diff --git a/build/Three.js b/build/Three.js index 2840295a..475c9432 100644 --- a/build/Three.js +++ b/build/Three.js @@ -16,35 +16,35 @@ c.z;this.w=b.w-c.w;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;this normalize:function(){return this.divideScalar(this.length())},setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3}; THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c0&&b>0&&k+b<1}for(var f,h=[],k=0,m=b.children.length;kb.scale.x)return[];f={distance:k,point:b.position,face:null,object:b};h.push(f)}else if(b instanceof THREE.Mesh){k=c(this.origin, -this.direction,b.matrixWorld.getPosition());if(k==null||k>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return h;for(var n,t,u,v,p,x,w,z,y=b.geometry,A=y.vertices,k=0,m=y.faces.length;k0:x<0)))if(x=p.dot((new THREE.Vector3).sub(n,w))/x,w=w.addSelf(z.multiplyScalar(x)),f instanceof THREE.Face3)e(w,n,t,u)&&(f={distance:this.origin.distanceTo(w),point:w,face:f,object:b},h.push(f));else if(f instanceof THREE.Face4&&(e(w,n,t,v)||e(w,t,u,v)))f={distance:this.origin.distanceTo(w),point:w,face:f,object:b},h.push(f)}return h}}; -THREE.Rectangle=function(){function b(){k=f-c;m=h-e}var c,e,f,h,k,m,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return m};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,v,p){n=!1;c=k;e=m;f=v;h=p;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=ck?f:k,h=h>m?h:m);b()};this.add3Points= -function(k,m,v,p,x,w){n?(n=!1,c=kv?k>x?k:x:v>x?v:x,h=m>p?m>w?m:w:p>w?p:w):(c=kv?k>x?k>f?k:f:x>f?x:f:v>x?v>f?v:f:x>f?x:f,h=m>p?m>w?m>h?m:h:w>h?w:h:p>w?p>h?p:h:w>h?w:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=ck.getRight()?f:k.getRight(),h=h> +this.direction,b.matrixWorld.getPosition());if(k==null||k>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return h;for(var n,t,u,w,o,x,v,z,y=b.geometry,A=y.vertices,k=0,m=y.faces.length;k0:x<0)))if(x=o.dot((new THREE.Vector3).sub(n,v))/x,v=v.addSelf(z.multiplyScalar(x)),f instanceof THREE.Face3)e(v,n,t,u)&&(f={distance:this.origin.distanceTo(v),point:v,face:f,object:b},h.push(f));else if(f instanceof THREE.Face4&&(e(v,n,t,w)||e(v,t,u,w)))f={distance:this.origin.distanceTo(v),point:v,face:f,object:b},h.push(f)}return h}}; +THREE.Rectangle=function(){function b(){k=f-c;m=h-e}var c,e,f,h,k,m,n=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return m};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return h};this.set=function(k,m,w,o){n=!1;c=k;e=m;f=w;h=o;b()};this.addPoint=function(k,m){n?(n=!1,c=k,e=m,f=k,h=m):(c=ck?f:k,h=h>m?h:m);b()};this.add3Points= +function(k,m,w,o,x,v){n?(n=!1,c=kw?k>x?k:x:w>x?w:x,h=m>o?m>v?m:v:o>v?o:v):(c=kw?k>x?k>f?k:f:x>f?x:f:w>x?w>f?w:f:x>f?x:f,h=m>o?m>v?m>h?m:h:v>h?v:h:o>v?o>h?o:h:v>h?v:h);b()};this.addRectangle=function(k){n?(n=!1,c=k.getLeft(),e=k.getTop(),f=k.getRight(),h=k.getBottom()):(c=ck.getRight()?f:k.getRight(),h=h> k.getBottom()?h:k.getBottom());b()};this.inflate=function(k){c-=k;e-=k;f+=k;h+=k;b()};this.minSelf=function(k){c=c>k.getLeft()?c:k.getLeft();e=e>k.getTop()?e:k.getTop();f=f=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){n=!0;h=f=e=c=0;b()};this.isEmpty=function(){return n}};THREE.Matrix3=function(){this.m=[]}; THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}}; -THREE.Matrix4=function(b,c,e,f,h,k,m,n,t,u,v,p,x,w,z,y){this.set(b!==void 0?b:1,c||0,e||0,f||0,h||0,k!==void 0?k:1,m||0,n||0,t||0,u||0,v!==void 0?v:1,p||0,x||0,w||0,z||0,y!==void 0?y:1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,k,m,n,t,u,v,p,x,w,z,y){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=k;this.n23=m;this.n24=n;this.n31=t;this.n32=u;this.n33=v;this.n34=p;this.n41=x;this.n42=w;this.n43=z;this.n44=y;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, +THREE.Matrix4=function(b,c,e,f,h,k,m,n,t,u,w,o,x,v,z,y){this.set(b!==void 0?b:1,c||0,e||0,f||0,h||0,k!==void 0?k:1,m||0,n||0,t||0,u||0,w!==void 0?w:1,o||0,x||0,v||0,z||0,y!==void 0?y:1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,k,m,n,t,u,w,o,x,v,z,y){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=h;this.n22=k;this.n23=m;this.n24=n;this.n31=t;this.n32=u;this.n33=w;this.n34=o;this.n41=x;this.n42=v;this.n43=z;this.n44=y;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;k.sub(b,c).normalize();if(k.length()===0)k.z=1;f.cross(e,k).normalize();f.length()===0&&(k.x+=1.0E-4,f.cross(e,k).normalize());h.cross(k,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=k.x;this.n21=f.y;this.n22=h.y;this.n23=k.y;this.n31=f.z;this.n32=h.z;this.n33=k.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h; b.y=(this.n21*c+this.n22*e+this.n23*f+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+ -e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,k=b.n14,m=b.n21,n=b.n22,t=b.n23,u=b.n24,v=b.n31,p=b.n32,x=b.n33,w=b.n34,z=b.n41,y=b.n42,A=b.n43,E=b.n44,F=c.n11,D=c.n12, -G=c.n13,K=c.n14,N=c.n21,L=c.n22,B=c.n23,M=c.n24,U=c.n31,I=c.n32,S=c.n33,Q=c.n34,Y=c.n41,W=c.n42,o=c.n43,$=c.n44;this.n11=e*F+f*N+h*U+k*Y;this.n12=e*D+f*L+h*I+k*W;this.n13=e*G+f*B+h*S+k*o;this.n14=e*K+f*M+h*Q+k*$;this.n21=m*F+n*N+t*U+u*Y;this.n22=m*D+n*L+t*I+u*W;this.n23=m*G+n*B+t*S+u*o;this.n24=m*K+n*M+t*Q+u*$;this.n31=v*F+p*N+x*U+w*Y;this.n32=v*D+p*L+x*I+w*W;this.n33=v*G+p*B+x*S+w*o;this.n34=v*K+p*M+x*Q+w*$;this.n41=z*F+y*N+A*U+E*Y;this.n42=z*D+y*L+A*I+E*W;this.n43=z*G+y*B+A*S+E*o;this.n44=z*K+y* -M+A*Q+E*$;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*= -b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,k=this.n22,m=this.n23,n=this.n24,t=this.n31,u=this.n32,v=this.n33,p=this.n34,x=this.n41,w=this.n42,z=this.n43,y=this.n44;return f*m*u*x-e*n*u*x-f*k*v*x+c*n*v*x+e*k*p*x-c*m*p*x-f*m*t*w+e*n*t*w+f*h*v*w-b*n*v*w-e*h*p*w+b*m*p*w+f*k*t*z-c*n*t*z-f*h*u*z+b*n*u*z+c*h*p*z-b*k*p*z-e*k*t*y+c*m*t*y+e*h*u*y-b*m*u*y-c*h*v*y+b*k*v*y}, +e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,k=b.n14,m=b.n21,n=b.n22,t=b.n23,u=b.n24,w=b.n31,o=b.n32,x=b.n33,v=b.n34,z=b.n41,y=b.n42,A=b.n43,E=b.n44,F=c.n11,C=c.n12, +G=c.n13,J=c.n14,O=c.n21,K=c.n22,B=c.n23,N=c.n24,Y=c.n31,H=c.n32,T=c.n33,Q=c.n34,Z=c.n41,$=c.n42,S=c.n43,p=c.n44;this.n11=e*F+f*O+h*Y+k*Z;this.n12=e*C+f*K+h*H+k*$;this.n13=e*G+f*B+h*T+k*S;this.n14=e*J+f*N+h*Q+k*p;this.n21=m*F+n*O+t*Y+u*Z;this.n22=m*C+n*K+t*H+u*$;this.n23=m*G+n*B+t*T+u*S;this.n24=m*J+n*N+t*Q+u*p;this.n31=w*F+o*O+x*Y+v*Z;this.n32=w*C+o*K+x*H+v*$;this.n33=w*G+o*B+x*T+v*S;this.n34=w*J+o*N+x*Q+v*p;this.n41=z*F+y*O+A*Y+E*Z;this.n42=z*C+y*K+A*H+E*$;this.n43=z*G+y*B+A*T+E*S;this.n44=z*J+y* +N+A*Q+E*p;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*= +b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,k=this.n22,m=this.n23,n=this.n24,t=this.n31,u=this.n32,w=this.n33,o=this.n34,x=this.n41,v=this.n42,z=this.n43,y=this.n44;return f*m*u*x-e*n*u*x-f*k*w*x+c*n*w*x+e*k*o*x-c*m*o*x-f*m*t*v+e*n*t*v+f*h*w*v-b*n*w*v-e*h*o*v+b*m*o*v+f*k*t*z-c*n*t*z-f*h*u*z+b*n*u*z+c*h*o*z-b*k*o*z-e*k*t*y+c*m*t*y+e*h*u*y-b*m*u*y-c*h*w*y+b*k*w*y}, transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34; b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11; b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]=this.n34; b[c+15]=this.n44;return b},setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0,0,b,c,0,0, 0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),h=1-e,k=b.x,m=b.y,n=b.z,t=h*k,u=h*m;this.set(t*k+e,t*m-f*n,t*n+f*m,0,t*m+f*n,u*m+e,u*n-f*k,0,t*n-f*m,u*n+f*k,h*n*n+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,h=b.z,k=Math.cos(e),e=Math.sin(e),m=Math.cos(f),f=Math.sin(f),n=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var t= -m*n,u=m*h,v=f*n,p=f*h;this.n11=t+p*e;this.n12=v*e-u;this.n13=k*f;this.n21=k*h;this.n22=k*n;this.n23=-e;this.n31=u*e-v;this.n32=p+t*e;this.n33=k*m;break;case "ZXY":t=m*n;u=m*h;v=f*n;p=f*h;this.n11=t-p*e;this.n12=-k*h;this.n13=v+u*e;this.n21=u+v*e;this.n22=k*n;this.n23=p-t*e;this.n31=-k*f;this.n32=e;this.n33=k*m;break;case "ZYX":t=k*n;u=k*h;v=e*n;p=e*h;this.n11=m*n;this.n12=v*f-u;this.n13=t*f+p;this.n21=m*h;this.n22=p*f+t;this.n23=u*f-v;this.n31=-f;this.n32=e*m;this.n33=k*m;break;case "YZX":t=k*m;u= -k*f;v=e*m;p=e*f;this.n11=m*n;this.n12=p-t*h;this.n13=v*h+u;this.n21=h;this.n22=k*n;this.n23=-e*n;this.n31=-f*n;this.n32=u*h+v;this.n33=t-p*h;break;case "XZY":t=k*m;u=k*f;v=e*m;p=e*f;this.n11=m*n;this.n12=-h;this.n13=f*n;this.n21=t*h+p;this.n22=k*n;this.n23=u*h-v;this.n31=v*h-u;this.n32=e*n;this.n33=p*h+t;break;default:t=k*n,u=k*h,v=e*n,p=e*h,this.n11=m*n,this.n12=-m*h,this.n13=f,this.n21=u+v*f,this.n22=t-p*f,this.n23=-e*m,this.n31=p-t*f,this.n32=v+u*f,this.n33=k*m}return this},setRotationFromQuaternion:function(b){var c= +m*n,u=m*h,w=f*n,o=f*h;this.n11=t+o*e;this.n12=w*e-u;this.n13=k*f;this.n21=k*h;this.n22=k*n;this.n23=-e;this.n31=u*e-w;this.n32=o+t*e;this.n33=k*m;break;case "ZXY":t=m*n;u=m*h;w=f*n;o=f*h;this.n11=t-o*e;this.n12=-k*h;this.n13=w+u*e;this.n21=u+w*e;this.n22=k*n;this.n23=o-t*e;this.n31=-k*f;this.n32=e;this.n33=k*m;break;case "ZYX":t=k*n;u=k*h;w=e*n;o=e*h;this.n11=m*n;this.n12=w*f-u;this.n13=t*f+o;this.n21=m*h;this.n22=o*f+t;this.n23=u*f-w;this.n31=-f;this.n32=e*m;this.n33=k*m;break;case "YZX":t=k*m;u= +k*f;w=e*m;o=e*f;this.n11=m*n;this.n12=o-t*h;this.n13=w*h+u;this.n21=h;this.n22=k*n;this.n23=-e*n;this.n31=-f*n;this.n32=u*h+w;this.n33=t-o*h;break;case "XZY":t=k*m;u=k*f;w=e*m;o=e*f;this.n11=m*n;this.n12=-h;this.n13=f*n;this.n21=t*h+o;this.n22=k*n;this.n23=u*h-w;this.n31=w*h-u;this.n32=e*n;this.n33=o*h+t;break;default:t=k*n,u=k*h,w=e*n,o=e*h,this.n11=m*n,this.n12=-m*h,this.n13=f,this.n21=u+w*f,this.n22=t-o*f,this.n23=-e*m,this.n31=o-t*f,this.n32=w+u*f,this.n33=k*m}return this},setRotationFromQuaternion:function(b){var c= b.x,e=b.y,f=b.z,h=b.w,k=c+c,m=e+e,n=f+f,b=c*k,t=c*m;c*=n;var u=e*m;e*=n;f*=n;k*=h;m*=h;h*=n;this.n11=1-(u+f);this.n12=t-h;this.n13=c+m;this.n21=t+h;this.n22=1-(b+f);this.n23=e-k;this.n31=c-m;this.n32=e+k;this.n33=1-(b+u);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},compose:function(b,c,e){var f=THREE.Matrix4.__m1,h=THREE.Matrix4.__m2; f.identity();f.setRotationFromQuaternion(c);h.setScale(e.x,e.y,e.z);this.multiply(f,h);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;f.set(this.n11,this.n21,this.n31);h.set(this.n12,this.n22,this.n32);k.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=f.length(); e.y=h.length();e.z=k.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;f=THREE.Matrix4.__m1;f.copy(this);f.n11/=e.x;f.n21/=e.x;f.n31/=e.x;f.n12/=e.y;f.n22/=e.y;f.n32/=e.y;f.n13/=e.z;f.n23/=e.z;f.n33/=e.z;c.setFromRotationMatrix(f);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,f=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*h;this.n23= b.n23*h;this.n33=b.n33*h}}; -THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,k=b.n14,m=b.n21,n=b.n22,t=b.n23,u=b.n24,v=b.n31,p=b.n32,x=b.n33,w=b.n34,z=b.n41,y=b.n42,A=b.n43,E=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=t*w*y-u*x*y+u*p*A-n*w*A-t*p*E+n*x*E;c.n12=k*x*y-h*w*y-k*p*A+f*w*A+h*p*E-f*x*E;c.n13=h*u*y-k*t*y+k*n*A-f*u*A-h*n*E+f*t*E;c.n14=k*t*p-h*u*p-k*n*x+f*u*x+h*n*w-f*t*w;c.n21=u*x*z-t*w*z-u*v*A+m*w*A+t*v*E-m*x*E;c.n22=h*w*z-k*x*z+k*v*A-e*w*A-h*v*E+e*x*E;c.n23=k*t*z-h*u*z-k*m*A+e*u*A+h*m*E-e*t*E;c.n24= -h*u*v-k*t*v+k*m*x-e*u*x-h*m*w+e*t*w;c.n31=n*w*z-u*p*z+u*v*y-m*w*y-n*v*E+m*p*E;c.n32=k*p*z-f*w*z-k*v*y+e*w*y+f*v*E-e*p*E;c.n33=h*u*z-k*n*z+k*m*y-e*u*y-f*m*E+e*n*E;c.n34=k*n*v-f*u*v-k*m*p+e*u*p+f*m*w-e*n*w;c.n41=t*p*z-n*x*z-t*v*y+m*x*y+n*v*A-m*p*A;c.n42=f*x*z-h*p*z+h*v*y-e*x*y-f*v*A+e*p*A;c.n43=h*n*z-f*t*z-h*m*y+e*t*y+f*m*A-e*n*A;c.n44=f*t*v-h*n*v+h*m*p-e*t*p-f*m*x+e*n*x;c.multiplyScalar(1/b.determinant());return c}; -THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,m=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,t=-b.n32*b.n11+b.n31*b.n12,u=b.n23*b.n12-b.n22*b.n13,v=-b.n23*b.n11+b.n21*b.n13,p=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*m+b.n31*u;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*k;e[3]=b*m;e[4]=b*n;e[5]=b*t;e[6]=b*u;e[7]=b*v;e[8]=b*p;return c}; +THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,h=b.n13,k=b.n14,m=b.n21,n=b.n22,t=b.n23,u=b.n24,w=b.n31,o=b.n32,x=b.n33,v=b.n34,z=b.n41,y=b.n42,A=b.n43,E=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=t*v*y-u*x*y+u*o*A-n*v*A-t*o*E+n*x*E;c.n12=k*x*y-h*v*y-k*o*A+f*v*A+h*o*E-f*x*E;c.n13=h*u*y-k*t*y+k*n*A-f*u*A-h*n*E+f*t*E;c.n14=k*t*o-h*u*o-k*n*x+f*u*x+h*n*v-f*t*v;c.n21=u*x*z-t*v*z-u*w*A+m*v*A+t*w*E-m*x*E;c.n22=h*v*z-k*x*z+k*w*A-e*v*A-h*w*E+e*x*E;c.n23=k*t*z-h*u*z-k*m*A+e*u*A+h*m*E-e*t*E;c.n24= +h*u*w-k*t*w+k*m*x-e*u*x-h*m*v+e*t*v;c.n31=n*v*z-u*o*z+u*w*y-m*v*y-n*w*E+m*o*E;c.n32=k*o*z-f*v*z-k*w*y+e*v*y+f*w*E-e*o*E;c.n33=h*u*z-k*n*z+k*m*y-e*u*y-f*m*E+e*n*E;c.n34=k*n*w-f*u*w-k*m*o+e*u*o+f*m*v-e*n*v;c.n41=t*o*z-n*x*z-t*w*y+m*x*y+n*w*A-m*o*A;c.n42=f*x*z-h*o*z+h*w*y-e*x*y-f*w*A+e*o*A;c.n43=h*n*z-f*t*z-h*m*y+e*t*y+f*m*A-e*n*A;c.n44=f*t*w-h*n*w+h*m*o-e*t*o-f*m*x+e*n*x;c.multiplyScalar(1/b.determinant());return c}; +THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,m=-b.n33*b.n12+b.n32*b.n13,n=b.n33*b.n11-b.n31*b.n13,t=-b.n32*b.n11+b.n31*b.n12,u=b.n23*b.n12-b.n22*b.n13,w=-b.n23*b.n11+b.n21*b.n13,o=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*m+b.n31*u;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*h;e[2]=b*k;e[3]=b*m;e[4]=b*n;e[5]=b*t;e[6]=b*u;e[7]=b*w;e[8]=b*o;return c}; THREE.Matrix4.makeFrustum=function(b,c,e,f,h,k){var m;m=new THREE.Matrix4;m.n11=2*h/(c-b);m.n12=0;m.n13=(c+b)/(c-b);m.n14=0;m.n21=0;m.n22=2*h/(f-e);m.n23=(f+e)/(f-e);m.n24=0;m.n31=0;m.n32=0;m.n33=-(k+h)/(k-h);m.n34=-2*k*h/(k-h);m.n41=0;m.n42=0;m.n43=-1;m.n44=0;return m};THREE.Matrix4.makePerspective=function(b,c,e,f){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,f)}; THREE.Matrix4.makeOrtho=function(b,c,e,f,h,k){var m,n,t,u;m=new THREE.Matrix4;n=c-b;t=e-f;u=k-h;m.n11=2/n;m.n12=0;m.n13=0;m.n14=-((c+b)/n);m.n21=0;m.n22=2/t;m.n23=0;m.n24=-((e+f)/t);m.n31=0;m.n32=0;m.n33=-2/u;m.n34=-((k+h)/u);m.n41=0;m.n42=0;m.n43=0;m.n44=1;return m};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; THREE.Object3D=function(){this.name="";this.id=THREE.Object3DCount++;this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate= @@ -54,23 +54,23 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){thi b)return h;if(c&&(h=h.getChildByName(b,c),h!==void 0))return h}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},update:function(b,c,e){this.matrixAutoUpdate&& this.updateMatrix();if(this.matrixWorldNeedsUpdate||c)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,c=!0;for(var b=0,f=this.children.length;b=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?e=Math.max(e,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?e=Math.max(e,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),fo&&m.positionScreen.z0&&L.z<1))aa=D[F]=D[F]||new THREE.RenderableParticle,F++,E=aa,E.x=L.x/L.w,E.y=L.y/L.w,E.z=L.z,E.rotation=V.rotation.z,E.scale.x=V.scale.x*Math.abs(E.x-(L.x+k.projectionMatrix.n11)/(L.w+k.projectionMatrix.n14)),E.scale.y=V.scale.y*Math.abs(E.y-(L.y+k.projectionMatrix.n22)/(L.w+k.projectionMatrix.n24)),E.materials=V.materials,K.push(E);h&&K.sort(c);return K}}; +THREE.Projector=function(){function b(){var b=t[n]=t[n]||new THREE.RenderableVertex;n++;return b}function c(b,c){return c.z-b.z}function e(b,c){var e=0,f=1,k=b.z+b.w,h=c.z+c.w,m=-b.z+b.w,n=-c.z+c.w;return k>=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?e=Math.max(e,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?e=Math.max(e,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),fG&&m.positionScreen.z0&&K.z<1))ia=C[F]=C[F]||new THREE.RenderableParticle,F++,E=ia,E.x=K.x/K.w,E.y=K.y/K.w,E.z=K.z,E.rotation=U.rotation.z,E.scale.x=U.scale.x*Math.abs(E.x-(K.x+k.projectionMatrix.n11)/(K.w+k.projectionMatrix.n14)),E.scale.y=U.scale.y*Math.abs(E.y-(K.y+k.projectionMatrix.n22)/(K.w+k.projectionMatrix.n24)),E.materials=U.materials,J.push(E);h&&J.sort(c);return J}}; THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),k=Math.cos(e),e=Math.sin(e),m=b*c,n=f*h;this.w=m*k-n*e;this.x=m*e+n*k;this.y=f*c*k+b*h*e;this.z=b*h*k-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e); this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c= -this.x,e=this.y,f=this.z,h=this.w,k=b.x,m=b.y,n=b.z,b=b.w;this.x=c*b+h*k+e*n-f*m;this.y=e*b+h*m+f*k-c*n;this.z=f*b+h*n+c*m-e*k;this.w=h*b-c*k-e*m-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,k=this.x,m=this.y,n=this.z,t=this.w,u=t*e+m*h-n*f,v=t*f+n*e-k*h,p=t*h+k*f-m*e,e=-k* -e-m*f-n*h;c.x=u*t+e*-k+v*-n-p*-m;c.y=v*t+e*-m+p*-k-u*-n;c.z=p*t+e*-n+u*-m-v*-k;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var k=Math.acos(h),m=Math.sqrt(1-h*h);if(Math.abs(m)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*k)/m;f=Math.sin(f*k)/m;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; +this.x,e=this.y,f=this.z,h=this.w,k=b.x,m=b.y,n=b.z,b=b.w;this.x=c*b+h*k+e*n-f*m;this.y=e*b+h*m+f*k-c*n;this.z=f*b+h*n+c*m-e*k;this.w=h*b-c*k-e*m-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,k=this.x,m=this.y,n=this.z,t=this.w,u=t*e+m*h-n*f,w=t*f+n*e-k*h,o=t*h+k*f-m*e,e=-k* +e-m*f-n*h;c.x=u*t+e*-k+w*-n-o*-m;c.y=w*t+e*-m+o*-k-u*-n;c.z=o*t+e*-n+u*-m-w*-k;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var k=Math.acos(h),m=Math.sqrt(1-h*h);if(Math.abs(m)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*k)/m;f=Math.sin(f*k)/m;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,h,k){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,c,e,f,h,k,m){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.u=b.u;this.v=b.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; @@ -79,14 +79,14 @@ c;b++)e=this.faces[b],e.centroid.set(0,0,0),e instanceof THREE.Face3?(e.centroid e,f,h,k,m,n=new THREE.Vector3,t=new THREE.Vector3;f=0;for(h=this.faces.length;f0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y, +e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,c,e,f,k,h,B){n=b.vertices[c].position;t=b.vertices[e].position;u=b.vertices[f].position;w=m[k];o=m[h];x=m[B];v=t.x-n.x;z=u.x-n.x;y=t.y-n.y;A=u.y-n.y;E=t.z-n.z;F=u.z-n.z;C=o.u-w.u;G=x.u-w.u;J=o.v-w.v;O=x.v-w.v;K=1/(C*O-G*J);H.set((O*v-J*z)*K,(O*y-J*A)*K,(O*E-J*F)*K);T.set((C*z-G*v)*K,(C*A-G*y)*K,(C*F-G*E)*K);N[c].addSelf(H);N[e].addSelf(H);N[f].addSelf(H);Y[c].addSelf(T); +Y[e].addSelf(T);Y[f].addSelf(T)}var c,e,f,h,k,m,n,t,u,w,o,x,v,z,y,A,E,F,C,G,J,O,K,B,N=[],Y=[],H=new THREE.Vector3,T=new THREE.Vector3,Q=new THREE.Vector3,Z=new THREE.Vector3,$=new THREE.Vector3;c=0;for(e=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y, this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;cthis.points.length-2?k:k+1;e[3]=k>this.points.length-3?k:k+2;u=this.points[e[0]];v=this.points[e[1]]; -p=this.points[e[2]];x=this.points[e[3]];n=m*m;t=m*n;f.x=c(u.x,v.x,p.x,x.x,m,n,t);f.y=c(u.y,v.y,p.y,x.y,m,n,t);f.z=c(u.z,v.z,p.z,x.z,m,n,t);return f};this.getControlPointsArray=function(){var b,c,e=this.points.length,f=[];for(b=0;bthis.points.length-2?k:k+1;e[3]=k>this.points.length-3?k:k+2;u=this.points[e[0]];w=this.points[e[1]]; +o=this.points[e[2]];x=this.points[e[3]];n=m*m;t=m*n;f.x=c(u.x,w.x,o.x,x.x,m,n,t);f.y=c(u.y,w.y,o.y,x.y,m,n,t);f.z=c(u.z,w.z,o.z,x.z,m,n,t);return f};this.getControlPointsArray=function(){var b,c,e=this.points.length,f=[];for(b=0;b0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(z.r*255)+","+Math.floor(z.g*255)+","+ -Math.floor(z.b*255)+","+y+")"),w.fillRect(Math.floor(H.getX()),Math.floor(H.getY()),Math.floor(H.getWidth()),Math.floor(H.getHeight()))),H.empty())};this.render=function(b,t){function u(b){var c,e,f,k=b.lights;O.setRGB(0,0,0);va.setRGB(0,0,0);ua.setRGB(0,0,0);b=0;for(c=k.length;b>1,xa=u.height>>1,m=k.scale.x*p,t=k.scale.y*x,o=m*v,n=t*xa,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),ya.intersects(Z)&&(w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(m,-t),w.translate(-v,-xa),w.drawImage(u,0,0),w.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(o=k.scale.x*p,n=k.scale.y*x,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),ya.intersects(Z)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(o,n),m.program(w), -w.restore()))}function A(b,k,h,m){c(m.opacity);e(m.blending);w.beginPath();w.moveTo(b.positionScreen.x,b.positionScreen.y);w.lineTo(k.positionScreen.x,k.positionScreen.y);w.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(G!=b)w.lineWidth=G=b;b=m.linecap;if(K!=b)w.lineCap=K=b;b=m.linejoin;if(N!=b)w.lineJoin=N=b;f(m.color.getContextStyle());w.stroke();Z.inflate(m.linewidth*2)}}function z(b,f,h,m,n,u,p,w,x){k.info.render.vertices+=3;k.info.render.faces++;c(w.opacity);e(w.blending); -Q=b.positionScreen.x;Y=b.positionScreen.y;W=f.positionScreen.x;o=f.positionScreen.y;$=h.positionScreen.x;T=h.positionScreen.y;E(Q,Y,W,o,$,T);if(w instanceof THREE.MeshBasicMaterial)if(w.map)w.map.mapping instanceof THREE.UVMapping&&(qa=p.uvs[0],ab(Q,Y,W,o,$,T,qa[m].u,qa[m].v,qa[n].u,qa[n].v,qa[u].u,qa[u].v,w.map));else if(w.envMap){if(w.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=t.matrixWorldInverse,pa.copy(p.vertexNormalsWorld[0]),wa=(pa.x*b.n11+pa.y*b.n12+pa.z*b.n13)*0.5+0.5,Ca= --(pa.x*b.n21+pa.y*b.n22+pa.z*b.n23)*0.5+0.5,pa.copy(p.vertexNormalsWorld[1]),Fa=(pa.x*b.n11+pa.y*b.n12+pa.z*b.n13)*0.5+0.5,Ea=-(pa.x*b.n21+pa.y*b.n22+pa.z*b.n23)*0.5+0.5,pa.copy(p.vertexNormalsWorld[2]),Da=(pa.x*b.n11+pa.y*b.n12+pa.z*b.n13)*0.5+0.5,Ga=-(pa.x*b.n21+pa.y*b.n22+pa.z*b.n23)*0.5+0.5,ab(Q,Y,W,o,$,T,wa,Ca,Fa,Ea,Da,Ga,w.envMap)}else w.wireframe?Na(w.color,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Oa(w.color);else if(w instanceof THREE.MeshLambertMaterial)w.map&&!w.wireframe&& -(w.map.mapping instanceof THREE.UVMapping&&(qa=p.uvs[0],ab(Q,Y,W,o,$,T,qa[m].u,qa[m].v,qa[n].u,qa[n].v,qa[u].u,qa[u].v,w.map)),e(THREE.SubtractiveBlending)),ea?!w.wireframe&&w.shading==THREE.SmoothShading&&p.vertexNormalsWorld.length==3?(X.r=V.r=aa.r=O.r,X.g=V.g=aa.g=O.g,X.b=V.b=aa.b=O.b,v(x,p.v1.positionWorld,p.vertexNormalsWorld[0],X),v(x,p.v2.positionWorld,p.vertexNormalsWorld[1],V),v(x,p.v3.positionWorld,p.vertexNormalsWorld[2],aa),X.r=Math.max(0,Math.min(w.color.r*X.r,1)),X.g=Math.max(0,Math.min(w.color.g* -X.g,1)),X.b=Math.max(0,Math.min(w.color.b*X.b,1)),V.r=Math.max(0,Math.min(w.color.r*V.r,1)),V.g=Math.max(0,Math.min(w.color.g*V.g,1)),V.b=Math.max(0,Math.min(w.color.b*V.b,1)),aa.r=Math.max(0,Math.min(w.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(w.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(w.color.b*aa.b,1)),ia.r=(V.r+aa.r)*0.5,ia.g=(V.g+aa.g)*0.5,ia.b=(V.b+aa.b)*0.5,na=Ya(X,V,aa,ia),Va(Q,Y,W,o,$,T,0,0,1,0,0,1,na)):(ka.r=O.r,ka.g=O.g,ka.b=O.b,v(x,p.centroidWorld,p.normalWorld,ka),da.r=Math.max(0,Math.min(w.color.r* -ka.r,1)),da.g=Math.max(0,Math.min(w.color.g*ka.g,1)),da.b=Math.max(0,Math.min(w.color.b*ka.b,1)),w.wireframe?Na(da,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Oa(da)):w.wireframe?Na(w.color,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Oa(w.color);else if(w instanceof THREE.MeshDepthMaterial)ma=t.near,ga=t.far,X.r=X.g=X.b=1-Ra(b.positionScreen.z,ma,ga),V.r=V.g=V.b=1-Ra(f.positionScreen.z,ma,ga),aa.r=aa.g=aa.b=1-Ra(h.positionScreen.z,ma,ga),ia.r=(V.r+aa.r)*0.5,ia.g= -(V.g+aa.g)*0.5,ia.b=(V.b+aa.b)*0.5,na=Ya(X,V,aa,ia),Va(Q,Y,W,o,$,T,0,0,1,0,0,1,na);else if(w instanceof THREE.MeshNormalMaterial)da.r=Wa(p.normalWorld.x),da.g=Wa(p.normalWorld.y),da.b=Wa(p.normalWorld.z),w.wireframe?Na(da,w.wireframeLinewidth,w.wireframeLinecap,w.wireframeLinejoin):Oa(da)}function F(b,f,h,m,n,u,w,p,x){k.info.render.vertices+=4;k.info.render.faces++;c(p.opacity);e(p.blending);if(p.map||p.envMap)z(b,f,m,0,1,3,w,p,x),z(n,h,u,1,2,3,w,p,x);else if(Q=b.positionScreen.x,Y=b.positionScreen.y, -W=f.positionScreen.x,o=f.positionScreen.y,$=h.positionScreen.x,T=h.positionScreen.y,ha=m.positionScreen.x,fa=m.positionScreen.y,oa=n.positionScreen.x,ca=n.positionScreen.y,ja=u.positionScreen.x,la=u.positionScreen.y,p instanceof THREE.MeshBasicMaterial)D(Q,Y,W,o,$,T,ha,fa),p.wireframe?Na(p.color,p.wireframeLinewidth,p.wireframeLinecap,p.wireframeLinejoin):Oa(p.color);else if(p instanceof THREE.MeshLambertMaterial)ea?!p.wireframe&&p.shading==THREE.SmoothShading&&w.vertexNormalsWorld.length==4?(X.r= -V.r=aa.r=ia.r=O.r,X.g=V.g=aa.g=ia.g=O.g,X.b=V.b=aa.b=ia.b=O.b,v(x,w.v1.positionWorld,w.vertexNormalsWorld[0],X),v(x,w.v2.positionWorld,w.vertexNormalsWorld[1],V),v(x,w.v4.positionWorld,w.vertexNormalsWorld[3],aa),v(x,w.v3.positionWorld,w.vertexNormalsWorld[2],ia),X.r=Math.max(0,Math.min(p.color.r*X.r,1)),X.g=Math.max(0,Math.min(p.color.g*X.g,1)),X.b=Math.max(0,Math.min(p.color.b*X.b,1)),V.r=Math.max(0,Math.min(p.color.r*V.r,1)),V.g=Math.max(0,Math.min(p.color.g*V.g,1)),V.b=Math.max(0,Math.min(p.color.b* 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Oa(b){h(b.getContextStyle());w.fill()}function ab(b,c,e,f,k,m,o,n,t,p,u,v,x){if(x.image.width!=0){if(x.needsUpdate==!0||ra[x.id]==void 0){var xa=x.wrapS==THREE.RepeatWrapping,H=x.wrapT==THREE.RepeatWrapping;ra[x.id]=w.createPattern(x.image, -xa&&H?"repeat":xa&&!H?"repeat-x":!xa&&H?"repeat-y":"no-repeat");x.needsUpdate=!1}h(ra[x.id]);var xa=x.offset.x/x.repeat.x,H=x.offset.y/x.repeat.y,y=(x.image.width-1)*x.repeat.x,x=(x.image.height-1)*x.repeat.y,o=(o+xa)*y,n=(n+H)*x,t=(t+xa)*y,p=(p+H)*x,u=(u+xa)*y,v=(v+H)*x;e-=b;f-=c;k-=b;m-=c;t-=o;p-=n;u-=o;v-=n;xa=1/(t*v-u*p);x=(v*e-p*k)*xa;p=(v*f-p*m)*xa;e=(t*k-u*e)*xa;f=(t*m-u*f)*xa;b=b-x*o-e*n;c=c-p*o-f*n;w.save();w.transform(x,p,e,f,b,c);w.fill();w.restore()}}function Va(b,c,e,f,k,h,m,o,n,t,p, -u,x){var xa,v;xa=x.width-1;v=x.height-1;m*=xa;o*=v;n*=xa;t*=v;p*=xa;u*=v;e-=b;f-=c;k-=b;h-=c;n-=m;t-=o;p-=m;u-=o;v=1/(n*u-p*t);xa=(u*e-t*k)*v;t=(u*f-t*h)*v;e=(n*k-p*e)*v;f=(n*h-p*f)*v;b=b-xa*m-e*o;c=c-t*m-f*o;w.save();w.transform(xa,t,e,f,b,c);w.clip();w.drawImage(x,0,0);w.restore()}function Ya(b,c,e,f){var k=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),m=~~(c.r*255),o=~~(c.g*255),c=~~(c.b*255),n=~~(e.r*255),t=~~(e.g*255),e=~~(e.b*255),p=~~(f.r*255),u=~~(f.g*255),f=~~(f.b*255);sa[0]=k<0?0:k>255?255:k; -sa[1]=h<0?0:h>255?255:h;sa[2]=b<0?0:b>255?255:b;sa[4]=m<0?0:m>255?255:m;sa[5]=o<0?0:o>255?255:o;sa[6]=c<0?0:c>255?255:c;sa[8]=n<0?0:n>255?255:n;sa[9]=t<0?0:t>255?255:t;sa[10]=e<0?0:e>255?255:e;sa[12]=p<0?0:p>255?255:p;sa[13]=u<0?0:u>255?255:u;sa[14]=f<0?0:f>255?255:f;Ha.putImageData(Aa,0,0);R.drawImage(za,0,0);return Ia}function Ra(b,c,e){b=(b-c)/(e-c);return b*b*(3-2*b)}function Wa(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function Pa(b,c){var e=c.x-b.x,f=c.y-b.y,k=e*e+f*f;k!=0&&(k=1/Math.sqrt(k),e*=k, -f*=k,c.x+=e,c.y+=f,b.x-=e,b.y-=f)}var Za,bb,ta,Ja,Qa,Xa,$a,Ba;this.autoClear?this.clear():w.setTransform(1,0,0,-1,p,x);k.info.render.vertices=0;k.info.render.faces=0;m=n.projectScene(b,t,this.sortElements);(ea=b.lights.length>0)&&u(b);Za=0;for(bb=m.length;Za0&&(e.r+=h.color.r*m,e.g+=h.color.g*m,e.b+=h.color.b*m)):h instanceof THREE.PointLight&&(U.sub(h.position,c.centroidWorld),U.normalize(),m=c.normalWorld.dot(U)*h.intensity,m>0&&(e.r+=h.color.r*m,e.g+=h.color.g*m,e.b+=h.color.b*m))}function c(c,e,m,o,n,p){k.info.render.vertices+=3;k.info.render.faces++;Q=f(Y++); -Q.setAttribute("d","M "+c.positionScreen.x+" "+c.positionScreen.y+" L "+e.positionScreen.x+" "+e.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?G.copy(n.color):n instanceof THREE.MeshLambertMaterial?D?(K.r=N.r,K.g=N.g,K.b=N.b,b(p,o,K),G.r=Math.max(0,Math.min(n.color.r*K.r,1)),G.g=Math.max(0,Math.min(n.color.g*K.g,1)),G.b=Math.max(0,Math.min(n.color.b*K.b,1))):G.copy(n.color):n instanceof THREE.MeshDepthMaterial?(M=1-n.__2near/(n.__farPlusNear- -o.z*n.__farMinusNear),G.setRGB(M,M,M)):n instanceof THREE.MeshNormalMaterial&&G.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?Q.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):Q.setAttribute("style","fill: "+G.getContextStyle()+"; fill-opacity: "+n.opacity);t.appendChild(Q)}function e(c,e,m,o,n,p,u){k.info.render.vertices+= -4;k.info.render.faces++;Q=f(Y++);Q.setAttribute("d","M "+c.positionScreen.x+" "+c.positionScreen.y+" L "+e.positionScreen.x+" "+e.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+" L "+o.positionScreen.x+","+o.positionScreen.y+"z");p instanceof THREE.MeshBasicMaterial?G.copy(p.color):p instanceof THREE.MeshLambertMaterial?D?(K.r=N.r,K.g=N.g,K.b=N.b,b(u,n,K),G.r=Math.max(0,Math.min(p.color.r*K.r,1)),G.g=Math.max(0,Math.min(p.color.g*K.g,1)),G.b=Math.max(0,Math.min(p.color.b*K.b,1))): -G.copy(p.color):p instanceof THREE.MeshDepthMaterial?(M=1-p.__2near/(p.__farPlusNear-n.z*p.__farMinusNear),G.setRGB(M,M,M)):p instanceof THREE.MeshNormalMaterial&&G.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));p.wireframe?Q.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):Q.setAttribute("style","fill: "+G.getContextStyle()+ -"; fill-opacity: "+p.opacity);t.appendChild(Q)}function f(b){I[b]==null&&(I[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),o==0&&I[b].setAttribute("shape-rendering","crispEdges"));return I[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var k=this,m=null,n=new THREE.Projector,t=document.createElementNS("http://www.w3.org/2000/svg","svg"),u,v,p,x,w,z,y,A,E=new THREE.Rectangle,F=new THREE.Rectangle,D=!1,G=new THREE.Color(16777215),K=new THREE.Color(16777215),N=new THREE.Color(0), -L=new THREE.Color(0),B=new THREE.Color(0),M,U=new THREE.Vector3,I=[],S=[],Q,Y,W,o=1;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setQuality=function(b){switch(b){case "high":o=1;break;case "low":o=0}};this.setSize=function(b,c){u=b;v=c;p=u/2;x=v/2;t.setAttribute("viewBox",-p+" "+-x+" "+u+" "+v);t.setAttribute("width",u);t.setAttribute("height",v);E.set(-p,-x,p,x)};this.clear=function(){for(;t.childNodes.length>0;)t.removeChild(t.childNodes[0])}; -this.render=function(b,f){var h,u,v,G,I,M,K,X;this.autoClear&&this.clear();k.info.render.vertices=0;k.info.render.faces=0;m=n.projectScene(b,f,this.sortElements);W=Y=0;if(D=b.lights.length>0){K=b.lights;N.setRGB(0,0,0);L.setRGB(0,0,0);B.setRGB(0,0,0);h=0;for(u=K.length;h0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(z.r*255)+","+Math.floor(z.g*255)+","+ +Math.floor(z.b*255)+","+y+")"),v.fillRect(Math.floor(L.getX()),Math.floor(L.getY()),Math.floor(L.getWidth()),Math.floor(L.getHeight()))),L.empty())};this.render=function(b,t){function u(b){var c,e,f,k=b.lights;P.setRGB(0,0,0);ma.setRGB(0,0,0);ua.setRGB(0,0,0);b=0;for(c=k.length;b>1,xa=u.height>>1,m=k.scale.x*o,t=k.scale.y*x,p=m*w,n=t*xa,M.set(b.x-p,b.y-n,b.x+p,b.y+n),za.intersects(M)&&(v.save(),v.translate(b.x,b.y),v.rotate(-k.rotation),v.scale(m,-t),v.translate(-w,-xa),v.drawImage(u,0,0),v.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(p=k.scale.x*o,n=k.scale.y*x,M.set(b.x-p,b.y-n,b.x+p,b.y+n),za.intersects(M)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),v.save(),v.translate(b.x,b.y),v.rotate(-k.rotation),v.scale(p,n),m.program(v), +v.restore()))}function eb(b,k,h,m){c(m.opacity);e(m.blending);v.beginPath();v.moveTo(b.positionScreen.x,b.positionScreen.y);v.lineTo(k.positionScreen.x,k.positionScreen.y);v.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(G!=b)v.lineWidth=G=b;b=m.linecap;if(J!=b)v.lineCap=J=b;b=m.linejoin;if(O!=b)v.lineJoin=O=b;f(m.color.getContextStyle());v.stroke();M.inflate(m.linewidth*2)}}function A(b,f,h,m,n,u,o,v,xa){k.info.render.vertices+=3;k.info.render.faces++;c(v.opacity);e(v.blending); +Q=b.positionScreen.x;Z=b.positionScreen.y;$=f.positionScreen.x;S=f.positionScreen.y;p=h.positionScreen.x;V=h.positionScreen.y;F(Q,Z,$,S,p,V);if(v instanceof THREE.MeshBasicMaterial)if(v.map)v.map.mapping instanceof THREE.UVMapping&&(ra=o.uvs[0],ab(Q,Z,$,S,p,V,ra[m].u,ra[m].v,ra[n].u,ra[n].v,ra[u].u,ra[u].v,v.map));else if(v.envMap){if(v.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=t.matrixWorldInverse,oa.copy(o.vertexNormalsWorld[0]),sa=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5,ya= +-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,oa.copy(o.vertexNormalsWorld[1]),Ca=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5,Ga=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,oa.copy(o.vertexNormalsWorld[2]),Fa=(oa.x*b.n11+oa.y*b.n12+oa.z*b.n13)*0.5+0.5,Da=-(oa.x*b.n21+oa.y*b.n22+oa.z*b.n23)*0.5+0.5,ab(Q,Z,$,S,p,V,sa,ya,Ca,Ga,Fa,Da,v.envMap)}else v.wireframe?C(v.color,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Na(v.color);else if(v instanceof THREE.MeshLambertMaterial)v.map&&!v.wireframe&& +(v.map.mapping instanceof THREE.UVMapping&&(ra=o.uvs[0],ab(Q,Z,$,S,p,V,ra[m].u,ra[m].v,ra[n].u,ra[n].v,ra[u].u,ra[u].v,v.map)),e(THREE.SubtractiveBlending)),fa?!v.wireframe&&v.shading==THREE.SmoothShading&&o.vertexNormalsWorld.length==3?(W.r=U.r=ia.r=P.r,W.g=U.g=ia.g=P.g,W.b=U.b=ia.b=P.b,w(xa,o.v1.positionWorld,o.vertexNormalsWorld[0],W),w(xa,o.v2.positionWorld,o.vertexNormalsWorld[1],U),w(xa,o.v3.positionWorld,o.vertexNormalsWorld[2],ia),W.r=Math.max(0,Math.min(v.color.r*W.r,1)),W.g=Math.max(0,Math.min(v.color.g* 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THREE.MeshDepthMaterial)la=t.near,ca=t.far,W.r=W.g=W.b=1-Qa(b.positionScreen.z,la,ca),U.r=U.g=U.b=1-Qa(f.positionScreen.z,la,ca),ia.r=ia.g=ia.b=1-Qa(h.positionScreen.z,la,ca),ja.r=(U.r+ia.r)*0.5,ja.g=(U.g+ +ia.g)*0.5,ja.b=(U.b+ia.b)*0.5,pa=Ya(W,U,ia,ja),Ua(Q,Z,$,S,p,V,0,0,1,0,0,1,pa);else if(v instanceof THREE.MeshNormalMaterial)aa.r=Va(o.normalWorld.x),aa.g=Va(o.normalWorld.y),aa.b=Va(o.normalWorld.z),v.wireframe?C(aa,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Na(aa)}function z(b,f,h,m,n,u,v,o,xa){k.info.render.vertices+=4;k.info.render.faces++;c(o.opacity);e(o.blending);if(o.map||o.envMap)A(b,f,m,0,1,3,v,o,xa),A(n,h,u,1,2,3,v,o,xa);else if(Q=b.positionScreen.x,Z=b.positionScreen.y, +$=f.positionScreen.x,S=f.positionScreen.y,p=h.positionScreen.x,V=h.positionScreen.y,ea=m.positionScreen.x,da=m.positionScreen.y,ha=n.positionScreen.x,ga=n.positionScreen.y,ka=u.positionScreen.x,na=u.positionScreen.y,o instanceof THREE.MeshBasicMaterial)E(Q,Z,$,S,p,V,ea,da),o.wireframe?C(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):Na(o.color);else if(o instanceof THREE.MeshLambertMaterial)fa?!o.wireframe&&o.shading==THREE.SmoothShading&&v.vertexNormalsWorld.length==4?(W.r= +U.r=ia.r=ja.r=P.r,W.g=U.g=ia.g=ja.g=P.g,W.b=U.b=ia.b=ja.b=P.b,w(xa,v.v1.positionWorld,v.vertexNormalsWorld[0],W),w(xa,v.v2.positionWorld,v.vertexNormalsWorld[1],U),w(xa,v.v4.positionWorld,v.vertexNormalsWorld[3],ia),w(xa,v.v3.positionWorld,v.vertexNormalsWorld[2],ja),W.r=Math.max(0,Math.min(o.color.r*W.r,1)),W.g=Math.max(0,Math.min(o.color.g*W.g,1)),W.b=Math.max(0,Math.min(o.color.b*W.b,1)),U.r=Math.max(0,Math.min(o.color.r*U.r,1)),U.g=Math.max(0,Math.min(o.color.g*U.g,1)),U.b=Math.max(0,Math.min(o.color.b* 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THREE.MeshNormalMaterial)aa.r=Va(v.normalWorld.x),aa.g=Va(v.normalWorld.y),aa.b=Va(v.normalWorld.z),E(Q,Z,$,S,p,V,ea,da),o.wireframe?C(aa,o.wireframeLinewidth,o.wireframeLinecap, +o.wireframeLinejoin):Na(aa);else if(o instanceof THREE.MeshDepthMaterial)la=t.near,ca=t.far,W.r=W.g=W.b=1-Qa(b.positionScreen.z,la,ca),U.r=U.g=U.b=1-Qa(f.positionScreen.z,la,ca),ia.r=ia.g=ia.b=1-Qa(m.positionScreen.z,la,ca),ja.r=ja.g=ja.b=1-Qa(h.positionScreen.z,la,ca),pa=Ya(W,U,ia,ja),F(Q,Z,$,S,ea,da),Ua(Q,Z,$,S,ea,da,0,0,1,0,0,1,pa),F(ha,ga,p,V,ka,na),Ua(ha,ga,p,V,ka,na,1,0,1,1,0,1,pa)}function F(b,c,e,f,k,h){v.beginPath();v.moveTo(b,c);v.lineTo(e,f);v.lineTo(k,h);v.lineTo(b,c);v.closePath()}function E(b, +c,e,f,k,h,m,p){v.beginPath();v.moveTo(b,c);v.lineTo(e,f);v.lineTo(k,h);v.lineTo(m,p);v.lineTo(b,c);v.closePath()}function C(b,c,e,k){if(G!=c)v.lineWidth=G=c;if(J!=e)v.lineCap=J=e;if(O!=k)v.lineJoin=O=k;f(b.getContextStyle());v.stroke();M.inflate(c*2)}function Na(b){h(b.getContextStyle());v.fill()}function ab(b,c,e,f,k,m,p,n,t,o,u,xa,w){if(w.image.width!=0){if(w.needsUpdate==!0||ta[w.id]==void 0){var x=w.wrapS==THREE.RepeatWrapping,L=w.wrapT==THREE.RepeatWrapping;ta[w.id]=v.createPattern(w.image,x&& +L?"repeat":x&&!L?"repeat-x":!x&&L?"repeat-y":"no-repeat");w.needsUpdate=!1}h(ta[w.id]);var x=w.offset.x/w.repeat.x,L=w.offset.y/w.repeat.y,y=(w.image.width-1)*w.repeat.x,w=(w.image.height-1)*w.repeat.y,p=(p+x)*y,n=(n+L)*w,t=(t+x)*y,o=(o+L)*w,u=(u+x)*y,xa=(xa+L)*w;e-=b;f-=c;k-=b;m-=c;t-=p;o-=n;u-=p;xa-=n;x=1/(t*xa-u*o);w=(xa*e-o*k)*x;o=(xa*f-o*m)*x;e=(t*k-u*e)*x;f=(t*m-u*f)*x;b=b-w*p-e*n;c=c-o*p-f*n;v.save();v.transform(w,o,e,f,b,c);v.fill();v.restore()}}function Ua(b,c,e,f,k,h,m,p,n,t,o,u,w){var xa, +x;xa=w.width-1;x=w.height-1;m*=xa;p*=x;n*=xa;t*=x;o*=xa;u*=x;e-=b;f-=c;k-=b;h-=c;n-=m;t-=p;o-=m;u-=p;x=1/(n*u-o*t);xa=(u*e-t*k)*x;t=(u*f-t*h)*x;e=(n*k-o*e)*x;f=(n*h-o*f)*x;b=b-xa*m-e*p;c=c-t*m-f*p;v.save();v.transform(xa,t,e,f,b,c);v.clip();v.drawImage(w,0,0);v.restore()}function Ya(b,c,e,f){var k=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),m=~~(c.r*255),p=~~(c.g*255),c=~~(c.b*255),n=~~(e.r*255),t=~~(e.g*255),e=~~(e.b*255),o=~~(f.r*255),u=~~(f.g*255),f=~~(f.b*255);va[0]=k<0?0:k>255?255:k;va[1]=h<0?0: +h>255?255:h;va[2]=b<0?0:b>255?255:b;va[4]=m<0?0:m>255?255:m;va[5]=p<0?0:p>255?255:p;va[6]=c<0?0:c>255?255:c;va[8]=n<0?0:n>255?255:n;va[9]=t<0?0:t>255?255:t;va[10]=e<0?0:e>255?255:e;va[12]=o<0?0:o>255?255:o;va[13]=u<0?0:u>255?255:u;va[14]=f<0?0:f>255?255:f;Ia.putImageData(Ba,0,0);Ha.drawImage(Ea,0,0);return Ka}function Qa(b,c,e){b=(b-c)/(e-c);return b*b*(3-2*b)}function Va(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function Oa(b,c){var e=c.x-b.x,f=c.y-b.y,k=e*e+f*f;k!=0&&(k=1/Math.sqrt(k),e*=k,f*=k,c.x+= +e,c.y+=f,b.x-=e,b.y-=f)}var Za,bb,wa,Ja,Pa,Wa,$a,Aa;this.autoClear?this.clear():v.setTransform(1,0,0,-1,o,x);k.info.render.vertices=0;k.info.render.faces=0;m=n.projectScene(b,t,this.sortElements);(fa=b.lights.length>0)&&u(b);Za=0;for(bb=m.length;Za0&&(e.r+=h.color.r*m,e.g+=h.color.g*m,e.b+=h.color.b*m)):h instanceof THREE.PointLight&&(Y.sub(h.position,c.centroidWorld),Y.normalize(),m=c.normalWorld.dot(Y)*h.intensity,m>0&&(e.r+=h.color.r*m,e.g+=h.color.g*m,e.b+=h.color.b*m))}function c(c,e,m,n,o,u){k.info.render.vertices+=3;k.info.render.faces++;Q=f(Z++); +Q.setAttribute("d","M "+c.positionScreen.x+" "+c.positionScreen.y+" L "+e.positionScreen.x+" "+e.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+"z");o instanceof THREE.MeshBasicMaterial?G.copy(o.color):o instanceof THREE.MeshLambertMaterial?C?(J.r=O.r,J.g=O.g,J.b=O.b,b(u,n,J),G.r=Math.max(0,Math.min(o.color.r*J.r,1)),G.g=Math.max(0,Math.min(o.color.g*J.g,1)),G.b=Math.max(0,Math.min(o.color.b*J.b,1))):G.copy(o.color):o instanceof THREE.MeshDepthMaterial?(N=1-o.__2near/(o.__farPlusNear- +n.z*o.__farMinusNear),G.setRGB(N,N,N)):o instanceof THREE.MeshNormalMaterial&&G.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));o.wireframe?Q.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+o.wireframeLinewidth+"; stroke-opacity: "+o.opacity+"; stroke-linecap: "+o.wireframeLinecap+"; stroke-linejoin: "+o.wireframeLinejoin):Q.setAttribute("style","fill: "+G.getContextStyle()+"; fill-opacity: "+o.opacity);t.appendChild(Q)}function e(c,e,m,n,o,u,v){k.info.render.vertices+= +4;k.info.render.faces++;Q=f(Z++);Q.setAttribute("d","M "+c.positionScreen.x+" "+c.positionScreen.y+" L "+e.positionScreen.x+" "+e.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+" L "+n.positionScreen.x+","+n.positionScreen.y+"z");u instanceof THREE.MeshBasicMaterial?G.copy(u.color):u instanceof THREE.MeshLambertMaterial?C?(J.r=O.r,J.g=O.g,J.b=O.b,b(v,o,J),G.r=Math.max(0,Math.min(u.color.r*J.r,1)),G.g=Math.max(0,Math.min(u.color.g*J.g,1)),G.b=Math.max(0,Math.min(u.color.b*J.b,1))): +G.copy(u.color):u instanceof THREE.MeshDepthMaterial?(N=1-u.__2near/(u.__farPlusNear-o.z*u.__farMinusNear),G.setRGB(N,N,N)):u instanceof THREE.MeshNormalMaterial&&G.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));u.wireframe?Q.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+u.wireframeLinewidth+"; stroke-opacity: "+u.opacity+"; stroke-linecap: "+u.wireframeLinecap+"; stroke-linejoin: "+u.wireframeLinejoin):Q.setAttribute("style","fill: "+G.getContextStyle()+ +"; fill-opacity: "+u.opacity);t.appendChild(Q)}function f(b){H[b]==null&&(H[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),S==0&&H[b].setAttribute("shape-rendering","crispEdges"));return H[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var k=this,m=null,n=new THREE.Projector,t=document.createElementNS("http://www.w3.org/2000/svg","svg"),u,w,o,x,v,z,y,A,E=new THREE.Rectangle,F=new THREE.Rectangle,C=!1,G=new THREE.Color(16777215),J=new THREE.Color(16777215),O=new THREE.Color(0), +K=new THREE.Color(0),B=new THREE.Color(0),N,Y=new THREE.Vector3,H=[],T=[],Q,Z,$,S=1;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setQuality=function(b){switch(b){case "high":S=1;break;case "low":S=0}};this.setSize=function(b,c){u=b;w=c;o=u/2;x=w/2;t.setAttribute("viewBox",-o+" "+-x+" "+u+" "+w);t.setAttribute("width",u);t.setAttribute("height",w);E.set(-o,-x,o,x)};this.clear=function(){for(;t.childNodes.length>0;)t.removeChild(t.childNodes[0])}; +this.render=function(b,f){var h,u,w,G,H,N,J,W;this.autoClear&&this.clear();k.info.render.vertices=0;k.info.render.faces=0;m=n.projectScene(b,f,this.sortElements);$=Z=0;if(C=b.lights.length>0){J=b.lights;O.setRGB(0,0,0);K.setRGB(0,0,0);B.setRGB(0,0,0);h=0;for(u=J.length;h=0)c&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer), -o.vertexAttribPointer(b.position,3,o.FLOAT,!1,0,0));else if(m.morphTargetBase){f=h.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[m.morphTargetBase]),o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0)):f.position>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer),o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var p=0,t=m.morphTargetForcedOrder,u=m.morphTargetInfluences;pw&&(x=v,w=u[x]);o.bindBuffer(o.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[x]);o.vertexAttribPointer(f["morphTarget"+p],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[p]= 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-k.__webglNormalBuffer),o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(k.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglUVBuffer),o.vertexAttribPointer(b.uv,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv)):o.disableVertexAttribArray(b.uv));b.uv2>=0&&(k.__webglUV2Buffer?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglUV2Buffer),o.vertexAttribPointer(b.uv2,2,o.FLOAT,!1,0, 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THREE.Mesh?(h.wireframe?(o.lineWidth(h.wireframeLinewidth),c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,k.__webglLineBuffer),o.drawElements(o.LINES,k.__webglLineCount,o.UNSIGNED_SHORT,0)):(c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,k.__webglFaceBuffer),o.drawElements(o.TRIANGLES,k.__webglFaceCount,o.UNSIGNED_SHORT,0)),W.info.render.calls++,W.info.render.vertices+=k.__webglFaceCount,W.info.render.faces+=k.__webglFaceCount/ -3):m instanceof THREE.Line?(m=m.type==THREE.LineStrip?o.LINE_STRIP:o.LINES,o.lineWidth(h.linewidth),o.drawArrays(m,0,k.__webglLineCount),W.info.render.calls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,k.__webglParticleCount),W.info.render.calls++):m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,k.__webglVertexCount),W.info.render.calls++)}}function h(b,c,e){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer= -o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(c.attributes.position),o.vertexAttribPointer(c.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,b.__webglNormalBuffer);if(e==THREE.FlatShading){var f,k,h,m,n,p,t,u,w,x,v=b.count*3;for(x=0;x=0;e--)b[e].object==c&&b.splice(e,1)}function K(b){function c(b){var k=[];e=0;for(f=b.length;e65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:w})),b.geometryGroups[p].faces.push(k),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroups[u].id= -ca++,b.geometryGroupsList.push(b.geometryGroups[u])}function N(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function L(b){if(b!=da){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.SRC_COLOR);break;default:o.blendEquationSeparate(o.FUNC_ADD, -o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)}da=b}}function B(b,c,e){(e.width&e.width-1)==0&&(e.height&e.height-1)==0?(o.texParameteri(b,o.TEXTURE_WRAP_S,Y(c.wrapS)),o.texParameteri(b,o.TEXTURE_WRAP_T,Y(c.wrapT)),o.texParameteri(b,o.TEXTURE_MAG_FILTER,Y(c.magFilter)),o.texParameteri(b,o.TEXTURE_MIN_FILTER,Y(c.minFilter)),o.generateMipmap(b)):(o.texParameteri(b,o.TEXTURE_WRAP_S,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_WRAP_T,o.CLAMP_TO_EDGE),o.texParameteri(b, -o.TEXTURE_MAG_FILTER,Q(c.magFilter)),o.texParameteri(b,o.TEXTURE_MIN_FILTER,Q(c.minFilter)))}function M(b,c){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=o.createTexture(),W.info.memory.textures++;o.activeTexture(o.TEXTURE0+c);o.bindTexture(o.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?o.texImage2D(o.TEXTURE_2D,0,Y(b.format),b.image.width,b.image.height,0,Y(b.format),o.UNSIGNED_BYTE,b.image.data):o.texImage2D(o.TEXTURE_2D,0,o.RGBA,o.RGBA,o.UNSIGNED_BYTE,b.image); -B(o.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else o.activeTexture(o.TEXTURE0+c),o.bindTexture(o.TEXTURE_2D,b.__webglTexture)}function U(b){var c=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglRenderbuffer=o.createRenderbuffer();b.__webglTexture=o.createTexture();if(c){o.bindTexture(o.TEXTURE_CUBE_MAP,b.__webglTexture);B(o.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var e=0;e< 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0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=ya;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var ua,pa=[], -b=THREE.ShaderLib.depthRGBA,za=THREE.UniformsUtils.clone(b.uniforms),Ha=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:za}),Aa=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:za,morphTargets:!0});Ha._shadowPass=!0;Aa._shadowPass=!0;try{if(!(o=ya.getContext("experimental-webgl",{antialias:ea,stencil:H,preserveDrawingBuffer:Z})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | 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Ka=!1;this.setSize=function(b,c){ya.width=b;ya.height=c;this.setViewport(0,0,ya.width, -ya.height)};this.setViewport=function(b,c,e,f){ma=b;ga=c;na=e;qa=f;o.viewport(ma,ga,na,qa)};this.setScissor=function(b,c,e,f){o.scissor(b,c,e,f)};this.enableScissorTest=function(b){b?o.enable(o.SCISSOR_TEST):o.disable(o.SCISSOR_TEST)};this.setClearColorHex=function(b,c){ka.setHex(b);O=c;o.clearColor(ka.r,ka.g,ka.b,O)};this.setClearColor=function(b,c){ka.copy(b);O=c;o.clearColor(ka.r,ka.g,ka.b,O)};this.getClearColor=function(){return ka};this.getClearAlpha=function(){return O};this.clear=function(b, -c,e){var f=0;if(b==void 0||b)f|=o.COLOR_BUFFER_BIT;if(c==void 0||c)f|=o.DEPTH_BUFFER_BIT;if(e==void 0||e)f|=o.STENCIL_BUFFER_BIT;o.clear(f)};this.getContext=function(){return o};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var c=b.geometry.geometryGroups[g];o.deleteBuffer(c.__webglVertexBuffer);o.deleteBuffer(c.__webglNormalBuffer); -o.deleteBuffer(c.__webglTangentBuffer);o.deleteBuffer(c.__webglColorBuffer);o.deleteBuffer(c.__webglUVBuffer);o.deleteBuffer(c.__webglUV2Buffer);o.deleteBuffer(c.__webglSkinVertexABuffer);o.deleteBuffer(c.__webglSkinVertexBBuffer);o.deleteBuffer(c.__webglSkinIndicesBuffer);o.deleteBuffer(c.__webglSkinWeightsBuffer);o.deleteBuffer(c.__webglFaceBuffer);o.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var e=0,f=c.numMorphTargets;e=0)c&&(p.bindBuffer(p.ARRAY_BUFFER,k.__webglVertexBuffer),p.vertexAttribPointer(b.position, +3,p.FLOAT,!1,0,0));else if(m.morphTargetBase){f=h.program.attributes;m.morphTargetBase!==-1?(p.bindBuffer(p.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[m.morphTargetBase]),p.vertexAttribPointer(f.position,3,p.FLOAT,!1,0,0)):f.position>=0&&(p.bindBuffer(p.ARRAY_BUFFER,k.__webglVertexBuffer),p.vertexAttribPointer(f.position,3,p.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var o=0,t=m.morphTargetForcedOrder,u=m.morphTargetInfluences;ov&&(w=x,v=u[w]);p.bindBuffer(p.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[w]);p.vertexAttribPointer(f["morphTarget"+o],3,p.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[o]=v;t[w]=1;v= +-1;o++}}h.program.uniforms.morphTargetInfluences!==null&&p.uniform1fv(h.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(c){if(k.__webglCustomAttributes)for(n in k.__webglCustomAttributes)b[n]>=0&&(f=k.__webglCustomAttributes[n],p.bindBuffer(p.ARRAY_BUFFER,f.buffer),p.vertexAttribPointer(b[n],f.size,p.FLOAT,!1,0,0));b.color>=0&&(p.bindBuffer(p.ARRAY_BUFFER,k.__webglColorBuffer),p.vertexAttribPointer(b.color,3,p.FLOAT,!1,0,0));b.normal>=0&&(p.bindBuffer(p.ARRAY_BUFFER,k.__webglNormalBuffer), +p.vertexAttribPointer(b.normal,3,p.FLOAT,!1,0,0));b.tangent>=0&&(p.bindBuffer(p.ARRAY_BUFFER,k.__webglTangentBuffer),p.vertexAttribPointer(b.tangent,4,p.FLOAT,!1,0,0));b.uv>=0&&(k.__webglUVBuffer?(p.bindBuffer(p.ARRAY_BUFFER,k.__webglUVBuffer),p.vertexAttribPointer(b.uv,2,p.FLOAT,!1,0,0),p.enableVertexAttribArray(b.uv)):p.disableVertexAttribArray(b.uv));b.uv2>=0&&(k.__webglUV2Buffer?(p.bindBuffer(p.ARRAY_BUFFER,k.__webglUV2Buffer),p.vertexAttribPointer(b.uv2,2,p.FLOAT,!1,0,0),p.enableVertexAttribArray(b.uv2)): +p.disableVertexAttribArray(b.uv2));h.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(p.bindBuffer(p.ARRAY_BUFFER,k.__webglSkinVertexABuffer),p.vertexAttribPointer(b.skinVertexA,4,p.FLOAT,!1,0,0),p.bindBuffer(p.ARRAY_BUFFER,k.__webglSkinVertexBBuffer),p.vertexAttribPointer(b.skinVertexB,4,p.FLOAT,!1,0,0),p.bindBuffer(p.ARRAY_BUFFER,k.__webglSkinIndicesBuffer),p.vertexAttribPointer(b.skinIndex,4,p.FLOAT,!1,0,0),p.bindBuffer(p.ARRAY_BUFFER,k.__webglSkinWeightsBuffer), +p.vertexAttribPointer(b.skinWeight,4,p.FLOAT,!1,0,0))}m instanceof THREE.Mesh?(h.wireframe?(p.lineWidth(h.wireframeLinewidth),c&&p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,k.__webglLineBuffer),p.drawElements(p.LINES,k.__webglLineCount,p.UNSIGNED_SHORT,0)):(c&&p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,k.__webglFaceBuffer),p.drawElements(p.TRIANGLES,k.__webglFaceCount,p.UNSIGNED_SHORT,0)),S.info.render.calls++,S.info.render.vertices+=k.__webglFaceCount,S.info.render.faces+=k.__webglFaceCount/3):m instanceof THREE.Line? +(m=m.type==THREE.LineStrip?p.LINE_STRIP:p.LINES,p.lineWidth(h.linewidth),p.drawArrays(m,0,k.__webglLineCount),S.info.render.calls++):m instanceof THREE.ParticleSystem?(p.drawArrays(p.POINTS,0,k.__webglParticleCount),S.info.render.calls++):m instanceof THREE.Ribbon&&(p.drawArrays(p.TRIANGLE_STRIP,0,k.__webglVertexCount),S.info.render.calls++)}}function h(b,c,e){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=p.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=p.createBuffer();b.hasPos&& +(p.bindBuffer(p.ARRAY_BUFFER,b.__webglVertexBuffer),p.bufferData(p.ARRAY_BUFFER,b.positionArray,p.DYNAMIC_DRAW),p.enableVertexAttribArray(c.attributes.position),p.vertexAttribPointer(c.attributes.position,3,p.FLOAT,!1,0,0));if(b.hasNormal){p.bindBuffer(p.ARRAY_BUFFER,b.__webglNormalBuffer);if(e==THREE.FlatShading){var f,k,h,m,n,o,t,u,v,w,x=b.count*3;for(w=0;w=0;e--)b[e].object==c&&b.splice(e,1)}function J(b){function c(b){var k=[];e=0;for(f=b.length;e65535&&(t[p].counter+=1,o=t[p].hash+"_"+t[p].counter,b.geometryGroups[o]==void 0&&(b.geometryGroups[o]={faces:[],materials:n,vertices:0,numMorphTargets:u})),b.geometryGroups[o].faces.push(k),b.geometryGroups[o].vertices+=m;b.geometryGroupsList=[];for(var v in b.geometryGroups)b.geometryGroups[v].id=ka++,b.geometryGroupsList.push(b.geometryGroups[v])} +function O(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function K(b){if(b!=W){switch(b){case THREE.AdditiveBlending:p.blendEquation(p.FUNC_ADD);p.blendFunc(p.SRC_ALPHA,p.ONE);break;case THREE.SubtractiveBlending:p.blendEquation(p.FUNC_ADD);p.blendFunc(p.ZERO,p.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:p.blendEquation(p.FUNC_ADD);p.blendFunc(p.ZERO,p.SRC_COLOR);break;default:p.blendEquationSeparate(p.FUNC_ADD,p.FUNC_ADD),p.blendFuncSeparate(p.SRC_ALPHA, +p.ONE_MINUS_SRC_ALPHA,p.ONE,p.ONE_MINUS_SRC_ALPHA)}W=b}}function B(b,c,e){(e.width&e.width-1)==0&&(e.height&e.height-1)==0?(p.texParameteri(b,p.TEXTURE_WRAP_S,$(c.wrapS)),p.texParameteri(b,p.TEXTURE_WRAP_T,$(c.wrapT)),p.texParameteri(b,p.TEXTURE_MAG_FILTER,$(c.magFilter)),p.texParameteri(b,p.TEXTURE_MIN_FILTER,$(c.minFilter)),p.generateMipmap(b)):(p.texParameteri(b,p.TEXTURE_WRAP_S,p.CLAMP_TO_EDGE),p.texParameteri(b,p.TEXTURE_WRAP_T,p.CLAMP_TO_EDGE),p.texParameteri(b,p.TEXTURE_MAG_FILTER,Z(c.magFilter)), +p.texParameteri(b,p.TEXTURE_MIN_FILTER,Z(c.minFilter)))}function N(b,c){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=p.createTexture(),S.info.memory.textures++;p.activeTexture(p.TEXTURE0+c);p.bindTexture(p.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?p.texImage2D(p.TEXTURE_2D,0,$(b.format),b.image.width,b.image.height,0,$(b.format),p.UNSIGNED_BYTE,b.image.data):p.texImage2D(p.TEXTURE_2D,0,p.RGBA,p.RGBA,p.UNSIGNED_BYTE,b.image);B(p.TEXTURE_2D,b,b.image);b.needsUpdate= +!1}else p.activeTexture(p.TEXTURE0+c),p.bindTexture(p.TEXTURE_2D,b.__webglTexture)}function Y(b,c){p.bindRenderbuffer(p.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(p.renderbufferStorage(p.RENDERBUFFER,p.DEPTH_COMPONENT16,c.width,c.height),p.framebufferRenderbuffer(p.FRAMEBUFFER,p.DEPTH_ATTACHMENT,p.RENDERBUFFER,b)):c.depthBuffer&&c.stencilBuffer?(p.renderbufferStorage(p.RENDERBUFFER,p.DEPTH_STENCIL,c.width,c.height),p.framebufferRenderbuffer(p.FRAMEBUFFER,p.DEPTH_STENCIL_ATTACHMENT,p.RENDERBUFFER, +b)):p.renderbufferStorage(p.RENDERBUFFER,p.RGBA4,c.width,c.height)}function H(b){var c=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglTexture=p.createTexture();if(c){b.__webglFramebuffer=[];b.__webglRenderbuffer=[];p.bindTexture(p.TEXTURE_CUBE_MAP,b.__webglTexture);B(p.TEXTURE_CUBE_MAP,b,b);for(var e=0;e<6;e++){b.__webglFramebuffer[e]=p.createFramebuffer();b.__webglRenderbuffer[e]= +p.createRenderbuffer();p.texImage2D(p.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,$(b.format),b.width,b.height,0,$(b.format),$(b.type),null);var f=b,k=p.TEXTURE_CUBE_MAP_POSITIVE_X+e;p.bindFramebuffer(p.FRAMEBUFFER,b.__webglFramebuffer[e]);p.framebufferTexture2D(p.FRAMEBUFFER,p.COLOR_ATTACHMENT0,k,f.__webglTexture,0);Y(b.__webglRenderbuffer[e],b)}}else b.__webglFramebuffer=p.createFramebuffer(),b.__webglRenderbuffer=p.createRenderbuffer(),p.bindTexture(p.TEXTURE_2D,b.__webglTexture),B(p.TEXTURE_2D,b,b),p.texImage2D(p.TEXTURE_2D, +0,$(b.format),b.width,b.height,0,$(b.format),$(b.type),null),e=p.TEXTURE_2D,p.bindFramebuffer(p.FRAMEBUFFER,b.__webglFramebuffer),p.framebufferTexture2D(p.FRAMEBUFFER,p.COLOR_ATTACHMENT0,e,b.__webglTexture,0),p.bindRenderbuffer(p.RENDERBUFFER,b.__webglRenderbuffer),Y(b.__webglRenderbuffer,b);c?p.bindTexture(p.TEXTURE_CUBE_MAP,null):p.bindTexture(p.TEXTURE_2D,null);p.bindRenderbuffer(p.RENDERBUFFER,null);p.bindFramebuffer(p.FRAMEBUFFER,null)}b?(c=c?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer, +e=b.width,b=b.height,k=f=0):(c=null,e=ra,b=sa,f=ca,k=pa);c!=da&&(p.bindFramebuffer(p.FRAMEBUFFER,c),p.viewport(f,k,e,b),da=c)}function T(b){b instanceof THREE.WebGLRenderTargetCube?(p.bindTexture(p.TEXTURE_CUBE_MAP,b.__webglTexture),p.generateMipmap(p.TEXTURE_CUBE_MAP),p.bindTexture(p.TEXTURE_CUBE_MAP,null)):(p.bindTexture(p.TEXTURE_2D,b.__webglTexture),p.generateMipmap(p.TEXTURE_2D),p.bindTexture(p.TEXTURE_2D,null))}function Q(b,c){var e;b=="fragment"?e=p.createShader(p.FRAGMENT_SHADER):b=="vertex"&& +(e=p.createShader(p.VERTEX_SHADER));p.shaderSource(e,c);p.compileShader(e);if(!p.getShaderParameter(e,p.COMPILE_STATUS))return console.error(p.getShaderInfoLog(e)),console.error(c),null;return e}function Z(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return p.NEAREST;default:return p.LINEAR}}function $(b){switch(b){case THREE.RepeatWrapping:return p.REPEAT;case THREE.ClampToEdgeWrapping:return p.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return p.MIRRORED_REPEAT; +case THREE.NearestFilter:return p.NEAREST;case THREE.NearestMipMapNearestFilter:return p.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return p.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return p.LINEAR;case THREE.LinearMipMapNearestFilter:return p.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return p.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return p.BYTE;case THREE.UnsignedByteType:return p.UNSIGNED_BYTE;case THREE.ShortType:return p.SHORT;case THREE.UnsignedShortType:return p.UNSIGNED_SHORT; +case THREE.IntType:return p.INT;case THREE.UnsignedShortType:return p.UNSIGNED_INT;case THREE.FloatType:return p.FLOAT;case THREE.AlphaFormat:return p.ALPHA;case THREE.RGBFormat:return p.RGB;case THREE.RGBAFormat:return p.RGBA;case THREE.LuminanceFormat:return p.LUMINANCE;case THREE.LuminanceAlphaFormat:return p.LUMINANCE_ALPHA}return 0}var S=this,p,V=[],ea=null,da=null,ha=-1,ga=null,ka=0,na=null,aa=null,W=null,U=null,ia=null,ja=null,ta=null,la=null,ca=0,pa=0,ra=0,sa=0,ya=[new THREE.Vector4,new THREE.Vector4, +new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ca=new THREE.Matrix4,Ga=new Float32Array(16),Fa=new Float32Array(16),Da=new THREE.Vector4,za={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},L=b.canvas!==void 0?b.canvas:document.createElement("canvas"),M=b.stencil!==void 0?b.stencil:!0,fa=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,qa=b.antialias!==void 0?b.antialias:!1,P=b.clearColor!== +void 0?new THREE.Color(b.clearColor):new THREE.Color(0),ma=b.clearAlpha!==void 0?b.clearAlpha:0,ua=b.maxLights!==void 0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=L;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar= +5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var oa,Ea=[],b=THREE.ShaderLib.depthRGBA,Ia=THREE.UniformsUtils.clone(b.uniforms),Ba=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:Ia}),va=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:Ia,morphTargets:!0});Ba._shadowPass=!0;va._shadowPass=!0;try{if(!(p=L.getContext("experimental-webgl",{antialias:qa,stencil:M, +preserveDrawingBuffer:fa})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+p.getParameter(p.VERSION)+" | "+p.getParameter(p.VENDOR)+" | "+p.getParameter(p.RENDERER)+" | "+p.getParameter(p.SHADING_LANGUAGE_VERSION))}catch(Ka){console.error(Ka)}p.clearColor(0,0,0,1);p.clearDepth(1);p.clearStencil(0);p.enable(p.DEPTH_TEST);p.depthFunc(p.LEQUAL);p.frontFace(p.CCW);p.cullFace(p.BACK);p.enable(p.CULL_FACE);p.enable(p.BLEND);p.blendEquation(p.FUNC_ADD);p.blendFunc(p.SRC_ALPHA, +p.ONE_MINUS_SRC_ALPHA);p.clearColor(P.r,P.g,P.b,ma);this.context=p;var Ha=p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,X={};X.vertices=new Float32Array(16);X.faces=new Uint16Array(6);M=0;X.vertices[M++]=-1;X.vertices[M++]=-1;X.vertices[M++]=0;X.vertices[M++]=1;X.vertices[M++]=1;X.vertices[M++]=-1;X.vertices[M++]=1;X.vertices[M++]=1;X.vertices[M++]=1;X.vertices[M++]=1;X.vertices[M++]=1;X.vertices[M++]=0;X.vertices[M++]=-1;X.vertices[M++]=1;X.vertices[M++]=0;M=X.vertices[M++]=0;X.faces[M++]=0; +X.faces[M++]=1;X.faces[M++]=2;X.faces[M++]=0;X.faces[M++]=2;X.faces[M++]=3;X.vertexBuffer=p.createBuffer();X.elementBuffer=p.createBuffer();p.bindBuffer(p.ARRAY_BUFFER,X.vertexBuffer);p.bufferData(p.ARRAY_BUFFER,X.vertices,p.STATIC_DRAW);p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,X.elementBuffer);p.bufferData(p.ELEMENT_ARRAY_BUFFER,X.faces,p.STATIC_DRAW);X.program=p.createProgram();p.attachShader(X.program,Q("fragment",THREE.ShaderLib.sprite.fragmentShader));p.attachShader(X.program,Q("vertex",THREE.ShaderLib.sprite.vertexShader)); +p.linkProgram(X.program);X.attributes={};X.uniforms={};X.attributes.position=p.getAttribLocation(X.program,"position");X.attributes.uv=p.getAttribLocation(X.program,"uv");X.uniforms.uvOffset=p.getUniformLocation(X.program,"uvOffset");X.uniforms.uvScale=p.getUniformLocation(X.program,"uvScale");X.uniforms.rotation=p.getUniformLocation(X.program,"rotation");X.uniforms.scale=p.getUniformLocation(X.program,"scale");X.uniforms.alignment=p.getUniformLocation(X.program,"alignment");X.uniforms.color=p.getUniformLocation(X.program, +"color");X.uniforms.map=p.getUniformLocation(X.program,"map");X.uniforms.opacity=p.getUniformLocation(X.program,"opacity");X.uniforms.useScreenCoordinates=p.getUniformLocation(X.program,"useScreenCoordinates");X.uniforms.affectedByDistance=p.getUniformLocation(X.program,"affectedByDistance");X.uniforms.screenPosition=p.getUniformLocation(X.program,"screenPosition");X.uniforms.modelViewMatrix=p.getUniformLocation(X.program,"modelViewMatrix");X.uniforms.projectionMatrix=p.getUniformLocation(X.program, +"projectionMatrix");var Xa=!1;this.setSize=function(b,c){L.width=b;L.height=c;this.setViewport(0,0,L.width,L.height)};this.setViewport=function(b,c,e,f){ca=b;pa=c;ra=e;sa=f;p.viewport(ca,pa,ra,sa)};this.setScissor=function(b,c,e,f){p.scissor(b,c,e,f)};this.enableScissorTest=function(b){b?p.enable(p.SCISSOR_TEST):p.disable(p.SCISSOR_TEST)};this.setClearColorHex=function(b,c){P.setHex(b);ma=c;p.clearColor(P.r,P.g,P.b,ma)};this.setClearColor=function(b,c){P.copy(b);ma=c;p.clearColor(P.r,P.g,P.b,ma)}; +this.getClearColor=function(){return P};this.getClearAlpha=function(){return ma};this.clear=function(b,c,e){var f=0;if(b==void 0||b)f|=p.COLOR_BUFFER_BIT;if(c==void 0||c)f|=p.DEPTH_BUFFER_BIT;if(e==void 0||e)f|=p.STENCIL_BUFFER_BIT;p.clear(f)};this.getContext=function(){return p};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var c= +b.geometry.geometryGroups[g];p.deleteBuffer(c.__webglVertexBuffer);p.deleteBuffer(c.__webglNormalBuffer);p.deleteBuffer(c.__webglTangentBuffer);p.deleteBuffer(c.__webglColorBuffer);p.deleteBuffer(c.__webglUVBuffer);p.deleteBuffer(c.__webglUV2Buffer);p.deleteBuffer(c.__webglSkinVertexABuffer);p.deleteBuffer(c.__webglSkinVertexBBuffer);p.deleteBuffer(c.__webglSkinIndicesBuffer);p.deleteBuffer(c.__webglSkinWeightsBuffer);p.deleteBuffer(c.__webglFaceBuffer);p.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var e= +0,f=c.numMorphTargets;e=0&&o.enableVertexAttribArray(v.position);v.color>=0&&o.enableVertexAttribArray(v.color);v.normal>=0&&o.enableVertexAttribArray(v.normal);v.tangent>=0&&o.enableVertexAttribArray(v.tangent);b.skinning&&v.skinVertexA>=0&&v.skinVertexB>=0&&v.skinIndex>=0&&v.skinWeight>=0&&(o.enableVertexAttribArray(v.skinVertexA), -o.enableVertexAttribArray(v.skinVertexB),o.enableVertexAttribArray(v.skinIndex),o.enableVertexAttribArray(v.skinWeight));if(b.attributes)for(h in b.attributes)v[h]!==void 0&&v[h]>=0&&o.enableVertexAttribArray(v[h]);if(b.morphTargets)for(h=b.numSupportedMorphTargets=0;h=0&&(o.enableVertexAttribArray(v[y]),b.numSupportedMorphTargets++);b.uniformsList=[];for(k in b.uniforms)b.uniformsList.push([b.uniforms[k],k])};this.clearTarget=function(b,c,e,f){U(b); -this.clear(c,e,f)};this.render=function(b,c,p,H){var ea,Z,F,D,G,ka,B,ma,K=b.lights,ga=b.fog;fa=-1;this.shadowMapEnabled&&y(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;if(c.matrixAutoUpdate){for(G=c;G.parent;)G=G.parent;G.update(void 0,!0)}b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Ea);c.projectionMatrix.flattenToArray(Fa);Ca.multiply(c.projectionMatrix,c.matrixWorldInverse);u(Ca);this.initWebGLObjects(b);U(p);(this.autoClear||H)&&this.clear(this.autoClearColor, -this.autoClearDepth,this.autoClearStencil);G=b.__webglObjects.length;for(H=0;H=0;H--)if(ea=b.__webglObjects[H],ea.render){B=ea.object;ma=ea.buffer;F=ea.opaque;k(B);for(ea=0;ea0||v.faceVertexUvs.length>0)m.__uvArray=new Float32Array(p*2);if(v.faceUvs.length>1||v.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(p*2)}if(n.geometry.skinWeights.length&& -n.geometry.skinIndices.length)m.__skinVertexAArray=new Float32Array(p*4),m.__skinVertexBArray=new Float32Array(p*4),m.__skinIndexArray=new Float32Array(p*4),m.__skinWeightArray=new Float32Array(p*4);m.__faceArray=new Uint16Array(y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];v=0;for(H=m.numMorphTargets;v=0;h--)f[h]==k&&f.splice(h,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&& -G(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,fa,y));Da&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,za,y));ya&&sa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,$,y));Ea&&S>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,wa,y));Ea&&qa>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,oa,y));Fa&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER, -t.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,ra,y),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,Aa,y));P>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,ca,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ia,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,da,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER, -ha,y));z&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray,delete t.__skinWeightArray)}k.__dirtyVertices=!1;k.__dirtyMorphTargets=!1;k.__dirtyElements=!1;k.__dirtyUvs=!1;k.__dirtyNormals=!1;k.__dirtyTangents=!1;k.__dirtyColors=!1;D(m)}else if(h instanceof THREE.Ribbon){k= -h.geometry;if(k.__dirtyVertices||k.__dirtyColors){h=k;m=o.DYNAMIC_DRAW;n=v=z=z=void 0;w=h.vertices;p=h.colors;u=w.length;t=p.length;H=h.__vertexArray;y=h.__colorArray;A=h.__dirtyColors;if(h.__dirtyVertices){for(z=0;z=0&&p.enableVertexAttribArray(x.position);x.color>=0&&p.enableVertexAttribArray(x.color);x.normal>=0&&p.enableVertexAttribArray(x.normal);x.tangent>=0&&p.enableVertexAttribArray(x.tangent);b.skinning&&x.skinVertexA>=0&&x.skinVertexB>=0&&x.skinIndex>=0&&x.skinWeight>=0&&(p.enableVertexAttribArray(x.skinVertexA), +p.enableVertexAttribArray(x.skinVertexB),p.enableVertexAttribArray(x.skinIndex),p.enableVertexAttribArray(x.skinWeight));if(b.attributes)for(h in b.attributes)x[h]!==void 0&&x[h]>=0&&p.enableVertexAttribArray(x[h]);if(b.morphTargets)for(h=b.numSupportedMorphTargets=0;h=0&&(p.enableVertexAttribArray(x[L]),b.numSupportedMorphTargets++);b.uniformsList=[];for(k in b.uniforms)b.uniformsList.push([b.uniforms[k],k])};this.clearTarget=function(b,c,e,f){H(b); +this.clear(c,e,f)};this.render=function(b,c,o,L){var M,fa,F,C,G,qa,B,la,J=b.lights,ca=b.fog;ha=-1;this.shadowMapEnabled&&y(b,c);S.info.render.calls=0;S.info.render.vertices=0;S.info.render.faces=0;if(c.matrixAutoUpdate){for(G=c;G.parent;)G=G.parent;G.update(void 0,!0)}b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Fa);c.projectionMatrix.flattenToArray(Ga);Ca.multiply(c.projectionMatrix,c.matrixWorldInverse);u(Ca);this.initWebGLObjects(b);H(o);(this.autoClear||L)&&this.clear(this.autoClearColor, +this.autoClearDepth,this.autoClearStencil);G=b.__webglObjects.length;for(L=0;L=0;L--)if(M=b.__webglObjects[L],M.render){B=M.object;la=M.buffer;F=M.opaque;k(B);for(M=0;M0||x.faceVertexUvs.length>0)m.__uvArray=new Float32Array(o*2);if(x.faceUvs.length>1||x.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(o*2)}if(n.geometry.skinWeights.length&&n.geometry.skinIndices.length)m.__skinVertexAArray= +new Float32Array(o*4),m.__skinVertexBArray=new Float32Array(o*4),m.__skinIndexArray=new Float32Array(o*4),m.__skinWeightArray=new Float32Array(o*4);m.__faceArray=new Uint16Array(y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];x=0;for(L=m.numMorphTargets;x=0;h--)f[h]==k&&f.splice(h,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&G(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0, +1)}e=0;for(f=b.__webglObjects.length;e0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglColorBuffer),p.bufferData(p.ARRAY_BUFFER,da,y));Ga&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglNormalBuffer),p.bufferData(p.ARRAY_BUFFER,ga,y));Da&&va.hasTangents&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglTangentBuffer),p.bufferData(p.ARRAY_BUFFER,ha,y));Ha&&ra>0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglUVBuffer),p.bufferData(p.ARRAY_BUFFER,ia,y));Ha&&T>0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglUV2Buffer),p.bufferData(p.ARRAY_BUFFER,Ea,y));Ca&&(p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, +t.__webglFaceBuffer),p.bufferData(p.ELEMENT_ARRAY_BUFFER,Ba,y),p.bindBuffer(p.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),p.bufferData(p.ELEMENT_ARRAY_BUFFER,ta,y));R>0&&(p.bindBuffer(p.ARRAY_BUFFER,t.__webglSkinVertexABuffer),p.bufferData(p.ARRAY_BUFFER,ja,y),p.bindBuffer(p.ARRAY_BUFFER,t.__webglSkinVertexBBuffer),p.bufferData(p.ARRAY_BUFFER,sa,y),p.bindBuffer(p.ARRAY_BUFFER,t.__webglSkinIndicesBuffer),p.bufferData(p.ARRAY_BUFFER,aa,y),p.bindBuffer(p.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),p.bufferData(p.ARRAY_BUFFER, +ea,y));z&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray,delete t.__skinWeightArray)}k.__dirtyVertices=!1;k.__dirtyMorphTargets=!1;k.__dirtyElements=!1;k.__dirtyUvs=!1;k.__dirtyNormals=!1;k.__dirtyTangents=!1;k.__dirtyColors=!1;C(m)}else if(h instanceof THREE.Ribbon){k= +h.geometry;if(k.__dirtyVertices||k.__dirtyColors){h=k;m=p.DYNAMIC_DRAW;n=x=z=z=void 0;u=h.vertices;o=h.colors;v=u.length;t=o.length;L=h.__vertexArray;y=h.__colorArray;M=h.__dirtyColors;if(h.__dirtyVertices){for(z=0;z1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=m;c.v=k;return c}, clamp:function(b,c,e){return be?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -THREE.GeometryUtils={merge:function(b,c){var e,f,h=b.vertices.length,k=c instanceof THREE.Mesh?c.geometry:c,m=b.vertices,n=k.vertices,t=b.faces,u=k.faces,v=b.faceVertexUvs[0],k=k.faceVertexUvs[0];if(c instanceof THREE.Mesh)c.matrixAutoUpdate&&c.updateMatrix(),e=c.matrix,f=new THREE.Matrix4,f.extractRotation(e,c.scale);for(var p=0,x=n.length;p1&&(f=1-f,h=1-h);k=1-f-h;m.copy(b);m.multiplyScalar(f);n.copy(c);n.multiplyScalar(h);m.addSelf(n);n.copy(e);n.multiplyScalar(k);m.addSelf(n);return m},randomPointInFace:function(b,c,e){var f,h,k;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,k=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,k);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;k=c.vertices[b.c].position;var c=c.vertices[b.d].position, -m;e?b._area1&&b._area2?(e=b._area1,m=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),m=THREE.GeometryUtils.triangleArea(h,k,c),b._area1=e,b._area2=m):(e=THREE.GeometryUtils.triangleArea(f,h,c),m=THREE.GeometryUtils.triangleArea(h,k,c));return THREE.GeometryUtils.random()*(e+m) -b?e(c,k-1):u[k] +b?c(e,k-1):u[k]0?(m=e[e.length-1],w=m.x,z=m.y):(m=this.actions[f-1].args,w=m[m.length-2],z=m[m.length-1]);for(m=1;m<=b;m++)y=m/b,k=THREE.Shape.Utils.b2(y,w,p,n),y=THREE.Shape.Utils.b2(y,z,x, -t),e.push(new THREE.Vector2(k,y));break;case THREE.PathActions.BEZIER_CURVE_TO:n=k[4];t=k[5];p=k[0];x=k[1];u=k[2];v=k[3];e.length>0?(m=e[e.length-1],w=m.x,z=m.y):(m=this.actions[f-1].args,w=m[m.length-2],z=m[m.length-1]);for(m=1;m<=b;m++)y=m/b,k=THREE.Shape.Utils.b3(y,w,p,u,n),y=THREE.Shape.Utils.b3(y,z,x,v,t),e.push(new THREE.Vector2(k,y));break;case THREE.PathActions.CSPLINE_THRU:m=this.actions[f-1].args;m=[new THREE.Vector2(m[m.length-2],m[m.length-1])];y=b*k[0].length;m=m.concat(k[0]);k=new THREE.SplineCurve(m); -for(m=1;m<=y;m++)e.push(k.getPointAt(m/y));break;case THREE.PathActions.ARC:m=this.actions[f-1].args;n=k[0];t=k[1];u=k[2];p=k[3];y=k[4];x=!!k[5];v=m[m.length-2];w=m[m.length-1];m.length==0&&(v=w=0);z=y-p;var A=b*2;for(m=1;m<=A;m++)y=m/A,x||(y=1-y),y=p+y*z,k=v+n+u*Math.cos(y),y=w+t+u*Math.sin(y),e.push(new THREE.Vector2(k,y))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; -THREE.Path.prototype.nltransform=function(b,c,e,f,h,k){var m=this.getPoints(),n,t,u,v,p;n=0;for(t=m.length;n0?(m=e[e.length-1],v=m.x,z=m.y):(m=this.actions[f-1].args,v=m[m.length-2],z=m[m.length-1]);for(m=1;m<=b;m++)y=m/b,k=THREE.Shape.Utils.b2(y,v,o,n),y=THREE.Shape.Utils.b2(y,z,x, +t),e.push(new THREE.Vector2(k,y));break;case THREE.PathActions.BEZIER_CURVE_TO:n=k[4];t=k[5];o=k[0];x=k[1];u=k[2];w=k[3];e.length>0?(m=e[e.length-1],v=m.x,z=m.y):(m=this.actions[f-1].args,v=m[m.length-2],z=m[m.length-1]);for(m=1;m<=b;m++)y=m/b,k=THREE.Shape.Utils.b3(y,v,o,u,n),y=THREE.Shape.Utils.b3(y,z,x,w,t),e.push(new THREE.Vector2(k,y));break;case THREE.PathActions.CSPLINE_THRU:m=this.actions[f-1].args;m=[new THREE.Vector2(m[m.length-2],m[m.length-1])];y=b*k[0].length;m=m.concat(k[0]);k=new THREE.SplineCurve(m); +for(m=1;m<=y;m++)e.push(k.getPointAt(m/y));break;case THREE.PathActions.ARC:m=this.actions[f-1].args;n=k[0];t=k[1];u=k[2];o=k[3];y=k[4];x=!!k[5];w=m[m.length-2];v=m[m.length-1];m.length==0&&(w=v=0);z=y-o;var A=b*2;for(m=1;m<=A;m++)y=m/A,x||(y=1-y),y=o+y*z,k=w+n+u*Math.cos(y),y=v+t+u*Math.sin(y),e.push(new THREE.Vector2(k,y))}c&&e.push(e[0]);return e};THREE.Path.prototype.transform=function(b,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),b)}; +THREE.Path.prototype.nltransform=function(b,c,e,f,h,k){var m=this.getPoints(),n,t,u,w,o;n=0;for(t=m.length;n=0?n-1:e.length-1;k=m-1>=0?m-1:u.length-1;var y=[u[m],e[n],e[h]];p=THREE.FontUtils.Triangulate.area(y);var A=[u[m],u[k],e[n]];x=THREE.FontUtils.Triangulate.area(A);w=n;v=m;n+=1;m+=-1;n< -0&&(n+=e.length);n%=e.length;m<0&&(m+=u.length);m%=u.length;h=n-1>=0?n-1:e.length-1;k=m-1>=0?m-1:u.length-1;y=[u[m],e[n],e[h]];y=THREE.FontUtils.Triangulate.area(y);A=[u[m],u[k],e[n]];A=THREE.FontUtils.Triangulate.area(A);p+x>y+A&&(n=w,m=v,n<0&&(n+=e.length),n%=e.length,m<0&&(m+=u.length),m%=u.length,h=n-1>=0?n-1:e.length-1,k=m-1>=0?m-1:u.length-1);p=e.slice(0,n);x=e.slice(n);w=u.slice(m);v=u.slice(0,m);k=[u[m],u[k],e[n]];z.push([u[m],e[n],e[h]]);z.push(k);e=p.concat(w).concat(v).concat(x)}return{shape:e, +THREE.Shape.Utils={removeHoles:function(b,c){var e=b.concat(),f=e.concat(),h,k,m,n,t,u,w,o,x,v,z=[];for(t=0;t=0?n-1:e.length-1;k=m-1>=0?m-1:u.length-1;var y=[u[m],e[n],e[h]];o=THREE.FontUtils.Triangulate.area(y);var A=[u[m],u[k],e[n]];x=THREE.FontUtils.Triangulate.area(A);v=n;w=m;n+=1;m+=-1;n< +0&&(n+=e.length);n%=e.length;m<0&&(m+=u.length);m%=u.length;h=n-1>=0?n-1:e.length-1;k=m-1>=0?m-1:u.length-1;y=[u[m],e[n],e[h]];y=THREE.FontUtils.Triangulate.area(y);A=[u[m],u[k],e[n]];A=THREE.FontUtils.Triangulate.area(A);o+x>y+A&&(n=v,m=w,n<0&&(n+=e.length),n%=e.length,m<0&&(m+=u.length),m%=u.length,h=n-1>=0?n-1:e.length-1,k=m-1>=0?m-1:u.length-1);o=e.slice(0,n);x=e.slice(n);v=u.slice(m);w=u.slice(0,m);k=[u[m],u[k],e[n]];z.push([u[m],e[n],e[h]]);z.push(k);e=o.concat(v).concat(w).concat(x)}return{shape:e, isolatedPts:z,allpoints:f}},triangulateShape:function(b,c){var e=THREE.Shape.Utils.removeHoles(b,c),f=e.allpoints,h=e.isolatedPts,e=THREE.FontUtils.Triangulate(e.shape,!1),k,m,n,t,u={};k=0;for(m=f.length;k1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+w),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(k[0]-h[0])*f,e.y=h[1]+(k[1]-h[1])*f,e.z=h[2]+(k[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",w,m.index-1).pos,this.points[1]=h,this.points[2]=k,this.points[3]=this.getNextKeyWith("pos",w,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== -"rot")THREE.Quaternion.slerp(h,k,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(k[0]-h[0])*f,e.y=h[1]+(k[1]-h[1])*f,e.z=h[2]+(k[2]-h[2])*f}}if(this.JITCompile&&v[0][u]===void 0){this.hierarchy[0].update(void 0,!0);for(w=0;w1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+v),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=h[0]+(k[0]-h[0])*f,e.y=h[1]+(k[1]-h[1])*f,e.z=h[2]+(k[2]-h[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",v,m.index-1).pos,this.points[1]=h,this.points[2]=k,this.points[3]=this.getNextKeyWith("pos",v,n.index+1).pos,f=f*0.33+0.33,h=this.interpolateCatmullRom(this.points,f),e.x=h[0],e.y=h[1],e.z=h[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e=== +"rot")THREE.Quaternion.slerp(h,k,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=h[0]+(k[0]-h[0])*f,e.y=h[1]+(k[1]-h[1])*f,e.z=h[2]+(k[2]-h[2])*f}}if(this.JITCompile&&w[0][u]===void 0){this.hierarchy[0].update(void 0,!0);for(v=0;vb.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];n=b[e[1]];t=b[e[2]];u=b[e[3]];e=h*h;m=h*e;f[0]=this.interpolate(k[0],n[0],t[0],u[0],h,e,m);f[1]=this.interpolate(k[1],n[1],t[1],u[1],h,e,m);f[2]=this.interpolate(k[2],n[2],t[2],u[2],h,e,m);return f}; THREE.Animation.prototype.interpolate=function(b,c,e,f,h,k,m){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*m+(-3*(c-e)-2*b-f)*k+b*h+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e0?e:0:e>=0?e:e+f.length;e>=0;e--)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[f.length-1]}; @@ -465,43 +465,43 @@ THREE.FlyControls=function(b,c){function e(b,e){return function(){e.apply(b,argu 1).normalize();this.object.quaternion.multiplySelf(this.tmpQuaternion);this.object.matrix.setPosition(this.object.position);this.object.matrix.setRotationFromQuaternion(this.object.quaternion);this.object.matrixWorldNeedsUpdate=!0};this.updateMovementVector=function(){var b=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back}; this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0, 0]}};this.domElement.addEventListener("mousemove",e(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",e(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",e(this,this.mouseup),!1);this.domElement.addEventListener("keydown",e(this,this.keydown),!1);this.domElement.addEventListener("keyup",e(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()}; -THREE.RollControls=function(b,c){this.object=b;this.domElement=c!==void 0?c:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var e=new THREE.Vector3,f=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Matrix4,m=!1,n=1,t=0,u=0,v=0,p=0,x=0,w=window.innerWidth/2,z=window.innerHeight/2;this.update=function(){var b= -(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*p),this.rotateVertically(b*x));b=this.delta*this.movementSpeed;this.object.translateZ(-b*(t>0||this.autoForward&&!(t<0)?1:t));this.object.translateX(b*u);this.object.translateY(b*v);m&&(this.roll+=this.rollSpeed*this.delta*n);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); +THREE.RollControls=function(b,c){this.object=b;this.domElement=c!==void 0?c:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var e=new THREE.Vector3,f=new THREE.Vector3,h=new THREE.Vector3,k=new THREE.Matrix4,m=!1,n=1,t=0,u=0,w=0,o=0,x=0,v=window.innerWidth/2,z=window.innerHeight/2;this.update=function(){var b= +(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*o),this.rotateVertically(b*x));b=this.delta*this.movementSpeed;this.object.translateZ(-b*(t>0||this.autoForward&&!(t<0)?1:t));this.object.translateX(b*u);this.object.translateY(b*w);m&&(this.roll+=this.rollSpeed*this.delta*n);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); else if(this.forward.y1?c.normalize():c.z=Math.sqrt(1-f*f);k.copy(this.object.position).subSelf(this.target);f=this.object.up.clone().setLength(c.y);f.addSelf(this.object.up.clone().crossSelf(k).setLength(c.x));f.addSelf(k.setLength(c.z));return f};this.rotateCamera=function(){var b=Math.acos(m.dot(n)/m.length()/n.length());if(b){var e=(new THREE.Vector3).cross(m,n).normalize(),c=new THREE.Quaternion;b*=this.rotateSpeed;c.setFromAxisAngle(e, --b);c.multiplyVector3(k);c.multiplyVector3(this.object.up);c.multiplyVector3(n);this.staticMoving?m=n:(c.setFromAxisAngle(e,b*(this.dynamicDampingFactor-1)),c.multiplyVector3(m))}};this.zoomCamera=function(){var b=1+(u.y-t.y)*this.zoomSpeed;b!==1&&b>0&&(k.multiplyScalar(b),this.staticMoving?t=u:t.y+=(u.y-t.y)*this.dynamicDampingFactor)};this.panCamera=function(){var b=p.clone().subSelf(v);if(b.lengthSq()){b.multiplyScalar(k.length()*this.panSpeed);var e=k.clone().crossSelf(this.object.up).setLength(b.x); -e.addSelf(this.object.up.clone().setLength(b.y));this.object.position.addSelf(e);this.target.addSelf(e);this.staticMoving?v=p:v.addSelf(b.sub(p,v).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.object.position.lengthSq()>this.maxDistance*this.maxDistance&&this.object.position.setLength(this.maxDistance),k.lengthSq()0&&(k.multiplyScalar(b),this.staticMoving?t=u:t.y+=(u.y-t.y)*this.dynamicDampingFactor)};this.panCamera=function(){var b=o.clone().subSelf(w);if(b.lengthSq()){b.multiplyScalar(k.length()*this.panSpeed);var e=k.clone().crossSelf(this.object.up).setLength(b.x); +e.addSelf(this.object.up.clone().setLength(b.y));this.object.position.addSelf(e);this.target.addSelf(e);this.staticMoving?w=o:w.addSelf(b.sub(o,w).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.object.position.lengthSq()>this.maxDistance*this.maxDistance&&this.object.position.setLength(this.maxDistance),k.lengthSq()0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,m,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-m,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,m,0)));for(n=0;n0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-m,0)));for(n=0;nb&&(b+=Math.PI*2),anglec=(e+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(I=b.length;--I>=0;){ja=I;la=I-1;la<0&&(la=b.length- -1);for(var e=0,c=w+v*2,e=0;e=0;Q--){Y=Q/v;W=t*(1-Y);Y=u*Math.sin(Y*Math.PI/2);I=0;for(S=F.length;Ib&&(b+=Math.PI*2),anglec=(e+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(H=b.length;--H>=0;){ka=H;na=H-1;na<0&&(na=b.length- +1);for(var e=0,c=v+w*2,e=0;e=0;Q--){Z=Q/w;$=t*(1-Z);Z=u*Math.sin(Z*Math.PI/2);H=0;for(T=F.length;H0||(v=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,n,x)))-1);u.push(v)}c.push(u)}for(var w,z,y,h=c.length,e=0;e0)for(f=0;f1&&(w= -this.vertices[m].position.clone(),z=this.vertices[t].position.clone(),y=this.vertices[u].position.clone(),w.normalize(),z.normalize(),y.normalize(),this.faces.push(new THREE.Face3(m,t,u,[new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(z.x,z.y,z.z),new THREE.Vector3(y.x,y.y,y.z)])),this.faceVertexUvs[0].push([v,p,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; +THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,h=Math.PI,k=Math.max(3,c||8),m=Math.max(2,e||6),c=[],e=0;e0||(w=this.vertices.push(new THREE.Vertex(new THREE.Vector3(o,n,x)))-1);u.push(w)}c.push(u)}for(var v,z,y,h=c.length,e=0;e0)for(f=0;f1&&(v= +this.vertices[m].position.clone(),z=this.vertices[t].position.clone(),y=this.vertices[u].position.clone(),v.normalize(),z.normalize(),y.normalize(),this.faces.push(new THREE.Face3(m,t,u,[new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(z.x,z.y,z.z),new THREE.Vector3(y.x,y.y,y.z)])),this.faceVertexUvs[0].push([w,o,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry; THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry; THREE.TextGeometry=function(b,c){var e=(new THREE.TextPath(b,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;if(c.bend){var f=e[e.length-1].getBoundingBox().maxX;c.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(f/2,120),new THREE.Vector2(f,0))}THREE.ExtrudeGeometry.call(this,e,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry; THREE.TextGeometry.prototype.constructor=THREE.TextGeometry; THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},getTextShapes:function(b,c){return(new TextPath(b,c)).toShapes()},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},drawText:function(b){for(var c= -this.getFace(),e=this.size/c.resolution,f=0,h=String(b).split(""),k=h.length,m=[],b=0;b0)for(u=0;u2;){if(p--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return k}t=u;h<=t&&(t=0);u=t+1;h<=u&&(u=0);v=u+1;h<=v&&(v=0);var x;a:{x=b;var w=t,z=u,y=v,A=h,E=m,F=void 0,D=void 0,G=void 0, -K=void 0,N=void 0,L=void 0,B=void 0,M=void 0,U=void 0,D=x[E[w]].x,G=x[E[w]].y,K=x[E[z]].x,N=x[E[z]].y,L=x[E[y]].x,B=x[E[y]].y;if(1.0E-10>(K-D)*(B-G)-(N-G)*(L-D))x=!1;else{for(F=0;F=0&&Q>=0&&W>=0){x=!1;break a}}x= -!0}}if(x){k.push([b[m[t]],b[m[u]],b[m[v]]]);n.push([m[t],m[u],m[v]]);t=u;for(v=u+1;v0)for(u=0;u2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return k}t=u;h<=t&&(t=0);u=t+1;h<=u&&(u=0);w=u+1;h<=w&&(w=0);var x;a:{x=b;var v=t,z=u,y=w,A=h,E=m,F=void 0,C=void 0,G=void 0, +J=void 0,O=void 0,K=void 0,B=void 0,N=void 0,Y=void 0,C=x[E[v]].x,G=x[E[v]].y,J=x[E[z]].x,O=x[E[z]].y,K=x[E[y]].x,B=x[E[y]].y;if(1.0E-10>(J-C)*(B-G)-(O-G)*(K-C))x=!1;else{for(F=0;F=0&&Q>=0&&$>=0){x=!1;break a}}x= +!0}}if(x){k.push([b[m[t]],b[m[u]],b[m[w]]]);n.push([m[t],m[u],m[w]]);t=u;for(w=u+1;w0;)this.smooth(b)}; -THREE.SubdivisionModifier.prototype.smooth=function(b){function c(b,e,c,f,n,t){var w=new THREE.Face4(b,e,c,f,null,n.color,n.material);if(m.useOldVertexColors){w.vertexColors=[];for(var o,u,v,x=0;x<4;x++){v=t[x];o=new THREE.Color;o.setRGB(0,0,0);for(var y=0;y>7)-127;f|=(h&127)<<16|k<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,e){var c=v(b,e),f=v(b,e+1),k=v(b,e+2);return(v(b,e+3)<<24)+(k<<16)+(f<<8)+c}function t(b,e){var c=v(b,e);return(v(b,e+1)<<8)+c}function u(b,e){var c=v(b,e);return c>127?c-256:c}function v(b,e){return b.charCodeAt(e)&255}function p(e){var c, -f,k;c=h(b,e);f=h(b,e+N);k=h(b,e+L);e=t(b,e+B);E.faces.push(new THREE.Face3(c,f,k,null,null,E.materials[e]))}function x(e){var c,f,k,m,o,p;c=h(b,e);f=h(b,e+N);k=h(b,e+L);m=t(b,e+B);o=h(b,e+M);p=h(b,e+U);e=h(b,e+I);m=E.materials[m];var w=G[p*3],u=G[p*3+1];p=G[p*3+2];var v=G[e*3],x=G[e*3+1],e=G[e*3+2];E.faces.push(new THREE.Face3(c,f,k,[new THREE.Vector3(G[o*3],G[o*3+1],G[o*3+2]),new THREE.Vector3(w,u,p),new THREE.Vector3(v,x,e)],null,m))}function w(e){var c,f,k,m;c=h(b,e);f=h(b,e+S);k=h(b,e+Q);m=h(b, -e+Y);e=t(b,e+W);E.faces.push(new THREE.Face4(c,f,k,m,null,null,E.materials[e]))}function z(e){var c,f,k,m,p,w,u,v;c=h(b,e);f=h(b,e+S);k=h(b,e+Q);m=h(b,e+Y);p=t(b,e+W);w=h(b,e+o);u=h(b,e+$);v=h(b,e+T);e=h(b,e+ha);p=E.materials[p];var x=G[u*3],y=G[u*3+1];u=G[u*3+2];var H=G[v*3],A=G[v*3+1];v=G[v*3+2];var ea=G[e*3],z=G[e*3+1],e=G[e*3+2];E.faces.push(new THREE.Face4(c,f,k,m,[new THREE.Vector3(G[w*3],G[w*3+1],G[w*3+2]),new THREE.Vector3(x,y,u),new THREE.Vector3(H,A,v),new THREE.Vector3(ea,z,e)],null,p))} -function y(e){var c,f,k,m;c=h(b,e);f=h(b,e+fa);k=h(b,e+oa);e=K[c*2];m=K[c*2+1];c=K[f*2];var o=E.faceVertexUvs[0];f=K[f*2+1];var p=K[k*2];k=K[k*2+1];var t=[];t.push(new THREE.UV(e,m));t.push(new THREE.UV(c,f));t.push(new THREE.UV(p,k));o.push(t)}function A(e){var c,f,k,m,o,p;c=h(b,e);f=h(b,e+ca);k=h(b,e+ja);m=h(b,e+la);e=K[c*2];o=K[c*2+1];c=K[f*2];p=K[f*2+1];f=K[k*2];var t=E.faceVertexUvs[0];k=K[k*2+1];var w=K[m*2];m=K[m*2+1];var u=[];u.push(new THREE.UV(e,o));u.push(new THREE.UV(c,p));u.push(new THREE.UV(f, -k));u.push(new THREE.UV(w,m));t.push(u)}var E=this,F=0,D,G=[],K=[],N,L,B,M,U,I,S,Q,Y,W,o,$,T,ha,fa,oa,ca,ja,la,da,X,V,aa,ia,ra;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(E,f,e);D={signature:b.substr(F,8),header_bytes:v(b,F+8),vertex_coordinate_bytes:v(b,F+9),normal_coordinate_bytes:v(b,F+10),uv_coordinate_bytes:v(b,F+11),vertex_index_bytes:v(b,F+12),normal_index_bytes:v(b,F+13),uv_index_bytes:v(b,F+14),material_index_bytes:v(b,F+15),nvertices:h(b,F+16),nnormals:h(b,F+16+4),nuvs:h(b, -F+16+8),ntri_flat:h(b,F+16+12),ntri_smooth:h(b,F+16+16),ntri_flat_uv:h(b,F+16+20),ntri_smooth_uv:h(b,F+16+24),nquad_flat:h(b,F+16+28),nquad_smooth:h(b,F+16+32),nquad_flat_uv:h(b,F+16+36),nquad_smooth_uv:h(b,F+16+40)};F+=D.header_bytes;N=D.vertex_index_bytes;L=D.vertex_index_bytes*2;B=D.vertex_index_bytes*3;M=D.vertex_index_bytes*3+D.material_index_bytes;U=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes;I=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*2;S=D.vertex_index_bytes; -Q=D.vertex_index_bytes*2;Y=D.vertex_index_bytes*3;W=D.vertex_index_bytes*4;o=D.vertex_index_bytes*4+D.material_index_bytes;$=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes;T=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*2;ha=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*3;fa=D.uv_index_bytes;oa=D.uv_index_bytes*2;ca=D.uv_index_bytes;ja=D.uv_index_bytes*2;la=D.uv_index_bytes*3;e=D.vertex_index_bytes*3+D.material_index_bytes;ra=D.vertex_index_bytes* -4+D.material_index_bytes;da=D.ntri_flat*e;X=D.ntri_smooth*(e+D.normal_index_bytes*3);V=D.ntri_flat_uv*(e+D.uv_index_bytes*3);aa=D.ntri_smooth_uv*(e+D.normal_index_bytes*3+D.uv_index_bytes*3);ia=D.nquad_flat*ra;e=D.nquad_smooth*(ra+D.normal_index_bytes*4);ra=D.nquad_flat_uv*(ra+D.uv_index_bytes*4);F+=function(e){for(var f,k,h,n=D.vertex_coordinate_bytes*3,o=e+D.nvertices*n;e=0){y=o.invBindMatrices[u];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[];for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j1?c[1].substr(0,e):"0";c[1].length=0,m=k.indexOf("(")>=0,n;if(h)f=k.split("."),k=f.shift(),f.shift();else if(m){n=k.split("(");k=n.shift(); -for(f=0;fe){u=t.output[o];break}m=u!==void 0?u instanceof THREE.Matrix4? -m.multiply(m,u):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);e=m;c.push({time:b,pos:[e.n14,e.n24,e.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();return this};p.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b>7)-127;f|=(h&127)<<16|k<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,e){var c=w(b,e),f=w(b,e+1),k=w(b,e+2);return(w(b,e+3)<<24)+(k<<16)+(f<<8)+c}function t(b,e){var c=w(b,e);return(w(b,e+1)<<8)+c}function u(b,e){var c=w(b,e);return c>127?c-256:c}function w(b,e){return b.charCodeAt(e)&255}function o(e){var c, +f,k;c=h(b,e);f=h(b,e+O);k=h(b,e+K);e=t(b,e+B);E.faces.push(new THREE.Face3(c,f,k,null,null,E.materials[e]))}function x(e){var c,f,k,m,o,p;c=h(b,e);f=h(b,e+O);k=h(b,e+K);m=t(b,e+B);o=h(b,e+N);p=h(b,e+Y);e=h(b,e+H);m=E.materials[m];var u=G[p*3],v=G[p*3+1];p=G[p*3+2];var w=G[e*3],x=G[e*3+1],e=G[e*3+2];E.faces.push(new THREE.Face3(c,f,k,[new THREE.Vector3(G[o*3],G[o*3+1],G[o*3+2]),new THREE.Vector3(u,v,p),new THREE.Vector3(w,x,e)],null,m))}function v(e){var c,f,k,m;c=h(b,e);f=h(b,e+T);k=h(b,e+Q);m=h(b, +e+Z);e=t(b,e+$);E.faces.push(new THREE.Face4(c,f,k,m,null,null,E.materials[e]))}function z(e){var c,f,k,m,o,u,v,w;c=h(b,e);f=h(b,e+T);k=h(b,e+Q);m=h(b,e+Z);o=t(b,e+$);u=h(b,e+S);v=h(b,e+p);w=h(b,e+V);e=h(b,e+ea);o=E.materials[o];var x=G[v*3],y=G[v*3+1];v=G[v*3+2];var L=G[w*3],M=G[w*3+1];w=G[w*3+2];var z=G[e*3],A=G[e*3+1],e=G[e*3+2];E.faces.push(new THREE.Face4(c,f,k,m,[new THREE.Vector3(G[u*3],G[u*3+1],G[u*3+2]),new THREE.Vector3(x,y,v),new THREE.Vector3(L,M,w),new THREE.Vector3(z,A,e)],null,o))} +function y(e){var c,f,k,m;c=h(b,e);f=h(b,e+da);k=h(b,e+ha);e=J[c*2];m=J[c*2+1];c=J[f*2];var o=E.faceVertexUvs[0];f=J[f*2+1];var p=J[k*2];k=J[k*2+1];var t=[];t.push(new THREE.UV(e,m));t.push(new THREE.UV(c,f));t.push(new THREE.UV(p,k));o.push(t)}function A(e){var c,f,k,m,o,p;c=h(b,e);f=h(b,e+ga);k=h(b,e+ka);m=h(b,e+na);e=J[c*2];o=J[c*2+1];c=J[f*2];p=J[f*2+1];f=J[k*2];var t=E.faceVertexUvs[0];k=J[k*2+1];var v=J[m*2];m=J[m*2+1];var u=[];u.push(new THREE.UV(e,o));u.push(new THREE.UV(c,p));u.push(new THREE.UV(f, +k));u.push(new THREE.UV(v,m));t.push(u)}var E=this,F=0,C,G=[],J=[],O,K,B,N,Y,H,T,Q,Z,$,S,p,V,ea,da,ha,ga,ka,na,aa,W,U,ia,ja,ta;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(E,f,e);C={signature:b.substr(F,8),header_bytes:w(b,F+8),vertex_coordinate_bytes:w(b,F+9),normal_coordinate_bytes:w(b,F+10),uv_coordinate_bytes:w(b,F+11),vertex_index_bytes:w(b,F+12),normal_index_bytes:w(b,F+13),uv_index_bytes:w(b,F+14),material_index_bytes:w(b,F+15),nvertices:h(b,F+16),nnormals:h(b,F+16+4),nuvs:h(b, +F+16+8),ntri_flat:h(b,F+16+12),ntri_smooth:h(b,F+16+16),ntri_flat_uv:h(b,F+16+20),ntri_smooth_uv:h(b,F+16+24),nquad_flat:h(b,F+16+28),nquad_smooth:h(b,F+16+32),nquad_flat_uv:h(b,F+16+36),nquad_smooth_uv:h(b,F+16+40)};F+=C.header_bytes;O=C.vertex_index_bytes;K=C.vertex_index_bytes*2;B=C.vertex_index_bytes*3;N=C.vertex_index_bytes*3+C.material_index_bytes;Y=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes;H=C.vertex_index_bytes*3+C.material_index_bytes+C.normal_index_bytes*2;T=C.vertex_index_bytes; +Q=C.vertex_index_bytes*2;Z=C.vertex_index_bytes*3;$=C.vertex_index_bytes*4;S=C.vertex_index_bytes*4+C.material_index_bytes;p=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes;V=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*2;ea=C.vertex_index_bytes*4+C.material_index_bytes+C.normal_index_bytes*3;da=C.uv_index_bytes;ha=C.uv_index_bytes*2;ga=C.uv_index_bytes;ka=C.uv_index_bytes*2;na=C.uv_index_bytes*3;e=C.vertex_index_bytes*3+C.material_index_bytes;ta=C.vertex_index_bytes* +4+C.material_index_bytes;aa=C.ntri_flat*e;W=C.ntri_smooth*(e+C.normal_index_bytes*3);U=C.ntri_flat_uv*(e+C.uv_index_bytes*3);ia=C.ntri_smooth_uv*(e+C.normal_index_bytes*3+C.uv_index_bytes*3);ja=C.nquad_flat*ta;e=C.nquad_smooth*(ta+C.normal_index_bytes*4);ta=C.nquad_flat_uv*(ta+C.uv_index_bytes*4);F+=function(e){for(var f,k,h,n=C.vertex_coordinate_bytes*3,o=e+C.nvertices*n;e=0){y=o.invBindMatrices[v];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[];for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j1?c[1].substr(0,e):"0";c[1].length=0,m=k.indexOf("(")>=0,n;if(h)f=k.split("."),k=f.shift(),f.shift();else if(m){n=k.split("(");k=n.shift(); +for(f=0;fe){u=t.output[p];break}m=u!==void 0?u instanceof THREE.Matrix4? +m.multiply(m,u):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);e=m;c.push({time:b,pos:[e.n14,e.n24,e.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();return this};o.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b0&&(this[c.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};U.prototype.create=function(){var b={},e=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var f=this[c];if(f instanceof M)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=ma[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(Ea+f.init_from), -b.map.wrapS=THREE.RepeatWrapping,b.map.wrapT=THREE.RepeatWrapping,b.map.repeat.x=1,b.map.repeat.y=-1}else c=="diffuse"?b.color=f.color.getHex():e||(b[c]=f.color.getHex());break;case "shininess":case "reflectivity":b[c]=this[c];break;case "transparency":if(e)b.transparent=!0,b.opacity=this[c],e=!0}b.shading=ya;return this.material=new THREE.MeshLambertMaterial(b)};I.prototype.parse=function(b){for(var e=0;e0&&(this[c.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};Y.prototype.create=function(){var b={},e=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var f=this[c];if(f instanceof N)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=la[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(Ga+f.init_from), +b.map.wrapS=THREE.RepeatWrapping,b.map.wrapT=THREE.RepeatWrapping,b.map.repeat.x=1,b.map.repeat.y=-1}else c=="diffuse"?b.color=f.color.getHex():e||(b[c]=f.color.getHex());break;case "shininess":case "reflectivity":b[c]=this[c];break;case "transparency":if(e)b.transparent=!0,b.opacity=this[c],e=!0}b.shading=za;return this.material=new THREE.MeshLambertMaterial(b)};H.prototype.parse=function(b){for(var e=0;e=0,f=b.indexOf("(")>=0,k,h;if(c)e=b.split("."),b=e.shift(),h=e.shift();else if(f){k=b.split("(");b=k.shift();for(e=0;e=0,f=b.indexOf("(")>=0,k,h;if(c)e=b.split("."),b=e.shift(),h=e.shift();else if(f){k=b.split("(");b=k.shift();for(e=0;e1&&(U=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(N,U);object.name=w;object.position.set(D[0],D[1],D[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=F.visible;T.scene.add(object);T.objects[w]=object;F.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),T.scene.collisions.colliders.push(b)); -if(F.castsShadow)b=new THREE.ShadowVolume(N),T.scene.add(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},T.triggers[object.name]=b)}}else D=F.position,r=F.rotation,q=F.quaternion,s=F.scale,q=0,object=new THREE.Object3D,object.name=w,object.position.set(D[0],D[1],D[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], -s[1],s[2]),object.visible=F.visible!==void 0?F.visible:!1,T.scene.add(object),T.objects[w]=object,T.empties[w]=object,F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},T.triggers[object.name]=b)}function t(b){return function(c){T.geometries[b]=c;n();Y-=1;e.onLoadComplete();v()}}function u(b){return function(e){T.geometries[b]=e}}function v(){e.callbackProgress({totalModels:o,totalTextures:$,loadedModels:o-Y,loadedTextures:$-W},T);e.onLoadProgress();Y==0&&W==0&&c(T)}var p,x, -w,z,y,A,E,F,D,G,K,N,L,B,M,U,I,S,Q,Y,W,o,$,T;S=b.data;M=new THREE.BinaryLoader;Q=new THREE.JSONLoader;W=Y=0;T={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(w in S.objects)if(F=S.objects[w],F.meshCollider){b=!0;break}if(b)T.scene.collisions=new THREE.CollisionSystem;if(S.transform){b=S.transform.position;G=S.transform.rotation;var ha=S.transform.scale;b&&T.scene.position.set(b[0],b[1],b[2]);G&&T.scene.rotation.set(G[0], -G[1],G[2]);ha&&T.scene.scale.set(ha[0],ha[1],ha[2]);(b||G||ha)&&T.scene.updateMatrix()}b=function(){W-=1;v();e.onLoadComplete()};for(y in S.cameras)G=S.cameras[y],G.type=="perspective"?L=new THREE.PerspectiveCamera(G.fov,G.aspect,G.near,G.far):G.type=="ortho"&&(L=new THREE.OrthographicCamera(G.left,G.right,G.top,G.bottom,G.near,G.far)),D=G.position,G=G.target,L.position.set(D[0],D[1],D[2]),L.target=new THREE.Vector3(G[0],G[1],G[2]),T.cameras[y]=L;for(z in S.lights)y=S.lights[z],L=y.color!==void 0? -y.color:16777215,G=y.intensity!==void 0?y.intensity:1,y.type=="directional"?(D=y.direction,I=new THREE.DirectionalLight(L,G),I.position.set(D[0],D[1],D[2]),I.position.normalize()):y.type=="point"?(D=y.position,d=y.distance,I=new THREE.PointLight(L,G,d),I.position.set(D[0],D[1],D[2])):y.type=="ambient"&&(I=new THREE.AmbientLight(L)),T.scene.add(I),T.lights[z]=I;for(A in S.fogs)z=S.fogs[A],z.type=="linear"?B=new THREE.Fog(0,z.near,z.far):z.type=="exp2"&&(B=new THREE.FogExp2(0,z.density)),G=z.color, -B.color.setRGB(G[0],G[1],G[2]),T.fogs[A]=B;if(T.cameras&&S.defaults.camera)T.currentCamera=T.cameras[S.defaults.camera];if(T.fogs&&S.defaults.fog)T.scene.fog=T.fogs[S.defaults.fog];G=S.defaults.bgcolor;T.bgColor=new THREE.Color;T.bgColor.setRGB(G[0],G[1],G[2]);T.bgColorAlpha=S.defaults.bgalpha;for(p in S.geometries)if(A=S.geometries[p],A.type=="bin_mesh"||A.type=="ascii_mesh")Y+=1,e.onLoadStart();o=Y;for(p in S.geometries)A=S.geometries[p],A.type=="cube"?(N=new THREE.CubeGeometry(A.width,A.height, -A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides),T.geometries[p]=N):A.type=="plane"?(N=new THREE.PlaneGeometry(A.width,A.height,A.segmentsWidth,A.segmentsHeight),T.geometries[p]=N):A.type=="sphere"?(N=new THREE.SphereGeometry(A.radius,A.segmentsWidth,A.segmentsHeight),T.geometries[p]=N):A.type=="cylinder"?(N=new THREE.CylinderGeometry(A.topRad,A.botRad,A.height,A.radSegs,A.heightSegs),T.geometries[p]=N):A.type=="torus"?(N=new THREE.TorusGeometry(A.radius,A.tube,A.segmentsR, -A.segmentsT),T.geometries[p]=N):A.type=="icosahedron"?(N=new THREE.IcosahedronGeometry(A.subdivisions),T.geometries[p]=N):A.type=="bin_mesh"?M.load({model:f(A.url,S.urlBaseType),callback:t(p)}):A.type=="ascii_mesh"?Q.load({model:f(A.url,S.urlBaseType),callback:t(p)}):A.type=="embedded_mesh"&&(A=S.embeds[A.id])&&Q.createModel(A,u(p),"");for(E in S.textures)if(p=S.textures[E],p.url instanceof Array){W+=p.url.length;for(M=0;M1&&(Y=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(O,Y);object.name=v;object.position.set(C[0],C[1],C[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=F.visible;V.scene.add(object);V.objects[v]=object;F.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),V.scene.collisions.colliders.push(b)); +if(F.castsShadow)b=new THREE.ShadowVolume(O),V.scene.add(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},V.triggers[object.name]=b)}}else C=F.position,r=F.rotation,q=F.quaternion,s=F.scale,q=0,object=new THREE.Object3D,object.name=v,object.position.set(C[0],C[1],C[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], +s[1],s[2]),object.visible=F.visible!==void 0?F.visible:!1,V.scene.add(object),V.objects[v]=object,V.empties[v]=object,F.trigger&&F.trigger.toLowerCase()!="none"&&(b={type:F.trigger,object:F},V.triggers[object.name]=b)}function t(b){return function(c){V.geometries[b]=c;n();Z-=1;e.onLoadComplete();w()}}function u(b){return function(e){V.geometries[b]=e}}function w(){e.callbackProgress({totalModels:S,totalTextures:p,loadedModels:S-Z,loadedTextures:p-$},V);e.onLoadProgress();Z==0&&$==0&&c(V)}var o,x, +v,z,y,A,E,F,C,G,J,O,K,B,N,Y,H,T,Q,Z,$,S,p,V;T=b.data;N=new THREE.BinaryLoader;Q=new THREE.JSONLoader;$=Z=0;V={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(v in T.objects)if(F=T.objects[v],F.meshCollider){b=!0;break}if(b)V.scene.collisions=new THREE.CollisionSystem;if(T.transform){b=T.transform.position;G=T.transform.rotation;var ea=T.transform.scale;b&&V.scene.position.set(b[0],b[1],b[2]);G&&V.scene.rotation.set(G[0], +G[1],G[2]);ea&&V.scene.scale.set(ea[0],ea[1],ea[2]);(b||G||ea)&&V.scene.updateMatrix()}b=function(){$-=1;w();e.onLoadComplete()};for(y in T.cameras)G=T.cameras[y],G.type=="perspective"?K=new THREE.PerspectiveCamera(G.fov,G.aspect,G.near,G.far):G.type=="ortho"&&(K=new THREE.OrthographicCamera(G.left,G.right,G.top,G.bottom,G.near,G.far)),C=G.position,G=G.target,K.position.set(C[0],C[1],C[2]),K.target=new THREE.Vector3(G[0],G[1],G[2]),V.cameras[y]=K;for(z in T.lights)y=T.lights[z],K=y.color!==void 0? +y.color:16777215,G=y.intensity!==void 0?y.intensity:1,y.type=="directional"?(C=y.direction,H=new THREE.DirectionalLight(K,G),H.position.set(C[0],C[1],C[2]),H.position.normalize()):y.type=="point"?(C=y.position,d=y.distance,H=new THREE.PointLight(K,G,d),H.position.set(C[0],C[1],C[2])):y.type=="ambient"&&(H=new THREE.AmbientLight(K)),V.scene.add(H),V.lights[z]=H;for(A in T.fogs)z=T.fogs[A],z.type=="linear"?B=new THREE.Fog(0,z.near,z.far):z.type=="exp2"&&(B=new THREE.FogExp2(0,z.density)),G=z.color, +B.color.setRGB(G[0],G[1],G[2]),V.fogs[A]=B;if(V.cameras&&T.defaults.camera)V.currentCamera=V.cameras[T.defaults.camera];if(V.fogs&&T.defaults.fog)V.scene.fog=V.fogs[T.defaults.fog];G=T.defaults.bgcolor;V.bgColor=new THREE.Color;V.bgColor.setRGB(G[0],G[1],G[2]);V.bgColorAlpha=T.defaults.bgalpha;for(o in T.geometries)if(A=T.geometries[o],A.type=="bin_mesh"||A.type=="ascii_mesh")Z+=1,e.onLoadStart();S=Z;for(o in T.geometries)A=T.geometries[o],A.type=="cube"?(O=new THREE.CubeGeometry(A.width,A.height, +A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides),V.geometries[o]=O):A.type=="plane"?(O=new THREE.PlaneGeometry(A.width,A.height,A.segmentsWidth,A.segmentsHeight),V.geometries[o]=O):A.type=="sphere"?(O=new THREE.SphereGeometry(A.radius,A.segmentsWidth,A.segmentsHeight),V.geometries[o]=O):A.type=="cylinder"?(O=new THREE.CylinderGeometry(A.topRad,A.botRad,A.height,A.radSegs,A.heightSegs),V.geometries[o]=O):A.type=="torus"?(O=new THREE.TorusGeometry(A.radius,A.tube,A.segmentsR, +A.segmentsT),V.geometries[o]=O):A.type=="icosahedron"?(O=new THREE.IcosahedronGeometry(A.subdivisions),V.geometries[o]=O):A.type=="bin_mesh"?N.load({model:f(A.url,T.urlBaseType),callback:t(o)}):A.type=="ascii_mesh"?Q.load({model:f(A.url,T.urlBaseType),callback:t(o)}):A.type=="embedded_mesh"&&(A=T.embeds[A.id])&&Q.createModel(A,u(o),"");for(E in T.textures)if(o=T.textures[E],o.url instanceof Array){$+=o.url.length;for(N=0;N=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,h=0;h<8;h++){for(var k=0,m=0;m>1^-(n&1);e[8*m+h]=k}f+=c}c=b.length-f;k=new Uint16Array(c);for(h=m=0;h=this.maxCount-3&&n(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(t=this.size-1);var x=Math.floor(u-n);x<1&&(x=1);u=Math.floor(u+n);u>this.size-1&&(u=this.size-1);var w=Math.floor(v-n);w<1&&(w=1);n=Math.floor(v+n);n>this.size-1&&(n=this.size- -1);for(var z,y,A,E,F,D;p0&&(this.field[A+z]+=E)}}};this.addPlaneX=function(b,c){var h,k,m,n,t,u=this.size,v=this.yd,p=this.zd,x=this.field,w=u*Math.sqrt(b/c);w>u&&(w=u);for(h=0;h0)for(k=0;kv&&(z=v);for(k=0;k0){t=k*p;for(h=0;hsize&&(dist=size);for(m=0;m0){t=zd*m;for(k=0;kthis.size-1&&(t=this.size-1);var x=Math.floor(u-n);x<1&&(x=1);u=Math.floor(u+n);u>this.size-1&&(u=this.size-1);var v=Math.floor(w-n);v<1&&(v=1);n=Math.floor(w+n);n>this.size-1&&(n=this.size- +1);for(var z,y,A,E,F,C;o0&&(this.field[A+z]+=E)}}};this.addPlaneX=function(b,c){var h,k,m,n,t,u=this.size,w=this.yd,o=this.zd,x=this.field,v=u*Math.sqrt(b/c);v>u&&(v=u);for(h=0;h0)for(k=0;kw&&(z=w);for(k=0;k0){t=k*o;for(h=0;hsize&&(dist=size);for(m=0;m0){t=zd*m;for(k=0;kk?this.hits.push(h):this.hits.unshift(h),k=f;return this.hits}; THREE.CollisionSystem.prototype.rayCastNearest=function(b){var c=this.rayCastAll(b);if(c.length==0)return null;for(var e=0;c[e]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,c[e]);if(f.distc.length)return null;return c[e]}; THREE.CollisionSystem.prototype.rayCast=function(b,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(b,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(b,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(b,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(b,c.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,h,k=0;k=n*h))return Number.MAX_VALUE;m/=n;n=THREE.CollisionSystem.__v3;n.copy(b.direction);n.multiplyScalar(m);n.addSelf(b.origin);Math.abs(k.x)> Math.abs(k.y)?Math.abs(k.x)>Math.abs(k.z)?(b=n.y-c.y,k=e.y-c.y,h=f.y-c.y,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,k=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(k.y)>Math.abs(k.z)?(b=n.x-c.x,k=e.x-c.x,h=f.x-c.x,n=n.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=n.x-c.x,k=e.x-c.x,h=f.x-c.x,n=n.y-c.y,e=e.y-c.y,f=f.y-c.y);c=k*f-e*h;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-n*h)*c;if(!(f>=0))return Number.MAX_VALUE;c*=k*n-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return m}; THREE.CollisionSystem.prototype.makeRayLocal=function(b,c){var e=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,e);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);e.multiplyVector3(f.origin);e.rotateAxis(f.direction);f.direction.normalize();return f}; @@ -699,9 +699,9 @@ f;if(ec.max.z)return Number.MAX_VALUE;c.normal.set(0,n,0);break;case THREE.CollisionSystem.prototype.raySphere=function(b,c){var e=c.center.clone().subSelf(b.origin);if(e.lengthSq=0)return Math.abs(f)-Math.sqrt(e);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var c=b.geometry.boundingBox,e=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),e=new THREE.BoxCollider(e,c);e.mesh=b;return e};THREE.CollisionUtils.MeshAABB=function(b){var c=THREE.CollisionUtils.MeshOBB(b);c.min.addSelf(b.position);c.max.addSelf(b.position);c.dynamic=!1;return c}; THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))}; -if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.PerspectiveCamera,k=new THREE.PerspectiveCamera,m=new THREE.Matrix4,n=new THREE.Matrix4,t,u,v;h.matrixAutoUpdate=k.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},p=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),w=new THREE.PerspectiveCamera(53,1,1,1E4);w.position.z= -2;_material=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:p},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); -var z=new THREE.Scene;z.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);p.width=b;p.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(t!==e.aspect||u!==e.near||v!==e.fov){t=e.aspect;u=e.near;v=e.fov;var E=e.projectionMatrix.clone(),F=125/30*0.5,D=F*u/125,G=u*Math.tan(v*Math.PI/360),K;m.n14=F;n.n14=-F;F=-G*t+D;K=G*t+D;E.n11=2*u/(K-F);E.n13=(K+F)/(K-F);h.projectionMatrix=E.clone();F=-G*t-D;K=G*t-D;E.n11=2*u/(K-F);E.n13= -(K+F)/(K-F);k.projectionMatrix=E.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=u;h.far=e.far;f.call(c,b,h,p,!0);k.matrix=e.matrixWorld.clone().multiplySelf(m);k.update(null,!0);k.position.copy(e.position);k.near=u;k.far=e.far;f.call(c,b,k,x,!0);f.call(c,z,w)}}; +if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,h=new THREE.PerspectiveCamera,k=new THREE.PerspectiveCamera,m=new THREE.Matrix4,n=new THREE.Matrix4,t,u,w;h.matrixAutoUpdate=k.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,b),x=new THREE.WebGLRenderTarget(512,512,b),v=new THREE.PerspectiveCamera(53,1,1,1E4);v.position.z= +2;_material=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:o},mapRight:{type:"t",value:1,texture:x}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}); +var z=new THREE.Scene;z.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);o.width=b;o.height=f;x.width=b;x.height=f};this.render=function(b,e){e.update(null,!0);if(t!==e.aspect||u!==e.near||w!==e.fov){t=e.aspect;u=e.near;w=e.fov;var E=e.projectionMatrix.clone(),F=125/30*0.5,C=F*u/125,G=u*Math.tan(w*Math.PI/360),J;m.n14=F;n.n14=-F;F=-G*t+C;J=G*t+C;E.n11=2*u/(J-F);E.n13=(J+F)/(J-F);h.projectionMatrix=E.clone();F=-G*t-C;J=G*t-C;E.n11=2*u/(J-F);E.n13= +(J+F)/(J-F);k.projectionMatrix=E.clone()}h.matrix=e.matrixWorld.clone().multiplySelf(n);h.update(null,!0);h.position.copy(e.position);h.near=u;h.far=e.far;f.call(c,b,h,o,!0);k.matrix=e.matrixWorld.clone().multiplySelf(m);k.update(null,!0);k.position.copy(e.position);k.near=u;k.far=e.far;f.call(c,b,k,x,!0);f.call(c,z,v)}}; if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,h,k,m=new THREE.PerspectiveCamera;m.target=new THREE.Vector3(0,0,0);var n=new THREE.PerspectiveCamera;n.target=new THREE.Vector3(0,0,0);c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;this.setSize=function(b,f){e.call(c,b,f);h=b/2;k=f};this.render=function(b,e){this.clear();m.fov=e.fov;m.aspect=0.5*e.aspect;m.near=e.near;m.far= e.far;m.updateProjectionMatrix();m.position.copy(e.position);m.target.copy(e.target);m.translateX(c.separation);m.lookAt(m.target);n.projectionMatrix=m.projectionMatrix;n.position.copy(e.position);n.target.copy(e.target);n.translateX(-c.separation);n.lookAt(n.target);this.setViewport(0,0,h,k);f.call(c,b,m);this.setViewport(h,0,h,k);f.call(c,b,n,!1)}}; diff --git a/build/custom/ThreeWebGL.js b/build/custom/ThreeWebGL.js index 7d73ee81..05ff3aa2 100644 --- a/build/custom/ThreeWebGL.js +++ b/build/custom/ThreeWebGL.js @@ -16,8 +16,8 @@ c.z;this.w=b.w-c.w;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;this normalize:function(){return this.divideScalar(this.length())},setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3}; THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,d=[];c=0;for(e=b.length;c0&&b>0&&i+b<1}for(var d,h=[],i=0,j=b.children.length;ib.scale.x)return[];d={distance:i,point:b.position,face:null,object:b};h.push(d)}else if(b instanceof THREE.Mesh){i=c(this.origin, -this.direction,b.matrixWorld.getPosition());if(i==null||i>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return h;for(var k,n,p,q,m,r,t,A,y=b.geometry,E=y.vertices,i=0,j=y.faces.length;i0:r<0)))if(r=m.dot((new THREE.Vector3).sub(k,t))/r,t=t.addSelf(A.multiplyScalar(r)),d instanceof THREE.Face3)e(t,k,n,p)&&(d={distance:this.origin.distanceTo(t),point:t,face:d,object:b},h.push(d));else if(d instanceof THREE.Face4&&(e(t,k,n,q)||e(t,n,p,q)))d={distance:this.origin.distanceTo(t),point:t,face:d,object:b},h.push(d)}return h}}; +this.direction,b.matrixWorld.getPosition());if(i==null||i>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return h;for(var k,n,p,q,m,r,t,A,y=b.geometry,J=y.vertices,i=0,j=y.faces.length;i0:r<0)))if(r=m.dot((new THREE.Vector3).sub(k,t))/r,t=t.addSelf(A.multiplyScalar(r)),d instanceof THREE.Face3)e(t,k,n,p)&&(d={distance:this.origin.distanceTo(t),point:t,face:d,object:b},h.push(d));else if(d instanceof THREE.Face4&&(e(t,k,n,q)||e(t,n,p,q)))d={distance:this.origin.distanceTo(t),point:t,face:d,object:b},h.push(d)}return h}}; THREE.Rectangle=function(){function b(){i=d-c;j=h-e}var c,e,d,h,i,j,k=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return i};this.getHeight=function(){return j};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return d};this.getBottom=function(){return h};this.set=function(i,j,q,m){k=!1;c=i;e=j;d=q;h=m;b()};this.addPoint=function(i,j){k?(k=!1,c=i,e=j,d=i,h=j):(c=ci?d:i,h=h>j?h:j);b()};this.add3Points= function(i,j,q,m,r,t){k?(k=!1,c=iq?i>r?i:r:q>r?q:r,h=j>m?j>t?j:t:m>t?m:t):(c=iq?i>r?i>d?i:d:r>d?r:d:q>r?q>d?q:d:r>d?r:d,h=j>m?j>t?j>h?j:h:t>h?t:h:m>t?m>h?m:h:t>h?t:h);b()};this.addRectangle=function(i){k?(k=!1,c=i.getLeft(),e=i.getTop(),d=i.getRight(),h=i.getBottom()):(c=ci.getRight()?d:i.getRight(),h=h> i.getBottom()?h:i.getBottom());b()};this.inflate=function(i){c-=i;e-=i;d+=i;h+=i;b()};this.minSelf=function(i){c=c>i.getLeft()?c:i.getLeft();e=e>i.getTop()?e:i.getTop();d=d=0&&Math.min(h,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){k=!0;h=d=e=c=0;b()};this.isEmpty=function(){return k}};THREE.Matrix3=function(){this.m=[]}; @@ -26,15 +26,15 @@ THREE.Matrix4=function(b,c,e,d,h,i,j,k,n,p,q,m,r,t,A,y){this.set(b!==void 0?b:1, THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,d,h,i,j,k,n,p,q,m,r,t,A,y){this.n11=b;this.n12=c;this.n13=e;this.n14=d;this.n21=h;this.n22=i;this.n23=j;this.n24=k;this.n31=n;this.n32=p;this.n33=q;this.n34=m;this.n41=r;this.n42=t;this.n43=A;this.n44=y;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b, c,e){var d=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,i=THREE.Matrix4.__v3;i.sub(b,c).normalize();if(i.length()===0)i.z=1;d.cross(e,i).normalize();d.length()===0&&(i.x+=1.0E-4,d.cross(e,i).normalize());h.cross(i,d).normalize();this.n11=d.x;this.n12=h.x;this.n13=i.x;this.n21=d.y;this.n22=h.y;this.n23=i.y;this.n31=d.z;this.n32=h.z;this.n33=i.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,d=b.z,h=1/(this.n41*c+this.n42*e+this.n43*d+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*d+this.n14)*h; b.y=(this.n21*c+this.n22*e+this.n23*d+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*d+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,d=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*d+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*d+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*d+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*d+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,d=b.z;b.x=c*this.n11+e*this.n12+d*this.n13;b.y=c*this.n21+e*this.n22+d*this.n23;b.z=c*this.n31+ -e*this.n32+d*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,d=b.n12,h=b.n13,i=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,q=b.n31,m=b.n32,r=b.n33,t=b.n34,A=b.n41,y=b.n42,E=b.n43,F=b.n44,wa=c.n11,xa= -c.n12,qa=c.n13,ra=c.n14,ja=c.n21,G=c.n22,v=c.n23,U=c.n24,L=c.n31,ka=c.n32,Z=c.n33,ya=c.n34,W=c.n41,M=c.n42,f=c.n43,ua=c.n44;this.n11=e*wa+d*ja+h*L+i*W;this.n12=e*xa+d*G+h*ka+i*M;this.n13=e*qa+d*v+h*Z+i*f;this.n14=e*ra+d*U+h*ya+i*ua;this.n21=j*wa+k*ja+n*L+p*W;this.n22=j*xa+k*G+n*ka+p*M;this.n23=j*qa+k*v+n*Z+p*f;this.n24=j*ra+k*U+n*ya+p*ua;this.n31=q*wa+m*ja+r*L+t*W;this.n32=q*xa+m*G+r*ka+t*M;this.n33=q*qa+m*v+r*Z+t*f;this.n34=q*ra+m*U+r*ya+t*ua;this.n41=A*wa+y*ja+E*L+F*W;this.n42=A*xa+y*G+E*ka+F*M; -this.n43=A*qa+y*v+E*Z+F*f;this.n44=A*ra+y*U+E*ya+F*ua;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*= -b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,d=this.n14,h=this.n21,i=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,q=this.n33,m=this.n34,r=this.n41,t=this.n42,A=this.n43,y=this.n44;return d*j*p*r-e*k*p*r-d*i*q*r+c*k*q*r+e*i*m*r-c*j*m*r-d*j*n*t+e*k*n*t+d*h*q*t-b*k*q*t-e*h*m*t+b*j*m*t+d*i*n*A-c*k*n*A-d*h*p*A+b*k*p*A+c*h*m*A-b*i*m*A- -e*i*n*y+c*j*n*y+e*h*p*y-b*j*p*y-c*h*q*y+b*i*q*y},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31; -b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat}, -flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]= -this.n14;b[c+13]=this.n24;b[c+14]=this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b), -b=Math.sin(b);this.set(c,-b,0,0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),d=Math.sin(c),h=1-e,i=b.x,j=b.y,k=b.z,n=h*i,p=h*j;this.set(n*i+e,n*j-d*k,n*k+d*j,0,n*j+d*k,p*j+e,p*k-d*i,0,n*k-d*j,p*k+d*i,h*k*k+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= +e*this.n32+d*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,d=b.n12,h=b.n13,i=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,q=b.n31,m=b.n32,r=b.n33,t=b.n34,A=b.n41,y=b.n42,J=b.n43,F=b.n44,xa=c.n11,ya= +c.n12,ja=c.n13,ta=c.n14,ha=c.n21,G=c.n22,v=c.n23,T=c.n24,L=c.n31,V=c.n32,la=c.n33,Z=c.n34,Ca=c.n41,$=c.n42,M=c.n43,f=c.n44;this.n11=e*xa+d*ha+h*L+i*Ca;this.n12=e*ya+d*G+h*V+i*$;this.n13=e*ja+d*v+h*la+i*M;this.n14=e*ta+d*T+h*Z+i*f;this.n21=j*xa+k*ha+n*L+p*Ca;this.n22=j*ya+k*G+n*V+p*$;this.n23=j*ja+k*v+n*la+p*M;this.n24=j*ta+k*T+n*Z+p*f;this.n31=q*xa+m*ha+r*L+t*Ca;this.n32=q*ya+m*G+r*V+t*$;this.n33=q*ja+m*v+r*la+t*M;this.n34=q*ta+m*T+r*Z+t*f;this.n41=A*xa+y*ha+J*L+F*Ca;this.n42=A*ya+y*G+J*V+F*$;this.n43= +A*ja+y*v+J*la+F*M;this.n44=A*ta+y*T+J*Z+F*f;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*= +b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,d=this.n14,h=this.n21,i=this.n22,j=this.n23,k=this.n24,n=this.n31,p=this.n32,q=this.n33,m=this.n34,r=this.n41,t=this.n42,A=this.n43,y=this.n44;return d*j*p*r-e*k*p*r-d*i*q*r+c*k*q*r+e*i*m*r-c*j*m*r-d*j*n*t+e*k*n*t+d*h*q*t-b*k*q*t-e*h*m*t+b*j*m*t+d*i*n*A-c*k*n*A-d*h*p*A+b*k*p*A+c*h*m*A-b*i*m*A-e*i*n*y+c*j* +n*y+e*h*p*y-b*j*p*y-c*h*q*y+b*i*q*y},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32; +b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]= +this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]= +this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0, +0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var e=Math.cos(c),d=Math.sin(c),h=1-e,i=b.x,j=b.y,k=b.z,n=h*i,p=h*j;this.set(n*i+e,n*j-d*k,n*k+d*j,0,n*j+d*k,p*j+e,p*k-d*i,0,n*k-d*j,p*k+d*i,h*k*k+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX= new THREE.Vector3;this.columnX.set(this.n11,this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,d=b.y,h=b.z,i=Math.cos(e),e=Math.sin(e),j=Math.cos(d),d=Math.sin(d),k=Math.cos(h),h=Math.sin(h);switch(c){case "YXZ":var n= j*k,p=j*h,q=d*k,m=d*h;this.n11=n+m*e;this.n12=q*e-p;this.n13=i*d;this.n21=i*h;this.n22=i*k;this.n23=-e;this.n31=p*e-q;this.n32=m+n*e;this.n33=i*j;break;case "ZXY":n=j*k;p=j*h;q=d*k;m=d*h;this.n11=n-m*e;this.n12=-i*h;this.n13=q+p*e;this.n21=p+q*e;this.n22=i*k;this.n23=m-n*e;this.n31=-i*d;this.n32=e;this.n33=i*j;break;case "ZYX":n=i*k;p=i*h;q=e*k;m=e*h;this.n11=j*k;this.n12=q*d-p;this.n13=n*d+m;this.n21=j*h;this.n22=m*d+n;this.n23=p*d-q;this.n31=-d;this.n32=e*j;this.n33=i*j;break;case "YZX":n=i*j;p= i*d;q=e*j;m=e*d;this.n11=j*k;this.n12=m-n*h;this.n13=q*h+p;this.n21=h;this.n22=i*k;this.n23=-e*k;this.n31=-d*k;this.n32=p*h+q;this.n33=n-m*h;break;case "XZY":n=i*j;p=i*d;q=e*j;m=e*d;this.n11=j*k;this.n12=-h;this.n13=d*k;this.n21=n*h+m;this.n22=i*k;this.n23=p*h-q;this.n31=q*h-p;this.n32=e*k;this.n33=m*h+n;break;default:n=i*k,p=i*h,q=e*k,m=e*h,this.n11=j*k,this.n12=-j*h,this.n13=d,this.n21=p+q*d,this.n22=n-m*d,this.n23=-e*j,this.n31=m-n*d,this.n32=q+p*d,this.n33=i*j}return this},setRotationFromQuaternion:function(b){var c= @@ -42,8 +42,8 @@ b.x,e=b.y,d=b.z,h=b.w,i=c+c,j=e+e,k=d+d,b=c*i,n=c*j;c*=k;var p=e*j;e*=k;d*=k;i*= d.identity();d.setRotationFromQuaternion(c);h.setScale(e.x,e.y,e.z);this.multiply(d,h);this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},decompose:function(b,c,e){var d=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,i=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);h.set(this.n12,this.n22,this.n32);i.set(this.n13,this.n23,this.n33);b=b instanceof THREE.Vector3?b:new THREE.Vector3;c=c instanceof THREE.Quaternion?c:new THREE.Quaternion;e=e instanceof THREE.Vector3?e:new THREE.Vector3;e.x=d.length(); e.y=h.length();e.z=i.length();b.x=this.n14;b.y=this.n24;b.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=e.x;d.n21/=e.x;d.n31/=e.x;d.n12/=e.y;d.n22/=e.y;d.n32/=e.y;d.n13/=e.z;d.n23/=e.z;d.n33/=e.z;c.setFromRotationMatrix(d);return[b,c,e]},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var e=1/c.x,d=1/c.y,h=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*d;this.n22=b.n22*d;this.n32=b.n32*d;this.n13=b.n13*h;this.n23= b.n23*h;this.n33=b.n33*h}}; -THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,d=b.n12,h=b.n13,i=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,q=b.n31,m=b.n32,r=b.n33,t=b.n34,A=b.n41,y=b.n42,E=b.n43,F=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=n*t*y-p*r*y+p*m*E-k*t*E-n*m*F+k*r*F;c.n12=i*r*y-h*t*y-i*m*E+d*t*E+h*m*F-d*r*F;c.n13=h*p*y-i*n*y+i*k*E-d*p*E-h*k*F+d*n*F;c.n14=i*n*m-h*p*m-i*k*r+d*p*r+h*k*t-d*n*t;c.n21=p*r*A-n*t*A-p*q*E+j*t*E+n*q*F-j*r*F;c.n22=h*t*A-i*r*A+i*q*E-e*t*E-h*q*F+e*r*F;c.n23=i*n*A-h*p*A-i*j*E+e*p*E+h*j*F-e*n*F;c.n24= -h*p*q-i*n*q+i*j*r-e*p*r-h*j*t+e*n*t;c.n31=k*t*A-p*m*A+p*q*y-j*t*y-k*q*F+j*m*F;c.n32=i*m*A-d*t*A-i*q*y+e*t*y+d*q*F-e*m*F;c.n33=h*p*A-i*k*A+i*j*y-e*p*y-d*j*F+e*k*F;c.n34=i*k*q-d*p*q-i*j*m+e*p*m+d*j*t-e*k*t;c.n41=n*m*A-k*r*A-n*q*y+j*r*y+k*q*E-j*m*E;c.n42=d*r*A-h*m*A+h*q*y-e*r*y-d*q*E+e*m*E;c.n43=h*k*A-d*n*A-h*j*y+e*n*y+d*j*E-e*k*E;c.n44=d*n*q-h*k*q+h*j*m-e*n*m-d*j*r+e*k*r;c.multiplyScalar(1/b.determinant());return c}; +THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,d=b.n12,h=b.n13,i=b.n14,j=b.n21,k=b.n22,n=b.n23,p=b.n24,q=b.n31,m=b.n32,r=b.n33,t=b.n34,A=b.n41,y=b.n42,J=b.n43,F=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=n*t*y-p*r*y+p*m*J-k*t*J-n*m*F+k*r*F;c.n12=i*r*y-h*t*y-i*m*J+d*t*J+h*m*F-d*r*F;c.n13=h*p*y-i*n*y+i*k*J-d*p*J-h*k*F+d*n*F;c.n14=i*n*m-h*p*m-i*k*r+d*p*r+h*k*t-d*n*t;c.n21=p*r*A-n*t*A-p*q*J+j*t*J+n*q*F-j*r*F;c.n22=h*t*A-i*r*A+i*q*J-e*t*J-h*q*F+e*r*F;c.n23=i*n*A-h*p*A-i*j*J+e*p*J+h*j*F-e*n*F;c.n24= +h*p*q-i*n*q+i*j*r-e*p*r-h*j*t+e*n*t;c.n31=k*t*A-p*m*A+p*q*y-j*t*y-k*q*F+j*m*F;c.n32=i*m*A-d*t*A-i*q*y+e*t*y+d*q*F-e*m*F;c.n33=h*p*A-i*k*A+i*j*y-e*p*y-d*j*F+e*k*F;c.n34=i*k*q-d*p*q-i*j*m+e*p*m+d*j*t-e*k*t;c.n41=n*m*A-k*r*A-n*q*y+j*r*y+k*q*J-j*m*J;c.n42=d*r*A-h*m*A+h*q*y-e*r*y-d*q*J+e*m*J;c.n43=h*k*A-d*n*A-h*j*y+e*n*y+d*j*J-e*k*J;c.n44=d*n*q-h*k*q+h*j*m-e*n*m-d*j*r+e*k*r;c.multiplyScalar(1/b.determinant());return c}; THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,d=b.n33*b.n22-b.n32*b.n23,h=-b.n33*b.n21+b.n31*b.n23,i=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,p=b.n23*b.n12-b.n22*b.n13,q=-b.n23*b.n11+b.n21*b.n13,m=b.n22*b.n11-b.n21*b.n12,b=b.n11*d+b.n21*j+b.n31*p;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*d;e[1]=b*h;e[2]=b*i;e[3]=b*j;e[4]=b*k;e[5]=b*n;e[6]=b*p;e[7]=b*q;e[8]=b*m;return c}; THREE.Matrix4.makeFrustum=function(b,c,e,d,h,i){var j;j=new THREE.Matrix4;j.n11=2*h/(c-b);j.n12=0;j.n13=(c+b)/(c-b);j.n14=0;j.n21=0;j.n22=2*h/(d-e);j.n23=(d+e)/(d-e);j.n24=0;j.n31=0;j.n32=0;j.n33=-(i+h)/(i-h);j.n34=-2*i*h/(i-h);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,c,e,d){var h,b=e*Math.tan(b*Math.PI/360);h=-b;return THREE.Matrix4.makeFrustum(h*c,b*c,h,b,e,d)}; THREE.Matrix4.makeOrtho=function(b,c,e,d,h,i){var j,k,n,p;j=new THREE.Matrix4;k=c-b;n=e-d;p=i-h;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((c+b)/k);j.n21=0;j.n22=2/n;j.n23=0;j.n24=-((e+d)/n);j.n31=0;j.n32=0;j.n33=-2/p;j.n34=-((i+h)/p);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; @@ -54,17 +54,18 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){thi b)return h;if(c&&(h=h.getChildByName(b,c),h!==void 0))return h}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},update:function(b,c,e){this.matrixAutoUpdate&& this.updateMatrix();if(this.matrixWorldNeedsUpdate||c)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,c=!0;for(var b=0,d=this.children.length;b=0&&i>=0&&h>=0&&j>=0?!0:d<0&&i<0||h<0&&j<0?!1:(d<0?e=Math.max(e,d/(d-i)):i<0&&(f=Math.min(f,d/(d-i))),h<0?e=Math.max(e,h/(h-j)):j<0&&(f=Math.min(f,h/(h-j))),ff&&j.positionScreen.z0&&G.z<1))Aa=xa[wa]=xa[wa]||new THREE.RenderableParticle,wa++,F=Aa,F.x=G.x/G.w,F.y=G.y/G.w,F.z=G.z,F.rotation=Q.rotation.z,F.scale.x=Q.scale.x*Math.abs(F.x-(G.x+i.projectionMatrix.n11)/(G.w+i.projectionMatrix.n14)),F.scale.y=Q.scale.y*Math.abs(F.y-(G.y+i.projectionMatrix.n22)/(G.w+i.projectionMatrix.n24)),F.materials=Q.materials,ra.push(F);h&&ra.sort(c);return ra}};THREE.Quaternion=function(b,c,e,d){this.set(b||0,c||0,e||0,d!==void 0?d:1)}; +THREE.Projector=function(){function b(){var b=n[k]=n[k]||new THREE.RenderableVertex;k++;return b}function c(b,c){return c.z-b.z}function e(b,c){var e=0,d=1,f=b.z+b.w,i=c.z+c.w,h=-b.z+b.w,j=-c.z+c.w;return f>=0&&i>=0&&h>=0&&j>=0?!0:f<0&&i<0||h<0&&j<0?!1:(f<0?e=Math.max(e,f/(f-i)):i<0&&(d=Math.min(d,f/(f-i))),h<0?e=Math.max(e,h/(h-j)):j<0&&(d=Math.min(d,h/(h-j))),dM&&j.positionScreen.z0&&G.z<1))za=ya[xa]=ya[xa]||new THREE.RenderableParticle,xa++,F=za,F.x=G.x/G.w,F.y=G.y/G.w,F.z=G.z,F.rotation=P.rotation.z,F.scale.x=P.scale.x*Math.abs(F.x-(G.x+i.projectionMatrix.n11)/(G.w+i.projectionMatrix.n14)),F.scale.y=P.scale.y*Math.abs(F.y-(G.y+i.projectionMatrix.n22)/(G.w+i.projectionMatrix.n24)),F.materials=P.materials,ta.push(F);h&&ta.sort(c);return ta}}; +THREE.Quaternion=function(b,c,e,d){this.set(b||0,c||0,e||0,d!==void 0?d:1)}; THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,d){this.x=b;this.y=c;this.z=e;this.w=d;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=Math.PI/360,e=b.x*c,d=b.y*c,h=b.z*c,b=Math.cos(d),d=Math.sin(d),c=Math.cos(-h),h=Math.sin(-h),i=Math.cos(e),e=Math.sin(e),j=b*c,k=d*h;this.w=j*i-k*e;this.x=j*e+k*i;this.y=d*c*i+b*h*e;this.z=b*h*i-d*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,d=Math.sin(e); this.x=b.x*d;this.y=b.y*d;this.z=b.z*d;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c= @@ -78,9 +79,9 @@ c;b++)e=this.faces[b],e.centroid.set(0,0,0),e instanceof THREE.Face3?(e.centroid e,d,h,i,j,k=new THREE.Vector3,n=new THREE.Vector3;d=0;for(h=this.faces.length;d0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], +e.vertexNormals[1].copy(d[e.b]),e.vertexNormals[2].copy(d[e.c]),e.vertexNormals[3].copy(d[e.d]))},computeTangents:function(){function b(b,c,e,d,i,h,v){k=b.vertices[c].position;n=b.vertices[e].position;p=b.vertices[d].position;q=j[i];m=j[h];r=j[v];t=n.x-k.x;A=p.x-k.x;y=n.y-k.y;J=p.y-k.y;F=n.z-k.z;xa=p.z-k.z;ya=m.u-q.u;ja=r.u-q.u;ta=m.v-q.v;ha=r.v-q.v;G=1/(ya*ha-ja*ta);V.set((ha*t-ta*A)*G,(ha*y-ta*J)*G,(ha*F-ta*xa)*G);la.set((ya*A-ja*t)*G,(ya*J-ja*y)*G,(ya*xa-ja*F)*G);T[c].addSelf(V);T[e].addSelf(V); +T[d].addSelf(V);L[c].addSelf(la);L[e].addSelf(la);L[d].addSelf(la)}var c,e,d,h,i,j,k,n,p,q,m,r,t,A,y,J,F,xa,ya,ja,ta,ha,G,v,T=[],L=[],V=new THREE.Vector3,la=new THREE.Vector3,Z=new THREE.Vector3,Ca=new THREE.Vector3,$=new THREE.Vector3;c=0;for(e=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z< this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;c=0)c&&(f.bindBuffer(f.ARRAY_BUFFER,h.__webglVertexBuffer),f.vertexAttribPointer(b.position,3,f.FLOAT,!1,0,0));else if(j.morphTargetBase){d=i.program.attributes;j.morphTargetBase!== +k),f.bindTexture(f.TEXTURE_CUBE_MAP,n.image.__webglTextureCube)}else q instanceof THREE.WebGLRenderTargetCube?(n=q,f.activeTexture(f.TEXTURE0+k),f.bindTexture(f.TEXTURE_CUBE_MAP,n.__webglTexture)):T(q,k)}else if(C=="tv"){if(!n._array){n._array=[];C=0;for(m=n.texture.length;C=0)c&&(f.bindBuffer(f.ARRAY_BUFFER,h.__webglVertexBuffer),f.vertexAttribPointer(b.position,3,f.FLOAT,!1,0,0));else if(j.morphTargetBase){d=i.program.attributes;j.morphTargetBase!== -1?(f.bindBuffer(f.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[j.morphTargetBase]),f.vertexAttribPointer(d.position,3,f.FLOAT,!1,0,0)):d.position>=0&&(f.bindBuffer(f.ARRAY_BUFFER,h.__webglVertexBuffer),f.vertexAttribPointer(d.position,3,f.FLOAT,!1,0,0));if(j.morphTargetForcedOrder.length)for(var n=0,x=j.morphTargetForcedOrder,p=j.morphTargetInfluences;nq&&(m=t,q=p[m]);f.bindBuffer(f.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[m]);f.vertexAttribPointer(d["morphTarget"+n],3,f.FLOAT,!1,0,0);j.__webglMorphTargetInfluences[n]=q;x[m]=1;q=-1;n++}}i.program.uniforms.morphTargetInfluences!==null&&f.uniform1fv(i.program.uniforms.morphTargetInfluences, j.__webglMorphTargetInfluences)}if(c){if(h.__webglCustomAttributes)for(k in h.__webglCustomAttributes)b[k]>=0&&(d=h.__webglCustomAttributes[k],f.bindBuffer(f.ARRAY_BUFFER,d.buffer),f.vertexAttribPointer(b[k],d.size,f.FLOAT,!1,0,0));b.color>=0&&(f.bindBuffer(f.ARRAY_BUFFER,h.__webglColorBuffer),f.vertexAttribPointer(b.color,3,f.FLOAT,!1,0,0));b.normal>=0&&(f.bindBuffer(f.ARRAY_BUFFER,h.__webglNormalBuffer),f.vertexAttribPointer(b.normal,3,f.FLOAT,!1,0,0));b.tangent>=0&&(f.bindBuffer(f.ARRAY_BUFFER, @@ -201,61 +202,62 @@ h.__webglTangentBuffer),f.vertexAttribPointer(b.tangent,4,f.FLOAT,!1,0,0));b.uv> (f.lineWidth(i.wireframeLinewidth),c&&f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),f.drawElements(f.LINES,h.__webglLineCount,f.UNSIGNED_SHORT,0)):(c&&f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),f.drawElements(f.TRIANGLES,h.__webglFaceCount,f.UNSIGNED_SHORT,0)),M.info.render.calls++,M.info.render.vertices+=h.__webglFaceCount,M.info.render.faces+=h.__webglFaceCount/3):j instanceof THREE.Line?(j=j.type==THREE.LineStrip?f.LINE_STRIP:f.LINES,f.lineWidth(i.linewidth),f.drawArrays(j, 0,h.__webglLineCount),M.info.render.calls++):j instanceof THREE.ParticleSystem?(f.drawArrays(f.POINTS,0,h.__webglParticleCount),M.info.render.calls++):j instanceof THREE.Ribbon&&(f.drawArrays(f.TRIANGLE_STRIP,0,h.__webglVertexCount),M.info.render.calls++)}}function h(b,c,d){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=f.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=f.createBuffer();b.hasPos&&(f.bindBuffer(f.ARRAY_BUFFER,b.__webglVertexBuffer),f.bufferData(f.ARRAY_BUFFER,b.positionArray, f.DYNAMIC_DRAW),f.enableVertexAttribArray(c.attributes.position),f.vertexAttribPointer(c.attributes.position,3,f.FLOAT,!1,0,0));if(b.hasNormal){f.bindBuffer(f.ARRAY_BUFFER,b.__webglNormalBuffer);if(d==THREE.FlatShading){var e,h,i,j,k,x,n,p,q,m,C=b.count*3;for(m=0;m=0;f--)b[f].object==c&&b.splice(f,1)}function ra(b){function c(b){var e=[];f=0;for(d=b.length;f65535&&(m[k].counter+=1,n=m[k].hash+"_"+m[k].counter,b.geometryGroups[n]==void 0&&(b.geometryGroups[n]={faces:[],materials:j,vertices:0,numMorphTargets:p})),b.geometryGroups[n].faces.push(e),b.geometryGroups[n].vertices+=i;b.geometryGroupsList=[];for(var q in b.geometryGroups)b.geometryGroups[q].id=J++,b.geometryGroupsList.push(b.geometryGroups[q])}function ja(b,c,f){b.push({buffer:c,object:f, -opaque:{list:[],count:0},transparent:{list:[],count:0}})}function G(b){if(b!=la){switch(b){case THREE.AdditiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.SRC_ALPHA,f.ONE);break;case THREE.SubtractiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.SRC_COLOR);break;default:f.blendEquationSeparate(f.FUNC_ADD,f.FUNC_ADD),f.blendFuncSeparate(f.SRC_ALPHA,f.ONE_MINUS_SRC_ALPHA,f.ONE,f.ONE_MINUS_SRC_ALPHA)}la= -b}}function v(b,c,d){(d.width&d.width-1)==0&&(d.height&d.height-1)==0?(f.texParameteri(b,f.TEXTURE_WRAP_S,W(c.wrapS)),f.texParameteri(b,f.TEXTURE_WRAP_T,W(c.wrapT)),f.texParameteri(b,f.TEXTURE_MAG_FILTER,W(c.magFilter)),f.texParameteri(b,f.TEXTURE_MIN_FILTER,W(c.minFilter)),f.generateMipmap(b)):(f.texParameteri(b,f.TEXTURE_WRAP_S,f.CLAMP_TO_EDGE),f.texParameteri(b,f.TEXTURE_WRAP_T,f.CLAMP_TO_EDGE),f.texParameteri(b,f.TEXTURE_MAG_FILTER,ya(c.magFilter)),f.texParameteri(b,f.TEXTURE_MIN_FILTER,ya(c.minFilter)))} -function U(b,c){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=f.createTexture(),M.info.memory.textures++;f.activeTexture(f.TEXTURE0+c);f.bindTexture(f.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?f.texImage2D(f.TEXTURE_2D,0,W(b.format),b.image.width,b.image.height,0,W(b.format),f.UNSIGNED_BYTE,b.image.data):f.texImage2D(f.TEXTURE_2D,0,f.RGBA,f.RGBA,f.UNSIGNED_BYTE,b.image);v(f.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else f.activeTexture(f.TEXTURE0+c),f.bindTexture(f.TEXTURE_2D, -b.__webglTexture)}function L(b){var c=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglRenderbuffer=f.createRenderbuffer();b.__webglTexture=f.createTexture();if(c){f.bindTexture(f.TEXTURE_CUBE_MAP,b.__webglTexture);v(f.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var d=0;d<6;d++)b.__webglFramebuffer[d]=f.createFramebuffer(),f.texImage2D(f.TEXTURE_CUBE_MAP_POSITIVE_X+d,0,W(b.format), -b.width,b.height,0,W(b.format),W(b.type),null)}else b.__webglFramebuffer=f.createFramebuffer(),f.bindTexture(f.TEXTURE_2D,b.__webglTexture),v(f.TEXTURE_2D,b,b),f.texImage2D(f.TEXTURE_2D,0,W(b.format),b.width,b.height,0,W(b.format),W(b.type),null);f.bindRenderbuffer(f.RENDERBUFFER,b.__webglRenderbuffer);if(c)for(d=0;d<6;++d)f.bindFramebuffer(f.FRAMEBUFFER,b.__webglFramebuffer[d]),f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0,f.TEXTURE_CUBE_MAP_POSITIVE_X+d,b.__webglTexture,0);else f.bindFramebuffer(f.FRAMEBUFFER, -b.__webglFramebuffer),f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0,f.TEXTURE_2D,b.__webglTexture,0);b.depthBuffer&&!b.stencilBuffer?(f.renderbufferStorage(f.RENDERBUFFER,f.DEPTH_COMPONENT16,b.width,b.height),f.framebufferRenderbuffer(f.FRAMEBUFFER,f.DEPTH_ATTACHMENT,f.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stencilBuffer?(f.renderbufferStorage(f.RENDERBUFFER,f.DEPTH_STENCIL,b.width,b.height),f.framebufferRenderbuffer(f.FRAMEBUFFER,f.DEPTH_STENCIL_ATTACHMENT,f.RENDERBUFFER, -b.__webglRenderbuffer)):f.renderbufferStorage(f.RENDERBUFFER,f.RGBA4,b.width,b.height);c?f.bindTexture(f.TEXTURE_CUBE_MAP,null):f.bindTexture(f.TEXTURE_2D,null);f.bindRenderbuffer(f.RENDERBUFFER,null);f.bindFramebuffer(f.FRAMEBUFFER,null)}var e,h;b?(c=c?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,d=b.width,b=b.height,h=e=0):(c=null,d=Ea,b=za,e=Ia,h=Ba);c!=va&&(f.bindFramebuffer(f.FRAMEBUFFER,c),f.viewport(e,h,d,b),va=c)}function ka(b){b instanceof THREE.WebGLRenderTargetCube?(f.bindTexture(f.TEXTURE_CUBE_MAP, -b.__webglTexture),f.generateMipmap(f.TEXTURE_CUBE_MAP),f.bindTexture(f.TEXTURE_CUBE_MAP,null)):(f.bindTexture(f.TEXTURE_2D,b.__webglTexture),f.generateMipmap(f.TEXTURE_2D),f.bindTexture(f.TEXTURE_2D,null))}function Z(b,c){var d;b=="fragment"?d=f.createShader(f.FRAGMENT_SHADER):b=="vertex"&&(d=f.createShader(f.VERTEX_SHADER));f.shaderSource(d,c);f.compileShader(d);if(!f.getShaderParameter(d,f.COMPILE_STATUS))return console.error(f.getShaderInfoLog(d)),console.error(c),null;return d}function ya(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return f.NEAREST; -default:return f.LINEAR}}function W(b){switch(b){case THREE.RepeatWrapping:return f.REPEAT;case THREE.ClampToEdgeWrapping:return f.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return f.MIRRORED_REPEAT;case THREE.NearestFilter:return f.NEAREST;case THREE.NearestMipMapNearestFilter:return f.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return f.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return f.LINEAR;case THREE.LinearMipMapNearestFilter:return f.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return f.LINEAR_MIPMAP_LINEAR; -case THREE.ByteType:return f.BYTE;case THREE.UnsignedByteType:return f.UNSIGNED_BYTE;case THREE.ShortType:return f.SHORT;case THREE.UnsignedShortType:return f.UNSIGNED_SHORT;case THREE.IntType:return f.INT;case THREE.UnsignedShortType:return f.UNSIGNED_INT;case THREE.FloatType:return f.FLOAT;case THREE.AlphaFormat:return f.ALPHA;case THREE.RGBFormat:return f.RGB;case THREE.RGBAFormat:return f.RGBA;case THREE.LuminanceFormat:return f.LUMINANCE;case THREE.LuminanceAlphaFormat:return f.LUMINANCE_ALPHA}return 0} -var M=this,f,ua=[],Xa=null,va=null,V=-1,S=null,J=0,$=null,N=null,la=null,sa=null,Q=null,Aa=null,Ma=null,Sa=null,Ia=0,Ba=0,Ea=0,za=0,aa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Fa=new THREE.Matrix4,Ua=new Float32Array(16),Va=new Float32Array(16),Ka=new THREE.Vector4,Za={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},Ca=b.canvas!==void 0?b.canvas:document.createElement("canvas"), -R=b.stencil!==void 0?b.stencil:!0,db=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,eb=b.antialias!==void 0?b.antialias:!1,ha=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),Ga=b.clearAlpha!==void 0?b.clearAlpha:0,Ya=b.maxLights!==void 0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=Ca;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor= -this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var X,Ta=[],b=THREE.ShaderLib.depthRGBA,bb=THREE.UniformsUtils.clone(b.uniforms),Wa=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:bb}),$a=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader, -uniforms:bb,morphTargets:!0});Wa._shadowPass=!0;$a._shadowPass=!0;try{if(!(f=Ca.getContext("experimental-webgl",{antialias:eb,stencil:R,preserveDrawingBuffer:db})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+f.getParameter(f.VERSION)+" | "+f.getParameter(f.VENDOR)+" | "+f.getParameter(f.RENDERER)+" | "+f.getParameter(f.SHADING_LANGUAGE_VERSION))}catch(fb){console.error(fb)}f.clearColor(0,0,0,1);f.clearDepth(1);f.clearStencil(0);f.enable(f.DEPTH_TEST);f.depthFunc(f.LEQUAL); -f.frontFace(f.CCW);f.cullFace(f.BACK);f.enable(f.CULL_FACE);f.enable(f.BLEND);f.blendEquation(f.FUNC_ADD);f.blendFunc(f.SRC_ALPHA,f.ONE_MINUS_SRC_ALPHA);f.clearColor(ha.r,ha.g,ha.b,Ga);this.context=f;var cb=f.getParameter(f.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,u={};u.vertices=new Float32Array(16);u.faces=new Uint16Array(6);R=0;u.vertices[R++]=-1;u.vertices[R++]=-1;u.vertices[R++]=0;u.vertices[R++]=1;u.vertices[R++]=1;u.vertices[R++]=-1;u.vertices[R++]=1;u.vertices[R++]=1;u.vertices[R++]=1;u.vertices[R++]= -1;u.vertices[R++]=1;u.vertices[R++]=0;u.vertices[R++]=-1;u.vertices[R++]=1;u.vertices[R++]=0;R=u.vertices[R++]=0;u.faces[R++]=0;u.faces[R++]=1;u.faces[R++]=2;u.faces[R++]=0;u.faces[R++]=2;u.faces[R++]=3;u.vertexBuffer=f.createBuffer();u.elementBuffer=f.createBuffer();f.bindBuffer(f.ARRAY_BUFFER,u.vertexBuffer);f.bufferData(f.ARRAY_BUFFER,u.vertices,f.STATIC_DRAW);f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,u.elementBuffer);f.bufferData(f.ELEMENT_ARRAY_BUFFER,u.faces,f.STATIC_DRAW);u.program=f.createProgram(); -f.attachShader(u.program,Z("fragment",THREE.ShaderLib.sprite.fragmentShader));f.attachShader(u.program,Z("vertex",THREE.ShaderLib.sprite.vertexShader));f.linkProgram(u.program);u.attributes={};u.uniforms={};u.attributes.position=f.getAttribLocation(u.program,"position");u.attributes.uv=f.getAttribLocation(u.program,"uv");u.uniforms.uvOffset=f.getUniformLocation(u.program,"uvOffset");u.uniforms.uvScale=f.getUniformLocation(u.program,"uvScale");u.uniforms.rotation=f.getUniformLocation(u.program,"rotation"); -u.uniforms.scale=f.getUniformLocation(u.program,"scale");u.uniforms.alignment=f.getUniformLocation(u.program,"alignment");u.uniforms.color=f.getUniformLocation(u.program,"color");u.uniforms.map=f.getUniformLocation(u.program,"map");u.uniforms.opacity=f.getUniformLocation(u.program,"opacity");u.uniforms.useScreenCoordinates=f.getUniformLocation(u.program,"useScreenCoordinates");u.uniforms.affectedByDistance=f.getUniformLocation(u.program,"affectedByDistance");u.uniforms.screenPosition=f.getUniformLocation(u.program, -"screenPosition");u.uniforms.modelViewMatrix=f.getUniformLocation(u.program,"modelViewMatrix");u.uniforms.projectionMatrix=f.getUniformLocation(u.program,"projectionMatrix");var ab=!1;this.setSize=function(b,c){Ca.width=b;Ca.height=c;this.setViewport(0,0,Ca.width,Ca.height)};this.setViewport=function(b,c,d,e){Ia=b;Ba=c;Ea=d;za=e;f.viewport(Ia,Ba,Ea,za)};this.setScissor=function(b,c,d,e){f.scissor(b,c,d,e)};this.enableScissorTest=function(b){b?f.enable(f.SCISSOR_TEST):f.disable(f.SCISSOR_TEST)};this.setClearColorHex= -function(b,c){ha.setHex(b);Ga=c;f.clearColor(ha.r,ha.g,ha.b,Ga)};this.setClearColor=function(b,c){ha.copy(b);Ga=c;f.clearColor(ha.r,ha.g,ha.b,Ga)};this.getClearColor=function(){return ha};this.getClearAlpha=function(){return Ga};this.clear=function(b,c,d){var e=0;if(b==void 0||b)e|=f.COLOR_BUFFER_BIT;if(c==void 0||c)e|=f.DEPTH_BUFFER_BIT;if(d==void 0||d)e|=f.STENCIL_BUFFER_BIT;f.clear(e)};this.getContext=function(){return f};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix, -delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var c=b.geometry.geometryGroups[g];f.deleteBuffer(c.__webglVertexBuffer);f.deleteBuffer(c.__webglNormalBuffer);f.deleteBuffer(c.__webglTangentBuffer);f.deleteBuffer(c.__webglColorBuffer);f.deleteBuffer(c.__webglUVBuffer);f.deleteBuffer(c.__webglUV2Buffer);f.deleteBuffer(c.__webglSkinVertexABuffer);f.deleteBuffer(c.__webglSkinVertexBBuffer);f.deleteBuffer(c.__webglSkinIndicesBuffer); -f.deleteBuffer(c.__webglSkinWeightsBuffer);f.deleteBuffer(c.__webglFaceBuffer);f.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d=0;f--)b[f].object==c&&b.splice(f,1)}function ta(b){function c(b){var e=[];f=0;for(d=b.length;f65535&&(m[k].counter+=1,n=m[k].hash+"_"+m[k].counter,b.geometryGroups[n]==void 0&&(b.geometryGroups[n]={faces:[],materials:j,vertices:0,numMorphTargets:p})),b.geometryGroups[n].faces.push(e),b.geometryGroups[n].vertices+=i;b.geometryGroupsList=[];for(var q in b.geometryGroups)b.geometryGroups[q].id=R++,b.geometryGroupsList.push(b.geometryGroups[q])}function ha(b,c,f){b.push({buffer:c,object:f, +opaque:{list:[],count:0},transparent:{list:[],count:0}})}function G(b){if(b!=ia){switch(b){case THREE.AdditiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.SRC_ALPHA,f.ONE);break;case THREE.SubtractiveBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:f.blendEquation(f.FUNC_ADD);f.blendFunc(f.ZERO,f.SRC_COLOR);break;default:f.blendEquationSeparate(f.FUNC_ADD,f.FUNC_ADD),f.blendFuncSeparate(f.SRC_ALPHA,f.ONE_MINUS_SRC_ALPHA,f.ONE,f.ONE_MINUS_SRC_ALPHA)}ia= +b}}function v(b,c,d){(d.width&d.width-1)==0&&(d.height&d.height-1)==0?(f.texParameteri(b,f.TEXTURE_WRAP_S,$(c.wrapS)),f.texParameteri(b,f.TEXTURE_WRAP_T,$(c.wrapT)),f.texParameteri(b,f.TEXTURE_MAG_FILTER,$(c.magFilter)),f.texParameteri(b,f.TEXTURE_MIN_FILTER,$(c.minFilter)),f.generateMipmap(b)):(f.texParameteri(b,f.TEXTURE_WRAP_S,f.CLAMP_TO_EDGE),f.texParameteri(b,f.TEXTURE_WRAP_T,f.CLAMP_TO_EDGE),f.texParameteri(b,f.TEXTURE_MAG_FILTER,Ca(c.magFilter)),f.texParameteri(b,f.TEXTURE_MIN_FILTER,Ca(c.minFilter)))} +function T(b,c){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=f.createTexture(),M.info.memory.textures++;f.activeTexture(f.TEXTURE0+c);f.bindTexture(f.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?f.texImage2D(f.TEXTURE_2D,0,$(b.format),b.image.width,b.image.height,0,$(b.format),f.UNSIGNED_BYTE,b.image.data):f.texImage2D(f.TEXTURE_2D,0,f.RGBA,f.RGBA,f.UNSIGNED_BYTE,b.image);v(f.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else f.activeTexture(f.TEXTURE0+c),f.bindTexture(f.TEXTURE_2D, +b.__webglTexture)}function L(b,c){f.bindRenderbuffer(f.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(f.renderbufferStorage(f.RENDERBUFFER,f.DEPTH_COMPONENT16,c.width,c.height),f.framebufferRenderbuffer(f.FRAMEBUFFER,f.DEPTH_ATTACHMENT,f.RENDERBUFFER,b)):c.depthBuffer&&c.stencilBuffer?(f.renderbufferStorage(f.RENDERBUFFER,f.DEPTH_STENCIL,c.width,c.height),f.framebufferRenderbuffer(f.FRAMEBUFFER,f.DEPTH_STENCIL_ATTACHMENT,f.RENDERBUFFER,b)):f.renderbufferStorage(f.RENDERBUFFER,f.RGBA4,c.width,c.height)} +function V(b){var c=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglTexture=f.createTexture();if(c){b.__webglFramebuffer=[];b.__webglRenderbuffer=[];f.bindTexture(f.TEXTURE_CUBE_MAP,b.__webglTexture);v(f.TEXTURE_CUBE_MAP,b,b);for(var d=0;d<6;d++){b.__webglFramebuffer[d]=f.createFramebuffer();b.__webglRenderbuffer[d]=f.createRenderbuffer();f.texImage2D(f.TEXTURE_CUBE_MAP_POSITIVE_X+ +d,0,$(b.format),b.width,b.height,0,$(b.format),$(b.type),null);var e=b,h=f.TEXTURE_CUBE_MAP_POSITIVE_X+d;f.bindFramebuffer(f.FRAMEBUFFER,b.__webglFramebuffer[d]);f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0,h,e.__webglTexture,0);L(b.__webglRenderbuffer[d],b)}}else b.__webglFramebuffer=f.createFramebuffer(),b.__webglRenderbuffer=f.createRenderbuffer(),f.bindTexture(f.TEXTURE_2D,b.__webglTexture),v(f.TEXTURE_2D,b,b),f.texImage2D(f.TEXTURE_2D,0,$(b.format),b.width,b.height,0,$(b.format), +$(b.type),null),d=f.TEXTURE_2D,f.bindFramebuffer(f.FRAMEBUFFER,b.__webglFramebuffer),f.framebufferTexture2D(f.FRAMEBUFFER,f.COLOR_ATTACHMENT0,d,b.__webglTexture,0),f.bindRenderbuffer(f.RENDERBUFFER,b.__webglRenderbuffer),L(b.__webglRenderbuffer,b);c?f.bindTexture(f.TEXTURE_CUBE_MAP,null):f.bindTexture(f.TEXTURE_2D,null);f.bindRenderbuffer(f.RENDERBUFFER,null);f.bindFramebuffer(f.FRAMEBUFFER,null)}b?(c=c?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,d=b.width,b=b.height,h=e=0):(c=null, +d=va,b=Ka,e=Aa,h=Da);c!=aa&&(f.bindFramebuffer(f.FRAMEBUFFER,c),f.viewport(e,h,d,b),aa=c)}function la(b){b instanceof THREE.WebGLRenderTargetCube?(f.bindTexture(f.TEXTURE_CUBE_MAP,b.__webglTexture),f.generateMipmap(f.TEXTURE_CUBE_MAP),f.bindTexture(f.TEXTURE_CUBE_MAP,null)):(f.bindTexture(f.TEXTURE_2D,b.__webglTexture),f.generateMipmap(f.TEXTURE_2D),f.bindTexture(f.TEXTURE_2D,null))}function Z(b,c){var d;b=="fragment"?d=f.createShader(f.FRAGMENT_SHADER):b=="vertex"&&(d=f.createShader(f.VERTEX_SHADER)); +f.shaderSource(d,c);f.compileShader(d);if(!f.getShaderParameter(d,f.COMPILE_STATUS))return console.error(f.getShaderInfoLog(d)),console.error(c),null;return d}function Ca(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return f.NEAREST;default:return f.LINEAR}}function $(b){switch(b){case THREE.RepeatWrapping:return f.REPEAT;case THREE.ClampToEdgeWrapping:return f.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return f.MIRRORED_REPEAT; +case THREE.NearestFilter:return f.NEAREST;case THREE.NearestMipMapNearestFilter:return f.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return f.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return f.LINEAR;case THREE.LinearMipMapNearestFilter:return f.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return f.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return f.BYTE;case THREE.UnsignedByteType:return f.UNSIGNED_BYTE;case THREE.ShortType:return f.SHORT;case THREE.UnsignedShortType:return f.UNSIGNED_SHORT; +case THREE.IntType:return f.INT;case THREE.UnsignedShortType:return f.UNSIGNED_INT;case THREE.FloatType:return f.FLOAT;case THREE.AlphaFormat:return f.ALPHA;case THREE.RGBFormat:return f.RGB;case THREE.RGBAFormat:return f.RGBA;case THREE.LuminanceFormat:return f.LUMINANCE;case THREE.LuminanceAlphaFormat:return f.LUMINANCE_ALPHA}return 0}var M=this,f,Ha=[],Za=null,aa=null,na=-1,D=null,R=0,U=null,W=null,ia=null,P=null,za=null,Ma=null,Sa=null,Ta=null,Aa=0,Da=0,va=0,Ka=0,X=[new THREE.Vector4,new THREE.Vector4, +new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ea=new THREE.Matrix4,Wa=new Float32Array(16),Xa=new Float32Array(16),Ja=new THREE.Vector4,ab={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},Fa=b.canvas!==void 0?b.canvas:document.createElement("canvas"),Q=b.stencil!==void 0?b.stencil:!0,fb=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,gb=b.antialias!==void 0?b.antialias:!1,wa=b.clearColor!== +void 0?new THREE.Color(b.clearColor):new THREE.Color(0),Ba=b.clearAlpha!==void 0?b.clearAlpha:0,$a=b.maxLights!==void 0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=Fa;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar= +5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var sa,Va=[],b=THREE.ShaderLib.depthRGBA,db=THREE.UniformsUtils.clone(b.uniforms),Ya=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:db}),bb=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:db,morphTargets:!0});Ya._shadowPass=!0;bb._shadowPass=!0;try{if(!(f=Fa.getContext("experimental-webgl",{antialias:gb,stencil:Q, +preserveDrawingBuffer:fb})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+f.getParameter(f.VERSION)+" | "+f.getParameter(f.VENDOR)+" | "+f.getParameter(f.RENDERER)+" | "+f.getParameter(f.SHADING_LANGUAGE_VERSION))}catch(hb){console.error(hb)}f.clearColor(0,0,0,1);f.clearDepth(1);f.clearStencil(0);f.enable(f.DEPTH_TEST);f.depthFunc(f.LEQUAL);f.frontFace(f.CCW);f.cullFace(f.BACK);f.enable(f.CULL_FACE);f.enable(f.BLEND);f.blendEquation(f.FUNC_ADD);f.blendFunc(f.SRC_ALPHA, +f.ONE_MINUS_SRC_ALPHA);f.clearColor(wa.r,wa.g,wa.b,Ba);this.context=f;var eb=f.getParameter(f.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,u={};u.vertices=new Float32Array(16);u.faces=new Uint16Array(6);Q=0;u.vertices[Q++]=-1;u.vertices[Q++]=-1;u.vertices[Q++]=0;u.vertices[Q++]=1;u.vertices[Q++]=1;u.vertices[Q++]=-1;u.vertices[Q++]=1;u.vertices[Q++]=1;u.vertices[Q++]=1;u.vertices[Q++]=1;u.vertices[Q++]=1;u.vertices[Q++]=0;u.vertices[Q++]=-1;u.vertices[Q++]=1;u.vertices[Q++]=0;Q=u.vertices[Q++]=0;u.faces[Q++]= +0;u.faces[Q++]=1;u.faces[Q++]=2;u.faces[Q++]=0;u.faces[Q++]=2;u.faces[Q++]=3;u.vertexBuffer=f.createBuffer();u.elementBuffer=f.createBuffer();f.bindBuffer(f.ARRAY_BUFFER,u.vertexBuffer);f.bufferData(f.ARRAY_BUFFER,u.vertices,f.STATIC_DRAW);f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,u.elementBuffer);f.bufferData(f.ELEMENT_ARRAY_BUFFER,u.faces,f.STATIC_DRAW);u.program=f.createProgram();f.attachShader(u.program,Z("fragment",THREE.ShaderLib.sprite.fragmentShader));f.attachShader(u.program,Z("vertex",THREE.ShaderLib.sprite.vertexShader)); +f.linkProgram(u.program);u.attributes={};u.uniforms={};u.attributes.position=f.getAttribLocation(u.program,"position");u.attributes.uv=f.getAttribLocation(u.program,"uv");u.uniforms.uvOffset=f.getUniformLocation(u.program,"uvOffset");u.uniforms.uvScale=f.getUniformLocation(u.program,"uvScale");u.uniforms.rotation=f.getUniformLocation(u.program,"rotation");u.uniforms.scale=f.getUniformLocation(u.program,"scale");u.uniforms.alignment=f.getUniformLocation(u.program,"alignment");u.uniforms.color=f.getUniformLocation(u.program, +"color");u.uniforms.map=f.getUniformLocation(u.program,"map");u.uniforms.opacity=f.getUniformLocation(u.program,"opacity");u.uniforms.useScreenCoordinates=f.getUniformLocation(u.program,"useScreenCoordinates");u.uniforms.affectedByDistance=f.getUniformLocation(u.program,"affectedByDistance");u.uniforms.screenPosition=f.getUniformLocation(u.program,"screenPosition");u.uniforms.modelViewMatrix=f.getUniformLocation(u.program,"modelViewMatrix");u.uniforms.projectionMatrix=f.getUniformLocation(u.program, +"projectionMatrix");var cb=!1;this.setSize=function(b,c){Fa.width=b;Fa.height=c;this.setViewport(0,0,Fa.width,Fa.height)};this.setViewport=function(b,c,d,e){Aa=b;Da=c;va=d;Ka=e;f.viewport(Aa,Da,va,Ka)};this.setScissor=function(b,c,d,e){f.scissor(b,c,d,e)};this.enableScissorTest=function(b){b?f.enable(f.SCISSOR_TEST):f.disable(f.SCISSOR_TEST)};this.setClearColorHex=function(b,c){wa.setHex(b);Ba=c;f.clearColor(wa.r,wa.g,wa.b,Ba)};this.setClearColor=function(b,c){wa.copy(b);Ba=c;f.clearColor(wa.r,wa.g, +wa.b,Ba)};this.getClearColor=function(){return wa};this.getClearAlpha=function(){return Ba};this.clear=function(b,c,d){var e=0;if(b==void 0||b)e|=f.COLOR_BUFFER_BIT;if(c==void 0||c)e|=f.DEPTH_BUFFER_BIT;if(d==void 0||d)e|=f.STENCIL_BUFFER_BIT;f.clear(e)};this.getContext=function(){return f};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var c= +b.geometry.geometryGroups[g];f.deleteBuffer(c.__webglVertexBuffer);f.deleteBuffer(c.__webglNormalBuffer);f.deleteBuffer(c.__webglTangentBuffer);f.deleteBuffer(c.__webglColorBuffer);f.deleteBuffer(c.__webglUVBuffer);f.deleteBuffer(c.__webglUV2Buffer);f.deleteBuffer(c.__webglSkinVertexABuffer);f.deleteBuffer(c.__webglSkinVertexBBuffer);f.deleteBuffer(c.__webglSkinIndicesBuffer);f.deleteBuffer(c.__webglSkinWeightsBuffer);f.deleteBuffer(c.__webglFaceBuffer);f.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d= +0,e=c.numMorphTargets;d=0&&f.enableVertexAttribArray(C.position);C.color>=0&&f.enableVertexAttribArray(C.color);C.normal>=0&&f.enableVertexAttribArray(C.normal);C.tangent>=0&&f.enableVertexAttribArray(C.tangent);b.skinning&&C.skinVertexA>=0&&C.skinVertexB>=0&&C.skinIndex>=0&&C.skinWeight>=0&&(f.enableVertexAttribArray(C.skinVertexA), -f.enableVertexAttribArray(C.skinVertexB),f.enableVertexAttribArray(C.skinIndex),f.enableVertexAttribArray(C.skinWeight));if(b.attributes)for(i in b.attributes)C[i]!==void 0&&C[i]>=0&&f.enableVertexAttribArray(C[i]);if(b.morphTargets)for(i=b.numSupportedMorphTargets=0;i=0&&(f.enableVertexAttribArray(C[u]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,c,d,f){L(b); -this.clear(c,d,f)};this.render=function(b,c,m,u){var I,Ja,v,T,x,J,D,Qa,Ra=b.lights,C=b.fog;V=-1;this.shadowMapEnabled&&y(b,c);M.info.render.calls=0;M.info.render.vertices=0;M.info.render.faces=0;if(c.matrixAutoUpdate){for(x=c;x.parent;)x=x.parent;x.update(void 0,!0)}b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Va);c.projectionMatrix.flattenToArray(Ua);Fa.multiply(c.projectionMatrix,c.matrixWorldInverse);p(Fa);this.initWebGLObjects(b);L(m);(this.autoClear||u)&&this.clear(this.autoClearColor, -this.autoClearDepth,this.autoClearStencil);x=b.__webglObjects.length;for(u=0;u=0;u--)if(I=b.__webglObjects[u],I.render){D=I.object;Qa=I.buffer;v=I.opaque;i(D);for(I=0;I=0&&f.enableVertexAttribArray(C.position);C.color>=0&&f.enableVertexAttribArray(C.color);C.normal>=0&&f.enableVertexAttribArray(C.normal);C.tangent>=0&&f.enableVertexAttribArray(C.tangent);b.skinning&&C.skinVertexA>=0&&C.skinVertexB>=0&&C.skinIndex>=0&&C.skinWeight>=0&&(f.enableVertexAttribArray(C.skinVertexA), +f.enableVertexAttribArray(C.skinVertexB),f.enableVertexAttribArray(C.skinIndex),f.enableVertexAttribArray(C.skinWeight));if(b.attributes)for(i in b.attributes)C[i]!==void 0&&C[i]>=0&&f.enableVertexAttribArray(C[i]);if(b.morphTargets)for(i=b.numSupportedMorphTargets=0;i=0&&(f.enableVertexAttribArray(C[u]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,c,d,f){V(b); +this.clear(c,d,f)};this.render=function(b,c,m,u){var I,Ia,v,S,x,Ua,E,Qa,Ra=b.lights,C=b.fog;na=-1;this.shadowMapEnabled&&y(b,c);M.info.render.calls=0;M.info.render.vertices=0;M.info.render.faces=0;if(c.matrixAutoUpdate){for(x=c;x.parent;)x=x.parent;x.update(void 0,!0)}b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Xa);c.projectionMatrix.flattenToArray(Wa);Ea.multiply(c.projectionMatrix,c.matrixWorldInverse);p(Ea);this.initWebGLObjects(b);V(m);(this.autoClear||u)&&this.clear(this.autoClearColor, +this.autoClearDepth,this.autoClearStencil);x=b.__webglObjects.length;for(u=0;u=0;u--)if(I=b.__webglObjects[u],I.render){E=I.object;Qa=I.buffer;v=I.opaque;i(E);for(I=0;I0||u.faceVertexUvs.length>0)j.__uvArray=new Float32Array(n*2);if(u.faceUvs.length>1||u.faceVertexUvs.length>1)j.__uv2Array=new Float32Array(n*2)}if(k.geometry.skinWeights.length&&k.geometry.skinIndices.length)j.__skinVertexAArray= new Float32Array(n*4),j.__skinVertexBArray=new Float32Array(n*4),j.__skinIndexArray=new Float32Array(n*4),j.__skinWeightArray=new Float32Array(n*4);j.__faceArray=new Uint16Array(v*3+(k.geometry.edgeFaces?k.geometry.edgeFaces.length*6:0));j.__lineArray=new Uint16Array(A*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];u=0;for(t=j.numMorphTargets;u=0;i--)e[i]==h&&e.splice(i,1)}else(d instanceof THREE.MarchingCubes||d.immediateRenderCallback)&&qa(e.__webglObjectsImmediate,d);d.__webglActive= -!1;b.__objectsRemoved.splice(0,1)}d=0;for(e=b.__webglObjects.length;d=0;i--)e[i]==h&&e.splice(i,1)}else(d instanceof THREE.MarchingCubes||d.immediateRenderCallback)&&ja(e.__webglObjectsImmediate,d);d.__webglActive= +!1;b.__objectsRemoved.splice(0,1)}d=0;for(e=b.__webglObjects.length;d0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglColorBuffer),f.bufferData(f.ARRAY_BUFFER,pa,v));Aa&&(f.bindBuffer(f.ARRAY_BUFFER, -m.__webglNormalBuffer),f.bufferData(f.ARRAY_BUFFER,X,v));Ba&&ta.hasTangents&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglTangentBuffer),f.bufferData(f.ARRAY_BUFFER,ca,v));ua&&Z>0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglUVBuffer),f.bufferData(f.ARRAY_BUFFER,ka,v));ua&&$>0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglUV2Buffer),f.bufferData(f.ARRAY_BUFFER,la,v));za&&(f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,m.__webglFaceBuffer),f.bufferData(f.ELEMENT_ARRAY_BUFFER,ha,v),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,m.__webglLineBuffer), -f.bufferData(f.ELEMENT_ARRAY_BUFFER,Da,v));w>0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinVertexABuffer),f.bufferData(f.ARRAY_BUFFER,da,v),f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinVertexBBuffer),f.bufferData(f.ARRAY_BUFFER,ea,v),f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinIndicesBuffer),f.bufferData(f.ARRAY_BUFFER,fa,v),f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinWeightsBuffer),f.bufferData(f.ARRAY_BUFFER,ga,v));A&&(delete m.__inittedArrays,delete m.__colorArray,delete m.__normalArray,delete m.__tangentArray, -delete m.__uvArray,delete m.__uv2Array,delete m.__faceArray,delete m.__vertexArray,delete m.__lineArray,delete m.__skinVertexAArray,delete m.__skinVertexBArray,delete m.__skinIndexArray,delete m.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;xa(j)}else if(i instanceof THREE.Ribbon){h=i.geometry;if(h.__dirtyVertices||h.__dirtyColors){i=h;j=f.DYNAMIC_DRAW;k=u=A=A=void 0;p=i.vertices;n= +ea[w+5]=o.y,ea[w+6]=o.z,ea[w+7]=1,ea[w+8]=B.x,ea[w+9]=B.y,ea[w+10]=B.z,ea[w+11]=1,w+=12;if(Ea&&t)G.length==3&&t==THREE.VertexColors?(z=G[0],s=G[1],o=G[2]):o=s=z=P,ra[ma]=z.r,ra[ma+1]=z.g,ra[ma+2]=z.b,ra[ma+3]=s.r,ra[ma+4]=s.g,ra[ma+5]=s.b,ra[ma+6]=o.r,ra[ma+7]=o.g,ra[ma+8]=o.b,ma+=9;if(Da&&ua.hasTangents)G=K[0],P=K[1],z=K[2],ca[Y]=G.x,ca[Y+1]=G.y,ca[Y+2]=G.z,ca[Y+3]=G.w,ca[Y+4]=P.x,ca[Y+5]=P.y,ca[Y+6]=P.z,ca[Y+7]=P.w,ca[Y+8]=z.x,ca[Y+9]=z.y,ca[Y+10]=z.z,ca[Y+11]=z.w,Y+=12;if(Ca&&y)if(D.length==3&& +wa)for(K=0;K<3;K++)J=D[K],W[R]=J.x,W[R+1]=J.y,W[R+2]=J.z,R+=3;else for(K=0;K<3;K++)W[R]=J.x,W[R+1]=J.y,W[R+2]=J.z,R+=3;if(va&&r!==void 0&&q)for(K=0;K<3;K++)D=r[K],la[$]=D.u,la[$+1]=D.v,$+=2;if(va&&F!==void 0&&q)for(K=0;K<3;K++)D=F[K],na[aa]=D.u,na[aa+1]=D.v,aa+=2;Aa&&(ia[V]=ka,ia[V+1]=ka+1,ia[V+2]=ka+2,V+=3,X[T]=ka,X[T+1]=ka+1,X[T+2]=ka,X[T+3]=ka+2,X[T+4]=ka+1,X[T+5]=ka+2,T+=6,ka+=3)}else if(z instanceof THREE.Face4){if(za)H=Ba[z.a].position,N=Ba[z.b].position,O=Ba[z.c].position,L=Ba[z.d].position, +qa[oa]=H.x,qa[oa+1]=H.y,qa[oa+2]=H.z,qa[oa+3]=N.x,qa[oa+4]=N.y,qa[oa+5]=N.z,qa[oa+6]=O.x,qa[oa+7]=O.y,qa[oa+8]=O.z,qa[oa+9]=L.x,qa[oa+10]=L.y,qa[oa+11]=L.z,oa+=12;if(Z)for(U in Z)if(o=Z[U],o.__original.needsUpdate)s=o.offset,B=o.offsetSrc,o.size===1?(o.boundTo===void 0||o.boundTo==="vertices"?(o.array[s]=o.value[z.a],o.array[s+1]=o.value[z.b],o.array[s+2]=o.value[z.c],o.array[s+3]=o.value[z.d]):o.boundTo==="faces"?(B=o.value[B],o.array[s]=B,o.array[s+1]=B,o.array[s+2]=B,o.array[s+3]=B,o.offsetSrc++): +o.boundTo==="faceVertices"&&(o.array[s]=o.value[B],o.array[s+1]=o.value[B+1],o.array[s+2]=o.value[B+2],o.array[s+3]=o.value[B+3],o.offsetSrc+=4),o.offset+=4):(o.boundTo===void 0||o.boundTo==="vertices"?(H=o.value[z.a],N=o.value[z.b],O=o.value[z.c],L=o.value[z.d]):o.boundTo==="faces"?(L=O=N=H=B=o.value[B],o.offsetSrc++):o.boundTo==="faceVertices"&&(H=o.value[B],N=o.value[B+1],O=o.value[B+2],L=o.value[B+3],o.offsetSrc+=4),o.size===2?(o.array[s]=H.x,o.array[s+1]=H.y,o.array[s+2]=N.x,o.array[s+3]=N.y, +o.array[s+4]=O.x,o.array[s+5]=O.y,o.array[s+6]=L.x,o.array[s+7]=L.y,o.offset+=8):o.size===3?(o.type==="c"?(o.array[s]=H.r,o.array[s+1]=H.g,o.array[s+2]=H.b,o.array[s+3]=N.r,o.array[s+4]=N.g,o.array[s+5]=N.b,o.array[s+6]=O.r,o.array[s+7]=O.g,o.array[s+8]=O.b,o.array[s+9]=L.r,o.array[s+10]=L.g,o.array[s+11]=L.b):(o.array[s]=H.x,o.array[s+1]=H.y,o.array[s+2]=H.z,o.array[s+3]=N.x,o.array[s+4]=N.y,o.array[s+5]=N.z,o.array[s+6]=O.x,o.array[s+7]=O.y,o.array[s+8]=O.z,o.array[s+9]=L.x,o.array[s+10]=L.y,o.array[s+ +11]=L.z),o.offset+=12):(o.array[s]=H.x,o.array[s+1]=H.y,o.array[s+2]=H.z,o.array[s+3]=H.w,o.array[s+4]=N.x,o.array[s+5]=N.y,o.array[s+6]=N.z,o.array[s+7]=N.w,o.array[s+8]=O.x,o.array[s+9]=O.y,o.array[s+10]=O.z,o.array[s+11]=O.w,o.array[s+12]=L.x,o.array[s+13]=L.y,o.array[s+14]=L.z,o.array[s+15]=L.w,o.offset+=16));if(Fa){s=0;for(o=Ga.length;s0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglColorBuffer),f.bufferData(f.ARRAY_BUFFER,ra,v));Ca&&(f.bindBuffer(f.ARRAY_BUFFER, +m.__webglNormalBuffer),f.bufferData(f.ARRAY_BUFFER,W,v));Da&&ua.hasTangents&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglTangentBuffer),f.bufferData(f.ARRAY_BUFFER,ca,v));va&&$>0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglUVBuffer),f.bufferData(f.ARRAY_BUFFER,la,v));va&&aa>0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglUV2Buffer),f.bufferData(f.ARRAY_BUFFER,na,v));Aa&&(f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,m.__webglFaceBuffer),f.bufferData(f.ELEMENT_ARRAY_BUFFER,ia,v),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,m.__webglLineBuffer), +f.bufferData(f.ELEMENT_ARRAY_BUFFER,X,v));w>0&&(f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinVertexABuffer),f.bufferData(f.ARRAY_BUFFER,da,v),f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinVertexBBuffer),f.bufferData(f.ARRAY_BUFFER,ea,v),f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinIndicesBuffer),f.bufferData(f.ARRAY_BUFFER,fa,v),f.bindBuffer(f.ARRAY_BUFFER,m.__webglSkinWeightsBuffer),f.bufferData(f.ARRAY_BUFFER,ga,v));A&&(delete m.__inittedArrays,delete m.__colorArray,delete m.__normalArray,delete m.__tangentArray, +delete m.__uvArray,delete m.__uv2Array,delete m.__faceArray,delete m.__vertexArray,delete m.__lineArray,delete m.__skinVertexAArray,delete m.__skinVertexBArray,delete m.__skinIndexArray,delete m.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;ya(j)}else if(i instanceof THREE.Ribbon){h=i.geometry;if(h.__dirtyVertices||h.__dirtyColors){i=h;j=f.DYNAMIC_DRAW;k=u=A=A=void 0;p=i.vertices;n= i.colors;q=p.length;m=n.length;t=i.__vertexArray;v=i.__colorArray;y=i.__dirtyColors;if(i.__dirtyVertices){for(A=0;A