diff --git a/examples/geometry_colors.html b/examples/geometry_colors.html
index b07e8430..1329552b 100644
--- a/examples/geometry_colors.html
+++ b/examples/geometry_colors.html
@@ -21,6 +21,21 @@
padding: 5px;
}
+ #oldie {
+ font-family:monospace;
+ font-size:13px;
+
+ text-align:center;
+ background:#eee;
+ color:#000;
+ padding:1em;
+
+ width:475px;
+ margin:5em auto 0;
+
+ display:none;
+ }
+
a {
color: #0080ff;
@@ -33,12 +48,30 @@
+
+
+
+
diff --git a/examples/particles_billboards_colors_gl.html b/examples/particles_billboards_colors_gl.html
index aa51a5c1..a555c80f 100644
--- a/examples/particles_billboards_colors_gl.html
+++ b/examples/particles_billboards_colors_gl.html
@@ -90,15 +90,15 @@
container = document.createElement( 'div' );
document.body.appendChild( container );
- camera = new THREE.Camera( 55, window.innerWidth / window.innerHeight, 1, 3000 );
- camera.position.z = 1000;
+ camera = new THREE.Camera( 50, window.innerWidth / window.innerHeight, 1, 3000 );
+ camera.position.z = 1400;
scene = new THREE.Scene();
- scene.fog = new THREE.FogExp2( 0x000000, 0.001 );
+ scene.fog = new THREE.FogExp2( 0x000000, 0.0009 );
geometry = new THREE.Geometry();
- sprite = ImageUtils.loadTexture( "textures/sprites/circle.png" );
+ sprite = ImageUtils.loadTexture( "textures/sprites/ball.png" );
for ( i = 0; i < 5000; i++ ) {
diff --git a/examples/textures/sprites/ball.png b/examples/textures/sprites/ball.png
new file mode 100644
index 00000000..cfc4313a
Binary files /dev/null and b/examples/textures/sprites/ball.png differ