diff --git a/build/Three.js b/build/Three.js index 2f17da18..66c75e41 100755 --- a/build/Three.js +++ b/build/Three.js @@ -1,6 +1,6 @@ // Three.js r32 - http://github.com/mrdoob/three.js var THREE=THREE||{};THREE.Color=function(a){this.autoUpdate=true;this.setHex(a)}; -THREE.Color.prototype={setRGB:function(a,c,d){this.r=a;this.g=c;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,c,d){var e,i,b,n,o,k;if(d==0)e=i=b=0;else{n=Math.floor(a*6);o=a*6-n;a=d*(1-c);k=d*(1-c*o);c=d*(1-c*(1-o));switch(n){case 1:e=k;i=d;b=a;break;case 2:e=a;i=d;b=c;break;case 3:e=a;i=k;b=d;break;case 4:e=c;i=a;b=d;break;case 5:e=d;i=a;b=k;break;case 6:case 0:e=d;i=c;b=a}}this.r=e;this.g=i;this.b=b;if(this.autoUpdate){this.updateHex();this.updateStyleString()}}, +THREE.Color.prototype={setRGB:function(a,c,d){this.r=a;this.g=c;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,c,d){var e,i,b,q,r,k;if(d==0)e=i=b=0;else{q=Math.floor(a*6);r=a*6-q;a=d*(1-c);k=d*(1-c*r);c=d*(1-c*(1-r));switch(q){case 1:e=k;i=d;b=a;break;case 2:e=a;i=d;b=c;break;case 3:e=a;i=k;b=d;break;case 4:e=c;i=a;b=d;break;case 5:e=d;i=a;b=k;break;case 6:case 0:e=d;i=c;b=a}}this.r=e;this.g=i;this.b=b;if(this.autoUpdate){this.updateHex();this.updateStyleString()}}, setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,c){this.x=a||0;this.y=c||0}; THREE.Vector2.prototype={set:function(a,c){this.x=a;this.y=c;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* @@ -13,47 +13,47 @@ THREE.Vector4=function(a,c,d,e){this.x=a||0;this.y=c||0;this.z=d||0;this.w=e||1} THREE.Vector4.prototype={set:function(a,c,d,e){this.x=a;this.y=c;this.z=d;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;this.z=a.z+c.z;this.w=a.w+c.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;this.z=a.z-c.z;this.w=a.w-c.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,c){this.x+=(a.x-this.x)*c;this.y+=(a.y-this.y)*c;this.z+=(a.z-this.z)*c;this.w+=(a.w-this.w)*c},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,c){this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var c,d,e=a.objects,i=[];a=0;for(c=e.length;a0&&K>0&&j+K<1}var d,e,i,b,n,o,k,l,z,y, -w,x=a.geometry,I=x.vertices,J=[];d=0;for(e=x.faces.length;dk?e:k;i=i>l? -i:l}a()};this.add3Points=function(k,l,z,y,w,x){if(o){o=false;c=kz?k>w?k:w:z>w?z:w;i=l>y?l>x?l:x:y>x?y:x}else{c=kz?k>w?k>e?k:e:w>e?w:e:z>w?z>e?z:e:w>e?w:e;i=l>y?l>x?l>i?l:i:x>i?x:i:y>x?y>i?y:i:x>i?x:i}a()};this.addRectangle=function(k){if(o){o=false;c=k.getLeft();d=k.getTop();e=k.getRight();i=k.getBottom()}else{c=ck.getRight()?e:k.getRight();i=i>k.getBottom()?i:k.getBottom()}a()};this.inflate=function(k){c-=k;d-=k;e+=k;i+=k;a()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();d=d>k.getTop()?d:k.getTop();e=e=0&&Math.min(i,k.getBottom())-Math.max(d,k.getTop())>=0};this.empty=function(){o=true;i=e=d=c=0;a()};this.isEmpty=function(){return o};this.toString= -function(){return"THREE.Rectangle ( left: "+c+", right: "+e+", top: "+d+", bottom: "+i+", width: "+b+", height: "+n+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this}}; -THREE.Matrix4=function(a,c,d,e,i,b,n,o,k,l,z,y,w,x,I,J){this.n11=a||1;this.n12=c||0;this.n13=d||0;this.n14=e||0;this.n21=i||0;this.n22=b||1;this.n23=n||0;this.n24=o||0;this.n31=k||0;this.n32=l||0;this.n33=z||1;this.n34=y||0;this.n41=w||0;this.n42=x||0;this.n43=I||0;this.n44=J||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,c,d,e,i,b,n,o,k,l,z,y,w,x,I,J){this.n11=a;this.n12=c;this.n13=d;this.n14=e;this.n21=i;this.n22=b;this.n23=n;this.n24=o;this.n31=k;this.n32=l;this.n33=z;this.n34=y;this.n41=w;this.n42=x;this.n43=I;this.n44=J;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +THREE.Ray.prototype={intersectScene:function(a){var c,d,e=a.objects,i=[];a=0;for(c=e.length;a0&&J>0&&j+J<1}var d,e,i,b,q,r,k,m,y,x, +v,w=a.geometry,F=w.vertices,I=[];d=0;for(e=w.faces.length;dk?e:k;i=i>m? +i:m}a()};this.add3Points=function(k,m,y,x,v,w){if(r){r=false;c=ky?k>v?k:v:y>v?y:v;i=m>x?m>w?m:w:x>w?x:w}else{c=ky?k>v?k>e?k:e:v>e?v:e:y>v?y>e?y:e:v>e?v:e;i=m>x?m>w?m>i?m:i:w>i?w:i:x>w?x>i?x:i:w>i?w:i}a()};this.addRectangle=function(k){if(r){r=false;c=k.getLeft();d=k.getTop();e=k.getRight();i=k.getBottom()}else{c=ck.getRight()?e:k.getRight();i=i>k.getBottom()?i:k.getBottom()}a()};this.inflate=function(k){c-=k;d-=k;e+=k;i+=k;a()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();d=d>k.getTop()?d:k.getTop();e=e=0&&Math.min(i,k.getBottom())-Math.max(d,k.getTop())>=0};this.empty=function(){r=true;i=e=d=c=0;a()};this.isEmpty=function(){return r};this.toString= +function(){return"THREE.Rectangle ( left: "+c+", right: "+e+", top: "+d+", bottom: "+i+", width: "+b+", height: "+q+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this}}; +THREE.Matrix4=function(a,c,d,e,i,b,q,r,k,m,y,x,v,w,F,I){this.n11=a||1;this.n12=c||0;this.n13=d||0;this.n14=e||0;this.n21=i||0;this.n22=b||1;this.n23=q||0;this.n24=r||0;this.n31=k||0;this.n32=m||0;this.n33=y||1;this.n34=x||0;this.n41=v||0;this.n42=w||0;this.n43=F||0;this.n44=I||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,c,d,e,i,b,q,r,k,m,y,x,v,w,F,I){this.n11=a;this.n12=c;this.n13=d;this.n14=e;this.n21=i;this.n22=b;this.n23=q;this.n24=r;this.n31=k;this.n32=m;this.n33=y;this.n34=x;this.n41=v;this.n42=w;this.n43=F;this.n44=I;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,c,d){var e=THREE.Matrix4.__tmpVec1,i=THREE.Matrix4.__tmpVec2,b=THREE.Matrix4.__tmpVec3;b.sub(a,c).normalize();e.cross(d,b).normalize();i.cross(b,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=i.x;this.n22=i.y;this.n23=i.z;this.n24=-i.dot(a); this.n31=b.x;this.n32=b.y;this.n33=b.z;this.n34=-b.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var c=a.x,d=a.y,e=a.z,i=1/(this.n41*c+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*c+this.n12*d+this.n13*e+this.n14)*i;a.y=(this.n21*c+this.n22*d+this.n23*e+this.n24)*i;a.z=(this.n31*c+this.n32*d+this.n33*e+this.n34)*i;return a},multiplyVector4:function(a){var c=a.x,d=a.y,e=a.z,i=a.w;a.x=this.n11*c+this.n12*d+this.n13*e+this.n14*i;a.y=this.n21*c+this.n22*d+this.n23* -e+this.n24*i;a.z=this.n31*c+this.n32*d+this.n33*e+this.n34*i;a.w=this.n41*c+this.n42*d+this.n43*e+this.n44*i;return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,e=a.n12,i=a.n13,b=a.n14,n=a.n21,o=a.n22,k=a.n23,l=a.n24,z=a.n31, -y=a.n32,w=a.n33,x=a.n34,I=a.n41,J=a.n42,K=a.n43,s=a.n44,T=c.n11,F=c.n12,f=c.n13,j=c.n14,g=c.n21,h=c.n22,m=c.n23,u=c.n24,p=c.n31,q=c.n32,r=c.n33,v=c.n34,t=c.n41,L=c.n42,D=c.n43,R=c.n44;this.n11=d*T+e*g+i*p+b*t;this.n12=d*F+e*h+i*q+b*L;this.n13=d*f+e*m+i*r+b*D;this.n14=d*j+e*u+i*v+b*R;this.n21=n*T+o*g+k*p+l*t;this.n22=n*F+o*h+k*q+l*L;this.n23=n*f+o*m+k*r+l*D;this.n24=n*j+o*u+k*v+l*R;this.n31=z*T+y*g+w*p+x*t;this.n32=z*F+y*h+w*q+x*L;this.n33=z*f+y*m+w*r+x*D;this.n34=z*j+y*u+w*v+x*R;this.n41=I*T+J*g+ -K*p+s*t;this.n42=I*F+J*h+K*q+s*L;this.n43=I*f+J*m+K*r+s*D;this.n44=I*j+J*u+K*v+s*R;return this},multiplySelf:function(a){var c=this.n11,d=this.n12,e=this.n13,i=this.n14,b=this.n21,n=this.n22,o=this.n23,k=this.n24,l=this.n31,z=this.n32,y=this.n33,w=this.n34,x=this.n41,I=this.n42,J=this.n43,K=this.n44,s=a.n11,T=a.n21,F=a.n31,f=a.n41,j=a.n12,g=a.n22,h=a.n32,m=a.n42,u=a.n13,p=a.n23,q=a.n33,r=a.n43,v=a.n14,t=a.n24,L=a.n34;a=a.n44;this.n11=c*s+d*T+e*F+i*f;this.n12=c*j+d*g+e*h+i*m;this.n13=c*u+d*p+e*q+i* -r;this.n14=c*v+d*t+e*L+i*a;this.n21=b*s+n*T+o*F+k*f;this.n22=b*j+n*g+o*h+k*m;this.n23=b*u+n*p+o*q+k*r;this.n24=b*v+n*t+o*L+k*a;this.n31=l*s+z*T+y*F+w*f;this.n32=l*j+z*g+y*h+w*m;this.n33=l*u+z*p+y*q+w*r;this.n34=l*v+z*t+y*L+w*a;this.n41=x*s+I*T+J*F+K*f;this.n42=x*j+I*g+J*h+K*m;this.n43=x*u+I*p+J*q+K*r;this.n44=x*v+I*t+J*L+K*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*= -a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,d=this.n13,e=this.n14,i=this.n21,b=this.n22,n=this.n23,o=this.n24,k=this.n31,l=this.n32,z=this.n33,y=this.n34,w=this.n41,x=this.n42,I=this.n43,J=this.n44;return e*n*l*w-d*o*l*w-e*b*z*w+c*o*z*w+d*b*y*w-c*n*y*w-e*n*k*x+d*o*k*x+e*i*z*x-a*o*z*x-d*i*y*x+a*n*y*x+e*b*k*I-c*o*k*I-e*i*l*I+a*o*l*I+c*i*y*I-a*b*y*I-d*b*k*J+c*n*k*J+d*i*l*J-a*n*l*J-c*i*z*J+a*b*z*J},transpose:function(){function a(c,d, +e+this.n24*i;a.z=this.n31*c+this.n32*d+this.n33*e+this.n34*i;a.w=this.n41*c+this.n42*d+this.n43*e+this.n44*i;return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,e=a.n12,i=a.n13,b=a.n14,q=a.n21,r=a.n22,k=a.n23,m=a.n24,y=a.n31, +x=a.n32,v=a.n33,w=a.n34,F=a.n41,I=a.n42,J=a.n43,t=a.n44,T=c.n11,E=c.n12,f=c.n13,j=c.n14,h=c.n21,g=c.n22,n=c.n23,l=c.n24,p=c.n31,o=c.n32,s=c.n33,u=c.n34,z=c.n41,G=c.n42,H=c.n43,L=c.n44;this.n11=d*T+e*h+i*p+b*z;this.n12=d*E+e*g+i*o+b*G;this.n13=d*f+e*n+i*s+b*H;this.n14=d*j+e*l+i*u+b*L;this.n21=q*T+r*h+k*p+m*z;this.n22=q*E+r*g+k*o+m*G;this.n23=q*f+r*n+k*s+m*H;this.n24=q*j+r*l+k*u+m*L;this.n31=y*T+x*h+v*p+w*z;this.n32=y*E+x*g+v*o+w*G;this.n33=y*f+x*n+v*s+w*H;this.n34=y*j+x*l+v*u+w*L;this.n41=F*T+I*h+ +J*p+t*z;this.n42=F*E+I*g+J*o+t*G;this.n43=F*f+I*n+J*s+t*H;this.n44=F*j+I*l+J*u+t*L;return this},multiplySelf:function(a){var c=this.n11,d=this.n12,e=this.n13,i=this.n14,b=this.n21,q=this.n22,r=this.n23,k=this.n24,m=this.n31,y=this.n32,x=this.n33,v=this.n34,w=this.n41,F=this.n42,I=this.n43,J=this.n44,t=a.n11,T=a.n21,E=a.n31,f=a.n41,j=a.n12,h=a.n22,g=a.n32,n=a.n42,l=a.n13,p=a.n23,o=a.n33,s=a.n43,u=a.n14,z=a.n24,G=a.n34;a=a.n44;this.n11=c*t+d*T+e*E+i*f;this.n12=c*j+d*h+e*g+i*n;this.n13=c*l+d*p+e*o+i* +s;this.n14=c*u+d*z+e*G+i*a;this.n21=b*t+q*T+r*E+k*f;this.n22=b*j+q*h+r*g+k*n;this.n23=b*l+q*p+r*o+k*s;this.n24=b*u+q*z+r*G+k*a;this.n31=m*t+y*T+x*E+v*f;this.n32=m*j+y*h+x*g+v*n;this.n33=m*l+y*p+x*o+v*s;this.n34=m*u+y*z+x*G+v*a;this.n41=w*t+F*T+I*E+J*f;this.n42=w*j+F*h+I*g+J*n;this.n43=w*l+F*p+I*o+J*s;this.n44=w*u+F*z+I*G+J*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*= +a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,d=this.n13,e=this.n14,i=this.n21,b=this.n22,q=this.n23,r=this.n24,k=this.n31,m=this.n32,y=this.n33,x=this.n34,v=this.n41,w=this.n42,F=this.n43,I=this.n44;return e*q*m*v-d*r*m*v-e*b*y*v+c*r*y*v+d*b*x*v-c*q*x*v-e*q*k*w+d*r*k*w+e*i*y*w-a*r*y*w-d*i*x*w+a*q*x*w+e*b*k*F-c*r*k*F-e*i*m*F+a*r*m*F+c*i*x*F-a*b*x*F-d*b*k*I+c*q*k*I+d*i*m*I-a*q*m*I-c*i*y*I+a*b*y*I},transpose:function(){function a(c,d, e){var i=c[d];c[d]=c[e];c[e]=i}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11; a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},setTranslation:function(a,c,d){this.set(1,0,0,a,0,1,0,c,0,0,1,d,0,0,0,1);return this},setScale:function(a,c,d){this.set(a,0,0,0,0,c,0,0,0,0,d,0,0,0,0,1);return this},setRotX:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotY:function(a){var c= -Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,c){var d=Math.cos(c),e=Math.sin(c),i=1-d,b=a.x,n=a.y,o=a.z,k=i*b,l=i*n;this.set(k*b+d,k*n-e*o,k*o+e*n,0,k*n+e*o,l*n+d,l*o-e*b,0,k*o-e*n,l*o+e*b,i*o*o+d,0,0,0,0,1);return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+ +Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,c){var d=Math.cos(c),e=Math.sin(c),i=1-d,b=a.x,q=a.y,r=a.z,k=i*b,m=i*q;this.set(k*b+d,k*q-e*r,k*r+e*q,0,k*q+e*r,m*q+d,m*r-e*b,0,k*r-e*q,m*r+e*b,i*r*r+d,0,0,0,0,1);return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+ this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,c,d){var e=new THREE.Matrix4;e.setTranslation(a,c,d);return e};THREE.Matrix4.scaleMatrix=function(a,c,d){var e=new THREE.Matrix4;e.setScale(a,c,d);return e};THREE.Matrix4.rotationXMatrix=function(a){var c=new THREE.Matrix4;c.setRotX(a);return c}; THREE.Matrix4.rotationYMatrix=function(a){var c=new THREE.Matrix4;c.setRotY(a);return c};THREE.Matrix4.rotationZMatrix=function(a){var c=new THREE.Matrix4;c.setRotZ(a);return c};THREE.Matrix4.rotationAxisAngleMatrix=function(a,c){var d=new THREE.Matrix4;d.setRotAxis(a,c);return d}; -THREE.Matrix4.makeInvert=function(a){var c=a.n11,d=a.n12,e=a.n13,i=a.n14,b=a.n21,n=a.n22,o=a.n23,k=a.n24,l=a.n31,z=a.n32,y=a.n33,w=a.n34,x=a.n41,I=a.n42,J=a.n43,K=a.n44,s=new THREE.Matrix4;s.n11=o*w*I-k*y*I+k*z*J-n*w*J-o*z*K+n*y*K;s.n12=i*y*I-e*w*I-i*z*J+d*w*J+e*z*K-d*y*K;s.n13=e*k*I-i*o*I+i*n*J-d*k*J-e*n*K+d*o*K;s.n14=i*o*z-e*k*z-i*n*y+d*k*y+e*n*w-d*o*w;s.n21=k*y*x-o*w*x-k*l*J+b*w*J+o*l*K-b*y*K;s.n22=e*w*x-i*y*x+i*l*J-c*w*J-e*l*K+c*y*K;s.n23=i*o*x-e*k*x-i*b*J+c*k*J+e*b*K-c*o*K;s.n24=e*k*l-i*o*l+ -i*b*y-c*k*y-e*b*w+c*o*w;s.n31=n*w*x-k*z*x+k*l*I-b*w*I-n*l*K+b*z*K;s.n32=i*z*x-d*w*x-i*l*I+c*w*I+d*l*K-c*z*K;s.n33=e*k*x-i*n*x+i*b*I-c*k*I-d*b*K+c*n*K;s.n34=i*n*l-d*k*l-i*b*z+c*k*z+d*b*w-c*n*w;s.n41=o*z*x-n*y*x-o*l*I+b*y*I+n*l*J-b*z*J;s.n42=d*y*x-e*z*x+e*l*I-c*y*I-d*l*J+c*z*J;s.n43=e*n*x-d*o*x-e*b*I+c*o*I+d*b*J-c*n*J;s.n44=d*o*l-e*n*l+e*b*z-c*o*z-d*b*y+c*n*y;s.multiplyScalar(1/a.determinant());return s}; -THREE.Matrix4.makeInvert3x3=function(a){var c=a.flatten();a=a.m33;var d=a.m,e=c[10]*c[5]-c[6]*c[9],i=-c[10]*c[1]+c[2]*c[9],b=c[6]*c[1]-c[2]*c[5],n=-c[10]*c[4]+c[6]*c[8],o=c[10]*c[0]-c[2]*c[8],k=-c[6]*c[0]+c[2]*c[4],l=c[9]*c[4]-c[5]*c[8],z=-c[9]*c[0]+c[1]*c[8],y=c[5]*c[0]-c[1]*c[4];c=c[0]*e+c[1]*n+c[2]*l;if(c==0)throw"matrix not invertible";c=1/c;d[0]=c*e;d[1]=c*i;d[2]=c*b;d[3]=c*n;d[4]=c*o;d[5]=c*k;d[6]=c*l;d[7]=c*z;d[8]=c*y;return a}; -THREE.Matrix4.makeFrustum=function(a,c,d,e,i,b){var n,o,k;n=new THREE.Matrix4;o=2*i/(c-a);k=2*i/(e-d);a=(c+a)/(c-a);d=(e+d)/(e-d);e=-(b+i)/(b-i);i=-2*b*i/(b-i);n.n11=o;n.n12=0;n.n13=a;n.n14=0;n.n21=0;n.n22=k;n.n23=d;n.n24=0;n.n31=0;n.n32=0;n.n33=e;n.n34=i;n.n41=0;n.n42=0;n.n43=-1;n.n44=0;return n};THREE.Matrix4.makePerspective=function(a,c,d,e){var i;a=d*Math.tan(a*Math.PI/360);i=-a;return THREE.Matrix4.makeFrustum(i*c,a*c,i,a,d,e)}; -THREE.Matrix4.makeOrtho=function(a,c,d,e,i,b){var n,o,k,l;n=new THREE.Matrix4;o=c-a;k=d-e;l=b-i;a=(c+a)/o;d=(d+e)/k;i=(b+i)/l;n.n11=2/o;n.n12=0;n.n13=0;n.n14=-a;n.n21=0;n.n22=2/k;n.n23=0;n.n24=-d;n.n31=0;n.n32=0;n.n33=-2/l;n.n34=-i;n.n41=0;n.n42=0;n.n43=0;n.n44=1;return n};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; +THREE.Matrix4.makeInvert=function(a){var c=a.n11,d=a.n12,e=a.n13,i=a.n14,b=a.n21,q=a.n22,r=a.n23,k=a.n24,m=a.n31,y=a.n32,x=a.n33,v=a.n34,w=a.n41,F=a.n42,I=a.n43,J=a.n44,t=new THREE.Matrix4;t.n11=r*v*F-k*x*F+k*y*I-q*v*I-r*y*J+q*x*J;t.n12=i*x*F-e*v*F-i*y*I+d*v*I+e*y*J-d*x*J;t.n13=e*k*F-i*r*F+i*q*I-d*k*I-e*q*J+d*r*J;t.n14=i*r*y-e*k*y-i*q*x+d*k*x+e*q*v-d*r*v;t.n21=k*x*w-r*v*w-k*m*I+b*v*I+r*m*J-b*x*J;t.n22=e*v*w-i*x*w+i*m*I-c*v*I-e*m*J+c*x*J;t.n23=i*r*w-e*k*w-i*b*I+c*k*I+e*b*J-c*r*J;t.n24=e*k*m-i*r*m+ +i*b*x-c*k*x-e*b*v+c*r*v;t.n31=q*v*w-k*y*w+k*m*F-b*v*F-q*m*J+b*y*J;t.n32=i*y*w-d*v*w-i*m*F+c*v*F+d*m*J-c*y*J;t.n33=e*k*w-i*q*w+i*b*F-c*k*F-d*b*J+c*q*J;t.n34=i*q*m-d*k*m-i*b*y+c*k*y+d*b*v-c*q*v;t.n41=r*y*w-q*x*w-r*m*F+b*x*F+q*m*I-b*y*I;t.n42=d*x*w-e*y*w+e*m*F-c*x*F-d*m*I+c*y*I;t.n43=e*q*w-d*r*w-e*b*F+c*r*F+d*b*I-c*q*I;t.n44=d*r*m-e*q*m+e*b*y-c*r*y-d*b*x+c*q*x;t.multiplyScalar(1/a.determinant());return t}; +THREE.Matrix4.makeInvert3x3=function(a){var c=a.flatten();a=a.m33;var d=a.m,e=c[10]*c[5]-c[6]*c[9],i=-c[10]*c[1]+c[2]*c[9],b=c[6]*c[1]-c[2]*c[5],q=-c[10]*c[4]+c[6]*c[8],r=c[10]*c[0]-c[2]*c[8],k=-c[6]*c[0]+c[2]*c[4],m=c[9]*c[4]-c[5]*c[8],y=-c[9]*c[0]+c[1]*c[8],x=c[5]*c[0]-c[1]*c[4];c=c[0]*e+c[1]*q+c[2]*m;if(c==0)throw"matrix not invertible";c=1/c;d[0]=c*e;d[1]=c*i;d[2]=c*b;d[3]=c*q;d[4]=c*r;d[5]=c*k;d[6]=c*m;d[7]=c*y;d[8]=c*x;return a}; +THREE.Matrix4.makeFrustum=function(a,c,d,e,i,b){var q,r,k;q=new THREE.Matrix4;r=2*i/(c-a);k=2*i/(e-d);a=(c+a)/(c-a);d=(e+d)/(e-d);e=-(b+i)/(b-i);i=-2*b*i/(b-i);q.n11=r;q.n12=0;q.n13=a;q.n14=0;q.n21=0;q.n22=k;q.n23=d;q.n24=0;q.n31=0;q.n32=0;q.n33=e;q.n34=i;q.n41=0;q.n42=0;q.n43=-1;q.n44=0;return q};THREE.Matrix4.makePerspective=function(a,c,d,e){var i;a=d*Math.tan(a*Math.PI/360);i=-a;return THREE.Matrix4.makeFrustum(i*c,a*c,i,a,d,e)}; +THREE.Matrix4.makeOrtho=function(a,c,d,e,i,b){var q,r,k,m;q=new THREE.Matrix4;r=c-a;k=d-e;m=b-i;a=(c+a)/r;d=(d+e)/k;i=(b+i)/m;q.n11=2/r;q.n12=0;q.n13=0;q.n14=-a;q.n21=0;q.n22=2/k;q.n23=0;q.n24=-d;q.n31=0;q.n32=0;q.n33=-2/m;q.n34=-i;q.n41=0;q.n42=0;q.n43=0;q.n44=1;return q};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; THREE.Vertex=function(a,c){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=c||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,c,d,e,i){this.a=a;this.b=c;this.c=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=i instanceof Array?i:[i]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,c,d,e,i,b){this.a=a;this.b=c;this.c=d;this.d=e;this.centroid=new THREE.Vector3;this.normal=i instanceof THREE.Vector3?i:new THREE.Vector3;this.vertexNormals=i instanceof Array?i:[];this.materials=b instanceof Array?b:[b]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,c){this.u=a||0;this.v=c||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[];this.uvs2=[];this.boundingSphere=this.boundingBox=null;this.geometryChunks={};this.hasTangents=false}; THREE.Geometry.prototype={computeCentroids:function(){var a,c,d;a=0;for(c=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +this.vertices[e.d].normal.copy(e.vertexNormals[3])}}c=0;for(d=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,d=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z -this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,c=0,d=this.vertices.length;c65535){l[o].counter+=1;k=l[o].hash+"_"+l[o].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:n,vertices:0}}this.geometryChunks[k].faces.push(e);this.geometryChunks[k].vertices+=b}},toString:function(){return"THREE.Geometry ( vertices: "+ +this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,c=0,d=this.vertices.length;c65535){m[r].counter+=1;k=m[r].hash+"_"+m[r].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:q,vertices:0}}this.geometryChunks[k].faces.push(e);this.geometryChunks[k].vertices+=b}},toString:function(){return"THREE.Geometry ( vertices: "+ this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,c,d,e){this.fov=a;this.aspect=c;this.near=d;this.far=e;this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.autoUpdateMatrix=true;this.projectionMatrix=null;this.matrix=new THREE.Matrix4;this.up=new THREE.Vector3(0,1,0);this.tmpVec=new THREE.Vector3;this.translateX=function(i){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(i);this.tmpVec.crossSelf(this.up);this.position.addSelf(this.tmpVec);this.target.position.addSelf(this.tmpVec)}; this.translateZ=function(i){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(i);this.position.subSelf(this.tmpVec);this.target.position.subSelf(this.tmpVec)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};this.updateProjectionMatrix()}; @@ -61,7 +61,7 @@ THREE.Camera.prototype={toString:function(){return"THREE.Camera ( "+this.positio THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,c){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=c||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight; THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.rotationMatrix=new THREE.Matrix4;this.tmpMatrix=new THREE.Matrix4;this.screen=new THREE.Vector3;this.visible=this.autoUpdateMatrix=true}; THREE.Object3D.prototype={updateMatrix:function(){var a=this.position,c=this.rotation,d=this.scale,e=this.tmpMatrix;this.matrix.setTranslation(a.x,a.y,a.z);this.rotationMatrix.setRotX(c.x);if(c.y!=0){e.setRotY(c.y);this.rotationMatrix.multiplySelf(e)}if(c.z!=0){e.setRotZ(c.z);this.rotationMatrix.multiplySelf(e)}this.matrix.multiplySelf(this.rotationMatrix);if(d.x!=0||d.y!=0||d.z!=0){e.setScale(d.x,d.y,d.z);this.matrix.multiplySelf(e)}}};THREE.Object3DCounter={value:0}; -THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.sortParticles=false};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem; +THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.colors=[];this.sortParticles=false};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem; THREE.Line=function(a,c,d){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.type=d!=undefined?d:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;THREE.Mesh=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.overdraw=this.doubleSided=this.flipSided=false;this.geometry.boundingSphere||this.geometry.computeBoundingSphere()}; THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.FlatShading=0;THREE.SmoothShading=1;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3; THREE.LineBasicMaterial=function(a){this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.linewidth=1;this.linejoin=this.linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.linewidth!==undefined)this.linewidth=a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin}}; @@ -98,102 +98,103 @@ var Uniforms={clone:function(a){var c,d,e,i={};for(c in a){i[c]={};for(d in a[c] THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.fog=null;this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Fog=function(a,c,d){this.color=new THREE.Color(a);this.near=c||1;this.far=d||1E3};THREE.FogExp2=function(a,c){this.color=new THREE.Color(a);this.density=c||2.5E-4}; -THREE.Projector=function(){function a(h,m){return m.z-h.z}function c(h,m){var u=0,p=1,q=h.z+h.w,r=m.z+m.w,v=-h.z+h.w,t=-m.z+m.w;if(q>=0&&r>=0&&v>=0&&t>=0)return true;else if(q<0&&r<0||v<0&&t<0)return false;else{if(q<0)u=Math.max(u,q/(q-r));else if(r<0)p=Math.min(p,q/(q-r));if(v<0)u=Math.max(u,v/(v-t));else if(t<0)p=Math.min(p,v/(v-t));if(pq&&D.z0&&K.z<1){w=I[x]=I[x]||new THREE.RenderableParticle;w.x=K.x/K.w;w.y=K.y/K.w;w.z=K.z;w.rotation=H.rotation.z;w.scale.x=H.scale.x*Math.abs(w.x-(K.x+m.projectionMatrix.n11)/(K.w+m.projectionMatrix.n14)); -w.scale.y=H.scale.y*Math.abs(w.y-(K.y+m.projectionMatrix.n22)/(K.w+m.projectionMatrix.n24));w.materials=H.materials;p.push(w);x++}}}}u&&p.sort(a);return p};this.unprojectVector=function(h,m){var u=THREE.Matrix4.makeInvert(m.matrix);u.multiplySelf(THREE.Matrix4.makeInvert(m.projectionMatrix));u.multiplyVector3(h);return h}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,d,e,i,b;this.domElement=document.createElement("div");this.setSize=function(n,o){d=n;e=o;i=d/2;b=e/2};this.render=function(n,o){var k,l,z,y,w,x,I,J;a=c.projectScene(n,o);k=0;for(l=a.length;k0){E.r+=ea.r*$;E.g+=ea.g*$;E.b+=ea.b*$}}else if($ instanceof THREE.PointLight){Y.sub($.position,W);Y.normalize();$=S.dot(Y)*ha;if($>0){E.r+=ea.r*$;E.g+=ea.g*$;E.b+=ea.b*$}}}}function Na(A,W,S){if(S.opacity!=0){a(S.opacity);c(S.blending); -var E,P,$,ea,ha,ka;if(S instanceof THREE.ParticleBasicMaterial){if(S.map&&S.map.image.loaded){ea=S.map.image;ha=ea.width>>1;ka=ea.height>>1;P=W.scale.x*o;$=W.scale.y*k;S=P*ha;E=$*ka;B.set(A.x-S,A.y-E,A.x+S,A.y+E);if(V.instersects(B)){l.save();l.translate(A.x,A.y);l.rotate(-W.rotation);l.scale(P,-$);l.translate(-ha,-ka);l.drawImage(ea,0,0);l.restore()}}}else if(S instanceof THREE.ParticleCircleMaterial){if(M){N.r=aa.r+ba.r+la.r;N.g=aa.g+ba.g+la.g;N.b=aa.b+ba.b+la.b;p.r=S.color.r*N.r;p.g=S.color.g* -N.g;p.b=S.color.b*N.b;p.updateStyleString()}else p.__styleString=S.color.__styleString;S=W.scale.x*o;E=W.scale.y*k;B.set(A.x-S,A.y-E,A.x+S,A.y+E);if(V.instersects(B)){P=p.__styleString;if(J!=P)l.fillStyle=J=P;l.save();l.translate(A.x,A.y);l.rotate(-W.rotation);l.scale(S,E);l.beginPath();l.arc(0,0,1,0,ua,true);l.closePath();l.fill();l.restore()}}}}function Oa(A,W,S,E){if(E.opacity!=0){a(E.opacity);c(E.blending);l.beginPath();l.moveTo(A.positionScreen.x,A.positionScreen.y);l.lineTo(W.positionScreen.x, -W.positionScreen.y);l.closePath();if(E instanceof THREE.LineBasicMaterial){p.__styleString=E.color.__styleString;A=E.linewidth;if(K!=A)l.lineWidth=K=A;A=p.__styleString;if(I!=A)l.strokeStyle=I=A;l.stroke();B.inflate(E.linewidth*2)}}}function Ja(A,W,S,E,P,$){if(P.opacity!=0){a(P.opacity);c(P.blending);f=A.positionScreen.x;j=A.positionScreen.y;g=W.positionScreen.x;h=W.positionScreen.y;m=S.positionScreen.x;u=S.positionScreen.y;l.beginPath();l.moveTo(f,j);l.lineTo(g,h);l.lineTo(m,u);l.lineTo(f,j);l.closePath(); -if(P instanceof THREE.MeshBasicMaterial)if(P.map)P.map.image.loaded&&P.map.mapping instanceof THREE.UVMapping&&xa(f,j,g,h,m,u,P.map.image,E.uvs[0].u,E.uvs[0].v,E.uvs[1].u,E.uvs[1].v,E.uvs[2].u,E.uvs[2].v);else if(P.env_map){if(P.env_map.image.loaded)if(P.env_map.mapping instanceof THREE.SphericalReflectionMapping){A=oa.matrix;Y.copy(E.vertexNormalsWorld[0]);O=(Y.x*A.n11+Y.y*A.n12+Y.z*A.n13)*0.5+0.5;H=-(Y.x*A.n21+Y.y*A.n22+Y.z*A.n23)*0.5+0.5;Y.copy(E.vertexNormalsWorld[1]);Q=(Y.x*A.n11+Y.y*A.n12+Y.z* -A.n13)*0.5+0.5;X=-(Y.x*A.n21+Y.y*A.n22+Y.z*A.n23)*0.5+0.5;Y.copy(E.vertexNormalsWorld[2]);G=(Y.x*A.n11+Y.y*A.n12+Y.z*A.n13)*0.5+0.5;C=-(Y.x*A.n21+Y.y*A.n22+Y.z*A.n23)*0.5+0.5;xa(f,j,g,h,m,u,P.env_map.image,O,H,Q,X,G,C)}}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString);else if(P instanceof THREE.MeshLambertMaterial){if(P.map&&!P.wireframe){P.map.mapping instanceof THREE.UVMapping&&xa(f,j,g,h,m,u,P.map.image,E.uvs[0].u,E.uvs[0].v,E.uvs[1].u,E.uvs[1].v,E.uvs[2].u, -E.uvs[2].v);c(THREE.SubtractiveBlending)}if(M)if(!P.wireframe&&P.shading==THREE.SmoothShading&&E.vertexNormalsWorld.length==3){q.r=r.r=v.r=aa.r;q.g=r.g=v.g=aa.g;q.b=r.b=v.b=aa.b;Aa($,E.v1.positionWorld,E.vertexNormalsWorld[0],q);Aa($,E.v2.positionWorld,E.vertexNormalsWorld[1],r);Aa($,E.v3.positionWorld,E.vertexNormalsWorld[2],v);t.r=(r.r+v.r)*0.5;t.g=(r.g+v.g)*0.5;t.b=(r.b+v.b)*0.5;R=Ka(q,r,v,t);xa(f,j,g,h,m,u,R,0,0,1,0,0,1)}else{N.r=aa.r;N.g=aa.g;N.b=aa.b;Aa($,E.centroidWorld,E.normalWorld,N);p.r= -P.color.r*N.r;p.g=P.color.g*N.g;p.b=P.color.b*N.b;p.updateStyleString();P.wireframe?Ba(p.__styleString,P.wireframe_linewidth):Ca(p.__styleString)}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString)}else if(P instanceof THREE.MeshDepthMaterial){L=oa.near;D=oa.far;q.r=q.g=q.b=1-Fa(A.positionScreen.z,L,D);r.r=r.g=r.b=1-Fa(W.positionScreen.z,L,D);v.r=v.g=v.b=1-Fa(S.positionScreen.z,L,D);t.r=(r.r+v.r)*0.5;t.g=(r.g+v.g)*0.5;t.b=(r.b+v.b)*0.5;R=Ka(q,r,v,t);xa(f,j,g, -h,m,u,R,0,0,1,0,0,1)}else if(P instanceof THREE.MeshNormalMaterial){p.r=Ga(E.normalWorld.x);p.g=Ga(E.normalWorld.y);p.b=Ga(E.normalWorld.z);p.updateStyleString();P.wireframe?Ba(p.__styleString,P.wireframe_linewidth):Ca(p.__styleString)}}}function Ba(A,W){if(I!=A)l.strokeStyle=I=A;if(K!=W)l.lineWidth=K=W;l.stroke();B.inflate(W*2)}function Ca(A){if(J!=A)l.fillStyle=J=A;l.fill()}function xa(A,W,S,E,P,$,ea,ha,ka,ra,na,sa,ya){var va,ta;va=ea.width-1;ta=ea.height-1;ha*=va;ka*=ta;ra*=va;na*=ta;sa*=va;ya*= -ta;S-=A;E-=W;P-=A;$-=W;ra-=ha;na-=ka;sa-=ha;ya-=ka;ta=1/(ra*ya-sa*na);va=(ya*S-na*P)*ta;na=(ya*E-na*$)*ta;S=(ra*P-sa*S)*ta;E=(ra*$-sa*E)*ta;A=A-va*ha-S*ka;W=W-na*ha-E*ka;l.save();l.transform(va,na,S,E,A,W);l.clip();l.drawImage(ea,0,0);l.restore()}function Ka(A,W,S,E){var P=~~(A.r*255),$=~~(A.g*255);A=~~(A.b*255);var ea=~~(W.r*255),ha=~~(W.g*255);W=~~(W.b*255);var ka=~~(S.r*255),ra=~~(S.g*255);S=~~(S.b*255);var na=~~(E.r*255),sa=~~(E.g*255);E=~~(E.b*255);ja[0]=P<0?0:P>255?255:P;ja[1]=$<0?0:$>255?255: -$;ja[2]=A<0?0:A>255?255:A;ja[4]=ea<0?0:ea>255?255:ea;ja[5]=ha<0?0:ha>255?255:ha;ja[6]=W<0?0:W>255?255:W;ja[8]=ka<0?0:ka>255?255:ka;ja[9]=ra<0?0:ra>255?255:ra;ja[10]=S<0?0:S>255?255:S;ja[12]=na<0?0:na>255?255:na;ja[13]=sa<0?0:sa>255?255:sa;ja[14]=E<0?0:E>255?255:E;ia.putImageData(fa,0,0);ga.drawImage(Z,0,0);return ma}function Fa(A,W,S){A=(A-W)/(S-W);return A*A*(3-2*A)}function Ga(A){A=(A+1)*0.5;return A<0?0:A>1?1:A}function Ha(A,W){var S=W.x-A.x,E=W.y-A.y,P=1/Math.sqrt(S*S+E*E);S*=P;E*=P;W.x+=S;W.y+= -E;A.x-=S;A.y-=E}var Da,La,ca,pa,wa,Ia,Ma,za;this.autoClear?this.clear():l.setTransform(1,0,0,-1,o,k);d=e.projectScene(da,oa,this.sortElements);(M=da.lights.length>0)&&Ea(da);Da=0;for(La=d.length;Da0){Q.r+=C.color.r*V;Q.g+=C.color.g*V;Q.b+=C.color.b*V}}else if(C instanceof THREE.PointLight){u.sub(C.position,H.centroidWorld);u.normalize();V=H.normalWorld.dot(u)*C.intensity;if(V>0){Q.r+=C.color.r*V;Q.g+=C.color.g*V;Q.b+=C.color.b*V}}}}function c(O,H,Q,X,G,C){v=e(t++);v.setAttribute("d","M "+O.positionScreen.x+ -" "+O.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+Q.positionScreen.x+","+Q.positionScreen.y+"z");if(G instanceof THREE.MeshBasicMaterial)F.__styleString=G.color.__styleString;else if(G instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(C,X,f);F.r=G.color.r*f.r;F.g=G.color.g*f.g;F.b=G.color.b*f.b;F.updateStyleString()}else F.__styleString=G.color.__styleString;else if(G instanceof THREE.MeshDepthMaterial){m=1-G.__2near/(G.__farPlusNear-X.z*G.__farMinusNear); -F.setRGB(m,m,m)}else G instanceof THREE.MeshNormalMaterial&&F.setRGB(i(X.normalWorld.x),i(X.normalWorld.y),i(X.normalWorld.z));G.wireframe?v.setAttribute("style","fill: none; stroke: "+F.__styleString+"; stroke-width: "+G.wireframe_linewidth+"; stroke-opacity: "+G.opacity+"; stroke-linecap: "+G.wireframe_linecap+"; stroke-linejoin: "+G.wireframe_linejoin):v.setAttribute("style","fill: "+F.__styleString+"; fill-opacity: "+G.opacity);o.appendChild(v)}function d(O,H,Q,X,G,C,V){v=e(t++);v.setAttribute("d", -"M "+O.positionScreen.x+" "+O.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+Q.positionScreen.x+","+Q.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+"z");if(C instanceof THREE.MeshBasicMaterial)F.__styleString=C.color.__styleString;else if(C instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(V,G,f);F.r=C.color.r*f.r;F.g=C.color.g*f.g;F.b=C.color.b*f.b;F.updateStyleString()}else F.__styleString=C.color.__styleString;else if(C instanceof THREE.MeshDepthMaterial){m= -1-C.__2near/(C.__farPlusNear-G.z*C.__farMinusNear);F.setRGB(m,m,m)}else C instanceof THREE.MeshNormalMaterial&&F.setRGB(i(G.normalWorld.x),i(G.normalWorld.y),i(G.normalWorld.z));C.wireframe?v.setAttribute("style","fill: none; stroke: "+F.__styleString+"; stroke-width: "+C.wireframe_linewidth+"; stroke-opacity: "+C.opacity+"; stroke-linecap: "+C.wireframe_linecap+"; stroke-linejoin: "+C.wireframe_linejoin):v.setAttribute("style","fill: "+F.__styleString+"; fill-opacity: "+C.opacity);o.appendChild(v)} -function e(O){if(p[O]==null){p[O]=document.createElementNS("http://www.w3.org/2000/svg","path");R==0&&p[O].setAttribute("shape-rendering","crispEdges");return p[O]}return p[O]}function i(O){return O<0?Math.min((1+O)*0.5,0.5):0.5+Math.min(O*0.5,0.5)}var b=null,n=new THREE.Projector,o=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,z,y,w,x,I,J,K=new THREE.Rectangle,s=new THREE.Rectangle,T=false,F=new THREE.Color(16777215),f=new THREE.Color(16777215),j=new THREE.Color(0),g=new THREE.Color(0), -h=new THREE.Color(0),m,u=new THREE.Vector3,p=[],q=[],r=[],v,t,L,D,R=1;this.domElement=o;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(O){switch(O){case "high":R=1;break;case "low":R=0}};this.setSize=function(O,H){k=O;l=H;z=k/2;y=l/2;o.setAttribute("viewBox",-z+" "+-y+" "+k+" "+l);o.setAttribute("width",k);o.setAttribute("height",l);K.set(-z,-y,z,y)};this.clear=function(){for(;o.childNodes.length>0;)o.removeChild(o.childNodes[0])};this.render=function(O,H){var Q,X, -G,C,V,U,B,M;this.autoClear&&this.clear();b=n.projectScene(O,H,this.sortElements);D=L=t=0;if(T=O.lights.length>0){B=O.lights;j.setRGB(0,0,0);g.setRGB(0,0,0);h.setRGB(0,0,0);Q=0;for(X=B.length;Q=0&&s>=0&&u>=0&&z>=0)return true;else if(o<0&&s<0||u<0&&z<0)return false;else{if(o<0)l=Math.max(l,o/(o-s));else if(s<0)p=Math.min(p,o/(o-s));if(u<0)l=Math.max(l,u/(u-z));else if(z<0)p=Math.min(p,u/(u-z));if(po&&H.z0&&J.z<1){v=F[w]=F[w]||new THREE.RenderableParticle;v.x=J.x/J.w;v.y=J.y/J.w;v.z=J.z;v.rotation=M.rotation.z;v.scale.x=M.scale.x*Math.abs(v.x-(J.x+n.projectionMatrix.n11)/(J.w+n.projectionMatrix.n14)); +v.scale.y=M.scale.y*Math.abs(v.y-(J.y+n.projectionMatrix.n22)/(J.w+n.projectionMatrix.n24));v.materials=M.materials;p.push(v);w++}}}}l&&p.sort(a);return p};this.unprojectVector=function(g,n){var l=THREE.Matrix4.makeInvert(n.matrix);l.multiplySelf(THREE.Matrix4.makeInvert(n.projectionMatrix));l.multiplyVector3(g);return g}}; +THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,d,e,i,b;this.domElement=document.createElement("div");this.setSize=function(q,r){d=q;e=r;i=d/2;b=e/2};this.render=function(q,r){var k,m,y,x,v,w,F,I;a=c.projectScene(q,r);k=0;for(m=a.length;k0){D.r+=da.r*$;D.g+=da.g*$;D.b+=da.b*$}}else if($ instanceof THREE.PointLight){Z.sub($.position,X);Z.normalize();$=S.dot(Z)*ha;if($>0){D.r+=da.r*$;D.g+=da.g*$;D.b+=da.b*$}}}}function Na(A,X,S){if(S.opacity!=0){a(S.opacity);c(S.blending); +var D,P,$,da,ha,ia;if(S instanceof THREE.ParticleBasicMaterial){if(S.map&&S.map.image.loaded){da=S.map.image;ha=da.width>>1;ia=da.height>>1;P=X.scale.x*r;$=X.scale.y*k;S=P*ha;D=$*ia;C.set(A.x-S,A.y-D,A.x+S,A.y+D);if(R.instersects(C)){m.save();m.translate(A.x,A.y);m.rotate(-X.rotation);m.scale(P,-$);m.translate(-ha,-ia);m.drawImage(da,0,0);m.restore()}}}else if(S instanceof THREE.ParticleCircleMaterial){if(Q){U.r=Y.r+fa.r+aa.r;U.g=Y.g+fa.g+aa.g;U.b=Y.b+fa.b+aa.b;p.r=S.color.r*U.r;p.g=S.color.g*U.g; +p.b=S.color.b*U.b;p.updateStyleString()}else p.__styleString=S.color.__styleString;S=X.scale.x*r;D=X.scale.y*k;C.set(A.x-S,A.y-D,A.x+S,A.y+D);if(R.instersects(C)){P=p.__styleString;if(I!=P)m.fillStyle=I=P;m.save();m.translate(A.x,A.y);m.rotate(-X.rotation);m.scale(S,D);m.beginPath();m.arc(0,0,1,0,za,true);m.closePath();m.fill();m.restore()}}}}function Oa(A,X,S,D){if(D.opacity!=0){a(D.opacity);c(D.blending);m.beginPath();m.moveTo(A.positionScreen.x,A.positionScreen.y);m.lineTo(X.positionScreen.x,X.positionScreen.y); +m.closePath();if(D instanceof THREE.LineBasicMaterial){p.__styleString=D.color.__styleString;A=D.linewidth;if(J!=A)m.lineWidth=J=A;A=p.__styleString;if(F!=A)m.strokeStyle=F=A;m.stroke();C.inflate(D.linewidth*2)}}}function Ja(A,X,S,D,P,$){if(P.opacity!=0){a(P.opacity);c(P.blending);f=A.positionScreen.x;j=A.positionScreen.y;h=X.positionScreen.x;g=X.positionScreen.y;n=S.positionScreen.x;l=S.positionScreen.y;m.beginPath();m.moveTo(f,j);m.lineTo(h,g);m.lineTo(n,l);m.lineTo(f,j);m.closePath();if(P instanceof +THREE.MeshBasicMaterial)if(P.map)P.map.image.loaded&&P.map.mapping instanceof THREE.UVMapping&&wa(f,j,h,g,n,l,P.map.image,D.uvs[0].u,D.uvs[0].v,D.uvs[1].u,D.uvs[1].v,D.uvs[2].u,D.uvs[2].v);else if(P.env_map){if(P.env_map.image.loaded)if(P.env_map.mapping instanceof THREE.SphericalReflectionMapping){A=la.matrix;Z.copy(D.vertexNormalsWorld[0]);N=(Z.x*A.n11+Z.y*A.n12+Z.z*A.n13)*0.5+0.5;M=-(Z.x*A.n21+Z.y*A.n22+Z.z*A.n23)*0.5+0.5;Z.copy(D.vertexNormalsWorld[1]);V=(Z.x*A.n11+Z.y*A.n12+Z.z*A.n13)*0.5+0.5; +W=-(Z.x*A.n21+Z.y*A.n22+Z.z*A.n23)*0.5+0.5;Z.copy(D.vertexNormalsWorld[2]);K=(Z.x*A.n11+Z.y*A.n12+Z.z*A.n13)*0.5+0.5;B=-(Z.x*A.n21+Z.y*A.n22+Z.z*A.n23)*0.5+0.5;wa(f,j,h,g,n,l,P.env_map.image,N,M,V,W,K,B)}}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString);else if(P instanceof THREE.MeshLambertMaterial){if(P.map&&!P.wireframe){P.map.mapping instanceof THREE.UVMapping&&wa(f,j,h,g,n,l,P.map.image,D.uvs[0].u,D.uvs[0].v,D.uvs[1].u,D.uvs[1].v,D.uvs[2].u,D.uvs[2].v); +c(THREE.SubtractiveBlending)}if(Q)if(!P.wireframe&&P.shading==THREE.SmoothShading&&D.vertexNormalsWorld.length==3){o.r=s.r=u.r=Y.r;o.g=s.g=u.g=Y.g;o.b=s.b=u.b=Y.b;Aa($,D.v1.positionWorld,D.vertexNormalsWorld[0],o);Aa($,D.v2.positionWorld,D.vertexNormalsWorld[1],s);Aa($,D.v3.positionWorld,D.vertexNormalsWorld[2],u);z.r=(s.r+u.r)*0.5;z.g=(s.g+u.g)*0.5;z.b=(s.b+u.b)*0.5;L=Ka(o,s,u,z);wa(f,j,h,g,n,l,L,0,0,1,0,0,1)}else{U.r=Y.r;U.g=Y.g;U.b=Y.b;Aa($,D.centroidWorld,D.normalWorld,U);p.r=P.color.r*U.r;p.g= +P.color.g*U.g;p.b=P.color.b*U.b;p.updateStyleString();P.wireframe?Ba(p.__styleString,P.wireframe_linewidth):Ca(p.__styleString)}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString)}else if(P instanceof THREE.MeshDepthMaterial){G=la.near;H=la.far;o.r=o.g=o.b=1-Fa(A.positionScreen.z,G,H);s.r=s.g=s.b=1-Fa(X.positionScreen.z,G,H);u.r=u.g=u.b=1-Fa(S.positionScreen.z,G,H);z.r=(s.r+u.r)*0.5;z.g=(s.g+u.g)*0.5;z.b=(s.b+u.b)*0.5;L=Ka(o,s,u,z);wa(f,j,h,g,n,l,L,0,0,1,0,0, +1)}else if(P instanceof THREE.MeshNormalMaterial){p.r=Ga(D.normalWorld.x);p.g=Ga(D.normalWorld.y);p.b=Ga(D.normalWorld.z);p.updateStyleString();P.wireframe?Ba(p.__styleString,P.wireframe_linewidth):Ca(p.__styleString)}}}function Ba(A,X){if(F!=A)m.strokeStyle=F=A;if(J!=X)m.lineWidth=J=X;m.stroke();C.inflate(X*2)}function Ca(A){if(I!=A)m.fillStyle=I=A;m.fill()}function wa(A,X,S,D,P,$,da,ha,ia,ra,ja,sa,xa){var ua,ta;ua=da.width-1;ta=da.height-1;ha*=ua;ia*=ta;ra*=ua;ja*=ta;sa*=ua;xa*=ta;S-=A;D-=X;P-= 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S=X.x-A.x,D=X.y-A.y,P=1/Math.sqrt(S*S+D*D);S*=P;D*=P;X.x+=S;X.y+=D;A.x-=S;A.y-= +D}var Da,La,ba,ma,va,Ia,Ma,ya;this.autoClear?this.clear():m.setTransform(1,0,0,-1,r,k);d=e.projectScene(ca,la,this.sortElements);(Q=ca.lights.length>0)&&Ea(ca);Da=0;for(La=d.length;Da0){V.r+=B.color.r*R;V.g+=B.color.g*R;V.b+=B.color.b*R}}else if(B instanceof THREE.PointLight){l.sub(B.position,M.centroidWorld);l.normalize();R=M.normalWorld.dot(l)*B.intensity;if(R>0){V.r+=B.color.r*R;V.g+=B.color.g*R;V.b+=B.color.b*R}}}}function c(N,M,V,W,K,B){u=e(z++);u.setAttribute("d","M "+N.positionScreen.x+ +" "+N.positionScreen.y+" L "+M.positionScreen.x+" "+M.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+"z");if(K instanceof THREE.MeshBasicMaterial)E.__styleString=K.color.__styleString;else if(K instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(B,W,f);E.r=K.color.r*f.r;E.g=K.color.g*f.g;E.b=K.color.b*f.b;E.updateStyleString()}else E.__styleString=K.color.__styleString;else if(K instanceof THREE.MeshDepthMaterial){n=1-K.__2near/(K.__farPlusNear-W.z*K.__farMinusNear); +E.setRGB(n,n,n)}else K instanceof THREE.MeshNormalMaterial&&E.setRGB(i(W.normalWorld.x),i(W.normalWorld.y),i(W.normalWorld.z));K.wireframe?u.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+K.wireframe_linewidth+"; stroke-opacity: "+K.opacity+"; stroke-linecap: "+K.wireframe_linecap+"; stroke-linejoin: "+K.wireframe_linejoin):u.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+K.opacity);r.appendChild(u)}function d(N,M,V,W,K,B,R){u=e(z++);u.setAttribute("d", +"M "+N.positionScreen.x+" "+N.positionScreen.y+" L "+M.positionScreen.x+" "+M.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+" L "+W.positionScreen.x+","+W.positionScreen.y+"z");if(B instanceof THREE.MeshBasicMaterial)E.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(R,K,f);E.r=B.color.r*f.r;E.g=B.color.g*f.g;E.b=B.color.b*f.b;E.updateStyleString()}else E.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshDepthMaterial){n= +1-B.__2near/(B.__farPlusNear-K.z*B.__farMinusNear);E.setRGB(n,n,n)}else B instanceof THREE.MeshNormalMaterial&&E.setRGB(i(K.normalWorld.x),i(K.normalWorld.y),i(K.normalWorld.z));B.wireframe?u.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+B.wireframe_linewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframe_linecap+"; stroke-linejoin: "+B.wireframe_linejoin):u.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+B.opacity);r.appendChild(u)} +function e(N){if(p[N]==null){p[N]=document.createElementNS("http://www.w3.org/2000/svg","path");L==0&&p[N].setAttribute("shape-rendering","crispEdges");return p[N]}return p[N]}function i(N){return N<0?Math.min((1+N)*0.5,0.5):0.5+Math.min(N*0.5,0.5)}var b=null,q=new THREE.Projector,r=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,m,y,x,v,w,F,I,J=new THREE.Rectangle,t=new THREE.Rectangle,T=false,E=new THREE.Color(16777215),f=new THREE.Color(16777215),j=new THREE.Color(0),h=new THREE.Color(0), +g=new THREE.Color(0),n,l=new THREE.Vector3,p=[],o=[],s=[],u,z,G,H,L=1;this.domElement=r;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(N){switch(N){case "high":L=1;break;case "low":L=0}};this.setSize=function(N,M){k=N;m=M;y=k/2;x=m/2;r.setAttribute("viewBox",-y+" "+-x+" "+k+" "+m);r.setAttribute("width",k);r.setAttribute("height",m);J.set(-y,-x,y,x)};this.clear=function(){for(;r.childNodes.length>0;)r.removeChild(r.childNodes[0])};this.render=function(N,M){var V,W, +K,B,R,O,C,Q;this.autoClear&&this.clear();b=q.projectScene(N,M,this.sortElements);H=G=z=0;if(T=N.lights.length>0){C=N.lights;j.setRGB(0,0,0);h.setRGB(0,0,0);g.setRGB(0,0,0);V=0;for(W=C.length;V0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUVBuffer);b.bufferData(b.ARRAY_BUFFER,la,g)}if(u&& -U>0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,ua,g)}if(m){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLFaceBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,ia,g);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,fa,g)}};this.setLineBuffers=function(f,j,g,h){var m,u,p=f.vertices,q=p.length,r=f.__vertexArray,v=f.__lineArray;if(g)for(g=0;g0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+u.maxDirLights,"#define MAX_POINT_LIGHTS "+u.maxPointLights,u.map?"#define USE_MAP":"",u.env_map?"#define USE_ENVMAP":"",u.light_map?"#define USE_LIGHTMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n"].join("\n"); -b.attachShader(g,d("fragment",m+r));b.attachShader(g,d("vertex",u+j));b.linkProgram(g);b.getProgramParameter(g,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+b.getProgramParameter(g,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");g.uniforms={};g.attributes={};f.program=g;g=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(h in f.uniforms)g.push(h);h=f.program;r=0;for(j=g.length;r=0){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLNormalBuffer);b.vertexAttribPointer(p.normal,3,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.normal)}if(p.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLTangentBuffer);b.vertexAttribPointer(p.tangent,4,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.tangent)}if(p.uv>=0)if(m.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLUVBuffer);b.vertexAttribPointer(p.uv,2,b.FLOAT,false,0,0); -b.enableVertexAttribArray(p.uv)}else b.disableVertexAttribArray(p.uv);if(p.uv2>=0)if(m.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLUV2Buffer);b.vertexAttribPointer(p.uv2,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.uv2)}else b.disableVertexAttribArray(p.uv2);if(h.wireframe||h instanceof THREE.LineBasicMaterial){p=h.wireframe_linewidth!==undefined?h.wireframe_linewidth:h.linewidth!==undefined?h.linewidth:1;h=h instanceof THREE.LineBasicMaterial&&u.type==THREE.LineStrip?b.LINE_STRIP: -b.LINES;b.lineWidth(p);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,m.__webGLLineBuffer);b.drawElements(h,m.__webGLLineCount,b.UNSIGNED_SHORT,0)}else if(h instanceof THREE.ParticleBasicMaterial){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,m.__webGLParticleBuffer);b.drawElements(b.POINTS,m.__webGLParticleCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,m.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,m.__webGLFaceCount,b.UNSIGNED_SHORT,0)}};this.renderPass=function(f,j,g,h,m,u,p){var q,r,v,t,L;v=0; -for(t=h.materials.length;v=0;g--){h=f.__webGLObjects[g].object;j==h&&f.__webGLObjects.splice(g,1)}};this.setupMatrices= -function(f,j){k.multiply(j.matrix,f.matrix);y.set(k.flatten());l=THREE.Matrix4.makeInvert3x3(k).transpose();x.set(l.m);I.set(f.matrix.flatten())};this.loadMatrices=function(f){b.uniformMatrix4fv(f.uniforms.viewMatrix,false,z);b.uniformMatrix4fv(f.uniforms.modelViewMatrix,false,y);b.uniformMatrix4fv(f.uniforms.projectionMatrix,false,w);b.uniformMatrix3fv(f.uniforms.normalMatrix,false,x);b.uniformMatrix4fv(f.uniforms.objectMatrix,false,I)};this.loadCamera=function(f,j){b.uniform3f(f.uniforms.cameraPosition, -j.position.x,j.position.y,j.position.z)};this.setBlending=function(f){switch(f){case THREE.AdditiveBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE);break;case THREE.SubtractiveBlending:b.blendFunc(b.DST_COLOR,b.ZERO);break;case THREE.BillboardBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA);break;default:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(f,j){if(f){!j||j=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW); -if(f=="back")b.cullFace(b.BACK);else f=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; -THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif", -envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif", -map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D light_map;\n#endif", -lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\nlightmapColor = texture2D( light_map, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", +case THREE.UnsignedShortType:return b.UNSIGNED_SHORT;case THREE.IntType:return b.INT;case THREE.UnsignedShortType:return b.UNSIGNED_INT;case THREE.FloatType:return b.FLOAT;case THREE.AlphaFormat:return b.ALPHA;case THREE.RGBFormat:return b.RGB;case THREE.RGBAFormat:return b.RGBA;case THREE.LuminanceFormat:return b.LUMINANCE;case THREE.LuminanceAlphaFormat:return b.LUMINANCE_ALPHA}return 0}var i=document.createElement("canvas"),b,q=null,r=null,k=new THREE.Matrix4,m,y=new Float32Array(16),x=new Float32Array(16), +v=new Float32Array(16),w=new Float32Array(9),F=new Float32Array(16),I=new THREE.Matrix4,J=new THREE.Vector4,t=true,T=new THREE.Color(0),E=0;if(a){if(a.antialias!==undefined)t=a.antialias;a.clearColor!==undefined&&T.setHex(a.clearColor);if(a.clearAlpha!==undefined)E=a.clearAlpha}this.domElement=i;this.autoClear=true;(function(f,j,h){try{b=i.getContext("experimental-webgl",{antialias:f})}catch(g){}if(!b){alert("WebGL not supported");throw"cannot create webgl context";}b.clearColor(0,0,0,1);b.clearDepth(1); +b.enable(b.DEPTH_TEST);b.depthFunc(b.LEQUAL);b.frontFace(b.CCW);b.cullFace(b.BACK);b.enable(b.CULL_FACE);b.enable(b.BLEND);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA);b.clearColor(j.r,j.g,j.b,h)})(t,T,E);this.context=b;this.lights={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[]}};this.setSize=function(f,j){i.width=f;i.height=j;b.viewport(0,0,i.width,i.height)};this.setClearColor=function(f,j){var h=new THREE.Color(f);b.clearColor(h.r,h.g,h.b,j)}; +this.clear=function(){b.clear(b.COLOR_BUFFER_BIT|b.DEPTH_BUFFER_BIT)};this.setupLights=function(f,j){var h,g,n,l=0,p=0,o=0,s,u,z,G=this.lights,H=G.directional.colors,L=G.directional.positions,N=G.point.colors,M=G.point.positions,V=0,W=0;h=0;for(g=j.length;h0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUVBuffer); +b.bufferData(b.ARRAY_BUFFER,C,h)}if(ka&&V>0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,Q,h)}if(oa){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLFaceBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,fa,h);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,aa,h)}};this.setLineBuffers=function(f,j){var h,g,n,l=f.vertices,p=l.length,o=f.__vertexArray,s=f.__lineArray,u=f.__dirtyElements;if(f.__dirtyVertices)for(h=0;h0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+l.maxDirLights,"#define MAX_POINT_LIGHTS "+l.maxPointLights,l.map?"#define USE_MAP":"",l.env_map? +"#define USE_ENVMAP":"",l.light_map?"#define USE_LIGHTMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n"].join("\n");b.attachShader(h,d("fragment",n+s));b.attachShader(h,d("vertex",l+j));b.linkProgram(h);b.getProgramParameter(h,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+ +b.getProgramParameter(h,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");h.uniforms={};h.attributes={};f.program=h;h=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(g in f.uniforms)h.push(g);g=f.program;s=0;for(j=h.length;s=0){b.bindBuffer(b.ARRAY_BUFFER,n.__webGLNormalBuffer); +b.vertexAttribPointer(p.normal,3,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.normal)}if(p.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,n.__webGLTangentBuffer);b.vertexAttribPointer(p.tangent,4,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.tangent)}if(p.uv>=0)if(n.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,n.__webGLUVBuffer);b.vertexAttribPointer(p.uv,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.uv)}else b.disableVertexAttribArray(p.uv);if(p.uv2>=0)if(n.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER, +n.__webGLUV2Buffer);b.vertexAttribPointer(p.uv2,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.uv2)}else b.disableVertexAttribArray(p.uv2);if(g.wireframe||g instanceof THREE.LineBasicMaterial){p=g.wireframe_linewidth!==undefined?g.wireframe_linewidth:g.linewidth!==undefined?g.linewidth:1;g=g instanceof THREE.LineBasicMaterial&&l.type==THREE.LineStrip?b.LINE_STRIP:b.LINES;b.lineWidth(p);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);b.drawElements(g,n.__webGLLineCount,b.UNSIGNED_SHORT, +0)}else if(g instanceof THREE.ParticleBasicMaterial){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,n.__webGLParticleBuffer);b.drawElements(b.POINTS,n.__webGLParticleCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,n.__webGLFaceCount,b.UNSIGNED_SHORT,0)}};this.renderPass=function(f,j,h,g,n,l,p){var o,s,u,z,G;u=0;for(z=g.materials.length;u=0;h--){g=f.__webGLObjects[h].object;j==g&&f.__webGLObjects.splice(h,1)}};this.setupMatrices=function(f,j){k.multiply(j.matrix,f.matrix);x.set(k.flatten());m=THREE.Matrix4.makeInvert3x3(k).transpose();w.set(m.m);F.set(f.matrix.flatten())};this.loadMatrices=function(f){b.uniformMatrix4fv(f.uniforms.viewMatrix,false,y);b.uniformMatrix4fv(f.uniforms.modelViewMatrix, +false,x);b.uniformMatrix4fv(f.uniforms.projectionMatrix,false,v);b.uniformMatrix3fv(f.uniforms.normalMatrix,false,w);b.uniformMatrix4fv(f.uniforms.objectMatrix,false,F)};this.loadCamera=function(f,j){b.uniform3f(f.uniforms.cameraPosition,j.position.x,j.position.y,j.position.z)};this.setBlending=function(f){switch(f){case THREE.AdditiveBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE);break;case THREE.SubtractiveBlending:b.blendFunc(b.DST_COLOR,b.ZERO);break;case THREE.BillboardBlending:b.blendEquation(b.FUNC_ADD); +b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA);break;default:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(f,j){if(f){!j||j=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW);if(f=="back")b.cullFace(b.BACK);else f=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif", +envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif", +envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif", +map_particle_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D light_map;\n#endif",lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif", +lightmap_fragment:"#ifdef USE_LIGHTMAP\nlightmapColor = texture2D( light_map, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", lights_vertex:"if ( !enableLighting ) {\nvLightWeighting = vec3( 1.0 );\n} else {\nvLightWeighting = ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nfloat directionalLightWeighting = max( dot( transformedNormal, normalize( lDirection.xyz ) ), 0.0 );\nvLightWeighting += directionalLightColor[ i ] * directionalLightWeighting;\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 pointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\nfloat pointLightWeighting = max( dot( transformedNormal, pointLightVector ), 0.0 );\nvLightWeighting += pointLightColor[ i ] * pointLightWeighting;\n#ifdef PHONG\nvPointLightVector[ i ] = pointLightVector;\n#endif\n}\n#endif\n}", lights_pars_fragment:"#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",lights_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\nvec4 mSpecular = vec4( specular, opacity );\n#if MAX_POINT_LIGHTS > 0\nvec4 pointDiffuse = vec4( 0.0 );\nvec4 pointSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec3 pointVector = normalize( vPointLightVector[ i ] );\nvec3 pointHalfVector = normalize( vPointLightVector[ i ] + vViewPosition );\nfloat pointDotNormalHalf = dot( normal, pointHalfVector );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = 0.0;\nif ( pointDotNormalHalf >= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, shininess );\npointDiffuse += mColor * pointDiffuseWeight;\npointSpecular += mSpecular * pointSpecularWeight;\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec4 dirDiffuse = vec4( 0.0 );\nvec4 dirSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, shininess );\ndirDiffuse += mColor * dirDiffuseWeight;\ndirSpecular += mSpecular * dirSpecularWeight;\n}\n#endif\nvec4 totalLight = vec4( ambient, opacity );\n#if MAX_DIR_LIGHTS > 0\ntotalLight += dirDiffuse + dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalLight += pointDiffuse + pointSpecular;\n#endif"}; THREE.UniformsLib={common:{color:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},map:{type:"t",value:0,texture:null},light_map:{type:"t",value:2,texture:null},env_map:{type:"t",value:1,texture:null},useRefract:{type:"i",value:0},reflectivity:{type:"f",value:1},refraction_ratio:{type:"f",value:0.98},combine:{type:"i",value:0},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},lights:{enableLighting:{type:"i", diff --git a/build/ThreeDebug.js b/build/ThreeDebug.js index 0e636e73..dc17a893 100644 --- a/build/ThreeDebug.js +++ b/build/ThreeDebug.js @@ -1,6 +1,6 @@ // ThreeDebug.js r32 - http://github.com/mrdoob/three.js var THREE=THREE||{};THREE.Color=function(a){this.autoUpdate=true;this.setHex(a)}; -THREE.Color.prototype={setRGB:function(a,c,d){this.r=a;this.g=c;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,c,d){var e,i,b,n,o,k;if(d==0)e=i=b=0;else{n=Math.floor(a*6);o=a*6-n;a=d*(1-c);k=d*(1-c*o);c=d*(1-c*(1-o));switch(n){case 1:e=k;i=d;b=a;break;case 2:e=a;i=d;b=c;break;case 3:e=a;i=k;b=d;break;case 4:e=c;i=a;b=d;break;case 5:e=d;i=a;b=k;break;case 6:case 0:e=d;i=c;b=a}}this.r=e;this.g=i;this.b=b;if(this.autoUpdate){this.updateHex();this.updateStyleString()}}, +THREE.Color.prototype={setRGB:function(a,c,d){this.r=a;this.g=c;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,c,d){var e,i,b,q,r,k;if(d==0)e=i=b=0;else{q=Math.floor(a*6);r=a*6-q;a=d*(1-c);k=d*(1-c*r);c=d*(1-c*(1-r));switch(q){case 1:e=k;i=d;b=a;break;case 2:e=a;i=d;b=c;break;case 3:e=a;i=k;b=d;break;case 4:e=c;i=a;b=d;break;case 5:e=d;i=a;b=k;break;case 6:case 0:e=d;i=c;b=a}}this.r=e;this.g=i;this.b=b;if(this.autoUpdate){this.updateHex();this.updateStyleString()}}, setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,c){this.x=a||0;this.y=c||0}; THREE.Vector2.prototype={set:function(a,c){this.x=a;this.y=c;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* @@ -13,47 +13,47 @@ THREE.Vector4=function(a,c,d,e){this.x=a||0;this.y=c||0;this.z=d||0;this.w=e||1} THREE.Vector4.prototype={set:function(a,c,d,e){this.x=a;this.y=c;this.z=d;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;this.z=a.z+c.z;this.w=a.w+c.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;this.z=a.z-c.z;this.w=a.w-c.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,c){this.x+=(a.x-this.x)*c;this.y+=(a.y-this.y)*c;this.z+=(a.z-this.z)*c;this.w+=(a.w-this.w)*c},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,c){this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var c,d,e=a.objects,i=[];a=0;for(c=e.length;a0&&K>0&&j+K<1}var d,e,i,b,n,o,k,l,z,y, -w,x=a.geometry,I=x.vertices,J=[];d=0;for(e=x.faces.length;dk?e:k;i=i>l? -i:l}a()};this.add3Points=function(k,l,z,y,w,x){if(o){o=false;c=kz?k>w?k:w:z>w?z:w;i=l>y?l>x?l:x:y>x?y:x}else{c=kz?k>w?k>e?k:e:w>e?w:e:z>w?z>e?z:e:w>e?w:e;i=l>y?l>x?l>i?l:i:x>i?x:i:y>x?y>i?y:i:x>i?x:i}a()};this.addRectangle=function(k){if(o){o=false;c=k.getLeft();d=k.getTop();e=k.getRight();i=k.getBottom()}else{c=ck.getRight()?e:k.getRight();i=i>k.getBottom()?i:k.getBottom()}a()};this.inflate=function(k){c-=k;d-=k;e+=k;i+=k;a()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();d=d>k.getTop()?d:k.getTop();e=e=0&&Math.min(i,k.getBottom())-Math.max(d,k.getTop())>=0};this.empty=function(){o=true;i=e=d=c=0;a()};this.isEmpty=function(){return o};this.toString= -function(){return"THREE.Rectangle ( left: "+c+", right: "+e+", top: "+d+", bottom: "+i+", width: "+b+", height: "+n+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this}}; -THREE.Matrix4=function(a,c,d,e,i,b,n,o,k,l,z,y,w,x,I,J){this.n11=a||1;this.n12=c||0;this.n13=d||0;this.n14=e||0;this.n21=i||0;this.n22=b||1;this.n23=n||0;this.n24=o||0;this.n31=k||0;this.n32=l||0;this.n33=z||1;this.n34=y||0;this.n41=w||0;this.n42=x||0;this.n43=I||0;this.n44=J||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,c,d,e,i,b,n,o,k,l,z,y,w,x,I,J){this.n11=a;this.n12=c;this.n13=d;this.n14=e;this.n21=i;this.n22=b;this.n23=n;this.n24=o;this.n31=k;this.n32=l;this.n33=z;this.n34=y;this.n41=w;this.n42=x;this.n43=I;this.n44=J;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +THREE.Ray.prototype={intersectScene:function(a){var c,d,e=a.objects,i=[];a=0;for(c=e.length;a0&&J>0&&j+J<1}var d,e,i,b,q,r,k,l,y,x, +v,w=a.geometry,F=w.vertices,I=[];d=0;for(e=w.faces.length;dk?e:k;i=i>l? +i:l}a()};this.add3Points=function(k,l,y,x,v,w){if(r){r=false;c=ky?k>v?k:v:y>v?y:v;i=l>x?l>w?l:w:x>w?x:w}else{c=ky?k>v?k>e?k:e:v>e?v:e:y>v?y>e?y:e:v>e?v:e;i=l>x?l>w?l>i?l:i:w>i?w:i:x>w?x>i?x:i:w>i?w:i}a()};this.addRectangle=function(k){if(r){r=false;c=k.getLeft();d=k.getTop();e=k.getRight();i=k.getBottom()}else{c=ck.getRight()?e:k.getRight();i=i>k.getBottom()?i:k.getBottom()}a()};this.inflate=function(k){c-=k;d-=k;e+=k;i+=k;a()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();d=d>k.getTop()?d:k.getTop();e=e=0&&Math.min(i,k.getBottom())-Math.max(d,k.getTop())>=0};this.empty=function(){r=true;i=e=d=c=0;a()};this.isEmpty=function(){return r};this.toString= +function(){return"THREE.Rectangle ( left: "+c+", right: "+e+", top: "+d+", bottom: "+i+", width: "+b+", height: "+q+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this}}; +THREE.Matrix4=function(a,c,d,e,i,b,q,r,k,l,y,x,v,w,F,I){this.n11=a||1;this.n12=c||0;this.n13=d||0;this.n14=e||0;this.n21=i||0;this.n22=b||1;this.n23=q||0;this.n24=r||0;this.n31=k||0;this.n32=l||0;this.n33=y||1;this.n34=x||0;this.n41=v||0;this.n42=w||0;this.n43=F||0;this.n44=I||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,c,d,e,i,b,q,r,k,l,y,x,v,w,F,I){this.n11=a;this.n12=c;this.n13=d;this.n14=e;this.n21=i;this.n22=b;this.n23=q;this.n24=r;this.n31=k;this.n32=l;this.n33=y;this.n34=x;this.n41=v;this.n42=w;this.n43=F;this.n44=I;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,c,d){var e=THREE.Matrix4.__tmpVec1,i=THREE.Matrix4.__tmpVec2,b=THREE.Matrix4.__tmpVec3;b.sub(a,c).normalize();e.cross(d,b).normalize();i.cross(b,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=i.x;this.n22=i.y;this.n23=i.z;this.n24=-i.dot(a); this.n31=b.x;this.n32=b.y;this.n33=b.z;this.n34=-b.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var c=a.x,d=a.y,e=a.z,i=1/(this.n41*c+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*c+this.n12*d+this.n13*e+this.n14)*i;a.y=(this.n21*c+this.n22*d+this.n23*e+this.n24)*i;a.z=(this.n31*c+this.n32*d+this.n33*e+this.n34)*i;return a},multiplyVector4:function(a){var c=a.x,d=a.y,e=a.z,i=a.w;a.x=this.n11*c+this.n12*d+this.n13*e+this.n14*i;a.y=this.n21*c+this.n22*d+this.n23* -e+this.n24*i;a.z=this.n31*c+this.n32*d+this.n33*e+this.n34*i;a.w=this.n41*c+this.n42*d+this.n43*e+this.n44*i;return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,e=a.n12,i=a.n13,b=a.n14,n=a.n21,o=a.n22,k=a.n23,l=a.n24,z=a.n31, -y=a.n32,w=a.n33,x=a.n34,I=a.n41,J=a.n42,K=a.n43,s=a.n44,T=c.n11,F=c.n12,f=c.n13,j=c.n14,g=c.n21,h=c.n22,m=c.n23,u=c.n24,p=c.n31,q=c.n32,r=c.n33,v=c.n34,t=c.n41,L=c.n42,D=c.n43,R=c.n44;this.n11=d*T+e*g+i*p+b*t;this.n12=d*F+e*h+i*q+b*L;this.n13=d*f+e*m+i*r+b*D;this.n14=d*j+e*u+i*v+b*R;this.n21=n*T+o*g+k*p+l*t;this.n22=n*F+o*h+k*q+l*L;this.n23=n*f+o*m+k*r+l*D;this.n24=n*j+o*u+k*v+l*R;this.n31=z*T+y*g+w*p+x*t;this.n32=z*F+y*h+w*q+x*L;this.n33=z*f+y*m+w*r+x*D;this.n34=z*j+y*u+w*v+x*R;this.n41=I*T+J*g+ -K*p+s*t;this.n42=I*F+J*h+K*q+s*L;this.n43=I*f+J*m+K*r+s*D;this.n44=I*j+J*u+K*v+s*R;return this},multiplySelf:function(a){var c=this.n11,d=this.n12,e=this.n13,i=this.n14,b=this.n21,n=this.n22,o=this.n23,k=this.n24,l=this.n31,z=this.n32,y=this.n33,w=this.n34,x=this.n41,I=this.n42,J=this.n43,K=this.n44,s=a.n11,T=a.n21,F=a.n31,f=a.n41,j=a.n12,g=a.n22,h=a.n32,m=a.n42,u=a.n13,p=a.n23,q=a.n33,r=a.n43,v=a.n14,t=a.n24,L=a.n34;a=a.n44;this.n11=c*s+d*T+e*F+i*f;this.n12=c*j+d*g+e*h+i*m;this.n13=c*u+d*p+e*q+i* -r;this.n14=c*v+d*t+e*L+i*a;this.n21=b*s+n*T+o*F+k*f;this.n22=b*j+n*g+o*h+k*m;this.n23=b*u+n*p+o*q+k*r;this.n24=b*v+n*t+o*L+k*a;this.n31=l*s+z*T+y*F+w*f;this.n32=l*j+z*g+y*h+w*m;this.n33=l*u+z*p+y*q+w*r;this.n34=l*v+z*t+y*L+w*a;this.n41=x*s+I*T+J*F+K*f;this.n42=x*j+I*g+J*h+K*m;this.n43=x*u+I*p+J*q+K*r;this.n44=x*v+I*t+J*L+K*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*= -a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,d=this.n13,e=this.n14,i=this.n21,b=this.n22,n=this.n23,o=this.n24,k=this.n31,l=this.n32,z=this.n33,y=this.n34,w=this.n41,x=this.n42,I=this.n43,J=this.n44;return e*n*l*w-d*o*l*w-e*b*z*w+c*o*z*w+d*b*y*w-c*n*y*w-e*n*k*x+d*o*k*x+e*i*z*x-a*o*z*x-d*i*y*x+a*n*y*x+e*b*k*I-c*o*k*I-e*i*l*I+a*o*l*I+c*i*y*I-a*b*y*I-d*b*k*J+c*n*k*J+d*i*l*J-a*n*l*J-c*i*z*J+a*b*z*J},transpose:function(){function a(c,d, +e+this.n24*i;a.z=this.n31*c+this.n32*d+this.n33*e+this.n34*i;a.w=this.n41*c+this.n42*d+this.n43*e+this.n44*i;return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,e=a.n12,i=a.n13,b=a.n14,q=a.n21,r=a.n22,k=a.n23,l=a.n24,y=a.n31, +x=a.n32,v=a.n33,w=a.n34,F=a.n41,I=a.n42,J=a.n43,t=a.n44,T=c.n11,E=c.n12,f=c.n13,j=c.n14,h=c.n21,g=c.n22,n=c.n23,m=c.n24,p=c.n31,o=c.n32,s=c.n33,u=c.n34,A=c.n41,G=c.n42,H=c.n43,L=c.n44;this.n11=d*T+e*h+i*p+b*A;this.n12=d*E+e*g+i*o+b*G;this.n13=d*f+e*n+i*s+b*H;this.n14=d*j+e*m+i*u+b*L;this.n21=q*T+r*h+k*p+l*A;this.n22=q*E+r*g+k*o+l*G;this.n23=q*f+r*n+k*s+l*H;this.n24=q*j+r*m+k*u+l*L;this.n31=y*T+x*h+v*p+w*A;this.n32=y*E+x*g+v*o+w*G;this.n33=y*f+x*n+v*s+w*H;this.n34=y*j+x*m+v*u+w*L;this.n41=F*T+I*h+ +J*p+t*A;this.n42=F*E+I*g+J*o+t*G;this.n43=F*f+I*n+J*s+t*H;this.n44=F*j+I*m+J*u+t*L;return this},multiplySelf:function(a){var c=this.n11,d=this.n12,e=this.n13,i=this.n14,b=this.n21,q=this.n22,r=this.n23,k=this.n24,l=this.n31,y=this.n32,x=this.n33,v=this.n34,w=this.n41,F=this.n42,I=this.n43,J=this.n44,t=a.n11,T=a.n21,E=a.n31,f=a.n41,j=a.n12,h=a.n22,g=a.n32,n=a.n42,m=a.n13,p=a.n23,o=a.n33,s=a.n43,u=a.n14,A=a.n24,G=a.n34;a=a.n44;this.n11=c*t+d*T+e*E+i*f;this.n12=c*j+d*h+e*g+i*n;this.n13=c*m+d*p+e*o+i* +s;this.n14=c*u+d*A+e*G+i*a;this.n21=b*t+q*T+r*E+k*f;this.n22=b*j+q*h+r*g+k*n;this.n23=b*m+q*p+r*o+k*s;this.n24=b*u+q*A+r*G+k*a;this.n31=l*t+y*T+x*E+v*f;this.n32=l*j+y*h+x*g+v*n;this.n33=l*m+y*p+x*o+v*s;this.n34=l*u+y*A+x*G+v*a;this.n41=w*t+F*T+I*E+J*f;this.n42=w*j+F*h+I*g+J*n;this.n43=w*m+F*p+I*o+J*s;this.n44=w*u+F*A+I*G+J*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*= +a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,d=this.n13,e=this.n14,i=this.n21,b=this.n22,q=this.n23,r=this.n24,k=this.n31,l=this.n32,y=this.n33,x=this.n34,v=this.n41,w=this.n42,F=this.n43,I=this.n44;return e*q*l*v-d*r*l*v-e*b*y*v+c*r*y*v+d*b*x*v-c*q*x*v-e*q*k*w+d*r*k*w+e*i*y*w-a*r*y*w-d*i*x*w+a*q*x*w+e*b*k*F-c*r*k*F-e*i*l*F+a*r*l*F+c*i*x*F-a*b*x*F-d*b*k*I+c*q*k*I+d*i*l*I-a*q*l*I-c*i*y*I+a*b*y*I},transpose:function(){function a(c,d, e){var i=c[d];c[d]=c[e];c[e]=i}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11; a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},setTranslation:function(a,c,d){this.set(1,0,0,a,0,1,0,c,0,0,1,d,0,0,0,1);return this},setScale:function(a,c,d){this.set(a,0,0,0,0,c,0,0,0,0,d,0,0,0,0,1);return this},setRotX:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotY:function(a){var c= -Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,c){var d=Math.cos(c),e=Math.sin(c),i=1-d,b=a.x,n=a.y,o=a.z,k=i*b,l=i*n;this.set(k*b+d,k*n-e*o,k*o+e*n,0,k*n+e*o,l*n+d,l*o-e*b,0,k*o-e*n,l*o+e*b,i*o*o+d,0,0,0,0,1);return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+ +Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,c){var d=Math.cos(c),e=Math.sin(c),i=1-d,b=a.x,q=a.y,r=a.z,k=i*b,l=i*q;this.set(k*b+d,k*q-e*r,k*r+e*q,0,k*q+e*r,l*q+d,l*r-e*b,0,k*r-e*q,l*r+e*b,i*r*r+d,0,0,0,0,1);return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+ this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,c,d){var e=new THREE.Matrix4;e.setTranslation(a,c,d);return e};THREE.Matrix4.scaleMatrix=function(a,c,d){var e=new THREE.Matrix4;e.setScale(a,c,d);return e};THREE.Matrix4.rotationXMatrix=function(a){var c=new THREE.Matrix4;c.setRotX(a);return c}; THREE.Matrix4.rotationYMatrix=function(a){var c=new THREE.Matrix4;c.setRotY(a);return c};THREE.Matrix4.rotationZMatrix=function(a){var c=new THREE.Matrix4;c.setRotZ(a);return c};THREE.Matrix4.rotationAxisAngleMatrix=function(a,c){var d=new THREE.Matrix4;d.setRotAxis(a,c);return d}; -THREE.Matrix4.makeInvert=function(a){var c=a.n11,d=a.n12,e=a.n13,i=a.n14,b=a.n21,n=a.n22,o=a.n23,k=a.n24,l=a.n31,z=a.n32,y=a.n33,w=a.n34,x=a.n41,I=a.n42,J=a.n43,K=a.n44,s=new THREE.Matrix4;s.n11=o*w*I-k*y*I+k*z*J-n*w*J-o*z*K+n*y*K;s.n12=i*y*I-e*w*I-i*z*J+d*w*J+e*z*K-d*y*K;s.n13=e*k*I-i*o*I+i*n*J-d*k*J-e*n*K+d*o*K;s.n14=i*o*z-e*k*z-i*n*y+d*k*y+e*n*w-d*o*w;s.n21=k*y*x-o*w*x-k*l*J+b*w*J+o*l*K-b*y*K;s.n22=e*w*x-i*y*x+i*l*J-c*w*J-e*l*K+c*y*K;s.n23=i*o*x-e*k*x-i*b*J+c*k*J+e*b*K-c*o*K;s.n24=e*k*l-i*o*l+ -i*b*y-c*k*y-e*b*w+c*o*w;s.n31=n*w*x-k*z*x+k*l*I-b*w*I-n*l*K+b*z*K;s.n32=i*z*x-d*w*x-i*l*I+c*w*I+d*l*K-c*z*K;s.n33=e*k*x-i*n*x+i*b*I-c*k*I-d*b*K+c*n*K;s.n34=i*n*l-d*k*l-i*b*z+c*k*z+d*b*w-c*n*w;s.n41=o*z*x-n*y*x-o*l*I+b*y*I+n*l*J-b*z*J;s.n42=d*y*x-e*z*x+e*l*I-c*y*I-d*l*J+c*z*J;s.n43=e*n*x-d*o*x-e*b*I+c*o*I+d*b*J-c*n*J;s.n44=d*o*l-e*n*l+e*b*z-c*o*z-d*b*y+c*n*y;s.multiplyScalar(1/a.determinant());return s}; -THREE.Matrix4.makeInvert3x3=function(a){var c=a.flatten();a=a.m33;var d=a.m,e=c[10]*c[5]-c[6]*c[9],i=-c[10]*c[1]+c[2]*c[9],b=c[6]*c[1]-c[2]*c[5],n=-c[10]*c[4]+c[6]*c[8],o=c[10]*c[0]-c[2]*c[8],k=-c[6]*c[0]+c[2]*c[4],l=c[9]*c[4]-c[5]*c[8],z=-c[9]*c[0]+c[1]*c[8],y=c[5]*c[0]-c[1]*c[4];c=c[0]*e+c[1]*n+c[2]*l;if(c==0)throw"matrix not invertible";c=1/c;d[0]=c*e;d[1]=c*i;d[2]=c*b;d[3]=c*n;d[4]=c*o;d[5]=c*k;d[6]=c*l;d[7]=c*z;d[8]=c*y;return a}; -THREE.Matrix4.makeFrustum=function(a,c,d,e,i,b){var n,o,k;n=new THREE.Matrix4;o=2*i/(c-a);k=2*i/(e-d);a=(c+a)/(c-a);d=(e+d)/(e-d);e=-(b+i)/(b-i);i=-2*b*i/(b-i);n.n11=o;n.n12=0;n.n13=a;n.n14=0;n.n21=0;n.n22=k;n.n23=d;n.n24=0;n.n31=0;n.n32=0;n.n33=e;n.n34=i;n.n41=0;n.n42=0;n.n43=-1;n.n44=0;return n};THREE.Matrix4.makePerspective=function(a,c,d,e){var i;a=d*Math.tan(a*Math.PI/360);i=-a;return THREE.Matrix4.makeFrustum(i*c,a*c,i,a,d,e)}; -THREE.Matrix4.makeOrtho=function(a,c,d,e,i,b){var n,o,k,l;n=new THREE.Matrix4;o=c-a;k=d-e;l=b-i;a=(c+a)/o;d=(d+e)/k;i=(b+i)/l;n.n11=2/o;n.n12=0;n.n13=0;n.n14=-a;n.n21=0;n.n22=2/k;n.n23=0;n.n24=-d;n.n31=0;n.n32=0;n.n33=-2/l;n.n34=-i;n.n41=0;n.n42=0;n.n43=0;n.n44=1;return n};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; +THREE.Matrix4.makeInvert=function(a){var c=a.n11,d=a.n12,e=a.n13,i=a.n14,b=a.n21,q=a.n22,r=a.n23,k=a.n24,l=a.n31,y=a.n32,x=a.n33,v=a.n34,w=a.n41,F=a.n42,I=a.n43,J=a.n44,t=new THREE.Matrix4;t.n11=r*v*F-k*x*F+k*y*I-q*v*I-r*y*J+q*x*J;t.n12=i*x*F-e*v*F-i*y*I+d*v*I+e*y*J-d*x*J;t.n13=e*k*F-i*r*F+i*q*I-d*k*I-e*q*J+d*r*J;t.n14=i*r*y-e*k*y-i*q*x+d*k*x+e*q*v-d*r*v;t.n21=k*x*w-r*v*w-k*l*I+b*v*I+r*l*J-b*x*J;t.n22=e*v*w-i*x*w+i*l*I-c*v*I-e*l*J+c*x*J;t.n23=i*r*w-e*k*w-i*b*I+c*k*I+e*b*J-c*r*J;t.n24=e*k*l-i*r*l+ +i*b*x-c*k*x-e*b*v+c*r*v;t.n31=q*v*w-k*y*w+k*l*F-b*v*F-q*l*J+b*y*J;t.n32=i*y*w-d*v*w-i*l*F+c*v*F+d*l*J-c*y*J;t.n33=e*k*w-i*q*w+i*b*F-c*k*F-d*b*J+c*q*J;t.n34=i*q*l-d*k*l-i*b*y+c*k*y+d*b*v-c*q*v;t.n41=r*y*w-q*x*w-r*l*F+b*x*F+q*l*I-b*y*I;t.n42=d*x*w-e*y*w+e*l*F-c*x*F-d*l*I+c*y*I;t.n43=e*q*w-d*r*w-e*b*F+c*r*F+d*b*I-c*q*I;t.n44=d*r*l-e*q*l+e*b*y-c*r*y-d*b*x+c*q*x;t.multiplyScalar(1/a.determinant());return t}; +THREE.Matrix4.makeInvert3x3=function(a){var c=a.flatten();a=a.m33;var d=a.m,e=c[10]*c[5]-c[6]*c[9],i=-c[10]*c[1]+c[2]*c[9],b=c[6]*c[1]-c[2]*c[5],q=-c[10]*c[4]+c[6]*c[8],r=c[10]*c[0]-c[2]*c[8],k=-c[6]*c[0]+c[2]*c[4],l=c[9]*c[4]-c[5]*c[8],y=-c[9]*c[0]+c[1]*c[8],x=c[5]*c[0]-c[1]*c[4];c=c[0]*e+c[1]*q+c[2]*l;if(c==0)throw"matrix not invertible";c=1/c;d[0]=c*e;d[1]=c*i;d[2]=c*b;d[3]=c*q;d[4]=c*r;d[5]=c*k;d[6]=c*l;d[7]=c*y;d[8]=c*x;return a}; +THREE.Matrix4.makeFrustum=function(a,c,d,e,i,b){var q,r,k;q=new THREE.Matrix4;r=2*i/(c-a);k=2*i/(e-d);a=(c+a)/(c-a);d=(e+d)/(e-d);e=-(b+i)/(b-i);i=-2*b*i/(b-i);q.n11=r;q.n12=0;q.n13=a;q.n14=0;q.n21=0;q.n22=k;q.n23=d;q.n24=0;q.n31=0;q.n32=0;q.n33=e;q.n34=i;q.n41=0;q.n42=0;q.n43=-1;q.n44=0;return q};THREE.Matrix4.makePerspective=function(a,c,d,e){var i;a=d*Math.tan(a*Math.PI/360);i=-a;return THREE.Matrix4.makeFrustum(i*c,a*c,i,a,d,e)}; +THREE.Matrix4.makeOrtho=function(a,c,d,e,i,b){var q,r,k,l;q=new THREE.Matrix4;r=c-a;k=d-e;l=b-i;a=(c+a)/r;d=(d+e)/k;i=(b+i)/l;q.n11=2/r;q.n12=0;q.n13=0;q.n14=-a;q.n21=0;q.n22=2/k;q.n23=0;q.n24=-d;q.n31=0;q.n32=0;q.n33=-2/l;q.n34=-i;q.n41=0;q.n42=0;q.n43=0;q.n44=1;return q};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; THREE.Vertex=function(a,c){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=c||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,c,d,e,i){this.a=a;this.b=c;this.c=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=i instanceof Array?i:[i]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,c,d,e,i,b){this.a=a;this.b=c;this.c=d;this.d=e;this.centroid=new THREE.Vector3;this.normal=i instanceof THREE.Vector3?i:new THREE.Vector3;this.vertexNormals=i instanceof Array?i:[];this.materials=b instanceof Array?b:[b]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,c){this.u=a||0;this.v=c||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[];this.uvs2=[];this.boundingSphere=this.boundingBox=null;this.geometryChunks={};this.hasTangents=false}; THREE.Geometry.prototype={computeCentroids:function(){var a,c,d;a=0;for(c=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +this.vertices[e.d].normal.copy(e.vertexNormals[3])}}c=0;for(d=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,d=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z -this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,c=0,d=this.vertices.length;c65535){l[o].counter+=1;k=l[o].hash+"_"+l[o].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:n,vertices:0}}this.geometryChunks[k].faces.push(e);this.geometryChunks[k].vertices+=b}},toString:function(){return"THREE.Geometry ( vertices: "+ +this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,c=0,d=this.vertices.length;c65535){l[r].counter+=1;k=l[r].hash+"_"+l[r].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:q,vertices:0}}this.geometryChunks[k].faces.push(e);this.geometryChunks[k].vertices+=b}},toString:function(){return"THREE.Geometry ( vertices: "+ this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,c,d,e){this.fov=a;this.aspect=c;this.near=d;this.far=e;this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.autoUpdateMatrix=true;this.projectionMatrix=null;this.matrix=new THREE.Matrix4;this.up=new THREE.Vector3(0,1,0);this.tmpVec=new THREE.Vector3;this.translateX=function(i){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(i);this.tmpVec.crossSelf(this.up);this.position.addSelf(this.tmpVec);this.target.position.addSelf(this.tmpVec)}; this.translateZ=function(i){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(i);this.position.subSelf(this.tmpVec);this.target.position.subSelf(this.tmpVec)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};this.updateProjectionMatrix()}; @@ -61,7 +61,7 @@ THREE.Camera.prototype={toString:function(){return"THREE.Camera ( "+this.positio THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,c){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=c||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight; THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.rotationMatrix=new THREE.Matrix4;this.tmpMatrix=new THREE.Matrix4;this.screen=new THREE.Vector3;this.visible=this.autoUpdateMatrix=true}; THREE.Object3D.prototype={updateMatrix:function(){var a=this.position,c=this.rotation,d=this.scale,e=this.tmpMatrix;this.matrix.setTranslation(a.x,a.y,a.z);this.rotationMatrix.setRotX(c.x);if(c.y!=0){e.setRotY(c.y);this.rotationMatrix.multiplySelf(e)}if(c.z!=0){e.setRotZ(c.z);this.rotationMatrix.multiplySelf(e)}this.matrix.multiplySelf(this.rotationMatrix);if(d.x!=0||d.y!=0||d.z!=0){e.setScale(d.x,d.y,d.z);this.matrix.multiplySelf(e)}}};THREE.Object3DCounter={value:0}; -THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.sortParticles=false};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem; +THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.colors=[];this.sortParticles=false};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem; THREE.Line=function(a,c,d){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.type=d!=undefined?d:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;THREE.Mesh=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.overdraw=this.doubleSided=this.flipSided=false;this.geometry.boundingSphere||this.geometry.computeBoundingSphere()}; THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.FlatShading=0;THREE.SmoothShading=1;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3; THREE.LineBasicMaterial=function(a){this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.linewidth=1;this.linejoin=this.linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.linewidth!==undefined)this.linewidth=a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin}}; @@ -98,103 +98,104 @@ var Uniforms={clone:function(a){var c,d,e,i={};for(c in a){i[c]={};for(d in a[c] THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.fog=null;this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Fog=function(a,c,d){this.color=new THREE.Color(a);this.near=c||1;this.far=d||1E3};THREE.FogExp2=function(a,c){this.color=new THREE.Color(a);this.density=c||2.5E-4}; -THREE.Projector=function(){function a(h,m){return m.z-h.z}function c(h,m){var u=0,p=1,q=h.z+h.w,r=m.z+m.w,v=-h.z+h.w,t=-m.z+m.w;if(q>=0&&r>=0&&v>=0&&t>=0)return true;else if(q<0&&r<0||v<0&&t<0)return false;else{if(q<0)u=Math.max(u,q/(q-r));else if(r<0)p=Math.min(p,q/(q-r));if(v<0)u=Math.max(u,v/(v-t));else if(t<0)p=Math.min(p,v/(v-t));if(pq&&D.z0&&K.z<1){w=I[x]=I[x]||new THREE.RenderableParticle;w.x=K.x/K.w;w.y=K.y/K.w;w.z=K.z;w.rotation=H.rotation.z;w.scale.x=H.scale.x*Math.abs(w.x-(K.x+m.projectionMatrix.n11)/(K.w+m.projectionMatrix.n14)); -w.scale.y=H.scale.y*Math.abs(w.y-(K.y+m.projectionMatrix.n22)/(K.w+m.projectionMatrix.n24));w.materials=H.materials;p.push(w);x++}}}}u&&p.sort(a);return p};this.unprojectVector=function(h,m){var u=THREE.Matrix4.makeInvert(m.matrix);u.multiplySelf(THREE.Matrix4.makeInvert(m.projectionMatrix));u.multiplyVector3(h);return h}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,d,e,i,b;this.domElement=document.createElement("div");this.setSize=function(n,o){d=n;e=o;i=d/2;b=e/2};this.render=function(n,o){var k,l,z,y,w,x,I,J;a=c.projectScene(n,o);k=0;for(l=a.length;k0){E.r+=ea.r*$;E.g+=ea.g*$;E.b+=ea.b*$}}else if($ instanceof THREE.PointLight){Y.sub($.position,W);Y.normalize();$=S.dot(Y)*ha;if($>0){E.r+=ea.r*$;E.g+=ea.g*$;E.b+=ea.b*$}}}}function Na(A,W,S){if(S.opacity!=0){a(S.opacity);c(S.blending); -var E,P,$,ea,ha,ka;if(S instanceof THREE.ParticleBasicMaterial){if(S.map&&S.map.image.loaded){ea=S.map.image;ha=ea.width>>1;ka=ea.height>>1;P=W.scale.x*o;$=W.scale.y*k;S=P*ha;E=$*ka;B.set(A.x-S,A.y-E,A.x+S,A.y+E);if(!V.instersects(B))return;l.save();l.translate(A.x,A.y);l.rotate(-W.rotation);l.scale(P,-$);l.translate(-ha,-ka);l.drawImage(ea,0,0);l.restore()}l.beginPath();l.moveTo(A.x-10,A.y);l.lineTo(A.x+10,A.y);l.moveTo(A.x,A.y-10);l.lineTo(A.x,A.y+10);l.closePath();l.strokeStyle="rgb(255,255,0)"; -l.stroke()}else if(S instanceof THREE.ParticleCircleMaterial){if(M){N.r=aa.r+ba.r+la.r;N.g=aa.g+ba.g+la.g;N.b=aa.b+ba.b+la.b;p.r=S.color.r*N.r;p.g=S.color.g*N.g;p.b=S.color.b*N.b;p.updateStyleString()}else p.__styleString=S.color.__styleString;S=W.scale.x*o;E=W.scale.y*k;B.set(A.x-S,A.y-E,A.x+S,A.y+E);if(V.instersects(B)){P=p.__styleString;if(J!=P)l.fillStyle=J=P;l.save();l.translate(A.x,A.y);l.rotate(-W.rotation);l.scale(S,E);l.beginPath();l.arc(0,0,1,0,ua,true);l.closePath();l.fill();l.restore()}}}} -function Oa(A,W,S,E){if(E.opacity!=0){a(E.opacity);c(E.blending);l.beginPath();l.moveTo(A.positionScreen.x,A.positionScreen.y);l.lineTo(W.positionScreen.x,W.positionScreen.y);l.closePath();if(E instanceof THREE.LineBasicMaterial){p.__styleString=E.color.__styleString;A=E.linewidth;if(K!=A)l.lineWidth=K=A;A=p.__styleString;if(I!=A)l.strokeStyle=I=A;l.stroke();B.inflate(E.linewidth*2)}}}function Ja(A,W,S,E,P,$){if(P.opacity!=0){a(P.opacity);c(P.blending);f=A.positionScreen.x;j=A.positionScreen.y;g= -W.positionScreen.x;h=W.positionScreen.y;m=S.positionScreen.x;u=S.positionScreen.y;l.beginPath();l.moveTo(f,j);l.lineTo(g,h);l.lineTo(m,u);l.lineTo(f,j);l.closePath();if(P instanceof THREE.MeshBasicMaterial)if(P.map)P.map.image.loaded&&P.map.mapping instanceof THREE.UVMapping&&xa(f,j,g,h,m,u,P.map.image,E.uvs[0].u,E.uvs[0].v,E.uvs[1].u,E.uvs[1].v,E.uvs[2].u,E.uvs[2].v);else if(P.env_map){if(P.env_map.image.loaded)if(P.env_map.mapping instanceof THREE.SphericalReflectionMapping){A=oa.matrix;Y.copy(E.vertexNormalsWorld[0]); -O=(Y.x*A.n11+Y.y*A.n12+Y.z*A.n13)*0.5+0.5;H=-(Y.x*A.n21+Y.y*A.n22+Y.z*A.n23)*0.5+0.5;Y.copy(E.vertexNormalsWorld[1]);Q=(Y.x*A.n11+Y.y*A.n12+Y.z*A.n13)*0.5+0.5;X=-(Y.x*A.n21+Y.y*A.n22+Y.z*A.n23)*0.5+0.5;Y.copy(E.vertexNormalsWorld[2]);G=(Y.x*A.n11+Y.y*A.n12+Y.z*A.n13)*0.5+0.5;C=-(Y.x*A.n21+Y.y*A.n22+Y.z*A.n23)*0.5+0.5;xa(f,j,g,h,m,u,P.env_map.image,O,H,Q,X,G,C)}}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString);else if(P instanceof THREE.MeshLambertMaterial){if(P.map&& -!P.wireframe){P.map.mapping instanceof THREE.UVMapping&&xa(f,j,g,h,m,u,P.map.image,E.uvs[0].u,E.uvs[0].v,E.uvs[1].u,E.uvs[1].v,E.uvs[2].u,E.uvs[2].v);c(THREE.SubtractiveBlending)}if(M)if(!P.wireframe&&P.shading==THREE.SmoothShading&&E.vertexNormalsWorld.length==3){q.r=r.r=v.r=aa.r;q.g=r.g=v.g=aa.g;q.b=r.b=v.b=aa.b;Aa($,E.v1.positionWorld,E.vertexNormalsWorld[0],q);Aa($,E.v2.positionWorld,E.vertexNormalsWorld[1],r);Aa($,E.v3.positionWorld,E.vertexNormalsWorld[2],v);t.r=(r.r+v.r)*0.5;t.g=(r.g+v.g)* -0.5;t.b=(r.b+v.b)*0.5;R=Ka(q,r,v,t);xa(f,j,g,h,m,u,R,0,0,1,0,0,1)}else{N.r=aa.r;N.g=aa.g;N.b=aa.b;Aa($,E.centroidWorld,E.normalWorld,N);p.r=P.color.r*N.r;p.g=P.color.g*N.g;p.b=P.color.b*N.b;p.updateStyleString();P.wireframe?Ba(p.__styleString,P.wireframe_linewidth):Ca(p.__styleString)}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString)}else if(P instanceof THREE.MeshDepthMaterial){L=oa.near;D=oa.far;q.r=q.g=q.b=1-Fa(A.positionScreen.z,L,D);r.r=r.g=r.b=1-Fa(W.positionScreen.z, -L,D);v.r=v.g=v.b=1-Fa(S.positionScreen.z,L,D);t.r=(r.r+v.r)*0.5;t.g=(r.g+v.g)*0.5;t.b=(r.b+v.b)*0.5;R=Ka(q,r,v,t);xa(f,j,g,h,m,u,R,0,0,1,0,0,1)}else if(P instanceof THREE.MeshNormalMaterial){p.r=Ga(E.normalWorld.x);p.g=Ga(E.normalWorld.y);p.b=Ga(E.normalWorld.z);p.updateStyleString();P.wireframe?Ba(p.__styleString,P.wireframe_linewidth):Ca(p.__styleString)}}}function Ba(A,W){if(I!=A)l.strokeStyle=I=A;if(K!=W)l.lineWidth=K=W;l.stroke();B.inflate(W*2)}function Ca(A){if(J!=A)l.fillStyle=J=A;l.fill()} -function xa(A,W,S,E,P,$,ea,ha,ka,ra,na,sa,ya){var va,ta;va=ea.width-1;ta=ea.height-1;ha*=va;ka*=ta;ra*=va;na*=ta;sa*=va;ya*=ta;S-=A;E-=W;P-=A;$-=W;ra-=ha;na-=ka;sa-=ha;ya-=ka;ta=1/(ra*ya-sa*na);va=(ya*S-na*P)*ta;na=(ya*E-na*$)*ta;S=(ra*P-sa*S)*ta;E=(ra*$-sa*E)*ta;A=A-va*ha-S*ka;W=W-na*ha-E*ka;l.save();l.transform(va,na,S,E,A,W);l.clip();l.drawImage(ea,0,0);l.restore()}function Ka(A,W,S,E){var P=~~(A.r*255),$=~~(A.g*255);A=~~(A.b*255);var ea=~~(W.r*255),ha=~~(W.g*255);W=~~(W.b*255);var ka=~~(S.r*255), -ra=~~(S.g*255);S=~~(S.b*255);var na=~~(E.r*255),sa=~~(E.g*255);E=~~(E.b*255);ja[0]=P<0?0:P>255?255:P;ja[1]=$<0?0:$>255?255:$;ja[2]=A<0?0:A>255?255:A;ja[4]=ea<0?0:ea>255?255:ea;ja[5]=ha<0?0:ha>255?255:ha;ja[6]=W<0?0:W>255?255:W;ja[8]=ka<0?0:ka>255?255:ka;ja[9]=ra<0?0:ra>255?255:ra;ja[10]=S<0?0:S>255?255:S;ja[12]=na<0?0:na>255?255:na;ja[13]=sa<0?0:sa>255?255:sa;ja[14]=E<0?0:E>255?255:E;ia.putImageData(fa,0,0);ga.drawImage(Z,0,0);return ma}function Fa(A,W,S){A=(A-W)/(S-W);return A*A*(3-2*A)}function Ga(A){A= -(A+1)*0.5;return A<0?0:A>1?1:A}function Ha(A,W){var S=W.x-A.x,E=W.y-A.y,P=1/Math.sqrt(S*S+E*E);S*=P;E*=P;W.x+=S;W.y+=E;A.x-=S;A.y-=E}var Da,La,ca,pa,wa,Ia,Ma,za;this.autoClear?this.clear():l.setTransform(1,0,0,-1,o,k);d=e.projectScene(da,oa,this.sortElements);l.fillStyle="rgba( 0, 255, 255, 0.5 )";l.fillRect(V.getX(),V.getY(),V.getWidth(),V.getHeight());(M=da.lights.length>0)&&Ea(da);Da=0;for(La=d.length;Da0){Q.r+=C.color.r*V;Q.g+=C.color.g*V;Q.b+=C.color.b*V}}else if(C instanceof THREE.PointLight){u.sub(C.position,H.centroidWorld);u.normalize();V=H.normalWorld.dot(u)*C.intensity;if(V>0){Q.r+=C.color.r*V;Q.g+=C.color.g*V;Q.b+=C.color.b*V}}}}function c(O,H,Q,X,G,C){v=e(t++);v.setAttribute("d","M "+O.positionScreen.x+ -" "+O.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+Q.positionScreen.x+","+Q.positionScreen.y+"z");if(G instanceof THREE.MeshBasicMaterial)F.__styleString=G.color.__styleString;else if(G instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(C,X,f);F.r=G.color.r*f.r;F.g=G.color.g*f.g;F.b=G.color.b*f.b;F.updateStyleString()}else F.__styleString=G.color.__styleString;else if(G instanceof THREE.MeshDepthMaterial){m=1-G.__2near/(G.__farPlusNear-X.z*G.__farMinusNear); -F.setRGB(m,m,m)}else G instanceof THREE.MeshNormalMaterial&&F.setRGB(i(X.normalWorld.x),i(X.normalWorld.y),i(X.normalWorld.z));G.wireframe?v.setAttribute("style","fill: none; stroke: "+F.__styleString+"; stroke-width: "+G.wireframe_linewidth+"; stroke-opacity: "+G.opacity+"; stroke-linecap: "+G.wireframe_linecap+"; stroke-linejoin: "+G.wireframe_linejoin):v.setAttribute("style","fill: "+F.__styleString+"; fill-opacity: "+G.opacity);o.appendChild(v)}function d(O,H,Q,X,G,C,V){v=e(t++);v.setAttribute("d", -"M "+O.positionScreen.x+" "+O.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+Q.positionScreen.x+","+Q.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+"z");if(C instanceof THREE.MeshBasicMaterial)F.__styleString=C.color.__styleString;else if(C instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(V,G,f);F.r=C.color.r*f.r;F.g=C.color.g*f.g;F.b=C.color.b*f.b;F.updateStyleString()}else F.__styleString=C.color.__styleString;else if(C instanceof THREE.MeshDepthMaterial){m= -1-C.__2near/(C.__farPlusNear-G.z*C.__farMinusNear);F.setRGB(m,m,m)}else C instanceof THREE.MeshNormalMaterial&&F.setRGB(i(G.normalWorld.x),i(G.normalWorld.y),i(G.normalWorld.z));C.wireframe?v.setAttribute("style","fill: none; stroke: "+F.__styleString+"; stroke-width: "+C.wireframe_linewidth+"; stroke-opacity: "+C.opacity+"; stroke-linecap: "+C.wireframe_linecap+"; stroke-linejoin: "+C.wireframe_linejoin):v.setAttribute("style","fill: "+F.__styleString+"; fill-opacity: "+C.opacity);o.appendChild(v)} -function e(O){if(p[O]==null){p[O]=document.createElementNS("http://www.w3.org/2000/svg","path");R==0&&p[O].setAttribute("shape-rendering","crispEdges");return p[O]}return p[O]}function i(O){return O<0?Math.min((1+O)*0.5,0.5):0.5+Math.min(O*0.5,0.5)}var b=null,n=new THREE.Projector,o=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,z,y,w,x,I,J,K=new THREE.Rectangle,s=new THREE.Rectangle,T=false,F=new THREE.Color(16777215),f=new THREE.Color(16777215),j=new THREE.Color(0),g=new THREE.Color(0), -h=new THREE.Color(0),m,u=new THREE.Vector3,p=[],q=[],r=[],v,t,L,D,R=1;this.domElement=o;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(O){switch(O){case "high":R=1;break;case "low":R=0}};this.setSize=function(O,H){k=O;l=H;z=k/2;y=l/2;o.setAttribute("viewBox",-z+" "+-y+" "+k+" "+l);o.setAttribute("width",k);o.setAttribute("height",l);K.set(-z,-y,z,y)};this.clear=function(){for(;o.childNodes.length>0;)o.removeChild(o.childNodes[0])};this.render=function(O,H){var Q,X, -G,C,V,U,B,M;this.autoClear&&this.clear();b=n.projectScene(O,H,this.sortElements);D=L=t=0;if(T=O.lights.length>0){B=O.lights;j.setRGB(0,0,0);g.setRGB(0,0,0);h.setRGB(0,0,0);Q=0;for(X=B.length;Q=0&&s>=0&&u>=0&&A>=0)return true;else if(o<0&&s<0||u<0&&A<0)return false;else{if(o<0)m=Math.max(m,o/(o-s));else if(s<0)p=Math.min(p,o/(o-s));if(u<0)m=Math.max(m,u/(u-A));else if(A<0)p=Math.min(p,u/(u-A));if(po&&H.z0&&J.z<1){v=F[w]=F[w]||new THREE.RenderableParticle;v.x=J.x/J.w;v.y=J.y/J.w;v.z=J.z;v.rotation=M.rotation.z;v.scale.x=M.scale.x*Math.abs(v.x-(J.x+n.projectionMatrix.n11)/(J.w+n.projectionMatrix.n14)); +v.scale.y=M.scale.y*Math.abs(v.y-(J.y+n.projectionMatrix.n22)/(J.w+n.projectionMatrix.n24));v.materials=M.materials;p.push(v);w++}}}}m&&p.sort(a);return p};this.unprojectVector=function(g,n){var m=THREE.Matrix4.makeInvert(n.matrix);m.multiplySelf(THREE.Matrix4.makeInvert(n.projectionMatrix));m.multiplyVector3(g);return g}}; +THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,d,e,i,b;this.domElement=document.createElement("div");this.setSize=function(q,r){d=q;e=r;i=d/2;b=e/2};this.render=function(q,r){var k,l,y,x,v,w,F,I;a=c.projectScene(q,r);k=0;for(l=a.length;k0){D.r+=da.r*$;D.g+=da.g*$;D.b+=da.b*$}}else if($ instanceof THREE.PointLight){Z.sub($.position,X);Z.normalize();$=S.dot(Z)*ha;if($>0){D.r+=da.r*$;D.g+=da.g*$;D.b+=da.b*$}}}}function Na(z,X,S){if(S.opacity!=0){a(S.opacity);c(S.blending); +var D,Q,$,da,ha,ia;if(S instanceof THREE.ParticleBasicMaterial){if(S.map&&S.map.image.loaded){da=S.map.image;ha=da.width>>1;ia=da.height>>1;Q=X.scale.x*r;$=X.scale.y*k;S=Q*ha;D=$*ia;C.set(z.x-S,z.y-D,z.x+S,z.y+D);if(!P.instersects(C))return;l.save();l.translate(z.x,z.y);l.rotate(-X.rotation);l.scale(Q,-$);l.translate(-ha,-ia);l.drawImage(da,0,0);l.restore()}l.beginPath();l.moveTo(z.x-10,z.y);l.lineTo(z.x+10,z.y);l.moveTo(z.x,z.y-10);l.lineTo(z.x,z.y+10);l.closePath();l.strokeStyle="rgb(255,255,0)"; +l.stroke()}else if(S instanceof THREE.ParticleCircleMaterial){if(R){U.r=Y.r+fa.r+aa.r;U.g=Y.g+fa.g+aa.g;U.b=Y.b+fa.b+aa.b;p.r=S.color.r*U.r;p.g=S.color.g*U.g;p.b=S.color.b*U.b;p.updateStyleString()}else p.__styleString=S.color.__styleString;S=X.scale.x*r;D=X.scale.y*k;C.set(z.x-S,z.y-D,z.x+S,z.y+D);if(P.instersects(C)){Q=p.__styleString;if(I!=Q)l.fillStyle=I=Q;l.save();l.translate(z.x,z.y);l.rotate(-X.rotation);l.scale(S,D);l.beginPath();l.arc(0,0,1,0,za,true);l.closePath();l.fill();l.restore()}}}} +function Oa(z,X,S,D){if(D.opacity!=0){a(D.opacity);c(D.blending);l.beginPath();l.moveTo(z.positionScreen.x,z.positionScreen.y);l.lineTo(X.positionScreen.x,X.positionScreen.y);l.closePath();if(D instanceof THREE.LineBasicMaterial){p.__styleString=D.color.__styleString;z=D.linewidth;if(J!=z)l.lineWidth=J=z;z=p.__styleString;if(F!=z)l.strokeStyle=F=z;l.stroke();C.inflate(D.linewidth*2)}}}function Ja(z,X,S,D,Q,$){if(Q.opacity!=0){a(Q.opacity);c(Q.blending);f=z.positionScreen.x;j=z.positionScreen.y;h= +X.positionScreen.x;g=X.positionScreen.y;n=S.positionScreen.x;m=S.positionScreen.y;l.beginPath();l.moveTo(f,j);l.lineTo(h,g);l.lineTo(n,m);l.lineTo(f,j);l.closePath();if(Q instanceof THREE.MeshBasicMaterial)if(Q.map)Q.map.image.loaded&&Q.map.mapping instanceof THREE.UVMapping&&wa(f,j,h,g,n,m,Q.map.image,D.uvs[0].u,D.uvs[0].v,D.uvs[1].u,D.uvs[1].v,D.uvs[2].u,D.uvs[2].v);else if(Q.env_map){if(Q.env_map.image.loaded)if(Q.env_map.mapping instanceof THREE.SphericalReflectionMapping){z=la.matrix;Z.copy(D.vertexNormalsWorld[0]); +N=(Z.x*z.n11+Z.y*z.n12+Z.z*z.n13)*0.5+0.5;M=-(Z.x*z.n21+Z.y*z.n22+Z.z*z.n23)*0.5+0.5;Z.copy(D.vertexNormalsWorld[1]);V=(Z.x*z.n11+Z.y*z.n12+Z.z*z.n13)*0.5+0.5;W=-(Z.x*z.n21+Z.y*z.n22+Z.z*z.n23)*0.5+0.5;Z.copy(D.vertexNormalsWorld[2]);K=(Z.x*z.n11+Z.y*z.n12+Z.z*z.n13)*0.5+0.5;B=-(Z.x*z.n21+Z.y*z.n22+Z.z*z.n23)*0.5+0.5;wa(f,j,h,g,n,m,Q.env_map.image,N,M,V,W,K,B)}}else Q.wireframe?Ba(Q.color.__styleString,Q.wireframe_linewidth):Ca(Q.color.__styleString);else if(Q instanceof THREE.MeshLambertMaterial){if(Q.map&& +!Q.wireframe){Q.map.mapping instanceof THREE.UVMapping&&wa(f,j,h,g,n,m,Q.map.image,D.uvs[0].u,D.uvs[0].v,D.uvs[1].u,D.uvs[1].v,D.uvs[2].u,D.uvs[2].v);c(THREE.SubtractiveBlending)}if(R)if(!Q.wireframe&&Q.shading==THREE.SmoothShading&&D.vertexNormalsWorld.length==3){o.r=s.r=u.r=Y.r;o.g=s.g=u.g=Y.g;o.b=s.b=u.b=Y.b;Aa($,D.v1.positionWorld,D.vertexNormalsWorld[0],o);Aa($,D.v2.positionWorld,D.vertexNormalsWorld[1],s);Aa($,D.v3.positionWorld,D.vertexNormalsWorld[2],u);A.r=(s.r+u.r)*0.5;A.g=(s.g+u.g)*0.5; +A.b=(s.b+u.b)*0.5;L=Ka(o,s,u,A);wa(f,j,h,g,n,m,L,0,0,1,0,0,1)}else{U.r=Y.r;U.g=Y.g;U.b=Y.b;Aa($,D.centroidWorld,D.normalWorld,U);p.r=Q.color.r*U.r;p.g=Q.color.g*U.g;p.b=Q.color.b*U.b;p.updateStyleString();Q.wireframe?Ba(p.__styleString,Q.wireframe_linewidth):Ca(p.__styleString)}else Q.wireframe?Ba(Q.color.__styleString,Q.wireframe_linewidth):Ca(Q.color.__styleString)}else if(Q instanceof THREE.MeshDepthMaterial){G=la.near;H=la.far;o.r=o.g=o.b=1-Fa(z.positionScreen.z,G,H);s.r=s.g=s.b=1-Fa(X.positionScreen.z, +G,H);u.r=u.g=u.b=1-Fa(S.positionScreen.z,G,H);A.r=(s.r+u.r)*0.5;A.g=(s.g+u.g)*0.5;A.b=(s.b+u.b)*0.5;L=Ka(o,s,u,A);wa(f,j,h,g,n,m,L,0,0,1,0,0,1)}else if(Q instanceof THREE.MeshNormalMaterial){p.r=Ga(D.normalWorld.x);p.g=Ga(D.normalWorld.y);p.b=Ga(D.normalWorld.z);p.updateStyleString();Q.wireframe?Ba(p.__styleString,Q.wireframe_linewidth):Ca(p.__styleString)}}}function Ba(z,X){if(F!=z)l.strokeStyle=F=z;if(J!=X)l.lineWidth=J=X;l.stroke();C.inflate(X*2)}function Ca(z){if(I!=z)l.fillStyle=I=z;l.fill()} +function wa(z,X,S,D,Q,$,da,ha,ia,ra,ja,sa,xa){var ua,ta;ua=da.width-1;ta=da.height-1;ha*=ua;ia*=ta;ra*=ua;ja*=ta;sa*=ua;xa*=ta;S-=z;D-=X;Q-=z;$-=X;ra-=ha;ja-=ia;sa-=ha;xa-=ia;ta=1/(ra*xa-sa*ja);ua=(xa*S-ja*Q)*ta;ja=(xa*D-ja*$)*ta;S=(ra*Q-sa*S)*ta;D=(ra*$-sa*D)*ta;z=z-ua*ha-S*ia;X=X-ja*ha-D*ia;l.save();l.transform(ua,ja,S,D,z,X);l.clip();l.drawImage(da,0,0);l.restore()}function Ka(z,X,S,D){var Q=~~(z.r*255),$=~~(z.g*255);z=~~(z.b*255);var da=~~(X.r*255),ha=~~(X.g*255);X=~~(X.b*255);var ia=~~(S.r*255), +ra=~~(S.g*255);S=~~(S.b*255);var ja=~~(D.r*255),sa=~~(D.g*255);D=~~(D.b*255);ga[0]=Q<0?0:Q>255?255:Q;ga[1]=$<0?0:$>255?255:$;ga[2]=z<0?0:z>255?255:z;ga[4]=da<0?0:da>255?255:da;ga[5]=ha<0?0:ha>255?255:ha;ga[6]=X<0?0:X>255?255:X;ga[8]=ia<0?0:ia>255?255:ia;ga[9]=ra<0?0:ra>255?255:ra;ga[10]=S<0?0:S>255?255:S;ga[12]=ja<0?0:ja>255?255:ja;ga[13]=sa<0?0:sa>255?255:sa;ga[14]=D<0?0:D>255?255:D;oa.putImageData(ka,0,0);ea.drawImage(na,0,0);return pa}function Fa(z,X,S){z=(z-X)/(S-X);return z*z*(3-2*z)}function Ga(z){z= +(z+1)*0.5;return z<0?0:z>1?1:z}function Ha(z,X){var S=X.x-z.x,D=X.y-z.y,Q=1/Math.sqrt(S*S+D*D);S*=Q;D*=Q;X.x+=S;X.y+=D;z.x-=S;z.y-=D}var Da,La,ba,ma,va,Ia,Ma,ya;this.autoClear?this.clear():l.setTransform(1,0,0,-1,r,k);d=e.projectScene(ca,la,this.sortElements);l.fillStyle="rgba( 0, 255, 255, 0.5 )";l.fillRect(P.getX(),P.getY(),P.getWidth(),P.getHeight());(R=ca.lights.length>0)&&Ea(ca);Da=0;for(La=d.length;Da0){V.r+=B.color.r*P;V.g+=B.color.g*P;V.b+=B.color.b*P}}else if(B instanceof THREE.PointLight){m.sub(B.position,M.centroidWorld);m.normalize();P=M.normalWorld.dot(m)*B.intensity;if(P>0){V.r+=B.color.r*P;V.g+=B.color.g*P;V.b+=B.color.b*P}}}}function c(N,M,V,W,K,B){u=e(A++);u.setAttribute("d","M "+N.positionScreen.x+ +" "+N.positionScreen.y+" L "+M.positionScreen.x+" "+M.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+"z");if(K instanceof THREE.MeshBasicMaterial)E.__styleString=K.color.__styleString;else if(K instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(B,W,f);E.r=K.color.r*f.r;E.g=K.color.g*f.g;E.b=K.color.b*f.b;E.updateStyleString()}else E.__styleString=K.color.__styleString;else if(K instanceof THREE.MeshDepthMaterial){n=1-K.__2near/(K.__farPlusNear-W.z*K.__farMinusNear); +E.setRGB(n,n,n)}else K instanceof THREE.MeshNormalMaterial&&E.setRGB(i(W.normalWorld.x),i(W.normalWorld.y),i(W.normalWorld.z));K.wireframe?u.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+K.wireframe_linewidth+"; stroke-opacity: "+K.opacity+"; stroke-linecap: "+K.wireframe_linecap+"; stroke-linejoin: "+K.wireframe_linejoin):u.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+K.opacity);r.appendChild(u)}function d(N,M,V,W,K,B,P){u=e(A++);u.setAttribute("d", +"M "+N.positionScreen.x+" "+N.positionScreen.y+" L "+M.positionScreen.x+" "+M.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+" L "+W.positionScreen.x+","+W.positionScreen.y+"z");if(B instanceof THREE.MeshBasicMaterial)E.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshLambertMaterial)if(T){f.r=j.r;f.g=j.g;f.b=j.b;a(P,K,f);E.r=B.color.r*f.r;E.g=B.color.g*f.g;E.b=B.color.b*f.b;E.updateStyleString()}else E.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshDepthMaterial){n= +1-B.__2near/(B.__farPlusNear-K.z*B.__farMinusNear);E.setRGB(n,n,n)}else B instanceof THREE.MeshNormalMaterial&&E.setRGB(i(K.normalWorld.x),i(K.normalWorld.y),i(K.normalWorld.z));B.wireframe?u.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+B.wireframe_linewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframe_linecap+"; stroke-linejoin: "+B.wireframe_linejoin):u.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+B.opacity);r.appendChild(u)} +function e(N){if(p[N]==null){p[N]=document.createElementNS("http://www.w3.org/2000/svg","path");L==0&&p[N].setAttribute("shape-rendering","crispEdges");return p[N]}return p[N]}function i(N){return N<0?Math.min((1+N)*0.5,0.5):0.5+Math.min(N*0.5,0.5)}var b=null,q=new THREE.Projector,r=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,y,x,v,w,F,I,J=new THREE.Rectangle,t=new THREE.Rectangle,T=false,E=new THREE.Color(16777215),f=new THREE.Color(16777215),j=new THREE.Color(0),h=new THREE.Color(0), +g=new THREE.Color(0),n,m=new THREE.Vector3,p=[],o=[],s=[],u,A,G,H,L=1;this.domElement=r;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(N){switch(N){case "high":L=1;break;case "low":L=0}};this.setSize=function(N,M){k=N;l=M;y=k/2;x=l/2;r.setAttribute("viewBox",-y+" "+-x+" "+k+" "+l);r.setAttribute("width",k);r.setAttribute("height",l);J.set(-y,-x,y,x)};this.clear=function(){for(;r.childNodes.length>0;)r.removeChild(r.childNodes[0])};this.render=function(N,M){var V,W, +K,B,P,O,C,R;this.autoClear&&this.clear();b=q.projectScene(N,M,this.sortElements);H=G=A=0;if(T=N.lights.length>0){C=N.lights;j.setRGB(0,0,0);h.setRGB(0,0,0);g.setRGB(0,0,0);V=0;for(W=C.length;V0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUVBuffer);b.bufferData(b.ARRAY_BUFFER,la,g)}if(u&& -U>0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,ua,g)}if(m){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLFaceBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,ia,g);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,fa,g)}};this.setLineBuffers=function(f,j,g,h){var m,u,p=f.vertices,q=p.length,r=f.__vertexArray,v=f.__lineArray;if(g)for(g=0;g0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+u.maxDirLights,"#define MAX_POINT_LIGHTS "+u.maxPointLights,u.map?"#define USE_MAP":"",u.env_map?"#define USE_ENVMAP":"",u.light_map?"#define USE_LIGHTMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n"].join("\n"); -b.attachShader(g,d("fragment",m+r));b.attachShader(g,d("vertex",u+j));b.linkProgram(g);b.getProgramParameter(g,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+b.getProgramParameter(g,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");g.uniforms={};g.attributes={};f.program=g;g=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(h in f.uniforms)g.push(h);h=f.program;r=0;for(j=g.length;r=0){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLNormalBuffer);b.vertexAttribPointer(p.normal,3,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.normal)}if(p.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLTangentBuffer);b.vertexAttribPointer(p.tangent,4,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.tangent)}if(p.uv>=0)if(m.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLUVBuffer);b.vertexAttribPointer(p.uv,2,b.FLOAT,false,0,0); -b.enableVertexAttribArray(p.uv)}else b.disableVertexAttribArray(p.uv);if(p.uv2>=0)if(m.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER,m.__webGLUV2Buffer);b.vertexAttribPointer(p.uv2,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.uv2)}else b.disableVertexAttribArray(p.uv2);if(h.wireframe||h instanceof THREE.LineBasicMaterial){p=h.wireframe_linewidth!==undefined?h.wireframe_linewidth:h.linewidth!==undefined?h.linewidth:1;h=h instanceof THREE.LineBasicMaterial&&u.type==THREE.LineStrip?b.LINE_STRIP: -b.LINES;b.lineWidth(p);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,m.__webGLLineBuffer);b.drawElements(h,m.__webGLLineCount,b.UNSIGNED_SHORT,0)}else if(h instanceof THREE.ParticleBasicMaterial){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,m.__webGLParticleBuffer);b.drawElements(b.POINTS,m.__webGLParticleCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,m.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,m.__webGLFaceCount,b.UNSIGNED_SHORT,0)}};this.renderPass=function(f,j,g,h,m,u,p){var q,r,v,t,L;v=0; -for(t=h.materials.length;v=0;g--){h=f.__webGLObjects[g].object;j==h&&f.__webGLObjects.splice(g,1)}};this.setupMatrices= -function(f,j){k.multiply(j.matrix,f.matrix);y.set(k.flatten());l=THREE.Matrix4.makeInvert3x3(k).transpose();x.set(l.m);I.set(f.matrix.flatten())};this.loadMatrices=function(f){b.uniformMatrix4fv(f.uniforms.viewMatrix,false,z);b.uniformMatrix4fv(f.uniforms.modelViewMatrix,false,y);b.uniformMatrix4fv(f.uniforms.projectionMatrix,false,w);b.uniformMatrix3fv(f.uniforms.normalMatrix,false,x);b.uniformMatrix4fv(f.uniforms.objectMatrix,false,I)};this.loadCamera=function(f,j){b.uniform3f(f.uniforms.cameraPosition, -j.position.x,j.position.y,j.position.z)};this.setBlending=function(f){switch(f){case THREE.AdditiveBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE);break;case THREE.SubtractiveBlending:b.blendFunc(b.DST_COLOR,b.ZERO);break;case THREE.BillboardBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA);break;default:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(f,j){if(f){!j||j=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW); -if(f=="back")b.cullFace(b.BACK);else f=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; -THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif", -envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif", -map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D light_map;\n#endif", -lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\nlightmapColor = texture2D( light_map, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", +case THREE.UnsignedShortType:return b.UNSIGNED_SHORT;case THREE.IntType:return b.INT;case THREE.UnsignedShortType:return b.UNSIGNED_INT;case THREE.FloatType:return b.FLOAT;case THREE.AlphaFormat:return b.ALPHA;case THREE.RGBFormat:return b.RGB;case THREE.RGBAFormat:return b.RGBA;case THREE.LuminanceFormat:return b.LUMINANCE;case THREE.LuminanceAlphaFormat:return b.LUMINANCE_ALPHA}return 0}var i=document.createElement("canvas"),b,q=null,r=null,k=new THREE.Matrix4,l,y=new Float32Array(16),x=new Float32Array(16), +v=new Float32Array(16),w=new Float32Array(9),F=new Float32Array(16),I=new THREE.Matrix4,J=new THREE.Vector4,t=true,T=new THREE.Color(0),E=0;if(a){if(a.antialias!==undefined)t=a.antialias;a.clearColor!==undefined&&T.setHex(a.clearColor);if(a.clearAlpha!==undefined)E=a.clearAlpha}this.domElement=i;this.autoClear=true;(function(f,j,h){try{b=i.getContext("experimental-webgl",{antialias:f})}catch(g){}if(!b){alert("WebGL not supported");throw"cannot create webgl context";}b.clearColor(0,0,0,1);b.clearDepth(1); +b.enable(b.DEPTH_TEST);b.depthFunc(b.LEQUAL);b.frontFace(b.CCW);b.cullFace(b.BACK);b.enable(b.CULL_FACE);b.enable(b.BLEND);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA);b.clearColor(j.r,j.g,j.b,h)})(t,T,E);this.context=b;this.lights={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[]}};this.setSize=function(f,j){i.width=f;i.height=j;b.viewport(0,0,i.width,i.height)};this.setClearColor=function(f,j){var h=new THREE.Color(f);b.clearColor(h.r,h.g,h.b,j)}; +this.clear=function(){b.clear(b.COLOR_BUFFER_BIT|b.DEPTH_BUFFER_BIT)};this.setupLights=function(f,j){var h,g,n,m=0,p=0,o=0,s,u,A,G=this.lights,H=G.directional.colors,L=G.directional.positions,N=G.point.colors,M=G.point.positions,V=0,W=0;h=0;for(g=j.length;h0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUVBuffer); +b.bufferData(b.ARRAY_BUFFER,C,h)}if(ka&&V>0){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,R,h)}if(oa){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLFaceBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,fa,h);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,f.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,aa,h)}};this.setLineBuffers=function(f,j){var h,g,n,m=f.vertices,p=m.length,o=f.__vertexArray,s=f.__lineArray,u=f.__dirtyElements;if(f.__dirtyVertices)for(h=0;h0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+m.maxDirLights,"#define MAX_POINT_LIGHTS "+m.maxPointLights,m.map?"#define USE_MAP":"",m.env_map? +"#define USE_ENVMAP":"",m.light_map?"#define USE_LIGHTMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n"].join("\n");b.attachShader(h,d("fragment",n+s));b.attachShader(h,d("vertex",m+j));b.linkProgram(h);b.getProgramParameter(h,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+ +b.getProgramParameter(h,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");h.uniforms={};h.attributes={};f.program=h;h=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(g in f.uniforms)h.push(g);g=f.program;s=0;for(j=h.length;s=0){b.bindBuffer(b.ARRAY_BUFFER,n.__webGLNormalBuffer); +b.vertexAttribPointer(p.normal,3,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.normal)}if(p.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,n.__webGLTangentBuffer);b.vertexAttribPointer(p.tangent,4,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.tangent)}if(p.uv>=0)if(n.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,n.__webGLUVBuffer);b.vertexAttribPointer(p.uv,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.uv)}else b.disableVertexAttribArray(p.uv);if(p.uv2>=0)if(n.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER, +n.__webGLUV2Buffer);b.vertexAttribPointer(p.uv2,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(p.uv2)}else b.disableVertexAttribArray(p.uv2);if(g.wireframe||g instanceof THREE.LineBasicMaterial){p=g.wireframe_linewidth!==undefined?g.wireframe_linewidth:g.linewidth!==undefined?g.linewidth:1;g=g instanceof THREE.LineBasicMaterial&&m.type==THREE.LineStrip?b.LINE_STRIP:b.LINES;b.lineWidth(p);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);b.drawElements(g,n.__webGLLineCount,b.UNSIGNED_SHORT, +0)}else if(g instanceof THREE.ParticleBasicMaterial){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,n.__webGLParticleBuffer);b.drawElements(b.POINTS,n.__webGLParticleCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,n.__webGLFaceCount,b.UNSIGNED_SHORT,0)}};this.renderPass=function(f,j,h,g,n,m,p){var o,s,u,A,G;u=0;for(A=g.materials.length;u=0;h--){g=f.__webGLObjects[h].object;j==g&&f.__webGLObjects.splice(h,1)}};this.setupMatrices=function(f,j){k.multiply(j.matrix,f.matrix);x.set(k.flatten());l=THREE.Matrix4.makeInvert3x3(k).transpose();w.set(l.m);F.set(f.matrix.flatten())};this.loadMatrices=function(f){b.uniformMatrix4fv(f.uniforms.viewMatrix,false,y);b.uniformMatrix4fv(f.uniforms.modelViewMatrix, +false,x);b.uniformMatrix4fv(f.uniforms.projectionMatrix,false,v);b.uniformMatrix3fv(f.uniforms.normalMatrix,false,w);b.uniformMatrix4fv(f.uniforms.objectMatrix,false,F)};this.loadCamera=function(f,j){b.uniform3f(f.uniforms.cameraPosition,j.position.x,j.position.y,j.position.z)};this.setBlending=function(f){switch(f){case THREE.AdditiveBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE);break;case THREE.SubtractiveBlending:b.blendFunc(b.DST_COLOR,b.ZERO);break;case THREE.BillboardBlending:b.blendEquation(b.FUNC_ADD); +b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA);break;default:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(f,j){if(f){!j||j=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW);if(f=="back")b.cullFace(b.BACK);else f=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif", +envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif", +envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif", +map_particle_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D light_map;\n#endif",lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif", +lightmap_fragment:"#ifdef USE_LIGHTMAP\nlightmapColor = texture2D( light_map, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", lights_vertex:"if ( !enableLighting ) {\nvLightWeighting = vec3( 1.0 );\n} else {\nvLightWeighting = ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nfloat directionalLightWeighting = max( dot( transformedNormal, normalize( lDirection.xyz ) ), 0.0 );\nvLightWeighting += directionalLightColor[ i ] * directionalLightWeighting;\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 pointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\nfloat pointLightWeighting = max( dot( transformedNormal, pointLightVector ), 0.0 );\nvLightWeighting += pointLightColor[ i ] * pointLightWeighting;\n#ifdef PHONG\nvPointLightVector[ i ] = pointLightVector;\n#endif\n}\n#endif\n}", lights_pars_fragment:"#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",lights_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\nvec4 mSpecular = vec4( specular, opacity );\n#if MAX_POINT_LIGHTS > 0\nvec4 pointDiffuse = vec4( 0.0 );\nvec4 pointSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec3 pointVector = normalize( vPointLightVector[ i ] );\nvec3 pointHalfVector = normalize( vPointLightVector[ i ] + vViewPosition );\nfloat pointDotNormalHalf = dot( normal, pointHalfVector );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = 0.0;\nif ( pointDotNormalHalf >= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, shininess );\npointDiffuse += mColor * pointDiffuseWeight;\npointSpecular += mSpecular * pointSpecularWeight;\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec4 dirDiffuse = vec4( 0.0 );\nvec4 dirSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, shininess );\ndirDiffuse += mColor * dirDiffuseWeight;\ndirSpecular += mSpecular * dirSpecularWeight;\n}\n#endif\nvec4 totalLight = vec4( ambient, opacity );\n#if MAX_DIR_LIGHTS > 0\ntotalLight += dirDiffuse + dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalLight += pointDiffuse + pointSpecular;\n#endif"}; THREE.UniformsLib={common:{color:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},map:{type:"t",value:0,texture:null},light_map:{type:"t",value:2,texture:null},env_map:{type:"t",value:1,texture:null},useRefract:{type:"i",value:0},reflectivity:{type:"f",value:1},refraction_ratio:{type:"f",value:0.98},combine:{type:"i",value:0},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},lights:{enableLighting:{type:"i", diff --git a/build/ThreeExtras.js b/build/ThreeExtras.js index 6276dc2d..1cc5a177 100644 --- a/build/ThreeExtras.js +++ b/build/ThreeExtras.js @@ -13,30 +13,30 @@ THREE.Vector4=function(a,c,d,e){this.x=a||0;this.y=c||0;this.z=d||0;this.w=e||1} THREE.Vector4.prototype={set:function(a,c,d,e){this.x=a;this.y=c;this.z=d;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;this.z=a.z+c.z;this.w=a.w+c.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;this.z=a.z-c.z;this.w=a.w-c.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,c){this.x+=(a.x-this.x)*c;this.y+=(a.y-this.y)*c;this.z+=(a.z-this.z)*c;this.w+=(a.w-this.w)*c},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,c){this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var c,d,e=a.objects,f=[];a=0;for(c=e.length;a0&&H>0&&p+H<1}var d,e,f,b,j,h,g,m,w,B, -u,q=a.geometry,x=q.vertices,E=[];d=0;for(e=q.faces.length;dg?e:g;f=f>m? -f:m}a()};this.add3Points=function(g,m,w,B,u,q){if(h){h=false;c=gw?g>u?g:u:w>u?w:u;f=m>B?m>q?m:q:B>q?B:q}else{c=gw?g>u?g>e?g:e:u>e?u:e:w>u?w>e?w:e:u>e?u:e;f=m>B?m>q?m>f?m:f:q>f?q:f:B>q?B>f?B:f:q>f?q:f}a()};this.addRectangle=function(g){if(h){h=false;c=g.getLeft();d=g.getTop();e=g.getRight();f=g.getBottom()}else{c=c0&&G>0&&p+G<1}var d,e,f,b,j,h,g,m,y,C, +u,q=a.geometry,A=q.vertices,F=[];d=0;for(e=q.faces.length;dg?e:g;f=f>m? +f:m}a()};this.add3Points=function(g,m,y,C,u,q){if(h){h=false;c=gy?g>u?g:u:y>u?y:u;f=m>C?m>q?m:q:C>q?C:q}else{c=gy?g>u?g>e?g:e:u>e?u:e:y>u?y>e?y:e:u>e?u:e;f=m>C?m>q?m>f?m:f:q>f?q:f:C>q?C>f?C:f:q>f?q:f}a()};this.addRectangle=function(g){if(h){h=false;c=g.getLeft();d=g.getTop();e=g.getRight();f=g.getBottom()}else{c=cg.getRight()?e:g.getRight();f=f>g.getBottom()?f:g.getBottom()}a()};this.inflate=function(g){c-=g;d-=g;e+=g;f+=g;a()};this.minSelf=function(g){c=c>g.getLeft()?c:g.getLeft();d=d>g.getTop()?d:g.getTop();e=e=0&&Math.min(f,g.getBottom())-Math.max(d,g.getTop())>=0};this.empty=function(){h=true;f=e=d=c=0;a()};this.isEmpty=function(){return h};this.toString= function(){return"THREE.Rectangle ( left: "+c+", right: "+e+", top: "+d+", bottom: "+f+", width: "+b+", height: "+j+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this}}; -THREE.Matrix4=function(a,c,d,e,f,b,j,h,g,m,w,B,u,q,x,E){this.n11=a||1;this.n12=c||0;this.n13=d||0;this.n14=e||0;this.n21=f||0;this.n22=b||1;this.n23=j||0;this.n24=h||0;this.n31=g||0;this.n32=m||0;this.n33=w||1;this.n34=B||0;this.n41=u||0;this.n42=q||0;this.n43=x||0;this.n44=E||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,c,d,e,f,b,j,h,g,m,w,B,u,q,x,E){this.n11=a;this.n12=c;this.n13=d;this.n14=e;this.n21=f;this.n22=b;this.n23=j;this.n24=h;this.n31=g;this.n32=m;this.n33=w;this.n34=B;this.n41=u;this.n42=q;this.n43=x;this.n44=E;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +THREE.Matrix4=function(a,c,d,e,f,b,j,h,g,m,y,C,u,q,A,F){this.n11=a||1;this.n12=c||0;this.n13=d||0;this.n14=e||0;this.n21=f||0;this.n22=b||1;this.n23=j||0;this.n24=h||0;this.n31=g||0;this.n32=m||0;this.n33=y||1;this.n34=C||0;this.n41=u||0;this.n42=q||0;this.n43=A||0;this.n44=F||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,c,d,e,f,b,j,h,g,m,y,C,u,q,A,F){this.n11=a;this.n12=c;this.n13=d;this.n14=e;this.n21=f;this.n22=b;this.n23=j;this.n24=h;this.n31=g;this.n32=m;this.n33=y;this.n34=C;this.n41=u;this.n42=q;this.n43=A;this.n44=F;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,c,d){var e=THREE.Matrix4.__tmpVec1,f=THREE.Matrix4.__tmpVec2,b=THREE.Matrix4.__tmpVec3;b.sub(a,c).normalize();e.cross(d,b).normalize();f.cross(b,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(a); this.n31=b.x;this.n32=b.y;this.n33=b.z;this.n34=-b.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var c=a.x,d=a.y,e=a.z,f=1/(this.n41*c+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*c+this.n12*d+this.n13*e+this.n14)*f;a.y=(this.n21*c+this.n22*d+this.n23*e+this.n24)*f;a.z=(this.n31*c+this.n32*d+this.n33*e+this.n34)*f;return a},multiplyVector4:function(a){var c=a.x,d=a.y,e=a.z,f=a.w;a.x=this.n11*c+this.n12*d+this.n13*e+this.n14*f;a.y=this.n21*c+this.n22*d+this.n23* -e+this.n24*f;a.z=this.n31*c+this.n32*d+this.n33*e+this.n34*f;a.w=this.n41*c+this.n42*d+this.n43*e+this.n44*f;return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,e=a.n12,f=a.n13,b=a.n14,j=a.n21,h=a.n22,g=a.n23,m=a.n24,w=a.n31, -B=a.n32,u=a.n33,q=a.n34,x=a.n41,E=a.n42,H=a.n43,t=a.n44,I=c.n11,o=c.n12,k=c.n13,p=c.n14,n=c.n21,l=c.n22,v=c.n23,C=c.n24,y=c.n31,z=c.n32,D=c.n33,A=c.n34,F=c.n41,T=c.n42,N=c.n43,X=c.n44;this.n11=d*I+e*n+f*y+b*F;this.n12=d*o+e*l+f*z+b*T;this.n13=d*k+e*v+f*D+b*N;this.n14=d*p+e*C+f*A+b*X;this.n21=j*I+h*n+g*y+m*F;this.n22=j*o+h*l+g*z+m*T;this.n23=j*k+h*v+g*D+m*N;this.n24=j*p+h*C+g*A+m*X;this.n31=w*I+B*n+u*y+q*F;this.n32=w*o+B*l+u*z+q*T;this.n33=w*k+B*v+u*D+q*N;this.n34=w*p+B*C+u*A+q*X;this.n41=x*I+E*n+ -H*y+t*F;this.n42=x*o+E*l+H*z+t*T;this.n43=x*k+E*v+H*D+t*N;this.n44=x*p+E*C+H*A+t*X;return this},multiplySelf:function(a){var c=this.n11,d=this.n12,e=this.n13,f=this.n14,b=this.n21,j=this.n22,h=this.n23,g=this.n24,m=this.n31,w=this.n32,B=this.n33,u=this.n34,q=this.n41,x=this.n42,E=this.n43,H=this.n44,t=a.n11,I=a.n21,o=a.n31,k=a.n41,p=a.n12,n=a.n22,l=a.n32,v=a.n42,C=a.n13,y=a.n23,z=a.n33,D=a.n43,A=a.n14,F=a.n24,T=a.n34;a=a.n44;this.n11=c*t+d*I+e*o+f*k;this.n12=c*p+d*n+e*l+f*v;this.n13=c*C+d*y+e*z+f* -D;this.n14=c*A+d*F+e*T+f*a;this.n21=b*t+j*I+h*o+g*k;this.n22=b*p+j*n+h*l+g*v;this.n23=b*C+j*y+h*z+g*D;this.n24=b*A+j*F+h*T+g*a;this.n31=m*t+w*I+B*o+u*k;this.n32=m*p+w*n+B*l+u*v;this.n33=m*C+w*y+B*z+u*D;this.n34=m*A+w*F+B*T+u*a;this.n41=q*t+x*I+E*o+H*k;this.n42=q*p+x*n+E*l+H*v;this.n43=q*C+x*y+E*z+H*D;this.n44=q*A+x*F+E*T+H*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*= -a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,b=this.n22,j=this.n23,h=this.n24,g=this.n31,m=this.n32,w=this.n33,B=this.n34,u=this.n41,q=this.n42,x=this.n43,E=this.n44;return e*j*m*u-d*h*m*u-e*b*w*u+c*h*w*u+d*b*B*u-c*j*B*u-e*j*g*q+d*h*g*q+e*f*w*q-a*h*w*q-d*f*B*q+a*j*B*q+e*b*g*x-c*h*g*x-e*f*m*x+a*h*m*x+c*f*B*x-a*b*B*x-d*b*g*E+c*j*g*E+d*f*m*E-a*j*m*E-c*f*w*E+a*b*w*E},transpose:function(){function a(c,d, +e+this.n24*f;a.z=this.n31*c+this.n32*d+this.n33*e+this.n34*f;a.w=this.n41*c+this.n42*d+this.n43*e+this.n44*f;return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,e=a.n12,f=a.n13,b=a.n14,j=a.n21,h=a.n22,g=a.n23,m=a.n24,y=a.n31, +C=a.n32,u=a.n33,q=a.n34,A=a.n41,F=a.n42,G=a.n43,t=a.n44,H=c.n11,o=c.n12,l=c.n13,p=c.n14,n=c.n21,k=c.n22,w=c.n23,v=c.n24,x=c.n31,z=c.n32,D=c.n33,B=c.n34,I=c.n41,O=c.n42,Q=c.n43,R=c.n44;this.n11=d*H+e*n+f*x+b*I;this.n12=d*o+e*k+f*z+b*O;this.n13=d*l+e*w+f*D+b*Q;this.n14=d*p+e*v+f*B+b*R;this.n21=j*H+h*n+g*x+m*I;this.n22=j*o+h*k+g*z+m*O;this.n23=j*l+h*w+g*D+m*Q;this.n24=j*p+h*v+g*B+m*R;this.n31=y*H+C*n+u*x+q*I;this.n32=y*o+C*k+u*z+q*O;this.n33=y*l+C*w+u*D+q*Q;this.n34=y*p+C*v+u*B+q*R;this.n41=A*H+F*n+ +G*x+t*I;this.n42=A*o+F*k+G*z+t*O;this.n43=A*l+F*w+G*D+t*Q;this.n44=A*p+F*v+G*B+t*R;return this},multiplySelf:function(a){var c=this.n11,d=this.n12,e=this.n13,f=this.n14,b=this.n21,j=this.n22,h=this.n23,g=this.n24,m=this.n31,y=this.n32,C=this.n33,u=this.n34,q=this.n41,A=this.n42,F=this.n43,G=this.n44,t=a.n11,H=a.n21,o=a.n31,l=a.n41,p=a.n12,n=a.n22,k=a.n32,w=a.n42,v=a.n13,x=a.n23,z=a.n33,D=a.n43,B=a.n14,I=a.n24,O=a.n34;a=a.n44;this.n11=c*t+d*H+e*o+f*l;this.n12=c*p+d*n+e*k+f*w;this.n13=c*v+d*x+e*z+f* +D;this.n14=c*B+d*I+e*O+f*a;this.n21=b*t+j*H+h*o+g*l;this.n22=b*p+j*n+h*k+g*w;this.n23=b*v+j*x+h*z+g*D;this.n24=b*B+j*I+h*O+g*a;this.n31=m*t+y*H+C*o+u*l;this.n32=m*p+y*n+C*k+u*w;this.n33=m*v+y*x+C*z+u*D;this.n34=m*B+y*I+C*O+u*a;this.n41=q*t+A*H+F*o+G*l;this.n42=q*p+A*n+F*k+G*w;this.n43=q*v+A*x+F*z+G*D;this.n44=q*B+A*I+F*O+G*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*= +a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,b=this.n22,j=this.n23,h=this.n24,g=this.n31,m=this.n32,y=this.n33,C=this.n34,u=this.n41,q=this.n42,A=this.n43,F=this.n44;return e*j*m*u-d*h*m*u-e*b*y*u+c*h*y*u+d*b*C*u-c*j*C*u-e*j*g*q+d*h*g*q+e*f*y*q-a*h*y*q-d*f*C*q+a*j*C*q+e*b*g*A-c*h*g*A-e*f*m*A+a*h*m*A+c*f*C*A-a*b*C*A-d*b*g*F+c*j*g*F+d*f*m*F-a*j*m*F-c*f*y*F+a*b*y*F},transpose:function(){function a(c,d, e){var f=c[d];c[d]=c[e];c[e]=f}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11; a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},setTranslation:function(a,c,d){this.set(1,0,0,a,0,1,0,c,0,0,1,d,0,0,0,1);return this},setScale:function(a,c,d){this.set(a,0,0,0,0,c,0,0,0,0,d,0,0,0,0,1);return this},setRotX:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotY:function(a){var c= Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,c){var d=Math.cos(c),e=Math.sin(c),f=1-d,b=a.x,j=a.y,h=a.z,g=f*b,m=f*j;this.set(g*b+d,g*j-e*h,g*h+e*j,0,g*j+e*h,m*j+d,m*h-e*b,0,g*h-e*j,m*h+e*b,f*h*h+d,0,0,0,0,1);return this},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+ this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,c,d){var e=new THREE.Matrix4;e.setTranslation(a,c,d);return e};THREE.Matrix4.scaleMatrix=function(a,c,d){var e=new THREE.Matrix4;e.setScale(a,c,d);return e};THREE.Matrix4.rotationXMatrix=function(a){var c=new THREE.Matrix4;c.setRotX(a);return c}; THREE.Matrix4.rotationYMatrix=function(a){var c=new THREE.Matrix4;c.setRotY(a);return c};THREE.Matrix4.rotationZMatrix=function(a){var c=new THREE.Matrix4;c.setRotZ(a);return c};THREE.Matrix4.rotationAxisAngleMatrix=function(a,c){var d=new THREE.Matrix4;d.setRotAxis(a,c);return d}; -THREE.Matrix4.makeInvert=function(a){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,b=a.n21,j=a.n22,h=a.n23,g=a.n24,m=a.n31,w=a.n32,B=a.n33,u=a.n34,q=a.n41,x=a.n42,E=a.n43,H=a.n44,t=new THREE.Matrix4;t.n11=h*u*x-g*B*x+g*w*E-j*u*E-h*w*H+j*B*H;t.n12=f*B*x-e*u*x-f*w*E+d*u*E+e*w*H-d*B*H;t.n13=e*g*x-f*h*x+f*j*E-d*g*E-e*j*H+d*h*H;t.n14=f*h*w-e*g*w-f*j*B+d*g*B+e*j*u-d*h*u;t.n21=g*B*q-h*u*q-g*m*E+b*u*E+h*m*H-b*B*H;t.n22=e*u*q-f*B*q+f*m*E-c*u*E-e*m*H+c*B*H;t.n23=f*h*q-e*g*q-f*b*E+c*g*E+e*b*H-c*h*H;t.n24=e*g*m-f*h*m+ -f*b*B-c*g*B-e*b*u+c*h*u;t.n31=j*u*q-g*w*q+g*m*x-b*u*x-j*m*H+b*w*H;t.n32=f*w*q-d*u*q-f*m*x+c*u*x+d*m*H-c*w*H;t.n33=e*g*q-f*j*q+f*b*x-c*g*x-d*b*H+c*j*H;t.n34=f*j*m-d*g*m-f*b*w+c*g*w+d*b*u-c*j*u;t.n41=h*w*q-j*B*q-h*m*x+b*B*x+j*m*E-b*w*E;t.n42=d*B*q-e*w*q+e*m*x-c*B*x-d*m*E+c*w*E;t.n43=e*j*q-d*h*q-e*b*x+c*h*x+d*b*E-c*j*E;t.n44=d*h*m-e*j*m+e*b*w-c*h*w-d*b*B+c*j*B;t.multiplyScalar(1/a.determinant());return t}; -THREE.Matrix4.makeInvert3x3=function(a){var c=a.flatten();a=a.m33;var d=a.m,e=c[10]*c[5]-c[6]*c[9],f=-c[10]*c[1]+c[2]*c[9],b=c[6]*c[1]-c[2]*c[5],j=-c[10]*c[4]+c[6]*c[8],h=c[10]*c[0]-c[2]*c[8],g=-c[6]*c[0]+c[2]*c[4],m=c[9]*c[4]-c[5]*c[8],w=-c[9]*c[0]+c[1]*c[8],B=c[5]*c[0]-c[1]*c[4];c=c[0]*e+c[1]*j+c[2]*m;if(c==0)throw"matrix not invertible";c=1/c;d[0]=c*e;d[1]=c*f;d[2]=c*b;d[3]=c*j;d[4]=c*h;d[5]=c*g;d[6]=c*m;d[7]=c*w;d[8]=c*B;return a}; +THREE.Matrix4.makeInvert=function(a){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,b=a.n21,j=a.n22,h=a.n23,g=a.n24,m=a.n31,y=a.n32,C=a.n33,u=a.n34,q=a.n41,A=a.n42,F=a.n43,G=a.n44,t=new THREE.Matrix4;t.n11=h*u*A-g*C*A+g*y*F-j*u*F-h*y*G+j*C*G;t.n12=f*C*A-e*u*A-f*y*F+d*u*F+e*y*G-d*C*G;t.n13=e*g*A-f*h*A+f*j*F-d*g*F-e*j*G+d*h*G;t.n14=f*h*y-e*g*y-f*j*C+d*g*C+e*j*u-d*h*u;t.n21=g*C*q-h*u*q-g*m*F+b*u*F+h*m*G-b*C*G;t.n22=e*u*q-f*C*q+f*m*F-c*u*F-e*m*G+c*C*G;t.n23=f*h*q-e*g*q-f*b*F+c*g*F+e*b*G-c*h*G;t.n24=e*g*m-f*h*m+ +f*b*C-c*g*C-e*b*u+c*h*u;t.n31=j*u*q-g*y*q+g*m*A-b*u*A-j*m*G+b*y*G;t.n32=f*y*q-d*u*q-f*m*A+c*u*A+d*m*G-c*y*G;t.n33=e*g*q-f*j*q+f*b*A-c*g*A-d*b*G+c*j*G;t.n34=f*j*m-d*g*m-f*b*y+c*g*y+d*b*u-c*j*u;t.n41=h*y*q-j*C*q-h*m*A+b*C*A+j*m*F-b*y*F;t.n42=d*C*q-e*y*q+e*m*A-c*C*A-d*m*F+c*y*F;t.n43=e*j*q-d*h*q-e*b*A+c*h*A+d*b*F-c*j*F;t.n44=d*h*m-e*j*m+e*b*y-c*h*y-d*b*C+c*j*C;t.multiplyScalar(1/a.determinant());return t}; +THREE.Matrix4.makeInvert3x3=function(a){var c=a.flatten();a=a.m33;var d=a.m,e=c[10]*c[5]-c[6]*c[9],f=-c[10]*c[1]+c[2]*c[9],b=c[6]*c[1]-c[2]*c[5],j=-c[10]*c[4]+c[6]*c[8],h=c[10]*c[0]-c[2]*c[8],g=-c[6]*c[0]+c[2]*c[4],m=c[9]*c[4]-c[5]*c[8],y=-c[9]*c[0]+c[1]*c[8],C=c[5]*c[0]-c[1]*c[4];c=c[0]*e+c[1]*j+c[2]*m;if(c==0)throw"matrix not invertible";c=1/c;d[0]=c*e;d[1]=c*f;d[2]=c*b;d[3]=c*j;d[4]=c*h;d[5]=c*g;d[6]=c*m;d[7]=c*y;d[8]=c*C;return a}; THREE.Matrix4.makeFrustum=function(a,c,d,e,f,b){var j,h,g;j=new THREE.Matrix4;h=2*f/(c-a);g=2*f/(e-d);a=(c+a)/(c-a);d=(e+d)/(e-d);e=-(b+f)/(b-f);f=-2*b*f/(b-f);j.n11=h;j.n12=0;j.n13=a;j.n14=0;j.n21=0;j.n22=g;j.n23=d;j.n24=0;j.n31=0;j.n32=0;j.n33=e;j.n34=f;j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(a,c,d,e){var f;a=d*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*c,a*c,f,a,d,e)}; THREE.Matrix4.makeOrtho=function(a,c,d,e,f,b){var j,h,g,m;j=new THREE.Matrix4;h=c-a;g=d-e;m=b-f;a=(c+a)/h;d=(d+e)/g;f=(b+f)/m;j.n11=2/h;j.n12=0;j.n13=0;j.n14=-a;j.n21=0;j.n22=2/g;j.n23=0;j.n24=-d;j.n31=0;j.n32=0;j.n33=-2/m;j.n34=-f;j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; THREE.Vertex=function(a,c){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=c||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; @@ -47,12 +47,12 @@ THREE.Geometry.prototype={computeCentroids:function(){var a,c,d;a=0;for(c=this.f d.centroid.addSelf(this.vertices[d.d].position);d.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var c,d,e,f,b,j,h=new THREE.Vector3,g=new THREE.Vector3;e=0;for(f=this.vertices.length;e0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +this.vertices[e.d].normal.copy(e.vertexNormals[3])}}c=0;for(d=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,d=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z -this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,c=0,d=this.vertices.length;c65535){m[h].counter+=1;g=m[h].hash+"_"+m[h].counter;if(this.geometryChunks[g]==undefined)this.geometryChunks[g]={faces:[],materials:j,vertices:0}}this.geometryChunks[g].faces.push(e);this.geometryChunks[g].vertices+=b}},toString:function(){return"THREE.Geometry ( vertices: "+ this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,c,d,e){this.fov=a;this.aspect=c;this.near=d;this.far=e;this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.autoUpdateMatrix=true;this.projectionMatrix=null;this.matrix=new THREE.Matrix4;this.up=new THREE.Vector3(0,1,0);this.tmpVec=new THREE.Vector3;this.translateX=function(f){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(f);this.tmpVec.crossSelf(this.up);this.position.addSelf(this.tmpVec);this.target.position.addSelf(this.tmpVec)}; @@ -61,7 +61,7 @@ THREE.Camera.prototype={toString:function(){return"THREE.Camera ( "+this.positio THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,c){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=c||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight; THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.rotationMatrix=new THREE.Matrix4;this.tmpMatrix=new THREE.Matrix4;this.screen=new THREE.Vector3;this.visible=this.autoUpdateMatrix=true}; THREE.Object3D.prototype={updateMatrix:function(){var a=this.position,c=this.rotation,d=this.scale,e=this.tmpMatrix;this.matrix.setTranslation(a.x,a.y,a.z);this.rotationMatrix.setRotX(c.x);if(c.y!=0){e.setRotY(c.y);this.rotationMatrix.multiplySelf(e)}if(c.z!=0){e.setRotZ(c.z);this.rotationMatrix.multiplySelf(e)}this.matrix.multiplySelf(this.rotationMatrix);if(d.x!=0||d.y!=0||d.z!=0){e.setScale(d.x,d.y,d.z);this.matrix.multiplySelf(e)}}};THREE.Object3DCounter={value:0}; -THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.sortParticles=false};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem; +THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.colors=[];this.sortParticles=false};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem; THREE.Line=function(a,c,d){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.type=d!=undefined?d:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;THREE.Mesh=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.overdraw=this.doubleSided=this.flipSided=false;this.geometry.boundingSphere||this.geometry.computeBoundingSphere()}; THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.FlatShading=0;THREE.SmoothShading=1;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3; THREE.LineBasicMaterial=function(a){this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.linewidth=1;this.linejoin=this.linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.linewidth!==undefined)this.linewidth=a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin}}; @@ -98,98 +98,100 @@ var Uniforms={clone:function(a){var c,d,e,f={};for(c in a){f[c]={};for(d in a[c] THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.fog=null;this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Fog=function(a,c,d){this.color=new THREE.Color(a);this.near=c||1;this.far=d||1E3};THREE.FogExp2=function(a,c){this.color=new THREE.Color(a);this.density=c||2.5E-4}; -THREE.Projector=function(){function a(l,v){return v.z-l.z}function c(l,v){var C=0,y=1,z=l.z+l.w,D=v.z+v.w,A=-l.z+l.w,F=-v.z+v.w;if(z>=0&&D>=0&&A>=0&&F>=0)return true;else if(z<0&&D<0||A<0&&F<0)return false;else{if(z<0)C=Math.max(C,z/(z-D));else if(D<0)y=Math.min(y,z/(z-D));if(A<0)C=Math.max(C,A/(A-F));else if(F<0)y=Math.min(y,A/(A-F));if(yz&&N.z0&&H.z<1){u=x[q]=x[q]||new THREE.RenderableParticle;u.x=H.x/H.w;u.y=H.y/H.w;u.z=H.z;u.rotation=R.rotation.z;u.scale.x=R.scale.x*Math.abs(u.x-(H.x+v.projectionMatrix.n11)/(H.w+v.projectionMatrix.n14)); -u.scale.y=R.scale.y*Math.abs(u.y-(H.y+v.projectionMatrix.n22)/(H.w+v.projectionMatrix.n24));u.materials=R.materials;y.push(u);q++}}}}C&&y.sort(a);return y};this.unprojectVector=function(l,v){var C=THREE.Matrix4.makeInvert(v.matrix);C.multiplySelf(THREE.Matrix4.makeInvert(v.projectionMatrix));C.multiplyVector3(l);return l}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,d,e,f,b;this.domElement=document.createElement("div");this.setSize=function(j,h){d=j;e=h;f=d/2;b=e/2};this.render=function(j,h){var g,m,w,B,u,q,x,E;a=c.projectScene(j,h);g=0;for(m=a.length;g0){S.r+=na.r*ha;S.g+=na.g*ha;S.b+=na.b*ha}}else if(ha instanceof THREE.PointLight){J.sub(ha.position,da);J.normalize();ha=$.dot(J)*oa;if(ha>0){S.r+=na.r*ha;S.g+=na.g*ha;S.b+=na.b*ha}}}}function Qa(M,da,$){if($.opacity!=0){a($.opacity); -c($.blending);var S,Z,ha,na,oa,qa;if($ instanceof THREE.ParticleBasicMaterial){if($.map&&$.map.image.loaded){na=$.map.image;oa=na.width>>1;qa=na.height>>1;Z=da.scale.x*h;ha=da.scale.y*g;$=Z*oa;S=ha*qa;K.set(M.x-$,M.y-S,M.x+$,M.y+S);if(ca.instersects(K)){m.save();m.translate(M.x,M.y);m.rotate(-da.rotation);m.scale(Z,-ha);m.translate(-oa,-qa);m.drawImage(na,0,0);m.restore()}}}else if($ instanceof THREE.ParticleCircleMaterial){if(U){V.r=ga.r+fa.r+G.r;V.g=ga.g+fa.g+G.g;V.b=ga.b+fa.b+G.b;y.r=$.color.r* -V.r;y.g=$.color.g*V.g;y.b=$.color.b*V.b;y.updateStyleString()}else y.__styleString=$.color.__styleString;$=da.scale.x*h;S=da.scale.y*g;K.set(M.x-$,M.y-S,M.x+$,M.y+S);if(ca.instersects(K)){Z=y.__styleString;if(E!=Z)m.fillStyle=E=Z;m.save();m.translate(M.x,M.y);m.rotate(-da.rotation);m.scale($,S);m.beginPath();m.arc(0,0,1,0,L,true);m.closePath();m.fill();m.restore()}}}}function Ra(M,da,$,S){if(S.opacity!=0){a(S.opacity);c(S.blending);m.beginPath();m.moveTo(M.positionScreen.x,M.positionScreen.y);m.lineTo(da.positionScreen.x, -da.positionScreen.y);m.closePath();if(S instanceof THREE.LineBasicMaterial){y.__styleString=S.color.__styleString;M=S.linewidth;if(H!=M)m.lineWidth=H=M;M=y.__styleString;if(x!=M)m.strokeStyle=x=M;m.stroke();K.inflate(S.linewidth*2)}}}function Ma(M,da,$,S,Z,ha){if(Z.opacity!=0){a(Z.opacity);c(Z.blending);k=M.positionScreen.x;p=M.positionScreen.y;n=da.positionScreen.x;l=da.positionScreen.y;v=$.positionScreen.x;C=$.positionScreen.y;m.beginPath();m.moveTo(k,p);m.lineTo(n,l);m.lineTo(v,C);m.lineTo(k,p); -m.closePath();if(Z instanceof THREE.MeshBasicMaterial)if(Z.map)Z.map.image.loaded&&Z.map.mapping instanceof THREE.UVMapping&&Aa(k,p,n,l,v,C,Z.map.image,S.uvs[0].u,S.uvs[0].v,S.uvs[1].u,S.uvs[1].v,S.uvs[2].u,S.uvs[2].v);else if(Z.env_map){if(Z.env_map.image.loaded)if(Z.env_map.mapping instanceof THREE.SphericalReflectionMapping){M=sa.matrix;J.copy(S.vertexNormalsWorld[0]);W=(J.x*M.n11+J.y*M.n12+J.z*M.n13)*0.5+0.5;R=-(J.x*M.n21+J.y*M.n22+J.z*M.n23)*0.5+0.5;J.copy(S.vertexNormalsWorld[1]);Y=(J.x*M.n11+ -J.y*M.n12+J.z*M.n13)*0.5+0.5;ea=-(J.x*M.n21+J.y*M.n22+J.z*M.n23)*0.5+0.5;J.copy(S.vertexNormalsWorld[2]);Q=(J.x*M.n11+J.y*M.n12+J.z*M.n13)*0.5+0.5;P=-(J.x*M.n21+J.y*M.n22+J.z*M.n23)*0.5+0.5;Aa(k,p,n,l,v,C,Z.env_map.image,W,R,Y,ea,Q,P)}}else Z.wireframe?Ea(Z.color.__styleString,Z.wireframe_linewidth):Fa(Z.color.__styleString);else if(Z instanceof THREE.MeshLambertMaterial){if(Z.map&&!Z.wireframe){Z.map.mapping instanceof THREE.UVMapping&&Aa(k,p,n,l,v,C,Z.map.image,S.uvs[0].u,S.uvs[0].v,S.uvs[1].u, -S.uvs[1].v,S.uvs[2].u,S.uvs[2].v);c(THREE.SubtractiveBlending)}if(U)if(!Z.wireframe&&Z.shading==THREE.SmoothShading&&S.vertexNormalsWorld.length==3){z.r=D.r=A.r=ga.r;z.g=D.g=A.g=ga.g;z.b=D.b=A.b=ga.b;Da(ha,S.v1.positionWorld,S.vertexNormalsWorld[0],z);Da(ha,S.v2.positionWorld,S.vertexNormalsWorld[1],D);Da(ha,S.v3.positionWorld,S.vertexNormalsWorld[2],A);F.r=(D.r+A.r)*0.5;F.g=(D.g+A.g)*0.5;F.b=(D.b+A.b)*0.5;X=Na(z,D,A,F);Aa(k,p,n,l,v,C,X,0,0,1,0,0,1)}else{V.r=ga.r;V.g=ga.g;V.b=ga.b;Da(ha,S.centroidWorld, -S.normalWorld,V);y.r=Z.color.r*V.r;y.g=Z.color.g*V.g;y.b=Z.color.b*V.b;y.updateStyleString();Z.wireframe?Ea(y.__styleString,Z.wireframe_linewidth):Fa(y.__styleString)}else Z.wireframe?Ea(Z.color.__styleString,Z.wireframe_linewidth):Fa(Z.color.__styleString)}else if(Z instanceof THREE.MeshDepthMaterial){T=sa.near;N=sa.far;z.r=z.g=z.b=1-Ia(M.positionScreen.z,T,N);D.r=D.g=D.b=1-Ia(da.positionScreen.z,T,N);A.r=A.g=A.b=1-Ia($.positionScreen.z,T,N);F.r=(D.r+A.r)*0.5;F.g=(D.g+A.g)*0.5;F.b=(D.b+A.b)*0.5; -X=Na(z,D,A,F);Aa(k,p,n,l,v,C,X,0,0,1,0,0,1)}else if(Z instanceof THREE.MeshNormalMaterial){y.r=Ja(S.normalWorld.x);y.g=Ja(S.normalWorld.y);y.b=Ja(S.normalWorld.z);y.updateStyleString();Z.wireframe?Ea(y.__styleString,Z.wireframe_linewidth):Fa(y.__styleString)}}}function Ea(M,da){if(x!=M)m.strokeStyle=x=M;if(H!=da)m.lineWidth=H=da;m.stroke();K.inflate(da*2)}function Fa(M){if(E!=M)m.fillStyle=E=M;m.fill()}function Aa(M,da,$,S,Z,ha,na,oa,qa,va,ra,wa,Ba){var ya,xa;ya=na.width-1;xa=na.height-1;oa*=ya;qa*= 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instanceof THREE.MeshBasicMaterial)if(Y.map)Y.map.image.loaded&&Y.map.mapping instanceof THREE.UVMapping&&Aa(l,p,n,k,w,v,Y.map.image,P.uvs[0].u,P.uvs[0].v,P.uvs[1].u,P.uvs[1].v,P.uvs[2].u,P.uvs[2].v);else if(Y.env_map){if(Y.env_map.image.loaded)if(Y.env_map.mapping instanceof THREE.SphericalReflectionMapping){M=sa.matrix;J.copy(P.vertexNormalsWorld[0]);U=(J.x*M.n11+J.y*M.n12+J.z*M.n13)*0.5+0.5;T=-(J.x*M.n21+J.y*M.n22+J.z*M.n23)*0.5+0.5; +J.copy(P.vertexNormalsWorld[1]);ba=(J.x*M.n11+J.y*M.n12+J.z*M.n13)*0.5+0.5;ca=-(J.x*M.n21+J.y*M.n22+J.z*M.n23)*0.5+0.5;J.copy(P.vertexNormalsWorld[2]);S=(J.x*M.n11+J.y*M.n12+J.z*M.n13)*0.5+0.5;K=-(J.x*M.n21+J.y*M.n22+J.z*M.n23)*0.5+0.5;Aa(l,p,n,k,w,v,Y.env_map.image,U,T,ba,ca,S,K)}}else Y.wireframe?Ea(Y.color.__styleString,Y.wireframe_linewidth):Fa(Y.color.__styleString);else if(Y instanceof THREE.MeshLambertMaterial){if(Y.map&&!Y.wireframe){Y.map.mapping instanceof THREE.UVMapping&&Aa(l,p,n,k,w, 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Ja(M){M=(M+ +1)*0.5;return M<0?0:M>1?1:M}function Ka(M,fa){var aa=fa.x-M.x,P=fa.y-M.y,Y=1/Math.sqrt(aa*aa+P*P);aa*=Y;P*=Y;fa.x+=aa;fa.y+=P;M.x-=aa;M.y-=P}var Ga,Oa,ka,ta,za,La,Pa,Ca;this.autoClear?this.clear():m.setTransform(1,0,0,-1,h,g);d=e.projectScene(ma,sa,this.sortElements);(W=ma.lights.length>0)&&Ha(ma);Ga=0;for(Oa=d.length;Ga0){ba.r+=K.color.r*Z;ba.g+=K.color.g*Z;ba.b+=K.color.b*Z}}else if(K instanceof THREE.PointLight){v.sub(K.position,T.centroidWorld);v.normalize();Z=T.normalWorld.dot(v)*K.intensity;if(Z>0){ba.r+=K.color.r*Z;ba.g+=K.color.g*Z;ba.b+=K.color.b*Z}}}}function c(U,T,ba,ca,S,K){B=e(I++);B.setAttribute("d", +"M "+U.positionScreen.x+" "+U.positionScreen.y+" L "+T.positionScreen.x+" "+T.positionScreen.y+" L "+ba.positionScreen.x+","+ba.positionScreen.y+"z");if(S instanceof THREE.MeshBasicMaterial)o.__styleString=S.color.__styleString;else if(S instanceof THREE.MeshLambertMaterial)if(H){l.r=p.r;l.g=p.g;l.b=p.b;a(K,ca,l);o.r=S.color.r*l.r;o.g=S.color.g*l.g;o.b=S.color.b*l.b;o.updateStyleString()}else o.__styleString=S.color.__styleString;else if(S instanceof THREE.MeshDepthMaterial){w=1-S.__2near/(S.__farPlusNear- +ca.z*S.__farMinusNear);o.setRGB(w,w,w)}else S instanceof THREE.MeshNormalMaterial&&o.setRGB(f(ca.normalWorld.x),f(ca.normalWorld.y),f(ca.normalWorld.z));S.wireframe?B.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+S.wireframe_linewidth+"; stroke-opacity: "+S.opacity+"; stroke-linecap: "+S.wireframe_linecap+"; stroke-linejoin: "+S.wireframe_linejoin):B.setAttribute("style","fill: "+o.__styleString+"; fill-opacity: "+S.opacity);h.appendChild(B)}function d(U,T,ba,ca,S, +K,Z){B=e(I++);B.setAttribute("d","M "+U.positionScreen.x+" "+U.positionScreen.y+" L "+T.positionScreen.x+" "+T.positionScreen.y+" L "+ba.positionScreen.x+","+ba.positionScreen.y+" L "+ca.positionScreen.x+","+ca.positionScreen.y+"z");if(K instanceof THREE.MeshBasicMaterial)o.__styleString=K.color.__styleString;else if(K instanceof THREE.MeshLambertMaterial)if(H){l.r=p.r;l.g=p.g;l.b=p.b;a(Z,S,l);o.r=K.color.r*l.r;o.g=K.color.g*l.g;o.b=K.color.b*l.b;o.updateStyleString()}else o.__styleString=K.color.__styleString; +else if(K instanceof THREE.MeshDepthMaterial){w=1-K.__2near/(K.__farPlusNear-S.z*K.__farMinusNear);o.setRGB(w,w,w)}else K instanceof THREE.MeshNormalMaterial&&o.setRGB(f(S.normalWorld.x),f(S.normalWorld.y),f(S.normalWorld.z));K.wireframe?B.setAttribute("style","fill: none; stroke: "+o.__styleString+"; stroke-width: "+K.wireframe_linewidth+"; stroke-opacity: "+K.opacity+"; stroke-linecap: "+K.wireframe_linecap+"; stroke-linejoin: "+K.wireframe_linejoin):B.setAttribute("style","fill: "+o.__styleString+ +"; fill-opacity: "+K.opacity);h.appendChild(B)}function e(U){if(x[U]==null){x[U]=document.createElementNS("http://www.w3.org/2000/svg","path");R==0&&x[U].setAttribute("shape-rendering","crispEdges");return x[U]}return x[U]}function f(U){return U<0?Math.min((1+U)*0.5,0.5):0.5+Math.min(U*0.5,0.5)}var b=null,j=new THREE.Projector,h=document.createElementNS("http://www.w3.org/2000/svg","svg"),g,m,y,C,u,q,A,F,G=new THREE.Rectangle,t=new THREE.Rectangle,H=false,o=new THREE.Color(16777215),l=new THREE.Color(16777215), +p=new THREE.Color(0),n=new THREE.Color(0),k=new THREE.Color(0),w,v=new THREE.Vector3,x=[],z=[],D=[],B,I,O,Q,R=1;this.domElement=h;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(U){switch(U){case "high":R=1;break;case "low":R=0}};this.setSize=function(U,T){g=U;m=T;y=g/2;C=m/2;h.setAttribute("viewBox",-y+" "+-C+" "+g+" "+m);h.setAttribute("width",g);h.setAttribute("height",m);G.set(-y,-C,y,C)};this.clear=function(){for(;h.childNodes.length>0;)h.removeChild(h.childNodes[0])}; +this.render=function(U,T){var ba,ca,S,K,Z,V,N,W;this.autoClear&&this.clear();b=j.projectScene(U,T,this.sortElements);Q=O=I=0;if(H=U.lights.length>0){N=U.lights;p.setRGB(0,0,0);n.setRGB(0,0,0);k.setRGB(0,0,0);ba=0;for(ca=N.length;ba0){b.bindBuffer(b.ARRAY_BUFFER,k.__webGLUVBuffer);b.bufferData(b.ARRAY_BUFFER, -G,n)}if(C&&aa>0){b.bindBuffer(b.ARRAY_BUFFER,k.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,L,n)}if(v){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,k.__webGLFaceBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,ba,n);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,k.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,ia,n)}};this.setLineBuffers=function(k,p,n,l){var v,C,y=k.vertices,z=y.length,D=k.__vertexArray,A=k.__lineArray;if(n)for(n=0;n0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+C.maxDirLights,"#define MAX_POINT_LIGHTS "+C.maxPointLights,C.map?"#define USE_MAP":"",C.env_map?"#define USE_ENVMAP":"",C.light_map?"#define USE_LIGHTMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n"].join("\n"); -b.attachShader(n,d("fragment",v+D));b.attachShader(n,d("vertex",C+p));b.linkProgram(n);b.getProgramParameter(n,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+b.getProgramParameter(n,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");n.uniforms={};n.attributes={};k.program=n;n=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(l in k.uniforms)n.push(l);l=k.program;D=0;for(p=n.length;D=0){b.bindBuffer(b.ARRAY_BUFFER,v.__webGLNormalBuffer);b.vertexAttribPointer(y.normal,3,b.FLOAT,false,0,0);b.enableVertexAttribArray(y.normal)}if(y.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,v.__webGLTangentBuffer);b.vertexAttribPointer(y.tangent,4,b.FLOAT,false,0,0);b.enableVertexAttribArray(y.tangent)}if(y.uv>=0)if(v.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,v.__webGLUVBuffer);b.vertexAttribPointer(y.uv,2,b.FLOAT,false,0,0); -b.enableVertexAttribArray(y.uv)}else b.disableVertexAttribArray(y.uv);if(y.uv2>=0)if(v.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER,v.__webGLUV2Buffer);b.vertexAttribPointer(y.uv2,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(y.uv2)}else b.disableVertexAttribArray(y.uv2);if(l.wireframe||l instanceof THREE.LineBasicMaterial){y=l.wireframe_linewidth!==undefined?l.wireframe_linewidth:l.linewidth!==undefined?l.linewidth:1;l=l instanceof THREE.LineBasicMaterial&&C.type==THREE.LineStrip?b.LINE_STRIP: -b.LINES;b.lineWidth(y);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,v.__webGLLineBuffer);b.drawElements(l,v.__webGLLineCount,b.UNSIGNED_SHORT,0)}else if(l instanceof THREE.ParticleBasicMaterial){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,v.__webGLParticleBuffer);b.drawElements(b.POINTS,v.__webGLParticleCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,v.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,v.__webGLFaceCount,b.UNSIGNED_SHORT,0)}};this.renderPass=function(k,p,n,l,v,C,y){var z,D,A,F,T;A=0; -for(F=l.materials.length;A=0;n--){l=k.__webGLObjects[n].object;p==l&&k.__webGLObjects.splice(n,1)}};this.setupMatrices= -function(k,p){g.multiply(p.matrix,k.matrix);B.set(g.flatten());m=THREE.Matrix4.makeInvert3x3(g).transpose();q.set(m.m);x.set(k.matrix.flatten())};this.loadMatrices=function(k){b.uniformMatrix4fv(k.uniforms.viewMatrix,false,w);b.uniformMatrix4fv(k.uniforms.modelViewMatrix,false,B);b.uniformMatrix4fv(k.uniforms.projectionMatrix,false,u);b.uniformMatrix3fv(k.uniforms.normalMatrix,false,q);b.uniformMatrix4fv(k.uniforms.objectMatrix,false,x)};this.loadCamera=function(k,p){b.uniform3f(k.uniforms.cameraPosition, -p.position.x,p.position.y,p.position.z)};this.setBlending=function(k){switch(k){case THREE.AdditiveBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE);break;case THREE.SubtractiveBlending:b.blendFunc(b.DST_COLOR,b.ZERO);break;case THREE.BillboardBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA);break;default:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(k,p){if(k){!p||p=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW); -if(k=="back")b.cullFace(b.BACK);else k=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +case THREE.UnsignedShortType:return b.UNSIGNED_SHORT;case THREE.IntType:return b.INT;case THREE.UnsignedShortType:return b.UNSIGNED_INT;case THREE.FloatType:return b.FLOAT;case THREE.AlphaFormat:return b.ALPHA;case THREE.RGBFormat:return b.RGB;case THREE.RGBAFormat:return b.RGBA;case THREE.LuminanceFormat:return b.LUMINANCE;case THREE.LuminanceAlphaFormat:return b.LUMINANCE_ALPHA}return 0}var f=document.createElement("canvas"),b,j=null,h=null,g=new THREE.Matrix4,m,y=new Float32Array(16),C=new Float32Array(16), +u=new Float32Array(16),q=new Float32Array(9),A=new Float32Array(16),F=new THREE.Matrix4,G=new THREE.Vector4,t=true,H=new THREE.Color(0),o=0;if(a){if(a.antialias!==undefined)t=a.antialias;a.clearColor!==undefined&&H.setHex(a.clearColor);if(a.clearAlpha!==undefined)o=a.clearAlpha}this.domElement=f;this.autoClear=true;(function(l,p,n){try{b=f.getContext("experimental-webgl",{antialias:l})}catch(k){}if(!b){alert("WebGL not supported");throw"cannot create webgl context";}b.clearColor(0,0,0,1);b.clearDepth(1); +b.enable(b.DEPTH_TEST);b.depthFunc(b.LEQUAL);b.frontFace(b.CCW);b.cullFace(b.BACK);b.enable(b.CULL_FACE);b.enable(b.BLEND);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA);b.clearColor(p.r,p.g,p.b,n)})(t,H,o);this.context=b;this.lights={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[]}};this.setSize=function(l,p){f.width=l;f.height=p;b.viewport(0,0,f.width,f.height)};this.setClearColor=function(l,p){var n=new THREE.Color(l);b.clearColor(n.r,n.g,n.b,p)}; +this.clear=function(){b.clear(b.COLOR_BUFFER_BIT|b.DEPTH_BUFFER_BIT)};this.setupLights=function(l,p){var n,k,w,v=0,x=0,z=0,D,B,I,O=this.lights,Q=O.directional.colors,R=O.directional.positions,U=O.point.colors,T=O.point.positions,ba=0,ca=0;n=0;for(k=p.length;n0){b.bindBuffer(b.ARRAY_BUFFER,l.__webGLUVBuffer);b.bufferData(b.ARRAY_BUFFER,N,n)}if(ja&&ba>0){b.bindBuffer(b.ARRAY_BUFFER,l.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,W,n)}if(ea){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,l.__webGLFaceBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,ha,n);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,l.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,E,n)}};this.setLineBuffers=function(l,p){var n,k,w,v=l.vertices,x=v.length,z=l.__vertexArray, +D=l.__lineArray,B=l.__dirtyElements;if(l.__dirtyVertices)for(n=0;n0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+v.maxDirLights, +"#define MAX_POINT_LIGHTS "+v.maxPointLights,v.map?"#define USE_MAP":"",v.env_map?"#define USE_ENVMAP":"",v.light_map?"#define USE_LIGHTMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n"].join("\n");b.attachShader(n,d("fragment",w+D));b.attachShader(n,d("vertex",v+p));b.linkProgram(n); +b.getProgramParameter(n,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+b.getProgramParameter(n,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");n.uniforms={};n.attributes={};l.program=n;n=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(k in l.uniforms)n.push(k);k=l.program;D=0;for(p=n.length;D= +0){b.bindBuffer(b.ARRAY_BUFFER,w.__webGLNormalBuffer);b.vertexAttribPointer(x.normal,3,b.FLOAT,false,0,0);b.enableVertexAttribArray(x.normal)}if(x.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,w.__webGLTangentBuffer);b.vertexAttribPointer(x.tangent,4,b.FLOAT,false,0,0);b.enableVertexAttribArray(x.tangent)}if(x.uv>=0)if(w.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,w.__webGLUVBuffer);b.vertexAttribPointer(x.uv,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(x.uv)}else b.disableVertexAttribArray(x.uv);if(x.uv2>= +0)if(w.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER,w.__webGLUV2Buffer);b.vertexAttribPointer(x.uv2,2,b.FLOAT,false,0,0);b.enableVertexAttribArray(x.uv2)}else b.disableVertexAttribArray(x.uv2);if(k.wireframe||k instanceof THREE.LineBasicMaterial){x=k.wireframe_linewidth!==undefined?k.wireframe_linewidth:k.linewidth!==undefined?k.linewidth:1;k=k instanceof THREE.LineBasicMaterial&&v.type==THREE.LineStrip?b.LINE_STRIP:b.LINES;b.lineWidth(x);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,w.__webGLLineBuffer); +b.drawElements(k,w.__webGLLineCount,b.UNSIGNED_SHORT,0)}else if(k instanceof THREE.ParticleBasicMaterial){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,w.__webGLParticleBuffer);b.drawElements(b.POINTS,w.__webGLParticleCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,w.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,w.__webGLFaceCount,b.UNSIGNED_SHORT,0)}};this.renderPass=function(l,p,n,k,w,v,x){var z,D,B,I,O;B=0;for(I=k.materials.length;B=0;n--){k=l.__webGLObjects[n].object;p==k&&l.__webGLObjects.splice(n,1)}};this.setupMatrices=function(l,p){g.multiply(p.matrix,l.matrix);C.set(g.flatten());m=THREE.Matrix4.makeInvert3x3(g).transpose();q.set(m.m);A.set(l.matrix.flatten())};this.loadMatrices=function(l){b.uniformMatrix4fv(l.uniforms.viewMatrix, +false,y);b.uniformMatrix4fv(l.uniforms.modelViewMatrix,false,C);b.uniformMatrix4fv(l.uniforms.projectionMatrix,false,u);b.uniformMatrix3fv(l.uniforms.normalMatrix,false,q);b.uniformMatrix4fv(l.uniforms.objectMatrix,false,A)};this.loadCamera=function(l,p){b.uniform3f(l.uniforms.cameraPosition,p.position.x,p.position.y,p.position.z)};this.setBlending=function(l){switch(l){case THREE.AdditiveBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE);break;case THREE.SubtractiveBlending:b.blendFunc(b.DST_COLOR, +b.ZERO);break;case THREE.BillboardBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA);break;default:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(l,p){if(l){!p||p=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW);if(l=="back")b.cullFace(b.BACK);else l=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)> +0}}; THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif", envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif", map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D light_map;\n#endif", @@ -209,16 +211,16 @@ THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),verte THREE.Snippets.lights_vertex,"gl_Position = projectionMatrix * mvPosition;\n}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragment_shader:["uniform vec3 color;\nuniform float opacity;",THREE.Snippets.map_particle_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\nvec4 mColor = vec4( color, opacity );\nvec4 mapColor = vec4( 1.0 );",THREE.Snippets.map_particle_fragment,"gl_FragColor = mColor * mapColor;",THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:"uniform float size;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\ngl_PointSize = size;\n}"}}; THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=false;this.uvs=[null,null,null]}; THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null}; -var GeometryUtils={merge:function(a,c){var d=c instanceof THREE.Mesh,e=a.vertices.length,f=d?c.geometry:c,b=a.vertices,j=f.vertices,h=a.faces,g=f.faces,m=a.uvs;f=f.uvs;d&&c.autoUpdateMatrix&&c.updateMatrix();for(var w=0,B=j.length;w25)b=25;f=(b-1)*0.5;d=Array(b);for(c=e=0;c25)b=25;f=(b-1)*0.5;d=Array(b);for(c=e=0;c0||(w=this.vertices.push(new THREE.Vertex(new THREE.Vector3(B,h,u)))-1);m.push(w)}c.push(m)}var q,x,E;f=c.length;for(d=0;d0)for(e=0;e1){q=this.vertices[j].position.clone(); -x=this.vertices[g].position.clone();E=this.vertices[m].position.clone();q.normalize();x.normalize();E.normalize();this.faces.push(new THREE.Face3(j,g,m,[new THREE.Vector3(q.x,q.y,q.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(E.x,E.y,E.z)]));this.uvs.push([w,B,H])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; +var Sphere=function(a,c,d){THREE.Geometry.call(this);var e,f=Math.PI,b=Math.max(3,c||8),j=Math.max(2,d||6);c=[];for(d=0;d0||(y=this.vertices.push(new THREE.Vertex(new THREE.Vector3(C,h,u)))-1);m.push(y)}c.push(m)}var q,A,F;f=c.length;for(d=0;d0)for(e=0;e1){q=this.vertices[j].position.clone(); +A=this.vertices[g].position.clone();F=this.vertices[m].position.clone();q.normalize();A.normalize();F.normalize();this.faces.push(new THREE.Face3(j,g,m,[new THREE.Vector3(q.x,q.y,q.z),new THREE.Vector3(A.x,A.y,A.z),new THREE.Vector3(F.x,F.y,F.z)]));this.uvs.push([y,C,G])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; var Torus=function(a,c,d,e){this.radius=a||100;this.tube=c||40;this.segmentsR=d||8;this.segmentsT=e||6;a=[];THREE.Geometry.call(this);for(c=0;c<=this.segmentsR;++c)for(d=0;d<=this.segmentsT;++d){e=d/this.segmentsT*2*Math.PI;var f=c/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(e),(this.radius+this.tube*Math.cos(f))*Math.sin(e),this.tube*Math.sin(f))));a.push([d/this.segmentsT,1-c/this.segmentsR])}for(c=1;c<=this.segmentsR;++c)for(d= 1;d<=this.segmentsT;++d){e=(this.segmentsT+1)*c+d;f=(this.segmentsT+1)*c+d-1;var b=(this.segmentsT+1)*(c-1)+d-1,j=(this.segmentsT+1)*(c-1)+d;this.faces.push(new THREE.Face4(e,f,b,j));this.uvs.push([new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[b][0],a[b][1]),new THREE.UV(a[j][0],a[j][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus; -var Icosahedron=function(a){function c(B,u,q){var x=Math.sqrt(B*B+u*u+q*q);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(B/x,u/x,q/x)))-1}function d(B,u,q,x){x.faces.push(new THREE.Face3(B,u,q))}function e(B,u){var q=f.vertices[B].position,x=f.vertices[u].position;return c((q.x+x.x)/2,(q.y+x.y)/2,(q.z+x.z)/2)}var f=this,b=new THREE.Geometry,j;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;c(-1,a,0);c(1,a,0);c(-1,-a,0);c(1,-a,0);c(0,-1,a);c(0,1,a);c(0,-1,-a);c(0, -1,-a);c(a,0,-1);c(a,0,1);c(-a,0,-1);c(-a,0,1);d(0,11,5,b);d(0,5,1,b);d(0,1,7,b);d(0,7,10,b);d(0,10,11,b);d(1,5,9,b);d(5,11,4,b);d(11,10,2,b);d(10,7,6,b);d(7,1,8,b);d(3,9,4,b);d(3,4,2,b);d(3,2,6,b);d(3,6,8,b);d(3,8,9,b);d(4,9,5,b);d(2,4,11,b);d(6,2,10,b);d(8,6,7,b);d(9,8,1,b);for(a=0;a>7)-127;J=(ba&127)<<16|O<<8|J;if(J==0&&ja==-127)return 0;return(1-2*(ia>>7))*(1+J*Math.pow(2,-23))*Math.pow(2,ja)}function h(G,L){var J=w(G,L),O=w(G,L+1),ba=w(G,L+2);return(w(G,L+3)<<24)+(ba<<16)+(O<<8)+J}function g(G,L){var J=w(G,L);return(w(G,L+1)<<8)+J}function m(G,L){var J=w(G,L);return J>127?J-256:J}function w(G,L){return G.charCodeAt(L)&255}function B(G){var L, -J,O;L=h(a,G);J=h(a,G+n);O=h(a,G+l);G=g(a,G+v);THREE.Loader.prototype.f3(t,L,J,O,G)}function u(G){var L,J,O,ba,ia,ja;L=h(a,G);J=h(a,G+n);O=h(a,G+l);ba=g(a,G+v);ia=h(a,G+C);ja=h(a,G+y);G=h(a,G+z);THREE.Loader.prototype.f3n(t,k,L,J,O,ba,ia,ja,G)}function q(G){var L,J,O,ba;L=h(a,G);J=h(a,G+D);O=h(a,G+A);ba=h(a,G+F);G=g(a,G+T);THREE.Loader.prototype.f4(t,L,J,O,ba,G)}function x(G){var L,J,O,ba,ia,ja,pa,la;L=h(a,G);J=h(a,G+D);O=h(a,G+A);ba=h(a,G+F);ia=g(a,G+T);ja=h(a,G+N);pa=h(a,G+X);la=h(a,G+W);G=h(a,G+ -R);THREE.Loader.prototype.f4n(t,k,L,J,O,ba,ia,ja,pa,la,G)}function E(G){var L,J;L=h(a,G);J=h(a,G+Y);G=h(a,G+ea);THREE.Loader.prototype.uv3(t.uvs,p[L*2],p[L*2+1],p[J*2],p[J*2+1],p[G*2],p[G*2+1])}function H(G){var L,J,O;L=h(a,G);J=h(a,G+Q);O=h(a,G+P);G=h(a,G+ca);THREE.Loader.prototype.uv4(t.uvs,p[L*2],p[L*2+1],p[J*2],p[J*2+1],p[O*2],p[O*2+1],p[G*2],p[G*2+1])}var t=this,I=0,o,k=[],p=[],n,l,v,C,y,z,D,A,F,T,N,X,W,R,Y,ea,Q,P,ca,aa,K,U,V,ga,fa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(t, -e,b);o={signature:a.substr(I,8),header_bytes:w(a,I+8),vertex_coordinate_bytes:w(a,I+9),normal_coordinate_bytes:w(a,I+10),uv_coordinate_bytes:w(a,I+11),vertex_index_bytes:w(a,I+12),normal_index_bytes:w(a,I+13),uv_index_bytes:w(a,I+14),material_index_bytes:w(a,I+15),nvertices:h(a,I+16),nnormals:h(a,I+16+4),nuvs:h(a,I+16+8),ntri_flat:h(a,I+16+12),ntri_smooth:h(a,I+16+16),ntri_flat_uv:h(a,I+16+20),ntri_smooth_uv:h(a,I+16+24),nquad_flat:h(a,I+16+28),nquad_smooth:h(a,I+16+32),nquad_flat_uv:h(a,I+16+36), -nquad_smooth_uv:h(a,I+16+40)};I+=o.header_bytes;n=o.vertex_index_bytes;l=o.vertex_index_bytes*2;v=o.vertex_index_bytes*3;C=o.vertex_index_bytes*3+o.material_index_bytes;y=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes;z=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*2;D=o.vertex_index_bytes;A=o.vertex_index_bytes*2;F=o.vertex_index_bytes*3;T=o.vertex_index_bytes*4;N=o.vertex_index_bytes*4+o.material_index_bytes;X=o.vertex_index_bytes*4+o.material_index_bytes+ -o.normal_index_bytes;W=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*2;R=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*3;Y=o.uv_index_bytes;ea=o.uv_index_bytes*2;Q=o.uv_index_bytes;P=o.uv_index_bytes*2;ca=o.uv_index_bytes*3;b=o.vertex_index_bytes*3+o.material_index_bytes;fa=o.vertex_index_bytes*4+o.material_index_bytes;aa=o.ntri_flat*b;K=o.ntri_smooth*(b+o.normal_index_bytes*3);U=o.ntri_flat_uv*(b+o.uv_index_bytes*3);V=o.ntri_smooth_uv*(b+o.normal_index_bytes* -3+o.uv_index_bytes*3);ga=o.nquad_flat*fa;b=o.nquad_smooth*(fa+o.normal_index_bytes*4);fa=o.nquad_flat_uv*(fa+o.uv_index_bytes*4);I+=function(G){var L,J,O,ba=o.vertex_coordinate_bytes*3,ia=G+o.nvertices*ba;for(G=G;G>7)-127;J=(ea&127)<<16|X<<8|J;if(J==0&&ia==-127)return 0;return(1-2*(ja>>7))*(1+J*Math.pow(2,-23))*Math.pow(2,ia)}function h(E,L){var J=y(E,L),X=y(E,L+1),ea=y(E,L+2);return(y(E,L+3)<<24)+(ea<<16)+(X<<8)+J}function g(E,L){var J=y(E,L);return(y(E,L+1)<<8)+J}function m(E,L){var J=y(E,L);return J>127?J-256:J}function y(E,L){return E.charCodeAt(L)&255}function C(E){var L, +J,X;L=h(a,E);J=h(a,E+n);X=h(a,E+k);E=g(a,E+w);THREE.Loader.prototype.f3(t,L,J,X,E)}function u(E){var L,J,X,ea,ja,ia;L=h(a,E);J=h(a,E+n);X=h(a,E+k);ea=g(a,E+w);ja=h(a,E+v);ia=h(a,E+x);E=h(a,E+z);THREE.Loader.prototype.f3n(t,l,L,J,X,ea,ja,ia,E)}function q(E){var L,J,X,ea;L=h(a,E);J=h(a,E+D);X=h(a,E+B);ea=h(a,E+I);E=g(a,E+O);THREE.Loader.prototype.f4(t,L,J,X,ea,E)}function A(E){var L,J,X,ea,ja,ia,qa,la;L=h(a,E);J=h(a,E+D);X=h(a,E+B);ea=h(a,E+I);ja=g(a,E+O);ia=h(a,E+Q);qa=h(a,E+R);la=h(a,E+U);E=h(a,E+ +T);THREE.Loader.prototype.f4n(t,l,L,J,X,ea,ja,ia,qa,la,E)}function F(E){var L,J;L=h(a,E);J=h(a,E+ba);E=h(a,E+ca);THREE.Loader.prototype.uv3(t.uvs,p[L*2],p[L*2+1],p[J*2],p[J*2+1],p[E*2],p[E*2+1])}function G(E){var L,J,X;L=h(a,E);J=h(a,E+S);X=h(a,E+K);E=h(a,E+Z);THREE.Loader.prototype.uv4(t.uvs,p[L*2],p[L*2+1],p[J*2],p[J*2+1],p[X*2],p[X*2+1],p[E*2],p[E*2+1])}var t=this,H=0,o,l=[],p=[],n,k,w,v,x,z,D,B,I,O,Q,R,U,T,ba,ca,S,K,Z,V,N,W,$,da,ha;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(t, +e,b);o={signature:a.substr(H,8),header_bytes:y(a,H+8),vertex_coordinate_bytes:y(a,H+9),normal_coordinate_bytes:y(a,H+10),uv_coordinate_bytes:y(a,H+11),vertex_index_bytes:y(a,H+12),normal_index_bytes:y(a,H+13),uv_index_bytes:y(a,H+14),material_index_bytes:y(a,H+15),nvertices:h(a,H+16),nnormals:h(a,H+16+4),nuvs:h(a,H+16+8),ntri_flat:h(a,H+16+12),ntri_smooth:h(a,H+16+16),ntri_flat_uv:h(a,H+16+20),ntri_smooth_uv:h(a,H+16+24),nquad_flat:h(a,H+16+28),nquad_smooth:h(a,H+16+32),nquad_flat_uv:h(a,H+16+36), +nquad_smooth_uv:h(a,H+16+40)};H+=o.header_bytes;n=o.vertex_index_bytes;k=o.vertex_index_bytes*2;w=o.vertex_index_bytes*3;v=o.vertex_index_bytes*3+o.material_index_bytes;x=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes;z=o.vertex_index_bytes*3+o.material_index_bytes+o.normal_index_bytes*2;D=o.vertex_index_bytes;B=o.vertex_index_bytes*2;I=o.vertex_index_bytes*3;O=o.vertex_index_bytes*4;Q=o.vertex_index_bytes*4+o.material_index_bytes;R=o.vertex_index_bytes*4+o.material_index_bytes+ +o.normal_index_bytes;U=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*2;T=o.vertex_index_bytes*4+o.material_index_bytes+o.normal_index_bytes*3;ba=o.uv_index_bytes;ca=o.uv_index_bytes*2;S=o.uv_index_bytes;K=o.uv_index_bytes*2;Z=o.uv_index_bytes*3;b=o.vertex_index_bytes*3+o.material_index_bytes;ha=o.vertex_index_bytes*4+o.material_index_bytes;V=o.ntri_flat*b;N=o.ntri_smooth*(b+o.normal_index_bytes*3);W=o.ntri_flat_uv*(b+o.uv_index_bytes*3);$=o.ntri_smooth_uv*(b+o.normal_index_bytes* +3+o.uv_index_bytes*3);da=o.nquad_flat*ha;b=o.nquad_smooth*(ha+o.normal_index_bytes*4);ha=o.nquad_flat_uv*(ha+o.uv_index_bytes*4);H+=function(E){var L,J,X,ea=o.vertex_coordinate_bytes*3,ja=E+o.nvertices*ea;for(E=E;E