From 5833764cca74402f476d19d6906e8b28b4e70791 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Tue, 16 Aug 2011 00:51:41 +0200 Subject: [PATCH] Tweaked LOD text example so it's more obvious. --- examples/webgl_lod_text.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/webgl_lod_text.html b/examples/webgl_lod_text.html index 5fd8c870..7d44ae80 100644 --- a/examples/webgl_lod_text.html +++ b/examples/webgl_lod_text.html @@ -96,7 +96,7 @@ light.position.normalize(); scene.addLight( light ); - var wireMaterial = new THREE.MeshLambertMaterial( { color: 0x000000, wireframe: true } ); + var wireMaterial = new THREE.MeshLambertMaterial( { color: 0xffffff, opacity: 0.5, wireframe: true } ); function getOptionsWithSegments(x,b, bevel) { return {