From c3d706e2951448c96b40a33e8f4337be71d57fc7 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Fri, 7 Oct 2011 20:06:24 +0200 Subject: [PATCH] preserveDrawingBuffer isn't needed anymore. --- examples/webgl_performance.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/webgl_performance.html b/examples/webgl_performance.html index 50d954c4..a527fbb1 100644 --- a/examples/webgl_performance.html +++ b/examples/webgl_performance.html @@ -77,7 +77,7 @@ } } ); - renderer = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } ); + renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.sortObjects = false; container.appendChild( renderer.domElement );