From 5abbcec4492207976ffeeb3eb6b16dbbf487dde6 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Thu, 24 Mar 2011 20:40:08 +0000 Subject: [PATCH] That trickery isn't needed anymore. --- examples/webgl_materials_video.html | 1 - examples/webgl_postprocessing_dof.html | 1 - examples/webgl_ribbons.html | 3 +-- 3 files changed, 1 insertion(+), 4 deletions(-) diff --git a/examples/webgl_materials_video.html b/examples/webgl_materials_video.html index 462dd0cb..0c613b13 100644 --- a/examples/webgl_materials_video.html +++ b/examples/webgl_materials_video.html @@ -138,7 +138,6 @@ material = materials[ cube_count ]; material.program = material_base.program; - material.uniforms = Uniforms.clone( THREE.ShaderLib[ 'lambert' ].uniforms ); material.hue = i/xgrid; material.saturation = j/ygrid; diff --git a/examples/webgl_postprocessing_dof.html b/examples/webgl_postprocessing_dof.html index 65ccd83b..b819777a 100644 --- a/examples/webgl_postprocessing_dof.html +++ b/examples/webgl_postprocessing_dof.html @@ -135,7 +135,6 @@ materials[c] = new THREE.MeshBasicMaterial( parameters ); materials[c].program = material_base.program; - materials[c].uniforms = Uniforms.clone( THREE.ShaderLib[ 'basic' ].uniforms ); if ( singleMaterial ) mesh = new THREE.Mesh( geo, zmaterial ); diff --git a/examples/webgl_ribbons.html b/examples/webgl_ribbons.html index a3dfbf38..6198ebc8 100644 --- a/examples/webgl_ribbons.html +++ b/examples/webgl_ribbons.html @@ -130,12 +130,11 @@ materials[c] = new THREE.MeshBasicMaterial( { color:0xffffff, vertexColors:true } ); materials[c].program = material_base.program; - materials[c].uniforms = Uniforms.clone( THREE.ShaderLib[ 'basic' ].uniforms ); ribbon = new THREE.Ribbon( i % 2 ? geometry : geometry2, materials[c] ); ribbon.rotation.x = 0; ribbon.rotation.y = 1.57; - ribbon.rotation.z = 3.14; + ribbon.rotation.z = 3.14; x = 40 * ( i - xgrid/2 ); y = 40 * ( j - ygrid/2 );