diff --git a/build/Three.js b/build/Three.js index c3fb509f..c3fc7f3b 100755 --- a/build/Three.js +++ b/build/Three.js @@ -1,7 +1,7 @@ // Three.js r42 - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(b){this.setHex(b)}; -THREE.Color.prototype={copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex},setHex:function(b){this.hex=~~b&16777215;this.updateRGB()},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;this.updateHex()},setHSV:function(b,c,e){var f,h,g,j,m,p;if(e==0)f=h=g=0;else switch(j=Math.floor(b*6),m=b*6-j,b=e*(1-c),p=e*(1-c*m),c=e*(1-c*(1-m)),j){case 1:f=p;h=e;g=b;break;case 2:f=b;h=e;g=c;break;case 3:f=b;h=p;g=e;break;case 4:f=c;h=b;g=e;break;case 5:f=e;h=b;g=p;break;case 6:case 0:f=e,h=c,g=b}this.setRGB(f, -h,g)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,c){this.set(b||0,c||0)}; +THREE.Color.prototype={copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex},setHex:function(b){this.hex=~~b&16777215;this.updateRGB()},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;this.updateHex()},setHSV:function(b,c,e){var f,g,j,h,m,p;if(e==0)f=g=j=0;else switch(h=Math.floor(b*6),m=b*6-h,b=e*(1-c),p=e*(1-c*m),c=e*(1-c*(1-m)),h){case 1:f=p;g=e;j=b;break;case 2:f=b;g=e;j=c;break;case 3:f=b;g=p;j=e;break;case 4:f=c;g=b;j=e;break;case 5:f=e;g=b;j=p;break;case 6:case 0:f=e,g=c,j=b}this.setRGB(f, +g,j)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,c){this.set(b||0,c||0)}; THREE.Vector2.prototype={set:function(b,c){this.x=b;this.y=c;return this},copy:function(b){this.x=b.x;this.y=b.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(b,c){this.x=b.x+c.x;this.y=b.y+c.y;return this},addSelf:function(b){this.x+=b.x;this.y+=b.y;return this},sub:function(b,c){this.x=b.x-c.x;this.y=b.y-c.y;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;return this},divideScalar:function(b){b? (this.x/=b,this.y/=b):this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(b){return Math.sqrt(this.distanceToSquared(b))},distanceToSquared:function(b){var c=this.x-b.x,b=this.y-b.y;return c*c+b*b},setLength:function(b){return this.normalize().multiplyScalar(b)}, unit:function(){return this.normalize()},equals:function(b){return b.x==this.x&&b.y==this.y}};THREE.Vector3=function(b,c,e){this.set(b||0,c||0,e||0)}; @@ -14,74 +14,74 @@ THREE.Vector4.prototype={set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w b.x;this.y-=b.y;this.z-=b.z;this.w-=b.w;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;this.z*=b;this.w*=b;return this},divideScalar:function(b){b?(this.x/=b,this.y/=b,this.z/=b,this.w/=b):this.set(0,0,0,1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y+this.z*b.z+this.w*b.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())}, setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3}; THREE.Ray.prototype={intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c0&&b>0&&h+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b);if(!f||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b);if(!f||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return[];var h,g,j,m,p,t,n,o,v,u,x=b.geometry, -z=x.vertices,y=[],f=0;for(h=x.faces.length;f0:o<0))if(n=n.dot((new THREE.Vector3).sub(j,v))/o,v=v.addSelf(u.multiplyScalar(n)), -g instanceof THREE.Face3)e(v,j,m,p)&&(g={distance:this.origin.distanceTo(v),point:v,face:g,object:b},y.push(g));else if(g instanceof THREE.Face4&&(e(v,j,m,t)||e(v,m,p,t)))g={distance:this.origin.distanceTo(v),point:v,face:g,object:b},y.push(g);return y}else return[]}}; -THREE.Rectangle=function(){function b(){g=f-c;j=h-e}var c,e,f,h,g,j,m=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return g};this.getHeight=function(){return j};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(j,g,n,o){m=!1;c=j;e=g;f=n;h=o;b()};this.addPoint=function(j,g){m?(m=!1,c=j,e=g,f=j,h=g):(c=cj?f:j,h=h>g?h:g);b()};this.add3Points= -function(j,g,n,o,v,u){m?(m=!1,c=jn?j>v?j:v:n>v?n:v,h=g>o?g>u?g:u:o>u?o:u):(c=jn?j>v?j>f?j:f:v>f?v:f:n>v?n>f?n:f:v>f?v:f,h=g>o?g>u?g>h?g:h:u>h?u:h:o>u?o>h?o:h:u>h?u:h);b()};this.addRectangle=function(j){m?(m=!1,c=j.getLeft(),e=j.getTop(),f=j.getRight(),h=j.getBottom()):(c=cj.getRight()?f:j.getRight(),h=h> -j.getBottom()?h:j.getBottom());b()};this.inflate=function(j){c-=j;e-=j;f+=j;h+=j;b()};this.minSelf=function(j){c=c>j.getLeft()?c:j.getLeft();e=e>j.getTop()?e:j.getTop();f=f=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){m=!0;h=f=e=c=0;b()};this.isEmpty=function(){return m}};THREE.Matrix3=function(){this.m=[]}; -THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,h,g,j,m,p,t,n,o,v,u,x,z){this.set(b||1,c||0,e||0,f||0,h||0,g||1,j||0,m||0,p||0,t||0,n||1,o||0,v||0,u||0,x||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={set:function(b,c,e,f,h,g,j,m,p,t,n,o,v,u,x,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=g;this.n23=j;this.n24=m;this.n31=p;this.n32=t;this.n33=n;this.n34=o;this.n41=v;this.n42=u;this.n43=x;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,e){var f=THREE.Matrix4.__v1, -h=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(b,c).normalize();if(g.length()===0)g.z=1;f.cross(e,g).normalize();f.length()===0&&(g.x+=1.0E-4,f.cross(e,g).normalize());h.cross(g,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=g.x;this.n21=f.y;this.n22=h.y;this.n23=g.y;this.n31=f.z;this.n32=h.z;this.n33=g.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h;b.y=(this.n21*c+this.n22*e+this.n23* -f+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+e*this.n32+f*this.n33;b.normalize(); -return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,g=b.n14,j=b.n21,m=b.n22,p=b.n23,t=b.n24,n=b.n31,o=b.n32,v=b.n33,u=b.n34,x=b.n41,z=b.n42,y=b.n43,w=b.n44,I=c.n11,C=c.n12,K=c.n13,F=c.n14,B=c.n21,O=c.n22, -E=c.n23,H=c.n24,P=c.n31,V=c.n32,G=c.n33,aa=c.n34,Q=c.n41,S=c.n42,T=c.n43,k=c.n44;this.n11=e*I+f*B+h*P+g*Q;this.n12=e*C+f*O+h*V+g*S;this.n13=e*K+f*E+h*G+g*T;this.n14=e*F+f*H+h*aa+g*k;this.n21=j*I+m*B+p*P+t*Q;this.n22=j*C+m*O+p*V+t*S;this.n23=j*K+m*E+p*G+t*T;this.n24=j*F+m*H+p*aa+t*k;this.n31=n*I+o*B+v*P+u*Q;this.n32=n*C+o*O+v*V+u*S;this.n33=n*K+o*E+v*G+u*T;this.n34=n*F+o*H+v*aa+u*k;this.n41=x*I+z*B+y*P+w*Q;this.n42=x*C+z*O+y*V+w*S;this.n43=x*K+z*E+y*G+w*T;this.n44=x*F+z*H+y*aa+w*k;return this},multiplyToArray:function(b, +g=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(g),h=c.dot(c),c=c.dot(g),g=1/(b*h-e*e),h=(h*f-e*c)*g,b=(b*c-e*f)*g;return h>0&&b>0&&h+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b);if(!f||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b);if(!f||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return[];var g,j,h,m,p,t,n,o,v,u,x=b.geometry, +z=x.vertices,y=[],f=0;for(g=x.faces.length;f0:o<0))if(n=n.dot((new THREE.Vector3).sub(h,v))/o,v=v.addSelf(u.multiplyScalar(n)), +j instanceof THREE.Face3)e(v,h,m,p)&&(j={distance:this.origin.distanceTo(v),point:v,face:j,object:b},y.push(j));else if(j instanceof THREE.Face4&&(e(v,h,m,t)||e(v,m,p,t)))j={distance:this.origin.distanceTo(v),point:v,face:j,object:b},y.push(j);return y}else return[]}}; +THREE.Rectangle=function(){function b(){j=f-c;h=g-e}var c,e,f,g,j,h,m=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return j};this.getHeight=function(){return h};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(h,j,n,o){m=!1;c=h;e=j;f=n;g=o;b()};this.addPoint=function(h,j){m?(m=!1,c=h,e=j,f=h,g=j):(c=ch?f:h,g=g>j?g:j);b()};this.add3Points= +function(h,j,n,o,v,u){m?(m=!1,c=hn?h>v?h:v:n>v?n:v,g=j>o?j>u?j:u:o>u?o:u):(c=hn?h>v?h>f?h:f:v>f?v:f:n>v?n>f?n:f:v>f?v:f,g=j>o?j>u?j>g?j:g:u>g?u:g:o>u?o>g?o:g:u>g?u:g);b()};this.addRectangle=function(h){m?(m=!1,c=h.getLeft(),e=h.getTop(),f=h.getRight(),g=h.getBottom()):(c=ch.getRight()?f:h.getRight(),g=g> +h.getBottom()?g:h.getBottom());b()};this.inflate=function(h){c-=h;e-=h;f+=h;g+=h;b()};this.minSelf=function(h){c=c>h.getLeft()?c:h.getLeft();e=e>h.getTop()?e:h.getTop();f=f=0&&Math.min(g,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){m=!0;g=f=e=c=0;b()};this.isEmpty=function(){return m}};THREE.Matrix3=function(){this.m=[]}; +THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,g,j,h,m,p,t,n,o,v,u,x,z){this.set(b||1,c||0,e||0,f||0,g||0,j||1,h||0,m||0,p||0,t||0,n||1,o||0,v||0,u||0,x||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={set:function(b,c,e,f,g,j,h,m,p,t,n,o,v,u,x,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=g;this.n22=j;this.n23=h;this.n24=m;this.n31=p;this.n32=t;this.n33=n;this.n34=o;this.n41=v;this.n42=u;this.n43=x;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,e){var f=THREE.Matrix4.__v1, +g=THREE.Matrix4.__v2,j=THREE.Matrix4.__v3;j.sub(b,c).normalize();if(j.length()===0)j.z=1;f.cross(e,j).normalize();f.length()===0&&(j.x+=1.0E-4,f.cross(e,j).normalize());g.cross(j,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=j.x;this.n21=f.y;this.n22=g.y;this.n23=j.y;this.n31=f.z;this.n32=g.z;this.n33=j.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,g=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*g;b.y=(this.n21*c+this.n22*e+this.n23* +f+this.n24)*g;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,g=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*g;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*g;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*g;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+e*this.n32+f*this.n33;b.normalize(); +return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,g=b.n13,j=b.n14,h=b.n21,m=b.n22,p=b.n23,t=b.n24,n=b.n31,o=b.n32,v=b.n33,u=b.n34,x=b.n41,z=b.n42,y=b.n43,w=b.n44,I=c.n11,C=c.n12,K=c.n13,F=c.n14,B=c.n21,O=c.n22, +E=c.n23,H=c.n24,P=c.n31,V=c.n32,G=c.n33,aa=c.n34,Q=c.n41,S=c.n42,T=c.n43,k=c.n44;this.n11=e*I+f*B+g*P+j*Q;this.n12=e*C+f*O+g*V+j*S;this.n13=e*K+f*E+g*G+j*T;this.n14=e*F+f*H+g*aa+j*k;this.n21=h*I+m*B+p*P+t*Q;this.n22=h*C+m*O+p*V+t*S;this.n23=h*K+m*E+p*G+t*T;this.n24=h*F+m*H+p*aa+t*k;this.n31=n*I+o*B+v*P+u*Q;this.n32=n*C+o*O+v*V+u*S;this.n33=n*K+o*E+v*G+u*T;this.n34=n*F+o*H+v*aa+u*k;this.n41=x*I+z*B+y*P+w*Q;this.n42=x*C+z*O+y*V+w*S;this.n43=x*K+z*E+y*G+w*T;this.n44=x*F+z*H+y*aa+w*k;return this},multiplyToArray:function(b, c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*= -b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,g=this.n22,j=this.n23,m=this.n24,p=this.n31,t=this.n32,n=this.n33,o=this.n34,v=this.n41,u=this.n42,x=this.n43,z=this.n44;return f*j*t*v-e*m*t*v-f*g*n*v+c*m*n*v+e*g*o*v-c*j*o*v-f*j*p*u+e*m*p*u+f*h*n*u-b*m*n*u-e*h*o*u+b*j*o*u+f*g*p*x-c*m*p*x-f*h*t*x+b*m*t*x+c*h*o*x-b*g*o*x-e*g*p*z+c*j*p*z+e*h*t*z-b*j*t*z-c*h*n*z+b*g*n*z},transpose:function(){var b;b=this.n21;this.n21= +b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,g=this.n21,j=this.n22,h=this.n23,m=this.n24,p=this.n31,t=this.n32,n=this.n33,o=this.n34,v=this.n41,u=this.n42,x=this.n43,z=this.n44;return f*h*t*v-e*m*t*v-f*j*n*v+c*m*n*v+e*j*o*v-c*h*o*v-f*h*p*u+e*m*p*u+f*g*n*u-b*m*n*u-e*g*o*u+b*h*o*u+f*j*p*x-c*m*p*x-f*g*t*x+b*m*t*x+c*g*o*x-b*j*o*x-e*j*p*z+c*h*p*z+e*g*t*z-b*h*t*z-c*g*n*z+b*j*n*z},transpose:function(){var b;b=this.n21;this.n21= this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44= this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]= this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]=this.n34;b[c+15]=this.n44;return b},setTranslation:function(b, c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0,0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b, -c){var e=Math.cos(c),f=Math.sin(c),h=1-e,g=b.x,j=b.y,m=b.z,p=h*g,t=h*j;this.set(p*g+e,p*j-f*m,p*m+f*j,0,p*j+f*m,t*j+e,t*m-f*g,0,p*m-f*j,t*m+f*g,h*m*m+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31); -return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,g=Math.cos(e),e=Math.sin(e),j=Math.cos(f),f=Math.sin(f),m=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var p=j*m,t=j*h,n=f*m,o=f*h;this.n11=p+o*e;this.n12= -n*e-t;this.n13=g*f;this.n21=g*h;this.n22=g*m;this.n23=-e;this.n31=t*e-n;this.n32=o+p*e;this.n33=g*j;break;case "ZXY":p=j*m;t=j*h;n=f*m;o=f*h;this.n11=p-o*e;this.n12=-g*h;this.n13=n+t*e;this.n21=t+n*e;this.n22=g*m;this.n23=o-p*e;this.n31=-g*f;this.n32=e;this.n33=g*j;break;case "ZYX":p=g*m;t=g*h;n=e*m;o=e*h;this.n11=j*m;this.n12=n*f-t;this.n13=p*f+o;this.n21=j*h;this.n22=o*f+p;this.n23=t*f-n;this.n31=-f;this.n32=e*j;this.n33=g*j;break;case "YZX":p=g*j;t=g*f;n=e*j;o=e*f;this.n11=j*m;this.n12=o-p*h;this.n13= -n*h+t;this.n21=h;this.n22=g*m;this.n23=-e*m;this.n31=-f*m;this.n32=t*h+n;this.n33=p-o*h;break;case "XZY":p=g*j;t=g*f;n=e*j;o=e*f;this.n11=j*m;this.n12=-h;this.n13=f*m;this.n21=p*h+o;this.n22=g*m;this.n23=t*h-n;this.n31=n*h-t;this.n32=e*m;this.n33=o*h+p;break;default:p=g*m,t=g*h,n=e*m,o=e*h,this.n11=j*m,this.n12=-j*h,this.n13=f,this.n21=t+n*f,this.n22=p-o*f,this.n23=-e*j,this.n31=o-p*f,this.n32=n+t*f,this.n33=g*j}return this},setRotationFromQuaternion:function(b){var c=b.x,e=b.y,f=b.z,h=b.w,g=c+c, -j=e+e,m=f+f,b=c*g,p=c*j;c*=m;var t=e*j;e*=m;f*=m;g*=h;j*=h;h*=m;this.n11=1-(t+f);this.n12=p-h;this.n13=c+j;this.n21=p+h;this.n22=1-(b+f);this.n23=e-g;this.n31=c-j;this.n32=e+g;this.n33=1-(b+t);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b, -c){var e=1/c.x,f=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*h;this.n23=b.n23*h;this.n33=b.n33*h}}; -THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,g=b.n14,j=b.n21,m=b.n22,p=b.n23,t=b.n24,n=b.n31,o=b.n32,v=b.n33,u=b.n34,x=b.n41,z=b.n42,y=b.n43,w=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=p*u*z-t*v*z+t*o*y-m*u*y-p*o*w+m*v*w;c.n12=g*v*z-h*u*z-g*o*y+f*u*y+h*o*w-f*v*w;c.n13=h*t*z-g*p*z+g*m*y-f*t*y-h*m*w+f*p*w;c.n14=g*p*o-h*t*o-g*m*v+f*t*v+h*m*u-f*p*u;c.n21=t*v*x-p*u*x-t*n*y+j*u*y+p*n*w-j*v*w;c.n22=h*u*x-g*v*x+g*n*y-e*u*y-h*n*w+e*v*w;c.n23=g*p*x-h*t*x-g*j*y+e*t*y+h*j*w-e*p*w;c.n24= -h*t*n-g*p*n+g*j*v-e*t*v-h*j*u+e*p*u;c.n31=m*u*x-t*o*x+t*n*z-j*u*z-m*n*w+j*o*w;c.n32=g*o*x-f*u*x-g*n*z+e*u*z+f*n*w-e*o*w;c.n33=h*t*x-g*m*x+g*j*z-e*t*z-f*j*w+e*m*w;c.n34=g*m*n-f*t*n-g*j*o+e*t*o+f*j*u-e*m*u;c.n41=p*o*x-m*v*x-p*n*z+j*v*z+m*n*y-j*o*y;c.n42=f*v*x-h*o*x+h*n*z-e*v*z-f*n*y+e*o*y;c.n43=h*m*x-f*p*x-h*j*z+e*p*z+f*j*y-e*m*y;c.n44=f*p*n-h*m*n+h*j*o-e*p*o-f*j*v+e*m*v;c.multiplyScalar(1/b.determinant());return c}; -THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,g=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,m=b.n33*b.n11-b.n31*b.n13,p=-b.n32*b.n11+b.n31*b.n12,t=b.n23*b.n12-b.n22*b.n13,n=-b.n23*b.n11+b.n21*b.n13,o=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*j+b.n31*t;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*g;e[3]=b*j;e[4]=b*m;e[5]=b*p;e[6]=b*t;e[7]=b*n;e[8]=b*o;return c}; -THREE.Matrix4.makeFrustum=function(b,c,e,f,h,g){var j;j=new THREE.Matrix4;j.n11=2*h/(c-b);j.n12=0;j.n13=(c+b)/(c-b);j.n14=0;j.n21=0;j.n22=2*h/(f-e);j.n23=(f+e)/(f-e);j.n24=0;j.n31=0;j.n32=0;j.n33=-(g+h)/(g-h);j.n34=-2*g*h/(g-h);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,c,e,f){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,f)}; -THREE.Matrix4.makeOrtho=function(b,c,e,f,h,g){var j,m,p,t;j=new THREE.Matrix4;m=c-b;p=e-f;t=g-h;j.n11=2/m;j.n12=0;j.n13=0;j.n14=-((c+b)/m);j.n21=0;j.n22=2/p;j.n23=0;j.n24=-((e+f)/p);j.n31=0;j.n32=0;j.n33=-2/t;j.n34=-((g+h)/t);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; +c){var e=Math.cos(c),f=Math.sin(c),g=1-e,j=b.x,h=b.y,m=b.z,p=g*j,t=g*h;this.set(p*j+e,p*h-f*m,p*m+f*h,0,p*h+f*m,t*h+e,t*m-f*j,0,p*m-f*h,t*m+f*j,g*m*m+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31); +return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,g=b.z,j=Math.cos(e),e=Math.sin(e),h=Math.cos(f),f=Math.sin(f),m=Math.cos(g),g=Math.sin(g);switch(c){case "YXZ":var p=h*m,t=h*g,n=f*m,o=f*g;this.n11=p+o*e;this.n12= +n*e-t;this.n13=j*f;this.n21=j*g;this.n22=j*m;this.n23=-e;this.n31=t*e-n;this.n32=o+p*e;this.n33=j*h;break;case "ZXY":p=h*m;t=h*g;n=f*m;o=f*g;this.n11=p-o*e;this.n12=-j*g;this.n13=n+t*e;this.n21=t+n*e;this.n22=j*m;this.n23=o-p*e;this.n31=-j*f;this.n32=e;this.n33=j*h;break;case "ZYX":p=j*m;t=j*g;n=e*m;o=e*g;this.n11=h*m;this.n12=n*f-t;this.n13=p*f+o;this.n21=h*g;this.n22=o*f+p;this.n23=t*f-n;this.n31=-f;this.n32=e*h;this.n33=j*h;break;case "YZX":p=j*h;t=j*f;n=e*h;o=e*f;this.n11=h*m;this.n12=o-p*g;this.n13= +n*g+t;this.n21=g;this.n22=j*m;this.n23=-e*m;this.n31=-f*m;this.n32=t*g+n;this.n33=p-o*g;break;case "XZY":p=j*h;t=j*f;n=e*h;o=e*f;this.n11=h*m;this.n12=-g;this.n13=f*m;this.n21=p*g+o;this.n22=j*m;this.n23=t*g-n;this.n31=n*g-t;this.n32=e*m;this.n33=o*g+p;break;default:p=j*m,t=j*g,n=e*m,o=e*g,this.n11=h*m,this.n12=-h*g,this.n13=f,this.n21=t+n*f,this.n22=p-o*f,this.n23=-e*h,this.n31=o-p*f,this.n32=n+t*f,this.n33=j*h}return this},setRotationFromQuaternion:function(b){var c=b.x,e=b.y,f=b.z,g=b.w,j=c+c, +h=e+e,m=f+f,b=c*j,p=c*h;c*=m;var t=e*h;e*=m;f*=m;j*=g;h*=g;g*=m;this.n11=1-(t+f);this.n12=p-g;this.n13=c+h;this.n21=p+g;this.n22=1-(b+f);this.n23=e-j;this.n31=c-h;this.n32=e+j;this.n33=1-(b+t);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b, +c){var e=1/c.x,f=1/c.y,g=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}}; +THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,g=b.n13,j=b.n14,h=b.n21,m=b.n22,p=b.n23,t=b.n24,n=b.n31,o=b.n32,v=b.n33,u=b.n34,x=b.n41,z=b.n42,y=b.n43,w=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=p*u*z-t*v*z+t*o*y-m*u*y-p*o*w+m*v*w;c.n12=j*v*z-g*u*z-j*o*y+f*u*y+g*o*w-f*v*w;c.n13=g*t*z-j*p*z+j*m*y-f*t*y-g*m*w+f*p*w;c.n14=j*p*o-g*t*o-j*m*v+f*t*v+g*m*u-f*p*u;c.n21=t*v*x-p*u*x-t*n*y+h*u*y+p*n*w-h*v*w;c.n22=g*u*x-j*v*x+j*n*y-e*u*y-g*n*w+e*v*w;c.n23=j*p*x-g*t*x-j*h*y+e*t*y+g*h*w-e*p*w;c.n24= +g*t*n-j*p*n+j*h*v-e*t*v-g*h*u+e*p*u;c.n31=m*u*x-t*o*x+t*n*z-h*u*z-m*n*w+h*o*w;c.n32=j*o*x-f*u*x-j*n*z+e*u*z+f*n*w-e*o*w;c.n33=g*t*x-j*m*x+j*h*z-e*t*z-f*h*w+e*m*w;c.n34=j*m*n-f*t*n-j*h*o+e*t*o+f*h*u-e*m*u;c.n41=p*o*x-m*v*x-p*n*z+h*v*z+m*n*y-h*o*y;c.n42=f*v*x-g*o*x+g*n*z-e*v*z-f*n*y+e*o*y;c.n43=g*m*x-f*p*x-g*h*z+e*p*z+f*h*y-e*m*y;c.n44=f*p*n-g*m*n+g*h*o-e*p*o-f*h*v+e*m*v;c.multiplyScalar(1/b.determinant());return c}; +THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,j=b.n32*b.n21-b.n31*b.n22,h=-b.n33*b.n12+b.n32*b.n13,m=b.n33*b.n11-b.n31*b.n13,p=-b.n32*b.n11+b.n31*b.n12,t=b.n23*b.n12-b.n22*b.n13,n=-b.n23*b.n11+b.n21*b.n13,o=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*h+b.n31*t;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*g;e[2]=b*j;e[3]=b*h;e[4]=b*m;e[5]=b*p;e[6]=b*t;e[7]=b*n;e[8]=b*o;return c}; +THREE.Matrix4.makeFrustum=function(b,c,e,f,g,j){var h;h=new THREE.Matrix4;h.n11=2*g/(c-b);h.n12=0;h.n13=(c+b)/(c-b);h.n14=0;h.n21=0;h.n22=2*g/(f-e);h.n23=(f+e)/(f-e);h.n24=0;h.n31=0;h.n32=0;h.n33=-(j+g)/(j-g);h.n34=-2*j*g/(j-g);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(b,c,e,f){var g,b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*c,b*c,g,b,e,f)}; +THREE.Matrix4.makeOrtho=function(b,c,e,f,g,j){var h,m,p,t;h=new THREE.Matrix4;m=c-b;p=e-f;t=j-g;h.n11=2/m;h.n12=0;h.n13=0;h.n14=-((c+b)/m);h.n21=0;h.n22=2/p;h.n23=0;h.n24=-((e+f)/p);h.n31=0;h.n32=0;h.n33=-2/t;h.n34=-((j+g)/t);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; THREE.Object3D=function(){this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=!0;this.quaternion=new THREE.Quaternion; this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this._vector=new THREE.Vector3;this.name=""}; THREE.Object3D.prototype={translate:function(b,c){this.matrix.rotateAxis(c);this.position.addSelf(c.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)=== --1){b.parent!==void 0&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var c=this;c.parent!==void 0;)c=c.parent;c!==void 0&&c instanceof THREE.Scene&&c.addChildRecurse(b)}},removeChild:function(b){var c=this.children.indexOf(b);if(c!==-1)b.parent=void 0,this.children.splice(c,1)},getChildByName:function(b,c){var e,f,h;e=0;for(f=this.children.length;e=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var g=Math.acos(h),j=Math.sqrt(1-h*h);if(Math.abs(j)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*g)/j;f=Math.sin(f*g)/j;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; -THREE.Face3=function(b,c,e,f,h,g){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; -THREE.Face4=function(b,c,e,f,h,g,j){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.set(b||0,c||0)}; +multiplySelf:function(b){var c=this.x,e=this.y,f=this.z,g=this.w,j=b.x,h=b.y,m=b.z,b=b.w;this.x=c*b+g*j+e*m-f*h;this.y=e*b+g*h+f*j-c*m;this.z=f*b+g*m+c*h-e*j;this.w=g*b-c*j-e*h-f*m;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,g=b.z,j=this.x,h=this.y,m=this.z,p=this.w,t=p*e+h*g-m*f,n= +p*f+m*e-j*g,o=p*g+j*f-h*e,e=-j*e-h*f-m*g;c.x=t*p+e*-j+n*-m-o*-h;c.y=n*p+e*-h+o*-j-t*-m;c.z=o*p+e*-m+t*-h-n*-j;return c}}; +THREE.Quaternion.slerp=function(b,c,e,f){var g=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(g)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var j=Math.acos(g),h=Math.sqrt(1-g*g);if(Math.abs(h)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;g=Math.sin((1-f)*j)/h;f=Math.sin(f*j)/h;e.w=b.w*g+c.w*f;e.x=b.x*g+c.x*f;e.y=b.y*g+c.y*f;e.z=b.z*g+c.z*f;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; +THREE.Face3=function(b,c,e,f,g,j){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3}; +THREE.Face4=function(b,c,e,f,g,j,h){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=j instanceof THREE.Color?j:new THREE.Color;this.vertexColors=j instanceof Array?j:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.set(b||0,c||0)}; THREE.UV.prototype={set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; THREE.Geometry.prototype={computeCentroids:function(){var b,c,e;b=0;for(c=this.faces.length;b0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;cthis.points.length-2?g:g+1;e[3]=g>this.points.length-3?g:g+2;t=this.points[e[0]];n=this.points[e[1]]; -o=this.points[e[2]];v=this.points[e[3]];m=j*j;p=j*m;f.x=c(t.x,n.x,o.x,v.x,j,m,p);f.y=c(t.y,n.y,o.y,v.y,j,m,p);f.z=c(t.z,n.z,o.z,v.z,j,m,p);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;bthis.points.length-2?j:j+1;e[3]=j>this.points.length-3?j:j+2;t=this.points[e[0]];n=this.points[e[1]]; +o=this.points[e[2]];v=this.points[e[3]];m=h*h;p=h*m;f.x=c(t.x,n.x,o.x,v.x,h,m,p);f.y=c(t.y,n.y,o.y,v.y,h,m,p);f.z=c(t.z,n.z,o.z,v.z,h,m,p);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f=this.LODs[f].visibleAtDistance)this.LODs[f-1].object3D.visible=!1, this.LODs[f].object3D.visible=!0;else break;for(;fo&&(e=n,n=o,o=e):nu&&(e=v,v=u,u=e):vo&&(e=n,n=o,o=e):nu&&(e=v,v=u,u=e):v=0&&g>=0&&k>=0&&h>=0?!0:j<0&&g<0||k<0&&h<0?!1:(j<0?c=Math.max(c,j/(j-g)):g<0&&(f=Math.min(f,j/(j-g))),k<0?c=Math.max(c,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),f=0&&g>=0&&k>=0&&j>=0?!0:h<0&&g<0||k<0&&j<0?!1:(h<0?c=Math.max(c,h/(h-g)):g<0&&(f=Math.min(f,h/(h-g))),k<0?c=Math.max(c,k/(k-j)):j<0&&(f=Math.min(f,k/(k-j))),fS&&j.positionScreen.zS&&h.positionScreen.z0&&F.z<1))ia=C[I]=C[I]||new THREE.RenderableParticle,I++,w=ia,w.x=F.x/F.w,w.y=F.y/F.w,w.z=F.z,w.rotation=J.rotation.z,w.scale.x=J.scale.x*Math.abs(w.x- -(F.x+g.projectionMatrix.n11)/(F.w+g.projectionMatrix.n14)),w.scale.y=J.scale.y*Math.abs(w.y-(F.y+g.projectionMatrix.n22)/(F.w+g.projectionMatrix.n24)),w.materials=J.materials,K.push(w);h&&K.sort(c);return K}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,h,g;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;h=e/2;g=f/2};this.render=function(e,f){var p,t,n,o,v,u,x,z;b=c.projectScene(e,f);p=0;for(t=b.length;p>1,n=t.height>>1,k=j.scale.x*v,p=j.scale.y*u,g=k*ma,m=p*n,qa.set(b.x-g,b.y-m,b.x+g,b.y+m),Z.instersects(qa)&&(x.save(),x.translate(b.x,b.y),x.rotate(-j.rotation),x.scale(k,-p),x.translate(-ma,-n),x.drawImage(t,0,0),x.restore())}else k instanceof THREE.ParticleCanvasMaterial&&(g=j.scale.x*v,m=j.scale.y*u,qa.set(b.x-g,b.y-m,b.x+g,b.y+m),Z.instersects(qa)&&(f(k.color),h(k.color),x.save(),x.translate(b.x,b.y),x.rotate(-j.rotation),x.scale(g,m),k.program(x),x.restore()))}function w(b,j,k,g){c(g.opacity); -e(g.blending);x.beginPath();x.moveTo(b.positionScreen.x,b.positionScreen.y);x.lineTo(j.positionScreen.x,j.positionScreen.y);x.closePath();if(g instanceof THREE.LineBasicMaterial){b=g.linewidth;if(F!=b)x.lineWidth=F=b;b=g.linecap;if(B!=b)x.lineCap=B=b;b=g.linejoin;if(O!=b)x.lineJoin=O=b;f(g.color);x.stroke();qa.inflate(g.linewidth*2)}}function y(b,f,h,m,p,t,ma,o,u){j.data.vertices+=3;j.data.faces++;c(o.opacity);e(o.blending);Q=b.positionScreen.x;S=b.positionScreen.y;T=f.positionScreen.x;k=f.positionScreen.y; -L=h.positionScreen.x;ca=h.positionScreen.y;C(Q,S,T,k,L,ca);if(o instanceof THREE.MeshBasicMaterial)if(o.map)o.map.mapping instanceof THREE.UVMapping&&(na=ma.uvs[0],Ga(Q,S,T,k,L,ca,o.map.image,na[m].u,na[m].v,na[p].u,na[p].v,na[t].u,na[t].v));else if(o.envMap){if(o.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=g.matrixWorldInverse,ra.copy(ma.vertexNormalsWorld[0]),za=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,wa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(ma.vertexNormalsWorld[1]), -Aa=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Ia=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(ma.vertexNormalsWorld[2]),Ba=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Pa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,Ga(Q,S,T,k,L,ca,o.envMap.image,za,wa,Aa,Ia,Ba,Pa)}else o.wireframe?Ja(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):I(o.color);else if(o instanceof THREE.MeshLambertMaterial)o.map&&!o.wireframe&&(o.map.mapping instanceof THREE.UVMapping&&(na=ma.uvs[0],Ga(Q,S, 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THREE.MeshBasicMaterial)Sa(Q,S,T,k,L,ca,W,X),o.wireframe?Ja(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):I(o.color);else if(o instanceof -THREE.MeshLambertMaterial)sa?!o.wireframe&&o.shading==THREE.SmoothShading&&ma.vertexNormalsWorld.length==4?(ia.r=la.r=ja.r=oa.r=va.r,ia.g=la.g=ja.g=oa.g=va.g,ia.b=la.b=ja.b=oa.b=va.b,n(u,ma.v1.positionWorld,ma.vertexNormalsWorld[0],ia),n(u,ma.v2.positionWorld,ma.vertexNormalsWorld[1],la),n(u,ma.v4.positionWorld,ma.vertexNormalsWorld[3],ja),n(u,ma.v3.positionWorld,ma.vertexNormalsWorld[2],oa),ga=K(ia,la,ja,oa),C(Q,S,T,k,W,X),Ga(Q,S,T,k,W,X,ga,0,0,1,0,0,1),C($,da,L,ca,ea,fa),Ga($,da,L,ca,ea,fa,ga,1, 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THREE.MeshDepthMaterial)U=g.near,ha=g.far,ia.r=ia.g=ia.b=1-Na(b.positionScreen.z,U,ha),la.r=la.g=la.b=1-Na(f.positionScreen.z,U,ha),ja.r=ja.g=ja.b=1-Na(m.positionScreen.z,U,ha),oa.r=oa.g=oa.b=1-Na(h.positionScreen.z,U,ha),ga=K(ia,la,ja,oa),C(Q,S,T,k,W,X),Ga(Q,S,T,k,W,X,ga,0,0,1,0,0,1),C($,da,L,ca,ea,fa),Ga($,da, -L,ca,ea,fa,ga,1,0,1,1,0,1)}function C(b,e,c,f,j,k){x.beginPath();x.moveTo(b,e);x.lineTo(c,f);x.lineTo(j,k);x.lineTo(b,e);x.closePath()}function Sa(b,e,c,f,j,k,g,h){x.beginPath();x.moveTo(b,e);x.lineTo(c,f);x.lineTo(j,k);x.lineTo(g,h);x.lineTo(b,e);x.closePath()}function Ja(b,e,c,j){if(F!=e)x.lineWidth=F=e;if(B!=c)x.lineCap=B=c;if(O!=j)x.lineJoin=O=j;f(b);x.stroke();qa.inflate(e*2)}function I(b){h(b);x.fill()}function Ga(b,e,c,f,j,k,g,h,m,p,ma,o,t){var n,u;n=g.width-1;u=g.height-1;h*=n;m*=u;p*=n;ma*= -u;o*=n;t*=u;c-=b;f-=e;j-=b;k-=e;p-=h;ma-=m;o-=h;t-=m;n=p*t-o*ma;if(!((n<0?-n:n)<1))u=1/n,n=(t*c-ma*j)*u,ma=(t*f-ma*k)*u,c=(p*j-o*c)*u,f=(p*k-o*f)*u,b=b-n*h-c*m,e=e-ma*h-f*m,x.save(),x.transform(n,ma,c,f,b,e),x.clip(),x.drawImage(g,0,0),x.restore()}function K(b,e,c,f){var j=~~(b.r*255),k=~~(b.g*255),b=~~(b.b*255),g=~~(e.r*255),h=~~(e.g*255),e=~~(e.b*255),m=~~(c.r*255),ma=~~(c.g*255),c=~~(c.b*255),p=~~(f.r*255),o=~~(f.g*255),f=~~(f.b*255);ua[0]=j<0?0:j>255?255:j;ua[1]=k<0?0:k>255?255:k;ua[2]=b<0?0: -b>255?255:b;ua[4]=g<0?0:g>255?255:g;ua[5]=h<0?0:h>255?255:h;ua[6]=e<0?0:e>255?255:e;ua[8]=m<0?0:m>255?255:m;ua[9]=ma<0?0:ma>255?255:ma;ua[10]=c<0?0:c>255?255:c;ua[12]=p<0?0:p>255?255:p;ua[13]=o<0?0:o>255?255:o;ua[14]=f<0?0:f>255?255:f;Y.putImageData(R,0,0);ya.drawImage(Ea,0,0);return M}function Na(b,e,c){b=(b-e)/(c-e);return b*b*(3-2*b)}function Qa(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function Ka(b,e){var c=e.x-b.x,f=e.y-b.y,j=c*c+f*f;j!=0&&(j=1/Math.sqrt(j),c*=j,f*=j,e.x+=c,e.y+=f,b.x-=c,b.y-=f)} -var Ta,Va,pa,Ca,La,Ra,Ua,D;this.autoClear?this.clear():x.setTransform(1,0,0,-1,v,u);j.data.vertices=0;j.data.faces=0;m=p.projectScene(b,g,this.sortElements);(sa=b.lights.length>0)&&t(b);Ta=0;for(Va=m.length;Ta>1,n=t.height>>1,k=h.scale.x*v,p=h.scale.y*u,j=k*na,m=p*n,qa.set(b.x-j,b.y-m,b.x+j,b.y+m),Z.instersects(qa)&&(x.save(),x.translate(b.x,b.y),x.rotate(-h.rotation),x.scale(k,-p),x.translate(-na,-n),x.drawImage(t,0,0),x.restore())}else k instanceof THREE.ParticleCanvasMaterial&&(j=h.scale.x*v,m=h.scale.y*u,qa.set(b.x-j,b.y-m,b.x+j,b.y+m),Z.instersects(qa)&&(f(k.color),g(k.color),x.save(),x.translate(b.x,b.y),x.rotate(-h.rotation),x.scale(j,m),k.program(x),x.restore()))}function w(b,h,k,g){c(g.opacity); +e(g.blending);x.beginPath();x.moveTo(b.positionScreen.x,b.positionScreen.y);x.lineTo(h.positionScreen.x,h.positionScreen.y);x.closePath();if(g instanceof THREE.LineBasicMaterial){b=g.linewidth;if(F!=b)x.lineWidth=F=b;b=g.linecap;if(B!=b)x.lineCap=B=b;b=g.linejoin;if(O!=b)x.lineJoin=O=b;f(g.color);x.stroke();qa.inflate(g.linewidth*2)}}function y(b,f,g,m,p,t,na,o,u){h.data.vertices+=3;h.data.faces++;c(o.opacity);e(o.blending);Q=b.positionScreen.x;S=b.positionScreen.y;T=f.positionScreen.x;k=f.positionScreen.y; +L=g.positionScreen.x;ca=g.positionScreen.y;C(Q,S,T,k,L,ca);if(o instanceof THREE.MeshBasicMaterial)if(o.map)o.map.mapping instanceof THREE.UVMapping&&(ma=na.uvs[0],Ga(Q,S,T,k,L,ca,o.map.image,ma[m].u,ma[m].v,ma[p].u,ma[p].v,ma[t].u,ma[t].v));else if(o.envMap){if(o.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=j.matrixWorldInverse,ra.copy(na.vertexNormalsWorld[0]),za=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,wa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(na.vertexNormalsWorld[1]), +Aa=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Ia=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,ra.copy(na.vertexNormalsWorld[2]),Ba=(ra.x*b.n11+ra.y*b.n12+ra.z*b.n13)*0.5+0.5,Pa=-(ra.x*b.n21+ra.y*b.n22+ra.z*b.n23)*0.5+0.5,Ga(Q,S,T,k,L,ca,o.envMap.image,za,wa,Aa,Ia,Ba,Pa)}else o.wireframe?Ja(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):K(o.color);else if(o instanceof THREE.MeshLambertMaterial)o.map&&!o.wireframe&&(o.map.mapping instanceof THREE.UVMapping&&(ma=na.uvs[0],Ga(Q,S, 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THREE.MeshDepthMaterial)U=j.near,ha=j.far,ia.r=ia.g=ia.b=1-Na(b.positionScreen.z, +U,ha),la.r=la.g=la.b=1-Na(f.positionScreen.z,U,ha),ja.r=ja.g=ja.b=1-Na(g.positionScreen.z,U,ha),oa.r=(la.r+ja.r)*0.5,oa.g=(la.g+ja.g)*0.5,oa.b=(la.b+ja.b)*0.5,ga=Sa(ia,la,ja,oa),Ga(Q,S,T,k,L,ca,ga,0,0,1,0,0,1);else if(o instanceof THREE.MeshNormalMaterial)J.r=Qa(na.normalWorld.x),J.g=Qa(na.normalWorld.y),J.b=Qa(na.normalWorld.z),J.updateHex(),o.wireframe?Ja(J,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):K(J)}function z(b,f,g,m,p,t,na,o,u){h.data.vertices+=4;h.data.faces++;c(o.opacity); +e(o.blending);if(o.map||o.envMap)y(b,f,m,0,1,3,na,o,u),y(p,g,t,1,2,3,na,o,u);else if(Q=b.positionScreen.x,S=b.positionScreen.y,T=f.positionScreen.x,k=f.positionScreen.y,L=g.positionScreen.x,ca=g.positionScreen.y,W=m.positionScreen.x,X=m.positionScreen.y,$=p.positionScreen.x,da=p.positionScreen.y,ea=t.positionScreen.x,fa=t.positionScreen.y,o instanceof THREE.MeshBasicMaterial)I(Q,S,T,k,L,ca,W,X),o.wireframe?Ja(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):K(o.color);else if(o instanceof +THREE.MeshLambertMaterial)sa?!o.wireframe&&o.shading==THREE.SmoothShading&&na.vertexNormalsWorld.length==4?(ia.r=la.r=ja.r=oa.r=va.r,ia.g=la.g=ja.g=oa.g=va.g,ia.b=la.b=ja.b=oa.b=va.b,n(u,na.v1.positionWorld,na.vertexNormalsWorld[0],ia),n(u,na.v2.positionWorld,na.vertexNormalsWorld[1],la),n(u,na.v4.positionWorld,na.vertexNormalsWorld[3],ja),n(u,na.v3.positionWorld,na.vertexNormalsWorld[2],oa),ga=Sa(ia,la,ja,oa),C(Q,S,T,k,W,X),Ga(Q,S,T,k,W,X,ga,0,0,1,0,0,1),C($,da,L,ca,ea,fa),Ga($,da,L,ca,ea,fa,ga, 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THREE.MeshDepthMaterial)U=j.near,ha=j.far,ia.r=ia.g=ia.b=1-Na(b.positionScreen.z,U,ha),la.r=la.g=la.b=1-Na(f.positionScreen.z,U,ha),ja.r=ja.g=ja.b=1-Na(m.positionScreen.z,U,ha),oa.r=oa.g=oa.b=1-Na(g.positionScreen.z,U,ha),ga=Sa(ia,la,ja,oa),C(Q,S,T,k,W,X),Ga(Q,S,T,k,W,X,ga,0,0,1,0,0,1),C($,da,L,ca,ea,fa),Ga($,da, +L,ca,ea,fa,ga,1,0,1,1,0,1)}function C(b,e,c,f,h,g){x.beginPath();x.moveTo(b,e);x.lineTo(c,f);x.lineTo(h,g);x.lineTo(b,e);x.closePath()}function I(b,e,c,f,h,g,k,j){x.beginPath();x.moveTo(b,e);x.lineTo(c,f);x.lineTo(h,g);x.lineTo(k,j);x.lineTo(b,e);x.closePath()}function Ja(b,e,c,h){if(F!=e)x.lineWidth=F=e;if(B!=c)x.lineCap=B=c;if(O!=h)x.lineJoin=O=h;f(b);x.stroke();qa.inflate(e*2)}function K(b){g(b);x.fill()}function Ga(b,e,c,f,h,g,k,j,m,p,o,t,na){var n,u;n=k.width-1;u=k.height-1;j*=n;m*=u;p*=n;o*= 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c=e.x-b.x,f=e.y-b.y,h=c*c+f*f;h!=0&&(h=1/Math.sqrt(h),c*=h,f*=h,e.x+=c,e.y+=f,b.x-=c,b.y-=f)}var Ta, +Va,pa,Ca,La,Ra,Ua,D;this.autoClear?this.clear():x.setTransform(1,0,0,-1,v,u);h.data.vertices=0;h.data.faces=0;m=p.projectScene(b,j,this.sortElements);(sa=b.lights.length>0)&&t(b);Ta=0;for(Va=m.length;Ta0&&(c.r+=k.color.r*g,c.g+=k.color.g*g,c.b+=k.color.b*g)):k instanceof THREE.PointLight&&(V.sub(k.position,e.centroidWorld),V.normalize(),g=e.normalWorld.dot(V)*k.intensity,g>0&&(c.r+=k.color.r*g,c.g+=k.color.g*g,c.b+=k.color.b*g))}function c(e,c,k,m,p,o){j.data.vertices+=3;j.data.faces++;Q=f(S++);Q.setAttribute("d", +THREE.SVGRenderer=function(){function b(b,e,c){var f,h,g,k;f=0;for(h=b.lights.length;f0&&(c.r+=g.color.r*k,c.g+=g.color.g*k,c.b+=g.color.b*k)):g instanceof THREE.PointLight&&(V.sub(g.position,e.centroidWorld),V.normalize(),k=e.normalWorld.dot(V)*g.intensity,k>0&&(c.r+=g.color.r*k,c.g+=g.color.g*k,c.b+=g.color.b*k))}function c(e,c,k,m,p,o){h.data.vertices+=3;h.data.faces++;Q=f(S++);Q.setAttribute("d", "M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");p instanceof THREE.MeshBasicMaterial?F.hex=p.color.hex:p instanceof THREE.MeshLambertMaterial?K?(B.r=O.r,B.g=O.g,B.b=O.b,b(o,m,B),F.r=Math.max(0,Math.min(p.color.r*B.r,1)),F.g=Math.max(0,Math.min(p.color.g*B.g,1)),F.b=Math.max(0,Math.min(p.color.b*B.b,1)),F.updateHex()):F.hex=p.color.hex:p instanceof THREE.MeshDepthMaterial?(P=1-p.__2near/(p.__farPlusNear- -m.z*p.__farMinusNear),F.setRGB(P,P,P)):p instanceof THREE.MeshNormalMaterial&&F.setRGB(h(m.normalWorld.x),h(m.normalWorld.y),h(m.normalWorld.z));p.wireframe?Q.setAttribute("style","fill: none; stroke: #"+g(F.hex.toString(16))+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):Q.setAttribute("style","fill: #"+g(F.hex.toString(16))+"; fill-opacity: "+p.opacity);t.appendChild(Q)}function e(e,c,k,m, -p,o,n){j.data.vertices+=4;j.data.faces++;Q=f(S++);Q.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+"z");o instanceof THREE.MeshBasicMaterial?F.hex=o.color.hex:o instanceof THREE.MeshLambertMaterial?K?(B.r=O.r,B.g=O.g,B.b=O.b,b(n,p,B),F.r=Math.max(0,Math.min(o.color.r*B.r,1)),F.g=Math.max(0,Math.min(o.color.g*B.g,1)),F.b=Math.max(0,Math.min(o.color.b* -B.b,1)),F.updateHex()):F.hex=o.color.hex:o instanceof THREE.MeshDepthMaterial?(P=1-o.__2near/(o.__farPlusNear-p.z*o.__farMinusNear),F.setRGB(P,P,P)):o instanceof THREE.MeshNormalMaterial&&F.setRGB(h(p.normalWorld.x),h(p.normalWorld.y),h(p.normalWorld.z));o.wireframe?Q.setAttribute("style","fill: none; stroke: #"+g(F.hex.toString(16))+"; stroke-width: "+o.wireframeLinewidth+"; stroke-opacity: "+o.opacity+"; stroke-linecap: "+o.wireframeLinecap+"; stroke-linejoin: "+o.wireframeLinejoin):Q.setAttribute("style", -"fill: #"+g(F.hex.toString(16))+"; fill-opacity: "+o.opacity);t.appendChild(Q)}function f(b){G[b]==null&&(G[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),k==0&&G[b].setAttribute("shape-rendering","crispEdges"));return G[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function g(b){for(;b.length<6;)b="0"+b;return b}var j=this,m=null,p=new THREE.Projector,t=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,o,v,u,x,z,y,w,I=new THREE.Rectangle,C=new THREE.Rectangle,K= +m.z*p.__farMinusNear),F.setRGB(P,P,P)):p instanceof THREE.MeshNormalMaterial&&F.setRGB(g(m.normalWorld.x),g(m.normalWorld.y),g(m.normalWorld.z));p.wireframe?Q.setAttribute("style","fill: none; stroke: #"+j(F.hex.toString(16))+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):Q.setAttribute("style","fill: #"+j(F.hex.toString(16))+"; fill-opacity: "+p.opacity);t.appendChild(Q)}function e(e,c,k,m, +p,o,n){h.data.vertices+=4;h.data.faces++;Q=f(S++);Q.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+"z");o instanceof THREE.MeshBasicMaterial?F.hex=o.color.hex:o instanceof THREE.MeshLambertMaterial?K?(B.r=O.r,B.g=O.g,B.b=O.b,b(n,p,B),F.r=Math.max(0,Math.min(o.color.r*B.r,1)),F.g=Math.max(0,Math.min(o.color.g*B.g,1)),F.b=Math.max(0,Math.min(o.color.b* +B.b,1)),F.updateHex()):F.hex=o.color.hex:o instanceof THREE.MeshDepthMaterial?(P=1-o.__2near/(o.__farPlusNear-p.z*o.__farMinusNear),F.setRGB(P,P,P)):o instanceof THREE.MeshNormalMaterial&&F.setRGB(g(p.normalWorld.x),g(p.normalWorld.y),g(p.normalWorld.z));o.wireframe?Q.setAttribute("style","fill: none; stroke: #"+j(F.hex.toString(16))+"; stroke-width: "+o.wireframeLinewidth+"; stroke-opacity: "+o.opacity+"; stroke-linecap: "+o.wireframeLinecap+"; stroke-linejoin: "+o.wireframeLinejoin):Q.setAttribute("style", +"fill: #"+j(F.hex.toString(16))+"; fill-opacity: "+o.opacity);t.appendChild(Q)}function f(b){G[b]==null&&(G[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),k==0&&G[b].setAttribute("shape-rendering","crispEdges"));return G[b]}function g(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function j(b){for(;b.length<6;)b="0"+b;return b}var h=this,m=null,p=new THREE.Projector,t=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,o,v,u,x,z,y,w,I=new THREE.Rectangle,C=new THREE.Rectangle,K= !1,F=new THREE.Color(16777215),B=new THREE.Color(16777215),O=new THREE.Color(0),E=new THREE.Color(0),H=new THREE.Color(0),P,V=new THREE.Vector3,G=[],aa=[],Q,S,T,k=1;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,faces:0};this.setQuality=function(b){switch(b){case "high":k=1;break;case "low":k=0}};this.setSize=function(b,e){n=b;o=e;v=n/2;u=o/2;t.setAttribute("viewBox",-v+" "+-u+" "+n+" "+o);t.setAttribute("width",n);t.setAttribute("height",o);I.set(-v, --u,v,u)};this.clear=function(){for(;t.childNodes.length>0;)t.removeChild(t.childNodes[0])};this.render=function(b,f){var h,o,n,F,B,P,J,G;this.autoClear&&this.clear();j.data.vertices=0;j.data.faces=0;m=p.projectScene(b,f,this.sortElements);T=S=0;if(K=b.lights.length>0){J=b.lights;O.setRGB(0,0,0);E.setRGB(0,0,0);H.setRGB(0,0,0);h=0;for(o=J.length;h0;)t.removeChild(t.childNodes[0])};this.render=function(b,f){var g,o,n,F,B,P,J,G;this.autoClear&&this.clear();h.data.vertices=0;h.data.faces=0;m=p.projectScene(b,f,this.sortElements);T=S=0;if(K=b.lights.length>0){J=b.lights;O.setRGB(0,0,0);E.setRGB(0,0,0);H.setRGB(0,0,0);g=0;for(o=J.length;g= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0 ) {\n#ifdef SHADOWMAP_SOFT\nfloat shadow = 0.0;\nfor ( float y = -1.25; y <= 1.25; y += 1.25 )\nfor ( float x = -1.25; x <= 1.25; x += 1.25 ) {\nvec4 rgbaDepth = texture2D( shadowMap[ i ], vec2( x * xPixelOffset, y * yPixelOffset ) + shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < ( shadowCoord.z + shadowBias ) )\nshadow += 1.0;\n}\nshadow /= 9.0;\nshadowColor = shadowColor * vec4( vec3( ( 1.0 - shadowDarkness * shadow ) ), 1.0 );\n#else\nvec4 rgbaDepth = texture2D( shadowMap[ i ], shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < ( shadowCoord.z + shadowBias ) )\nshadowColor = shadowColor * vec4( vec3( shadowDarkness ), 1.0 );\n#endif\n}\n}\ngl_FragColor = gl_FragColor * shadowColor;\n#endif", shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nuniform mat4 shadowMatrix[ MAX_SHADOWS ];\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvShadowCoord[ i ] = shadowMatrix[ i ] * objectMatrix * vec4( position, 1.0 );\n}\n#endif"}; -THREE.UniformsUtils={merge:function(b){var c,e,f,h={};for(c=0;c=0)k.bindBuffer(k.ARRAY_BUFFER,g.__webglVertexBuffer),k.vertexAttribPointer(b.position,3,k.FLOAT,!1,0,0);else if(h.morphTargetBase){c=j.program.attributes;h.morphTargetBase!==-1?(k.bindBuffer(k.ARRAY_BUFFER,g.__webglMorphTargetsBuffers[h.morphTargetBase]),k.vertexAttribPointer(c.position,3,k.FLOAT,!1,0,0)):c.position>=0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglVertexBuffer),k.vertexAttribPointer(c.position,3,k.FLOAT,!1,0,0));if(h.morphTargetForcedOrder.length)for(var f=0,o=h.morphTargetForcedOrder, -p=h.morphTargetInfluences;ft&&(n=u,t=p[n]);k.bindBuffer(k.ARRAY_BUFFER,g.__webglMorphTargetsBuffers[n]);k.vertexAttribPointer(c["morphTarget"+ -f],3,k.FLOAT,!1,0,0);h.__webglMorphTargetInfluences[f]=t;o[n]=1;t=-1;f++}}j.program.uniforms.morphTargetInfluences!==null&&k.uniform1fv(j.program.uniforms.morphTargetInfluences,h.__webglMorphTargetInfluences)}if(g.__webglCustomAttributes)for(m in g.__webglCustomAttributes)b[m]>=0&&(c=g.__webglCustomAttributes[m],k.bindBuffer(k.ARRAY_BUFFER,c.buffer),k.vertexAttribPointer(b[m],c.size,k.FLOAT,!1,0,0));b.color>=0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglColorBuffer),k.vertexAttribPointer(b.color,3,k.FLOAT, -!1,0,0));b.normal>=0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglNormalBuffer),k.vertexAttribPointer(b.normal,3,k.FLOAT,!1,0,0));b.tangent>=0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglTangentBuffer),k.vertexAttribPointer(b.tangent,4,k.FLOAT,!1,0,0));b.uv>=0&&(g.__webglUVBuffer?(k.bindBuffer(k.ARRAY_BUFFER,g.__webglUVBuffer),k.vertexAttribPointer(b.uv,2,k.FLOAT,!1,0,0),k.enableVertexAttribArray(b.uv)):k.disableVertexAttribArray(b.uv));b.uv2>=0&&(g.__webglUV2Buffer?(k.bindBuffer(k.ARRAY_BUFFER,g.__webglUV2Buffer), -k.vertexAttribPointer(b.uv2,2,k.FLOAT,!1,0,0),k.enableVertexAttribArray(b.uv2)):k.disableVertexAttribArray(b.uv2));j.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinVertexABuffer),k.vertexAttribPointer(b.skinVertexA,4,k.FLOAT,!1,0,0),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinVertexBBuffer),k.vertexAttribPointer(b.skinVertexB,4,k.FLOAT,!1,0,0),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinIndicesBuffer),k.vertexAttribPointer(b.skinIndex, -4,k.FLOAT,!1,0,0),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinWeightsBuffer),k.vertexAttribPointer(b.skinWeight,4,k.FLOAT,!1,0,0));h instanceof THREE.Mesh?(j.wireframe?(k.lineWidth(j.wireframeLinewidth),k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,g.__webglLineBuffer),k.drawElements(k.LINES,g.__webglLineCount,k.UNSIGNED_SHORT,0)):(k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,g.__webglFaceBuffer),k.drawElements(k.TRIANGLES,g.__webglFaceCount,k.UNSIGNED_SHORT,0)),T.data.vertices+=g.__webglFaceCount,T.data.faces+=g.__webglFaceCount/ -3,T.data.drawCalls++):h instanceof THREE.Line?(h=h.type==THREE.LineStrip?k.LINE_STRIP:k.LINES,k.lineWidth(j.linewidth),k.drawArrays(h,0,g.__webglLineCount),T.data.drawCalls++):h instanceof THREE.ParticleSystem?(k.drawArrays(k.POINTS,0,g.__webglParticleCount),T.data.drawCalls++):h instanceof THREE.Ribbon&&(k.drawArrays(k.TRIANGLE_STRIP,0,g.__webglVertexCount),T.data.drawCalls++)}}function h(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=k.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer= -k.createBuffer();b.hasPos&&(k.bindBuffer(k.ARRAY_BUFFER,b.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,b.positionArray,k.DYNAMIC_DRAW),k.enableVertexAttribArray(e.attributes.position),k.vertexAttribPointer(e.attributes.position,3,k.FLOAT,!1,0,0));if(b.hasNormal){k.bindBuffer(k.ARRAY_BUFFER,b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,g,j,h,m,o,p,t,n,u,v=b.count*3;for(u=0;u=0)k.bindBuffer(k.ARRAY_BUFFER,h.__webglVertexBuffer),k.vertexAttribPointer(b.position,3,k.FLOAT,!1,0,0);else if(j.morphTargetBase){c=g.program.attributes;j.morphTargetBase!==-1?(k.bindBuffer(k.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[j.morphTargetBase]),k.vertexAttribPointer(c.position,3,k.FLOAT,!1,0,0)):c.position>=0&&(k.bindBuffer(k.ARRAY_BUFFER,h.__webglVertexBuffer),k.vertexAttribPointer(c.position,3,k.FLOAT,!1,0,0));if(j.morphTargetForcedOrder.length)for(var f=0,o=j.morphTargetForcedOrder, +p=j.morphTargetInfluences;ft&&(n=u,t=p[n]);k.bindBuffer(k.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[n]);k.vertexAttribPointer(c["morphTarget"+ +f],3,k.FLOAT,!1,0,0);j.__webglMorphTargetInfluences[f]=t;o[n]=1;t=-1;f++}}g.program.uniforms.morphTargetInfluences!==null&&k.uniform1fv(g.program.uniforms.morphTargetInfluences,j.__webglMorphTargetInfluences)}if(h.__webglCustomAttributes)for(m in h.__webglCustomAttributes)b[m]>=0&&(c=h.__webglCustomAttributes[m],k.bindBuffer(k.ARRAY_BUFFER,c.buffer),k.vertexAttribPointer(b[m],c.size,k.FLOAT,!1,0,0));b.color>=0&&(k.bindBuffer(k.ARRAY_BUFFER,h.__webglColorBuffer),k.vertexAttribPointer(b.color,3,k.FLOAT, +!1,0,0));b.normal>=0&&(k.bindBuffer(k.ARRAY_BUFFER,h.__webglNormalBuffer),k.vertexAttribPointer(b.normal,3,k.FLOAT,!1,0,0));b.tangent>=0&&(k.bindBuffer(k.ARRAY_BUFFER,h.__webglTangentBuffer),k.vertexAttribPointer(b.tangent,4,k.FLOAT,!1,0,0));b.uv>=0&&(h.__webglUVBuffer?(k.bindBuffer(k.ARRAY_BUFFER,h.__webglUVBuffer),k.vertexAttribPointer(b.uv,2,k.FLOAT,!1,0,0),k.enableVertexAttribArray(b.uv)):k.disableVertexAttribArray(b.uv));b.uv2>=0&&(h.__webglUV2Buffer?(k.bindBuffer(k.ARRAY_BUFFER,h.__webglUV2Buffer), +k.vertexAttribPointer(b.uv2,2,k.FLOAT,!1,0,0),k.enableVertexAttribArray(b.uv2)):k.disableVertexAttribArray(b.uv2));g.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(k.bindBuffer(k.ARRAY_BUFFER,h.__webglSkinVertexABuffer),k.vertexAttribPointer(b.skinVertexA,4,k.FLOAT,!1,0,0),k.bindBuffer(k.ARRAY_BUFFER,h.__webglSkinVertexBBuffer),k.vertexAttribPointer(b.skinVertexB,4,k.FLOAT,!1,0,0),k.bindBuffer(k.ARRAY_BUFFER,h.__webglSkinIndicesBuffer),k.vertexAttribPointer(b.skinIndex, +4,k.FLOAT,!1,0,0),k.bindBuffer(k.ARRAY_BUFFER,h.__webglSkinWeightsBuffer),k.vertexAttribPointer(b.skinWeight,4,k.FLOAT,!1,0,0));j instanceof THREE.Mesh?(g.wireframe?(k.lineWidth(g.wireframeLinewidth),k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),k.drawElements(k.LINES,h.__webglLineCount,k.UNSIGNED_SHORT,0)):(k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),k.drawElements(k.TRIANGLES,h.__webglFaceCount,k.UNSIGNED_SHORT,0)),T.data.vertices+=h.__webglFaceCount,T.data.faces+=h.__webglFaceCount/ +3,T.data.drawCalls++):j instanceof THREE.Line?(j=j.type==THREE.LineStrip?k.LINE_STRIP:k.LINES,k.lineWidth(g.linewidth),k.drawArrays(j,0,h.__webglLineCount),T.data.drawCalls++):j instanceof THREE.ParticleSystem?(k.drawArrays(k.POINTS,0,h.__webglParticleCount),T.data.drawCalls++):j instanceof THREE.Ribbon&&(k.drawArrays(k.TRIANGLE_STRIP,0,h.__webglVertexCount),T.data.drawCalls++)}}function g(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=k.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer= +k.createBuffer();b.hasPos&&(k.bindBuffer(k.ARRAY_BUFFER,b.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,b.positionArray,k.DYNAMIC_DRAW),k.enableVertexAttribArray(e.attributes.position),k.vertexAttribPointer(e.attributes.position,3,k.FLOAT,!1,0,0));if(b.hasNormal){k.bindBuffer(k.ARRAY_BUFFER,b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,h,g,j,m,o,p,t,n,u,v=b.count*3;for(u=0;u0&&w[0]0&&w[1]0&&w[0]0&&w[1]0.0010&&m.scale>0.0010)x[0]=m.x,x[1]=m.y,x[2]=m.z,u=m.size*m.scale/ha,v[0]=u*p,v[1]=u,k.uniform3fv(y.screenPosition,x),k.uniform2fv(y.scale,v),k.uniform1f(y.rotation,m.rotation),k.uniform1f(y.opacity,m.opacity),H(m.blending),V(m.texture,1),k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0)}k.enable(k.CULL_FACE);k.enable(k.DEPTH_TEST);k.depthMask(X)}function I(b,e,c){b._modelViewMatrix.multiplyToArray(e.matrixWorldInverse, -b.matrixWorld,b._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}function C(b){var e,c,f,g;g=b.__materials;b=0;for(c=g.length;b0.0010&&m.scale>0.0010)x[0]=m.x,x[1]=m.y,x[2]=m.z,u=m.size*m.scale/ha,v[0]=u*p,v[1]=u,k.uniform3fv(y.screenPosition,x),k.uniform2fv(y.scale,v),k.uniform1f(y.rotation,m.rotation),k.uniform1f(y.opacity,m.opacity),H(m.blending),V(m.texture,1),k.drawElements(k.TRIANGLES,6,k.UNSIGNED_SHORT,0)}k.enable(k.CULL_FACE);k.enable(k.DEPTH_TEST);k.depthMask(X)}function I(b,e,c){b._modelViewMatrix.multiplyToArray(e.matrixWorldInverse, +b.matrixWorld,b._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}function C(b){var e,c,f,h;h=b.__materials;b=0;for(c=h.length;b0&&(k.bindBuffer(k.ARRAY_BUFFER,j.__webglColorBuffer),k.bufferData(k.ARRAY_BUFFER, -Y,m));sa&&(k.bindBuffer(k.ARRAY_BUFFER,j.__webglNormalBuffer),k.bufferData(k.ARRAY_BUFFER,Z,m));ta&&ka.hasTangents&&(k.bindBuffer(k.ARRAY_BUFFER,j.__webglTangentBuffer),k.bufferData(k.ARRAY_BUFFER,W,m));wa&&Q>0&&(k.bindBuffer(k.ARRAY_BUFFER,j.__webglUVBuffer),k.bufferData(k.ARRAY_BUFFER,aa,m));wa&&X>0&&(k.bindBuffer(k.ARRAY_BUFFER,j.__webglUV2Buffer),k.bufferData(k.ARRAY_BUFFER,ca,m));ra&&(k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,j.__webglFaceBuffer),k.bufferData(k.ELEMENT_ARRAY_BUFFER,ia,m),k.bindBuffer(k.ELEMENT_ARRAY_BUFFER, -j.__webglLineBuffer),k.bufferData(k.ELEMENT_ARRAY_BUFFER,ja,m));N>0&&(k.bindBuffer(k.ARRAY_BUFFER,j.__webglSkinVertexABuffer),k.bufferData(k.ARRAY_BUFFER,da,m),k.bindBuffer(k.ARRAY_BUFFER,j.__webglSkinVertexBBuffer),k.bufferData(k.ARRAY_BUFFER,ea,m),k.bindBuffer(k.ARRAY_BUFFER,j.__webglSkinIndicesBuffer),k.bufferData(k.ARRAY_BUFFER,$,m),k.bindBuffer(k.ARRAY_BUFFER,j.__webglSkinWeightsBuffer),k.bufferData(k.ARRAY_BUFFER,fa,m));h.dynamic||(delete j.__inittedArrays,delete j.__colorArray,delete j.__normalArray, -delete j.__tangentArray,delete j.__uvArray,delete j.__uv2Array,delete j.__faceArray,delete j.__vertexArray,delete j.__lineArray,delete j.__skinVertexAArray,delete j.__skinVertexBArray,delete j.__skinIndexArray,delete j.__skinWeightArray)}}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyTangents=!1;f.__dirtyColors=!1;K(g)}else if(b instanceof THREE.Ribbon){f=b.geometry;if(f.__dirtyVertices||f.__dirtyColors){b=f;e=k.DYNAMIC_DRAW;y=b.vertices; -j=b.colors;z=y.length;h=j.length;E=b.__vertexArray;m=b.__colorArray;F=b.__dirtyColors;if(b.__dirtyVertices){for(o=0;o=0;c--)b[c].object==e&&b.splice(c,1)}function O(b){function e(b){var g=[];c=0;for(f=b.length;c65535&&(n[m].counter+=1,o=n[m].hash+"_"+n[m].counter,b.geometryGroups[o]==void 0&&(b.geometryGroups[o]={faces:[],materials:k,vertices:0,numMorphTargets:p})),b.geometryGroups[o].faces.push(g), -b.geometryGroups[o].vertices+=h}function E(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function H(b){if(b!=ea){switch(b){case THREE.AdditiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR);break;default:k.blendEquationSeparate(k.FUNC_ADD, +ia[O+2]=Ma[o].c,ia[O+3]=Ma[o].a,ia[O+4]=Ma[o].c,ia[O+5]=Ma[o].d,O+=6}qa&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglVertexBuffer),k.bufferData(k.ARRAY_BUFFER,T,m));if(la)for(P in la)A=la[P],A.__original.needsUpdate&&(k.bindBuffer(k.ARRAY_BUFFER,A.buffer),k.bufferData(k.ARRAY_BUFFER,A.array,m));if(Aa){D=0;for(G=Fa.length;D0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglColorBuffer),k.bufferData(k.ARRAY_BUFFER, +Y,m));sa&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglNormalBuffer),k.bufferData(k.ARRAY_BUFFER,Z,m));ta&&ka.hasTangents&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglTangentBuffer),k.bufferData(k.ARRAY_BUFFER,W,m));wa&&Q>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglUVBuffer),k.bufferData(k.ARRAY_BUFFER,aa,m));wa&&X>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglUV2Buffer),k.bufferData(k.ARRAY_BUFFER,ca,m));ra&&(k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,g.__webglFaceBuffer),k.bufferData(k.ELEMENT_ARRAY_BUFFER,ia,m),k.bindBuffer(k.ELEMENT_ARRAY_BUFFER, +g.__webglLineBuffer),k.bufferData(k.ELEMENT_ARRAY_BUFFER,ja,m));N>0&&(k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinVertexABuffer),k.bufferData(k.ARRAY_BUFFER,da,m),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinVertexBBuffer),k.bufferData(k.ARRAY_BUFFER,ea,m),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinIndicesBuffer),k.bufferData(k.ARRAY_BUFFER,$,m),k.bindBuffer(k.ARRAY_BUFFER,g.__webglSkinWeightsBuffer),k.bufferData(k.ARRAY_BUFFER,fa,m));j.dynamic||(delete g.__inittedArrays,delete g.__colorArray,delete g.__normalArray, +delete g.__tangentArray,delete g.__uvArray,delete g.__uv2Array,delete g.__faceArray,delete g.__vertexArray,delete g.__lineArray,delete g.__skinVertexAArray,delete g.__skinVertexBArray,delete g.__skinIndexArray,delete g.__skinWeightArray)}}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyTangents=!1;f.__dirtyColors=!1;K(h)}else if(b instanceof THREE.Ribbon){f=b.geometry;if(f.__dirtyVertices||f.__dirtyColors){b=f;e=k.DYNAMIC_DRAW;y=b.vertices; +g=b.colors;z=y.length;j=g.length;E=b.__vertexArray;m=b.__colorArray;F=b.__dirtyColors;if(b.__dirtyVertices){for(o=0;o=0;c--)b[c].object==e&&b.splice(c,1)}function O(b){function e(b){var h=[];c=0;for(f=b.length;c65535&&(n[m].counter+=1,o=n[m].hash+"_"+n[m].counter,b.geometryGroups[o]==void 0&&(b.geometryGroups[o]={faces:[],materials:k,vertices:0,numMorphTargets:p})),b.geometryGroups[o].faces.push(h), +b.geometryGroups[o].vertices+=j}function E(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function H(b){if(b!=ea){switch(b){case THREE.AdditiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE);break;case THREE.SubtractiveBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR);break;default:k.blendEquationSeparate(k.FUNC_ADD, k.FUNC_ADD),k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}ea=b}}function P(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(k.texParameteri(b,k.TEXTURE_WRAP_S,S(e.wrapS)),k.texParameteri(b,k.TEXTURE_WRAP_T,S(e.wrapT)),k.texParameteri(b,k.TEXTURE_MAG_FILTER,S(e.magFilter)),k.texParameteri(b,k.TEXTURE_MIN_FILTER,S(e.minFilter)),k.generateMipmap(b)):(k.texParameteri(b,k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE),k.texParameteri(b,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE),k.texParameteri(b, k.TEXTURE_MAG_FILTER,Q(e.magFilter)),k.texParameteri(b,k.TEXTURE_MIN_FILTER,Q(e.minFilter)))}function V(b,e){if(b.needsUpdate)b.__webglInit?(k.bindTexture(k.TEXTURE_2D,b.__webglTexture),k.texImage2D(k.TEXTURE_2D,0,k.RGBA,k.RGBA,k.UNSIGNED_BYTE,b.image)):(b.__webglTexture=k.createTexture(),k.bindTexture(k.TEXTURE_2D,b.__webglTexture),k.texImage2D(k.TEXTURE_2D,0,k.RGBA,k.RGBA,k.UNSIGNED_BYTE,b.image),b.__webglInit=!0),P(k.TEXTURE_2D,b,b.image),k.bindTexture(k.TEXTURE_2D,null),b.needsUpdate=!1;k.activeTexture(k.TEXTURE0+ e);k.bindTexture(k.TEXTURE_2D,b.__webglTexture)}function G(b){if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglFramebuffer=k.createFramebuffer();b.__webglRenderbuffer=k.createRenderbuffer();b.__webglTexture=k.createTexture();k.bindTexture(k.TEXTURE_2D,b.__webglTexture);k.texParameteri(k.TEXTURE_2D,k.TEXTURE_WRAP_S,S(b.wrapS));k.texParameteri(k.TEXTURE_2D,k.TEXTURE_WRAP_T,S(b.wrapT));k.texParameteri(k.TEXTURE_2D,k.TEXTURE_MAG_FILTER, @@ -303,7 +303,7 @@ k.DEPTH_ATTACHMENT,k.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stenc c=U,b=ha);e!=W&&(k.bindFramebuffer(k.FRAMEBUFFER,e),k.viewport(ja,oa,c,b),W=e)}function aa(b,e){var c;b=="fragment"?c=k.createShader(k.FRAGMENT_SHADER):b=="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,e);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS))return console.error(k.getShaderInfoLog(c)),console.error(e),null;return c}function Q(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return k.NEAREST; default:return k.LINEAR}}function S(b){switch(b){case THREE.RepeatWrapping:return k.REPEAT;case THREE.ClampToEdgeWrapping:return k.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return k.MIRRORED_REPEAT;case THREE.NearestFilter:return k.NEAREST;case THREE.NearestMipMapNearestFilter:return k.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return k.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return k.LINEAR;case THREE.LinearMipMapNearestFilter:return k.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return k.LINEAR_MIPMAP_LINEAR; case THREE.ByteType:return k.BYTE;case THREE.UnsignedByteType:return k.UNSIGNED_BYTE;case THREE.ShortType:return k.SHORT;case THREE.UnsignedShortType:return k.UNSIGNED_SHORT;case THREE.IntType:return k.INT;case THREE.UnsignedShortType:return k.UNSIGNED_INT;case THREE.FloatType:return k.FLOAT;case THREE.AlphaFormat:return k.ALPHA;case THREE.RGBFormat:return k.RGB;case THREE.RGBAFormat:return k.RGBA;case THREE.LuminanceFormat:return k.LUMINANCE;case THREE.LuminanceAlphaFormat:return k.LUMINANCE_ALPHA}return 0} -var T=this,k,L=[],ca=null,W=null,X=!0,$=null,da=null,ea=null,fa=null,J=null,ia=null,la=null,ja=0,oa=0,U=0,ha=0,ga=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],na=new THREE.Matrix4,za=new Float32Array(16),wa=new Float32Array(16),Aa=new THREE.Vector4,Ia={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},Ba=b.canvas!==void 0?b.canvas:document.createElement("canvas"), +var T=this,k,L=[],ca=null,W=null,X=!0,$=null,da=null,ea=null,fa=null,J=null,ia=null,la=null,ja=0,oa=0,U=0,ha=0,ga=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ma=new THREE.Matrix4,za=new Float32Array(16),wa=new Float32Array(16),Aa=new THREE.Vector4,Ia={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},Ba=b.canvas!==void 0?b.canvas:document.createElement("canvas"), Pa=b.stencil!==void 0?b.stencil:!0,Z=b.antialias!==void 0?b.antialias:!1,ka=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),qa=b.clearAlpha!==void 0?b.clearAlpha:0;this.data={vertices:0,faces:0,drawCalls:0};this.maxMorphTargets=8;this.domElement=Ba;this.sortObjects=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled= !1;this.shadowMapSoft=!0;var sa,ta=[],b=THREE.ShaderLib.depthRGBA,va=THREE.UniformsUtils.clone(b.uniforms),Da=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:va}),xa=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:va,morphTargets:!0});Da._shadowPass=!0;xa._shadowPass=!0;try{if(!(k=Ba.getContext("experimental-webgl",{antialias:Z,stencil:Pa})))throw"Error creating WebGL context.";console.log(navigator.userAgent+ " | "+k.getParameter(k.VERSION)+" | "+k.getParameter(k.VENDOR)+" | "+k.getParameter(k.RENDERER)+" | "+k.getParameter(k.SHADING_LANGUAGE_VERSION))}catch(ra){console.error(ra)}k.clearColor(0,0,0,1);k.clearDepth(1);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(ka.r,ka.g,ka.b,qa);this.context=k;var Ea=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS)> @@ -319,50 +319,54 @@ M.vertices[Z++]=0;M.faces[Z++]=0;M.faces[Z++]=1;M.faces[Z++]=2;M.faces[Z++]=0;M. aa("vertex",THREE.ShaderLib.sprite.vertexShader));k.linkProgram(M.program);M.attributes={};M.uniforms={};M.attributes.position=k.getAttribLocation(M.program,"position");M.attributes.uv=k.getAttribLocation(M.program,"uv");M.uniforms.uvOffset=k.getUniformLocation(M.program,"uvOffset");M.uniforms.uvScale=k.getUniformLocation(M.program,"uvScale");M.uniforms.rotation=k.getUniformLocation(M.program,"rotation");M.uniforms.scale=k.getUniformLocation(M.program,"scale");M.uniforms.alignment=k.getUniformLocation(M.program, "alignment");M.uniforms.map=k.getUniformLocation(M.program,"map");M.uniforms.opacity=k.getUniformLocation(M.program,"opacity");M.uniforms.useScreenCoordinates=k.getUniformLocation(M.program,"useScreenCoordinates");M.uniforms.affectedByDistance=k.getUniformLocation(M.program,"affectedByDistance");M.uniforms.screenPosition=k.getUniformLocation(M.program,"screenPosition");M.uniforms.modelViewMatrix=k.getUniformLocation(M.program,"modelViewMatrix");M.uniforms.projectionMatrix=k.getUniformLocation(M.program, "projectionMatrix");var ya=!1;this.setSize=function(b,e){Ba.width=b;Ba.height=e;this.setViewport(0,0,Ba.width,Ba.height)};this.setViewport=function(b,e,c,f){ja=b;oa=e;U=c;ha=f;k.viewport(ja,oa,U,ha)};this.setScissor=function(b,e,c,f){k.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.enableDepthBufferWrite=function(b){X=b;k.depthMask(b)};this.setClearColorHex=function(b,e){ka.setHex(b);qa=e;k.clearColor(ka.r,ka.g,ka.b,qa)};this.setClearColor= -function(b,e){ka.copy(b);qa=e;k.clearColor(ka.r,ka.g,ka.b,qa)};this.clear=function(){k.clear(k.COLOR_BUFFER_BIT|k.DEPTH_BUFFER_BIT|k.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(b){Y.darkness=b};this.getContext=function(){return k};this.initMaterial=function(b,e,c,f){var g,j,h;b instanceof THREE.MeshDepthMaterial?h="depth":b instanceof THREE.ShadowVolumeDynamicMaterial?h="shadowVolumeDynamic":b instanceof THREE.MeshNormalMaterial?h="normal":b instanceof THREE.MeshBasicMaterial?h="basic": -b instanceof THREE.MeshLambertMaterial?h="lambert":b instanceof THREE.MeshPhongMaterial?h="phong":b instanceof THREE.LineBasicMaterial?h="basic":b instanceof THREE.ParticleBasicMaterial&&(h="particle_basic");if(h){var m=THREE.ShaderLib[h];b.uniforms=THREE.UniformsUtils.clone(m.uniforms);b.vertexShader=m.vertexShader;b.fragmentShader=m.fragmentShader}var o,n,p;o=p=m=0;for(n=e.length;o=0&&k.enableVertexAttribArray(u.position);u.color>=0&&k.enableVertexAttribArray(u.color);u.normal>=0&&k.enableVertexAttribArray(u.normal);u.tangent>=0&&k.enableVertexAttribArray(u.tangent);b.skinning&&u.skinVertexA>=0&&u.skinVertexB>=0&&u.skinIndex>=0&&u.skinWeight>=0&&(k.enableVertexAttribArray(u.skinVertexA),k.enableVertexAttribArray(u.skinVertexB),k.enableVertexAttribArray(u.skinIndex),k.enableVertexAttribArray(u.skinWeight));if(b.attributes)for(g in b.attributes)u[g]!== -void 0&&u[g]>=0&&k.enableVertexAttribArray(u[g]);if(b.morphTargets)b.numSupportedMorphTargets=0,u.morphTarget0>=0&&(k.enableVertexAttribArray(u.morphTarget0),b.numSupportedMorphTargets++),u.morphTarget1>=0&&(k.enableVertexAttribArray(u.morphTarget1),b.numSupportedMorphTargets++),u.morphTarget2>=0&&(k.enableVertexAttribArray(u.morphTarget2),b.numSupportedMorphTargets++),u.morphTarget3>=0&&(k.enableVertexAttribArray(u.morphTarget3),b.numSupportedMorphTargets++),u.morphTarget4>=0&&(k.enableVertexAttribArray(u.morphTarget4), +code:j});u=v}b.program=u;u=b.program.attributes;u.position>=0&&k.enableVertexAttribArray(u.position);u.color>=0&&k.enableVertexAttribArray(u.color);u.normal>=0&&k.enableVertexAttribArray(u.normal);u.tangent>=0&&k.enableVertexAttribArray(u.tangent);b.skinning&&u.skinVertexA>=0&&u.skinVertexB>=0&&u.skinIndex>=0&&u.skinWeight>=0&&(k.enableVertexAttribArray(u.skinVertexA),k.enableVertexAttribArray(u.skinVertexB),k.enableVertexAttribArray(u.skinIndex),k.enableVertexAttribArray(u.skinWeight));if(b.attributes)for(h in b.attributes)u[h]!== +void 0&&u[h]>=0&&k.enableVertexAttribArray(u[h]);if(b.morphTargets)b.numSupportedMorphTargets=0,u.morphTarget0>=0&&(k.enableVertexAttribArray(u.morphTarget0),b.numSupportedMorphTargets++),u.morphTarget1>=0&&(k.enableVertexAttribArray(u.morphTarget1),b.numSupportedMorphTargets++),u.morphTarget2>=0&&(k.enableVertexAttribArray(u.morphTarget2),b.numSupportedMorphTargets++),u.morphTarget3>=0&&(k.enableVertexAttribArray(u.morphTarget3),b.numSupportedMorphTargets++),u.morphTarget4>=0&&(k.enableVertexAttribArray(u.morphTarget4), b.numSupportedMorphTargets++),u.morphTarget5>=0&&(k.enableVertexAttribArray(u.morphTarget5),b.numSupportedMorphTargets++),u.morphTarget6>=0&&(k.enableVertexAttribArray(u.morphTarget6),b.numSupportedMorphTargets++),u.morphTarget7>=0&&(k.enableVertexAttribArray(u.morphTarget7),b.numSupportedMorphTargets++)};this.render=function(b,c,n,C){var B,U,E,F,K,ha,J,L,ga=b.lights,M=b.fog;this.shadowMapEnabled&&x(b,c);T.data.vertices=0;T.data.faces=0;T.data.drawCalls=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0, -!1,c);c.matrixWorldInverse.flattenToArray(wa);c.projectionMatrix.flattenToArray(za);na.multiply(c.projectionMatrix,c.matrixWorldInverse);p(na);this.initWebGLObjects(b);G(n);(this.autoClear||C)&&this.clear();K=b.__webglObjects.length;for(C=0;C0||u.faceVertexUvs.length>0)h.__uvArray=new Float32Array(o*2);if(u.faceUvs.length>1||u.faceVertexUvs.length> -1)h.__uv2Array=new Float32Array(o*2)}if(m.geometry.skinWeights.length&&m.geometry.skinIndices.length)h.__skinVertexAArray=new Float32Array(o*4),h.__skinVertexBArray=new Float32Array(o*4),h.__skinIndexArray=new Float32Array(o*4),h.__skinWeightArray=new Float32Array(o*4);h.__faceArray=new Uint16Array(w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0));h.__lineArray=new Uint16Array(x*2);if(h.numMorphTargets){h.__morphTargetsArrays=[];u=0;for(v=h.numMorphTargets;u=0;g--)e[g]==c&&e.splice(g,1)}else c instanceof THREE.LensFlare?B(e.__webglLensFlares, -c):c instanceof THREE.MarchingCubes&&B(e.__webglObjectsImmediate,c);b.__objectsRemoved.splice(0,1)}e=0;for(c=b.__webglObjects.length;e0||u.faceVertexUvs.length>0)j.__uvArray=new Float32Array(o*2);if(u.faceUvs.length>1||u.faceVertexUvs.length> +1)j.__uv2Array=new Float32Array(o*2)}if(m.geometry.skinWeights.length&&m.geometry.skinIndices.length)j.__skinVertexAArray=new Float32Array(o*4),j.__skinVertexBArray=new Float32Array(o*4),j.__skinIndexArray=new Float32Array(o*4),j.__skinWeightArray=new Float32Array(o*4);j.__faceArray=new Uint16Array(w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0));j.__lineArray=new Uint16Array(x*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];u=0;for(v=j.numMorphTargets;u=0;h--)c[h]==e&&c.splice(h,1)}else e instanceof THREE.LensFlare?B(c.__webglLensFlares, +e):e instanceof THREE.MarchingCubes&&B(c.__webglObjectsImmediate,e);b.__objectsRemoved.splice(0,1)}c=0;for(e=b.__webglObjects.length;c1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=j;c.v=g;return c}, +THREE.ColorUtils={adjustHSV:function(b,c,e,f){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,g);g.h=THREE.ColorUtils.clamp(g.h+c,0,1);g.s=THREE.ColorUtils.clamp(g.s+e,0,1);g.v=THREE.ColorUtils.clamp(g.v+f,0,1);b.setHSV(g.h,g.s,g.v)},rgbToHsv:function(b,c){var e=b.r,f=b.g,g=b.b,j=Math.max(Math.max(e,f),g),h=Math.min(Math.min(e,f),g);if(h==j)h=e=0;else{var m=j-h,h=m/j,e=e==j?(f-g)/m:f==j?2+(g-e)/m:4+(e-f)/m;e/=6;e<0&&(e+=1);e>1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=h;c.v=j;return c}, clamp:function(b,c,e){return be?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(b,c){var e=c instanceof THREE.Mesh,f=b.vertices.length,h=e?c.geometry:c,g=b.vertices,j=h.vertices,m=b.faces,p=h.faces,t=b.faceVertexUvs[0],h=h.faceVertexUvs[0];e&&c.matrixAutoUpdate&&c.updateMatrix();for(var n=0,o=j.length;n1&&(f=1-f,g=1-g);j=1-f-g;h.copy(b);h.multiplyScalar(f);m.copy(c);m.multiplyScalar(g);h.addSelf(m);m.copy(e);m.multiplyScalar(j);h.addSelf(m);return h},randomPointInFace:function(b,c,e){var f, +g,j;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,g=c.vertices[b.b].position,j=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,g,j);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;g=c.vertices[b.b].position;j=c.vertices[b.c].position;var c=c.vertices[b.d].position,h;e?b._area1&&b._area2?(e=b._area1,h=b._area2):(e=THREE.GeometryUtils.triangleArea(f,g,c),h=THREE.GeometryUtils.triangleArea(g,j,c),b._area1=e,b._area2=h):(e=THREE.GeometryUtils.triangleArea(f, +g,c),h=THREE.GeometryUtils.triangleArea(g,j,c));return Math.random()*(e+h)b?c(e,h-1):t[h] 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;", @@ -372,23 +376,23 @@ cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertexShader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i25&&(g=25);h=(g-1)*0.5;e=Array(g);for(c=f=0;c25&&(j=25);g=(j-1)*0.5;e=Array(j);for(c=f=0;c1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(g[0]-h[0])*f,e.y=h[1]+(g[1]-h[1])*f,e.z=h[2]+(g[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",u,j.index-1).pos,this.points[1]=h,this.points[2]=g,this.points[3]=this.getNextKeyWith("pos",u,m.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== -"rot")THREE.Quaternion.slerp(h,g,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(g[0]-h[0])*f,e.y=h[1]+(g[1]-h[1])*f,e.z=h[2]+(g[2]-h[2])*f}}if(this.JITCompile&&n[0][t]===void 0){this.hierarchy[0].update(void 0,!0);for(u=0;ub.length-2?g:g+1;e[3]=g>b.length-3?g:g+2;g=b[e[0]];m=b[e[1]];p=b[e[2]];t=b[e[3]];e=h*h;j=h*e;f[0]=this.interpolate(g[0],m[0],p[0],t[0],h,e,j);f[1]=this.interpolate(g[1],m[1],p[1],t[1],h,e,j);f[2]=this.interpolate(g[2],m[2],p[2],t[2],h,e,j);return f}; -THREE.Animation.prototype.interpolate=function(b,c,e,f,h,g,j){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*j+(-3*(c-e)-2*b-f)*g+b*h+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=g[0]+(j[0]-g[0])*f,e.y=g[1]+(j[1]-g[1])*f,e.z=g[2]+(j[2]-g[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",u,h.index-1).pos,this.points[1]=g,this.points[2]=j,this.points[3]=this.getNextKeyWith("pos",u,m.index+1).pos,f=f*0.33+0.33,g=this.interpolateCatmullRom(this.points,f),e.x=g[0],e.y=g[1],e.z=g[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== +"rot")THREE.Quaternion.slerp(g,j,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=g[0]+(j[0]-g[0])*f,e.y=g[1]+(j[1]-g[1])*f,e.z=g[2]+(j[2]-g[2])*f}}if(this.JITCompile&&n[0][t]===void 0){this.hierarchy[0].update(void 0,!0);for(u=0;ub.length-2?j:j+1;e[3]=j>b.length-3?j:j+2;j=b[e[0]];m=b[e[1]];p=b[e[2]];t=b[e[3]];e=g*g;h=g*e;f[0]=this.interpolate(j[0],m[0],p[0],t[0],g,e,h);f[1]=this.interpolate(j[1],m[1],p[1],t[1],g,e,h);f[2]=this.interpolate(j[2],m[2],p[2],t[2],g,e,h);return f}; +THREE.Animation.prototype.interpolate=function(b,c,e,f,g,j,h){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*h+(-3*(c-e)-2*b-f)*j+b*g+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e0?e:0:e>=0?e:e+f.length;e>=0;e--)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[f.length-1]}; THREE.FirstPersonCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed= b.movementSpeed;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.noFly!==void 0)this.noFly=b.noFly;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.autoForward!==void 0)this.autoForward=b.autoForward;if(b.activeLook!==void 0)this.activeLook=b.activeLook;if(b.heightSpeed!==void 0)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==void 0)this.heightCoef=b.heightCoef;if(b.heightMin!==void 0)this.heightMin=b.heightMin;if(b.heightMax!==void 0)this.heightMax=b.heightMax;if(b.constrainVertical!== @@ -396,154 +400,154 @@ void 0)this.constrainVertical=b.constrainVertical;if(b.verticalMin!==void 0)this b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward= !0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=!1;break;case 70:this.moveDown=!1}};this.update= function(){var b=(new Date).getTime();this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?this.tdiff*((this.position.ythis.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var c=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(c+this.autoSpeedFactor));this.moveBackward&&this.translateZ(c);this.moveLeft&&this.translateX(-c); -this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown&&this.translateY(-c);c=this.tdiff*this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)*Math.sin(this.theta)}b= -1;this.constrainVertical&&(b=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)* +this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown&&this.translateY(-c);c=this.tdiff*this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,g=this.position;b.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=g.y+100*Math.cos(this.phi);b.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta)}b= +1;this.constrainVertical&&(b=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;g=this.position;b.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=g.y+100*Math.cos(this.phi);b.z=g.z+100*Math.sin(this.phi)* Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)}; THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))}; -THREE.PathCamera=function(b){function c(b,e,c,f){var g={name:c,fps:0.6,length:f,hierarchy:[]},j,h=e.getControlPointsArray(),m=e.getLength(),p=h.length,I=0;j=p-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:h[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[j]={time:f,pos:h[j],rot:[0,0,0,1],scl:[1,1,1]};for(j=1;j=0?f:f+h;f=this.verticalAngleMap.srcRange;j=this.verticalAngleMap.dstRange;var m=j[1]-j[0];this.phi= -TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(j[1]-j[0])/(f[1]-f[0])+j[0]-j[0])/m)*m+j[0];f=this.horizontalAngleMap.srcRange;j=this.horizontalAngleMap.dstRange;m=j[1]-j[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(j[1]-j[0])/(f[1]-f[0])+j[0]-j[0])/m)*m+j[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.mouseX= -b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),j=new THREE.MeshLambertMaterial({color:65280}),m=new THREE.CubeGeometry(10,10,20),p=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(m,b);b=new THREE.Mesh(p,j);b.position.set(0,10,0);this.animation= -c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,e){return function(){e.apply(b,arguments)}}(this,this.onMouseMove), +window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,j=Math.PI/180;this.update=function(b,c,e){var f,h;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*j;this.theta=this.lon*j;f=this.phi%g;this.phi=f>=0?f:f+g;f=this.verticalAngleMap.srcRange;h=this.verticalAngleMap.dstRange;var m=h[1]-h[0];this.phi= +TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/m)*m+h[0];f=this.horizontalAngleMap.srcRange;h=this.horizontalAngleMap.dstRange;m=h[1]-h[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/m)*m+h[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,c,e)};this.onMouseMove=function(b){this.mouseX= +b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),h=new THREE.MeshLambertMaterial({color:65280}),m=new THREE.CubeGeometry(10,10,20),p=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(m,b);b=new THREE.Mesh(p,h);b.position.set(0,10,0);this.animation= +c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,c){return function(){c.apply(b,arguments)}}(this,this.onMouseMove), !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward= b.autoForward;if(b.domElement!==void 0)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; -case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(b){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(),h=c.size[0]/2,g=c.size[1]/2;this.moveState.yawLeft=-(b.clientX-c.offset[0]-h)/h;this.moveState.pitchDown=(b.clientY- -c.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;var b=this.tdiff*this.movementSpeed,c=this.tdiff* +case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(b){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(),g=c.size[0]/2,j=c.size[1]/2;this.moveState.yawLeft=-(b.clientX-c.offset[0]-g)/g;this.moveState.pitchDown=(b.clientY- +c.offset[1]-j)/j;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;var b=this.tdiff*this.movementSpeed,c=this.tdiff* this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVector.y*b);this.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*c,this.rotationVector.y*c,this.rotationVector.z*c,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var b=this.moveState.forward|| this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Vector3,m=new THREE.Matrix4,p=!1,t=1,n=0,o=0,v=0,u=0,x=0,z=window.innerWidth/2,y=window.innerHeight/2;this.update= +THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,j=new THREE.Vector3,h=new THREE.Vector3,m=new THREE.Matrix4,p=!1,t=1,n=0,o=0,v=0,u=0,x=0,z=window.innerWidth/2,y=window.innerHeight/2;this.update= function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*u),this.rotateVertically(b*x));b=this.delta*this.movementSpeed;this.translateZ(b*(n>0||this.autoForward&&!(n<0)?1:n));this.translateX(b*o);this.translateY(b*v);p&&(this.roll+=this.rollSpeed*this.delta*t);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); -else if(this.forward.y1?e.normalize():e.z=Math.sqrt(1-f*f);h=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(e.y);f.addSelf(this.up.clone().crossSelf(h).setLength(e.x));f.addSelf(h.setLength(e.z));return f}; -this.rotateCamera=function(){var b=Math.acos(g.dot(j)/g.length()/j.length());if(b){var c=(new THREE.Vector3).cross(g,j).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(j);this.staticMoving?g=j:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(g))}};this.zoomCamera=function(){var b=1+(p.y-m.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?m=p:m.y+=(p.y-m.y)*this.dynamicDampingFactor)}; -this.panCamera=function(){var b=n.clone().subSelf(t);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?t=n:t.addSelf(b.sub(n,t).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), -h.lengthSq()1?e.normalize():e.z=Math.sqrt(1-f*f);g=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(e.y);f.addSelf(this.up.clone().crossSelf(g).setLength(e.x));f.addSelf(g.setLength(e.z));return f}; +this.rotateCamera=function(){var b=Math.acos(j.dot(h)/j.length()/h.length());if(b){var c=(new THREE.Vector3).cross(j,h).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(g);e.multiplyVector3(this.up);e.multiplyVector3(h);this.staticMoving?j=h:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(j))}};this.zoomCamera=function(){var b=1+(p.y-m.y)*this.zoomSpeed;b!==1&&b>0&&(g.multiplyScalar(b),this.staticMoving?m=p:m.y+=(p.y-m.y)*this.dynamicDampingFactor)}; +this.panCamera=function(){var b=n.clone().subSelf(t);if(b.lengthSq()){b.multiplyScalar(g.length()*this.panSpeed);var c=g.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?t=n:t.addSelf(b.sub(n,t).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), +g.lengthSq()g)break;f++}return f/h};THREE.LineCurve=function(b,c,e,f){this.x1=b;this.y1=c;this.x2=e;this.y2=f};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(b){return new THREE.Vector2(this.x1+(this.x2-this.x1)*b,this.y1+(this.y2-this.y1)*b)}; -THREE.QuadraticBezierCurve=function(b,c,e,f,h,g){this.x0=b;this.y0=c;this.x1=e;this.y1=f;this.x2=h;this.y2=g};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;THREE.QuadraticBezierCurve.prototype.getPoint=function(b){var c;c=THREE.Shape.Utils.b2(b,this.x0,this.x1,this.x2);b=THREE.Shape.Utils.b2(b,this.y0,this.y1,this.y2);return new THREE.Vector2(c,b)}; -THREE.QuadraticBezierCurve.prototype.getNormalVector=function(b){var c;c=THREE.Curve.Utils.tangentQuadraticBezier(b,this.x0,this.x1,this.x2);b=THREE.Curve.Utils.tangentQuadraticBezier(b,this.y0,this.y1,this.y2);return(new THREE.Vector2(-b,c)).unit()};THREE.CubicBezierCurve=function(b,c,e,f,h,g,j,m){this.x0=b;this.y0=c;this.x1=e;this.y1=f;this.x2=h;this.y2=g;this.x3=j;this.y3=m};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; +THREE.Curve.prototype.getSpacedPoints=function(b){b||(b=5);var c,e=[];for(c=0;c<=b;c++)e.push(this.getPointAt(c/b));return e};THREE.Curve.prototype.getLength=function(){var b=this.getLengths();return b[b.length-1]};THREE.Curve.prototype.getLengths=function(b){b||(b=200);if(this.cacheLengths&&this.cacheLengths.length==b)return this.cacheLengths;var c=[],e,f=this.getPoint(0),g,j=0;for(g=1;g<=b;g++)e=this.getPoint(g/b),j+=e.distanceTo(f),c.push(j),f=e;return this.cacheLengths=c}; +THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,g=e.length,j;for(j=c?c:b*e[g-1];fj)break;f++}return f/g};THREE.LineCurve=function(b,c,e,f){this.x1=b;this.y1=c;this.x2=e;this.y2=f};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(b){return new THREE.Vector2(this.x1+(this.x2-this.x1)*b,this.y1+(this.y2-this.y1)*b)}; +THREE.QuadraticBezierCurve=function(b,c,e,f,g,j){this.x0=b;this.y0=c;this.x1=e;this.y1=f;this.x2=g;this.y2=j};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;THREE.QuadraticBezierCurve.prototype.getPoint=function(b){var c;c=THREE.Shape.Utils.b2(b,this.x0,this.x1,this.x2);b=THREE.Shape.Utils.b2(b,this.y0,this.y1,this.y2);return new THREE.Vector2(c,b)}; +THREE.QuadraticBezierCurve.prototype.getNormalVector=function(b){var c;c=THREE.Curve.Utils.tangentQuadraticBezier(b,this.x0,this.x1,this.x2);b=THREE.Curve.Utils.tangentQuadraticBezier(b,this.y0,this.y1,this.y2);return(new THREE.Vector2(-b,c)).unit()};THREE.CubicBezierCurve=function(b,c,e,f,g,j,h,m){this.x0=b;this.y0=c;this.x1=e;this.y1=f;this.x2=g;this.y2=j;this.x3=h;this.y3=m};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; THREE.CubicBezierCurve.prototype.getPoint=function(b){var c;c=THREE.Shape.Utils.b3(b,this.x0,this.x1,this.x2,this.x3);b=THREE.Shape.Utils.b3(b,this.y0,this.y1,this.y2,this.y3);return new THREE.Vector2(c,b)};THREE.SplineCurve=function(b){this.points=b};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve; -THREE.SplineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2,e=[],f=this.points,h;h=(f.length-1)*b;b=Math.floor(h);h-=b;e[0]=b==0?b:b-1;e[1]=b;e[2]=b>f.length-2?b:b+1;e[3]=b>f.length-3?b:b+2;c.x=THREE.Curve.Utils.interpolate(f[e[0]].x,f[e[1]].x,f[e[2]].x,f[e[3]].x,h);c.y=THREE.Curve.Utils.interpolate(f[e[0]].y,f[e[1]].y,f[e[2]].y,f[e[3]].y,h);return c};THREE.ArcCurve=function(b,c,e,f,h,g){this.aX=b;this.aY=c;this.aRadius=e;this.aStartAngle=f;this.aEndAngle=h;this.aClockwise=g}; +THREE.SplineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2,e=[],f=this.points,g;g=(f.length-1)*b;b=Math.floor(g);g-=b;e[0]=b==0?b:b-1;e[1]=b;e[2]=b>f.length-2?b:b+1;e[3]=b>f.length-3?b:b+2;c.x=THREE.Curve.Utils.interpolate(f[e[0]].x,f[e[1]].x,f[e[2]].x,f[e[3]].x,g);c.y=THREE.Curve.Utils.interpolate(f[e[0]].y,f[e[1]].y,f[e[2]].y,f[e[3]].y,g);return c};THREE.ArcCurve=function(b,c,e,f,g,j){this.aX=b;this.aY=c;this.aRadius=e;this.aStartAngle=f;this.aEndAngle=g;this.aClockwise=j}; THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(b){var c=this.aEndAngle-this.aStartAngle;this.aClockwise||(b=1-b);b=this.aStartAngle+b*c;return new THREE.Vector2(this.aX+this.aRadius*Math.cos(b),this.aY+this.aRadius*Math.sin(b))}; -THREE.Curve.Utils={tangentQuadraticBezier:function(b,c,e,f){return 2*(1-b)*(e-c)+2*b*(f-e)},tangentSpline:function(){},interpolate:function(b,c,e,f,h){var b=(e-b)*0.5,f=(f-c)*0.5,g=h*h;return(2*c-2*e+b+f)*h*g+(-3*c+3*e-2*b-f)*g+b*h+c}};THREE.Curve.create=function(b,c){b.prototype=new THREE.Curve;b.prototype.constructor=b;b.prototype.getPoint=c;return b}; -THREE.LineCurve3=THREE.Curve.create(function(b,c,e,f,h,g){this.x1=b;this.y1=c;this.z1=e;this.x2=f;this.y2=h;this.z2=g},function(b){return new THREE.Vector3(this.x1+(this.x2-this.x1)*b,this.y1+(this.y2-this.y1)*b,this.z1+(this.z2-this.z1)*b)}); -THREE.QuadraticBezierCurve3=THREE.Curve.create(function(b,c,e,f,h,g,j,m,p){this.x0=b;this.y0=c;this.z0=e;this.x1=f;this.y1=h;this.z1=g;this.x2=j;this.y2=m;this.z2=p},function(b){var c,e;c=THREE.Shape.Utils.b2(b,this.x0,this.x1,this.x2);e=THREE.Shape.Utils.b2(b,this.y0,this.y1,this.y2);b=THREE.Shape.Utils.b2(b,this.z0,this.z1,this.z2);return new THREE.Vector2(c,e,b)});THREE.Path=function(b){this.actions=[];this.curves=[];b&&this.fromPoints(b)}; +THREE.Curve.Utils={tangentQuadraticBezier:function(b,c,e,f){return 2*(1-b)*(e-c)+2*b*(f-e)},tangentSpline:function(){},interpolate:function(b,c,e,f,g){var b=(e-b)*0.5,f=(f-c)*0.5,j=g*g;return(2*c-2*e+b+f)*g*j+(-3*c+3*e-2*b-f)*j+b*g+c}};THREE.Curve.create=function(b,c){b.prototype=new THREE.Curve;b.prototype.constructor=b;b.prototype.getPoint=c;return b}; +THREE.LineCurve3=THREE.Curve.create(function(b,c,e,f,g,j){this.x1=b;this.y1=c;this.z1=e;this.x2=f;this.y2=g;this.z2=j},function(b){return new THREE.Vector3(this.x1+(this.x2-this.x1)*b,this.y1+(this.y2-this.y1)*b,this.z1+(this.z2-this.z1)*b)}); +THREE.QuadraticBezierCurve3=THREE.Curve.create(function(b,c,e,f,g,j,h,m,p){this.x0=b;this.y0=c;this.z0=e;this.x1=f;this.y1=g;this.z1=j;this.x2=h;this.y2=m;this.z2=p},function(b){var c,e;c=THREE.Shape.Utils.b2(b,this.x0,this.x1,this.x2);e=THREE.Shape.Utils.b2(b,this.y0,this.y1,this.y2);b=THREE.Shape.Utils.b2(b,this.z0,this.z1,this.z2);return new THREE.Vector2(c,e,b)});THREE.Path=function(b){this.actions=[];this.curves=[];b&&this.fromPoints(b)}; THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(b){this.moveTo(b[0].x,b[0].y);var c,e=b.length;for(c=1;c0?(j=e[e.length-1],u=j.x,x=j.y):(j=this.actions[f-1].args,u=j[j.length-2],x=j[j.length-1]);for(j=1;j<=b;j++)z=j/b,g=THREE.Shape.Utils.b2(z,u,o,m),z=THREE.Shape.Utils.b2(z,x,v, -p),e.push(new THREE.Vector2(g,z));break;case THREE.PathActions.BEZIER_CURVE_TO:m=g[4];p=g[5];o=g[0];v=g[1];t=g[2];n=g[3];e.length>0?(j=e[e.length-1],u=j.x,x=j.y):(j=this.actions[f-1].args,u=j[j.length-2],x=j[j.length-1]);for(j=1;j<=b;j++)z=j/b,g=THREE.Shape.Utils.b3(z,u,o,t,m),z=THREE.Shape.Utils.b3(z,x,v,n,p),e.push(new THREE.Vector2(g,z));break;case THREE.PathActions.CSPLINE_THRU:j=this.actions[f-1].args;j=[new THREE.Vector2(j[j.length-2],j[j.length-1])];z=b*g[0].length;j=j.concat(g[0]);g=new THREE.SplineCurve(j); -for(j=1;j<=z;j++)e.push(g.getPointAt(j/z));break;case THREE.PathActions.ARC:j=this.actions[f-1].args;m=g[0];p=g[1];t=g[2];o=g[3];z=g[4];v=!!g[5];n=j[j.length-2];u=j[j.length-1];j.length==0&&(n=u=0);x=z-o;var y=b*2;for(j=1;j<=y;j++)z=j/y,v||(z=1-z),z=o+z*x,g=n+m+t*Math.cos(z),z=u+p+t*Math.sin(z),e.push(new THREE.Vector2(g,z))}c&&e.push(e[0]);return e}; -THREE.Path.prototype.getMinAndMax=function(){var b=this.getPoints(),c,e,f,h;c=e=Number.NEGATIVE_INFINITY;f=h=Number.POSITIVE_INFINITY;var g,j,m;j=0;for(m=b.length;jc)c=g.x;else if(g.xe)e=g.y;else if(g.y=c)return c=e[b]-c,b=this.curves[b],c=1-c/b.getLength(),b.getPointAt(c);b++}return null}; +THREE.Path.prototype.arc=function(b,c,e,f,g,j){var h=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(b,c,e,f,g,j));this.actions.push({action:THREE.PathActions.ARC,args:h})};THREE.Path.prototype.getSpacedPoints=function(b,c){b||(b=40);for(var e=[],f=0;f0?(h=e[e.length-1],u=h.x,x=h.y):(h=this.actions[f-1].args,u=h[h.length-2],x=h[h.length-1]);for(h=1;h<=b;h++)z=h/b,j=THREE.Shape.Utils.b2(z,u,o,m),z=THREE.Shape.Utils.b2(z,x,v, +p),e.push(new THREE.Vector2(j,z));break;case THREE.PathActions.BEZIER_CURVE_TO:m=j[4];p=j[5];o=j[0];v=j[1];t=j[2];n=j[3];e.length>0?(h=e[e.length-1],u=h.x,x=h.y):(h=this.actions[f-1].args,u=h[h.length-2],x=h[h.length-1]);for(h=1;h<=b;h++)z=h/b,j=THREE.Shape.Utils.b3(z,u,o,t,m),z=THREE.Shape.Utils.b3(z,x,v,n,p),e.push(new THREE.Vector2(j,z));break;case THREE.PathActions.CSPLINE_THRU:h=this.actions[f-1].args;h=[new THREE.Vector2(h[h.length-2],h[h.length-1])];z=b*j[0].length;h=h.concat(j[0]);j=new THREE.SplineCurve(h); +for(h=1;h<=z;h++)e.push(j.getPointAt(h/z));break;case THREE.PathActions.ARC:h=this.actions[f-1].args;m=j[0];p=j[1];t=j[2];o=j[3];z=j[4];v=!!j[5];n=h[h.length-2];u=h[h.length-1];h.length==0&&(n=u=0);x=z-o;var y=b*2;for(h=1;h<=y;h++)z=h/y,v||(z=1-z),z=o+z*x,j=n+m+t*Math.cos(z),z=u+p+t*Math.sin(z),e.push(new THREE.Vector2(j,z))}c&&e.push(e[0]);return e}; +THREE.Path.prototype.getMinAndMax=function(){var b=this.getPoints(),c,e,f,g;c=e=Number.NEGATIVE_INFINITY;f=g=Number.POSITIVE_INFINITY;var j,h,m;h=0;for(m=b.length;hc)c=j.x;else if(j.xe)e=j.y;else if(j.y=c)return c=e[b]-c,b=this.curves[b],c=1-c/b.getLength(),b.getPointAt(c);b++}return null}; THREE.Path.prototype.getLength=function(){var b=[],c=0,e,f=this.curves.length;for(e=0;e=0?m-1:e.length-1;g=j-1>=0?j-1:t.length-1;var z=[t[j],e[m],e[h]];o=THREE.FontUtils.Triangulate.area(z);var y=[t[j],t[g],e[m]];v=THREE.FontUtils.Triangulate.area(y);u=m;n=j;m+=1;j+=-1;m<0&&(m+=e.length);m%=e.length; -j<0&&(j+=t.length);j%=t.length;h=m-1>=0?m-1:e.length-1;g=j-1>=0?j-1:t.length-1;z=[t[j],e[m],e[h]];z=THREE.FontUtils.Triangulate.area(z);y=[t[j],t[g],e[m]];y=THREE.FontUtils.Triangulate.area(y);o+v>z+y&&(m=u,j=n,m<0&&(m+=e.length),m%=e.length,j<0&&(j+=t.length),j%=t.length,h=m-1>=0?m-1:e.length-1,g=j-1>=0?j-1:t.length-1);o=e.slice(0,m);v=e.slice(m);u=t.slice(j);n=t.slice(0,j);g=[t[j],t[g],e[m]];x.push([t[j],e[m],e[h]]);x.push(g);e=o.concat(u).concat(n).concat(v)}return{shape:e,isolatedPts:x,allpoints:f}}, -triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),g,j,m,p;for(g=0;g=0?m-1:e.length-1;j=h-1>=0?h-1:t.length-1;var z=[t[h],e[m],e[g]];o=THREE.FontUtils.Triangulate.area(z);var y=[t[h],t[j],e[m]];v=THREE.FontUtils.Triangulate.area(y);u=m;n=h;m+=1;h+=-1;m<0&&(m+=e.length);m%=e.length; +h<0&&(h+=t.length);h%=t.length;g=m-1>=0?m-1:e.length-1;j=h-1>=0?h-1:t.length-1;z=[t[h],e[m],e[g]];z=THREE.FontUtils.Triangulate.area(z);y=[t[h],t[j],e[m]];y=THREE.FontUtils.Triangulate.area(y);o+v>z+y&&(m=u,h=n,m<0&&(m+=e.length),m%=e.length,h<0&&(h+=t.length),h%=t.length,g=m-1>=0?m-1:e.length-1,j=h-1>=0?h-1:t.length-1);o=e.slice(0,m);v=e.slice(m);u=t.slice(h);n=t.slice(0,h);j=[t[h],t[j],e[m]];x.push([t[h],e[m],e[g]]);x.push(j);e=o.concat(u).concat(n).concat(v)}return{shape:e,isolatedPts:x,allpoints:f}}, +triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,g=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),j,h,m,p;for(j=0;j0){j(0,0,-n-(g||0));for(p=b;p0){j(0,0,n+ -(h||0));for(p=b+b/2;p<2*b;p++)m.faces.push(new THREE.Face4(2*b+1,(2*p-2*b+2)%b+b,(2*p-2*b+1)%b+b,(2*p-2*b)%b+b))}p=0;for(b=this.faces.length;p0){h(0,0,-n-(j||0));for(p=b;p0){h(0,0,n+ +(g||0));for(p=b+b/2;p<2*b;p++)m.faces.push(new THREE.Face4(2*b+1,(2*p-2*b+2)%b+b,(2*p-2*b+1)%b+b,(2*p-2*b)%b+b))}p=0;for(b=this.faces.length;pb&&(b+=Math.PI*2);anglec=(c+b)/2;return(new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec))).normalize()}function h(b){for(E=b.length;--E>=0;){W=E;X=E-1;X<0&&(X=b.length-1);for(var c=0,c=0;cb&&(b+=Math.PI*2);anglec=(c+b)/2;return(new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec))).normalize()}function g(b){for(E=b.length;--E>=0;){W=E;X=E-1;X<0&&(X=b.length-1);for(var c=0,c=0;c=0;V--){y=V/n;aa=p*(1-y);G=t*Math.sin(y*Math.PI/2);E=0;for(H=O.length;E=0;V--){y=V/n;aa=p*(1-y);G=t*Math.sin(y*Math.PI/2);E=0;for(H=O.length;E0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(o,m,v)))-1);t.push(n)}c.push(t)}for(var u,x,z,h=c.length,e=0;e0)for(f=0;f1&&(u= -this.vertices[j].position.clone(),x=this.vertices[p].position.clone(),z=this.vertices[t].position.clone(),u.normalize(),x.normalize(),z.normalize(),this.faces.push(new THREE.Face3(j,p,t,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([n,o,y]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,g=Math.PI,j=Math.max(3,c||8),h=Math.max(2,e||6),c=[],e=0;e0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(o,m,v)))-1);t.push(n)}c.push(t)}for(var u,x,z,g=c.length,e=0;e0)for(f=0;f1&&(u= +this.vertices[h].position.clone(),x=this.vertices[p].position.clone(),z=this.vertices[t].position.clone(),u.normalize(),x.normalize(),z.normalize(),this.faces.push(new THREE.Face3(h,p,t,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([n,o,y]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;THREE.TextGeometry=function(b,c){var e=(new THREE.TextPath(b,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;THREE.ExtrudeGeometry.call(this,e,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(b,c){return(new TextPath(b,c)).toShapes()},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var c= -this.getFace(),e=this.size/c.resolution,f=0,h=String(b).split(""),g=h.length,j=[],b=0;b0)for(t=0;t2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return m;return g}p=t;h<=p&&(p=0);t=p+1;h<=t&&(t=0);n=t+1;h<=n&&(n=0);var v;a:{v=b;var u=p,x=t,z=n,y=h,w=j,I=void 0,C=void 0,K=void 0, +this.getFace(),e=this.size/c.resolution,f=0,g=String(b).split(""),j=g.length,h=[],b=0;b0)for(t=0;t2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return m;return j}p=t;g<=p&&(p=0);t=p+1;g<=t&&(t=0);n=t+1;g<=n&&(n=0);var v;a:{v=b;var u=p,x=t,z=n,y=g,w=h,I=void 0,C=void 0,K=void 0, F=void 0,B=void 0,O=void 0,E=void 0,H=void 0,P=void 0,C=v[w[u]].x,K=v[w[u]].y,F=v[w[x]].x,B=v[w[x]].y,O=v[w[z]].x,E=v[w[z]].y;if(1.0E-10>(F-C)*(E-K)-(B-K)*(O-C))v=!1;else{for(I=0;I=0&&aa>=0&&S>=0){v=!1;break a}}v= -!0}}if(v){g.push([b[j[p]],b[j[t]],b[j[n]]]);m.push([j[p],j[t],j[n]]);p=t;for(n=t+1;n>7)-127;f|=(h&127)<<16|g<<8;if(f==0&&k==-127)return 0;return(1-2*(j>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,k)}function h(b,c){var e=n(b,c),f=n(b,c+1),g=n(b,c+2);return(n(b,c+3)<<24)+(g<<16)+(f<<8)+e}function p(b,c){var e=n(b,c);return(n(b,c+1)<<8)+e}function t(b,c){var e=n(b,c);return e>127?e-256:e}function n(b, -c){return b.charCodeAt(c)&255}function o(c){var e,f,g;e=h(b,c);f=h(b,c+B);g=h(b,c+O);c=p(b,c+E);THREE.BinaryLoader.prototype.f3(w,e,f,g,c)}function v(c){var e,f,g,j,k,n;e=h(b,c);f=h(b,c+B);g=h(b,c+O);j=p(b,c+E);k=h(b,c+H);n=h(b,c+P);c=h(b,c+V);THREE.BinaryLoader.prototype.f3n(w,K,e,f,g,j,k,n,c)}function u(c){var e,f,g,j;e=h(b,c);f=h(b,c+G);g=h(b,c+aa);j=h(b,c+Q);c=p(b,c+S);THREE.BinaryLoader.prototype.f4(w,e,f,g,j,c)}function x(c){var e,f,g,j,n,o,t,u;e=h(b,c);f=h(b,c+G);g=h(b,c+aa);j=h(b,c+Q);n=p(b, -c+S);o=h(b,c+T);t=h(b,c+k);u=h(b,c+L);c=h(b,c+ca);THREE.BinaryLoader.prototype.f4n(w,K,e,f,g,j,n,o,t,u,c)}function z(c){var e,f;e=h(b,c);f=h(b,c+W);c=h(b,c+X);THREE.BinaryLoader.prototype.uv3(w.faceVertexUvs[0],F[e*2],F[e*2+1],F[f*2],F[f*2+1],F[c*2],F[c*2+1])}function y(c){var e,f,g;e=h(b,c);f=h(b,c+$);g=h(b,c+da);c=h(b,c+ea);THREE.BinaryLoader.prototype.uv4(w.faceVertexUvs[0],F[e*2],F[e*2+1],F[f*2],F[f*2+1],F[g*2],F[g*2+1],F[c*2],F[c*2+1])}var w=this,I=0,C,K=[],F=[],B,O,E,H,P,V,G,aa,Q,S,T,k,L,ca, -W,X,$,da,ea,fa,J,ia,la,ja,oa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(w,f,c);C={signature:b.substr(I,8),header_bytes:n(b,I+8),vertex_coordinate_bytes:n(b,I+9),normal_coordinate_bytes:n(b,I+10),uv_coordinate_bytes:n(b,I+11),vertex_index_bytes:n(b,I+12),normal_index_bytes:n(b,I+13),uv_index_bytes:n(b,I+14),material_index_bytes:n(b,I+15),nvertices:h(b,I+16),nnormals:h(b,I+16+4),nuvs:h(b,I+16+8),ntri_flat:h(b,I+16+12),ntri_smooth:h(b,I+16+16),ntri_flat_uv:h(b,I+16+20),ntri_smooth_uv:h(b, -I+16+24),nquad_flat:h(b,I+16+28),nquad_smooth:h(b,I+16+32),nquad_flat_uv:h(b,I+16+36),nquad_smooth_uv:h(b,I+16+40)};I+=C.header_bytes;B=C.vertex_index_bytes;O=C.vertex_index_bytes*2;E=C.vertex_index_bytes*3;H=C.vertex_index_bytes*3+C.material_index_bytes;P=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;V=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;G=C.vertex_index_bytes;aa=C.vertex_index_bytes*2;Q=C.vertex_index_bytes*3;S=C.vertex_index_bytes*4;T=C.vertex_index_bytes* +new Image;f.onload=function(){if(!e(this.width)||!e(this.height)){var c=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),f=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));b.image.width=c;b.image.height=f;b.image.getContext("2d").drawImage(this,0,0,c,f)}else b.image=this;b.needsUpdate=!0};f.src=c}function g(b,e,h,g,j,m){var n=document.createElement("canvas");b[e]=new THREE.Texture(n);b[e].sourceFile=h;if(g){b[e].repeat.set(g[0],g[1]);if(g[0]!=1)b[e].wrapS=THREE.RepeatWrapping;if(g[1]!= +1)b[e].wrapT=THREE.RepeatWrapping}j&&b[e].offset.set(j[0],j[1]);if(m){g={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(g[m[0]]!==void 0)b[e].wrapS=g[m[0]];if(g[m[1]]!==void 0)b[e].wrapT=g[m[1]]}f(b[e],c+"/"+h)}function j(b){return(b[0]*255<<16)+(b[1]*255<<8)+b[2]*255}var h,m,p;m="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:b.wireframe};b.shading&&(b.shading=="Phong"?m="MeshPhongMaterial":b.shading=="Basic"&&(m="MeshBasicMaterial")); +if(b.blending)if(b.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(b.blending=="Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==void 0||b.opacity<1)h.transparent=b.transparent;if(b.depthTest!==void 0)h.depthTest=b.depthTest;if(b.vertexColors!==void 0)if(b.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(b.vertexColors)h.vertexColors=THREE.VertexColors;if(b.colorDiffuse)h.color=j(b.colorDiffuse); +else if(b.DbgColor)h.color=b.DbgColor;if(b.colorSpecular)h.specular=j(b.colorSpecular);if(b.colorAmbient)h.ambient=j(b.colorAmbient);if(b.transparency)h.opacity=b.transparency;if(b.specularCoef)h.shininess=b.specularCoef;b.mapDiffuse&&c&&g(h,"map",b.mapDiffuse,b.mapDiffuseRepeat,b.mapDiffuseOffset,b.mapDiffuseWrap);b.mapLight&&c&&g(h,"lightMap",b.mapLight,b.mapLightRepeat,b.mapLightOffset,b.mapLightWrap);b.mapNormal&&c&&g(h,"normalMap",b.mapNormal,b.mapNormalRepeat,b.mapNormalOffset,b.mapNormalWrap); +b.mapSpecular&&c&&g(h,"specularMap",b.mapSpecular,b.mapSpecularRepeat,b.mapSpecularOffset,b.mapSpecularWrap);if(b.mapNormal){var t=THREE.ShaderUtils.lib.normal,n=THREE.UniformsUtils.clone(t.uniforms),o=h.color;m=h.specular;p=h.ambient;var v=h.shininess;n.tNormal.texture=h.normalMap;if(b.mapNormalFactor)n.uNormalScale.value=b.mapNormalFactor;if(h.map)n.tDiffuse.texture=h.map,n.enableDiffuse.value=!0;if(h.specularMap)n.tSpecular.texture=h.specularMap,n.enableSpecular.value=!0;if(h.lightMap)n.tAO.texture= +h.lightMap,n.enableAO.value=!0;n.uDiffuseColor.value.setHex(o);n.uSpecularColor.value.setHex(m);n.uAmbientColor.value.setHex(p);n.uShininess.value=v;if(h.opacity)n.uOpacity.value=h.opacity;h=new THREE.MeshShaderMaterial({fragmentShader:t.fragmentShader,vertexShader:t.vertexShader,uniforms:n,lights:!0,fog:!0})}else h=new THREE[m](h);return h}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader; +THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(b){var c=this,e=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(e),b=new Worker(e);b.onmessage=function(b){c.createModel(b.data,f,g);c.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())}; +THREE.JSONLoader.prototype.createModel=function(b,c,e){var f=new THREE.Geometry,g=b.scale!==void 0?1/b.scale:1;this.init_materials(f,b.materials,e);(function(c){if(b.version===void 0||b.version!=2)console.error("Deprecated file format.");else{var e,g,p,t,n,o,v,u,x,z,y,w,I,C,K=b.faces;o=b.vertices;var F=b.normals,B=b.colors,O=0;for(e=0;e>7)-127;f|=(h&127)<<16|g<<8;if(f==0&&k==-127)return 0;return(1-2*(j>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,k)}function g(b,c){var e=n(b,c),f=n(b,c+1),h=n(b,c+2);return(n(b,c+3)<<24)+(h<<16)+(f<<8)+e}function p(b,c){var e=n(b,c);return(n(b,c+1)<<8)+e}function t(b,c){var e=n(b,c);return e>127?e-256:e}function n(b, +c){return b.charCodeAt(c)&255}function o(c){var e,f,h;e=g(b,c);f=g(b,c+B);h=g(b,c+O);c=p(b,c+E);THREE.BinaryLoader.prototype.f3(w,e,f,h,c)}function v(c){var e,f,h,j,k,n;e=g(b,c);f=g(b,c+B);h=g(b,c+O);j=p(b,c+E);k=g(b,c+H);n=g(b,c+P);c=g(b,c+V);THREE.BinaryLoader.prototype.f3n(w,K,e,f,h,j,k,n,c)}function u(c){var e,f,h,j;e=g(b,c);f=g(b,c+G);h=g(b,c+aa);j=g(b,c+Q);c=p(b,c+S);THREE.BinaryLoader.prototype.f4(w,e,f,h,j,c)}function x(c){var e,f,h,j,n,o,t,u;e=g(b,c);f=g(b,c+G);h=g(b,c+aa);j=g(b,c+Q);n=p(b, +c+S);o=g(b,c+T);t=g(b,c+k);u=g(b,c+L);c=g(b,c+ca);THREE.BinaryLoader.prototype.f4n(w,K,e,f,h,j,n,o,t,u,c)}function z(c){var e,f;e=g(b,c);f=g(b,c+W);c=g(b,c+X);THREE.BinaryLoader.prototype.uv3(w.faceVertexUvs[0],F[e*2],F[e*2+1],F[f*2],F[f*2+1],F[c*2],F[c*2+1])}function y(c){var e,f,h;e=g(b,c);f=g(b,c+$);h=g(b,c+da);c=g(b,c+ea);THREE.BinaryLoader.prototype.uv4(w.faceVertexUvs[0],F[e*2],F[e*2+1],F[f*2],F[f*2+1],F[h*2],F[h*2+1],F[c*2],F[c*2+1])}var w=this,I=0,C,K=[],F=[],B,O,E,H,P,V,G,aa,Q,S,T,k,L,ca, +W,X,$,da,ea,fa,J,ia,la,ja,oa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(w,f,c);C={signature:b.substr(I,8),header_bytes:n(b,I+8),vertex_coordinate_bytes:n(b,I+9),normal_coordinate_bytes:n(b,I+10),uv_coordinate_bytes:n(b,I+11),vertex_index_bytes:n(b,I+12),normal_index_bytes:n(b,I+13),uv_index_bytes:n(b,I+14),material_index_bytes:n(b,I+15),nvertices:g(b,I+16),nnormals:g(b,I+16+4),nuvs:g(b,I+16+8),ntri_flat:g(b,I+16+12),ntri_smooth:g(b,I+16+16),ntri_flat_uv:g(b,I+16+20),ntri_smooth_uv:g(b, +I+16+24),nquad_flat:g(b,I+16+28),nquad_smooth:g(b,I+16+32),nquad_flat_uv:g(b,I+16+36),nquad_smooth_uv:g(b,I+16+40)};I+=C.header_bytes;B=C.vertex_index_bytes;O=C.vertex_index_bytes*2;E=C.vertex_index_bytes*3;H=C.vertex_index_bytes*3+C.material_index_bytes;P=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;V=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;G=C.vertex_index_bytes;aa=C.vertex_index_bytes*2;Q=C.vertex_index_bytes*3;S=C.vertex_index_bytes*4;T=C.vertex_index_bytes* 4+C.material_index_bytes;k=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;L=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;ca=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;W=C.uv_index_bytes;X=C.uv_index_bytes*2;$=C.uv_index_bytes;da=C.uv_index_bytes*2;ea=C.uv_index_bytes*3;c=C.vertex_index_bytes*3+C.material_index_bytes;oa=C.vertex_index_bytes*4+C.material_index_bytes;fa=C.ntri_flat*c;J=C.ntri_smooth*(c+C.normal_index_bytes*3);ia=C.ntri_flat_uv* -(c+C.uv_index_bytes*3);la=C.ntri_smooth_uv*(c+C.normal_index_bytes*3+C.uv_index_bytes*3);ja=C.nquad_flat*oa;c=C.nquad_smooth*(oa+C.normal_index_bytes*4);oa=C.nquad_flat_uv*(oa+C.uv_index_bytes*4);I+=function(c){for(var f,g,h,k=C.vertex_coordinate_bytes*3,m=c+C.nvertices*k;c1&&(P=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(B,P);object.name=u;object.position.set(C[0],C[1],C[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=I.visible;L.scene.addObject(object);L.objects[u]=object;I.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),L.scene.collisions.colliders.push(b)); if(I.castsShadow)b=new THREE.ShadowVolume(B),L.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;I.trigger&&I.trigger.toLowerCase()!="none"&&(b={type:I.trigger,object:I},L.triggers[object.name]=b)}}else C=I.position,r=I.rotation,q=I.quaternion,s=I.scale,q=0,object=new THREE.Object3D,object.name=u,object.position.set(C[0],C[1],C[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], s[1],s[2]),object.visible=I.visible!==void 0?I.visible:!1,L.scene.addObject(object),L.objects[u]=object,L.empties[u]=object,I.trigger&&I.trigger.toLowerCase()!="none"&&(b={type:I.trigger,object:I},L.triggers[object.name]=b)}function p(b){return function(c){L.geometries[b]=c;m();Q-=1;e.onLoadComplete();n()}}function t(b){return function(c){L.geometries[b]=c}}function n(){e.callbackProgress({totalModels:T,totalTextures:k,loadedModels:T-Q,loadedTextures:k-S},L);e.onLoadProgress();Q==0&&S==0&&c(L)}var o, @@ -559,18 +563,18 @@ w.parameters[F]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(F=="blendi !0;if(w.parameters.normalMap){o=THREE.ShaderUtils.lib.normal;b=THREE.UniformsUtils.clone(o.uniforms);H=w.parameters.color;aa=w.parameters.specular;y=w.parameters.ambient;E=w.parameters.shininess;b.tNormal.texture=L.textures[w.parameters.normalMap];if(w.parameters.normalMapFactor)b.uNormalScale.value=w.parameters.normalMapFactor;if(w.parameters.map)b.tDiffuse.texture=w.parameters.map,b.enableDiffuse.value=!0;if(w.parameters.lightMap)b.tAO.texture=w.parameters.lightMap,b.enableAO.value=!0;if(w.parameters.specularMap)b.tSpecular.texture= L.textures[w.parameters.specularMap],b.enableSpecular.value=!0;b.uDiffuseColor.value.setHex(H);b.uSpecularColor.value.setHex(aa);b.uAmbientColor.value.setHex(y);b.uShininess.value=E;if(w.parameters.opacity)b.uOpacity.value=w.parameters.opacity;w=new THREE.MeshShaderMaterial({fragmentShader:o.fragmentShader,vertexShader:o.vertexShader,uniforms:b,lights:!0,fog:!0})}else w=new THREE[w.type](w.parameters);L.materials[v]=w}m();e.callbackSync(L)}}}; THREE.MarchingCubes=function(b,c){THREE.Object3D.call(this);this.materials=c instanceof Array?c:[c];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count= -0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,h){return b+(c-b)*h};this.VIntX=function(b,c,h,g,j,m,p,t,n,o){j=(j-n)/(o-n);n=this.normal_cache;c[g]=m+j*this.delta;c[g+1]=p;c[g+2]=t;h[g]=this.lerp(n[b],n[b+3],j);h[g+1]=this.lerp(n[b+1],n[b+4],j);h[g+2]=this.lerp(n[b+2],n[b+5],j)};this.VIntY=function(b,c,h,g,j,m,p,t,n,o){j=(j-n)/(o-n);n=this.normal_cache;c[g]=m;c[g+1]=p+j*this.delta;c[g+ -2]=t;c=b+this.yd*3;h[g]=this.lerp(n[b],n[c],j);h[g+1]=this.lerp(n[b+1],n[c+1],j);h[g+2]=this.lerp(n[b+2],n[c+2],j)};this.VIntZ=function(b,c,h,g,j,m,p,t,n,o){j=(j-n)/(o-n);n=this.normal_cache;c[g]=m;c[g+1]=p;c[g+2]=t+j*this.delta;c=b+this.zd*3;h[g]=this.lerp(n[b],n[c],j);h[g+1]=this.lerp(n[b+1],n[c+1],j);h[g+2]=this.lerp(n[b+2],n[c+2],j)};this.compNorm=function(b){var c=b*3;this.normal_cache[c]==0&&(this.normal_cache[c]=this.field[b-1]-this.field[b+1],this.normal_cache[c+1]=this.field[b-this.yd]-this.field[b+ -this.yd],this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd])};this.polygonize=function(b,c,h,g,j,m){var p=g+1,t=g+this.yd,n=g+this.zd,o=p+this.yd,v=p+this.zd,u=g+this.yd+this.zd,x=p+this.yd+this.zd,z=0,y=this.field[g],w=this.field[p],I=this.field[t],C=this.field[o],K=this.field[n],F=this.field[v],B=this.field[u],O=this.field[x];y=this.maxCount-3&&m(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(p=this.size-1);var v=Math.floor(t-m);v<1&&(v=1);t=Math.floor(t+m);t>this.size-1&&(t=this.size-1);var u=Math.floor(n-m);u<1&&(u=1);m=Math.floor(n+m);m>this.size-1&&(m=this.size- -1);for(var x,z,y,w,I,C;o0&&(this.field[y+x]+=w)}}};this.addPlaneX=function(b,c){var h,g,j,m,p,t=this.size,n=this.yd,o=this.zd,v=this.field,u=t*Math.sqrt(b/c);u>t&&(u=t);for(h=0;h0)for(g=0;gn&&(x=n);for(g=0;g0){p=g*o;for(h=0;hsize&&(dist=size);for(j=0;j0){p=zd*j;for(g=0;g=this.maxCount-3&&m(this)};this.begin=function(){this.count=0; +this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(p=this.size-1);var v=Math.floor(t-m);v<1&&(v=1);t=Math.floor(t+m);t>this.size-1&&(t=this.size-1);var u=Math.floor(n-m);u<1&&(u=1);m=Math.floor(n+m);m>this.size-1&&(m=this.size- +1);for(var x,z,y,w,I,C;o0&&(this.field[y+x]+=w)}}};this.addPlaneX=function(b,c){var g,j,h,m,p,t=this.size,n=this.yd,o=this.zd,v=this.field,u=t*Math.sqrt(b/c);u>t&&(u=t);for(g=0;g0)for(j=0;jn&&(x=n);for(j=0;j0){p=j*o;for(g=0;gsize&&(dist=size);for(h=0;h0){p=zd*h;for(j=0;jg?this.hits.push(h):this.hits.unshift(h),g=f;return this.hits}; +THREE.CollisionSystem.prototype.rayCastAll=function(b){b.direction.normalize();this.hits.length=0;var c,e,f,g,j=0;c=0;for(e=this.colliders.length;cj?this.hits.push(g):this.hits.unshift(g),j=f;return this.hits}; THREE.CollisionSystem.prototype.rayCastNearest=function(b){var c=this.rayCastAll(b);if(c.length==0)return null;for(var e=0;c[e]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,c[e]);if(f.distc.length)return null;return c[e]}; THREE.CollisionSystem.prototype.rayCast=function(b,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(b,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(b,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(b,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(b,c.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,g=0;g=m*h))return Number.MAX_VALUE;j/=m;m=THREE.CollisionSystem.__v3;m.copy(b.direction);m.multiplyScalar(j);m.addSelf(b.origin);Math.abs(g.x)> -Math.abs(g.y)?Math.abs(g.x)>Math.abs(g.z)?(b=m.y-c.y,g=e.y-c.y,h=f.y-c.y,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,g=e.x-c.x,h=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(g.y)>Math.abs(g.z)?(b=m.x-c.x,g=e.x-c.x,h=f.x-c.x,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,g=e.x-c.x,h=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y);c=g*f-e*h;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-m*h)*c;if(!(f>=0))return Number.MAX_VALUE;c*=g*m-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return j}; +THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,g,j=0;j=m*g))return Number.MAX_VALUE;h/=m;m=THREE.CollisionSystem.__v3;m.copy(b.direction);m.multiplyScalar(h);m.addSelf(b.origin);Math.abs(j.x)> +Math.abs(j.y)?Math.abs(j.x)>Math.abs(j.z)?(b=m.y-c.y,j=e.y-c.y,g=f.y-c.y,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,j=e.x-c.x,g=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(j.y)>Math.abs(j.z)?(b=m.x-c.x,j=e.x-c.x,g=f.x-c.x,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,j=e.x-c.x,g=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y);c=j*f-e*g;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-m*g)*c;if(!(f>=0))return Number.MAX_VALUE;c*=j*m-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return h}; THREE.CollisionSystem.prototype.makeRayLocal=function(b,c){var e=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,e);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);e.multiplyVector3(f.origin);e.rotateAxis(f.direction);f.direction.normalize();return f}; -THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,g=0,j=0,m=0,p=0,t=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,t=!1,j=1);e.origin.yc.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y, -t=!1,m=1);e.origin.zc.max.z&&(g=c.max.z-e.origin.z,g/=e.direction.z,t=!1,p=1);if(t)return-1;t=0;h>f&&(t=1,f=h);g>f&&(t=2,f=g);switch(t){case 0:m=e.origin.y+e.direction.y*f;if(mc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(j,0,0);break;case 1:j=e.origin.x+e.direction.x*f;if(jc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* -f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,m,0);break;case 2:j=e.origin.x+e.direction.x*f;if(jc.max.x)return Number.MAX_VALUE;m=e.origin.y+e.direction.y*f;if(mc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,p)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; +THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,g=0,j=0,h=0,m=0,p=0,t=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,t=!1,h=1);e.origin.yc.max.y&&(g=c.max.y-e.origin.y,g/=e.direction.y, +t=!1,m=1);e.origin.zc.max.z&&(j=c.max.z-e.origin.z,j/=e.direction.z,t=!1,p=1);if(t)return-1;t=0;g>f&&(t=1,f=g);j>f&&(t=2,f=j);switch(t){case 0:m=e.origin.y+e.direction.y*f;if(mc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(h,0,0);break;case 1:h=e.origin.x+e.direction.x*f;if(hc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* +f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,m,0);break;case 2:h=e.origin.x+e.direction.x*f;if(hc.max.x)return Number.MAX_VALUE;m=e.origin.y+e.direction.y*f;if(mc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,p)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; THREE.CollisionSystem.prototype.raySphere=function(b,c){var e=c.center.clone().subSelf(b.origin);if(e.lengthSq=0)return Math.abs(f)-Math.sqrt(e);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var c=b.geometry.boundingBox,e=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),e=new THREE.BoxCollider(e,c);e.mesh=b;return e};THREE.CollisionUtils.MeshAABB=function(b){var c=THREE.CollisionUtils.MeshOBB(b);c.min.addSelf(b.position);c.max.addSelf(b.position);c.dynamic=!1;return c}; THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,g=new THREE.Camera,j=new THREE.Matrix4,m=new THREE.Matrix4,p,t,n;h.useTarget=g.useTarget=!1;h.matrixAutoUpdate=g.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,b),v=new THREE.WebGLRenderTarget(512,512,b),u=new THREE.Camera(53,1,1,1E4);u.position.z= +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,g=new THREE.Camera,j=new THREE.Camera,h=new THREE.Matrix4,m=new THREE.Matrix4,p,t,n;g.useTarget=j.useTarget=!1;g.matrixAutoUpdate=j.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,b),v=new THREE.WebGLRenderTarget(512,512,b),u=new THREE.Camera(53,1,1,1E4);u.position.z= 2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:o},mapRight:{type:"t",value:1,texture:v}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);o.width=b;o.height=f;v.width=b;v.height=f};this.render=function(b,e){e.update(null,!0);if(p!==e.aspect||t!==e.near||n!==e.fov){p=e.aspect;t=e.near;n=e.fov;var w=e.projectionMatrix.clone(),I=125/30*0.5,C=I*t/125,K=t*Math.tan(n*Math.PI/360),F;j.n14=I;m.n14=-I;I=-K*p+C;F=K*p+C;w.n11=2*t/(F-I);w.n13=(F+I)/(F-I);h.projectionMatrix=w.clone();I=-K*p-C;F=K*p-C;w.n11=2*t/(F-I); -w.n13=(F+I)/(F-I);g.projectionMatrix=w.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(m);h.update(null,!0);h.position.copy(e.position);h.near=t;h.far=e.far;f.call(c,b,h,o,!0);g.matrix=e.matrixWorld.clone().multiplySelf(j);g.update(null,!0);g.position.copy(e.position);g.near=t;g.far=e.far;f.call(c,b,g,v,!0);f.call(c,x,u)}}; -if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,h,g,j=new THREE.Camera,m=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);h=b/2;g=f};this.render=function(b,e){this.clear();j.fov=e.fov;j.aspect=0.5*e.aspect;j.near=e.near;j.far=e.far; -j.updateProjectionMatrix();j.position.copy(e.position);j.target.position.copy(e.target.position);j.translateX(c.separation);m.projectionMatrix=j.projectionMatrix;m.position.copy(e.position);m.target.position.copy(e.target.position);m.translateX(-c.separation);this.setViewport(0,0,h,g);f.call(c,b,j);this.setViewport(h,0,h,g);f.call(c,b,m,!1)}}; +var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);o.width=b;o.height=f;v.width=b;v.height=f};this.render=function(b,e){e.update(null,!0);if(p!==e.aspect||t!==e.near||n!==e.fov){p=e.aspect;t=e.near;n=e.fov;var w=e.projectionMatrix.clone(),I=125/30*0.5,C=I*t/125,K=t*Math.tan(n*Math.PI/360),F;h.n14=I;m.n14=-I;I=-K*p+C;F=K*p+C;w.n11=2*t/(F-I);w.n13=(F+I)/(F-I);g.projectionMatrix=w.clone();I=-K*p-C;F=K*p-C;w.n11=2*t/(F-I); +w.n13=(F+I)/(F-I);j.projectionMatrix=w.clone()}g.matrix=e.matrixWorld.clone().multiplySelf(m);g.update(null,!0);g.position.copy(e.position);g.near=t;g.far=e.far;f.call(c,b,g,o,!0);j.matrix=e.matrixWorld.clone().multiplySelf(h);j.update(null,!0);j.position.copy(e.position);j.near=t;j.far=e.far;f.call(c,b,j,v,!0);f.call(c,x,u)}}; +if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,g,j,h=new THREE.Camera,m=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);g=b/2;j=f};this.render=function(b,e){this.clear();h.fov=e.fov;h.aspect=0.5*e.aspect;h.near=e.near;h.far=e.far; +h.updateProjectionMatrix();h.position.copy(e.position);h.target.position.copy(e.target.position);h.translateX(c.separation);m.projectionMatrix=h.projectionMatrix;m.position.copy(e.position);m.target.position.copy(e.target.position);m.translateX(-c.separation);this.setViewport(0,0,g,j);f.call(c,b,h);this.setViewport(g,0,g,j);f.call(c,b,m,!1)}}; diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index 604518fc..9ce3298d 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -1,12 +1,16 @@ // ThreeExtras.js r42 - http://github.com/mrdoob/three.js -THREE.ColorUtils={adjustHSV:function(a,b,c,f){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,g);g.h=THREE.ColorUtils.clamp(g.h+b,0,1);g.s=THREE.ColorUtils.clamp(g.s+c,0,1);g.v=THREE.ColorUtils.clamp(g.v+f,0,1);a.setHSV(g.h,g.s,g.v)},rgbToHsv:function(a,b){var c=a.r,f=a.g,g=a.b,h=Math.max(Math.max(c,f),g),e=Math.min(Math.min(c,f),g);if(e==h)e=c=0;else{var j=h-e,e=j/h,c=c==h?(f-g)/j:f==h?2+(g-c)/j:4+(c-f)/j;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=e;b.v=h;return b}, +THREE.ColorUtils={adjustHSV:function(a,b,c,e){var f=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,f);f.h=THREE.ColorUtils.clamp(f.h+b,0,1);f.s=THREE.ColorUtils.clamp(f.s+c,0,1);f.v=THREE.ColorUtils.clamp(f.v+e,0,1);a.setHSV(f.h,f.s,f.v)},rgbToHsv:function(a,b){var c=a.r,e=a.g,f=a.b,h=Math.max(Math.max(c,e),f),g=Math.min(Math.min(c,e),f);if(g==h)g=c=0;else{var j=h-g,g=j/h,c=c==h?(e-f)/j:e==h?2+(f-c)/j:4+(c-e)/j;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=h;return b}, clamp:function(a,b,c){return ac?c:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,f=a.vertices.length,g=c?b.geometry:b,h=a.vertices,e=g.vertices,j=a.faces,k=g.faces,l=a.faceVertexUvs[0],g=g.faceVertexUvs[0];c&&b.matrixAutoUpdate&&b.updateMatrix();for(var m=0,n=e.length;m1&&(e=1-e,f=1-f);h=1-e-f;g.copy(a);g.multiplyScalar(e);j.copy(b);j.multiplyScalar(f);g.addSelf(j);j.copy(c);j.multiplyScalar(h);g.addSelf(j);return g},randomPointInFace:function(a,b,c){var e, +f,h;if(a instanceof THREE.Face3)return e=b.vertices[a.a].position,f=b.vertices[a.b].position,h=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(e,f,h);else if(a instanceof THREE.Face4){e=b.vertices[a.a].position;f=b.vertices[a.b].position;h=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(e,f,b),g=THREE.GeometryUtils.triangleArea(f,h,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(e, +f,b),g=THREE.GeometryUtils.triangleArea(f,h,b));return Math.random()*(c+g)a?c(b,g-1):l[g] 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;", @@ -16,177 +20,177 @@ cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertexShader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i25&&(h=25);g=(h-1)*0.5;c=Array(h);for(b=f=0;b25&&(h=25);f=(h-1)*0.5;c=Array(h);for(b=e=0;b1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+o),f=f<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=g[0]+(h[0]-g[0])*f,c.y=g[1]+(h[1]-g[1])*f,c.z=g[2]+(h[2]-g[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",o,e.index-1).pos,this.points[1]=g,this.points[2]=h,this.points[3]=this.getNextKeyWith("pos",o,j.index+1).pos,f=f*0.33+0.33,g=this.interpolateCatmullRom(this.points,f),c.x=g[0],c.y=g[1],c.z=g[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,f,0)}else if(c=== -"rot")THREE.Quaternion.slerp(g,h,a.quaternion,f);else if(c==="scl")c=a.scale,c.x=g[0]+(h[0]-g[0])*f,c.y=g[1]+(h[1]-g[1])*f,c.z=g[2]+(h[2]-g[2])*f}}if(this.JITCompile&&m[0][l]===void 0){this.hierarchy[0].update(void 0,!0);for(o=0;oa.length-2?h:h+1;c[3]=h>a.length-3?h:h+2;h=a[c[0]];j=a[c[1]];k=a[c[2]];l=a[c[3]];c=g*g;e=g*c;f[0]=this.interpolate(h[0],j[0],k[0],l[0],g,c,e);f[1]=this.interpolate(h[1],j[1],k[1],l[1],g,c,e);f[2]=this.interpolate(h[2],j[2],k[2],l[2],g,c,e);return f}; -THREE.Animation.prototype.interpolate=function(a,b,c,f,g,h,e){a=(c-a)*0.5;f=(f-b)*0.5;return(2*(b-c)+a+f)*e+(-3*(b-c)-2*a-f)*h+a*g+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var f=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c0?c:0:c>=0?c:c+f.length;c>=0;c--)if(f[c][a]!==void 0)return f[c];return this.data.hierarchy[b].keys[f.length-1]}; +THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,f,h,g,j,k,l,m=this.data.JIT.hierarchy,n,p;this.currentTime+=a*this.timeScale;p=this.currentTime;n=this.currentTime%=this.data.length;l=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,x=this.hierarchy.length;o1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+o),e=e<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",o,g.index-1).pos,this.points[1]=f,this.points[2]=h,this.points[3]=this.getNextKeyWith("pos",o,j.index+1).pos,e=e*0.33+0.33,f=this.interpolateCatmullRom(this.points,e),c.x=f[0],c.y=f[1],c.z=f[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,e,0)}else if(c=== +"rot")THREE.Quaternion.slerp(f,h,a.quaternion,e);else if(c==="scl")c=a.scale,c.x=f[0]+(h[0]-f[0])*e,c.y=f[1]+(h[1]-f[1])*e,c.z=f[2]+(h[2]-f[2])*e}}if(this.JITCompile&&m[0][l]===void 0){this.hierarchy[0].update(void 0,!0);for(o=0;oa.length-2?h:h+1;c[3]=h>a.length-3?h:h+2;h=a[c[0]];j=a[c[1]];k=a[c[2]];l=a[c[3]];c=f*f;g=f*c;e[0]=this.interpolate(h[0],j[0],k[0],l[0],f,c,g);e[1]=this.interpolate(h[1],j[1],k[1],l[1],f,c,g);e[2]=this.interpolate(h[2],j[2],k[2],l[2],f,c,g);return e}; +THREE.Animation.prototype.interpolate=function(a,b,c,e,f,h,g){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*g+(-3*(b-c)-2*a-e)*h+a*f+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==void 0)return e[c];return this.data.hierarchy[b].keys[e.length-1]}; THREE.FirstPersonCamera=function(a){function b(a,b){return function(){b.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==void 0)this.movementSpeed= a.movementSpeed;if(a.lookSpeed!==void 0)this.lookSpeed=a.lookSpeed;if(a.noFly!==void 0)this.noFly=a.noFly;if(a.lookVertical!==void 0)this.lookVertical=a.lookVertical;if(a.autoForward!==void 0)this.autoForward=a.autoForward;if(a.activeLook!==void 0)this.activeLook=a.activeLook;if(a.heightSpeed!==void 0)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==void 0)this.heightCoef=a.heightCoef;if(a.heightMin!==void 0)this.heightMin=a.heightMin;if(a.heightMax!==void 0)this.heightMax=a.heightMax;if(a.constrainVertical!== void 0)this.constrainVertical=a.constrainVertical;if(a.verticalMin!==void 0)this.verticalMin=a.verticalMin;if(a.verticalMax!==void 0)this.verticalMax=a.verticalMax;if(a.domElement!==void 0)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(a){a.preventDefault(); a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.mouseX=a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward= !0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=!1;break;case 70:this.moveDown=!1}};this.update= function(){var a=(new Date).getTime();this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?this.tdiff*((this.position.ythis.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var b=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.translateZ(b);this.moveLeft&&this.translateX(-b); -this.moveRight&&this.translateX(b);this.moveUp&&this.translateY(b);this.moveDown&&this.translateY(-b);b=this.tdiff*this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target.position,g=this.position;a.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=g.y+100*Math.cos(this.phi);a.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta)}a= -1;this.constrainVertical&&(a=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;g=this.position;a.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=g.y+100*Math.cos(this.phi);a.z=g.z+100*Math.sin(this.phi)* +this.moveRight&&this.translateX(b);this.moveUp&&this.translateY(b);this.moveDown&&this.translateY(-b);b=this.tdiff*this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target.position,f=this.position;a.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=f.y+100*Math.cos(this.phi);a.z=f.z+100*Math.sin(this.phi)*Math.sin(this.theta)}a= +1;this.constrainVertical&&(a=3.14/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;f=this.position;a.x=f.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=f.y+100*Math.cos(this.phi);a.z=f.z+100*Math.sin(this.phi)* Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",b(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",b(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)}; THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);if(this.noFly)b.y=0;this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))}; -THREE.PathCamera=function(a){function b(a,c,b,e){var f={name:b,fps:0.6,length:e,hierarchy:[]},h,g=c.getControlPointsArray(),j=c.getLength(),k=g.length,y=0;h=k-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[h]={time:e,pos:g[h],rot:[0,0,0,1],scl:[1,1,1]};for(h=1;h=0?e:e+g;e=this.verticalAngleMap.srcRange;f=this.verticalAngleMap.dstRange;var j=f[1]-f[0];this.phi= -TWEEN.Easing.Quadratic.EaseInOut(((this.phi-e[0])*(f[1]-f[0])/(e[1]-e[0])+f[0]-f[0])/j)*j+f[0];e=this.horizontalAngleMap.srcRange;f=this.horizontalAngleMap.dstRange;j=f[1]-f[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-e[0])*(f[1]-f[0])/(e[1]-e[0])+f[0]-f[0])/j)*j+f[0];e=this.target.position;e.x=100*Math.sin(this.phi)*Math.cos(this.theta);e.y=100*Math.cos(this.phi);e.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,c,b)};this.onMouseMove=function(a){this.mouseX= -a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),e=new THREE.MeshLambertMaterial({color:65280}),j=new THREE.CubeGeometry(10,10,20),k=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(j,a);a=new THREE.Mesh(k,e);a.position.set(0,10,0);this.animation= -b(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else this.animation=b(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(a,c){return function(){c.apply(a,arguments)}}(this,this.onMouseMove), +window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var f=Math.PI*2,h=Math.PI/180;this.update=function(a,c,b){var e,g;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;e=this.phi%f;this.phi=e>=0?e:e+f;e=this.verticalAngleMap.srcRange;g=this.verticalAngleMap.dstRange;var j=g[1]-g[0];this.phi= +TWEEN.Easing.Quadratic.EaseInOut(((this.phi-e[0])*(g[1]-g[0])/(e[1]-e[0])+g[0]-g[0])/j)*j+g[0];e=this.horizontalAngleMap.srcRange;g=this.horizontalAngleMap.dstRange;j=g[1]-g[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-e[0])*(g[1]-g[0])/(e[1]-e[0])+g[0]-g[0])/j)*j+g[0];e=this.target.position;e.x=100*Math.sin(this.phi)*Math.cos(this.theta);e.y=100*Math.cos(this.phi);e.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,c,b)};this.onMouseMove=function(a){this.mouseX= +a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),g=new THREE.MeshLambertMaterial({color:65280}),j=new THREE.CubeGeometry(10,10,20),k=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(j,a);a=new THREE.Mesh(k,g);a.position.set(0,10,0);this.animation= +b(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else this.animation=b(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(a,c){return function(){c.apply(a,arguments)}}(this,this.onMouseMove), !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; THREE.FlyCamera=function(a){function b(a,b){return function(){b.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==void 0)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==void 0)this.dragToLook=a.dragToLook;if(a.autoForward!==void 0)this.autoForward= a.autoForward;if(a.domElement!==void 0)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; -case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),g=b.size[0]/2,h=b.size[1]/2;this.moveState.yawLeft=-(a.clientX-b.offset[0]-g)/g;this.moveState.pitchDown=(a.clientY- +case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),f=b.size[0]/2,h=b.size[1]/2;this.moveState.yawLeft=-(a.clientX-b.offset[0]-f)/f;this.moveState.pitchDown=(a.clientY- b.offset[1]-h)/h;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;var a=this.tdiff*this.movementSpeed,b=this.tdiff* this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVector.y*a);this.translateZ(this.moveVector.z*a);this.tmpQuaternion.set(this.rotationVector.x*b,this.rotationVector.y*b,this.rotationVector.z*b,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var a=this.moveState.forward|| this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",b(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",b(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",b(this,this.mouseup),!1);window.addEventListener("keydown",b(this,this.keydown),!1);window.addEventListener("keyup",b(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(a,b,c,f){THREE.Camera.call(this,a,b,c,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,h=new THREE.Vector3,e=new THREE.Vector3,j=new THREE.Matrix4,k=!1,l=1,m=0,n=0,p=0,o=0,x=0,w=window.innerWidth/2,u=window.innerHeight/2;this.update= +THREE.RollCamera=function(a,b,c,e){THREE.Camera.call(this,a,b,c,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var f=new THREE.Vector3,h=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Matrix4,k=!1,l=1,m=0,n=0,p=0,o=0,x=0,w=window.innerWidth/2,u=window.innerHeight/2;this.update= function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*o),this.rotateVertically(a*x));a=this.delta*this.movementSpeed;this.translateZ(a*(m>0||this.autoForward&&!(m<0)?1:m));this.translateX(a*n);this.translateY(a*p);k&&(this.roll+=this.rollSpeed*this.delta*l);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); -else if(this.forward.y1?b.normalize():b.z=Math.sqrt(1-e*e);g=this.position.clone().subSelf(this.target.position);e=this.up.clone().setLength(b.y);e.addSelf(this.up.clone().crossSelf(g).setLength(b.x));e.addSelf(g.setLength(b.z));return e}; -this.rotateCamera=function(){var a=Math.acos(h.dot(e)/h.length()/e.length());if(a){var c=(new THREE.Vector3).cross(h,e).normalize(),b=new THREE.Quaternion;a*=this.rotateSpeed;b.setFromAxisAngle(c,-a);b.multiplyVector3(g);b.multiplyVector3(this.up);b.multiplyVector3(e);this.staticMoving?h=e:(b.setFromAxisAngle(c,a*(this.dynamicDampingFactor-1)),b.multiplyVector3(h))}};this.zoomCamera=function(){var a=1+(k.y-j.y)*this.zoomSpeed;a!==1&&a>0&&(g.multiplyScalar(a),this.staticMoving?j=k:j.y+=(k.y-j.y)*this.dynamicDampingFactor)}; -this.panCamera=function(){var a=m.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(g.length()*this.panSpeed);var c=g.clone().crossSelf(this.up).setLength(a.x);c.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?l=m:l.addSelf(a.sub(m,l).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), -g.lengthSq()1?b.normalize():b.z=Math.sqrt(1-e*e);f=this.position.clone().subSelf(this.target.position);e=this.up.clone().setLength(b.y);e.addSelf(this.up.clone().crossSelf(f).setLength(b.x));e.addSelf(f.setLength(b.z));return e}; +this.rotateCamera=function(){var a=Math.acos(h.dot(g)/h.length()/g.length());if(a){var c=(new THREE.Vector3).cross(h,g).normalize(),b=new THREE.Quaternion;a*=this.rotateSpeed;b.setFromAxisAngle(c,-a);b.multiplyVector3(f);b.multiplyVector3(this.up);b.multiplyVector3(g);this.staticMoving?h=g:(b.setFromAxisAngle(c,a*(this.dynamicDampingFactor-1)),b.multiplyVector3(h))}};this.zoomCamera=function(){var a=1+(k.y-j.y)*this.zoomSpeed;a!==1&&a>0&&(f.multiplyScalar(a),this.staticMoving?j=k:j.y+=(k.y-j.y)*this.dynamicDampingFactor)}; +this.panCamera=function(){var a=m.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(f.length()*this.panSpeed);var c=f.clone().crossSelf(this.up).setLength(a.x);c.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?l=m:l.addSelf(a.sub(m,l).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), +f.lengthSq()h)break;f++}return f/g};THREE.LineCurve=function(a,b,c,f){this.x1=a;this.y1=b;this.x2=c;this.y2=f};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){return new THREE.Vector2(this.x1+(this.x2-this.x1)*a,this.y1+(this.y2-this.y1)*a)}; -THREE.QuadraticBezierCurve=function(a,b,c,f,g,h){this.x0=a;this.y0=b;this.x1=c;this.y1=f;this.x2=g;this.y2=h};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b2(a,this.x0,this.x1,this.x2);a=THREE.Shape.Utils.b2(a,this.y0,this.y1,this.y2);return new THREE.Vector2(b,a)}; -THREE.QuadraticBezierCurve.prototype.getNormalVector=function(a){var b;b=THREE.Curve.Utils.tangentQuadraticBezier(a,this.x0,this.x1,this.x2);a=THREE.Curve.Utils.tangentQuadraticBezier(a,this.y0,this.y1,this.y2);return(new THREE.Vector2(-a,b)).unit()};THREE.CubicBezierCurve=function(a,b,c,f,g,h,e,j){this.x0=a;this.y0=b;this.x1=c;this.y1=f;this.x2=g;this.y2=h;this.x3=e;this.y3=j};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; +THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheLengths&&this.cacheLengths.length==a)return this.cacheLengths;var b=[],c,e=this.getPoint(0),f,h=0;for(f=1;f<=a;f++)c=this.getPoint(f/a),h+=c.distanceTo(e),b.push(h),e=c;return this.cacheLengths=b}; +THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),e=0,f=c.length,h;for(h=b?b:a*c[f-1];eh)break;e++}return e/f};THREE.LineCurve=function(a,b,c,e){this.x1=a;this.y1=b;this.x2=c;this.y2=e};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){return new THREE.Vector2(this.x1+(this.x2-this.x1)*a,this.y1+(this.y2-this.y1)*a)}; +THREE.QuadraticBezierCurve=function(a,b,c,e,f,h){this.x0=a;this.y0=b;this.x1=c;this.y1=e;this.x2=f;this.y2=h};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b2(a,this.x0,this.x1,this.x2);a=THREE.Shape.Utils.b2(a,this.y0,this.y1,this.y2);return new THREE.Vector2(b,a)}; +THREE.QuadraticBezierCurve.prototype.getNormalVector=function(a){var b;b=THREE.Curve.Utils.tangentQuadraticBezier(a,this.x0,this.x1,this.x2);a=THREE.Curve.Utils.tangentQuadraticBezier(a,this.y0,this.y1,this.y2);return(new THREE.Vector2(-a,b)).unit()};THREE.CubicBezierCurve=function(a,b,c,e,f,h,g,j){this.x0=a;this.y0=b;this.x1=c;this.y1=e;this.x2=f;this.y2=h;this.x3=g;this.y3=j};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.x0,this.x1,this.x2,this.x3);a=THREE.Shape.Utils.b3(a,this.y0,this.y1,this.y2,this.y3);return new THREE.Vector2(b,a)};THREE.SplineCurve=function(a){this.points=a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve; -THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],f=this.points,g;g=(f.length-1)*a;a=Math.floor(g);g-=a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>f.length-2?a:a+1;c[3]=a>f.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(f[c[0]].x,f[c[1]].x,f[c[2]].x,f[c[3]].x,g);b.y=THREE.Curve.Utils.interpolate(f[c[0]].y,f[c[1]].y,f[c[2]].y,f[c[3]].y,g);return b};THREE.ArcCurve=function(a,b,c,f,g,h){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=f;this.aEndAngle=g;this.aClockwise=h}; +THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],e=this.points,f;f=(e.length-1)*a;a=Math.floor(f);f-=a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>e.length-2?a:a+1;c[3]=a>e.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(e[c[0]].x,e[c[1]].x,e[c[2]].x,e[c[3]].x,f);b.y=THREE.Curve.Utils.interpolate(e[c[0]].y,e[c[1]].y,e[c[2]].y,e[c[3]].y,f);return b};THREE.ArcCurve=function(a,b,c,e,f,h){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=h}; THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);a=this.aStartAngle+a*b;return new THREE.Vector2(this.aX+this.aRadius*Math.cos(a),this.aY+this.aRadius*Math.sin(a))}; -THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,f){return 2*(1-a)*(c-b)+2*a*(f-c)},tangentSpline:function(){},interpolate:function(a,b,c,f,g){var a=(c-a)*0.5,f=(f-b)*0.5,h=g*g;return(2*b-2*c+a+f)*g*h+(-3*b+3*c-2*a-f)*h+a*g+b}};THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a}; -THREE.LineCurve3=THREE.Curve.create(function(a,b,c,f,g,h){this.x1=a;this.y1=b;this.z1=c;this.x2=f;this.y2=g;this.z2=h},function(a){return new THREE.Vector3(this.x1+(this.x2-this.x1)*a,this.y1+(this.y2-this.y1)*a,this.z1+(this.z2-this.z1)*a)}); -THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c,f,g,h,e,j,k){this.x0=a;this.y0=b;this.z0=c;this.x1=f;this.y1=g;this.z1=h;this.x2=e;this.y2=j;this.z2=k},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.x0,this.x1,this.x2);c=THREE.Shape.Utils.b2(a,this.y0,this.y1,this.y2);a=THREE.Shape.Utils.b2(a,this.z0,this.z1,this.z2);return new THREE.Vector2(b,c,a)});THREE.Path=function(a){this.actions=[];this.curves=[];a&&this.fromPoints(a)}; +THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,e){return 2*(1-a)*(c-b)+2*a*(e-c)},tangentSpline:function(){},interpolate:function(a,b,c,e,f){var a=(c-a)*0.5,e=(e-b)*0.5,h=f*f;return(2*b-2*c+a+e)*f*h+(-3*b+3*c-2*a-e)*h+a*f+b}};THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a}; +THREE.LineCurve3=THREE.Curve.create(function(a,b,c,e,f,h){this.x1=a;this.y1=b;this.z1=c;this.x2=e;this.y2=f;this.z2=h},function(a){return new THREE.Vector3(this.x1+(this.x2-this.x1)*a,this.y1+(this.y2-this.y1)*a,this.z1+(this.z2-this.z1)*a)}); +THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c,e,f,h,g,j,k){this.x0=a;this.y0=b;this.z0=c;this.x1=e;this.y1=f;this.z1=h;this.x2=g;this.y2=j;this.z2=k},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.x0,this.x1,this.x2);c=THREE.Shape.Utils.b2(a,this.y0,this.y1,this.y2);a=THREE.Shape.Utils.b2(a,this.z0,this.z1,this.z2);return new THREE.Vector2(b,c,a)});THREE.Path=function(a){this.actions=[];this.curves=[];a&&this.fromPoints(a)}; THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);var b,c=a.length;for(b=1;b0?(e=c[c.length-1],o=e.x,x=e.y):(e=this.actions[f-1].args,o=e[e.length-2],x=e[e.length-1]);for(e=1;e<=a;e++)w=e/a,h=THREE.Shape.Utils.b2(w,o,n,j),w=THREE.Shape.Utils.b2(w,x,p, -k),c.push(new THREE.Vector2(h,w));break;case THREE.PathActions.BEZIER_CURVE_TO:j=h[4];k=h[5];n=h[0];p=h[1];l=h[2];m=h[3];c.length>0?(e=c[c.length-1],o=e.x,x=e.y):(e=this.actions[f-1].args,o=e[e.length-2],x=e[e.length-1]);for(e=1;e<=a;e++)w=e/a,h=THREE.Shape.Utils.b3(w,o,n,l,j),w=THREE.Shape.Utils.b3(w,x,p,m,k),c.push(new THREE.Vector2(h,w));break;case THREE.PathActions.CSPLINE_THRU:e=this.actions[f-1].args;e=[new THREE.Vector2(e[e.length-2],e[e.length-1])];w=a*h[0].length;e=e.concat(h[0]);h=new THREE.SplineCurve(e); -for(e=1;e<=w;e++)c.push(h.getPointAt(e/w));break;case THREE.PathActions.ARC:e=this.actions[f-1].args;j=h[0];k=h[1];l=h[2];n=h[3];w=h[4];p=!!h[5];m=e[e.length-2];o=e[e.length-1];e.length==0&&(m=o=0);x=w-n;var u=a*2;for(e=1;e<=u;e++)w=e/u,p||(w=1-w),w=n+w*x,h=m+j+l*Math.cos(w),w=o+k+l*Math.sin(w),c.push(new THREE.Vector2(h,w))}b&&c.push(c[0]);return c}; -THREE.Path.prototype.getMinAndMax=function(){var a=this.getPoints(),b,c,f,g;b=c=Number.NEGATIVE_INFINITY;f=g=Number.POSITIVE_INFINITY;var h,e,j;e=0;for(j=a.length;eb)b=h.x;else if(h.xc)c=h.y;else if(h.y=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null}; -THREE.Path.prototype.getLength=function(){var a=[],b=0,c,f=this.curves.length;for(c=0;c0?(g=c[c.length-1],o=g.x,x=g.y):(g=this.actions[e-1].args,o=g[g.length-2],x=g[g.length-1]);for(g=1;g<=a;g++)w=g/a,h=THREE.Shape.Utils.b2(w,o,n,j),w=THREE.Shape.Utils.b2(w,x,p, +k),c.push(new THREE.Vector2(h,w));break;case THREE.PathActions.BEZIER_CURVE_TO:j=h[4];k=h[5];n=h[0];p=h[1];l=h[2];m=h[3];c.length>0?(g=c[c.length-1],o=g.x,x=g.y):(g=this.actions[e-1].args,o=g[g.length-2],x=g[g.length-1]);for(g=1;g<=a;g++)w=g/a,h=THREE.Shape.Utils.b3(w,o,n,l,j),w=THREE.Shape.Utils.b3(w,x,p,m,k),c.push(new THREE.Vector2(h,w));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[e-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];w=a*h[0].length;g=g.concat(h[0]);h=new THREE.SplineCurve(g); +for(g=1;g<=w;g++)c.push(h.getPointAt(g/w));break;case THREE.PathActions.ARC:g=this.actions[e-1].args;j=h[0];k=h[1];l=h[2];n=h[3];w=h[4];p=!!h[5];m=g[g.length-2];o=g[g.length-1];g.length==0&&(m=o=0);x=w-n;var u=a*2;for(g=1;g<=u;g++)w=g/u,p||(w=1-w),w=n+w*x,h=m+j+l*Math.cos(w),w=o+k+l*Math.sin(w),c.push(new THREE.Vector2(h,w))}b&&c.push(c[0]);return c}; +THREE.Path.prototype.getMinAndMax=function(){var a=this.getPoints(),b,c,e,f;b=c=Number.NEGATIVE_INFINITY;e=f=Number.POSITIVE_INFINITY;var h,g,j;g=0;for(j=a.length;gb)b=h.x;else if(h.xc)c=h.y;else if(h.y=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null}; +THREE.Path.prototype.getLength=function(){var a=[],b=0,c,e=this.curves.length;for(c=0;c=0?j-1:c.length-1;h=e-1>=0?e-1:l.length-1;var w=[l[e],c[j],c[g]];n=THREE.FontUtils.Triangulate.area(w);var u=[l[e],l[h],c[j]];p=THREE.FontUtils.Triangulate.area(u);o=j;m=e;j+=1;e+=-1;j<0&&(j+=c.length);j%=c.length; -e<0&&(e+=l.length);e%=l.length;g=j-1>=0?j-1:c.length-1;h=e-1>=0?e-1:l.length-1;w=[l[e],c[j],c[g]];w=THREE.FontUtils.Triangulate.area(w);u=[l[e],l[h],c[j]];u=THREE.FontUtils.Triangulate.area(u);n+p>w+u&&(j=o,e=m,j<0&&(j+=c.length),j%=c.length,e<0&&(e+=l.length),e%=l.length,g=j-1>=0?j-1:c.length-1,h=e-1>=0?e-1:l.length-1);n=c.slice(0,j);p=c.slice(j);o=l.slice(e);m=l.slice(0,e);h=[l[e],l[h],c[j]];x.push([l[e],c[j],c[g]]);x.push(h);c=n.concat(o).concat(m).concat(p)}return{shape:c,isolatedPts:x,allpoints:f}}, -triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),f=c.allpoints,g=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),h,e,j,k;for(h=0;h0){e(0,0,-m-(h||0));for(k=a;k0){e(0,0,m+ -(g||0));for(k=a+a/2;k<2*a;k++)j.faces.push(new THREE.Face4(2*a+1,(2*k-2*a+2)%a+a,(2*k-2*a+1)%a+a,(2*k-2*a)%a+a))}k=0;for(a=this.faces.length;k=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;var w=[l[g],c[j],c[f]];n=THREE.FontUtils.Triangulate.area(w);var u=[l[g],l[h],c[j]];p=THREE.FontUtils.Triangulate.area(u);o=j;m=g;j+=1;g+=-1;j<0&&(j+=c.length);j%=c.length; +g<0&&(g+=l.length);g%=l.length;f=j-1>=0?j-1:c.length-1;h=g-1>=0?g-1:l.length-1;w=[l[g],c[j],c[f]];w=THREE.FontUtils.Triangulate.area(w);u=[l[g],l[h],c[j]];u=THREE.FontUtils.Triangulate.area(u);n+p>w+u&&(j=o,g=m,j<0&&(j+=c.length),j%=c.length,g<0&&(g+=l.length),g%=l.length,f=j-1>=0?j-1:c.length-1,h=g-1>=0?g-1:l.length-1);n=c.slice(0,j);p=c.slice(j);o=l.slice(g);m=l.slice(0,g);h=[l[g],l[h],c[j]];x.push([l[g],c[j],c[f]]);x.push(h);c=n.concat(o).concat(m).concat(p)}return{shape:c,isolatedPts:x,allpoints:e}}, +triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),e=c.allpoints,f=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),h,g,j,k;for(h=0;h0){g(0,0,-m-(h||0));for(k=a;k0){g(0,0,m+ +(f||0));for(k=a+a/2;k<2*a;k++)j.faces.push(new THREE.Face4(2*a+1,(2*k-2*a+2)%a+a,(2*k-2*a+1)%a+a,(2*k-2*a)%a+a))}k=0;for(a=this.faces.length;ka&&(a+=Math.PI*2);anglec=(c+a)/2;return(new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec))).normalize()}function g(a){for(z=a.length;--z>=0;){M=z;N=z-1;N<0&&(N=a.length-1);for(var c=0,c=0;ca&&(a+=Math.PI*2);anglec=(c+a)/2;return(new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec))).normalize()}function f(a){for(z=a.length;--z>=0;){M=z;N=z-1;N<0&&(N=a.length-1);for(var c=0,c=0;c=0;K--){u=K/m;L=k*(1-u);E=l*Math.sin(u*Math.PI/2);z=0;for(D=F.length;z0||(m=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,j,p)))-1);l.push(m)}b.push(l)}for(var o,x,w,g=b.length,c=0;c0)for(f=0;f1&&(o= -this.vertices[e].position.clone(),x=this.vertices[k].position.clone(),w=this.vertices[l].position.clone(),o.normalize(),x.normalize(),w.normalize(),this.faces.push(new THREE.Face3(e,k,l,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([m,n,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(a,b,c){THREE.Geometry.call(this);for(var a=a||50,e,f=Math.PI,h=Math.max(3,b||8),g=Math.max(2,c||6),b=[],c=0;c0||(m=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,j,p)))-1);l.push(m)}b.push(l)}for(var o,x,w,f=b.length,c=0;c0)for(e=0;e1&&(o= +this.vertices[g].position.clone(),x=this.vertices[k].position.clone(),w=this.vertices[l].position.clone(),o.normalize(),x.normalize(),w.normalize(),this.faces.push(new THREE.Face3(g,k,l,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([m,n,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=!1;THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(a,b){return(new TextPath(a,b)).toShapes()},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b= -this.getFace(),c=this.size/b.resolution,f=0,g=String(a).split(""),h=g.length,e=[],a=0;a0)for(l=0;l2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return j;return h}k=l;g<=k&&(k=0);l=k+1;g<=l&&(l=0);m=l+1;g<=m&&(m=0);var p;a:{p=a;var o=k,x=l,w=m,u=g,v=e,y=void 0,t=void 0,A=void 0, -B=void 0,G=void 0,F=void 0,z=void 0,D=void 0,J=void 0,t=p[v[o]].x,A=p[v[o]].y,B=p[v[x]].x,G=p[v[x]].y,F=p[v[w]].x,z=p[v[w]].y;if(1.0E-10>(B-t)*(z-A)-(G-A)*(F-t))p=!1;else{for(y=0;y=0&&L>=0&&I>=0){p=!1;break a}}p=!0}}if(p){h.push([a[e[k]], -a[e[l]],a[e[m]]]);j.push([e[k],e[l],e[m]]);k=l;for(m=l+1;m0)for(l=0;l2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(e)return j;return h}k=l;f<=k&&(k=0);l=k+1;f<=l&&(l=0);m=l+1;f<=m&&(m=0);var p;a:{p=a;var o=k,x=l,w=m,u=f,v=g,y=void 0,t=void 0,A=void 0, +B=void 0,G=void 0,F=void 0,z=void 0,D=void 0,J=void 0,t=p[v[o]].x,A=p[v[o]].y,B=p[v[x]].x,G=p[v[x]].y,F=p[v[w]].x,z=p[v[w]].y;if(1.0E-10>(B-t)*(z-A)-(G-A)*(F-t))p=!1;else{for(y=0;y=0&&L>=0&&I>=0){p=!1;break a}}p=!0}}if(p){h.push([a[g[k]], +a[g[l]],a[g[m]]]);j.push([g[k],g[l],g[m]]);k=l;for(m=l+1;m>7)-127;f|=(g&127)<<16|e<<8;if(f==0&&j==-127)return 0;return(1-2*(h>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,j)}function g(a,c){var b=m(a,c),f=m(a,c+1),e=m(a,c+2);return(m(a,c+3)<<24)+(e<<16)+(f<<8)+b}function k(a,c){var b=m(a,c);return(m(a,c+1)<<8)+b}function l(a,c){var b=m(a,c);return b>127?b-256:b}function m(a, -c){return a.charCodeAt(c)&255}function n(c){var b,f,e;b=g(a,c);f=g(a,c+G);e=g(a,c+F);c=k(a,c+z);THREE.BinaryLoader.prototype.f3(v,b,f,e,c)}function p(c){var b,f,e,h,l,m;b=g(a,c);f=g(a,c+G);e=g(a,c+F);h=k(a,c+z);l=g(a,c+D);m=g(a,c+J);c=g(a,c+K);THREE.BinaryLoader.prototype.f3n(v,A,b,f,e,h,l,m,c)}function o(c){var b,f,e,h;b=g(a,c);f=g(a,c+E);e=g(a,c+L);h=g(a,c+H);c=k(a,c+I);THREE.BinaryLoader.prototype.f4(v,b,f,e,h,c)}function x(c){var b,f,e,h,l,m,n,o;b=g(a,c);f=g(a,c+E);e=g(a,c+L);h=g(a,c+H);l=k(a, -c+I);m=g(a,c+O);n=g(a,c+Q);o=g(a,c+C);c=g(a,c+P);THREE.BinaryLoader.prototype.f4n(v,A,b,f,e,h,l,m,n,o,c)}function w(c){var b,f;b=g(a,c);f=g(a,c+M);c=g(a,c+N);THREE.BinaryLoader.prototype.uv3(v.faceVertexUvs[0],B[b*2],B[b*2+1],B[f*2],B[f*2+1],B[c*2],B[c*2+1])}function u(c){var b,f,e;b=g(a,c);f=g(a,c+R);e=g(a,c+Y);c=g(a,c+Z);THREE.BinaryLoader.prototype.uv4(v.faceVertexUvs[0],B[b*2],B[b*2+1],B[f*2],B[f*2+1],B[e*2],B[e*2+1],B[c*2],B[c*2+1])}var v=this,y=0,t,A=[],B=[],G,F,z,D,J,K,E,L,H,I,O,Q,C,P,M,N, -R,Y,Z,T,U,V,W,X,S;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,f,c);t={signature:a.substr(y,8),header_bytes:m(a,y+8),vertex_coordinate_bytes:m(a,y+9),normal_coordinate_bytes:m(a,y+10),uv_coordinate_bytes:m(a,y+11),vertex_index_bytes:m(a,y+12),normal_index_bytes:m(a,y+13),uv_index_bytes:m(a,y+14),material_index_bytes:m(a,y+15),nvertices:g(a,y+16),nnormals:g(a,y+16+4),nuvs:g(a,y+16+8),ntri_flat:g(a,y+16+12),ntri_smooth:g(a,y+16+16),ntri_flat_uv:g(a,y+16+20),ntri_smooth_uv:g(a,y+ -16+24),nquad_flat:g(a,y+16+28),nquad_smooth:g(a,y+16+32),nquad_flat_uv:g(a,y+16+36),nquad_smooth_uv:g(a,y+16+40)};y+=t.header_bytes;G=t.vertex_index_bytes;F=t.vertex_index_bytes*2;z=t.vertex_index_bytes*3;D=t.vertex_index_bytes*3+t.material_index_bytes;J=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes;K=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes*2;E=t.vertex_index_bytes;L=t.vertex_index_bytes*2;H=t.vertex_index_bytes*3;I=t.vertex_index_bytes*4;O=t.vertex_index_bytes* +this.statusDomElement.innerHTML=b},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,b,c){a.materials=[];for(var e=0;e>7)-127;e|=(g&127)<<16|f<<8;if(e==0&&j==-127)return 0;return(1-2*(h>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,j)}function f(a,c){var b=m(a,c),e=m(a,c+1),g=m(a,c+2);return(m(a,c+3)<<24)+(g<<16)+(e<<8)+b}function k(a,c){var b=m(a,c);return(m(a,c+1)<<8)+b}function l(a,c){var b=m(a,c);return b>127?b-256:b}function m(a, +c){return a.charCodeAt(c)&255}function n(c){var b,e,g;b=f(a,c);e=f(a,c+G);g=f(a,c+F);c=k(a,c+z);THREE.BinaryLoader.prototype.f3(v,b,e,g,c)}function p(c){var b,e,g,h,l,m;b=f(a,c);e=f(a,c+G);g=f(a,c+F);h=k(a,c+z);l=f(a,c+D);m=f(a,c+J);c=f(a,c+K);THREE.BinaryLoader.prototype.f3n(v,A,b,e,g,h,l,m,c)}function o(c){var b,e,g,h;b=f(a,c);e=f(a,c+E);g=f(a,c+L);h=f(a,c+H);c=k(a,c+I);THREE.BinaryLoader.prototype.f4(v,b,e,g,h,c)}function x(c){var b,e,g,h,l,m,n,o;b=f(a,c);e=f(a,c+E);g=f(a,c+L);h=f(a,c+H);l=k(a, +c+I);m=f(a,c+O);n=f(a,c+Q);o=f(a,c+C);c=f(a,c+P);THREE.BinaryLoader.prototype.f4n(v,A,b,e,g,h,l,m,n,o,c)}function w(c){var b,e;b=f(a,c);e=f(a,c+M);c=f(a,c+N);THREE.BinaryLoader.prototype.uv3(v.faceVertexUvs[0],B[b*2],B[b*2+1],B[e*2],B[e*2+1],B[c*2],B[c*2+1])}function u(c){var b,e,g;b=f(a,c);e=f(a,c+R);g=f(a,c+Y);c=f(a,c+Z);THREE.BinaryLoader.prototype.uv4(v.faceVertexUvs[0],B[b*2],B[b*2+1],B[e*2],B[e*2+1],B[g*2],B[g*2+1],B[c*2],B[c*2+1])}var v=this,y=0,t,A=[],B=[],G,F,z,D,J,K,E,L,H,I,O,Q,C,P,M,N, +R,Y,Z,T,U,V,W,X,S;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,e,c);t={signature:a.substr(y,8),header_bytes:m(a,y+8),vertex_coordinate_bytes:m(a,y+9),normal_coordinate_bytes:m(a,y+10),uv_coordinate_bytes:m(a,y+11),vertex_index_bytes:m(a,y+12),normal_index_bytes:m(a,y+13),uv_index_bytes:m(a,y+14),material_index_bytes:m(a,y+15),nvertices:f(a,y+16),nnormals:f(a,y+16+4),nuvs:f(a,y+16+8),ntri_flat:f(a,y+16+12),ntri_smooth:f(a,y+16+16),ntri_flat_uv:f(a,y+16+20),ntri_smooth_uv:f(a,y+ +16+24),nquad_flat:f(a,y+16+28),nquad_smooth:f(a,y+16+32),nquad_flat_uv:f(a,y+16+36),nquad_smooth_uv:f(a,y+16+40)};y+=t.header_bytes;G=t.vertex_index_bytes;F=t.vertex_index_bytes*2;z=t.vertex_index_bytes*3;D=t.vertex_index_bytes*3+t.material_index_bytes;J=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes;K=t.vertex_index_bytes*3+t.material_index_bytes+t.normal_index_bytes*2;E=t.vertex_index_bytes;L=t.vertex_index_bytes*2;H=t.vertex_index_bytes*3;I=t.vertex_index_bytes*4;O=t.vertex_index_bytes* 4+t.material_index_bytes;Q=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes;C=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*2;P=t.vertex_index_bytes*4+t.material_index_bytes+t.normal_index_bytes*3;M=t.uv_index_bytes;N=t.uv_index_bytes*2;R=t.uv_index_bytes;Y=t.uv_index_bytes*2;Z=t.uv_index_bytes*3;c=t.vertex_index_bytes*3+t.material_index_bytes;S=t.vertex_index_bytes*4+t.material_index_bytes;T=t.ntri_flat*c;U=t.ntri_smooth*(c+t.normal_index_bytes*3);V=t.ntri_flat_uv* -(c+t.uv_index_bytes*3);W=t.ntri_smooth_uv*(c+t.normal_index_bytes*3+t.uv_index_bytes*3);X=t.nquad_flat*S;c=t.nquad_smooth*(S+t.normal_index_bytes*4);S=t.nquad_flat_uv*(S+t.uv_index_bytes*4);y+=function(c){for(var f,g,h,j=t.vertex_coordinate_bytes*3,k=c+t.nvertices*j;c1&&(J=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(G,J);object.name=o;object.position.set(t[0],t[1],t[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=y.visible;C.scene.addObject(object);C.objects[o]=object;y.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),C.scene.collisions.colliders.push(a)); if(y.castsShadow)a=new THREE.ShadowVolume(G),C.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},C.triggers[object.name]=a)}}else t=y.position,r=y.rotation,q=y.quaternion,s=y.scale,q=0,object=new THREE.Object3D,object.name=o,object.position.set(t[0],t[1],t[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], s[1],s[2]),object.visible=y.visible!==void 0?y.visible:!1,C.scene.addObject(object),C.objects[o]=object,C.empties[o]=object,y.trigger&&y.trigger.toLowerCase()!="none"&&(a={type:y.trigger,object:y},C.triggers[object.name]=a)}function k(a){return function(b){C.geometries[a]=b;j();H-=1;c.onLoadComplete();m()}}function l(a){return function(c){C.geometries[a]=c}}function m(){c.callbackProgress({totalModels:O,totalTextures:Q,loadedModels:O-H,loadedTextures:Q-I},C);c.onLoadProgress();H==0&&I==0&&b(C)}var n, @@ -195,25 +199,25 @@ A[1],A[2]);P&&C.scene.scale.set(P[0],P[1],P[2]);(a||A||P)&&C.scene.updateMatrix( F=w.color!==void 0?w.color:16777215,A=w.intensity!==void 0?w.intensity:1,w.type=="directional"?(t=w.direction,K=new THREE.DirectionalLight(F,A),K.position.set(t[0],t[1],t[2]),K.position.normalize()):w.type=="point"?(t=w.position,d=w.distance,K=new THREE.PointLight(F,A,d),K.position.set(t[0],t[1],t[2])):w.type=="ambient"&&(K=new THREE.AmbientLight(F)),C.scene.addLight(K),C.lights[x]=K;for(u in E.fogs)x=E.fogs[u],x.type=="linear"?z=new THREE.Fog(0,x.near,x.far):x.type=="exp2"&&(z=new THREE.FogExp2(0, x.density)),A=x.color,z.color.setRGB(A[0],A[1],A[2]),C.fogs[u]=z;if(C.cameras&&E.defaults.camera)C.currentCamera=C.cameras[E.defaults.camera];if(C.fogs&&E.defaults.fog)C.scene.fog=C.fogs[E.defaults.fog];A=E.defaults.bgcolor;C.bgColor=new THREE.Color;C.bgColor.setRGB(A[0],A[1],A[2]);C.bgColorAlpha=E.defaults.bgalpha;for(n in E.geometries)if(u=E.geometries[n],u.type=="bin_mesh"||u.type=="ascii_mesh")H+=1,c.onLoadStart();O=H;for(n in E.geometries)u=E.geometries[n],u.type=="cube"?(G=new THREE.CubeGeometry(u.width, u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides),C.geometries[n]=G):u.type=="plane"?(G=new THREE.PlaneGeometry(u.width,u.height,u.segmentsWidth,u.segmentsHeight),C.geometries[n]=G):u.type=="sphere"?(G=new THREE.SphereGeometry(u.radius,u.segmentsWidth,u.segmentsHeight),C.geometries[n]=G):u.type=="cylinder"?(G=new THREE.CylinderGeometry(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset),C.geometries[n]=G):u.type=="torus"?(G=new THREE.TorusGeometry(u.radius, -u.tube,u.segmentsR,u.segmentsT),C.geometries[n]=G):u.type=="icosahedron"?(G=new THREE.IcosahedronGeometry(u.subdivisions),C.geometries[n]=G):u.type=="bin_mesh"?D.load({model:f(u.url,E.urlBaseType),callback:k(n)}):u.type=="ascii_mesh"?L.load({model:f(u.url,E.urlBaseType),callback:k(n)}):u.type=="embedded_mesh"&&(u=E.embeds[u.id])&&L.createModel(u,l(n),"");for(v in E.textures)if(n=E.textures[v],n.url instanceof Array){I+=n.url.length;for(D=0;D=this.maxCount-3&&j(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;bthis.size-1&&(k=this.size-1);var p=Math.floor(l-j);p<1&&(p=1);l=Math.floor(l+j);l>this.size-1&&(l=this.size-1);var o=Math.floor(m-j);o<1&&(o=1);j=Math.floor(m+j);j>this.size-1&&(j=this.size- -1);for(var x,w,u,v,y,t;n0&&(this.field[u+x]+=v)}}};this.addPlaneX=function(a,b){var g,h,e,j,k,l=this.size,m=this.yd,n=this.zd,p=this.field,o=l*Math.sqrt(a/b);o>l&&(o=l);for(g=0;g0)for(h=0;hm&&(x=m);for(h=0;h0){k=h*n;for(g=0;gsize&&(dist=size);for(e=0;e0){k=zd*e;for(h=0;h=this.maxCount-3&&j(this)};this.begin=function(){this.count=0; +this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;bthis.size-1&&(k=this.size-1);var p=Math.floor(l-j);p<1&&(p=1);l=Math.floor(l+j);l>this.size-1&&(l=this.size-1);var o=Math.floor(m-j);o<1&&(o=1);j=Math.floor(m+j);j>this.size-1&&(j=this.size- +1);for(var x,w,u,v,y,t;n0&&(this.field[u+x]+=v)}}};this.addPlaneX=function(a,b){var f,h,g,j,k,l=this.size,m=this.yd,n=this.zd,p=this.field,o=l*Math.sqrt(a/b);o>l&&(o=l);for(f=0;f0)for(h=0;hm&&(x=m);for(h=0;h0){k=h*n;for(f=0;fsize&&(dist=size);for(g=0;g0){k=zd*g;for(h=0;hh?this.hits.push(g):this.hits.unshift(g),h=f;return this.hits}; -THREE.CollisionSystem.prototype.rayCastNearest=function(a){var b=this.rayCastAll(a);if(b.length==0)return null;for(var c=0;b[c]instanceof THREE.MeshCollider;){var f=this.rayMesh(a,b[c]);if(f.distb.length)return null;return b[c]}; +THREE.CollisionSystem.prototype.rayCastAll=function(a){a.direction.normalize();this.hits.length=0;var b,c,e,f,h=0;b=0;for(c=this.colliders.length;bh?this.hits.push(f):this.hits.unshift(f),h=e;return this.hits}; +THREE.CollisionSystem.prototype.rayCastNearest=function(a){var b=this.rayCastAll(a);if(b.length==0)return null;for(var c=0;b[c]instanceof THREE.MeshCollider;){var e=this.rayMesh(a,b[c]);if(e.distb.length)return null;return b[c]}; THREE.CollisionSystem.prototype.rayCast=function(a,b){if(b instanceof THREE.PlaneCollider)return this.rayPlane(a,b);else if(b instanceof THREE.SphereCollider)return this.raySphere(a,b);else if(b instanceof THREE.BoxCollider)return this.rayBox(a,b);else if(b instanceof THREE.MeshCollider&&b.box)return this.rayBox(a,b.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(a,b){for(var c=this.makeRayLocal(a,b.mesh),f=Number.MAX_VALUE,g,h=0;h=j*g))return Number.MAX_VALUE;e/=j;j=THREE.CollisionSystem.__v3;j.copy(a.direction);j.multiplyScalar(e);j.addSelf(a.origin);Math.abs(h.x)> -Math.abs(h.y)?Math.abs(h.x)>Math.abs(h.z)?(a=j.y-b.y,h=c.y-b.y,g=f.y-b.y,j=j.z-b.z,c=c.z-b.z,f=f.z-b.z):(a=j.x-b.x,h=c.x-b.x,g=f.x-b.x,j=j.y-b.y,c=c.y-b.y,f=f.y-b.y):Math.abs(h.y)>Math.abs(h.z)?(a=j.x-b.x,h=c.x-b.x,g=f.x-b.x,j=j.z-b.z,c=c.z-b.z,f=f.z-b.z):(a=j.x-b.x,h=c.x-b.x,g=f.x-b.x,j=j.y-b.y,c=c.y-b.y,f=f.y-b.y);b=h*f-c*g;if(b==0)return Number.MAX_VALUE;b=1/b;f=(a*f-j*g)*b;if(!(f>=0))return Number.MAX_VALUE;b*=h*j-c*a;if(!(b>=0))return Number.MAX_VALUE;if(!(1-f-b>=0))return Number.MAX_VALUE;return e}; -THREE.CollisionSystem.prototype.makeRayLocal=function(a,b){var c=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(b.matrixWorld,c);var f=THREE.CollisionSystem.__r;f.origin.copy(a.origin);f.direction.copy(a.direction);c.multiplyVector3(f.origin);c.rotateAxis(f.direction);f.direction.normalize();return f}; -THREE.CollisionSystem.prototype.rayBox=function(a,b){var c;b.dynamic&&b.mesh&&b.mesh.matrixWorld?c=this.makeRayLocal(a,b.mesh):(c=THREE.CollisionSystem.__r,c.origin.copy(a.origin),c.direction.copy(a.direction));var f=0,g=0,h=0,e=0,j=0,k=0,l=!0;c.origin.xb.max.x&&(f=b.max.x-c.origin.x,f/=c.direction.x,l=!1,e=1);c.origin.yb.max.y&&(g=b.max.y-c.origin.y,g/=c.direction.y, -l=!1,j=1);c.origin.zb.max.z&&(h=b.max.z-c.origin.z,h/=c.direction.z,l=!1,k=1);if(l)return-1;l=0;g>f&&(l=1,f=g);h>f&&(l=2,f=h);switch(l){case 0:j=c.origin.y+c.direction.y*f;if(jb.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*f;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(e,0,0);break;case 1:e=c.origin.x+c.direction.x*f;if(eb.max.x)return Number.MAX_VALUE;c=c.origin.z+c.direction.z* -f;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(0,j,0);break;case 2:e=c.origin.x+c.direction.x*f;if(eb.max.x)return Number.MAX_VALUE;j=c.origin.y+c.direction.y*f;if(jb.max.y)return Number.MAX_VALUE;b.normal.set(0,0,k)}return f};THREE.CollisionSystem.prototype.rayPlane=function(a,b){var c=a.direction.dot(b.normal),f=b.point.dot(b.normal);if(c<0)c=(f-a.origin.dot(b.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE}; -THREE.CollisionSystem.prototype.raySphere=function(a,b){var c=b.center.clone().subSelf(a.origin);if(c.lengthSq=0)return Math.abs(f)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; +THREE.CollisionSystem.prototype.rayMesh=function(a,b){for(var c=this.makeRayLocal(a,b.mesh),e=Number.MAX_VALUE,f,h=0;h=j*f))return Number.MAX_VALUE;g/=j;j=THREE.CollisionSystem.__v3;j.copy(a.direction);j.multiplyScalar(g);j.addSelf(a.origin);Math.abs(h.x)> +Math.abs(h.y)?Math.abs(h.x)>Math.abs(h.z)?(a=j.y-b.y,h=c.y-b.y,f=e.y-b.y,j=j.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=j.x-b.x,h=c.x-b.x,f=e.x-b.x,j=j.y-b.y,c=c.y-b.y,e=e.y-b.y):Math.abs(h.y)>Math.abs(h.z)?(a=j.x-b.x,h=c.x-b.x,f=e.x-b.x,j=j.z-b.z,c=c.z-b.z,e=e.z-b.z):(a=j.x-b.x,h=c.x-b.x,f=e.x-b.x,j=j.y-b.y,c=c.y-b.y,e=e.y-b.y);b=h*e-c*f;if(b==0)return Number.MAX_VALUE;b=1/b;e=(a*e-j*f)*b;if(!(e>=0))return Number.MAX_VALUE;b*=h*j-c*a;if(!(b>=0))return Number.MAX_VALUE;if(!(1-e-b>=0))return Number.MAX_VALUE;return g}; +THREE.CollisionSystem.prototype.makeRayLocal=function(a,b){var c=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(b.matrixWorld,c);var e=THREE.CollisionSystem.__r;e.origin.copy(a.origin);e.direction.copy(a.direction);c.multiplyVector3(e.origin);c.rotateAxis(e.direction);e.direction.normalize();return e}; +THREE.CollisionSystem.prototype.rayBox=function(a,b){var c;b.dynamic&&b.mesh&&b.mesh.matrixWorld?c=this.makeRayLocal(a,b.mesh):(c=THREE.CollisionSystem.__r,c.origin.copy(a.origin),c.direction.copy(a.direction));var e=0,f=0,h=0,g=0,j=0,k=0,l=!0;c.origin.xb.max.x&&(e=b.max.x-c.origin.x,e/=c.direction.x,l=!1,g=1);c.origin.yb.max.y&&(f=b.max.y-c.origin.y,f/=c.direction.y, +l=!1,j=1);c.origin.zb.max.z&&(h=b.max.z-c.origin.z,h/=c.direction.z,l=!1,k=1);if(l)return-1;l=0;f>e&&(l=1,e=f);h>e&&(l=2,e=h);switch(l){case 0:j=c.origin.y+c.direction.y*e;if(jb.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*e;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(g,0,0);break;case 1:g=c.origin.x+c.direction.x*e;if(gb.max.x)return Number.MAX_VALUE;c=c.origin.z+c.direction.z* +e;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(0,j,0);break;case 2:g=c.origin.x+c.direction.x*e;if(gb.max.x)return Number.MAX_VALUE;j=c.origin.y+c.direction.y*e;if(jb.max.y)return Number.MAX_VALUE;b.normal.set(0,0,k)}return e};THREE.CollisionSystem.prototype.rayPlane=function(a,b){var c=a.direction.dot(b.normal),e=b.point.dot(b.normal);if(c<0)c=(e-a.origin.dot(b.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE}; +THREE.CollisionSystem.prototype.raySphere=function(a,b){var c=b.center.clone().subSelf(a.origin);if(c.lengthSq=0)return Math.abs(e)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var b=a.geometry.boundingBox,c=new THREE.Vector3(b.x[0],b.y[0],b.z[0]),b=new THREE.Vector3(b.x[1],b.y[1],b.z[1]),c=new THREE.BoxCollider(c,b);c.mesh=a;return c};THREE.CollisionUtils.MeshAABB=function(a){var b=THREE.CollisionUtils.MeshOBB(a);b.min.addSelf(a.position);b.max.addSelf(a.position);b.dynamic=!1;return b}; THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,f=this.render,g=new THREE.Camera,h=new THREE.Camera,e=new THREE.Matrix4,j=new THREE.Matrix4,k,l,m;g.useTarget=h.useTarget=!1;g.matrixAutoUpdate=h.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.Camera(53,1,1,1E4);o.position.z= +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,e=this.render,f=new THREE.Camera,h=new THREE.Camera,g=new THREE.Matrix4,j=new THREE.Matrix4,k,l,m;f.useTarget=h.useTarget=!1;f.matrixAutoUpdate=h.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.Camera(53,1,1,1E4);o.position.z= 2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:n},mapRight:{type:"t",value:1,texture:p}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);n.width=a;n.height=e;p.width=a;p.height=e};this.render=function(a,c){c.update(null,!0);if(k!==c.aspect||l!==c.near||m!==c.fov){k=c.aspect;l=c.near;m=c.fov;var v=c.projectionMatrix.clone(),y=125/30*0.5,t=y*l/125,A=l*Math.tan(m*Math.PI/360),B;e.n14=y;j.n14=-y;y=-A*k+t;B=A*k+t;v.n11=2*l/(B-y);v.n13=(B+y)/(B-y);g.projectionMatrix=v.clone();y=-A*k-t;B=A*k-t;v.n11=2*l/(B-y); -v.n13=(B+y)/(B-y);h.projectionMatrix=v.clone()}g.matrix=c.matrixWorld.clone().multiplySelf(j);g.update(null,!0);g.position.copy(c.position);g.near=l;g.far=c.far;f.call(b,a,g,n,!0);h.matrix=c.matrixWorld.clone().multiplySelf(e);h.update(null,!0);h.position.copy(c.position);h.near=l;h.far=c.far;f.call(b,a,h,p,!0);f.call(b,x,o)}}; -if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,f=this.render,g,h,e=new THREE.Camera,j=new THREE.Camera;b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,e){c.call(b,a,e);g=a/2;h=e};this.render=function(a,c){this.clear();e.fov=c.fov;e.aspect=0.5*c.aspect;e.near=c.near;e.far=c.far; -e.updateProjectionMatrix();e.position.copy(c.position);e.target.position.copy(c.target.position);e.translateX(b.separation);j.projectionMatrix=e.projectionMatrix;j.position.copy(c.position);j.target.position.copy(c.target.position);j.translateX(-b.separation);this.setViewport(0,0,g,h);f.call(b,a,e);this.setViewport(g,0,g,h);f.call(b,a,j,!1)}}; +var x=new THREE.Scene;x.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){c.call(b,a,e);n.width=a;n.height=e;p.width=a;p.height=e};this.render=function(a,c){c.update(null,!0);if(k!==c.aspect||l!==c.near||m!==c.fov){k=c.aspect;l=c.near;m=c.fov;var v=c.projectionMatrix.clone(),y=125/30*0.5,t=y*l/125,A=l*Math.tan(m*Math.PI/360),B;g.n14=y;j.n14=-y;y=-A*k+t;B=A*k+t;v.n11=2*l/(B-y);v.n13=(B+y)/(B-y);f.projectionMatrix=v.clone();y=-A*k-t;B=A*k-t;v.n11=2*l/(B-y); +v.n13=(B+y)/(B-y);h.projectionMatrix=v.clone()}f.matrix=c.matrixWorld.clone().multiplySelf(j);f.update(null,!0);f.position.copy(c.position);f.near=l;f.far=c.far;e.call(b,a,f,n,!0);h.matrix=c.matrixWorld.clone().multiplySelf(g);h.update(null,!0);h.position.copy(c.position);h.near=l;h.far=c.far;e.call(b,a,h,p,!0);e.call(b,x,o)}}; +if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,e=this.render,f,h,g=new THREE.Camera,j=new THREE.Camera;b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,e){c.call(b,a,e);f=a/2;h=e};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=c.far; +g.updateProjectionMatrix();g.position.copy(c.position);g.target.position.copy(c.target.position);g.translateX(b.separation);j.projectionMatrix=g.projectionMatrix;j.position.copy(c.position);j.target.position.copy(c.target.position);j.translateX(-b.separation);this.setViewport(0,0,f,h);e.call(b,a,g);this.setViewport(f,0,f,h);e.call(b,a,j,!1)}}; diff --git a/src/extras/GeometryUtils.js b/src/extras/GeometryUtils.js index 6013a039..0136bc91 100644 --- a/src/extras/GeometryUtils.js +++ b/src/extras/GeometryUtils.js @@ -179,6 +179,250 @@ THREE.GeometryUtils = { return cloneGeo; + }, + + // Get random point in triangle (via barycentric coordinates) + // (uniform distribution) + // http://www.cgafaq.info/wiki/Random_Point_In_Triangle + + randomPointInTriangle: function( vectorA, vectorB, vectorC ) { + + var a, b, c, + point = new THREE.Vector3(), + tmp = THREE.GeometryUtils.__v1; + + a = Math.random(); + b = Math.random(); + + if ( ( a + b ) > 1 ) { + + a = 1 - a; + b = 1 - b; + + } + + c = 1 - a - b; + + point.copy( vectorA ); + point.multiplyScalar( a ); + + tmp.copy( vectorB ); + tmp.multiplyScalar( b ); + + point.addSelf( tmp ); + + tmp.copy( vectorC ); + tmp.multiplyScalar( c ); + + point.addSelf( tmp ); + + return point; + + }, + + // Get random point in face (triangle / quad) + // (uniform distribution) + + randomPointInFace: function( face, geometry, useCachedAreas ) { + + var vA, vB, vC, vD; + + if ( face instanceof THREE.Face3 ) { + + vA = geometry.vertices[ face.a ].position; + vB = geometry.vertices[ face.b ].position; + vC = geometry.vertices[ face.c ].position; + + return THREE.GeometryUtils.randomPointInTriangle( vA, vB, vC ); + + } else if ( face instanceof THREE.Face4 ) { + + vA = geometry.vertices[ face.a ].position; + vB = geometry.vertices[ face.b ].position; + vC = geometry.vertices[ face.c ].position; + vD = geometry.vertices[ face.d ].position; + + var area1, area2; + + if ( useCachedAreas ) { + + if ( face._area1 && face._area2 ) { + + area1 = face._area1; + area2 = face._area2; + + } else { + + area1 = THREE.GeometryUtils.triangleArea( vA, vB, vD ); + area2 = THREE.GeometryUtils.triangleArea( vB, vC, vD ); + + face._area1 = area1; + face._area2 = area2; + + } + + } else { + + area1 = THREE.GeometryUtils.triangleArea( vA, vB, vD ), + area2 = THREE.GeometryUtils.triangleArea( vB, vC, vD ); + + } + + var r = Math.random() * ( area1 + area2 ); + + if ( r < area1 ) { + + return THREE.GeometryUtils.randomPointInTriangle( vA, vB, vD ); + + } else { + + return THREE.GeometryUtils.randomPointInTriangle( vB, vC, vD ); + + } + + } + + }, + + // Get uniformly distributed random points in mesh + // - create array with cumulative sums of face areas + // - pick random number from 0 to total area + // - find corresponding place in area array by binary search + // - get random point in face + + randomPointsInGeometry: function( geometry, n ) { + + var face, i, + faces = geometry.faces, + vertices = geometry.vertices, + il = faces.length, + totalArea = 0, + cumulativeAreas = [], + vA, vB, vC, vD; + + // precompute face areas + + for ( i = 0; i < il; i ++ ) { + + face = faces[ i ]; + + if ( face instanceof THREE.Face3 ) { + + vA = vertices[ face.a ].position; + vB = vertices[ face.b ].position; + vC = vertices[ face.c ].position; + + face._area = THREE.GeometryUtils.triangleArea( vA, vB, vC ); + + } else if ( face instanceof THREE.Face4 ) { + + vA = vertices[ face.a ].position; + vB = vertices[ face.b ].position; + vC = vertices[ face.c ].position; + vD = vertices[ face.d ].position; + + face._area1 = THREE.GeometryUtils.triangleArea( vA, vB, vD ); + face._area2 = THREE.GeometryUtils.triangleArea( vB, vC, vD ); + + face._area = face._area1 + face._area2; + + } + + totalArea += face._area; + + cumulativeAreas[ i ] = totalArea; + + } + + // binary search cumulative areas array + + function binarySearchIndices( value ) { + + function binarySearch( start, end ) { + + // return closest larger index + // if exact number is not found + + if ( end < start ) + return start; + + var mid = start + Math.floor( ( end - start ) / 2 ); + + if ( cumulativeAreas[ mid ] > value ) { + + return binarySearch( start, mid - 1 ); + + } else if ( cumulativeAreas[ mid ] < value ) { + + return binarySearch( mid + 1, end ); + + } else { + + return mid; + + } + + } + + var result = binarySearch( 0, cumulativeAreas.length - 1 ) + return result; + + } + + // pick random face weighted by face area + + var r, index, + result = []; + + var stats = {}; + + for ( i = 0; i < n; i ++ ) { + + r = Math.random() * totalArea; + + index = binarySearchIndices( r ); + + result[ i ] = THREE.GeometryUtils.randomPointInFace( faces[ index ], geometry, true ); + + if ( ! stats[ index ] ) { + + stats[ index ] = 1; + + } else { + + stats[ index ] += 1; + + } + + } + + return result; + + }, + + // Get triangle area (by Heron's formula) + // http://en.wikipedia.org/wiki/Heron%27s_formula + + triangleArea: function( vectorA, vectorB, vectorC ) { + + var s, a, b, c, + tmp = THREE.GeometryUtils.__v1; + + tmp.sub( vectorA, vectorB ); + a = tmp.length(); + + tmp.sub( vectorA, vectorC ); + b = tmp.length(); + + tmp.sub( vectorB, vectorC ); + c = tmp.length(); + + s = 0.5 * ( a + b + c ); + + return Math.sqrt( s * ( s - a ) * ( s - b ) * ( s - c ) ); + } }; + +THREE.GeometryUtils.__v1 = new THREE.Vector3(); \ No newline at end of file