diff --git a/build/Three.js b/build/Three.js index 5db6ac3d..177063fe 100755 --- a/build/Three.js +++ b/build/Three.js @@ -13,7 +13,7 @@ this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,d,e){this.x=a|| THREE.Vector4.prototype={set:function(a,b,d,e){this.x=a;this.y=b;this.z=d;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,d,e=a.objects,g=[];a=0;for(b=e.length;a0&&H>0&&c+H<1}var d,e,g,i,l,m,k,o,s,w, +THREE.Ray.prototype={intersectScene:function(a){var b,d,e=a.objects,g=[];a=0;for(b=e.length;a0&&H>0&&c+H<1}var d,e,g,i,l,m,k,o,s,w, u,x=a.geometry,F=x.vertices,I=[];d=0;for(e=x.faces.length;dk?e:k;g=g>o?g:o}a()}; @@ -25,11 +25,11 @@ THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,d){var e=THREE.Matrix4.__tmpVec1,g=THREE.Matrix4.__tmpVec2,i=THREE.Matrix4.__tmpVec3;i.sub(a,b).normalize();e.cross(d,i).normalize();g.cross(i,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=g.x;this.n22=g.y;this.n23=g.z;this.n24=-g.dot(a); this.n31=i.x;this.n32=i.y;this.n33=i.z;this.n34=-i.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,d=a.y,e=a.z,g=1/(this.n41*b+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*d+this.n13*e+this.n14)*g;a.y=(this.n21*b+this.n22*d+this.n23*e+this.n24)*g;a.z=(this.n31*b+this.n32*d+this.n33*e+this.n34)*g;return a},multiplyVector3OnlyZ:function(a){var b=a.x,d=a.y;a=a.z;return(this.n31*b+this.n32*d+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*d+this.n43* a+this.n44))},multiplyVector4:function(a){var b=a.x,d=a.y,e=a.z,g=a.w;a.x=this.n11*b+this.n12*d+this.n13*e+this.n14*g;a.y=this.n21*b+this.n22*d+this.n23*e+this.n24*g;a.z=this.n31*b+this.n32*d+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*d+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* -a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var d=a.n11,e=a.n12,g=a.n13,i=a.n14,l=a.n21,m=a.n22,k=a.n23,o=a.n24,s=a.n31,w=a.n32,u=a.n33,x=a.n34,F=a.n41,I=a.n42,H=a.n43,r=a.n44,Z=b.n11,E=b.n12,L=b.n13,c=b.n14,ia=b.n21,T=b.n22,O=b.n23,ca=b.n24,S=b.n31,ba=b.n32,V=b.n33,D=b.n34,J=b.n41,la=b.n42,Q=b.n43,ja=b.n44;this.n11=d*Z+e*ia+g*S+i*J;this.n12=d*E+e*T+g*ba+i*la;this.n13=d*L+e*O+g*V+i*Q;this.n14=d*c+e*ca+g*D+i*ja;this.n21=l*Z+m*ia+k*S+o*J;this.n22=l*E+m*T+k*ba+o*la; -this.n23=l*L+m*O+k*V+o*Q;this.n24=l*c+m*ca+k*D+o*ja;this.n31=s*Z+w*ia+u*S+x*J;this.n32=s*E+w*T+u*ba+x*la;this.n33=s*L+w*O+u*V+x*Q;this.n34=s*c+w*ca+u*D+x*ja;this.n41=F*Z+I*ia+H*S+r*J;this.n42=F*E+I*T+H*ba+r*la;this.n43=F*L+I*O+H*V+r*Q;this.n44=F*c+I*ca+H*D+r*ja;return this},multiplyToArray:function(a,b,d){var e=a.n11,g=a.n12,i=a.n13,l=a.n14,m=a.n21,k=a.n22,o=a.n23,s=a.n24,w=a.n31,u=a.n32,x=a.n33,F=a.n34,I=a.n41,H=a.n42,r=a.n43;a=a.n44;var Z=b.n11,E=b.n12,L=b.n13,c=b.n14,ia=b.n21,T=b.n22,O=b.n23,ca= -b.n24,S=b.n31,ba=b.n32,V=b.n33,D=b.n34,J=b.n41,la=b.n42,Q=b.n43;b=b.n44;this.n11=e*Z+g*ia+i*S+l*J;this.n12=e*E+g*T+i*ba+l*la;this.n13=e*L+g*O+i*V+l*Q;this.n14=e*c+g*ca+i*D+l*b;this.n21=m*Z+k*ia+o*S+s*J;this.n22=m*E+k*T+o*ba+s*la;this.n23=m*L+k*O+o*V+s*Q;this.n24=m*c+k*ca+o*D+s*b;this.n31=w*Z+u*ia+x*S+F*J;this.n32=w*E+u*T+x*ba+F*la;this.n33=w*L+u*O+x*V+F*Q;this.n34=w*c+u*ca+x*D+F*b;this.n41=I*Z+H*ia+r*S+a*J;this.n42=I*E+H*T+r*ba+a*la;this.n43=I*L+H*O+r*V+a*Q;this.n44=I*c+H*ca+r*D+a*b;d[0]=this.n11; -d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,d=this.n12,e=this.n13,g=this.n14,i=this.n21,l=this.n22,m=this.n23,k=this.n24,o=this.n31,s=this.n32,w=this.n33,u=this.n34,x=this.n41,F=this.n42,I=this.n43,H=this.n44,r=a.n11,Z=a.n21,E=a.n31,L=a.n41,c=a.n12,ia=a.n22,T=a.n32,O=a.n42,ca= -a.n13,S=a.n23,ba=a.n33,V=a.n43,D=a.n14,J=a.n24,la=a.n34;a=a.n44;this.n11=b*r+d*Z+e*E+g*L;this.n12=b*c+d*ia+e*T+g*O;this.n13=b*ca+d*S+e*ba+g*V;this.n14=b*D+d*J+e*la+g*a;this.n21=i*r+l*Z+m*E+k*L;this.n22=i*c+l*ia+m*T+k*O;this.n23=i*ca+l*S+m*ba+k*V;this.n24=i*D+l*J+m*la+k*a;this.n31=o*r+s*Z+w*E+u*L;this.n32=o*c+s*ia+w*T+u*O;this.n33=o*ca+s*S+w*ba+u*V;this.n34=o*D+s*J+w*la+u*a;this.n41=x*r+F*Z+I*E+H*L;this.n42=x*c+F*ia+I*T+H*O;this.n43=x*ca+F*S+I*ba+H*V;this.n44=x*D+F*J+I*la+H*a;return this},multiplyScalar:function(a){this.n11*= +a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var d=a.n11,e=a.n12,g=a.n13,i=a.n14,l=a.n21,m=a.n22,k=a.n23,o=a.n24,s=a.n31,w=a.n32,u=a.n33,x=a.n34,F=a.n41,I=a.n42,H=a.n43,r=a.n44,Y=b.n11,D=b.n12,L=b.n13,c=b.n14,ia=b.n21,S=b.n22,O=b.n23,da=b.n24,R=b.n31,ca=b.n32,U=b.n33,E=b.n34,J=b.n41,la=b.n42,Q=b.n43,ja=b.n44;this.n11=d*Y+e*ia+g*R+i*J;this.n12=d*D+e*S+g*ca+i*la;this.n13=d*L+e*O+g*U+i*Q;this.n14=d*c+e*da+g*E+i*ja;this.n21=l*Y+m*ia+k*R+o*J;this.n22=l*D+m*S+k*ca+o*la; +this.n23=l*L+m*O+k*U+o*Q;this.n24=l*c+m*da+k*E+o*ja;this.n31=s*Y+w*ia+u*R+x*J;this.n32=s*D+w*S+u*ca+x*la;this.n33=s*L+w*O+u*U+x*Q;this.n34=s*c+w*da+u*E+x*ja;this.n41=F*Y+I*ia+H*R+r*J;this.n42=F*D+I*S+H*ca+r*la;this.n43=F*L+I*O+H*U+r*Q;this.n44=F*c+I*da+H*E+r*ja;return this},multiplyToArray:function(a,b,d){var e=a.n11,g=a.n12,i=a.n13,l=a.n14,m=a.n21,k=a.n22,o=a.n23,s=a.n24,w=a.n31,u=a.n32,x=a.n33,F=a.n34,I=a.n41,H=a.n42,r=a.n43;a=a.n44;var Y=b.n11,D=b.n12,L=b.n13,c=b.n14,ia=b.n21,S=b.n22,O=b.n23,da= +b.n24,R=b.n31,ca=b.n32,U=b.n33,E=b.n34,J=b.n41,la=b.n42,Q=b.n43;b=b.n44;this.n11=e*Y+g*ia+i*R+l*J;this.n12=e*D+g*S+i*ca+l*la;this.n13=e*L+g*O+i*U+l*Q;this.n14=e*c+g*da+i*E+l*b;this.n21=m*Y+k*ia+o*R+s*J;this.n22=m*D+k*S+o*ca+s*la;this.n23=m*L+k*O+o*U+s*Q;this.n24=m*c+k*da+o*E+s*b;this.n31=w*Y+u*ia+x*R+F*J;this.n32=w*D+u*S+x*ca+F*la;this.n33=w*L+u*O+x*U+F*Q;this.n34=w*c+u*da+x*E+F*b;this.n41=I*Y+H*ia+r*R+a*J;this.n42=I*D+H*S+r*ca+a*la;this.n43=I*L+H*O+r*U+a*Q;this.n44=I*c+H*da+r*E+a*b;d[0]=this.n11; +d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,d=this.n12,e=this.n13,g=this.n14,i=this.n21,l=this.n22,m=this.n23,k=this.n24,o=this.n31,s=this.n32,w=this.n33,u=this.n34,x=this.n41,F=this.n42,I=this.n43,H=this.n44,r=a.n11,Y=a.n21,D=a.n31,L=a.n41,c=a.n12,ia=a.n22,S=a.n32,O=a.n42,da= +a.n13,R=a.n23,ca=a.n33,U=a.n43,E=a.n14,J=a.n24,la=a.n34;a=a.n44;this.n11=b*r+d*Y+e*D+g*L;this.n12=b*c+d*ia+e*S+g*O;this.n13=b*da+d*R+e*ca+g*U;this.n14=b*E+d*J+e*la+g*a;this.n21=i*r+l*Y+m*D+k*L;this.n22=i*c+l*ia+m*S+k*O;this.n23=i*da+l*R+m*ca+k*U;this.n24=i*E+l*J+m*la+k*a;this.n31=o*r+s*Y+w*D+u*L;this.n32=o*c+s*ia+w*S+u*O;this.n33=o*da+s*R+w*ca+u*U;this.n34=o*E+s*J+w*la+u*a;this.n41=x*r+F*Y+I*D+H*L;this.n42=x*c+F*ia+I*S+H*O;this.n43=x*da+F*R+I*ca+H*U;this.n44=x*E+F*J+I*la+H*a;return this},multiplyScalar:function(a){this.n11*= a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,d=this.n13,e=this.n14,g=this.n21,i=this.n22,l=this.n23,m=this.n24,k=this.n31,o=this.n32,s=this.n33,w=this.n34,u=this.n41,x=this.n42,F=this.n43,I=this.n44;return e*l*o*u-d*m*o*u-e*i*s*u+b*m*s*u+d*i*w*u-b*l*w*u-e*l*k*x+d*m*k*x+e*g*s*x-a*m*s*x-d*g*w*x+a*l*w*x+ e*i*k*F-b*m*k*F-e*g*o*F+a*m*o*F+b*g*w*F-a*i*w*F-d*i*k*I+b*l*k*I+d*g*o*I-a*l*o*I-b*g*s*I+a*i*s*I},transpose:function(){function a(b,d,e){var g=b[d];b[d]=b[e];b[e]=g}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33; a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]= @@ -57,10 +57,10 @@ THREE.Geometry.prototype={computeCentroids:function(){var a,b,d;a=0;for(b=this.f d.centroid.addSelf(this.vertices[d.d].position);d.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,d,e,g,i,l,m=new THREE.Vector3,k=new THREE.Vector3;e=0;for(g=this.vertices.length;e0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +this.vertices[e.d].normal.copy(e.vertexNormals[3])}}b=0;for(d=this.vertices.length;b0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,d=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,d=this.vertices.length;b65535){o[m].counter+=1;k=o[m].hash+"_"+o[m].counter;this.geometryChunks[k]==undefined&&(this.geometryChunks[k]={faces:[],materials:l,vertices:0})}this.geometryChunks[k].faces.push(e);this.geometryChunks[k].vertices+=i}},toString:function(){return"THREE.Geometry ( vertices: "+ @@ -130,7 +130,7 @@ THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;th undefined)this.depth_test=a.depth_test;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}};THREE.ParticleBasicMaterial.prototype={toString:function(){return"THREE.ParticleBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
size: "+this.size+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
vertex_colors: "+this.vertex_colors+"
)"}}; THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}}; THREE.ParticleCircleMaterial.prototype={toString:function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}};THREE.ParticleDOMMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.domElement=a};THREE.ParticleDOMMaterial.prototype={toString:function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}}; -THREE.Texture=function(a,b,d,e,g,i){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=d!==undefined?d:THREE.ClampToEdgeWrapping;this.wrap_t=e!==undefined?e:THREE.ClampToEdgeWrapping;this.mag_filter=g!==undefined?g:THREE.LinearFilter;this.min_filter=i!==undefined?i:THREE.LinearMipMapLinearFilter;this.needsUpdate=a.getContext?!0:!1}; +THREE.Texture=function(a,b,d,e,g,i){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=d!==undefined?d:THREE.ClampToEdgeWrapping;this.wrap_t=e!==undefined?e:THREE.ClampToEdgeWrapping;this.mag_filter=g!==undefined?g:THREE.LinearFilter;this.min_filter=i!==undefined?i:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1}; THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrap_s,this.wrap_t,this.mag_filter,this.min_filter)},toString:function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2; THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20; THREE.RenderTarget=function(a,b,d){this.width=a;this.height=b;d=d||{};this.wrap_s=d.wrap_s!==undefined?d.wrap_s:THREE.ClampToEdgeWrapping;this.wrap_t=d.wrap_t!==undefined?d.wrap_t:THREE.ClampToEdgeWrapping;this.mag_filter=d.mag_filter!==undefined?d.mag_filter:THREE.LinearFilter;this.min_filter=d.min_filter!==undefined?d.min_filter:THREE.LinearMipMapLinearFilter;this.format=d.format!==undefined?d.format:THREE.RGBFormat;this.type=d.type!==undefined?d.type:THREE.UnsignedByteType}; @@ -139,117 +139,117 @@ THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=f THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else a instanceof THREE.Camera||a instanceof THREE.Bone||this.objects.indexOf(a)===-1&&this.objects.push(a);for(var b=0;b=0&&V>=0&&D>=0&&J>=0)return!0;else if(ba<0&&V<0||D<0&&J<0)return!1;else{if(ba<0)ca=Math.max(ca,ba/(ba-V));else V<0&&(S=Math.min(S,ba/(ba-V)));if(D<0)ca=Math.max(ca,D/(D-J));else J<0&&(S=Math.min(S,D/(D-J)));if(Sba&&Q.z0&&H.z<1){u=F[x]=F[x]||new THREE.RenderableParticle;u.x=H.x/H.w;u.y=H.y/H.w;u.z=H.z;u.rotation=R.rotation.z;u.scale.x=R.scale.x*Math.abs(u.x- -(H.x+O.projectionMatrix.n11)/(H.w+O.projectionMatrix.n14));u.scale.y=R.scale.y*Math.abs(u.y-(H.y+O.projectionMatrix.n22)/(H.w+O.projectionMatrix.n24));u.materials=R.materials;S.push(u);x++}}}}ca&&S.sort(a);return S};this.unprojectVector=function(T,O){var ca=THREE.Matrix4.makeInvert(O.globalMatrix);ca.multiplySelf(THREE.Matrix4.makeInvert(O.projectionMatrix));ca.multiplyVector3(T);return T}}; +THREE.Projector=function(){function a(S,O){return O.z-S.z}function b(S,O){var da=0,R=1,ca=S.z+S.w,U=O.z+O.w,E=-S.z+S.w,J=-O.z+O.w;if(ca>=0&&U>=0&&E>=0&&J>=0)return!0;else if(ca<0&&U<0||E<0&&J<0)return!1;else{if(ca<0)da=Math.max(da,ca/(ca-U));else U<0&&(R=Math.min(R,ca/(ca-U)));if(E<0)da=Math.max(da,E/(E-J));else J<0&&(R=Math.min(R,E/(E-J)));if(Rca&&Q.z0&&H.z<1){u=F[x]=F[x]||new THREE.RenderableParticle;u.x=H.x/H.w;u.y=H.y/H.w;u.z=H.z;u.rotation=W.rotation.z; +u.scale.x=W.scale.x*Math.abs(u.x-(H.x+O.projectionMatrix.n11)/(H.w+O.projectionMatrix.n14));u.scale.y=W.scale.y*Math.abs(u.y-(H.y+O.projectionMatrix.n22)/(H.w+O.projectionMatrix.n24));u.materials=W.materials;R.push(u);x++}}}}da&&R.sort(a);return R};this.unprojectVector=function(S,O){var da=THREE.Matrix4.makeInvert(O.globalMatrix);da.multiplySelf(THREE.Matrix4.makeInvert(O.projectionMatrix));da.multiplyVector3(S);return S}}; THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,d,e,g,i;this.domElement=document.createElement("div");this.setSize=function(l,m){d=l;e=m;g=d/2;i=e/2};this.render=function(l,m){var k,o,s,w,u,x,F,I;a=b.projectScene(l,m);k=0;for(o=a.length;k0){B.r+=xa.r*ma;B.g+=xa.g*ma;B.b+=xa.b*ma}}else if(ma instanceof THREE.PointLight){C.sub(ma.position,X);C.normalize();ma=Y.dot(C)* -Da;if(ma>0){B.r+=xa.r*ma;B.g+=xa.g*ma;B.b+=xa.b*ma}}}}function Ga(z,X,Y){if(Y.opacity!=0){a(Y.opacity);b(Y.blending);var B,U,ma,xa,Da,Ea;if(Y instanceof THREE.ParticleBasicMaterial){if(Y.map&&Y.map.image.loaded){xa=Y.map.image;Da=xa.width>>1;Ea=xa.height>>1;U=X.scale.x*m;ma=X.scale.y*k;Y=U*Da;B=ma*Ea;h.set(z.x-Y,z.y-B,z.x+Y,z.y+B);if(p.instersects(h)){o.save();o.translate(z.x,z.y);o.rotate(-X.rotation);o.scale(U,-ma);o.translate(-Da,-Ea);o.drawImage(xa,0,0);o.restore()}}}else if(Y instanceof THREE.ParticleCircleMaterial){if(q){t.r= -A.r+W.r+G.r;t.g=A.g+W.g+G.g;t.b=A.b+W.b+G.b;S.r=Y.color.r*t.r;S.g=Y.color.g*t.g;S.b=Y.color.b*t.b;S.updateStyleString()}else S.__styleString=Y.color.__styleString;Y=X.scale.x*m;B=X.scale.y*k;h.set(z.x-Y,z.y-B,z.x+Y,z.y+B);if(p.instersects(h)){U=S.__styleString;if(I!=U)o.fillStyle=I=U;o.save();o.translate(z.x,z.y);o.rotate(-X.rotation);o.scale(Y,B);o.beginPath();o.arc(0,0,1,0,M,!0);o.closePath();o.fill();o.restore()}}}}function P(z,X,Y,B){if(B.opacity!=0){a(B.opacity);b(B.blending);o.beginPath();o.moveTo(z.positionScreen.x, -z.positionScreen.y);o.lineTo(X.positionScreen.x,X.positionScreen.y);o.closePath();if(B instanceof THREE.LineBasicMaterial){S.__styleString=B.color.__styleString;z=B.linewidth;if(H!=z)o.lineWidth=H=z;z=S.__styleString;if(F!=z)o.strokeStyle=F=z;o.stroke();h.inflate(B.linewidth*2)}}}function N(z,X,Y,B,U,ma){if(U.opacity!=0){a(U.opacity);b(U.blending);L=z.positionScreen.x;c=z.positionScreen.y;ia=X.positionScreen.x;T=X.positionScreen.y;O=Y.positionScreen.x;ca=Y.positionScreen.y;o.beginPath();o.moveTo(L, -c);o.lineTo(ia,T);o.lineTo(O,ca);o.lineTo(L,c);o.closePath();if(U instanceof THREE.MeshBasicMaterial)if(U.map)U.map.image.loaded&&U.map.mapping instanceof THREE.UVMapping&&Ca(L,c,ia,T,O,ca,U.map.image,B.uvs[0].u,B.uvs[0].v,B.uvs[1].u,B.uvs[1].v,B.uvs[2].u,B.uvs[2].v);else if(U.env_map){if(U.env_map.image.loaded&&U.env_map.mapping instanceof THREE.SphericalReflectionMapping){z=y.globalMatrix;C.copy(B.vertexNormalsWorld[0]);ea=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;R=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)* -0.5+0.5;C.copy(B.vertexNormalsWorld[1]);ra=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;wa=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)*0.5+0.5;C.copy(B.vertexNormalsWorld[2]);f=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;n=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)*0.5+0.5;Ca(L,c,ia,T,O,ca,U.env_map.image,ea,R,ra,wa,f,n)}}else U.wireframe?K(U.color.__styleString,U.wireframe_linewidth):oa(U.color.__styleString);else if(U instanceof THREE.MeshLambertMaterial){if(U.map&&!U.wireframe){U.map.mapping instanceof THREE.UVMapping&&Ca(L, -c,ia,T,O,ca,U.map.image,B.uvs[0].u,B.uvs[0].v,B.uvs[1].u,B.uvs[1].v,B.uvs[2].u,B.uvs[2].v);b(THREE.SubtractiveBlending)}if(q)if(!U.wireframe&&U.shading==THREE.SmoothShading&&B.vertexNormalsWorld.length==3){ba.r=V.r=D.r=A.r;ba.g=V.g=D.g=A.g;ba.b=V.b=D.b=A.b;za(ma,B.v1.positionWorld,B.vertexNormalsWorld[0],ba);za(ma,B.v2.positionWorld,B.vertexNormalsWorld[1],V);za(ma,B.v3.positionWorld,B.vertexNormalsWorld[2],D);J.r=(V.r+D.r)*0.5;J.g=(V.g+D.g)*0.5;J.b=(V.b+D.b)*0.5;ja=Aa(ba,V,D,J);Ca(L,c,ia,T,O,ca, -ja,0,0,1,0,0,1)}else{t.r=A.r;t.g=A.g;t.b=A.b;za(ma,B.centroidWorld,B.normalWorld,t);S.r=U.color.r*t.r;S.g=U.color.g*t.g;S.b=U.color.b*t.b;S.updateStyleString();U.wireframe?K(S.__styleString,U.wireframe_linewidth):oa(S.__styleString)}else U.wireframe?K(U.color.__styleString,U.wireframe_linewidth):oa(U.color.__styleString)}else if(U instanceof THREE.MeshDepthMaterial){la=y.near;Q=y.far;ba.r=ba.g=ba.b=1-v(z.positionScreen.z,la,Q);V.r=V.g=V.b=1-v(X.positionScreen.z,la,Q);D.r=D.g=D.b=1-v(Y.positionScreen.z, -la,Q);J.r=(V.r+D.r)*0.5;J.g=(V.g+D.g)*0.5;J.b=(V.b+D.b)*0.5;ja=Aa(ba,V,D,J);Ca(L,c,ia,T,O,ca,ja,0,0,1,0,0,1)}else if(U instanceof THREE.MeshNormalMaterial){S.r=Ba(B.normalWorld.x);S.g=Ba(B.normalWorld.y);S.b=Ba(B.normalWorld.z);S.updateStyleString();U.wireframe?K(S.__styleString,U.wireframe_linewidth):oa(S.__styleString)}}}function K(z,X){if(F!=z)o.strokeStyle=F=z;if(H!=X)o.lineWidth=H=X;o.stroke();h.inflate(X*2)}function oa(z){if(I!=z)o.fillStyle=I=z;o.fill()}function Ca(z,X,Y,B,U,ma,xa,Da,Ea,Ia, -ya,Ja,Qa){var Ka,La;Ka=xa.width-1;La=xa.height-1;Da*=Ka;Ea*=La;Ia*=Ka;ya*=La;Ja*=Ka;Qa*=La;Y-=z;B-=X;U-=z;ma-=X;Ia-=Da;ya-=Ea;Ja-=Da;Qa-=Ea;Ka=Ia*Qa-Ja*ya;if(Ka!=0){La=1/Ka;Ka=(Qa*Y-ya*U)*La;ya=(Qa*B-ya*ma)*La;Y=(Ia*U-Ja*Y)*La;B=(Ia*ma-Ja*B)*La;z=z-Ka*Da-Y*Ea;X=X-ya*Da-B*Ea;o.save();o.transform(Ka,ya,Y,B,z,X);o.clip();o.drawImage(xa,0,0);o.restore()}}function Aa(z,X,Y,B){var U=~~(z.r*255),ma=~~(z.g*255);z=~~(z.b*255);var xa=~~(X.r*255),Da=~~(X.g*255);X=~~(X.b*255);var Ea=~~(Y.r*255),Ia=~~(Y.g*255); -Y=~~(Y.b*255);var ya=~~(B.r*255),Ja=~~(B.g*255);B=~~(B.b*255);ka[0]=U<0?0:U>255?255:U;ka[1]=ma<0?0:ma>255?255:ma;ka[2]=z<0?0:z>255?255:z;ka[4]=xa<0?0:xa>255?255:xa;ka[5]=Da<0?0:Da>255?255:Da;ka[6]=X<0?0:X>255?255:X;ka[8]=Ea<0?0:Ea>255?255:Ea;ka[9]=Ia<0?0:Ia>255?255:Ia;ka[10]=Y<0?0:Y>255?255:Y;ka[12]=ya<0?0:ya>255?255:ya;ka[13]=Ja<0?0:Ja>255?255:Ja;ka[14]=B<0?0:B>255?255:B;da.putImageData(ua,0,0);ga.drawImage(aa,0,0);return fa}function v(z,X,Y){z=(z-X)/(Y-X);return z*z*(3-2*z)}function Ba(z){z=(z+ -1)*0.5;return z<0?0:z>1?1:z}function Oa(z,X){var Y=X.x-z.x,B=X.y-z.y,U=1/Math.sqrt(Y*Y+B*B);Y*=U;B*=U;X.x+=Y;X.y+=B;z.x-=Y;z.y-=B}var Ma,Ha,$,sa,pa,ta,va,qa;this.autoClear?this.clear():o.setTransform(1,0,0,-1,m,k);d=e.projectScene(na,y,this.sortElements);(q=na.lights.length>0)&&Fa(na);Ma=0;for(Ha=d.length;Ma0){ra.r+=n.color.r*p;ra.g+=n.color.g*p;ra.b+=n.color.b*p}}else if(n instanceof THREE.PointLight){ca.sub(n.position,R.centroidWorld);ca.normalize();p=R.normalWorld.dot(ca)*n.intensity;if(p>0){ra.r+=n.color.r*p;ra.g+=n.color.g*p;ra.b+=n.color.b*p}}}}function b(ea,R,ra,wa,f,n){D=e(J++);D.setAttribute("d","M "+ -ea.positionScreen.x+" "+ea.positionScreen.y+" L "+R.positionScreen.x+" "+R.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+"z");if(f instanceof THREE.MeshBasicMaterial)E.__styleString=f.color.__styleString;else if(f instanceof THREE.MeshLambertMaterial)if(Z){L.r=c.r;L.g=c.g;L.b=c.b;a(n,wa,L);E.r=f.color.r*L.r;E.g=f.color.g*L.g;E.b=f.color.b*L.b;E.updateStyleString()}else E.__styleString=f.color.__styleString;else if(f instanceof THREE.MeshDepthMaterial){O=1-f.__2near/(f.__farPlusNear- -wa.z*f.__farMinusNear);E.setRGB(O,O,O)}else f instanceof THREE.MeshNormalMaterial&&E.setRGB(g(wa.normalWorld.x),g(wa.normalWorld.y),g(wa.normalWorld.z));f.wireframe?D.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+f.wireframe_linewidth+"; stroke-opacity: "+f.opacity+"; stroke-linecap: "+f.wireframe_linecap+"; stroke-linejoin: "+f.wireframe_linejoin):D.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+f.opacity);m.appendChild(D)}function d(ea,R,ra,wa, -f,n,p){D=e(J++);D.setAttribute("d","M "+ea.positionScreen.x+" "+ea.positionScreen.y+" L "+R.positionScreen.x+" "+R.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+" L "+wa.positionScreen.x+","+wa.positionScreen.y+"z");if(n instanceof THREE.MeshBasicMaterial)E.__styleString=n.color.__styleString;else if(n instanceof THREE.MeshLambertMaterial)if(Z){L.r=c.r;L.g=c.g;L.b=c.b;a(p,f,L);E.r=n.color.r*L.r;E.g=n.color.g*L.g;E.b=n.color.b*L.b;E.updateStyleString()}else E.__styleString=n.color.__styleString; -else if(n instanceof THREE.MeshDepthMaterial){O=1-n.__2near/(n.__farPlusNear-f.z*n.__farMinusNear);E.setRGB(O,O,O)}else n instanceof THREE.MeshNormalMaterial&&E.setRGB(g(f.normalWorld.x),g(f.normalWorld.y),g(f.normalWorld.z));n.wireframe?D.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+n.wireframe_linewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframe_linecap+"; stroke-linejoin: "+n.wireframe_linejoin):D.setAttribute("style","fill: "+E.__styleString+ -"; fill-opacity: "+n.opacity);m.appendChild(D)}function e(ea){if(S[ea]==null){S[ea]=document.createElementNS("http://www.w3.org/2000/svg","path");ja==0&&S[ea].setAttribute("shape-rendering","crispEdges")}return S[ea]}function g(ea){return ea<0?Math.min((1+ea)*0.5,0.5):0.5+Math.min(ea*0.5,0.5)}var i=null,l=new THREE.Projector,m=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,o,s,w,u,x,F,I,H=new THREE.Rectangle,r=new THREE.Rectangle,Z=!1,E=new THREE.Color(16777215),L=new THREE.Color(16777215), -c=new THREE.Color(0),ia=new THREE.Color(0),T=new THREE.Color(0),O,ca=new THREE.Vector3,S=[],ba=[],V=[],D,J,la,Q,ja=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ea){switch(ea){case "high":ja=1;break;case "low":ja=0}};this.setSize=function(ea,R){k=ea;o=R;s=k/2;w=o/2;m.setAttribute("viewBox",-s+" "+-w+" "+k+" "+o);m.setAttribute("width",k);m.setAttribute("height",o);H.set(-s,-w,s,w)};this.clear=function(){for(;m.childNodes.length>0;)m.removeChild(m.childNodes[0])}; -this.render=function(ea,R){var ra,wa,f,n,p,j,h,q;this.autoClear&&this.clear();i=l.projectScene(ea,R,this.sortElements);Q=la=J=0;if(Z=ea.lights.length>0){h=ea.lights;c.setRGB(0,0,0);ia.setRGB(0,0,0);T.setRGB(0,0,0);ra=0;for(wa=h.length;ra0){B.r+=xa.r*ma;B.g+=xa.g*ma;B.b+=xa.b*ma}}else if(ma instanceof THREE.PointLight){C.sub(ma.position,X);C.normalize();ma=Z.dot(C)* +Da;if(ma>0){B.r+=xa.r*ma;B.g+=xa.g*ma;B.b+=xa.b*ma}}}}function Ga(z,X,Z){if(Z.opacity!=0){a(Z.opacity);b(Z.blending);var B,T,ma,xa,Da,Ea;if(Z instanceof THREE.ParticleBasicMaterial){if(Z.map){xa=Z.map.image;Da=xa.width>>1;Ea=xa.height>>1;T=X.scale.x*m;ma=X.scale.y*k;Z=T*Da;B=ma*Ea;h.set(z.x-Z,z.y-B,z.x+Z,z.y+B);if(p.instersects(h)){o.save();o.translate(z.x,z.y);o.rotate(-X.rotation);o.scale(T,-ma);o.translate(-Da,-Ea);o.drawImage(xa,0,0);o.restore()}}}else if(Z instanceof THREE.ParticleCircleMaterial){if(q){t.r= +A.r+V.r+G.r;t.g=A.g+V.g+G.g;t.b=A.b+V.b+G.b;R.r=Z.color.r*t.r;R.g=Z.color.g*t.g;R.b=Z.color.b*t.b;R.updateStyleString()}else R.__styleString=Z.color.__styleString;Z=X.scale.x*m;B=X.scale.y*k;h.set(z.x-Z,z.y-B,z.x+Z,z.y+B);if(p.instersects(h)){T=R.__styleString;if(I!=T)o.fillStyle=I=T;o.save();o.translate(z.x,z.y);o.rotate(-X.rotation);o.scale(Z,B);o.beginPath();o.arc(0,0,1,0,M,!0);o.closePath();o.fill();o.restore()}}}}function P(z,X,Z,B){if(B.opacity!=0){a(B.opacity);b(B.blending);o.beginPath();o.moveTo(z.positionScreen.x, +z.positionScreen.y);o.lineTo(X.positionScreen.x,X.positionScreen.y);o.closePath();if(B instanceof THREE.LineBasicMaterial){R.__styleString=B.color.__styleString;z=B.linewidth;if(H!=z)o.lineWidth=H=z;z=R.__styleString;if(F!=z)o.strokeStyle=F=z;o.stroke();h.inflate(B.linewidth*2)}}}function N(z,X,Z,B,T,ma){if(T.opacity!=0){a(T.opacity);b(T.blending);L=z.positionScreen.x;c=z.positionScreen.y;ia=X.positionScreen.x;S=X.positionScreen.y;O=Z.positionScreen.x;da=Z.positionScreen.y;o.beginPath();o.moveTo(L, +c);o.lineTo(ia,S);o.lineTo(O,da);o.lineTo(L,c);o.closePath();if(T instanceof THREE.MeshBasicMaterial)if(T.map)T.map.mapping instanceof THREE.UVMapping&&Ca(L,c,ia,S,O,da,T.map.image,B.uvs[0].u,B.uvs[0].v,B.uvs[1].u,B.uvs[1].v,B.uvs[2].u,B.uvs[2].v);else if(T.env_map){if(T.env_map.mapping instanceof THREE.SphericalReflectionMapping){z=y.globalMatrix;C.copy(B.vertexNormalsWorld[0]);$=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;W=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)*0.5+0.5;C.copy(B.vertexNormalsWorld[1]);ra= +(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;wa=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)*0.5+0.5;C.copy(B.vertexNormalsWorld[2]);f=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;n=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)*0.5+0.5;Ca(L,c,ia,S,O,da,T.env_map.image,$,W,ra,wa,f,n)}}else T.wireframe?K(T.color.__styleString,T.wireframe_linewidth):oa(T.color.__styleString);else if(T instanceof THREE.MeshLambertMaterial){if(T.map&&!T.wireframe){T.map.mapping instanceof THREE.UVMapping&&Ca(L,c,ia,S,O,da,T.map.image,B.uvs[0].u,B.uvs[0].v, +B.uvs[1].u,B.uvs[1].v,B.uvs[2].u,B.uvs[2].v);b(THREE.SubtractiveBlending)}if(q)if(!T.wireframe&&T.shading==THREE.SmoothShading&&B.vertexNormalsWorld.length==3){ca.r=U.r=E.r=A.r;ca.g=U.g=E.g=A.g;ca.b=U.b=E.b=A.b;za(ma,B.v1.positionWorld,B.vertexNormalsWorld[0],ca);za(ma,B.v2.positionWorld,B.vertexNormalsWorld[1],U);za(ma,B.v3.positionWorld,B.vertexNormalsWorld[2],E);J.r=(U.r+E.r)*0.5;J.g=(U.g+E.g)*0.5;J.b=(U.b+E.b)*0.5;ja=Aa(ca,U,E,J);Ca(L,c,ia,S,O,da,ja,0,0,1,0,0,1)}else{t.r=A.r;t.g=A.g;t.b=A.b;za(ma, +B.centroidWorld,B.normalWorld,t);R.r=T.color.r*t.r;R.g=T.color.g*t.g;R.b=T.color.b*t.b;R.updateStyleString();T.wireframe?K(R.__styleString,T.wireframe_linewidth):oa(R.__styleString)}else T.wireframe?K(T.color.__styleString,T.wireframe_linewidth):oa(T.color.__styleString)}else if(T instanceof THREE.MeshDepthMaterial){la=y.near;Q=y.far;ca.r=ca.g=ca.b=1-v(z.positionScreen.z,la,Q);U.r=U.g=U.b=1-v(X.positionScreen.z,la,Q);E.r=E.g=E.b=1-v(Z.positionScreen.z,la,Q);J.r=(U.r+E.r)*0.5;J.g=(U.g+E.g)*0.5;J.b= +(U.b+E.b)*0.5;ja=Aa(ca,U,E,J);Ca(L,c,ia,S,O,da,ja,0,0,1,0,0,1)}else if(T instanceof THREE.MeshNormalMaterial){R.r=Ba(B.normalWorld.x);R.g=Ba(B.normalWorld.y);R.b=Ba(B.normalWorld.z);R.updateStyleString();T.wireframe?K(R.__styleString,T.wireframe_linewidth):oa(R.__styleString)}}}function K(z,X){if(F!=z)o.strokeStyle=F=z;if(H!=X)o.lineWidth=H=X;o.stroke();h.inflate(X*2)}function oa(z){if(I!=z)o.fillStyle=I=z;o.fill()}function Ca(z,X,Z,B,T,ma,xa,Da,Ea,Ia,ya,Ja,Qa){var Ka,La;Ka=xa.width-1;La=xa.height- +1;Da*=Ka;Ea*=La;Ia*=Ka;ya*=La;Ja*=Ka;Qa*=La;Z-=z;B-=X;T-=z;ma-=X;Ia-=Da;ya-=Ea;Ja-=Da;Qa-=Ea;Ka=Ia*Qa-Ja*ya;if(Ka!=0){La=1/Ka;Ka=(Qa*Z-ya*T)*La;ya=(Qa*B-ya*ma)*La;Z=(Ia*T-Ja*Z)*La;B=(Ia*ma-Ja*B)*La;z=z-Ka*Da-Z*Ea;X=X-ya*Da-B*Ea;o.save();o.transform(Ka,ya,Z,B,z,X);o.clip();o.drawImage(xa,0,0);o.restore()}}function Aa(z,X,Z,B){var T=~~(z.r*255),ma=~~(z.g*255);z=~~(z.b*255);var xa=~~(X.r*255),Da=~~(X.g*255);X=~~(X.b*255);var Ea=~~(Z.r*255),Ia=~~(Z.g*255);Z=~~(Z.b*255);var ya=~~(B.r*255),Ja=~~(B.g*255); +B=~~(B.b*255);ka[0]=T<0?0:T>255?255:T;ka[1]=ma<0?0:ma>255?255:ma;ka[2]=z<0?0:z>255?255:z;ka[4]=xa<0?0:xa>255?255:xa;ka[5]=Da<0?0:Da>255?255:Da;ka[6]=X<0?0:X>255?255:X;ka[8]=Ea<0?0:Ea>255?255:Ea;ka[9]=Ia<0?0:Ia>255?255:Ia;ka[10]=Z<0?0:Z>255?255:Z;ka[12]=ya<0?0:ya>255?255:ya;ka[13]=Ja<0?0:Ja>255?255:Ja;ka[14]=B<0?0:B>255?255:B;ea.putImageData(ua,0,0);ga.drawImage(ba,0,0);return fa}function v(z,X,Z){z=(z-X)/(Z-X);return z*z*(3-2*z)}function Ba(z){z=(z+1)*0.5;return z<0?0:z>1?1:z}function Oa(z,X){var Z= +X.x-z.x,B=X.y-z.y,T=1/Math.sqrt(Z*Z+B*B);Z*=T;B*=T;X.x+=Z;X.y+=B;z.x-=Z;z.y-=B}var Ma,Ha,aa,sa,pa,ta,va,qa;this.autoClear?this.clear():o.setTransform(1,0,0,-1,m,k);d=e.projectScene(na,y,this.sortElements);(q=na.lights.length>0)&&Fa(na);Ma=0;for(Ha=d.length;Ma0){ra.r+=n.color.r*p;ra.g+=n.color.g*p;ra.b+=n.color.b*p}}else if(n instanceof THREE.PointLight){da.sub(n.position,W.centroidWorld);da.normalize();p=W.normalWorld.dot(da)*n.intensity;if(p>0){ra.r+=n.color.r*p;ra.g+=n.color.g*p;ra.b+=n.color.b*p}}}}function b($,W,ra,wa,f,n){E=e(J++);E.setAttribute("d", +"M "+$.positionScreen.x+" "+$.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+"z");if(f instanceof THREE.MeshBasicMaterial)D.__styleString=f.color.__styleString;else if(f instanceof THREE.MeshLambertMaterial)if(Y){L.r=c.r;L.g=c.g;L.b=c.b;a(n,wa,L);D.r=f.color.r*L.r;D.g=f.color.g*L.g;D.b=f.color.b*L.b;D.updateStyleString()}else D.__styleString=f.color.__styleString;else if(f instanceof THREE.MeshDepthMaterial){O=1-f.__2near/(f.__farPlusNear- +wa.z*f.__farMinusNear);D.setRGB(O,O,O)}else f instanceof THREE.MeshNormalMaterial&&D.setRGB(g(wa.normalWorld.x),g(wa.normalWorld.y),g(wa.normalWorld.z));f.wireframe?E.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+f.wireframe_linewidth+"; stroke-opacity: "+f.opacity+"; stroke-linecap: "+f.wireframe_linecap+"; stroke-linejoin: "+f.wireframe_linejoin):E.setAttribute("style","fill: "+D.__styleString+"; fill-opacity: "+f.opacity);m.appendChild(E)}function d($,W,ra,wa,f, +n,p){E=e(J++);E.setAttribute("d","M "+$.positionScreen.x+" "+$.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+" L "+wa.positionScreen.x+","+wa.positionScreen.y+"z");if(n instanceof THREE.MeshBasicMaterial)D.__styleString=n.color.__styleString;else if(n instanceof THREE.MeshLambertMaterial)if(Y){L.r=c.r;L.g=c.g;L.b=c.b;a(p,f,L);D.r=n.color.r*L.r;D.g=n.color.g*L.g;D.b=n.color.b*L.b;D.updateStyleString()}else D.__styleString=n.color.__styleString; +else if(n instanceof THREE.MeshDepthMaterial){O=1-n.__2near/(n.__farPlusNear-f.z*n.__farMinusNear);D.setRGB(O,O,O)}else n instanceof THREE.MeshNormalMaterial&&D.setRGB(g(f.normalWorld.x),g(f.normalWorld.y),g(f.normalWorld.z));n.wireframe?E.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+n.wireframe_linewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframe_linecap+"; stroke-linejoin: "+n.wireframe_linejoin):E.setAttribute("style","fill: "+D.__styleString+ +"; fill-opacity: "+n.opacity);m.appendChild(E)}function e($){if(R[$]==null){R[$]=document.createElementNS("http://www.w3.org/2000/svg","path");ja==0&&R[$].setAttribute("shape-rendering","crispEdges")}return R[$]}function g($){return $<0?Math.min((1+$)*0.5,0.5):0.5+Math.min($*0.5,0.5)}var i=null,l=new THREE.Projector,m=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,o,s,w,u,x,F,I,H=new THREE.Rectangle,r=new THREE.Rectangle,Y=!1,D=new THREE.Color(16777215),L=new THREE.Color(16777215), +c=new THREE.Color(0),ia=new THREE.Color(0),S=new THREE.Color(0),O,da=new THREE.Vector3,R=[],ca=[],U=[],E,J,la,Q,ja=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function($){switch($){case "high":ja=1;break;case "low":ja=0}};this.setSize=function($,W){k=$;o=W;s=k/2;w=o/2;m.setAttribute("viewBox",-s+" "+-w+" "+k+" "+o);m.setAttribute("width",k);m.setAttribute("height",o);H.set(-s,-w,s,w)};this.clear=function(){for(;m.childNodes.length>0;)m.removeChild(m.childNodes[0])}; +this.render=function($,W){var ra,wa,f,n,p,j,h,q;this.autoClear&&this.clear();i=l.projectScene($,W,this.sortElements);Q=la=J=0;if(Y=$.lights.length>0){h=$.lights;c.setRGB(0,0,0);ia.setRGB(0,0,0);S.setRGB(0,0,0);ra=0;for(wa=h.length;ra=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(h.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUVBuffer);c.vertexAttribPointer(f.uv,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv); -if(f.uv2>=0)if(h.__webGLUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(j.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0, -0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(q instanceof THREE.Mesh)if(j.wireframe){c.lineWidth(j.wireframe_linewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLLineBuffer);c.drawElements(c.LINES,h.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLFaceBuffer);c.drawElements(c.TRIANGLES, -h.__webGLFaceCount,c.UNSIGNED_SHORT,0)}else if(q instanceof THREE.Line){q=q.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(j.linewidth);c.drawArrays(q,0,h.__webGLLineCount)}else if(q instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS,0,h.__webGLParticleCount);else q instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,h.__webGLVertexCount)}function i(f,n){if(!f.__webGLVertexBuffer)f.__webGLVertexBuffer=c.createBuffer();if(!f.__webGLNormalBuffer)f.__webGLNormalBuffer=c.createBuffer(); -if(f.hasPos){c.bindBuffer(c.ARRAY_BUFFER,f.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,f.positionArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(n.attributes.position);c.vertexAttribPointer(n.attributes.position,3,c.FLOAT,!1,0,0)}if(f.hasNormal){c.bindBuffer(c.ARRAY_BUFFER,f.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,f.normalArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(n.attributes.normal);c.vertexAttribPointer(n.attributes.normal,3,c.FLOAT,!1,0,0)}c.drawArrays(c.TRIANGLES,0,f.count); -f.count=0}function l(f){if(ca!=f.doubleSided){f.doubleSided?c.disable(c.CULL_FACE):c.enable(c.CULL_FACE);ca=f.doubleSided}if(S!=f.flipSided){f.flipSided?c.frontFace(c.CW):c.frontFace(c.CCW);S=f.flipSided}}function m(f){if(V!=f){f?c.enable(c.DEPTH_TEST):c.disable(c.DEPTH_TEST);V=f}}function k(f){D[0].set(f.n41-f.n11,f.n42-f.n12,f.n43-f.n13,f.n44-f.n14);D[1].set(f.n41+f.n11,f.n42+f.n12,f.n43+f.n13,f.n44+f.n14);D[2].set(f.n41+f.n21,f.n42+f.n22,f.n43+f.n23,f.n44+f.n24);D[3].set(f.n41-f.n21,f.n42-f.n22, -f.n43-f.n23,f.n44-f.n24);D[4].set(f.n41-f.n31,f.n42-f.n32,f.n43-f.n33,f.n44-f.n34);D[5].set(f.n41+f.n31,f.n42+f.n32,f.n43+f.n33,f.n44+f.n34);var n;for(f=0;f<6;f++){n=D[f];n.divideScalar(Math.sqrt(n.x*n.x+n.y*n.y+n.z*n.z))}}function o(f){for(var n=f.globalMatrix,p=-f.geometry.boundingSphere.radius*Math.max(f.scale.x,Math.max(f.scale.y,f.scale.z)),j=0;j<6;j++){f=D[j].x*n.n14+D[j].y*n.n24+D[j].z*n.n34+D[j].w;if(f<=p)return!1}return!0}function s(f,n){f.list[f.count]=n;f.count+=1}function w(f){var n,p, -j=f.object,h=f.opaque,q=f.transparent;q.count=0;f=h.count=0;for(n=j.materials.length;f0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+q.maxDirLights,"#define MAX_POINT_LIGHTS "+q.maxPointLights,q.map?"#define USE_MAP":"",q.env_map?"#define USE_ENVMAP":"",q.light_map?"#define USE_LIGHTMAP":"",q.vertex_colors?"#define USE_COLOR":"",q.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); -c.attachShader(p,Z("fragment",h+W));c.attachShader(p,Z("vertex",q+n));c.linkProgram(p);c.getProgramParameter(p,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(p,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");p.uniforms={};p.attributes={};f.program=p;p=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(j in f.uniforms)p.push(j);j=f.program;W=0;for(n=p.length;W< -n;W++){h=p[W];j.uniforms[h]=c.getUniformLocation(j,h)}j=f.program;p=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];W=0;for(n=p.length;W=0&&c.enableVertexAttribArray(j.color);j.normal>=0&&c.enableVertexAttribArray(j.normal);j.tangent>=0&&c.enableVertexAttribArray(j.tangent);if(f.skinning&&j.skinVertexA>=0&&j.skinVertexB>= -0&&j.skinIndex>=0&&j.skinWeight>=0){c.enableVertexAttribArray(j.skinVertexA);c.enableVertexAttribArray(j.skinVertexB);c.enableVertexAttribArray(j.skinIndex);c.enableVertexAttribArray(j.skinWeight)}};this.render=function(f,n,p,j){var h,q,t,A,W,G,M,C,aa=f.lights,da=f.fog;n.matrixAutoUpdate&&n.update();n.globalMatrix.flattenToArray(ja);n.projectionMatrix.flattenToArray(la);n.inverseMatrix.flattenToArray(Q);J.multiply(n.projectionMatrix,n.globalMatrix);k(J);THREE.AnimationHandler&&THREE.AnimationHandler.update(); -f.update(undefined,!1,n);this.initWebGLObjects(f,n);r(p,j!==undefined?j:!0);this.autoClear&&this.clear();W=f.__webGLObjects.length;for(j=0;j0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,Oa,da)}if(xa&&ka>0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUV2Buffer);c.bufferData(c.ARRAY_BUFFER,Ma,da)}if(ma){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,z,da);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,X,da)}if(v>0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,pa,da); -c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ta,da);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,va,da);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,qa,da)}}F(objlist,W,q,A,j)}t.__dirtyVertices=!1;t.__dirtyElements=!1;t.__dirtyUvs=!1;t.__dirtyNormals=!1;t.__dirtyTangents=!1;t.__dirtyColors=!1}else if(j instanceof THREE.Ribbon){if(!t.__webGLVertexBuffer){q=t;q.__webGLVertexBuffer=c.createBuffer(); -q.__webGLColorBuffer=c.createBuffer();q=t;A=q.vertices.length;q.__vertexArray=new Float32Array(A*3);q.__colorArray=new Float32Array(A*3);q.__webGLVertexCount=A;t.__dirtyVertices=!0;t.__dirtyColors=!0}if(t.__dirtyVertices||t.__dirtyColors){q=t;A=c.DYNAMIC_DRAW;C=void 0;C=void 0;G=void 0;h=void 0;aa=q.vertices;da=q.colors;ka=aa.length;ua=da.length;fa=q.__vertexArray;M=q.__colorArray;ga=q.__dirtyColors;if(q.__dirtyVertices){for(C=0;C=0;p--){j=f.__webGLObjects[p].object;n==j&&f.__webGLObjects.splice(p,1)}};this.setFaceCulling= -function(f,n){if(f){!n||n=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +j.map}else if(j instanceof THREE.MeshPhongMaterial){A.ambient.value.setRGB(j.ambient.r,j.ambient.g,j.ambient.b);A.specular.value.setRGB(j.specular.r,j.specular.g,j.specular.b);A.shininess.value=j.shininess}else if(j instanceof THREE.MeshDepthMaterial){A.mNear.value=f.zNear;A.mFar.value=f.zFar;A.opacity.value=j.opacity}else if(j instanceof THREE.MeshNormalMaterial)A.opacity.value=j.opacity;for(var Ga in A)if(M=q.uniforms[Ga]){p=A[Ga];V=p.type;n=p.value;if(V=="i")c.uniform1i(M,n);else if(V=="f")c.uniform1f(M, +n);else if(V=="fv1")c.uniform1fv(M,n);else if(V=="fv")c.uniform3fv(M,n);else if(V=="v2")c.uniform2f(M,n.x,n.y);else if(V=="v3")c.uniform3f(M,n.x,n.y,n.z);else if(V=="c")c.uniform3f(M,n.r,n.g,n.b);else if(V=="t"){c.uniform1i(M,n);if(p=p.texture)if(p.image instanceof Array&&p.image.length==6){if(p.image.length==6){if(p.needsUpdate){if(!p.image.__webGLTextureCube)p.image.__webGLTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,p.image.__webGLTextureCube);c.texParameteri(c.TEXTURE_CUBE_MAP, +c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);for(V=0;V<6;++V)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+V,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,p.image[V]);c.generateMipmap(c.TEXTURE_CUBE_MAP);c.bindTexture(c.TEXTURE_CUBE_MAP,null);p.needsUpdate=!1}c.activeTexture(c.TEXTURE0+n);c.bindTexture(c.TEXTURE_CUBE_MAP, +p.image.__webGLTextureCube)}}else{if(p.needsUpdate){if(p.__wasSetOnce){c.bindTexture(c.TEXTURE_2D,p.__webGLTexture);c.texSubImage2D(c.TEXTURE_2D,0,0,0,c.RGBA,c.UNSIGNED_BYTE,p.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,D(p.wrap_s));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,D(p.wrap_t));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,D(p.mag_filter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,D(p.min_filter));c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}else{p.__webGLTexture= +c.createTexture();c.bindTexture(c.TEXTURE_2D,p.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,p.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,D(p.wrap_s));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,D(p.wrap_t));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,D(p.mag_filter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,D(p.min_filter));c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null);p.__wasSetOnce=!0}p.needsUpdate=!1}c.activeTexture(c.TEXTURE0+ +n);c.bindTexture(c.TEXTURE_2D,p.__webGLTexture)}}}c.uniformMatrix4fv(t.modelViewMatrix,!1,h._modelViewMatrixArray);c.uniformMatrix3fv(t.normalMatrix,!1,h._normalMatrixArray);(j instanceof THREE.MeshShaderMaterial||j instanceof THREE.MeshPhongMaterial||j.env_map)&&c.uniform3f(t.cameraPosition,f.position.x,f.position.y,f.position.z);(j instanceof THREE.MeshShaderMaterial||j.env_map||j.skinning)&&c.uniformMatrix4fv(t.objectMatrix,!1,h._objectMatrixArray);(j instanceof THREE.MeshPhongMaterial||j instanceof +THREE.MeshLambertMaterial||j instanceof THREE.MeshShaderMaterial||j.skinning)&&c.uniformMatrix4fv(t.viewMatrix,!1,ja);if(j.skinning){c.uniformMatrix4fv(t.cameraInverseMatrix,!1,Q);c.uniformMatrix4fv(t.boneGlobalMatrices,!1,h.boneMatrices)}return q}function g(f,n,p,j,h,q){f=e(f,n,p,j,q).attributes;c.bindBuffer(c.ARRAY_BUFFER,h.__webGLVertexBuffer);c.vertexAttribPointer(f.position,3,c.FLOAT,!1,0,0);if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT, +!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(h.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUVBuffer);c.vertexAttribPointer(f.uv,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv);if(f.uv2>=0)if(h.__webGLUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER, +h.__webGLUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(j.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex, +4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(q instanceof THREE.Mesh)if(j.wireframe){c.lineWidth(j.wireframe_linewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLLineBuffer);c.drawElements(c.LINES,h.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,h.__webGLFaceCount,c.UNSIGNED_SHORT,0)}else if(q instanceof THREE.Line){q=q.type==THREE.LineStrip? +c.LINE_STRIP:c.LINES;c.lineWidth(j.linewidth);c.drawArrays(q,0,h.__webGLLineCount)}else if(q instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS,0,h.__webGLParticleCount);else q instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,h.__webGLVertexCount)}function i(f,n){if(!f.__webGLVertexBuffer)f.__webGLVertexBuffer=c.createBuffer();if(!f.__webGLNormalBuffer)f.__webGLNormalBuffer=c.createBuffer();if(f.hasPos){c.bindBuffer(c.ARRAY_BUFFER,f.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,f.positionArray, +c.DYNAMIC_DRAW);c.enableVertexAttribArray(n.attributes.position);c.vertexAttribPointer(n.attributes.position,3,c.FLOAT,!1,0,0)}if(f.hasNormal){c.bindBuffer(c.ARRAY_BUFFER,f.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,f.normalArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(n.attributes.normal);c.vertexAttribPointer(n.attributes.normal,3,c.FLOAT,!1,0,0)}c.drawArrays(c.TRIANGLES,0,f.count);f.count=0}function l(f){if(da!=f.doubleSided){f.doubleSided?c.disable(c.CULL_FACE):c.enable(c.CULL_FACE);da= +f.doubleSided}if(R!=f.flipSided){f.flipSided?c.frontFace(c.CW):c.frontFace(c.CCW);R=f.flipSided}}function m(f){if(U!=f){f?c.enable(c.DEPTH_TEST):c.disable(c.DEPTH_TEST);U=f}}function k(f){E[0].set(f.n41-f.n11,f.n42-f.n12,f.n43-f.n13,f.n44-f.n14);E[1].set(f.n41+f.n11,f.n42+f.n12,f.n43+f.n13,f.n44+f.n14);E[2].set(f.n41+f.n21,f.n42+f.n22,f.n43+f.n23,f.n44+f.n24);E[3].set(f.n41-f.n21,f.n42-f.n22,f.n43-f.n23,f.n44-f.n24);E[4].set(f.n41-f.n31,f.n42-f.n32,f.n43-f.n33,f.n44-f.n34);E[5].set(f.n41+f.n31,f.n42+ +f.n32,f.n43+f.n33,f.n44+f.n34);var n;for(f=0;f<6;f++){n=E[f];n.divideScalar(Math.sqrt(n.x*n.x+n.y*n.y+n.z*n.z))}}function o(f){for(var n=f.globalMatrix,p=-f.geometry.boundingSphere.radius*Math.max(f.scale.x,Math.max(f.scale.y,f.scale.z)),j=0;j<6;j++){f=E[j].x*n.n14+E[j].y*n.n24+E[j].z*n.n34+E[j].w;if(f<=p)return!1}return!0}function s(f,n){f.list[f.count]=n;f.count+=1}function w(f){var n,p,j=f.object,h=f.opaque,q=f.transparent;q.count=0;f=h.count=0;for(n=j.materials.length;f0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+q.maxDirLights,"#define MAX_POINT_LIGHTS "+q.maxPointLights,q.map?"#define USE_MAP":"",q.env_map?"#define USE_ENVMAP":"",q.light_map?"#define USE_LIGHTMAP":"",q.vertex_colors?"#define USE_COLOR":"",q.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); +c.attachShader(p,Y("fragment",h+V));c.attachShader(p,Y("vertex",q+n));c.linkProgram(p);c.getProgramParameter(p,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(p,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");p.uniforms={};p.attributes={};f.program=p;p=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(j in f.uniforms)p.push(j);j=f.program;V=0;for(n=p.length;V< +n;V++){h=p[V];j.uniforms[h]=c.getUniformLocation(j,h)}j=f.program;p=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];V=0;for(n=p.length;V=0&&c.enableVertexAttribArray(j.color);j.normal>=0&&c.enableVertexAttribArray(j.normal);j.tangent>=0&&c.enableVertexAttribArray(j.tangent);if(f.skinning&&j.skinVertexA>=0&&j.skinVertexB>= +0&&j.skinIndex>=0&&j.skinWeight>=0){c.enableVertexAttribArray(j.skinVertexA);c.enableVertexAttribArray(j.skinVertexB);c.enableVertexAttribArray(j.skinIndex);c.enableVertexAttribArray(j.skinWeight)}};this.render=function(f,n,p,j){var h,q,t,A,V,G,M,C,ba=f.lights,ea=f.fog;n.matrixAutoUpdate&&n.update();n.globalMatrix.flattenToArray(ja);n.projectionMatrix.flattenToArray(la);n.inverseMatrix.flattenToArray(Q);J.multiply(n.projectionMatrix,n.globalMatrix);k(J);THREE.AnimationHandler&&THREE.AnimationHandler.update(); +f.update(undefined,!1,n);this.initWebGLObjects(f,n);r(p,j!==undefined?j:!0);this.autoClear&&this.clear();V=f.__webGLObjects.length;for(j=0;j0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,Oa,ea)}if(xa&&ka>0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUV2Buffer);c.bufferData(c.ARRAY_BUFFER,Ma,ea)}if(ma){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,z,ea);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,X,ea)}if(v>0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER, +pa,ea);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ta,ea);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,va,ea);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,qa,ea)}}F(objlist,V,q,A,j)}t.__dirtyVertices=!1;t.__dirtyElements=!1;t.__dirtyUvs=!1;t.__dirtyNormals=!1;t.__dirtyTangents=!1;t.__dirtyColors=!1}else if(j instanceof THREE.Ribbon){if(!t.__webGLVertexBuffer){q=t;q.__webGLVertexBuffer= +c.createBuffer();q.__webGLColorBuffer=c.createBuffer();q=t;A=q.vertices.length;q.__vertexArray=new Float32Array(A*3);q.__colorArray=new Float32Array(A*3);q.__webGLVertexCount=A;t.__dirtyVertices=!0;t.__dirtyColors=!0}if(t.__dirtyVertices||t.__dirtyColors){q=t;A=c.DYNAMIC_DRAW;C=void 0;C=void 0;G=void 0;h=void 0;ba=q.vertices;ea=q.colors;ka=ba.length;ua=ea.length;fa=q.__vertexArray;M=q.__colorArray;ga=q.__dirtyColors;if(q.__dirtyVertices){for(C=0;C=0;p--){j=f.__webGLObjects[p].object; +n==j&&f.__webGLObjects.splice(p,1)}};this.setFaceCulling=function(f,n){if(f){!n||n=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif", envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif", envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif", diff --git a/build/ThreeExtras.js b/build/ThreeExtras.js index eb0a1931..91678450 100644 --- a/build/ThreeExtras.js +++ b/build/ThreeExtras.js @@ -25,11 +25,11 @@ THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,f=THREE.Matrix4.__tmpVec2,g=THREE.Matrix4.__tmpVec3;g.sub(a,b).normalize();d.cross(c,g).normalize();f.cross(g,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(a); this.n31=g.x;this.n32=g.y;this.n33=g.z;this.n34=-g.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43* a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* -a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,o=a.n31,w=a.n32,u=a.n33,t=a.n34,x=a.n41,A=a.n42,F=a.n43,v=a.n44,I=b.n11,q=b.n12,J=b.n13,e=b.n14,ba=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31,Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43,ka=b.n44;this.n11=c*I+d*ba+f*S+g*U;this.n12=c*q+d*L+f*Y+g*na;this.n13=c*J+d*M+f*Z+g*W;this.n14=c*e+d*V+f*G+g*ka;this.n21=h*I+k*ba+j*S+m*U;this.n22=h*q+k*L+j*Y+m*na;this.n23= -h*J+k*M+j*Z+m*W;this.n24=h*e+k*V+j*G+m*ka;this.n31=o*I+w*ba+u*S+t*U;this.n32=o*q+w*L+u*Y+t*na;this.n33=o*J+w*M+u*Z+t*W;this.n34=o*e+w*V+u*G+t*ka;this.n41=x*I+A*ba+F*S+v*U;this.n42=x*q+A*L+F*Y+v*na;this.n43=x*J+A*M+F*Z+v*W;this.n44=x*e+A*V+F*G+v*ka;return this},multiplyToArray:function(a,b,c){var d=a.n11,f=a.n12,g=a.n13,h=a.n14,k=a.n21,j=a.n22,m=a.n23,o=a.n24,w=a.n31,u=a.n32,t=a.n33,x=a.n34,A=a.n41,F=a.n42,v=a.n43;a=a.n44;var I=b.n11,q=b.n12,J=b.n13,e=b.n14,ba=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31, -Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43;b=b.n44;this.n11=d*I+f*ba+g*S+h*U;this.n12=d*q+f*L+g*Y+h*na;this.n13=d*J+f*M+g*Z+h*W;this.n14=d*e+f*V+g*G+h*b;this.n21=k*I+j*ba+m*S+o*U;this.n22=k*q+j*L+m*Y+o*na;this.n23=k*J+j*M+m*Z+o*W;this.n24=k*e+j*V+m*G+o*b;this.n31=w*I+u*ba+t*S+x*U;this.n32=w*q+u*L+t*Y+x*na;this.n33=w*J+u*M+t*Z+x*W;this.n34=w*e+u*V+t*G+x*b;this.n41=A*I+F*ba+v*S+a*U;this.n42=A*q+F*L+v*Y+a*na;this.n43=A*J+F*M+v*Z+a*W;this.n44=A*e+F*V+v*G+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31; -c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,g=this.n21,h=this.n22,k=this.n23,j=this.n24,m=this.n31,o=this.n32,w=this.n33,u=this.n34,t=this.n41,x=this.n42,A=this.n43,F=this.n44,v=a.n11,I=a.n21,q=a.n31,J=a.n41,e=a.n12,ba=a.n22,L=a.n32,M=a.n42,V=a.n13,S=a.n23,Y=a.n33,Z=a.n43, -G=a.n14,U=a.n24,na=a.n34;a=a.n44;this.n11=b*v+c*I+d*q+f*J;this.n12=b*e+c*ba+d*L+f*M;this.n13=b*V+c*S+d*Y+f*Z;this.n14=b*G+c*U+d*na+f*a;this.n21=g*v+h*I+k*q+j*J;this.n22=g*e+h*ba+k*L+j*M;this.n23=g*V+h*S+k*Y+j*Z;this.n24=g*G+h*U+k*na+j*a;this.n31=m*v+o*I+w*q+u*J;this.n32=m*e+o*ba+w*L+u*M;this.n33=m*V+o*S+w*Y+u*Z;this.n34=m*G+o*U+w*na+u*a;this.n41=t*v+x*I+A*q+F*J;this.n42=t*e+x*ba+A*L+F*M;this.n43=t*V+x*S+A*Y+F*Z;this.n44=t*G+x*U+A*na+F*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*= +a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,o=a.n31,w=a.n32,u=a.n33,t=a.n34,x=a.n41,A=a.n42,F=a.n43,v=a.n44,I=b.n11,q=b.n12,J=b.n13,e=b.n14,aa=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31,Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43,ka=b.n44;this.n11=c*I+d*aa+f*S+g*U;this.n12=c*q+d*L+f*Y+g*na;this.n13=c*J+d*M+f*Z+g*W;this.n14=c*e+d*V+f*G+g*ka;this.n21=h*I+k*aa+j*S+m*U;this.n22=h*q+k*L+j*Y+m*na;this.n23= +h*J+k*M+j*Z+m*W;this.n24=h*e+k*V+j*G+m*ka;this.n31=o*I+w*aa+u*S+t*U;this.n32=o*q+w*L+u*Y+t*na;this.n33=o*J+w*M+u*Z+t*W;this.n34=o*e+w*V+u*G+t*ka;this.n41=x*I+A*aa+F*S+v*U;this.n42=x*q+A*L+F*Y+v*na;this.n43=x*J+A*M+F*Z+v*W;this.n44=x*e+A*V+F*G+v*ka;return this},multiplyToArray:function(a,b,c){var d=a.n11,f=a.n12,g=a.n13,h=a.n14,k=a.n21,j=a.n22,m=a.n23,o=a.n24,w=a.n31,u=a.n32,t=a.n33,x=a.n34,A=a.n41,F=a.n42,v=a.n43;a=a.n44;var I=b.n11,q=b.n12,J=b.n13,e=b.n14,aa=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31, +Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43;b=b.n44;this.n11=d*I+f*aa+g*S+h*U;this.n12=d*q+f*L+g*Y+h*na;this.n13=d*J+f*M+g*Z+h*W;this.n14=d*e+f*V+g*G+h*b;this.n21=k*I+j*aa+m*S+o*U;this.n22=k*q+j*L+m*Y+o*na;this.n23=k*J+j*M+m*Z+o*W;this.n24=k*e+j*V+m*G+o*b;this.n31=w*I+u*aa+t*S+x*U;this.n32=w*q+u*L+t*Y+x*na;this.n33=w*J+u*M+t*Z+x*W;this.n34=w*e+u*V+t*G+x*b;this.n41=A*I+F*aa+v*S+a*U;this.n42=A*q+F*L+v*Y+a*na;this.n43=A*J+F*M+v*Z+a*W;this.n44=A*e+F*V+v*G+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31; +c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,g=this.n21,h=this.n22,k=this.n23,j=this.n24,m=this.n31,o=this.n32,w=this.n33,u=this.n34,t=this.n41,x=this.n42,A=this.n43,F=this.n44,v=a.n11,I=a.n21,q=a.n31,J=a.n41,e=a.n12,aa=a.n22,L=a.n32,M=a.n42,V=a.n13,S=a.n23,Y=a.n33,Z=a.n43, +G=a.n14,U=a.n24,na=a.n34;a=a.n44;this.n11=b*v+c*I+d*q+f*J;this.n12=b*e+c*aa+d*L+f*M;this.n13=b*V+c*S+d*Y+f*Z;this.n14=b*G+c*U+d*na+f*a;this.n21=g*v+h*I+k*q+j*J;this.n22=g*e+h*aa+k*L+j*M;this.n23=g*V+h*S+k*Y+j*Z;this.n24=g*G+h*U+k*na+j*a;this.n31=m*v+o*I+w*q+u*J;this.n32=m*e+o*aa+w*L+u*M;this.n33=m*V+o*S+w*Y+u*Z;this.n34=m*G+o*U+w*na+u*a;this.n41=t*v+x*I+A*q+F*J;this.n42=t*e+x*aa+A*L+F*M;this.n43=t*V+x*S+A*Y+F*Z;this.n44=t*G+x*U+A*na+F*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*= a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,g=this.n22,h=this.n23,k=this.n24,j=this.n31,m=this.n32,o=this.n33,w=this.n34,u=this.n41,t=this.n42,x=this.n43,A=this.n44;return d*h*m*u-c*k*m*u-d*g*o*u+b*k*o*u+c*g*w*u-b*h*w*u-d*h*j*t+c*k*j*t+d*f*o*t-a*k*o*t-c*f*w*t+a*h*w*t+d*g*j*x-b*k* j*x-d*f*m*x+a*k*m*x+b*f*w*x-a*g*w*x-c*g*j*A+b*h*j*A+c*f*m*A-a*h*m*A-b*f*o*A+a*g*o*A},transpose:function(){function a(b,c,d){var f=b[c];b[c]=b[d];b[d]=f}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34; a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]= @@ -57,10 +57,10 @@ THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.f c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,d,f,g,h,k=new THREE.Vector3,j=new THREE.Vector3;d=0;for(f=this.vertices.length;d0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +this.vertices[d.d].normal.copy(d.vertexNormals[3])}}b=0;for(c=this.vertices.length;b0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b65535){m[k].counter+=1;j=m[k].hash+"_"+m[k].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:h,vertices:0})}this.geometryChunks[j].faces.push(d);this.geometryChunks[j].vertices+=g}},toString:function(){return"THREE.Geometry ( vertices: "+ @@ -130,7 +130,7 @@ THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;th undefined)this.depth_test=a.depth_test;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}};THREE.ParticleBasicMaterial.prototype={toString:function(){return"THREE.ParticleBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
size: "+this.size+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
vertex_colors: "+this.vertex_colors+"
)"}}; THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}}; THREE.ParticleCircleMaterial.prototype={toString:function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}};THREE.ParticleDOMMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.domElement=a};THREE.ParticleDOMMaterial.prototype={toString:function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}}; -THREE.Texture=function(a,b,c,d,f,g){if(a.getContext)a.loaded=!0;this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=c!==undefined?c:THREE.ClampToEdgeWrapping;this.wrap_t=d!==undefined?d:THREE.ClampToEdgeWrapping;this.mag_filter=f!==undefined?f:THREE.LinearFilter;this.min_filter=g!==undefined?g:THREE.LinearMipMapLinearFilter}; +THREE.Texture=function(a,b,c,d,f,g){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=c!==undefined?c:THREE.ClampToEdgeWrapping;this.wrap_t=d!==undefined?d:THREE.ClampToEdgeWrapping;this.mag_filter=f!==undefined?f:THREE.LinearFilter;this.min_filter=g!==undefined?g:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1}; THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrap_s,this.wrap_t,this.mag_filter,this.min_filter)},toString:function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2; THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20; THREE.RenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrap_s=c.wrap_s!==undefined?c.wrap_s:THREE.ClampToEdgeWrapping;this.wrap_t=c.wrap_t!==undefined?c.wrap_t:THREE.ClampToEdgeWrapping;this.mag_filter=c.mag_filter!==undefined?c.mag_filter:THREE.LinearFilter;this.min_filter=c.min_filter!==undefined?c.min_filter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType}; @@ -140,116 +140,117 @@ THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)th THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);b!==-1&&this.objects.splice(b,1)}for(b=0;b=0&&Z>=0&&G>=0&&U>=0)return!0;else if(Y<0&&Z<0||G<0&&U<0)return!1;else{if(Y<0)V=Math.max(V,Y/(Y-Z));else Z<0&&(S=Math.min(S,Y/(Y-Z)));if(G<0)V=Math.max(V,G/(G-U));else U<0&&(S=Math.min(S,G/(G-U)));if(SY&&W.z0&&F.z<1){u=x[t]=x[t]||new THREE.RenderableParticle;u.x=F.x/F.w;u.y=F.y/F.w;u.z=F.z;u.rotation=$.rotation.z;u.scale.x=$.scale.x*Math.abs(u.x-(F.x+M.projectionMatrix.n11)/ -(F.w+M.projectionMatrix.n14));u.scale.y=$.scale.y*Math.abs(u.y-(F.y+M.projectionMatrix.n22)/(F.w+M.projectionMatrix.n24));u.materials=$.materials;S.push(u);t++}}}}V&&S.sort(a);return S};this.unprojectVector=function(L,M){var V=THREE.Matrix4.makeInvert(M.globalMatrix);V.multiplySelf(THREE.Matrix4.makeInvert(M.projectionMatrix));V.multiplyVector3(L);return L}}; +q=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],J=new THREE.Vector4,e=new THREE.Vector4,aa;this.projectObjects=function(L,M,V){M=[];var S,Y,Z;d=0;Y=L.objects;L=0;for(S=Y.length;LY&&W.z0&&F.z<1){u=x[t]=x[t]||new THREE.RenderableParticle;u.x=F.x/F.w;u.y=F.y/F.w;u.z=F.z;u.rotation=da.rotation.z; +u.scale.x=da.scale.x*Math.abs(u.x-(F.x+M.projectionMatrix.n11)/(F.w+M.projectionMatrix.n14));u.scale.y=da.scale.y*Math.abs(u.y-(F.y+M.projectionMatrix.n22)/(F.w+M.projectionMatrix.n24));u.materials=da.materials;S.push(u);t++}}}}V&&S.sort(a);return S};this.unprojectVector=function(L,M){var V=THREE.Matrix4.makeInvert(M.globalMatrix);V.multiplySelf(THREE.Matrix4.makeInvert(M.projectionMatrix));V.multiplyVector3(L);return L}}; THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,f,g;this.domElement=document.createElement("div");this.setSize=function(h,k){c=h;d=k;f=c/2;g=d/2};this.render=function(h,k){var j,m,o,w,u,t,x,A;a=b.projectScene(h,k);j=0;for(m=a.length;j0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}else if(qa instanceof THREE.PointLight){D.sub(qa.position,fa);D.normalize(); -qa=ga.dot(D)*Ga;if(qa>0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}}}function Ja(Q,fa,ga){if(ga.opacity!=0){a(ga.opacity);b(ga.blending);var R,ea,qa,Aa,Ga,Ha;if(ga instanceof THREE.ParticleBasicMaterial){if(ga.map&&ga.map.image.loaded){Aa=ga.map.image;Ga=Aa.width>>1;Ha=Aa.height>>1;ea=fa.scale.x*k;qa=fa.scale.y*j;ga=ea*Ga;R=qa*Ha;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(C.instersects(n)){m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ea,-qa);m.translate(-Ga,-Ha);m.drawImage(Aa,0,0);m.restore()}}}else if(ga instanceof -THREE.ParticleCircleMaterial){if(B){H.r=N.r+ca.r+y.r;H.g=N.g+ca.g+y.g;H.b=N.b+ca.b+y.b;S.r=ga.color.r*H.r;S.g=ga.color.g*H.g;S.b=ga.color.b*H.b;S.updateStyleString()}else S.__styleString=ga.color.__styleString;ga=fa.scale.x*k;R=fa.scale.y*j;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(C.instersects(n)){ea=S.__styleString;if(A!=ea)m.fillStyle=A=ea;m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ga,R);m.beginPath();m.arc(0,0,1,0,E,!0);m.closePath();m.fill();m.restore()}}}}function da(Q,fa,ga,R){if(R.opacity!= -0){a(R.opacity);b(R.blending);m.beginPath();m.moveTo(Q.positionScreen.x,Q.positionScreen.y);m.lineTo(fa.positionScreen.x,fa.positionScreen.y);m.closePath();if(R instanceof THREE.LineBasicMaterial){S.__styleString=R.color.__styleString;Q=R.linewidth;if(F!=Q)m.lineWidth=F=Q;Q=S.__styleString;if(x!=Q)m.strokeStyle=x=Q;m.stroke();n.inflate(R.linewidth*2)}}}function aa(Q,fa,ga,R,ea,qa){if(ea.opacity!=0){a(ea.opacity);b(ea.blending);J=Q.positionScreen.x;e=Q.positionScreen.y;ba=fa.positionScreen.x;L=fa.positionScreen.y; -M=ga.positionScreen.x;V=ga.positionScreen.y;m.beginPath();m.moveTo(J,e);m.lineTo(ba,L);m.lineTo(M,V);m.lineTo(J,e);m.closePath();if(ea instanceof THREE.MeshBasicMaterial)if(ea.map)ea.map.image.loaded&&ea.map.mapping instanceof THREE.UVMapping&&Fa(J,e,ba,L,M,V,ea.map.image,R.uvs[0].u,R.uvs[0].v,R.uvs[1].u,R.uvs[1].v,R.uvs[2].u,R.uvs[2].v);else if(ea.env_map){if(ea.env_map.image.loaded&&ea.env_map.mapping instanceof THREE.SphericalReflectionMapping){Q=O.globalMatrix;D.copy(R.vertexNormalsWorld[0]); -ia=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;$=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;D.copy(R.vertexNormalsWorld[1]);ra=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;ya=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;D.copy(R.vertexNormalsWorld[2]);l=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;z=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;Fa(J,e,ba,L,M,V,ea.env_map.image,ia,$,ra,ya,l,z)}}else ea.wireframe?X(ea.color.__styleString,ea.wireframe_linewidth):ta(ea.color.__styleString);else if(ea instanceof THREE.MeshLambertMaterial){if(ea.map&& -!ea.wireframe){ea.map.mapping instanceof THREE.UVMapping&&Fa(J,e,ba,L,M,V,ea.map.image,R.uvs[0].u,R.uvs[0].v,R.uvs[1].u,R.uvs[1].v,R.uvs[2].u,R.uvs[2].v);b(THREE.SubtractiveBlending)}if(B)if(!ea.wireframe&&ea.shading==THREE.SmoothShading&&R.vertexNormalsWorld.length==3){Y.r=Z.r=G.r=N.r;Y.g=Z.g=G.g=N.g;Y.b=Z.b=G.b=N.b;Ca(qa,R.v1.positionWorld,R.vertexNormalsWorld[0],Y);Ca(qa,R.v2.positionWorld,R.vertexNormalsWorld[1],Z);Ca(qa,R.v3.positionWorld,R.vertexNormalsWorld[2],G);U.r=(Z.r+G.r)*0.5;U.g=(Z.g+ -G.g)*0.5;U.b=(Z.b+G.b)*0.5;ka=Da(Y,Z,G,U);Fa(J,e,ba,L,M,V,ka,0,0,1,0,0,1)}else{H.r=N.r;H.g=N.g;H.b=N.b;Ca(qa,R.centroidWorld,R.normalWorld,H);S.r=ea.color.r*H.r;S.g=ea.color.g*H.g;S.b=ea.color.b*H.b;S.updateStyleString();ea.wireframe?X(S.__styleString,ea.wireframe_linewidth):ta(S.__styleString)}else ea.wireframe?X(ea.color.__styleString,ea.wireframe_linewidth):ta(ea.color.__styleString)}else if(ea instanceof THREE.MeshDepthMaterial){na=O.near;W=O.far;Y.r=Y.g=Y.b=1-K(Q.positionScreen.z,na,W);Z.r=Z.g= -Z.b=1-K(fa.positionScreen.z,na,W);G.r=G.g=G.b=1-K(ga.positionScreen.z,na,W);U.r=(Z.r+G.r)*0.5;U.g=(Z.g+G.g)*0.5;U.b=(Z.b+G.b)*0.5;ka=Da(Y,Z,G,U);Fa(J,e,ba,L,M,V,ka,0,0,1,0,0,1)}else if(ea instanceof THREE.MeshNormalMaterial){S.r=Ea(R.normalWorld.x);S.g=Ea(R.normalWorld.y);S.b=Ea(R.normalWorld.z);S.updateStyleString();ea.wireframe?X(S.__styleString,ea.wireframe_linewidth):ta(S.__styleString)}}}function X(Q,fa){if(x!=Q)m.strokeStyle=x=Q;if(F!=fa)m.lineWidth=F=fa;m.stroke();n.inflate(fa*2)}function ta(Q){if(A!= -Q)m.fillStyle=A=Q;m.fill()}function Fa(Q,fa,ga,R,ea,qa,Aa,Ga,Ha,La,Ba,Ma,Ta){var Na,Oa;Na=Aa.width-1;Oa=Aa.height-1;Ga*=Na;Ha*=Oa;La*=Na;Ba*=Oa;Ma*=Na;Ta*=Oa;ga-=Q;R-=fa;ea-=Q;qa-=fa;La-=Ga;Ba-=Ha;Ma-=Ga;Ta-=Ha;Na=La*Ta-Ma*Ba;if(Na!=0){Oa=1/Na;Na=(Ta*ga-Ba*ea)*Oa;Ba=(Ta*R-Ba*qa)*Oa;ga=(La*ea-Ma*ga)*Oa;R=(La*qa-Ma*R)*Oa;Q=Q-Na*Ga-ga*Ha;fa=fa-Ba*Ga-R*Ha;m.save();m.transform(Na,Ba,ga,R,Q,fa);m.clip();m.drawImage(Aa,0,0);m.restore()}}function Da(Q,fa,ga,R){var ea=~~(Q.r*255),qa=~~(Q.g*255);Q=~~(Q.b*255); -var Aa=~~(fa.r*255),Ga=~~(fa.g*255);fa=~~(fa.b*255);var Ha=~~(ga.r*255),La=~~(ga.g*255);ga=~~(ga.b*255);var Ba=~~(R.r*255),Ma=~~(R.g*255);R=~~(R.b*255);la[0]=ea<0?0:ea>255?255:ea;la[1]=qa<0?0:qa>255?255:qa;la[2]=Q<0?0:Q>255?255:Q;la[4]=Aa<0?0:Aa>255?255:Aa;la[5]=Ga<0?0:Ga>255?255:Ga;la[6]=fa<0?0:fa>255?255:fa;la[8]=Ha<0?0:Ha>255?255:Ha;la[9]=La<0?0:La>255?255:La;la[10]=ga<0?0:ga>255?255:ga;la[12]=Ba<0?0:Ba>255?255:Ba;la[13]=Ma<0?0:Ma>255?255:Ma;la[14]=R<0?0:R>255?255:R;T.putImageData(oa,0,0);ma.drawImage(P, -0,0);return ja}function K(Q,fa,ga){Q=(Q-fa)/(ga-fa);return Q*Q*(3-2*Q)}function Ea(Q){Q=(Q+1)*0.5;return Q<0?0:Q>1?1:Q}function Ra(Q,fa){var ga=fa.x-Q.x,R=fa.y-Q.y,ea=1/Math.sqrt(ga*ga+R*R);ga*=ea;R*=ea;fa.x+=ga;fa.y+=R;Q.x-=ga;Q.y-=R}var Pa,Ka,ha,wa,ua,xa,za,va;this.autoClear?this.clear():m.setTransform(1,0,0,-1,k,j);c=d.projectScene(sa,O,this.sortElements);(B=sa.lights.length>0)&&Ia(sa);Pa=0;for(Ka=c.length;Pa0){ra.r+=z.color.r*C;ra.g+=z.color.g*C;ra.b+=z.color.b*C}}else if(z instanceof THREE.PointLight){V.sub(z.position,$.centroidWorld);V.normalize();C=$.normalWorld.dot(V)*z.intensity;if(C>0){ra.r+=z.color.r*C;ra.g+=z.color.g*C;ra.b+=z.color.b*C}}}}function b(ia,$,ra,ya,l,z){G=d(U++);G.setAttribute("d", -"M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+"z");if(l instanceof THREE.MeshBasicMaterial)q.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshLambertMaterial)if(I){J.r=e.r;J.g=e.g;J.b=e.b;a(z,ya,J);q.r=l.color.r*J.r;q.g=l.color.g*J.g;q.b=l.color.b*J.b;q.updateStyleString()}else q.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshDepthMaterial){M=1-l.__2near/(l.__farPlusNear- -ya.z*l.__farMinusNear);q.setRGB(M,M,M)}else l instanceof THREE.MeshNormalMaterial&&q.setRGB(f(ya.normalWorld.x),f(ya.normalWorld.y),f(ya.normalWorld.z));l.wireframe?G.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+l.wireframe_linewidth+"; stroke-opacity: "+l.opacity+"; stroke-linecap: "+l.wireframe_linecap+"; stroke-linejoin: "+l.wireframe_linejoin):G.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+l.opacity);k.appendChild(G)}function c(ia,$,ra,ya, -l,z,C){G=d(U++);G.setAttribute("d","M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+" L "+ya.positionScreen.x+","+ya.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)q.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(I){J.r=e.r;J.g=e.g;J.b=e.b;a(C,l,J);q.r=z.color.r*J.r;q.g=z.color.g*J.g;q.b=z.color.b*J.b;q.updateStyleString()}else q.__styleString=z.color.__styleString; +THREE.CanvasRenderer=function(){function a(sa){if(u!=sa)m.globalAlpha=u=sa}function b(sa){if(t!=sa){switch(sa){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}t=sa}}var c=null,d=new THREE.Projector,f=document.createElement("canvas"),g,h,k,j,m=f.getContext("2d"),o=new THREE.Color(0),w=0,u=1,t=0,x=null,A=null,F=1,v,I,q,J,e,aa,L,M,V,S=new THREE.Color, +Y=new THREE.Color,Z=new THREE.Color,G=new THREE.Color,U=new THREE.Color,na,W,ka,ha,da,ra,ya,l,z,B=new THREE.Rectangle,p=new THREE.Rectangle,n=new THREE.Rectangle,C=!1,H=new THREE.Color,N=new THREE.Color,ba=new THREE.Color,y=new THREE.Color,E=Math.PI*2,D=new THREE.Vector3,P,T,oa,la,ja,ma,pa=16;P=document.createElement("canvas");P.width=P.height=2;T=P.getContext("2d");T.fillStyle="rgba(0,0,0,1)";T.fillRect(0,0,2,2);oa=T.getImageData(0,0,2,2);la=oa.data;ja=document.createElement("canvas");ja.width=ja.height= +pa;ma=ja.getContext("2d");ma.translate(-pa/2,-pa/2);ma.scale(pa,pa);pa--;this.domElement=f;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(sa,O){g=sa;h=O;k=g/2;j=h/2;f.width=g;f.height=h;B.set(-k,-j,k,j);u=1;t=0;A=x=null;F=1};this.setClearColor=function(sa,O){o=sa;w=O;p.set(-k,-j,k,j);m.setTransform(1,0,0,-1,k,j);this.clear()};this.setClearColorHex=function(sa,O){o.setHex(sa);w=O;p.set(-k,-j,k,j);m.setTransform(1,0,0,-1,k,j);this.clear()};this.clear=function(){m.setTransform(1, +0,0,-1,k,j);if(!p.isEmpty()){p.inflate(1);p.minSelf(B);if(o.hex==0&&w==0)m.clearRect(p.getX(),p.getY(),p.getWidth(),p.getHeight());else{b(THREE.NormalBlending);a(1);m.fillStyle="rgba("+Math.floor(o.r*255)+","+Math.floor(o.g*255)+","+Math.floor(o.b*255)+","+w+")";m.fillRect(p.getX(),p.getY(),p.getWidth(),p.getHeight())}p.empty()}};this.render=function(sa,O){function Ia(Q){var fa,ga,R,ea=Q.lights;N.setRGB(0,0,0);ba.setRGB(0,0,0);y.setRGB(0,0,0);Q=0;for(fa=ea.length;Q0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}else if(qa instanceof THREE.PointLight){D.sub(qa.position,fa);D.normalize(); +qa=ga.dot(D)*Ga;if(qa>0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}}}function Ja(Q,fa,ga){if(ga.opacity!=0){a(ga.opacity);b(ga.blending);var R,ea,qa,Aa,Ga,Ha;if(ga instanceof THREE.ParticleBasicMaterial){if(ga.map){Aa=ga.map.image;Ga=Aa.width>>1;Ha=Aa.height>>1;ea=fa.scale.x*k;qa=fa.scale.y*j;ga=ea*Ga;R=qa*Ha;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(B.instersects(n)){m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ea,-qa);m.translate(-Ga,-Ha);m.drawImage(Aa,0,0);m.restore()}}}else if(ga instanceof +THREE.ParticleCircleMaterial){if(C){H.r=N.r+ba.r+y.r;H.g=N.g+ba.g+y.g;H.b=N.b+ba.b+y.b;S.r=ga.color.r*H.r;S.g=ga.color.g*H.g;S.b=ga.color.b*H.b;S.updateStyleString()}else S.__styleString=ga.color.__styleString;ga=fa.scale.x*k;R=fa.scale.y*j;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(B.instersects(n)){ea=S.__styleString;if(A!=ea)m.fillStyle=A=ea;m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ga,R);m.beginPath();m.arc(0,0,1,0,E,!0);m.closePath();m.fill();m.restore()}}}}function ca(Q,fa,ga,R){if(R.opacity!= +0){a(R.opacity);b(R.blending);m.beginPath();m.moveTo(Q.positionScreen.x,Q.positionScreen.y);m.lineTo(fa.positionScreen.x,fa.positionScreen.y);m.closePath();if(R instanceof THREE.LineBasicMaterial){S.__styleString=R.color.__styleString;Q=R.linewidth;if(F!=Q)m.lineWidth=F=Q;Q=S.__styleString;if(x!=Q)m.strokeStyle=x=Q;m.stroke();n.inflate(R.linewidth*2)}}}function $(Q,fa,ga,R,ea,qa){if(ea.opacity!=0){a(ea.opacity);b(ea.blending);J=Q.positionScreen.x;e=Q.positionScreen.y;aa=fa.positionScreen.x;L=fa.positionScreen.y; +M=ga.positionScreen.x;V=ga.positionScreen.y;m.beginPath();m.moveTo(J,e);m.lineTo(aa,L);m.lineTo(M,V);m.lineTo(J,e);m.closePath();if(ea instanceof THREE.MeshBasicMaterial)if(ea.map)ea.map.mapping instanceof THREE.UVMapping&&Fa(J,e,aa,L,M,V,ea.map.image,R.uvs[0].u,R.uvs[0].v,R.uvs[1].u,R.uvs[1].v,R.uvs[2].u,R.uvs[2].v);else if(ea.env_map){if(ea.env_map.mapping instanceof THREE.SphericalReflectionMapping){Q=O.globalMatrix;D.copy(R.vertexNormalsWorld[0]);ha=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;da= +-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;D.copy(R.vertexNormalsWorld[1]);ra=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;ya=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;D.copy(R.vertexNormalsWorld[2]);l=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;z=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;Fa(J,e,aa,L,M,V,ea.env_map.image,ha,da,ra,ya,l,z)}}else ea.wireframe?X(ea.color.__styleString,ea.wireframe_linewidth):ta(ea.color.__styleString);else if(ea instanceof THREE.MeshLambertMaterial){if(ea.map&&!ea.wireframe){ea.map.mapping instanceof +THREE.UVMapping&&Fa(J,e,aa,L,M,V,ea.map.image,R.uvs[0].u,R.uvs[0].v,R.uvs[1].u,R.uvs[1].v,R.uvs[2].u,R.uvs[2].v);b(THREE.SubtractiveBlending)}if(C)if(!ea.wireframe&&ea.shading==THREE.SmoothShading&&R.vertexNormalsWorld.length==3){Y.r=Z.r=G.r=N.r;Y.g=Z.g=G.g=N.g;Y.b=Z.b=G.b=N.b;Ca(qa,R.v1.positionWorld,R.vertexNormalsWorld[0],Y);Ca(qa,R.v2.positionWorld,R.vertexNormalsWorld[1],Z);Ca(qa,R.v3.positionWorld,R.vertexNormalsWorld[2],G);U.r=(Z.r+G.r)*0.5;U.g=(Z.g+G.g)*0.5;U.b=(Z.b+G.b)*0.5;ka=Da(Y,Z,G,U); 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stroke: "+q.__styleString+"; stroke-width: "+l.wireframe_linewidth+"; stroke-opacity: "+l.opacity+"; stroke-linecap: "+l.wireframe_linecap+"; stroke-linejoin: "+l.wireframe_linejoin):G.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+l.opacity);k.appendChild(G)}function c(ha,da,ra,ya, +l,z,B){G=d(U++);G.setAttribute("d","M "+ha.positionScreen.x+" "+ha.positionScreen.y+" L "+da.positionScreen.x+" "+da.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+" L "+ya.positionScreen.x+","+ya.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)q.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(I){J.r=e.r;J.g=e.g;J.b=e.b;a(B,l,J);q.r=z.color.r*J.r;q.g=z.color.g*J.g;q.b=z.color.b*J.b;q.updateStyleString()}else q.__styleString=z.color.__styleString; else if(z instanceof THREE.MeshDepthMaterial){M=1-z.__2near/(z.__farPlusNear-l.z*z.__farMinusNear);q.setRGB(M,M,M)}else z instanceof THREE.MeshNormalMaterial&&q.setRGB(f(l.normalWorld.x),f(l.normalWorld.y),f(l.normalWorld.z));z.wireframe?G.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+z.wireframe_linewidth+"; stroke-opacity: "+z.opacity+"; stroke-linecap: "+z.wireframe_linecap+"; stroke-linejoin: "+z.wireframe_linejoin):G.setAttribute("style","fill: "+q.__styleString+ -"; fill-opacity: "+z.opacity);k.appendChild(G)}function d(ia){if(S[ia]==null){S[ia]=document.createElementNS("http://www.w3.org/2000/svg","path");ka==0&&S[ia].setAttribute("shape-rendering","crispEdges")}return S[ia]}function f(ia){return ia<0?Math.min((1+ia)*0.5,0.5):0.5+Math.min(ia*0.5,0.5)}var g=null,h=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,m,o,w,u,t,x,A,F=new THREE.Rectangle,v=new THREE.Rectangle,I=!1,q=new THREE.Color(16777215),J=new THREE.Color(16777215), -e=new THREE.Color(0),ba=new THREE.Color(0),L=new THREE.Color(0),M,V=new THREE.Vector3,S=[],Y=[],Z=[],G,U,na,W,ka=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ia){switch(ia){case "high":ka=1;break;case "low":ka=0}};this.setSize=function(ia,$){j=ia;m=$;o=j/2;w=m/2;k.setAttribute("viewBox",-o+" "+-w+" "+j+" "+m);k.setAttribute("width",j);k.setAttribute("height",m);F.set(-o,-w,o,w)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])}; -this.render=function(ia,$){var ra,ya,l,z,C,p,n,B;this.autoClear&&this.clear();g=h.projectScene(ia,$,this.sortElements);W=na=U=0;if(I=ia.lights.length>0){n=ia.lights;e.setRGB(0,0,0);ba.setRGB(0,0,0);L.setRGB(0,0,0);ra=0;for(ya=n.length;ra0;)k.removeChild(k.childNodes[0])}; +this.render=function(ha,da){var ra,ya,l,z,B,p,n,C;this.autoClear&&this.clear();g=h.projectScene(ha,da,this.sortElements);W=na=U=0;if(I=ha.lights.length>0){n=ha.lights;e.setRGB(0,0,0);aa.setRGB(0,0,0);L.setRGB(0,0,0);ra=0;for(ya=n.length;ra=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLColorBuffer); -e.vertexAttribPointer(l.color,3,e.FLOAT,!1,0,0)}if(l.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLNormalBuffer);e.vertexAttribPointer(l.normal,3,e.FLOAT,!1,0,0)}if(l.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLTangentBuffer);e.vertexAttribPointer(l.tangent,4,e.FLOAT,!1,0,0)}if(l.uv>=0)if(n.__webGLUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.vertexAttribPointer(l.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv)}else e.disableVertexAttribArray(l.uv);if(l.uv2>=0)if(n.__webGLUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER, -n.__webGLUV2Buffer);e.vertexAttribPointer(l.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv2)}else e.disableVertexAttribArray(l.uv2);if(p.skinning&&l.skinVertexA>=0&&l.skinVertexB>=0&&l.skinIndex>=0&&l.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexABuffer);e.vertexAttribPointer(l.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.vertexAttribPointer(l.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.vertexAttribPointer(l.skinIndex, -4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.vertexAttribPointer(l.skinWeight,4,e.FLOAT,!1,0,0)}if(B instanceof THREE.Mesh)if(p.wireframe){e.lineWidth(p.wireframe_linewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);e.drawElements(e.LINES,n.__webGLLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.drawElements(e.TRIANGLES,n.__webGLFaceCount,e.UNSIGNED_SHORT,0)}else if(B instanceof THREE.Line){B=B.type==THREE.LineStrip? -e.LINE_STRIP:e.LINES;e.lineWidth(p.linewidth);e.drawArrays(B,0,n.__webGLLineCount)}else if(B instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,n.__webGLParticleCount);else B instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,n.__webGLVertexCount)}function g(l,z){if(!l.__webGLVertexBuffer)l.__webGLVertexBuffer=e.createBuffer();if(!l.__webGLNormalBuffer)l.__webGLNormalBuffer=e.createBuffer();if(l.hasPos){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,l.positionArray, -e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.position);e.vertexAttribPointer(z.attributes.position,3,e.FLOAT,!1,0,0)}if(l.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,l.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.normal);e.vertexAttribPointer(z.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,l.count);l.count=0}function h(l){if(V!=l.doubleSided){l.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);V= -l.doubleSided}if(S!=l.flipSided){l.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);S=l.flipSided}}function k(l){if(Z!=l){l?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);Z=l}}function j(l){G[0].set(l.n41-l.n11,l.n42-l.n12,l.n43-l.n13,l.n44-l.n14);G[1].set(l.n41+l.n11,l.n42+l.n12,l.n43+l.n13,l.n44+l.n14);G[2].set(l.n41+l.n21,l.n42+l.n22,l.n43+l.n23,l.n44+l.n24);G[3].set(l.n41-l.n21,l.n42-l.n22,l.n43-l.n23,l.n44-l.n24);G[4].set(l.n41-l.n31,l.n42-l.n32,l.n43-l.n33,l.n44-l.n34);G[5].set(l.n41+l.n31,l.n42+ -l.n32,l.n43+l.n33,l.n44+l.n34);var z;for(l=0;l<6;l++){z=G[l];z.divideScalar(Math.sqrt(z.x*z.x+z.y*z.y+z.z*z.z))}}function m(l){for(var z=l.globalMatrix,C=-l.geometry.boundingSphere.radius*Math.max(l.scale.x,Math.max(l.scale.y,l.scale.z)),p=0;p<6;p++){l=G[p].x*z.n14+G[p].y*z.n24+G[p].z*z.n34+G[p].w;if(l<=C)return!1}return!0}function o(l,z){l.list[l.count]=z;l.count+=1}function w(l){var z,C,p=l.object,n=l.opaque,B=l.transparent;B.count=0;l=n.count=0;for(z=p.materials.length;l0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+B.maxDirLights,"#define MAX_POINT_LIGHTS "+B.maxPointLights,B.map?"#define USE_MAP":"",B.env_map?"#define USE_ENVMAP":"",B.light_map?"#define USE_LIGHTMAP":"",B.vertex_colors?"#define USE_COLOR":"",B.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); -e.attachShader(C,I("fragment",n+ca));e.attachShader(C,I("vertex",B+z));e.linkProgram(C);e.getProgramParameter(C,e.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+e.getProgramParameter(C,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");C.uniforms={};C.attributes={};l.program=C;C=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(p in l.uniforms)C.push(p);p=l.program;ca=0;for(z=C.length;ca< -z;ca++){n=C[ca];p.uniforms[n]=e.getUniformLocation(p,n)}p=l.program;C=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];ca=0;for(z=C.length;ca=0&&e.enableVertexAttribArray(p.color);p.normal>=0&&e.enableVertexAttribArray(p.normal);p.tangent>=0&&e.enableVertexAttribArray(p.tangent);if(l.skinning&&p.skinVertexA>=0&&p.skinVertexB>= -0&&p.skinIndex>=0&&p.skinWeight>=0){e.enableVertexAttribArray(p.skinVertexA);e.enableVertexAttribArray(p.skinVertexB);e.enableVertexAttribArray(p.skinIndex);e.enableVertexAttribArray(p.skinWeight)}};this.render=function(l,z,C,p){var n,B,H,N,ca,y,E,D,P=l.lights,T=l.fog;z.matrixAutoUpdate&&z.update();z.globalMatrix.flattenToArray(ka);z.projectionMatrix.flattenToArray(na);z.inverseMatrix.flattenToArray(W);U.multiply(z.projectionMatrix,z.globalMatrix);j(U);THREE.AnimationHandler&&THREE.AnimationHandler.update(); -l.update(undefined,!1,z);this.initWebGLObjects(l,z);v(C,p!==undefined?p:!0);this.autoClear&&this.clear();ca=l.__webGLObjects.length;for(p=0;p=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLColorBuffer);e.vertexAttribPointer(l.color,3,e.FLOAT,!1,0,0)}if(l.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLNormalBuffer);e.vertexAttribPointer(l.normal,3, +e.FLOAT,!1,0,0)}if(l.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLTangentBuffer);e.vertexAttribPointer(l.tangent,4,e.FLOAT,!1,0,0)}if(l.uv>=0)if(n.__webGLUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.vertexAttribPointer(l.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv)}else e.disableVertexAttribArray(l.uv);if(l.uv2>=0)if(n.__webGLUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUV2Buffer);e.vertexAttribPointer(l.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv2)}else e.disableVertexAttribArray(l.uv2); +if(p.skinning&&l.skinVertexA>=0&&l.skinVertexB>=0&&l.skinIndex>=0&&l.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexABuffer);e.vertexAttribPointer(l.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.vertexAttribPointer(l.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.vertexAttribPointer(l.skinIndex,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.vertexAttribPointer(l.skinWeight, +4,e.FLOAT,!1,0,0)}if(C instanceof THREE.Mesh)if(p.wireframe){e.lineWidth(p.wireframe_linewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);e.drawElements(e.LINES,n.__webGLLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.drawElements(e.TRIANGLES,n.__webGLFaceCount,e.UNSIGNED_SHORT,0)}else if(C instanceof THREE.Line){C=C.type==THREE.LineStrip?e.LINE_STRIP:e.LINES;e.lineWidth(p.linewidth);e.drawArrays(C,0,n.__webGLLineCount)}else if(C instanceof +THREE.ParticleSystem)e.drawArrays(e.POINTS,0,n.__webGLParticleCount);else C instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,n.__webGLVertexCount)}function g(l,z){if(!l.__webGLVertexBuffer)l.__webGLVertexBuffer=e.createBuffer();if(!l.__webGLNormalBuffer)l.__webGLNormalBuffer=e.createBuffer();if(l.hasPos){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,l.positionArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.position);e.vertexAttribPointer(z.attributes.position, +3,e.FLOAT,!1,0,0)}if(l.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,l.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.normal);e.vertexAttribPointer(z.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,l.count);l.count=0}function h(l){if(V!=l.doubleSided){l.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);V=l.doubleSided}if(S!=l.flipSided){l.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);S=l.flipSided}}function k(l){if(Z!= +l){l?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);Z=l}}function j(l){G[0].set(l.n41-l.n11,l.n42-l.n12,l.n43-l.n13,l.n44-l.n14);G[1].set(l.n41+l.n11,l.n42+l.n12,l.n43+l.n13,l.n44+l.n14);G[2].set(l.n41+l.n21,l.n42+l.n22,l.n43+l.n23,l.n44+l.n24);G[3].set(l.n41-l.n21,l.n42-l.n22,l.n43-l.n23,l.n44-l.n24);G[4].set(l.n41-l.n31,l.n42-l.n32,l.n43-l.n33,l.n44-l.n34);G[5].set(l.n41+l.n31,l.n42+l.n32,l.n43+l.n33,l.n44+l.n34);var z;for(l=0;l<6;l++){z=G[l];z.divideScalar(Math.sqrt(z.x*z.x+z.y*z.y+z.z*z.z))}} +function m(l){for(var z=l.globalMatrix,B=-l.geometry.boundingSphere.radius*Math.max(l.scale.x,Math.max(l.scale.y,l.scale.z)),p=0;p<6;p++){l=G[p].x*z.n14+G[p].y*z.n24+G[p].z*z.n34+G[p].w;if(l<=B)return!1}return!0}function o(l,z){l.list[l.count]=z;l.count+=1}function w(l){var z,B,p=l.object,n=l.opaque,C=l.transparent;C.count=0;l=n.count=0;for(z=p.materials.length;l0?"#define VERTEX_TEXTURES": +"","#define MAX_DIR_LIGHTS "+C.maxDirLights,"#define MAX_POINT_LIGHTS "+C.maxPointLights,C.map?"#define USE_MAP":"",C.env_map?"#define USE_ENVMAP":"",C.light_map?"#define USE_LIGHTMAP":"",C.vertex_colors?"#define USE_COLOR":"",C.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); +e.attachShader(B,I("fragment",n+ba));e.attachShader(B,I("vertex",C+z));e.linkProgram(B);e.getProgramParameter(B,e.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+e.getProgramParameter(B,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");B.uniforms={};B.attributes={};l.program=B;B=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(p in l.uniforms)B.push(p);p=l.program;ba=0;for(z=B.length;ba< +z;ba++){n=B[ba];p.uniforms[n]=e.getUniformLocation(p,n)}p=l.program;B=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];ba=0;for(z=B.length;ba=0&&e.enableVertexAttribArray(p.color);p.normal>=0&&e.enableVertexAttribArray(p.normal);p.tangent>=0&&e.enableVertexAttribArray(p.tangent);if(l.skinning&&p.skinVertexA>=0&&p.skinVertexB>= +0&&p.skinIndex>=0&&p.skinWeight>=0){e.enableVertexAttribArray(p.skinVertexA);e.enableVertexAttribArray(p.skinVertexB);e.enableVertexAttribArray(p.skinIndex);e.enableVertexAttribArray(p.skinWeight)}};this.render=function(l,z,B,p){var n,C,H,N,ba,y,E,D,P=l.lights,T=l.fog;z.matrixAutoUpdate&&z.update();z.globalMatrix.flattenToArray(ka);z.projectionMatrix.flattenToArray(na);z.inverseMatrix.flattenToArray(W);U.multiply(z.projectionMatrix,z.globalMatrix);j(U);THREE.AnimationHandler&&THREE.AnimationHandler.update(); +l.update(undefined,!1,z);this.initWebGLObjects(l,z);v(B,p!==undefined?p:!0);this.autoClear&&this.clear();ba=l.__webGLObjects.length;for(p=0;p0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,T)}if(Aa&&la>0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Pa,T)}if(qa){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Q,T);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer); -e.bufferData(e.ELEMENT_ARRAY_BUFFER,fa,T)}if(K>0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ua,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,xa,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,za,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,va,T)}}x(objlist,ca,B,N,p)}H.__dirtyVertices=!1;H.__dirtyElements=!1;H.__dirtyUvs=!1;H.__dirtyNormals= -!1;H.__dirtyTangents=!1;H.__dirtyColors=!1}else if(p instanceof THREE.Ribbon){if(!H.__webGLVertexBuffer){B=H;B.__webGLVertexBuffer=e.createBuffer();B.__webGLColorBuffer=e.createBuffer();B=H;N=B.vertices.length;B.__vertexArray=new Float32Array(N*3);B.__colorArray=new Float32Array(N*3);B.__webGLVertexCount=N;H.__dirtyVertices=!0;H.__dirtyColors=!0}if(H.__dirtyVertices||H.__dirtyColors){B=H;N=e.DYNAMIC_DRAW;D=void 0;D=void 0;y=void 0;n=void 0;P=B.vertices;T=B.colors;la=P.length;oa=T.length;ja=B.__vertexArray; -E=B.__colorArray;ma=B.__dirtyColors;if(B.__dirtyVertices){for(D=0;D=0;C--){p=l.__webGLObjects[C].object;z==p&&l.__webGLObjects.splice(C,1)}};this.setFaceCulling=function(l,z){if(l){!z||z=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(l=="back")e.cullFace(e.BACK);else l=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +!0}if(H.__dirtyVertices||H.__dirtyElements||H.__dirtyUvs||H.__dirtyNormals||H.__dirtyColors||H.__dirtyTangents){n=N;T=e.DYNAMIC_DRAW;oa=void 0;E=void 0;var sa=void 0,O=void 0,Ia=void 0,Ca=void 0,Ja=void 0;sa=void 0;var ca=void 0,$=void 0,X=void 0,ta=void 0;ca=void 0;$=void 0;X=void 0;O=void 0;ca=void 0;$=void 0;X=void 0;ta=void 0;ca=void 0;$=void 0;X=void 0;ta=void 0;ca=void 0;$=void 0;X=void 0;ta=void 0;ca=void 0;$=void 0;X=void 0;ta=void 0;ca=void 0;$=void 0;X=void 0;ta=void 0;O=void 0;Ca=void 0; +Ia=void 0;Ja=void 0;var Fa=pa=ma=ja=la=P=y=D=0,Da=0,K=0,Ea=n.__vertexArray,Ra=n.__uvArray,Pa=n.__uv2Array,Ka=n.__normalArray,ia=n.__tangentArray,wa=n.__colorArray,ua=n.__skinVertexAArray,xa=n.__skinVertexBArray,za=n.__skinIndexArray,va=n.__skinWeightArray,Q=n.__faceArray,fa=n.__lineArray,ga=n.__needsSmoothNormals,R=p.geometry,ea=R.__dirtyVertices,qa=R.__dirtyElements,Aa=R.__dirtyUvs,Ga=R.__dirtyNormals,Ha=R.__dirtyTangents,La=R.__dirtyColors,Ba=R.vertices,Ma=n.faces,Ta=R.faces,Na=R.uvs,Oa=R.uvs2, +Qa=R.colors,Ua=R.skinVerticesA,Va=R.skinVerticesB,Wa=R.skinIndices,Sa=R.skinWeights;oa=0;for(E=Ma.length;oa0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,T)}if(Aa&&la>0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Pa,T)}if(qa){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Q,T);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,fa,T)}if(K>0){e.bindBuffer(e.ARRAY_BUFFER, +n.__webGLSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ua,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,xa,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,za,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,va,T)}}x(objlist,ba,C,N,p)}H.__dirtyVertices=!1;H.__dirtyElements=!1;H.__dirtyUvs=!1;H.__dirtyNormals=!1;H.__dirtyTangents=!1;H.__dirtyColors=!1}else if(p instanceof THREE.Ribbon){if(!H.__webGLVertexBuffer){C= +H;C.__webGLVertexBuffer=e.createBuffer();C.__webGLColorBuffer=e.createBuffer();C=H;N=C.vertices.length;C.__vertexArray=new Float32Array(N*3);C.__colorArray=new Float32Array(N*3);C.__webGLVertexCount=N;H.__dirtyVertices=!0;H.__dirtyColors=!0}if(H.__dirtyVertices||H.__dirtyColors){C=H;N=e.DYNAMIC_DRAW;D=void 0;D=void 0;y=void 0;n=void 0;P=C.vertices;T=C.colors;la=P.length;oa=T.length;ja=C.__vertexArray;E=C.__colorArray;ma=C.__dirtyColors;if(C.__dirtyVertices){for(D=0;D=0;B--){p= +l.__webGLObjects[B].object;z==p&&l.__webGLObjects.splice(B,1)}};this.setFaceCulling=function(l,z){if(l){!z||z=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(l=="back")e.cullFace(e.BACK);else l=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif", envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif", envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif", @@ -276,18 +277,18 @@ THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Detector={canvas:!!window.CanvasRenderingContext2D,webgl:!!window.WebGLRenderingContext,workers:!!window.Worker,addGetWebGLMessage:function(a){var b=document.body,c="oldie";if(a){if(a.parent!==undefined)b=a.parent;if(a.id!==undefined)c=a.id}a=document.createElement("center");var d=document.createElement("div");d.innerHTML='Sorry, your browser doesn\'t support WebGL
\n
\nPlease try in\nChrome 9+ /\nFirefox 4+ /\nSafari OSX 10.6+';d.id= c;c=d.style;c.fontFamily="monospace";c.fontSize="13px";c.textAlign="center";c.background="#eee";c.color="#000";c.padding="1em";c.width="475px";c.margin="5em auto 0";a.appendChild(d);b.appendChild(a);return d}}; var GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,d=a.vertices.length,f=c?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,j=f.faces,m=a.uvs;f=f.uvs;c&&b.matrixAutoUpdate&&b.updateMatrix();for(var o=0,w=h.length;o25&&(g=25);f=(g-1)*0.5;c=Array(g);for(b=d=0;b25&&(g=25);f=(g-1)*0.5;c=Array(g);for(b=d=0;b=this.maxCount-3&&k(this)};this.begin= function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var d=this.count*3;dthis.size-1&&(j=this.size-1);var u=Math.floor(m-k);u<1&&(u=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var t=Math.floor(o-k);t<1&&(t=1);k=Math.floor(o+k); k>this.size-1&&(k=this.size-1);for(var x,A,F,v,I,q;w0&&(this.field[F+x]+=v)}}}};this.addPlaneX=function(c,d){var f,g,h,k,j,m=this.size,o=this.yd,w=this.zd,u=this.field,t=m*Math.sqrt(c/d);t>m&&(t=m);for(f=0;f0)for(g=0;g>7)-127;D|=(T&127)<<16|P<<8;if(D==0&&la==-127)return 0;return(1-2*(oa>>7))*(1+D*Math.pow(2,-23))*Math.pow(2,la)}function k(y,E){var D=o(y,E),P=o(y,E+1),T=o(y,E+2);return(o(y,E+3)<<24)+(T<<16)+(P<<8)+D}function j(y,E){var D=o(y,E);return(o(y,E+1)<<8)+D}function m(y,E){var D=o(y,E);return D>127?D-256:D}function o(y,E){return y.charCodeAt(E)&255}function w(y){var E,D,P;E= -k(a,y);D=k(a,y+ba);P=k(a,y+L);y=j(a,y+M);THREE.Loader.prototype.f3(v,E,D,P,y)}function u(y){var E,D,P,T,oa,la;E=k(a,y);D=k(a,y+ba);P=k(a,y+L);T=j(a,y+M);oa=k(a,y+V);la=k(a,y+S);y=k(a,y+Y);THREE.Loader.prototype.f3n(v,J,E,D,P,T,oa,la,y)}function t(y){var E,D,P,T;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);y=j(a,y+na);THREE.Loader.prototype.f4(v,E,D,P,T,y)}function x(y){var E,D,P,T,oa,la,ja,ma;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);oa=j(a,y+na);la=k(a,y+W);ja=k(a,y+ka);ma=k(a,y+ia);y=k(a,y+$);THREE.Loader.prototype.f4n(v, -J,E,D,P,T,oa,la,ja,ma,y)}function A(y){var E,D;E=k(a,y);D=k(a,y+ra);y=k(a,y+ya);THREE.Loader.prototype.uv3(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[y*2],e[y*2+1])}function F(y){var E,D,P;E=k(a,y);D=k(a,y+l);P=k(a,y+z);y=k(a,y+C);THREE.Loader.prototype.uv4(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[P*2],e[P*2+1],e[y*2],e[y*2+1])}var v=this,I=0,q,J=[],e=[],ba,L,M,V,S,Y,Z,G,U,na,W,ka,ia,$,ra,ya,l,z,C,p,n,B,H,N,ca;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,d,g);q={signature:a.substr(I, +k(a,y);D=k(a,y+aa);P=k(a,y+L);y=j(a,y+M);THREE.Loader.prototype.f3(v,E,D,P,y)}function u(y){var E,D,P,T,oa,la;E=k(a,y);D=k(a,y+aa);P=k(a,y+L);T=j(a,y+M);oa=k(a,y+V);la=k(a,y+S);y=k(a,y+Y);THREE.Loader.prototype.f3n(v,J,E,D,P,T,oa,la,y)}function t(y){var E,D,P,T;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);y=j(a,y+na);THREE.Loader.prototype.f4(v,E,D,P,T,y)}function x(y){var E,D,P,T,oa,la,ja,ma;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);oa=j(a,y+na);la=k(a,y+W);ja=k(a,y+ka);ma=k(a,y+ha);y=k(a,y+da);THREE.Loader.prototype.f4n(v, +J,E,D,P,T,oa,la,ja,ma,y)}function A(y){var E,D;E=k(a,y);D=k(a,y+ra);y=k(a,y+ya);THREE.Loader.prototype.uv3(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[y*2],e[y*2+1])}function F(y){var E,D,P;E=k(a,y);D=k(a,y+l);P=k(a,y+z);y=k(a,y+B);THREE.Loader.prototype.uv4(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[P*2],e[P*2+1],e[y*2],e[y*2+1])}var v=this,I=0,q,J=[],e=[],aa,L,M,V,S,Y,Z,G,U,na,W,ka,ha,da,ra,ya,l,z,B,p,n,C,H,N,ba;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,d,g);q={signature:a.substr(I, 8),header_bytes:o(a,I+8),vertex_coordinate_bytes:o(a,I+9),normal_coordinate_bytes:o(a,I+10),uv_coordinate_bytes:o(a,I+11),vertex_index_bytes:o(a,I+12),normal_index_bytes:o(a,I+13),uv_index_bytes:o(a,I+14),material_index_bytes:o(a,I+15),nvertices:k(a,I+16),nnormals:k(a,I+16+4),nuvs:k(a,I+16+8),ntri_flat:k(a,I+16+12),ntri_smooth:k(a,I+16+16),ntri_flat_uv:k(a,I+16+20),ntri_smooth_uv:k(a,I+16+24),nquad_flat:k(a,I+16+28),nquad_smooth:k(a,I+16+32),nquad_flat_uv:k(a,I+16+36),nquad_smooth_uv:k(a,I+16+40)}; -I+=q.header_bytes;ba=q.vertex_index_bytes;L=q.vertex_index_bytes*2;M=q.vertex_index_bytes*3;V=q.vertex_index_bytes*3+q.material_index_bytes;S=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes;Y=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*2;Z=q.vertex_index_bytes;G=q.vertex_index_bytes*2;U=q.vertex_index_bytes*3;na=q.vertex_index_bytes*4;W=q.vertex_index_bytes*4+q.material_index_bytes;ka=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes;ia=q.vertex_index_bytes* -4+q.material_index_bytes+q.normal_index_bytes*2;$=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*3;ra=q.uv_index_bytes;ya=q.uv_index_bytes*2;l=q.uv_index_bytes;z=q.uv_index_bytes*2;C=q.uv_index_bytes*3;g=q.vertex_index_bytes*3+q.material_index_bytes;ca=q.vertex_index_bytes*4+q.material_index_bytes;p=q.ntri_flat*g;n=q.ntri_smooth*(g+q.normal_index_bytes*3);B=q.ntri_flat_uv*(g+q.uv_index_bytes*3);H=q.ntri_smooth_uv*(g+q.normal_index_bytes*3+q.uv_index_bytes*3);N=q.nquad_flat*ca; -g=q.nquad_smooth*(ca+q.normal_index_bytes*4);ca=q.nquad_flat_uv*(ca+q.uv_index_bytes*4);I+=function(y){for(var E,D,P,T=q.vertex_coordinate_bytes*3,oa=y+q.nvertices*T;y - three.js - panorama demo + three.js canvas - panorama demo + + + +
+ three.js - webgl video demo. playing sintel trailer +
+ + + + + + + + + + + + diff --git a/examples/webgl_objconvert_test.html b/examples/webgl_objconvert_test.html index ffb168e7..0561b401 100644 --- a/examples/webgl_objconvert_test.html +++ b/examples/webgl_objconvert_test.html @@ -112,8 +112,8 @@ xc.fillRect(96, 96, 32, 32); var xm = new THREE.MeshBasicMaterial( { map: new THREE.Texture( x, THREE.UVMapping, THREE.RepeatWrapping, THREE.RepeatWrapping ) } ); - xm.map.image.loaded = 1; - + xm.map.needsUpdate = true; + geometry = new Plane( 100, 100, 15, 10 ); for(var i=0; i> 1; @@ -510,47 +510,42 @@ THREE.CanvasRenderer = function () { if ( material instanceof THREE.MeshBasicMaterial ) { - if ( material.map/* && !material.wireframe*/ ) { + if ( material.map/* && !material.wireframe*/ ) { - if ( material.map.image.loaded ) { + if ( material.map.mapping instanceof THREE.UVMapping ) { - if ( material.map.mapping instanceof THREE.UVMapping ) { - - texturePath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, material.map.image, element.uvs[ 0 ].u, element.uvs[ 0 ].v, element.uvs[ 1 ].u, element.uvs[ 1 ].v, element.uvs[ 2 ].u, element.uvs[ 2 ].v ); - - } + texturePath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, material.map.image, element.uvs[ 0 ].u, element.uvs[ 0 ].v, element.uvs[ 1 ].u, element.uvs[ 1 ].v, element.uvs[ 2 ].u, element.uvs[ 2 ].v ); } + } else if ( material.env_map ) { - if ( material.env_map.image.loaded ) { - if ( material.env_map.mapping instanceof THREE.SphericalReflectionMapping ) { + if ( material.env_map.mapping instanceof THREE.SphericalReflectionMapping ) { - var cameraMatrix = camera.globalMatrix; + var cameraMatrix = camera.globalMatrix; - _vector3.copy( element.vertexNormalsWorld[ 0 ] ); - _uv1x = ( _vector3.x * cameraMatrix.n11 + _vector3.y * cameraMatrix.n12 + _vector3.z * cameraMatrix.n13 ) * 0.5 + 0.5; - _uv1y = - ( _vector3.x * cameraMatrix.n21 + _vector3.y * cameraMatrix.n22 + _vector3.z * cameraMatrix.n23 ) * 0.5 + 0.5; + _vector3.copy( element.vertexNormalsWorld[ 0 ] ); + _uv1x = ( _vector3.x * cameraMatrix.n11 + _vector3.y * cameraMatrix.n12 + _vector3.z * cameraMatrix.n13 ) * 0.5 + 0.5; + _uv1y = - ( _vector3.x * cameraMatrix.n21 + _vector3.y * cameraMatrix.n22 + _vector3.z * cameraMatrix.n23 ) * 0.5 + 0.5; - _vector3.copy( element.vertexNormalsWorld[ 1 ] ); - _uv2x = ( _vector3.x * cameraMatrix.n11 + _vector3.y * cameraMatrix.n12 + _vector3.z * cameraMatrix.n13 ) * 0.5 + 0.5; - _uv2y = - ( _vector3.x * cameraMatrix.n21 + _vector3.y * cameraMatrix.n22 + _vector3.z * cameraMatrix.n23 ) * 0.5 + 0.5; + _vector3.copy( element.vertexNormalsWorld[ 1 ] ); + _uv2x = ( _vector3.x * cameraMatrix.n11 + _vector3.y * cameraMatrix.n12 + _vector3.z * cameraMatrix.n13 ) * 0.5 + 0.5; + _uv2y = - ( _vector3.x * cameraMatrix.n21 + _vector3.y * cameraMatrix.n22 + _vector3.z * cameraMatrix.n23 ) * 0.5 + 0.5; - _vector3.copy( element.vertexNormalsWorld[ 2 ] ); - _uv3x = ( _vector3.x * cameraMatrix.n11 + _vector3.y * cameraMatrix.n12 + _vector3.z * cameraMatrix.n13 ) * 0.5 + 0.5; - _uv3y = - ( _vector3.x * cameraMatrix.n21 + _vector3.y * cameraMatrix.n22 + _vector3.z * cameraMatrix.n23 ) * 0.5 + 0.5; + _vector3.copy( element.vertexNormalsWorld[ 2 ] ); + _uv3x = ( _vector3.x * cameraMatrix.n11 + _vector3.y * cameraMatrix.n12 + _vector3.z * cameraMatrix.n13 ) * 0.5 + 0.5; + _uv3y = - ( _vector3.x * cameraMatrix.n21 + _vector3.y * cameraMatrix.n22 + _vector3.z * cameraMatrix.n23 ) * 0.5 + 0.5; - texturePath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, material.env_map.image, _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y ); + texturePath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, material.env_map.image, _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y ); - }/* else if ( material.env_map.mapping == THREE.RefractionMapping ) { + }/* else if ( material.env_map.mapping == THREE.RefractionMapping ) { - + - }*/ + }*/ - } } else { diff --git a/src/renderers/Projector.js b/src/renderers/Projector.js index e09bb35d..e888e974 100644 --- a/src/renderers/Projector.js +++ b/src/renderers/Projector.js @@ -15,7 +15,15 @@ THREE.Projector = function() { _vector4 = new THREE.Vector4(), _projScreenMatrix = new THREE.Matrix4(), _projScreenObjectMatrix = new THREE.Matrix4(), - _frustum = [], + + _frustum = [ + new THREE.Vector4(), + new THREE.Vector4(), + new THREE.Vector4(), + new THREE.Vector4(), + new THREE.Vector4(), + new THREE.Vector4() + ], _clippedVertex1PositionScreen = new THREE.Vector4(), _clippedVertex2PositionScreen = new THREE.Vector4(), @@ -388,14 +396,14 @@ THREE.Projector = function() { function computeFrustum( m ) { - _frustum[ 0 ] = new THREE.Vector4( m.n41 - m.n11, m.n42 - m.n12, m.n43 - m.n13, m.n44 - m.n14 ); - _frustum[ 1 ] = new THREE.Vector4( m.n41 + m.n11, m.n42 + m.n12, m.n43 + m.n13, m.n44 + m.n14 ); - _frustum[ 2 ] = new THREE.Vector4( m.n41 + m.n21, m.n42 + m.n22, m.n43 + m.n23, m.n44 + m.n24 ); - _frustum[ 3 ] = new THREE.Vector4( m.n41 - m.n21, m.n42 - m.n22, m.n43 - m.n23, m.n44 - m.n24 ); - _frustum[ 4 ] = new THREE.Vector4( m.n41 - m.n31, m.n42 - m.n32, m.n43 - m.n33, m.n44 - m.n34 ); - _frustum[ 5 ] = new THREE.Vector4( m.n41 + m.n31, m.n42 + m.n32, m.n43 + m.n33, m.n44 + m.n34 ); + _frustum[ 0 ].set( m.n41 - m.n11, m.n42 - m.n12, m.n43 - m.n13, m.n44 - m.n14 ); + _frustum[ 1 ].set( m.n41 + m.n11, m.n42 + m.n12, m.n43 + m.n13, m.n44 + m.n14 ); + _frustum[ 2 ].set( m.n41 + m.n21, m.n42 + m.n22, m.n43 + m.n23, m.n44 + m.n24 ); + _frustum[ 3 ].set( m.n41 - m.n21, m.n42 - m.n22, m.n43 - m.n23, m.n44 - m.n24 ); + _frustum[ 4 ].set( m.n41 - m.n31, m.n42 - m.n32, m.n43 - m.n33, m.n44 - m.n34 ); + _frustum[ 5 ].set( m.n41 + m.n31, m.n42 + m.n32, m.n43 + m.n33, m.n44 + m.n34 ); - for ( var i = 0, l = _frustum.length; i < l; i ++ ) { + for ( var i = 0; i < 6; i ++ ) { var plane = _frustum[ i ]; plane.divideScalar( Math.sqrt( plane.x * plane.x + plane.y * plane.y + plane.z * plane.z ) ); diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index 61985c76..03df61fb 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -2214,7 +2214,7 @@ THREE.WebGLRenderer = function ( parameters ) { geometry.__dirtyVertices = false; geometry.__dirtyColors = false; - } else if ( object instanceof THREE.MarchingCubes ) { + } else if ( THREE.MarchingCubes !== undefined && object instanceof THREE.MarchingCubes ) { add_buffer_immediate( scene.__webGLObjectsImmediate, objmap, 0, object ); @@ -2600,12 +2600,15 @@ THREE.WebGLRenderer = function ( parameters ) { function setCubeTexture( texture, slot ) { if ( texture.image.length == 6 ) { + + if ( texture.needsUpdate ) { - if ( !texture.image.__webGLTextureCube && - !texture.image.__cubeMapInitialized && texture.image.loadCount == 6 ) { - - texture.image.__webGLTextureCube = _gl.createTexture(); - + if ( !texture.image.__webGLTextureCube ) { + + texture.image.__webGLTextureCube = _gl.createTexture(); + + } + _gl.bindTexture( _gl.TEXTURE_CUBE_MAP, texture.image.__webGLTextureCube ); _gl.texParameteri( _gl.TEXTURE_CUBE_MAP, _gl.TEXTURE_WRAP_S, _gl.CLAMP_TO_EDGE ); @@ -2623,38 +2626,60 @@ THREE.WebGLRenderer = function ( parameters ) { _gl.generateMipmap( _gl.TEXTURE_CUBE_MAP ); _gl.bindTexture( _gl.TEXTURE_CUBE_MAP, null ); - - texture.image.__cubeMapInitialized = true; - + + texture.needsUpdate = false; + } _gl.activeTexture( _gl.TEXTURE0 + slot ); _gl.bindTexture( _gl.TEXTURE_CUBE_MAP, texture.image.__webGLTextureCube ); - + } }; function setTexture( texture, slot ) { + + if ( texture.needsUpdate ) { - if ( !texture.__webGLTexture && texture.image.loaded ) { + if ( !texture.__wasSetOnce ) { - texture.__webGLTexture = _gl.createTexture(); - _gl.bindTexture( _gl.TEXTURE_2D, texture.__webGLTexture ); - _gl.texImage2D( _gl.TEXTURE_2D, 0, _gl.RGBA, _gl.RGBA, _gl.UNSIGNED_BYTE, texture.image ); + texture.__webGLTexture = _gl.createTexture(); + + _gl.bindTexture( _gl.TEXTURE_2D, texture.__webGLTexture ); + _gl.texImage2D( _gl.TEXTURE_2D, 0, _gl.RGBA, _gl.RGBA, _gl.UNSIGNED_BYTE, texture.image ); - _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_S, paramThreeToGL( texture.wrap_s ) ); - _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_T, paramThreeToGL( texture.wrap_t ) ); + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_S, paramThreeToGL( texture.wrap_s ) ); + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_T, paramThreeToGL( texture.wrap_t ) ); - _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MAG_FILTER, paramThreeToGL( texture.mag_filter ) ); - _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MIN_FILTER, paramThreeToGL( texture.min_filter ) ); - _gl.generateMipmap( _gl.TEXTURE_2D ); - _gl.bindTexture( _gl.TEXTURE_2D, null ); + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MAG_FILTER, paramThreeToGL( texture.mag_filter ) ); + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MIN_FILTER, paramThreeToGL( texture.min_filter ) ); + _gl.generateMipmap( _gl.TEXTURE_2D ); + _gl.bindTexture( _gl.TEXTURE_2D, null ); + + texture.__wasSetOnce = true; + + } else { + + _gl.bindTexture( _gl.TEXTURE_2D, texture.__webGLTexture ); + _gl.texSubImage2D( _gl.TEXTURE_2D, 0, 0, 0, _gl.RGBA, _gl.UNSIGNED_BYTE, texture.image ); + + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_S, paramThreeToGL( texture.wrap_s ) ); + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_WRAP_T, paramThreeToGL( texture.wrap_t ) ); + + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MAG_FILTER, paramThreeToGL( texture.mag_filter ) ); + _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MIN_FILTER, paramThreeToGL( texture.min_filter ) ); + _gl.generateMipmap( _gl.TEXTURE_2D ); + _gl.bindTexture( _gl.TEXTURE_2D, null ); + + } + + texture.needsUpdate = false; } _gl.activeTexture( _gl.TEXTURE0 + slot ); - _gl.bindTexture( _gl.TEXTURE_2D, texture.__webGLTexture ); + _gl.bindTexture( _gl.TEXTURE_2D, texture.__webGLTexture ); }; diff --git a/src/renderers/WebGLRenderer2.js b/src/renderers/WebGLRenderer2.js index 60b357d3..e50325ae 100644 --- a/src/renderers/WebGLRenderer2.js +++ b/src/renderers/WebGLRenderer2.js @@ -97,11 +97,11 @@ THREE.WebGLRenderer2 = function ( antialias ) { this.autoClear && this.clear(); - camera.matrixAutoUpdate && camera.updateMatrix(); + camera.matrixAutoUpdate && camera.update(); // Setup camera matrices - _viewMatrixArray.set( camera.matrix.flatten() ); + _viewMatrixArray.set( camera.globalMatrix.flatten() ); _projectionMatrixArray.set( camera.projectionMatrix.flatten() ); _currentProgram = null; @@ -131,10 +131,10 @@ THREE.WebGLRenderer2 = function ( antialias ) { // Setup object matrices - _objectMatrixArray.set( object.matrix.flatten() ); - - _modelViewMatrix.multiply( camera.matrix, object.matrix ); - _modelViewMatrixArray.set( _modelViewMatrix.flatten() ); + object.globalMatrix.flattenToArray( _objectMatrixArray ) + + _modelViewMatrix.multiply( camera.globalMatrix, object.globalMatrix ); + _modelViewMatrix.flattenToArray( _modelViewMatrixArray ); _normalMatrix = THREE.Matrix4.makeInvert3x3( _modelViewMatrix ).transpose(); _normalMatrixArray.set( _normalMatrix.m ); @@ -752,9 +752,14 @@ THREE.WebGLRenderer2 = function ( antialias ) { function setTexture( texture, slot ) { - if ( !texture.__webglTexture && texture.image.loaded ) { - + if ( !texture.__webglTexture ) { + texture.__webglTexture = _gl.createTexture(); + + } + + if ( texture.needsUpdate ) { + _gl.bindTexture( _gl.TEXTURE_2D, texture.__webglTexture ); _gl.texImage2D( _gl.TEXTURE_2D, 0, _gl.RGBA, _gl.RGBA, _gl.UNSIGNED_BYTE, texture.image ); @@ -765,14 +770,16 @@ THREE.WebGLRenderer2 = function ( antialias ) { _gl.texParameteri( _gl.TEXTURE_2D, _gl.TEXTURE_MIN_FILTER, paramThreeToGL( texture.min_filter ) ); _gl.generateMipmap( _gl.TEXTURE_2D ); _gl.bindTexture( _gl.TEXTURE_2D, null ); + + texture.needsUpdate = false; } _gl.activeTexture( _gl.TEXTURE0 + slot ); _gl.bindTexture( _gl.TEXTURE_2D, texture.__webglTexture ); - } - + }; + function maxVertexTextures() { return _gl.getParameter( _gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS );