From bc9cf2be755cc84eaa4ced0b5b77a0d28bb81bdc Mon Sep 17 00:00:00 2001 From: alteredq Date: Sun, 9 Jan 2011 07:37:20 +0100 Subject: [PATCH] Fixed scene check bug in allocateLights in WebGLRenderer. Also some refactoring of initWebGLObjects slipped in this commit. --- build/Three.js | 188 +++++++++++++------------- build/ThreeDebug.js | 188 +++++++++++++------------- build/ThreeExtras.js | 234 ++++++++++++++++----------------- examples/uqbiquity_test.html | 1 + src/renderers/WebGLRenderer.js | 90 ++++++------- 5 files changed, 352 insertions(+), 349 deletions(-) diff --git a/build/Three.js b/build/Three.js index 27f4efbc..6fdb7ab6 100755 --- a/build/Three.js +++ b/build/Three.js @@ -12,48 +12,48 @@ THREE.Vector4=function(a,b,f,e){this.x=a||0;this.y=b||0;this.z=f||0;this.w=e||1} THREE.Vector4.prototype={set:function(a,b,f,e){this.x=a;this.y=b;this.z=f;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,f,e=a.objects,g=[];a=0;for(b=e.length;a0&&O>0&&r+O<1}var f,e,g,j,o,c,k,n,B,D, -x,A=a.geometry,M=A.vertices,Q=[];f=0;for(e=A.faces.length;fk?e:k;g=g>n? -g:n}a()};this.add3Points=function(k,n,B,D,x,A){if(c){c=false;b=kB?k>x?k:x:B>x?B:x;g=n>D?n>A?n:A:D>A?D:A}else{b=kB?k>x?k>e?k:e:x>e?x:e:B>x?B>e?B:e:x>e?x:e;g=n>D?n>A?n>g?n:g:A>g?A:g:D>A?D>g?D:g:A>g?A:g}a()};this.addRectangle=function(k){if(c){c=false;b=k.getLeft();f=k.getTop();e=k.getRight();g=k.getBottom()}else{b=b0&&O>0&&q+O<1}var f,e,g,j,p,c,k,m,B,D, +x,A=a.geometry,M=A.vertices,Q=[];f=0;for(e=A.faces.length;fk?e:k;g=g>m? +g:m}a()};this.add3Points=function(k,m,B,D,x,A){if(c){c=false;b=kB?k>x?k:x:B>x?B:x;g=m>D?m>A?m:A:D>A?D:A}else{b=kB?k>x?k>e?k:e:x>e?x:e:B>x?B>e?B:e:x>e?x:e;g=m>D?m>A?m>g?m:g:A>g?A:g:D>A?D>g?D:g:A>g?A:g}a()};this.addRectangle=function(k){if(c){c=false;b=k.getLeft();f=k.getTop();e=k.getRight();g=k.getBottom()}else{b=bk.getRight()?e:k.getRight();g=g>k.getBottom()?g:k.getBottom()}a()};this.inflate=function(k){b-=k;f-=k;e+=k;g+=k;a()};this.minSelf=function(k){b=b>k.getLeft()?b:k.getLeft();f=f>k.getTop()?f:k.getTop();e=e=0&&Math.min(g,k.getBottom())-Math.max(f,k.getTop())>=0};this.empty=function(){c=true;g=e=f=b=0;a()};this.isEmpty=function(){return c};this.toString= -function(){return"THREE.Rectangle ( left: "+b+", right: "+e+", top: "+f+", bottom: "+g+", width: "+j+", height: "+o+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; -THREE.Matrix4=function(a,b,f,e,g,j,o,c,k,n,B,D,x,A,M,Q){this.n11=a||1;this.n12=b||0;this.n13=f||0;this.n14=e||0;this.n21=g||0;this.n22=j||1;this.n23=o||0;this.n24=c||0;this.n31=k||0;this.n32=n||0;this.n33=B||1;this.n34=D||0;this.n41=x||0;this.n42=A||0;this.n43=M||0;this.n44=Q||1}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,f,e,g,j,o,c,k,n,B,D,x,A,M,Q){this.n11=a;this.n12=b;this.n13=f;this.n14=e;this.n21=g;this.n22=j;this.n23=o;this.n24=c;this.n31=k;this.n32=n;this.n33=B;this.n34=D;this.n41=x;this.n42=A;this.n43=M;this.n44=Q;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +function(){return"THREE.Rectangle ( left: "+b+", right: "+e+", top: "+f+", bottom: "+g+", width: "+j+", height: "+p+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; +THREE.Matrix4=function(a,b,f,e,g,j,p,c,k,m,B,D,x,A,M,Q){this.n11=a||1;this.n12=b||0;this.n13=f||0;this.n14=e||0;this.n21=g||0;this.n22=j||1;this.n23=p||0;this.n24=c||0;this.n31=k||0;this.n32=m||0;this.n33=B||1;this.n34=D||0;this.n41=x||0;this.n42=A||0;this.n43=M||0;this.n44=Q||1}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,f,e,g,j,p,c,k,m,B,D,x,A,M,Q){this.n11=a;this.n12=b;this.n13=f;this.n14=e;this.n21=g;this.n22=j;this.n23=p;this.n24=c;this.n31=k;this.n32=m;this.n33=B;this.n34=D;this.n41=x;this.n42=A;this.n43=M;this.n44=Q;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,f){var e=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Vector3;j.sub(a,b).normalize();e.cross(f,j).normalize();g.cross(j,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=g.x;this.n22=g.y;this.n23=g.z;this.n24=-g.dot(a);this.n31=j.x; this.n32=j.y;this.n33=j.z;this.n34=-j.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,f=a.y,e=a.z,g=1/(this.n41*b+this.n42*f+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*f+this.n13*e+this.n14)*g;a.y=(this.n21*b+this.n22*f+this.n23*e+this.n24)*g;a.z=(this.n31*b+this.n32*f+this.n33*e+this.n34)*g;return a},multiplyVector4:function(a){var b=a.x,f=a.y,e=a.z,g=a.w;a.x=this.n11*b+this.n12*f+this.n13*e+this.n14*g;a.y=this.n21*b+this.n22*f+this.n23*e+this.n24* -g;a.z=this.n31*b+this.n32*f+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*f+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var f=a.n11,e=a.n12,g=a.n13,j=a.n14,o=a.n21,c=a.n22,k=a.n23,n=a.n24,B=a.n31,D=a.n32, -x=a.n33,A=a.n34,M=a.n41,Q=a.n42,O=a.n43,q=a.n44,L=b.n11,d=b.n12,h=b.n13,r=b.n14,l=b.n21,m=b.n22,i=b.n23,t=b.n24,p=b.n31,y=b.n32,u=b.n33,s=b.n34,v=b.n41,W=b.n42,G=b.n43,S=b.n44;this.n11=f*L+e*l+g*p+j*v;this.n12=f*d+e*m+g*y+j*W;this.n13=f*h+e*i+g*u+j*G;this.n14=f*r+e*t+g*s+j*S;this.n21=o*L+c*l+k*p+n*v;this.n22=o*d+c*m+k*y+n*W;this.n23=o*h+c*i+k*u+n*G;this.n24=o*r+c*t+k*s+n*S;this.n31=B*L+D*l+x*p+A*v;this.n32=B*d+D*m+x*y+A*W;this.n33=B*h+D*i+x*u+A*G;this.n34=B*r+D*t+x*s+A*S;this.n41=M*L+Q*l+O*p+q*v; -this.n42=M*d+Q*m+O*y+q*W;this.n43=M*h+Q*i+O*u+q*G;this.n44=M*r+Q*t+O*s+q*S;return this},multiplySelf:function(a){var b=this.n11,f=this.n12,e=this.n13,g=this.n14,j=this.n21,o=this.n22,c=this.n23,k=this.n24,n=this.n31,B=this.n32,D=this.n33,x=this.n34,A=this.n41,M=this.n42,Q=this.n43,O=this.n44,q=a.n11,L=a.n21,d=a.n31,h=a.n41,r=a.n12,l=a.n22,m=a.n32,i=a.n42,t=a.n13,p=a.n23,y=a.n33,u=a.n43,s=a.n14,v=a.n24,W=a.n34;a=a.n44;this.n11=b*q+f*L+e*d+g*h;this.n12=b*r+f*l+e*m+g*i;this.n13=b*t+f*p+e*y+g*u;this.n14= -b*s+f*v+e*W+g*a;this.n21=j*q+o*L+c*d+k*h;this.n22=j*r+o*l+c*m+k*i;this.n23=j*t+o*p+c*y+k*u;this.n24=j*s+o*v+c*W+k*a;this.n31=n*q+B*L+D*d+x*h;this.n32=n*r+B*l+D*m+x*i;this.n33=n*t+B*p+D*y+x*u;this.n34=n*s+B*v+D*W+x*a;this.n41=A*q+M*L+Q*d+O*h;this.n42=A*r+M*l+Q*m+O*i;this.n43=A*t+M*p+Q*y+O*u;this.n44=A*s+M*v+Q*W+O*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= +g;a.z=this.n31*b+this.n32*f+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*f+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var f=a.n11,e=a.n12,g=a.n13,j=a.n14,p=a.n21,c=a.n22,k=a.n23,m=a.n24,B=a.n31,D=a.n32, +x=a.n33,A=a.n34,M=a.n41,Q=a.n42,O=a.n43,s=a.n44,L=b.n11,d=b.n12,h=b.n13,q=b.n14,n=b.n21,l=b.n22,i=b.n23,u=b.n24,o=b.n31,y=b.n32,t=b.n33,r=b.n34,v=b.n41,W=b.n42,G=b.n43,S=b.n44;this.n11=f*L+e*n+g*o+j*v;this.n12=f*d+e*l+g*y+j*W;this.n13=f*h+e*i+g*t+j*G;this.n14=f*q+e*u+g*r+j*S;this.n21=p*L+c*n+k*o+m*v;this.n22=p*d+c*l+k*y+m*W;this.n23=p*h+c*i+k*t+m*G;this.n24=p*q+c*u+k*r+m*S;this.n31=B*L+D*n+x*o+A*v;this.n32=B*d+D*l+x*y+A*W;this.n33=B*h+D*i+x*t+A*G;this.n34=B*q+D*u+x*r+A*S;this.n41=M*L+Q*n+O*o+s*v; +this.n42=M*d+Q*l+O*y+s*W;this.n43=M*h+Q*i+O*t+s*G;this.n44=M*q+Q*u+O*r+s*S;return this},multiplySelf:function(a){var b=this.n11,f=this.n12,e=this.n13,g=this.n14,j=this.n21,p=this.n22,c=this.n23,k=this.n24,m=this.n31,B=this.n32,D=this.n33,x=this.n34,A=this.n41,M=this.n42,Q=this.n43,O=this.n44,s=a.n11,L=a.n21,d=a.n31,h=a.n41,q=a.n12,n=a.n22,l=a.n32,i=a.n42,u=a.n13,o=a.n23,y=a.n33,t=a.n43,r=a.n14,v=a.n24,W=a.n34;a=a.n44;this.n11=b*s+f*L+e*d+g*h;this.n12=b*q+f*n+e*l+g*i;this.n13=b*u+f*o+e*y+g*t;this.n14= +b*r+f*v+e*W+g*a;this.n21=j*s+p*L+c*d+k*h;this.n22=j*q+p*n+c*l+k*i;this.n23=j*u+p*o+c*y+k*t;this.n24=j*r+p*v+c*W+k*a;this.n31=m*s+B*L+D*d+x*h;this.n32=m*q+B*n+D*l+x*i;this.n33=m*u+B*o+D*y+x*t;this.n34=m*r+B*v+D*W+x*a;this.n41=A*s+M*L+Q*d+O*h;this.n42=A*q+M*n+Q*l+O*i;this.n43=A*u+M*o+Q*y+O*t;this.n44=A*r+M*v+Q*W+O*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){return this.n14*this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34* this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,f,e){var g=b[f];b[f]=b[e]; b[e]=g}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12, this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,f){var e=new THREE.Matrix4;e.n14=a;e.n24=b;e.n34=f;return e}; THREE.Matrix4.scaleMatrix=function(a,b,f){var e=new THREE.Matrix4;e.n11=a;e.n22=b;e.n33=f;return e};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.n22=b.n33=Math.cos(a);b.n32=Math.sin(a);b.n23=-b.n32;return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n33=Math.cos(a);b.n13=Math.sin(a);b.n31=-b.n13;return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n22=Math.cos(a);b.n21=Math.sin(a);b.n12=-b.n21;return b}; -THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,e=Math.cos(b),g=Math.sin(b),j=1-e,o=a.x,c=a.y,k=a.z;f.n11=j*o*o+e;f.n12=j*o*c-g*k;f.n13=j*o*k+g*c;f.n21=j*o*c+g*k;f.n22=j*c*c+e;f.n23=j*c*k-g*o;f.n31=j*o*k-g*c;f.n32=j*c*k+g*o;f.n33=j*k*k+e;return f}; +THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,e=Math.cos(b),g=Math.sin(b),j=1-e,p=a.x,c=a.y,k=a.z;f.n11=j*p*p+e;f.n12=j*p*c-g*k;f.n13=j*p*k+g*c;f.n21=j*p*c+g*k;f.n22=j*c*c+e;f.n23=j*c*k-g*p;f.n31=j*p*k-g*c;f.n32=j*c*k+g*p;f.n33=j*k*k+e;return f}; THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a.n42-a.n24*a.n33*a.n42+a.n24*a.n32*a.n43-a.n22*a.n34*a.n43-a.n23*a.n32*a.n44+a.n22*a.n33*a.n44;b.n12=a.n14*a.n33*a.n42-a.n13*a.n34*a.n42-a.n14*a.n32*a.n43+a.n12*a.n34*a.n43+a.n13*a.n32*a.n44-a.n12*a.n33*a.n44;b.n13=a.n13*a.n24*a.n42-a.n14*a.n23*a.n42+a.n14*a.n22*a.n43-a.n12*a.n24*a.n43-a.n13*a.n22*a.n44+a.n12*a.n23*a.n44;b.n14=a.n14*a.n23*a.n32-a.n13*a.n24*a.n32-a.n14*a.n22*a.n33+a.n12*a.n24*a.n33+a.n13*a.n22*a.n34-a.n12* a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32* a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22* a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b}; -THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],e=-b[10]*b[1]+b[2]*b[9],g=b[6]*b[1]-b[2]*b[5],j=-b[10]*b[4]+b[6]*b[8],o=b[10]*b[0]-b[2]*b[8],c=-b[6]*b[0]+b[2]*b[4],k=b[9]*b[4]-b[5]*b[8],n=-b[9]*b[0]+b[1]*b[8],B=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*j+b[2]*k;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*e;a.m[2]=b*g;a.m[3]=b*j;a.m[4]=b*o;a.m[5]=b*c;a.m[6]=b*k;a.m[7]=b*n;a.m[8]=b*B;return a}; -THREE.Matrix4.makeFrustum=function(a,b,f,e,g,j){var o,c,k;o=new THREE.Matrix4;c=2*g/(b-a);k=2*g/(e-f);a=(b+a)/(b-a);f=(e+f)/(e-f);e=-(j+g)/(j-g);g=-2*j*g/(j-g);o.n11=c;o.n12=0;o.n13=a;o.n14=0;o.n21=0;o.n22=k;o.n23=f;o.n24=0;o.n31=0;o.n32=0;o.n33=e;o.n34=g;o.n41=0;o.n42=0;o.n43=-1;o.n44=0;return o};THREE.Matrix4.makePerspective=function(a,b,f,e){var g;a=f*Math.tan(a*Math.PI/360);g=-a;return THREE.Matrix4.makeFrustum(g*b,a*b,g,a,f,e)}; -THREE.Matrix4.makeOrtho=function(a,b,f,e,g,j){var o,c,k,n;o=new THREE.Matrix4;c=b-a;k=f-e;n=j-g;a=(b+a)/c;f=(f+e)/k;g=(j+g)/n;o.n11=2/c;o.n12=0;o.n13=0;o.n14=-a;o.n21=0;o.n22=2/k;o.n23=0;o.n24=-f;o.n31=0;o.n32=0;o.n33=-2/n;o.n34=-g;o.n41=0;o.n42=0;o.n43=0;o.n44=1;return o}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],e=-b[10]*b[1]+b[2]*b[9],g=b[6]*b[1]-b[2]*b[5],j=-b[10]*b[4]+b[6]*b[8],p=b[10]*b[0]-b[2]*b[8],c=-b[6]*b[0]+b[2]*b[4],k=b[9]*b[4]-b[5]*b[8],m=-b[9]*b[0]+b[1]*b[8],B=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*j+b[2]*k;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*e;a.m[2]=b*g;a.m[3]=b*j;a.m[4]=b*p;a.m[5]=b*c;a.m[6]=b*k;a.m[7]=b*m;a.m[8]=b*B;return a}; +THREE.Matrix4.makeFrustum=function(a,b,f,e,g,j){var p,c,k;p=new THREE.Matrix4;c=2*g/(b-a);k=2*g/(e-f);a=(b+a)/(b-a);f=(e+f)/(e-f);e=-(j+g)/(j-g);g=-2*j*g/(j-g);p.n11=c;p.n12=0;p.n13=a;p.n14=0;p.n21=0;p.n22=k;p.n23=f;p.n24=0;p.n31=0;p.n32=0;p.n33=e;p.n34=g;p.n41=0;p.n42=0;p.n43=-1;p.n44=0;return p};THREE.Matrix4.makePerspective=function(a,b,f,e){var g;a=f*Math.tan(a*Math.PI/360);g=-a;return THREE.Matrix4.makeFrustum(g*b,a*b,g,a,f,e)}; +THREE.Matrix4.makeOrtho=function(a,b,f,e,g,j){var p,c,k,m;p=new THREE.Matrix4;c=b-a;k=f-e;m=j-g;a=(b+a)/c;f=(f+e)/k;g=(j+g)/m;p.n11=2/c;p.n12=0;p.n13=0;p.n14=-a;p.n21=0;p.n22=2/k;p.n23=0;p.n24=-f;p.n31=0;p.n32=0;p.n33=-2/m;p.n34=-g;p.n41=0;p.n42=0;p.n43=0;p.n44=1;return p}; THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,b,f,e,g){this.a=a;this.b=b;this.c=f;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=g instanceof Array?g:[g]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,b,f,e,g,j){this.a=a;this.b=b;this.c=f;this.d=e;this.centroid=new THREE.Vector3;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.materials=j instanceof Array?j:[j]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[];this.boundingSphere=this.boundingBox=null;this.geometryChunks={};this.hasTangents=false}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,f;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], +0;for(b=this.vertices.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,f=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z< this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,f=this.vertices.length;b65535){n[c].counter+=1;k=n[c].hash+"_"+n[c].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:o,vertices:0}}this.geometryChunks[k].faces.push(e); +var b,f,e,g,j,p,c,k,m={};e=0;for(g=this.faces.length;e65535){m[c].counter+=1;k=m[c].hash+"_"+m[c].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:p,vertices:0}}this.geometryChunks[k].faces.push(e); this.geometryChunks[k].vertices+=j}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,b,f,e){this.fov=a;this.aspect=b;this.near=f;this.far=e;this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.autoUpdateMatrix=true;this.projectionMatrix=null;this.matrix=new THREE.Matrix4;this.up=new THREE.Vector3(0,1,0);this.translateX=function(g){g=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(g);g.cross(g.clone(),this.up);this.position.addSelf(g);this.target.position.addSelf(g)};this.translateZ=function(g){g=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(g); this.position.subSelf(g);this.target.position.subSelf(g)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};this.updateProjectionMatrix()};THREE.Camera.prototype={toString:function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Light=function(a){this.color=new THREE.Color(a)}; @@ -96,85 +96,85 @@ THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLine THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.fog=null;this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Fog=function(a,b,f){this.color=new THREE.Color(a);this.near=b||1;this.far=f||1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b||2.5E-4}; -THREE.Projector=function(){function a(m,i){return i.z-m.z}function b(m,i){var t=0,p=1,y=m.z+m.w,u=i.z+i.w,s=-m.z+m.w,v=-i.z+i.w;if(y>=0&&u>=0&&s>=0&&v>=0)return true;else if(y<0&&u<0||s<0&&v<0)return false;else{if(y<0)t=Math.max(t,y/(y-u));else if(u<0)p=Math.min(p,y/(y-u));if(s<0)t=Math.max(t,s/(s-v));else if(v<0)p=Math.min(p,s/(s-v));if(py&&G.z=0&&t>=0&&r>=0&&v>=0)return true;else if(y<0&&t<0||r<0&&v<0)return false;else{if(y<0)u=Math.max(u,y/(y-t));else if(t<0)o=Math.min(o,y/(y-t));if(r<0)u=Math.max(u,r/(r-v));else if(v<0)o=Math.min(o,r/(r-v));if(oy&&G.z0&&O.z<1){x=M[A]=M[A]||new THREE.RenderableParticle;x.x=O.x/O.w;x.y=O.y/O.w;x.z=O.z;x.rotation=H.rotation.z;x.scale.x=H.scale.x*Math.abs(x.x-(O.x+i.projectionMatrix.n11)/(O.w+i.projectionMatrix.n14)); -x.scale.y=H.scale.y*Math.abs(x.y-(O.y+i.projectionMatrix.n22)/(O.w+i.projectionMatrix.n24));x.materials=H.materials;p.push(x);A++}}}}t&&p.sort(a);return p};this.unprojectVector=function(m,i){var t=new THREE.Matrix4;t.multiply(THREE.Matrix4.makeInvert(i.matrix),THREE.Matrix4.makeInvert(i.projectionMatrix));t.multiplyVector3(m);return m}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,e,g,j;this.domElement=document.createElement("div");this.setSize=function(o,c){f=o;e=c;g=f/2;j=e/2};this.render=function(o,c){var k,n,B,D,x,A,M,Q;a=b.projectScene(o,c);k=0;for(n=a.length;k0&&O.z<1){x=M[A]=M[A]||new THREE.RenderableParticle;x.x=O.x/O.w;x.y=O.y/O.w;x.z=O.z;x.rotation=H.rotation.z;x.scale.x=H.scale.x*Math.abs(x.x-(O.x+i.projectionMatrix.n11)/(O.w+i.projectionMatrix.n14)); +x.scale.y=H.scale.y*Math.abs(x.y-(O.y+i.projectionMatrix.n22)/(O.w+i.projectionMatrix.n24));x.materials=H.materials;o.push(x);A++}}}}u&&o.sort(a);return o};this.unprojectVector=function(l,i){var u=new THREE.Matrix4;u.multiply(THREE.Matrix4.makeInvert(i.matrix),THREE.Matrix4.makeInvert(i.projectionMatrix));u.multiplyVector3(l);return l}}; +THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,e,g,j;this.domElement=document.createElement("div");this.setSize=function(p,c){f=p;e=c;g=f/2;j=e/2};this.render=function(p,c){var k,m,B,D,x,A,M,Q;a=b.projectScene(p,c);k=0;for(m=a.length;k0){z.r+=aa.r*Y;z.g+=aa.g*Y;z.b+=aa.b*Y}}else if(Y instanceof THREE.PointLight){Z.sub(Y.position,R);Z.normalize();Y=J.dot(Z)*ca;if(Y>0){z.r+=aa.r*Y;z.g+=aa.g*Y;z.b+=aa.b*Y}}}}function Na(w,R,J){if(J.opacity!=0){a(J.opacity);b(J.blending);var z, -I,Y,aa,ca,da;if(J instanceof THREE.ParticleBasicMaterial){if(J.map){aa=J.map;ca=aa.width>>1;da=aa.height>>1;I=R.scale.x*c;Y=R.scale.y*k;J=I*ca;z=Y*da;C.set(w.x-J,w.y-z,w.x+J,w.y+z);if(U.instersects(C)){n.save();n.translate(w.x,w.y);n.rotate(-R.rotation);n.scale(I,-Y);n.translate(-ca,-da);n.drawImage(aa,0,0);n.restore()}}}else if(J instanceof THREE.ParticleCircleMaterial){if(N){V.r=ea.r+ma.r+na.r;V.g=ea.g+ma.g+na.g;V.b=ea.b+ma.b+na.b;p.r=J.color.r*V.r;p.g=J.color.g*V.g;p.b=J.color.b*V.b;p.updateStyleString()}else p.__styleString= 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THREE.MeshBasicMaterial)if(I.map)I.map.image.loaded&&I.map.mapping instanceof -THREE.UVMapping&&ua(h,r,l,m,i,t,I.map.image,z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);else if(I.env_map){if(I.env_map.image.loaded)if(I.env_map.mapping instanceof THREE.SphericalReflectionMapping){w=la.matrix;Z.copy(z.vertexNormalsWorld[0]);P=(Z.x*w.n11+Z.y*w.n12+Z.z*w.n13)*0.5+0.5;H=-(Z.x*w.n21+Z.y*w.n22+Z.z*w.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[1]);X=(Z.x*w.n11+Z.y*w.n12+Z.z*w.n13)*0.5+0.5;K=-(Z.x*w.n21+Z.y*w.n22+Z.z*w.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[2]);E= -(Z.x*w.n11+Z.y*w.n12+Z.z*w.n13)*0.5+0.5;F=-(Z.x*w.n21+Z.y*w.n22+Z.z*w.n23)*0.5+0.5;ua(h,r,l,m,i,t,I.env_map.image,P,H,X,K,E,F)}}else I.wireframe?za(I.color.__styleString,I.wireframe_linewidth):Aa(I.color.__styleString);else if(I instanceof THREE.MeshLambertMaterial){if(I.map&&!I.wireframe){I.map.mapping instanceof THREE.UVMapping&&ua(h,r,l,m,i,t,I.map.image,z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);b(THREE.SubtractiveBlending)}if(N)if(!I.wireframe&&I.shading==THREE.SmoothShading&& -z.vertexNormalsWorld.length==3){y.r=u.r=s.r=ea.r;y.g=u.g=s.g=ea.g;y.b=u.b=s.b=ea.b;ya(Y,z.v1.positionWorld,z.vertexNormalsWorld[0],y);ya(Y,z.v2.positionWorld,z.vertexNormalsWorld[1],u);ya(Y,z.v3.positionWorld,z.vertexNormalsWorld[2],s);v.r=(u.r+s.r)*0.5;v.g=(u.g+s.g)*0.5;v.b=(u.b+s.b)*0.5;S=Ia(y,u,s,v);ua(h,r,l,m,i,t,S,0,0,1,0,0,1)}else{V.r=ea.r;V.g=ea.g;V.b=ea.b;ya(Y,z.centroidWorld,z.normalWorld,V);p.r=I.color.r*V.r;p.g=I.color.g*V.g;p.b=I.color.b*V.b;p.updateStyleString();I.wireframe?za(p.__styleString, -I.wireframe_linewidth):Aa(p.__styleString)}else I.wireframe?za(I.color.__styleString,I.wireframe_linewidth):Aa(I.color.__styleString)}else if(I instanceof THREE.MeshDepthMaterial){W=la.near;G=la.far;y.r=y.g=y.b=1-Da(w.positionScreen.z,W,G);u.r=u.g=u.b=1-Da(R.positionScreen.z,W,G);s.r=s.g=s.b=1-Da(J.positionScreen.z,W,G);v.r=(u.r+s.r)*0.5;v.g=(u.g+s.g)*0.5;v.b=(u.b+s.b)*0.5;S=Ia(y,u,s,v);ua(h,r,l,m,i,t,S,0,0,1,0,0,1)}else if(I instanceof THREE.MeshNormalMaterial){p.r=Ea(z.normalWorld.x);p.g=Ea(z.normalWorld.y); -p.b=Ea(z.normalWorld.z);p.updateStyleString();I.wireframe?za(p.__styleString,I.wireframe_linewidth):Aa(p.__styleString)}}}function za(w,R){if(M!=w)n.strokeStyle=M=w;if(O!=R)n.lineWidth=O=R;n.stroke();C.inflate(R*2)}function Aa(w){if(Q!=w)n.fillStyle=Q=w;n.fill()}function ua(w,R,J,z,I,Y,aa,ca,da,ia,ga,ja,va){var oa,ka;oa=aa.width-1;ka=aa.height-1;ca*=oa;da*=ka;ia*=oa;ga*=ka;ja*=oa;va*=ka;J-=w;z-=R;I-=w;Y-=R;ia-=ca;ga-=da;ja-=ca;va-=da;ka=1/(ia*va-ja*ga);oa=(va*J-ga*I)*ka;ga=(va*z-ga*Y)*ka;J=(ia*I- -ja*J)*ka;z=(ia*Y-ja*z)*ka;w=w-oa*ca-J*da;R=R-ga*ca-z*da;n.save();n.transform(oa,ga,J,z,w,R);n.clip();n.drawImage(aa,0,0);n.restore()}function Ia(w,R,J,z){var I=~~(w.r*255),Y=~~(w.g*255);w=~~(w.b*255);var aa=~~(R.r*255),ca=~~(R.g*255);R=~~(R.b*255);var da=~~(J.r*255),ia=~~(J.g*255);J=~~(J.b*255);var ga=~~(z.r*255),ja=~~(z.g*255);z=~~(z.b*255);fa[0]=I<0?0:I>255?255:I;fa[1]=Y<0?0:Y>255?255:Y;fa[2]=w<0?0:w>255?255:w;fa[4]=aa<0?0:aa>255?255:aa;fa[5]=ca<0?0:ca>255?255:ca;fa[6]=R<0?0:R>255?255:R;fa[8]=da< -0?0:da>255?255:da;fa[9]=ia<0?0:ia>255?255:ia;fa[10]=J<0?0:J>255?255:J;fa[12]=ga<0?0:ga>255?255:ga;fa[13]=ja<0?0:ja>255?255:ja;fa[14]=z<0?0:z>255?255:z;sa.putImageData(Ca,0,0);xa.drawImage(ra,0,0);return ta}function Da(w,R,J){w=(w-R)/(J-R);return w*w*(3-2*w)}function Ea(w){w=(w+1)*0.5;return w<0?0:w>1?1:w}function Fa(w,R){var J=R.x-w.x,z=R.y-w.y,I=1/Math.sqrt(J*J+z*z);J*=I;z*=I;R.x+=J;R.y+=z;w.x-=J;w.y-=z}var Ba,Ja,$,ha,qa,Ga,Ka,wa;n.setTransform(1,0,0,-1,c,k);this.autoClear&&this.clear();f=e.projectScene(ba, -la,this.sortElements);(N=ba.lights.length>0)&&Ma(ba);Ba=0;for(Ja=f.length;Ba0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}else if(F instanceof THREE.PointLight){t.sub(F.position,H.centroidWorld);t.normalize();U=H.normalWorld.dot(t)*F.intensity;if(U>0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}}}function b(P,H,X,K,E,F){s=e(v++);s.setAttribute("d","M "+P.positionScreen.x+ -" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+"z");if(E instanceof THREE.MeshBasicMaterial)d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshLambertMaterial)if(L){h.r=r.r;h.g=r.g;h.b=r.b;a(F,K,h);d.r=E.color.r*h.r;d.g=E.color.g*h.g;d.b=E.color.b*h.b;d.updateStyleString()}else d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshDepthMaterial){i=1-E.__2near/(E.__farPlusNear-K.z*E.__farMinusNear); -d.setRGB(i,i,i)}else E instanceof THREE.MeshNormalMaterial&&d.setRGB(g(K.normalWorld.x),g(K.normalWorld.y),g(K.normalWorld.z));E.wireframe?s.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+E.wireframe_linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframe_linecap+"; stroke-linejoin: "+E.wireframe_linejoin):s.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+E.opacity);c.appendChild(s)}function f(P,H,X,K,E,F,U){s=e(v++);s.setAttribute("d", -"M "+P.positionScreen.x+" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+"z");if(F instanceof THREE.MeshBasicMaterial)d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshLambertMaterial)if(L){h.r=r.r;h.g=r.g;h.b=r.b;a(U,E,h);d.r=F.color.r*h.r;d.g=F.color.g*h.g;d.b=F.color.b*h.b;d.updateStyleString()}else d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshDepthMaterial){i= -1-F.__2near/(F.__farPlusNear-E.z*F.__farMinusNear);d.setRGB(i,i,i)}else F instanceof THREE.MeshNormalMaterial&&d.setRGB(g(E.normalWorld.x),g(E.normalWorld.y),g(E.normalWorld.z));F.wireframe?s.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+F.wireframe_linewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.wireframe_linecap+"; stroke-linejoin: "+F.wireframe_linejoin):s.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+F.opacity);c.appendChild(s)} -function e(P){if(p[P]==null){p[P]=document.createElementNS("http://www.w3.org/2000/svg","path");S==0&&p[P].setAttribute("shape-rendering","crispEdges");return p[P]}return p[P]}function g(P){return P<0?Math.min((1+P)*0.5,0.5):0.5+Math.min(P*0.5,0.5)}var j=null,o=new THREE.Projector,c=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,n,B,D,x,A,M,Q,O=new THREE.Rectangle,q=new THREE.Rectangle,L=false,d=new THREE.Color(16777215),h=new THREE.Color(16777215),r=new THREE.Color(0),l=new THREE.Color(0), -m=new THREE.Color(0),i,t=new THREE.Vector3,p=[],y=[],u=[],s,v,W,G,S=1;this.domElement=c;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(P){switch(P){case "high":S=1;break;case "low":S=0}};this.setSize=function(P,H){k=P;n=H;B=k/2;D=n/2;c.setAttribute("viewBox",-B+" "+-D+" "+k+" "+n);c.setAttribute("width",k);c.setAttribute("height",n);O.set(-B,-D,B,D)};this.clear=function(){for(;c.childNodes.length>0;)c.removeChild(c.childNodes[0])};this.render=function(P,H){var X,K, 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THREE.SphericalReflectionMapping){w=la.matrix;Z.copy(z.vertexNormalsWorld[0]);P=(Z.x*w.n11+Z.y*w.n12+Z.z*w.n13)*0.5+0.5;H=-(Z.x*w.n21+Z.y*w.n22+Z.z*w.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[1]);X=(Z.x*w.n11+Z.y*w.n12+Z.z*w.n13)*0.5+0.5;K=-(Z.x*w.n21+Z.y*w.n22+Z.z*w.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[2]);E= +(Z.x*w.n11+Z.y*w.n12+Z.z*w.n13)*0.5+0.5;F=-(Z.x*w.n21+Z.y*w.n22+Z.z*w.n23)*0.5+0.5;ua(h,q,n,l,i,u,I.env_map.image,P,H,X,K,E,F)}}else I.wireframe?za(I.color.__styleString,I.wireframe_linewidth):Aa(I.color.__styleString);else if(I instanceof THREE.MeshLambertMaterial){if(I.map&&!I.wireframe){I.map.mapping instanceof THREE.UVMapping&&ua(h,q,n,l,i,u,I.map.image,z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);b(THREE.SubtractiveBlending)}if(N)if(!I.wireframe&&I.shading==THREE.SmoothShading&& +z.vertexNormalsWorld.length==3){y.r=t.r=r.r=ea.r;y.g=t.g=r.g=ea.g;y.b=t.b=r.b=ea.b;ya(Y,z.v1.positionWorld,z.vertexNormalsWorld[0],y);ya(Y,z.v2.positionWorld,z.vertexNormalsWorld[1],t);ya(Y,z.v3.positionWorld,z.vertexNormalsWorld[2],r);v.r=(t.r+r.r)*0.5;v.g=(t.g+r.g)*0.5;v.b=(t.b+r.b)*0.5;S=Ia(y,t,r,v);ua(h,q,n,l,i,u,S,0,0,1,0,0,1)}else{V.r=ea.r;V.g=ea.g;V.b=ea.b;ya(Y,z.centroidWorld,z.normalWorld,V);o.r=I.color.r*V.r;o.g=I.color.g*V.g;o.b=I.color.b*V.b;o.updateStyleString();I.wireframe?za(o.__styleString, +I.wireframe_linewidth):Aa(o.__styleString)}else I.wireframe?za(I.color.__styleString,I.wireframe_linewidth):Aa(I.color.__styleString)}else if(I instanceof THREE.MeshDepthMaterial){W=la.near;G=la.far;y.r=y.g=y.b=1-Da(w.positionScreen.z,W,G);t.r=t.g=t.b=1-Da(R.positionScreen.z,W,G);r.r=r.g=r.b=1-Da(J.positionScreen.z,W,G);v.r=(t.r+r.r)*0.5;v.g=(t.g+r.g)*0.5;v.b=(t.b+r.b)*0.5;S=Ia(y,t,r,v);ua(h,q,n,l,i,u,S,0,0,1,0,0,1)}else if(I instanceof THREE.MeshNormalMaterial){o.r=Ea(z.normalWorld.x);o.g=Ea(z.normalWorld.y); +o.b=Ea(z.normalWorld.z);o.updateStyleString();I.wireframe?za(o.__styleString,I.wireframe_linewidth):Aa(o.__styleString)}}}function za(w,R){if(M!=w)m.strokeStyle=M=w;if(O!=R)m.lineWidth=O=R;m.stroke();C.inflate(R*2)}function Aa(w){if(Q!=w)m.fillStyle=Q=w;m.fill()}function ua(w,R,J,z,I,Y,aa,ca,da,ia,ga,ja,va){var oa,ka;oa=aa.width-1;ka=aa.height-1;ca*=oa;da*=ka;ia*=oa;ga*=ka;ja*=oa;va*=ka;J-=w;z-=R;I-=w;Y-=R;ia-=ca;ga-=da;ja-=ca;va-=da;ka=1/(ia*va-ja*ga);oa=(va*J-ga*I)*ka;ga=(va*z-ga*Y)*ka;J=(ia*I- +ja*J)*ka;z=(ia*Y-ja*z)*ka;w=w-oa*ca-J*da;R=R-ga*ca-z*da;m.save();m.transform(oa,ga,J,z,w,R);m.clip();m.drawImage(aa,0,0);m.restore()}function Ia(w,R,J,z){var I=~~(w.r*255),Y=~~(w.g*255);w=~~(w.b*255);var aa=~~(R.r*255),ca=~~(R.g*255);R=~~(R.b*255);var da=~~(J.r*255),ia=~~(J.g*255);J=~~(J.b*255);var ga=~~(z.r*255),ja=~~(z.g*255);z=~~(z.b*255);fa[0]=I<0?0:I>255?255:I;fa[1]=Y<0?0:Y>255?255:Y;fa[2]=w<0?0:w>255?255:w;fa[4]=aa<0?0:aa>255?255:aa;fa[5]=ca<0?0:ca>255?255:ca;fa[6]=R<0?0:R>255?255:R;fa[8]=da< +0?0:da>255?255:da;fa[9]=ia<0?0:ia>255?255:ia;fa[10]=J<0?0:J>255?255:J;fa[12]=ga<0?0:ga>255?255:ga;fa[13]=ja<0?0:ja>255?255:ja;fa[14]=z<0?0:z>255?255:z;sa.putImageData(Ca,0,0);xa.drawImage(ra,0,0);return ta}function Da(w,R,J){w=(w-R)/(J-R);return w*w*(3-2*w)}function Ea(w){w=(w+1)*0.5;return w<0?0:w>1?1:w}function Fa(w,R){var J=R.x-w.x,z=R.y-w.y,I=1/Math.sqrt(J*J+z*z);J*=I;z*=I;R.x+=J;R.y+=z;w.x-=J;w.y-=z}var Ba,Ja,$,ha,qa,Ga,Ka,wa;m.setTransform(1,0,0,-1,c,k);this.autoClear&&this.clear();f=e.projectScene(ba, +la,this.sortElements);(N=ba.lights.length>0)&&Ma(ba);Ba=0;for(Ja=f.length;Ba0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}else if(F instanceof THREE.PointLight){u.sub(F.position,H.centroidWorld);u.normalize();U=H.normalWorld.dot(u)*F.intensity;if(U>0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}}}function b(P,H,X,K,E,F){r=e(v++);r.setAttribute("d","M "+P.positionScreen.x+ +" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+"z");if(E instanceof THREE.MeshBasicMaterial)d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshLambertMaterial)if(L){h.r=q.r;h.g=q.g;h.b=q.b;a(F,K,h);d.r=E.color.r*h.r;d.g=E.color.g*h.g;d.b=E.color.b*h.b;d.updateStyleString()}else d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshDepthMaterial){i=1-E.__2near/(E.__farPlusNear-K.z*E.__farMinusNear); +d.setRGB(i,i,i)}else E instanceof THREE.MeshNormalMaterial&&d.setRGB(g(K.normalWorld.x),g(K.normalWorld.y),g(K.normalWorld.z));E.wireframe?r.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+E.wireframe_linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframe_linecap+"; stroke-linejoin: "+E.wireframe_linejoin):r.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+E.opacity);c.appendChild(r)}function f(P,H,X,K,E,F,U){r=e(v++);r.setAttribute("d", +"M "+P.positionScreen.x+" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+"z");if(F instanceof THREE.MeshBasicMaterial)d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshLambertMaterial)if(L){h.r=q.r;h.g=q.g;h.b=q.b;a(U,E,h);d.r=F.color.r*h.r;d.g=F.color.g*h.g;d.b=F.color.b*h.b;d.updateStyleString()}else d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshDepthMaterial){i= +1-F.__2near/(F.__farPlusNear-E.z*F.__farMinusNear);d.setRGB(i,i,i)}else F instanceof THREE.MeshNormalMaterial&&d.setRGB(g(E.normalWorld.x),g(E.normalWorld.y),g(E.normalWorld.z));F.wireframe?r.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+F.wireframe_linewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.wireframe_linecap+"; stroke-linejoin: "+F.wireframe_linejoin):r.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+F.opacity);c.appendChild(r)} +function e(P){if(o[P]==null){o[P]=document.createElementNS("http://www.w3.org/2000/svg","path");S==0&&o[P].setAttribute("shape-rendering","crispEdges");return o[P]}return o[P]}function g(P){return P<0?Math.min((1+P)*0.5,0.5):0.5+Math.min(P*0.5,0.5)}var j=null,p=new THREE.Projector,c=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,m,B,D,x,A,M,Q,O=new THREE.Rectangle,s=new THREE.Rectangle,L=false,d=new THREE.Color(16777215),h=new THREE.Color(16777215),q=new THREE.Color(0),n=new THREE.Color(0), +l=new THREE.Color(0),i,u=new THREE.Vector3,o=[],y=[],t=[],r,v,W,G,S=1;this.domElement=c;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(P){switch(P){case "high":S=1;break;case "low":S=0}};this.setSize=function(P,H){k=P;m=H;B=k/2;D=m/2;c.setAttribute("viewBox",-B+" "+-D+" "+k+" "+m);c.setAttribute("width",k);c.setAttribute("height",m);O.set(-B,-D,B,D)};this.clear=function(){for(;c.childNodes.length>0;)c.removeChild(c.childNodes[0])};this.render=function(P,H){var X,K, +E,F,U,T,C,N;this.autoClear&&this.clear();j=p.projectScene(P,H,this.sortElements);G=W=v=0;if(L=P.lights.length>0){C=P.lights;q.setRGB(0,0,0);n.setRGB(0,0,0);l.setRGB(0,0,0);X=0;for(K=C.length;X0){E.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,E.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(X),c.STATIC_DRAW)}E.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER, -E.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(W),c.STATIC_DRAW);E.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,E.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(G),c.STATIC_DRAW);E.__webGLFaceCount=W.length;E.__webGLLineCount=G.length}};this.renderBuffer=function(d,h,r,l,m){var i,t,p,y;if(!l.program){if(l instanceof THREE.MeshDepthMaterial){b(l,THREE.ShaderLib.depth);l.uniforms.mNear.value=d.near;l.uniforms.mFar.value=d.far}else if(l instanceof -THREE.MeshNormalMaterial)b(l,THREE.ShaderLib.normal);else if(l instanceof THREE.MeshBasicMaterial){b(l,THREE.ShaderLib.basic);f(l,r)}else if(l instanceof THREE.MeshLambertMaterial){b(l,THREE.ShaderLib.lambert);f(l,r)}else if(l instanceof THREE.MeshPhongMaterial){b(l,THREE.ShaderLib.phong);f(l,r)}else if(l instanceof THREE.LineBasicMaterial){b(l,THREE.ShaderLib.basic);e(l,r)}if(scene){var u,s,v;u=y=t=0;for(s=h.length;u0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+y.maxDirLights,"#define MAX_POINT_LIGHTS "+y.maxPointLights,y.map?"#define USE_MAP":"",y.env_map?"#define USE_ENVMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n"); -c.attachShader(s,g("fragment",v+t));c.attachShader(s,g("vertex",y+u));c.linkProgram(s);c.getProgramParameter(s,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(s,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");s.uniforms={};s.attributes={};l.program=s;t=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(i in l.uniforms)t.push(i);i=l.program;u=0;for(s=t.length;u=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webGLNormalBuffer); -c.vertexAttribPointer(p.normal,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(p.normal)}if(p.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,m.__webGLTangentBuffer);c.vertexAttribPointer(p.tangent,4,c.FLOAT,false,0,0);c.enableVertexAttribArray(p.tangent)}if(p.uv>=0)if(m.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,m.__webGLUVBuffer);c.vertexAttribPointer(p.uv,2,c.FLOAT,false,0,0);c.enableVertexAttribArray(p.uv)}else c.disableVertexAttribArray(p.uv);if(l.wireframe||l instanceof THREE.LineBasicMaterial){p= -l.wireframe_linewidth!==undefined?l.wireframe_linewidth:l.linewidth!==undefined?l.linewidth:1;l=l instanceof THREE.LineBasicMaterial&&m.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(p);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webGLLineBuffer);c.drawElements(l,m.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,m.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderPass=function(d,h,r,l,m,i,t){var p,y,u,s,v;u=0;for(s= -l.materials.length;u=0;r--){l=d.__webGLObjects[r].object;h==l&&d.__webGLObjects.splice(r,1)}};this.setupMatrices=function(d,h){d.autoUpdateMatrix&&d.updateMatrix();n.multiply(h.matrix,d.matrix);x.set(n.flatten()); -B=THREE.Matrix4.makeInvert3x3(n).transpose();M.set(B.m);Q.set(d.matrix.flatten())};this.loadMatrices=function(d){c.uniformMatrix4fv(d.uniforms.viewMatrix,false,D);c.uniformMatrix4fv(d.uniforms.modelViewMatrix,false,x);c.uniformMatrix4fv(d.uniforms.projectionMatrix,false,A);c.uniformMatrix3fv(d.uniforms.normalMatrix,false,M);c.uniformMatrix4fv(d.uniforms.objectMatrix,false,Q)};this.loadCamera=function(d,h){c.uniform3f(d.uniforms.cameraPosition,h.position.x,h.position.y,h.position.z)};this.setBlending= -function(d){switch(d){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(d,h){if(d){!h||h=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(d=="back")c.cullFace(c.BACK);else d=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures= -function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +E.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(W),c.STATIC_DRAW);E.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,E.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(G),c.STATIC_DRAW);E.__webGLFaceCount=W.length;E.__webGLLineCount=G.length}};this.renderBuffer=function(d,h,q,n,l){var i,u,o,y;if(!n.program){if(n instanceof THREE.MeshDepthMaterial){b(n,THREE.ShaderLib.depth);n.uniforms.mNear.value=d.near;n.uniforms.mFar.value=d.far}else if(n instanceof +THREE.MeshNormalMaterial)b(n,THREE.ShaderLib.normal);else if(n instanceof THREE.MeshBasicMaterial){b(n,THREE.ShaderLib.basic);f(n,q)}else if(n instanceof THREE.MeshLambertMaterial){b(n,THREE.ShaderLib.lambert);f(n,q)}else if(n instanceof THREE.MeshPhongMaterial){b(n,THREE.ShaderLib.phong);f(n,q)}else if(n instanceof THREE.LineBasicMaterial){b(n,THREE.ShaderLib.basic);e(n,q)}var t,r,v;t=y=u=0;for(r=h.length;t0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+y.maxDirLights,"#define MAX_POINT_LIGHTS "+y.maxPointLights,y.map?"#define USE_MAP":"",y.env_map?"#define USE_ENVMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n");c.attachShader(r, +g("fragment",v+u));c.attachShader(r,g("vertex",y+t));c.linkProgram(r);c.getProgramParameter(r,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(r,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");r.uniforms={};r.attributes={};n.program=r;u=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(i in n.uniforms)u.push(i);i=n.program;t=0;for(r=u.length;t=0){c.bindBuffer(c.ARRAY_BUFFER,l.__webGLNormalBuffer); +c.vertexAttribPointer(o.normal,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(o.normal)}if(o.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,l.__webGLTangentBuffer);c.vertexAttribPointer(o.tangent,4,c.FLOAT,false,0,0);c.enableVertexAttribArray(o.tangent)}if(o.uv>=0)if(l.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,l.__webGLUVBuffer);c.vertexAttribPointer(o.uv,2,c.FLOAT,false,0,0);c.enableVertexAttribArray(o.uv)}else c.disableVertexAttribArray(o.uv);if(n.wireframe||n instanceof THREE.LineBasicMaterial){o= +n.wireframe_linewidth!==undefined?n.wireframe_linewidth:n.linewidth!==undefined?n.linewidth:1;n=n instanceof THREE.LineBasicMaterial&&l.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(o);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,l.__webGLLineBuffer);c.drawElements(n,l.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,l.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,l.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderPass=function(d,h,q,n,l,i,u){var o,y,t,r,v;t=0;for(r= +n.materials.length;t=0;q--){n=d.__webGLObjects[q].object;h==n&&d.__webGLObjects.splice(q,1)}};this.setupMatrices=function(d,h){d.autoUpdateMatrix&&d.updateMatrix(); +m.multiply(h.matrix,d.matrix);x.set(m.flatten());B=THREE.Matrix4.makeInvert3x3(m).transpose();M.set(B.m);Q.set(d.matrix.flatten())};this.loadMatrices=function(d){c.uniformMatrix4fv(d.uniforms.viewMatrix,false,D);c.uniformMatrix4fv(d.uniforms.modelViewMatrix,false,x);c.uniformMatrix4fv(d.uniforms.projectionMatrix,false,A);c.uniformMatrix3fv(d.uniforms.normalMatrix,false,M);c.uniformMatrix4fv(d.uniforms.objectMatrix,false,Q)};this.loadCamera=function(d,h){c.uniform3f(d.uniforms.cameraPosition,h.position.x, +h.position.y,h.position.z)};this.setBlending=function(d){switch(d){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(d,h){if(d){!h||h=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(d=="back")c.cullFace(c.BACK);else d=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)}; +this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, 1.0 ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif", envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif", map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", diff --git a/build/ThreeDebug.js b/build/ThreeDebug.js index 2fc9383f..f20a6387 100644 --- a/build/ThreeDebug.js +++ b/build/ThreeDebug.js @@ -12,48 +12,48 @@ THREE.Vector4=function(a,b,f,e){this.x=a||0;this.y=b||0;this.z=f||0;this.w=e||1} THREE.Vector4.prototype={set:function(a,b,f,e){this.x=a;this.y=b;this.z=f;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,f,e=a.objects,g=[];a=0;for(b=e.length;a0&&O>0&&r+O<1}var f,e,g,j,o,c,k,l,B,D, -x,A=a.geometry,M=A.vertices,Q=[];f=0;for(e=A.faces.length;fk?e:k;g=g>l? -g:l}a()};this.add3Points=function(k,l,B,D,x,A){if(c){c=false;b=kB?k>x?k:x:B>x?B:x;g=l>D?l>A?l:A:D>A?D:A}else{b=kB?k>x?k>e?k:e:x>e?x:e:B>x?B>e?B:e:x>e?x:e;g=l>D?l>A?l>g?l:g:A>g?A:g:D>A?D>g?D:g:A>g?A:g}a()};this.addRectangle=function(k){if(c){c=false;b=k.getLeft();f=k.getTop();e=k.getRight();g=k.getBottom()}else{b=b0&&O>0&&q+O<1}var f,e,g,j,p,c,k,m,B,D, +x,A=a.geometry,M=A.vertices,Q=[];f=0;for(e=A.faces.length;fk?e:k;g=g>m? +g:m}a()};this.add3Points=function(k,m,B,D,x,A){if(c){c=false;b=kB?k>x?k:x:B>x?B:x;g=m>D?m>A?m:A:D>A?D:A}else{b=kB?k>x?k>e?k:e:x>e?x:e:B>x?B>e?B:e:x>e?x:e;g=m>D?m>A?m>g?m:g:A>g?A:g:D>A?D>g?D:g:A>g?A:g}a()};this.addRectangle=function(k){if(c){c=false;b=k.getLeft();f=k.getTop();e=k.getRight();g=k.getBottom()}else{b=bk.getRight()?e:k.getRight();g=g>k.getBottom()?g:k.getBottom()}a()};this.inflate=function(k){b-=k;f-=k;e+=k;g+=k;a()};this.minSelf=function(k){b=b>k.getLeft()?b:k.getLeft();f=f>k.getTop()?f:k.getTop();e=e=0&&Math.min(g,k.getBottom())-Math.max(f,k.getTop())>=0};this.empty=function(){c=true;g=e=f=b=0;a()};this.isEmpty=function(){return c};this.toString= -function(){return"THREE.Rectangle ( left: "+b+", right: "+e+", top: "+f+", bottom: "+g+", width: "+j+", height: "+o+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; -THREE.Matrix4=function(a,b,f,e,g,j,o,c,k,l,B,D,x,A,M,Q){this.n11=a||1;this.n12=b||0;this.n13=f||0;this.n14=e||0;this.n21=g||0;this.n22=j||1;this.n23=o||0;this.n24=c||0;this.n31=k||0;this.n32=l||0;this.n33=B||1;this.n34=D||0;this.n41=x||0;this.n42=A||0;this.n43=M||0;this.n44=Q||1}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,f,e,g,j,o,c,k,l,B,D,x,A,M,Q){this.n11=a;this.n12=b;this.n13=f;this.n14=e;this.n21=g;this.n22=j;this.n23=o;this.n24=c;this.n31=k;this.n32=l;this.n33=B;this.n34=D;this.n41=x;this.n42=A;this.n43=M;this.n44=Q;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +function(){return"THREE.Rectangle ( left: "+b+", right: "+e+", top: "+f+", bottom: "+g+", width: "+j+", height: "+p+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; +THREE.Matrix4=function(a,b,f,e,g,j,p,c,k,m,B,D,x,A,M,Q){this.n11=a||1;this.n12=b||0;this.n13=f||0;this.n14=e||0;this.n21=g||0;this.n22=j||1;this.n23=p||0;this.n24=c||0;this.n31=k||0;this.n32=m||0;this.n33=B||1;this.n34=D||0;this.n41=x||0;this.n42=A||0;this.n43=M||0;this.n44=Q||1}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,f,e,g,j,p,c,k,m,B,D,x,A,M,Q){this.n11=a;this.n12=b;this.n13=f;this.n14=e;this.n21=g;this.n22=j;this.n23=p;this.n24=c;this.n31=k;this.n32=m;this.n33=B;this.n34=D;this.n41=x;this.n42=A;this.n43=M;this.n44=Q;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,f){var e=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Vector3;j.sub(a,b).normalize();e.cross(f,j).normalize();g.cross(j,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=g.x;this.n22=g.y;this.n23=g.z;this.n24=-g.dot(a);this.n31=j.x; this.n32=j.y;this.n33=j.z;this.n34=-j.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,f=a.y,e=a.z,g=1/(this.n41*b+this.n42*f+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*f+this.n13*e+this.n14)*g;a.y=(this.n21*b+this.n22*f+this.n23*e+this.n24)*g;a.z=(this.n31*b+this.n32*f+this.n33*e+this.n34)*g;return a},multiplyVector4:function(a){var b=a.x,f=a.y,e=a.z,g=a.w;a.x=this.n11*b+this.n12*f+this.n13*e+this.n14*g;a.y=this.n21*b+this.n22*f+this.n23*e+this.n24* -g;a.z=this.n31*b+this.n32*f+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*f+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var f=a.n11,e=a.n12,g=a.n13,j=a.n14,o=a.n21,c=a.n22,k=a.n23,l=a.n24,B=a.n31,D=a.n32, -x=a.n33,A=a.n34,M=a.n41,Q=a.n42,O=a.n43,q=a.n44,L=b.n11,d=b.n12,h=b.n13,r=b.n14,m=b.n21,n=b.n22,i=b.n23,t=b.n24,p=b.n31,y=b.n32,u=b.n33,s=b.n34,w=b.n41,W=b.n42,G=b.n43,T=b.n44;this.n11=f*L+e*m+g*p+j*w;this.n12=f*d+e*n+g*y+j*W;this.n13=f*h+e*i+g*u+j*G;this.n14=f*r+e*t+g*s+j*T;this.n21=o*L+c*m+k*p+l*w;this.n22=o*d+c*n+k*y+l*W;this.n23=o*h+c*i+k*u+l*G;this.n24=o*r+c*t+k*s+l*T;this.n31=B*L+D*m+x*p+A*w;this.n32=B*d+D*n+x*y+A*W;this.n33=B*h+D*i+x*u+A*G;this.n34=B*r+D*t+x*s+A*T;this.n41=M*L+Q*m+O*p+q*w; -this.n42=M*d+Q*n+O*y+q*W;this.n43=M*h+Q*i+O*u+q*G;this.n44=M*r+Q*t+O*s+q*T;return this},multiplySelf:function(a){var b=this.n11,f=this.n12,e=this.n13,g=this.n14,j=this.n21,o=this.n22,c=this.n23,k=this.n24,l=this.n31,B=this.n32,D=this.n33,x=this.n34,A=this.n41,M=this.n42,Q=this.n43,O=this.n44,q=a.n11,L=a.n21,d=a.n31,h=a.n41,r=a.n12,m=a.n22,n=a.n32,i=a.n42,t=a.n13,p=a.n23,y=a.n33,u=a.n43,s=a.n14,w=a.n24,W=a.n34;a=a.n44;this.n11=b*q+f*L+e*d+g*h;this.n12=b*r+f*m+e*n+g*i;this.n13=b*t+f*p+e*y+g*u;this.n14= -b*s+f*w+e*W+g*a;this.n21=j*q+o*L+c*d+k*h;this.n22=j*r+o*m+c*n+k*i;this.n23=j*t+o*p+c*y+k*u;this.n24=j*s+o*w+c*W+k*a;this.n31=l*q+B*L+D*d+x*h;this.n32=l*r+B*m+D*n+x*i;this.n33=l*t+B*p+D*y+x*u;this.n34=l*s+B*w+D*W+x*a;this.n41=A*q+M*L+Q*d+O*h;this.n42=A*r+M*m+Q*n+O*i;this.n43=A*t+M*p+Q*y+O*u;this.n44=A*s+M*w+Q*W+O*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= +g;a.z=this.n31*b+this.n32*f+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*f+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var f=a.n11,e=a.n12,g=a.n13,j=a.n14,p=a.n21,c=a.n22,k=a.n23,m=a.n24,B=a.n31,D=a.n32, +x=a.n33,A=a.n34,M=a.n41,Q=a.n42,O=a.n43,s=a.n44,L=b.n11,d=b.n12,h=b.n13,q=b.n14,n=b.n21,l=b.n22,i=b.n23,u=b.n24,o=b.n31,y=b.n32,t=b.n33,r=b.n34,w=b.n41,W=b.n42,G=b.n43,T=b.n44;this.n11=f*L+e*n+g*o+j*w;this.n12=f*d+e*l+g*y+j*W;this.n13=f*h+e*i+g*t+j*G;this.n14=f*q+e*u+g*r+j*T;this.n21=p*L+c*n+k*o+m*w;this.n22=p*d+c*l+k*y+m*W;this.n23=p*h+c*i+k*t+m*G;this.n24=p*q+c*u+k*r+m*T;this.n31=B*L+D*n+x*o+A*w;this.n32=B*d+D*l+x*y+A*W;this.n33=B*h+D*i+x*t+A*G;this.n34=B*q+D*u+x*r+A*T;this.n41=M*L+Q*n+O*o+s*w; +this.n42=M*d+Q*l+O*y+s*W;this.n43=M*h+Q*i+O*t+s*G;this.n44=M*q+Q*u+O*r+s*T;return this},multiplySelf:function(a){var b=this.n11,f=this.n12,e=this.n13,g=this.n14,j=this.n21,p=this.n22,c=this.n23,k=this.n24,m=this.n31,B=this.n32,D=this.n33,x=this.n34,A=this.n41,M=this.n42,Q=this.n43,O=this.n44,s=a.n11,L=a.n21,d=a.n31,h=a.n41,q=a.n12,n=a.n22,l=a.n32,i=a.n42,u=a.n13,o=a.n23,y=a.n33,t=a.n43,r=a.n14,w=a.n24,W=a.n34;a=a.n44;this.n11=b*s+f*L+e*d+g*h;this.n12=b*q+f*n+e*l+g*i;this.n13=b*u+f*o+e*y+g*t;this.n14= +b*r+f*w+e*W+g*a;this.n21=j*s+p*L+c*d+k*h;this.n22=j*q+p*n+c*l+k*i;this.n23=j*u+p*o+c*y+k*t;this.n24=j*r+p*w+c*W+k*a;this.n31=m*s+B*L+D*d+x*h;this.n32=m*q+B*n+D*l+x*i;this.n33=m*u+B*o+D*y+x*t;this.n34=m*r+B*w+D*W+x*a;this.n41=A*s+M*L+Q*d+O*h;this.n42=A*q+M*n+Q*l+O*i;this.n43=A*u+M*o+Q*y+O*t;this.n44=A*r+M*w+Q*W+O*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){return this.n14*this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34* this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,f,e){var g=b[f];b[f]=b[e]; b[e]=g}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12, this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,f){var e=new THREE.Matrix4;e.n14=a;e.n24=b;e.n34=f;return e}; THREE.Matrix4.scaleMatrix=function(a,b,f){var e=new THREE.Matrix4;e.n11=a;e.n22=b;e.n33=f;return e};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.n22=b.n33=Math.cos(a);b.n32=Math.sin(a);b.n23=-b.n32;return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n33=Math.cos(a);b.n13=Math.sin(a);b.n31=-b.n13;return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n22=Math.cos(a);b.n21=Math.sin(a);b.n12=-b.n21;return b}; -THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,e=Math.cos(b),g=Math.sin(b),j=1-e,o=a.x,c=a.y,k=a.z;f.n11=j*o*o+e;f.n12=j*o*c-g*k;f.n13=j*o*k+g*c;f.n21=j*o*c+g*k;f.n22=j*c*c+e;f.n23=j*c*k-g*o;f.n31=j*o*k-g*c;f.n32=j*c*k+g*o;f.n33=j*k*k+e;return f}; +THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,e=Math.cos(b),g=Math.sin(b),j=1-e,p=a.x,c=a.y,k=a.z;f.n11=j*p*p+e;f.n12=j*p*c-g*k;f.n13=j*p*k+g*c;f.n21=j*p*c+g*k;f.n22=j*c*c+e;f.n23=j*c*k-g*p;f.n31=j*p*k-g*c;f.n32=j*c*k+g*p;f.n33=j*k*k+e;return f}; THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a.n42-a.n24*a.n33*a.n42+a.n24*a.n32*a.n43-a.n22*a.n34*a.n43-a.n23*a.n32*a.n44+a.n22*a.n33*a.n44;b.n12=a.n14*a.n33*a.n42-a.n13*a.n34*a.n42-a.n14*a.n32*a.n43+a.n12*a.n34*a.n43+a.n13*a.n32*a.n44-a.n12*a.n33*a.n44;b.n13=a.n13*a.n24*a.n42-a.n14*a.n23*a.n42+a.n14*a.n22*a.n43-a.n12*a.n24*a.n43-a.n13*a.n22*a.n44+a.n12*a.n23*a.n44;b.n14=a.n14*a.n23*a.n32-a.n13*a.n24*a.n32-a.n14*a.n22*a.n33+a.n12*a.n24*a.n33+a.n13*a.n22*a.n34-a.n12* a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32* a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22* a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b}; -THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],e=-b[10]*b[1]+b[2]*b[9],g=b[6]*b[1]-b[2]*b[5],j=-b[10]*b[4]+b[6]*b[8],o=b[10]*b[0]-b[2]*b[8],c=-b[6]*b[0]+b[2]*b[4],k=b[9]*b[4]-b[5]*b[8],l=-b[9]*b[0]+b[1]*b[8],B=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*j+b[2]*k;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*e;a.m[2]=b*g;a.m[3]=b*j;a.m[4]=b*o;a.m[5]=b*c;a.m[6]=b*k;a.m[7]=b*l;a.m[8]=b*B;return a}; -THREE.Matrix4.makeFrustum=function(a,b,f,e,g,j){var o,c,k;o=new THREE.Matrix4;c=2*g/(b-a);k=2*g/(e-f);a=(b+a)/(b-a);f=(e+f)/(e-f);e=-(j+g)/(j-g);g=-2*j*g/(j-g);o.n11=c;o.n12=0;o.n13=a;o.n14=0;o.n21=0;o.n22=k;o.n23=f;o.n24=0;o.n31=0;o.n32=0;o.n33=e;o.n34=g;o.n41=0;o.n42=0;o.n43=-1;o.n44=0;return o};THREE.Matrix4.makePerspective=function(a,b,f,e){var g;a=f*Math.tan(a*Math.PI/360);g=-a;return THREE.Matrix4.makeFrustum(g*b,a*b,g,a,f,e)}; -THREE.Matrix4.makeOrtho=function(a,b,f,e,g,j){var o,c,k,l;o=new THREE.Matrix4;c=b-a;k=f-e;l=j-g;a=(b+a)/c;f=(f+e)/k;g=(j+g)/l;o.n11=2/c;o.n12=0;o.n13=0;o.n14=-a;o.n21=0;o.n22=2/k;o.n23=0;o.n24=-f;o.n31=0;o.n32=0;o.n33=-2/l;o.n34=-g;o.n41=0;o.n42=0;o.n43=0;o.n44=1;return o}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],e=-b[10]*b[1]+b[2]*b[9],g=b[6]*b[1]-b[2]*b[5],j=-b[10]*b[4]+b[6]*b[8],p=b[10]*b[0]-b[2]*b[8],c=-b[6]*b[0]+b[2]*b[4],k=b[9]*b[4]-b[5]*b[8],m=-b[9]*b[0]+b[1]*b[8],B=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*j+b[2]*k;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*e;a.m[2]=b*g;a.m[3]=b*j;a.m[4]=b*p;a.m[5]=b*c;a.m[6]=b*k;a.m[7]=b*m;a.m[8]=b*B;return a}; +THREE.Matrix4.makeFrustum=function(a,b,f,e,g,j){var p,c,k;p=new THREE.Matrix4;c=2*g/(b-a);k=2*g/(e-f);a=(b+a)/(b-a);f=(e+f)/(e-f);e=-(j+g)/(j-g);g=-2*j*g/(j-g);p.n11=c;p.n12=0;p.n13=a;p.n14=0;p.n21=0;p.n22=k;p.n23=f;p.n24=0;p.n31=0;p.n32=0;p.n33=e;p.n34=g;p.n41=0;p.n42=0;p.n43=-1;p.n44=0;return p};THREE.Matrix4.makePerspective=function(a,b,f,e){var g;a=f*Math.tan(a*Math.PI/360);g=-a;return THREE.Matrix4.makeFrustum(g*b,a*b,g,a,f,e)}; +THREE.Matrix4.makeOrtho=function(a,b,f,e,g,j){var p,c,k,m;p=new THREE.Matrix4;c=b-a;k=f-e;m=j-g;a=(b+a)/c;f=(f+e)/k;g=(j+g)/m;p.n11=2/c;p.n12=0;p.n13=0;p.n14=-a;p.n21=0;p.n22=2/k;p.n23=0;p.n24=-f;p.n31=0;p.n32=0;p.n33=-2/m;p.n34=-g;p.n41=0;p.n42=0;p.n43=0;p.n44=1;return p}; THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,b,f,e,g){this.a=a;this.b=b;this.c=f;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=g instanceof Array?g:[g]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,b,f,e,g,j){this.a=a;this.b=b;this.c=f;this.d=e;this.centroid=new THREE.Vector3;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.materials=j instanceof Array?j:[j]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[];this.boundingSphere=this.boundingBox=null;this.geometryChunks={};this.hasTangents=false}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,f;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], +0;for(b=this.vertices.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,f=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z< this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,f=this.vertices.length;b65535){l[c].counter+=1;k=l[c].hash+"_"+l[c].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:o,vertices:0}}this.geometryChunks[k].faces.push(e); +var b,f,e,g,j,p,c,k,m={};e=0;for(g=this.faces.length;e65535){m[c].counter+=1;k=m[c].hash+"_"+m[c].counter;if(this.geometryChunks[k]==undefined)this.geometryChunks[k]={faces:[],materials:p,vertices:0}}this.geometryChunks[k].faces.push(e); this.geometryChunks[k].vertices+=j}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,b,f,e){this.fov=a;this.aspect=b;this.near=f;this.far=e;this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.autoUpdateMatrix=true;this.projectionMatrix=null;this.matrix=new THREE.Matrix4;this.up=new THREE.Vector3(0,1,0);this.translateX=function(g){g=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(g);g.cross(g.clone(),this.up);this.position.addSelf(g);this.target.position.addSelf(g)};this.translateZ=function(g){g=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(g); this.position.subSelf(g);this.target.position.subSelf(g)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};this.updateProjectionMatrix()};THREE.Camera.prototype={toString:function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Light=function(a){this.color=new THREE.Color(a)}; @@ -96,86 +96,86 @@ THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLine THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.fog=null;this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Fog=function(a,b,f){this.color=new THREE.Color(a);this.near=b||1;this.far=f||1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b||2.5E-4}; -THREE.Projector=function(){function a(n,i){return i.z-n.z}function b(n,i){var t=0,p=1,y=n.z+n.w,u=i.z+i.w,s=-n.z+n.w,w=-i.z+i.w;if(y>=0&&u>=0&&s>=0&&w>=0)return true;else if(y<0&&u<0||s<0&&w<0)return false;else{if(y<0)t=Math.max(t,y/(y-u));else if(u<0)p=Math.min(p,y/(y-u));if(s<0)t=Math.max(t,s/(s-w));else if(w<0)p=Math.min(p,s/(s-w));if(py&&G.z=0&&t>=0&&r>=0&&w>=0)return true;else if(y<0&&t<0||r<0&&w<0)return false;else{if(y<0)u=Math.max(u,y/(y-t));else if(t<0)o=Math.min(o,y/(y-t));if(r<0)u=Math.max(u,r/(r-w));else if(w<0)o=Math.min(o,r/(r-w));if(oy&&G.z0&&O.z<1){x=M[A]=M[A]||new THREE.RenderableParticle;x.x=O.x/O.w;x.y=O.y/O.w;x.z=O.z;x.rotation=H.rotation.z;x.scale.x=H.scale.x*Math.abs(x.x-(O.x+i.projectionMatrix.n11)/(O.w+i.projectionMatrix.n14)); -x.scale.y=H.scale.y*Math.abs(x.y-(O.y+i.projectionMatrix.n22)/(O.w+i.projectionMatrix.n24));x.materials=H.materials;p.push(x);A++}}}}t&&p.sort(a);return p};this.unprojectVector=function(n,i){var t=new THREE.Matrix4;t.multiply(THREE.Matrix4.makeInvert(i.matrix),THREE.Matrix4.makeInvert(i.projectionMatrix));t.multiplyVector3(n);return n}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,e,g,j;this.domElement=document.createElement("div");this.setSize=function(o,c){f=o;e=c;g=f/2;j=e/2};this.render=function(o,c){var k,l,B,D,x,A,M,Q;a=b.projectScene(o,c);k=0;for(l=a.length;k0&&O.z<1){x=M[A]=M[A]||new THREE.RenderableParticle;x.x=O.x/O.w;x.y=O.y/O.w;x.z=O.z;x.rotation=H.rotation.z;x.scale.x=H.scale.x*Math.abs(x.x-(O.x+i.projectionMatrix.n11)/(O.w+i.projectionMatrix.n14)); +x.scale.y=H.scale.y*Math.abs(x.y-(O.y+i.projectionMatrix.n22)/(O.w+i.projectionMatrix.n24));x.materials=H.materials;o.push(x);A++}}}}u&&o.sort(a);return o};this.unprojectVector=function(l,i){var u=new THREE.Matrix4;u.multiply(THREE.Matrix4.makeInvert(i.matrix),THREE.Matrix4.makeInvert(i.projectionMatrix));u.multiplyVector3(l);return l}}; +THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,e,g,j;this.domElement=document.createElement("div");this.setSize=function(p,c){f=p;e=c;g=f/2;j=e/2};this.render=function(p,c){var k,m,B,D,x,A,M,Q;a=b.projectScene(p,c);k=0;for(m=a.length;k0){z.r+=aa.r*Y;z.g+=aa.g*Y;z.b+=aa.b*Y}}else if(Y instanceof THREE.PointLight){Z.sub(Y.position,S);Z.normalize();Y=J.dot(Z)*ca;if(Y>0){z.r+=aa.r*Y;z.g+=aa.g*Y;z.b+=aa.b*Y}}}}function Na(v,S,J){if(J.opacity!=0){a(J.opacity);b(J.blending);var z, -I,Y,aa,ca,da;if(J instanceof THREE.ParticleBasicMaterial){if(J.map){aa=J.map;ca=aa.width>>1;da=aa.height>>1;I=S.scale.x*c;Y=S.scale.y*k;J=I*ca;z=Y*da;C.set(v.x-J,v.y-z,v.x+J,v.y+z);if(!U.instersects(C))return;l.save();l.translate(v.x,v.y);l.rotate(-S.rotation);l.scale(I,-Y);l.translate(-ca,-da);l.drawImage(aa,0,0);l.restore()}l.beginPath();l.moveTo(v.x-10,v.y);l.lineTo(v.x+10,v.y);l.moveTo(v.x,v.y-10);l.lineTo(v.x,v.y+10);l.closePath();l.strokeStyle="rgb(255,255,0)";l.stroke()}else if(J instanceof -THREE.ParticleCircleMaterial){if(N){V.r=ea.r+ma.r+na.r;V.g=ea.g+ma.g+na.g;V.b=ea.b+ma.b+na.b;p.r=J.color.r*V.r;p.g=J.color.g*V.g;p.b=J.color.b*V.b;p.updateStyleString()}else 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THREE.MeshBasicMaterial)if(I.map)I.map.image.loaded&&I.map.mapping instanceof THREE.UVMapping&&ua(h,r,m,n,i,t,I.map.image,z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);else if(I.env_map){if(I.env_map.image.loaded)if(I.env_map.mapping instanceof THREE.SphericalReflectionMapping){v=la.matrix;Z.copy(z.vertexNormalsWorld[0]);P=(Z.x*v.n11+Z.y* -v.n12+Z.z*v.n13)*0.5+0.5;H=-(Z.x*v.n21+Z.y*v.n22+Z.z*v.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[1]);X=(Z.x*v.n11+Z.y*v.n12+Z.z*v.n13)*0.5+0.5;K=-(Z.x*v.n21+Z.y*v.n22+Z.z*v.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[2]);E=(Z.x*v.n11+Z.y*v.n12+Z.z*v.n13)*0.5+0.5;F=-(Z.x*v.n21+Z.y*v.n22+Z.z*v.n23)*0.5+0.5;ua(h,r,m,n,i,t,I.env_map.image,P,H,X,K,E,F)}}else I.wireframe?za(I.color.__styleString,I.wireframe_linewidth):Aa(I.color.__styleString);else if(I instanceof THREE.MeshLambertMaterial){if(I.map&&!I.wireframe){I.map.mapping instanceof 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THREE.MeshDepthMaterial){W=la.near;G=la.far;y.r=y.g=y.b=1-Da(v.positionScreen.z,W,G);u.r=u.g=u.b=1-Da(S.positionScreen.z,W,G);s.r=s.g=s.b=1-Da(J.positionScreen.z, -W,G);w.r=(u.r+s.r)*0.5;w.g=(u.g+s.g)*0.5;w.b=(u.b+s.b)*0.5;T=Ia(y,u,s,w);ua(h,r,m,n,i,t,T,0,0,1,0,0,1)}else if(I instanceof THREE.MeshNormalMaterial){p.r=Ea(z.normalWorld.x);p.g=Ea(z.normalWorld.y);p.b=Ea(z.normalWorld.z);p.updateStyleString();I.wireframe?za(p.__styleString,I.wireframe_linewidth):Aa(p.__styleString)}}}function za(v,S){if(M!=v)l.strokeStyle=M=v;if(O!=S)l.lineWidth=O=S;l.stroke();C.inflate(S*2)}function Aa(v){if(Q!=v)l.fillStyle=Q=v;l.fill()}function ua(v,S,J,z,I,Y,aa,ca,da,ia,ga,ja, -va){var oa,ka;oa=aa.width-1;ka=aa.height-1;ca*=oa;da*=ka;ia*=oa;ga*=ka;ja*=oa;va*=ka;J-=v;z-=S;I-=v;Y-=S;ia-=ca;ga-=da;ja-=ca;va-=da;ka=1/(ia*va-ja*ga);oa=(va*J-ga*I)*ka;ga=(va*z-ga*Y)*ka;J=(ia*I-ja*J)*ka;z=(ia*Y-ja*z)*ka;v=v-oa*ca-J*da;S=S-ga*ca-z*da;l.save();l.transform(oa,ga,J,z,v,S);l.clip();l.drawImage(aa,0,0);l.restore()}function Ia(v,S,J,z){var I=~~(v.r*255),Y=~~(v.g*255);v=~~(v.b*255);var aa=~~(S.r*255),ca=~~(S.g*255);S=~~(S.b*255);var da=~~(J.r*255),ia=~~(J.g*255);J=~~(J.b*255);var ga=~~(z.r* +I,Y,aa,ca,da;if(J instanceof THREE.ParticleBasicMaterial){if(J.map){aa=J.map;ca=aa.width>>1;da=aa.height>>1;I=S.scale.x*c;Y=S.scale.y*k;J=I*ca;z=Y*da;C.set(v.x-J,v.y-z,v.x+J,v.y+z);if(!U.instersects(C))return;m.save();m.translate(v.x,v.y);m.rotate(-S.rotation);m.scale(I,-Y);m.translate(-ca,-da);m.drawImage(aa,0,0);m.restore()}m.beginPath();m.moveTo(v.x-10,v.y);m.lineTo(v.x+10,v.y);m.moveTo(v.x,v.y-10);m.lineTo(v.x,v.y+10);m.closePath();m.strokeStyle="rgb(255,255,0)";m.stroke()}else if(J instanceof +THREE.ParticleCircleMaterial){if(N){V.r=ea.r+ma.r+na.r;V.g=ea.g+ma.g+na.g;V.b=ea.b+ma.b+na.b;o.r=J.color.r*V.r;o.g=J.color.g*V.g;o.b=J.color.b*V.b;o.updateStyleString()}else o.__styleString=J.color.__styleString;J=S.scale.x*c;z=S.scale.y*k;C.set(v.x-J,v.y-z,v.x+J,v.y+z);if(U.instersects(C)){I=o.__styleString;if(Q!=I)m.fillStyle=Q=I;m.save();m.translate(v.x,v.y);m.rotate(-S.rotation);m.scale(J,z);m.beginPath();m.arc(0,0,1,0,La,true);m.closePath();m.fill();m.restore()}}}}function Oa(v,S,J,z){if(z.opacity!= +0){a(z.opacity);b(z.blending);m.beginPath();m.moveTo(v.positionScreen.x,v.positionScreen.y);m.lineTo(S.positionScreen.x,S.positionScreen.y);m.closePath();if(z instanceof THREE.LineBasicMaterial){o.__styleString=z.color.__styleString;v=z.linewidth;if(O!=v)m.lineWidth=O=v;v=o.__styleString;if(M!=v)m.strokeStyle=M=v;m.stroke();C.inflate(z.linewidth*2)}}}function Ha(v,S,J,z,I,Y){if(I.opacity!=0){a(I.opacity);b(I.blending);h=v.positionScreen.x;q=v.positionScreen.y;n=S.positionScreen.x;l=S.positionScreen.y; +i=J.positionScreen.x;u=J.positionScreen.y;m.beginPath();m.moveTo(h,q);m.lineTo(n,l);m.lineTo(i,u);m.lineTo(h,q);m.closePath();if(I instanceof THREE.MeshBasicMaterial)if(I.map)I.map.image.loaded&&I.map.mapping instanceof THREE.UVMapping&&ua(h,q,n,l,i,u,I.map.image,z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);else if(I.env_map){if(I.env_map.image.loaded)if(I.env_map.mapping instanceof THREE.SphericalReflectionMapping){v=la.matrix;Z.copy(z.vertexNormalsWorld[0]);P=(Z.x*v.n11+Z.y* +v.n12+Z.z*v.n13)*0.5+0.5;H=-(Z.x*v.n21+Z.y*v.n22+Z.z*v.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[1]);X=(Z.x*v.n11+Z.y*v.n12+Z.z*v.n13)*0.5+0.5;K=-(Z.x*v.n21+Z.y*v.n22+Z.z*v.n23)*0.5+0.5;Z.copy(z.vertexNormalsWorld[2]);E=(Z.x*v.n11+Z.y*v.n12+Z.z*v.n13)*0.5+0.5;F=-(Z.x*v.n21+Z.y*v.n22+Z.z*v.n23)*0.5+0.5;ua(h,q,n,l,i,u,I.env_map.image,P,H,X,K,E,F)}}else I.wireframe?za(I.color.__styleString,I.wireframe_linewidth):Aa(I.color.__styleString);else if(I instanceof THREE.MeshLambertMaterial){if(I.map&&!I.wireframe){I.map.mapping instanceof +THREE.UVMapping&&ua(h,q,n,l,i,u,I.map.image,z.uvs[0].u,z.uvs[0].v,z.uvs[1].u,z.uvs[1].v,z.uvs[2].u,z.uvs[2].v);b(THREE.SubtractiveBlending)}if(N)if(!I.wireframe&&I.shading==THREE.SmoothShading&&z.vertexNormalsWorld.length==3){y.r=t.r=r.r=ea.r;y.g=t.g=r.g=ea.g;y.b=t.b=r.b=ea.b;ya(Y,z.v1.positionWorld,z.vertexNormalsWorld[0],y);ya(Y,z.v2.positionWorld,z.vertexNormalsWorld[1],t);ya(Y,z.v3.positionWorld,z.vertexNormalsWorld[2],r);w.r=(t.r+r.r)*0.5;w.g=(t.g+r.g)*0.5;w.b=(t.b+r.b)*0.5;T=Ia(y,t,r,w);ua(h, +q,n,l,i,u,T,0,0,1,0,0,1)}else{V.r=ea.r;V.g=ea.g;V.b=ea.b;ya(Y,z.centroidWorld,z.normalWorld,V);o.r=I.color.r*V.r;o.g=I.color.g*V.g;o.b=I.color.b*V.b;o.updateStyleString();I.wireframe?za(o.__styleString,I.wireframe_linewidth):Aa(o.__styleString)}else I.wireframe?za(I.color.__styleString,I.wireframe_linewidth):Aa(I.color.__styleString)}else if(I instanceof THREE.MeshDepthMaterial){W=la.near;G=la.far;y.r=y.g=y.b=1-Da(v.positionScreen.z,W,G);t.r=t.g=t.b=1-Da(S.positionScreen.z,W,G);r.r=r.g=r.b=1-Da(J.positionScreen.z, +W,G);w.r=(t.r+r.r)*0.5;w.g=(t.g+r.g)*0.5;w.b=(t.b+r.b)*0.5;T=Ia(y,t,r,w);ua(h,q,n,l,i,u,T,0,0,1,0,0,1)}else if(I instanceof THREE.MeshNormalMaterial){o.r=Ea(z.normalWorld.x);o.g=Ea(z.normalWorld.y);o.b=Ea(z.normalWorld.z);o.updateStyleString();I.wireframe?za(o.__styleString,I.wireframe_linewidth):Aa(o.__styleString)}}}function za(v,S){if(M!=v)m.strokeStyle=M=v;if(O!=S)m.lineWidth=O=S;m.stroke();C.inflate(S*2)}function Aa(v){if(Q!=v)m.fillStyle=Q=v;m.fill()}function ua(v,S,J,z,I,Y,aa,ca,da,ia,ga,ja, +va){var oa,ka;oa=aa.width-1;ka=aa.height-1;ca*=oa;da*=ka;ia*=oa;ga*=ka;ja*=oa;va*=ka;J-=v;z-=S;I-=v;Y-=S;ia-=ca;ga-=da;ja-=ca;va-=da;ka=1/(ia*va-ja*ga);oa=(va*J-ga*I)*ka;ga=(va*z-ga*Y)*ka;J=(ia*I-ja*J)*ka;z=(ia*Y-ja*z)*ka;v=v-oa*ca-J*da;S=S-ga*ca-z*da;m.save();m.transform(oa,ga,J,z,v,S);m.clip();m.drawImage(aa,0,0);m.restore()}function Ia(v,S,J,z){var I=~~(v.r*255),Y=~~(v.g*255);v=~~(v.b*255);var aa=~~(S.r*255),ca=~~(S.g*255);S=~~(S.b*255);var da=~~(J.r*255),ia=~~(J.g*255);J=~~(J.b*255);var ga=~~(z.r* 255),ja=~~(z.g*255);z=~~(z.b*255);fa[0]=I<0?0:I>255?255:I;fa[1]=Y<0?0:Y>255?255:Y;fa[2]=v<0?0:v>255?255:v;fa[4]=aa<0?0:aa>255?255:aa;fa[5]=ca<0?0:ca>255?255:ca;fa[6]=S<0?0:S>255?255:S;fa[8]=da<0?0:da>255?255:da;fa[9]=ia<0?0:ia>255?255:ia;fa[10]=J<0?0:J>255?255:J;fa[12]=ga<0?0:ga>255?255:ga;fa[13]=ja<0?0:ja>255?255:ja;fa[14]=z<0?0:z>255?255:z;sa.putImageData(Ca,0,0);xa.drawImage(ra,0,0);return ta}function Da(v,S,J){v=(v-S)/(J-S);return v*v*(3-2*v)}function Ea(v){v=(v+1)*0.5;return v<0?0:v>1?1:v}function Fa(v, -S){var J=S.x-v.x,z=S.y-v.y,I=1/Math.sqrt(J*J+z*z);J*=I;z*=I;S.x+=J;S.y+=z;v.x-=J;v.y-=z}var Ba,Ja,$,ha,qa,Ga,Ka,wa;l.setTransform(1,0,0,-1,c,k);this.autoClear&&this.clear();f=e.projectScene(ba,la,this.sortElements);l.fillStyle="rgba( 0, 255, 255, 0.5 )";l.fillRect(U.getX(),U.getY(),U.getWidth(),U.getHeight());(N=ba.lights.length>0)&&Ma(ba);Ba=0;for(Ja=f.length;Ba0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}else if(F instanceof THREE.PointLight){t.sub(F.position,H.centroidWorld);t.normalize();U=H.normalWorld.dot(t)*F.intensity;if(U>0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}}}function b(P,H,X,K,E,F){s=e(w++);s.setAttribute("d","M "+P.positionScreen.x+ -" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+"z");if(E instanceof THREE.MeshBasicMaterial)d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshLambertMaterial)if(L){h.r=r.r;h.g=r.g;h.b=r.b;a(F,K,h);d.r=E.color.r*h.r;d.g=E.color.g*h.g;d.b=E.color.b*h.b;d.updateStyleString()}else d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshDepthMaterial){i=1-E.__2near/(E.__farPlusNear-K.z*E.__farMinusNear); -d.setRGB(i,i,i)}else E instanceof THREE.MeshNormalMaterial&&d.setRGB(g(K.normalWorld.x),g(K.normalWorld.y),g(K.normalWorld.z));E.wireframe?s.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+E.wireframe_linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframe_linecap+"; stroke-linejoin: "+E.wireframe_linejoin):s.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+E.opacity);c.appendChild(s)}function f(P,H,X,K,E,F,U){s=e(w++);s.setAttribute("d", -"M "+P.positionScreen.x+" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+"z");if(F instanceof THREE.MeshBasicMaterial)d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshLambertMaterial)if(L){h.r=r.r;h.g=r.g;h.b=r.b;a(U,E,h);d.r=F.color.r*h.r;d.g=F.color.g*h.g;d.b=F.color.b*h.b;d.updateStyleString()}else d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshDepthMaterial){i= -1-F.__2near/(F.__farPlusNear-E.z*F.__farMinusNear);d.setRGB(i,i,i)}else F instanceof THREE.MeshNormalMaterial&&d.setRGB(g(E.normalWorld.x),g(E.normalWorld.y),g(E.normalWorld.z));F.wireframe?s.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+F.wireframe_linewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.wireframe_linecap+"; stroke-linejoin: "+F.wireframe_linejoin):s.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+F.opacity);c.appendChild(s)} -function e(P){if(p[P]==null){p[P]=document.createElementNS("http://www.w3.org/2000/svg","path");T==0&&p[P].setAttribute("shape-rendering","crispEdges");return p[P]}return p[P]}function g(P){return P<0?Math.min((1+P)*0.5,0.5):0.5+Math.min(P*0.5,0.5)}var j=null,o=new THREE.Projector,c=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,B,D,x,A,M,Q,O=new THREE.Rectangle,q=new THREE.Rectangle,L=false,d=new THREE.Color(16777215),h=new THREE.Color(16777215),r=new THREE.Color(0),m=new THREE.Color(0), -n=new THREE.Color(0),i,t=new THREE.Vector3,p=[],y=[],u=[],s,w,W,G,T=1;this.domElement=c;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(P){switch(P){case "high":T=1;break;case "low":T=0}};this.setSize=function(P,H){k=P;l=H;B=k/2;D=l/2;c.setAttribute("viewBox",-B+" "+-D+" "+k+" "+l);c.setAttribute("width",k);c.setAttribute("height",l);O.set(-B,-D,B,D)};this.clear=function(){for(;c.childNodes.length>0;)c.removeChild(c.childNodes[0])};this.render=function(P,H){var X,K, -E,F,U,R,C,N;this.autoClear&&this.clear();j=o.projectScene(P,H,this.sortElements);G=W=w=0;if(L=P.lights.length>0){C=P.lights;r.setRGB(0,0,0);m.setRGB(0,0,0);n.setRGB(0,0,0);X=0;for(K=C.length;X0)&&Ma(ba);Ba=0;for(Ja=f.length;Ba0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}else if(F instanceof THREE.PointLight){u.sub(F.position,H.centroidWorld);u.normalize();U=H.normalWorld.dot(u)*F.intensity;if(U>0){X.r+=F.color.r*U;X.g+=F.color.g*U;X.b+=F.color.b*U}}}}function b(P,H,X,K,E,F){r=e(w++);r.setAttribute("d","M "+P.positionScreen.x+ +" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+"z");if(E instanceof THREE.MeshBasicMaterial)d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshLambertMaterial)if(L){h.r=q.r;h.g=q.g;h.b=q.b;a(F,K,h);d.r=E.color.r*h.r;d.g=E.color.g*h.g;d.b=E.color.b*h.b;d.updateStyleString()}else d.__styleString=E.color.__styleString;else if(E instanceof THREE.MeshDepthMaterial){i=1-E.__2near/(E.__farPlusNear-K.z*E.__farMinusNear); +d.setRGB(i,i,i)}else E instanceof THREE.MeshNormalMaterial&&d.setRGB(g(K.normalWorld.x),g(K.normalWorld.y),g(K.normalWorld.z));E.wireframe?r.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+E.wireframe_linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.wireframe_linecap+"; stroke-linejoin: "+E.wireframe_linejoin):r.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+E.opacity);c.appendChild(r)}function f(P,H,X,K,E,F,U){r=e(w++);r.setAttribute("d", +"M "+P.positionScreen.x+" "+P.positionScreen.y+" L "+H.positionScreen.x+" "+H.positionScreen.y+" L "+X.positionScreen.x+","+X.positionScreen.y+" L "+K.positionScreen.x+","+K.positionScreen.y+"z");if(F instanceof THREE.MeshBasicMaterial)d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshLambertMaterial)if(L){h.r=q.r;h.g=q.g;h.b=q.b;a(U,E,h);d.r=F.color.r*h.r;d.g=F.color.g*h.g;d.b=F.color.b*h.b;d.updateStyleString()}else d.__styleString=F.color.__styleString;else if(F instanceof THREE.MeshDepthMaterial){i= +1-F.__2near/(F.__farPlusNear-E.z*F.__farMinusNear);d.setRGB(i,i,i)}else F instanceof THREE.MeshNormalMaterial&&d.setRGB(g(E.normalWorld.x),g(E.normalWorld.y),g(E.normalWorld.z));F.wireframe?r.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+F.wireframe_linewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.wireframe_linecap+"; stroke-linejoin: "+F.wireframe_linejoin):r.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+F.opacity);c.appendChild(r)} +function e(P){if(o[P]==null){o[P]=document.createElementNS("http://www.w3.org/2000/svg","path");T==0&&o[P].setAttribute("shape-rendering","crispEdges");return o[P]}return o[P]}function g(P){return P<0?Math.min((1+P)*0.5,0.5):0.5+Math.min(P*0.5,0.5)}var j=null,p=new THREE.Projector,c=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,m,B,D,x,A,M,Q,O=new THREE.Rectangle,s=new THREE.Rectangle,L=false,d=new THREE.Color(16777215),h=new THREE.Color(16777215),q=new THREE.Color(0),n=new THREE.Color(0), +l=new THREE.Color(0),i,u=new THREE.Vector3,o=[],y=[],t=[],r,w,W,G,T=1;this.domElement=c;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(P){switch(P){case "high":T=1;break;case "low":T=0}};this.setSize=function(P,H){k=P;m=H;B=k/2;D=m/2;c.setAttribute("viewBox",-B+" "+-D+" "+k+" "+m);c.setAttribute("width",k);c.setAttribute("height",m);O.set(-B,-D,B,D)};this.clear=function(){for(;c.childNodes.length>0;)c.removeChild(c.childNodes[0])};this.render=function(P,H){var X,K, +E,F,U,R,C,N;this.autoClear&&this.clear();j=p.projectScene(P,H,this.sortElements);G=W=w=0;if(L=P.lights.length>0){C=P.lights;q.setRGB(0,0,0);n.setRGB(0,0,0);l.setRGB(0,0,0);X=0;for(K=C.length;X0){E.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,E.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(X),c.STATIC_DRAW)}E.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER, -E.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(W),c.STATIC_DRAW);E.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,E.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(G),c.STATIC_DRAW);E.__webGLFaceCount=W.length;E.__webGLLineCount=G.length}};this.renderBuffer=function(d,h,r,m,n){var i,t,p,y;if(!m.program){if(m instanceof THREE.MeshDepthMaterial){b(m,THREE.ShaderLib.depth);m.uniforms.mNear.value=d.near;m.uniforms.mFar.value=d.far}else if(m instanceof -THREE.MeshNormalMaterial)b(m,THREE.ShaderLib.normal);else if(m instanceof THREE.MeshBasicMaterial){b(m,THREE.ShaderLib.basic);f(m,r)}else if(m instanceof THREE.MeshLambertMaterial){b(m,THREE.ShaderLib.lambert);f(m,r)}else if(m instanceof THREE.MeshPhongMaterial){b(m,THREE.ShaderLib.phong);f(m,r)}else if(m instanceof THREE.LineBasicMaterial){b(m,THREE.ShaderLib.basic);e(m,r)}if(scene){var u,s,w;u=y=t=0;for(s=h.length;u0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+y.maxDirLights,"#define MAX_POINT_LIGHTS "+y.maxPointLights,y.map?"#define USE_MAP":"",y.env_map?"#define USE_ENVMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n"); -c.attachShader(s,g("fragment",w+t));c.attachShader(s,g("vertex",y+u));c.linkProgram(s);c.getProgramParameter(s,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(s,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");s.uniforms={};s.attributes={};m.program=s;t=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(i in m.uniforms)t.push(i);i=m.program;u=0;for(s=t.length;u=0){c.bindBuffer(c.ARRAY_BUFFER,n.__webGLNormalBuffer); -c.vertexAttribPointer(p.normal,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(p.normal)}if(p.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,n.__webGLTangentBuffer);c.vertexAttribPointer(p.tangent,4,c.FLOAT,false,0,0);c.enableVertexAttribArray(p.tangent)}if(p.uv>=0)if(n.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,n.__webGLUVBuffer);c.vertexAttribPointer(p.uv,2,c.FLOAT,false,0,0);c.enableVertexAttribArray(p.uv)}else c.disableVertexAttribArray(p.uv);if(m.wireframe||m instanceof THREE.LineBasicMaterial){p= -m.wireframe_linewidth!==undefined?m.wireframe_linewidth:m.linewidth!==undefined?m.linewidth:1;m=m instanceof THREE.LineBasicMaterial&&n.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(p);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);c.drawElements(m,n.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,n.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderPass=function(d,h,r,m,n,i,t){var p,y,u,s,w;u=0;for(s= -m.materials.length;u=0;r--){m=d.__webGLObjects[r].object;h==m&&d.__webGLObjects.splice(r,1)}};this.setupMatrices=function(d,h){d.autoUpdateMatrix&&d.updateMatrix();l.multiply(h.matrix,d.matrix);x.set(l.flatten()); -B=THREE.Matrix4.makeInvert3x3(l).transpose();M.set(B.m);Q.set(d.matrix.flatten())};this.loadMatrices=function(d){c.uniformMatrix4fv(d.uniforms.viewMatrix,false,D);c.uniformMatrix4fv(d.uniforms.modelViewMatrix,false,x);c.uniformMatrix4fv(d.uniforms.projectionMatrix,false,A);c.uniformMatrix3fv(d.uniforms.normalMatrix,false,M);c.uniformMatrix4fv(d.uniforms.objectMatrix,false,Q)};this.loadCamera=function(d,h){c.uniform3f(d.uniforms.cameraPosition,h.position.x,h.position.y,h.position.z)};this.setBlending= -function(d){switch(d){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(d,h){if(d){!h||h=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(d=="back")c.cullFace(c.BACK);else d=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures= -function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +E.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(W),c.STATIC_DRAW);E.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,E.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(G),c.STATIC_DRAW);E.__webGLFaceCount=W.length;E.__webGLLineCount=G.length}};this.renderBuffer=function(d,h,q,n,l){var i,u,o,y;if(!n.program){if(n instanceof THREE.MeshDepthMaterial){b(n,THREE.ShaderLib.depth);n.uniforms.mNear.value=d.near;n.uniforms.mFar.value=d.far}else if(n instanceof +THREE.MeshNormalMaterial)b(n,THREE.ShaderLib.normal);else if(n instanceof THREE.MeshBasicMaterial){b(n,THREE.ShaderLib.basic);f(n,q)}else if(n instanceof THREE.MeshLambertMaterial){b(n,THREE.ShaderLib.lambert);f(n,q)}else if(n instanceof THREE.MeshPhongMaterial){b(n,THREE.ShaderLib.phong);f(n,q)}else if(n instanceof THREE.LineBasicMaterial){b(n,THREE.ShaderLib.basic);e(n,q)}var t,r,w;t=y=u=0;for(r=h.length;t0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+y.maxDirLights,"#define MAX_POINT_LIGHTS "+y.maxPointLights,y.map?"#define USE_MAP":"",y.env_map?"#define USE_ENVMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n");c.attachShader(r, +g("fragment",w+u));c.attachShader(r,g("vertex",y+t));c.linkProgram(r);c.getProgramParameter(r,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(r,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");r.uniforms={};r.attributes={};n.program=r;u=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(i in n.uniforms)u.push(i);i=n.program;t=0;for(r=u.length;t=0){c.bindBuffer(c.ARRAY_BUFFER,l.__webGLNormalBuffer); +c.vertexAttribPointer(o.normal,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(o.normal)}if(o.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,l.__webGLTangentBuffer);c.vertexAttribPointer(o.tangent,4,c.FLOAT,false,0,0);c.enableVertexAttribArray(o.tangent)}if(o.uv>=0)if(l.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,l.__webGLUVBuffer);c.vertexAttribPointer(o.uv,2,c.FLOAT,false,0,0);c.enableVertexAttribArray(o.uv)}else c.disableVertexAttribArray(o.uv);if(n.wireframe||n instanceof THREE.LineBasicMaterial){o= +n.wireframe_linewidth!==undefined?n.wireframe_linewidth:n.linewidth!==undefined?n.linewidth:1;n=n instanceof THREE.LineBasicMaterial&&l.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(o);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,l.__webGLLineBuffer);c.drawElements(n,l.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,l.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,l.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderPass=function(d,h,q,n,l,i,u){var o,y,t,r,w;t=0;for(r= +n.materials.length;t=0;q--){n=d.__webGLObjects[q].object;h==n&&d.__webGLObjects.splice(q,1)}};this.setupMatrices=function(d,h){d.autoUpdateMatrix&&d.updateMatrix(); +m.multiply(h.matrix,d.matrix);x.set(m.flatten());B=THREE.Matrix4.makeInvert3x3(m).transpose();M.set(B.m);Q.set(d.matrix.flatten())};this.loadMatrices=function(d){c.uniformMatrix4fv(d.uniforms.viewMatrix,false,D);c.uniformMatrix4fv(d.uniforms.modelViewMatrix,false,x);c.uniformMatrix4fv(d.uniforms.projectionMatrix,false,A);c.uniformMatrix3fv(d.uniforms.normalMatrix,false,M);c.uniformMatrix4fv(d.uniforms.objectMatrix,false,Q)};this.loadCamera=function(d,h){c.uniform3f(d.uniforms.cameraPosition,h.position.x, +h.position.y,h.position.z)};this.setBlending=function(d){switch(d){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(d,h){if(d){!h||h=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(d=="back")c.cullFace(c.BACK);else d=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)}; +this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, 1.0 ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif", envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif", map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", diff --git a/build/ThreeExtras.js b/build/ThreeExtras.js index aa38bdbe..09eb721b 100644 --- a/build/ThreeExtras.js +++ b/build/ThreeExtras.js @@ -12,21 +12,21 @@ THREE.Vector4=function(a,b,f,e){this.x=a||0;this.y=b||0;this.z=f||0;this.w=e||1} THREE.Vector4.prototype={set:function(a,b,f,e){this.x=a;this.y=b;this.z=f;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,f,e=a.objects,g=[];a=0;for(b=e.length;a0&&K>0&&r+K<1}var f,e,g,h,j,c,i,m,s,B, -n,v=a.geometry,y=v.vertices,A=[];f=0;for(e=v.faces.length;f0&&K>0&&q+K<1}var f,e,g,h,j,c,i,l,r,B, +o,v=a.geometry,z=v.vertices,A=[];f=0;for(e=v.faces.length;fi?e:i;g=g>m? -g:m}a()};this.add3Points=function(i,m,s,B,n,v){if(c){c=false;b=is?i>n?i:n:s>n?s:n;g=m>B?m>v?m:v:B>v?B:v}else{b=is?i>n?i>e?i:e:n>e?n:e:s>n?s>e?s:e:n>e?n:e;g=m>B?m>v?m>g?m:g:v>g?v:g:B>v?B>g?B:g:v>g?v:g}a()};this.addRectangle=function(i){if(c){c=false;b=i.getLeft();f=i.getTop();e=i.getRight();g=i.getBottom()}else{b=bi?e:i;g=g>l? +g:l}a()};this.add3Points=function(i,l,r,B,o,v){if(c){c=false;b=ir?i>o?i:o:r>o?r:o;g=l>B?l>v?l:v:B>v?B:v}else{b=ir?i>o?i>e?i:e:o>e?o:e:r>o?r>e?r:e:o>e?o:e;g=l>B?l>v?l>g?l:g:v>g?v:g:B>v?B>g?B:g:v>g?v:g}a()};this.addRectangle=function(i){if(c){c=false;b=i.getLeft();f=i.getTop();e=i.getRight();g=i.getBottom()}else{b=bi.getRight()?e:i.getRight();g=g>i.getBottom()?g:i.getBottom()}a()};this.inflate=function(i){b-=i;f-=i;e+=i;g+=i;a()};this.minSelf=function(i){b=b>i.getLeft()?b:i.getLeft();f=f>i.getTop()?f:i.getTop();e=e=0&&Math.min(g,i.getBottom())-Math.max(f,i.getTop())>=0};this.empty=function(){c=true;g=e=f=b=0;a()};this.isEmpty=function(){return c};this.toString= function(){return"THREE.Rectangle ( left: "+b+", right: "+e+", top: "+f+", bottom: "+g+", width: "+h+", height: "+j+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; -THREE.Matrix4=function(a,b,f,e,g,h,j,c,i,m,s,B,n,v,y,A){this.n11=a||1;this.n12=b||0;this.n13=f||0;this.n14=e||0;this.n21=g||0;this.n22=h||1;this.n23=j||0;this.n24=c||0;this.n31=i||0;this.n32=m||0;this.n33=s||1;this.n34=B||0;this.n41=n||0;this.n42=v||0;this.n43=y||0;this.n44=A||1}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,f,e,g,h,j,c,i,m,s,B,n,v,y,A){this.n11=a;this.n12=b;this.n13=f;this.n14=e;this.n21=g;this.n22=h;this.n23=j;this.n24=c;this.n31=i;this.n32=m;this.n33=s;this.n34=B;this.n41=n;this.n42=v;this.n43=y;this.n44=A;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +THREE.Matrix4=function(a,b,f,e,g,h,j,c,i,l,r,B,o,v,z,A){this.n11=a||1;this.n12=b||0;this.n13=f||0;this.n14=e||0;this.n21=g||0;this.n22=h||1;this.n23=j||0;this.n24=c||0;this.n31=i||0;this.n32=l||0;this.n33=r||1;this.n34=B||0;this.n41=o||0;this.n42=v||0;this.n43=z||0;this.n44=A||1}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,f,e,g,h,j,c,i,l,r,B,o,v,z,A){this.n11=a;this.n12=b;this.n13=f;this.n14=e;this.n21=g;this.n22=h;this.n23=j;this.n24=c;this.n31=i;this.n32=l;this.n33=r;this.n34=B;this.n41=o;this.n42=v;this.n43=z;this.n44=A;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,f){var e=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3;h.sub(a,b).normalize();e.cross(f,h).normalize();g.cross(h,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=g.x;this.n22=g.y;this.n23=g.z;this.n24=-g.dot(a);this.n31=h.x; this.n32=h.y;this.n33=h.z;this.n34=-h.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,f=a.y,e=a.z,g=1/(this.n41*b+this.n42*f+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*f+this.n13*e+this.n14)*g;a.y=(this.n21*b+this.n22*f+this.n23*e+this.n24)*g;a.z=(this.n31*b+this.n32*f+this.n33*e+this.n34)*g;return a},multiplyVector4:function(a){var b=a.x,f=a.y,e=a.z,g=a.w;a.x=this.n11*b+this.n12*f+this.n13*e+this.n14*g;a.y=this.n21*b+this.n22*f+this.n23*e+this.n24* -g;a.z=this.n31*b+this.n32*f+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*f+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var f=a.n11,e=a.n12,g=a.n13,h=a.n14,j=a.n21,c=a.n22,i=a.n23,m=a.n24,s=a.n31,B=a.n32, -n=a.n33,v=a.n34,y=a.n41,A=a.n42,K=a.n43,p=a.n44,C=b.n11,d=b.n12,k=b.n13,r=b.n14,q=b.n21,o=b.n22,l=b.n23,x=b.n24,u=b.n31,E=b.n32,z=b.n33,w=b.n34,D=b.n41,$=b.n42,M=b.n43,U=b.n44;this.n11=f*C+e*q+g*u+h*D;this.n12=f*d+e*o+g*E+h*$;this.n13=f*k+e*l+g*z+h*M;this.n14=f*r+e*x+g*w+h*U;this.n21=j*C+c*q+i*u+m*D;this.n22=j*d+c*o+i*E+m*$;this.n23=j*k+c*l+i*z+m*M;this.n24=j*r+c*x+i*w+m*U;this.n31=s*C+B*q+n*u+v*D;this.n32=s*d+B*o+n*E+v*$;this.n33=s*k+B*l+n*z+v*M;this.n34=s*r+B*x+n*w+v*U;this.n41=y*C+A*q+K*u+p*D; -this.n42=y*d+A*o+K*E+p*$;this.n43=y*k+A*l+K*z+p*M;this.n44=y*r+A*x+K*w+p*U;return this},multiplySelf:function(a){var b=this.n11,f=this.n12,e=this.n13,g=this.n14,h=this.n21,j=this.n22,c=this.n23,i=this.n24,m=this.n31,s=this.n32,B=this.n33,n=this.n34,v=this.n41,y=this.n42,A=this.n43,K=this.n44,p=a.n11,C=a.n21,d=a.n31,k=a.n41,r=a.n12,q=a.n22,o=a.n32,l=a.n42,x=a.n13,u=a.n23,E=a.n33,z=a.n43,w=a.n14,D=a.n24,$=a.n34;a=a.n44;this.n11=b*p+f*C+e*d+g*k;this.n12=b*r+f*q+e*o+g*l;this.n13=b*x+f*u+e*E+g*z;this.n14= -b*w+f*D+e*$+g*a;this.n21=h*p+j*C+c*d+i*k;this.n22=h*r+j*q+c*o+i*l;this.n23=h*x+j*u+c*E+i*z;this.n24=h*w+j*D+c*$+i*a;this.n31=m*p+s*C+B*d+n*k;this.n32=m*r+s*q+B*o+n*l;this.n33=m*x+s*u+B*E+n*z;this.n34=m*w+s*D+B*$+n*a;this.n41=v*p+y*C+A*d+K*k;this.n42=v*r+y*q+A*o+K*l;this.n43=v*x+y*u+A*E+K*z;this.n44=v*w+y*D+A*$+K*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= +g;a.z=this.n31*b+this.n32*f+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*f+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var f=a.n11,e=a.n12,g=a.n13,h=a.n14,j=a.n21,c=a.n22,i=a.n23,l=a.n24,r=a.n31,B=a.n32, +o=a.n33,v=a.n34,z=a.n41,A=a.n42,K=a.n43,p=a.n44,E=b.n11,d=b.n12,k=b.n13,q=b.n14,s=b.n21,n=b.n22,m=b.n23,x=b.n24,t=b.n31,D=b.n32,y=b.n33,w=b.n34,C=b.n41,$=b.n42,M=b.n43,U=b.n44;this.n11=f*E+e*s+g*t+h*C;this.n12=f*d+e*n+g*D+h*$;this.n13=f*k+e*m+g*y+h*M;this.n14=f*q+e*x+g*w+h*U;this.n21=j*E+c*s+i*t+l*C;this.n22=j*d+c*n+i*D+l*$;this.n23=j*k+c*m+i*y+l*M;this.n24=j*q+c*x+i*w+l*U;this.n31=r*E+B*s+o*t+v*C;this.n32=r*d+B*n+o*D+v*$;this.n33=r*k+B*m+o*y+v*M;this.n34=r*q+B*x+o*w+v*U;this.n41=z*E+A*s+K*t+p*C; +this.n42=z*d+A*n+K*D+p*$;this.n43=z*k+A*m+K*y+p*M;this.n44=z*q+A*x+K*w+p*U;return this},multiplySelf:function(a){var b=this.n11,f=this.n12,e=this.n13,g=this.n14,h=this.n21,j=this.n22,c=this.n23,i=this.n24,l=this.n31,r=this.n32,B=this.n33,o=this.n34,v=this.n41,z=this.n42,A=this.n43,K=this.n44,p=a.n11,E=a.n21,d=a.n31,k=a.n41,q=a.n12,s=a.n22,n=a.n32,m=a.n42,x=a.n13,t=a.n23,D=a.n33,y=a.n43,w=a.n14,C=a.n24,$=a.n34;a=a.n44;this.n11=b*p+f*E+e*d+g*k;this.n12=b*q+f*s+e*n+g*m;this.n13=b*x+f*t+e*D+g*y;this.n14= +b*w+f*C+e*$+g*a;this.n21=h*p+j*E+c*d+i*k;this.n22=h*q+j*s+c*n+i*m;this.n23=h*x+j*t+c*D+i*y;this.n24=h*w+j*C+c*$+i*a;this.n31=l*p+r*E+B*d+o*k;this.n32=l*q+r*s+B*n+o*m;this.n33=l*x+r*t+B*D+o*y;this.n34=l*w+r*C+B*$+o*a;this.n41=v*p+z*E+A*d+K*k;this.n42=v*q+z*s+A*n+K*m;this.n43=v*x+z*t+A*D+K*y;this.n44=v*w+z*C+A*$+K*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){return this.n14*this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34* this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,f,e){var g=b[f];b[f]=b[e]; b[e]=g}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12, @@ -37,9 +37,9 @@ THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32* a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22* a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b}; -THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],e=-b[10]*b[1]+b[2]*b[9],g=b[6]*b[1]-b[2]*b[5],h=-b[10]*b[4]+b[6]*b[8],j=b[10]*b[0]-b[2]*b[8],c=-b[6]*b[0]+b[2]*b[4],i=b[9]*b[4]-b[5]*b[8],m=-b[9]*b[0]+b[1]*b[8],s=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*h+b[2]*i;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*e;a.m[2]=b*g;a.m[3]=b*h;a.m[4]=b*j;a.m[5]=b*c;a.m[6]=b*i;a.m[7]=b*m;a.m[8]=b*s;return a}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],e=-b[10]*b[1]+b[2]*b[9],g=b[6]*b[1]-b[2]*b[5],h=-b[10]*b[4]+b[6]*b[8],j=b[10]*b[0]-b[2]*b[8],c=-b[6]*b[0]+b[2]*b[4],i=b[9]*b[4]-b[5]*b[8],l=-b[9]*b[0]+b[1]*b[8],r=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*h+b[2]*i;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*e;a.m[2]=b*g;a.m[3]=b*h;a.m[4]=b*j;a.m[5]=b*c;a.m[6]=b*i;a.m[7]=b*l;a.m[8]=b*r;return a}; THREE.Matrix4.makeFrustum=function(a,b,f,e,g,h){var j,c,i;j=new THREE.Matrix4;c=2*g/(b-a);i=2*g/(e-f);a=(b+a)/(b-a);f=(e+f)/(e-f);e=-(h+g)/(h-g);g=-2*h*g/(h-g);j.n11=c;j.n12=0;j.n13=a;j.n14=0;j.n21=0;j.n22=i;j.n23=f;j.n24=0;j.n31=0;j.n32=0;j.n33=e;j.n34=g;j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(a,b,f,e){var g;a=f*Math.tan(a*Math.PI/360);g=-a;return THREE.Matrix4.makeFrustum(g*b,a*b,g,a,f,e)}; -THREE.Matrix4.makeOrtho=function(a,b,f,e,g,h){var j,c,i,m;j=new THREE.Matrix4;c=b-a;i=f-e;m=h-g;a=(b+a)/c;f=(f+e)/i;g=(h+g)/m;j.n11=2/c;j.n12=0;j.n13=0;j.n14=-a;j.n21=0;j.n22=2/i;j.n23=0;j.n24=-f;j.n31=0;j.n32=0;j.n33=-2/m;j.n34=-g;j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j}; +THREE.Matrix4.makeOrtho=function(a,b,f,e,g,h){var j,c,i,l;j=new THREE.Matrix4;c=b-a;i=f-e;l=h-g;a=(b+a)/c;f=(f+e)/i;g=(h+g)/l;j.n11=2/c;j.n12=0;j.n13=0;j.n14=-a;j.n21=0;j.n22=2/i;j.n23=0;j.n24=-f;j.n31=0;j.n32=0;j.n33=-2/l;j.n34=-g;j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j}; THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,b,f,e,g){this.a=a;this.b=b;this.c=f;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=g instanceof Array?g:[g]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,b,f,e,g,h){this.a=a;this.b=b;this.c=f;this.d=e;this.centroid=new THREE.Vector3;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.materials=h instanceof Array?h:[h]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; @@ -47,13 +47,13 @@ THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){ THREE.Geometry.prototype={computeCentroids:function(){var a,b,f;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], +0;for(b=this.vertices.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,f=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z< -this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,f=this.vertices.length;b65535){m[c].counter+=1;i=m[c].hash+"_"+m[c].counter;if(this.geometryChunks[i]==undefined)this.geometryChunks[i]={faces:[],materials:j,vertices:0}}this.geometryChunks[i].faces.push(e); +this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,f=this.vertices.length;b65535){l[c].counter+=1;i=l[c].hash+"_"+l[c].counter;if(this.geometryChunks[i]==undefined)this.geometryChunks[i]={faces:[],materials:j,vertices:0}}this.geometryChunks[i].faces.push(e); this.geometryChunks[i].vertices+=h}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,b,f,e){this.fov=a;this.aspect=b;this.near=f;this.far=e;this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.autoUpdateMatrix=true;this.projectionMatrix=null;this.matrix=new THREE.Matrix4;this.up=new THREE.Vector3(0,1,0);this.translateX=function(g){g=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(g);g.cross(g.clone(),this.up);this.position.addSelf(g);this.target.position.addSelf(g)};this.translateZ=function(g){g=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(g); this.position.subSelf(g);this.target.position.subSelf(g)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};this.updateProjectionMatrix()};THREE.Camera.prototype={toString:function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Light=function(a){this.color=new THREE.Color(a)}; @@ -96,85 +96,85 @@ THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLine THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.fog=null;this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Fog=function(a,b,f){this.color=new THREE.Color(a);this.near=b||1;this.far=f||1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b||2.5E-4}; -THREE.Projector=function(){function a(o,l){return l.z-o.z}function b(o,l){var x=0,u=1,E=o.z+o.w,z=l.z+l.w,w=-o.z+o.w,D=-l.z+l.w;if(E>=0&&z>=0&&w>=0&&D>=0)return true;else if(E<0&&z<0||w<0&&D<0)return false;else{if(E<0)x=Math.max(x,E/(E-z));else if(z<0)u=Math.min(u,E/(E-z));if(w<0)x=Math.max(x,w/(w-D));else if(D<0)u=Math.min(u,w/(w-D));if(uE&&M.z=0&&y>=0&&w>=0&&C>=0)return true;else if(D<0&&y<0||w<0&&C<0)return false;else{if(D<0)x=Math.max(x,D/(D-y));else if(y<0)t=Math.min(t,D/(D-y));if(w<0)x=Math.max(x,w/(w-C));else if(C<0)t=Math.min(t,w/(w-C));if(tD&&M.z0&&K.z<1){n=y[v]=y[v]||new THREE.RenderableParticle;n.x=K.x/K.w;n.y=K.y/K.w;n.z=K.z;n.rotation=O.rotation.z;n.scale.x=O.scale.x*Math.abs(n.x-(K.x+l.projectionMatrix.n11)/(K.w+l.projectionMatrix.n14)); -n.scale.y=O.scale.y*Math.abs(n.y-(K.y+l.projectionMatrix.n22)/(K.w+l.projectionMatrix.n24));n.materials=O.materials;u.push(n);v++}}}}x&&u.sort(a);return u};this.unprojectVector=function(o,l){var x=new THREE.Matrix4;x.multiply(THREE.Matrix4.makeInvert(l.matrix),THREE.Matrix4.makeInvert(l.projectionMatrix));x.multiplyVector3(o);return o}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,e,g,h;this.domElement=document.createElement("div");this.setSize=function(j,c){f=j;e=c;g=f/2;h=e/2};this.render=function(j,c){var i,m,s,B,n,v,y,A;a=b.projectScene(j,c);i=0;for(m=a.length;i0){J.r+=fa.r*ca;J.g+=fa.g*ca;J.b+=fa.b*ca}}else if(ca instanceof THREE.PointLight){H.sub(ca.position,X);H.normalize();ca=T.dot(H)*ia;if(ca>0){J.r+=fa.r*ca;J.g+=fa.g*ca;J.b+=fa.b*ca}}}}function Na(F,X,T){if(T.opacity!=0){a(T.opacity); -b(T.blending);var J,P,ca,fa,ia,la;if(T instanceof THREE.ParticleBasicMaterial){if(T.map){fa=T.map;ia=fa.width>>1;la=fa.height>>1;P=X.scale.x*c;ca=X.scale.y*i;T=P*ia;J=ca*la;I.set(F.x-T,F.y-J,F.x+T,F.y+J);if(Z.instersects(I)){m.save();m.translate(F.x,F.y);m.rotate(-X.rotation);m.scale(P,-ca);m.translate(-ia,-la);m.drawImage(fa,0,0);m.restore()}}}else if(T instanceof THREE.ParticleCircleMaterial){if(S){Y.r=ha.r+ja.r+t.r;Y.g=ha.g+ja.g+t.g;Y.b=ha.b+ja.b+t.b;u.r=T.color.r*Y.r;u.g=T.color.g*Y.g;u.b=T.color.b* -Y.b;u.updateStyleString()}else u.__styleString=T.color.__styleString;T=X.scale.x*c;J=X.scale.y*i;I.set(F.x-T,F.y-J,F.x+T,F.y+J);if(Z.instersects(I)){P=u.__styleString;if(A!=P)m.fillStyle=A=P;m.save();m.translate(F.x,F.y);m.rotate(-X.rotation);m.scale(T,J);m.beginPath();m.arc(0,0,1,0,G,true);m.closePath();m.fill();m.restore()}}}}function Oa(F,X,T,J){if(J.opacity!=0){a(J.opacity);b(J.blending);m.beginPath();m.moveTo(F.positionScreen.x,F.positionScreen.y);m.lineTo(X.positionScreen.x,X.positionScreen.y); -m.closePath();if(J instanceof THREE.LineBasicMaterial){u.__styleString=J.color.__styleString;F=J.linewidth;if(K!=F)m.lineWidth=K=F;F=u.__styleString;if(y!=F)m.strokeStyle=y=F;m.stroke();I.inflate(J.linewidth*2)}}}function Ia(F,X,T,J,P,ca){if(P.opacity!=0){a(P.opacity);b(P.blending);k=F.positionScreen.x;r=F.positionScreen.y;q=X.positionScreen.x;o=X.positionScreen.y;l=T.positionScreen.x;x=T.positionScreen.y;m.beginPath();m.moveTo(k,r);m.lineTo(q,o);m.lineTo(l,x);m.lineTo(k,r);m.closePath();if(P instanceof -THREE.MeshBasicMaterial)if(P.map)P.map.image.loaded&&P.map.mapping instanceof THREE.UVMapping&&xa(k,r,q,o,l,x,P.map.image,J.uvs[0].u,J.uvs[0].v,J.uvs[1].u,J.uvs[1].v,J.uvs[2].u,J.uvs[2].v);else if(P.env_map){if(P.env_map.image.loaded)if(P.env_map.mapping instanceof THREE.SphericalReflectionMapping){F=sa.matrix;H.copy(J.vertexNormalsWorld[0]);V=(H.x*F.n11+H.y*F.n12+H.z*F.n13)*0.5+0.5;O=-(H.x*F.n21+H.y*F.n22+H.z*F.n23)*0.5+0.5;H.copy(J.vertexNormalsWorld[1]);ba=(H.x*F.n11+H.y*F.n12+H.z*F.n13)*0.5+0.5; -R=-(H.x*F.n21+H.y*F.n22+H.z*F.n23)*0.5+0.5;H.copy(J.vertexNormalsWorld[2]);L=(H.x*F.n11+H.y*F.n12+H.z*F.n13)*0.5+0.5;N=-(H.x*F.n21+H.y*F.n22+H.z*F.n23)*0.5+0.5;xa(k,r,q,o,l,x,P.env_map.image,V,O,ba,R,L,N)}}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString);else if(P instanceof THREE.MeshLambertMaterial){if(P.map&&!P.wireframe){P.map.mapping instanceof THREE.UVMapping&&xa(k,r,q,o,l,x,P.map.image,J.uvs[0].u,J.uvs[0].v,J.uvs[1].u,J.uvs[1].v,J.uvs[2].u,J.uvs[2].v); -b(THREE.SubtractiveBlending)}if(S)if(!P.wireframe&&P.shading==THREE.SmoothShading&&J.vertexNormalsWorld.length==3){E.r=z.r=w.r=ha.r;E.g=z.g=w.g=ha.g;E.b=z.b=w.b=ha.b;Aa(ca,J.v1.positionWorld,J.vertexNormalsWorld[0],E);Aa(ca,J.v2.positionWorld,J.vertexNormalsWorld[1],z);Aa(ca,J.v3.positionWorld,J.vertexNormalsWorld[2],w);D.r=(z.r+w.r)*0.5;D.g=(z.g+w.g)*0.5;D.b=(z.b+w.b)*0.5;U=Ja(E,z,w,D);xa(k,r,q,o,l,x,U,0,0,1,0,0,1)}else{Y.r=ha.r;Y.g=ha.g;Y.b=ha.b;Aa(ca,J.centroidWorld,J.normalWorld,Y);u.r=P.color.r* -Y.r;u.g=P.color.g*Y.g;u.b=P.color.b*Y.b;u.updateStyleString();P.wireframe?Ba(u.__styleString,P.wireframe_linewidth):Ca(u.__styleString)}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString)}else if(P instanceof THREE.MeshDepthMaterial){$=sa.near;M=sa.far;E.r=E.g=E.b=1-Ea(F.positionScreen.z,$,M);z.r=z.g=z.b=1-Ea(X.positionScreen.z,$,M);w.r=w.g=w.b=1-Ea(T.positionScreen.z,$,M);D.r=(z.r+w.r)*0.5;D.g=(z.g+w.g)*0.5;D.b=(z.b+w.b)*0.5;U=Ja(E,z,w,D);xa(k,r,q,o,l,x,U,0, -0,1,0,0,1)}else if(P instanceof THREE.MeshNormalMaterial){u.r=Fa(J.normalWorld.x);u.g=Fa(J.normalWorld.y);u.b=Fa(J.normalWorld.z);u.updateStyleString();P.wireframe?Ba(u.__styleString,P.wireframe_linewidth):Ca(u.__styleString)}}}function Ba(F,X){if(y!=F)m.strokeStyle=y=F;if(K!=X)m.lineWidth=K=X;m.stroke();I.inflate(X*2)}function Ca(F){if(A!=F)m.fillStyle=A=F;m.fill()}function xa(F,X,T,J,P,ca,fa,ia,la,oa,ma,pa,ya){var ua,qa;ua=fa.width-1;qa=fa.height-1;ia*=ua;la*=qa;oa*=ua;ma*=qa;pa*=ua;ya*=qa;T-=F; -J-=X;P-=F;ca-=X;oa-=ia;ma-=la;pa-=ia;ya-=la;qa=1/(oa*ya-pa*ma);ua=(ya*T-ma*P)*qa;ma=(ya*J-ma*ca)*qa;T=(oa*P-pa*T)*qa;J=(oa*ca-pa*J)*qa;F=F-ua*ia-T*la;X=X-ma*ia-J*la;m.save();m.transform(ua,ma,T,J,F,X);m.clip();m.drawImage(fa,0,0);m.restore()}function Ja(F,X,T,J){var P=~~(F.r*255),ca=~~(F.g*255);F=~~(F.b*255);var fa=~~(X.r*255),ia=~~(X.g*255);X=~~(X.b*255);var la=~~(T.r*255),oa=~~(T.g*255);T=~~(T.b*255);var ma=~~(J.r*255),pa=~~(J.g*255);J=~~(J.b*255);ea[0]=P<0?0:P>255?255:P;ea[1]=ca<0?0:ca>255?255: +h.v3.positionWorld.copy(Y.positionWorld);h.v1.positionScreen.copy(M.positionScreen);h.v2.positionScreen.copy(U.positionScreen);h.v3.positionScreen.copy(Y.positionScreen);h.normalWorld.copy(I.normal);R.multiplyVector3(h.normalWorld);h.centroidWorld.copy(I.centroid);ba.multiplyVector3(h.centroidWorld);h.centroidScreen.copy(h.centroidWorld);p.multiplyVector3(h.centroidScreen);h.z=h.centroidScreen.z;h.meshMaterials=L;h.faceMaterials=I.materials;h.overdraw=N;if(O.geometry.uvs[C]){h.uvs[0]=O.geometry.uvs[C][0]; +h.uvs[1]=O.geometry.uvs[C][1];h.uvs[2]=O.geometry.uvs[C][3]}t.push(h);c++;j=i[c]=i[c]||new THREE.RenderableFace3;j.v1.positionWorld.copy(U.positionWorld);j.v2.positionWorld.copy(S.positionWorld);j.v3.positionWorld.copy(Y.positionWorld);j.v1.positionScreen.copy(U.positionScreen);j.v2.positionScreen.copy(S.positionScreen);j.v3.positionScreen.copy(Y.positionScreen);j.normalWorld.copy(h.normalWorld);j.centroidWorld.copy(h.centroidWorld);j.centroidScreen.copy(h.centroidScreen);j.z=j.centroidScreen.z;j.meshMaterials= +L;j.faceMaterials=I.materials;j.overdraw=N;if(O.geometry.uvs[C]){j.uvs[0]=O.geometry.uvs[C][1];j.uvs[1]=O.geometry.uvs[C][2];j.uvs[2]=O.geometry.uvs[C][3]}t.push(j);c++}}}}else if(O instanceof THREE.Line){E.multiply(p,ba);W=O.geometry.vertices;I=W[0];I.positionScreen.copy(I.position);E.multiplyVector4(I.positionScreen);C=1;for($=W.length;C<$;C++){M=W[C];M.positionScreen.copy(M.position);E.multiplyVector4(M.positionScreen);U=W[C-1];k.copy(M.positionScreen);q.copy(U.positionScreen);if(b(k,q)){k.multiplyScalar(1/ +k.w);q.multiplyScalar(1/q.w);l=B[r]=B[r]||new THREE.RenderableLine;l.v1.positionScreen.copy(k);l.v2.positionScreen.copy(q);l.z=Math.max(k.z,q.z);l.materials=O.materials;t.push(l);r++}}}else if(O instanceof THREE.Particle){K.set(O.position.x,O.position.y,O.position.z,1);p.multiplyVector4(K);K.z/=K.w;if(K.z>0&&K.z<1){o=z[v]=z[v]||new THREE.RenderableParticle;o.x=K.x/K.w;o.y=K.y/K.w;o.z=K.z;o.rotation=O.rotation.z;o.scale.x=O.scale.x*Math.abs(o.x-(K.x+m.projectionMatrix.n11)/(K.w+m.projectionMatrix.n14)); +o.scale.y=O.scale.y*Math.abs(o.y-(K.y+m.projectionMatrix.n22)/(K.w+m.projectionMatrix.n24));o.materials=O.materials;t.push(o);v++}}}}x&&t.sort(a);return t};this.unprojectVector=function(n,m){var x=new THREE.Matrix4;x.multiply(THREE.Matrix4.makeInvert(m.matrix),THREE.Matrix4.makeInvert(m.projectionMatrix));x.multiplyVector3(n);return n}}; +THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,e,g,h;this.domElement=document.createElement("div");this.setSize=function(j,c){f=j;e=c;g=f/2;h=e/2};this.render=function(j,c){var i,l,r,B,o,v,z,A;a=b.projectScene(j,c);i=0;for(l=a.length;i0){J.r+=fa.r*ca;J.g+=fa.g*ca;J.b+=fa.b*ca}}else if(ca instanceof THREE.PointLight){H.sub(ca.position,X);H.normalize();ca=T.dot(H)*ia;if(ca>0){J.r+=fa.r*ca;J.g+=fa.g*ca;J.b+=fa.b*ca}}}}function Na(F,X,T){if(T.opacity!=0){a(T.opacity); +b(T.blending);var J,P,ca,fa,ia,la;if(T instanceof THREE.ParticleBasicMaterial){if(T.map){fa=T.map;ia=fa.width>>1;la=fa.height>>1;P=X.scale.x*c;ca=X.scale.y*i;T=P*ia;J=ca*la;I.set(F.x-T,F.y-J,F.x+T,F.y+J);if(Z.instersects(I)){l.save();l.translate(F.x,F.y);l.rotate(-X.rotation);l.scale(P,-ca);l.translate(-ia,-la);l.drawImage(fa,0,0);l.restore()}}}else if(T instanceof THREE.ParticleCircleMaterial){if(S){Y.r=ha.r+ja.r+u.r;Y.g=ha.g+ja.g+u.g;Y.b=ha.b+ja.b+u.b;t.r=T.color.r*Y.r;t.g=T.color.g*Y.g;t.b=T.color.b* +Y.b;t.updateStyleString()}else t.__styleString=T.color.__styleString;T=X.scale.x*c;J=X.scale.y*i;I.set(F.x-T,F.y-J,F.x+T,F.y+J);if(Z.instersects(I)){P=t.__styleString;if(A!=P)l.fillStyle=A=P;l.save();l.translate(F.x,F.y);l.rotate(-X.rotation);l.scale(T,J);l.beginPath();l.arc(0,0,1,0,G,true);l.closePath();l.fill();l.restore()}}}}function Oa(F,X,T,J){if(J.opacity!=0){a(J.opacity);b(J.blending);l.beginPath();l.moveTo(F.positionScreen.x,F.positionScreen.y);l.lineTo(X.positionScreen.x,X.positionScreen.y); +l.closePath();if(J instanceof THREE.LineBasicMaterial){t.__styleString=J.color.__styleString;F=J.linewidth;if(K!=F)l.lineWidth=K=F;F=t.__styleString;if(z!=F)l.strokeStyle=z=F;l.stroke();I.inflate(J.linewidth*2)}}}function Ia(F,X,T,J,P,ca){if(P.opacity!=0){a(P.opacity);b(P.blending);k=F.positionScreen.x;q=F.positionScreen.y;s=X.positionScreen.x;n=X.positionScreen.y;m=T.positionScreen.x;x=T.positionScreen.y;l.beginPath();l.moveTo(k,q);l.lineTo(s,n);l.lineTo(m,x);l.lineTo(k,q);l.closePath();if(P instanceof +THREE.MeshBasicMaterial)if(P.map)P.map.image.loaded&&P.map.mapping instanceof THREE.UVMapping&&xa(k,q,s,n,m,x,P.map.image,J.uvs[0].u,J.uvs[0].v,J.uvs[1].u,J.uvs[1].v,J.uvs[2].u,J.uvs[2].v);else if(P.env_map){if(P.env_map.image.loaded)if(P.env_map.mapping instanceof THREE.SphericalReflectionMapping){F=sa.matrix;H.copy(J.vertexNormalsWorld[0]);V=(H.x*F.n11+H.y*F.n12+H.z*F.n13)*0.5+0.5;O=-(H.x*F.n21+H.y*F.n22+H.z*F.n23)*0.5+0.5;H.copy(J.vertexNormalsWorld[1]);ba=(H.x*F.n11+H.y*F.n12+H.z*F.n13)*0.5+0.5; +R=-(H.x*F.n21+H.y*F.n22+H.z*F.n23)*0.5+0.5;H.copy(J.vertexNormalsWorld[2]);L=(H.x*F.n11+H.y*F.n12+H.z*F.n13)*0.5+0.5;N=-(H.x*F.n21+H.y*F.n22+H.z*F.n23)*0.5+0.5;xa(k,q,s,n,m,x,P.env_map.image,V,O,ba,R,L,N)}}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString);else if(P instanceof THREE.MeshLambertMaterial){if(P.map&&!P.wireframe){P.map.mapping instanceof THREE.UVMapping&&xa(k,q,s,n,m,x,P.map.image,J.uvs[0].u,J.uvs[0].v,J.uvs[1].u,J.uvs[1].v,J.uvs[2].u,J.uvs[2].v); +b(THREE.SubtractiveBlending)}if(S)if(!P.wireframe&&P.shading==THREE.SmoothShading&&J.vertexNormalsWorld.length==3){D.r=y.r=w.r=ha.r;D.g=y.g=w.g=ha.g;D.b=y.b=w.b=ha.b;Aa(ca,J.v1.positionWorld,J.vertexNormalsWorld[0],D);Aa(ca,J.v2.positionWorld,J.vertexNormalsWorld[1],y);Aa(ca,J.v3.positionWorld,J.vertexNormalsWorld[2],w);C.r=(y.r+w.r)*0.5;C.g=(y.g+w.g)*0.5;C.b=(y.b+w.b)*0.5;U=Ja(D,y,w,C);xa(k,q,s,n,m,x,U,0,0,1,0,0,1)}else{Y.r=ha.r;Y.g=ha.g;Y.b=ha.b;Aa(ca,J.centroidWorld,J.normalWorld,Y);t.r=P.color.r* +Y.r;t.g=P.color.g*Y.g;t.b=P.color.b*Y.b;t.updateStyleString();P.wireframe?Ba(t.__styleString,P.wireframe_linewidth):Ca(t.__styleString)}else P.wireframe?Ba(P.color.__styleString,P.wireframe_linewidth):Ca(P.color.__styleString)}else if(P instanceof THREE.MeshDepthMaterial){$=sa.near;M=sa.far;D.r=D.g=D.b=1-Ea(F.positionScreen.z,$,M);y.r=y.g=y.b=1-Ea(X.positionScreen.z,$,M);w.r=w.g=w.b=1-Ea(T.positionScreen.z,$,M);C.r=(y.r+w.r)*0.5;C.g=(y.g+w.g)*0.5;C.b=(y.b+w.b)*0.5;U=Ja(D,y,w,C);xa(k,q,s,n,m,x,U,0, +0,1,0,0,1)}else if(P instanceof THREE.MeshNormalMaterial){t.r=Fa(J.normalWorld.x);t.g=Fa(J.normalWorld.y);t.b=Fa(J.normalWorld.z);t.updateStyleString();P.wireframe?Ba(t.__styleString,P.wireframe_linewidth):Ca(t.__styleString)}}}function Ba(F,X){if(z!=F)l.strokeStyle=z=F;if(K!=X)l.lineWidth=K=X;l.stroke();I.inflate(X*2)}function Ca(F){if(A!=F)l.fillStyle=A=F;l.fill()}function xa(F,X,T,J,P,ca,fa,ia,la,oa,ma,pa,ya){var ua,qa;ua=fa.width-1;qa=fa.height-1;ia*=ua;la*=qa;oa*=ua;ma*=qa;pa*=ua;ya*=qa;T-=F; +J-=X;P-=F;ca-=X;oa-=ia;ma-=la;pa-=ia;ya-=la;qa=1/(oa*ya-pa*ma);ua=(ya*T-ma*P)*qa;ma=(ya*J-ma*ca)*qa;T=(oa*P-pa*T)*qa;J=(oa*ca-pa*J)*qa;F=F-ua*ia-T*la;X=X-ma*ia-J*la;l.save();l.transform(ua,ma,T,J,F,X);l.clip();l.drawImage(fa,0,0);l.restore()}function Ja(F,X,T,J){var P=~~(F.r*255),ca=~~(F.g*255);F=~~(F.b*255);var fa=~~(X.r*255),ia=~~(X.g*255);X=~~(X.b*255);var la=~~(T.r*255),oa=~~(T.g*255);T=~~(T.b*255);var ma=~~(J.r*255),pa=~~(J.g*255);J=~~(J.b*255);ea[0]=P<0?0:P>255?255:P;ea[1]=ca<0?0:ca>255?255: ca;ea[2]=F<0?0:F>255?255:F;ea[4]=fa<0?0:fa>255?255:fa;ea[5]=ia<0?0:ia>255?255:ia;ea[6]=X<0?0:X>255?255:X;ea[8]=la<0?0:la>255?255:la;ea[9]=oa<0?0:oa>255?255:oa;ea[10]=T<0?0:T>255?255:T;ea[12]=ma<0?0:ma>255?255:ma;ea[13]=pa<0?0:pa>255?255:pa;ea[14]=J<0?0:J>255?255:J;aa.putImageData(ka,0,0);ta.drawImage(Q,0,0);return ra}function Ea(F,X,T){F=(F-X)/(T-X);return F*F*(3-2*F)}function Fa(F){F=(F+1)*0.5;return F<0?0:F>1?1:F}function Ga(F,X){var T=X.x-F.x,J=X.y-F.y,P=1/Math.sqrt(T*T+J*J);T*=P;J*=P;X.x+=T;X.y+= -J;F.x-=T;F.y-=J}var Da,Ka,da,na,wa,Ha,La,za;m.setTransform(1,0,0,-1,c,i);this.autoClear&&this.clear();f=e.projectScene(ga,sa,this.sortElements);(S=ga.lights.length>0)&&Ma(ga);Da=0;for(Ka=f.length;Da0){ba.r+=N.color.r*Z;ba.g+=N.color.g*Z;ba.b+=N.color.b*Z}}else if(N instanceof THREE.PointLight){x.sub(N.position,O.centroidWorld);x.normalize();Z=O.normalWorld.dot(x)*N.intensity;if(Z>0){ba.r+=N.color.r*Z;ba.g+=N.color.g*Z;ba.b+=N.color.b*Z}}}}function b(V,O,ba,R,L,N){w=e(D++);w.setAttribute("d","M "+ -V.positionScreen.x+" "+V.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+ba.positionScreen.x+","+ba.positionScreen.y+"z");if(L instanceof THREE.MeshBasicMaterial)d.__styleString=L.color.__styleString;else if(L instanceof THREE.MeshLambertMaterial)if(C){k.r=r.r;k.g=r.g;k.b=r.b;a(N,R,k);d.r=L.color.r*k.r;d.g=L.color.g*k.g;d.b=L.color.b*k.b;d.updateStyleString()}else d.__styleString=L.color.__styleString;else if(L instanceof THREE.MeshDepthMaterial){l=1-L.__2near/(L.__farPlusNear- -R.z*L.__farMinusNear);d.setRGB(l,l,l)}else L instanceof THREE.MeshNormalMaterial&&d.setRGB(g(R.normalWorld.x),g(R.normalWorld.y),g(R.normalWorld.z));L.wireframe?w.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+L.wireframe_linewidth+"; stroke-opacity: "+L.opacity+"; stroke-linecap: "+L.wireframe_linecap+"; stroke-linejoin: "+L.wireframe_linejoin):w.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+L.opacity);c.appendChild(w)}function f(V,O,ba,R,L,N,Z){w= -e(D++);w.setAttribute("d","M "+V.positionScreen.x+" "+V.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+ba.positionScreen.x+","+ba.positionScreen.y+" L "+R.positionScreen.x+","+R.positionScreen.y+"z");if(N instanceof THREE.MeshBasicMaterial)d.__styleString=N.color.__styleString;else if(N instanceof THREE.MeshLambertMaterial)if(C){k.r=r.r;k.g=r.g;k.b=r.b;a(Z,L,k);d.r=N.color.r*k.r;d.g=N.color.g*k.g;d.b=N.color.b*k.b;d.updateStyleString()}else d.__styleString=N.color.__styleString; -else if(N instanceof THREE.MeshDepthMaterial){l=1-N.__2near/(N.__farPlusNear-L.z*N.__farMinusNear);d.setRGB(l,l,l)}else N instanceof THREE.MeshNormalMaterial&&d.setRGB(g(L.normalWorld.x),g(L.normalWorld.y),g(L.normalWorld.z));N.wireframe?w.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+N.wireframe_linewidth+"; stroke-opacity: "+N.opacity+"; stroke-linecap: "+N.wireframe_linecap+"; stroke-linejoin: "+N.wireframe_linejoin):w.setAttribute("style","fill: "+d.__styleString+ -"; fill-opacity: "+N.opacity);c.appendChild(w)}function e(V){if(u[V]==null){u[V]=document.createElementNS("http://www.w3.org/2000/svg","path");U==0&&u[V].setAttribute("shape-rendering","crispEdges");return u[V]}return u[V]}function g(V){return V<0?Math.min((1+V)*0.5,0.5):0.5+Math.min(V*0.5,0.5)}var h=null,j=new THREE.Projector,c=document.createElementNS("http://www.w3.org/2000/svg","svg"),i,m,s,B,n,v,y,A,K=new THREE.Rectangle,p=new THREE.Rectangle,C=false,d=new THREE.Color(16777215),k=new THREE.Color(16777215), -r=new THREE.Color(0),q=new THREE.Color(0),o=new THREE.Color(0),l,x=new THREE.Vector3,u=[],E=[],z=[],w,D,$,M,U=1;this.domElement=c;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(V){switch(V){case "high":U=1;break;case "low":U=0}};this.setSize=function(V,O){i=V;m=O;s=i/2;B=m/2;c.setAttribute("viewBox",-s+" "+-B+" "+i+" "+m);c.setAttribute("width",i);c.setAttribute("height",m);K.set(-s,-B,s,B)};this.clear=function(){for(;c.childNodes.length>0;)c.removeChild(c.childNodes[0])}; -this.render=function(V,O){var ba,R,L,N,Z,W,I,S;this.autoClear&&this.clear();h=j.projectScene(V,O,this.sortElements);M=$=D=0;if(C=V.lights.length>0){I=V.lights;r.setRGB(0,0,0);q.setRGB(0,0,0);o.setRGB(0,0,0);ba=0;for(R=I.length;ba0)&&Ma(ga);Da=0;for(Ka=f.length;Da0){ba.r+=N.color.r*Z;ba.g+=N.color.g*Z;ba.b+=N.color.b*Z}}else if(N instanceof THREE.PointLight){x.sub(N.position,O.centroidWorld);x.normalize();Z=O.normalWorld.dot(x)*N.intensity;if(Z>0){ba.r+=N.color.r*Z;ba.g+=N.color.g*Z;ba.b+=N.color.b*Z}}}}function b(V,O,ba,R,L,N){w=e(C++);w.setAttribute("d","M "+ +V.positionScreen.x+" "+V.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+ba.positionScreen.x+","+ba.positionScreen.y+"z");if(L instanceof THREE.MeshBasicMaterial)d.__styleString=L.color.__styleString;else if(L instanceof THREE.MeshLambertMaterial)if(E){k.r=q.r;k.g=q.g;k.b=q.b;a(N,R,k);d.r=L.color.r*k.r;d.g=L.color.g*k.g;d.b=L.color.b*k.b;d.updateStyleString()}else d.__styleString=L.color.__styleString;else if(L instanceof THREE.MeshDepthMaterial){m=1-L.__2near/(L.__farPlusNear- +R.z*L.__farMinusNear);d.setRGB(m,m,m)}else L instanceof THREE.MeshNormalMaterial&&d.setRGB(g(R.normalWorld.x),g(R.normalWorld.y),g(R.normalWorld.z));L.wireframe?w.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+L.wireframe_linewidth+"; stroke-opacity: "+L.opacity+"; stroke-linecap: "+L.wireframe_linecap+"; stroke-linejoin: "+L.wireframe_linejoin):w.setAttribute("style","fill: "+d.__styleString+"; fill-opacity: "+L.opacity);c.appendChild(w)}function f(V,O,ba,R,L,N,Z){w= +e(C++);w.setAttribute("d","M "+V.positionScreen.x+" "+V.positionScreen.y+" L "+O.positionScreen.x+" "+O.positionScreen.y+" L "+ba.positionScreen.x+","+ba.positionScreen.y+" L "+R.positionScreen.x+","+R.positionScreen.y+"z");if(N instanceof THREE.MeshBasicMaterial)d.__styleString=N.color.__styleString;else if(N instanceof THREE.MeshLambertMaterial)if(E){k.r=q.r;k.g=q.g;k.b=q.b;a(Z,L,k);d.r=N.color.r*k.r;d.g=N.color.g*k.g;d.b=N.color.b*k.b;d.updateStyleString()}else d.__styleString=N.color.__styleString; +else if(N instanceof THREE.MeshDepthMaterial){m=1-N.__2near/(N.__farPlusNear-L.z*N.__farMinusNear);d.setRGB(m,m,m)}else N instanceof THREE.MeshNormalMaterial&&d.setRGB(g(L.normalWorld.x),g(L.normalWorld.y),g(L.normalWorld.z));N.wireframe?w.setAttribute("style","fill: none; stroke: "+d.__styleString+"; stroke-width: "+N.wireframe_linewidth+"; stroke-opacity: "+N.opacity+"; stroke-linecap: "+N.wireframe_linecap+"; stroke-linejoin: "+N.wireframe_linejoin):w.setAttribute("style","fill: "+d.__styleString+ +"; fill-opacity: "+N.opacity);c.appendChild(w)}function e(V){if(t[V]==null){t[V]=document.createElementNS("http://www.w3.org/2000/svg","path");U==0&&t[V].setAttribute("shape-rendering","crispEdges");return t[V]}return t[V]}function g(V){return V<0?Math.min((1+V)*0.5,0.5):0.5+Math.min(V*0.5,0.5)}var h=null,j=new THREE.Projector,c=document.createElementNS("http://www.w3.org/2000/svg","svg"),i,l,r,B,o,v,z,A,K=new THREE.Rectangle,p=new THREE.Rectangle,E=false,d=new THREE.Color(16777215),k=new THREE.Color(16777215), +q=new THREE.Color(0),s=new THREE.Color(0),n=new THREE.Color(0),m,x=new THREE.Vector3,t=[],D=[],y=[],w,C,$,M,U=1;this.domElement=c;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(V){switch(V){case "high":U=1;break;case "low":U=0}};this.setSize=function(V,O){i=V;l=O;r=i/2;B=l/2;c.setAttribute("viewBox",-r+" "+-B+" "+i+" "+l);c.setAttribute("width",i);c.setAttribute("height",l);K.set(-r,-B,r,B)};this.clear=function(){for(;c.childNodes.length>0;)c.removeChild(c.childNodes[0])}; +this.render=function(V,O){var ba,R,L,N,Z,W,I,S;this.autoClear&&this.clear();h=j.projectScene(V,O,this.sortElements);M=$=C=0;if(E=V.lights.length>0){I=V.lights;q.setRGB(0,0,0);s.setRGB(0,0,0);n.setRGB(0,0,0);ba=0;for(R=I.length;ba0){L.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,L.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(ba),c.STATIC_DRAW)}L.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER, -L.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array($),c.STATIC_DRAW);L.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,L.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(M),c.STATIC_DRAW);L.__webGLFaceCount=$.length;L.__webGLLineCount=M.length}};this.renderBuffer=function(d,k,r,q,o){var l,x,u,E;if(!q.program){if(q instanceof THREE.MeshDepthMaterial){b(q,THREE.ShaderLib.depth);q.uniforms.mNear.value=d.near;q.uniforms.mFar.value=d.far}else if(q instanceof -THREE.MeshNormalMaterial)b(q,THREE.ShaderLib.normal);else if(q instanceof THREE.MeshBasicMaterial){b(q,THREE.ShaderLib.basic);f(q,r)}else if(q instanceof THREE.MeshLambertMaterial){b(q,THREE.ShaderLib.lambert);f(q,r)}else if(q instanceof THREE.MeshPhongMaterial){b(q,THREE.ShaderLib.phong);f(q,r)}else if(q instanceof THREE.LineBasicMaterial){b(q,THREE.ShaderLib.basic);e(q,r)}if(scene){var z,w,D;z=E=x=0;for(w=k.length;z0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+E.maxDirLights,"#define MAX_POINT_LIGHTS "+E.maxPointLights,E.map?"#define USE_MAP":"",E.env_map?"#define USE_ENVMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n"); -c.attachShader(w,g("fragment",D+x));c.attachShader(w,g("vertex",E+z));c.linkProgram(w);c.getProgramParameter(w,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(w,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");w.uniforms={};w.attributes={};q.program=w;x=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(l in q.uniforms)x.push(l);l=q.program;z=0;for(w=x.length;z0){L.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,L.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(ba),c.STATIC_DRAW)}L.__webGLFaceBuffer=c.createBuffer(); +c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,L.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array($),c.STATIC_DRAW);L.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,L.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(M),c.STATIC_DRAW);L.__webGLFaceCount=$.length;L.__webGLLineCount=M.length}};this.renderBuffer=function(d,k,q,s,n){var m,x,t,D;if(!s.program){if(s instanceof THREE.MeshDepthMaterial){b(s,THREE.ShaderLib.depth);s.uniforms.mNear.value= +d.near;s.uniforms.mFar.value=d.far}else if(s instanceof THREE.MeshNormalMaterial)b(s,THREE.ShaderLib.normal);else if(s instanceof THREE.MeshBasicMaterial){b(s,THREE.ShaderLib.basic);f(s,q)}else if(s instanceof THREE.MeshLambertMaterial){b(s,THREE.ShaderLib.lambert);f(s,q)}else if(s instanceof THREE.MeshPhongMaterial){b(s,THREE.ShaderLib.phong);f(s,q)}else if(s instanceof THREE.LineBasicMaterial){b(s,THREE.ShaderLib.basic);e(s,q)}var y,w,C;y=D=x=0;for(w=k.length;y0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+D.maxDirLights,"#define MAX_POINT_LIGHTS "+D.maxPointLights,D.map?"#define USE_MAP":"",D.env_map?"#define USE_ENVMAP":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n"); +c.attachShader(w,g("fragment",C+x));c.attachShader(w,g("vertex",D+y));c.linkProgram(w);c.getProgramParameter(w,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(w,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");w.uniforms={};w.attributes={};s.program=w;x=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(m in s.uniforms)x.push(m);m=s.program;y=0;for(w=x.length;y=0){c.bindBuffer(c.ARRAY_BUFFER,o.__webGLNormalBuffer); -c.vertexAttribPointer(u.normal,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(u.normal)}if(u.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,o.__webGLTangentBuffer);c.vertexAttribPointer(u.tangent,4,c.FLOAT,false,0,0);c.enableVertexAttribArray(u.tangent)}if(u.uv>=0)if(o.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,o.__webGLUVBuffer);c.vertexAttribPointer(u.uv,2,c.FLOAT,false,0,0);c.enableVertexAttribArray(u.uv)}else c.disableVertexAttribArray(u.uv);if(q.wireframe||q instanceof THREE.LineBasicMaterial){u= -q.wireframe_linewidth!==undefined?q.wireframe_linewidth:q.linewidth!==undefined?q.linewidth:1;q=q instanceof THREE.LineBasicMaterial&&o.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(u);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,o.__webGLLineBuffer);c.drawElements(q,o.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,o.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,o.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderPass=function(d,k,r,q,o,l,x){var u,E,z,w,D;z=0;for(w= -q.materials.length;z=0;r--){q=d.__webGLObjects[r].object;k==q&&d.__webGLObjects.splice(r,1)}};this.setupMatrices=function(d,k){d.autoUpdateMatrix&&d.updateMatrix();m.multiply(k.matrix,d.matrix);n.set(m.flatten()); -s=THREE.Matrix4.makeInvert3x3(m).transpose();y.set(s.m);A.set(d.matrix.flatten())};this.loadMatrices=function(d){c.uniformMatrix4fv(d.uniforms.viewMatrix,false,B);c.uniformMatrix4fv(d.uniforms.modelViewMatrix,false,n);c.uniformMatrix4fv(d.uniforms.projectionMatrix,false,v);c.uniformMatrix3fv(d.uniforms.normalMatrix,false,y);c.uniformMatrix4fv(d.uniforms.objectMatrix,false,A)};this.loadCamera=function(d,k){c.uniform3f(d.uniforms.cameraPosition,k.position.x,k.position.y,k.position.z)};this.setBlending= -function(d){switch(d){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(d,k){if(d){!k||k=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(d=="back")c.cullFace(c.BACK);else d=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures= -function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +h(k.wrap_t));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,h(k.mag_filter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,h(k.min_filter));c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0+d);c.bindTexture(c.TEXTURE_2D,k.__webGLTexture)}}}t=m.attributes;c.bindBuffer(c.ARRAY_BUFFER,n.__webGLVertexBuffer);c.vertexAttribPointer(t.position,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(t.position);if(t.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,n.__webGLNormalBuffer); +c.vertexAttribPointer(t.normal,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(t.normal)}if(t.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,n.__webGLTangentBuffer);c.vertexAttribPointer(t.tangent,4,c.FLOAT,false,0,0);c.enableVertexAttribArray(t.tangent)}if(t.uv>=0)if(n.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,n.__webGLUVBuffer);c.vertexAttribPointer(t.uv,2,c.FLOAT,false,0,0);c.enableVertexAttribArray(t.uv)}else c.disableVertexAttribArray(t.uv);if(s.wireframe||s instanceof THREE.LineBasicMaterial){t= +s.wireframe_linewidth!==undefined?s.wireframe_linewidth:s.linewidth!==undefined?s.linewidth:1;s=s instanceof THREE.LineBasicMaterial&&n.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(t);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);c.drawElements(s,n.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,n.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderPass=function(d,k,q,s,n,m,x){var t,D,y,w,C;y=0;for(w= +s.materials.length;y=0;q--){s=d.__webGLObjects[q].object;k==s&&d.__webGLObjects.splice(q,1)}};this.setupMatrices=function(d,k){d.autoUpdateMatrix&&d.updateMatrix(); +l.multiply(k.matrix,d.matrix);o.set(l.flatten());r=THREE.Matrix4.makeInvert3x3(l).transpose();z.set(r.m);A.set(d.matrix.flatten())};this.loadMatrices=function(d){c.uniformMatrix4fv(d.uniforms.viewMatrix,false,B);c.uniformMatrix4fv(d.uniforms.modelViewMatrix,false,o);c.uniformMatrix4fv(d.uniforms.projectionMatrix,false,v);c.uniformMatrix3fv(d.uniforms.normalMatrix,false,z);c.uniformMatrix4fv(d.uniforms.objectMatrix,false,A)};this.loadCamera=function(d,k){c.uniform3f(d.uniforms.cameraPosition,k.position.x, +k.position.y,k.position.z)};this.setBlending=function(d){switch(d){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(d,k){if(d){!k||k=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(d=="back")c.cullFace(c.BACK);else d=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)}; +this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, 1.0 ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif", envmap_fragment:"#ifdef USE_ENVMAP\ncubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = mix( gl_FragColor, cubeColor, reflectivity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif", map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\nmapColor = texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", @@ -191,9 +191,9 @@ shininess:{type:"f",value:30}}]),fragment_shader:["uniform vec3 color;\nuniform "gl_FragColor = mapColor * totalLight * vec4( vLightWeighting, 1.0 );",THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["#define PHONG\nvarying vec3 vLightWeighting;\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.Snippets.map_pars_vertex,THREE.Snippets.envmap_pars_vertex,THREE.Snippets.lights_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.envmap_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;", THREE.Snippets.lights_vertex,"gl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=false;this.uvs=[null,null,null]}; THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null}; -var GeometryUtils={merge:function(a,b){var f=b instanceof THREE.Mesh,e=a.vertices.length,g=f?b.geometry:b,h=a.vertices,j=g.vertices,c=a.faces,i=g.faces,m=a.uvs;g=g.uvs;f&&b.updateMatrix();for(var s=0,B=j.length;s= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, uShininess );\npointDiffuse += vec4( uDiffuseColor, 1.0 ) * pointDiffuseWeight;\npointSpecular += vec4( uSpecularColor, 1.0 ) * pointSpecularWeight;\nvec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, uShininess );\ndirDiffuse += vec4( uDiffuseColor, 1.0 ) * dirDiffuseWeight;\ndirSpecular += vec4( uSpecularColor, 1.0 ) * dirSpecularWeight;\nvec4 totalLight = vec4( uAmbientLightColor * uAmbientColor, 1.0 );\ntotalLight += vec4( uDirLightColor, 1.0 ) * ( dirDiffuse + dirSpecular );\ntotalLight += vec4( uPointLightColor, 1.0 ) * ( pointDiffuse + pointSpecular );\ngl_FragColor = vec4( totalLight.xyz * aoTex * diffuseTex, 1.0 );\n}", vertex_shader:"attribute vec4 tangent;\nuniform vec3 uPointLightPos;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vPointLightVector;\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\nvec4 lPosition = viewMatrix * vec4( uPointLightPos, 1.0 );\nvPointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}, basic:{uniforms:{},vertex_shader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"void main() {\ngl_FragColor = vec4(1.0, 0.0, 0.0, 0.5);\n}"},cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertex_shader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", -fragment_shader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"}}},Cube=function(a,b,f,e,g,h,j,c){function i(A,K,p,C,d,k,r,q){var o,l,x=e||1,u=g||1,E=x+1,z=u+1,w=d/2,D=k/2;d=d/x;var $=k/u,M=m.vertices.length;if(A=="x"&&K=="y"||A=="y"&&K=="x")o="z";else if(A=="x"&&K=="z"||A=="z"&&K=="x")o="y";else if(A=="z"&&K=="y"||A=="y"&&K=="z")o="x";for(l=0;l0||(s=this.vertices.push(new THREE.Vertex(new THREE.Vector3(B,c,n)))-1);m.push(s)}b.push(m)}var v,y,A;g=b.length;for(f=0;f0)for(e=0;e1){v=this.vertices[j].position.clone(); -y=this.vertices[i].position.clone();A=this.vertices[m].position.clone();v.normalize();y.normalize();A.normalize();this.faces.push(new THREE.Face3(j,i,m,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(y.x,y.y,y.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([s,B,K])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; +var Sphere=function(a,b,f){THREE.Geometry.call(this);var e,g=Math.PI,h=Math.max(3,b||8),j=Math.max(2,f||6);b=[];for(f=0;f0||(r=this.vertices.push(new THREE.Vertex(new THREE.Vector3(B,c,o)))-1);l.push(r)}b.push(l)}var v,z,A;g=b.length;for(f=0;f0)for(e=0;e1){v=this.vertices[j].position.clone(); +z=this.vertices[i].position.clone();A=this.vertices[l].position.clone();v.normalize();z.normalize();A.normalize();this.faces.push(new THREE.Face3(j,i,l,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(z.x,z.y,z.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([r,B,K])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?this.addStatusElement():null}; THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="#b00";a.style.color="#fff";a.style.width="140px";a.style.padding="0.25em 0.25em 0.25em 0.5em";a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ";b+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB";this.statusDomElement.innerHTML= b},loadAsciiOld:function(a,b){var f=document.createElement("script");f.type="text/javascript";f.onload=b;f.src=a;document.getElementsByTagName("head")[0].appendChild(f)},loadAscii:function(a){var b=a.model,f=a.callback,e=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(b);a=(new Date).getTime();b=new Worker(b);b.onmessage=function(g){THREE.Loader.prototype.createModel(g.data,f,e)};b.postMessage(a)},loadBinary:function(a){var b=a.model,f=a.callback,e=a.texture_path?a.texture_path: THREE.Loader.prototype.extractUrlbase(b),g=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(b);a=(new Date).getTime();b=new Worker(b);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;b.onmessage=function(j){THREE.Loader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,f,g,e,h)};b.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};b.postMessage(a)},loadAjaxBuffers:function(a,b,f,e,g,h){var j=new XMLHttpRequest,c=e+"/"+a,i=0; j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.Loader.prototype.createBinModel(j.responseText,f,g,b):alert("Couldn't load ["+c+"] ["+j.status+"]");else if(j.readyState==3){if(h){if(i==0)i=j.getResponseHeader("Content-Length");h({total:i,loaded:j.responseText.length})}}else if(j.readyState==2)i=j.getResponseHeader("Content-Length")};j.open("GET",c,true);j.overrideMimeType("text/plain; charset=x-user-defined");j.setRequestHeader("Content-Type","text/plain");j.send(null)}, -createBinModel:function(a,b,f,e){var g=function(h){function j(t,G){var H=s(t,G),Q=s(t,G+1),aa=s(t,G+2),ka=s(t,G+3),ea=(ka<<1&255|aa>>7)-127;H=(aa&127)<<16|Q<<8|H;if(H==0&&ea==-127)return 0;return(1-2*(ka>>7))*(1+H*Math.pow(2,-23))*Math.pow(2,ea)}function c(t,G){var H=s(t,G),Q=s(t,G+1),aa=s(t,G+2);return(s(t,G+3)<<24)+(aa<<16)+(Q<<8)+H}function i(t,G){var H=s(t,G);return(s(t,G+1)<<8)+H}function m(t,G){var H=s(t,G);return H>127?H-256:H}function s(t,G){return t.charCodeAt(G)&255}function B(t){var G, -H,Q;G=c(a,t);H=c(a,t+q);Q=c(a,t+o);t=i(a,t+l);THREE.Loader.prototype.f3(p,G,H,Q,t)}function n(t){var G,H,Q,aa,ka,ea;G=c(a,t);H=c(a,t+q);Q=c(a,t+o);aa=i(a,t+l);ka=c(a,t+x);ea=c(a,t+u);t=c(a,t+E);THREE.Loader.prototype.f3n(p,k,G,H,Q,aa,ka,ea,t)}function v(t){var G,H,Q,aa;G=c(a,t);H=c(a,t+z);Q=c(a,t+w);aa=c(a,t+D);t=i(a,t+$);THREE.Loader.prototype.f4(p,G,H,Q,aa,t)}function y(t){var G,H,Q,aa,ka,ea,ra,ta;G=c(a,t);H=c(a,t+z);Q=c(a,t+w);aa=c(a,t+D);ka=i(a,t+$);ea=c(a,t+M);ra=c(a,t+U);ta=c(a,t+V);t=c(a,t+ -O);THREE.Loader.prototype.f4n(p,k,G,H,Q,aa,ka,ea,ra,ta,t)}function A(t){var G,H;G=c(a,t);H=c(a,t+ba);t=c(a,t+R);THREE.Loader.prototype.uv3(p,r[G*2],r[G*2+1],r[H*2],r[H*2+1],r[t*2],r[t*2+1])}function K(t){var G,H,Q;G=c(a,t);H=c(a,t+L);Q=c(a,t+N);t=c(a,t+Z);THREE.Loader.prototype.uv4(p,r[G*2],r[G*2+1],r[H*2],r[H*2+1],r[Q*2],r[Q*2+1],r[t*2],r[t*2+1])}var p=this,C=0,d,k=[],r=[],q,o,l,x,u,E,z,w,D,$,M,U,V,O,ba,R,L,N,Z,W,I,S,Y,ha,ja;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(p,e,h); -d={signature:a.substr(C,8),header_bytes:s(a,C+8),vertex_coordinate_bytes:s(a,C+9),normal_coordinate_bytes:s(a,C+10),uv_coordinate_bytes:s(a,C+11),vertex_index_bytes:s(a,C+12),normal_index_bytes:s(a,C+13),uv_index_bytes:s(a,C+14),material_index_bytes:s(a,C+15),nvertices:c(a,C+16),nnormals:c(a,C+16+4),nuvs:c(a,C+16+8),ntri_flat:c(a,C+16+12),ntri_smooth:c(a,C+16+16),ntri_flat_uv:c(a,C+16+20),ntri_smooth_uv:c(a,C+16+24),nquad_flat:c(a,C+16+28),nquad_smooth:c(a,C+16+32),nquad_flat_uv:c(a,C+16+36),nquad_smooth_uv:c(a, -C+16+40)};C+=d.header_bytes;q=d.vertex_index_bytes;o=d.vertex_index_bytes*2;l=d.vertex_index_bytes*3;x=d.vertex_index_bytes*3+d.material_index_bytes;u=d.vertex_index_bytes*3+d.material_index_bytes+d.normal_index_bytes;E=d.vertex_index_bytes*3+d.material_index_bytes+d.normal_index_bytes*2;z=d.vertex_index_bytes;w=d.vertex_index_bytes*2;D=d.vertex_index_bytes*3;$=d.vertex_index_bytes*4;M=d.vertex_index_bytes*4+d.material_index_bytes;U=d.vertex_index_bytes*4+d.material_index_bytes+d.normal_index_bytes; +createBinModel:function(a,b,f,e){var g=function(h){function j(u,G){var H=r(u,G),Q=r(u,G+1),aa=r(u,G+2),ka=r(u,G+3),ea=(ka<<1&255|aa>>7)-127;H=(aa&127)<<16|Q<<8|H;if(H==0&&ea==-127)return 0;return(1-2*(ka>>7))*(1+H*Math.pow(2,-23))*Math.pow(2,ea)}function c(u,G){var H=r(u,G),Q=r(u,G+1),aa=r(u,G+2);return(r(u,G+3)<<24)+(aa<<16)+(Q<<8)+H}function i(u,G){var H=r(u,G);return(r(u,G+1)<<8)+H}function l(u,G){var H=r(u,G);return H>127?H-256:H}function r(u,G){return u.charCodeAt(G)&255}function B(u){var G, +H,Q;G=c(a,u);H=c(a,u+s);Q=c(a,u+n);u=i(a,u+m);THREE.Loader.prototype.f3(p,G,H,Q,u)}function o(u){var G,H,Q,aa,ka,ea;G=c(a,u);H=c(a,u+s);Q=c(a,u+n);aa=i(a,u+m);ka=c(a,u+x);ea=c(a,u+t);u=c(a,u+D);THREE.Loader.prototype.f3n(p,k,G,H,Q,aa,ka,ea,u)}function v(u){var G,H,Q,aa;G=c(a,u);H=c(a,u+y);Q=c(a,u+w);aa=c(a,u+C);u=i(a,u+$);THREE.Loader.prototype.f4(p,G,H,Q,aa,u)}function z(u){var G,H,Q,aa,ka,ea,ra,ta;G=c(a,u);H=c(a,u+y);Q=c(a,u+w);aa=c(a,u+C);ka=i(a,u+$);ea=c(a,u+M);ra=c(a,u+U);ta=c(a,u+V);u=c(a,u+ +O);THREE.Loader.prototype.f4n(p,k,G,H,Q,aa,ka,ea,ra,ta,u)}function A(u){var G,H;G=c(a,u);H=c(a,u+ba);u=c(a,u+R);THREE.Loader.prototype.uv3(p,q[G*2],q[G*2+1],q[H*2],q[H*2+1],q[u*2],q[u*2+1])}function K(u){var G,H,Q;G=c(a,u);H=c(a,u+L);Q=c(a,u+N);u=c(a,u+Z);THREE.Loader.prototype.uv4(p,q[G*2],q[G*2+1],q[H*2],q[H*2+1],q[Q*2],q[Q*2+1],q[u*2],q[u*2+1])}var p=this,E=0,d,k=[],q=[],s,n,m,x,t,D,y,w,C,$,M,U,V,O,ba,R,L,N,Z,W,I,S,Y,ha,ja;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(p,e,h); +d={signature:a.substr(E,8),header_bytes:r(a,E+8),vertex_coordinate_bytes:r(a,E+9),normal_coordinate_bytes:r(a,E+10),uv_coordinate_bytes:r(a,E+11),vertex_index_bytes:r(a,E+12),normal_index_bytes:r(a,E+13),uv_index_bytes:r(a,E+14),material_index_bytes:r(a,E+15),nvertices:c(a,E+16),nnormals:c(a,E+16+4),nuvs:c(a,E+16+8),ntri_flat:c(a,E+16+12),ntri_smooth:c(a,E+16+16),ntri_flat_uv:c(a,E+16+20),ntri_smooth_uv:c(a,E+16+24),nquad_flat:c(a,E+16+28),nquad_smooth:c(a,E+16+32),nquad_flat_uv:c(a,E+16+36),nquad_smooth_uv:c(a, +E+16+40)};E+=d.header_bytes;s=d.vertex_index_bytes;n=d.vertex_index_bytes*2;m=d.vertex_index_bytes*3;x=d.vertex_index_bytes*3+d.material_index_bytes;t=d.vertex_index_bytes*3+d.material_index_bytes+d.normal_index_bytes;D=d.vertex_index_bytes*3+d.material_index_bytes+d.normal_index_bytes*2;y=d.vertex_index_bytes;w=d.vertex_index_bytes*2;C=d.vertex_index_bytes*3;$=d.vertex_index_bytes*4;M=d.vertex_index_bytes*4+d.material_index_bytes;U=d.vertex_index_bytes*4+d.material_index_bytes+d.normal_index_bytes; V=d.vertex_index_bytes*4+d.material_index_bytes+d.normal_index_bytes*2;O=d.vertex_index_bytes*4+d.material_index_bytes+d.normal_index_bytes*3;ba=d.uv_index_bytes;R=d.uv_index_bytes*2;L=d.uv_index_bytes;N=d.uv_index_bytes*2;Z=d.uv_index_bytes*3;h=d.vertex_index_bytes*3+d.material_index_bytes;ja=d.vertex_index_bytes*4+d.material_index_bytes;W=d.ntri_flat*h;I=d.ntri_smooth*(h+d.normal_index_bytes*3);S=d.ntri_flat_uv*(h+d.uv_index_bytes*3);Y=d.ntri_smooth_uv*(h+d.normal_index_bytes*3+d.uv_index_bytes* -3);ha=d.nquad_flat*ja;h=d.nquad_smooth*(ja+d.normal_index_bytes*4);ja=d.nquad_flat_uv*(ja+d.uv_index_bytes*4);C+=function(t){var G,H,Q,aa=d.vertex_coordinate_bytes*3,ka=t+d.nvertices*aa;for(t=t;t + diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 99b4d666..7d41cea3 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -116,6 +116,9 @@ THREE.WebGLRenderer = function ( parameters ) { }; + this.createParticleBuffers = function( object ) { + }; + this.createLineBuffers = function( object ) { var v, vl, vertex, @@ -727,7 +730,18 @@ THREE.WebGLRenderer = function ( parameters ) { this.initWebGLObjects = function( scene ) { - var o, ol, object, globject, g, geometryChunk, objmap; + function add_buffer( objmap, id, buffer, object ) { + + if ( objmap[ id ] == undefined ) { + + scene.__webGLObjects.push( { buffer: buffer, object: object } ); + objmap[ id ] = 1; + + } + + }; + + var o, ol, object, g, geometryChunk, objmap; if ( !scene.__webGLObjects ) { @@ -766,14 +780,7 @@ THREE.WebGLRenderer = function ( parameters ) { // create separate wrapper per each use of VBO - if ( objmap[ g ] == undefined ) { - - globject = { buffer: geometryChunk, object: object }; - scene.__webGLObjects.push( globject ); - - objmap[ g ] = 1; - - } + add_buffer( objmap, g, geometryChunk, object ); } @@ -786,20 +793,21 @@ THREE.WebGLRenderer = function ( parameters ) { } - g = 0; + add_buffer( objmap, 0, object, object ); - if ( objmap[ g ] == undefined ) { - globject = { buffer: object, object: object }; - scene.__webGLObjects.push( globject ); - - objmap[ g ] = 1; + } else if ( object instanceof THREE.ParticleSystem ) { + if( ! object.__webGLVertexBuffer ) { + + this.createParticleBuffers( object ); + } - - }/* else if ( object instanceof THREE.ParticleSystem ) { - - }else if ( object instanceof THREE.Particle ) { + + add_buffer( objmap, 0, object, object ); + + + }/*else if ( object instanceof THREE.Particle ) { }*/ @@ -1275,37 +1283,31 @@ THREE.WebGLRenderer = function ( parameters ) { function allocateLights( lights, maxLights ) { - if ( scene ) { + var l, ll, light, dirLights, pointLights, maxDirLights, maxPointLights; + dirLights = pointLights = maxDirLights = maxPointLights = 0; - var l, ll, light, dirLights, pointLights, maxDirLights, maxPointLights; - dirLights = pointLights = maxDirLights = maxPointLights = 0; + for ( l = 0, ll = lights.length; l < ll; l++ ) { - for ( l = 0, ll = lights.length; l < ll; l++ ) { + light = lights[ l ]; - light = lights[ l ]; - - if ( light instanceof THREE.DirectionalLight ) dirLights++; - if ( light instanceof THREE.PointLight ) pointLights++; - - } - - if ( ( pointLights + dirLights ) <= maxLights ) { - - maxDirLights = dirLights; - maxPointLights = pointLights; - - } else { - - maxDirLights = Math.ceil( maxLights * dirLights / ( pointLights + dirLights ) ); - maxPointLights = maxLights - maxDirLights; - - } - - return { 'directional' : maxDirLights, 'point' : maxPointLights }; + if ( light instanceof THREE.DirectionalLight ) dirLights++; + if ( light instanceof THREE.PointLight ) pointLights++; } - return { 'directional' : 1, 'point' : maxLights - 1 }; + if ( ( pointLights + dirLights ) <= maxLights ) { + + maxDirLights = dirLights; + maxPointLights = pointLights; + + } else { + + maxDirLights = Math.ceil( maxLights * dirLights / ( pointLights + dirLights ) ); + maxPointLights = maxLights - maxDirLights; + + } + + return { 'directional' : maxDirLights, 'point' : maxPointLights }; };