColor(oa.r,oa.g,oa.b,ra)};this.clear=function(){n.clear(n.COLOR_BUFFER_BIT| -n.DEPTH_BUFFER_BIT|n.STENCIL_BUFFER_BIT)};this.getContext=function(){return n};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var e=b.geometry.geometryGroups[g];n.deleteBuffer(e.__webglVertexBuffer);n.deleteBuffer(e.__webglNormalBuffer);n.deleteBuffer(e.__webglTangentBuffer);n.deleteBuffer(e.__webglColorBuffer); -n.deleteBuffer(e.__webglUVBuffer);n.deleteBuffer(e.__webglUV2Buffer);n.deleteBuffer(e.__webglSkinVertexABuffer);n.deleteBuffer(e.__webglSkinVertexBBuffer);n.deleteBuffer(e.__webglSkinIndicesBuffer);n.deleteBuffer(e.__webglSkinWeightsBuffer);n.deleteBuffer(e.__webglFaceBuffer);n.deleteBuffer(e.__webglLineBuffer);if(e.numMorphTargets)for(var c=0,f=e.numMorphTargets;c=0)o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer),o.vertexAttribPointer(b.position, +3,o.FLOAT,!1,0,0);else if(m.morphTargetBase){c=h.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[m.morphTargetBase]),o.vertexAttribPointer(c.position,3,o.FLOAT,!1,0,0)):c.position>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer),o.vertexAttribPointer(c.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var f=0,p=m.morphTargetForcedOrder,t=m.morphTargetInfluences;fu&&(v=w,u=t[v]);o.bindBuffer(o.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[v]);o.vertexAttribPointer(c["morphTarget"+f],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[f]=u;p[v]=1;u= +-1;f++}}h.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(h.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(k.__webglCustomAttributes)for(n in k.__webglCustomAttributes)b[n]>=0&&(c=k.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,c.buffer),o.vertexAttribPointer(b[n],c.size,o.FLOAT,!1,0,0));b.color>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer),o.vertexAttribPointer(b.color,3,o.FLOAT,!1,0,0));b.normal>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglNormalBuffer), +o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(k.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglUVBuffer),o.vertexAttribPointer(b.uv,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv)):o.disableVertexAttribArray(b.uv));b.uv2>=0&&(k.__webglUV2Buffer?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglUV2Buffer),o.vertexAttribPointer(b.uv2,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv2)): 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THREE.Line?(m=m.type==THREE.LineStrip? +o.LINE_STRIP:o.LINES,o.lineWidth(h.linewidth),o.drawArrays(m,0,k.__webglLineCount),P.data.drawCalls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,k.__webglParticleCount),P.data.drawCalls++):m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,k.__webglVertexCount),P.data.drawCalls++)}}function h(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer), +o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(e.attributes.position),o.vertexAttribPointer(e.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,k,h,m,n,p,t,u,v,w,x=b.count*3;for(w=0;w=0;c--)b[c].object==e&&b.splice(c,1)}function E(b){function e(b){var k=[];c=0;for(f=b.length;c65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[], +materials:n,vertices:0,numMorphTargets:u})),b.geometryGroups[p].faces.push(k),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var v in b.geometryGroups)b.geometryGroupsList.push(b.geometryGroups[v])}function N(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function F(b){if(b!=fa){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO, +o.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.SRC_COLOR);break;default:o.blendEquationSeparate(o.FUNC_ADD,o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)}fa=b}}function I(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(o.texParameteri(b,o.TEXTURE_WRAP_S,S(e.wrapS)),o.texParameteri(b,o.TEXTURE_WRAP_T,S(e.wrapT)),o.texParameteri(b,o.TEXTURE_MAG_FILTER,S(e.magFilter)),o.texParameteri(b, +o.TEXTURE_MIN_FILTER,S(e.minFilter)),o.generateMipmap(b)):(o.texParameteri(b,o.TEXTURE_WRAP_S,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_WRAP_T,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_MAG_FILTER,O(e.magFilter)),o.texParameteri(b,o.TEXTURE_MIN_FILTER,O(e.minFilter)))}function C(b,e){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=o.createTexture();o.activeTexture(o.TEXTURE0+e);o.bindTexture(o.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?o.texImage2D(o.TEXTURE_2D, +0,S(b.format),b.image.width,b.image.height,0,S(b.format),o.UNSIGNED_BYTE,b.image.data):o.texImage2D(o.TEXTURE_2D,0,o.RGBA,o.RGBA,o.UNSIGNED_BYTE,b.image);I(o.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else o.activeTexture(o.TEXTURE0+e),o.bindTexture(o.TEXTURE_2D,b.__webglTexture)}function K(b){var e=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglRenderbuffer=o.createRenderbuffer(); +b.__webglTexture=o.createTexture();if(e){o.bindTexture(o.TEXTURE_CUBE_MAP,b.__webglTexture);I(o.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var c=0;c<6;c++)b.__webglFramebuffer[c]=o.createFramebuffer(),o.texImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,S(b.format),b.width,b.height,0,S(b.format),S(b.type),null)}else b.__webglFramebuffer=o.createFramebuffer(),o.bindTexture(o.TEXTURE_2D,b.__webglTexture),I(o.TEXTURE_2D,b,b),o.texImage2D(o.TEXTURE_2D,0,S(b.format),b.width,b.height,0,S(b.format),S(b.type), 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o.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return o.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return o.LINEAR;case THREE.LinearMipMapNearestFilter:return o.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return o.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return o.BYTE;case THREE.UnsignedByteType:return o.UNSIGNED_BYTE;case THREE.ShortType:return o.SHORT; +case THREE.UnsignedShortType:return o.UNSIGNED_SHORT;case THREE.IntType:return o.INT;case THREE.UnsignedShortType:return o.UNSIGNED_INT;case THREE.FloatType:return o.FLOAT;case THREE.AlphaFormat:return o.ALPHA;case THREE.RGBFormat:return o.RGB;case THREE.RGBAFormat:return o.RGBA;case THREE.LuminanceFormat:return o.LUMINANCE;case THREE.LuminanceAlphaFormat:return o.LUMINANCE_ALPHA}return 0}var P=this,o,W=[],na=null,R=null,ia=!0,aa=null,ma=null,fa=null,ga=null,da=null,$=null,ca=null,X=0,ja=0,ea=0,qa= +0,V=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],pa=new THREE.Matrix4,va=new Float32Array(16),ra=new Float32Array(16),sa=new THREE.Vector4,Ca={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},wa=b.canvas!==void 0?b.canvas:document.createElement("canvas"),Aa=b.stencil!==void 0?b.stencil:!0,za=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,Fa=b.antialias!== +void 0?b.antialias:!1,M=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),Z=b.clearAlpha!==void 0?b.clearAlpha:0;_maxLights=b.maxLights!==void 0?b.maxLights:4;this.data={vertices:0,faces:0,drawCalls:0};this.maxMorphTargets=8;this.domElement=wa;this.sortObjects=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled= +!1;this.shadowMapSoft=!0;var T,xa=[],b=THREE.ShaderLib.depthRGBA,ha=THREE.UniformsUtils.clone(b.uniforms),ka=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:ha}),ya=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:ha,morphTargets:!0});ka._shadowPass=!0;ya._shadowPass=!0;try{if(!(o=wa.getContext("experimental-webgl",{antialias:Fa,stencil:Aa,preserveDrawingBuffer:za})))throw"Error creating WebGL context."; +console.log(navigator.userAgent+" | "+o.getParameter(o.VERSION)+" | "+o.getParameter(o.VENDOR)+" | "+o.getParameter(o.RENDERER)+" | "+o.getParameter(o.SHADING_LANGUAGE_VERSION))}catch(ta){console.error(ta)}o.clearColor(0,0,0,1);o.clearDepth(1);o.clearStencil(0);o.enable(o.DEPTH_TEST);o.depthFunc(o.LEQUAL);o.frontFace(o.CCW);o.cullFace(o.BACK);o.enable(o.CULL_FACE);o.enable(o.BLEND);o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA);o.clearColor(M.r,M.g,M.b,Z);this.context= +o;var oa=o.getParameter(o.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,Y={};Y.vertices=new Float32Array(16);Y.faces=new Uint16Array(6);i=0;Y.vertices[i++]=-1;Y.vertices[i++]=-1;Y.vertices[i++]=0;Y.vertices[i++]=1;Y.vertices[i++]=1;Y.vertices[i++]=-1;Y.vertices[i++]=1;Y.vertices[i++]=1;Y.vertices[i++]=1;Y.vertices[i++]=1;Y.vertices[i++]=1;Y.vertices[i++]=0;Y.vertices[i++]=-1;Y.vertices[i++]=1;Y.vertices[i++]=0;i=Y.vertices[i++]=0;Y.faces[i++]=0;Y.faces[i++]=1;Y.faces[i++]=2;Y.faces[i++]=0;Y.faces[i++]=2;Y.faces[i++]= 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+{};Y.attributes.position=o.getAttribLocation(Y.program,"position");Y.attributes.uv=o.getAttribLocation(Y.program,"uv");Y.uniforms.uvOffset=o.getUniformLocation(Y.program,"uvOffset");Y.uniforms.uvScale=o.getUniformLocation(Y.program,"uvScale");Y.uniforms.rotation=o.getUniformLocation(Y.program,"rotation");Y.uniforms.scale=o.getUniformLocation(Y.program,"scale");Y.uniforms.alignment=o.getUniformLocation(Y.program,"alignment");Y.uniforms.map=o.getUniformLocation(Y.program,"map");Y.uniforms.opacity=o.getUniformLocation(Y.program, +"opacity");Y.uniforms.useScreenCoordinates=o.getUniformLocation(Y.program,"useScreenCoordinates");Y.uniforms.affectedByDistance=o.getUniformLocation(Y.program,"affectedByDistance");Y.uniforms.screenPosition=o.getUniformLocation(Y.program,"screenPosition");Y.uniforms.modelViewMatrix=o.getUniformLocation(Y.program,"modelViewMatrix");Y.uniforms.projectionMatrix=o.getUniformLocation(Y.program,"projectionMatrix");var Ga=!1;this.setSize=function(b,e){wa.width=b;wa.height=e;this.setViewport(0,0,wa.width, +wa.height)};this.setViewport=function(b,e,c,f){X=b;ja=e;ea=c;qa=f;o.viewport(X,ja,ea,qa)};this.setScissor=function(b,e,c,f){o.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?o.enable(o.SCISSOR_TEST):o.disable(o.SCISSOR_TEST)};this.enableDepthBufferWrite=function(b){ia=b;o.depthMask(b)};this.setClearColorHex=function(b,e){M.setHex(b);Z=e;o.clearColor(M.r,M.g,M.b,Z)};this.setClearColor=function(b,e){M.copy(b);Z=e;o.clearColor(M.r,M.g,M.b,Z)};this.clear=function(){o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT| +o.STENCIL_BUFFER_BIT)};this.getContext=function(){return o};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var e=b.geometry.geometryGroups[g];o.deleteBuffer(e.__webglVertexBuffer);o.deleteBuffer(e.__webglNormalBuffer);o.deleteBuffer(e.__webglTangentBuffer);o.deleteBuffer(e.__webglColorBuffer);o.deleteBuffer(e.__webglUVBuffer); +o.deleteBuffer(e.__webglUV2Buffer);o.deleteBuffer(e.__webglSkinVertexABuffer);o.deleteBuffer(e.__webglSkinVertexBBuffer);o.deleteBuffer(e.__webglSkinIndicesBuffer);o.deleteBuffer(e.__webglSkinWeightsBuffer);o.deleteBuffer(e.__webglFaceBuffer);o.deleteBuffer(e.__webglLineBuffer);if(e.numMorphTargets)for(var c=0,f=e.numMorphTargets;c=0&&n.enableVertexAttribArray(o.position);o.color>=0&&n.enableVertexAttribArray(o.color);o.normal>=0&&n.enableVertexAttribArray(o.normal);o.tangent>=0&&n.enableVertexAttribArray(o.tangent);b.skinning&&o.skinVertexA>=0&&o.skinVertexB>=0&&o.skinIndex>=0&&o.skinWeight>=0&&(n.enableVertexAttribArray(o.skinVertexA),n.enableVertexAttribArray(o.skinVertexB),n.enableVertexAttribArray(o.skinIndex), -n.enableVertexAttribArray(o.skinWeight));if(b.attributes)for(j in b.attributes)o[j]!==void 0&&o[j]>=0&&n.enableVertexAttribArray(o[j]);if(b.morphTargets)for(j=b.numSupportedMorphTargets=0;j=0&&(n.enableVertexAttribArray(o[x]),b.numSupportedMorphTargets++)};this.clearTarget=function(b,c,e,f){F(b);b=0;c&&(b|=n.COLOR_BUFFER_BIT);e&&(b|=n.DEPTH_BUFFER_BIT);f&&(b|=n.STENCIL_BUFFER_BIT);n.clear(b)};this.render=function(b,c,n,o){var z,D,C,E,Y,H,J,G,K=b.lights, -M=b.fog;this.shadowMapEnabled&&y(b,c);P.data.vertices=0;P.data.faces=0;P.data.drawCalls=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(aa);c.projectionMatrix.flattenToArray(qa);N.multiply(c.projectionMatrix,c.matrixWorldInverse);t(N);this.initWebGLObjects(b);F(n);(this.autoClear||o)&&this.clear();Y=b.__webglObjects.length;for(o=0;o=0;o--)if(z=b.__webglObjects[o],z.render){J=z.object;G=z.buffer;C=z.opaque;k(J);for(z=0;z0||w.faceVertexUvs.length>0)m.__uvArray=new Float32Array(o*2);if(w.faceUvs.length>1||w.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(o*2)}if(u.geometry.skinWeights.length&&u.geometry.skinIndices.length)m.__skinVertexAArray= -new Float32Array(o*4),m.__skinVertexBArray=new Float32Array(o*4),m.__skinIndexArray=new Float32Array(o*4),m.__skinWeightArray=new Float32Array(o*4);m.__faceArray=new Uint16Array(y*3+(u.geometry.edgeFaces?u.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(B*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];w=0;for(x=m.numMorphTargets;w=0;h--)e[h]==f&&e.splice(h,1)}else f instanceof THREE.MarchingCubes&&C(e.__webglObjectsImmediate,f);b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e0&&(n.bindBuffer(n.ARRAY_BUFFER,o.__webglColorBuffer),n.bufferData(n.ARRAY_BUFFER,fa,H));za&&(n.bindBuffer(n.ARRAY_BUFFER,o.__webglNormalBuffer),n.bufferData(n.ARRAY_BUFFER,ga,H));Ba&&wa.hasTangents&&(n.bindBuffer(n.ARRAY_BUFFER,o.__webglTangentBuffer),n.bufferData(n.ARRAY_BUFFER,la,H));Ea&&V>0&&(n.bindBuffer(n.ARRAY_BUFFER,o.__webglUVBuffer),n.bufferData(n.ARRAY_BUFFER,ja,H));Ea&&X>0&&(n.bindBuffer(n.ARRAY_BUFFER,o.__webglUV2Buffer), -n.bufferData(n.ARRAY_BUFFER,ka,H));Ka&&(n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,o.__webglFaceBuffer),n.bufferData(n.ELEMENT_ARRAY_BUFFER,ra,H),n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,o.__webglLineBuffer),n.bufferData(n.ELEMENT_ARRAY_BUFFER,ma,H));Q>0&&(n.bindBuffer(n.ARRAY_BUFFER,o.__webglSkinVertexABuffer),n.bufferData(n.ARRAY_BUFFER,ea,H),n.bindBuffer(n.ARRAY_BUFFER,o.__webglSkinVertexBBuffer),n.bufferData(n.ARRAY_BUFFER,na,H),n.bindBuffer(n.ARRAY_BUFFER,o.__webglSkinIndicesBuffer),n.bufferData(n.ARRAY_BUFFER, -ta,H),n.bindBuffer(n.ARRAY_BUFFER,o.__webglSkinWeightsBuffer),n.bufferData(n.ARRAY_BUFFER,ua,H));y&&(delete o.__inittedArrays,delete o.__colorArray,delete o.__normalArray,delete o.__tangentArray,delete o.__uvArray,delete o.__uv2Array,delete o.__faceArray,delete o.__vertexArray,delete o.__lineArray,delete o.__skinVertexAArray,delete o.__skinVertexBArray,delete o.__skinIndexArray,delete o.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals= -!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;D(k)}else if(j instanceof THREE.Ribbon){h=j.geometry;if(h.__dirtyVertices||h.__dirtyColors){j=h;k=n.DYNAMIC_DRAW;m=B=y=y=void 0;w=j.vertices;u=j.colors;p=w.length;o=u.length;v=j.__vertexArray;H=j.__colorArray;x=j.__dirtyColors;if(j.__dirtyVertices){for(y=0;y=0&&o.enableVertexAttribArray(w.position);w.color>=0&&o.enableVertexAttribArray(w.color);w.normal>=0&&o.enableVertexAttribArray(w.normal);w.tangent>=0&&o.enableVertexAttribArray(w.tangent);b.skinning&&w.skinVertexA>=0&&w.skinVertexB>=0&&w.skinIndex>=0&&w.skinWeight>=0&&(o.enableVertexAttribArray(w.skinVertexA),o.enableVertexAttribArray(w.skinVertexB),o.enableVertexAttribArray(w.skinIndex), +o.enableVertexAttribArray(w.skinWeight));if(b.attributes)for(k in b.attributes)w[k]!==void 0&&w[k]>=0&&o.enableVertexAttribArray(w[k]);if(b.morphTargets)for(k=b.numSupportedMorphTargets=0;k=0&&(o.enableVertexAttribArray(w[M]),b.numSupportedMorphTargets++)};this.clearTarget=function(b,c,e,f){K(b);b=0;c&&(b|=o.COLOR_BUFFER_BIT);e&&(b|=o.DEPTH_BUFFER_BIT);f&&(b|=o.STENCIL_BUFFER_BIT);o.clear(b)};this.render=function(b,c,o,v){var M,T,D,Z,G,H,E,V,ka=b.lights, +C=b.fog;this.shadowMapEnabled&&z(b,c);P.data.vertices=0;P.data.faces=0;P.data.drawCalls=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(ra);c.projectionMatrix.flattenToArray(va);pa.multiply(c.projectionMatrix,c.matrixWorldInverse);u(pa);this.initWebGLObjects(b);K(o);(this.autoClear||v)&&this.clear();G=b.__webglObjects.length;for(v=0;v=0;v--)if(M=b.__webglObjects[v],M.render){E=M.object;V=M.buffer;D=M.opaque;m(E);for(M=0;M0||x.faceVertexUvs.length>0)n.__uvArray=new Float32Array(t*2);if(x.faceUvs.length>1||x.faceVertexUvs.length>1)n.__uv2Array=new Float32Array(t*2)}if(p.geometry.skinWeights.length&&p.geometry.skinIndices.length)n.__skinVertexAArray= +new Float32Array(t*4),n.__skinVertexBArray=new Float32Array(t*4),n.__skinIndexArray=new Float32Array(t*4),n.__skinWeightArray=new Float32Array(t*4);n.__faceArray=new Uint16Array(T*3+(p.geometry.edgeFaces?p.geometry.edgeFaces.length*6:0));n.__lineArray=new Uint16Array(z*2);if(n.numMorphTargets){n.__morphTargetsArrays=[];x=0;for(M=n.numMorphTargets;x=0;h--)e[h]==f&&e.splice(h,1)}else f instanceof THREE.MarchingCubes&&H(e.__webglObjectsImmediate,f);b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,sa,Z));Fa&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,ma,Z));Za&&wa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,$,Z));za&&S>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,ja,Z));za&&ra>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUV2Buffer), +o.bufferData(o.ARRAY_BUFFER,fa,Z));Aa&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,qa,Z),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,ia,Z));Q>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,aa,Z),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ea,Z),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER, +ta,Z),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,da,Z));T&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray,delete t.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals= +!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;G(m)}else if(k instanceof THREE.Ribbon){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=z=T=T=void 0;x=k.vertices;p=k.colors;v=x.length;t=p.length;u=k.__vertexArray;Z=k.__colorArray;M=k.__dirtyColors;if(k.__dirtyVertices){for(T=0;T1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=j;c.v=k;return c}, +THREE.ColorUtils={adjustHSV:function(b,c,e,f){var h=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,h);h.h=THREE.ColorUtils.clamp(h.h+c,0,1);h.s=THREE.ColorUtils.clamp(h.s+e,0,1);h.v=THREE.ColorUtils.clamp(h.v+f,0,1);b.setHSV(h.h,h.s,h.v)},rgbToHsv:function(b,c){var e=b.r,f=b.g,h=b.b,m=Math.max(Math.max(e,f),h),k=Math.min(Math.min(e,f),h);if(k==m)k=e=0;else{var n=m-k,k=n/m,e=e==m?(f-h)/n:f==m?2+(h-e)/n:4+(e-f)/n;e/=6;e<0&&(e+=1);e>1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=k;c.v=m;return c}, clamp:function(b,c,e){return be?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(b,c){var e=c instanceof THREE.Mesh,f=b.vertices.length,h=e?c.geometry:c,k=b.vertices,j=h.vertices,m=b.faces,t=h.faces,p=b.faceVertexUvs[0],h=h.faceVertexUvs[0];e&&c.matrixAutoUpdate&&c.updateMatrix();for(var o=0,u=j.length;o1&&(f=1-f,h=1-h);k=1-f-h;j.copy(b);j.multiplyScalar(f);m.copy(c);m.multiplyScalar(h);j.addSelf(m);m.copy(e);m.multiplyScalar(k);j.addSelf(m);return j},randomPointInFace:function(b, -c,e){var f,h,k;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,k=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,k);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;k=c.vertices[b.c].position;var c=c.vertices[b.d].position,j;e?b._area1&&b._area2?(e=b._area1,j=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),j=THREE.GeometryUtils.triangleArea(h,k,c),b._area1=e,b._area2=j):(e=THREE.GeometryUtils.triangleArea(f, -h,c),j=THREE.GeometryUtils.triangleArea(h,k,c));return THREE.GeometryUtils.random()*(e+j)b?e(c,j-1):p[j]1&&(f=1-f,h=1-h);m=1-f-h;k.copy(b);k.multiplyScalar(f);n.copy(c);n.multiplyScalar(h);k.addSelf(n);n.copy(e);n.multiplyScalar(m);k.addSelf(n);return k},randomPointInFace:function(b, +c,e){var f,h,m;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,m=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,m);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;m=c.vertices[b.c].position;var c=c.vertices[b.d].position,k;e?b._area1&&b._area2?(e=b._area1,k=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c),b._area1=e,b._area2=k):(e=THREE.GeometryUtils.triangleArea(f, +h,c),k=THREE.GeometryUtils.triangleArea(h,m,c));return THREE.GeometryUtils.random()*(e+k)b?e(c,k-1):p[k] 0\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}, cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"}}}; THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(b){return this.getPoint(this.getUtoTmapping(b))};THREE.Curve.prototype.getPoints=function(b){b||(b=5);var c,e=[];for(c=0;c<=b;c++)e.push(this.getPoint(c/b));return e};THREE.Curve.prototype.getSpacedPoints=function(b){b||(b=5);var c,e=[];for(c=0;c<=b;c++)e.push(this.getPointAt(c/b));return e}; -THREE.Curve.prototype.getLength=function(){var b=this.getLengths();return b[b.length-1]};THREE.Curve.prototype.getLengths=function(b){b||(b=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==b+1)return this.cacheArcLengths;var c=[],e,f=this.getPoint(0),h,k=0;c.push(0);for(h=1;h<=b;h++)e=this.getPoint(h/b),k+=e.distanceTo(f),c.push(k),f=e;return this.cacheArcLengths=c}; -THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,h=e.length,k;k=c?c:b*e[h-1];time=Date.now();for(var j=0,m=h-1,t;j<=m;)if(f=Math.floor(j+(m-j)/2),t=e[f]-k,t<0)j=f+1;else if(t>0)m=f-1;else{m=f;break}f=m;if(e[f]==k)return f/(h-1);j=e[f];return e=(f+(k-j)/(e[f+1]-j))/(h-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)}; +THREE.Curve.prototype.getLength=function(){var b=this.getLengths();return b[b.length-1]};THREE.Curve.prototype.getLengths=function(b){b||(b=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==b+1)return this.cacheArcLengths;var c=[],e,f=this.getPoint(0),h,m=0;c.push(0);for(h=1;h<=b;h++)e=this.getPoint(h/b),m+=e.distanceTo(f),c.push(m),f=e;return this.cacheArcLengths=c}; +THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,h=e.length,m;m=c?c:b*e[h-1];time=Date.now();for(var k=0,n=h-1,u;k<=n;)if(f=Math.floor(k+(n-k)/2),u=e[f]-m,u<0)k=f+1;else if(u>0)n=f-1;else{n=f;break}f=n;if(e[f]==m)return f/(h-1);k=e[f];return e=(f+(m-k)/(e[f+1]-k))/(h-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)}; THREE.Curve.prototype.getTangent=function(b){var c=b-1.0E-4;b+=1.0E-4;c<0&&(c=0);b>1&&(b=1);var c=this.getPoint(c),b=this.getPoint(b),e=new THREE.Vector2;e.sub(b,c);return e.unit()};THREE.LineCurve=function(b,c){b instanceof THREE.Vector2?(this.v1=b,this.v2=c):THREE.LineCurve.oldConstructor.apply(this,arguments)};THREE.LineCurve.oldConstructor=function(b,c,e,f){this.constructor(new THREE.Vector2(b,c),new THREE.Vector2(e,f))};THREE.LineCurve.prototype=new THREE.Curve; THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2;c.sub(this.v2,this.v1);c.multiplyScalar(b).addSelf(this.v1);return c};THREE.LineCurve.prototype.getPointAt=function(b){return this.getPoint(b)};THREE.LineCurve.prototype.getTangent=function(){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.normalize();return b}; THREE.QuadraticBezierCurve=function(b,c,e){if(!(c instanceof THREE.Vector2))var f=Array.prototype.slice.call(arguments),b=new THREE.Vector2(f[0],f[1]),c=new THREE.Vector2(f[2],f[3]),e=new THREE.Vector2(f[4],f[5]);this.v0=b;this.v1=c;this.v2=e};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve; @@ -369,55 +369,55 @@ THREE.QuadraticBezierCurve.prototype.getPoint=function(b){var c;c=THREE.Shape.Ut THREE.CubicBezierCurve=function(b,c,e,f){if(!(c instanceof THREE.Vector2))var h=Array.prototype.slice.call(arguments),b=new THREE.Vector2(h[0],h[1]),c=new THREE.Vector2(h[2],h[3]),e=new THREE.Vector2(h[4],h[5]),f=new THREE.Vector2(h[6],h[7]);this.v0=b;this.v1=c;this.v2=e;this.v3=f};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; THREE.CubicBezierCurve.prototype.getPoint=function(b){var c;c=THREE.Shape.Utils.b3(b,this.v0.x,this.v1.x,this.v2.x,this.v3.x);b=THREE.Shape.Utils.b3(b,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(c,b)};THREE.CubicBezierCurve.prototype.getTangent=function(b){var c;c=THREE.Curve.Utils.tangentCubicBezier(b,this.v0.x,this.v1.x,this.v2.x,this.v3.x);b=THREE.Curve.Utils.tangentCubicBezier(b,this.v0.y,this.v1.y,this.v2.y,this.v3.y);c=new THREE.Vector2(c,b);c.normalize();return c}; THREE.SplineCurve=function(b){this.points=b};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve; -THREE.SplineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2,e=[],f=this.points,h;h=(f.length-1)*b;b=Math.floor(h);h-=b;e[0]=b==0?b:b-1;e[1]=b;e[2]=b>f.length-2?b:b+1;e[3]=b>f.length-3?b:b+2;c.x=THREE.Curve.Utils.interpolate(f[e[0]].x,f[e[1]].x,f[e[2]].x,f[e[3]].x,h);c.y=THREE.Curve.Utils.interpolate(f[e[0]].y,f[e[1]].y,f[e[2]].y,f[e[3]].y,h);return c};THREE.ArcCurve=function(b,c,e,f,h,k){this.aX=b;this.aY=c;this.aRadius=e;this.aStartAngle=f;this.aEndAngle=h;this.aClockwise=k}; +THREE.SplineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2,e=[],f=this.points,h;h=(f.length-1)*b;b=Math.floor(h);h-=b;e[0]=b==0?b:b-1;e[1]=b;e[2]=b>f.length-2?b:b+1;e[3]=b>f.length-3?b:b+2;c.x=THREE.Curve.Utils.interpolate(f[e[0]].x,f[e[1]].x,f[e[2]].x,f[e[3]].x,h);c.y=THREE.Curve.Utils.interpolate(f[e[0]].y,f[e[1]].y,f[e[2]].y,f[e[3]].y,h);return c};THREE.ArcCurve=function(b,c,e,f,h,m){this.aX=b;this.aY=c;this.aRadius=e;this.aStartAngle=f;this.aEndAngle=h;this.aClockwise=m}; THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(b){var c=this.aEndAngle-this.aStartAngle;this.aClockwise||(b=1-b);b=this.aStartAngle+b*c;return new THREE.Vector2(this.aX+this.aRadius*Math.cos(b),this.aY+this.aRadius*Math.sin(b))}; -THREE.Curve.Utils={tangentQuadraticBezier:function(b,c,e,f){return 2*(1-b)*(e-c)+2*b*(f-e)},tangentCubicBezier:function(b,c,e,f,h){return-3*c*(1-b)*(1-b)+3*e*(1-b)*(1-b)-6*b*e*(1-b)+6*b*f*(1-b)-3*b*b*f+3*b*b*h},tangentSpline:function(b){return 6*b*b-6*b+(3*b*b-4*b+1)+(-6*b*b+6*b)+(3*b*b-2*b)},interpolate:function(b,c,e,f,h){var b=(e-b)*0.5,f=(f-c)*0.5,k=h*h;return(2*c-2*e+b+f)*h*k+(-3*c+3*e-2*b-f)*k+b*h+c}}; +THREE.Curve.Utils={tangentQuadraticBezier:function(b,c,e,f){return 2*(1-b)*(e-c)+2*b*(f-e)},tangentCubicBezier:function(b,c,e,f,h){return-3*c*(1-b)*(1-b)+3*e*(1-b)*(1-b)-6*b*e*(1-b)+6*b*f*(1-b)-3*b*b*f+3*b*b*h},tangentSpline:function(b){return 6*b*b-6*b+(3*b*b-4*b+1)+(-6*b*b+6*b)+(3*b*b-2*b)},interpolate:function(b,c,e,f,h){var b=(e-b)*0.5,f=(f-c)*0.5,m=h*h;return(2*c-2*e+b+f)*h*m+(-3*c+3*e-2*b-f)*m+b*h+c}}; THREE.Curve.create=function(b,c){b.prototype=new THREE.Curve;b.prototype.constructor=b;b.prototype.getPoint=c;return b};THREE.LineCurve3=THREE.Curve.create(function(b,c){this.v1=b;this.v2=c},function(b){var c=new THREE.Vector3;c.sub(v2,v1);c.multiplyScalar(b);c.addSelf(this.v1);return c}); THREE.QuadraticBezierCurve3=THREE.Curve.create(function(b,c,e){this.v0=b;this.v1=c;this.v2=e},function(b){var c,e;c=THREE.Shape.Utils.b2(b,this.v0.x,this.v1.x,this.v2.x);e=THREE.Shape.Utils.b2(b,this.v0.y,this.v1.y,this.v2.y);b=THREE.Shape.Utils.b2(b,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(c,e,b)});THREE.CurvePath=function(){this.curves=[];this.bends=[]};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(b){this.curves.push(b)}; THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){};THREE.CurvePath.prototype.getPoint=function(b){for(var c=b*this.getLength(),e=this.getCurveLengths(),b=0;b=c)return c=e[b]-c,b=this.curves[b],c=1-c/b.getLength(),b.getPointAt(c);b++}return null};THREE.CurvePath.prototype.getLength=function(){var b=this.getCurveLengths();return b[b.length-1]}; THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var b=[],c=0,e,f=this.curves.length;for(e=0;ec)c=k.x;else if(k.xe)e=k.y;else if(k.yc)c=m.x;else if(m.xe)e=m.y;else if(m.y0?(j=e[e.length-1],v=j.x,y=j.y):(j=this.actions[f-1].args,v=j[j.length-2],y=j[j.length-1]);for(j=1;j<=b;j++)x=j/b,k=THREE.Shape.Utils.b2(x,v,u,m),x=THREE.Shape.Utils.b2(x,y,w, -t),e.push(new THREE.Vector2(k,x));break;case THREE.PathActions.BEZIER_CURVE_TO:m=k[4];t=k[5];u=k[0];w=k[1];p=k[2];o=k[3];e.length>0?(j=e[e.length-1],v=j.x,y=j.y):(j=this.actions[f-1].args,v=j[j.length-2],y=j[j.length-1]);for(j=1;j<=b;j++)x=j/b,k=THREE.Shape.Utils.b3(x,v,u,p,m),x=THREE.Shape.Utils.b3(x,y,w,o,t),e.push(new THREE.Vector2(k,x));break;case THREE.PathActions.CSPLINE_THRU:j=this.actions[f-1].args;j=[new THREE.Vector2(j[j.length-2],j[j.length-1])];x=b*k[0].length;j=j.concat(k[0]);k=new THREE.SplineCurve(j); -for(j=1;j<=x;j++)e.push(k.getPointAt(j/x));break;case THREE.PathActions.ARC:j=this.actions[f-1].args;m=k[0];t=k[1];p=k[2];u=k[3];x=k[4];w=!!k[5];o=j[j.length-2];v=j[j.length-1];j.length==0&&(o=v=0);y=x-u;var B=b*2;for(j=1;j<=B;j++)x=j/B,w||(x=1-x),x=u+x*y,k=o+m+p*Math.cos(x),x=v+t+p*Math.sin(x),e.push(new THREE.Vector2(k,x))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; -THREE.Path.prototype.nltransform=function(b,c,e,f,h,k){var j=this.getPoints(),m,t,p,o,u;m=0;for(t=j.length;m0?(k=e[e.length-1],w=k.x,z=k.y):(k=this.actions[f-1].args,w=k[k.length-2],z=k[k.length-1]);for(k=1;k<=b;k++)y=k/b,m=THREE.Shape.Utils.b2(y,w,t,n),y=THREE.Shape.Utils.b2(y,z,x, +u),e.push(new THREE.Vector2(m,y));break;case THREE.PathActions.BEZIER_CURVE_TO:n=m[4];u=m[5];t=m[0];x=m[1];p=m[2];v=m[3];e.length>0?(k=e[e.length-1],w=k.x,z=k.y):(k=this.actions[f-1].args,w=k[k.length-2],z=k[k.length-1]);for(k=1;k<=b;k++)y=k/b,m=THREE.Shape.Utils.b3(y,w,t,p,n),y=THREE.Shape.Utils.b3(y,z,x,v,u),e.push(new THREE.Vector2(m,y));break;case THREE.PathActions.CSPLINE_THRU:k=this.actions[f-1].args;k=[new THREE.Vector2(k[k.length-2],k[k.length-1])];y=b*m[0].length;k=k.concat(m[0]);m=new THREE.SplineCurve(k); +for(k=1;k<=y;k++)e.push(m.getPointAt(k/y));break;case THREE.PathActions.ARC:k=this.actions[f-1].args;n=m[0];u=m[1];p=m[2];t=m[3];y=m[4];x=!!m[5];v=k[k.length-2];w=k[k.length-1];k.length==0&&(v=w=0);z=y-t;var B=b*2;for(k=1;k<=B;k++)y=k/B,x||(y=1-y),y=t+y*z,m=v+n+p*Math.cos(y),y=w+u+p*Math.sin(y),e.push(new THREE.Vector2(m,y))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; +THREE.Path.prototype.nltransform=function(b,c,e,f,h,m){var k=this.getPoints(),n,u,p,v,t;n=0;for(u=k.length;n=0?m-1:e.length-1;k=j-1>=0?j-1:p.length-1;var x=[p[j],e[m],e[h]];u=THREE.FontUtils.Triangulate.area(x);var B=[p[j],p[k],e[m]];w=THREE.FontUtils.Triangulate.area(B);v=m;o=j;m+=1;j+=-1;m<0&&(m+=e.length);m%= -e.length;j<0&&(j+=p.length);j%=p.length;h=m-1>=0?m-1:e.length-1;k=j-1>=0?j-1:p.length-1;x=[p[j],e[m],e[h]];x=THREE.FontUtils.Triangulate.area(x);B=[p[j],p[k],e[m]];B=THREE.FontUtils.Triangulate.area(B);u+w>x+B&&(m=v,j=o,m<0&&(m+=e.length),m%=e.length,j<0&&(j+=p.length),j%=p.length,h=m-1>=0?m-1:e.length-1,k=j-1>=0?j-1:p.length-1);u=e.slice(0,m);w=e.slice(m);v=p.slice(j);o=p.slice(0,j);k=[p[j],p[k],e[m]];y.push([p[j],e[m],e[h]]);y.push(k);e=u.concat(v).concat(o).concat(w)}return{shape:e,isolatedPts:y, -allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),k,j,m,t,p={};k=0;for(j=f.length;k=0?n-1:e.length-1;m=k-1>=0?k-1:p.length-1;var y=[p[k],e[n],e[h]];t=THREE.FontUtils.Triangulate.area(y);var B=[p[k],p[m],e[n]];x=THREE.FontUtils.Triangulate.area(B);w=n;v=k;n+=1;k+=-1;n<0&&(n+=e.length);n%= +e.length;k<0&&(k+=p.length);k%=p.length;h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:p.length-1;y=[p[k],e[n],e[h]];y=THREE.FontUtils.Triangulate.area(y);B=[p[k],p[m],e[n]];B=THREE.FontUtils.Triangulate.area(B);t+x>y+B&&(n=w,k=v,n<0&&(n+=e.length),n%=e.length,k<0&&(k+=p.length),k%=p.length,h=n-1>=0?n-1:e.length-1,m=k-1>=0?k-1:p.length-1);t=e.slice(0,n);x=e.slice(n);w=p.slice(k);v=p.slice(0,k);m=[p[k],p[m],e[n]];z.push([p[k],e[n],e[h]]);z.push(m);e=t.concat(w).concat(v).concat(x)}return{shape:e,isolatedPts:z, +allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),m,k,n,u,p={};m=0;for(k=f.length;m1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+v),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(k[0]-h[0])*f,e.y=h[1]+(k[1]-h[1])*f,e.z=h[2]+(k[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",v,j.index-1).pos,this.points[1]=h,this.points[2]=k,this.points[3]=this.getNextKeyWith("pos",v,m.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== -"rot")THREE.Quaternion.slerp(h,k,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(k[0]-h[0])*f,e.y=h[1]+(k[1]-h[1])*f,e.z=h[2]+(k[2]-h[2])*f}}if(this.JITCompile&&o[0][p]===void 0){this.hierarchy[0].update(void 0,!0);for(v=0;vb.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];m=b[e[1]];t=b[e[2]];p=b[e[3]];e=h*h;j=h*e;f[0]=this.interpolate(k[0],m[0],t[0],p[0],h,e,j);f[1]=this.interpolate(k[1],m[1],t[1],p[1],h,e,j);f[2]=this.interpolate(k[2],m[2],t[2],p[2],h,e,j);return f}; -THREE.Animation.prototype.interpolate=function(b,c,e,f,h,k,j){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*j+(-3*(c-e)-2*b-f)*k+b*h+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+w),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",w,k.index-1).pos,this.points[1]=h,this.points[2]=m,this.points[3]=this.getNextKeyWith("pos",w,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== +"rot")THREE.Quaternion.slerp(h,m,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f}}if(this.JITCompile&&v[0][p]===void 0){this.hierarchy[0].update(void 0,!0);for(w=0;wb.length-2?m:m+1;e[3]=m>b.length-3?m:m+2;m=b[e[0]];n=b[e[1]];u=b[e[2]];p=b[e[3]];e=h*h;k=h*e;f[0]=this.interpolate(m[0],n[0],u[0],p[0],h,e,k);f[1]=this.interpolate(m[1],n[1],u[1],p[1],h,e,k);f[2]=this.interpolate(m[2],n[2],u[2],p[2],h,e,k);return f}; +THREE.Animation.prototype.interpolate=function(b,c,e,f,h,m,k){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*k+(-3*(c-e)-2*b-f)*m+b*h+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e0?e:0:e>=0?e:e+f.length;e>=0;e--)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[f.length-1]}; THREE.FirstPersonCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed= b.movementSpeed;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.noFly!==void 0)this.noFly=b.noFly;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.autoForward!==void 0)this.autoForward=b.autoForward;if(b.activeLook!==void 0)this.activeLook=b.activeLook;if(b.heightSpeed!==void 0)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==void 0)this.heightCoef=b.heightCoef;if(b.heightMin!==void 0)this.heightMin=b.heightMin;if(b.heightMax!==void 0)this.heightMax=b.heightMax;if(b.constrainVertical!== @@ -429,154 +429,209 @@ this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown 1;this.constrainVertical&&(b=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)* Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)}; THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))}; -THREE.PathCamera=function(b){function c(b,e,c,f){var j={name:c,fps:0.6,length:f,hierarchy:[]},h,k=e.getControlPointsArray(),m=e.getLength(),t=k.length,D=0;h=t-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:k[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[h]={time:f,pos:k[h],rot:[0,0,0,1],scl:[1,1,1]};for(h=1;h=0?f:f+h;f=this.verticalAngleMap.srcRange;j=this.verticalAngleMap.dstRange;var m=j[1]-j[0];this.phi= -TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(j[1]-j[0])/(f[1]-f[0])+j[0]-j[0])/m)*m+j[0];f=this.horizontalAngleMap.srcRange;j=this.horizontalAngleMap.dstRange;m=j[1]-j[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(j[1]-j[0])/(f[1]-f[0])+j[0]-j[0])/m)*m+j[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.mouseX= -b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),j=new THREE.MeshLambertMaterial({color:65280}),m=new THREE.CubeGeometry(10,10,20),t=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(m,b);b=new THREE.Mesh(t,j);b.position.set(0,10,0);this.animation= +window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var h=Math.PI*2,m=Math.PI/180;this.update=function(b,e,c){var f,k;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*m;this.theta=this.lon*m;f=this.phi%h;this.phi=f>=0?f:f+h;f=this.verticalAngleMap.srcRange;k=this.verticalAngleMap.dstRange;var n=k[1]-k[0];this.phi= +TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.horizontalAngleMap.srcRange;k=this.horizontalAngleMap.dstRange;n=k[1]-k[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.mouseX= +b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),k=new THREE.MeshLambertMaterial({color:65280}),n=new THREE.CubeGeometry(10,10,20),u=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(n,b);b=new THREE.Mesh(u,k);b.position.set(0,10,0);this.animation= c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,e){return function(){e.apply(b,arguments)}}(this,this.onMouseMove), !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward= b.autoForward;if(b.domElement!==void 0)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; -case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(b){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(),h=c.size[0]/2,k=c.size[1]/2;this.moveState.yawLeft=-(b.clientX-c.offset[0]-h)/h;this.moveState.pitchDown=(b.clientY- -c.offset[1]-k)/k;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;var b=this.tdiff*this.movementSpeed,c=this.tdiff* +case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(b){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(),h=c.size[0]/2,m=c.size[1]/2;this.moveState.yawLeft=-(b.clientX-c.offset[0]-h)/h;this.moveState.pitchDown=(b.clientY- +c.offset[1]-m)/m;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;var b=this.tdiff*this.movementSpeed,c=this.tdiff* this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVector.y*b);this.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*c,this.rotationVector.y*c,this.rotationVector.z*c,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var b=this.moveState.forward|| this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,k=new THREE.Vector3,j=new THREE.Vector3,m=new THREE.Matrix4,t=!1,p=1,o=0,u=0,w=0,v=0,y=0,x=window.innerWidth/2,B=window.innerHeight/2;this.update= -function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*v),this.rotateVertically(b*y));b=this.delta*this.movementSpeed;this.translateZ(b*(o>0||this.autoForward&&!(o<0)?1:o));this.translateX(b*u);this.translateY(b*w);t&&(this.roll+=this.rollSpeed*this.delta*p);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); -else if(this.forward.y0||this.autoForward&&!(v<0)?1:v));this.translateX(b*t);this.translateY(b*x);u&&(this.roll+=this.rollSpeed*this.delta*p);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); +else if(this.forward.y1?e.normalize():e.z=Math.sqrt(1-f*f);h=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(e.y);f.addSelf(this.up.clone().crossSelf(h).setLength(e.x));f.addSelf(h.setLength(e.z));return f}; -this.rotateCamera=function(){var b=Math.acos(k.dot(j)/k.length()/j.length());if(b){var c=(new THREE.Vector3).cross(k,j).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(j);this.staticMoving?k=j:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(k))}};this.zoomCamera=function(){var b=1+(t.y-m.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?m=t:m.y+=(t.y-m.y)*this.dynamicDampingFactor)}; -this.panCamera=function(){var b=o.clone().subSelf(p);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?p=o:p.addSelf(b.sub(o,p).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), +this.rotateCamera=function(){var b=Math.acos(m.dot(k)/m.length()/k.length());if(b){var c=(new THREE.Vector3).cross(m,k).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(k);this.staticMoving?m=k:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(m))}};this.zoomCamera=function(){var b=1+(u.y-n.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?n=u:n.y+=(u.y-n.y)*this.dynamicDampingFactor)}; +this.panCamera=function(){var b=v.clone().subSelf(p);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?p=v:p.addSelf(b.sub(v,p).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), h.lengthSq()0){e=new THREE.Vector3(0,0,-1);j(0,0,-o-(k||0));for(t=b;t0){c=new THREE.Vector3(0,0,1);j(0,0,o+(h||0));for(t=b+b/2;t<2*b;t++)m.faces.push(new THREE.Face4(2*b+1,(2*t-2*b+2)%b+b,(2*t-2*b+1)%b+b,(2*t-2*b)%b+b,[c,c,c,c]))}t= -0;for(b=this.faces.length;t0){e=new THREE.Vector3(0,0,-1);k(0,0,-v-(m||0));for(u=b;u0){c=new THREE.Vector3(0,0,1);k(0,0,v+(h||0));for(u=b+b/2;u<2*b;u++)n.faces.push(new THREE.Face4(2*b+1,(2*u-2*b+2)%b+b,(2*u-2*b+1)%b+b,(2*u-2*b)%b+b,[c,c,c,c]))}u= +0;for(b=this.faces.length;ub&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(k).addSelf(m).subSelf(b).clone()}function h(b){for(G=b.length;--G>=0;){ga=G;ja=G-1;ja<0&&(ja=b.length- -1);for(var c=0,e=v+o*2,c=0;c=0;L--){P=L/o;n=t*(1-P);P=p*Math.sin(P*Math.PI/2);G=0;for(M=D.length;Gb&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(L=b.length;--L>=0;){ga=L;da=L-1;da<0&&(da=b.length- +1);for(var c=0,e=w+v*2,c=0;c=0;S--){P=S/v;o=u*(1-P);P=p*Math.sin(P*Math.PI/2);L=0;for(O=G.length;L0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(u,m,w)))-1);p.push(o)}c.push(p)}for(var v,y,x,h=c.length,e=0;e0)for(f=0;f1&&(v= -this.vertices[j].position.clone(),y=this.vertices[t].position.clone(),x=this.vertices[p].position.clone(),v.normalize(),y.normalize(),x.normalize(),this.faces.push(new THREE.Face3(j,t,p,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(x.x,x.y,x.z)])),this.faceVertexUvs[0].push([o,u,B]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,h=Math.PI,m=Math.max(3,c||8),k=Math.max(2,e||6),c=[],e=0;e0||(v=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,n,x)))-1);p.push(v)}c.push(p)}for(var w,z,y,h=c.length,e=0;e0)for(f=0;f1&&(w= +this.vertices[k].position.clone(),z=this.vertices[u].position.clone(),y=this.vertices[p].position.clone(),w.normalize(),z.normalize(),y.normalize(),this.faces.push(new THREE.Face3(k,u,p,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(z.x,z.y,z.z),new THREE.Vector3(y.x,y.y,y.z)])),this.faceVertexUvs[0].push([v,t,B]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry; THREE.TextGeometry=function(b,c){var e=(new THREE.TextPath(b,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;if(c.bend){var f=e[e.length-1].getBoundingBox().maxX;c.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(f/2,120),new THREE.Vector2(f,0))}THREE.ExtrudeGeometry.call(this,e,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry; THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(b,c){return(new TextPath(b,c)).toShapes()},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var c= -this.getFace(),e=this.size/c.resolution,f=0,h=String(b).split(""),k=h.length,j=[],b=0;b0)for(p=0;p2;){if(u--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return m;return k}t=p;h<=t&&(t=0);p=t+1;h<=p&&(p=0);o=p+1;h<=o&&(o=0);var w;a:{w=b;var v=t,y=p,x=o,B=h,z=j,D=void 0,C=void 0,E=void 0, -J=void 0,O=void 0,K=void 0,H=void 0,F=void 0,T=void 0,C=w[z[v]].x,E=w[z[v]].y,J=w[z[y]].x,O=w[z[y]].y,K=w[z[x]].x,H=w[z[x]].y;if(1.0E-10>(J-C)*(H-E)-(O-E)*(K-C))w=!1;else{for(D=0;D=0&&L>=0&&n>=0){w=!1;break a}}w= -!0}}if(w){k.push([b[j[t]],b[j[p]],b[j[o]]]);m.push([j[t],j[p],j[o]]);t=p;for(o=p+1;o0)for(p=0;p2;){if(t--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return m}u=p;h<=u&&(u=0);p=u+1;h<=p&&(p=0);v=p+1;h<=v&&(v=0);var x;a:{x=b;var w=u,z=p,y=v,B=h,D=k,G=void 0,H=void 0,E=void 0, +N=void 0,F=void 0,I=void 0,C=void 0,K=void 0,U=void 0,H=x[D[w]].x,E=x[D[w]].y,N=x[D[z]].x,F=x[D[z]].y,I=x[D[y]].x,C=x[D[y]].y;if(1.0E-10>(N-H)*(C-E)-(F-E)*(I-H))x=!1;else{for(G=0;G=0&&S>=0&&o>=0){x=!1; +break a}}x=!0}}if(x){m.push([b[k[u]],b[k[p]],b[k[v]]]);n.push([k[u],k[p],k[v]]);u=p;for(v=p+1;v>7)-127;f|=(j&127)<<16|h<<8;if(f==0&&m==-127)return 0;return(1-2*(k>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,m)}function h(b,c){var e=o(b,c),f=o(b,c+1),j=o(b,c+2);return(o(b,c+3)<<24)+(j<<16)+(f<<8)+e}function t(b,c){var e=o(b,c);return(o(b,c+1)<<8)+e}function p(b,c){var e=o(b,c);return e>127?e-256:e}function o(b,c){return b.charCodeAt(c)&255}function u(c){var e, -f,j;e=h(b,c);f=h(b,c+O);j=h(b,c+K);c=t(b,c+H);z.faces.push(new THREE.Face3(e,f,j,null,null,z.materials[c]))}function w(c){var e,f,j,k,n,o;e=h(b,c);f=h(b,c+O);j=h(b,c+K);k=t(b,c+H);n=h(b,c+F);o=h(b,c+T);c=h(b,c+G);k=z.materials[k];var p=E[o*3],u=E[o*3+1];o=E[o*3+2];var v=E[c*3],w=E[c*3+1],c=E[c*3+2];z.faces.push(new THREE.Face3(e,f,j,[new THREE.Vector3(E[n*3],E[n*3+1],E[n*3+2]),new THREE.Vector3(p,u,o),new THREE.Vector3(v,w,c)],null,k))}function v(c){var e,f,j,k;e=h(b,c);f=h(b,c+M);j=h(b,c+L);k=h(b, -c+P);c=t(b,c+n);z.faces.push(new THREE.Face4(e,f,j,k,null,null,z.materials[c]))}function y(c){var e,f,j,k,o,p,u,v;e=h(b,c);f=h(b,c+M);j=h(b,c+L);k=h(b,c+P);o=t(b,c+n);p=h(b,c+X);u=h(b,c+ka);v=h(b,c+R);c=h(b,c+fa);o=z.materials[o];var w=E[u*3],x=E[u*3+1];u=E[u*3+2];var y=E[v*3],B=E[v*3+1];v=E[v*3+2];var C=E[c*3],D=E[c*3+1],c=E[c*3+2];z.faces.push(new THREE.Face4(e,f,j,k,[new THREE.Vector3(E[p*3],E[p*3+1],E[p*3+2]),new THREE.Vector3(w,x,u),new THREE.Vector3(y,B,v),new THREE.Vector3(C,D,c)],null,o))} -function x(c){var e,f,j,k;e=h(b,c);f=h(b,c+Z);j=h(b,c+da);c=J[e*2];k=J[e*2+1];e=J[f*2];var n=z.faceVertexUvs[0];f=J[f*2+1];var o=J[j*2];j=J[j*2+1];var p=[];p.push(new THREE.UV(c,k));p.push(new THREE.UV(e,f));p.push(new THREE.UV(o,j));n.push(p)}function B(c){var e,f,j,k,n,o;e=h(b,c);f=h(b,c+ca);j=h(b,c+ga);k=h(b,c+ja);c=J[e*2];n=J[e*2+1];e=J[f*2];o=J[f*2+1];f=J[j*2];var p=z.faceVertexUvs[0];j=J[j*2+1];var t=J[k*2];k=J[k*2+1];var u=[];u.push(new THREE.UV(c,n));u.push(new THREE.UV(e,o));u.push(new THREE.UV(f, -j));u.push(new THREE.UV(t,k));p.push(u)}var z=this,D=0,C,E=[],J=[],O,K,H,F,T,G,M,L,P,n,X,ka,R,fa,Z,da,ca,ga,ja,$,U,W,ia,ha,la;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(z,f,c);C={signature:b.substr(D,8),header_bytes:o(b,D+8),vertex_coordinate_bytes:o(b,D+9),normal_coordinate_bytes:o(b,D+10),uv_coordinate_bytes:o(b,D+11),vertex_index_bytes:o(b,D+12),normal_index_bytes:o(b,D+13),uv_index_bytes:o(b,D+14),material_index_bytes:o(b,D+15),nvertices:h(b,D+16),nnormals:h(b,D+16+4),nuvs:h(b, -D+16+8),ntri_flat:h(b,D+16+12),ntri_smooth:h(b,D+16+16),ntri_flat_uv:h(b,D+16+20),ntri_smooth_uv:h(b,D+16+24),nquad_flat:h(b,D+16+28),nquad_smooth:h(b,D+16+32),nquad_flat_uv:h(b,D+16+36),nquad_smooth_uv:h(b,D+16+40)};D+=C.header_bytes;O=C.vertex_index_bytes;K=C.vertex_index_bytes*2;H=C.vertex_index_bytes*3;F=C.vertex_index_bytes*3+C.material_index_bytes;T=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;G=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;M=C.vertex_index_bytes; -L=C.vertex_index_bytes*2;P=C.vertex_index_bytes*3;n=C.vertex_index_bytes*4;X=C.vertex_index_bytes*4+C.material_index_bytes;ka=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;R=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;fa=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;Z=C.uv_index_bytes;da=C.uv_index_bytes*2;ca=C.uv_index_bytes;ga=C.uv_index_bytes*2;ja=C.uv_index_bytes*3;c=C.vertex_index_bytes*3+C.material_index_bytes;la=C.vertex_index_bytes* -4+C.material_index_bytes;$=C.ntri_flat*c;U=C.ntri_smooth*(c+C.normal_index_bytes*3);W=C.ntri_flat_uv*(c+C.uv_index_bytes*3);ia=C.ntri_smooth_uv*(c+C.normal_index_bytes*3+C.uv_index_bytes*3);ha=C.nquad_flat*la;c=C.nquad_smooth*(la+C.normal_index_bytes*4);la=C.nquad_flat_uv*(la+C.uv_index_bytes*4);D+=function(c){for(var f,h,k,m=C.vertex_coordinate_bytes*3,n=c+C.nvertices*m;c1&&(T=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(O,T);object.name=v;object.position.set(C[0],C[1],C[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=D.visible;R.scene.addObject(object);R.objects[v]=object;D.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),R.scene.collisions.colliders.push(b)); -if(D.castsShadow)b=new THREE.ShadowVolume(O),R.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},R.triggers[object.name]=b)}}else C=D.position,r=D.rotation,q=D.quaternion,s=D.scale,q=0,object=new THREE.Object3D,object.name=v,object.position.set(C[0],C[1],C[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], -s[1],s[2]),object.visible=D.visible!==void 0?D.visible:!1,R.scene.addObject(object),R.objects[v]=object,R.empties[v]=object,D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},R.triggers[object.name]=b)}function t(b){return function(c){R.geometries[b]=c;m();P-=1;e.onLoadComplete();o()}}function p(b){return function(c){R.geometries[b]=c}}function o(){e.callbackProgress({totalModels:X,totalTextures:ka,loadedModels:X-P,loadedTextures:ka-n},R);e.onLoadProgress();P==0&&n==0&&c(R)} -var u,w,v,y,x,B,z,D,C,E,J,O,K,H,F,T,G,M,L,P,n,X,ka,R;M=b.data;F=new THREE.BinaryLoader;L=new THREE.JSONLoader;n=P=0;R={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(v in M.objects)if(D=M.objects[v],D.meshCollider){b=!0;break}if(b)R.scene.collisions=new THREE.CollisionSystem;if(M.transform){b=M.transform.position;E=M.transform.rotation;var fa=M.transform.scale;b&&R.scene.position.set(b[0],b[1],b[2]);E&&R.scene.rotation.set(E[0], -E[1],E[2]);fa&&R.scene.scale.set(fa[0],fa[1],fa[2]);(b||E||fa)&&R.scene.updateMatrix()}b=function(){n-=1;o();e.onLoadComplete()};for(x in M.cameras){E=M.cameras[x];if(E.type=="perspective")K=new THREE.Camera(E.fov,E.aspect,E.near,E.far);else if(E.type=="ortho")K=new THREE.Camera,K.projectionMatrix=THREE.Matrix4.makeOrtho(E.left,E.right,E.top,E.bottom,E.near,E.far);C=E.position;E=E.target;K.position.set(C[0],C[1],C[2]);K.target.position.set(E[0],E[1],E[2]);R.cameras[x]=K}for(y in M.lights)x=M.lights[y], -K=x.color!==void 0?x.color:16777215,E=x.intensity!==void 0?x.intensity:1,x.type=="directional"?(C=x.direction,G=new THREE.DirectionalLight(K,E),G.position.set(C[0],C[1],C[2]),G.position.normalize()):x.type=="point"?(C=x.position,d=x.distance,G=new THREE.PointLight(K,E,d),G.position.set(C[0],C[1],C[2])):x.type=="ambient"&&(G=new THREE.AmbientLight(K)),R.scene.addLight(G),R.lights[y]=G;for(B in M.fogs)y=M.fogs[B],y.type=="linear"?H=new THREE.Fog(0,y.near,y.far):y.type=="exp2"&&(H=new THREE.FogExp2(0, -y.density)),E=y.color,H.color.setRGB(E[0],E[1],E[2]),R.fogs[B]=H;if(R.cameras&&M.defaults.camera)R.currentCamera=R.cameras[M.defaults.camera];if(R.fogs&&M.defaults.fog)R.scene.fog=R.fogs[M.defaults.fog];E=M.defaults.bgcolor;R.bgColor=new THREE.Color;R.bgColor.setRGB(E[0],E[1],E[2]);R.bgColorAlpha=M.defaults.bgalpha;for(u in M.geometries)if(B=M.geometries[u],B.type=="bin_mesh"||B.type=="ascii_mesh")P+=1,e.onLoadStart();X=P;for(u in M.geometries)B=M.geometries[u],B.type=="cube"?(O=new THREE.CubeGeometry(B.width, -B.height,B.depth,B.segmentsWidth,B.segmentsHeight,B.segmentsDepth,null,B.flipped,B.sides),R.geometries[u]=O):B.type=="plane"?(O=new THREE.PlaneGeometry(B.width,B.height,B.segmentsWidth,B.segmentsHeight),R.geometries[u]=O):B.type=="sphere"?(O=new THREE.SphereGeometry(B.radius,B.segmentsWidth,B.segmentsHeight),R.geometries[u]=O):B.type=="cylinder"?(O=new THREE.CylinderGeometry(B.numSegs,B.topRad,B.botRad,B.height,B.topOffset,B.botOffset),R.geometries[u]=O):B.type=="torus"?(O=new THREE.TorusGeometry(B.radius, -B.tube,B.segmentsR,B.segmentsT),R.geometries[u]=O):B.type=="icosahedron"?(O=new THREE.IcosahedronGeometry(B.subdivisions),R.geometries[u]=O):B.type=="bin_mesh"?F.load({model:f(B.url,M.urlBaseType),callback:t(u)}):B.type=="ascii_mesh"?L.load({model:f(B.url,M.urlBaseType),callback:t(u)}):B.type=="embedded_mesh"&&(B=M.embeds[B.id])&&L.createModel(B,p(u),"");for(z in M.textures)if(u=M.textures[z],u.url instanceof Array){n+=u.url.length;for(F=0;F>7)-127;f|=(h&127)<<16|k<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,c){var e=v(b,c),f=v(b,c+1),k=v(b,c+2);return(v(b,c+3)<<24)+(k<<16)+(f<<8)+e}function u(b,c){var e=v(b,c);return(v(b,c+1)<<8)+e}function p(b,c){var e=v(b,c);return e>127?e-256:e}function v(b,c){return b.charCodeAt(c)&255}function t(c){var e, +f,k;e=h(b,c);f=h(b,c+F);k=h(b,c+I);c=u(b,c+C);D.faces.push(new THREE.Face3(e,f,k,null,null,D.materials[c]))}function x(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+F);k=h(b,c+I);m=u(b,c+C);o=h(b,c+K);p=h(b,c+U);c=h(b,c+L);m=D.materials[m];var t=E[p*3],v=E[p*3+1];p=E[p*3+2];var w=E[c*3],M=E[c*3+1],c=E[c*3+2];D.faces.push(new THREE.Face3(e,f,k,[new THREE.Vector3(E[o*3],E[o*3+1],E[o*3+2]),new THREE.Vector3(t,v,p),new THREE.Vector3(w,M,c)],null,m))}function w(c){var e,f,k,m;e=h(b,c);f=h(b,c+O);k=h(b,c+S);m=h(b, +c+P);c=u(b,c+o);D.faces.push(new THREE.Face4(e,f,k,m,null,null,D.materials[c]))}function z(c){var e,f,k,m,p,t,v,w;e=h(b,c);f=h(b,c+O);k=h(b,c+S);m=h(b,c+P);p=u(b,c+o);t=h(b,c+W);v=h(b,c+na);w=h(b,c+R);c=h(b,c+ia);p=D.materials[p];var x=E[v*3],M=E[v*3+1];v=E[v*3+2];var y=E[w*3],T=E[w*3+1];w=E[w*3+2];var z=E[c*3],B=E[c*3+1],c=E[c*3+2];D.faces.push(new THREE.Face4(e,f,k,m,[new THREE.Vector3(E[t*3],E[t*3+1],E[t*3+2]),new THREE.Vector3(x,M,v),new THREE.Vector3(y,T,w),new THREE.Vector3(z,B,c)],null,p))} +function y(c){var e,f,k,m;e=h(b,c);f=h(b,c+aa);k=h(b,c+ma);c=N[e*2];m=N[e*2+1];e=N[f*2];var o=D.faceVertexUvs[0];f=N[f*2+1];var p=N[k*2];k=N[k*2+1];var t=[];t.push(new THREE.UV(c,m));t.push(new THREE.UV(e,f));t.push(new THREE.UV(p,k));o.push(t)}function B(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+fa);k=h(b,c+ga);m=h(b,c+da);c=N[e*2];o=N[e*2+1];e=N[f*2];p=N[f*2+1];f=N[k*2];var t=D.faceVertexUvs[0];k=N[k*2+1];var u=N[m*2];m=N[m*2+1];var v=[];v.push(new THREE.UV(c,o));v.push(new THREE.UV(e,p));v.push(new THREE.UV(f, +k));v.push(new THREE.UV(u,m));t.push(v)}var D=this,G=0,H,E=[],N=[],F,I,C,K,U,L,O,S,P,o,W,na,R,ia,aa,ma,fa,ga,da,$,ca,X,ja,ea,qa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(D,f,c);H={signature:b.substr(G,8),header_bytes:v(b,G+8),vertex_coordinate_bytes:v(b,G+9),normal_coordinate_bytes:v(b,G+10),uv_coordinate_bytes:v(b,G+11),vertex_index_bytes:v(b,G+12),normal_index_bytes:v(b,G+13),uv_index_bytes:v(b,G+14),material_index_bytes:v(b,G+15),nvertices:h(b,G+16),nnormals:h(b,G+16+4),nuvs:h(b, +G+16+8),ntri_flat:h(b,G+16+12),ntri_smooth:h(b,G+16+16),ntri_flat_uv:h(b,G+16+20),ntri_smooth_uv:h(b,G+16+24),nquad_flat:h(b,G+16+28),nquad_smooth:h(b,G+16+32),nquad_flat_uv:h(b,G+16+36),nquad_smooth_uv:h(b,G+16+40)};G+=H.header_bytes;F=H.vertex_index_bytes;I=H.vertex_index_bytes*2;C=H.vertex_index_bytes*3;K=H.vertex_index_bytes*3+H.material_index_bytes;U=H.vertex_index_bytes*3+H.material_index_bytes+H.normal_index_bytes;L=H.vertex_index_bytes*3+H.material_index_bytes+H.normal_index_bytes*2;O=H.vertex_index_bytes; +S=H.vertex_index_bytes*2;P=H.vertex_index_bytes*3;o=H.vertex_index_bytes*4;W=H.vertex_index_bytes*4+H.material_index_bytes;na=H.vertex_index_bytes*4+H.material_index_bytes+H.normal_index_bytes;R=H.vertex_index_bytes*4+H.material_index_bytes+H.normal_index_bytes*2;ia=H.vertex_index_bytes*4+H.material_index_bytes+H.normal_index_bytes*3;aa=H.uv_index_bytes;ma=H.uv_index_bytes*2;fa=H.uv_index_bytes;ga=H.uv_index_bytes*2;da=H.uv_index_bytes*3;c=H.vertex_index_bytes*3+H.material_index_bytes;qa=H.vertex_index_bytes* +4+H.material_index_bytes;$=H.ntri_flat*c;ca=H.ntri_smooth*(c+H.normal_index_bytes*3);X=H.ntri_flat_uv*(c+H.uv_index_bytes*3);ja=H.ntri_smooth_uv*(c+H.normal_index_bytes*3+H.uv_index_bytes*3);ea=H.nquad_flat*qa;c=H.nquad_smooth*(qa+H.normal_index_bytes*4);qa=H.nquad_flat_uv*(qa+H.uv_index_bytes*4);G+=function(c){for(var f,h,m,n=H.vertex_coordinate_bytes*3,o=c+H.nvertices*n;c=0){y=o.invBindMatrices[u];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[]; +for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j1?e[1].substr(0,c):"0";e[1].length=0,m=k.indexOf("(")>=0,n;if(h)f=k.split("."),k=f.shift(),f.shift();else if(m){n=k.split("(");k=n.shift();for(f=0;fc){u=p.output[o];break}m=u!==void 0?u instanceof THREE.Matrix4?m.multiply(m,u):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);c=m;e.push({time:b,pos:[c.n14, +c.n24,c.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=e}this.updateMatrix();return this};v.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b3)for(k=2;k0&&(this[e.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};K.prototype.create=function(){var b={},c=this.transparency!==void 0&& +this.transparency<1,e;for(e in this)switch(e){case "ambient":case "emission":case "diffuse":case "specular":var f=this[e];if(f instanceof C)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=ea[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(wa+f.init_from),b.map.wrapS=THREE.RepeatWrapping,b.map.wrapT=THREE.RepeatWrapping,b.map.repeat.x=1,b.map.repeat.y=-1}else e=="diffuse"?b.color=f.color.getHex():c||(b[e]=f.color.getHex()); +break;case "shininess":case "reflectivity":b[e]=this[e];break;case "transparency":if(c)b.transparent=!0,b.opacity=this[e],c=!0}b.shading=Fa;return this.material=new THREE.MeshLambertMaterial(b)};U.prototype.parse=function(b){for(var c=0;c=0,f=b.indexOf("(")>=0,k,h;if(e)c=b.split("."),b=c.shift(),h=c.shift();else if(f){k=b.split("(");b=k.shift();for(c=0;c1&&(U=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(F,U);object.name=w;object.position.set(H[0],H[1],H[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=G.visible;R.scene.addObject(object);R.objects[w]=object;G.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),R.scene.collisions.colliders.push(b)); +if(G.castsShadow)b=new THREE.ShadowVolume(F),R.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;G.trigger&&G.trigger.toLowerCase()!="none"&&(b={type:G.trigger,object:G},R.triggers[object.name]=b)}}else H=G.position,r=G.rotation,q=G.quaternion,s=G.scale,q=0,object=new THREE.Object3D,object.name=w,object.position.set(H[0],H[1],H[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], +s[1],s[2]),object.visible=G.visible!==void 0?G.visible:!1,R.scene.addObject(object),R.objects[w]=object,R.empties[w]=object,G.trigger&&G.trigger.toLowerCase()!="none"&&(b={type:G.trigger,object:G},R.triggers[object.name]=b)}function u(b){return function(c){R.geometries[b]=c;n();P-=1;e.onLoadComplete();v()}}function p(b){return function(c){R.geometries[b]=c}}function v(){e.callbackProgress({totalModels:W,totalTextures:na,loadedModels:W-P,loadedTextures:na-o},R);e.onLoadProgress();P==0&&o==0&&c(R)} +var t,x,w,z,y,B,D,G,H,E,N,F,I,C,K,U,L,O,S,P,o,W,na,R;O=b.data;K=new THREE.BinaryLoader;S=new THREE.JSONLoader;o=P=0;R={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(w in O.objects)if(G=O.objects[w],G.meshCollider){b=!0;break}if(b)R.scene.collisions=new THREE.CollisionSystem;if(O.transform){b=O.transform.position;E=O.transform.rotation;var ia=O.transform.scale;b&&R.scene.position.set(b[0],b[1],b[2]);E&&R.scene.rotation.set(E[0], +E[1],E[2]);ia&&R.scene.scale.set(ia[0],ia[1],ia[2]);(b||E||ia)&&R.scene.updateMatrix()}b=function(){o-=1;v();e.onLoadComplete()};for(y in O.cameras){E=O.cameras[y];if(E.type=="perspective")I=new THREE.Camera(E.fov,E.aspect,E.near,E.far);else if(E.type=="ortho")I=new THREE.Camera,I.projectionMatrix=THREE.Matrix4.makeOrtho(E.left,E.right,E.top,E.bottom,E.near,E.far);H=E.position;E=E.target;I.position.set(H[0],H[1],H[2]);I.target.position.set(E[0],E[1],E[2]);R.cameras[y]=I}for(z in O.lights)y=O.lights[z], +I=y.color!==void 0?y.color:16777215,E=y.intensity!==void 0?y.intensity:1,y.type=="directional"?(H=y.direction,L=new THREE.DirectionalLight(I,E),L.position.set(H[0],H[1],H[2]),L.position.normalize()):y.type=="point"?(H=y.position,d=y.distance,L=new THREE.PointLight(I,E,d),L.position.set(H[0],H[1],H[2])):y.type=="ambient"&&(L=new THREE.AmbientLight(I)),R.scene.addLight(L),R.lights[z]=L;for(B in O.fogs)z=O.fogs[B],z.type=="linear"?C=new THREE.Fog(0,z.near,z.far):z.type=="exp2"&&(C=new THREE.FogExp2(0, +z.density)),E=z.color,C.color.setRGB(E[0],E[1],E[2]),R.fogs[B]=C;if(R.cameras&&O.defaults.camera)R.currentCamera=R.cameras[O.defaults.camera];if(R.fogs&&O.defaults.fog)R.scene.fog=R.fogs[O.defaults.fog];E=O.defaults.bgcolor;R.bgColor=new THREE.Color;R.bgColor.setRGB(E[0],E[1],E[2]);R.bgColorAlpha=O.defaults.bgalpha;for(t in O.geometries)if(B=O.geometries[t],B.type=="bin_mesh"||B.type=="ascii_mesh")P+=1,e.onLoadStart();W=P;for(t in O.geometries)B=O.geometries[t],B.type=="cube"?(F=new THREE.CubeGeometry(B.width, +B.height,B.depth,B.segmentsWidth,B.segmentsHeight,B.segmentsDepth,null,B.flipped,B.sides),R.geometries[t]=F):B.type=="plane"?(F=new THREE.PlaneGeometry(B.width,B.height,B.segmentsWidth,B.segmentsHeight),R.geometries[t]=F):B.type=="sphere"?(F=new THREE.SphereGeometry(B.radius,B.segmentsWidth,B.segmentsHeight),R.geometries[t]=F):B.type=="cylinder"?(F=new THREE.CylinderGeometry(B.numSegs,B.topRad,B.botRad,B.height,B.topOffset,B.botOffset),R.geometries[t]=F):B.type=="torus"?(F=new THREE.TorusGeometry(B.radius, +B.tube,B.segmentsR,B.segmentsT),R.geometries[t]=F):B.type=="icosahedron"?(F=new THREE.IcosahedronGeometry(B.subdivisions),R.geometries[t]=F):B.type=="bin_mesh"?K.load({model:f(B.url,O.urlBaseType),callback:u(t)}):B.type=="ascii_mesh"?S.load({model:f(B.url,O.urlBaseType),callback:u(t)}):B.type=="embedded_mesh"&&(B=O.embeds[B.id])&&S.createModel(B,p(t),"");for(D in O.textures)if(t=O.textures[D],t.url instanceof Array){o+=t.url.length;for(K=0;K=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,h=0;h<8;h++){for(var k=0,j=0;j>1^-(m&1);e[8*j+h]=k}f+=c}c=b.length-f;k=new Uint16Array(c);for(h=j=0;h=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,h=0;h<8;h++){for(var m=0,k=0;k>1^-(n&1);e[8*k+h]=m}f+=c}c=b.length-f;m=new Uint16Array(c);for(h=k=0;h=this.maxCount-3&&m(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(t=this.size-1);var w=Math.floor(p-m);w<1&&(w=1);p=Math.floor(p+m);p>this.size-1&&(p=this.size-1);var v=Math.floor(o-m);v<1&&(v=1);m=Math.floor(o+m);m>this.size-1&&(m=this.size- -1);for(var y,x,B,z,D,C;u0&&(this.field[B+y]+=z)}}};this.addPlaneX=function(b,c){var h,k,j,m,t,p=this.size,o=this.yd,u=this.zd,w=this.field,v=p*Math.sqrt(b/c);v>p&&(v=p);for(h=0;h0)for(k=0;ko&&(y=o);for(k=0;k0){t=k*u;for(h=0;hsize&&(dist=size);for(j=0;j0){t=zd*j;for(k=0;k=this.maxCount-3&&n(this)};this.begin=function(){this.count=0; +this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(u=this.size-1);var x=Math.floor(p-n);x<1&&(x=1);p=Math.floor(p+n);p>this.size-1&&(p=this.size-1);var w=Math.floor(v-n);w<1&&(w=1);n=Math.floor(v+n);n>this.size-1&&(n=this.size- +1);for(var z,y,B,D,G,H;t0&&(this.field[B+z]+=D)}}};this.addPlaneX=function(b,c){var h,m,k,n,u,p=this.size,v=this.yd,t=this.zd,x=this.field,w=p*Math.sqrt(b/c);w>p&&(w=p);for(h=0;h0)for(m=0;mv&&(z=v);for(m=0;m0){u=m*t;for(h=0;hsize&&(dist=size);for(k=0;k0){u=zd*k;for(m=0;mk?this.hits.push(h):this.hits.unshift(h),k=f;return this.hits}; +THREE.CollisionSystem.prototype.rayCastAll=function(b){b.direction.normalize();this.hits.length=0;var c,e,f,h,m=0;c=0;for(e=this.colliders.length;cm?this.hits.push(h):this.hits.unshift(h),m=f;return this.hits}; THREE.CollisionSystem.prototype.rayCastNearest=function(b){var c=this.rayCastAll(b);if(c.length==0)return null;for(var e=0;c[e]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,c[e]);if(f.distc.length)return null;return c[e]}; THREE.CollisionSystem.prototype.rayCast=function(b,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(b,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(b,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(b,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(b,c.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,k=0;k=m*h))return Number.MAX_VALUE;j/=m;m=THREE.CollisionSystem.__v3;m.copy(b.direction);m.multiplyScalar(j);m.addSelf(b.origin);Math.abs(k.x)> -Math.abs(k.y)?Math.abs(k.x)>Math.abs(k.z)?(b=m.y-c.y,k=e.y-c.y,h=f.y-c.y,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,k=e.x-c.x,h=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(k.y)>Math.abs(k.z)?(b=m.x-c.x,k=e.x-c.x,h=f.x-c.x,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,k=e.x-c.x,h=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y);c=k*f-e*h;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-m*h)*c;if(!(f>=0))return Number.MAX_VALUE;c*=k*m-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return j}; +THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,m=0;m=n*h))return Number.MAX_VALUE;k/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(k);n.addSelf(b.origin);Math.abs(m.x)> +Math.abs(m.y)?Math.abs(m.x)>Math.abs(m.z)?(b=n.y-c.y,m=e.y-c.y,h=f.y-c.y,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(m.y)>Math.abs(m.z)?(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y);c=m*f-e*h;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-n*h)*c;if(!(f>=0))return Number.MAX_VALUE;c*=m*n-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return k}; THREE.CollisionSystem.prototype.makeRayLocal=function(b,c){var e=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,e);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);e.multiplyVector3(f.origin);e.rotateAxis(f.direction);f.direction.normalize();return f}; -THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,k=0,j=0,m=0,t=0,p=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,p=!1,j=1);e.origin.yc.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y, -p=!1,m=1);e.origin.zc.max.z&&(k=c.max.z-e.origin.z,k/=e.direction.z,p=!1,t=1);if(p)return-1;p=0;h>f&&(p=1,f=h);k>f&&(p=2,f=k);switch(p){case 0:m=e.origin.y+e.direction.y*f;if(mc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(j,0,0);break;case 1:j=e.origin.x+e.direction.x*f;if(jc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* -f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,m,0);break;case 2:j=e.origin.x+e.direction.x*f;if(jc.max.x)return Number.MAX_VALUE;m=e.origin.y+e.direction.y*f;if(mc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,t)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; +THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,m=0,k=0,n=0,u=0,p=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,p=!1,k=1);e.origin.yc.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y, +p=!1,n=1);e.origin.zc.max.z&&(m=c.max.z-e.origin.z,m/=e.direction.z,p=!1,u=1);if(p)return-1;p=0;h>f&&(p=1,f=h);m>f&&(p=2,f=m);switch(p){case 0:n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(k,0,0);break;case 1:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* +f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case 2:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,u)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; THREE.CollisionSystem.prototype.raySphere=function(b,c){var e=c.center.clone().subSelf(b.origin);if(e.lengthSq=0)return Math.abs(f)-Math.sqrt(e);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var c=b.geometry.boundingBox,e=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),e=new THREE.BoxCollider(e,c);e.mesh=b;return e};THREE.CollisionUtils.MeshAABB=function(b){var c=THREE.CollisionUtils.MeshOBB(b);c.min.addSelf(b.position);c.max.addSelf(b.position);c.dynamic=!1;return c}; THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,k=new THREE.Camera,j=new THREE.Matrix4,m=new THREE.Matrix4,t,p,o;h.useTarget=k.useTarget=!1;h.matrixAutoUpdate=k.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},u=new THREE.WebGLRenderTarget(512,512,b),w=new THREE.WebGLRenderTarget(512,512,b),v=new THREE.Camera(53,1,1,1E4);v.position.z= -2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:u},mapRight:{type:"t",value:1,texture:w}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var y=new THREE.Scene;y.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);u.width=b;u.height=f;w.width=b;w.height=f};this.render=function(b,e){e.update(null,!0);if(t!==e.aspect||p!==e.near||o!==e.fov){t=e.aspect;p=e.near;o=e.fov;var z=e.projectionMatrix.clone(),D=125/30*0.5,C=D*p/125,E=p*Math.tan(o*Math.PI/360),J;j.n14=D;m.n14=-D;D=-E*t+C;J=E*t+C;z.n11=2*p/(J-D);z.n13=(J+D)/(J-D);h.projectionMatrix=z.clone();D=-E*t-C;J=E*t-C;z.n11=2*p/(J-D); -z.n13=(J+D)/(J-D);k.projectionMatrix=z.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(m);h.update(null,!0);h.position.copy(e.position);h.near=p;h.far=e.far;f.call(c,b,h,u,!0);k.matrix=e.matrixWorld.clone().multiplySelf(j);k.update(null,!0);k.position.copy(e.position);k.near=p;k.far=e.far;f.call(c,b,k,w,!0);f.call(c,y,v)}}; -if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,h,k,j=new THREE.Camera,m=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);h=b/2;k=f};this.render=function(b,e){this.clear();j.fov=e.fov;j.aspect=0.5*e.aspect;j.near=e.near;j.far=e.far; -j.updateProjectionMatrix();j.position.copy(e.position);j.target.position.copy(e.target.position);j.translateX(c.separation);m.projectionMatrix=j.projectionMatrix;m.position.copy(e.position);m.target.position.copy(e.target.position);m.translateX(-c.separation);this.setViewport(0,0,h,k);f.call(c,b,j);this.setViewport(h,0,h,k);f.call(c,b,m,!1)}}; +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,m=new THREE.Camera,k=new THREE.Matrix4,n=new THREE.Matrix4,u,p,v;h.useTarget=m.useTarget=!1;h.matrixAutoUpdate=m.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},t=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),w=new THREE.Camera(53,1,1,1E4);w.position.z= +2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:t},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); +var z=new THREE.Scene;z.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);t.width=b;t.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(u!==e.aspect||p!==e.near||v!==e.fov){u=e.aspect;p=e.near;v=e.fov;var D=e.projectionMatrix.clone(),G=125/30*0.5,H=G*p/125,E=p*Math.tan(v*Math.PI/360),N;k.n14=G;n.n14=-G;G=-E*u+H;N=E*u+H;D.n11=2*p/(N-G);D.n13=(N+G)/(N-G);h.projectionMatrix=D.clone();G=-E*u-H;N=E*u-H;D.n11=2*p/(N-G); +D.n13=(N+G)/(N-G);m.projectionMatrix=D.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=p;h.far=e.far;f.call(c,b,h,t,!0);m.matrix=e.matrixWorld.clone().multiplySelf(k);m.update(null,!0);m.position.copy(e.position);m.near=p;m.far=e.far;f.call(c,b,m,x,!0);f.call(c,z,w)}}; +if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,h,m,k=new THREE.Camera,n=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);h=b/2;m=f};this.render=function(b,e){this.clear();k.fov=e.fov;k.aspect=0.5*e.aspect;k.near=e.near;k.far=e.far; +k.updateProjectionMatrix();k.position.copy(e.position);k.target.position.copy(e.target.position);k.translateX(c.separation);n.projectionMatrix=k.projectionMatrix;n.position.copy(e.position);n.target.position.copy(e.target.position);n.translateX(-c.separation);this.setViewport(0,0,h,m);f.call(c,b,k);this.setViewport(h,0,h,m);f.call(c,b,n,!1)}}; diff --git a/build/custom/ThreeCanvas.js b/build/custom/ThreeCanvas.js index 45ca5d96..da2c4474 100644 --- a/build/custom/ThreeCanvas.js +++ b/build/custom/ThreeCanvas.js @@ -1,4 +1,4 @@ -// ThreeCanvas.js r44dev - http://github.com/mrdoob/three.js +// ThreeCanvas.js r44 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(a){a!==void 0&&this.setHex(a);return this}; THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,f,g;if(c==0)this.r=this.g=this.b=0;else switch(d=Math.floor(a*6),f=a*6-d,a=c*(1-b),g=c*(1-b*f),b=c*(1-b*(1-f)),d){case 1:this.r=g;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=g;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r= c;this.g=a;this.b=g;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; diff --git a/build/custom/ThreeDOM.js b/build/custom/ThreeDOM.js index 82366aa9..3aec4c28 100644 --- a/build/custom/ThreeDOM.js +++ b/build/custom/ThreeDOM.js @@ -1,4 +1,4 @@ -// ThreeDOM.js r44dev - http://github.com/mrdoob/three.js +// ThreeDOM.js r44 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(a){a!==void 0&&this.setHex(a);return this}; THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,g;if(c==0)this.r=this.g=this.b=0;else switch(d=Math.floor(a*6),e=a*6-d,a=c*(1-b),g=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=g;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=g;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r= c;this.g=a;this.b=g;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index 2cb76be7..9896f13c 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -1,18 +1,18 @@ -// ThreeExtras.js r44dev - http://github.com/mrdoob/three.js -THREE.ColorUtils={adjustHSV:function(a,b,c,e){var f=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,f);f.h=THREE.ColorUtils.clamp(f.h+b,0,1);f.s=THREE.ColorUtils.clamp(f.s+c,0,1);f.v=THREE.ColorUtils.clamp(f.v+e,0,1);a.setHSV(f.h,f.s,f.v)},rgbToHsv:function(a,b){var c=a.r,e=a.g,f=a.b,h=Math.max(Math.max(c,e),f),g=Math.min(Math.min(c,e),f);if(g==h)g=c=0;else{var j=h-g,g=j/h,c=c==h?(e-f)/j:e==h?2+(f-c)/j:4+(c-e)/j;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=h;return b}, +// ThreeExtras.js r44 - http://github.com/mrdoob/three.js +THREE.ColorUtils={adjustHSV:function(a,b,c,e){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,g);g.h=THREE.ColorUtils.clamp(g.h+b,0,1);g.s=THREE.ColorUtils.clamp(g.s+c,0,1);g.v=THREE.ColorUtils.clamp(g.v+e,0,1);a.setHSV(g.h,g.s,g.v)},rgbToHsv:function(a,b){var c=a.r,e=a.g,g=a.b,h=Math.max(Math.max(c,e),g),f=Math.min(Math.min(c,e),g);if(f==h)f=c=0;else{var k=h-f,f=k/h,c=c==h?(e-g)/k:e==h?2+(g-c)/k:4+(c-e)/k;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=f;b.v=h;return b}, clamp:function(a,b,c){return ac?c:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,e=a.vertices.length,f=c?b.geometry:b,h=a.vertices,g=f.vertices,j=a.faces,k=f.faces,l=a.faceVertexUvs[0],f=f.faceVertexUvs[0];c&&b.matrixAutoUpdate&&b.updateMatrix();for(var m=0,n=g.length;m1&&(e=1-e,f=1-f);h=1-e-f;g.copy(a);g.multiplyScalar(e);j.copy(b);j.multiplyScalar(f);g.addSelf(j);j.copy(c);j.multiplyScalar(h);g.addSelf(j);return g},randomPointInFace:function(a, -b,c){var e,f,h;if(a instanceof THREE.Face3)return e=b.vertices[a.a].position,f=b.vertices[a.b].position,h=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(e,f,h);else if(a instanceof THREE.Face4){e=b.vertices[a.a].position;f=b.vertices[a.b].position;h=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(e,f,b),g=THREE.GeometryUtils.triangleArea(f,h,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(e, -f,b),g=THREE.GeometryUtils.triangleArea(f,h,b));return THREE.GeometryUtils.random()*(c+g)a?c(b,g-1):l[g]1&&(e=1-e,g=1-g);h=1-e-g;f.copy(a);f.multiplyScalar(e);k.copy(b);k.multiplyScalar(g);f.addSelf(k);k.copy(c);k.multiplyScalar(h);f.addSelf(k);return f},randomPointInFace:function(a, +b,c){var e,g,h;if(a instanceof THREE.Face3)return e=b.vertices[a.a].position,g=b.vertices[a.b].position,h=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(e,g,h);else if(a instanceof THREE.Face4){e=b.vertices[a.a].position;g=b.vertices[a.b].position;h=b.vertices[a.c].position;var b=b.vertices[a.d].position,f;c?a._area1&&a._area2?(c=a._area1,f=a._area2):(c=THREE.GeometryUtils.triangleArea(e,g,b),f=THREE.GeometryUtils.triangleArea(g,h,b),a._area1=c,a._area2=f):(c=THREE.GeometryUtils.triangleArea(e, +g,b),f=THREE.GeometryUtils.triangleArea(g,h,b));return THREE.GeometryUtils.random()*(c+f)a?c(b,f-1):m[f] 0\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}, cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"}}}; THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c}; -THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1)return this.cacheArcLengths;var b=[],c,e=this.getPoint(0),f,h=0;b.push(0);for(f=1;f<=a;f++)c=this.getPoint(f/a),h+=c.distanceTo(e),b.push(h),e=c;return this.cacheArcLengths=b}; -THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),e=0,f=c.length,h;h=b?b:a*c[f-1];time=Date.now();for(var g=0,j=f-1,k;g<=j;)if(e=Math.floor(g+(j-g)/2),k=c[e]-h,k<0)g=e+1;else if(k>0)j=e-1;else{j=e;break}e=j;if(c[e]==h)return e/(f-1);g=c[e];return c=(e+(h-g)/(c[e+1]-g))/(f-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)}; +THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1)return this.cacheArcLengths;var b=[],c,e=this.getPoint(0),g,h=0;b.push(0);for(g=1;g<=a;g++)c=this.getPoint(g/a),h+=c.distanceTo(e),b.push(h),e=c;return this.cacheArcLengths=b}; +THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),e=0,g=c.length,h;h=b?b:a*c[g-1];time=Date.now();for(var f=0,k=g-1,l;f<=k;)if(e=Math.floor(f+(k-f)/2),l=c[e]-h,l<0)f=e+1;else if(l>0)k=e-1;else{k=e;break}e=k;if(c[e]==h)return e/(g-1);f=c[e];return c=(e+(h-f)/(c[e+1]-f))/(g-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)}; THREE.Curve.prototype.getTangent=function(a){var b=a-1.0E-4;a+=1.0E-4;b<0&&(b=0);a>1&&(a=1);var b=this.getPoint(b),a=this.getPoint(a),c=new THREE.Vector2;c.sub(a,b);return c.unit()};THREE.LineCurve=function(a,b){a instanceof THREE.Vector2?(this.v1=a,this.v2=b):THREE.LineCurve.oldConstructor.apply(this,arguments)};THREE.LineCurve.oldConstructor=function(a,b,c,e){this.constructor(new THREE.Vector2(a,b),new THREE.Vector2(c,e))};THREE.LineCurve.prototype=new THREE.Curve; THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.multiplyScalar(a).addSelf(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};THREE.LineCurve.prototype.getTangent=function(){var a=new THREE.Vector2;a.sub(this.v2,this.v1);a.normalize();return a}; THREE.QuadraticBezierCurve=function(a,b,c){if(!(b instanceof THREE.Vector2))var e=Array.prototype.slice.call(arguments),a=new THREE.Vector2(e[0],e[1]),b=new THREE.Vector2(e[2],e[3]),c=new THREE.Vector2(e[4],e[5]);this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve; THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);return new THREE.Vector2(b,a)};THREE.QuadraticBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.y,this.v1.y,this.v2.y);b=new THREE.Vector2(b,a);b.normalize();return b}; -THREE.CubicBezierCurve=function(a,b,c,e){if(!(b instanceof THREE.Vector2))var f=Array.prototype.slice.call(arguments),a=new THREE.Vector2(f[0],f[1]),b=new THREE.Vector2(f[2],f[3]),c=new THREE.Vector2(f[4],f[5]),e=new THREE.Vector2(f[6],f[7]);this.v0=a;this.v1=b;this.v2=c;this.v3=e};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; +THREE.CubicBezierCurve=function(a,b,c,e){if(!(b instanceof THREE.Vector2))var g=Array.prototype.slice.call(arguments),a=new THREE.Vector2(g[0],g[1]),b=new THREE.Vector2(g[2],g[3]),c=new THREE.Vector2(g[4],g[5]),e=new THREE.Vector2(g[6],g[7]);this.v0=a;this.v1=b;this.v2=c;this.v3=e};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(b,a)};THREE.CubicBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);b=new THREE.Vector2(b,a);b.normalize();return b}; THREE.SplineCurve=function(a){this.points=a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve; -THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],e=this.points,f;f=(e.length-1)*a;a=Math.floor(f);f-=a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>e.length-2?a:a+1;c[3]=a>e.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(e[c[0]].x,e[c[1]].x,e[c[2]].x,e[c[3]].x,f);b.y=THREE.Curve.Utils.interpolate(e[c[0]].y,e[c[1]].y,e[c[2]].y,e[c[3]].y,f);return b};THREE.ArcCurve=function(a,b,c,e,f,h){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=h}; +THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],e=this.points,g;g=(e.length-1)*a;a=Math.floor(g);g-=a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>e.length-2?a:a+1;c[3]=a>e.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(e[c[0]].x,e[c[1]].x,e[c[2]].x,e[c[3]].x,g);b.y=THREE.Curve.Utils.interpolate(e[c[0]].y,e[c[1]].y,e[c[2]].y,e[c[3]].y,g);return b};THREE.ArcCurve=function(a,b,c,e,g,h){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=e;this.aEndAngle=g;this.aClockwise=h}; THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);a=this.aStartAngle+a*b;return new THREE.Vector2(this.aX+this.aRadius*Math.cos(a),this.aY+this.aRadius*Math.sin(a))}; -THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,e){return 2*(1-a)*(c-b)+2*a*(e-c)},tangentCubicBezier:function(a,b,c,e,f){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*e*(1-a)-3*a*a*e+3*a*a*f},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,e,f){var a=(c-a)*0.5,e=(e-b)*0.5,h=f*f;return(2*b-2*c+a+e)*f*h+(-3*b+3*c-2*a-e)*h+a*f+b}}; +THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,e){return 2*(1-a)*(c-b)+2*a*(e-c)},tangentCubicBezier:function(a,b,c,e,g){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*e*(1-a)-3*a*a*e+3*a*a*g},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,e,g){var a=(c-a)*0.5,e=(e-b)*0.5,h=g*g;return(2*b-2*c+a+e)*g*h+(-3*b+3*c-2*a-e)*h+a*g+b}}; THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a};THREE.LineCurve3=THREE.Curve.create(function(a,b){this.v1=a;this.v2=b},function(a){var b=new THREE.Vector3;b.sub(v2,v1);b.multiplyScalar(a);b.addSelf(this.v1);return b}); THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);a=THREE.Shape.Utils.b2(a,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(b,c,a)});THREE.CurvePath=function(){this.curves=[];this.bends=[]};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(a){this.curves.push(a)}; THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){};THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]}; THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,e=this.curves.length;for(c=0;cb)b=h.x;else if(h.xc)c=h.y;else if(h.yb)b=h.x;else if(h.xc)c=h.y;else if(h.y0?(g=c[c.length-1],p=g.x,v=g.y):(g=this.actions[e-1].args,p=g[g.length-2],v=g[g.length-1]);for(g=1;g<=a;g++)u=g/a,h=THREE.Shape.Utils.b2(u,p,n,j),u=THREE.Shape.Utils.b2(u,v,o, -k),c.push(new THREE.Vector2(h,u));break;case THREE.PathActions.BEZIER_CURVE_TO:j=h[4];k=h[5];n=h[0];o=h[1];l=h[2];m=h[3];c.length>0?(g=c[c.length-1],p=g.x,v=g.y):(g=this.actions[e-1].args,p=g[g.length-2],v=g[g.length-1]);for(g=1;g<=a;g++)u=g/a,h=THREE.Shape.Utils.b3(u,p,n,l,j),u=THREE.Shape.Utils.b3(u,v,o,m,k),c.push(new THREE.Vector2(h,u));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[e-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];u=a*h[0].length;g=g.concat(h[0]);h=new THREE.SplineCurve(g); -for(g=1;g<=u;g++)c.push(h.getPointAt(g/u));break;case THREE.PathActions.ARC:g=this.actions[e-1].args;j=h[0];k=h[1];l=h[2];n=h[3];u=h[4];o=!!h[5];m=g[g.length-2];p=g[g.length-1];g.length==0&&(m=p=0);v=u-n;var x=a*2;for(g=1;g<=x;g++)u=g/x,o||(u=1-u),u=n+u*v,h=m+j+l*Math.cos(u),u=p+k+l*Math.sin(u),c.push(new THREE.Vector2(h,u))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)}; -THREE.Path.prototype.nltransform=function(a,b,c,e,f,h){var g=this.getPoints(),j,k,l,m,n;j=0;for(k=g.length;j0?(f=c[c.length-1],t=f.x,x=f.y):(f=this.actions[e-1].args,t=f[f.length-2],x=f[f.length-1]);for(f=1;f<=a;f++)v=f/a,h=THREE.Shape.Utils.b2(v,t,o,k),v=THREE.Shape.Utils.b2(v,x,p, +l),c.push(new THREE.Vector2(h,v));break;case THREE.PathActions.BEZIER_CURVE_TO:k=h[4];l=h[5];o=h[0];p=h[1];m=h[2];n=h[3];c.length>0?(f=c[c.length-1],t=f.x,x=f.y):(f=this.actions[e-1].args,t=f[f.length-2],x=f[f.length-1]);for(f=1;f<=a;f++)v=f/a,h=THREE.Shape.Utils.b3(v,t,o,m,k),v=THREE.Shape.Utils.b3(v,x,p,n,l),c.push(new THREE.Vector2(h,v));break;case THREE.PathActions.CSPLINE_THRU:f=this.actions[e-1].args;f=[new THREE.Vector2(f[f.length-2],f[f.length-1])];v=a*h[0].length;f=f.concat(h[0]);h=new THREE.SplineCurve(f); +for(f=1;f<=v;f++)c.push(h.getPointAt(f/v));break;case THREE.PathActions.ARC:f=this.actions[e-1].args;k=h[0];l=h[1];m=h[2];o=h[3];v=h[4];p=!!h[5];n=f[f.length-2];t=f[f.length-1];f.length==0&&(n=t=0);x=v-o;var u=a*2;for(f=1;f<=u;f++)v=f/u,p||(v=1-v),v=o+v*x,h=n+k+m*Math.cos(v),v=t+l+m*Math.sin(v),c.push(new THREE.Vector2(h,v))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)}; +THREE.Path.prototype.nltransform=function(a,b,c,e,g,h){var f=this.getPoints(),k,l,m,n,o;k=0;for(l=f.length;k=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;var u=[l[g],c[j],c[f]];n=THREE.FontUtils.Triangulate.area(u);var x=[l[g],l[h],c[j]];o=THREE.FontUtils.Triangulate.area(x);p=j;m=g;j+=1;g+=-1;j<0&&(j+=c.length);j%= -c.length;g<0&&(g+=l.length);g%=l.length;f=j-1>=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;u=[l[g],c[j],c[f]];u=THREE.FontUtils.Triangulate.area(u);x=[l[g],l[h],c[j]];x=THREE.FontUtils.Triangulate.area(x);n+o>u+x&&(j=p,g=m,j<0&&(j+=c.length),j%=c.length,g<0&&(g+=l.length),g%=l.length,f=j-1>=0?j-1:c.length-1,h=g-1>=0?g-1:l.length-1);n=c.slice(0,j);o=c.slice(j);p=l.slice(g);m=l.slice(0,g);h=[l[g],l[h],c[j]];v.push([l[g],c[j],c[f]]);v.push(h);c=n.concat(p).concat(m).concat(o)}return{shape:c,isolatedPts:v, -allpoints:e}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),e=c.allpoints,f=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),h,g,j,k,l={};h=0;for(g=e.length;h=0?k-1:c.length-1;h=f-1>=0?f-1:m.length-1;var v=[m[f],c[k],c[g]];o=THREE.FontUtils.Triangulate.area(v);var u=[m[f],m[h],c[k]];p=THREE.FontUtils.Triangulate.area(u);t=k;n=f;k+=1;f+=-1;k<0&&(k+=c.length);k%= +c.length;f<0&&(f+=m.length);f%=m.length;g=k-1>=0?k-1:c.length-1;h=f-1>=0?f-1:m.length-1;v=[m[f],c[k],c[g]];v=THREE.FontUtils.Triangulate.area(v);u=[m[f],m[h],c[k]];u=THREE.FontUtils.Triangulate.area(u);o+p>v+u&&(k=t,f=n,k<0&&(k+=c.length),k%=c.length,f<0&&(f+=m.length),f%=m.length,g=k-1>=0?k-1:c.length-1,h=f-1>=0?f-1:m.length-1);o=c.slice(0,k);p=c.slice(k);t=m.slice(f);n=m.slice(0,f);h=[m[f],m[h],c[k]];x.push([m[f],c[k],c[g]]);x.push(h);c=o.concat(t).concat(n).concat(p)}return{shape:c,isolatedPts:x, +allpoints:e}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),e=c.allpoints,g=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),h,f,k,l,m={};h=0;for(f=e.length;h1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+p),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",p,g.index-1).pos,this.points[1]=f,this.points[2]=h,this.points[3]=this.getNextKeyWith("pos",p,j.index+1).pos,e=e*0.33+0.33,f=this.interpolateCatmullRom(this.points,e),c.x=f[0],c.y=f[1],c.z=f[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c=== -"rot")THREE.Quaternion.slerp(f,h,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e}}if(this.JITCompile&&m[0][l]===void 0){this.hierarchy[0].update(void 0,!0);for(p=0;pa.length-2?h:h+1;c[3]=h>a.length-3?h:h+2;h=a[c[0]];j=a[c[1]];k=a[c[2]];l=a[c[3]];c=f*f;g=f*c;e[0]=this.interpolate(h[0],j[0],k[0],l[0],f,c,g);e[1]=this.interpolate(h[1],j[1],k[1],l[1],f,c,g);e[2]=this.interpolate(h[2],j[2],k[2],l[2],f,c,g);return e}; -THREE.Animation.prototype.interpolate=function(a,b,c,e,f,h,g){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*g+(-3*(b-c)-2*a-e)*h+a*f+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+t),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=g[0]+(h[0]-g[0])*e,c.y=g[1]+(h[1]-g[1])*e,c.z=g[2]+(h[2]-g[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",t,f.index-1).pos,this.points[1]=g,this.points[2]=h,this.points[3]=this.getNextKeyWith("pos",t,k.index+1).pos,e=e*0.33+0.33,g=this.interpolateCatmullRom(this.points,e),c.x=g[0],c.y=g[1],c.z=g[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c=== +"rot")THREE.Quaternion.slerp(g,h,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=g[0]+(h[0]-g[0])*e,c.y=g[1]+(h[1]-g[1])*e,c.z=g[2]+(h[2]-g[2])*e}}if(this.JITCompile&&n[0][m]===void 0){this.hierarchy[0].update(void 0,!0);for(t=0;ta.length-2?h:h+1;c[3]=h>a.length-3?h:h+2;h=a[c[0]];k=a[c[1]];l=a[c[2]];m=a[c[3]];c=g*g;f=g*c;e[0]=this.interpolate(h[0],k[0],l[0],m[0],g,c,f);e[1]=this.interpolate(h[1],k[1],l[1],m[1],g,c,f);e[2]=this.interpolate(h[2],k[2],l[2],m[2],g,c,f);return e}; +THREE.Animation.prototype.interpolate=function(a,b,c,e,g,h,f){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*f+(-3*(b-c)-2*a-e)*h+a*g+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==void 0)return e[c];return this.data.hierarchy[b].keys[e.length-1]}; THREE.FirstPersonCamera=function(a){function b(a,b){return function(){b.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==void 0)this.movementSpeed= a.movementSpeed;if(a.lookSpeed!==void 0)this.lookSpeed=a.lookSpeed;if(a.noFly!==void 0)this.noFly=a.noFly;if(a.lookVertical!==void 0)this.lookVertical=a.lookVertical;if(a.autoForward!==void 0)this.autoForward=a.autoForward;if(a.activeLook!==void 0)this.activeLook=a.activeLook;if(a.heightSpeed!==void 0)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==void 0)this.heightCoef=a.heightCoef;if(a.heightMin!==void 0)this.heightMin=a.heightMin;if(a.heightMax!==void 0)this.heightMax=a.heightMax;if(a.constrainVertical!== @@ -86,158 +86,213 @@ void 0)this.constrainVertical=a.constrainVertical;if(a.verticalMin!==void 0)this a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.mouseX=a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward= !0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=!1;break;case 70:this.moveDown=!1}};this.update= function(){var a=(new Date).getTime();this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?this.tdiff*((this.position.ythis.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var b=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.translateZ(b);this.moveLeft&&this.translateX(-b); -this.moveRight&&this.translateX(b);this.moveUp&&this.translateY(b);this.moveDown&&this.translateY(-b);b=this.tdiff*this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target.position,f=this.position;a.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=f.y+100*Math.cos(this.phi);a.z=f.z+100*Math.sin(this.phi)*Math.sin(this.theta)}a= -1;this.constrainVertical&&(a=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;f=this.position;a.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=f.y+100*Math.cos(this.phi);a.z=f.z+100*Math.sin(this.phi)* +this.moveRight&&this.translateX(b);this.moveUp&&this.translateY(b);this.moveDown&&this.translateY(-b);b=this.tdiff*this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target.position,g=this.position;a.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=g.y+100*Math.cos(this.phi);a.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta)}a= +1;this.constrainVertical&&(a=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;g=this.position;a.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=g.y+100*Math.cos(this.phi);a.z=g.z+100*Math.sin(this.phi)* Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",b(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",b(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)}; THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);if(this.noFly)b.y=0;this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))}; -THREE.PathCamera=function(a){function b(a,c,b,e){var g={name:b,fps:0.6,length:e,hierarchy:[]},h,f=c.getControlPointsArray(),j=c.getLength(),k=f.length,w=0;h=k-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:f[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[h]={time:e,pos:f[h],rot:[0,0,0,1],scl:[1,1,1]};for(h=1;h=0?e:e+f;e=this.verticalAngleMap.srcRange;g=this.verticalAngleMap.dstRange;var j=g[1]-g[0];this.phi= -TWEEN.Easing.Quadratic.EaseInOut(((this.phi-e[0])*(g[1]-g[0])/(e[1]-e[0])+g[0]-g[0])/j)*j+g[0];e=this.horizontalAngleMap.srcRange;g=this.horizontalAngleMap.dstRange;j=g[1]-g[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-e[0])*(g[1]-g[0])/(e[1]-e[0])+g[0]-g[0])/j)*j+g[0];e=this.target.position;e.x=100*Math.sin(this.phi)*Math.cos(this.theta);e.y=100*Math.cos(this.phi);e.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,c,b)};this.onMouseMove=function(a){this.mouseX= -a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),g=new THREE.MeshLambertMaterial({color:65280}),j=new THREE.CubeGeometry(10,10,20),k=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(j,a);a=new THREE.Mesh(k,g);a.position.set(0,10,0);this.animation= +window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(a,c,b){var e,f;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;e=this.phi%g;this.phi=e>=0?e:e+g;e=this.verticalAngleMap.srcRange;f=this.verticalAngleMap.dstRange;var k=f[1]-f[0];this.phi= +TWEEN.Easing.Quadratic.EaseInOut(((this.phi-e[0])*(f[1]-f[0])/(e[1]-e[0])+f[0]-f[0])/k)*k+f[0];e=this.horizontalAngleMap.srcRange;f=this.horizontalAngleMap.dstRange;k=f[1]-f[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-e[0])*(f[1]-f[0])/(e[1]-e[0])+f[0]-f[0])/k)*k+f[0];e=this.target.position;e.x=100*Math.sin(this.phi)*Math.cos(this.theta);e.y=100*Math.cos(this.phi);e.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,c,b)};this.onMouseMove=function(a){this.mouseX= +a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),f=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.CubeGeometry(10,10,20),l=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(k,a);a=new THREE.Mesh(l,f);a.position.set(0,10,0);this.animation= b(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else this.animation=b(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(a,c){return function(){c.apply(a,arguments)}}(this,this.onMouseMove), !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; THREE.FlyCamera=function(a){function b(a,b){return function(){b.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.domElement=document;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==void 0)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==void 0)this.dragToLook=a.dragToLook;if(a.autoForward!==void 0)this.autoForward= a.autoForward;if(a.domElement!==void 0)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; -case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),f=b.size[0]/2,h=b.size[1]/2;this.moveState.yawLeft=-(a.clientX-b.offset[0]-f)/f;this.moveState.pitchDown=(a.clientY- +case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),g=b.size[0]/2,h=b.size[1]/2;this.moveState.yawLeft=-(a.clientX-b.offset[0]-g)/g;this.moveState.pitchDown=(a.clientY- b.offset[1]-h)/h;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;var a=this.tdiff*this.movementSpeed,b=this.tdiff* this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVector.y*a);this.translateZ(this.moveVector.z*a);this.tmpQuaternion.set(this.rotationVector.x*b,this.rotationVector.y*b,this.rotationVector.z*b,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var a=this.moveState.forward|| this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",b(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",b(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",b(this,this.mouseup),!1);window.addEventListener("keydown",b(this,this.keydown),!1);window.addEventListener("keyup",b(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(a,b,c,e){THREE.Camera.call(this,a,b,c,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var f=new THREE.Vector3,h=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Matrix4,k=!1,l=1,m=0,n=0,o=0,p=0,v=0,u=window.innerWidth/2,x=window.innerHeight/2;this.update= -function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*p),this.rotateVertically(a*v));a=this.delta*this.movementSpeed;this.translateZ(a*(m>0||this.autoForward&&!(m<0)?1:m));this.translateX(a*n);this.translateY(a*o);k&&(this.roll+=this.rollSpeed*this.delta*l);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); -else if(this.forward.y0||this.autoForward&&!(n<0)?1:n));this.translateX(a*o);this.translateY(a*p);l&&(this.roll+=this.rollSpeed*this.delta*m);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); +else if(this.forward.y1?b.normalize():b.z=Math.sqrt(1-e*e);f=this.position.clone().subSelf(this.target.position);e=this.up.clone().setLength(b.y);e.addSelf(this.up.clone().crossSelf(f).setLength(b.x));e.addSelf(f.setLength(b.z));return e}; -this.rotateCamera=function(){var a=Math.acos(h.dot(g)/h.length()/g.length());if(a){var c=(new THREE.Vector3).cross(h,g).normalize(),b=new THREE.Quaternion;a*=this.rotateSpeed;b.setFromAxisAngle(c,-a);b.multiplyVector3(f);b.multiplyVector3(this.up);b.multiplyVector3(g);this.staticMoving?h=g:(b.setFromAxisAngle(c,a*(this.dynamicDampingFactor-1)),b.multiplyVector3(h))}};this.zoomCamera=function(){var a=1+(k.y-j.y)*this.zoomSpeed;a!==1&&a>0&&(f.multiplyScalar(a),this.staticMoving?j=k:j.y+=(k.y-j.y)*this.dynamicDampingFactor)}; -this.panCamera=function(){var a=m.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(f.length()*this.panSpeed);var b=f.clone().crossSelf(this.up).setLength(a.x);b.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(b);this.target.position.addSelf(b);this.staticMoving?l=m:l.addSelf(a.sub(m,l).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), -f.lengthSq()1?b.normalize():b.z=Math.sqrt(1-e*e);g=this.position.clone().subSelf(this.target.position);e=this.up.clone().setLength(b.y);e.addSelf(this.up.clone().crossSelf(g).setLength(b.x));e.addSelf(g.setLength(b.z));return e}; +this.rotateCamera=function(){var a=Math.acos(h.dot(f)/h.length()/f.length());if(a){var c=(new THREE.Vector3).cross(h,f).normalize(),b=new THREE.Quaternion;a*=this.rotateSpeed;b.setFromAxisAngle(c,-a);b.multiplyVector3(g);b.multiplyVector3(this.up);b.multiplyVector3(f);this.staticMoving?h=f:(b.setFromAxisAngle(c,a*(this.dynamicDampingFactor-1)),b.multiplyVector3(h))}};this.zoomCamera=function(){var a=1+(l.y-k.y)*this.zoomSpeed;a!==1&&a>0&&(g.multiplyScalar(a),this.staticMoving?k=l:k.y+=(l.y-k.y)*this.dynamicDampingFactor)}; +this.panCamera=function(){var a=n.clone().subSelf(m);if(a.lengthSq()){a.multiplyScalar(g.length()*this.panSpeed);var b=g.clone().crossSelf(this.up).setLength(a.x);b.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(b);this.target.position.addSelf(b);this.staticMoving?m=n:m.addSelf(a.sub(n,m).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), +g.lengthSq()0){c=new THREE.Vector3(0,0,-1);g(0,0,-m-(h||0));for(k=a;k0){b=new THREE.Vector3(0,0,1);g(0,0,m+(f||0));for(k=a+a/2;k<2*a;k++)j.faces.push(new THREE.Face4(2*a+1,(2*k-2*a+2)%a+a,(2*k-2*a+1)%a+a,(2*k-2*a)%a+a,[b,b,b,b]))}k= -0;for(a=this.faces.length;k0){c=new THREE.Vector3(0,0,-1);f(0,0,-n-(h||0));for(l=a;l0){b=new THREE.Vector3(0,0,1);f(0,0,n+(g||0));for(l=a+a/2;l<2*a;l++)k.faces.push(new THREE.Face4(2*a+1,(2*l-2*a+2)%a+a,(2*l-2*a+1)%a+a,(2*l-2*a)%a+a,[b,b,b,b]))}l= +0;for(a=this.faces.length;la&&(a+=Math.PI*2),anglec=(b+a)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return e.multiplyScalar(f).addSelf(j).subSelf(a).clone()}function f(a){for(A=a.length;--A>=0;){Q=A;P=A-1;P<0&&(P=a.length- -1);for(var b=0,c=p+m*2,b=0;b=0;I--){K=I/m;M=k*(1-K);K=l*Math.sin(K*Math.PI/2);A=0;for(D=w.length;Aa&&(a+=Math.PI*2),anglec=(b+a)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return e.multiplyScalar(g).addSelf(k).subSelf(a).clone()}function g(a){for(B=a.length;--B>=0;){T=B;R=B-1;R<0&&(R=a.length- +1);for(var b=0,c=t+n*2,b=0;b=0;J--){L=J/n;N=l*(1-L);L=m*Math.sin(L*Math.PI/2);B=0;for(D=y.length;B0||(m=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,j,o)))-1);l.push(m)}b.push(l)}for(var p,v,u,f=b.length,c=0;c0)for(e=0;e1&&(p= -this.vertices[g].position.clone(),v=this.vertices[k].position.clone(),u=this.vertices[l].position.clone(),p.normalize(),v.normalize(),u.normalize(),this.faces.push(new THREE.Face3(g,k,l,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(u.x,u.y,u.z)])),this.faceVertexUvs[0].push([m,n,x]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(a,b,c){THREE.Geometry.call(this);for(var a=a||50,e,g=Math.PI,h=Math.max(3,b||8),f=Math.max(2,c||6),b=[],c=0;c0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(o,k,p)))-1);m.push(n)}b.push(m)}for(var t,x,v,g=b.length,c=0;c0)for(e=0;e1&&(t= +this.vertices[f].position.clone(),x=this.vertices[l].position.clone(),v=this.vertices[m].position.clone(),t.normalize(),x.normalize(),v.normalize(),this.faces.push(new THREE.Face3(f,l,m,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(v.x,v.y,v.z)])),this.faceVertexUvs[0].push([n,o,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry; THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=!1;if(b.bend){var e=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(e/2,120),new THREE.Vector2(e,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry; THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(a,b){return(new TextPath(a,b)).toShapes()},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b= -this.getFace(),c=this.size/b.resolution,e=0,f=String(a).split(""),h=f.length,g=[],a=0;a0)for(l=0;l2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return j;return h}k=l;f<=k&&(k=0);l=k+1;f<=l&&(l=0);m=l+1;f<=m&&(m=0);var o;a:{o=a;var p=k,v=l,u=m,x=f,y=g,w=void 0,t=void 0,z=void 0, -B=void 0,F=void 0,C=void 0,H=void 0,G=void 0,L=void 0,t=o[y[p]].x,z=o[y[p]].y,B=o[y[v]].x,F=o[y[v]].y,C=o[y[u]].x,H=o[y[u]].y;if(1.0E-10>(B-t)*(H-z)-(F-z)*(C-t))o=!1;else{for(w=0;w=0&&I>=0&&M>=0){o=!1;break a}}o=!0}}if(o){h.push([a[g[k]], -a[g[l]],a[g[m]]]);j.push([g[k],g[l],g[m]]);k=l;for(m=l+1;m0)for(m=0;m2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return k;return h}l=m;g<=l&&(l=0);m=l+1;g<=m&&(m=0);n=m+1;g<=n&&(n=0);var p;a:{p=a;var t=l,x=m,v=n,u=g,z=f,y=void 0,w=void 0,A=void 0, +C=void 0,F=void 0,G=void 0,I=void 0,H=void 0,M=void 0,w=p[z[t]].x,A=p[z[t]].y,C=p[z[x]].x,F=p[z[x]].y,G=p[z[v]].x,I=p[z[v]].y;if(1.0E-10>(C-w)*(I-A)-(F-A)*(G-w))p=!1;else{for(y=0;y=0&&J>=0&&N>=0){p=!1;break a}}p=!0}}if(p){h.push([a[f[l]], +a[f[m]],a[f[n]]]);k.push([f[l],f[m],f[n]]);l=m;for(n=m+1;n>7)-127;e|=(g&127)<<16|f<<8;if(e==0&&j==-127)return 0;return(1-2*(h>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,j)}function f(a,b){var c=m(a,b),e=m(a,b+1),g=m(a,b+2);return(m(a,b+3)<<24)+(g<<16)+(e<<8)+c}function k(a,b){var c=m(a,b);return(m(a,b+1)<<8)+c}function l(a,b){var c=m(a,b);return c>127?c-256:c}function m(a,b){return a.charCodeAt(b)&255}function n(b){var c, -e,g;c=f(a,b);e=f(a,b+F);g=f(a,b+C);b=k(a,b+H);y.faces.push(new THREE.Face3(c,e,g,null,null,y.materials[b]))}function o(b){var c,e,g,h,l,m;c=f(a,b);e=f(a,b+F);g=f(a,b+C);h=k(a,b+H);l=f(a,b+G);m=f(a,b+L);b=f(a,b+A);h=y.materials[h];var n=z[m*3],o=z[m*3+1];m=z[m*3+2];var p=z[b*3],u=z[b*3+1],b=z[b*3+2];y.faces.push(new THREE.Face3(c,e,g,[new THREE.Vector3(z[l*3],z[l*3+1],z[l*3+2]),new THREE.Vector3(n,o,m),new THREE.Vector3(p,u,b)],null,h))}function p(b){var c,e,g,h;c=f(a,b);e=f(a,b+D);g=f(a,b+I);h=f(a, -b+K);b=k(a,b+M);y.faces.push(new THREE.Face4(c,e,g,h,null,null,y.materials[b]))}function v(b){var c,e,g,h,l,m,n,o;c=f(a,b);e=f(a,b+D);g=f(a,b+I);h=f(a,b+K);l=k(a,b+M);m=f(a,b+J);n=f(a,b+N);o=f(a,b+E);b=f(a,b+R);l=y.materials[l];var p=z[n*3],u=z[n*3+1];n=z[n*3+2];var x=z[o*3],v=z[o*3+1];o=z[o*3+2];var t=z[b*3],w=z[b*3+1],b=z[b*3+2];y.faces.push(new THREE.Face4(c,e,g,h,[new THREE.Vector3(z[m*3],z[m*3+1],z[m*3+2]),new THREE.Vector3(p,u,n),new THREE.Vector3(x,v,o),new THREE.Vector3(t,w,b)],null,l))}function u(b){var c, -e,g,h;c=f(a,b);e=f(a,b+O);g=f(a,b+S);b=B[c*2];h=B[c*2+1];c=B[e*2];var k=y.faceVertexUvs[0];e=B[e*2+1];var l=B[g*2];g=B[g*2+1];var m=[];m.push(new THREE.UV(b,h));m.push(new THREE.UV(c,e));m.push(new THREE.UV(l,g));k.push(m)}function x(b){var c,e,g,h,k,l;c=f(a,b);e=f(a,b+U);g=f(a,b+Q);h=f(a,b+P);b=B[c*2];k=B[c*2+1];c=B[e*2];l=B[e*2+1];e=B[g*2];var m=y.faceVertexUvs[0];g=B[g*2+1];var n=B[h*2];h=B[h*2+1];var o=[];o.push(new THREE.UV(b,k));o.push(new THREE.UV(c,l));o.push(new THREE.UV(e,g));o.push(new THREE.UV(n, -h));m.push(o)}var y=this,w=0,t,z=[],B=[],F,C,H,G,L,A,D,I,K,M,J,N,E,R,O,S,U,Q,P,T,W,X,Y,Z,V;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,e,b);t={signature:a.substr(w,8),header_bytes:m(a,w+8),vertex_coordinate_bytes:m(a,w+9),normal_coordinate_bytes:m(a,w+10),uv_coordinate_bytes:m(a,w+11),vertex_index_bytes:m(a,w+12),normal_index_bytes:m(a,w+13),uv_index_bytes:m(a,w+14),material_index_bytes:m(a,w+15),nvertices:f(a,w+16),nnormals:f(a,w+16+4),nuvs:f(a,w+16+8),ntri_flat:f(a,w+16+12), -ntri_smooth:f(a,w+16+16),ntri_flat_uv:f(a,w+16+20),ntri_smooth_uv:f(a,w+16+24),nquad_flat:f(a,w+16+28),nquad_smooth:f(a,w+16+32),nquad_flat_uv:f(a,w+16+36),nquad_smooth_uv:f(a,w+16+40)};w+=t.header_bytes;F=t.vertex_index_bytes;C=t.vertex_index_bytes*2;H=t.vertex_index_bytes*3;G=t.vertex_index_bytes*3+t.material_index_bytes;L=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes;A=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes*2;D=t.vertex_index_bytes;I=t.vertex_index_bytes* -2;K=t.vertex_index_bytes*3;M=t.vertex_index_bytes*4;J=t.vertex_index_bytes*4+t.material_index_bytes;N=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes;E=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*2;R=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*3;O=t.uv_index_bytes;S=t.uv_index_bytes*2;U=t.uv_index_bytes;Q=t.uv_index_bytes*2;P=t.uv_index_bytes*3;b=t.vertex_index_bytes*3+t.material_index_bytes;V=t.vertex_index_bytes*4+t.material_index_bytes; -T=t.ntri_flat*b;W=t.ntri_smooth*(b+t.normal_index_bytes*3);X=t.ntri_flat_uv*(b+t.uv_index_bytes*3);Y=t.ntri_smooth_uv*(b+t.normal_index_bytes*3+t.uv_index_bytes*3);Z=t.nquad_flat*V;b=t.nquad_smooth*(V+t.normal_index_bytes*4);V=t.nquad_flat_uv*(V+t.uv_index_bytes*4);w+=function(b){for(var e,f,h,j=t.vertex_coordinate_bytes*3,k=b+t.nvertices*j;b1&&(L=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(F,L);object.name=p;object.position.set(t[0],t[1],t[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=w.visible;E.scene.addObject(object);E.objects[p]=object;w.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),E.scene.collisions.colliders.push(a)); -if(w.castsShadow)a=new THREE.ShadowVolume(F),E.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;w.trigger&&w.trigger.toLowerCase()!="none"&&(a={type:w.trigger,object:w},E.triggers[object.name]=a)}}else t=w.position,r=w.rotation,q=w.quaternion,s=w.scale,q=0,object=new THREE.Object3D,object.name=p,object.position.set(t[0],t[1],t[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], -s[1],s[2]),object.visible=w.visible!==void 0?w.visible:!1,E.scene.addObject(object),E.objects[p]=object,E.empties[p]=object,w.trigger&&w.trigger.toLowerCase()!="none"&&(a={type:w.trigger,object:w},E.triggers[object.name]=a)}function k(a){return function(b){E.geometries[a]=b;j();K-=1;c.onLoadComplete();m()}}function l(a){return function(b){E.geometries[a]=b}}function m(){c.callbackProgress({totalModels:J,totalTextures:N,loadedModels:J-K,loadedTextures:N-M},E);c.onLoadProgress();K==0&&M==0&&b(E)}var n, -o,p,v,u,x,y,w,t,z,B,F,C,H,G,L,A,D,I,K,M,J,N,E;D=a.data;G=new THREE.BinaryLoader;I=new THREE.JSONLoader;M=K=0;E={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(p in D.objects)if(w=D.objects[p],w.meshCollider){a=!0;break}if(a)E.scene.collisions=new THREE.CollisionSystem;if(D.transform){a=D.transform.position;z=D.transform.rotation;var R=D.transform.scale;a&&E.scene.position.set(a[0],a[1],a[2]);z&&E.scene.rotation.set(z[0], -z[1],z[2]);R&&E.scene.scale.set(R[0],R[1],R[2]);(a||z||R)&&E.scene.updateMatrix()}a=function(){M-=1;m();c.onLoadComplete()};for(u in D.cameras){z=D.cameras[u];if(z.type=="perspective")C=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho")C=new THREE.Camera,C.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far);t=z.position;z=z.target;C.position.set(t[0],t[1],t[2]);C.target.position.set(z[0],z[1],z[2]);E.cameras[u]=C}for(v in D.lights)u=D.lights[v], -C=u.color!==void 0?u.color:16777215,z=u.intensity!==void 0?u.intensity:1,u.type=="directional"?(t=u.direction,A=new THREE.DirectionalLight(C,z),A.position.set(t[0],t[1],t[2]),A.position.normalize()):u.type=="point"?(t=u.position,d=u.distance,A=new THREE.PointLight(C,z,d),A.position.set(t[0],t[1],t[2])):u.type=="ambient"&&(A=new THREE.AmbientLight(C)),E.scene.addLight(A),E.lights[v]=A;for(x in D.fogs)v=D.fogs[x],v.type=="linear"?H=new THREE.Fog(0,v.near,v.far):v.type=="exp2"&&(H=new THREE.FogExp2(0, -v.density)),z=v.color,H.color.setRGB(z[0],z[1],z[2]),E.fogs[x]=H;if(E.cameras&&D.defaults.camera)E.currentCamera=E.cameras[D.defaults.camera];if(E.fogs&&D.defaults.fog)E.scene.fog=E.fogs[D.defaults.fog];z=D.defaults.bgcolor;E.bgColor=new THREE.Color;E.bgColor.setRGB(z[0],z[1],z[2]);E.bgColorAlpha=D.defaults.bgalpha;for(n in D.geometries)if(x=D.geometries[n],x.type=="bin_mesh"||x.type=="ascii_mesh")K+=1,c.onLoadStart();J=K;for(n in D.geometries)x=D.geometries[n],x.type=="cube"?(F=new THREE.CubeGeometry(x.width, -x.height,x.depth,x.segmentsWidth,x.segmentsHeight,x.segmentsDepth,null,x.flipped,x.sides),E.geometries[n]=F):x.type=="plane"?(F=new THREE.PlaneGeometry(x.width,x.height,x.segmentsWidth,x.segmentsHeight),E.geometries[n]=F):x.type=="sphere"?(F=new THREE.SphereGeometry(x.radius,x.segmentsWidth,x.segmentsHeight),E.geometries[n]=F):x.type=="cylinder"?(F=new THREE.CylinderGeometry(x.numSegs,x.topRad,x.botRad,x.height,x.topOffset,x.botOffset),E.geometries[n]=F):x.type=="torus"?(F=new THREE.TorusGeometry(x.radius, -x.tube,x.segmentsR,x.segmentsT),E.geometries[n]=F):x.type=="icosahedron"?(F=new THREE.IcosahedronGeometry(x.subdivisions),E.geometries[n]=F):x.type=="bin_mesh"?G.load({model:e(x.url,D.urlBaseType),callback:k(n)}):x.type=="ascii_mesh"?I.load({model:e(x.url,D.urlBaseType),callback:k(n)}):x.type=="embedded_mesh"&&(x=D.embeds[x.id])&&I.createModel(x,l(n),"");for(y in D.textures)if(n=D.textures[y],n.url instanceof Array){M+=n.url.length;for(G=0;G>7)-127;e|=(g&127)<<16|f<<8;if(e==0&&k==-127)return 0;return(1-2*(h>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,k)}function g(a,b){var c=n(a,b),e=n(a,b+1),f=n(a,b+2);return(n(a,b+3)<<24)+(f<<16)+(e<<8)+c}function l(a,b){var c=n(a,b);return(n(a,b+1)<<8)+c}function m(a,b){var c=n(a,b);return c>127?c-256:c}function n(a,b){return a.charCodeAt(b)&255}function o(b){var c, +e,f;c=g(a,b);e=g(a,b+F);f=g(a,b+G);b=l(a,b+I);z.faces.push(new THREE.Face3(c,e,f,null,null,z.materials[b]))}function p(b){var c,e,f,h,m,n;c=g(a,b);e=g(a,b+F);f=g(a,b+G);h=l(a,b+I);m=g(a,b+H);n=g(a,b+M);b=g(a,b+B);h=z.materials[h];var o=A[n*3],p=A[n*3+1];n=A[n*3+2];var t=A[b*3],ha=A[b*3+1],b=A[b*3+2];z.faces.push(new THREE.Face3(c,e,f,[new THREE.Vector3(A[m*3],A[m*3+1],A[m*3+2]),new THREE.Vector3(o,p,n),new THREE.Vector3(t,ha,b)],null,h))}function t(b){var c,e,f,h;c=g(a,b);e=g(a,b+D);f=g(a,b+J);h= +g(a,b+L);b=l(a,b+N);z.faces.push(new THREE.Face4(c,e,f,h,null,null,z.materials[b]))}function x(b){var c,e,f,h,m,n,o,p;c=g(a,b);e=g(a,b+D);f=g(a,b+J);h=g(a,b+L);m=l(a,b+N);n=g(a,b+K);o=g(a,b+P);p=g(a,b+E);b=g(a,b+S);m=z.materials[m];var t=A[o*3],ha=A[o*3+1];o=A[o*3+2];var la=A[p*3],ma=A[p*3+1];p=A[p*3+2];var v=A[b*3],u=A[b*3+1],b=A[b*3+2];z.faces.push(new THREE.Face4(c,e,f,h,[new THREE.Vector3(A[n*3],A[n*3+1],A[n*3+2]),new THREE.Vector3(t,ha,o),new THREE.Vector3(la,ma,p),new THREE.Vector3(v,u,b)], +null,m))}function v(b){var c,e,f,h;c=g(a,b);e=g(a,b+O);f=g(a,b+U);b=C[c*2];h=C[c*2+1];c=C[e*2];var l=z.faceVertexUvs[0];e=C[e*2+1];var m=C[f*2];f=C[f*2+1];var n=[];n.push(new THREE.UV(b,h));n.push(new THREE.UV(c,e));n.push(new THREE.UV(m,f));l.push(n)}function u(b){var c,e,f,h,l,m;c=g(a,b);e=g(a,b+W);f=g(a,b+T);h=g(a,b+R);b=C[c*2];l=C[c*2+1];c=C[e*2];m=C[e*2+1];e=C[f*2];var n=z.faceVertexUvs[0];f=C[f*2+1];var o=C[h*2];h=C[h*2+1];var p=[];p.push(new THREE.UV(b,l));p.push(new THREE.UV(c,m));p.push(new THREE.UV(e, +f));p.push(new THREE.UV(o,h));n.push(p)}var z=this,y=0,w,A=[],C=[],F,G,I,H,M,B,D,J,L,N,K,P,E,S,O,U,W,T,R,Q,Z,X,Y,$,V;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(z,e,b);w={signature:a.substr(y,8),header_bytes:n(a,y+8),vertex_coordinate_bytes:n(a,y+9),normal_coordinate_bytes:n(a,y+10),uv_coordinate_bytes:n(a,y+11),vertex_index_bytes:n(a,y+12),normal_index_bytes:n(a,y+13),uv_index_bytes:n(a,y+14),material_index_bytes:n(a,y+15),nvertices:g(a,y+16),nnormals:g(a,y+16+4),nuvs:g(a,y+16+ +8),ntri_flat:g(a,y+16+12),ntri_smooth:g(a,y+16+16),ntri_flat_uv:g(a,y+16+20),ntri_smooth_uv:g(a,y+16+24),nquad_flat:g(a,y+16+28),nquad_smooth:g(a,y+16+32),nquad_flat_uv:g(a,y+16+36),nquad_smooth_uv:g(a,y+16+40)};y+=w.header_bytes;F=w.vertex_index_bytes;G=w.vertex_index_bytes*2;I=w.vertex_index_bytes*3;H=w.vertex_index_bytes*3+w.material_index_bytes;M=w.vertex_index_bytes*3+w.material_index_bytes+w.normal_index_bytes;B=w.vertex_index_bytes*3+w.material_index_bytes+w.normal_index_bytes*2;D=w.vertex_index_bytes; +J=w.vertex_index_bytes*2;L=w.vertex_index_bytes*3;N=w.vertex_index_bytes*4;K=w.vertex_index_bytes*4+w.material_index_bytes;P=w.vertex_index_bytes*4+w.material_index_bytes+w.normal_index_bytes;E=w.vertex_index_bytes*4+w.material_index_bytes+w.normal_index_bytes*2;S=w.vertex_index_bytes*4+w.material_index_bytes+w.normal_index_bytes*3;O=w.uv_index_bytes;U=w.uv_index_bytes*2;W=w.uv_index_bytes;T=w.uv_index_bytes*2;R=w.uv_index_bytes*3;b=w.vertex_index_bytes*3+w.material_index_bytes;V=w.vertex_index_bytes* +4+w.material_index_bytes;Q=w.ntri_flat*b;Z=w.ntri_smooth*(b+w.normal_index_bytes*3);X=w.ntri_flat_uv*(b+w.uv_index_bytes*3);Y=w.ntri_smooth_uv*(b+w.normal_index_bytes*3+w.uv_index_bytes*3);$=w.nquad_flat*V;b=w.nquad_smooth*(V+w.normal_index_bytes*4);V=w.nquad_flat_uv*(V+w.uv_index_bytes*4);y+=function(b){for(var e,h,g,k=w.vertex_coordinate_bytes*3,l=b+w.nvertices*k;b=0){u=l.invBindMatrices[p];m.invBindMatrix=u;m.skinningMatrix=new THREE.Matrix4;m.skinningMatrix.multiply(m.world,u);m.weights=[]; +for(u=0;u1){l=new THREE.MeshFaceMaterial;for(j=0;j1?c[1].substr(0,b):"0";c[1].length=0,g=f.indexOf("(")>=0,k;if(h)e=f.split("."),f=e.shift(),e.shift();else if(g){k=f.split("(");f=k.shift();for(e=0;eb){t=m.output[l];break}g=t!==void 0?t instanceof THREE.Matrix4?g.multiply(g,t):g.multiply(g,k.matrix):g.multiply(g,k.matrix)}else g=g.multiply(g,k.matrix);b=g;c.push({time:a,pos:[b.n14, +b.n24,b.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a3)for(f=2;f0&&(this[c.nodeName]=parseFloat(e[0].textContent))}}this.create();return this};H.prototype.create=function(){var a={},b=this.transparency!== +void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var e=this[c];if(e instanceof I)if(e.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(e=$[this.effect.surface.init_from]))a.map=THREE.ImageUtils.loadTexture(ja+e.init_from),a.map.wrapS=THREE.RepeatWrapping,a.map.wrapT=THREE.RepeatWrapping,a.map.repeat.x=1,a.map.repeat.y=-1}else c=="diffuse"?a.color=e.color.getHex():b||(a[c]= +e.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=ka;return this.material=new THREE.MeshLambertMaterial(a)};M.prototype.parse=function(a){for(var b=0;b=0,e=a.indexOf("(")>=0,f,h;if(c)b=a.split("."),a=b.shift(),h=b.shift();else if(e){f=a.split("(");a=f.shift();for(b=0;b1&&(M=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(F,M);object.name=t;object.position.set(w[0],w[1],w[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible;E.scene.addObject(object);E.objects[t]=object;y.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),E.scene.collisions.colliders.push(a)); +if(y.castsShadow)a=new THREE.ShadowVolume(F),E.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},E.triggers[object.name]=a)}}else w=y.position,r=y.rotation,q=y.quaternion,s=y.scale,q=0,object=new THREE.Object3D,object.name=t,object.position.set(w[0],w[1],w[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], +s[1],s[2]),object.visible=y.visible!==void 0?y.visible:!1,E.scene.addObject(object),E.objects[t]=object,E.empties[t]=object,y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},E.triggers[object.name]=a)}function l(a){return function(b){E.geometries[a]=b;k();L-=1;c.onLoadComplete();n()}}function m(a){return function(b){E.geometries[a]=b}}function n(){c.callbackProgress({totalModels:K,totalTextures:P,loadedModels:K-L,loadedTextures:P-N},E);c.onLoadProgress();L==0&&N==0&&b(E)}var o, +p,t,x,v,u,z,y,w,A,C,F,G,I,H,M,B,D,J,L,N,K,P,E;D=a.data;H=new THREE.BinaryLoader;J=new THREE.JSONLoader;N=L=0;E={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(t in D.objects)if(y=D.objects[t],y.meshCollider){a=!0;break}if(a)E.scene.collisions=new THREE.CollisionSystem;if(D.transform){a=D.transform.position;A=D.transform.rotation;var S=D.transform.scale;a&&E.scene.position.set(a[0],a[1],a[2]);A&&E.scene.rotation.set(A[0], +A[1],A[2]);S&&E.scene.scale.set(S[0],S[1],S[2]);(a||A||S)&&E.scene.updateMatrix()}a=function(){N-=1;n();c.onLoadComplete()};for(v in D.cameras){A=D.cameras[v];if(A.type=="perspective")G=new THREE.Camera(A.fov,A.aspect,A.near,A.far);else if(A.type=="ortho")G=new THREE.Camera,G.projectionMatrix=THREE.Matrix4.makeOrtho(A.left,A.right,A.top,A.bottom,A.near,A.far);w=A.position;A=A.target;G.position.set(w[0],w[1],w[2]);G.target.position.set(A[0],A[1],A[2]);E.cameras[v]=G}for(x in D.lights)v=D.lights[x], +G=v.color!==void 0?v.color:16777215,A=v.intensity!==void 0?v.intensity:1,v.type=="directional"?(w=v.direction,B=new THREE.DirectionalLight(G,A),B.position.set(w[0],w[1],w[2]),B.position.normalize()):v.type=="point"?(w=v.position,d=v.distance,B=new THREE.PointLight(G,A,d),B.position.set(w[0],w[1],w[2])):v.type=="ambient"&&(B=new THREE.AmbientLight(G)),E.scene.addLight(B),E.lights[x]=B;for(u in D.fogs)x=D.fogs[u],x.type=="linear"?I=new THREE.Fog(0,x.near,x.far):x.type=="exp2"&&(I=new THREE.FogExp2(0, +x.density)),A=x.color,I.color.setRGB(A[0],A[1],A[2]),E.fogs[u]=I;if(E.cameras&&D.defaults.camera)E.currentCamera=E.cameras[D.defaults.camera];if(E.fogs&&D.defaults.fog)E.scene.fog=E.fogs[D.defaults.fog];A=D.defaults.bgcolor;E.bgColor=new THREE.Color;E.bgColor.setRGB(A[0],A[1],A[2]);E.bgColorAlpha=D.defaults.bgalpha;for(o in D.geometries)if(u=D.geometries[o],u.type=="bin_mesh"||u.type=="ascii_mesh")L+=1,c.onLoadStart();K=L;for(o in D.geometries)u=D.geometries[o],u.type=="cube"?(F=new THREE.CubeGeometry(u.width, +u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides),E.geometries[o]=F):u.type=="plane"?(F=new THREE.PlaneGeometry(u.width,u.height,u.segmentsWidth,u.segmentsHeight),E.geometries[o]=F):u.type=="sphere"?(F=new THREE.SphereGeometry(u.radius,u.segmentsWidth,u.segmentsHeight),E.geometries[o]=F):u.type=="cylinder"?(F=new THREE.CylinderGeometry(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset),E.geometries[o]=F):u.type=="torus"?(F=new THREE.TorusGeometry(u.radius, +u.tube,u.segmentsR,u.segmentsT),E.geometries[o]=F):u.type=="icosahedron"?(F=new THREE.IcosahedronGeometry(u.subdivisions),E.geometries[o]=F):u.type=="bin_mesh"?H.load({model:e(u.url,D.urlBaseType),callback:l(o)}):u.type=="ascii_mesh"?J.load({model:e(u.url,D.urlBaseType),callback:l(o)}):u.type=="embedded_mesh"&&(u=D.embeds[u.id])&&J.createModel(u,m(o),"");for(z in D.textures)if(o=D.textures[z],o.url instanceof Array){N+=o.url.length;for(H=0;H=57344&&(b-=2048);b++;for(var c=new Float32Array(8*b),e=1,f=0;f<8;f++){for(var h=0,g=0;g>1^-(j&1);c[8*g+f]=h}e+=b}b=a.length-e;h=new Uint16Array(b);for(f=g=0;f=57344&&(b-=2048);b++;for(var c=new Float32Array(8*b),e=1,g=0;g<8;g++){for(var h=0,f=0;f>1^-(k&1);c[8*f+g]=h}e+=b}b=a.length-e;h=new Uint16Array(b);for(g=f=0;g=this.maxCount-3&&j(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;bthis.size-1&&(k=this.size-1);var o=Math.floor(l-j);o<1&&(o=1);l=Math.floor(l+j);l>this.size-1&&(l=this.size-1);var p=Math.floor(m-j);p<1&&(p=1);j=Math.floor(m+j);j>this.size-1&&(j=this.size- -1);for(var v,u,x,y,w,t;n0&&(this.field[x+v]+=y)}}};this.addPlaneX=function(a,b){var f,h,g,j,k,l=this.size,m=this.yd,n=this.zd,o=this.field,p=l*Math.sqrt(a/b);p>l&&(p=l);for(f=0;f0)for(h=0;hm&&(v=m);for(h=0;h0){k=h*n;for(f=0;fsize&&(dist=size);for(g=0;g0){k=zd*g;for(h=0;h=this.maxCount-3&&k(this)};this.begin=function(){this.count=0; +this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;bthis.size-1&&(l=this.size-1);var p=Math.floor(m-k);p<1&&(p=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var t=Math.floor(n-k);t<1&&(t=1);k=Math.floor(n+k);k>this.size-1&&(k=this.size- +1);for(var x,v,u,z,y,w;o0&&(this.field[u+x]+=z)}}};this.addPlaneX=function(a,b){var g,h,f,k,l,m=this.size,n=this.yd,o=this.zd,p=this.field,t=m*Math.sqrt(a/b);t>m&&(t=m);for(g=0;g0)for(h=0;hn&&(x=n);for(h=0;h0){l=h*o;for(g=0;gsize&&(dist=size);for(f=0;f0){l=zd*f;for(h=0;hh?this.hits.push(f):this.hits.unshift(f),h=e;return this.hits}; +THREE.CollisionSystem.prototype.rayCastAll=function(a){a.direction.normalize();this.hits.length=0;var b,c,e,g,h=0;b=0;for(c=this.colliders.length;bh?this.hits.push(g):this.hits.unshift(g),h=e;return this.hits}; THREE.CollisionSystem.prototype.rayCastNearest=function(a){var b=this.rayCastAll(a);if(b.length==0)return null;for(var c=0;b[c]instanceof THREE.MeshCollider;){var e=this.rayMesh(a,b[c]);if(e.distb.length)return null;return b[c]}; THREE.CollisionSystem.prototype.rayCast=function(a,b){if(b instanceof THREE.PlaneCollider)return this.rayPlane(a,b);else if(b instanceof THREE.SphereCollider)return this.raySphere(a,b);else if(b instanceof THREE.BoxCollider)return this.rayBox(a,b);else if(b instanceof THREE.MeshCollider&&b.box)return this.rayBox(a,b.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(a,b){for(var c=this.makeRayLocal(a,b.mesh),e=Number.MAX_VALUE,f,h=0;h=j*f))return Number.MAX_VALUE;g/=j;j=THREE.CollisionSystem.__v3;j.copy(a.direction);j.multiplyScalar(g);j.addSelf(a.origin);Math.abs(h.x)> -Math.abs(h.y)?Math.abs(h.x)>Math.abs(h.z)?(a=j.y-b.y,h=c.y-b.y,f=e.y-b.y,j=j.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=j.x-b.x,h=c.x-b.x,f=e.x-b.x,j=j.y-b.y,c=c.y-b.y,e=e.y-b.y):Math.abs(h.y)>Math.abs(h.z)?(a=j.x-b.x,h=c.x-b.x,f=e.x-b.x,j=j.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=j.x-b.x,h=c.x-b.x,f=e.x-b.x,j=j.y-b.y,c=c.y-b.y,e=e.y-b.y);b=h*e-c*f;if(b==0)return Number.MAX_VALUE;b=1/b;e=(a*e-j*f)*b;if(!(e>=0))return Number.MAX_VALUE;b*=h*j-c*a;if(!(b>=0))return Number.MAX_VALUE;if(!(1-e-b>=0))return Number.MAX_VALUE;return g}; +THREE.CollisionSystem.prototype.rayMesh=function(a,b){for(var c=this.makeRayLocal(a,b.mesh),e=Number.MAX_VALUE,g,h=0;h=k*g))return Number.MAX_VALUE;f/=k;k=THREE.CollisionSystem.__v3;k.copy(a.direction);k.multiplyScalar(f);k.addSelf(a.origin);Math.abs(h.x)> +Math.abs(h.y)?Math.abs(h.x)>Math.abs(h.z)?(a=k.y-b.y,h=c.y-b.y,g=e.y-b.y,k=k.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=k.x-b.x,h=c.x-b.x,g=e.x-b.x,k=k.y-b.y,c=c.y-b.y,e=e.y-b.y):Math.abs(h.y)>Math.abs(h.z)?(a=k.x-b.x,h=c.x-b.x,g=e.x-b.x,k=k.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=k.x-b.x,h=c.x-b.x,g=e.x-b.x,k=k.y-b.y,c=c.y-b.y,e=e.y-b.y);b=h*e-c*g;if(b==0)return Number.MAX_VALUE;b=1/b;e=(a*e-k*g)*b;if(!(e>=0))return Number.MAX_VALUE;b*=h*k-c*a;if(!(b>=0))return Number.MAX_VALUE;if(!(1-e-b>=0))return Number.MAX_VALUE;return f}; THREE.CollisionSystem.prototype.makeRayLocal=function(a,b){var c=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(b.matrixWorld,c);var e=THREE.CollisionSystem.__r;e.origin.copy(a.origin);e.direction.copy(a.direction);c.multiplyVector3(e.origin);c.rotateAxis(e.direction);e.direction.normalize();return e}; -THREE.CollisionSystem.prototype.rayBox=function(a,b){var c;b.dynamic&&b.mesh&&b.mesh.matrixWorld?c=this.makeRayLocal(a,b.mesh):(c=THREE.CollisionSystem.__r,c.origin.copy(a.origin),c.direction.copy(a.direction));var e=0,f=0,h=0,g=0,j=0,k=0,l=!0;c.origin.xb.max.x&&(e=b.max.x-c.origin.x,e/=c.direction.x,l=!1,g=1);c.origin.yb.max.y&&(f=b.max.y-c.origin.y,f/=c.direction.y, -l=!1,j=1);c.origin.zb.max.z&&(h=b.max.z-c.origin.z,h/=c.direction.z,l=!1,k=1);if(l)return-1;l=0;f>e&&(l=1,e=f);h>e&&(l=2,e=h);switch(l){case 0:j=c.origin.y+c.direction.y*e;if(jb.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*e;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(g,0,0);break;case 1:g=c.origin.x+c.direction.x*e;if(gb.max.x)return Number.MAX_VALUE;c=c.origin.z+c.direction.z* -e;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(0,j,0);break;case 2:g=c.origin.x+c.direction.x*e;if(gb.max.x)return Number.MAX_VALUE;j=c.origin.y+c.direction.y*e;if(jb.max.y)return Number.MAX_VALUE;b.normal.set(0,0,k)}return e};THREE.CollisionSystem.prototype.rayPlane=function(a,b){var c=a.direction.dot(b.normal),e=b.point.dot(b.normal);if(c<0)c=(e-a.origin.dot(b.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE}; +THREE.CollisionSystem.prototype.rayBox=function(a,b){var c;b.dynamic&&b.mesh&&b.mesh.matrixWorld?c=this.makeRayLocal(a,b.mesh):(c=THREE.CollisionSystem.__r,c.origin.copy(a.origin),c.direction.copy(a.direction));var e=0,g=0,h=0,f=0,k=0,l=0,m=!0;c.origin.xb.max.x&&(e=b.max.x-c.origin.x,e/=c.direction.x,m=!1,f=1);c.origin.yb.max.y&&(g=b.max.y-c.origin.y,g/=c.direction.y, +m=!1,k=1);c.origin.zb.max.z&&(h=b.max.z-c.origin.z,h/=c.direction.z,m=!1,l=1);if(m)return-1;m=0;g>e&&(m=1,e=g);h>e&&(m=2,e=h);switch(m){case 0:k=c.origin.y+c.direction.y*e;if(kb.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*e;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(f,0,0);break;case 1:f=c.origin.x+c.direction.x*e;if(fb.max.x)return Number.MAX_VALUE;c=c.origin.z+c.direction.z* +e;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(0,k,0);break;case 2:f=c.origin.x+c.direction.x*e;if(fb.max.x)return Number.MAX_VALUE;k=c.origin.y+c.direction.y*e;if(kb.max.y)return Number.MAX_VALUE;b.normal.set(0,0,l)}return e};THREE.CollisionSystem.prototype.rayPlane=function(a,b){var c=a.direction.dot(b.normal),e=b.point.dot(b.normal);if(c<0)c=(e-a.origin.dot(b.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE}; THREE.CollisionSystem.prototype.raySphere=function(a,b){var c=b.center.clone().subSelf(a.origin);if(c.lengthSq=0)return Math.abs(e)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var b=a.geometry.boundingBox,c=new THREE.Vector3(b.x[0],b.y[0],b.z[0]),b=new THREE.Vector3(b.x[1],b.y[1],b.z[1]),c=new THREE.BoxCollider(c,b);c.mesh=a;return c};THREE.CollisionUtils.MeshAABB=function(a){var b=THREE.CollisionUtils.MeshOBB(a);b.min.addSelf(a.position);b.max.addSelf(a.position);b.dynamic=!1;return b}; THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,f=new THREE.Camera,h=new THREE.Camera,g=new THREE.Matrix4,j=new THREE.Matrix4,k,l,m;f.useTarget=h.useTarget=!1;f.matrixAutoUpdate=h.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.Camera(53,1,1,1E4);p.position.z= -2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:n},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var v=new THREE.Scene;v.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);n.width=a;n.height=e;o.width=a;o.height=e};this.render=function(a,c){c.update(null,!0);if(k!==c.aspect||l!==c.near||m!==c.fov){k=c.aspect;l=c.near;m=c.fov;var y=c.projectionMatrix.clone(),w=125/30*0.5,t=w*l/125,z=l*Math.tan(m*Math.PI/360),B;g.n14=w;j.n14=-w;w=-z*k+t;B=z*k+t;y.n11=2*l/(B-w);y.n13=(B+w)/(B-w);f.projectionMatrix=y.clone();w=-z*k-t;B=z*k-t;y.n11=2*l/(B-w); -y.n13=(B+w)/(B-w);h.projectionMatrix=y.clone()}f.matrix=c.matrixWorld.clone().multiplySelf(j);f.update(null,!0);f.position.copy(c.position);f.near=l;f.far=c.far;e.call(b,a,f,n,!0);h.matrix=c.matrixWorld.clone().multiplySelf(g);h.update(null,!0);h.position.copy(c.position);h.near=l;h.far=c.far;e.call(b,a,h,o,!0);e.call(b,v,p)}}; -if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,e=this.render,f,h,g=new THREE.Camera,j=new THREE.Camera;b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,e){c.call(b,a,e);f=a/2;h=e};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=c.far; -g.updateProjectionMatrix();g.position.copy(c.position);g.target.position.copy(c.target.position);g.translateX(b.separation);j.projectionMatrix=g.projectionMatrix;j.position.copy(c.position);j.target.position.copy(c.target.position);j.translateX(-b.separation);this.setViewport(0,0,f,h);e.call(b,a,g);this.setViewport(f,0,f,h);e.call(b,a,j,!1)}}; +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,g=new THREE.Camera,h=new THREE.Camera,f=new THREE.Matrix4,k=new THREE.Matrix4,l,m,n;g.useTarget=h.useTarget=!1;g.matrixAutoUpdate=h.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.WebGLRenderTarget(512,512,a),t=new THREE.Camera(53,1,1,1E4);t.position.z= +2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:o},mapRight:{type:"t",value:1,texture:p}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); +var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);o.width=a;o.height=e;p.width=a;p.height=e};this.render=function(a,c){c.update(null,!0);if(l!==c.aspect||m!==c.near||n!==c.fov){l=c.aspect;m=c.near;n=c.fov;var z=c.projectionMatrix.clone(),y=125/30*0.5,w=y*m/125,A=m*Math.tan(n*Math.PI/360),C;f.n14=y;k.n14=-y;y=-A*l+w;C=A*l+w;z.n11=2*m/(C-y);z.n13=(C+y)/(C-y);g.projectionMatrix=z.clone();y=-A*l-w;C=A*l-w;z.n11=2*m/(C-y); +z.n13=(C+y)/(C-y);h.projectionMatrix=z.clone()}g.matrix=c.matrixWorld.clone().multiplySelf(k);g.update(null,!0);g.position.copy(c.position);g.near=m;g.far=c.far;e.call(b,a,g,o,!0);h.matrix=c.matrixWorld.clone().multiplySelf(f);h.update(null,!0);h.position.copy(c.position);h.near=m;h.far=c.far;e.call(b,a,h,p,!0);e.call(b,x,t)}}; +if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,e=this.render,g,h,f=new THREE.Camera,k=new THREE.Camera;b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,e){c.call(b,a,e);g=a/2;h=e};this.render=function(a,c){this.clear();f.fov=c.fov;f.aspect=0.5*c.aspect;f.near=c.near;f.far=c.far; +f.updateProjectionMatrix();f.position.copy(c.position);f.target.position.copy(c.target.position);f.translateX(b.separation);k.projectionMatrix=f.projectionMatrix;k.position.copy(c.position);k.target.position.copy(c.target.position);k.translateX(-b.separation);this.setViewport(0,0,g,h);e.call(b,a,f);this.setViewport(g,0,g,h);e.call(b,a,k,!1)}}; diff --git a/build/custom/ThreeSVG.js b/build/custom/ThreeSVG.js index b1f78496..df0640d4 100644 --- a/build/custom/ThreeSVG.js +++ b/build/custom/ThreeSVG.js @@ -1,4 +1,4 @@ -// ThreeSVG.js r44dev - http://github.com/mrdoob/three.js +// ThreeSVG.js r44 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(a){a!==void 0&&this.setHex(a);return this}; THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,g;if(c==0)this.r=this.g=this.b=0;else switch(d=Math.floor(a*6),e=a*6-d,a=c*(1-b),g=c*(1-b*e),b=c*(1-b*(1-e)),d){case 1:this.r=g;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=g;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r= c;this.g=a;this.b=g;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; diff --git a/build/custom/ThreeWebGL.js b/build/custom/ThreeWebGL.js index 5b883bae..eedbc67d 100644 --- a/build/custom/ThreeWebGL.js +++ b/build/custom/ThreeWebGL.js @@ -1,4 +1,4 @@ -// ThreeWebGL.js r44dev - http://github.com/mrdoob/three.js +// ThreeWebGL.js r44 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(b){b!==void 0&&this.setHex(b);return this}; THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;return this},setRGB:function(b,c,d){this.r=b;this.g=c;this.b=d;return this},setHSV:function(b,c,d){var e,j,h;if(d==0)this.r=this.g=this.b=0;else switch(e=Math.floor(b*6),j=b*6-e,b=d*(1-c),h=d*(1-c*j),c=d*(1-c*(1-j)),e){case 1:this.r=h;this.g=d;this.b=b;break;case 2:this.r=b;this.g=d;this.b=c;break;case 3:this.r=b;this.g=h;this.b=d;break;case 4:this.r=c;this.g=b;this.b=d;break;case 5:this.r= d;this.g=b;this.b=h;break;case 6:case 0:this.r=d,this.g=c,this.b=b}return this},setHex:function(b){b=Math.floor(b);this.r=(b>>16&255)/255;this.g=(b>>8&255)/255;this.b=(b&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; diff --git a/examples/webgl_collada.html b/examples/webgl_collada.html index 7702f2a6..5977feeb 100644 --- a/examples/webgl_collada.html +++ b/examples/webgl_collada.html @@ -21,7 +21,6 @@ - diff --git a/src/extras/loaders/ColladaLoader.js b/src/extras/loaders/ColladaLoader.js index 60cbff21..5fae9c49 100644 --- a/src/extras/loaders/ColladaLoader.js +++ b/src/extras/loaders/ColladaLoader.js @@ -923,10 +923,10 @@ var ColladaLoader = function () { function Morph() { - this.method; - this.source; - this.targets; - this.weights; + this.method = null; + this.source = null; + this.targets = null; + this.weights = null; }; @@ -1731,7 +1731,7 @@ var ColladaLoader = function () { this.geometry = geometry.id; this.primitives = []; this.vertices = null; - this.geometry3js; + this.geometry3js = null; }; @@ -1944,7 +1944,7 @@ var ColladaLoader = function () { this.material = ""; this.count = 0; this.inputs = []; - this.vcount; + this.vcount = null; this.p = []; this.geometry = new THREE.Geometry(); @@ -2290,7 +2290,7 @@ var ColladaLoader = function () { this.type = type; this.effect = effect; - this.material; + this.material = null; }; @@ -2428,11 +2428,13 @@ var ColladaLoader = function () { default: + /* if ( !transparent ) { // this.material = new THREE.MeshPhongMaterial(props); } + */ break; @@ -2445,8 +2447,8 @@ var ColladaLoader = function () { function Surface ( effect ) { this.effect = effect; - this.init_from; - this.format; + this.init_from = null; + this.format = null; }; @@ -2485,12 +2487,12 @@ var ColladaLoader = function () { function Sampler2D ( effect ) { this.effect = effect; - this.source; - this.wrap_s; - this.wrap_t; - this.minfilter; - this.magfilter; - this.mipfilter; + this.source = null; + this.wrap_s = null; + this.wrap_t = null; + this.minfilter = null; + this.magfilter = null; + this.mipfilter = null; }; @@ -2551,8 +2553,8 @@ var ColladaLoader = function () { this.id = ""; this.name = ""; this.shader = null; - this.surface; - this.sampler; + this.surface = null; + this.sampler = null; }; @@ -2770,11 +2772,11 @@ var ColladaLoader = function () { this.animation = animation; this.source = ""; this.target = ""; - this.sid; - this.dotSyntax; - this.arrSyntax; - this.arrIndices; - this.member; + this.sid = null; + this.dotSyntax = null; + this.arrSyntax = null; + this.arrIndices = null; + this.member = null; }; @@ -2828,11 +2830,11 @@ var ColladaLoader = function () { this.id = ""; this.animation = animation; this.inputs = []; - this.input; - this.output; - this.interpolation; - this.startTime; - this.endTime; + this.input = null; + this.output = null; + this.interpolation = null; + this.startTime = null; + this.endTime = null; this.duration = 0; }; diff --git a/utils/build.py b/utils/build.py index df8f0e04..d4366f4d 100644 --- a/utils/build.py +++ b/utils/build.py @@ -109,8 +109,9 @@ EXTRAS_FILES = [ 'extras/geometries/TorusGeometry.js', 'extras/geometries/TorusKnotGeometry.js', 'extras/loaders/Loader.js', -'extras/loaders/JSONLoader.js', 'extras/loaders/BinaryLoader.js', +'extras/loaders/ColladaLoader.js', +'extras/loaders/JSONLoader.js', 'extras/loaders/SceneLoader.js', 'extras/loaders/UTF8Loader.js', 'extras/objects/MarchingCubes.js',