From 670ebf6139ef47162ef481e07d6900255175401e Mon Sep 17 00:00:00 2001 From: zz85 Date: Thu, 29 Sep 2011 04:38:56 +0800 Subject: [PATCH] Fixed SubdivsionGeometry points. Added class, update builds --- build/Three.js | 903 ++++++++++---------- examples/canvas_geometry_subdivison.html | 272 +----- src/extras/geometries/SubdivisonGeometry.js | 248 ++++++ utils/build.py | 1 + 4 files changed, 710 insertions(+), 714 deletions(-) create mode 100644 src/extras/geometries/SubdivisonGeometry.js diff --git a/build/Three.js b/build/Three.js index fc89616b..bf6095fd 100644 --- a/build/Three.js +++ b/build/Three.js @@ -1,7 +1,7 @@ // Three.js r45dev - http://github.com/mrdoob/three.js var THREE=THREE||{};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;THREE.Color=function(b){b!==void 0&&this.setHex(b);return this}; -THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;return this},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;return this},setHSV:function(b,c,e){var f,h,m;if(e==0)this.r=this.g=this.b=0;else switch(f=Math.floor(b*6),h=b*6-f,b=e*(1-c),m=e*(1-c*h),c=e*(1-c*(1-h)),f){case 1:this.r=m;this.g=e;this.b=b;break;case 2:this.r=b;this.g=e;this.b=c;break;case 3:this.r=b;this.g=m;this.b=e;break;case 4:this.r=c;this.g=b;this.b=e;break;case 5:this.r= -e;this.g=b;this.b=m;break;case 6:case 0:this.r=e,this.g=c,this.b=b}return this},setHex:function(b){b=Math.floor(b);this.r=(b>>16&255)/255;this.g=(b>>8&255)/255;this.b=(b&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; +THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;return this},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;return this},setHSV:function(b,c,e){var f,m,k;if(e==0)this.r=this.g=this.b=0;else switch(f=Math.floor(b*6),m=b*6-f,b=e*(1-c),k=e*(1-c*m),c=e*(1-c*(1-m)),f){case 1:this.r=k;this.g=e;this.b=b;break;case 2:this.r=b;this.g=e;this.b=c;break;case 3:this.r=b;this.g=k;this.b=e;break;case 4:this.r=c;this.g=b;this.b=e;break;case 5:this.r= +e;this.g=b;this.b=k;break;case 6:case 0:this.r=e,this.g=c,this.b=b}return this},setHex:function(b){b=Math.floor(b);this.r=(b>>16&255)/255;this.g=(b>>8&255)/255;this.b=(b&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; THREE.Vector2=function(b,c){this.x=b||0;this.y=c||0}; THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(b,c){this.x=b;this.y=c;return this},copy:function(b){this.x=b.x;this.y=b.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(b,c){this.x=b.x+c.x;this.y=b.y+c.y;return this},addSelf:function(b){this.x+=b.x;this.y+=b.y;return this},sub:function(b,c){this.x=b.x-c.x;this.y=b.y-c.y;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;return this}, divideScalar:function(b){b?(this.x/=b,this.y/=b):this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(b){return Math.sqrt(this.distanceToSquared(b))},distanceToSquared:function(b){var c=this.x-b.x,b=this.y-b.y;return c*c+b*b},setLength:function(b){return this.normalize().multiplyScalar(b)}, @@ -15,86 +15,85 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(b,c,e,f){this.x= c.z;this.w=b.w-c.w;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;this.z-=b.z;this.w-=b.w;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;this.z*=b;this.w*=b;return this},divideScalar:function(b){b?(this.x/=b,this.y/=b,this.z/=b,this.w/=b):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y+this.z*b.z+this.w*b.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())}, normalize:function(){return this.divideScalar(this.length())},setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3}; THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c0&&b>0&&k+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x, -Math.max(b.scale.y,b.scale.z)))return[];var h,m,k,n,u,p,v,t,x,w,y=b.geometry,z=y.vertices,C=[],f=0;for(h=y.faces.length;f0:t<0)))if(t=v.dot((new THREE.Vector3).sub(k,x))/t,x=x.addSelf(w.multiplyScalar(t)),m instanceof THREE.Face3)e(x,k,n,u)&&(m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},C.push(m));else if(m instanceof THREE.Face4&&(e(x,k,n,p)||e(x,n,u,p)))m={distance:this.origin.distanceTo(x),point:x,face:m,object:b},C.push(m);C.sort(function(b,e){return b.distance-e.distance});return C}else return[]}}; -THREE.Rectangle=function(){function b(){m=f-c;k=h-e}var c,e,f,h,m,k,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return m};this.getHeight=function(){return k};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,v,t){n=!1;c=k;e=m;f=v;h=t;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=ck?f:k,h=h>m?h:m);b()};this.add3Points= -function(k,m,v,t,x,w){n?(n=!1,c=kv?k>x?k:x:v>x?v:x,h=m>t?m>w?m:w:t>w?t:w):(c=kv?k>x?k>f?k:f:x>f?x:f:v>x?v>f?v:f:x>f?x:f,h=m>t?m>w?m>h?m:h:w>h?w:h:t>w?t>h?t:h:w>h?w:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=ck.getRight()?f:k.getRight(),h=h> -k.getBottom()?h:k.getBottom());b()};this.inflate=function(k){c-=k;e-=k;f+=k;h+=k;b()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();e=e>k.getTop()?e:k.getTop();f=f=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){n=!0;h=f=e=c=0;b()};this.isEmpty=function(){return n}};THREE.Matrix3=function(){this.m=[]}; +c=c.clone().subSelf(e),m=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(m),k=c.dot(c),c=c.dot(m),m=1/(b*k-e*e),k=(k*f-e*c)*m,b=(b*c-e*f)*m;return k>0&&b>0&&k+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b.matrixWorld.getPosition());if(f==null||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x, +Math.max(b.scale.y,b.scale.z)))return[];var m,k,h,n,o,u,v,t,x,w,y=b.geometry,A=y.vertices,z=[],f=0;for(m=y.faces.length;f0:t<0)))if(t=v.dot((new THREE.Vector3).sub(h,x))/t,x=x.addSelf(w.multiplyScalar(t)),k instanceof THREE.Face3)e(x,h,n,o)&&(k={distance:this.origin.distanceTo(x),point:x,face:k,object:b},z.push(k));else if(k instanceof THREE.Face4&&(e(x,h,n,u)||e(x,n,o,u)))k={distance:this.origin.distanceTo(x),point:x,face:k,object:b},z.push(k);z.sort(function(b,e){return b.distance-e.distance});return z}else return[]}}; +THREE.Rectangle=function(){function b(){k=f-c;h=m-e}var c,e,f,m,k,h,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return h};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return m};this.set=function(k,h,v,t){n=!1;c=k;e=h;f=v;m=t;b()};this.addPoint=function(k,h){n?(n=!1,c=k,e=h,f=k,m=h):(c=ck?f:k,m=m>h?m:h);b()};this.add3Points= +function(k,h,v,t,x,w){n?(n=!1,c=kv?k>x?k:x:v>x?v:x,m=h>t?h>w?h:w:t>w?t:w):(c=kv?k>x?k>f?k:f:x>f?x:f:v>x?v>f?v:f:x>f?x:f,m=h>t?h>w?h>m?h:m:w>m?w:m:t>w?t>m?t:m:w>m?w:m);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),m=k.getBottom()):(c=ck.getRight()?f:k.getRight(),m=m> +k.getBottom()?m:k.getBottom());b()};this.inflate=function(k){c-=k;e-=k;f+=k;m+=k;b()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();e=e>k.getTop()?e:k.getTop();f=f=0&&Math.min(m,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){n=!0;m=f=e=c=0;b()};this.isEmpty=function(){return n}};THREE.Matrix3=function(){this.m=[]}; THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}}; -THREE.Matrix4=function(b,c,e,f,h,m,k,n,u,p,v,t,x,w,y,z){this.set(b!==void 0?b:1,c||0,e||0,f||0,h||0,m!==void 0?m:1,k||0,n||0,u||0,p||0,v!==void 0?v:1,t||0,x||0,w||0,y||0,z!==void 0?z:1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,m,k,n,u,p,v,t,x,w,y,z){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=m;this.n23=k;this.n24=n;this.n31=u;this.n32=p;this.n33=v;this.n34=t;this.n41=x;this.n42=w;this.n43=y;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, -c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;m.sub(b,c).normalize();if(m.length()===0)m.z=1;f.cross(e,m).normalize();f.length()===0&&(m.x+=1.0E-4,f.cross(e,m).normalize());h.cross(m,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=m.x;this.n21=f.y;this.n22=h.y;this.n23=m.y;this.n31=f.z;this.n32=h.z;this.n33=m.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h; -b.y=(this.n21*c+this.n22*e+this.n23*f+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+ -e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,p=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,z=b.n42,C=b.n43,A=b.n44,F=c.n11,D=c.n12, -I=c.n13,O=c.n14,R=c.n21,K=c.n22,G=c.n23,H=c.n24,X=c.n31,E=c.n32,P=c.n33,Q=c.n34,V=c.n41,W=c.n42,o=c.n43,ea=c.n44;this.n11=e*F+f*R+h*X+m*V;this.n12=e*D+f*K+h*E+m*W;this.n13=e*I+f*G+h*P+m*o;this.n14=e*O+f*H+h*Q+m*ea;this.n21=k*F+n*R+u*X+p*V;this.n22=k*D+n*K+u*E+p*W;this.n23=k*I+n*G+u*P+p*o;this.n24=k*O+n*H+u*Q+p*ea;this.n31=v*F+t*R+x*X+w*V;this.n32=v*D+t*K+x*E+w*W;this.n33=v*I+t*G+x*P+w*o;this.n34=v*O+t*H+x*Q+w*ea;this.n41=y*F+z*R+C*X+A*V;this.n42=y*D+z*K+C*E+A*W;this.n43=y*I+z*G+C*P+A*o;this.n44=y* -O+z*H+C*Q+A*ea;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*= -b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,m=this.n22,k=this.n23,n=this.n24,u=this.n31,p=this.n32,v=this.n33,t=this.n34,x=this.n41,w=this.n42,y=this.n43,z=this.n44;return f*k*p*x-e*n*p*x-f*m*v*x+c*n*v*x+e*m*t*x-c*k*t*x-f*k*u*w+e*n*u*w+f*h*v*w-b*n*v*w-e*h*t*w+b*k*t*w+f*m*u*y-c*n*u*y-f*h*p*y+b*n*p*y+c*h*t*y-b*m*t*y-e*m*u*z+c*k*u*z+e*h*p*z-b*k*p*z-c*h* -v*z+b*m*v*z},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34= +THREE.Matrix4=function(b,c,e,f,m,k,h,n,o,u,v,t,x,w,y,A){this.set(b!==void 0?b:1,c||0,e||0,f||0,m||0,k!==void 0?k:1,h||0,n||0,o||0,u||0,v!==void 0?v:1,t||0,x||0,w||0,y||0,A!==void 0?A:1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,m,k,h,n,o,u,v,t,x,w,y,A){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=m;this.n22=k;this.n23=h;this.n24=n;this.n31=o;this.n32=u;this.n33=v;this.n34=t;this.n41=x;this.n42=w;this.n43=y;this.n44=A;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, +c,e){var f=THREE.Matrix4.__v1,m=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;k.sub(b,c).normalize();if(k.length()===0)k.z=1;f.cross(e,k).normalize();f.length()===0&&(k.x+=1.0E-4,f.cross(e,k).normalize());m.cross(k,f).normalize();this.n11=f.x;this.n12=m.x;this.n13=k.x;this.n21=f.y;this.n22=m.y;this.n23=k.y;this.n31=f.z;this.n32=m.z;this.n33=k.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,m=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*m; +b.y=(this.n21*c+this.n22*e+this.n23*f+this.n24)*m;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*m;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,m=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*m;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*m;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*m;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*m;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+ +e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,m=b.n13,k=b.n14,h=b.n21,n=b.n22,o=b.n23,u=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,A=b.n42,z=b.n43,D=b.n44,F=c.n11,C=c.n12, +G=c.n13,N=c.n14,R=c.n21,H=c.n22,J=c.n23,I=c.n24,X=c.n31,E=c.n32,O=c.n33,P=c.n34,U=c.n41,V=c.n42,p=c.n43,ea=c.n44;this.n11=e*F+f*R+m*X+k*U;this.n12=e*C+f*H+m*E+k*V;this.n13=e*G+f*J+m*O+k*p;this.n14=e*N+f*I+m*P+k*ea;this.n21=h*F+n*R+o*X+u*U;this.n22=h*C+n*H+o*E+u*V;this.n23=h*G+n*J+o*O+u*p;this.n24=h*N+n*I+o*P+u*ea;this.n31=v*F+t*R+x*X+w*U;this.n32=v*C+t*H+x*E+w*V;this.n33=v*G+t*J+x*O+w*p;this.n34=v*N+t*I+x*P+w*ea;this.n41=y*F+A*R+z*X+D*U;this.n42=y*C+A*H+z*E+D*V;this.n43=y*G+A*J+z*O+D*p;this.n44=y* +N+A*I+z*P+D*ea;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*= +b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,m=this.n21,k=this.n22,h=this.n23,n=this.n24,o=this.n31,u=this.n32,v=this.n33,t=this.n34,x=this.n41,w=this.n42,y=this.n43,A=this.n44;return f*h*u*x-e*n*u*x-f*k*v*x+c*n*v*x+e*k*t*x-c*h*t*x-f*h*o*w+e*n*o*w+f*m*v*w-b*n*v*w-e*m*t*w+b*h*t*w+f*k*o*y-c*n*o*y-f*m*u*y+b*n*u*y+c*m*t*y-b*k*t*y-e*k*o*A+c*h*o*A+e*m*u*A-b*h*u*A-c*m* +v*A+b*k*v*A},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34= this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]= this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]= this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0, -0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,m=b.x,k=b.y,n=b.z,u=h*m,p=h*k;this.set(u*m+e,u*k-f*n,u*n+f*k,0,u*k+f*n,p*k+e,p*n-f*m,0,u*n-f*k,p*n+f*m,h*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= -new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,m=Math.cos(e),e=Math.sin(e),k=Math.cos(f),f=Math.sin(f),n=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var u= -k*n,p=k*h,v=f*n,t=f*h;this.n11=u+t*e;this.n12=v*e-p;this.n13=m*f;this.n21=m*h;this.n22=m*n;this.n23=-e;this.n31=p*e-v;this.n32=t+u*e;this.n33=m*k;break;case "ZXY":u=k*n;p=k*h;v=f*n;t=f*h;this.n11=u-t*e;this.n12=-m*h;this.n13=v+p*e;this.n21=p+v*e;this.n22=m*n;this.n23=t-u*e;this.n31=-m*f;this.n32=e;this.n33=m*k;break;case "ZYX":u=m*n;p=m*h;v=e*n;t=e*h;this.n11=k*n;this.n12=v*f-p;this.n13=u*f+t;this.n21=k*h;this.n22=t*f+u;this.n23=p*f-v;this.n31=-f;this.n32=e*k;this.n33=m*k;break;case "YZX":u=m*k;p= -m*f;v=e*k;t=e*f;this.n11=k*n;this.n12=t-u*h;this.n13=v*h+p;this.n21=h;this.n22=m*n;this.n23=-e*n;this.n31=-f*n;this.n32=p*h+v;this.n33=u-t*h;break;case "XZY":u=m*k;p=m*f;v=e*k;t=e*f;this.n11=k*n;this.n12=-h;this.n13=f*n;this.n21=u*h+t;this.n22=m*n;this.n23=p*h-v;this.n31=v*h-p;this.n32=e*n;this.n33=t*h+u;break;default:u=m*n,p=m*h,v=e*n,t=e*h,this.n11=k*n,this.n12=-k*h,this.n13=f,this.n21=p+v*f,this.n22=u-t*f,this.n23=-e*k,this.n31=t-u*f,this.n32=v+p*f,this.n33=m*k}return this},setRotationFromQuaternion:function(b){var c= -b.x,e=b.y,f=b.z,h=b.w,m=c+c,k=e+e,n=f+f,b=c*m,u=c*k;c*=n;var p=e*k;e*=n;f*=n;m*=h;k*=h;h*=n;this.n11=1-(p+f);this.n12=u-h;this.n13=c+k;this.n21=u+h;this.n22=1-(b+f);this.n23=e-m;this.n31=c-k;this.n32=e+m;this.n33=1-(b+p);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2; -f.identity();f.setRotationFromQuaternion(c);h.setScale(e.x,e.y,e.z);this.multiply(f,h);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,m=THREE.Matrix4.__v3;f.set(this.n11,this.n21,this.n31);h.set(this.n12,this.n22,this.n32);m.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=f.length(); -e.y=h.length();e.z=m.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;f=THREE.Matrix4.__m1;f.copy(this);f.n11/=e.x;f.n21/=e.x;f.n31/=e.x;f.n12/=e.y;f.n22/=e.y;f.n32/=e.y;f.n13/=e.z;f.n23/=e.z;f.n33/=e.z;c.setFromRotationMatrix(f);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,f=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*h;this.n23= -b.n23*h;this.n33=b.n33*h}}; -THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,m=b.n14,k=b.n21,n=b.n22,u=b.n23,p=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,z=b.n42,C=b.n43,A=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=u*w*z-p*x*z+p*t*C-n*w*C-u*t*A+n*x*A;c.n12=m*x*z-h*w*z-m*t*C+f*w*C+h*t*A-f*x*A;c.n13=h*p*z-m*u*z+m*n*C-f*p*C-h*n*A+f*u*A;c.n14=m*u*t-h*p*t-m*n*x+f*p*x+h*n*w-f*u*w;c.n21=p*x*y-u*w*y-p*v*C+k*w*C+u*v*A-k*x*A;c.n22=h*w*y-m*x*y+m*v*C-e*w*C-h*v*A+e*x*A;c.n23=m*u*y-h*p*y-m*k*C+e*p*C+h*k*A-e*u*A;c.n24= -h*p*v-m*u*v+m*k*x-e*p*x-h*k*w+e*u*w;c.n31=n*w*y-p*t*y+p*v*z-k*w*z-n*v*A+k*t*A;c.n32=m*t*y-f*w*y-m*v*z+e*w*z+f*v*A-e*t*A;c.n33=h*p*y-m*n*y+m*k*z-e*p*z-f*k*A+e*n*A;c.n34=m*n*v-f*p*v-m*k*t+e*p*t+f*k*w-e*n*w;c.n41=u*t*y-n*x*y-u*v*z+k*x*z+n*v*C-k*t*C;c.n42=f*x*y-h*t*y+h*v*z-e*x*z-f*v*C+e*t*C;c.n43=h*n*y-f*u*y-h*k*z+e*u*z+f*k*C-e*n*C;c.n44=f*u*v-h*n*v+h*k*t-e*u*t-f*k*x+e*n*x;c.multiplyScalar(1/b.determinant());return c}; -THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,m=b.n32*b.n21-b.n31*b.n22,k=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,u=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,v=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*k+b.n31*p;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*m;e[3]=b*k;e[4]=b*n;e[5]=b*u;e[6]=b*p;e[7]=b*v;e[8]=b*t;return c}; -THREE.Matrix4.makeFrustum=function(b,c,e,f,h,m){var k;k=new THREE.Matrix4;k.n11=2*h/(c-b);k.n12=0;k.n13=(c+b)/(c-b);k.n14=0;k.n21=0;k.n22=2*h/(f-e);k.n23=(f+e)/(f-e);k.n24=0;k.n31=0;k.n32=0;k.n33=-(m+h)/(m-h);k.n34=-2*m*h/(m-h);k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(b,c,e,f){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,f)}; -THREE.Matrix4.makeOrtho=function(b,c,e,f,h,m){var k,n,u,p;k=new THREE.Matrix4;n=c-b;u=e-f;p=m-h;k.n11=2/n;k.n12=0;k.n13=0;k.n14=-((c+b)/n);k.n21=0;k.n22=2/u;k.n23=0;k.n24=-((e+f)/u);k.n31=0;k.n32=0;k.n33=-2/p;k.n34=-((m+h)/p);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; +0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),m=1-e,k=b.x,h=b.y,n=b.z,o=m*k,u=m*h;this.set(o*k+e,o*h-f*n,o*n+f*h,0,o*h+f*n,u*h+e,u*n-f*k,0,o*n-f*h,u*n+f*k,m*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= +new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,m=b.z,k=Math.cos(e),e=Math.sin(e),h=Math.cos(f),f=Math.sin(f),n=Math.cos(m),m=Math.sin(m);switch(c){case "YXZ":var o= +h*n,u=h*m,v=f*n,t=f*m;this.n11=o+t*e;this.n12=v*e-u;this.n13=k*f;this.n21=k*m;this.n22=k*n;this.n23=-e;this.n31=u*e-v;this.n32=t+o*e;this.n33=k*h;break;case "ZXY":o=h*n;u=h*m;v=f*n;t=f*m;this.n11=o-t*e;this.n12=-k*m;this.n13=v+u*e;this.n21=u+v*e;this.n22=k*n;this.n23=t-o*e;this.n31=-k*f;this.n32=e;this.n33=k*h;break;case "ZYX":o=k*n;u=k*m;v=e*n;t=e*m;this.n11=h*n;this.n12=v*f-u;this.n13=o*f+t;this.n21=h*m;this.n22=t*f+o;this.n23=u*f-v;this.n31=-f;this.n32=e*h;this.n33=k*h;break;case "YZX":o=k*h;u= +k*f;v=e*h;t=e*f;this.n11=h*n;this.n12=t-o*m;this.n13=v*m+u;this.n21=m;this.n22=k*n;this.n23=-e*n;this.n31=-f*n;this.n32=u*m+v;this.n33=o-t*m;break;case "XZY":o=k*h;u=k*f;v=e*h;t=e*f;this.n11=h*n;this.n12=-m;this.n13=f*n;this.n21=o*m+t;this.n22=k*n;this.n23=u*m-v;this.n31=v*m-u;this.n32=e*n;this.n33=t*m+o;break;default:o=k*n,u=k*m,v=e*n,t=e*m,this.n11=h*n,this.n12=-h*m,this.n13=f,this.n21=u+v*f,this.n22=o-t*f,this.n23=-e*h,this.n31=t-o*f,this.n32=v+u*f,this.n33=k*h}return this},setRotationFromQuaternion:function(b){var c= +b.x,e=b.y,f=b.z,m=b.w,k=c+c,h=e+e,n=f+f,b=c*k,o=c*h;c*=n;var u=e*h;e*=n;f*=n;k*=m;h*=m;m*=n;this.n11=1-(u+f);this.n12=o-m;this.n13=c+h;this.n21=o+m;this.n22=1-(b+f);this.n23=e-k;this.n31=c-h;this.n32=e+k;this.n33=1-(b+u);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,m=THREE.Matrix4.__m2; +f.identity();f.setRotationFromQuaternion(c);m.setScale(e.x,e.y,e.z);this.multiply(f,m);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var f=THREE.Matrix4.__v1,m=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;f.set(this.n11,this.n21,this.n31);m.set(this.n12,this.n22,this.n32);k.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=f.length(); +e.y=m.length();e.z=k.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;f=THREE.Matrix4.__m1;f.copy(this);f.n11/=e.x;f.n21/=e.x;f.n31/=e.x;f.n12/=e.y;f.n22/=e.y;f.n32/=e.y;f.n13/=e.z;f.n23/=e.z;f.n33/=e.z;c.setFromRotationMatrix(f);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,f=1/c.y,m=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*m;this.n23= +b.n23*m;this.n33=b.n33*m}}; +THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,m=b.n13,k=b.n14,h=b.n21,n=b.n22,o=b.n23,u=b.n24,v=b.n31,t=b.n32,x=b.n33,w=b.n34,y=b.n41,A=b.n42,z=b.n43,D=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=o*w*A-u*x*A+u*t*z-n*w*z-o*t*D+n*x*D;c.n12=k*x*A-m*w*A-k*t*z+f*w*z+m*t*D-f*x*D;c.n13=m*u*A-k*o*A+k*n*z-f*u*z-m*n*D+f*o*D;c.n14=k*o*t-m*u*t-k*n*x+f*u*x+m*n*w-f*o*w;c.n21=u*x*y-o*w*y-u*v*z+h*w*z+o*v*D-h*x*D;c.n22=m*w*y-k*x*y+k*v*z-e*w*z-m*v*D+e*x*D;c.n23=k*o*y-m*u*y-k*h*z+e*u*z+m*h*D-e*o*D;c.n24= +m*u*v-k*o*v+k*h*x-e*u*x-m*h*w+e*o*w;c.n31=n*w*y-u*t*y+u*v*A-h*w*A-n*v*D+h*t*D;c.n32=k*t*y-f*w*y-k*v*A+e*w*A+f*v*D-e*t*D;c.n33=m*u*y-k*n*y+k*h*A-e*u*A-f*h*D+e*n*D;c.n34=k*n*v-f*u*v-k*h*t+e*u*t+f*h*w-e*n*w;c.n41=o*t*y-n*x*y-o*v*A+h*x*A+n*v*z-h*t*z;c.n42=f*x*y-m*t*y+m*v*A-e*x*A-f*v*z+e*t*z;c.n43=m*n*y-f*o*y-m*h*A+e*o*A+f*h*z-e*n*z;c.n44=f*o*v-m*n*v+m*h*t-e*o*t-f*h*x+e*n*x;c.multiplyScalar(1/b.determinant());return c}; +THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,m=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,h=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,o=-b.n32*b.n11+b.n31*b.n12,u=b.n23*b.n12-b.n22*b.n13,v=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*h+b.n31*u;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*m;e[2]=b*k;e[3]=b*h;e[4]=b*n;e[5]=b*o;e[6]=b*u;e[7]=b*v;e[8]=b*t;return c}; +THREE.Matrix4.makeFrustum=function(b,c,e,f,m,k){var h;h=new THREE.Matrix4;h.n11=2*m/(c-b);h.n12=0;h.n13=(c+b)/(c-b);h.n14=0;h.n21=0;h.n22=2*m/(f-e);h.n23=(f+e)/(f-e);h.n24=0;h.n31=0;h.n32=0;h.n33=-(k+m)/(k-m);h.n34=-2*k*m/(k-m);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(b,c,e,f){var m,b=e*Math.tan(b*Math.PI/360);m=-b;return THREE.Matrix4.makeFrustum(m*c,b*c,m,b,e,f)}; +THREE.Matrix4.makeOrtho=function(b,c,e,f,m,k){var h,n,o,u;h=new THREE.Matrix4;n=c-b;o=e-f;u=k-m;h.n11=2/n;h.n12=0;h.n13=0;h.n14=-((c+b)/n);h.n21=0;h.n22=2/o;h.n23=0;h.n24=-((e+f)/o);h.n31=0;h.n32=0;h.n33=-2/u;h.n34=-((k+m)/u);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate= !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3}; THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){this.matrix.rotateAxis(c);this.position.addSelf(c.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(b){if(this.children.indexOf(b)=== --1){b.parent!==void 0&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var c=this;c.parent!==void 0;)c=c.parent;c!==void 0&&c instanceof THREE.Scene&&c.addChildRecurse(b)}},remove:function(b){var c=this,e=this.children.indexOf(b);if(e!==-1){b.parent=void 0;for(this.children.splice(e,1);c.parent!==void 0;)c=c.parent;c!==void 0&&c instanceof THREE.Scene&&c.removeChildRecurse(b)}},getChildByName:function(b,c){var e,f,h;e=0;for(f=this.children.length;e=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?c=Math.max(c,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?c=Math.max(c,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),fo&&k.positionScreen.z0&&K.z<1))ga=D[F]=D[F]||new THREE.RenderableParticle,F++,A=ga,A.x=K.x/K.w,A.y=K.y/K.w,A.z= -K.z,A.rotation=Y.rotation.z,A.scale.x=Y.scale.x*Math.abs(A.x-(K.x+h.projectionMatrix.n11)/(K.w+h.projectionMatrix.n14)),A.scale.y=Y.scale.y*Math.abs(A.y-(K.y+h.projectionMatrix.n22)/(K.w+h.projectionMatrix.n24)),A.materials=Y.materials,O.push(A);m&&O.sort(c);return O}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; -THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=0.5*Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),m=Math.cos(e),e=Math.sin(e),k=b*c,n=f*h;this.w=k*m-n*e;this.x=k*e+n*m;this.y=f*c*m+b*h*e;this.z=b*h*m-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e); +THREE.Projector=function(){function b(){var b=o[n]=o[n]||new THREE.RenderableVertex;n++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,f=1,k=b.z+b.w,m=e.z+e.w,h=-b.z+b.w,n=-e.z+e.w;return k>=0&&m>=0&&h>=0&&n>=0?!0:k<0&&m<0||h<0&&n<0?!1:(k<0?c=Math.max(c,k/(k-m)):m<0&&(f=Math.min(f,k/(k-m))),h<0?c=Math.max(c,h/(h-n)):n<0&&(f=Math.min(f,h/(h-n))),fp&&h.positionScreen.z0&&H.z<1))ga=C[F]=C[F]||new THREE.RenderableParticle,F++,D=ga,D.x=H.x/H.w,D.y=H.y/H.w,D.z=H.z,D.rotation= +Y.rotation.z,D.scale.x=Y.scale.x*Math.abs(D.x-(H.x+k.projectionMatrix.n11)/(H.w+k.projectionMatrix.n14)),D.scale.y=Y.scale.y*Math.abs(D.y-(H.y+k.projectionMatrix.n22)/(H.w+k.projectionMatrix.n24)),D.materials=Y.materials,N.push(D);m&&N.sort(c);return N}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; +THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=0.5*Math.PI/360,e=b.x*c,f=b.y*c,m=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-m),m=Math.sin(-m),k=Math.cos(e),e=Math.sin(e),h=b*c,n=f*m;this.w=h*k-n*e;this.x=h*e+n*k;this.y=f*c*k+b*m*e;this.z=b*m*k-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e); this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c= -this.x,e=this.y,f=this.z,h=this.w,m=b.x,k=b.y,n=b.z,b=b.w;this.x=c*b+h*m+e*n-f*k;this.y=e*b+h*k+f*m-c*n;this.z=f*b+h*n+c*k-e*m;this.w=h*b-c*m-e*k-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,m=this.x,k=this.y,n=this.z,u=this.w,p=u*e+k*h-n*f,v=u*f+n*e-m*h,t=u*h+m*f-k*e,e=-m* -e-k*f-n*h;c.x=p*u+e*-m+v*-n-t*-k;c.y=v*u+e*-k+t*-m-p*-n;c.z=t*u+e*-n+p*-k-v*-m;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var m=Math.acos(h),k=Math.sqrt(1-h*h);if(Math.abs(k)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*m)/k;f=Math.sin(f*m)/k;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; -THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,h,m){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3}; -THREE.Face4=function(b,c,e,f,h,m,k){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=m instanceof THREE.Color?m:new THREE.Color;this.vertexColors=m instanceof Array?m:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; +this.x,e=this.y,f=this.z,m=this.w,k=b.x,h=b.y,n=b.z,b=b.w;this.x=c*b+m*k+e*n-f*h;this.y=e*b+m*h+f*k-c*n;this.z=f*b+m*n+c*h-e*k;this.w=m*b-c*k-e*h-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,m=b.z,k=this.x,h=this.y,n=this.z,o=this.w,u=o*e+h*m-n*f,v=o*f+n*e-k*m,t=o*m+k*f-h*e,e=-k* +e-h*f-n*m;c.x=u*o+e*-k+v*-n-t*-h;c.y=v*o+e*-h+t*-k-u*-n;c.z=t*o+e*-n+u*-h-v*-k;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var m=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(m)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var k=Math.acos(m),h=Math.sqrt(1-m*m);if(Math.abs(h)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;m=Math.sin((1-f)*k)/h;f=Math.sin(f*k)/h;e.w=b.w*m+c.w*f;e.x=b.x*m+c.x*f;e.y=b.y*m+c.y*f;e.z=b.z*m+c.z*f;return e}; +THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,m,k){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=m instanceof THREE.Color?m:new THREE.Color;this.vertexColors=m instanceof Array?m:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3}; +THREE.Face4=function(b,c,e,f,m,k,h){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=m instanceof THREE.Vector3?m:new THREE.Vector3;this.vertexNormals=m instanceof Array?m:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.u=b.u;this.v=b.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}}; THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; -THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(b){var c=new THREE.Matrix4;c.extractRotation(b,new THREE.Vector3(1,1,1));for(var e=0,f=this.vertices.length;e0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y, +e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,e,c,f,k,m,p){n=b.vertices[e].position;o=b.vertices[c].position;u=b.vertices[f].position;v=h[k];t=h[m];x=h[p];w=o.x-n.x;y=u.x-n.x;A=o.y-n.y;z=u.y-n.y;D=o.z-n.z;F=u.z-n.z;C=t.u-v.u;G=x.u-v.u;N=t.v-v.v;R=x.v-v.v;H=1/(C*R-G*N);E.set((R*w-N*y)*H,(R*A-N*z)*H,(R*D-N*F)*H);O.set((C*y-G*w)*H,(C*z-G*A)*H,(C*F-G*D)*H);I[e].addSelf(E);I[c].addSelf(E);I[f].addSelf(E);X[e].addSelf(O); +X[c].addSelf(O);X[f].addSelf(O)}var c,e,f,m,k,h,n,o,u,v,t,x,w,y,A,z,D,F,C,G,N,R,H,J,I=[],X=[],E=new THREE.Vector3,O=new THREE.Vector3,P=new THREE.Vector3,U=new THREE.Vector3,V=new THREE.Vector3;c=0;for(e=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y, this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;cthis.points.length-2?m:m+1;e[3]=m>this.points.length-3?m:m+2;p=this.points[e[0]];v=this.points[e[1]]; -t=this.points[e[2]];x=this.points[e[3]];n=k*k;u=k*n;f.x=c(p.x,v.x,t.x,x.x,k,n,u);f.y=c(p.y,v.y,t.y,x.y,k,n,u);f.z=c(p.z,v.z,t.z,x.z,k,n,u);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;bthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;cthis.points.length-2?k:k+1;e[3]=k>this.points.length-3?k:k+2;u=this.points[e[0]];v=this.points[e[1]]; +t=this.points[e[2]];x=this.points[e[3]];n=h*h;o=h*n;f.x=c(u.x,v.x,t.x,x.x,h,n,o);f.y=c(u.y,v.y,t.y,x.y,h,n,o);f.z=c(u.z,v.z,t.z,x.z,h,n,o);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f=this.LODs[f].visibleAtDistance)this.LODs[f-1].object3D.visible=!1, this.LODs[f].object3D.visible=!0;else break;for(;f0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b* -255)+","+z+")"),w.fillRect(Math.floor(N.getX()),Math.floor(N.getY()),Math.floor(N.getWidth()),Math.floor(N.getHeight()))),N.empty())};this.render=function(b,u){function p(b){var e,c,f,k=b.lights;na.setRGB(0,0,0);ya.setRGB(0,0,0);ua.setRGB(0,0,0);b=0;for(e=k.length;b>1,v=p.height>>1,m=k.scale.x*t,u=k.scale.y*x,o=m*Fa,n=u*v,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),M.intersects(Z)&&(w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(m,-u),w.translate(-Fa,-v),w.drawImage(p,0,0),w.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(o=k.scale.x*t,n=k.scale.y*x,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),M.intersects(Z)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(o,n),m.program(w), -w.restore()))}function y(b,k,h,m){c(m.opacity);e(m.blending);w.beginPath();w.moveTo(b.positionScreen.x,b.positionScreen.y);w.lineTo(k.positionScreen.x,k.positionScreen.y);w.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(I!=b)w.lineWidth=I=b;b=m.linecap;if(O!=b)w.lineCap=O=b;b=m.linejoin;if(R!=b)w.lineJoin=R=b;f(m.color.getContextStyle());w.stroke();Z.inflate(m.linewidth*2)}}function z(b,f,k,h,n,t,p,w,x){m.info.render.vertices+=3;m.info.render.faces++;c(w.opacity);e(w.blending); -Q=b.positionScreen.x;V=b.positionScreen.y;W=f.positionScreen.x;o=f.positionScreen.y;ea=k.positionScreen.x;U=k.positionScreen.y;A(Q,V,W,o,ea,U);if(w instanceof THREE.MeshBasicMaterial)if(w.map)w.map.mapping instanceof THREE.UVMapping&&(qa=p.uvs[0],ab(Q,V,W,o,ea,U,qa[h].u,qa[h].v,qa[n].u,qa[n].v,qa[t].u,qa[t].v,w.map));else if(w.envMap){if(w.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=u.matrixWorldInverse,oa.copy(p.vertexNormalsWorld[0]),va=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5, -Da=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,oa.copy(p.vertexNormalsWorld[1]),Ea=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5,Aa=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,oa.copy(p.vertexNormalsWorld[2]),Ca=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5,Ga=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,ab(Q,V,W,o,ea,U,va,Da,Ea,Aa,Ca,Ga,w.envMap)}else w.wireframe?D(w.color,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Na(w.color);else if(w instanceof THREE.MeshLambertMaterial)w.map&&!w.wireframe&& -(w.map.mapping instanceof THREE.UVMapping&&(qa=p.uvs[0],ab(Q,V,W,o,ea,U,qa[h].u,qa[h].v,qa[n].u,qa[n].v,qa[t].u,qa[t].v,w.map)),e(THREE.SubtractiveBlending)),ra?!w.wireframe&&w.shading==THREE.SmoothShading&&p.vertexNormalsWorld.length==3?(T.r=Y.r=ga.r=na.r,T.g=Y.g=ga.g=na.g,T.b=Y.b=ga.b=na.b,v(x,p.v1.positionWorld,p.vertexNormalsWorld[0],T),v(x,p.v2.positionWorld,p.vertexNormalsWorld[1],Y),v(x,p.v3.positionWorld,p.vertexNormalsWorld[2],ga),T.r=Math.max(0,Math.min(w.color.r*T.r,1)),T.g=Math.max(0, -Math.min(w.color.g*T.g,1)),T.b=Math.max(0,Math.min(w.color.b*T.b,1)),Y.r=Math.max(0,Math.min(w.color.r*Y.r,1)),Y.g=Math.max(0,Math.min(w.color.g*Y.g,1)),Y.b=Math.max(0,Math.min(w.color.b*Y.b,1)),ga.r=Math.max(0,Math.min(w.color.r*ga.r,1)),ga.g=Math.max(0,Math.min(w.color.g*ga.g,1)),ga.b=Math.max(0,Math.min(w.color.b*ga.b,1)),ka.r=(Y.r+ga.r)*0.5,ka.g=(Y.g+ga.g)*0.5,ka.b=(Y.b+ga.b)*0.5,pa=Ya(T,Y,ga,ka),Ua(Q,V,W,o,ea,U,0,0,1,0,0,1,pa)):(ia.r=na.r,ia.g=na.g,ia.b=na.b,v(x,p.centroidWorld,p.normalWorld, -ia),da.r=Math.max(0,Math.min(w.color.r*ia.r,1)),da.g=Math.max(0,Math.min(w.color.g*ia.g,1)),da.b=Math.max(0,Math.min(w.color.b*ia.b,1)),w.wireframe?D(da,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Na(da)):w.wireframe?D(w.color,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Na(w.color);else if(w instanceof THREE.MeshDepthMaterial)L=u.near,ha=u.far,T.r=T.g=T.b=1-Qa(b.positionScreen.z,L,ha),Y.r=Y.g=Y.b=1-Qa(f.positionScreen.z,L,ha),ga.r=ga.g=ga.b=1-Qa(k.positionScreen.z, -L,ha),ka.r=(Y.r+ga.r)*0.5,ka.g=(Y.g+ga.g)*0.5,ka.b=(Y.b+ga.b)*0.5,pa=Ya(T,Y,ga,ka),Ua(Q,V,W,o,ea,U,0,0,1,0,0,1,pa);else if(w instanceof THREE.MeshNormalMaterial)da.r=Va(p.normalWorld.x),da.g=Va(p.normalWorld.y),da.b=Va(p.normalWorld.z),w.wireframe?D(da,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Na(da)}function C(b,f,k,h,n,w,t,p,x){m.info.render.vertices+=4;m.info.render.faces++;c(p.opacity);e(p.blending);if(p.map||p.envMap)z(b,f,h,0,1,3,t,p,x),z(n,k,w,1,2,3,t,p,x);else if(Q=b.positionScreen.x, -V=b.positionScreen.y,W=f.positionScreen.x,o=f.positionScreen.y,ea=k.positionScreen.x,U=k.positionScreen.y,la=h.positionScreen.x,aa=h.positionScreen.y,ja=n.positionScreen.x,ca=n.positionScreen.y,ma=w.positionScreen.x,fa=w.positionScreen.y,p instanceof THREE.MeshBasicMaterial)F(Q,V,W,o,ea,U,la,aa),p.wireframe?D(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Na(p.color);else if(p instanceof THREE.MeshLambertMaterial)ra?!p.wireframe&&p.shading==THREE.SmoothShading&&t.vertexNormalsWorld.length== -4?(T.r=Y.r=ga.r=ka.r=na.r,T.g=Y.g=ga.g=ka.g=na.g,T.b=Y.b=ga.b=ka.b=na.b,v(x,t.v1.positionWorld,t.vertexNormalsWorld[0],T),v(x,t.v2.positionWorld,t.vertexNormalsWorld[1],Y),v(x,t.v4.positionWorld,t.vertexNormalsWorld[3],ga),v(x,t.v3.positionWorld,t.vertexNormalsWorld[2],ka),T.r=Math.max(0,Math.min(p.color.r*T.r,1)),T.g=Math.max(0,Math.min(p.color.g*T.g,1)),T.b=Math.max(0,Math.min(p.color.b*T.b,1)),Y.r=Math.max(0,Math.min(p.color.r*Y.r,1)),Y.g=Math.max(0,Math.min(p.color.g*Y.g,1)),Y.b=Math.max(0,Math.min(p.color.b* -Y.b,1)),ga.r=Math.max(0,Math.min(p.color.r*ga.r,1)),ga.g=Math.max(0,Math.min(p.color.g*ga.g,1)),ga.b=Math.max(0,Math.min(p.color.b*ga.b,1)),ka.r=Math.max(0,Math.min(p.color.r*ka.r,1)),ka.g=Math.max(0,Math.min(p.color.g*ka.g,1)),ka.b=Math.max(0,Math.min(p.color.b*ka.b,1)),pa=Ya(T,Y,ga,ka),A(Q,V,W,o,la,aa),Ua(Q,V,W,o,la,aa,0,0,1,0,0,1,pa),A(ja,ca,ea,U,ma,fa),Ua(ja,ca,ea,U,ma,fa,1,0,1,1,0,1,pa)):(ia.r=na.r,ia.g=na.g,ia.b=na.b,v(x,t.centroidWorld,t.normalWorld,ia),da.r=Math.max(0,Math.min(p.color.r*ia.r, -1)),da.g=Math.max(0,Math.min(p.color.g*ia.g,1)),da.b=Math.max(0,Math.min(p.color.b*ia.b,1)),F(Q,V,W,o,ea,U,la,aa),p.wireframe?D(da,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Na(da)):(F(Q,V,W,o,ea,U,la,aa),p.wireframe?D(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Na(p.color));else if(p instanceof 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ab(b,e,c,f,k,m,o,n,p,t,u,Fa,v){if(v.image.width!=0){if(v.needsUpdate==!0||ta[v.id]==void 0){var x=v.wrapS==THREE.RepeatWrapping,M=v.wrapT==THREE.RepeatWrapping;ta[v.id]=w.createPattern(v.image,x&& -M?"repeat":x&&!M?"repeat-x":!x&&M?"repeat-y":"no-repeat");v.needsUpdate=!1}h(ta[v.id]);var x=v.offset.x/v.repeat.x,M=v.offset.y/v.repeat.y,Xa=(v.image.width-1)*v.repeat.x,v=(v.image.height-1)*v.repeat.y,o=(o+x)*Xa,n=(n+M)*v,p=(p+x)*Xa,t=(t+M)*v,u=(u+x)*Xa,Fa=(Fa+M)*v;c-=b;f-=e;k-=b;m-=e;p-=o;t-=n;u-=o;Fa-=n;x=1/(p*Fa-u*t);v=(Fa*c-t*k)*x;t=(Fa*f-t*m)*x;c=(p*k-u*c)*x;f=(p*m-u*f)*x;b=b-v*o-c*n;e=e-t*o-f*n;w.save();w.transform(v,t,c,f,b,e);w.fill();w.restore()}}function Ua(b,e,c,f,k,h,m,o,n,p,t,u,Fa){var v, -x;v=Fa.width-1;x=Fa.height-1;m*=v;o*=x;n*=v;p*=x;t*=v;u*=x;c-=b;f-=e;k-=b;h-=e;n-=m;p-=o;t-=m;u-=o;x=1/(n*u-t*p);v=(u*c-p*k)*x;p=(u*f-p*h)*x;c=(n*k-t*c)*x;f=(n*h-t*f)*x;b=b-v*m-c*o;e=e-p*m-f*o;w.save();w.transform(v,p,c,f,b,e);w.clip();w.drawImage(Fa,0,0);w.restore()}function Ya(b,e,c,f){var k=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),m=~~(e.r*255),o=~~(e.g*255),e=~~(e.b*255),n=~~(c.r*255),p=~~(c.g*255),c=~~(c.b*255),t=~~(f.r*255),w=~~(f.g*255),f=~~(f.b*255);Ba[0]=k<0?0:k>255?255:k;Ba[1]=h<0?0:h>255? -255:h;Ba[2]=b<0?0:b>255?255:b;Ba[4]=m<0?0:m>255?255:m;Ba[5]=o<0?0:o>255?255:o;Ba[6]=e<0?0:e>255?255:e;Ba[8]=n<0?0:n>255?255:n;Ba[9]=p<0?0:p>255?255:p;Ba[10]=c<0?0:c>255?255:c;Ba[12]=t<0?0:t>255?255:t;Ba[13]=w<0?0:w>255?255:w;Ba[14]=f<0?0:f>255?255:f;xa.putImageData(Ka,0,0);$.drawImage(wa,0,0);return Ha}function Qa(b,e,c){b=(b-e)/(c-e);return b*b*(3-2*b)}function Va(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function Oa(b,e){var c=e.x-b.x,f=e.y-b.y,k=c*c+f*f;k!=0&&(k=1/Math.sqrt(k),c*=k,f*=k,e.x+=c,e.y+= -f,b.x-=c,b.y-=f)}var Za,bb,sa,Ia,Pa,Wa,$a,za;this.autoClear?this.clear():w.setTransform(1,0,0,-1,t,x);m.info.render.vertices=0;m.info.render.faces=0;k=n.projectScene(b,u,this.sortElements);(ra=b.lights.length>0)&&p(b);Za=0;for(bb=k.length;Za0&&(e(THREE.NormalBlending),c(1),m("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+ +","+Math.floor(y.b*255)+","+A+")"),w.fillRect(Math.floor(aa.getX()),Math.floor(aa.getY()),Math.floor(aa.getWidth()),Math.floor(aa.getHeight()))),aa.empty())};this.render=function(b,u){function o(b){var e,c,f,k=b.lights;ra.setRGB(0,0,0);Ca.setRGB(0,0,0);va.setRGB(0,0,0);b=0;for(e=k.length;b>1,v=o.height>>1,h=k.scale.x*t,u=k.scale.y*x,p=h*Ea,n=u*v,W.set(b.x-p,b.y-n,b.x+p,b.y+n),L.intersects(W)&&(w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(h,-u),w.translate(-Ea,-v),w.drawImage(o,0,0),w.restore())}else h instanceof THREE.ParticleCanvasMaterial&&(p=k.scale.x*t,n=k.scale.y*x,W.set(b.x-p,b.y-n,b.x+p,b.y+n),L.intersects(W)&&(f(h.color.getContextStyle()),m(h.color.getContextStyle()),w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(p,n),h.program(w), +w.restore()))}function y(b,k,h,m){c(m.opacity);e(m.blending);w.beginPath();w.moveTo(b.positionScreen.x,b.positionScreen.y);w.lineTo(k.positionScreen.x,k.positionScreen.y);w.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(G!=b)w.lineWidth=G=b;b=m.linecap;if(N!=b)w.lineCap=N=b;b=m.linejoin;if(R!=b)w.lineJoin=R=b;f(m.color.getContextStyle());w.stroke();W.inflate(m.linewidth*2)}}function z(b,f,m,h,n,t,o,w,x){k.info.render.vertices+=3;k.info.render.faces++;c(w.opacity);e(w.blending); +P=b.positionScreen.x;U=b.positionScreen.y;V=f.positionScreen.x;p=f.positionScreen.y;ea=m.positionScreen.x;S=m.positionScreen.y;D(P,U,V,p,ea,S);if(w instanceof THREE.MeshBasicMaterial)if(w.map)w.map.mapping instanceof THREE.UVMapping&&(qa=o.uvs[0],ab(P,U,V,p,ea,S,qa[h].u,qa[h].v,qa[n].u,qa[n].v,qa[t].u,qa[t].v,w.map));else if(w.envMap){if(w.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=u.matrixWorldInverse,na.copy(o.vertexNormalsWorld[0]),wa=(na.x*b.n11+na.y*b.n12+na.z*b.n13)*0.5+0.5, +ua=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,na.copy(o.vertexNormalsWorld[1]),Da=(na.x*b.n11+na.y*b.n12+na.z*b.n13)*0.5+0.5,za=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,na.copy(o.vertexNormalsWorld[2]),Ba=(na.x*b.n11+na.y*b.n12+na.z*b.n13)*0.5+0.5,Fa=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,ab(P,U,V,p,ea,S,wa,ua,Da,za,Ba,Fa,w.envMap)}else w.wireframe?C(w.color,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Na(w.color);else if(w instanceof THREE.MeshLambertMaterial)w.map&&!w.wireframe&& +(w.map.mapping instanceof 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if(P=b.positionScreen.x, +U=b.positionScreen.y,V=f.positionScreen.x,p=f.positionScreen.y,ea=m.positionScreen.x,S=m.positionScreen.y,ka=h.positionScreen.x,$=h.positionScreen.y,ia=n.positionScreen.x,ca=n.positionScreen.y,ma=t.positionScreen.x,fa=t.positionScreen.y,o instanceof THREE.MeshBasicMaterial)F(P,U,V,p,ea,S,ka,$),o.wireframe?C(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):Na(o.color);else if(o instanceof THREE.MeshLambertMaterial)oa?!o.wireframe&&o.shading==THREE.SmoothShading&&w.vertexNormalsWorld.length== 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THREE.MeshNormalMaterial)da.r=Va(w.normalWorld.x),da.g=Va(w.normalWorld.y),da.b=Va(w.normalWorld.z),F(P,U,V,p,ea,S,ka,$),o.wireframe?C(da,o.wireframeLinewidth,o.wireframeLinecap, +o.wireframeLinejoin):Na(da);else if(o instanceof THREE.MeshDepthMaterial)M=u.near,la=u.far,T.r=T.g=T.b=1-Qa(b.positionScreen.z,M,la),Y.r=Y.g=Y.b=1-Qa(f.positionScreen.z,M,la),ga.r=ga.g=ga.b=1-Qa(h.positionScreen.z,M,la),ja.r=ja.g=ja.b=1-Qa(m.positionScreen.z,M,la),pa=Ya(T,Y,ga,ja),D(P,U,V,p,ka,$),Ua(P,U,V,p,ka,$,0,0,1,0,0,1,pa),D(ia,ca,ea,S,ma,fa),Ua(ia,ca,ea,S,ma,fa,1,0,1,1,0,1,pa)}function D(b,e,c,f,k,m){w.beginPath();w.moveTo(b,e);w.lineTo(c,f);w.lineTo(k,m);w.lineTo(b,e);w.closePath()}function F(b, +e,c,f,k,m,h,p){w.beginPath();w.moveTo(b,e);w.lineTo(c,f);w.lineTo(k,m);w.lineTo(h,p);w.lineTo(b,e);w.closePath()}function C(b,e,c,k){if(G!=e)w.lineWidth=G=e;if(N!=c)w.lineCap=N=c;if(R!=k)w.lineJoin=R=k;f(b.getContextStyle());w.stroke();W.inflate(e*2)}function Na(b){m(b.getContextStyle());w.fill()}function ab(b,e,c,f,k,h,p,n,o,t,u,Ea,v){if(v.image.width!=0){if(v.needsUpdate==!0||sa[v.id]==void 0){var x=v.wrapS==THREE.RepeatWrapping,L=v.wrapT==THREE.RepeatWrapping;sa[v.id]=w.createPattern(v.image,x&& +L?"repeat":x&&!L?"repeat-x":!x&&L?"repeat-y":"no-repeat");v.needsUpdate=!1}m(sa[v.id]);var x=v.offset.x/v.repeat.x,L=v.offset.y/v.repeat.y,Xa=(v.image.width-1)*v.repeat.x,v=(v.image.height-1)*v.repeat.y,p=(p+x)*Xa,n=(n+L)*v,o=(o+x)*Xa,t=(t+L)*v,u=(u+x)*Xa,Ea=(Ea+L)*v;c-=b;f-=e;k-=b;h-=e;o-=p;t-=n;u-=p;Ea-=n;x=1/(o*Ea-u*t);v=(Ea*c-t*k)*x;t=(Ea*f-t*h)*x;c=(o*k-u*c)*x;f=(o*h-u*f)*x;b=b-v*p-c*n;e=e-t*p-f*n;w.save();w.transform(v,t,c,f,b,e);w.fill();w.restore()}}function Ua(b,e,c,f,k,m,h,p,n,o,t,u,Ea){var v, +x;v=Ea.width-1;x=Ea.height-1;h*=v;p*=x;n*=v;o*=x;t*=v;u*=x;c-=b;f-=e;k-=b;m-=e;n-=h;o-=p;t-=h;u-=p;x=1/(n*u-t*o);v=(u*c-o*k)*x;o=(u*f-o*m)*x;c=(n*k-t*c)*x;f=(n*m-t*f)*x;b=b-v*h-c*p;e=e-o*h-f*p;w.save();w.transform(v,o,c,f,b,e);w.clip();w.drawImage(Ea,0,0);w.restore()}function Ya(b,e,c,f){var k=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),m=~~(e.r*255),p=~~(e.g*255),e=~~(e.b*255),n=~~(c.r*255),o=~~(c.g*255),c=~~(c.b*255),t=~~(f.r*255),w=~~(f.g*255),f=~~(f.b*255);Aa[0]=k<0?0:k>255?255:k;Aa[1]=h<0?0:h>255? +255:h;Aa[2]=b<0?0:b>255?255:b;Aa[4]=m<0?0:m>255?255:m;Aa[5]=p<0?0:p>255?255:p;Aa[6]=e<0?0:e>255?255:e;Aa[8]=n<0?0:n>255?255:n;Aa[9]=o<0?0:o>255?255:o;Aa[10]=c<0?0:c>255?255:c;Aa[12]=t<0?0:t>255?255:t;Aa[13]=w<0?0:w>255?255:w;Aa[14]=f<0?0:f>255?255:f;xa.putImageData(Ka,0,0);Z.drawImage(Ia,0,0);return Ga}function Qa(b,e,c){b=(b-e)/(c-e);return b*b*(3-2*b)}function Va(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function Oa(b,e){var c=e.x-b.x,f=e.y-b.y,k=c*c+f*f;k!=0&&(k=1/Math.sqrt(k),c*=k,f*=k,e.x+=c,e.y+= +f,b.x-=c,b.y-=f)}var Za,bb,ta,Ha,Pa,Wa,$a,ya;this.autoClear?this.clear():w.setTransform(1,0,0,-1,t,x);k.info.render.vertices=0;k.info.render.faces=0;h=n.projectScene(b,u,this.sortElements);(oa=b.lights.length>0)&&o(b);Za=0;for(bb=h.length;Za0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m)):h instanceof THREE.PointLight&&(X.sub(h.position,e.centroidWorld),X.normalize(),m=e.normalWorld.dot(X)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m))}function c(e,c,k,o,n,p){m.info.render.vertices+=3;m.info.render.faces++;Q=f(V++); -Q.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?I.copy(n.color):n instanceof THREE.MeshLambertMaterial?D?(O.r=R.r,O.g=R.g,O.b=R.b,b(p,o,O),I.r=Math.max(0,Math.min(n.color.r*O.r,1)),I.g=Math.max(0,Math.min(n.color.g*O.g,1)),I.b=Math.max(0,Math.min(n.color.b*O.b,1))):I.copy(n.color):n instanceof THREE.MeshDepthMaterial?(H=1-n.__2near/(n.__farPlusNear- -o.z*n.__farMinusNear),I.setRGB(H,H,H)):n instanceof THREE.MeshNormalMaterial&&I.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?Q.setAttribute("style","fill: none; stroke: "+I.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):Q.setAttribute("style","fill: "+I.getContextStyle()+"; fill-opacity: "+n.opacity);u.appendChild(Q)}function e(e,c,k,o,n,p,t){m.info.render.vertices+= -4;m.info.render.faces++;Q=f(V++);Q.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+k.positionScreen.x+","+k.positionScreen.y+" L "+o.positionScreen.x+","+o.positionScreen.y+"z");p instanceof THREE.MeshBasicMaterial?I.copy(p.color):p instanceof THREE.MeshLambertMaterial?D?(O.r=R.r,O.g=R.g,O.b=R.b,b(t,n,O),I.r=Math.max(0,Math.min(p.color.r*O.r,1)),I.g=Math.max(0,Math.min(p.color.g*O.g,1)),I.b=Math.max(0,Math.min(p.color.b*O.b,1))): -I.copy(p.color):p instanceof THREE.MeshDepthMaterial?(H=1-p.__2near/(p.__farPlusNear-n.z*p.__farMinusNear),I.setRGB(H,H,H)):p instanceof THREE.MeshNormalMaterial&&I.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));p.wireframe?Q.setAttribute("style","fill: none; stroke: "+I.getContextStyle()+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):Q.setAttribute("style","fill: "+I.getContextStyle()+ -"; fill-opacity: "+p.opacity);u.appendChild(Q)}function f(b){E[b]==null&&(E[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),o==0&&E[b].setAttribute("shape-rendering","crispEdges"));return E[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var m=this,k=null,n=new THREE.Projector,u=document.createElementNS("http://www.w3.org/2000/svg","svg"),p,v,t,x,w,y,z,C,A=new THREE.Rectangle,F=new THREE.Rectangle,D=!1,I=new THREE.Color(16777215),O=new THREE.Color(16777215),R=new THREE.Color(0), -K=new THREE.Color(0),G=new THREE.Color(0),H,X=new THREE.Vector3,E=[],P=[],Q,V,W,o=1;this.domElement=u;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setQuality=function(b){switch(b){case "high":o=1;break;case "low":o=0}};this.setSize=function(b,e){p=b;v=e;t=p/2;x=v/2;u.setAttribute("viewBox",-t+" "+-x+" "+p+" "+v);u.setAttribute("width",p);u.setAttribute("height",v);A.set(-t,-x,t,x)};this.clear=function(){for(;u.childNodes.length>0;)u.removeChild(u.childNodes[0])}; -this.render=function(b,f){var h,p,v,I,O,E,H,T;this.autoClear&&this.clear();m.info.render.vertices=0;m.info.render.faces=0;k=n.projectScene(b,f,this.sortElements);W=V=0;if(D=b.lights.length>0){H=b.lights;R.setRGB(0,0,0);K.setRGB(0,0,0);G.setRGB(0,0,0);h=0;for(p=H.length;h0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m)):h instanceof THREE.PointLight&&(X.sub(h.position,e.centroidWorld),X.normalize(),m=e.normalWorld.dot(X)*h.intensity,m>0&&(c.r+=h.color.r*m,c.g+=h.color.g*m,c.b+=h.color.b*m))}function c(e,c,h,p,n,t){k.info.render.vertices+=3;k.info.render.faces++;P=f(U++); +P.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+h.positionScreen.x+","+h.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?G.copy(n.color):n instanceof THREE.MeshLambertMaterial?C?(N.r=R.r,N.g=R.g,N.b=R.b,b(t,p,N),G.r=Math.max(0,Math.min(n.color.r*N.r,1)),G.g=Math.max(0,Math.min(n.color.g*N.g,1)),G.b=Math.max(0,Math.min(n.color.b*N.b,1))):G.copy(n.color):n instanceof THREE.MeshDepthMaterial?(I=1-n.__2near/(n.__farPlusNear- +p.z*n.__farMinusNear),G.setRGB(I,I,I)):n instanceof THREE.MeshNormalMaterial&&G.setRGB(m(p.normalWorld.x),m(p.normalWorld.y),m(p.normalWorld.z));n.wireframe?P.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):P.setAttribute("style","fill: "+G.getContextStyle()+"; fill-opacity: "+n.opacity);o.appendChild(P)}function e(e,c,h,p,n,t,w){k.info.render.vertices+= +4;k.info.render.faces++;P=f(U++);P.setAttribute("d","M "+e.positionScreen.x+" "+e.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+h.positionScreen.x+","+h.positionScreen.y+" L "+p.positionScreen.x+","+p.positionScreen.y+"z");t instanceof THREE.MeshBasicMaterial?G.copy(t.color):t instanceof THREE.MeshLambertMaterial?C?(N.r=R.r,N.g=R.g,N.b=R.b,b(w,n,N),G.r=Math.max(0,Math.min(t.color.r*N.r,1)),G.g=Math.max(0,Math.min(t.color.g*N.g,1)),G.b=Math.max(0,Math.min(t.color.b*N.b,1))): +G.copy(t.color):t instanceof THREE.MeshDepthMaterial?(I=1-t.__2near/(t.__farPlusNear-n.z*t.__farMinusNear),G.setRGB(I,I,I)):t instanceof THREE.MeshNormalMaterial&&G.setRGB(m(n.normalWorld.x),m(n.normalWorld.y),m(n.normalWorld.z));t.wireframe?P.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+t.wireframeLinewidth+"; stroke-opacity: "+t.opacity+"; stroke-linecap: "+t.wireframeLinecap+"; stroke-linejoin: "+t.wireframeLinejoin):P.setAttribute("style","fill: "+G.getContextStyle()+ +"; fill-opacity: "+t.opacity);o.appendChild(P)}function f(b){E[b]==null&&(E[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),p==0&&E[b].setAttribute("shape-rendering","crispEdges"));return E[b]}function m(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var k=this,h=null,n=new THREE.Projector,o=document.createElementNS("http://www.w3.org/2000/svg","svg"),u,v,t,x,w,y,A,z,D=new THREE.Rectangle,F=new THREE.Rectangle,C=!1,G=new THREE.Color(16777215),N=new THREE.Color(16777215),R=new THREE.Color(0), +H=new THREE.Color(0),J=new THREE.Color(0),I,X=new THREE.Vector3,E=[],O=[],P,U,V,p=1;this.domElement=o;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setQuality=function(b){switch(b){case "high":p=1;break;case "low":p=0}};this.setSize=function(b,e){u=b;v=e;t=u/2;x=v/2;o.setAttribute("viewBox",-t+" "+-x+" "+u+" "+v);o.setAttribute("width",u);o.setAttribute("height",v);D.set(-t,-x,t,x)};this.clear=function(){for(;o.childNodes.length>0;)o.removeChild(o.childNodes[0])}; +this.render=function(b,f){var m,u,v,G,N,E,I,T;this.autoClear&&this.clear();k.info.render.vertices=0;k.info.render.faces=0;h=n.projectScene(b,f,this.sortElements);V=U=0;if(C=b.lights.length>0){I=b.lights;R.setRGB(0,0,0);H.setRGB(0,0,0);J.setRGB(0,0,0);m=0;for(u=I.length;m= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0 ) {\n#ifdef SHADOWMAP_SOFT\nfloat shadow = 0.0;\nfor ( float y = -1.25; y <= 1.25; y += 1.25 )\nfor ( float x = -1.25; x <= 1.25; x += 1.25 ) {\nvec4 rgbaDepth = texture2D( shadowMap[ i ], vec2( x * xPixelOffset, y * yPixelOffset ) + shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < shadowCoord.z )\nshadow += 1.0;\n}\nshadow /= 9.0;\nshadowColor = shadowColor * vec4( vec3( ( 1.0 - shadowDarkness * shadow ) ), 1.0 );\n#else\nvec4 rgbaDepth = texture2D( shadowMap[ i ], shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < shadowCoord.z )\nshadowColor = shadowColor * vec4( vec3( shadowDarkness ), 1.0 );\n#endif\n}\n}\ngl_FragColor = gl_FragColor * shadowColor;\n#endif", shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nuniform mat4 shadowMatrix[ MAX_SHADOWS ];\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvShadowCoord[ i ] = shadowMatrix[ i ] * objectMatrix * vec4( position, 1.0 );\n}\n#endif",alphatest_fragment:"#ifdef ALPHATEST\nif ( gl_FragColor.a < ALPHATEST ) discard;\n#endif"}; -THREE.UniformsUtils={merge:function(b){var c,e,f,h={};for(c=0;c=0)c&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(b.position,3,o.FLOAT,!1,0,0));else if(m.morphTargetBase){f=k.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[m.morphTargetBase]), -o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0)):f.position>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var p=0,t=m.morphTargetForcedOrder,w=m.morphTargetInfluences;pu&&(v=x,u=w[v]);o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[v]);o.vertexAttribPointer(f["morphTarget"+p],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[p]=u;t[v]=1;u=-1;p++}}k.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(k.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(c){if(h.__webglCustomAttributes)for(n in h.__webglCustomAttributes)b[n]>= -0&&(f=h.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,f.buffer),o.vertexAttribPointer(b[n],f.size,o.FLOAT,!1,0,0));b.color>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglColorBuffer),o.vertexAttribPointer(b.color,3,o.FLOAT,!1,0,0));b.normal>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglNormalBuffer),o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(h.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER, -h.__webglUVBuffer),o.vertexAttribPointer(b.uv,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv)):o.disableVertexAttribArray(b.uv));b.uv2>=0&&(h.__webglUV2Buffer?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglUV2Buffer),o.vertexAttribPointer(b.uv2,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv2)):o.disableVertexAttribArray(b.uv2));k.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinVertexABuffer),o.vertexAttribPointer(b.skinVertexA,4, -o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinVertexBBuffer),o.vertexAttribPointer(b.skinVertexB,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinIndicesBuffer),o.vertexAttribPointer(b.skinIndex,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinWeightsBuffer),o.vertexAttribPointer(b.skinWeight,4,o.FLOAT,!1,0,0))}m instanceof THREE.Mesh?(k.wireframe?(o.lineWidth(k.wireframeLinewidth),c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),o.drawElements(o.LINES,h.__webglLineCount, -o.UNSIGNED_SHORT,0)):(c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),o.drawElements(o.TRIANGLES,h.__webglFaceCount,o.UNSIGNED_SHORT,0)),W.info.render.calls++,W.info.render.vertices+=h.__webglFaceCount,W.info.render.faces+=h.__webglFaceCount/3):m instanceof THREE.Line?(m=m.type==THREE.LineStrip?o.LINE_STRIP:o.LINES,o.lineWidth(k.linewidth),o.drawArrays(m,0,h.__webglLineCount),W.info.render.calls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,h.__webglParticleCount),W.info.render.calls++): -m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,h.__webglVertexCount),W.info.render.calls++)}}function h(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(e.attributes.position),o.vertexAttribPointer(e.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER, -b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,h,k,m,n,p,t,w,u,v,x=b.count*3;for(v=0;v=0;c--)b[c].object==e&&b.splice(c,1)}function O(b){function e(b){var h=[];c=0;for(f=b.length;c65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:w})), -b.geometryGroups[p].faces.push(h),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroups[u].id=ca++,b.geometryGroupsList.push(b.geometryGroups[u])}function R(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function K(b){if(b!=da){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO, -o.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.SRC_COLOR);break;default:o.blendEquationSeparate(o.FUNC_ADD,o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)}da=b}}function G(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(o.texParameteri(b,o.TEXTURE_WRAP_S,V(e.wrapS)),o.texParameteri(b,o.TEXTURE_WRAP_T,V(e.wrapT)),o.texParameteri(b,o.TEXTURE_MAG_FILTER,V(e.magFilter)),o.texParameteri(b, 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0)b.stencilBuffer=!0;b.__webglRenderbuffer= -o.createRenderbuffer();b.__webglTexture=o.createTexture();if(e){o.bindTexture(o.TEXTURE_CUBE_MAP,b.__webglTexture);G(o.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var c=0;c<6;c++)b.__webglFramebuffer[c]=o.createFramebuffer(),o.texImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,V(b.format),b.width,b.height,0,V(b.format),V(b.type),null)}else b.__webglFramebuffer=o.createFramebuffer(),o.bindTexture(o.TEXTURE_2D,b.__webglTexture),G(o.TEXTURE_2D,b,b),o.texImage2D(o.TEXTURE_2D,0,V(b.format),b.width,b.height, -0,V(b.format),V(b.type),null);o.bindRenderbuffer(o.RENDERBUFFER,b.__webglRenderbuffer);if(e)for(c=0;c<6;++c)o.bindFramebuffer(o.FRAMEBUFFER,b.__webglFramebuffer[c]),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_CUBE_MAP_POSITIVE_X+c,b.__webglTexture,0);else 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Ja=!1;this.setSize=function(b,e){M.width=b;M.height=e;this.setViewport(0,0,M.width,M.height)};this.setViewport=function(b,e,c,f){L=b;ha=e;pa=c;qa=f;o.viewport(L,ha,pa,qa)};this.setScissor=function(b,e,c,f){o.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?o.enable(o.SCISSOR_TEST):o.disable(o.SCISSOR_TEST)};this.setClearColorHex=function(b,e){ia.setHex(b);na=e;o.clearColor(ia.r,ia.g,ia.b,na)}; -this.setClearColor=function(b,e){ia.copy(b);na=e;o.clearColor(ia.r,ia.g,ia.b,na)};this.getClearColor=function(){return ia};this.getClearAlpha=function(){return na};this.clear=function(){o.clear(o.COLOR_BUFFER_BIT|o.DEPTH_BUFFER_BIT|o.STENCIL_BUFFER_BIT)};this.getContext=function(){return o};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var e= 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THREE.Mesh?(k.wireframe?(p.lineWidth(k.wireframeLinewidth),c&&p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),p.drawElements(p.LINES,h.__webglLineCount, +p.UNSIGNED_SHORT,0)):(c&&p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),p.drawElements(p.TRIANGLES,h.__webglFaceCount,p.UNSIGNED_SHORT,0)),V.info.render.calls++,V.info.render.vertices+=h.__webglFaceCount,V.info.render.faces+=h.__webglFaceCount/3):m instanceof THREE.Line?(m=m.type==THREE.LineStrip?p.LINE_STRIP:p.LINES,p.lineWidth(k.linewidth),p.drawArrays(m,0,h.__webglLineCount),V.info.render.calls++):m instanceof THREE.ParticleSystem?(p.drawArrays(p.POINTS,0,h.__webglParticleCount),V.info.render.calls++): +m instanceof THREE.Ribbon&&(p.drawArrays(p.TRIANGLE_STRIP,0,h.__webglVertexCount),V.info.render.calls++)}}function m(b,e,c){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=p.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=p.createBuffer();b.hasPos&&(p.bindBuffer(p.ARRAY_BUFFER,b.__webglVertexBuffer),p.bufferData(p.ARRAY_BUFFER,b.positionArray,p.DYNAMIC_DRAW),p.enableVertexAttribArray(e.attributes.position),p.vertexAttribPointer(e.attributes.position,3,p.FLOAT,!1,0,0));if(b.hasNormal){p.bindBuffer(p.ARRAY_BUFFER, +b.__webglNormalBuffer);if(c==THREE.FlatShading){var f,h,k,m,n,o,t,u,w,v,x=b.count*3;for(v=0;v=0;c--)b[c].object==e&&b.splice(c,1)}function N(b){function e(b){var h=[];c=0;for(f=b.length;c65535&&(t[p].counter+=1,o=t[p].hash+"_"+t[p].counter,b.geometryGroups[o]==void 0&&(b.geometryGroups[o]={faces:[],materials:n,vertices:0,numMorphTargets:w})), +b.geometryGroups[o].faces.push(h),b.geometryGroups[o].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroups[u].id=ca++,b.geometryGroupsList.push(b.geometryGroups[u])}function R(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function H(b){if(b!=da){switch(b){case THREE.AdditiveBlending:p.blendEquation(p.FUNC_ADD);p.blendFunc(p.SRC_ALPHA,p.ONE);break;case THREE.SubtractiveBlending:p.blendEquation(p.FUNC_ADD);p.blendFunc(p.ZERO, +p.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:p.blendEquation(p.FUNC_ADD);p.blendFunc(p.ZERO,p.SRC_COLOR);break;default:p.blendEquationSeparate(p.FUNC_ADD,p.FUNC_ADD),p.blendFuncSeparate(p.SRC_ALPHA,p.ONE_MINUS_SRC_ALPHA,p.ONE,p.ONE_MINUS_SRC_ALPHA)}da=b}}function J(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(p.texParameteri(b,p.TEXTURE_WRAP_S,U(e.wrapS)),p.texParameteri(b,p.TEXTURE_WRAP_T,U(e.wrapT)),p.texParameteri(b,p.TEXTURE_MAG_FILTER,U(e.magFilter)),p.texParameteri(b, 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0)b.stencilBuffer=!0;b.__webglRenderbuffer= +p.createRenderbuffer();b.__webglTexture=p.createTexture();if(e){p.bindTexture(p.TEXTURE_CUBE_MAP,b.__webglTexture);J(p.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var c=0;c<6;c++)b.__webglFramebuffer[c]=p.createFramebuffer(),p.texImage2D(p.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,U(b.format),b.width,b.height,0,U(b.format),U(b.type),null)}else b.__webglFramebuffer=p.createFramebuffer(),p.bindTexture(p.TEXTURE_2D,b.__webglTexture),J(p.TEXTURE_2D,b,b),p.texImage2D(p.TEXTURE_2D,0,U(b.format),b.width,b.height, +0,U(b.format),U(b.type),null);p.bindRenderbuffer(p.RENDERBUFFER,b.__webglRenderbuffer);if(e)for(c=0;c<6;++c)p.bindFramebuffer(p.FRAMEBUFFER,b.__webglFramebuffer[c]),p.framebufferTexture2D(p.FRAMEBUFFER,p.COLOR_ATTACHMENT0,p.TEXTURE_CUBE_MAP_POSITIVE_X+c,b.__webglTexture,0);else p.bindFramebuffer(p.FRAMEBUFFER,b.__webglFramebuffer),p.framebufferTexture2D(p.FRAMEBUFFER,p.COLOR_ATTACHMENT0,p.TEXTURE_2D,b.__webglTexture,0);b.depthBuffer&&!b.stencilBuffer?(p.renderbufferStorage(p.RENDERBUFFER,p.DEPTH_COMPONENT16, +b.width,b.height),p.framebufferRenderbuffer(p.FRAMEBUFFER,p.DEPTH_ATTACHMENT,p.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stencilBuffer?(p.renderbufferStorage(p.RENDERBUFFER,p.DEPTH_STENCIL,b.width,b.height),p.framebufferRenderbuffer(p.FRAMEBUFFER,p.DEPTH_STENCIL_ATTACHMENT,p.RENDERBUFFER,b.__webglRenderbuffer)):p.renderbufferStorage(p.RENDERBUFFER,p.RGBA4,b.width,b.height);e?p.bindTexture(p.TEXTURE_CUBE_MAP,null):p.bindTexture(p.TEXTURE_2D,null);p.bindRenderbuffer(p.RENDERBUFFER,null); +p.bindFramebuffer(p.FRAMEBUFFER,null)}var f,h;b?(e=e?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,c=b.width,b=b.height,h=f=0):(e=null,c=pa,b=qa,f=M,h=la);e!=ka&&(p.bindFramebuffer(p.FRAMEBUFFER,e),p.viewport(f,h,c,b),ka=e)}function E(b){b instanceof THREE.WebGLRenderTargetCube?(p.bindTexture(p.TEXTURE_CUBE_MAP,b.__webglTexture),p.generateMipmap(p.TEXTURE_CUBE_MAP),p.bindTexture(p.TEXTURE_CUBE_MAP,null)):(p.bindTexture(p.TEXTURE_2D,b.__webglTexture),p.generateMipmap(p.TEXTURE_2D),p.bindTexture(p.TEXTURE_2D, +null))}function O(b,e){var c;b=="fragment"?c=p.createShader(p.FRAGMENT_SHADER):b=="vertex"&&(c=p.createShader(p.VERTEX_SHADER));p.shaderSource(c,e);p.compileShader(c);if(!p.getShaderParameter(c,p.COMPILE_STATUS))return console.error(p.getShaderInfoLog(c)),console.error(e),null;return c}function P(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return p.NEAREST;default:return p.LINEAR}}function U(b){switch(b){case THREE.RepeatWrapping:return p.REPEAT; +case THREE.ClampToEdgeWrapping:return p.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return p.MIRRORED_REPEAT;case THREE.NearestFilter:return p.NEAREST;case THREE.NearestMipMapNearestFilter:return p.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return p.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return p.LINEAR;case THREE.LinearMipMapNearestFilter:return p.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return p.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return p.BYTE; +case THREE.UnsignedByteType:return p.UNSIGNED_BYTE;case THREE.ShortType:return p.SHORT;case THREE.UnsignedShortType:return p.UNSIGNED_SHORT;case THREE.IntType:return p.INT;case THREE.UnsignedShortType:return p.UNSIGNED_INT;case THREE.FloatType:return p.FLOAT;case THREE.AlphaFormat:return p.ALPHA;case THREE.RGBFormat:return p.RGB;case THREE.RGBAFormat:return p.RGBA;case THREE.LuminanceFormat:return p.LUMINANCE;case THREE.LuminanceAlphaFormat:return p.LUMINANCE_ALPHA}return 0}var V=this,p,ea=[],S=null, +ka=null,$=-1,ia=null,ca=0,ma=null,fa=null,da=null,T=null,Y=null,ga=null,ja=null,sa=null,M=0,la=0,pa=0,qa=0,wa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ua=new THREE.Matrix4,Da=new Float32Array(16),za=new Float32Array(16),Ba=new THREE.Vector4,Fa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},L=b.canvas!==void 0?b.canvas:document.createElement("canvas"),aa= +b.stencil!==void 0?b.stencil:!0,W=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,oa=b.antialias!==void 0?b.antialias:!1,ha=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),ra=b.clearAlpha!==void 0?b.clearAlpha:0,Ca=b.maxLights!==void 0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=L;this.sortObjects=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness= +0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var va,na=[],b=THREE.ShaderLib.depthRGBA,Ia=THREE.UniformsUtils.clone(b.uniforms),xa=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:Ia}),Ka=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:Ia,morphTargets:!0});xa._shadowPass= +!0;Ka._shadowPass=!0;try{if(!(p=L.getContext("experimental-webgl",{antialias:oa,stencil:aa,preserveDrawingBuffer:W})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+p.getParameter(p.VERSION)+" | "+p.getParameter(p.VENDOR)+" | "+p.getParameter(p.RENDERER)+" | "+p.getParameter(p.SHADING_LANGUAGE_VERSION))}catch(Aa){console.error(Aa)}p.clearColor(0,0,0,1);p.clearDepth(1);p.clearStencil(0);p.enable(p.DEPTH_TEST);p.depthFunc(p.LEQUAL);p.frontFace(p.CCW);p.cullFace(p.BACK);p.enable(p.CULL_FACE); +p.enable(p.BLEND);p.blendEquation(p.FUNC_ADD);p.blendFunc(p.SRC_ALPHA,p.ONE_MINUS_SRC_ALPHA);p.clearColor(ha.r,ha.g,ha.b,ra);this.context=p;var Ga=p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,Z={};Z.vertices=new Float32Array(16);Z.faces=new Uint16Array(6);aa=0;Z.vertices[aa++]=-1;Z.vertices[aa++]=-1;Z.vertices[aa++]=0;Z.vertices[aa++]=1;Z.vertices[aa++]=1;Z.vertices[aa++]=-1;Z.vertices[aa++]=1;Z.vertices[aa++]=1;Z.vertices[aa++]=1;Z.vertices[aa++]=1;Z.vertices[aa++]=1;Z.vertices[aa++]=0;Z.vertices[aa++]= +-1;Z.vertices[aa++]=1;Z.vertices[aa++]=0;aa=Z.vertices[aa++]=0;Z.faces[aa++]=0;Z.faces[aa++]=1;Z.faces[aa++]=2;Z.faces[aa++]=0;Z.faces[aa++]=2;Z.faces[aa++]=3;Z.vertexBuffer=p.createBuffer();Z.elementBuffer=p.createBuffer();p.bindBuffer(p.ARRAY_BUFFER,Z.vertexBuffer);p.bufferData(p.ARRAY_BUFFER,Z.vertices,p.STATIC_DRAW);p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,Z.elementBuffer);p.bufferData(p.ELEMENT_ARRAY_BUFFER,Z.faces,p.STATIC_DRAW);Z.program=p.createProgram();p.attachShader(Z.program,O("fragment",THREE.ShaderLib.sprite.fragmentShader)); +p.attachShader(Z.program,O("vertex",THREE.ShaderLib.sprite.vertexShader));p.linkProgram(Z.program);Z.attributes={};Z.uniforms={};Z.attributes.position=p.getAttribLocation(Z.program,"position");Z.attributes.uv=p.getAttribLocation(Z.program,"uv");Z.uniforms.uvOffset=p.getUniformLocation(Z.program,"uvOffset");Z.uniforms.uvScale=p.getUniformLocation(Z.program,"uvScale");Z.uniforms.rotation=p.getUniformLocation(Z.program,"rotation");Z.uniforms.scale=p.getUniformLocation(Z.program,"scale");Z.uniforms.alignment= +p.getUniformLocation(Z.program,"alignment");Z.uniforms.color=p.getUniformLocation(Z.program,"color");Z.uniforms.map=p.getUniformLocation(Z.program,"map");Z.uniforms.opacity=p.getUniformLocation(Z.program,"opacity");Z.uniforms.useScreenCoordinates=p.getUniformLocation(Z.program,"useScreenCoordinates");Z.uniforms.affectedByDistance=p.getUniformLocation(Z.program,"affectedByDistance");Z.uniforms.screenPosition=p.getUniformLocation(Z.program,"screenPosition");Z.uniforms.modelViewMatrix=p.getUniformLocation(Z.program, +"modelViewMatrix");Z.uniforms.projectionMatrix=p.getUniformLocation(Z.program,"projectionMatrix");var Ja=!1;this.setSize=function(b,e){L.width=b;L.height=e;this.setViewport(0,0,L.width,L.height)};this.setViewport=function(b,e,c,f){M=b;la=e;pa=c;qa=f;p.viewport(M,la,pa,qa)};this.setScissor=function(b,e,c,f){p.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?p.enable(p.SCISSOR_TEST):p.disable(p.SCISSOR_TEST)};this.setClearColorHex=function(b,e){ha.setHex(b);ra=e;p.clearColor(ha.r,ha.g,ha.b,ra)}; +this.setClearColor=function(b,e){ha.copy(b);ra=e;p.clearColor(ha.r,ha.g,ha.b,ra)};this.getClearColor=function(){return ha};this.getClearAlpha=function(){return ra};this.clear=function(){p.clear(p.COLOR_BUFFER_BIT|p.DEPTH_BUFFER_BIT|p.STENCIL_BUFFER_BIT)};this.getContext=function(){return p};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var e= +b.geometry.geometryGroups[g];p.deleteBuffer(e.__webglVertexBuffer);p.deleteBuffer(e.__webglNormalBuffer);p.deleteBuffer(e.__webglTangentBuffer);p.deleteBuffer(e.__webglColorBuffer);p.deleteBuffer(e.__webglUVBuffer);p.deleteBuffer(e.__webglUV2Buffer);p.deleteBuffer(e.__webglSkinVertexABuffer);p.deleteBuffer(e.__webglSkinVertexBBuffer);p.deleteBuffer(e.__webglSkinIndicesBuffer);p.deleteBuffer(e.__webglSkinWeightsBuffer);p.deleteBuffer(e.__webglFaceBuffer);p.deleteBuffer(e.__webglLineBuffer);if(e.numMorphTargets)for(var c= +0,f=e.numMorphTargets;c=0&&o.enableVertexAttribArray(x.position);x.color>=0&&o.enableVertexAttribArray(x.color);x.normal>=0&&o.enableVertexAttribArray(x.normal);x.tangent>=0&&o.enableVertexAttribArray(x.tangent);b.skinning&&x.skinVertexA>=0&&x.skinVertexB>=0&&x.skinIndex>=0&&x.skinWeight>=0&&(o.enableVertexAttribArray(x.skinVertexA), -o.enableVertexAttribArray(x.skinVertexB),o.enableVertexAttribArray(x.skinIndex),o.enableVertexAttribArray(x.skinWeight));if(b.attributes)for(k in b.attributes)x[k]!==void 0&&x[k]>=0&&o.enableVertexAttribArray(x[k]);if(b.morphTargets)for(k=b.numSupportedMorphTargets=0;k=0&&(o.enableVertexAttribArray(x[M]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,e,c,f){X(b); -b=0;e&&(b|=o.COLOR_BUFFER_BIT);c&&(b|=o.DEPTH_BUFFER_BIT);f&&(b|=o.STENCIL_BUFFER_BIT);o.clear(b)};this.render=function(b,c,o,t){var M,Z,N,D,F,I,L,ra,G=b.lights,na=b.fog;aa=-1;this.shadowMapEnabled&&z(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Aa);c.projectionMatrix.flattenToArray(Ea);Da.multiply(c.projectionMatrix,c.matrixWorldInverse);p(Da);this.initWebGLObjects(b);X(o); -(this.autoClear||t)&&this.clear();F=b.__webglObjects.length;for(t=0;t=0;t--)if(M=b.__webglObjects[t],M.render){L=M.object;ra=M.buffer;N=M.opaque;m(L);for(M=0;M0||x.faceVertexUvs.length>0)m.__uvArray=new Float32Array(p*2);if(x.faceUvs.length>1||x.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(p*2)}if(n.geometry.skinWeights.length&&n.geometry.skinIndices.length)m.__skinVertexAArray=new Float32Array(p*4),m.__skinVertexBArray=new Float32Array(p*4),m.__skinIndexArray=new Float32Array(p*4),m.__skinWeightArray=new Float32Array(p*4);m.__faceArray=new Uint16Array(y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray= -new Uint16Array(Z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];x=0;for(M=m.numMorphTargets;x=0;k--)f[k]==h&&f.splice(k,1)}else e instanceof THREE.MarchingCubes&&I(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,da,y));Ha&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,ka,y));Ka&&la.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,ja,y));Aa&&qa>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER, -ua,y));Aa&&U>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,va,y));Ba&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,ta,y),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,wa,y));S>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,ca,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,aa,y),o.bindBuffer(o.ARRAY_BUFFER, -t.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,ea,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,fa,y));Z&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray,delete t.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets= -!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;D(m)}else if(k instanceof THREE.Ribbon){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=x=Z=Z=void 0;u=k.vertices;p=k.colors;w=u.length;t=p.length;M=k.__vertexArray;y=k.__colorArray;N=k.__dirtyColors;if(k.__dirtyVertices){for(Z=0;Z=0&&p.enableVertexAttribArray(x.position);x.color>=0&&p.enableVertexAttribArray(x.color);x.normal>=0&&p.enableVertexAttribArray(x.normal);x.tangent>=0&&p.enableVertexAttribArray(x.tangent);b.skinning&&x.skinVertexA>=0&&x.skinVertexB>=0&&x.skinIndex>=0&&x.skinWeight>=0&&(p.enableVertexAttribArray(x.skinVertexA), +p.enableVertexAttribArray(x.skinVertexB),p.enableVertexAttribArray(x.skinIndex),p.enableVertexAttribArray(x.skinWeight));if(b.attributes)for(k in b.attributes)x[k]!==void 0&&x[k]>=0&&p.enableVertexAttribArray(x[k]);if(b.morphTargets)for(k=b.numSupportedMorphTargets=0;k=0&&(p.enableVertexAttribArray(x[y]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,e,c,f){X(b); +b=0;e&&(b|=p.COLOR_BUFFER_BIT);c&&(b|=p.DEPTH_BUFFER_BIT);f&&(b|=p.STENCIL_BUFFER_BIT);p.clear(b)};this.render=function(b,c,p,t){var L,W,aa,C,F,G,M,N,J=b.lights,oa=b.fog;$=-1;this.shadowMapEnabled&&A(b,c);V.info.render.calls=0;V.info.render.vertices=0;V.info.render.faces=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(za);c.projectionMatrix.flattenToArray(Da);ua.multiply(c.projectionMatrix,c.matrixWorldInverse);u(ua);this.initWebGLObjects(b);X(p); +(this.autoClear||t)&&this.clear();F=b.__webglObjects.length;for(t=0;t=0;t--)if(L=b.__webglObjects[t],L.render){M=L.object;N=L.buffer;aa=L.opaque;k(M);for(L=0;L0||x.faceVertexUvs.length>0)m.__uvArray=new Float32Array(o*2);if(x.faceUvs.length>1||x.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(o*2)}if(n.geometry.skinWeights.length&&n.geometry.skinIndices.length)m.__skinVertexAArray=new Float32Array(o*4),m.__skinVertexBArray=new Float32Array(o*4),m.__skinIndexArray=new Float32Array(o*4),m.__skinWeightArray=new Float32Array(o*4);m.__faceArray=new Uint16Array(y*3+ +(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];x=0;for(L=m.numMorphTargets;x=0;k--)f[k]==h&&f.splice(k,1)}else e instanceof THREE.MarchingCubes&&G(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglColorBuffer),p.bufferData(p.ARRAY_BUFFER,da,y));Ga&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglNormalBuffer),p.bufferData(p.ARRAY_BUFFER,ja,y));Ka&&ua.hasTangents&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglTangentBuffer),p.bufferData(p.ARRAY_BUFFER,ia, +y));za&&qa>0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglUVBuffer),p.bufferData(p.ARRAY_BUFFER,va,y));za&&Ca>0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglUV2Buffer),p.bufferData(p.ARRAY_BUFFER,wa,y));Aa&&(p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,t.__webglFaceBuffer),p.bufferData(p.ELEMENT_ARRAY_BUFFER,ka,y),p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),p.bufferData(p.ELEMENT_ARRAY_BUFFER,sa,y));Q>0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglSkinVertexABuffer),p.bufferData(p.ARRAY_BUFFER,ca,y),p.bindBuffer(p.ARRAY_BUFFER, +t.__webglSkinVertexBBuffer),p.bufferData(p.ARRAY_BUFFER,$,y),p.bindBuffer(p.ARRAY_BUFFER,t.__webglSkinIndicesBuffer),p.bufferData(p.ARRAY_BUFFER,ea,y),p.bindBuffer(p.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),p.bufferData(p.ARRAY_BUFFER,fa,y));z&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray, +delete t.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;C(m)}else if(k instanceof THREE.Ribbon){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=p.DYNAMIC_DRAW;n=x=z=z=void 0;w=k.vertices;o=k.colors;u=w.length;t=o.length;L=k.__vertexArray;y=k.__colorArray;W=k.__dirtyColors;if(k.__dirtyVertices){for(z=0;z1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=k;c.v=m;return c}, +THREE.ColorUtils={adjustHSV:function(b,c,e,f){var m=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,m);m.h=THREE.ColorUtils.clamp(m.h+c,0,1);m.s=THREE.ColorUtils.clamp(m.s+e,0,1);m.v=THREE.ColorUtils.clamp(m.v+f,0,1);b.setHSV(m.h,m.s,m.v)},rgbToHsv:function(b,c){var e=b.r,f=b.g,m=b.b,k=Math.max(Math.max(e,f),m),h=Math.min(Math.min(e,f),m);if(h==k)h=e=0;else{var n=k-h,h=n/k,e=e==k?(f-m)/n:f==k?2+(m-e)/n:4+(e-f)/n;e/=6;e<0&&(e+=1);e>1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=h;c.v=k;return c}, clamp:function(b,c,e){return be?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(b,c){var e,f,h=b.vertices.length,m=c instanceof THREE.Mesh?c.geometry:c,k=b.vertices,n=m.vertices,u=b.faces,p=m.faces,v=b.faceVertexUvs[0],m=m.faceVertexUvs[0];if(c instanceof THREE.Mesh)c.matrixAutoUpdate&&c.updateMatrix(),e=c.matrix,f=new THREE.Matrix4,f.extractRotation(e,c.scale);for(var t=0,x=n.length;t1&&(f=1-f,h=1-h);m=1-f-h;k.copy(b);k.multiplyScalar(f);n.copy(c);n.multiplyScalar(h);k.addSelf(n);n.copy(e);n.multiplyScalar(m);k.addSelf(n);return k},randomPointInFace:function(b,c,e){var f,h,m;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,m=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,m);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;m=c.vertices[b.c].position;var c=c.vertices[b.d].position, -k;e?b._area1&&b._area2?(e=b._area1,k=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c),b._area1=e,b._area2=k):(e=THREE.GeometryUtils.triangleArea(f,h,c),k=THREE.GeometryUtils.triangleArea(h,m,c));return THREE.GeometryUtils.random()*(e+k) -b?e(c,h-1):p[h]1&&(f=1-f,m=1-m);k=1-f-m;h.copy(b);h.multiplyScalar(f);n.copy(c);n.multiplyScalar(m);h.addSelf(n);n.copy(e);n.multiplyScalar(k);h.addSelf(n);return h},randomPointInFace:function(b,c,e){var f,m,k;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,m=c.vertices[b.b].position,k=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,m,k);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;m=c.vertices[b.b].position;k=c.vertices[b.c].position;var c=c.vertices[b.d].position, +h;e?b._area1&&b._area2?(e=b._area1,h=b._area2):(e=THREE.GeometryUtils.triangleArea(f,m,c),h=THREE.GeometryUtils.triangleArea(m,k,c),b._area1=e,b._area2=h):(e=THREE.GeometryUtils.triangleArea(f,m,c),h=THREE.GeometryUtils.triangleArea(m,k,c));return THREE.GeometryUtils.random()*(e+h) +b?e(c,h-1):u[h] 0\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}, cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"}}}; THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(b){return this.getPoint(this.getUtoTmapping(b))};THREE.Curve.prototype.getPoints=function(b){b||(b=5);var c,e=[];for(c=0;c<=b;c++)e.push(this.getPoint(c/b));return e};THREE.Curve.prototype.getSpacedPoints=function(b){b||(b=5);var c,e=[];for(c=0;c<=b;c++)e.push(this.getPointAt(c/b));return e}; -THREE.Curve.prototype.getLength=function(){var b=this.getLengths();return b[b.length-1]};THREE.Curve.prototype.getLengths=function(b){b||(b=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==b+1)return this.cacheArcLengths;var c=[],e,f=this.getPoint(0),h,m=0;c.push(0);for(h=1;h<=b;h++)e=this.getPoint(h/b),m+=e.distanceTo(f),c.push(m),f=e;return this.cacheArcLengths=c}; -THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,h=e.length,m;m=c?c:b*e[h-1];time=Date.now();for(var k=0,n=h-1,u;k<=n;)if(f=Math.floor(k+(n-k)/2),u=e[f]-m,u<0)k=f+1;else if(u>0)n=f-1;else{n=f;break}f=n;if(e[f]==m)return f/(h-1);k=e[f];return e=(f+(m-k)/(e[f+1]-k))/(h-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)}; +THREE.Curve.prototype.getLength=function(){var b=this.getLengths();return b[b.length-1]};THREE.Curve.prototype.getLengths=function(b){b||(b=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==b+1)return this.cacheArcLengths;var c=[],e,f=this.getPoint(0),m,k=0;c.push(0);for(m=1;m<=b;m++)e=this.getPoint(m/b),k+=e.distanceTo(f),c.push(k),f=e;return this.cacheArcLengths=c}; +THREE.Curve.prototype.getUtoTmapping=function(b,c){var e=this.getLengths(),f=0,m=e.length,k;k=c?c:b*e[m-1];time=Date.now();for(var h=0,n=m-1,o;h<=n;)if(f=Math.floor(h+(n-h)/2),o=e[f]-k,o<0)h=f+1;else if(o>0)n=f-1;else{n=f;break}f=n;if(e[f]==k)return f/(m-1);h=e[f];return e=(f+(k-h)/(e[f+1]-h))/(m-1)};THREE.Curve.prototype.getNormalVector=function(b){b=this.getTangent(b);return new THREE.Vector2(-b.y,b.x)}; THREE.Curve.prototype.getTangent=function(b){var c=b-1.0E-4;b+=1.0E-4;c<0&&(c=0);b>1&&(b=1);var c=this.getPoint(c),b=this.getPoint(b),e=new THREE.Vector2;e.sub(b,c);return e.unit()};THREE.LineCurve=function(b,c){b instanceof THREE.Vector2?(this.v1=b,this.v2=c):THREE.LineCurve.oldConstructor.apply(this,arguments)};THREE.LineCurve.oldConstructor=function(b,c,e,f){this.constructor(new THREE.Vector2(b,c),new THREE.Vector2(e,f))};THREE.LineCurve.prototype=new THREE.Curve; THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2;c.sub(this.v2,this.v1);c.multiplyScalar(b).addSelf(this.v1);return c};THREE.LineCurve.prototype.getPointAt=function(b){return this.getPoint(b)};THREE.LineCurve.prototype.getTangent=function(){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.normalize();return b}; THREE.QuadraticBezierCurve=function(b,c,e){if(!(c instanceof THREE.Vector2))var f=Array.prototype.slice.call(arguments),b=new THREE.Vector2(f[0],f[1]),c=new THREE.Vector2(f[2],f[3]),e=new THREE.Vector2(f[4],f[5]);this.v0=b;this.v1=c;this.v2=e};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve; THREE.QuadraticBezierCurve.prototype.getPoint=function(b){var c;c=THREE.Shape.Utils.b2(b,this.v0.x,this.v1.x,this.v2.x);b=THREE.Shape.Utils.b2(b,this.v0.y,this.v1.y,this.v2.y);return new THREE.Vector2(c,b)};THREE.QuadraticBezierCurve.prototype.getTangent=function(b){var c;c=THREE.Curve.Utils.tangentQuadraticBezier(b,this.v0.x,this.v1.x,this.v2.x);b=THREE.Curve.Utils.tangentQuadraticBezier(b,this.v0.y,this.v1.y,this.v2.y);c=new THREE.Vector2(c,b);c.normalize();return c}; -THREE.CubicBezierCurve=function(b,c,e,f){if(!(c instanceof THREE.Vector2))var h=Array.prototype.slice.call(arguments),b=new THREE.Vector2(h[0],h[1]),c=new THREE.Vector2(h[2],h[3]),e=new THREE.Vector2(h[4],h[5]),f=new THREE.Vector2(h[6],h[7]);this.v0=b;this.v1=c;this.v2=e;this.v3=f};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; +THREE.CubicBezierCurve=function(b,c,e,f){if(!(c instanceof THREE.Vector2))var m=Array.prototype.slice.call(arguments),b=new THREE.Vector2(m[0],m[1]),c=new THREE.Vector2(m[2],m[3]),e=new THREE.Vector2(m[4],m[5]),f=new THREE.Vector2(m[6],m[7]);this.v0=b;this.v1=c;this.v2=e;this.v3=f};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve; THREE.CubicBezierCurve.prototype.getPoint=function(b){var c;c=THREE.Shape.Utils.b3(b,this.v0.x,this.v1.x,this.v2.x,this.v3.x);b=THREE.Shape.Utils.b3(b,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(c,b)};THREE.CubicBezierCurve.prototype.getTangent=function(b){var c;c=THREE.Curve.Utils.tangentCubicBezier(b,this.v0.x,this.v1.x,this.v2.x,this.v3.x);b=THREE.Curve.Utils.tangentCubicBezier(b,this.v0.y,this.v1.y,this.v2.y,this.v3.y);c=new THREE.Vector2(c,b);c.normalize();return c}; THREE.SplineCurve=function(b){this.points=b};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve; -THREE.SplineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2,e=[],f=this.points,h;h=(f.length-1)*b;b=Math.floor(h);h-=b;e[0]=b==0?b:b-1;e[1]=b;e[2]=b>f.length-2?b:b+1;e[3]=b>f.length-3?b:b+2;c.x=THREE.Curve.Utils.interpolate(f[e[0]].x,f[e[1]].x,f[e[2]].x,f[e[3]].x,h);c.y=THREE.Curve.Utils.interpolate(f[e[0]].y,f[e[1]].y,f[e[2]].y,f[e[3]].y,h);return c};THREE.ArcCurve=function(b,c,e,f,h,m){this.aX=b;this.aY=c;this.aRadius=e;this.aStartAngle=f;this.aEndAngle=h;this.aClockwise=m}; +THREE.SplineCurve.prototype.getPoint=function(b){var c=new THREE.Vector2,e=[],f=this.points,m;m=(f.length-1)*b;b=Math.floor(m);m-=b;e[0]=b==0?b:b-1;e[1]=b;e[2]=b>f.length-2?b:b+1;e[3]=b>f.length-3?b:b+2;c.x=THREE.Curve.Utils.interpolate(f[e[0]].x,f[e[1]].x,f[e[2]].x,f[e[3]].x,m);c.y=THREE.Curve.Utils.interpolate(f[e[0]].y,f[e[1]].y,f[e[2]].y,f[e[3]].y,m);return c};THREE.ArcCurve=function(b,c,e,f,m,k){this.aX=b;this.aY=c;this.aRadius=e;this.aStartAngle=f;this.aEndAngle=m;this.aClockwise=k}; THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(b){var c=this.aEndAngle-this.aStartAngle;this.aClockwise||(b=1-b);b=this.aStartAngle+b*c;return new THREE.Vector2(this.aX+this.aRadius*Math.cos(b),this.aY+this.aRadius*Math.sin(b))}; -THREE.Curve.Utils={tangentQuadraticBezier:function(b,c,e,f){return 2*(1-b)*(e-c)+2*b*(f-e)},tangentCubicBezier:function(b,c,e,f,h){return-3*c*(1-b)*(1-b)+3*e*(1-b)*(1-b)-6*b*e*(1-b)+6*b*f*(1-b)-3*b*b*f+3*b*b*h},tangentSpline:function(b){return 6*b*b-6*b+(3*b*b-4*b+1)+(-6*b*b+6*b)+(3*b*b-2*b)},interpolate:function(b,c,e,f,h){var b=(e-b)*0.5,f=(f-c)*0.5,m=h*h;return(2*c-2*e+b+f)*h*m+(-3*c+3*e-2*b-f)*m+b*h+c}}; +THREE.Curve.Utils={tangentQuadraticBezier:function(b,c,e,f){return 2*(1-b)*(e-c)+2*b*(f-e)},tangentCubicBezier:function(b,c,e,f,m){return-3*c*(1-b)*(1-b)+3*e*(1-b)*(1-b)-6*b*e*(1-b)+6*b*f*(1-b)-3*b*b*f+3*b*b*m},tangentSpline:function(b){return 6*b*b-6*b+(3*b*b-4*b+1)+(-6*b*b+6*b)+(3*b*b-2*b)},interpolate:function(b,c,e,f,m){var b=(e-b)*0.5,f=(f-c)*0.5,k=m*m;return(2*c-2*e+b+f)*m*k+(-3*c+3*e-2*b-f)*k+b*m+c}}; THREE.Curve.create=function(b,c){b.prototype=new THREE.Curve;b.prototype.constructor=b;b.prototype.getPoint=c;return b};THREE.LineCurve3=THREE.Curve.create(function(b,c){this.v1=b;this.v2=c},function(b){var c=new THREE.Vector3;c.sub(v2,v1);c.multiplyScalar(b);c.addSelf(this.v1);return c}); THREE.QuadraticBezierCurve3=THREE.Curve.create(function(b,c,e){this.v0=b;this.v1=c;this.v2=e},function(b){var c,e;c=THREE.Shape.Utils.b2(b,this.v0.x,this.v1.x,this.v2.x);e=THREE.Shape.Utils.b2(b,this.v0.y,this.v1.y,this.v2.y);b=THREE.Shape.Utils.b2(b,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(c,e,b)});THREE.CurvePath=function(){this.curves=[];this.bends=[]};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(b){this.curves.push(b)}; THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){};THREE.CurvePath.prototype.getPoint=function(b){for(var c=b*this.getLength(),e=this.getCurveLengths(),b=0;b=c)return c=e[b]-c,b=this.curves[b],c=1-c/b.getLength(),b.getPointAt(c);b++}return null};THREE.CurvePath.prototype.getLength=function(){var b=this.getCurveLengths();return b[b.length-1]}; THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var b=[],c=0,e,f=this.curves.length;for(e=0;ec)c=m.x;else if(m.xe)e=m.y;else if(m.yc)c=k.x;else if(k.xe)e=k.y;else if(k.y0?(k=e[e.length-1],w=k.x,y=k.y):(k=this.actions[f-1].args,w=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b2(z,w,t,n),z=THREE.Shape.Utils.b2(z,y,x, -u),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.BEZIER_CURVE_TO:n=m[4];u=m[5];t=m[0];x=m[1];p=m[2];v=m[3];e.length>0?(k=e[e.length-1],w=k.x,y=k.y):(k=this.actions[f-1].args,w=k[k.length-2],y=k[k.length-1]);for(k=1;k<=b;k++)z=k/b,m=THREE.Shape.Utils.b3(z,w,t,p,n),z=THREE.Shape.Utils.b3(z,y,x,v,u),e.push(new THREE.Vector2(m,z));break;case THREE.PathActions.CSPLINE_THRU:k=this.actions[f-1].args;k=[new THREE.Vector2(k[k.length-2],k[k.length-1])];z=b*m[0].length;k=k.concat(m[0]);m=new THREE.SplineCurve(k); -for(k=1;k<=z;k++)e.push(m.getPointAt(k/z));break;case THREE.PathActions.ARC:k=this.actions[f-1].args;n=m[0];u=m[1];p=m[2];t=m[3];z=m[4];x=!!m[5];v=k[k.length-2];w=k[k.length-1];k.length==0&&(v=w=0);y=z-t;var C=b*2;for(k=1;k<=C;k++)z=k/C,x||(z=1-z),z=t+z*y,m=v+n+p*Math.cos(z),z=w+u+p*Math.sin(z),e.push(new THREE.Vector2(m,z))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; -THREE.Path.prototype.nltransform=function(b,c,e,f,h,m){var k=this.getPoints(),n,u,p,v,t;n=0;for(u=k.length;n0?(h=e[e.length-1],w=h.x,y=h.y):(h=this.actions[f-1].args,w=h[h.length-2],y=h[h.length-1]);for(h=1;h<=b;h++)A=h/b,k=THREE.Shape.Utils.b2(A,w,t,n),A=THREE.Shape.Utils.b2(A,y,x, +o),e.push(new THREE.Vector2(k,A));break;case THREE.PathActions.BEZIER_CURVE_TO:n=k[4];o=k[5];t=k[0];x=k[1];u=k[2];v=k[3];e.length>0?(h=e[e.length-1],w=h.x,y=h.y):(h=this.actions[f-1].args,w=h[h.length-2],y=h[h.length-1]);for(h=1;h<=b;h++)A=h/b,k=THREE.Shape.Utils.b3(A,w,t,u,n),A=THREE.Shape.Utils.b3(A,y,x,v,o),e.push(new THREE.Vector2(k,A));break;case THREE.PathActions.CSPLINE_THRU:h=this.actions[f-1].args;h=[new THREE.Vector2(h[h.length-2],h[h.length-1])];A=b*k[0].length;h=h.concat(k[0]);k=new THREE.SplineCurve(h); +for(h=1;h<=A;h++)e.push(k.getPointAt(h/A));break;case THREE.PathActions.ARC:h=this.actions[f-1].args;n=k[0];o=k[1];u=k[2];t=k[3];A=k[4];x=!!k[5];v=h[h.length-2];w=h[h.length-1];h.length==0&&(v=w=0);y=A-t;var z=b*2;for(h=1;h<=z;h++)A=h/z,x||(A=1-A),A=t+A*y,k=v+n+u*Math.cos(A),A=w+o+u*Math.sin(A),e.push(new THREE.Vector2(k,A))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; +THREE.Path.prototype.nltransform=function(b,c,e,f,m,k){var h=this.getPoints(),n,o,u,v,t;n=0;for(o=h.length;n=0?n-1:e.length-1;m=k-1>=0?k-1:p.length-1;var z=[p[k],e[n],e[h]];t=THREE.FontUtils.Triangulate.area(z);var C=[p[k],p[m],e[n]];x=THREE.FontUtils.Triangulate.area(C);w=n;v=k;n+=1;k+=-1;n< -0&&(n+=e.length);n%=e.length;k<0&&(k+=p.length);k%=p.length;h=n-1>=0?n-1:e.length-1;m=k-1>=0?k-1:p.length-1;z=[p[k],e[n],e[h]];z=THREE.FontUtils.Triangulate.area(z);C=[p[k],p[m],e[n]];C=THREE.FontUtils.Triangulate.area(C);t+x>z+C&&(n=w,k=v,n<0&&(n+=e.length),n%=e.length,k<0&&(k+=p.length),k%=p.length,h=n-1>=0?n-1:e.length-1,m=k-1>=0?k-1:p.length-1);t=e.slice(0,n);x=e.slice(n);w=p.slice(k);v=p.slice(0,k);m=[p[k],p[m],e[n]];y.push([p[k],e[n],e[h]]);y.push(m);e=t.concat(w).concat(v).concat(x)}return{shape:e, -isolatedPts:y,allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),m,k,n,u,p={};m=0;for(k=f.length;m=0?n-1:e.length-1;k=h-1>=0?h-1:u.length-1;var A=[u[h],e[n],e[m]];t=THREE.FontUtils.Triangulate.area(A);var z=[u[h],u[k],e[n]];x=THREE.FontUtils.Triangulate.area(z);w=n;v=h;n+=1;h+=-1;n< +0&&(n+=e.length);n%=e.length;h<0&&(h+=u.length);h%=u.length;m=n-1>=0?n-1:e.length-1;k=h-1>=0?h-1:u.length-1;A=[u[h],e[n],e[m]];A=THREE.FontUtils.Triangulate.area(A);z=[u[h],u[k],e[n]];z=THREE.FontUtils.Triangulate.area(z);t+x>A+z&&(n=w,h=v,n<0&&(n+=e.length),n%=e.length,h<0&&(h+=u.length),h%=u.length,m=n-1>=0?n-1:e.length-1,k=h-1>=0?h-1:u.length-1);t=e.slice(0,n);x=e.slice(n);w=u.slice(h);v=u.slice(0,h);k=[u[h],u[k],e[n]];y.push([u[h],e[n],e[m]]);y.push(k);e=t.concat(w).concat(v).concat(x)}return{shape:e, +isolatedPts:y,allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,m=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),k,h,n,o,u={};k=0;for(h=f.length;k1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+w),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",w,k.index-1).pos,this.points[1]=h,this.points[2]=m,this.points[3]=this.getNextKeyWith("pos",w,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== -"rot")THREE.Quaternion.slerp(h,m,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(m[0]-h[0])*f,e.y=h[1]+(m[1]-h[1])*f,e.z=h[2]+(m[2]-h[2])*f}}if(this.JITCompile&&v[0][p]===void 0){this.hierarchy[0].update(void 0,!0);for(w=0;wb.length-2?m:m+1;e[3]=m>b.length-3?m:m+2;m=b[e[0]];n=b[e[1]];u=b[e[2]];p=b[e[3]];e=h*h;k=h*e;f[0]=this.interpolate(m[0],n[0],u[0],p[0],h,e,k);f[1]=this.interpolate(m[1],n[1],u[1],p[1],h,e,k);f[2]=this.interpolate(m[2],n[2],u[2],p[2],h,e,k);return f}; -THREE.Animation.prototype.interpolate=function(b,c,e,f,h,m,k){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*k+(-3*(c-e)-2*b-f)*m+b*h+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+w),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=m[0]+(k[0]-m[0])*f,e.y=m[1]+(k[1]-m[1])*f,e.z=m[2]+(k[2]-m[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",w,h.index-1).pos,this.points[1]=m,this.points[2]=k,this.points[3]=this.getNextKeyWith("pos",w,n.index+1).pos,f=f*0.33+0.33,m=this.interpolateCatmullRom(this.points,f),e.x=m[0],e.y=m[1],e.z=m[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== +"rot")THREE.Quaternion.slerp(m,k,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=m[0]+(k[0]-m[0])*f,e.y=m[1]+(k[1]-m[1])*f,e.z=m[2]+(k[2]-m[2])*f}}if(this.JITCompile&&v[0][u]===void 0){this.hierarchy[0].update(void 0,!0);for(w=0;wb.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];n=b[e[1]];o=b[e[2]];u=b[e[3]];e=m*m;h=m*e;f[0]=this.interpolate(k[0],n[0],o[0],u[0],m,e,h);f[1]=this.interpolate(k[1],n[1],o[1],u[1],m,e,h);f[2]=this.interpolate(k[2],n[2],o[2],u[2],m,e,h);return f}; +THREE.Animation.prototype.interpolate=function(b,c,e,f,m,k,h){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*h+(-3*(c-e)-2*b-f)*k+b*m+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e0?e:0:e>=0?e:e+f.length;e>=0;e--)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[f.length-1]}; THREE.FirstPersonCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed= b.movementSpeed;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.noFly!==void 0)this.noFly=b.noFly;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.autoForward!==void 0)this.autoForward=b.autoForward;if(b.activeLook!==void 0)this.activeLook=b.activeLook;if(b.heightSpeed!==void 0)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==void 0)this.heightCoef=b.heightCoef;if(b.heightMin!==void 0)this.heightMin=b.heightMin;if(b.heightMax!==void 0)this.heightMax=b.heightMax;if(b.constrainVertical!== @@ -431,213 +430,217 @@ this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this !1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.domElement===document?(this.mouseX=b.pageX-this.viewHalfX,this.mouseY=b.pageY-this.viewHalfY):(this.mouseX=b.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=b.pageY-this.domElement.offsetTop-this.viewHalfY)};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp= !0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=!1;break;case 70:this.moveDown=!1}};this.update=function(){var b=(new Date).getTime();this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?this.tdiff* ((this.position.ythis.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var c=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(c+this.autoSpeedFactor));this.moveBackward&&this.translateZ(c);this.moveLeft&&this.translateX(-c);this.moveRight&&this.translateX(c);this.moveUp&&this.translateY(c);this.moveDown&&this.translateY(-c);c=this.tdiff*this.lookSpeed;this.activeLook|| -(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)*Math.sin(this.theta)}b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY* -c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/(Math.PI-0)+this.verticalMin;b=this.target.position;h=this.position;b.x=h.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=h.y+100*Math.cos(this.phi);b.z=h.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()}, +(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,m=this.position;b.x=m.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=m.y+100*Math.cos(this.phi);b.z=m.z+100*Math.sin(this.phi)*Math.sin(this.theta)}b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY* +c*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/(Math.PI-0)+this.verticalMin;b=this.target.position;m=this.position;b.x=m.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=m.y+100*Math.cos(this.phi);b.z=m.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()}, !1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera; THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))}; -THREE.PathCamera=function(b){function c(b,e,c,f){var h={name:c,fps:0.6,length:f,hierarchy:[]},k,m=e.getControlPointsArray(),n=e.getLength(),u=m.length,F=0;k=u-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:m[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[k]={time:f,pos:m[k],rot:[0,0,0,1],scl:[1,1,1]};for(k=1;k=0?f:f+h;f=this.verticalAngleMap.srcRange;k=this.verticalAngleMap.dstRange;var n=k[1]-k[0];this.phi=TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.horizontalAngleMap.srcRange;k=this.horizontalAngleMap.dstRange;n=k[1]-k[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(k[1]-k[0])/(f[1]-f[0])+k[0]-k[0])/n)*n+k[0];f=this.target.position; +this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var m=Math.PI*2,k=Math.PI/180;this.update=function(b,e,c){var f,h;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85, +Math.min(85,this.lat));this.phi=(90-this.lat)*k;this.theta=this.lon*k;f=this.phi%m;this.phi=f>=0?f:f+m;f=this.verticalAngleMap.srcRange;h=this.verticalAngleMap.dstRange;var n=h[1]-h[0];this.phi=TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/n)*n+h[0];f=this.horizontalAngleMap.srcRange;h=this.horizontalAngleMap.dstRange;n=h[1]-h[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/n)*n+h[0];f=this.target.position; f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.domElement===document?(this.mouseX=b.pageX-this.viewHalfX,this.mouseY=b.pageY-this.viewHalfY):(this.mouseX=b.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=b.pageY-this.domElement.offsetTop-this.viewHalfY)};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&& -this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),k=new THREE.MeshLambertMaterial({color:65280}),n=new THREE.CubeGeometry(10,10,20),u=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(n,b);b=new THREE.Mesh(u,k);b.position.set(0,10,0);this.animation=c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation= +this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),h=new THREE.MeshLambertMaterial({color:65280}),n=new THREE.CubeGeometry(10,10,20),o=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(n,b);b=new THREE.Mesh(o,h);b.position.set(0,10,0);this.animation=c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation= c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,e){return function(){e.apply(b,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward= b.autoForward;if(b.domElement!==void 0)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.domElement!==document&&this.domElement.setAttribute("tabindex",-1);this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)}; this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft= 1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft= 0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(b){this.domElement!==document&&this.domElement.focus();b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(b){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(), -h=c.size[0]/2,m=c.size[1]/2;this.moveState.yawLeft=-(b.pageX-c.offset[0]-h)/h;this.moveState.pitchDown=(b.pageY-c.offset[1]-m)/m;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate= +m=c.size[0]/2,k=c.size[1]/2;this.moveState.yawLeft=-(b.pageX-c.offset[0]-m)/m;this.moveState.pitchDown=(b.pageY-c.offset[1]-k)/k;this.updateRotationVector()}};this.mouseup=function(b){b.preventDefault();b.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate= b;this.tdiff=(b-this.lastUpdate)/1E3;this.lastUpdate=b;var b=this.tdiff*this.movementSpeed,c=this.tdiff*this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVector.y*b);this.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*c,this.rotationVector.y*c,this.rotationVector.z*c,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate= !0;this.supr.update.call(this)};this.updateMovementVector=function(){var b=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z= -this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this, this.mouseup),!1);this.domElement.addEventListener("keydown",c(this,this.keydown),!1);this.domElement.addEventListener("keyup",c(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var h=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,n=new THREE.Matrix4,u=!1,p=1,v=0,t=0,x=0,w=0,y=0,z=window.innerWidth/2,C=window.innerHeight/2;this.update= -function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*w),this.rotateVertically(b*y));b=this.delta*this.movementSpeed;this.translateZ(b*(v>0||this.autoForward&&!(v<0)?1:v));this.translateX(b*t);this.translateY(b*x);u&&(this.roll+=this.rollSpeed*this.delta*p);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); -else if(this.forward.y0||this.autoForward&&!(v<0)?1:v));this.translateX(b*t);this.translateY(b*x);o&&(this.roll+=this.rollSpeed*this.delta*u);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); +else if(this.forward.y1?e.normalize():e.z=Math.sqrt(1-f*f);h=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(e.y);f.addSelf(this.up.clone().crossSelf(h).setLength(e.x));f.addSelf(h.setLength(e.z));return f}; -this.rotateCamera=function(){var b=Math.acos(m.dot(k)/m.length()/k.length());if(b){var c=(new THREE.Vector3).cross(m,k).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(h);e.multiplyVector3(this.up);e.multiplyVector3(k);this.staticMoving?m=k:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(m))}};this.zoomCamera=function(){var b=1+(u.y-n.y)*this.zoomSpeed;b!==1&&b>0&&(h.multiplyScalar(b),this.staticMoving?n=u:n.y+=(u.y-n.y)*this.dynamicDampingFactor)}; -this.panCamera=function(){var b=v.clone().subSelf(p);if(b.lengthSq()){b.multiplyScalar(h.length()*this.panSpeed);var c=h.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?p=v:p.addSelf(b.sub(v,p).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), -h.lengthSq()1?e.normalize():e.z=Math.sqrt(1-f*f);m=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(e.y);f.addSelf(this.up.clone().crossSelf(m).setLength(e.x));f.addSelf(m.setLength(e.z));return f}; +this.rotateCamera=function(){var b=Math.acos(k.dot(h)/k.length()/h.length());if(b){var c=(new THREE.Vector3).cross(k,h).normalize(),e=new THREE.Quaternion;b*=this.rotateSpeed;e.setFromAxisAngle(c,-b);e.multiplyVector3(m);e.multiplyVector3(this.up);e.multiplyVector3(h);this.staticMoving?k=h:(e.setFromAxisAngle(c,b*(this.dynamicDampingFactor-1)),e.multiplyVector3(k))}};this.zoomCamera=function(){var b=1+(o.y-n.y)*this.zoomSpeed;b!==1&&b>0&&(m.multiplyScalar(b),this.staticMoving?n=o:n.y+=(o.y-n.y)*this.dynamicDampingFactor)}; +this.panCamera=function(){var b=v.clone().subSelf(u);if(b.lengthSq()){b.multiplyScalar(m.length()*this.panSpeed);var c=m.clone().crossSelf(this.up).setLength(b.x);c.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?u=v:u.addSelf(b.sub(v,u).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), +m.lengthSq()0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,k,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-k,0)));for(n=0;nb&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(E=b.length;--E>=0;){ma=E;fa=E-1;fa<0&&(fa=b.length- -1);for(var c=0,e=w+v*2,c=0;c=0;Q--){V=Q/v;W=u*(1-V);V=p*Math.sin(V*Math.PI/2);E=0;for(P=F.length;E0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,h,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-h,0)));for(n=0;nb&&(b+=Math.PI*2),anglec=(c+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function m(b){for(E=b.length;--E>=0;){ma=E;fa=E-1;fa<0&&(fa=b.length- +1);for(var c=0,e=w+v*2,c=0;c=0;P--){U=P/v;V=o*(1-U);U=u*Math.sin(U*Math.PI/2);E=0;for(O=F.length;E0||(v=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,n,x)))-1);p.push(v)}c.push(p)}for(var w,y,z,h=c.length,e=0;e0)for(f=0;f1&&(w= -this.vertices[k].position.clone(),y=this.vertices[u].position.clone(),z=this.vertices[p].position.clone(),w.normalize(),y.normalize(),z.normalize(),this.faces.push(new THREE.Face3(k,u,p,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([v,t,C]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,m=Math.PI,k=Math.max(3,c||8),h=Math.max(2,e||6),c=[],e=0;e0||(v=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,n,x)))-1);u.push(v)}c.push(u)}for(var w,y,A,m=c.length,e=0;e0)for(f=0;f1&&(w= +this.vertices[h].position.clone(),y=this.vertices[o].position.clone(),A=this.vertices[u].position.clone(),w.normalize(),y.normalize(),A.normalize(),this.faces.push(new THREE.Face3(h,o,u,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(A.x,A.y,A.z)])),this.faceVertexUvs[0].push([v,t,z]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry; THREE.TextGeometry=function(b,c){var e=(new THREE.TextPath(b,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;if(c.bend){var f=e[e.length-1].getBoundingBox().maxX;c.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(f/2,120),new THREE.Vector2(f,0))}THREE.ExtrudeGeometry.call(this,e,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry; THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(b,c){return(new TextPath(b,c)).toShapes()},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var c= -this.getFace(),e=this.size/c.resolution,f=0,h=String(b).split(""),m=h.length,k=[],b=0;b0)for(p=0;p2;){if(t--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return m}u=p;h<=u&&(u=0);p=u+1;h<=p&&(p=0);v=p+1;h<=v&&(v=0);var x;a:{x=b;var w=u,y=p,z=v,C=h,A=k,F=void 0,D=void 0,I=void 0, -O=void 0,R=void 0,K=void 0,G=void 0,H=void 0,X=void 0,D=x[A[w]].x,I=x[A[w]].y,O=x[A[y]].x,R=x[A[y]].y,K=x[A[z]].x,G=x[A[z]].y;if(1.0E-10>(O-D)*(G-I)-(R-I)*(K-D))x=!1;else{for(F=0;F=0&&Q>=0&&W>=0){x=!1; -break a}}x=!0}}if(x){m.push([b[k[u]],b[k[p]],b[k[v]]]);n.push([k[u],k[p],k[v]]);u=p;for(v=p+1;v0)for(u=0;u2;){if(t--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return k}o=u;m<=o&&(o=0);u=o+1;m<=u&&(u=0);v=u+1;m<=v&&(v=0);var x;a:{x=b;var w=o,y=u,A=v,z=m,D=h,F=void 0,C=void 0,G=void 0, +N=void 0,R=void 0,H=void 0,J=void 0,I=void 0,X=void 0,C=x[D[w]].x,G=x[D[w]].y,N=x[D[y]].x,R=x[D[y]].y,H=x[D[A]].x,J=x[D[A]].y;if(1.0E-10>(N-C)*(J-G)-(R-G)*(H-C))x=!1;else{for(F=0;F=0&&P>=0&&V>=0){x=!1;break a}}x= +!0}}if(x){k.push([b[h[o]],b[h[u]],b[h[v]]]);n.push([h[o],h[u],h[v]]);o=u;for(v=u+1;v>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,c){var e=v(b,c),f=v(b,c+1),k=v(b,c+2);return(v(b,c+3)<<24)+(k<<16)+(f<<8)+e}function u(b,c){var e=v(b,c);return(v(b,c+1)<<8)+e}function p(b,c){var e=v(b,c);return e>127?e-256:e}function v(b,c){return b.charCodeAt(c)&255}function t(c){var e, -f,k;e=h(b,c);f=h(b,c+R);k=h(b,c+K);c=u(b,c+G);A.faces.push(new THREE.Face3(e,f,k,null,null,A.materials[c]))}function x(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+R);k=h(b,c+K);m=u(b,c+G);o=h(b,c+H);p=h(b,c+X);c=h(b,c+E);m=A.materials[m];var t=I[p*3],v=I[p*3+1];p=I[p*3+2];var w=I[c*3],x=I[c*3+1],c=I[c*3+2];A.faces.push(new THREE.Face3(e,f,k,[new THREE.Vector3(I[o*3],I[o*3+1],I[o*3+2]),new THREE.Vector3(t,v,p),new THREE.Vector3(w,x,c)],null,m))}function w(c){var e,f,k,m;e=h(b,c);f=h(b,c+P);k=h(b,c+Q);m=h(b, -c+V);c=u(b,c+W);A.faces.push(new THREE.Face4(e,f,k,m,null,null,A.materials[c]))}function y(c){var e,f,k,m,p,t,v,w;e=h(b,c);f=h(b,c+P);k=h(b,c+Q);m=h(b,c+V);p=u(b,c+W);t=h(b,c+o);v=h(b,c+ea);w=h(b,c+U);c=h(b,c+la);p=A.materials[p];var x=I[v*3],M=I[v*3+1];v=I[v*3+2];var y=I[w*3],Z=I[w*3+1];w=I[w*3+2];var z=I[c*3],C=I[c*3+1],c=I[c*3+2];A.faces.push(new THREE.Face4(e,f,k,m,[new THREE.Vector3(I[t*3],I[t*3+1],I[t*3+2]),new THREE.Vector3(x,M,v),new THREE.Vector3(y,Z,w),new THREE.Vector3(z,C,c)],null,p))} -function z(c){var e,f,k,m;e=h(b,c);f=h(b,c+aa);k=h(b,c+ja);c=O[e*2];m=O[e*2+1];e=O[f*2];var o=A.faceVertexUvs[0];f=O[f*2+1];var p=O[k*2];k=O[k*2+1];var t=[];t.push(new THREE.UV(c,m));t.push(new THREE.UV(e,f));t.push(new THREE.UV(p,k));o.push(t)}function C(c){var e,f,k,m,o,p;e=h(b,c);f=h(b,c+ca);k=h(b,c+ma);m=h(b,c+fa);c=O[e*2];o=O[e*2+1];e=O[f*2];p=O[f*2+1];f=O[k*2];var t=A.faceVertexUvs[0];k=O[k*2+1];var u=O[m*2];m=O[m*2+1];var v=[];v.push(new THREE.UV(c,o));v.push(new THREE.UV(e,p));v.push(new THREE.UV(f, -k));v.push(new THREE.UV(u,m));t.push(v)}var A=this,F=0,D,I=[],O=[],R,K,G,H,X,E,P,Q,V,W,o,ea,U,la,aa,ja,ca,ma,fa,da,T,Y,ga,ka,ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(A,f,c);D={signature:b.substr(F,8),header_bytes:v(b,F+8),vertex_coordinate_bytes:v(b,F+9),normal_coordinate_bytes:v(b,F+10),uv_coordinate_bytes:v(b,F+11),vertex_index_bytes:v(b,F+12),normal_index_bytes:v(b,F+13),uv_index_bytes:v(b,F+14),material_index_bytes:v(b,F+15),nvertices:h(b,F+16),nnormals:h(b,F+16+4),nuvs:h(b, -F+16+8),ntri_flat:h(b,F+16+12),ntri_smooth:h(b,F+16+16),ntri_flat_uv:h(b,F+16+20),ntri_smooth_uv:h(b,F+16+24),nquad_flat:h(b,F+16+28),nquad_smooth:h(b,F+16+32),nquad_flat_uv:h(b,F+16+36),nquad_smooth_uv:h(b,F+16+40)};F+=D.header_bytes;R=D.vertex_index_bytes;K=D.vertex_index_bytes*2;G=D.vertex_index_bytes*3;H=D.vertex_index_bytes*3+D.material_index_bytes;X=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes;E=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*2;P=D.vertex_index_bytes; -Q=D.vertex_index_bytes*2;V=D.vertex_index_bytes*3;W=D.vertex_index_bytes*4;o=D.vertex_index_bytes*4+D.material_index_bytes;ea=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes;U=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*2;la=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*3;aa=D.uv_index_bytes;ja=D.uv_index_bytes*2;ca=D.uv_index_bytes;ma=D.uv_index_bytes*2;fa=D.uv_index_bytes*3;c=D.vertex_index_bytes*3+D.material_index_bytes;ta=D.vertex_index_bytes* -4+D.material_index_bytes;da=D.ntri_flat*c;T=D.ntri_smooth*(c+D.normal_index_bytes*3);Y=D.ntri_flat_uv*(c+D.uv_index_bytes*3);ga=D.ntri_smooth_uv*(c+D.normal_index_bytes*3+D.uv_index_bytes*3);ka=D.nquad_flat*ta;c=D.nquad_smooth*(ta+D.normal_index_bytes*4);ta=D.nquad_flat_uv*(ta+D.uv_index_bytes*4);F+=function(c){for(var f,h,m,n=D.vertex_coordinate_bytes*3,o=c+D.nvertices*n;c=0){y=o.invBindMatrices[v];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[]; -for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j1?e[1].substr(0,c):"0";e[1].length>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function m(b,c){var e=v(b,c),f=v(b,c+1),h=v(b,c+2);return(v(b,c+3)<<24)+(h<<16)+(f<<8)+e}function o(b,c){var e=v(b,c);return(v(b,c+1)<<8)+e}function u(b,c){var e=v(b,c);return e>127?e-256:e}function v(b,c){return b.charCodeAt(c)&255}function t(c){var e, +f,h;e=m(b,c);f=m(b,c+R);h=m(b,c+H);c=o(b,c+J);D.faces.push(new THREE.Face3(e,f,h,null,null,D.materials[c]))}function x(c){var e,f,h,k,p,t;e=m(b,c);f=m(b,c+R);h=m(b,c+H);k=o(b,c+J);p=m(b,c+I);t=m(b,c+X);c=m(b,c+E);k=D.materials[k];var u=G[t*3],w=G[t*3+1];t=G[t*3+2];var v=G[c*3],x=G[c*3+1],c=G[c*3+2];D.faces.push(new THREE.Face3(e,f,h,[new THREE.Vector3(G[p*3],G[p*3+1],G[p*3+2]),new THREE.Vector3(u,w,t),new THREE.Vector3(v,x,c)],null,k))}function w(c){var e,f,h,k;e=m(b,c);f=m(b,c+O);h=m(b,c+P);k=m(b, +c+U);c=o(b,c+V);D.faces.push(new THREE.Face4(e,f,h,k,null,null,D.materials[c]))}function y(c){var e,f,h,k,t,u,w,v;e=m(b,c);f=m(b,c+O);h=m(b,c+P);k=m(b,c+U);t=o(b,c+V);u=m(b,c+p);w=m(b,c+ea);v=m(b,c+S);c=m(b,c+ka);t=D.materials[t];var x=G[w*3],L=G[w*3+1];w=G[w*3+2];var y=G[v*3],W=G[v*3+1];v=G[v*3+2];var z=G[c*3],A=G[c*3+1],c=G[c*3+2];D.faces.push(new THREE.Face4(e,f,h,k,[new THREE.Vector3(G[u*3],G[u*3+1],G[u*3+2]),new THREE.Vector3(x,L,w),new THREE.Vector3(y,W,v),new THREE.Vector3(z,A,c)],null,t))} +function A(c){var e,f,h,k;e=m(b,c);f=m(b,c+$);h=m(b,c+ia);c=N[e*2];k=N[e*2+1];e=N[f*2];var p=D.faceVertexUvs[0];f=N[f*2+1];var o=N[h*2];h=N[h*2+1];var t=[];t.push(new THREE.UV(c,k));t.push(new THREE.UV(e,f));t.push(new THREE.UV(o,h));p.push(t)}function z(c){var e,f,h,k,p,o;e=m(b,c);f=m(b,c+ca);h=m(b,c+ma);k=m(b,c+fa);c=N[e*2];p=N[e*2+1];e=N[f*2];o=N[f*2+1];f=N[h*2];var t=D.faceVertexUvs[0];h=N[h*2+1];var u=N[k*2];k=N[k*2+1];var w=[];w.push(new THREE.UV(c,p));w.push(new THREE.UV(e,o));w.push(new THREE.UV(f, +h));w.push(new THREE.UV(u,k));t.push(w)}var D=this,F=0,C,G=[],N=[],R,H,J,I,X,E,O,P,U,V,p,ea,S,ka,$,ia,ca,ma,fa,da,T,Y,ga,ja,sa;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(D,f,c);C={signature:b.substr(F,8),header_bytes:v(b,F+8),vertex_coordinate_bytes:v(b,F+9),normal_coordinate_bytes:v(b,F+10),uv_coordinate_bytes:v(b,F+11),vertex_index_bytes:v(b,F+12),normal_index_bytes:v(b,F+13),uv_index_bytes:v(b,F+14),material_index_bytes:v(b,F+15),nvertices:m(b,F+16),nnormals:m(b,F+16+4),nuvs:m(b, +F+16+8),ntri_flat:m(b,F+16+12),ntri_smooth:m(b,F+16+16),ntri_flat_uv:m(b,F+16+20),ntri_smooth_uv:m(b,F+16+24),nquad_flat:m(b,F+16+28),nquad_smooth:m(b,F+16+32),nquad_flat_uv:m(b,F+16+36),nquad_smooth_uv:m(b,F+16+40)};F+=C.header_bytes;R=C.vertex_index_bytes;H=C.vertex_index_bytes*2;J=C.vertex_index_bytes*3;I=C.vertex_index_bytes*3+C.material_index_bytes;X=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;E=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;O=C.vertex_index_bytes; +P=C.vertex_index_bytes*2;U=C.vertex_index_bytes*3;V=C.vertex_index_bytes*4;p=C.vertex_index_bytes*4+C.material_index_bytes;ea=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;S=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;ka=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;$=C.uv_index_bytes;ia=C.uv_index_bytes*2;ca=C.uv_index_bytes;ma=C.uv_index_bytes*2;fa=C.uv_index_bytes*3;c=C.vertex_index_bytes*3+C.material_index_bytes;sa=C.vertex_index_bytes* +4+C.material_index_bytes;da=C.ntri_flat*c;T=C.ntri_smooth*(c+C.normal_index_bytes*3);Y=C.ntri_flat_uv*(c+C.uv_index_bytes*3);ga=C.ntri_smooth_uv*(c+C.normal_index_bytes*3+C.uv_index_bytes*3);ja=C.nquad_flat*sa;c=C.nquad_smooth*(sa+C.normal_index_bytes*4);sa=C.nquad_flat_uv*(sa+C.uv_index_bytes*4);F+=function(c){for(var f,k,m,n=C.vertex_coordinate_bytes*3,p=c+C.nvertices*n;c=0){y=p.invBindMatrices[w];o.invBindMatrix=y;o.skinningMatrix=new THREE.Matrix4;o.skinningMatrix.multiply(o.world,y);o.weights=[]; +for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j1?e[1].substr(0,c):"0";e[1].length=0,m=h.indexOf("(")>=0,n;if(k)f=h.split("."),h=f.shift(),f.shift();else if(m){n=h.split("(");h=n.shift();for(f=0;fc){u=p.output[o];break}m=u!==void 0?u instanceof THREE.Matrix4?m.multiply(m,u):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);c=m;e.push({time:b,pos:[c.n14, -c.n24,c.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=e}this.updateMatrix();return this};v.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b0&&(this[e.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};H.prototype.create=function(){var b= -{},c=this.transparency!==void 0&&this.transparency<1,e;for(e in this)switch(e){case "ambient":case "emission":case "diffuse":case "specular":var f=this[e];if(f instanceof G)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=ta[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(Ea+f.init_from),b.map.wrapS=THREE.RepeatWrapping,b.map.wrapT=THREE.RepeatWrapping,b.map.repeat.x=1,b.map.repeat.y=-1}else e=="diffuse"?b.color= -f.color.getHex():c||(b[e]=f.color.getHex());break;case "shininess":case "reflectivity":b[e]=this[e];break;case "transparency":if(c)b.transparent=!0,b.opacity=this[e],c=!0}b.shading=Ga;return this.material=new THREE.MeshLambertMaterial(b)};X.prototype.parse=function(b){for(var c=0;c0&&(this[e.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};I.prototype.create=function(){var b= +{},c=this.transparency!==void 0&&this.transparency<1,e;for(e in this)switch(e){case "ambient":case "emission":case "diffuse":case "specular":var f=this[e];if(f instanceof J)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=sa[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(Da+f.init_from),b.map.wrapS=THREE.RepeatWrapping,b.map.wrapT=THREE.RepeatWrapping,b.map.repeat.x=1,b.map.repeat.y=-1}else e=="diffuse"?b.color= +f.color.getHex():c||(b[e]=f.color.getHex());break;case "shininess":case "reflectivity":b[e]=this[e];break;case "transparency":if(c)b.transparent=!0,b.opacity=this[e],c=!0}b.shading=Fa;return this.material=new THREE.MeshLambertMaterial(b)};X.prototype.parse=function(b){for(var c=0;c=0,f=b.indexOf("(")>=0,h,k;if(e)c=b.split("."),b=c.shift(),k=c.shift();else if(f){h=b.split("(");b=h.shift();for(c=0;c=0,f=b.indexOf("(")>=0,h,k;if(e)c=b.split("."),b=c.shift(),k=c.shift();else if(f){h=b.split("(");b=h.shift();for(c=0;c1&&(X=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(R,X);object.name=w;object.position.set(D[0],D[1],D[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=F.visible;U.scene.add(object);U.objects[w]=object;F.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),U.scene.collisions.colliders.push(b)); -if(F.castsShadow)b=new THREE.ShadowVolume(R),U.scene.add(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},U.triggers[object.name]=b)}}else D=F.position,r=F.rotation,q=F.quaternion,s=F.scale,q=0,object=new THREE.Object3D,object.name=w,object.position.set(D[0],D[1],D[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], -s[1],s[2]),object.visible=F.visible!==void 0?F.visible:!1,U.scene.add(object),U.objects[w]=object,U.empties[w]=object,F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},U.triggers[object.name]=b)}function u(b){return function(c){U.geometries[b]=c;n();V-=1;e.onLoadComplete();v()}}function p(b){return function(c){U.geometries[b]=c}}function v(){e.callbackProgress({totalModels:o,totalTextures:ea,loadedModels:o-V,loadedTextures:ea-W},U);e.onLoadProgress();V==0&&W==0&&c(U)}var t, -x,w,y,z,C,A,F,D,I,O,R,K,G,H,X,E,P,Q,V,W,o,ea,U;P=b.data;H=new THREE.BinaryLoader;Q=new THREE.JSONLoader;W=V=0;U={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(w in P.objects)if(F=P.objects[w],F.meshCollider){b=!0;break}if(b)U.scene.collisions=new THREE.CollisionSystem;if(P.transform){b=P.transform.position;I=P.transform.rotation;var la=P.transform.scale;b&&U.scene.position.set(b[0],b[1],b[2]);I&&U.scene.rotation.set(I[0], -I[1],I[2]);la&&U.scene.scale.set(la[0],la[1],la[2]);(b||I||la)&&U.scene.updateMatrix()}b=function(){W-=1;v();e.onLoadComplete()};for(z in P.cameras){I=P.cameras[z];if(I.type=="perspective")K=new THREE.Camera(I.fov,I.aspect,I.near,I.far);else if(I.type=="ortho")K=new THREE.Camera,K.projectionMatrix=THREE.Matrix4.makeOrtho(I.left,I.right,I.top,I.bottom,I.near,I.far);D=I.position;I=I.target;K.position.set(D[0],D[1],D[2]);K.target.position.set(I[0],I[1],I[2]);U.cameras[z]=K}for(y in P.lights)z=P.lights[y], -K=z.color!==void 0?z.color:16777215,I=z.intensity!==void 0?z.intensity:1,z.type=="directional"?(D=z.direction,E=new THREE.DirectionalLight(K,I),E.position.set(D[0],D[1],D[2]),E.position.normalize()):z.type=="point"?(D=z.position,d=z.distance,E=new THREE.PointLight(K,I,d),E.position.set(D[0],D[1],D[2])):z.type=="ambient"&&(E=new THREE.AmbientLight(K)),U.scene.add(E),U.lights[y]=E;for(C in P.fogs)y=P.fogs[C],y.type=="linear"?G=new THREE.Fog(0,y.near,y.far):y.type=="exp2"&&(G=new THREE.FogExp2(0,y.density)), -I=y.color,G.color.setRGB(I[0],I[1],I[2]),U.fogs[C]=G;if(U.cameras&&P.defaults.camera)U.currentCamera=U.cameras[P.defaults.camera];if(U.fogs&&P.defaults.fog)U.scene.fog=U.fogs[P.defaults.fog];I=P.defaults.bgcolor;U.bgColor=new THREE.Color;U.bgColor.setRGB(I[0],I[1],I[2]);U.bgColorAlpha=P.defaults.bgalpha;for(t in P.geometries)if(C=P.geometries[t],C.type=="bin_mesh"||C.type=="ascii_mesh")V+=1,e.onLoadStart();o=V;for(t in P.geometries)C=P.geometries[t],C.type=="cube"?(R=new THREE.CubeGeometry(C.width, -C.height,C.depth,C.segmentsWidth,C.segmentsHeight,C.segmentsDepth,null,C.flipped,C.sides),U.geometries[t]=R):C.type=="plane"?(R=new THREE.PlaneGeometry(C.width,C.height,C.segmentsWidth,C.segmentsHeight),U.geometries[t]=R):C.type=="sphere"?(R=new THREE.SphereGeometry(C.radius,C.segmentsWidth,C.segmentsHeight),U.geometries[t]=R):C.type=="cylinder"?(R=new THREE.CylinderGeometry(C.topRad,C.botRad,C.height,C.radSegs,C.heightSegs),U.geometries[t]=R):C.type=="torus"?(R=new THREE.TorusGeometry(C.radius,C.tube, -C.segmentsR,C.segmentsT),U.geometries[t]=R):C.type=="icosahedron"?(R=new THREE.IcosahedronGeometry(C.subdivisions),U.geometries[t]=R):C.type=="bin_mesh"?H.load({model:f(C.url,P.urlBaseType),callback:u(t)}):C.type=="ascii_mesh"?Q.load({model:f(C.url,P.urlBaseType),callback:u(t)}):C.type=="embedded_mesh"&&(C=P.embeds[C.id])&&Q.createModel(C,p(t),"");for(A in P.textures)if(t=P.textures[A],t.url instanceof Array){W+=t.url.length;for(H=0;H1&&(X=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(R,X);object.name=w;object.position.set(C[0],C[1],C[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=F.visible;S.scene.add(object);S.objects[w]=object;F.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),S.scene.collisions.colliders.push(b)); +if(F.castsShadow)b=new THREE.ShadowVolume(R),S.scene.add(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},S.triggers[object.name]=b)}}else C=F.position,r=F.rotation,q=F.quaternion,s=F.scale,q=0,object=new THREE.Object3D,object.name=w,object.position.set(C[0],C[1],C[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], +s[1],s[2]),object.visible=F.visible!==void 0?F.visible:!1,S.scene.add(object),S.objects[w]=object,S.empties[w]=object,F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},S.triggers[object.name]=b)}function o(b){return function(c){S.geometries[b]=c;n();U-=1;e.onLoadComplete();v()}}function u(b){return function(c){S.geometries[b]=c}}function v(){e.callbackProgress({totalModels:p,totalTextures:ea,loadedModels:p-U,loadedTextures:ea-V},S);e.onLoadProgress();U==0&&V==0&&c(S)}var t, +x,w,y,A,z,D,F,C,G,N,R,H,J,I,X,E,O,P,U,V,p,ea,S;O=b.data;I=new THREE.BinaryLoader;P=new THREE.JSONLoader;V=U=0;S={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(w in O.objects)if(F=O.objects[w],F.meshCollider){b=!0;break}if(b)S.scene.collisions=new THREE.CollisionSystem;if(O.transform){b=O.transform.position;G=O.transform.rotation;var ka=O.transform.scale;b&&S.scene.position.set(b[0],b[1],b[2]);G&&S.scene.rotation.set(G[0], +G[1],G[2]);ka&&S.scene.scale.set(ka[0],ka[1],ka[2]);(b||G||ka)&&S.scene.updateMatrix()}b=function(){V-=1;v();e.onLoadComplete()};for(A in O.cameras){G=O.cameras[A];if(G.type=="perspective")H=new THREE.Camera(G.fov,G.aspect,G.near,G.far);else if(G.type=="ortho")H=new THREE.Camera,H.projectionMatrix=THREE.Matrix4.makeOrtho(G.left,G.right,G.top,G.bottom,G.near,G.far);C=G.position;G=G.target;H.position.set(C[0],C[1],C[2]);H.target.position.set(G[0],G[1],G[2]);S.cameras[A]=H}for(y in O.lights)A=O.lights[y], +H=A.color!==void 0?A.color:16777215,G=A.intensity!==void 0?A.intensity:1,A.type=="directional"?(C=A.direction,E=new THREE.DirectionalLight(H,G),E.position.set(C[0],C[1],C[2]),E.position.normalize()):A.type=="point"?(C=A.position,d=A.distance,E=new THREE.PointLight(H,G,d),E.position.set(C[0],C[1],C[2])):A.type=="ambient"&&(E=new THREE.AmbientLight(H)),S.scene.add(E),S.lights[y]=E;for(z in O.fogs)y=O.fogs[z],y.type=="linear"?J=new THREE.Fog(0,y.near,y.far):y.type=="exp2"&&(J=new THREE.FogExp2(0,y.density)), +G=y.color,J.color.setRGB(G[0],G[1],G[2]),S.fogs[z]=J;if(S.cameras&&O.defaults.camera)S.currentCamera=S.cameras[O.defaults.camera];if(S.fogs&&O.defaults.fog)S.scene.fog=S.fogs[O.defaults.fog];G=O.defaults.bgcolor;S.bgColor=new THREE.Color;S.bgColor.setRGB(G[0],G[1],G[2]);S.bgColorAlpha=O.defaults.bgalpha;for(t in O.geometries)if(z=O.geometries[t],z.type=="bin_mesh"||z.type=="ascii_mesh")U+=1,e.onLoadStart();p=U;for(t in O.geometries)z=O.geometries[t],z.type=="cube"?(R=new THREE.CubeGeometry(z.width, +z.height,z.depth,z.segmentsWidth,z.segmentsHeight,z.segmentsDepth,null,z.flipped,z.sides),S.geometries[t]=R):z.type=="plane"?(R=new THREE.PlaneGeometry(z.width,z.height,z.segmentsWidth,z.segmentsHeight),S.geometries[t]=R):z.type=="sphere"?(R=new THREE.SphereGeometry(z.radius,z.segmentsWidth,z.segmentsHeight),S.geometries[t]=R):z.type=="cylinder"?(R=new THREE.CylinderGeometry(z.topRad,z.botRad,z.height,z.radSegs,z.heightSegs),S.geometries[t]=R):z.type=="torus"?(R=new THREE.TorusGeometry(z.radius,z.tube, +z.segmentsR,z.segmentsT),S.geometries[t]=R):z.type=="icosahedron"?(R=new THREE.IcosahedronGeometry(z.subdivisions),S.geometries[t]=R):z.type=="bin_mesh"?I.load({model:f(z.url,O.urlBaseType),callback:o(t)}):z.type=="ascii_mesh"?P.load({model:f(z.url,O.urlBaseType),callback:o(t)}):z.type=="embedded_mesh"&&(z=O.embeds[z.id])&&P.createModel(z,u(t),"");for(D in O.textures)if(t=O.textures[D],t.url instanceof Array){V+=t.url.length;for(I=0;I=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,h=0;h<8;h++){for(var m=0,k=0;k>1^-(n&1);e[8*k+h]=m}f+=c}c=b.length-f;m=new Uint16Array(c);for(h=k=0;h=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,m=0;m<8;m++){for(var k=0,h=0;h>1^-(n&1);e[8*h+m]=k}f+=c}c=b.length-f;k=new Uint16Array(c);for(m=h=0;m=this.maxCount-3&&n(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(u=this.size-1);var x=Math.floor(p-n);x<1&&(x=1);p=Math.floor(p+n);p>this.size-1&&(p=this.size-1);var w=Math.floor(v-n);w<1&&(w=1);n=Math.floor(v+n);n>this.size-1&&(n=this.size- -1);for(var y,z,C,A,F,D;t0&&(this.field[C+y]+=A)}}};this.addPlaneX=function(b,c){var h,m,k,n,u,p=this.size,v=this.yd,t=this.zd,x=this.field,w=p*Math.sqrt(b/c);w>p&&(w=p);for(h=0;h0)for(m=0;mv&&(y=v);for(m=0;m0){u=m*t;for(h=0;hsize&&(dist=size);for(k=0;k0){u=zd*k;for(m=0;m=this.maxCount-3&&n(this)};this.begin=function(){this.count=0; +this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(o=this.size-1);var x=Math.floor(u-n);x<1&&(x=1);u=Math.floor(u+n);u>this.size-1&&(u=this.size-1);var w=Math.floor(v-n);w<1&&(w=1);n=Math.floor(v+n);n>this.size-1&&(n=this.size- +1);for(var y,A,z,D,F,C;t0&&(this.field[z+y]+=D)}}};this.addPlaneX=function(b,c){var m,k,h,n,o,u=this.size,v=this.yd,t=this.zd,x=this.field,w=u*Math.sqrt(b/c);w>u&&(w=u);for(m=0;m0)for(k=0;kv&&(y=v);for(k=0;k0){o=k*t;for(m=0;msize&&(dist=size);for(h=0;h0){o=zd*h;for(k=0;km?this.hits.push(h):this.hits.unshift(h),m=f;return this.hits}; +THREE.CollisionSystem.prototype.merge=function(b){Array.prototype.push.apply(this.colliders,b.colliders);Array.prototype.push.apply(this.hits,b.hits)};THREE.CollisionSystem.prototype.rayCastAll=function(b){b.direction.normalize();this.hits.length=0;var c,e,f,m,k=0;c=0;for(e=this.colliders.length;ck?this.hits.push(m):this.hits.unshift(m),k=f;return this.hits}; THREE.CollisionSystem.prototype.rayCastNearest=function(b){var c=this.rayCastAll(b);if(c.length==0)return null;for(var e=0;c[e]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,c[e]);if(f.distc.length)return null;return c[e]}; THREE.CollisionSystem.prototype.rayCast=function(b,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(b,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(b,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(b,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(b,c.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,m=0;m=n*h))return Number.MAX_VALUE;k/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(k);n.addSelf(b.origin);Math.abs(m.x)> -Math.abs(m.y)?Math.abs(m.x)>Math.abs(m.z)?(b=n.y-c.y,m=e.y-c.y,h=f.y-c.y,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(m.y)>Math.abs(m.z)?(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,m=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y);c=m*f-e*h;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-n*h)*c;if(!(f>=0))return Number.MAX_VALUE;c*=m*n-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return k}; +THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,m,k=0;k=n*m))return Number.MAX_VALUE;h/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(h);n.addSelf(b.origin);Math.abs(k.x)> +Math.abs(k.y)?Math.abs(k.x)>Math.abs(k.z)?(b=n.y-c.y,k=e.y-c.y,m=f.y-c.y,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,k=e.x-c.x,m=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(k.y)>Math.abs(k.z)?(b=n.x-c.x,k=e.x-c.x,m=f.x-c.x,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,k=e.x-c.x,m=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y);c=k*f-e*m;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-n*m)*c;if(!(f>=0))return Number.MAX_VALUE;c*=k*n-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return h}; THREE.CollisionSystem.prototype.makeRayLocal=function(b,c){var e=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,e);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);e.multiplyVector3(f.origin);e.rotateAxis(f.direction);f.direction.normalize();return f}; -THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,h=0,m=0,k=0,n=0,u=0,p=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,p=!1,k=1);e.origin.yc.max.y&&(h=c.max.y-e.origin.y,h/=e.direction.y, -p=!1,n=1);e.origin.zc.max.z&&(m=c.max.z-e.origin.z,m/=e.direction.z,p=!1,u=1);if(p)return-1;p=0;h>f&&(p=1,f=h);m>f&&(p=2,f=m);switch(p){case 0:n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(k,0,0);break;case 1:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* -f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case 2:k=e.origin.x+e.direction.x*f;if(kc.max.x)return Number.MAX_VALUE;n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,u)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; +THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,m=0,k=0,h=0,n=0,o=0,u=!0;e.origin.xc.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,u=!1,h=1);e.origin.yc.max.y&&(m=c.max.y-e.origin.y,m/=e.direction.y, +u=!1,n=1);e.origin.zc.max.z&&(k=c.max.z-e.origin.z,k/=e.direction.z,u=!1,o=1);if(u)return-1;u=0;m>f&&(u=1,f=m);k>f&&(u=2,f=k);switch(u){case 0:n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(h,0,0);break;case 1:h=e.origin.x+e.direction.x*f;if(hc.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z* +f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case 2:h=e.origin.x+e.direction.x*f;if(hc.max.x)return Number.MAX_VALUE;n=e.origin.y+e.direction.y*f;if(nc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,o)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE}; THREE.CollisionSystem.prototype.raySphere=function(b,c){var e=c.center.clone().subSelf(b.origin);if(e.lengthSq=0)return Math.abs(f)-Math.sqrt(e);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var c=b.geometry.boundingBox,e=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),e=new THREE.BoxCollider(e,c);e.mesh=b;return e};THREE.CollisionUtils.MeshAABB=function(b){var c=THREE.CollisionUtils.MeshOBB(b);c.min.addSelf(b.position);c.max.addSelf(b.position);c.dynamic=!1;return c}; THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.Camera,m=new THREE.Camera,k=new THREE.Matrix4,n=new THREE.Matrix4,u,p,v;h.useTarget=m.useTarget=!1;h.matrixAutoUpdate=m.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},t=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),w=new THREE.Camera(53,1,1,1E4);w.position.z= +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,m=new THREE.Camera,k=new THREE.Camera,h=new THREE.Matrix4,n=new THREE.Matrix4,o,u,v;m.useTarget=k.useTarget=!1;m.matrixAutoUpdate=k.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},t=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),w=new THREE.Camera(53,1,1,1E4);w.position.z= 2;_material=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:t},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var y=new THREE.Scene;y.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);t.width=b;t.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(u!==e.aspect||p!==e.near||v!==e.fov){u=e.aspect;p=e.near;v=e.fov;var A=e.projectionMatrix.clone(),F=125/30*0.5,D=F*p/125,I=p*Math.tan(v*Math.PI/360),O;k.n14=F;n.n14=-F;F=-I*u+D;O=I*u+D;A.n11=2*p/(O-F);A.n13=(O+F)/(O-F);h.projectionMatrix=A.clone();F=-I*u-D;O=I*u-D;A.n11=2*p/(O-F);A.n13= -(O+F)/(O-F);m.projectionMatrix=A.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=p;h.far=e.far;f.call(c,b,h,t,!0);m.matrix=e.matrixWorld.clone().multiplySelf(k);m.update(null,!0);m.position.copy(e.position);m.near=p;m.far=e.far;f.call(c,b,m,x,!0);f.call(c,y,w)}}; -if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,h,m,k=new THREE.Camera,n=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);h=b/2;m=f};this.render=function(b,e){this.clear();k.fov=e.fov;k.aspect=0.5*e.aspect;k.near=e.near;k.far=e.far; -k.updateProjectionMatrix();k.position.copy(e.position);k.target.position.copy(e.target.position);k.translateX(c.separation);n.projectionMatrix=k.projectionMatrix;n.position.copy(e.position);n.target.position.copy(e.target.position);n.translateX(-c.separation);this.setViewport(0,0,h,m);f.call(c,b,k);this.setViewport(h,0,h,m);f.call(c,b,n,!1)}}; +var y=new THREE.Scene;y.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);t.width=b;t.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(o!==e.aspect||u!==e.near||v!==e.fov){o=e.aspect;u=e.near;v=e.fov;var D=e.projectionMatrix.clone(),F=125/30*0.5,C=F*u/125,G=u*Math.tan(v*Math.PI/360),N;h.n14=F;n.n14=-F;F=-G*o+C;N=G*o+C;D.n11=2*u/(N-F);D.n13=(N+F)/(N-F);m.projectionMatrix=D.clone();F=-G*o-C;N=G*o-C;D.n11=2*u/(N-F);D.n13= +(N+F)/(N-F);k.projectionMatrix=D.clone()}m.matrix=e.matrixWorld.clone().multiplySelf(n);m.update(null,!0);m.position.copy(e.position);m.near=u;m.far=e.far;f.call(c,b,m,t,!0);k.matrix=e.matrixWorld.clone().multiplySelf(h);k.update(null,!0);k.position.copy(e.position);k.near=u;k.far=e.far;f.call(c,b,k,x,!0);f.call(c,y,w)}}; +if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,m,k,h=new THREE.Camera,n=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);m=b/2;k=f};this.render=function(b,e){this.clear();h.fov=e.fov;h.aspect=0.5*e.aspect;h.near=e.near;h.far=e.far; +h.updateProjectionMatrix();h.position.copy(e.position);h.target.position.copy(e.target.position);h.translateX(c.separation);n.projectionMatrix=h.projectionMatrix;n.position.copy(e.position);n.target.position.copy(e.target.position);n.translateX(-c.separation);this.setViewport(0,0,m,k);f.call(c,b,h);this.setViewport(m,0,m,k);f.call(c,b,n,!1)}}; diff --git a/examples/canvas_geometry_subdivison.html b/examples/canvas_geometry_subdivison.html index e1cbc954..ca940b4b 100644 --- a/examples/canvas_geometry_subdivison.html +++ b/examples/canvas_geometry_subdivison.html @@ -41,269 +41,14 @@ var windowHalfY = window.innerHeight / 2; - - /* - * @author zz85 / https://github.com/zz85 - * Smooth Geometry (SmoothMesh) using Catmull-Clark Subdivision Surfaces - * Readings: - * http://en.wikipedia.org/wiki/Catmull%E2%80%93Clark_subdivision_surface - * http://www.rorydriscoll.com/2008/08/01/catmull-clark-subdivision-the-basics/ - */ - // - THREE.SubdivisionGeometry = function( oldGeometry ) { - THREE.Geometry.call( this ); - - var scope = this; - - function v( x, y, z ) { - scope.vertices.push( new THREE.Vertex( new THREE.Vector3( x, y, z ) ) ); - } - - function f4( a, b, c, d ) { - scope.faces.push( new THREE.Face4( a, b, c, d ) ); - } - - function edge_hash( a, b ) { - - return Math.min( a, b ) + "_" + Math.max( a, b ); - - }; - - var originalPoints = oldGeometry.vertices; - var originalFaces = oldGeometry.faces; - - var newPoints = originalPoints.concat(); // Vertices - - var facePoints = [], edgePoints = {}; - - // Step 1 - // For each face, add a face point - // Set each face point to be the centroid of all original points for the respective face. - - var i, il, face; - - for (i=0, il = originalFaces.length; i