From 691a5ea3eda2a8e41c77f8ab62f2f3cbbd7d5108 Mon Sep 17 00:00:00 2001 From: alteredq Date: Wed, 13 Apr 2011 12:26:49 +0200 Subject: [PATCH] Added handling of shadow geometry to scene loader. Made default light and camera option to Blender scene exporter. Made shadow geometry invisible in exported scene. --- build/Three.js | 273 +++++++++--------- build/custom/ThreeCanvas.js | 9 +- build/custom/ThreeDOM.js | 9 +- build/custom/ThreeExtras.js | 49 ++-- build/custom/ThreeSVG.js | 9 +- build/custom/ThreeWebGL.js | 11 +- src/extras/io/SceneLoader.js | 14 + .../scripts/op/io_mesh_threejs/__init__.py | 10 + .../op/io_mesh_threejs/export_threejs.py | 139 +++++---- 9 files changed, 286 insertions(+), 237 deletions(-) diff --git a/build/Three.js b/build/Three.js index f628befa..5657b318 100755 --- a/build/Three.js +++ b/build/Three.js @@ -12,7 +12,7 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,c,f){this.set(b||0,d||0,c||0,f||1)}; THREE.Vector4.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x* b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b0&&H>0&&N+H<1}var c,f,g,h,j,k,m,o,p,t, +THREE.Ray.prototype={intersectScene:function(b){var d,c,f=b.objects,g=[];b=0;for(d=f.length;b0&&H>0&&O+H<1}var c,f,g,h,j,k,m,o,p,t, z,u=b.geometry,A=u.vertices,E=[];c=0;for(f=u.faces.length;c0:p<0)){o=o.dot((new THREE.Vector3).sub(h,t))/ p;t=t.addSelf(z.multiplyScalar(o));if(g instanceof THREE.Face3){if(d(t,h,j,k)){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};E.push(g)}}else if(g instanceof THREE.Face4&&(d(t,h,j,m)||d(t,j,k,m))){g={distance:this.origin.distanceTo(t),point:t,face:g,object:b};E.push(g)}}}return E}}; THREE.Rectangle=function(){function b(){h=f-d;j=g-c}var d,c,f,g,h,j,k=!0;this.getX=function(){return d};this.getY=function(){return c};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return c};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(m,o,p,t){k=!1;d=m;c=o;f=p;g=t;b()};this.addPoint=function(m,o){if(k){k=!1;d=m;c=o;f=m;g=o}else{d=dm?f:m;g=g>o?g:o}b()}; @@ -23,17 +23,18 @@ THREE.Matrix4=function(b,d,c,f,g,h,j,k,m,o,p,t,z,u,A,E){this.set(b||1,d||0,c||0, THREE.Matrix4.prototype={set:function(b,d,c,f,g,h,j,k,m,o,p,t,z,u,A,E){this.n11=b;this.n12=d;this.n13=c;this.n14=f;this.n21=g;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=p;this.n34=t;this.n41=z;this.n42=u;this.n43=A;this.n44=E;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,c){var f=THREE.Matrix4.__v1, g=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,d).normalize();if(h.length()===0)h.z=1;f.cross(c,h).normalize();if(f.length()===0){h.x+=1.0E-4;f.cross(c,h).normalize()}g.cross(h,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=h.x;this.n21=f.y;this.n22=g.y;this.n23=h.y;this.n31=f.z;this.n32=g.z;this.n33=h.z;return this},multiplyVector3:function(b){var d=b.x,c=b.y,f=b.z,g=1/(this.n41*d+this.n42*c+this.n43*f+this.n44);b.x=(this.n11*d+this.n12*c+this.n13*f+this.n14)*g;b.y=(this.n21*d+this.n22*c+this.n23* f+this.n24)*g;b.z=(this.n31*d+this.n32*c+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,c=b.y,f=b.z,g=b.w;b.x=this.n11*d+this.n12*c+this.n13*f+this.n14*g;b.y=this.n21*d+this.n22*c+this.n23*f+this.n24*g;b.z=this.n31*d+this.n32*c+this.n33*f+this.n34*g;b.w=this.n41*d+this.n42*c+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var d=b.x,c=b.y,f=b.z;b.x=d*this.n11+c*this.n12+f*this.n13;b.y=d*this.n21+c*this.n22+f*this.n23;b.z=d*this.n31+c*this.n32+f*this.n33;b.normalize(); -return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,z=b.n33,u=b.n34,A=b.n41,E=b.n42,H=b.n43,J=b.n44,W=d.n11,B=d.n12,U=d.n13,N=d.n14,O=d.n21,ua=d.n22, -la=d.n23,pa=d.n24,ga=d.n31,ha=d.n32,e=d.n33,oa=d.n34;this.n11=c*W+f*O+g*ga;this.n12=c*B+f*ua+g*ha;this.n13=c*U+f*la+g*e;this.n14=c*N+f*pa+g*oa+h;this.n21=j*W+k*O+m*ga;this.n22=j*B+k*ua+m*ha;this.n23=j*U+k*la+m*e;this.n24=j*N+k*pa+m*oa+o;this.n31=p*W+t*O+z*ga;this.n32=p*B+t*ua+z*ha;this.n33=p*U+t*la+z*e;this.n34=p*N+t*pa+z*oa+u;this.n41=A*W+E*O+H*ga;this.n42=A*B+E*ua+H*ha;this.n43=A*U+E*la+H*e;this.n44=A*N+E*pa+H*oa+J;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]= +return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,z=b.n33,u=b.n34,A=b.n41,E=b.n42,H=b.n43,J=b.n44,W=d.n11,B=d.n12,U=d.n13,O=d.n14,M=d.n21,va=d.n22, +la=d.n23,pa=d.n24,ga=d.n31,ha=d.n32,e=d.n33,oa=d.n34;this.n11=c*W+f*M+g*ga;this.n12=c*B+f*va+g*ha;this.n13=c*U+f*la+g*e;this.n14=c*O+f*pa+g*oa+h;this.n21=j*W+k*M+m*ga;this.n22=j*B+k*va+m*ha;this.n23=j*U+k*la+m*e;this.n24=j*O+k*pa+m*oa+o;this.n31=p*W+t*M+z*ga;this.n32=p*B+t*va+z*ha;this.n33=p*U+t*la+z*e;this.n34=p*O+t*pa+z*oa+u;this.n41=A*W+E*M+H*ga;this.n42=A*B+E*va+H*ha;this.n43=A*U+E*la+H*e;this.n44=A*O+E*pa+H*oa+J;return this},multiplyToArray:function(b,d,c){this.multiply(b,d);c[0]=this.n11;c[1]= this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*= b;return this},determinant:function(){var b=this.n11,d=this.n12,c=this.n13,f=this.n14,g=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,p=this.n33,t=this.n34,z=this.n41,u=this.n42,A=this.n43,E=this.n44;return f*j*o*z-c*k*o*z-f*h*p*z+d*k*p*z+c*h*t*z-d*j*t*z-f*j*m*u+c*k*m*u+f*g*p*u-b*k*p*u-c*g*t*u+b*j*t*u+f*h*m*A-d*k*m*A-f*g*o*A+b*k*o*A+d*g*t*A-b*h*t*A-c*h*m*E+d*j*m*E+c*g*o*E-b*j*o*E-d*g*p*E+b*h*p*E},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31= this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]= this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42; b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,c){this.set(1,0,0,b,0,1,0,d,0,0,1,c,0,0, 0,1);return this},setScale:function(b,d,c){this.set(b,0,0,0,0,d,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var c=Math.cos(d),f=Math.sin(d),g= -1-c,h=b.x,j=b.y,k=b.z,m=g*h,o=g*j;this.set(m*h+c,m*j-f*k,m*k+f*j,0,m*j+f*k,o*j+c,o*k-f*h,0,m*k-f*j,o*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+d*h;this.n33= -b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var m=d*j;d*=k;var o=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(o+f);this.n12=m-g;this.n13=d+j;this.n21=m+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+o);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this},extractPosition:function(b){this.n14= -b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}}; +1-c,h=b.x,j=b.y,k=b.z,m=g*h,o=g*j;this.set(m*h+c,m*j-f*k,m*k+f*j,0,m*j+f*k,o*j+c,o*k-f*h,0,m*k-f*j,o*k+f*h,g*k*k+c,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY= +new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var d=b.x,c=b.y,f=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(c);c=Math.sin(c);var h=Math.cos(f);f=Math.sin(f);var j=b*c,k=d*c;this.n11=g*h;this.n12=-g*f;this.n13=c;this.n21=k*h+b*f;this.n22=-k*f+b*h;this.n23=-d*g;this.n31=-j*h+d*f;this.n32=j*f+ +d*h;this.n33=b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,c=b.y,f=b.z,g=b.w,h=d+d,j=c+c,k=f+f;b=d*h;var m=d*j;d*=k;var o=c*j;c*=k;f*=k;h*=g;j*=g;g*=k;this.n11=1-(o+f);this.n12=m-g;this.n13=d+j;this.n21=m+g;this.n22=1-(b+f);this.n23=c-h;this.n31=d-j;this.n32=c+h;this.n33=1-(b+o);return this},scale:function(b){var d=b.x,c=b.y;b=b.z;this.n11*=d;this.n12*=c;this.n13*=b;this.n21*=d;this.n22*=c;this.n23*=b;this.n31*=d;this.n32*=c;this.n33*=b;this.n41*=d;this.n42*=c;this.n43*=b;return this}, +extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var c=1/d.x,f=1/d.y,g=1/d.z;this.n11=b.n11*c;this.n21=b.n21*c;this.n31=b.n31*c;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}}; THREE.Matrix4.makeInvert=function(b,d){var c=b.n11,f=b.n12,g=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,p=b.n31,t=b.n32,z=b.n33,u=b.n34,A=b.n41,E=b.n42,H=b.n43,J=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=m*u*E-o*z*E+o*t*H-k*u*H-m*t*J+k*z*J;d.n12=h*z*E-g*u*E-h*t*H+f*u*H+g*t*J-f*z*J;d.n13=g*o*E-h*m*E+h*k*H-f*o*H-g*k*J+f*m*J;d.n14=h*m*t-g*o*t-h*k*z+f*o*z+g*k*u-f*m*u;d.n21=o*z*A-m*u*A-o*p*H+j*u*H+m*p*J-j*z*J;d.n22=g*u*A-h*z*A+h*p*H-c*u*H-g*p*J+c*z*J;d.n23=h*m*A-g*o*A-h*j*H+c*o*H+g*j*J-c*m*J; d.n24=g*o*p-h*m*p+h*j*z-c*o*z-g*j*u+c*m*u;d.n31=k*u*A-o*t*A+o*p*E-j*u*E-k*p*J+j*t*J;d.n32=h*t*A-f*u*A-h*p*E+c*u*E+f*p*J-c*t*J;d.n33=g*o*A-h*k*A+h*j*E-c*o*E-f*j*J+c*k*J;d.n34=h*k*p-f*o*p-h*j*t+c*o*t+f*j*u-c*k*u;d.n41=m*t*A-k*z*A-m*p*E+j*z*E+k*p*H-j*t*H;d.n42=f*z*A-g*t*A+g*p*E-c*z*E-f*p*H+c*t*H;d.n43=g*k*A-f*m*A-g*j*E+c*m*E+f*j*H-c*k*H;d.n44=f*m*p-g*k*p+g*j*t-c*m*t-f*j*z+c*k*z;d.multiplyScalar(1/b.determinant());return d}; THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,c=d.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,o=b.n23*b.n12-b.n22*b.n13,p=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12;b=b.n11*f+b.n21*j+b.n31*o;if(b==0)throw"matrix not invertible";b=1/b;c[0]=b*f;c[1]=b*g;c[2]=b*h;c[3]=b*j;c[4]=b*k;c[5]=b*m;c[6]=b*o;c[7]=b*p;c[8]=b*t;return d}; @@ -49,7 +50,7 @@ THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;thi b.y*f;this.z=b.z*f;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this}, multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,o=m*c+j*g-k*f,p= m*f+k*c-h*g,t=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=o*m+c*-h+p*-k-t*-j;d.y=p*m+c*-j+t*-h-o*-k;d.z=t*m+c*-k+o*-j-p*-h;return d}}; -THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; +THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)}; THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; @@ -57,16 +58,16 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.f c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,m=new THREE.Vector3;f=0;for(g=this.faces.length;f0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;dthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x; if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;dthis.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;o=this.points[c[0]];p=this.points[c[1]]; t=this.points[c[2]];z=this.points[c[3]];k=j*j;m=j*k;f.x=d(o.x,p.x,t.x,z.x,j,k,m);f.y=d(o.y,p.y,t.y,z.y,j,k,m);f.z=d(o.z,p.z,t.z,z.z,j,k,m);return f};this.getControlPointsArray=function(){var u,A,E=this.points.length,H=[];for(u=0;u=0&&ka>=0&&fa>=0&&va>=0)return!0;else if(Aa<0&&ka<0||fa<0&&va<0)return!1;else{if(Aa<0)oa=Math.max(oa,Aa/(Aa-ka));else ka<0&&(Da=Math.min(Da,Aa/(Aa-ka)));if(fa<0)oa=Math.max(oa,fa/(fa-va));else va<0&&(Da=Math.min(Da,fa/(fa-va)));if(DaAa&&j.positionScreen.z0&&N.z<1){Ja=B[W]=B[W]||new THREE.RenderableParticle;W++;J=Ja;J.x=N.x/N.w;J.y=N.y/N.w;J.z=N.z;J.rotation=da.rotation.z;J.scale.x=da.scale.x*Math.abs(J.x-(N.x+e.projectionMatrix.n11)/(N.w+e.projectionMatrix.n14));J.scale.y=da.scale.y*Math.abs(J.y-(N.y+e.projectionMatrix.n22)/(N.w+e.projectionMatrix.n24));J.materials=da.materials;Da.push(J)}}}}oa&&Da.sort(d);return Da}}; +THREE.Projector=function(){function b(){var ha=m[k]=m[k]||new THREE.RenderableVertex;k++;return ha}function d(ha,e){return e.z-ha.z}function c(ha,e){var oa=0,Da=1,Aa=ha.z+ha.w,ia=e.z+e.w,fa=-ha.z+ha.w,wa=-e.z+e.w;if(Aa>=0&&ia>=0&&fa>=0&&wa>=0)return!0;else if(Aa<0&&ia<0||fa<0&&wa<0)return!1;else{if(Aa<0)oa=Math.max(oa,Aa/(Aa-ia));else ia<0&&(Da=Math.min(Da,Aa/(Aa-ia)));if(fa<0)oa=Math.max(oa,fa/(fa-wa));else wa<0&&(Da=Math.min(Da,fa/(fa-wa)));if(DaAa&&j.positionScreen.z0&&O.z<1){Ja=B[W]=B[W]||new THREE.RenderableParticle;W++;J=Ja;J.x=O.x/O.w;J.y=O.y/O.w;J.z=O.z;J.rotation=da.rotation.z;J.scale.x=da.scale.x*Math.abs(J.x-(O.x+e.projectionMatrix.n11)/(O.w+e.projectionMatrix.n14));J.scale.y=da.scale.y*Math.abs(J.y-(O.y+e.projectionMatrix.n22)/(O.w+e.projectionMatrix.n24));J.materials=da.materials;Da.push(J)}}}}oa&&Da.sort(d);return Da}}; THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,d=new THREE.Projector,c,f,g,h;this.domElement=document.createElement("div");this.setSize=function(j,k){c=j;f=k;g=c/2;h=f/2};this.render=function(j,k){var m,o,p,t,z,u,A,E;b=d.projectScene(j,k);m=0;for(o=b.length;m>1;Ia=ya.height>>1;ea=na.scale.x*o;ra=na.scale.y*p;$=ea*X;ta=ra*Ia;y.set(V.x-$,V.y-ta,V.x+$,V.y+ -ta);if(w.instersects(y)){t.save();t.translate(V.x,V.y);t.rotate(-na.rotation);t.scale(ea,-ra);t.translate(-X,-Ia);t.drawImage(ya,0,0);t.restore()}}}else if(ea instanceof THREE.ParticleCanvasMaterial){$=na.scale.x*o;ta=na.scale.y*p;y.set(V.x-$,V.y-ta,V.x+$,V.y+ta);if(w.instersects(y)){c(ea.color.__styleString);ra=ea.color.__styleString;if(J!=ra)t.fillStyle=J=ra;t.save();t.translate(V.x,V.y);t.rotate(-na.rotation);t.scale($,ta);ea.program(t);t.restore()}}}function D(V,na,ea,$){b($.opacity);d($.blending); -t.beginPath();t.moveTo(V.positionScreen.x,V.positionScreen.y);t.lineTo(na.positionScreen.x,na.positionScreen.y);t.closePath();if($ instanceof THREE.LineBasicMaterial){ma.__styleString=$.color.__styleString;V=$.linewidth;if(W!=V)t.lineWidth=W=V;V=$.linecap;if(B!=V)t.lineCap=B=V;V=$.linejoin;if(U!=V)t.lineJoin=U=V;c(ma.__styleString);t.stroke();y.inflate($.linewidth*2)}}function aa(V,na,ea,$,ta,ra,ya,X,Ia){f.data.vertices+=3;f.data.faces++;b(X.opacity);d(X.blending);ha=V.positionScreen.x;e=V.positionScreen.y; -oa=na.positionScreen.x;Da=na.positionScreen.y;Aa=ea.positionScreen.x;ka=ea.positionScreen.y;ab(ha,e,oa,Da,Aa,ka);if(X instanceof THREE.MeshBasicMaterial)if(X.map){if(X.map.mapping instanceof THREE.UVMapping){R=ya.uvs[0];cb(ha,e,oa,Da,Aa,ka,X.map.image,R[$].u,R[$].v,R[ta].u,R[ta].v,R[ra].u,R[ra].v)}}else if(X.envMap){if(X.envMap.mapping instanceof THREE.SphericalReflectionMapping){V=xa.matrixWorldInverse;I.copy(ya.vertexNormalsWorld[0]);S=(I.x*V.n11+I.y*V.n12+I.z*V.n13)*0.5+0.5;P=-(I.x*V.n21+I.y*V.n22+ -I.z*V.n23)*0.5+0.5;I.copy(ya.vertexNormalsWorld[1]);Ba=(I.x*V.n11+I.y*V.n12+I.z*V.n13)*0.5+0.5;La=-(I.x*V.n21+I.y*V.n22+I.z*V.n23)*0.5+0.5;I.copy(ya.vertexNormalsWorld[2]);n=(I.x*V.n11+I.y*V.n12+I.z*V.n13)*0.5+0.5;C=-(I.x*V.n21+I.y*V.n22+I.z*V.n23)*0.5+0.5;cb(ha,e,oa,Da,Aa,ka,X.envMap.image,S,P,Ba,La,n,C)}}else X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString);else if(X instanceof THREE.MeshLambertMaterial){if(X.map&&!X.wireframe){if(X.map.mapping instanceof -THREE.UVMapping){R=ya.uvs[0];cb(ha,e,oa,Da,Aa,ka,X.map.image,R[$].u,R[$].v,R[ta].u,R[ta].v,R[ra].u,R[ra].v)}d(THREE.SubtractiveBlending)}if(Q)if(!X.wireframe&&X.shading==THREE.SmoothShading&&ya.vertexNormalsWorld.length==3){Fa.r=ia.r=da.r=F.r;Fa.g=ia.g=da.g=F.g;Fa.b=ia.b=da.b=F.b;za(Ia,ya.v1.positionWorld,ya.vertexNormalsWorld[0],Fa);za(Ia,ya.v2.positionWorld,ya.vertexNormalsWorld[1],ia);za(Ia,ya.v3.positionWorld,ya.vertexNormalsWorld[2],da);Ja.r=(ia.r+da.r)*0.5;Ja.g=(ia.g+da.g)*0.5;Ja.b=(ia.b+da.b)* -0.5;Ta=hb(Fa,ia,da,Ja);cb(ha,e,oa,Da,Aa,ka,Ta,0,0,1,0,0,1)}else{K.r=F.r;K.g=F.g;K.b=F.b;za(Ia,ya.centroidWorld,ya.normalWorld,K);ma.r=X.color.r*K.r;ma.g=X.color.g*K.g;ma.b=X.color.b*K.b;ma.updateStyleString();X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(ma.__styleString)}else X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString)}else if(X instanceof THREE.MeshDepthMaterial){Xa= -xa.near;Za=xa.far;Fa.r=Fa.g=Fa.b=1-Wa(V.positionScreen.z,Xa,Za);ia.r=ia.g=ia.b=1-Wa(na.positionScreen.z,Xa,Za);da.r=da.g=da.b=1-Wa(ea.positionScreen.z,Xa,Za);Ja.r=(ia.r+da.r)*0.5;Ja.g=(ia.g+da.g)*0.5;Ja.b=(ia.b+da.b)*0.5;Ta=hb(Fa,ia,da,Ja);cb(ha,e,oa,Da,Aa,ka,Ta,0,0,1,0,0,1)}else if(X instanceof THREE.MeshNormalMaterial){ma.r=$a(ya.normalWorld.x);ma.g=$a(ya.normalWorld.y);ma.b=$a(ya.normalWorld.z);ma.updateStyleString();X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin): -Qa(ma.__styleString)}}function v(V,na,ea,$,ta,ra,ya,X,Ia){f.data.vertices+=4;f.data.faces++;b(X.opacity);d(X.blending);if(X.map||X.envMap){aa(V,na,$,0,1,3,ya,X,Ia);aa(ta,ea,ra,1,2,3,ya,X,Ia)}else{ha=V.positionScreen.x;e=V.positionScreen.y;oa=na.positionScreen.x;Da=na.positionScreen.y;Aa=ea.positionScreen.x;ka=ea.positionScreen.y;fa=$.positionScreen.x;va=$.positionScreen.y;sa=ta.positionScreen.x;wa=ta.positionScreen.y;ca=ra.positionScreen.x;ja=ra.positionScreen.y;if(X instanceof THREE.MeshBasicMaterial){fb(ha, -e,oa,Da,Aa,ka,fa,va);X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString)}else if(X instanceof THREE.MeshLambertMaterial)if(Q)if(!X.wireframe&&X.shading==THREE.SmoothShading&&ya.vertexNormalsWorld.length==4){Fa.r=ia.r=da.r=Ja.r=F.r;Fa.g=ia.g=da.g=Ja.g=F.g;Fa.b=ia.b=da.b=Ja.b=F.b;za(Ia,ya.v1.positionWorld,ya.vertexNormalsWorld[0],Fa);za(Ia,ya.v2.positionWorld,ya.vertexNormalsWorld[1],ia);za(Ia,ya.v4.positionWorld,ya.vertexNormalsWorld[3], -da);za(Ia,ya.v3.positionWorld,ya.vertexNormalsWorld[2],Ja);Ta=hb(Fa,ia,da,Ja);ab(ha,e,oa,Da,fa,va);cb(ha,e,oa,Da,fa,va,Ta,0,0,1,0,0,1);ab(sa,wa,Aa,ka,ca,ja);cb(sa,wa,Aa,ka,ca,ja,Ta,1,0,1,1,0,1)}else{K.r=F.r;K.g=F.g;K.b=F.b;za(Ia,ya.centroidWorld,ya.normalWorld,K);ma.r=X.color.r*K.r;ma.g=X.color.g*K.g;ma.b=X.color.b*K.b;ma.updateStyleString();fb(ha,e,oa,Da,Aa,ka,fa,va);X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(ma.__styleString)}else{fb(ha,e,oa, -Da,Aa,ka,fa,va);X.wireframe?Oa(X.color.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(X.color.__styleString)}else if(X instanceof THREE.MeshNormalMaterial){ma.r=$a(ya.normalWorld.x);ma.g=$a(ya.normalWorld.y);ma.b=$a(ya.normalWorld.z);ma.updateStyleString();fb(ha,e,oa,Da,Aa,ka,fa,va);X.wireframe?Oa(ma.__styleString,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):Qa(ma.__styleString)}else if(X instanceof 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THREE.MeshDepthMaterial){Xa=xa.near;Za=xa.far;Fa.r= +Fa.g=Fa.b=1-Wa(V.positionScreen.z,Xa,Za);ja.r=ja.g=ja.b=1-Wa(na.positionScreen.z,Xa,Za);da.r=da.g=da.b=1-Wa($.positionScreen.z,Xa,Za);Ja.r=Ja.g=Ja.b=1-Wa(ea.positionScreen.z,Xa,Za);Ta=hb(Fa,ja,da,Ja);ab(ha,e,oa,Da,fa,wa);cb(ha,e,oa,Da,fa,wa,Ta,0,0,1,0,0,1);ab(ta,qa,Aa,ia,ca,ka);cb(ta,qa,Aa,ia,ca,ka,Ta,1,0,1,1,0,1)}}}function ab(V,na,ea,$,ua,sa){t.beginPath();t.moveTo(V,na);t.lineTo(ea,$);t.lineTo(ua,sa);t.lineTo(V,na);t.closePath()}function fb(V,na,ea,$,ua,sa,ya,X){t.beginPath();t.moveTo(V,na);t.lineTo(ea, +$);t.lineTo(ua,sa);t.lineTo(ya,X);t.lineTo(V,na);t.closePath()}function Oa(V,na,ea,$){if(W!=na)t.lineWidth=W=na;if(B!=ea)t.lineCap=B=ea;if(U!=$)t.lineJoin=U=$;c(V);t.stroke();y.inflate(na*2)}function Qa(V){if(J!=V)t.fillStyle=J=V;t.fill()}function cb(V,na,ea,$,ua,sa,ya,X,Ia,Ya,eb,Sa,kb){var gb,db;gb=ya.width-1;db=ya.height-1;X*=gb;Ia*=db;Ya*=gb;eb*=db;Sa*=gb;kb*=db;ea-=V;$-=na;ua-=V;sa-=na;Ya-=X;eb-=Ia;Sa-=X;kb-=Ia;gb=Ya*kb-Sa*eb;if(gb!=0){db=1/gb;gb=(kb*ea-eb*ua)*db;eb=(kb*$-eb*sa)*db;ea=(Ya*ua- +Sa*ea)*db;$=(Ya*sa-Sa*$)*db;V=V-gb*X-ea*Ia;na=na-eb*X-$*Ia;t.save();t.transform(gb,eb,ea,$,V,na);t.clip();t.drawImage(ya,0,0);t.restore()}}function hb(V,na,ea,$){var ua=~~(V.r*255),sa=~~(V.g*255);V=~~(V.b*255);var ya=~~(na.r*255),X=~~(na.g*255);na=~~(na.b*255);var Ia=~~(ea.r*255),Ya=~~(ea.g*255);ea=~~(ea.b*255);var eb=~~($.r*255),Sa=~~($.g*255);$=~~($.b*255);ra[0]=ua<0?0:ua>255?255:ua;ra[1]=sa<0?0:sa>255?255:sa;ra[2]=V<0?0:V>255?255:V;ra[4]=ya<0?0:ya>255?255:ya;ra[5]=X<0?0:X>255?255:X;ra[6]=na<0? +0:na>255?255:na;ra[8]=Ia<0?0:Ia>255?255:Ia;ra[9]=Ya<0?0:Ya>255?255:Ya;ra[10]=ea<0?0:ea>255?255:ea;ra[12]=eb<0?0:eb>255?255:eb;ra[13]=Sa<0?0:Sa>255?255:Sa;ra[14]=$<0?0:$>255?255:$;Z.putImageData(Y,0,0);Ca.drawImage(L,0,0);return Ka}function Wa(V,na,ea){V=(V-na)/(ea-na);return V*V*(3-2*V)}function $a(V){V=(V+1)*0.5;return V<0?0:V>1?1:V}function Ma(V,na){var ea=na.x-V.x,$=na.y-V.y,ua=1/Math.sqrt(ea*ea+$*$);ea*=ua;$*=ua;na.x+=ea;na.y+=$;V.x-=ea;V.y-=$}var bb,Va,N,Na,Ra,ib,jb,Pa;this.autoClear?this.clear(): +t.setTransform(1,0,0,-1,o,p);f.data.vertices=0;f.data.faces=0;g=h.projectScene(Ga,xa,this.sortElements);(Q=Ga.lights.length>0)&&Ea(Ga);bb=0;for(Va=g.length;bb0){ta.r+=ka.color.r*ma;ta.g+=ka.color.g*ma;ta.b+=ka.color.b*ma}}else if(ka instanceof THREE.PointLight){ga.sub(ka.position,wa.centroidWorld);ga.normalize();ma=wa.normalWorld.dot(ga)*ka.intensity;if(ma>0){ta.r+=ka.color.r*ma;ta.g+=ka.color.g*ma;ta.b+=ka.color.b*ma}}}}function d(fa,wa, +ta,qa,ca,ka){h.data.vertices+=3;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+"z");if(ca instanceof THREE.MeshBasicMaterial)U.__styleString=ca.color.__styleString;else if(ca instanceof THREE.MeshLambertMaterial)if(B){O.r=M.r;O.g=M.g;O.b=M.b;b(ka,qa,O);U.r=ca.color.r*O.r;U.g=ca.color.g*O.g;U.b=ca.color.b*O.b;U.updateStyleString()}else U.__styleString= +ca.color.__styleString;else if(ca instanceof THREE.MeshDepthMaterial){pa=1-ca.__2near/(ca.__farPlusNear-qa.z*ca.__farMinusNear);U.setRGB(pa,pa,pa)}else ca instanceof THREE.MeshNormalMaterial&&U.setRGB(g(qa.normalWorld.x),g(qa.normalWorld.y),g(qa.normalWorld.z));ca.wireframe?oa.setAttribute("style","fill: none; stroke: "+U.__styleString+"; stroke-width: "+ca.wireframeLinewidth+"; stroke-opacity: "+ca.opacity+"; stroke-linecap: "+ca.wireframeLinecap+"; stroke-linejoin: "+ca.wireframeLinejoin):oa.setAttribute("style", +"fill: "+U.__styleString+"; fill-opacity: "+ca.opacity);m.appendChild(oa)}function c(fa,wa,ta,qa,ca,ka,ma){h.data.vertices+=4;h.data.faces++;oa=f(Da++);oa.setAttribute("d","M "+fa.positionScreen.x+" "+fa.positionScreen.y+" L "+wa.positionScreen.x+" "+wa.positionScreen.y+" L "+ta.positionScreen.x+","+ta.positionScreen.y+" L "+qa.positionScreen.x+","+qa.positionScreen.y+"z");if(ka instanceof THREE.MeshBasicMaterial)U.__styleString=ka.color.__styleString;else if(ka instanceof THREE.MeshLambertMaterial)if(B){O.r= +M.r;O.g=M.g;O.b=M.b;b(ma,ca,O);U.r=ka.color.r*O.r;U.g=ka.color.g*O.g;U.b=ka.color.b*O.b;U.updateStyleString()}else U.__styleString=ka.color.__styleString;else if(ka instanceof THREE.MeshDepthMaterial){pa=1-ka.__2near/(ka.__farPlusNear-ca.z*ka.__farMinusNear);U.setRGB(pa,pa,pa)}else ka instanceof THREE.MeshNormalMaterial&&U.setRGB(g(ca.normalWorld.x),g(ca.normalWorld.y),g(ca.normalWorld.z));ka.wireframe?oa.setAttribute("style","fill: none; stroke: "+U.__styleString+"; stroke-width: "+ka.wireframeLinewidth+ +"; stroke-opacity: "+ka.opacity+"; stroke-linecap: "+ka.wireframeLinecap+"; stroke-linejoin: "+ka.wireframeLinejoin):oa.setAttribute("style","fill: "+U.__styleString+"; fill-opacity: "+ka.opacity);m.appendChild(oa)}function f(fa){if(ha[fa]==null){ha[fa]=document.createElementNS("http://www.w3.org/2000/svg","path");ia==0&&ha[fa].setAttribute("shape-rendering","crispEdges")}return ha[fa]}function g(fa){return fa<0?Math.min((1+fa)*0.5,0.5):0.5+Math.min(fa*0.5,0.5)}var h=this,j=null,k=new THREE.Projector, +m=document.createElementNS("http://www.w3.org/2000/svg","svg"),o,p,t,z,u,A,E,H,J=new THREE.Rectangle,W=new THREE.Rectangle,B=!1,U=new THREE.Color(16777215),O=new THREE.Color(16777215),M=new THREE.Color(0),va=new THREE.Color(0),la=new THREE.Color(0),pa,ga=new THREE.Vector3,ha=[],e=[],oa,Da,Aa,ia=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.data={vertices:0,faces:0};this.setQuality=function(fa){switch(fa){case "high":ia=1;break;case "low":ia=0}};this.setSize=function(fa, +wa){o=fa;p=wa;t=o/2;z=p/2;m.setAttribute("viewBox",-t+" "+-z+" "+o+" 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g(n,C,w){if(!n.__webglVertexBuffer)n.__webglVertexBuffer=e.createBuffer();if(!n.__webglNormalBuffer)n.__webglNormalBuffer=e.createBuffer();if(n.hasPos){e.bindBuffer(e.ARRAY_BUFFER, n.__webglVertexBuffer);e.bufferData(e.ARRAY_BUFFER,n.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(C.attributes.position);e.vertexAttribPointer(C.attributes.position,3,e.FLOAT,!1,0,0)}if(n.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,n.__webglNormalBuffer);if(w==THREE.FlatShading){var x,y,Q,K,F,T,G,I,L,Z,Y=n.count*3;for(Z=0;Z0&&Ka[0]0&&Ka[1]0.001&&F.scale>0.001){qa[0]=F.x;qa[1]=F.y;qa[2]=F.z;Z=F.size*F.scale/ia;Y[0]=Z*G;Y[1]=Z;e.uniform3fv(Ca.screenPosition,qa);e.uniform2fv(Ca.scale,Y); -e.uniform1f(Ca.rotation,F.rotation);e.uniform1f(Ca.opacity,F.opacity);U(F.blending);O(F.texture,1);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(fa)}function H(n,C){n._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function J(n){var C,w,x,y,Q;if(n instanceof THREE.Mesh){w=n.geometry;for(C in w.geometryGroups){x= -w.geometryGroups[C];Q=!1;for(y in x.__webglCustomAttributes)if(x.__webglCustomAttributes[y].needsUpdate){Q=!0;break}if(w.__dirtyVertices||w.__dirtyMorphTargets||w.__dirtyElements||w.__dirtyUvs||w.__dirtyNormals||w.__dirtyColors||w.__dirtyTangents||Q){Q=e.DYNAMIC_DRAW;var K=void 0,F=void 0,T=void 0,G=void 0;T=void 0;var I=void 0,L=void 0,Z=void 0,Y=void 0,qa=void 0,Ka=void 0,Ca=void 0,Ha=void 0,Ga=void 0,xa=void 0,Ea=void 0,za=void 0,Ua=void 0;L=void 0;Z=void 0;G=void 0;Y=void 0;G=void 0;var D=void 0, -aa=void 0;L=void 0;D=void 0;aa=void 0;var v=void 0,ab=void 0;D=void 0;aa=void 0;v=void 0;ab=void 0;D=void 0;aa=void 0;v=void 0;ab=void 0;D=void 0;aa=void 0;v=void 0;G=void 0;Y=void 0;I=void 0;T=void 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THREE.Vector3,G=ja/Fa,I=Fa*0.5,L=ja*0.5,Z=16/ja,Y=[Z*G,Z],ra=[1,1,0],Ka=[1,1],Ca=P.uniforms;w=P.attributes;e.useProgram(P.program);Aa=P.program;qa="";if(!Ba){e.enableVertexAttribArray(P.attributes.vertex);e.enableVertexAttribArray(P.attributes.uv);Ba=!0}e.uniform1i(Ca.occlusionMap,0);e.uniform1i(Ca.map,1);e.bindBuffer(e.ARRAY_BUFFER,P.vertexBuffer);e.vertexAttribPointer(w.vertex, +2,e.FLOAT,!1,16,0);e.vertexAttribPointer(w.uv,2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,P.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);e.activeTexture(e.TEXTURE0);e.bindTexture(e.TEXTURE_2D,P.occlusionTexture);e.activeTexture(e.TEXTURE1);for(x=0;x0&&Ka[0]0&&Ka[1]0.0010&&F.scale>0.0010){ra[0]=F.x;ra[1]=F.y;ra[2]=F.z;Z=F.size*F.scale/ja;Y[0]=Z*G;Y[1]=Z;e.uniform3fv(Ca.screenPosition,ra);e.uniform2fv(Ca.scale,Y); +e.uniform1f(Ca.rotation,F.rotation);e.uniform1f(Ca.opacity,F.opacity);U(F.blending);M(F.texture,1);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(fa)}function H(n,C){n._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function J(n){var C,w,x,y,Q;if(n instanceof THREE.Mesh){w=n.geometry;for(C in w.geometryGroups){x= +w.geometryGroups[C];Q=!1;for(y in x.__webglCustomAttributes)if(x.__webglCustomAttributes[y].needsUpdate){Q=!0;break}if(w.__dirtyVertices||w.__dirtyMorphTargets||w.__dirtyElements||w.__dirtyUvs||w.__dirtyNormals||w.__dirtyColors||w.__dirtyTangents||Q){Q=e.DYNAMIC_DRAW;var K=void 0,F=void 0,T=void 0,G=void 0;T=void 0;var I=void 0,L=void 0,Z=void 0,Y=void 0,ra=void 0,Ka=void 0,Ca=void 0,Ha=void 0,Ga=void 0,xa=void 0,Ea=void 0,za=void 0,Ua=void 0;L=void 0;Z=void 0;G=void 0;Y=void 0;G=void 0;var D=void 0, +aa=void 0;L=void 0;D=void 0;aa=void 0;var v=void 0,ab=void 0;D=void 0;aa=void 0;v=void 0;ab=void 0;D=void 0;aa=void 0;v=void 0;ab=void 0;D=void 0;aa=void 0;v=void 0;G=void 0;Y=void 0;I=void 0;T=void 0;T=void 0;D=void 0;aa=void 0;v=void 0;var fb=void 0,Oa=0,Qa=0,cb=0,hb=0,Wa=0,$a=0,Ma=0,bb=0,Va=0,N=0,Na=0;aa=D=0;var Ra=x.__vertexArray,ib=x.__uvArray,jb=x.__uv2Array,Pa=x.__normalArray,V=x.__tangentArray,na=x.__colorArray,ea=x.__skinVertexAArray,$=x.__skinVertexBArray,ua=x.__skinIndexArray,sa=x.__skinWeightArray, +ya=x.__morphTargetsArrays,X=x.__webglCustomAttributes;v=void 0;var Ia=x.__faceArray,Ya=x.__lineArray,eb=x.__needsSmoothNormals;Ka=x.__vertexColorType;ra=x.__uvType;Ca=x.__normalType;var Sa=n.geometry,kb=Sa.__dirtyVertices,gb=Sa.__dirtyElements,db=Sa.__dirtyUvs,rb=Sa.__dirtyNormals,sb=Sa.__dirtyTangents,tb=Sa.__dirtyColors,ub=Sa.__dirtyMorphTargets,nb=Sa.vertices,vb=x.faces,yb=Sa.faces,wb=Sa.faceVertexUvs[0],xb=Sa.faceVertexUvs[1],ob=Sa.skinVerticesA,pb=Sa.skinVerticesB,qb=Sa.skinIndices,lb=Sa.skinWeights, mb=n instanceof THREE.ShadowVolume?Sa.edgeFaces:undefined;morphTargets=Sa.morphTargets;if(X)for(fb in X){X[fb].offset=0;X[fb].offsetSrc=0}K=0;for(F=vb.length;K0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglColorBuffer); e.bufferData(e.ARRAY_BUFFER,na,Q)}if(rb){e.bindBuffer(e.ARRAY_BUFFER,x.__webglNormalBuffer);e.bufferData(e.ARRAY_BUFFER,Pa,Q)}if(sb&&Sa.hasTangents){e.bindBuffer(e.ARRAY_BUFFER,x.__webglTangentBuffer);e.bufferData(e.ARRAY_BUFFER,V,Q)}if(db&&cb>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUVBuffer);e.bufferData(e.ARRAY_BUFFER,ib,Q)}if(db&&hb>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglUV2Buffer);e.bufferData(e.ARRAY_BUFFER,jb,Q)}if(gb){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER, -Ia,Q);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,x.__webglLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Ya,Q)}if(M>0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ea,Q);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,$,Q);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,ta,Q);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,ra,Q)}}}w.__dirtyVertices=!1;w.__dirtyMorphTargets= -!1;w.__dirtyElements=!1;w.__dirtyUvs=!1;w.__dirtyNormals=!1;w.__dirtyTangents=!1;w.__dirtyColors=!1}else if(n instanceof THREE.Ribbon){w=n.geometry;if(w.__dirtyVertices||w.__dirtyColors){n=w;C=e.DYNAMIC_DRAW;Ka=n.vertices;x=n.colors;Ca=Ka.length;Q=x.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(F=0;F0){e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ea,Q);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,$,Q);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,ua,Q);e.bindBuffer(e.ARRAY_BUFFER,x.__webglSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,sa,Q)}}}w.__dirtyVertices=!1;w.__dirtyMorphTargets= +!1;w.__dirtyElements=!1;w.__dirtyUvs=!1;w.__dirtyNormals=!1;w.__dirtyTangents=!1;w.__dirtyColors=!1}else if(n instanceof THREE.Ribbon){w=n.geometry;if(w.__dirtyVertices||w.__dirtyColors){n=w;C=e.DYNAMIC_DRAW;Ka=n.vertices;x=n.colors;Ca=Ka.length;Q=x.length;Ha=n.__vertexArray;K=n.__colorArray;Ga=n.__dirtyColors;if(n.__dirtyVertices){for(F=0;F65535){I[T].counter+=1;G=I[T].hash+"_"+I[T].counter;n.geometryGroups[G]==undefined&&(n.geometryGroups[G]={faces:[],materials:F,vertices:0,numMorphTargets:L})}n.geometryGroups[G].faces.push(y);n.geometryGroups[G].vertices+=K}}function B(n,C,w){n.push({buffer:C,object:w,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function U(n){if(n!=wa){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD); -e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}wa=n}}function N(n,C,w){if((w.width&w.width-1)==0&&(w.height&w.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,ga(C.wrapS));e.texParameteri(n,e.TEXTURE_WRAP_T,ga(C.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,ga(C.magFilter)); -e.texParameteri(n,e.TEXTURE_MIN_FILTER,ga(C.minFilter));e.generateMipmap(n)}else{e.texParameteri(n,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,pa(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,pa(C.minFilter))}}function O(n,C){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture(); -e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n.image);n.__webglInit=!0}N(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+C);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function ua(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer(); +K>65535){I[T].counter+=1;G=I[T].hash+"_"+I[T].counter;n.geometryGroups[G]==undefined&&(n.geometryGroups[G]={faces:[],materials:F,vertices:0,numMorphTargets:L})}n.geometryGroups[G].faces.push(y);n.geometryGroups[G].vertices+=K}}function B(n,C,w){n.push({buffer:C,object:w,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function U(n){if(n!=qa){switch(n){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD); +e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD);e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}qa=n}}function O(n,C,w){if((w.width&w.width-1)==0&&(w.height&w.height-1)==0){e.texParameteri(n,e.TEXTURE_WRAP_S,ga(C.wrapS));e.texParameteri(n,e.TEXTURE_WRAP_T,ga(C.wrapT));e.texParameteri(n,e.TEXTURE_MAG_FILTER,ga(C.magFilter)); +e.texParameteri(n,e.TEXTURE_MIN_FILTER,ga(C.minFilter));e.generateMipmap(n)}else{e.texParameteri(n,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.texParameteri(n,e.TEXTURE_MAG_FILTER,pa(C.magFilter));e.texParameteri(n,e.TEXTURE_MIN_FILTER,pa(C.minFilter))}}function M(n,C){if(n.needsUpdate){if(n.__webglInit){e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texSubImage2D(e.TEXTURE_2D,0,0,0,e.RGBA,e.UNSIGNED_BYTE,n.image)}else{n.__webglTexture=e.createTexture(); +e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,n.image);n.__webglInit=!0}O(e.TEXTURE_2D,n,n.image);e.bindTexture(e.TEXTURE_2D,null);n.needsUpdate=!1}e.activeTexture(e.TEXTURE0+C);e.bindTexture(e.TEXTURE_2D,n.__webglTexture)}function va(n){if(n&&!n.__webglFramebuffer){if(n.depthBuffer===undefined)n.depthBuffer=!0;if(n.stencilBuffer===undefined)n.stencilBuffer=!0;n.__webglFramebuffer=e.createFramebuffer();n.__webglRenderbuffer=e.createRenderbuffer(); n.__webglTexture=e.createTexture();e.bindTexture(e.TEXTURE_2D,n.__webglTexture);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,ga(n.wrapS));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,ga(n.wrapT));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,ga(n.magFilter));e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,ga(n.minFilter));e.texImage2D(e.TEXTURE_2D,0,ga(n.format),n.width,n.height,0,ga(n.format),ga(n.type),null);e.bindRenderbuffer(e.RENDERBUFFER,n.__webglRenderbuffer);e.bindFramebuffer(e.FRAMEBUFFER, n.__webglFramebuffer);e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,n.__webglTexture,0);if(n.depthBuffer&&!n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,n.__webglRenderbuffer)}else if(n.depthBuffer&&n.stencilBuffer){e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,n.width,n.height);e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER, -n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var C,w;if(n){C=n.__webglFramebuffer;w=n.width;n=n.height}else{C=null;w=Fa;n=ia}if(C!=ka){e.bindFramebuffer(e.FRAMEBUFFER,C);e.viewport(ja,ma,w,n);ka=C}}function la(n,C){var w;if(n=="fragment")w=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(w=e.createShader(e.VERTEX_SHADER));e.shaderSource(w, +n.__webglRenderbuffer)}else e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,n.width,n.height);e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER,null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var C,w;if(n){C=n.__webglFramebuffer;w=n.width;n=n.height}else{C=null;w=Fa;n=ja}if(C!=ia){e.bindFramebuffer(e.FRAMEBUFFER,C);e.viewport(ka,ma,w,n);ia=C}}function la(n,C){var w;if(n=="fragment")w=e.createShader(e.FRAGMENT_SHADER);else n=="vertex"&&(w=e.createShader(e.VERTEX_SHADER));e.shaderSource(w, C);e.compileShader(w);if(!e.getShaderParameter(w,e.COMPILE_STATUS)){console.error(e.getShaderInfoLog(w));console.error(C);return null}return w}function pa(n){switch(n){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function ga(n){switch(n){case THREE.RepeatWrapping:return e.REPEAT;case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST; case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE;case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT; -case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var ha=this,e,oa=document.createElement("canvas"),Da=[],Aa=null,ka=null,fa=!0,va=null,sa=null,wa=null,ca=null,ja=0,ma=0,Fa=0,ia=0,da=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4, +case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var ha=this,e,oa=document.createElement("canvas"),Da=[],Aa=null,ia=null,fa=!0,wa=null,ta=null,qa=null,ca=null,ka=0,ma=0,Fa=0,ja=0,da=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4, new THREE.Vector4,new THREE.Vector4],Ja=new THREE.Matrix4,Xa=new Float32Array(16),Za=new Float32Array(16),Ta=new THREE.Vector4,R={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};b=b||{};stencil=b.stencil!==undefined?b.stencil:!0;antialias=b.antialias!==undefined?b.antialias:!1;clearColor=b.clearColor!==undefined?new THREE.Color(b.clearColor):new THREE.Color(0);clearAlpha=b.clearAlpha!==undefined?b.clearAlpha:0;this.data={vertices:0, faces:0};this.maxMorphTargets=8;this.domElement=oa;this.autoClear=!0;this.sortObjects=!0;(function(n,C,w,x){try{if(!(e=oa.getContext("experimental-webgl",{antialias:n,stencil:x})))throw"Error creating WebGL context.";}catch(y){console.error(y)}console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION));e.clearColor(0,0,0,1);e.clearDepth(1);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL); e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(C.r,C.g,C.b,w)})(antialias,clearColor,clearAlpha,stencil);this.context=e;if(stencil){var S={};S.vertices=new Float32Array(12);S.faces=new Uint16Array(6);S.darkness=0.5;S.vertices[0]=-20;S.vertices[1]=-20;S.vertices[2]=-1;S.vertices[3]=20;S.vertices[4]=-20;S.vertices[5]=-1;S.vertices[6]=20;S.vertices[7]=20;S.vertices[8]=-1;S.vertices[9]= @@ -304,7 +305,7 @@ la("vertex",THREE.ShaderLib.lensFlare.vertexShader))}else{P.hasVertexTexture=!0; e.createBuffer();_sprite.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,_sprite.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,_sprite.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,_sprite.faces,e.STATIC_DRAW);_sprite.program=e.createProgram();e.attachShader(_sprite.program,la("fragment",THREE.ShaderLib.sprite.fragmentShader));e.attachShader(_sprite.program,la("vertex",THREE.ShaderLib.sprite.vertexShader));e.linkProgram(_sprite.program); _sprite.attributes={};_sprite.uniforms={};_sprite.attributes.position=e.getAttribLocation(_sprite.program,"position");_sprite.attributes.uv=e.getAttribLocation(_sprite.program,"uv");_sprite.uniforms.uvOffset=e.getUniformLocation(_sprite.program,"uvOffset");_sprite.uniforms.uvScale=e.getUniformLocation(_sprite.program,"uvScale");_sprite.uniforms.rotation=e.getUniformLocation(_sprite.program,"rotation");_sprite.uniforms.scale=e.getUniformLocation(_sprite.program,"scale");_sprite.uniforms.alignment= e.getUniformLocation(_sprite.program,"alignment");_sprite.uniforms.map=e.getUniformLocation(_sprite.program,"map");_sprite.uniforms.opacity=e.getUniformLocation(_sprite.program,"opacity");_sprite.uniforms.useScreenCoordinates=e.getUniformLocation(_sprite.program,"useScreenCoordinates");_sprite.uniforms.affectedByDistance=e.getUniformLocation(_sprite.program,"affectedByDistance");_sprite.uniforms.screenPosition=e.getUniformLocation(_sprite.program,"screenPosition");_sprite.uniforms.modelViewMatrix= -e.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix=e.getUniformLocation(_sprite.program,"projectionMatrix");var La=!1;this.setSize=function(n,C){oa.width=n;oa.height=C;this.setViewport(0,0,oa.width,oa.height)};this.setViewport=function(n,C,w,x){ja=n;ma=C;Fa=w;ia=x;e.viewport(ja,ma,Fa,ia)};this.setScissor=function(n,C,w,x){e.scissor(n,C,w,x)};this.enableScissorTest=function(n){n?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(n){fa= +e.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix=e.getUniformLocation(_sprite.program,"projectionMatrix");var La=!1;this.setSize=function(n,C){oa.width=n;oa.height=C;this.setViewport(0,0,oa.width,oa.height)};this.setViewport=function(n,C,w,x){ka=n;ma=C;Fa=w;ja=x;e.viewport(ka,ma,Fa,ja)};this.setScissor=function(n,C,w,x){e.scissor(n,C,w,x)};this.enableScissorTest=function(n){n?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.enableDepthBufferWrite=function(n){fa= n;e.depthMask(n)};this.setClearColorHex=function(n,C){var w=new THREE.Color(n);e.clearColor(w.r,w.g,w.b,C)};this.setClearColor=function(n,C){e.clearColor(n.r,n.g,n.b,C)};this.clear=function(){e.clear(e.COLOR_BUFFER_BIT|e.DEPTH_BUFFER_BIT|e.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(n){S.darkness=n};this.initMaterial=function(n,C,w,x){var y,Q,K;if(n instanceof THREE.MeshDepthMaterial)K="depth";else if(n instanceof THREE.ShadowVolumeDynamicMaterial)K="shadowVolumeDynamic";else if(n instanceof THREE.MeshNormalMaterial)K="normal";else if(n instanceof THREE.MeshBasicMaterial)K="basic";else if(n instanceof THREE.MeshLambertMaterial)K="lambert";else if(n instanceof THREE.MeshPhongMaterial)K="phong";else if(n instanceof THREE.LineBasicMaterial)K="basic";else n instanceof THREE.ParticleBasicMaterial&&(K="particle_basic");if(K){var F=THREE.ShaderLib[K];n.uniforms=THREE.UniformsUtils.clone(F.uniforms);n.vertexShader=F.vertexShader;n.fragmentShader=F.fragmentShader}var T,G,I;T=I=F=0;for(G=C.length;T< G;T++){Q=C[T];Q instanceof THREE.DirectionalLight&&I++;Q instanceof THREE.PointLight&&F++}if(F+I<=4)C=I;else{C=Math.ceil(4*I/(F+I));F=4-C}Q={directional:C,point:F};I=50;if(x!==undefined&&x instanceof THREE.SkinnedMesh)I=x.bones.length;var L;a:{T=n.fragmentShader;G=n.vertexShader;F=n.uniforms;C=n.attributes;w={map:!!n.map,envMap:!!n.envMap,lightMap:!!n.lightMap,vertexColors:n.vertexColors,fog:w,sizeAttenuation:n.sizeAttenuation,skinning:n.skinning,morphTargets:n.morphTargets,maxMorphTargets:this.maxMorphTargets, @@ -316,17 +317,17 @@ Y=T;F=0;for(T=Y.length;F=0&&e.enableVertexAttribArray(L.tangent);if(n.skinning&&L.skinVertexA>=0&&L.skinVertexB>=0&&L.skinIndex>=0&&L.skinWeight>=0){e.enableVertexAttribArray(L.skinVertexA);e.enableVertexAttribArray(L.skinVertexB);e.enableVertexAttribArray(L.skinIndex);e.enableVertexAttribArray(L.skinWeight)}for(y in n.attributes)L[y]>=0&&e.enableVertexAttribArray(L[y]);if(n.morphTargets){n.numSupportedMorphTargets=0;if(L.morphTarget0>=0){e.enableVertexAttribArray(L.morphTarget0); n.numSupportedMorphTargets++}if(L.morphTarget1>=0){e.enableVertexAttribArray(L.morphTarget1);n.numSupportedMorphTargets++}if(L.morphTarget2>=0){e.enableVertexAttribArray(L.morphTarget2);n.numSupportedMorphTargets++}if(L.morphTarget3>=0){e.enableVertexAttribArray(L.morphTarget3);n.numSupportedMorphTargets++}if(L.morphTarget4>=0){e.enableVertexAttribArray(L.morphTarget4);n.numSupportedMorphTargets++}if(L.morphTarget5>=0){e.enableVertexAttribArray(L.morphTarget5);n.numSupportedMorphTargets++}if(L.morphTarget6>= 0){e.enableVertexAttribArray(L.morphTarget6);n.numSupportedMorphTargets++}if(L.morphTarget7>=0){e.enableVertexAttribArray(L.morphTarget7);n.numSupportedMorphTargets++}x.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);n=0;for(y=this.maxMorphTargets;n0||Z.faceVertexUvs.length>0)K.__uvArray=new Float32Array(T*2);if(Z.faceUvs.length>1||Z.faceVertexUvs.length>1)K.__uv2Array=new Float32Array(T*2)}if(F.geometry.skinWeights.length&&F.geometry.skinIndices.length){K.__skinVertexAArray= -new Float32Array(T*4);K.__skinVertexBArray=new Float32Array(T*4);K.__skinIndexArray=new Float32Array(T*4);K.__skinWeightArray=new Float32Array(T*4)}K.__faceArray=new Uint16Array(qa*3+(F.geometry.edgeFaces?F.geometry.edgeFaces.length*6:0));K.__lineArray=new Uint16Array(Ka*2);if(K.numMorphTargets){K.__morphTargetsArrays=[];Z=0;for(Y=K.numMorphTargets;Z25&&(h=25);g=(h-1)*0.5;c=Array(h);for(d=f=0;d=0?z:z+g;z=this.verticalAngleMap.srcRange;u=this.verticalAngleMap.dstRange; this.phi=(this.phi-z[0])*(u[1]-u[0])/(z[1]-z[0])+u[0];z=this.horizontalAngleMap.srcRange;u=this.horizontalAngleMap.dstRange;this.theta=(this.theta-z[0])*(u[1]-u[0])/(z[1]-z[0])+u[0];z=this.target.position;z.x=100*Math.sin(this.phi)*Math.cos(this.theta);z.y=100*Math.cos(this.phi);z.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,o,p,t)};this.onMouseMove=function(o){this.mouseX=o.clientX-this.windowHalfX;this.mouseY=o.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints); this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation= d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(o,p){return function(){p.apply(o,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; -THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward= +THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==undefined)this.autoForward= b.autoForward;if(b.domElement!==undefined)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=(new Date).getTime();this.tdiff=0;this.handleEvent=function(c){if(typeof this[c.type]=="function")this[c.type](c)};this.keydown=function(c){if(!c.altKey){switch(c.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(c){switch(c.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; @@ -406,17 +407,17 @@ THREE.RollCamera=function(b,d,c,f){THREE.Camera.call(this,b,d,c,f);this.forward= g.x;this.matrix.n12=h.x;this.matrix.n13=j.x;this.matrix.n21=g.y;this.matrix.n22=h.y;this.matrix.n23=j.y;this.matrix.n31=g.z;this.matrix.n32=h.z;this.matrix.n33=j.z;k.identity();k.n11=Math.cos(this.roll);k.n12=-Math.sin(this.roll);k.n21=Math.sin(this.roll);k.n22=Math.cos(this.roll);this.matrix.multiplySelf(k);this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(m){this.position.x+= this.matrix.n11*m;this.position.y+=this.matrix.n21*m;this.position.z+=this.matrix.n31*m};this.translateY=function(m){this.position.x+=this.matrix.n12*m;this.position.y+=this.matrix.n22*m;this.position.z+=this.matrix.n32*m};this.translateZ=function(m){this.position.x-=this.matrix.n13*m;this.position.y-=this.matrix.n23*m;this.position.z-=this.matrix.n33*m};this.rotateHorizontally=function(m){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(m);this.forward.subSelf(g);this.forward.normalize()}; this.rotateVertically=function(m){h.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);h.multiplyScalar(m);this.forward.addSelf(h);this.forward.normalize()}};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;THREE.RollCamera.prototype.supr=THREE.Camera.prototype; -THREE.Cube=function(b,d,c,f,g,h,j,k,m){function o(H,J,W,B,U,N,O,ua){var la,pa,ga=f||1,ha=g||1,e=U/2,oa=N/2,Da=p.vertices.length;if(H=="x"&&J=="y"||H=="y"&&J=="x")la="z";else if(H=="x"&&J=="z"||H=="z"&&J=="x"){la="y";ha=h||1}else if(H=="z"&&J=="y"||H=="y"&&J=="z"){la="x";ga=h||1}var Aa=ga+1,ka=ha+1;U/=ga;var fa=N/ha;for(pa=0;pa0){j(0,0,-p-(h||0));for(m=b;m0){j(0,0,p+(g||0)); for(m=b+b/2;m<2*b;m++)k.faces.push(new THREE.Face4(2*b+1,(2*m-2*b+2)%b+b,(2*m-2*b+1)%b+b,(2*m-2*b)%b+b))}m=0;for(b=this.faces.length;m>7)-127;P|=(La&127)<<16|Ba<<8;if(P==0&&C==-127)return 0;return(1-2*(n>>7))*(1+P*Math.pow(2,-23))*Math.pow(2,C)}function k(R,S){var P=p(R,S),Ba=p(R,S+1),La=p(R,S+2);return(p(R,S+3)<<24)+(La<<16)+(Ba<<8)+P}function m(R,S){var P=p(R,S);return(p(R,S+1)<<8)+P}function o(R,S){var P=p(R,S);return P>127?P-256:P}function p(R, -S){return R.charCodeAt(S)&255}function t(R){var S,P,Ba;S=k(b,R);P=k(b,R+O);Ba=k(b,R+ua);R=m(b,R+la);THREE.BinaryLoader.prototype.f3(J,S,P,Ba,R)}function z(R){var S,P,Ba,La,n,C;S=k(b,R);P=k(b,R+O);Ba=k(b,R+ua);La=m(b,R+la);n=k(b,R+pa);C=k(b,R+ga);R=k(b,R+ha);THREE.BinaryLoader.prototype.f3n(J,U,S,P,Ba,La,n,C,R)}function u(R){var S,P,Ba,La;S=k(b,R);P=k(b,R+e);Ba=k(b,R+oa);La=k(b,R+Da);R=m(b,R+Aa);THREE.BinaryLoader.prototype.f4(J,S,P,Ba,La,R)}function A(R){var S,P,Ba,La,n,C,w,x;S=k(b,R);P=k(b,R+e); -Ba=k(b,R+oa);La=k(b,R+Da);n=m(b,R+Aa);C=k(b,R+ka);w=k(b,R+fa);x=k(b,R+va);R=k(b,R+sa);THREE.BinaryLoader.prototype.f4n(J,U,S,P,Ba,La,n,C,w,x,R)}function E(R){var S,P;S=k(b,R);P=k(b,R+wa);R=k(b,R+ca);THREE.BinaryLoader.prototype.uv3(J.faceVertexUvs[0],N[S*2],N[S*2+1],N[P*2],N[P*2+1],N[R*2],N[R*2+1])}function H(R){var S,P,Ba;S=k(b,R);P=k(b,R+ja);Ba=k(b,R+ma);R=k(b,R+Fa);THREE.BinaryLoader.prototype.uv4(J.faceVertexUvs[0],N[S*2],N[S*2+1],N[P*2],N[P*2+1],N[Ba*2],N[Ba*2+1],N[R*2],N[R*2+1])}var J=this, -W=0,B,U=[],N=[],O,ua,la,pa,ga,ha,e,oa,Da,Aa,ka,fa,va,sa,wa,ca,ja,ma,Fa,ia,da,Ja,Xa,Za,Ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(J,f,h);B={signature:b.substr(W,8),header_bytes:p(b,W+8),vertex_coordinate_bytes:p(b,W+9),normal_coordinate_bytes:p(b,W+10),uv_coordinate_bytes:p(b,W+11),vertex_index_bytes:p(b,W+12),normal_index_bytes:p(b,W+13),uv_index_bytes:p(b,W+14),material_index_bytes:p(b,W+15),nvertices:k(b,W+16),nnormals:k(b,W+16+4),nuvs:k(b,W+16+8),ntri_flat:k(b,W+16+12), -ntri_smooth:k(b,W+16+16),ntri_flat_uv:k(b,W+16+20),ntri_smooth_uv:k(b,W+16+24),nquad_flat:k(b,W+16+28),nquad_smooth:k(b,W+16+32),nquad_flat_uv:k(b,W+16+36),nquad_smooth_uv:k(b,W+16+40)};W+=B.header_bytes;O=B.vertex_index_bytes;ua=B.vertex_index_bytes*2;la=B.vertex_index_bytes*3;pa=B.vertex_index_bytes*3+B.material_index_bytes;ga=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes;ha=B.vertex_index_bytes*3+B.material_index_bytes+B.normal_index_bytes*2;e=B.vertex_index_bytes;oa=B.vertex_index_bytes* -2;Da=B.vertex_index_bytes*3;Aa=B.vertex_index_bytes*4;ka=B.vertex_index_bytes*4+B.material_index_bytes;fa=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes;va=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*2;sa=B.vertex_index_bytes*4+B.material_index_bytes+B.normal_index_bytes*3;wa=B.uv_index_bytes;ca=B.uv_index_bytes*2;ja=B.uv_index_bytes;ma=B.uv_index_bytes*2;Fa=B.uv_index_bytes*3;h=B.vertex_index_bytes*3+B.material_index_bytes;Ta=B.vertex_index_bytes*4+B.material_index_bytes; -ia=B.ntri_flat*h;da=B.ntri_smooth*(h+B.normal_index_bytes*3);Ja=B.ntri_flat_uv*(h+B.uv_index_bytes*3);Xa=B.ntri_smooth_uv*(h+B.normal_index_bytes*3+B.uv_index_bytes*3);Za=B.nquad_flat*Ta;h=B.nquad_smooth*(Ta+B.normal_index_bytes*4);Ta=B.nquad_flat_uv*(Ta+B.uv_index_bytes*4);W+=function(R){for(var S,P,Ba,La=B.vertex_coordinate_bytes*3,n=R+B.nvertices*La;R1&&(pa=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(O,pa);object.position.set(B[0],B[1],B[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=W.visible;ka.scene.addObject(object);ka.objects[u]=object;if(W.meshCollider){var wa=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(wa)}}}}function o(wa){return function(ca){ka.geometries[wa]=ca;m(); -e-=1;p()}}function p(){f({total_models:Da,total_textures:Aa,loaded_models:Da-e,loaded_textures:Aa-oa},ka);e==0&&oa==0&&c(ka)}var t,z,u,A,E,H,J,W,B,U,N,O,ua,la,pa,ga,ha,e,oa,Da,Aa,ka;ga=j.data;j=new THREE.BinaryLoader;ha=new THREE.JSONLoader;oa=e=0;ka={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(ga.transform){var fa=ga.transform.position;U=ga.transform.rotation;var va=ga.transform.scale;fa&&ka.scene.position.set(fa[0],fa[1],fa[2]);U&&ka.scene.rotation.set(U[0], -U[1],U[2]);va&&ka.scene.scale.set(va[0],va[1],va[2]);(fa||U||va)&&ka.scene.updateMatrix()}fa=function(){oa-=1;p()};for(E in ga.cameras){U=ga.cameras[E];if(U.type=="perspective")ua=new THREE.Camera(U.fov,U.aspect,U.near,U.far);else if(U.type=="ortho"){ua=new THREE.Camera;ua.projectionMatrix=THREE.Matrix4.makeOrtho(U.left,U.right,U.top,U.bottom,U.near,U.far)}B=U.position;U=U.target;ua.position.set(B[0],B[1],B[2]);ua.target.position.set(U[0],U[1],U[2]);ka.cameras[E]=ua}for(A in ga.lights){E=ga.lights[A]; -ua=E.color!==undefined?E.color:16777215;U=E.intensity!==undefined?E.intensity:1;if(E.type=="directional"){B=E.direction;light=new THREE.DirectionalLight(ua,U);light.position.set(B[0],B[1],B[2]);light.position.normalize()}else if(E.type=="point"){B=E.position;light=new THREE.PointLight(ua,U);light.position.set(B[0],B[1],B[2])}ka.scene.addLight(light);ka.lights[A]=light}for(H in ga.fogs){A=ga.fogs[H];if(A.type=="linear")la=new THREE.Fog(0,A.near,A.far);else A.type=="exp2"&&(la=new THREE.FogExp2(0,A.density)); -U=A.color;la.color.setRGB(U[0],U[1],U[2]);ka.fogs[H]=la}if(ka.cameras&&ga.defaults.camera)ka.currentCamera=ka.cameras[ga.defaults.camera];if(ka.fogs&&ga.defaults.fog)ka.scene.fog=ka.fogs[ga.defaults.fog];U=ga.defaults.bgcolor;ka.bgColor=new THREE.Color;ka.bgColor.setRGB(U[0],U[1],U[2]);ka.bgColorAlpha=ga.defaults.bgalpha;for(t in ga.geometries){H=ga.geometries[t];if(H.type=="bin_mesh"||H.type=="ascii_mesh")e+=1}Da=e;for(t in ga.geometries){H=ga.geometries[t];if(H.type=="cube"){O=new THREE.Cube(H.width, -H.height,H.depth,H.segmentsWidth,H.segmentsHeight,H.segmentsDepth,null,H.flipped,H.sides);ka.geometries[t]=O}else if(H.type=="plane"){O=new THREE.Plane(H.width,H.height,H.segmentsWidth,H.segmentsHeight);ka.geometries[t]=O}else if(H.type=="sphere"){O=new THREE.Sphere(H.radius,H.segmentsWidth,H.segmentsHeight);ka.geometries[t]=O}else if(H.type=="cylinder"){O=new THREE.Cylinder(H.numSegs,H.topRad,H.botRad,H.height,H.topOffset,H.botOffset);ka.geometries[t]=O}else if(H.type=="torus"){O=new THREE.Torus(H.radius, -H.tube,H.segmentsR,H.segmentsT);ka.geometries[t]=O}else if(H.type=="icosahedron"){O=new THREE.Icosahedron(H.subdivisions);ka.geometries[t]=O}else if(H.type=="bin_mesh")j.load({model:k(H.url,ga.urlBaseType),callback:o(t)});else H.type=="ascii_mesh"&&ha.load({model:k(H.url,ga.urlBaseType),callback:o(t)})}for(J in ga.textures){t=ga.textures[J];oa+=t.url instanceof Array?t.url.length:1}Aa=oa;for(J in ga.textures){t=ga.textures[J];if(t.mapping!=undefined&&THREE[t.mapping]!=undefined)t.mapping=new THREE[t.mapping]; -if(t.url instanceof Array){H=[];for(var sa=0;sa1&&(pa=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(M,pa);object.position.set(B[0],B[1],B[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=W.visible;ia.scene.addObject(object);ia.objects[u]=object;if(W.meshCollider){var qa=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(qa)}if(W.castsShadow){qa=new THREE.ShadowVolume(M);ia.scene.addChild(qa); +qa.position=object.position;qa.rotation=object.rotation;qa.scale=object.scale}}}}function o(qa){return function(ca){ia.geometries[qa]=ca;m();e-=1;p()}}function p(){f({total_models:Da,total_textures:Aa,loaded_models:Da-e,loaded_textures:Aa-oa},ia);e==0&&oa==0&&c(ia)}var t,z,u,A,E,H,J,W,B,U,O,M,va,la,pa,ga,ha,e,oa,Da,Aa,ia;ga=j.data;j=new THREE.BinaryLoader;ha=new THREE.JSONLoader;oa=e=0;ia={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(ga.transform){var fa= +ga.transform.position;U=ga.transform.rotation;var wa=ga.transform.scale;fa&&ia.scene.position.set(fa[0],fa[1],fa[2]);U&&ia.scene.rotation.set(U[0],U[1],U[2]);wa&&ia.scene.scale.set(wa[0],wa[1],wa[2]);(fa||U||wa)&&ia.scene.updateMatrix()}fa=function(){oa-=1;p()};for(E in ga.cameras){U=ga.cameras[E];if(U.type=="perspective")va=new THREE.Camera(U.fov,U.aspect,U.near,U.far);else if(U.type=="ortho"){va=new THREE.Camera;va.projectionMatrix=THREE.Matrix4.makeOrtho(U.left,U.right,U.top,U.bottom,U.near,U.far)}B= +U.position;U=U.target;va.position.set(B[0],B[1],B[2]);va.target.position.set(U[0],U[1],U[2]);ia.cameras[E]=va}for(A in ga.lights){E=ga.lights[A];va=E.color!==undefined?E.color:16777215;U=E.intensity!==undefined?E.intensity:1;if(E.type=="directional"){B=E.direction;light=new THREE.DirectionalLight(va,U);light.position.set(B[0],B[1],B[2]);light.position.normalize()}else if(E.type=="point"){B=E.position;light=new THREE.PointLight(va,U);light.position.set(B[0],B[1],B[2])}ia.scene.addLight(light);ia.lights[A]= +light}for(H in ga.fogs){A=ga.fogs[H];if(A.type=="linear")la=new THREE.Fog(0,A.near,A.far);else A.type=="exp2"&&(la=new THREE.FogExp2(0,A.density));U=A.color;la.color.setRGB(U[0],U[1],U[2]);ia.fogs[H]=la}if(ia.cameras&&ga.defaults.camera)ia.currentCamera=ia.cameras[ga.defaults.camera];if(ia.fogs&&ga.defaults.fog)ia.scene.fog=ia.fogs[ga.defaults.fog];U=ga.defaults.bgcolor;ia.bgColor=new THREE.Color;ia.bgColor.setRGB(U[0],U[1],U[2]);ia.bgColorAlpha=ga.defaults.bgalpha;for(t in ga.geometries){H=ga.geometries[t]; +if(H.type=="bin_mesh"||H.type=="ascii_mesh")e+=1}Da=e;for(t in ga.geometries){H=ga.geometries[t];if(H.type=="cube"){M=new THREE.Cube(H.width,H.height,H.depth,H.segmentsWidth,H.segmentsHeight,H.segmentsDepth,null,H.flipped,H.sides);ia.geometries[t]=M}else if(H.type=="plane"){M=new THREE.Plane(H.width,H.height,H.segmentsWidth,H.segmentsHeight);ia.geometries[t]=M}else if(H.type=="sphere"){M=new THREE.Sphere(H.radius,H.segmentsWidth,H.segmentsHeight);ia.geometries[t]=M}else if(H.type=="cylinder"){M=new THREE.Cylinder(H.numSegs, +H.topRad,H.botRad,H.height,H.topOffset,H.botOffset);ia.geometries[t]=M}else if(H.type=="torus"){M=new THREE.Torus(H.radius,H.tube,H.segmentsR,H.segmentsT);ia.geometries[t]=M}else if(H.type=="icosahedron"){M=new THREE.Icosahedron(H.subdivisions);ia.geometries[t]=M}else if(H.type=="bin_mesh")j.load({model:k(H.url,ga.urlBaseType),callback:o(t)});else H.type=="ascii_mesh"&&ha.load({model:k(H.url,ga.urlBaseType),callback:o(t)})}for(J in ga.textures){t=ga.textures[J];oa+=t.url instanceof Array?t.url.length: +1}Aa=oa;for(J in ga.textures){t=ga.textures[J];if(t.mapping!=undefined&&THREE[t.mapping]!=undefined)t.mapping=new THREE[t.mapping];if(t.url instanceof Array){H=[];for(var ta=0;ta=this.maxCount-3&&k(this)};this.begin=function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var f=this.count*3;fthis.size-1&&(m=this.size-1);var z=Math.floor(o-k);z<1&&(z=1);o=Math.floor(o+k);o>this.size-1&& (o=this.size-1);var u=Math.floor(p-k);u<1&&(u=1);k=Math.floor(p+k);k>this.size-1&&(k=this.size-1);for(var A,E,H,J,W,B;t0&&(this.field[H+A]+=J)}}}};this.addPlaneX=function(c,f){var g,h,j,k,m,o=this.size,p=this.yd,t=this.zd,z=this.field,u=o*Math.sqrt(c/f);u>o&&(u=o);for(g=0;g0)for(h=0;h=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; diff --git a/build/custom/ThreeDOM.js b/build/custom/ThreeDOM.js index 42f19dd0..28df5523 100644 --- a/build/custom/ThreeDOM.js +++ b/build/custom/ThreeDOM.js @@ -31,9 +31,10 @@ this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42= this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]= this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a, b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,h=a.x,f=a.y,j=a.z,g=e*h,i=e*f;this.set(g* -h+c,g*f-d*j,g*j+d*f,0,g*f+d*j,i*f+c,i*j-d*h,0,g*j-d*f,i*j+d*h,e*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var h=Math.cos(d);d=Math.sin(d);var f=a*c,j=b*c;this.n11=e*h;this.n12=-e*d;this.n13=c;this.n21=j*h+a*d;this.n22=-j*d+a*h;this.n23=-b*e;this.n31=-f*h+b*d;this.n32=f*d+b*h;this.n33=a*e;return this},setRotationFromQuaternion:function(a){var b= -a.x,c=a.y,d=a.z,e=a.w,h=b+b,f=c+c,j=d+d;a=b*h;var g=b*f;b*=j;var i=c*f;c*=j;d*=j;h*=e;f*=e;e*=j;this.n11=1-(i+d);this.n12=g-e;this.n13=b+f;this.n21=g+e;this.n22=1-(a+d);this.n23=c-h;this.n31=b-f;this.n32=c+h;this.n33=1-(a+i);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34= -a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}}; +h+c,g*f-d*j,g*j+d*f,0,g*f+d*j,i*f+c,i*j-d*h,0,g*j-d*f,i*j+d*h,e*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3; +this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var h=Math.cos(d);d=Math.sin(d);var f=a*c,j=b*c;this.n11=e*h;this.n12=-e*d;this.n13=c;this.n21=j*h+a*d;this.n22=-j*d+a*h;this.n23=-b*e;this.n31=-f*h+b*d;this.n32=f*d+b*h;this.n33=a*e;return this}, +setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,h=b+b,f=c+c,j=d+d;a=b*h;var g=b*f;b*=j;var i=c*f;c*=j;d*=j;h*=e;f*=e;e*=j;this.n11=1-(i+d);this.n12=g-e;this.n13=b+f;this.n21=g+e;this.n22=1-(a+d);this.n23=c-h;this.n31=b-f;this.n32=c+h;this.n33=1-(a+i);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14= +a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}}; THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,h=a.n14,f=a.n21,j=a.n22,g=a.n23,i=a.n24,l=a.n31,k=a.n32,m=a.n33,n=a.n34,p=a.n41,q=a.n42,t=a.n43,r=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=g*n*q-i*m*q+i*k*t-j*n*t-g*k*r+j*m*r;b.n12=h*m*q-e*n*q-h*k*t+d*n*t+e*k*r-d*m*r;b.n13=e*i*q-h*g*q+h*j*t-d*i*t-e*j*r+d*g*r;b.n14=h*g*k-e*i*k-h*j*m+d*i*m+e*j*n-d*g*n;b.n21=i*m*p-g*n*p-i*l*t+f*n*t+g*l*r-f*m*r;b.n22=e*n*p-h*m*p+h*l*t-c*n*t-e*l*r+c*m*r;b.n23=h*g*p-e*i*p-h*f*t+c*i*t+e*f*r-c*g*r; b.n24=e*i*l-h*g*l+h*f*m-c*i*m-e*f*n+c*g*n;b.n31=j*n*p-i*k*p+i*l*q-f*n*q-j*l*r+f*k*r;b.n32=h*k*p-d*n*p-h*l*q+c*n*q+d*l*r-c*k*r;b.n33=e*i*p-h*j*p+h*f*q-c*i*q-d*f*r+c*j*r;b.n34=h*j*l-d*i*l-h*f*k+c*i*k+d*f*n-c*j*n;b.n41=g*k*p-j*m*p-g*l*q+f*m*q+j*l*t-f*k*t;b.n42=d*m*p-e*k*p+e*l*q-c*m*q-d*l*t+c*k*t;b.n43=e*j*p-d*g*p-e*f*q+c*g*q+d*f*t-c*j*t;b.n44=d*g*l-e*j*l+e*f*k-c*g*k-d*f*m+c*j*m;b.multiplyScalar(1/a.determinant());return b}; THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,h=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,j=a.n33*a.n11-a.n31*a.n13,g=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,l=-a.n23*a.n11+a.n21*a.n13,k=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*f+a.n31*i;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*h;c[3]=a*f;c[4]=a*j;c[5]=a*g;c[6]=a*i;c[7]=a*l;c[8]=a*k;return b}; @@ -49,7 +50,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this}, multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,j=a.z;a=a.w;this.x=b*a+e*h+c*j-d*f;this.y=c*a+e*f+d*h-b*j;this.z=d*a+e*j+b*f-c*h;this.w=e*a-b*h-c*f-d*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,j=this.z,g=this.w,i=g*c+f*e-j*d,l= g*d+j*c-h*e,k=g*e+h*d-f*c;c=-h*c-f*d-j*e;b.x=i*g+c*-h+l*-j-k*-f;b.y=l*g+c*-f+k*-h-i*-j;b.z=k*g+c*-j+i*-f-l*-h;return b}}; -THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera; diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index a6b6600f..737cf37b 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -33,7 +33,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time * 1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor = vec4( cResult, cTextureScreen.a );\n}"}, screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var d,b,e,c,f=2*Math.ceil(a*3)+1;f>25&&(f=25);c=(f-1)*0.5;b=Array(f);for(d=e=0;d=0?p:p+c;p=this.verticalAngleMap.srcRange;o=this.verticalAngleMap.dstRange; this.phi=(this.phi-p[0])*(o[1]-o[0])/(p[1]-p[0])+o[0];p=this.horizontalAngleMap.srcRange;o=this.horizontalAngleMap.dstRange;this.theta=(this.theta-p[0])*(o[1]-o[0])/(p[1]-p[0])+o[0];p=this.target.position;p.x=100*Math.sin(this.phi)*Math.cos(this.theta);p.y=100*Math.cos(this.phi);p.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,l,k,m)};this.onMouseMove=function(l){this.mouseX=l.clientX-this.windowHalfX;this.mouseY=l.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints); this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){a=new THREE.MeshLambertMaterial({color:30719});var g=new THREE.MeshLambertMaterial({color:65280}),h=new THREE.Cube(10,10,20),j=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(h,a);a=new THREE.Mesh(j,g);a.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else{this.animation= d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(l,k){return function(){k.apply(l,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; -THREE.FlyCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==undefined)this.autoForward= +THREE.FlyCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==undefined)this.autoForward= a.autoForward;if(a.domElement!==undefined)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=(new Date).getTime();this.tdiff=0;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; @@ -66,8 +66,8 @@ THREE.RollCamera=function(a,d,b,e){THREE.Camera.call(this,a,d,b,e);this.forward= c.x;this.matrix.n12=f.x;this.matrix.n13=g.x;this.matrix.n21=c.y;this.matrix.n22=f.y;this.matrix.n23=g.y;this.matrix.n31=c.z;this.matrix.n32=f.z;this.matrix.n33=g.z;h.identity();h.n11=Math.cos(this.roll);h.n12=-Math.sin(this.roll);h.n21=Math.sin(this.roll);h.n22=Math.cos(this.roll);this.matrix.multiplySelf(h);this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(j){this.position.x+= this.matrix.n11*j;this.position.y+=this.matrix.n21*j;this.position.z+=this.matrix.n31*j};this.translateY=function(j){this.position.x+=this.matrix.n12*j;this.position.y+=this.matrix.n22*j;this.position.z+=this.matrix.n32*j};this.translateZ=function(j){this.position.x-=this.matrix.n13*j;this.position.y-=this.matrix.n23*j;this.position.z-=this.matrix.n33*j};this.rotateHorizontally=function(j){c.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);c.multiplyScalar(j);this.forward.subSelf(c);this.forward.normalize()}; this.rotateVertically=function(j){f.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);f.multiplyScalar(j);this.forward.addSelf(f);this.forward.normalize()}};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;THREE.RollCamera.prototype.supr=THREE.Camera.prototype; -THREE.Cube=function(a,d,b,e,c,f,g,h,j){function l(u,A,z,n,y,B,G,K){var J,H,E=e||1,L=c||1,P=y/2,Q=B/2,R=k.vertices.length;if(u=="x"&&A=="y"||u=="y"&&A=="x")J="z";else if(u=="x"&&A=="z"||u=="z"&&A=="x"){J="y";L=f||1}else if(u=="z"&&A=="y"||u=="y"&&A=="z"){J="x";E=f||1}var M=E+1,F=L+1;y/=E;var N=B/L;for(H=0;H0){g(0,0,-k-(f||0));for(j=a;j0){g(0,0,k+(c||0)); @@ -76,7 +76,7 @@ e));b instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(m.position.x,m. THREE.Icosahedron=function(a){function d(m,p,o){var x=Math.sqrt(m*m+p*p+o*o);return c.vertices.push(new THREE.Vertex(new THREE.Vector3(m/x,p/x,o/x)))-1}function b(m,p,o,x){x.faces.push(new THREE.Face3(m,p,o))}function e(m,p){var o=c.vertices[m].position,x=c.vertices[p].position;return d((o.x+x.x)/2,(o.y+x.y)/2,(o.z+x.z)/2)}var c=this,f=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;d(-1,a,0);d(1,a,0);d(-1,-a,0);d(1,-a,0);d(0,-1,a);d(0,1,a);d(0,-1,-a);d(0, 1,-a);d(a,0,-1);d(a,0,1);d(-a,0,-1);d(-a,0,1);b(0,11,5,f);b(0,5,1,f);b(0,1,7,f);b(0,7,10,f);b(0,10,11,f);b(1,5,9,f);b(5,11,4,f);b(11,10,2,f);b(10,7,6,f);b(7,1,8,f);b(3,9,4,f);b(3,4,2,f);b(3,2,6,f);b(3,6,8,f);b(3,8,9,f);b(4,9,5,f);b(2,4,11,f);b(6,2,10,f);b(8,6,7,f);b(9,8,1,f);for(a=0;a>7)-127;C|=(I&127)<<16|D<<8;if(C==0&&V==-127)return 0;return(1-2*(S>>7))*(1+C*Math.pow(2,-23))*Math.pow(2,V)}function h(t,v){var C=k(t,v),D=k(t,v+1),I=k(t,v+2);return(k(t,v+3)<<24)+(I<<16)+(D<<8)+C}function j(t,v){var C=k(t,v);return(k(t,v+1)<<8)+C}function l(t,v){var C=k(t,v);return C>127?C-256:C}function k(t, -v){return t.charCodeAt(v)&255}function m(t){var v,C,D;v=h(a,t);C=h(a,t+G);D=h(a,t+K);t=j(a,t+J);THREE.BinaryLoader.prototype.f3(A,v,C,D,t)}function p(t){var v,C,D,I,S,V;v=h(a,t);C=h(a,t+G);D=h(a,t+K);I=j(a,t+J);S=h(a,t+H);V=h(a,t+E);t=h(a,t+L);THREE.BinaryLoader.prototype.f3n(A,y,v,C,D,I,S,V,t)}function o(t){var v,C,D,I;v=h(a,t);C=h(a,t+P);D=h(a,t+Q);I=h(a,t+R);t=j(a,t+M);THREE.BinaryLoader.prototype.f4(A,v,C,D,I,t)}function x(t){var v,C,D,I,S,V,ca,da;v=h(a,t);C=h(a,t+P);D=h(a,t+Q);I=h(a,t+R);S=j(a, -t+M);V=h(a,t+F);ca=h(a,t+N);da=h(a,t+O);t=h(a,t+T);THREE.BinaryLoader.prototype.f4n(A,y,v,C,D,I,S,V,ca,da,t)}function w(t){var v,C;v=h(a,t);C=h(a,t+U);t=h(a,t+X);THREE.BinaryLoader.prototype.uv3(A.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[t*2],B[t*2+1])}function u(t){var v,C,D;v=h(a,t);C=h(a,t+ea);D=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(A.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[D*2],B[D*2+1],B[t*2],B[t*2+1])}var A=this,z=0,n,y=[],B=[],G,K,J,H,E,L,P,Q,R,M,F,N,O, -T,U,X,ea,fa,ga,Y,Z,$,aa,ba,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(A,e,f);n={signature:a.substr(z,8),header_bytes:k(a,z+8),vertex_coordinate_bytes:k(a,z+9),normal_coordinate_bytes:k(a,z+10),uv_coordinate_bytes:k(a,z+11),vertex_index_bytes:k(a,z+12),normal_index_bytes:k(a,z+13),uv_index_bytes:k(a,z+14),material_index_bytes:k(a,z+15),nvertices:h(a,z+16),nnormals:h(a,z+16+4),nuvs:h(a,z+16+8),ntri_flat:h(a,z+16+12),ntri_smooth:h(a,z+16+16),ntri_flat_uv:h(a,z+16+20),ntri_smooth_uv:h(a, -z+16+24),nquad_flat:h(a,z+16+28),nquad_smooth:h(a,z+16+32),nquad_flat_uv:h(a,z+16+36),nquad_smooth_uv:h(a,z+16+40)};z+=n.header_bytes;G=n.vertex_index_bytes;K=n.vertex_index_bytes*2;J=n.vertex_index_bytes*3;H=n.vertex_index_bytes*3+n.material_index_bytes;E=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;L=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;P=n.vertex_index_bytes;Q=n.vertex_index_bytes*2;R=n.vertex_index_bytes*3;M=n.vertex_index_bytes*4;F=n.vertex_index_bytes* -4+n.material_index_bytes;N=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes;O=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*2;T=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*3;U=n.uv_index_bytes;X=n.uv_index_bytes*2;ea=n.uv_index_bytes;fa=n.uv_index_bytes*2;ga=n.uv_index_bytes*3;f=n.vertex_index_bytes*3+n.material_index_bytes;W=n.vertex_index_bytes*4+n.material_index_bytes;Y=n.ntri_flat*f;Z=n.ntri_smooth*(f+n.normal_index_bytes*3);$=n.ntri_flat_uv* -(f+n.uv_index_bytes*3);aa=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ba=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);z+=function(t){for(var v,C,D,I=n.vertex_coordinate_bytes*3,S=t+n.nvertices*I;t>7)-127;C|=(I&127)<<16|D<<8;if(C==0&&V==-127)return 0;return(1-2*(T>>7))*(1+C*Math.pow(2,-23))*Math.pow(2,V)}function h(t,v){var C=k(t,v),D=k(t,v+1),I=k(t,v+2);return(k(t,v+3)<<24)+(I<<16)+(D<<8)+C}function j(t,v){var C=k(t,v);return(k(t,v+1)<<8)+C}function l(t,v){var C=k(t,v);return C>127?C-256:C}function k(t, +v){return t.charCodeAt(v)&255}function m(t){var v,C,D;v=h(a,t);C=h(a,t+G);D=h(a,t+K);t=j(a,t+J);THREE.BinaryLoader.prototype.f3(A,v,C,D,t)}function p(t){var v,C,D,I,T,V;v=h(a,t);C=h(a,t+G);D=h(a,t+K);I=j(a,t+J);T=h(a,t+H);V=h(a,t+E);t=h(a,t+L);THREE.BinaryLoader.prototype.f3n(A,y,v,C,D,I,T,V,t)}function o(t){var v,C,D,I;v=h(a,t);C=h(a,t+Q);D=h(a,t+R);I=h(a,t+S);t=j(a,t+N);THREE.BinaryLoader.prototype.f4(A,v,C,D,I,t)}function x(t){var v,C,D,I,T,V,ca,da;v=h(a,t);C=h(a,t+Q);D=h(a,t+R);I=h(a,t+S);T=j(a, +t+N);V=h(a,t+F);ca=h(a,t+O);da=h(a,t+P);t=h(a,t+U);THREE.BinaryLoader.prototype.f4n(A,y,v,C,D,I,T,V,ca,da,t)}function w(t){var v,C;v=h(a,t);C=h(a,t+M);t=h(a,t+X);THREE.BinaryLoader.prototype.uv3(A.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[t*2],B[t*2+1])}function u(t){var v,C,D;v=h(a,t);C=h(a,t+ea);D=h(a,t+fa);t=h(a,t+ga);THREE.BinaryLoader.prototype.uv4(A.faceVertexUvs[0],B[v*2],B[v*2+1],B[C*2],B[C*2+1],B[D*2],B[D*2+1],B[t*2],B[t*2+1])}var A=this,z=0,n,y=[],B=[],G,K,J,H,E,L,Q,R,S,N,F,O,P, +U,M,X,ea,fa,ga,Y,Z,$,aa,ba,W;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(A,e,f);n={signature:a.substr(z,8),header_bytes:k(a,z+8),vertex_coordinate_bytes:k(a,z+9),normal_coordinate_bytes:k(a,z+10),uv_coordinate_bytes:k(a,z+11),vertex_index_bytes:k(a,z+12),normal_index_bytes:k(a,z+13),uv_index_bytes:k(a,z+14),material_index_bytes:k(a,z+15),nvertices:h(a,z+16),nnormals:h(a,z+16+4),nuvs:h(a,z+16+8),ntri_flat:h(a,z+16+12),ntri_smooth:h(a,z+16+16),ntri_flat_uv:h(a,z+16+20),ntri_smooth_uv:h(a, +z+16+24),nquad_flat:h(a,z+16+28),nquad_smooth:h(a,z+16+32),nquad_flat_uv:h(a,z+16+36),nquad_smooth_uv:h(a,z+16+40)};z+=n.header_bytes;G=n.vertex_index_bytes;K=n.vertex_index_bytes*2;J=n.vertex_index_bytes*3;H=n.vertex_index_bytes*3+n.material_index_bytes;E=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;L=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;Q=n.vertex_index_bytes;R=n.vertex_index_bytes*2;S=n.vertex_index_bytes*3;N=n.vertex_index_bytes*4;F=n.vertex_index_bytes* +4+n.material_index_bytes;O=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes;P=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*2;U=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*3;M=n.uv_index_bytes;X=n.uv_index_bytes*2;ea=n.uv_index_bytes;fa=n.uv_index_bytes*2;ga=n.uv_index_bytes*3;f=n.vertex_index_bytes*3+n.material_index_bytes;W=n.vertex_index_bytes*4+n.material_index_bytes;Y=n.ntri_flat*f;Z=n.ntri_smooth*(f+n.normal_index_bytes*3);$=n.ntri_flat_uv* +(f+n.uv_index_bytes*3);aa=n.ntri_smooth_uv*(f+n.normal_index_bytes*3+n.uv_index_bytes*3);ba=n.nquad_flat*W;f=n.nquad_smooth*(W+n.normal_index_bytes*4);W=n.nquad_flat_uv*(W+n.uv_index_bytes*4);z+=function(t){for(var v,C,D,I=n.vertex_coordinate_bytes*3,T=t+n.nvertices*I;t1&&(H=[new THREE.MeshFaceMaterial]); -object=new THREE.Mesh(G,H);object.position.set(n[0],n[1],n[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=z.visible;F.scene.addObject(object);F.objects[o]=object;if(z.meshCollider){var U=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(U)}}}}function l(U){return function(X){F.geometries[U]=X;j();P-=1;k()}}function k(){e({total_models:R,total_textures:M, -loaded_models:R-P,loaded_textures:M-Q},F);P==0&&Q==0&&b(F)}var m,p,o,x,w,u,A,z,n,y,B,G,K,J,H,E,L,P,Q,R,M,F;E=g.data;g=new THREE.BinaryLoader;L=new THREE.JSONLoader;Q=P=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(E.transform){var N=E.transform.position;y=E.transform.rotation;var O=E.transform.scale;N&&F.scene.position.set(N[0],N[1],N[2]);y&&F.scene.rotation.set(y[0],y[1],y[2]);O&&F.scene.scale.set(O[0],O[1],O[2]);(N||y||O)&&F.scene.updateMatrix()}N= -function(){Q-=1;k()};for(w in E.cameras){y=E.cameras[w];if(y.type=="perspective")K=new THREE.Camera(y.fov,y.aspect,y.near,y.far);else if(y.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(y.left,y.right,y.top,y.bottom,y.near,y.far)}n=y.position;y=y.target;K.position.set(n[0],n[1],n[2]);K.target.position.set(y[0],y[1],y[2]);F.cameras[w]=K}for(x in E.lights){w=E.lights[x];K=w.color!==undefined?w.color:16777215;y=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){n= -w.direction;light=new THREE.DirectionalLight(K,y);light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(w.type=="point"){n=w.position;light=new THREE.PointLight(K,y);light.position.set(n[0],n[1],n[2])}F.scene.addLight(light);F.lights[x]=light}for(u in E.fogs){x=E.fogs[u];if(x.type=="linear")J=new THREE.Fog(0,x.near,x.far);else x.type=="exp2"&&(J=new THREE.FogExp2(0,x.density));y=x.color;J.color.setRGB(y[0],y[1],y[2]);F.fogs[u]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera]; -if(F.fogs&&E.defaults.fog)F.scene.fog=F.fogs[E.defaults.fog];y=E.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(y[0],y[1],y[2]);F.bgColorAlpha=E.defaults.bgalpha;for(m in E.geometries){u=E.geometries[m];if(u.type=="bin_mesh"||u.type=="ascii_mesh")P+=1}R=P;for(m in E.geometries){u=E.geometries[m];if(u.type=="cube"){G=new THREE.Cube(u.width,u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides);F.geometries[m]=G}else if(u.type=="plane"){G=new THREE.Plane(u.width, -u.height,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="sphere"){G=new THREE.Sphere(u.radius,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="cylinder"){G=new THREE.Cylinder(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset);F.geometries[m]=G}else if(u.type=="torus"){G=new THREE.Torus(u.radius,u.tube,u.segmentsR,u.segmentsT);F.geometries[m]=G}else if(u.type=="icosahedron"){G=new THREE.Icosahedron(u.subdivisions);F.geometries[m]=G}else if(u.type== -"bin_mesh")g.load({model:h(u.url,E.urlBaseType),callback:l(m)});else u.type=="ascii_mesh"&&L.load({model:h(u.url,E.urlBaseType),callback:l(m)})}for(A in E.textures){m=E.textures[A];Q+=m.url instanceof Array?m.url.length:1}M=Q;for(A in E.textures){m=E.textures[A];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping=new THREE[m.mapping];if(m.url instanceof Array){u=[];for(var T=0;T1&&(H=[new THREE.MeshFaceMaterial]); +object=new THREE.Mesh(G,H);object.position.set(n[0],n[1],n[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=z.visible;F.scene.addObject(object);F.objects[o]=object;if(z.meshCollider){var M=THREE.CollisionUtils.MeshColliderWBox(object);THREE.Collisions.colliders.push(M)}if(z.castsShadow){M=new THREE.ShadowVolume(G);F.scene.addChild(M);M.position=object.position;M.rotation=object.rotation; +M.scale=object.scale}}}}function l(M){return function(X){F.geometries[M]=X;j();Q-=1;k()}}function k(){e({total_models:S,total_textures:N,loaded_models:S-Q,loaded_textures:N-R},F);Q==0&&R==0&&b(F)}var m,p,o,x,w,u,A,z,n,y,B,G,K,J,H,E,L,Q,R,S,N,F;E=g.data;g=new THREE.BinaryLoader;L=new THREE.JSONLoader;R=Q=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};if(E.transform){var O=E.transform.position;y=E.transform.rotation;var P=E.transform.scale; +O&&F.scene.position.set(O[0],O[1],O[2]);y&&F.scene.rotation.set(y[0],y[1],y[2]);P&&F.scene.scale.set(P[0],P[1],P[2]);(O||y||P)&&F.scene.updateMatrix()}O=function(){R-=1;k()};for(w in E.cameras){y=E.cameras[w];if(y.type=="perspective")K=new THREE.Camera(y.fov,y.aspect,y.near,y.far);else if(y.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(y.left,y.right,y.top,y.bottom,y.near,y.far)}n=y.position;y=y.target;K.position.set(n[0],n[1],n[2]);K.target.position.set(y[0],y[1],y[2]); +F.cameras[w]=K}for(x in E.lights){w=E.lights[x];K=w.color!==undefined?w.color:16777215;y=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){n=w.direction;light=new THREE.DirectionalLight(K,y);light.position.set(n[0],n[1],n[2]);light.position.normalize()}else if(w.type=="point"){n=w.position;light=new THREE.PointLight(K,y);light.position.set(n[0],n[1],n[2])}F.scene.addLight(light);F.lights[x]=light}for(u in E.fogs){x=E.fogs[u];if(x.type=="linear")J=new THREE.Fog(0,x.near,x.far);else x.type== +"exp2"&&(J=new THREE.FogExp2(0,x.density));y=x.color;J.color.setRGB(y[0],y[1],y[2]);F.fogs[u]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera];if(F.fogs&&E.defaults.fog)F.scene.fog=F.fogs[E.defaults.fog];y=E.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(y[0],y[1],y[2]);F.bgColorAlpha=E.defaults.bgalpha;for(m in E.geometries){u=E.geometries[m];if(u.type=="bin_mesh"||u.type=="ascii_mesh")Q+=1}S=Q;for(m in E.geometries){u=E.geometries[m];if(u.type=="cube"){G= +new THREE.Cube(u.width,u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides);F.geometries[m]=G}else if(u.type=="plane"){G=new THREE.Plane(u.width,u.height,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="sphere"){G=new THREE.Sphere(u.radius,u.segmentsWidth,u.segmentsHeight);F.geometries[m]=G}else if(u.type=="cylinder"){G=new THREE.Cylinder(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset);F.geometries[m]=G}else if(u.type=="torus"){G= +new THREE.Torus(u.radius,u.tube,u.segmentsR,u.segmentsT);F.geometries[m]=G}else if(u.type=="icosahedron"){G=new THREE.Icosahedron(u.subdivisions);F.geometries[m]=G}else if(u.type=="bin_mesh")g.load({model:h(u.url,E.urlBaseType),callback:l(m)});else u.type=="ascii_mesh"&&L.load({model:h(u.url,E.urlBaseType),callback:l(m)})}for(A in E.textures){m=E.textures[A];R+=m.url instanceof Array?m.url.length:1}N=R;for(A in E.textures){m=E.textures[A];if(m.mapping!=undefined&&THREE[m.mapping]!=undefined)m.mapping= +new THREE[m.mapping];if(m.url instanceof Array){u=[];for(var U=0;U=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; diff --git a/build/custom/ThreeWebGL.js b/build/custom/ThreeWebGL.js index e7b837c2..fdbba8e0 100644 --- a/build/custom/ThreeWebGL.js +++ b/build/custom/ThreeWebGL.js @@ -31,9 +31,10 @@ this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41= this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42; b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,e){this.set(1,0,0,b,0,1,0,d,0,0,1,e,0,0, 0,1);return this},setScale:function(b,d,e){this.set(b,0,0,0,0,d,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var e=Math.cos(d),g=Math.sin(d),h= -1-e,o=b.x,n=b.y,p=b.z,q=h*o,v=h*n;this.set(q*o+e,q*n-g*p,q*p+g*n,0,q*n+g*p,v*n+e,v*p-g*o,0,q*p-g*n,v*p+g*o,h*p*p+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,e=b.y,g=b.z;b=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);var o=Math.cos(g);g=Math.sin(g);var n=b*e,p=d*e;this.n11=h*o;this.n12=-h*g;this.n13=e;this.n21=p*o+b*g;this.n22=-p*g+b*o;this.n23=-d*h;this.n31=-n*o+d*g;this.n32=n*g+d*o;this.n33= -b*h;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,g=b.z,h=b.w,o=d+d,n=e+e,p=g+g;b=d*o;var q=d*n;d*=p;var v=e*n;e*=p;g*=p;o*=h;n*=h;h*=p;this.n11=1-(v+g);this.n12=q-h;this.n13=d+n;this.n21=q+h;this.n22=1-(b+g);this.n23=e-o;this.n31=d-n;this.n32=e+o;this.n33=1-(b+v);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14= -b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var e=1/d.x,g=1/d.y,h=1/d.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*g;this.n22=b.n22*g;this.n32=b.n32*g;this.n13=b.n13*h;this.n23=b.n23*h;this.n33=b.n33*h}}; +1-e,o=b.x,n=b.y,p=b.z,q=h*o,v=h*n;this.set(q*o+e,q*n-g*p,q*p+g*n,0,q*n+g*p,v*n+e,v*p-g*o,0,q*p-g*n,v*p+g*o,h*p*p+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY= +new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var d=b.x,e=b.y,g=b.z;b=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);var o=Math.cos(g);g=Math.sin(g);var n=b*e,p=d*e;this.n11=h*o;this.n12=-h*g;this.n13=e;this.n21=p*o+b*g;this.n22=-p*g+b*o;this.n23=-d*h;this.n31=-n*o+d*g;this.n32=n*g+ +d*o;this.n33=b*h;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,g=b.z,h=b.w,o=d+d,n=e+e,p=g+g;b=d*o;var q=d*n;d*=p;var v=e*n;e*=p;g*=p;o*=h;n*=h;h*=p;this.n11=1-(v+g);this.n12=q-h;this.n13=d+n;this.n21=q+h;this.n22=1-(b+g);this.n23=e-o;this.n31=d-n;this.n32=e+o;this.n33=1-(b+v);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this}, +extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var e=1/d.x,g=1/d.y,h=1/d.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*g;this.n22=b.n22*g;this.n32=b.n32*g;this.n13=b.n13*h;this.n23=b.n23*h;this.n33=b.n33*h}}; THREE.Matrix4.makeInvert=function(b,d){var e=b.n11,g=b.n12,h=b.n13,o=b.n14,n=b.n21,p=b.n22,q=b.n23,v=b.n24,E=b.n31,F=b.n32,H=b.n33,I=b.n34,M=b.n41,N=b.n42,U=b.n43,L=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=q*I*N-v*H*N+v*F*U-p*I*U-q*F*L+p*H*L;d.n12=o*H*N-h*I*N-o*F*U+g*I*U+h*F*L-g*H*L;d.n13=h*v*N-o*q*N+o*p*U-g*v*U-h*p*L+g*q*L;d.n14=o*q*F-h*v*F-o*p*H+g*v*H+h*p*I-g*q*I;d.n21=v*H*M-q*I*M-v*E*U+n*I*U+q*E*L-n*H*L;d.n22=h*I*M-o*H*M+o*E*U-e*I*U-h*E*L+e*H*L;d.n23=o*q*M-h*v*M-o*n*U+e*v*U+h*n*L-e*q*L; d.n24=h*v*E-o*q*E+o*n*H-e*v*H-h*n*I+e*q*I;d.n31=p*I*M-v*F*M+v*E*N-n*I*N-p*E*L+n*F*L;d.n32=o*F*M-g*I*M-o*E*N+e*I*N+g*E*L-e*F*L;d.n33=h*v*M-o*p*M+o*n*N-e*v*N-g*n*L+e*p*L;d.n34=o*p*E-g*v*E-o*n*F+e*v*F+g*n*I-e*p*I;d.n41=q*F*M-p*H*M-q*E*N+n*H*N+p*E*U-n*F*U;d.n42=g*H*M-h*F*M+h*E*N-e*H*N-g*E*U+e*F*U;d.n43=h*p*M-g*q*M-h*n*N+e*q*N+g*n*U-e*p*U;d.n44=g*q*E-h*p*E+h*n*F-e*q*F-g*n*H+e*p*H;d.multiplyScalar(1/b.determinant());return d}; THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,e=d.m,g=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,o=b.n32*b.n21-b.n31*b.n22,n=-b.n33*b.n12+b.n32*b.n13,p=b.n33*b.n11-b.n31*b.n13,q=-b.n32*b.n11+b.n31*b.n12,v=b.n23*b.n12-b.n22*b.n13,E=-b.n23*b.n11+b.n21*b.n13,F=b.n22*b.n11-b.n21*b.n12;b=b.n11*g+b.n21*n+b.n31*v;if(b==0)throw"matrix not invertible";b=1/b;e[0]=b*g;e[1]=b*h;e[2]=b*o;e[3]=b*n;e[4]=b*p;e[5]=b*q;e[6]=b*v;e[7]=b*E;e[8]=b*F;return d}; @@ -49,7 +50,7 @@ THREE.Quaternion.prototype={set:function(b,d,e,g){this.x=b;this.y=d;this.z=e;thi b.y*g;this.z=b.z*g;this.w=Math.cos(e);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this}, multiplySelf:function(b){var d=this.x,e=this.y,g=this.z,h=this.w,o=b.x,n=b.y,p=b.z;b=b.w;this.x=d*b+h*o+e*p-g*n;this.y=e*b+h*n+g*o-d*p;this.z=g*b+h*p+d*n-e*o;this.w=h*b-d*o-e*n-g*p;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var e=b.x,g=b.y,h=b.z,o=this.x,n=this.y,p=this.z,q=this.w,v=q*e+n*h-p*g,E= q*g+p*e-o*h,F=q*h+o*g-n*e;e=-o*e-n*g-p*h;d.x=v*q+e*-o+E*-p-F*-n;d.y=E*q+e*-n+F*-o-v*-p;d.z=F*q+e*-p+v*-n-E*-o;return d}}; -THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var o=Math.acos(h),n=Math.sqrt(1-h*h);if(Math.abs(n)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*o)/n;g=Math.sin(g*o)/n;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; +THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var o=Math.acos(h),n=Math.sqrt(1-h*h);if(Math.abs(n)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*o)/n;g=Math.sin(g*o)/n;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; THREE.Face3=function(b,d,e,g,h,o){this.a=b;this.b=d;this.c=e;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=o instanceof Array?o:[o];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,d,e,g,h,o,n){this.a=b;this.b=d;this.c=e;this.d=g;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=o instanceof THREE.Color?o:new THREE.Color;this.vertexColors=o instanceof Array?o:[];this.vertexTangents=[];this.materials=n instanceof Array?n:[n];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)}; THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; @@ -203,7 +204,7 @@ u*m.scale.y;c.uniform2f(w.uvScale,m.uvScale.x,m.uvScale.y);c.uniform2f(w.uvOffse r){var j,k,m=f.__webglLensFlares.length,w,x,u,A=new THREE.Vector3,t=Aa/za,y=za*0.5,z=Aa*0.5,D=16/Aa,B=[D*t,D],O=[1,1,0],W=[1,1],P=J.uniforms;j=J.attributes;c.useProgram(J.program);sa=J.program;ha="";if(!pb){c.enableVertexAttribArray(J.attributes.vertex);c.enableVertexAttribArray(J.attributes.uv);pb=!0}c.uniform1i(P.occlusionMap,0);c.uniform1i(P.map,1);c.bindBuffer(c.ARRAY_BUFFER,J.vertexBuffer);c.vertexAttribPointer(j.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(j.uv,2,c.FLOAT,!1,16,8);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER, J.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,J.occlusionTexture);c.activeTexture(c.TEXTURE1);for(k=0;k0&&W[0]0&&W[1]0.001&&u.scale>0.001){O[0]=u.x;O[1]=u.y;O[2]=u.z;D=u.size*u.scale/Aa;B[0]=D*t;B[1]=D;c.uniform3fv(P.screenPosition,O);c.uniform2fv(P.scale,B);c.uniform1f(P.rotation,u.rotation);c.uniform1f(P.opacity,u.opacity);pa(u.blending);K(u.texture,1);c.drawElements(c.TRIANGLES, +O[0];j.positionScreen.y=O[1];j.positionScreen.z=O[2];j.customUpdateCallback?j.customUpdateCallback(j):j.updateLensFlares();c.uniform1i(P.renderType,2);c.enable(c.BLEND);w=0;for(x=j.lensFlares.length;w0.0010&&u.scale>0.0010){O[0]=u.x;O[1]=u.y;O[2]=u.z;D=u.size*u.scale/Aa;B[0]=D*t;B[1]=D;c.uniform3fv(P.screenPosition,O);c.uniform2fv(P.scale,B);c.uniform1f(P.rotation,u.rotation);c.uniform1f(P.opacity,u.opacity);pa(u.blending);K(u.texture,1);c.drawElements(c.TRIANGLES, 6,c.UNSIGNED_SHORT,0)}}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(Y)}function U(f,r){f._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function L(f){var r,j,k,m,w;if(f instanceof THREE.Mesh){j=f.geometry;for(r in j.geometryGroups){k=j.geometryGroups[r];w=!1;for(m in k.__webglCustomAttributes)if(k.__webglCustomAttributes[m].needsUpdate){w=!0;break}if(j.__dirtyVertices|| j.__dirtyMorphTargets||j.__dirtyElements||j.__dirtyUvs||j.__dirtyNormals||j.__dirtyColors||j.__dirtyTangents||w){w=c.DYNAMIC_DRAW;var x=void 0,u=void 0,A=void 0,t=void 0;A=void 0;var y=void 0,z=void 0,D=void 0,B=void 0,O=void 0,W=void 0,P=void 0,X=void 0,Ga=void 0,S=void 0,Q=void 0,T=void 0,ta=void 0;z=void 0;D=void 0;t=void 0;B=void 0;t=void 0;var s=void 0,G=void 0;z=void 0;s=void 0;G=void 0;var i=void 0,Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0; G=void 0;i=void 0;t=void 0;B=void 0;y=void 0;A=void 0;A=void 0;s=void 0;G=void 0;i=void 0;var Va=void 0,ua=0,Ba=0,Za=0,$a=0,Ja=0,La=0,ea=0,Ma=0,wa=0,C=0,Ca=0;G=s=0;var Da=k.__vertexArray,fb=k.__uvArray,gb=k.__uv2Array,Qa=k.__normalArray,ia=k.__tangentArray,Ea=k.__colorArray,ja=k.__skinVertexAArray,ka=k.__skinVertexBArray,la=k.__skinIndexArray,ma=k.__skinWeightArray,hb=k.__morphTargetsArrays,Ra=k.__webglCustomAttributes;i=void 0;var Na=k.__faceArray,Oa=k.__lineArray,qb=k.__needsSmoothNormals;W=k.__vertexColorType; diff --git a/src/extras/io/SceneLoader.js b/src/extras/io/SceneLoader.js index 22406239..9d2ad6be 100644 --- a/src/extras/io/SceneLoader.js +++ b/src/extras/io/SceneLoader.js @@ -152,6 +152,20 @@ THREE.SceneLoader.prototype = { } + if ( o.castsShadow ) { + + //object.visible = true; + //object.materials = [ new THREE.MeshBasicMaterial( { color: 0xff0000 } ) ]; + + var shadow = new THREE.ShadowVolume( geometry ) + result.scene.addChild( shadow ); + + shadow.position = object.position; + shadow.rotation = object.rotation; + shadow.scale = object.scale; + + } + } diff --git a/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py b/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py index b21654e0..be10df20 100644 --- a/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py +++ b/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py @@ -151,6 +151,9 @@ def save_settings_export(properties): settings = { "option_export_scene" : properties.option_export_scene, + + "option_lights" : properties.option_lights, + "option_cameras" : properties.option_cameras, "option_flip_yz" : properties.option_flip_yz, @@ -198,6 +201,9 @@ def restore_settings_export(properties): properties.option_export_scene = settings.get("option_export_scene", False) + properties.option_lights = settings.get("option_lights", False) + properties.option_cameras = settings.get("option_cameras", False) + # ################################################################ # Exporter # ################################################################ @@ -231,6 +237,8 @@ class ExportTHREEJS(bpy.types.Operator, ExportHelper): option_flip_yz = BoolProperty(name = "Flip YZ", description = "Flip YZ", default = True) option_export_scene = BoolProperty(name = "Scene", description = "Export scene", default = False) + option_lights = BoolProperty(name = "Lights", description = "Export default scene lights", default = False) + option_cameras = BoolProperty(name = "Cameras", description = "Export default scene cameras", default = False) def invoke(self, context, event): restore_settings_export(self.properties) @@ -306,6 +314,8 @@ class ExportTHREEJS(bpy.types.Operator, ExportHelper): row = layout.row() row.prop(self.properties, "option_export_scene") + row.prop(self.properties, "option_lights") + row.prop(self.properties, "option_cameras") layout.separator() diff --git a/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py b/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py index 45eb1072..0141d83b 100644 --- a/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py +++ b/utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py @@ -1022,8 +1022,8 @@ def generate_objects(data): meshCollider = obj.THREE_meshCollider visible = True - #if obj.draw_type in ["BOUNDS", "WIRE"] and meshCollider: - if meshCollider: + #if obj.draw_type in ["BOUNDS", "WIRE"] and (meshCollider or castsShadow): + if meshCollider or castsShadow: visible = False object_string = TEMPLATE_OBJECT % { @@ -1222,7 +1222,7 @@ def generate_materials_scene(data): # TODO: extract just materials actually used by some objects in the scene for m in bpy.data.materials: - material = extract_material_data(m, data["usecolors"]) + material = extract_material_data(m, data["use_colors"]) material_string = generate_material_string(material) chunks.append(material_string) @@ -1233,74 +1233,87 @@ def generate_materials_scene(data): # ##################################################### def generate_cameras(data): - cameras = data.get("cameras", []) - if not cameras: - cameras.append(DEFAULTS["camera"]) + if data["use_cameras"]: - chunks = [] - for camera in cameras: + cameras = data.get("cameras", []) + + if not cameras: + cameras.append(DEFAULTS["camera"]) - if camera["type"] == "perspective": - camera_string = TEMPLATE_CAMERA_PERSPECTIVE % { - "camera_id" : generate_string(camera["name"]), - "fov" : camera["fov"], - "aspect" : camera["aspect"], - "near" : camera["near"], - "far" : camera["far"], - "position" : generate_vec3(camera["position"]), - "target" : generate_vec3(camera["target"]) - } + chunks = [] - elif camera["type"] == "ortho": - camera_string = TEMPLATE_CAMERA_ORTHO % { - "camera_id" : generate_string(camera["name"]), - "left" : camera["left"], - "right" : camera["right"], - "top" : camera["top"], - "bottom" : camera["bottom"], - "near" : camera["near"], - "far" : camera["far"], - "position" : generate_vec3(camera["position"]), - "target" : generate_vec3(camera["target"]) - } + for camera in cameras: - chunks.append(camera_string) + if camera["type"] == "perspective": - return ",\n\n".join(chunks) + camera_string = TEMPLATE_CAMERA_PERSPECTIVE % { + "camera_id" : generate_string(camera["name"]), + "fov" : camera["fov"], + "aspect" : camera["aspect"], + "near" : camera["near"], + "far" : camera["far"], + "position" : generate_vec3(camera["position"]), + "target" : generate_vec3(camera["target"]) + } + + elif camera["type"] == "ortho": + + camera_string = TEMPLATE_CAMERA_ORTHO % { + "camera_id" : generate_string(camera["name"]), + "left" : camera["left"], + "right" : camera["right"], + "top" : camera["top"], + "bottom" : camera["bottom"], + "near" : camera["near"], + "far" : camera["far"], + "position" : generate_vec3(camera["position"]), + "target" : generate_vec3(camera["target"]) + } + + chunks.append(camera_string) + + return ",\n\n".join(chunks) + + return "" # ##################################################### # Scene exporter - lights # ##################################################### def generate_lights(data): - lights = data.get("lights", []) - if not lights: - lights.append(DEFAULTS["light"]) - chunks = [] - for light in lights: + if data["use_lights"]: - if light["type"] == "directional": - light_string = TEMPLATE_LIGHT_DIRECTIONAL % { - "light_id" : generate_string(light["name"]), - "direction" : generate_vec3(light["direction"]), - #"color" : generate_hex(rgb2int(light["color"])), - "color" : rgb2int(light["color"]), - "intensity" : light["intensity"] - } + lights = data.get("lights", []) + if not lights: + lights.append(DEFAULTS["light"]) - elif light["type"] == "point": - light_string = TEMPLATE_LIGHT_POINT % { - "light_id" : generate_string(light["name"]), - "position" : generate_vec3(light["position"]), - #"color" : generate_hex(rgb2int(light["color"])), - "color" : rgb2int(light["color"]), - "intensity" : light["intensity"] - } + chunks = [] + for light in lights: - chunks.append(light_string) + if light["type"] == "directional": + light_string = TEMPLATE_LIGHT_DIRECTIONAL % { + "light_id" : generate_string(light["name"]), + "direction" : generate_vec3(light["direction"]), + #"color" : generate_hex(rgb2int(light["color"])), + "color" : rgb2int(light["color"]), + "intensity" : light["intensity"] + } - return ",\n\n".join(chunks) + elif light["type"] == "point": + light_string = TEMPLATE_LIGHT_POINT % { + "light_id" : generate_string(light["name"]), + "position" : generate_vec3(light["position"]), + #"color" : generate_hex(rgb2int(light["color"])), + "color" : rgb2int(light["color"]), + "intensity" : light["intensity"] + } + + chunks.append(light_string) + + return ",\n\n".join(chunks) + + return "" # ##################################################### # Scene exporter - generate ASCII scene @@ -1332,7 +1345,9 @@ def generate_ascii_scene(data): sections_string = "\n".join(chunks) - default_camera = "default_camera" + default_camera = "" + if data["use_cameras"]: + default_camera = generate_string("default_camera") parameters = { "fname" : data["source_file"], @@ -1341,7 +1356,7 @@ def generate_ascii_scene(data): "bgcolor" : generate_vec3(DEFAULTS["bgcolor"]), "bgalpha" : DEFAULTS["bgalpha"], - "defcamera" : generate_string(default_camera), + "defcamera" : generate_string(default_camera), "nobjects" : nobjects, "ngeometries" : ngeometries, @@ -1357,7 +1372,7 @@ def generate_ascii_scene(data): return text -def export_scene(scene, filepath, flipyz, option_colors): +def export_scene(scene, filepath, flipyz, option_colors, option_lights, option_cameras): source_file = os.path.basename(bpy.data.filepath) @@ -1368,7 +1383,9 @@ def export_scene(scene, filepath, flipyz, option_colors): "source_file" : source_file, "filepath" : filepath, "flipyz" : flipyz, - "usecolors" : option_colors + "use_colors" : option_colors, + "use_lights" : option_lights, + "use_cameras" : option_cameras } scene_text += generate_ascii_scene(data) @@ -1390,6 +1407,8 @@ def save(operator, context, filepath = "", option_colors = True, align_model = 0, option_export_scene = False, + option_lights = False, + option_cameras = False, option_scale = 1.0): filepath = ensure_extension(filepath, '.js') @@ -1401,7 +1420,7 @@ def save(operator, context, filepath = "", if option_export_scene: - export_scene(scene, filepath, option_flip_yz, option_colors) + export_scene(scene, filepath, option_flip_yz, option_colors, option_lights, option_cameras) geo_set = set()