diff --git a/README.md b/README.md
index 68d3cada..626e13ab 100644
--- a/README.md
+++ b/README.md
@@ -14,16 +14,16 @@ The engine can render using <canvas>, <svg> and WebGL.
Materials
[](http://mrdoob.github.com/three.js/examples/materials_cars.html)
-[](http://mrdoob.github.com/three.js/examples/materials.html)
-[](http://mrdoob.github.com/three.js/examples/materials_cubemap.html)
+[](http://mrdoob.github.com/three.js/examples/materials_cubemap_refraction.html)
[](http://mrdoob.github.com/three.js/examples/materials_cubemap_balls_reflection.html)
[](http://mrdoob.github.com/three.js/examples/materials_cubemap_balls_refraction.html)
[](http://mrdoob.github.com/three.js/examples/materials_cubemap_escher.html)
-[](http://mrdoob.github.com/three.js/examples/materials_cubemap_refraction.html)
-[](http://mrdoob.github.com/three.js/examples/materials_depth.html)
+[](http://mrdoob.github.com/three.js/examples/materials_cubemap.html)
[](http://mrdoob.github.com/three.js/examples/materials_gl.html)
-[](http://mrdoob.github.com/three.js/examples/materials_multimaterials.html)
+[](http://mrdoob.github.com/three.js/examples/materials.html)
+[](http://mrdoob.github.com/three.js/examples/materials_depth.html)
[](http://mrdoob.github.com/three.js/examples/materials_normal.html)
+[](http://mrdoob.github.com/three.js/examples/materials_multimaterials.html)
[](http://mrdoob.github.com/three.js/examples/materials_shaders.html)
[](http://mrdoob.github.com/three.js/examples/materials_video.html)
@@ -141,6 +141,7 @@ For creating a customised version of the library, including the source files in
+
@@ -156,9 +157,14 @@ For creating a customised version of the library, including the source files in
### Change Log ###
-2010 11 28 - **r30** (75.653 KB, gzip: 17.812 KB)
+2010 11 30 - **r30** (77.809 KB, gzip: 18.336 KB)
-* `CanvasRenderer` SmoothShading support
+* Reflection and Refraction materials support in `WebGLRenderer` ([alteredq](http://github.com/alteredq)
+* `SmoothShading` support on `CanvasRenderer`/`MeshLambertMaterial`
+* `MeshShaderMaterial` for `WebGLRenderer` ([alteredq](http://github.com/alteredq)
+* Removed `RenderableFace4` from `Projector`/`CanvasRenderer` (maybe just temporary).
+* Added extras folder with `GeometryUtils`, `ImageUtils`, `SceneUtils` and `ShaderUtils` ([alteredq](http://github.com/alteredq) & [mrdoob](http://github.com/mrdoob))
+* Blender 2.5x Slim now the default exporter (old exporter removed).
2010 11 17 - **r29** (69.563 KB)