From dcbcf72f55a7c6e9bfb8da1bd8dadb783f8936e2 Mon Sep 17 00:00:00 2001 From: alteredq Date: Wed, 1 Jun 2011 18:51:07 +0200 Subject: [PATCH] Added CrosseyedWebGLRenderer. --- build/Three.js | 298 +++++++++--------- build/custom/ThreeCanvas.js | 2 +- build/custom/ThreeDOM.js | 2 +- build/custom/ThreeExtras.js | 298 +++++++++--------- build/custom/ThreeSVG.js | 2 +- build/custom/ThreeWebGL.js | 4 +- ...webgl_materials_cars_camaro_crosseyed.html | 259 +++++++++++++++ ...ls_cubemap_balls_refraction_crosseyed.html | 170 ++++++++++ .../renderers/CrosseyedWebGLRenderer.js | 93 ++++++ utils/build.py | 3 +- 10 files changed, 831 insertions(+), 300 deletions(-) create mode 100644 examples/webgl_materials_cars_camaro_crosseyed.html create mode 100644 examples/webgl_materials_cubemap_balls_refraction_crosseyed.html create mode 100644 src/extras/renderers/CrosseyedWebGLRenderer.js diff --git a/build/Three.js b/build/Three.js index c7ddd559..61809724 100755 --- a/build/Three.js +++ b/build/Three.js @@ -14,19 +14,19 @@ b.x;this.y-=b.y;this.z-=b.z;this.w-=b.w;return this},multiplyScalar:function(b){ setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3}; THREE.Ray.prototype={intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,d,e=[];c=0;for(d=b.length;c0&&b>0&&h+b<1}if(b instanceof THREE.Particle){var e=c(this.origin,this.direction,b);if(!e||e>b.scale.x)return[];return[{distance:e,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){e=c(this.origin,this.direction,b);if(!e||e>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return[];var f,h,j,k,m,o,n,p,t,u,v=b.geometry, -C=v.vertices,E=[],e=0;for(f=v.faces.length;e0:p<0))if(n=n.dot((new THREE.Vector3).sub(j,t))/p,t=t.addSelf(u.multiplyScalar(n)), +z=v.vertices,E=[],e=0;for(f=v.faces.length;e0:p<0))if(n=n.dot((new THREE.Vector3).sub(j,t))/p,t=t.addSelf(u.multiplyScalar(n)), h instanceof THREE.Face3)d(t,j,k,m)&&(h={distance:this.origin.distanceTo(t),point:t,face:h,object:b},E.push(h));else if(h instanceof THREE.Face4&&(d(t,j,k,o)||d(t,k,m,o)))h={distance:this.origin.distanceTo(t),point:t,face:h,object:b},E.push(h);return E}else return[]}}; THREE.Rectangle=function(){function b(){h=e-c;j=f-d}var c,d,e,f,h,j,k=!0;this.getX=function(){return c};this.getY=function(){return d};this.getWidth=function(){return h};this.getHeight=function(){return j};this.getLeft=function(){return c};this.getTop=function(){return d};this.getRight=function(){return e};this.getBottom=function(){return f};this.set=function(h,j,n,p){k=!1;c=h;d=j;e=n;f=p;b()};this.addPoint=function(h,j){k?(k=!1,c=h,d=j,e=h,f=j):(c=ch?e:h,f=f>j?f:j);b()};this.add3Points= function(h,j,n,p,t,u){k?(k=!1,c=hn?h>t?h:t:n>t?n:t,f=j>p?j>u?j:u:p>u?p:u):(c=hn?h>t?h>e?h:e:t>e?t:e:n>t?n>e?n:e:t>e?t:e,f=j>p?j>u?j>f?j:f:u>f?u:f:p>u?p>f?p:f:u>f?u:f);b()};this.addRectangle=function(h){k?(k=!1,c=h.getLeft(),d=h.getTop(),e=h.getRight(),f=h.getBottom()):(c=ch.getRight()?e:h.getRight(),f=f> h.getBottom()?f:h.getBottom());b()};this.inflate=function(h){c-=h;d-=h;e+=h;f+=h;b()};this.minSelf=function(h){c=c>h.getLeft()?c:h.getLeft();d=d>h.getTop()?d:h.getTop();e=e=0&&Math.min(f,b.getBottom())-Math.max(d,b.getTop())>=0};this.empty=function(){k=!0;f=e=d=c=0;b()};this.isEmpty=function(){return k}};THREE.Matrix3=function(){this.m=[]}; -THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,d,e,f,h,j,k,m,o,n,p,t,u,v,C){this.set(b||1,c||0,d||0,e||0,f||0,h||1,j||0,k||0,m||0,o||0,n||1,p||0,t||0,u||0,v||0,C||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={set:function(b,c,d,e,f,h,j,k,m,o,n,p,t,u,v,C){this.n11=b;this.n12=c;this.n13=d;this.n14=e;this.n21=f;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=n;this.n34=p;this.n41=t;this.n42=u;this.n43=v;this.n44=C;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,d){var e=THREE.Matrix4.__v1, +THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,d,e,f,h,j,k,m,o,n,p,t,u,v,z){this.set(b||1,c||0,d||0,e||0,f||0,h||1,j||0,k||0,m||0,o||0,n||1,p||0,t||0,u||0,v||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={set:function(b,c,d,e,f,h,j,k,m,o,n,p,t,u,v,z){this.n11=b;this.n12=c;this.n13=d;this.n14=e;this.n21=f;this.n22=h;this.n23=j;this.n24=k;this.n31=m;this.n32=o;this.n33=n;this.n34=p;this.n41=t;this.n42=u;this.n43=v;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,d){var e=THREE.Matrix4.__v1, f=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,c).normalize();if(h.length()===0)h.z=1;e.cross(d,h).normalize();e.length()===0&&(h.x+=1.0E-4,e.cross(d,h).normalize());f.cross(h,e).normalize();this.n11=e.x;this.n12=f.x;this.n13=h.x;this.n21=e.y;this.n22=f.y;this.n23=h.y;this.n31=e.z;this.n32=f.z;this.n33=h.z;return this},multiplyVector3:function(b){var c=b.x,d=b.y,e=b.z,f=1/(this.n41*c+this.n42*d+this.n43*e+this.n44);b.x=(this.n11*c+this.n12*d+this.n13*e+this.n14)*f;b.y=(this.n21*c+this.n22*d+this.n23* e+this.n24)*f;b.z=(this.n31*c+this.n32*d+this.n33*e+this.n34)*f;return b},multiplyVector4:function(b){var c=b.x,d=b.y,e=b.z,f=b.w;b.x=this.n11*c+this.n12*d+this.n13*e+this.n14*f;b.y=this.n21*c+this.n22*d+this.n23*e+this.n24*f;b.z=this.n31*c+this.n32*d+this.n33*e+this.n34*f;b.w=this.n41*c+this.n42*d+this.n43*e+this.n44*f;return b},rotateAxis:function(b){var c=b.x,d=b.y,e=b.z;b.x=c*this.n11+d*this.n12+e*this.n13;b.y=c*this.n21+d*this.n22+e*this.n23;b.z=c*this.n31+d*this.n32+e*this.n33;b.normalize(); -return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var d=b.n11,e=b.n12,f=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,n=b.n31,p=b.n32,t=b.n33,u=b.n34,v=b.n41,C=b.n42,E=b.n43,y=b.n44,D=c.n11,x=c.n12,I=c.n13,A=c.n14,z=c.n21,S=c.n22, -G=c.n23,M=c.n24,F=c.n31,N=c.n32,g=c.n33,Y=c.n34;this.n11=d*D+e*z+f*F;this.n12=d*x+e*S+f*N;this.n13=d*I+e*G+f*g;this.n14=d*A+e*M+f*Y+h;this.n21=j*D+k*z+m*F;this.n22=j*x+k*S+m*N;this.n23=j*I+k*G+m*g;this.n24=j*A+k*M+m*Y+o;this.n31=n*D+p*z+t*F;this.n32=n*x+p*S+t*N;this.n33=n*I+p*G+t*g;this.n34=n*A+p*M+t*Y+u;this.n41=v*D+C*z+E*F;this.n42=v*x+C*S+E*N;this.n43=v*I+C*G+E*g;this.n44=v*A+C*M+E*Y+y;return this},multiplyToArray:function(b,c,d){this.multiply(b,c);d[0]=this.n11;d[1]=this.n21;d[2]=this.n31;d[3]= +return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var d=b.n11,e=b.n12,f=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,n=b.n31,p=b.n32,t=b.n33,u=b.n34,v=b.n41,z=b.n42,E=b.n43,y=b.n44,D=c.n11,x=c.n12,J=c.n13,C=c.n14,B=c.n21,S=c.n22, +G=c.n23,M=c.n24,F=c.n31,N=c.n32,g=c.n33,Y=c.n34;this.n11=d*D+e*B+f*F;this.n12=d*x+e*S+f*N;this.n13=d*J+e*G+f*g;this.n14=d*C+e*M+f*Y+h;this.n21=j*D+k*B+m*F;this.n22=j*x+k*S+m*N;this.n23=j*J+k*G+m*g;this.n24=j*C+k*M+m*Y+o;this.n31=n*D+p*B+t*F;this.n32=n*x+p*S+t*N;this.n33=n*J+p*G+t*g;this.n34=n*C+p*M+t*Y+u;this.n41=v*D+z*B+E*F;this.n42=v*x+z*S+E*N;this.n43=v*J+z*G+E*g;this.n44=v*C+z*M+E*Y+y;return this},multiplyToArray:function(b,c,d){this.multiply(b,c);d[0]=this.n11;d[1]=this.n21;d[2]=this.n31;d[3]= this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b= -this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,n=this.n33,p=this.n34,t=this.n41,u=this.n42,v=this.n43,C=this.n44;return e*j*o*t-d*k*o*t-e*h*n*t+c*k*n*t+d*h*p*t-c*j*p*t-e*j*m*u+d*k*m*u+e*f*n*u-b*k*n*u-d*f*p*u+b*j*p*u+e*h*m*v-c*k*m*v-e*f*o*v+b*k*o*v+c*f*p*v-b*h*p*v-d*h*m*C+c*j*m*C+d*f*o*C-b*j*o*C-c*f*n*C+b*h*n*C},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32= +this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,h=this.n22,j=this.n23,k=this.n24,m=this.n31,o=this.n32,n=this.n33,p=this.n34,t=this.n41,u=this.n42,v=this.n43,z=this.n44;return e*j*o*t-d*k*o*t-e*h*n*t+c*k*n*t+d*h*p*t-c*j*p*t-e*j*m*u+d*k*m*u+e*f*n*u-b*k*n*u-d*f*p*u+b*j*p*u+e*h*m*v-c*k*m*v-e*f*o*v+b*k*o*v+c*f*p*v-b*h*p*v-d*h*m*z+c*j*m*z+d*f*o*z-b*j*o*z-c*f*n*z+b*h*n*z},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32= this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21; this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]= this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]=this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,d){this.set(1,0,0,b,0,1,0,c,0,0,1,d,0,0,0,1);return this},setScale:function(b, @@ -35,8 +35,8 @@ h+d,m*j-e*k,m*k+e*j,0,m*j+e*k,o*j+d,o*k-e*h,0,m*k-e*j,o*k+e*h,f*k*k+d,0,0,0,0,1) this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b){var c=b.x,d=b.y,e=b.z,b=Math.cos(c),c=Math.sin(c),f=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),j=b*d,k=c*d;this.n11=f*h;this.n12=-f*e;this.n13=d;this.n21=k*h+b*e;this.n22=-k*e+b*h;this.n23=-c*f;this.n31=-j*h+c*e;this.n32=j*e+c*h;this.n33=b*f;return this}, setRotationFromQuaternion:function(b){var c=b.x,d=b.y,e=b.z,f=b.w,h=c+c,j=d+d,k=e+e,b=c*h,m=c*j;c*=k;var o=d*j;d*=k;e*=k;h*=f;j*=f;f*=k;this.n11=1-(o+e);this.n12=m-f;this.n13=c+j;this.n21=m+f;this.n22=1-(b+e);this.n23=d-h;this.n31=c-j;this.n32=d+h;this.n33=1-(b+o);return this},scale:function(b){var c=b.x,d=b.y,b=b.z;this.n11*=c;this.n12*=d;this.n13*=b;this.n21*=c;this.n22*=d;this.n23*=b;this.n31*=c;this.n32*=d;this.n33*=b;this.n41*=c;this.n42*=d;this.n43*=b;return this},extractPosition:function(b){this.n14= b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,c){var d=1/c.x,e=1/c.y,f=1/c.z;this.n11=b.n11*d;this.n21=b.n21*d;this.n31=b.n31*d;this.n12=b.n12*e;this.n22=b.n22*e;this.n32=b.n32*e;this.n13=b.n13*f;this.n23=b.n23*f;this.n33=b.n33*f}}; -THREE.Matrix4.makeInvert=function(b,c){var d=b.n11,e=b.n12,f=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,n=b.n31,p=b.n32,t=b.n33,u=b.n34,v=b.n41,C=b.n42,E=b.n43,y=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=m*u*C-o*t*C+o*p*E-k*u*E-m*p*y+k*t*y;c.n12=h*t*C-f*u*C-h*p*E+e*u*E+f*p*y-e*t*y;c.n13=f*o*C-h*m*C+h*k*E-e*o*E-f*k*y+e*m*y;c.n14=h*m*p-f*o*p-h*k*t+e*o*t+f*k*u-e*m*u;c.n21=o*t*v-m*u*v-o*n*E+j*u*E+m*n*y-j*t*y;c.n22=f*u*v-h*t*v+h*n*E-d*u*E-f*n*y+d*t*y;c.n23=h*m*v-f*o*v-h*j*E+d*o*E+f*j*y-d*m*y;c.n24= -f*o*n-h*m*n+h*j*t-d*o*t-f*j*u+d*m*u;c.n31=k*u*v-o*p*v+o*n*C-j*u*C-k*n*y+j*p*y;c.n32=h*p*v-e*u*v-h*n*C+d*u*C+e*n*y-d*p*y;c.n33=f*o*v-h*k*v+h*j*C-d*o*C-e*j*y+d*k*y;c.n34=h*k*n-e*o*n-h*j*p+d*o*p+e*j*u-d*k*u;c.n41=m*p*v-k*t*v-m*n*C+j*t*C+k*n*E-j*p*E;c.n42=e*t*v-f*p*v+f*n*C-d*t*C-e*n*E+d*p*E;c.n43=f*k*v-e*m*v-f*j*C+d*m*C+e*j*E-d*k*E;c.n44=e*m*n-f*k*n+f*j*p-d*m*p-e*j*t+d*k*t;c.multiplyScalar(1/b.determinant());return c}; +THREE.Matrix4.makeInvert=function(b,c){var d=b.n11,e=b.n12,f=b.n13,h=b.n14,j=b.n21,k=b.n22,m=b.n23,o=b.n24,n=b.n31,p=b.n32,t=b.n33,u=b.n34,v=b.n41,z=b.n42,E=b.n43,y=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=m*u*z-o*t*z+o*p*E-k*u*E-m*p*y+k*t*y;c.n12=h*t*z-f*u*z-h*p*E+e*u*E+f*p*y-e*t*y;c.n13=f*o*z-h*m*z+h*k*E-e*o*E-f*k*y+e*m*y;c.n14=h*m*p-f*o*p-h*k*t+e*o*t+f*k*u-e*m*u;c.n21=o*t*v-m*u*v-o*n*E+j*u*E+m*n*y-j*t*y;c.n22=f*u*v-h*t*v+h*n*E-d*u*E-f*n*y+d*t*y;c.n23=h*m*v-f*o*v-h*j*E+d*o*E+f*j*y-d*m*y;c.n24= +f*o*n-h*m*n+h*j*t-d*o*t-f*j*u+d*m*u;c.n31=k*u*v-o*p*v+o*n*z-j*u*z-k*n*y+j*p*y;c.n32=h*p*v-e*u*v-h*n*z+d*u*z+e*n*y-d*p*y;c.n33=f*o*v-h*k*v+h*j*z-d*o*z-e*j*y+d*k*y;c.n34=h*k*n-e*o*n-h*j*p+d*o*p+e*j*u-d*k*u;c.n41=m*p*v-k*t*v-m*n*z+j*t*z+k*n*E-j*p*E;c.n42=e*t*v-f*p*v+f*n*z-d*t*z-e*n*E+d*p*E;c.n43=f*k*v-e*m*v-f*j*z+d*m*z+e*j*E-d*k*E;c.n44=e*m*n-f*k*n+f*j*p-d*m*p-e*j*t+d*k*t;c.multiplyScalar(1/b.determinant());return c}; THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,d=c.m,e=b.n33*b.n22-b.n32*b.n23,f=-b.n33*b.n21+b.n31*b.n23,h=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,k=b.n33*b.n11-b.n31*b.n13,m=-b.n32*b.n11+b.n31*b.n12,o=b.n23*b.n12-b.n22*b.n13,n=-b.n23*b.n11+b.n21*b.n13,p=b.n22*b.n11-b.n21*b.n12,b=b.n11*e+b.n21*j+b.n31*o;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;d[0]=b*e;d[1]=b*f;d[2]=b*h;d[3]=b*j;d[4]=b*k;d[5]=b*m;d[6]=b*o;d[7]=b*n;d[8]=b*p;return c}; THREE.Matrix4.makeFrustum=function(b,c,d,e,f,h){var j;j=new THREE.Matrix4;j.n11=2*f/(c-b);j.n12=0;j.n13=(c+b)/(c-b);j.n14=0;j.n21=0;j.n22=2*f/(e-d);j.n23=(e+d)/(e-d);j.n24=0;j.n31=0;j.n32=0;j.n33=-(h+f)/(h-f);j.n34=-2*h*f/(h-f);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,c,d,e){var f,b=d*Math.tan(b*Math.PI/360);f=-b;return THREE.Matrix4.makeFrustum(f*c,b*c,f,b,d,e)}; THREE.Matrix4.makeOrtho=function(b,c,d,e,f,h){var j,k,m,o;j=new THREE.Matrix4;k=c-b;m=d-e;o=h-f;j.n11=2/k;j.n12=0;j.n13=0;j.n14=-((c+b)/k);j.n21=0;j.n22=2/m;j.n23=0;j.n24=-((d+e)/m);j.n31=0;j.n32=0;j.n33=-2/o;j.n34=-((h+f)/o);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3; @@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(b,c,d,e){this.x=b;this.y=c;this.z=d;thi e;this.z=b.z*e;this.w=Math.cos(d);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this}, multiplySelf:function(b){var c=this.x,d=this.y,e=this.z,f=this.w,h=b.x,j=b.y,k=b.z,b=b.w;this.x=c*b+f*h+d*k-e*j;this.y=d*b+f*j+e*h-c*k;this.z=e*b+f*k+c*j-d*h;this.w=f*b-c*h-d*j-e*k;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var d=b.x,e=b.y,f=b.z,h=this.x,j=this.y,k=this.z,m=this.w,o=m*d+j*f-k*e,n= m*e+k*d-h*f,p=m*f+h*e-j*d,d=-h*d-j*e-k*f;c.x=o*m+d*-h+n*-k-p*-j;c.y=n*m+d*-j+p*-h-o*-k;c.z=p*m+d*-k+o*-j-n*-h;return c}}; -THREE.Quaternion.slerp=function(b,c,d,e){var f=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(f)>=1)return d.w=b.w,d.x=b.x,d.y=b.y,d.z=b.z,d;var h=Math.acos(f),j=Math.sqrt(1-f*f);if(Math.abs(j)<0.001)return d.w=0.5*(b.w+c.w),d.x=0.5*(b.x+c.x),d.y=0.5*(b.y+c.y),d.z=0.5*(b.z+c.z),d;f=Math.sin((1-e)*h)/j;e=Math.sin(e*h)/j;d.w=b.w*f+c.w*e;d.x=b.x*f+c.x*e;d.y=b.y*f+c.y*e;d.z=b.z*f+c.z*e;return d};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; +THREE.Quaternion.slerp=function(b,c,d,e){var f=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(f)>=1)return d.w=b.w,d.x=b.x,d.y=b.y,d.z=b.z,d;var h=Math.acos(f),j=Math.sqrt(1-f*f);if(Math.abs(j)<0.0010)return d.w=0.5*(b.w+c.w),d.x=0.5*(b.x+c.x),d.y=0.5*(b.y+c.y),d.z=0.5*(b.z+c.z),d;f=Math.sin((1-e)*h)/j;e=Math.sin(e*h)/j;d.w=b.w*f+c.w*e;d.x=b.x*f+c.x*e;d.y=b.y*f+c.y*e;d.z=b.z*f+c.z*e;return d};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; THREE.Face3=function(b,c,d,e,f,h){this.a=b;this.b=c;this.c=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,c,d,e,f,h,j){this.a=b;this.b=c;this.c=d;this.d=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.set(b||0,c||0)}; THREE.UV.prototype={set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; @@ -58,8 +58,8 @@ THREE.Geometry.prototype={computeCentroids:function(){var b,c,d;b=0;for(c=this.f d.centroid.addSelf(this.vertices[d.d].position),d.centroid.divideScalar(4))},computeFaceNormals:function(b){var c,d,e,f,h,j,k=new THREE.Vector3,m=new THREE.Vector3;e=0;for(f=this.faces.length;e0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,d=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,d=this.vertices.length;c1){b=d.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var e=1;e=this.LODs[e].visibleAtDistance)this.LODs[e-1].object3D.visible=!1, this.LODs[e].object3D.visible=!0;else break;for(;ep&&(d=n,n=p,p=d):nu&&(d=t,t=u,u=d):t=0&&f>=0&&j>=0&&k>=0?!0:h<0&&f<0||j<0&&k<0?!1:(h<0?c=Math.max(c,h/(h-f)):f<0&&(e=Math.min(e,h/(h-f))),j<0?c=Math.max(c,j/(j-k)):k<0&&(e=Math.min(e,j/(j-k))),eI&&j.positionScreen.z=0&&f>=0&&j>=0&&k>=0?!0:h<0&&f<0||j<0&&k<0?!1:(h<0?c=Math.max(c,h/(h-f)):f<0&&(e=Math.min(e,h/(h-f))),j<0?c=Math.max(c,j/(j-k)):k<0&&(e=Math.min(e,j/(j-k))),eJ&&j.positionScreen.z0&&A.z<1))P=x[D]=x[D]||new THREE.RenderableParticle,D++,y=P,y.x=A.x/A.w,y.y=A.y/A.w,y.z=A.z,y.rotation=R.rotation.z,y.scale.x=R.scale.x*Math.abs(y.x-(A.x+g.projectionMatrix.n11)/(A.w+ -g.projectionMatrix.n14)),y.scale.y=R.scale.y*Math.abs(y.y-(A.y+g.projectionMatrix.n22)/(A.w+g.projectionMatrix.n24)),y.materials=R.materials,f.push(y);h&&f.sort(c);return f}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,d,e,f,h;this.domElement=document.createElement("div");this.setSize=function(b,c){d=b;e=c;f=d/2;h=e/2};this.render=function(d,e){var m,o,n,p,t,u,v,C;b=c.projectScene(d,e);m=0;for(o=b.length;m0&&C.z<1))P=x[D]=x[D]||new THREE.RenderableParticle,D++,y=P,y.x=C.x/C.w,y.y=C.y/C.w,y.z=C.z,y.rotation=R.rotation.z,y.scale.x=R.scale.x*Math.abs(y.x-(C.x+g.projectionMatrix.n11)/(C.w+ +g.projectionMatrix.n14)),y.scale.y=R.scale.y*Math.abs(y.y-(C.y+g.projectionMatrix.n22)/(C.w+g.projectionMatrix.n24)),y.materials=R.materials,f.push(y);h&&f.sort(c);return f}}; +THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,d,e,f,h;this.domElement=document.createElement("div");this.setSize=function(b,c){d=b;e=c;f=d/2;h=e/2};this.render=function(d,e){var m,o,n,p,t,u,v,z;b=c.projectScene(d,e);m=0;for(o=b.length;m>1,o=m.height>>1, -h=g.scale.x*t,ia=g.scale.y*u,j=h*p,k=ia*o,pa.set(b.x-j,b.y-k,b.x+j,b.y+k),qa.instersects(pa)&&(v.save(),v.translate(b.x,b.y),v.rotate(-g.rotation),v.scale(h,-ia),v.translate(-p,-o),v.drawImage(m,0,0),v.restore())}else h instanceof THREE.ParticleCanvasMaterial&&(j=g.scale.x*t,k=g.scale.y*u,pa.set(b.x-j,b.y-k,b.x+j,b.y+k),qa.instersects(pa)&&(e(h.color),f(h.color),v.save(),v.translate(b.x,b.y),v.rotate(-g.rotation),v.scale(j,k),h.program(v),v.restore()))}function y(b,g,h,f){c(f.opacity);d(f.blending); -v.beginPath();v.moveTo(b.positionScreen.x,b.positionScreen.y);v.lineTo(g.positionScreen.x,g.positionScreen.y);v.closePath();if(f instanceof THREE.LineBasicMaterial){b=f.linewidth;if(A!=b)v.lineWidth=A=b;b=f.linecap;if(z!=b)v.lineCap=z=b;b=f.linejoin;if(S!=b)v.lineJoin=S=b;e(f.color);v.stroke();pa.inflate(f.linewidth*2)}}function x(b,g,e,f,k,ia,m,o,n){j.data.vertices+=3;j.data.faces++;c(o.opacity);d(o.blending);O=b.positionScreen.x;V=b.positionScreen.y;L=g.positionScreen.x;$=g.positionScreen.y;T=e.positionScreen.x; -Q=e.positionScreen.y;E(O,V,L,$,T,Q);if(o instanceof THREE.MeshBasicMaterial)if(o.map)o.map.mapping instanceof THREE.UVMapping&&(la=m.uvs[0],w(O,V,L,$,T,Q,o.map.image,la[f].u,la[f].v,la[k].u,la[k].v,la[ia].u,la[ia].v));else if(o.envMap){if(o.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=h.matrixWorldInverse,na.copy(m.vertexNormalsWorld[0]),ma=(na.x*b.n11+na.y*b.n12+na.z*b.n13)*0.5+0.5,ya=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,na.copy(m.vertexNormalsWorld[1]),va=(na.x*b.n11+na.y* -b.n12+na.z*b.n13)*0.5+0.5,Z=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,na.copy(m.vertexNormalsWorld[2]),K=(na.x*b.n11+na.y*b.n12+na.z*b.n13)*0.5+0.5,wa=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,w(O,V,L,$,T,Q,o.envMap.image,ma,ya,va,Z,K,wa)}else o.wireframe?B(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(o.color);else if(o instanceof THREE.MeshLambertMaterial)o.map&&!o.wireframe&&(o.map.mapping instanceof THREE.UVMapping&&(la=m.uvs[0],w(O,V,L,$,T,Q,o.map.image,la[f].u,la[f].v, -la[k].u,la[k].v,la[ia].u,la[ia].v)),d(THREE.SubtractiveBlending)),Sa?!o.wireframe&&o.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3?(P.r=W.r=X.r=ra.r,P.g=W.g=X.g=ra.g,P.b=W.b=X.b=ra.b,p(n,m.v1.positionWorld,m.vertexNormalsWorld[0],P),p(n,m.v2.positionWorld,m.vertexNormalsWorld[1],W),p(n,m.v3.positionWorld,m.vertexNormalsWorld[2],X),ea.r=(W.r+X.r)*0.5,ea.g=(W.g+X.g)*0.5,ea.b=(W.b+X.b)*0.5,da=Pa(P,W,X,ea),w(O,V,L,$,T,Q,da,0,0,1,0,0,1)):(sa.r=ra.r,sa.g=ra.g,sa.b=ra.b,p(n,m.centroidWorld, -m.normalWorld,sa),R.r=Math.max(0,Math.min(o.color.r*sa.r,1)),R.g=Math.max(0,Math.min(o.color.g*sa.g,1)),R.b=Math.max(0,Math.min(o.color.b*sa.b,1)),R.updateHex(),o.wireframe?B(R,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(R)):o.wireframe?B(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(o.color);else if(o instanceof THREE.MeshDepthMaterial)ha=h.near,J=h.far,P.r=P.g=P.b=1-Ca(b.positionScreen.z,ha,J),W.r=W.g=W.b=1-Ca(g.positionScreen.z,ha,J),X.r=X.g=X.b=1-Ca(e.positionScreen.z, -ha,J),ea.r=(W.r+X.r)*0.5,ea.g=(W.g+X.g)*0.5,ea.b=(W.b+X.b)*0.5,da=Pa(P,W,X,ea),w(O,V,L,$,T,Q,da,0,0,1,0,0,1);else if(o instanceof THREE.MeshNormalMaterial)R.r=Ha(m.normalWorld.x),R.g=Ha(m.normalWorld.y),R.b=Ha(m.normalWorld.z),R.updateHex(),o.wireframe?B(R,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(R)}function C(b,g,e,f,k,ia,m,o,n){j.data.vertices+=4;j.data.faces++;c(o.opacity);d(o.blending);if(o.map||o.envMap)x(b,g,f,0,1,3,m,o,n),x(k,e,ia,1,2,3,m,o,n);else if(O=b.positionScreen.x, -V=b.positionScreen.y,L=g.positionScreen.x,$=g.positionScreen.y,T=e.positionScreen.x,Q=e.positionScreen.y,fa=f.positionScreen.x,U=f.positionScreen.y,ka=k.positionScreen.x,ga=k.positionScreen.y,ca=ia.positionScreen.x,aa=ia.positionScreen.y,o instanceof THREE.MeshBasicMaterial)I(O,V,L,$,T,Q,fa,U),o.wireframe?B(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(o.color);else if(o instanceof THREE.MeshLambertMaterial)Sa?!o.wireframe&&o.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length== -4?(P.r=W.r=X.r=ea.r=ra.r,P.g=W.g=X.g=ea.g=ra.g,P.b=W.b=X.b=ea.b=ra.b,p(n,m.v1.positionWorld,m.vertexNormalsWorld[0],P),p(n,m.v2.positionWorld,m.vertexNormalsWorld[1],W),p(n,m.v4.positionWorld,m.vertexNormalsWorld[3],X),p(n,m.v3.positionWorld,m.vertexNormalsWorld[2],ea),da=Pa(P,W,X,ea),E(O,V,L,$,fa,U),w(O,V,L,$,fa,U,da,0,0,1,0,0,1),E(ka,ga,T,Q,ca,aa),w(ka,ga,T,Q,ca,aa,da,1,0,1,1,0,1)):(sa.r=ra.r,sa.g=ra.g,sa.b=ra.b,p(n,m.centroidWorld,m.normalWorld,sa),R.r=Math.max(0,Math.min(o.color.r*sa.r,1)),R.g= -Math.max(0,Math.min(o.color.g*sa.g,1)),R.b=Math.max(0,Math.min(o.color.b*sa.b,1)),R.updateHex(),I(O,V,L,$,T,Q,fa,U),o.wireframe?B(R,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(R)):(I(O,V,L,$,T,Q,fa,U),o.wireframe?B(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(o.color));else if(o instanceof THREE.MeshNormalMaterial)R.r=Ha(m.normalWorld.x),R.g=Ha(m.normalWorld.y),R.b=Ha(m.normalWorld.z),R.updateHex(),I(O,V,L,$,T,Q,fa,U),o.wireframe?B(R,o.wireframeLinewidth, -o.wireframeLinecap,o.wireframeLinejoin):D(R);else if(o instanceof THREE.MeshDepthMaterial)ha=h.near,J=h.far,P.r=P.g=P.b=1-Ca(b.positionScreen.z,ha,J),W.r=W.g=W.b=1-Ca(g.positionScreen.z,ha,J),X.r=X.g=X.b=1-Ca(f.positionScreen.z,ha,J),ea.r=ea.g=ea.b=1-Ca(e.positionScreen.z,ha,J),da=Pa(P,W,X,ea),E(O,V,L,$,fa,U),w(O,V,L,$,fa,U,da,0,0,1,0,0,1),E(ka,ga,T,Q,ca,aa),w(ka,ga,T,Q,ca,aa,da,1,0,1,1,0,1)}function E(b,d,c,g,e,h){v.beginPath();v.moveTo(b,d);v.lineTo(c,g);v.lineTo(e,h);v.lineTo(b,d);v.closePath()} -function I(b,d,c,g,e,h,f,j){v.beginPath();v.moveTo(b,d);v.lineTo(c,g);v.lineTo(e,h);v.lineTo(f,j);v.lineTo(b,d);v.closePath()}function B(b,d,c,g){if(A!=d)v.lineWidth=A=d;if(z!=c)v.lineCap=z=c;if(S!=g)v.lineJoin=S=g;e(b);v.stroke();pa.inflate(d*2)}function D(b){f(b);v.fill()}function w(b,d,c,g,e,h,f,j,k,ia,o,m,p){var n,t;n=f.width-1;t=f.height-1;j*=n;k*=t;ia*=n;o*=t;m*=n;p*=t;c-=b;g-=d;e-=b;h-=d;ia-=j;o-=k;m-=j;p-=k;n=ia*p-m*o;n!=0&&(t=1/n,n=(p*c-o*e)*t,o=(p*g-o*h)*t,c=(ia*e-m*c)*t,g=(ia*h-m*g)*t, -b=b-n*j-c*k,d=d-o*j-g*k,v.save(),v.transform(n,o,c,g,b,d),v.clip(),v.drawImage(f,0,0),v.restore())}function Pa(b,d,c,g){var e=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),f=~~(d.r*255),j=~~(d.g*255),d=~~(d.b*255),k=~~(c.r*255),o=~~(c.g*255),c=~~(c.b*255),ia=~~(g.r*255),m=~~(g.g*255),g=~~(g.b*255);ta[0]=e<0?0:e>255?255:e;ta[1]=h<0?0:h>255?255:h;ta[2]=b<0?0:b>255?255:b;ta[4]=f<0?0:f>255?255:f;ta[5]=j<0?0:j>255?255:j;ta[6]=d<0?0:d>255?255:d;ta[8]=k<0?0:k>255?255:k;ta[9]=o<0?0:o>255?255:o;ta[10]=c<0?0:c>255? -255:c;ta[12]=ia<0?0:ia>255?255:ia;ta[13]=m<0?0:m>255?255:m;ta[14]=g<0?0:g>255?255:g;Ka.putImageData(Ta,0,0);Oa.drawImage(Ja,0,0);return La}function Ca(b,d,c){b=(b-d)/(c-d);return b*b*(3-2*b)}function Ha(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function za(b,d){var c=d.x-b.x,g=d.y-b.y,e=1/Math.sqrt(c*c+g*g);c*=e;g*=e;d.x+=c;d.y+=g;b.x-=c;b.y-=g}var Qa,Ya,ja,ua,Aa,Ia,Ra,H;this.autoClear?this.clear():v.setTransform(1,0,0,-1,t,u);j.data.vertices=0;j.data.faces=0;k=m.projectScene(b,h,this.sortElements);(Sa= -b.lights.length>0)&&o(b);Qa=0;for(Ya=k.length;Qa>1,p=m.height>>1, +h=g.scale.x*t,ha=g.scale.y*u,j=h*o,k=ha*p,pa.set(b.x-j,b.y-k,b.x+j,b.y+k),qa.instersects(pa)&&(v.save(),v.translate(b.x,b.y),v.rotate(-g.rotation),v.scale(h,-ha),v.translate(-o,-p),v.drawImage(m,0,0),v.restore())}else h instanceof THREE.ParticleCanvasMaterial&&(j=g.scale.x*t,k=g.scale.y*u,pa.set(b.x-j,b.y-k,b.x+j,b.y+k),qa.instersects(pa)&&(e(h.color),f(h.color),v.save(),v.translate(b.x,b.y),v.rotate(-g.rotation),v.scale(j,k),h.program(v),v.restore()))}function y(b,g,h,f){c(f.opacity);d(f.blending); +v.beginPath();v.moveTo(b.positionScreen.x,b.positionScreen.y);v.lineTo(g.positionScreen.x,g.positionScreen.y);v.closePath();if(f instanceof THREE.LineBasicMaterial){b=f.linewidth;if(C!=b)v.lineWidth=C=b;b=f.linecap;if(B!=b)v.lineCap=B=b;b=f.linejoin;if(S!=b)v.lineJoin=S=b;e(f.color);v.stroke();pa.inflate(f.linewidth*2)}}function z(b,g,e,f,k,ha,m,o,n){j.data.vertices+=3;j.data.faces++;c(o.opacity);d(o.blending);O=b.positionScreen.x;V=b.positionScreen.y;L=g.positionScreen.x;$=g.positionScreen.y;T=e.positionScreen.x; +Q=e.positionScreen.y;E(O,V,L,$,T,Q);if(o instanceof THREE.MeshBasicMaterial)if(o.map)o.map.mapping instanceof THREE.UVMapping&&(la=m.uvs[0],w(O,V,L,$,T,Q,o.map.image,la[f].u,la[f].v,la[k].u,la[k].v,la[ha].u,la[ha].v));else if(o.envMap){if(o.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=h.matrixWorldInverse,na.copy(m.vertexNormalsWorld[0]),ma=(na.x*b.n11+na.y*b.n12+na.z*b.n13)*0.5+0.5,ya=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,na.copy(m.vertexNormalsWorld[1]),va=(na.x*b.n11+na.y* +b.n12+na.z*b.n13)*0.5+0.5,Z=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,na.copy(m.vertexNormalsWorld[2]),K=(na.x*b.n11+na.y*b.n12+na.z*b.n13)*0.5+0.5,wa=-(na.x*b.n21+na.y*b.n22+na.z*b.n23)*0.5+0.5,w(O,V,L,$,T,Q,o.envMap.image,ma,ya,va,Z,K,wa)}else o.wireframe?A(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(o.color);else if(o instanceof THREE.MeshLambertMaterial)o.map&&!o.wireframe&&(o.map.mapping instanceof THREE.UVMapping&&(la=m.uvs[0],w(O,V,L,$,T,Q,o.map.image,la[f].u,la[f].v, +la[k].u,la[k].v,la[ha].u,la[ha].v)),d(THREE.SubtractiveBlending)),Sa?!o.wireframe&&o.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3?(P.r=W.r=X.r=ra.r,P.g=W.g=X.g=ra.g,P.b=W.b=X.b=ra.b,p(n,m.v1.positionWorld,m.vertexNormalsWorld[0],P),p(n,m.v2.positionWorld,m.vertexNormalsWorld[1],W),p(n,m.v3.positionWorld,m.vertexNormalsWorld[2],X),ea.r=(W.r+X.r)*0.5,ea.g=(W.g+X.g)*0.5,ea.b=(W.b+X.b)*0.5,da=Pa(P,W,X,ea),w(O,V,L,$,T,Q,da,0,0,1,0,0,1)):(sa.r=ra.r,sa.g=ra.g,sa.b=ra.b,p(n,m.centroidWorld, +m.normalWorld,sa),R.r=Math.max(0,Math.min(o.color.r*sa.r,1)),R.g=Math.max(0,Math.min(o.color.g*sa.g,1)),R.b=Math.max(0,Math.min(o.color.b*sa.b,1)),R.updateHex(),o.wireframe?A(R,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(R)):o.wireframe?A(o.color,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(o.color);else if(o instanceof THREE.MeshDepthMaterial)ia=h.near,I=h.far,P.r=P.g=P.b=1-Ca(b.positionScreen.z,ia,I),W.r=W.g=W.b=1-Ca(g.positionScreen.z,ia,I),X.r=X.g=X.b=1-Ca(e.positionScreen.z, +ia,I),ea.r=(W.r+X.r)*0.5,ea.g=(W.g+X.g)*0.5,ea.b=(W.b+X.b)*0.5,da=Pa(P,W,X,ea),w(O,V,L,$,T,Q,da,0,0,1,0,0,1);else if(o instanceof THREE.MeshNormalMaterial)R.r=Ha(m.normalWorld.x),R.g=Ha(m.normalWorld.y),R.b=Ha(m.normalWorld.z),R.updateHex(),o.wireframe?A(R,o.wireframeLinewidth,o.wireframeLinecap,o.wireframeLinejoin):D(R)}function x(b,g,e,f,k,ha,o,m,n){j.data.vertices+=4;j.data.faces++;c(m.opacity);d(m.blending);if(m.map||m.envMap)z(b,g,f,0,1,3,o,m,n),z(k,e,ha,1,2,3,o,m,n);else if(O=b.positionScreen.x, +V=b.positionScreen.y,L=g.positionScreen.x,$=g.positionScreen.y,T=e.positionScreen.x,Q=e.positionScreen.y,fa=f.positionScreen.x,U=f.positionScreen.y,ka=k.positionScreen.x,ga=k.positionScreen.y,ca=ha.positionScreen.x,aa=ha.positionScreen.y,m instanceof THREE.MeshBasicMaterial)J(O,V,L,$,T,Q,fa,U),m.wireframe?A(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):D(m.color);else if(m instanceof THREE.MeshLambertMaterial)Sa?!m.wireframe&&m.shading==THREE.SmoothShading&&o.vertexNormalsWorld.length== +4?(P.r=W.r=X.r=ea.r=ra.r,P.g=W.g=X.g=ea.g=ra.g,P.b=W.b=X.b=ea.b=ra.b,p(n,o.v1.positionWorld,o.vertexNormalsWorld[0],P),p(n,o.v2.positionWorld,o.vertexNormalsWorld[1],W),p(n,o.v4.positionWorld,o.vertexNormalsWorld[3],X),p(n,o.v3.positionWorld,o.vertexNormalsWorld[2],ea),da=Pa(P,W,X,ea),E(O,V,L,$,fa,U),w(O,V,L,$,fa,U,da,0,0,1,0,0,1),E(ka,ga,T,Q,ca,aa),w(ka,ga,T,Q,ca,aa,da,1,0,1,1,0,1)):(sa.r=ra.r,sa.g=ra.g,sa.b=ra.b,p(n,o.centroidWorld,o.normalWorld,sa),R.r=Math.max(0,Math.min(m.color.r*sa.r,1)),R.g= +Math.max(0,Math.min(m.color.g*sa.g,1)),R.b=Math.max(0,Math.min(m.color.b*sa.b,1)),R.updateHex(),J(O,V,L,$,T,Q,fa,U),m.wireframe?A(R,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):D(R)):(J(O,V,L,$,T,Q,fa,U),m.wireframe?A(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):D(m.color));else if(m instanceof THREE.MeshNormalMaterial)R.r=Ha(o.normalWorld.x),R.g=Ha(o.normalWorld.y),R.b=Ha(o.normalWorld.z),R.updateHex(),J(O,V,L,$,T,Q,fa,U),m.wireframe?A(R,m.wireframeLinewidth, +m.wireframeLinecap,m.wireframeLinejoin):D(R);else if(m instanceof THREE.MeshDepthMaterial)ia=h.near,I=h.far,P.r=P.g=P.b=1-Ca(b.positionScreen.z,ia,I),W.r=W.g=W.b=1-Ca(g.positionScreen.z,ia,I),X.r=X.g=X.b=1-Ca(f.positionScreen.z,ia,I),ea.r=ea.g=ea.b=1-Ca(e.positionScreen.z,ia,I),da=Pa(P,W,X,ea),E(O,V,L,$,fa,U),w(O,V,L,$,fa,U,da,0,0,1,0,0,1),E(ka,ga,T,Q,ca,aa),w(ka,ga,T,Q,ca,aa,da,1,0,1,1,0,1)}function E(b,d,c,g,e,h){v.beginPath();v.moveTo(b,d);v.lineTo(c,g);v.lineTo(e,h);v.lineTo(b,d);v.closePath()} +function J(b,d,c,g,e,h,f,j){v.beginPath();v.moveTo(b,d);v.lineTo(c,g);v.lineTo(e,h);v.lineTo(f,j);v.lineTo(b,d);v.closePath()}function A(b,d,c,g){if(C!=d)v.lineWidth=C=d;if(B!=c)v.lineCap=B=c;if(S!=g)v.lineJoin=S=g;e(b);v.stroke();pa.inflate(d*2)}function D(b){f(b);v.fill()}function w(b,d,c,g,e,h,f,j,k,m,ha,o,p){var n,t;n=f.width-1;t=f.height-1;j*=n;k*=t;m*=n;ha*=t;o*=n;p*=t;c-=b;g-=d;e-=b;h-=d;m-=j;ha-=k;o-=j;p-=k;n=m*p-o*ha;n!=0&&(t=1/n,n=(p*c-ha*e)*t,ha=(p*g-ha*h)*t,c=(m*e-o*c)*t,g=(m*h-o*g)*t, +b=b-n*j-c*k,d=d-ha*j-g*k,v.save(),v.transform(n,ha,c,g,b,d),v.clip(),v.drawImage(f,0,0),v.restore())}function Pa(b,d,c,g){var e=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),f=~~(d.r*255),j=~~(d.g*255),d=~~(d.b*255),k=~~(c.r*255),m=~~(c.g*255),c=~~(c.b*255),ha=~~(g.r*255),o=~~(g.g*255),g=~~(g.b*255);ta[0]=e<0?0:e>255?255:e;ta[1]=h<0?0:h>255?255:h;ta[2]=b<0?0:b>255?255:b;ta[4]=f<0?0:f>255?255:f;ta[5]=j<0?0:j>255?255:j;ta[6]=d<0?0:d>255?255:d;ta[8]=k<0?0:k>255?255:k;ta[9]=m<0?0:m>255?255:m;ta[10]=c<0?0:c> +255?255:c;ta[12]=ha<0?0:ha>255?255:ha;ta[13]=o<0?0:o>255?255:o;ta[14]=g<0?0:g>255?255:g;Ka.putImageData(Ta,0,0);Oa.drawImage(Ja,0,0);return La}function Ca(b,d,c){b=(b-d)/(c-d);return b*b*(3-2*b)}function Ha(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function za(b,d){var c=d.x-b.x,g=d.y-b.y,e=1/Math.sqrt(c*c+g*g);c*=e;g*=e;d.x+=c;d.y+=g;b.x-=c;b.y-=g}var Qa,Ya,ja,ua,Aa,Ia,Ra,H;this.autoClear?this.clear():v.setTransform(1,0,0,-1,t,u);j.data.vertices=0;j.data.faces=0;k=m.projectScene(b,h,this.sortElements); +(Sa=b.lights.length>0)&&o(b);Qa=0;for(Ya=k.length;Qa0&&(c.r+=h.color.r*f,c.g+=h.color.g*f,c.b+=h.color.b*f)):h instanceof THREE.PointLight&&(N.sub(h.position,d.centroidWorld),N.normalize(),f=d.normalWorld.dot(N)*h.intensity,f>0&&(c.r+=h.color.r*f,c.g+=h.color.g*f,c.b+=h.color.b*f))}function c(d,c,g,k,m,p){j.data.vertices+=3;j.data.faces++;O=e(V++);O.setAttribute("d", -"M "+d.positionScreen.x+" "+d.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L "+g.positionScreen.x+","+g.positionScreen.y+"z");m instanceof THREE.MeshBasicMaterial?A.hex=m.color.hex:m instanceof THREE.MeshLambertMaterial?I?(z.r=S.r,z.g=S.g,z.b=S.b,b(p,k,z),A.r=Math.max(0,Math.min(m.color.r*z.r,1)),A.g=Math.max(0,Math.min(m.color.g*z.g,1)),A.b=Math.max(0,Math.min(m.color.b*z.b,1)),A.updateHex()):A.hex=m.color.hex:m instanceof THREE.MeshDepthMaterial?(F=1-m.__2near/(m.__farPlusNear- -k.z*m.__farMinusNear),A.setRGB(F,F,F)):m instanceof THREE.MeshNormalMaterial&&A.setRGB(f(k.normalWorld.x),f(k.normalWorld.y),f(k.normalWorld.z));m.wireframe?O.setAttribute("style","fill: none; stroke: #"+h(A.hex.toString(16))+"; stroke-width: "+m.wireframeLinewidth+"; stroke-opacity: "+m.opacity+"; stroke-linecap: "+m.wireframeLinecap+"; stroke-linejoin: "+m.wireframeLinejoin):O.setAttribute("style","fill: #"+h(A.hex.toString(16))+"; fill-opacity: "+m.opacity);o.appendChild(O)}function d(d,c,g,k, -m,p,n){j.data.vertices+=4;j.data.faces++;O=e(V++);O.setAttribute("d","M "+d.positionScreen.x+" "+d.positionScreen.y+" L "+c.positionScreen.x+" "+c.positionScreen.y+" L 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E(b,d){b._modelViewMatrix.multiplyToArray(d.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)} +function y(b){var d,e,f,h,j;if(b instanceof THREE.Mesh){e=b.geometry;for(d in e.geometryGroups){f=e.geometryGroups[d];j=!1;for(h in f.__webglCustomAttributes)if(f.__webglCustomAttributes[h].needsUpdate){j=!0;break}if(e.__dirtyVertices||e.__dirtyMorphTargets||e.__dirtyElements||e.__dirtyUvs||e.__dirtyNormals||e.__dirtyColors||e.__dirtyTangents||j){j=b;var k=g.DYNAMIC_DRAW;if(f.__inittedArrays){var m=void 0,o=void 0,p=void 0,n=void 0,t=p=void 0,u=void 0,v=void 0,y=void 0,z=void 0,x=void 0,E=void 0, +F=void 0,ia=void 0,B=void 0,C=void 0,D=void 0,J=void 0,A=n=y=n=v=u=void 0,I=void 0,w=I=A=u=void 0,G=void 0,M=w=I=A=p=p=t=y=n=w=I=A=G=w=I=A=G=w=I=A=void 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f.__skinWeightArray)}}}e.__dirtyVertices=!1;e.__dirtyMorphTargets=!1;e.__dirtyElements=!1;e.__dirtyUvs=!1;e.__dirtyNormals=!1;e.__dirtyTangents= -!1;e.__dirtyColors=!1}else if(b instanceof THREE.Ribbon){e=b.geometry;if(e.__dirtyVertices||e.__dirtyColors){b=e;d=g.DYNAMIC_DRAW;x=b.vertices;f=b.colors;E=x.length;j=f.length;C=b.__vertexArray;k=b.__colorArray;F=b.__dirtyColors;if(b.__dirtyVertices){for(m=0;m65535&&(n[k].counter+=1,m=n[k].hash+"_"+n[k].counter,b.geometryGroups[m]==void 0&&(b.geometryGroups[m]={faces:[],materials:j, -vertices:0,numMorphTargets:o})),b.geometryGroups[m].faces.push(g),b.geometryGroups[m].vertices+=h}function x(b,d,c){b.push({buffer:d,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function I(b){if(b!=Q){switch(b){case THREE.AdditiveBlending:g.blendEquation(g.FUNC_ADD);g.blendFunc(g.SRC_ALPHA,g.ONE);break;case THREE.SubtractiveBlending:g.blendEquation(g.FUNC_ADD);g.blendFunc(g.ZERO,g.ONE_MINUS_SRC_COLOR);break;case 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B(b,d){if(b.needsUpdate){if(b.__webglTexture)b.__webglTexture=g.deleteTexture(b.__webglTexture);b.__webglTexture=g.createTexture();g.bindTexture(g.TEXTURE_2D,b.__webglTexture);g.texImage2D(g.TEXTURE_2D,0,g.RGBA,g.RGBA,g.UNSIGNED_BYTE,b.image);C(g.TEXTURE_2D,b,b.image);g.bindTexture(g.TEXTURE_2D,null);b.needsUpdate=!1}g.activeTexture(g.TEXTURE0+ d);g.bindTexture(g.TEXTURE_2D,b.__webglTexture)}function S(b){if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglFramebuffer=g.createFramebuffer();b.__webglRenderbuffer=g.createRenderbuffer();b.__webglTexture=g.createTexture();g.bindTexture(g.TEXTURE_2D,b.__webglTexture);g.texParameteri(g.TEXTURE_2D,g.TEXTURE_WRAP_S,F(b.wrapS));g.texParameteri(g.TEXTURE_2D,g.TEXTURE_WRAP_T,F(b.wrapT));g.texParameteri(g.TEXTURE_2D,g.TEXTURE_MAG_FILTER, F(b.magFilter));g.texParameteri(g.TEXTURE_2D,g.TEXTURE_MIN_FILTER,F(b.minFilter));g.texImage2D(g.TEXTURE_2D,0,F(b.format),b.width,b.height,0,F(b.format),F(b.type),null);g.bindRenderbuffer(g.RENDERBUFFER,b.__webglRenderbuffer);g.bindFramebuffer(g.FRAMEBUFFER,b.__webglFramebuffer);g.framebufferTexture2D(g.FRAMEBUFFER,g.COLOR_ATTACHMENT0,g.TEXTURE_2D,b.__webglTexture,0);b.depthBuffer&&!b.stencilBuffer?(g.renderbufferStorage(g.RENDERBUFFER,g.DEPTH_COMPONENT16,b.width,b.height),g.framebufferRenderbuffer(g.FRAMEBUFFER, g.DEPTH_ATTACHMENT,g.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stencilBuffer?(g.renderbufferStorage(g.RENDERBUFFER,g.DEPTH_STENCIL,b.width,b.height),g.framebufferRenderbuffer(g.FRAMEBUFFER,g.DEPTH_STENCIL_ATTACHMENT,g.RENDERBUFFER,b.__webglRenderbuffer)):g.renderbufferStorage(g.RENDERBUFFER,g.RGBA4,b.width,b.height);g.bindTexture(g.TEXTURE_2D,null);g.bindRenderbuffer(g.RENDERBUFFER,null);g.bindFramebuffer(g.FRAMEBUFFER,null)}var d,c;b?(d=b.__webglFramebuffer,c=b.width,b=b.height):(d=null, c=ga,b=ca);d!=V&&(g.bindFramebuffer(g.FRAMEBUFFER,d),g.viewport(U,ka,c,b),V=d)}function G(b,d){var c;b=="fragment"?c=g.createShader(g.FRAGMENT_SHADER):b=="vertex"&&(c=g.createShader(g.VERTEX_SHADER));g.shaderSource(c,d);g.compileShader(c);if(!g.getShaderParameter(c,g.COMPILE_STATUS))return console.error(g.getShaderInfoLog(c)),console.error(d),null;return c}function M(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return g.NEAREST;default:return g.LINEAR}} function F(b){switch(b){case THREE.RepeatWrapping:return g.REPEAT;case THREE.ClampToEdgeWrapping:return g.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return g.MIRRORED_REPEAT;case THREE.NearestFilter:return g.NEAREST;case THREE.NearestMipMapNearestFilter:return g.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return g.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return g.LINEAR;case THREE.LinearMipMapNearestFilter:return g.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return g.LINEAR_MIPMAP_LINEAR; case THREE.ByteType:return g.BYTE;case THREE.UnsignedByteType:return g.UNSIGNED_BYTE;case THREE.ShortType:return g.SHORT;case THREE.UnsignedShortType:return g.UNSIGNED_SHORT;case THREE.IntType:return g.INT;case THREE.UnsignedShortType:return g.UNSIGNED_INT;case THREE.FloatType:return g.FLOAT;case THREE.AlphaFormat:return g.ALPHA;case THREE.RGBFormat:return g.RGB;case THREE.RGBAFormat:return g.RGBA;case THREE.LuminanceFormat:return g.LUMINANCE;case THREE.LuminanceAlphaFormat:return g.LUMINANCE_ALPHA}return 0} -var N=this,g,Y=[],O=null,V=null,L=!0,$=null,T=null,Q=null,fa=null,U=0,ka=0,ga=0,ca=0,aa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],R=new THREE.Matrix4,P=new Float32Array(16),W=new Float32Array(16),X=new THREE.Vector4,ea={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},ha=b.canvas!==void 0?b.canvas:document.createElement("canvas"),J=b.stencil!==void 0?b.stencil: -!0,da=b.antialias!==void 0?b.antialias:!1,la=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),ma=b.clearAlpha!==void 0?b.clearAlpha:0;this.data={vertices:0,faces:0,drawCalls:0};this.maxMorphTargets=8;this.domElement=ha;this.sortObjects=this.autoClear=!0;try{if(!(g=ha.getContext("experimental-webgl",{antialias:da,stencil:J})))throw"Error creating WebGL context.";}catch(ya){console.error(ya)}console.log(navigator.userAgent+" | "+g.getParameter(g.VERSION)+" | "+g.getParameter(g.VENDOR)+ -" | "+g.getParameter(g.RENDERER)+" | "+g.getParameter(g.SHADING_LANGUAGE_VERSION));g.clearColor(0,0,0,1);g.clearDepth(1);g.enable(g.DEPTH_TEST);g.depthFunc(g.LEQUAL);g.frontFace(g.CCW);g.cullFace(g.BACK);g.enable(g.CULL_FACE);g.enable(g.BLEND);g.blendEquation(g.FUNC_ADD);g.blendFunc(g.SRC_ALPHA,g.ONE_MINUS_SRC_ALPHA);g.clearColor(la.r,la.g,la.b,ma);this.context=g;var va=g.getParameter(g.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0;if(J){var Z={};Z.vertices=new Float32Array(12);Z.faces=new Uint16Array(6);Z.darkness= +var N=this,g,Y=[],O=null,V=null,L=!0,$=null,T=null,Q=null,fa=null,U=0,ka=0,ga=0,ca=0,aa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],R=new THREE.Matrix4,P=new Float32Array(16),W=new Float32Array(16),X=new THREE.Vector4,ea={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},ia=b.canvas!==void 0?b.canvas:document.createElement("canvas"),I=b.stencil!==void 0?b.stencil: +!0,da=b.antialias!==void 0?b.antialias:!1,la=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),ma=b.clearAlpha!==void 0?b.clearAlpha:0;this.data={vertices:0,faces:0,drawCalls:0};this.maxMorphTargets=8;this.domElement=ia;this.sortObjects=this.autoClear=!0;try{if(!(g=ia.getContext("experimental-webgl",{antialias:da,stencil:I})))throw"Error creating WebGL context.";}catch(ya){console.error(ya)}console.log(navigator.userAgent+" | "+g.getParameter(g.VERSION)+" | "+g.getParameter(g.VENDOR)+ +" | "+g.getParameter(g.RENDERER)+" | "+g.getParameter(g.SHADING_LANGUAGE_VERSION));g.clearColor(0,0,0,1);g.clearDepth(1);g.enable(g.DEPTH_TEST);g.depthFunc(g.LEQUAL);g.frontFace(g.CCW);g.cullFace(g.BACK);g.enable(g.CULL_FACE);g.enable(g.BLEND);g.blendEquation(g.FUNC_ADD);g.blendFunc(g.SRC_ALPHA,g.ONE_MINUS_SRC_ALPHA);g.clearColor(la.r,la.g,la.b,ma);this.context=g;var va=g.getParameter(g.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0;if(I){var Z={};Z.vertices=new Float32Array(12);Z.faces=new Uint16Array(6);Z.darkness= 0.5;Z.vertices[0]=-20;Z.vertices[1]=-20;Z.vertices[2]=-1;Z.vertices[3]=20;Z.vertices[4]=-20;Z.vertices[5]=-1;Z.vertices[6]=20;Z.vertices[7]=20;Z.vertices[8]=-1;Z.vertices[9]=-20;Z.vertices[10]=20;Z.vertices[11]=-1;Z.faces[0]=0;Z.faces[1]=1;Z.faces[2]=2;Z.faces[3]=0;Z.faces[4]=2;Z.faces[5]=3;Z.vertexBuffer=g.createBuffer();Z.elementBuffer=g.createBuffer();g.bindBuffer(g.ARRAY_BUFFER,Z.vertexBuffer);g.bufferData(g.ARRAY_BUFFER,Z.vertices,g.STATIC_DRAW);g.bindBuffer(g.ELEMENT_ARRAY_BUFFER,Z.elementBuffer); g.bufferData(g.ELEMENT_ARRAY_BUFFER,Z.faces,g.STATIC_DRAW);Z.program=g.createProgram();g.attachShader(Z.program,G("fragment",THREE.ShaderLib.shadowPost.fragmentShader));g.attachShader(Z.program,G("vertex",THREE.ShaderLib.shadowPost.vertexShader));g.linkProgram(Z.program);Z.vertexLocation=g.getAttribLocation(Z.program,"position");Z.projectionLocation=g.getUniformLocation(Z.program,"projectionMatrix");Z.darknessLocation=g.getUniformLocation(Z.program,"darkness")}var K={};K.vertices=new Float32Array(16); K.faces=new Uint16Array(6);b=0;K.vertices[b++]=-1;K.vertices[b++]=-1;K.vertices[b++]=0;K.vertices[b++]=0;K.vertices[b++]=1;K.vertices[b++]=-1;K.vertices[b++]=1;K.vertices[b++]=0;K.vertices[b++]=1;K.vertices[b++]=1;K.vertices[b++]=1;K.vertices[b++]=1;K.vertices[b++]=-1;K.vertices[b++]=1;K.vertices[b++]=0;K.vertices[b++]=1;b=0;K.faces[b++]=0;K.faces[b++]=1;K.faces[b++]=2;K.faces[b++]=0;K.faces[b++]=2;K.faces[b++]=3;K.vertexBuffer=g.createBuffer();K.elementBuffer=g.createBuffer();K.tempTexture=g.createTexture(); @@ -303,7 +303,7 @@ g.getUniformLocation(K.program,"screenPosition");var wa=!1;_sprite={};_sprite.ve 0;_sprite.vertices[b++]=1;b=0;_sprite.faces[b++]=0;_sprite.faces[b++]=1;_sprite.faces[b++]=2;_sprite.faces[b++]=0;_sprite.faces[b++]=2;_sprite.faces[b++]=3;_sprite.vertexBuffer=g.createBuffer();_sprite.elementBuffer=g.createBuffer();g.bindBuffer(g.ARRAY_BUFFER,_sprite.vertexBuffer);g.bufferData(g.ARRAY_BUFFER,_sprite.vertices,g.STATIC_DRAW);g.bindBuffer(g.ELEMENT_ARRAY_BUFFER,_sprite.elementBuffer);g.bufferData(g.ELEMENT_ARRAY_BUFFER,_sprite.faces,g.STATIC_DRAW);_sprite.program=g.createProgram(); g.attachShader(_sprite.program,G("fragment",THREE.ShaderLib.sprite.fragmentShader));g.attachShader(_sprite.program,G("vertex",THREE.ShaderLib.sprite.vertexShader));g.linkProgram(_sprite.program);_sprite.attributes={};_sprite.uniforms={};_sprite.attributes.position=g.getAttribLocation(_sprite.program,"position");_sprite.attributes.uv=g.getAttribLocation(_sprite.program,"uv");_sprite.uniforms.uvOffset=g.getUniformLocation(_sprite.program,"uvOffset");_sprite.uniforms.uvScale=g.getUniformLocation(_sprite.program, "uvScale");_sprite.uniforms.rotation=g.getUniformLocation(_sprite.program,"rotation");_sprite.uniforms.scale=g.getUniformLocation(_sprite.program,"scale");_sprite.uniforms.alignment=g.getUniformLocation(_sprite.program,"alignment");_sprite.uniforms.map=g.getUniformLocation(_sprite.program,"map");_sprite.uniforms.opacity=g.getUniformLocation(_sprite.program,"opacity");_sprite.uniforms.useScreenCoordinates=g.getUniformLocation(_sprite.program,"useScreenCoordinates");_sprite.uniforms.affectedByDistance= -g.getUniformLocation(_sprite.program,"affectedByDistance");_sprite.uniforms.screenPosition=g.getUniformLocation(_sprite.program,"screenPosition");_sprite.uniforms.modelViewMatrix=g.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix=g.getUniformLocation(_sprite.program,"projectionMatrix");var qa=!1;this.setSize=function(b,d){ha.width=b;ha.height=d;this.setViewport(0,0,ha.width,ha.height)};this.setViewport=function(b,d,c,e){U=b;ka=d;ga=c;ca=e;g.viewport(U,ka,ga, +g.getUniformLocation(_sprite.program,"affectedByDistance");_sprite.uniforms.screenPosition=g.getUniformLocation(_sprite.program,"screenPosition");_sprite.uniforms.modelViewMatrix=g.getUniformLocation(_sprite.program,"modelViewMatrix");_sprite.uniforms.projectionMatrix=g.getUniformLocation(_sprite.program,"projectionMatrix");var qa=!1;this.setSize=function(b,d){ia.width=b;ia.height=d;this.setViewport(0,0,ia.width,ia.height)};this.setViewport=function(b,d,c,e){U=b;ka=d;ga=c;ca=e;g.viewport(U,ka,ga, ca)};this.setScissor=function(b,d,c,e){g.scissor(b,d,c,e)};this.enableScissorTest=function(b){b?g.enable(g.SCISSOR_TEST):g.disable(g.SCISSOR_TEST)};this.enableDepthBufferWrite=function(b){L=b;g.depthMask(b)};this.setClearColorHex=function(b,d){la.setHex(b);ma=d;g.clearColor(la.r,la.g,la.b,ma)};this.setClearColor=function(b,d){la.copy(b);ma=d;g.clearColor(la.r,la.g,la.b,ma)};this.clear=function(){g.clear(g.COLOR_BUFFER_BIT|g.DEPTH_BUFFER_BIT|g.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(b){Z.darkness= b};this.getContext=function(){return g};this.initMaterial=function(b,d,c,e){var f,h,j;b instanceof THREE.MeshDepthMaterial?j="depth":b instanceof THREE.ShadowVolumeDynamicMaterial?j="shadowVolumeDynamic":b instanceof THREE.MeshNormalMaterial?j="normal":b instanceof THREE.MeshBasicMaterial?j="basic":b instanceof THREE.MeshLambertMaterial?j="lambert":b instanceof THREE.MeshPhongMaterial?j="phong":b instanceof THREE.LineBasicMaterial?j="basic":b instanceof THREE.ParticleBasicMaterial&&(j="particle_basic"); if(j){var k=THREE.ShaderLib[j];b.uniforms=THREE.UniformsUtils.clone(k.uniforms);b.vertexShader=k.vertexShader;b.fragmentShader=k.fragmentShader}var m,n,o;m=o=k=0;for(n=d.length;m=0&&g.enableVertexAttribArray(p.position);p.color>=0&&g.enableVertexAttribArray(p.color); p.normal>=0&&g.enableVertexAttribArray(p.normal);p.tangent>=0&&g.enableVertexAttribArray(p.tangent);b.skinning&&p.skinVertexA>=0&&p.skinVertexB>=0&&p.skinIndex>=0&&p.skinWeight>=0&&(g.enableVertexAttribArray(p.skinVertexA),g.enableVertexAttribArray(p.skinVertexB),g.enableVertexAttribArray(p.skinIndex),g.enableVertexAttribArray(p.skinWeight));if(b.attributes)for(f in b.attributes)p[f]!==void 0&&p[f]>=0&&g.enableVertexAttribArray(p[f]);if(b.morphTargets){b.numSupportedMorphTargets=0;p.morphTarget0>= 0&&(g.enableVertexAttribArray(p.morphTarget0),b.numSupportedMorphTargets++);p.morphTarget1>=0&&(g.enableVertexAttribArray(p.morphTarget1),b.numSupportedMorphTargets++);p.morphTarget2>=0&&(g.enableVertexAttribArray(p.morphTarget2),b.numSupportedMorphTargets++);p.morphTarget3>=0&&(g.enableVertexAttribArray(p.morphTarget3),b.numSupportedMorphTargets++);p.morphTarget4>=0&&(g.enableVertexAttribArray(p.morphTarget4),b.numSupportedMorphTargets++);p.morphTarget5>=0&&(g.enableVertexAttribArray(p.morphTarget5), -b.numSupportedMorphTargets++);p.morphTarget6>=0&&(g.enableVertexAttribArray(p.morphTarget6),b.numSupportedMorphTargets++);p.morphTarget7>=0&&(g.enableVertexAttribArray(p.morphTarget7),b.numSupportedMorphTargets++);e.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);b=0;for(f=this.maxMorphTargets;b=0&&(g.enableVertexAttribArray(p.morphTarget6),b.numSupportedMorphTargets++);p.morphTarget7>=0&&(g.enableVertexAttribArray(p.morphTarget7),b.numSupportedMorphTargets++);e.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);b=0;for(f=this.maxMorphTargets;b0||t.faceVertexUvs.length>0)j.__uvArray=new Float32Array(m*2);if(t.faceUvs.length>1||t.faceVertexUvs.length>1)j.__uv2Array=new Float32Array(m*2)}if(k.geometry.skinWeights.length&&k.geometry.skinIndices.length)j.__skinVertexAArray=new Float32Array(m*4),j.__skinVertexBArray= -new Float32Array(m*4),j.__skinIndexArray=new Float32Array(m*4),j.__skinWeightArray=new Float32Array(m*4);j.__faceArray=new Uint16Array(v*3+(k.geometry.edgeFaces?k.geometry.edgeFaces.length*6:0));j.__lineArray=new Uint16Array(J*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];t=0;for(u=j.numMorphTargets;t0||t.faceVertexUvs.length>0)j.__uvArray=new Float32Array(m*2);if(t.faceUvs.length>1||t.faceVertexUvs.length>1)j.__uv2Array=new Float32Array(m*2)}if(k.geometry.skinWeights.length&&k.geometry.skinIndices.length)j.__skinVertexAArray=new Float32Array(m*4),j.__skinVertexBArray= +new Float32Array(m*4),j.__skinIndexArray=new Float32Array(m*4),j.__skinWeightArray=new Float32Array(m*4);j.__faceArray=new Uint16Array(v*3+(k.geometry.edgeFaces?k.geometry.edgeFaces.length*6:0));j.__lineArray=new Uint16Array(z*2);if(j.numMorphTargets){j.__morphTargetsArrays=[];t=0;for(u=j.numMorphTargets;t1&&(d-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=d;c.s=j;c.v=h;return c}, clamp:function(b,c,d){return bd?d:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -var GeometryUtils={merge:function(b,c){var d=c instanceof THREE.Mesh,e=b.vertices.length,f=d?c.geometry:c,h=b.vertices,j=f.vertices,k=b.faces,m=f.faces,o=b.faceVertexUvs[0],f=f.faceVertexUvs[0];d&&c.matrixAutoUpdate&&c.updateMatrix();for(var n=0,p=j.length;n1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+u),e=e<0?0:1;if(d==="pos")if(d=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)d.x=f[0]+(h[0]-f[0])*e,d.y=f[1]+(h[1]-f[1])*e,d.z=f[2]+(h[2]-f[2])*e;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= this.getPrevKeyWith("pos",u,j.index-1).pos,this.points[1]=f,this.points[2]=h,this.points[3]=this.getNextKeyWith("pos",u,k.index+1).pos,e=e*0.33+0.33,f=this.interpolateCatmullRom(this.points,e),d.x=f[0],d.y=f[1],d.z=f[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=this.interpolateCatmullRom(this.points,e*1.01),this.target.set(e[0],e[1],e[2]),this.target.subSelf(d),this.target.y=0,this.target.normalize(),e=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,e,0)}else if(d=== "rot")THREE.Quaternion.slerp(f,h,b.quaternion,e);else if(d==="scl")d=b.scale,d.x=f[0]+(h[0]-f[0])*e,d.y=f[1]+(h[1]-f[1])*e,d.z=f[2]+(h[2]-f[2])*e}}if(this.JITCompile&&n[0][o]===void 0){this.hierarchy[0].update(void 0,!0);for(u=0;ub.length-2?h:h+1;d[3]=h>b.length-3?h:h+2;h=b[d[0]];k=b[d[1]];m=b[d[2]];o=b[d[3]];d=f*f;j=f*d;e[0]=this.interpolate(h[0],k[0],m[0],o[0],f,d,j);e[1]=this.interpolate(h[1],k[1],m[1],o[1],f,d,j);e[2]=this.interpolate(h[2],k[2],m[2],o[2],f,d,j);return e}; THREE.Animation.prototype.interpolate=function(b,c,d,e,f,h,j){b=(d-b)*0.5;e=(e-c)*0.5;return(2*(c-d)+b+e)*j+(-3*(c-d)-2*b-e)*h+b*f+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,d){var e=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?d=d0?d:0:d>=0?d:d+e.length;d>=0;d--)if(e[d][b]!==void 0)return e[d];return this.data.hierarchy[c].keys[e.length-1]}; -THREE.QuakeCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed= +THREE.QuakeCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed= b.movementSpeed;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.noFly!==void 0)this.noFly=b.noFly;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.autoForward!==void 0)this.autoForward=b.autoForward;if(b.activeLook!==void 0)this.activeLook=b.activeLook;if(b.heightSpeed!==void 0)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==void 0)this.heightCoef=b.heightCoef;if(b.heightMin!==void 0)this.heightMin=b.heightMin;if(b.heightMax!==void 0)this.heightMax=b.heightMax;if(b.constrainVertical!== void 0)this.constrainVertical=b.constrainVertical;if(b.verticalMin!==void 0)this.verticalMin=b.verticalMin;if(b.verticalMax!==void 0)this.verticalMax=b.verticalMax;if(b.domElement!==void 0)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault(); b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward= @@ -386,7 +386,7 @@ this.heightSpeed?this.tdiff*((this.position.y=0?e:e+f;e=this.verticalAngleMap.srcRange;j=this.verticalAngleMap.dstRange;var k=j[1]-j[0];this.phi= @@ -394,7 +394,7 @@ TWEEN.Easing.Quadratic.EaseInOut(((this.phi-e[0])*(j[1]-j[0])/(e[1]-e[0])+j[0]-j b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,0);this.animation=c(this.animationParent, this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,c){return function(){c.apply(b,arguments)}}(this,this.onMouseMove),!1)}; THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; -THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward= +THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward= b.autoForward;if(b.domElement!==void 0)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; @@ -404,12 +404,12 @@ this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVec this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(b,c,d,e){THREE.Camera.call(this,b,c,d,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var f=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,o=1,n=0,p=0,t=0,u=0,v=0,C=window.innerWidth/2,E=window.innerHeight/2;this.update= +THREE.RollCamera=function(b,c,d,e){THREE.Camera.call(this,b,c,d,e);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var f=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector3,k=new THREE.Matrix4,m=!1,o=1,n=0,p=0,t=0,u=0,v=0,z=window.innerWidth/2,E=window.innerHeight/2;this.update= function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*u),this.rotateVertically(b*v));b=this.delta*this.movementSpeed;this.translateZ(b*(n>0||this.autoForward&&!(n<0)?1:n));this.translateX(b*p);this.translateY(b*t);m&&(this.roll+=this.rollSpeed*this.delta*o);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); else if(this.forward.y0){j(0,0,-n-(h||0));for(m=b;m0){j(0,0,n+(f||0)); @@ -432,13 +432,13 @@ e));d instanceof THREE.Face4&&c.push(new THREE.UV(0.5+Math.atan2(p.position.x,p. THREE.Icosahedron=function(b){function c(b,c,d){var e=Math.sqrt(b*b+c*c+d*d);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(b/e,c/e,d/e)))-1}function d(b,c,d,e){e.faces.push(new THREE.Face3(b,c,d))}function e(b,d){var e=f.vertices[b].position,h=f.vertices[d].position;return c((e.x+h.x)/2,(e.y+h.y)/2,(e.z+h.z)/2)}var f=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;c(-1,b,0);c(1,b,0);c(-1,-b,0);c(1,-b,0);c(0,-1,b);c(0,1,b);c(0,-1,-b);c(0, 1,-b);c(b,0,-1);c(b,0,1);c(-b,0,-1);c(-b,0,1);d(0,11,5,h);d(0,5,1,h);d(0,1,7,h);d(0,7,10,h);d(0,10,11,h);d(1,5,9,h);d(5,11,4,h);d(11,10,2,h);d(10,7,6,h);d(7,1,8,h);d(3,9,4,h);d(3,4,2,h);d(3,2,6,h);d(3,6,8,h);d(3,8,9,h);d(4,9,5,h);d(2,4,11,h);d(6,2,10,h);d(8,6,7,h);d(9,8,1,h);for(b=0;b0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,k,t)))-1);o.push(n)}c.push(o)}for(var u,v,C,f=c.length,d=0;d0)for(e=0;e1&&(u=this.vertices[j].position.clone(), -v=this.vertices[m].position.clone(),C=this.vertices[o].position.clone(),u.normalize(),v.normalize(),C.normalize(),this.faces.push(new THREE.Face3(j,m,o,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(C.x,C.y,C.z)])),this.faceVertexUvs[0].push([n,p,E]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere; +THREE.Sphere=function(b,c,d){THREE.Geometry.call(this);for(var e,f=Math.PI,h=Math.max(3,c||8),j=Math.max(2,d||6),c=[],d=0;d0||(n=this.vertices.push(new THREE.Vertex(new THREE.Vector3(p,k,t)))-1);o.push(n)}c.push(o)}for(var u,v,z,f=c.length,d=0;d0)for(e=0;e1&&(u=this.vertices[j].position.clone(), +v=this.vertices[m].position.clone(),z=this.vertices[o].position.clone(),u.normalize(),v.normalize(),z.normalize(),this.faces.push(new THREE.Face3(j,m,o,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(z.x,z.y,z.z)])),this.faceVertexUvs[0].push([n,p,E]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere; THREE.Torus=function(b,c,d,e){THREE.Geometry.call(this);this.radius=b||100;this.tube=c||40;this.segmentsR=d||8;this.segmentsT=e||6;b=[];for(c=0;c<=this.segmentsR;++c)for(d=0;d<=this.segmentsT;++d){var e=d/this.segmentsT*2*Math.PI,f=c/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(e),(this.radius+this.tube*Math.cos(f))*Math.sin(e),this.tube*Math.sin(f))));b.push([d/this.segmentsT,1-c/this.segmentsR])}for(c=1;c<=this.segmentsR;++c)for(d= 1;d<=this.segmentsT;++d){var e=(this.segmentsT+1)*c+d,f=(this.segmentsT+1)*c+d-1,h=(this.segmentsT+1)*(c-1)+d-1,j=(this.segmentsT+1)*(c-1)+d;this.faces.push(new THREE.Face4(e,f,h,j));this.faceVertexUvs[0].push([new THREE.UV(b[e][0],b[e][1]),new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[h][0],b[h][1]),new THREE.UV(b[j][0],b[j][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus; THREE.TorusKnot=function(b,c,d,e,f,h,j){function k(b,c,d,e,f,h){c=d/e*b;d=Math.cos(c);return new THREE.Vector3(f*(2+d)*0.5*Math.cos(b),f*(2+d)*Math.sin(b)*0.5,h*f*Math.sin(c)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=c||40;this.segmentsR=d||64;this.segmentsT=e||8;this.p=f||2;this.q=h||3;this.heightScale=j||1;this.grid=Array(this.segmentsR);d=new THREE.Vector3;e=new THREE.Vector3;h=new THREE.Vector3;for(b=0;b>7)-127;e|=(g&127)<<16|f<<8;if(e==0&&j==-127)return 0;return(1-2*(h>>7))*(1+e*Math.pow(2,-23))*Math.pow(2,j)}function f(b,c){var d=n(b,c),e=n(b,c+1),g=n(b,c+2);return(n(b,c+3)<<24)+(g<<16)+(e<<8)+d}function m(b,c){var d=n(b,c);return(n(b,c+1)<<8)+d}function o(b,c){var d=n(b,c);return d>127?d-256:d}function n(b, -c){return b.charCodeAt(c)&255}function p(c){var d,e,g;d=f(b,c);e=f(b,c+z);g=f(b,c+S);c=m(b,c+G);THREE.BinaryLoader.prototype.f3(y,d,e,g,c)}function t(c){var d,e,g,h,j,n;d=f(b,c);e=f(b,c+z);g=f(b,c+S);h=m(b,c+G);j=f(b,c+M);n=f(b,c+F);c=f(b,c+N);THREE.BinaryLoader.prototype.f3n(y,I,d,e,g,h,j,n,c)}function u(c){var d,e,h,j;d=f(b,c);e=f(b,c+g);h=f(b,c+Y);j=f(b,c+O);c=m(b,c+V);THREE.BinaryLoader.prototype.f4(y,d,e,h,j,c)}function v(c){var d,e,h,j,n,o,p,t;d=f(b,c);e=f(b,c+g);h=f(b,c+Y);j=f(b,c+O);n=m(b, -c+V);o=f(b,c+L);p=f(b,c+$);t=f(b,c+T);c=f(b,c+Q);THREE.BinaryLoader.prototype.f4n(y,I,d,e,h,j,n,o,p,t,c)}function C(c){var d,e;d=f(b,c);e=f(b,c+fa);c=f(b,c+U);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],A[d*2],A[d*2+1],A[e*2],A[e*2+1],A[c*2],A[c*2+1])}function E(c){var d,e,g;d=f(b,c);e=f(b,c+ka);g=f(b,c+ga);c=f(b,c+ca);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],A[d*2],A[d*2+1],A[e*2],A[e*2+1],A[g*2],A[g*2+1],A[c*2],A[c*2+1])}var y=this,D=0,x,I=[],A=[],z,S,G,M,F,N,g,Y,O,V,L,$,T,Q, +c){return b.charCodeAt(c)&255}function p(c){var d,e,g;d=f(b,c);e=f(b,c+B);g=f(b,c+S);c=m(b,c+G);THREE.BinaryLoader.prototype.f3(y,d,e,g,c)}function t(c){var d,e,g,h,j,n;d=f(b,c);e=f(b,c+B);g=f(b,c+S);h=m(b,c+G);j=f(b,c+M);n=f(b,c+F);c=f(b,c+N);THREE.BinaryLoader.prototype.f3n(y,J,d,e,g,h,j,n,c)}function u(c){var d,e,h,j;d=f(b,c);e=f(b,c+g);h=f(b,c+Y);j=f(b,c+O);c=m(b,c+V);THREE.BinaryLoader.prototype.f4(y,d,e,h,j,c)}function v(c){var d,e,h,j,n,o,p,t;d=f(b,c);e=f(b,c+g);h=f(b,c+Y);j=f(b,c+O);n=m(b, +c+V);o=f(b,c+L);p=f(b,c+$);t=f(b,c+T);c=f(b,c+Q);THREE.BinaryLoader.prototype.f4n(y,J,d,e,h,j,n,o,p,t,c)}function z(c){var d,e;d=f(b,c);e=f(b,c+fa);c=f(b,c+U);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],C[d*2],C[d*2+1],C[e*2],C[e*2+1],C[c*2],C[c*2+1])}function E(c){var d,e,g;d=f(b,c);e=f(b,c+ka);g=f(b,c+ga);c=f(b,c+ca);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],C[d*2],C[d*2+1],C[e*2],C[e*2+1],C[g*2],C[g*2+1],C[c*2],C[c*2+1])}var y=this,D=0,x,J=[],C=[],B,S,G,M,F,N,g,Y,O,V,L,$,T,Q, fa,U,ka,ga,ca,aa,R,P,W,X,ea;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,e,c);x={signature:b.substr(D,8),header_bytes:n(b,D+8),vertex_coordinate_bytes:n(b,D+9),normal_coordinate_bytes:n(b,D+10),uv_coordinate_bytes:n(b,D+11),vertex_index_bytes:n(b,D+12),normal_index_bytes:n(b,D+13),uv_index_bytes:n(b,D+14),material_index_bytes:n(b,D+15),nvertices:f(b,D+16),nnormals:f(b,D+16+4),nuvs:f(b,D+16+8),ntri_flat:f(b,D+16+12),ntri_smooth:f(b,D+16+16),ntri_flat_uv:f(b,D+16+20),ntri_smooth_uv:f(b, -D+16+24),nquad_flat:f(b,D+16+28),nquad_smooth:f(b,D+16+32),nquad_flat_uv:f(b,D+16+36),nquad_smooth_uv:f(b,D+16+40)};D+=x.header_bytes;z=x.vertex_index_bytes;S=x.vertex_index_bytes*2;G=x.vertex_index_bytes*3;M=x.vertex_index_bytes*3+x.material_index_bytes;F=x.vertex_index_bytes*3+x.material_index_bytes+x.normal_index_bytes;N=x.vertex_index_bytes*3+x.material_index_bytes+x.normal_index_bytes*2;g=x.vertex_index_bytes;Y=x.vertex_index_bytes*2;O=x.vertex_index_bytes*3;V=x.vertex_index_bytes*4;L=x.vertex_index_bytes* +D+16+24),nquad_flat:f(b,D+16+28),nquad_smooth:f(b,D+16+32),nquad_flat_uv:f(b,D+16+36),nquad_smooth_uv:f(b,D+16+40)};D+=x.header_bytes;B=x.vertex_index_bytes;S=x.vertex_index_bytes*2;G=x.vertex_index_bytes*3;M=x.vertex_index_bytes*3+x.material_index_bytes;F=x.vertex_index_bytes*3+x.material_index_bytes+x.normal_index_bytes;N=x.vertex_index_bytes*3+x.material_index_bytes+x.normal_index_bytes*2;g=x.vertex_index_bytes;Y=x.vertex_index_bytes*2;O=x.vertex_index_bytes*3;V=x.vertex_index_bytes*4;L=x.vertex_index_bytes* 4+x.material_index_bytes;$=x.vertex_index_bytes*4+x.material_index_bytes+x.normal_index_bytes;T=x.vertex_index_bytes*4+x.material_index_bytes+x.normal_index_bytes*2;Q=x.vertex_index_bytes*4+x.material_index_bytes+x.normal_index_bytes*3;fa=x.uv_index_bytes;U=x.uv_index_bytes*2;ka=x.uv_index_bytes;ga=x.uv_index_bytes*2;ca=x.uv_index_bytes*3;c=x.vertex_index_bytes*3+x.material_index_bytes;ea=x.vertex_index_bytes*4+x.material_index_bytes;aa=x.ntri_flat*c;R=x.ntri_smooth*(c+x.normal_index_bytes*3);P=x.ntri_flat_uv* (c+x.uv_index_bytes*3);W=x.ntri_smooth_uv*(c+x.normal_index_bytes*3+x.uv_index_bytes*3);X=x.nquad_flat*ea;c=x.nquad_smooth*(ea+x.normal_index_bytes*4);ea=x.nquad_flat_uv*(ea+x.uv_index_bytes*4);D+=function(c){for(var e,f,g,h=x.vertex_coordinate_bytes*3,k=c+x.nvertices*h;c1&&(M=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(z,M);object.name=u;object.position.set(x[0],x[1],x[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=D.visible;L.scene.addObject(object);L.objects[u]=object;if(D.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(object);L.scene.collisions.colliders.push(b)}if(D.castsShadow)b=new THREE.ShadowVolume(z),L.scene.addChild(b), +THREE.SceneLoader.prototype={load:function(b,c){var d=this,e=new Worker(b);e.postMessage(0);var f=THREE.Loader.prototype.extractUrlbase(b);e.onmessage=function(b){function e(b,c){return c=="relativeToHTML"?b:f+"/"+b}function k(){for(u in F.objects)if(!L.objects[u])if(D=F.objects[u],D.geometry!==void 0){if(B=L.geometries[D.geometry]){M=[];for(Q=0;Q1&&(M=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(B,M);object.name=u;object.position.set(x[0],x[1],x[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=D.visible;L.scene.addObject(object);L.objects[u]=object;if(D.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(object);L.scene.collisions.colliders.push(b)}if(D.castsShadow)b=new THREE.ShadowVolume(B),L.scene.addChild(b), b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},L.triggers[object.name]=b)}}else x=D.position,r=D.rotation,q=D.quaternion,s=D.scale,q=0,object=new THREE.Object3D,object.name=u,object.position.set(x[0],x[1],x[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],s[1],s[2]),object.visible=D.visible!==void 0?D.visible:!1,L.scene.addObject(object), -L.objects[u]=object,L.empties[u]=object,D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},L.triggers[object.name]=b)}function m(b){return function(c){L.geometries[b]=c;k();g-=1;d.onLoadComplete();n()}}function o(b){return function(c){L.geometries[b]=c}}function n(){d.callbackProgress({totalModels:O,totalTextures:V,loadedModels:O-g,loadedTextures:V-Y},L);d.onLoadProgress();g==0&&Y==0&&c(L)}var p,t,u,v,C,E,y,D,x,I,A,z,S,G,M,F,N,g,Y,O,V,L;F=b.data;b=new THREE.BinaryLoader;N=new THREE.JSONLoader; -Y=g=0;L={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};var $=!1;for(u in F.objects)if(D=F.objects[u],D.meshCollider){$=!0;break}if($)L.scene.collisions=new THREE.CollisionSystem;if(F.transform){$=F.transform.position;I=F.transform.rotation;var T=F.transform.scale;$&&L.scene.position.set($[0],$[1],$[2]);I&&L.scene.rotation.set(I[0],I[1],I[2]);T&&L.scene.scale.set(T[0],T[1],T[2]);($||I||T)&&L.scene.updateMatrix()}$=function(){Y-= -1;n();d.onLoadComplete()};for(C in F.cameras){I=F.cameras[C];if(I.type=="perspective")S=new THREE.Camera(I.fov,I.aspect,I.near,I.far);else if(I.type=="ortho")S=new THREE.Camera,S.projectionMatrix=THREE.Matrix4.makeOrtho(I.left,I.right,I.top,I.bottom,I.near,I.far);x=I.position;I=I.target;S.position.set(x[0],x[1],x[2]);S.target.position.set(I[0],I[1],I[2]);L.cameras[C]=S}for(v in F.lights){C=F.lights[v];S=C.color!==void 0?C.color:16777215;I=C.intensity!==void 0?C.intensity:1;if(C.type=="directional")x= -C.direction,light=new THREE.DirectionalLight(S,I),light.position.set(x[0],x[1],x[2]),light.position.normalize();else if(C.type=="point")x=C.position,light=new THREE.PointLight(S,I),light.position.set(x[0],x[1],x[2]);L.scene.addLight(light);L.lights[v]=light}for(E in F.fogs)v=F.fogs[E],v.type=="linear"?G=new THREE.Fog(0,v.near,v.far):v.type=="exp2"&&(G=new THREE.FogExp2(0,v.density)),I=v.color,G.color.setRGB(I[0],I[1],I[2]),L.fogs[E]=G;if(L.cameras&&F.defaults.camera)L.currentCamera=L.cameras[F.defaults.camera]; -if(L.fogs&&F.defaults.fog)L.scene.fog=L.fogs[F.defaults.fog];I=F.defaults.bgcolor;L.bgColor=new THREE.Color;L.bgColor.setRGB(I[0],I[1],I[2]);L.bgColorAlpha=F.defaults.bgalpha;for(p in F.geometries)if(E=F.geometries[p],E.type=="bin_mesh"||E.type=="ascii_mesh")g+=1,d.onLoadStart();O=g;for(p in F.geometries)E=F.geometries[p],E.type=="cube"?(z=new THREE.Cube(E.width,E.height,E.depth,E.segmentsWidth,E.segmentsHeight,E.segmentsDepth,null,E.flipped,E.sides),L.geometries[p]=z):E.type=="plane"?(z=new THREE.Plane(E.width, -E.height,E.segmentsWidth,E.segmentsHeight),L.geometries[p]=z):E.type=="sphere"?(z=new THREE.Sphere(E.radius,E.segmentsWidth,E.segmentsHeight),L.geometries[p]=z):E.type=="cylinder"?(z=new THREE.Cylinder(E.numSegs,E.topRad,E.botRad,E.height,E.topOffset,E.botOffset),L.geometries[p]=z):E.type=="torus"?(z=new THREE.Torus(E.radius,E.tube,E.segmentsR,E.segmentsT),L.geometries[p]=z):E.type=="icosahedron"?(z=new THREE.Icosahedron(E.subdivisions),L.geometries[p]=z):E.type=="bin_mesh"?b.load({model:e(E.url, +L.objects[u]=object,L.empties[u]=object,D.trigger&&D.trigger.toLowerCase()!="none"&&(b={type:D.trigger,object:D},L.triggers[object.name]=b)}function m(b){return function(c){L.geometries[b]=c;k();g-=1;d.onLoadComplete();n()}}function o(b){return function(c){L.geometries[b]=c}}function n(){d.callbackProgress({totalModels:O,totalTextures:V,loadedModels:O-g,loadedTextures:V-Y},L);d.onLoadProgress();g==0&&Y==0&&c(L)}var p,t,u,v,z,E,y,D,x,J,C,B,S,G,M,F,N,g,Y,O,V,L;F=b.data;b=new THREE.BinaryLoader;N=new THREE.JSONLoader; +Y=g=0;L={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};var $=!1;for(u in F.objects)if(D=F.objects[u],D.meshCollider){$=!0;break}if($)L.scene.collisions=new THREE.CollisionSystem;if(F.transform){$=F.transform.position;J=F.transform.rotation;var T=F.transform.scale;$&&L.scene.position.set($[0],$[1],$[2]);J&&L.scene.rotation.set(J[0],J[1],J[2]);T&&L.scene.scale.set(T[0],T[1],T[2]);($||J||T)&&L.scene.updateMatrix()}$=function(){Y-= +1;n();d.onLoadComplete()};for(z in F.cameras){J=F.cameras[z];if(J.type=="perspective")S=new THREE.Camera(J.fov,J.aspect,J.near,J.far);else if(J.type=="ortho")S=new THREE.Camera,S.projectionMatrix=THREE.Matrix4.makeOrtho(J.left,J.right,J.top,J.bottom,J.near,J.far);x=J.position;J=J.target;S.position.set(x[0],x[1],x[2]);S.target.position.set(J[0],J[1],J[2]);L.cameras[z]=S}for(v in F.lights){z=F.lights[v];S=z.color!==void 0?z.color:16777215;J=z.intensity!==void 0?z.intensity:1;if(z.type=="directional")x= +z.direction,light=new THREE.DirectionalLight(S,J),light.position.set(x[0],x[1],x[2]),light.position.normalize();else if(z.type=="point")x=z.position,light=new THREE.PointLight(S,J),light.position.set(x[0],x[1],x[2]);L.scene.addLight(light);L.lights[v]=light}for(E in F.fogs)v=F.fogs[E],v.type=="linear"?G=new THREE.Fog(0,v.near,v.far):v.type=="exp2"&&(G=new THREE.FogExp2(0,v.density)),J=v.color,G.color.setRGB(J[0],J[1],J[2]),L.fogs[E]=G;if(L.cameras&&F.defaults.camera)L.currentCamera=L.cameras[F.defaults.camera]; +if(L.fogs&&F.defaults.fog)L.scene.fog=L.fogs[F.defaults.fog];J=F.defaults.bgcolor;L.bgColor=new THREE.Color;L.bgColor.setRGB(J[0],J[1],J[2]);L.bgColorAlpha=F.defaults.bgalpha;for(p in F.geometries)if(E=F.geometries[p],E.type=="bin_mesh"||E.type=="ascii_mesh")g+=1,d.onLoadStart();O=g;for(p in F.geometries)E=F.geometries[p],E.type=="cube"?(B=new THREE.Cube(E.width,E.height,E.depth,E.segmentsWidth,E.segmentsHeight,E.segmentsDepth,null,E.flipped,E.sides),L.geometries[p]=B):E.type=="plane"?(B=new THREE.Plane(E.width, +E.height,E.segmentsWidth,E.segmentsHeight),L.geometries[p]=B):E.type=="sphere"?(B=new THREE.Sphere(E.radius,E.segmentsWidth,E.segmentsHeight),L.geometries[p]=B):E.type=="cylinder"?(B=new THREE.Cylinder(E.numSegs,E.topRad,E.botRad,E.height,E.topOffset,E.botOffset),L.geometries[p]=B):E.type=="torus"?(B=new THREE.Torus(E.radius,E.tube,E.segmentsR,E.segmentsT),L.geometries[p]=B):E.type=="icosahedron"?(B=new THREE.Icosahedron(E.subdivisions),L.geometries[p]=B):E.type=="bin_mesh"?b.load({model:e(E.url, F.urlBaseType),callback:m(p)}):E.type=="ascii_mesh"?N.load({model:e(E.url,F.urlBaseType),callback:m(p)}):E.type=="embedded_mesh"&&(E=F.embeds[E.id])&&N.createModel(E,o(p),"");for(y in F.textures)if(p=F.textures[y],p.url instanceof Array){Y+=p.url.length;for(b=0;b=this.maxCount-3&&k(this)};this.begin=function(){this.count=0; this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(m=this.size-1);var t=Math.floor(o-k);t<1&&(t=1);o=Math.floor(o+k);o>this.size-1&&(o=this.size-1);var u=Math.floor(n-k);u<1&&(u=1);k=Math.floor(n+k);k>this.size-1&&(k=this.size- -1);for(var v,C,E,y,D,x;p0&&(this.field[E+v]+=y)}}};this.addPlaneX=function(b,c){var f,h,j,k,m,o=this.size,n=this.yd,p=this.zd,t=this.field,u=o*Math.sqrt(b/c);u>o&&(u=o);for(f=0;f0)for(h=0;h0&&(this.field[E+v]+=y)}}};this.addPlaneX=function(b,c){var f,h,j,k,m,o=this.size,n=this.yd,p=this.zd,t=this.field,u=o*Math.sqrt(b/c);u>o&&(u=o);for(f=0;f0)for(h=0;hn&&(v=n);for(h=0;h0){m=h*p;for(f=0;fsize&&(dist=size);for(j=0;j0){m=zd*j;for(h=0;h=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; diff --git a/build/custom/ThreeDOM.js b/build/custom/ThreeDOM.js index 34f61bd4..fcf7d347 100644 --- a/build/custom/ThreeDOM.js +++ b/build/custom/ThreeDOM.js @@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a==0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this}, multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,h=a.z,a=a.w;this.x=b*a+e*g+c*h-d*f;this.y=c*a+e*f+d*g-b*h;this.z=d*a+e*h+b*f-c*g;this.w=e*a-b*g-c*f-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,h=this.z,i=this.w,k=i*c+f*e-h*d,l= i*d+h*c-g*e,n=i*e+g*d-f*c,c=-g*c-f*d-h*e;b.x=k*i+c*-g+l*-h-n*-f;b.y=l*i+c*-f+n*-g-k*-h;b.z=n*i+c*-h+k*-f-l*-g;return b}}; -THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera; diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index 2659d400..71690509 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -1,13 +1,13 @@ // ThreeExtras.js r41/ROME - http://github.com/mrdoob/three.js -THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.ColorUtils.clamp(e.h+b,0,1);e.s=THREE.ColorUtils.clamp(e.s+c,0,1);e.v=THREE.ColorUtils.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g==f)g=c=0;else{var j=f-g,g=j/f,c=c==f?(d-e)/j:d==f?2+(e-c)/j:4+(c-d)/j;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}, -clamp:function(a,b,c){return ac?c:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; -var GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,d=a.vertices.length,e=c?b.geometry:b,f=a.vertices,g=e.vertices,j=a.faces,h=e.faces,l=a.faceVertexUvs[0],e=e.faceVertexUvs[0];c&&b.matrixAutoUpdate&&b.updateMatrix();for(var k=0,n=g.length;k1&&(b-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=b;c.s=g;c.v=f;return c}, +clamp:function(a,c,b){return ab?b:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0}; +var GeometryUtils={merge:function(a,c){var b=c instanceof THREE.Mesh,d=a.vertices.length,e=b?c.geometry:c,f=a.vertices,g=e.vertices,j=a.faces,h=e.faces,k=a.faceVertexUvs[0],e=e.faceVertexUvs[0];b&&c.matrixAutoUpdate&&c.updateMatrix();for(var l=0,m=g.length;l25&&(f=25);e=(f-1)*0.5;c=Array(f);for(b=d=0;b25&&(f=25);e=(f-1)*0.5;b=Array(f);for(c=d=0;c1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+o),d=d<0?0:1;if(c==="pos")if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= -this.getPrevKeyWith("pos",o,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",o,j.index+1).pos,d=d*0.33+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,d*1.01),this.target.set(d[0],d[1],d[2]),this.target.subSelf(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if(c=== -"rot")THREE.Quaternion.slerp(e,f,a.quaternion,d);else if(c==="scl")c=a.scale,c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d}}if(this.JITCompile&&k[0][l]===void 0){this.hierarchy[0].update(void 0,!0);for(o=0;oa.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];j=a[c[1]];h=a[c[2]];l=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],j[0],h[0],l[0],e,c,g);d[1]=this.interpolate(f[1],j[1],h[1],l[1],e,c,g);d[2]=this.interpolate(f[2],j[2],h[2],l[2],e,c,g);return d}; -THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var d=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]}; -THREE.QuakeCamera=function(a){function b(a,d){return function(){d.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==void 0)this.movementSpeed= +THREE.Animation.prototype.update=function(a){if(this.isPlaying){var c=["pos","rot","scl"],b,d,e,f,g,j,h,k,l=this.data.JIT.hierarchy,m,p;this.currentTime+=a*this.timeScale;p=this.currentTime;m=this.currentTime%=this.data.length;k=parseInt(Math.min(m*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,t=this.hierarchy.length;o1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+o),d=d<0?0:1;if(b==="pos")if(b=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)b.x=e[0]+(f[0]-e[0])*d,b.y=e[1]+(f[1]-e[1])*d,b.z=e[2]+(f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]= +this.getPrevKeyWith("pos",o,g.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",o,j.index+1).pos,d=d*0.33+0.33,e=this.interpolateCatmullRom(this.points,d),b.x=e[0],b.y=e[1],b.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,d*1.01),this.target.set(d[0],d[1],d[2]),this.target.subSelf(b),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if(b=== +"rot")THREE.Quaternion.slerp(e,f,a.quaternion,d);else if(b==="scl")b=a.scale,b.x=e[0]+(f[0]-e[0])*d,b.y=e[1]+(f[1]-e[1])*d,b.z=e[2]+(f[2]-e[2])*d}}if(this.JITCompile&&l[0][k]===void 0){this.hierarchy[0].update(void 0,!0);for(o=0;oa.length-2?f:f+1;b[3]=f>a.length-3?f:f+2;f=a[b[0]];j=a[b[1]];h=a[b[2]];k=a[b[3]];b=e*e;g=e*b;d[0]=this.interpolate(f[0],j[0],h[0],k[0],e,b,g);d[1]=this.interpolate(f[1],j[1],h[1],k[1],e,b,g);d[2]=this.interpolate(f[2],j[2],h[2],k[2],e,b,g);return d}; +THREE.Animation.prototype.interpolate=function(a,c,b,d,e,f,g){a=(b-a)*0.5;d=(d-c)*0.5;return(2*(c-b)+a+d)*g+(-3*(c-b)-2*a-d)*f+a*e+c};THREE.Animation.prototype.getNextKeyWith=function(a,c,b){var d=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?b=b0?b:0:b>=0?b:b+d.length;b>=0;b--)if(d[b][a]!==void 0)return d[b];return this.data.hierarchy[c].keys[d.length-1]}; +THREE.QuakeCamera=function(a){function c(a,d){return function(){d.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==void 0)this.movementSpeed= a.movementSpeed;if(a.lookSpeed!==void 0)this.lookSpeed=a.lookSpeed;if(a.noFly!==void 0)this.noFly=a.noFly;if(a.lookVertical!==void 0)this.lookVertical=a.lookVertical;if(a.autoForward!==void 0)this.autoForward=a.autoForward;if(a.activeLook!==void 0)this.activeLook=a.activeLook;if(a.heightSpeed!==void 0)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==void 0)this.heightCoef=a.heightCoef;if(a.heightMin!==void 0)this.heightMin=a.heightMin;if(a.heightMax!==void 0)this.heightMax=a.heightMax;if(a.constrainVertical!== void 0)this.constrainVertical=a.constrainVertical;if(a.verticalMin!==void 0)this.verticalMin=a.verticalMin;if(a.verticalMax!==void 0)this.verticalMax=a.verticalMax;if(a.domElement!==void 0)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(a){a.preventDefault(); a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.mouseX=a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward= !0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){var a=(new Date).getTime();this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;if(!this.freeze){this.autoSpeedFactor= this.heightSpeed?this.tdiff*((this.position.ythis.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var d=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(d+this.autoSpeedFactor));this.moveBackward&&this.translateZ(d);this.moveLeft&&this.translateX(-d);this.moveRight&&this.translateX(d);d=this.tdiff*this.lookSpeed;this.activeLook||(d=0);this.lon+=this.mouseX*d;this.lookVertical&& -(this.lat-=this.mouseY*d);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target.position,b=this.position;a.x=b.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=b.y+100*Math.cos(this.phi);a.z=b.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*d;this.lookVertical&&(this.lat-=this.mouseY*d);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi= -(this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;b=this.position;a.x=b.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=b.y+100*Math.cos(this.phi);a.z=b.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",b(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",b(this,this.onMouseDown), -!1);this.domElement.addEventListener("mouseup",b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype; -THREE.QuakeCamera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);if(this.noFly)b.y=0;this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))}; -THREE.PathCamera=function(a){function b(a,c,d,b){var f={name:d,fps:0.6,length:b,hierarchy:[]},g,e=c.getControlPointsArray(),j=c.getLength(),h=e.length,w=0;g=h-1;c={parent:-1,keys:[]};c.keys[0]={time:0,pos:e[0],rot:[0,0,0,1],scl:[1,1,1]};c.keys[g]={time:b,pos:e[g],rot:[0,0,0,1],scl:[1,1,1]};for(g=1;g=0?b:b+e;b=this.verticalAngleMap.srcRange;g=this.verticalAngleMap.dstRange;var j=g[1]-g[0];this.phi= -TWEEN.Easing.Quadratic.EaseInOut(((this.phi-b[0])*(g[1]-g[0])/(b[1]-b[0])+g[0]-g[0])/j)*j+g[0];b=this.horizontalAngleMap.srcRange;g=this.horizontalAngleMap.dstRange;j=g[1]-g[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-b[0])*(g[1]-g[0])/(b[1]-b[0])+g[0]-g[0])/j)*j+g[0];b=this.target.position;b.x=100*Math.sin(this.phi)*Math.cos(this.theta);b.y=100*Math.cos(this.phi);b.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,c,d)};this.onMouseMove=function(a){this.mouseX= -a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),g=new THREE.MeshLambertMaterial({color:65280}),j=new THREE.Cube(10,10,20),h=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(j,a);a=new THREE.Mesh(h,g);a.position.set(0,10,0);this.animation=b(this.animationParent, -this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else this.animation=b(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&d(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(a,c){return function(){c.apply(a,arguments)}}(this,this.onMouseMove),!1)}; +window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var e=Math.PI*2,f=Math.PI/180;this.update=function(a,b,c){var d,g;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*f;this.theta=this.lon*f;d=this.phi%e;this.phi=d>=0?d:d+e;d=this.verticalAngleMap.srcRange;g=this.verticalAngleMap.dstRange;var j=g[1]-g[0];this.phi= +TWEEN.Easing.Quadratic.EaseInOut(((this.phi-d[0])*(g[1]-g[0])/(d[1]-d[0])+g[0]-g[0])/j)*j+g[0];d=this.horizontalAngleMap.srcRange;g=this.horizontalAngleMap.dstRange;j=g[1]-g[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-d[0])*(g[1]-g[0])/(d[1]-d[0])+g[0]-g[0])/j)*j+g[0];d=this.target.position;d.x=100*Math.sin(this.phi)*Math.cos(this.theta);d.y=100*Math.cos(this.phi);d.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,b,c)};this.onMouseMove=function(a){this.mouseX= +a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),g=new THREE.MeshLambertMaterial({color:65280}),j=new THREE.Cube(10,10,20),h=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(j,a);a=new THREE.Mesh(h,g);a.position.set(0,10,0);this.animation=c(this.animationParent, +this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&d(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(a,b){return function(){b.apply(a,arguments)}}(this,this.onMouseMove),!1)}; THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0; -THREE.FlyCamera=function(a){function b(a,b){return function(){b.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.domElement=document;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==void 0)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==void 0)this.dragToLook=a.dragToLook;if(a.autoForward!==void 0)this.autoForward= +THREE.FlyCamera=function(a){function c(a,d){return function(){d.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==void 0)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==void 0)this.dragToLook=a.dragToLook;if(a.autoForward!==void 0)this.autoForward= a.autoForward;if(a.domElement!==void 0)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier= 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}}; this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break; -case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),e=b.size[0]/2,f=b.size[1]/2;this.moveState.yawLeft=-(a.clientX-b.offset[0]-e)/e;this.moveState.pitchDown=(a.clientY- -b.offset[1]-f)/f;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;var a=this.tdiff*this.movementSpeed,b=this.tdiff* -this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVector.y*a);this.translateZ(this.moveVector.z*a);this.tmpQuaternion.set(this.rotationVector.x*b,this.rotationVector.y*b,this.rotationVector.z*b,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var a=this.moveState.forward|| +case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var d=this.getContainerDimensions(),c=d.size[0]/2,f=d.size[1]/2;this.moveState.yawLeft=-(a.clientX-d.offset[0]-c)/c;this.moveState.pitchDown=(a.clientY- +d.offset[1]-f)/f;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;var a=this.tdiff*this.movementSpeed,d=this.tdiff* +this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVector.y*a);this.translateZ(this.moveVector.z*a);this.tmpQuaternion.set(this.rotationVector.x*d,this.rotationVector.y*d,this.rotationVector.z*d,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var a=this.moveState.forward|| this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!= -document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",b(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",b(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",b(this,this.mouseup),!1);window.addEventListener("keydown",b(this,this.keydown),!1);window.addEventListener("keyup",b(this, +document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this, this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype; -THREE.RollCamera=function(a,b,c,d){THREE.Camera.call(this,a,b,c,d);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Matrix4,h=!1,l=1,k=0,n=0,p=0,o=0,t=0,v=window.innerWidth/2,u=window.innerHeight/2;this.update= -function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*o),this.rotateVertically(a*t));a=this.delta*this.movementSpeed;this.translateZ(a*(k>0||this.autoForward&&!(k<0)?1:k));this.translateX(a*n);this.translateY(a*p);h&&(this.roll+=this.rollSpeed*this.delta*l);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); +THREE.RollCamera=function(a,c,b,d){THREE.Camera.call(this,a,c,b,d);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Matrix4,h=!1,k=1,l=0,m=0,p=0,o=0,t=0,v=window.innerWidth/2,u=window.innerHeight/2;this.update= +function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*o),this.rotateVertically(a*t));a=this.delta*this.movementSpeed;this.translateZ(a*(l>0||this.autoForward&&!(l<0)?1:l));this.translateX(a*m);this.translateY(a*p);h&&(this.roll+=this.rollSpeed*this.delta*k);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize(); else if(this.forward.y1?b.normalize():b.z=Math.sqrt(1-d*d);e=this.position.clone().subSelf(this.target.position);d=this.up.clone().setLength(b.y);d.addSelf(this.up.clone().crossSelf(e).setLength(b.x));d.addSelf(e.setLength(b.z));return d}; -this.rotateCamera=function(){var a=Math.acos(f.dot(g)/f.length()/g.length());if(a){var c=(new THREE.Vector3).cross(f,g).normalize(),b=new THREE.Quaternion;a*=this.rotateSpeed;b.setFromAxisAngle(c,-a);b.multiplyVector3(e);b.multiplyVector3(this.up);b.multiplyVector3(g);this.staticMoving?f=g:(b.setFromAxisAngle(c,a*(this.dynamicDampingFactor-1)),b.multiplyVector3(f))}};this.zoomCamera=function(){var a=1+(h.y-j.y)*this.zoomSpeed;a!==1&&a>0&&(e.multiplyScalar(a),this.staticMoving?j=h:j.y+=(h.y-j.y)*this.dynamicDampingFactor)}; -this.panCamera=function(){var a=k.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(e.length()*this.panSpeed);var c=e.clone().crossSelf(this.up).setLength(a.x);c.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(c);this.target.position.addSelf(c);this.staticMoving?l=k:l.addSelf(a.sub(k,l).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), -e.lengthSq()1?d.normalize():d.z=Math.sqrt(1-c*c);e=this.position.clone().subSelf(this.target.position);c=this.up.clone().setLength(d.y);c.addSelf(this.up.clone().crossSelf(e).setLength(d.x));c.addSelf(e.setLength(d.z));return c}; +this.rotateCamera=function(){var a=Math.acos(f.dot(g)/f.length()/g.length());if(a){var b=(new THREE.Vector3).cross(f,g).normalize(),d=new THREE.Quaternion;a*=this.rotateSpeed;d.setFromAxisAngle(b,-a);d.multiplyVector3(e);d.multiplyVector3(this.up);d.multiplyVector3(g);this.staticMoving?f=g:(d.setFromAxisAngle(b,a*(this.dynamicDampingFactor-1)),d.multiplyVector3(f))}};this.zoomCamera=function(){var a=1+(h.y-j.y)*this.zoomSpeed;a!==1&&a>0&&(e.multiplyScalar(a),this.staticMoving?j=h:j.y+=(h.y-j.y)*this.dynamicDampingFactor)}; +this.panCamera=function(){var a=l.clone().subSelf(k);if(a.lengthSq()){a.multiplyScalar(e.length()*this.panSpeed);var b=e.clone().crossSelf(this.up).setLength(a.x);b.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(b);this.target.position.addSelf(b);this.staticMoving?k=l:k.addSelf(a.sub(l,k).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance), +e.lengthSq()0){g(0,0,-k-(f||0));for(h=a;h0){g(0,0,k+(e||0)); -for(h=a+a/2;h<2*a;h++)j.faces.push(new THREE.Face4(2*a+1,(2*h-2*a+2)%a+a,(2*h-2*a+1)%a+a,(2*h-2*a)%a+a))}h=0;for(a=this.faces.length;h0){g(0,0,-l-(f||0));for(h=a;h0){g(0,0,l+(e||0)); +for(h=a+a/2;h<2*a;h++)j.faces.push(new THREE.Face4(2*a+1,(2*h-2*a+2)%a+a,(2*h-2*a+1)%a+a,(2*h-2*a)%a+a))}h=0;for(a=this.faces.length;h0||(k=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,j,p)))-1);l.push(k)}b.push(l)}for(var o,t,v,e=b.length,c=0;c0)for(d=0;d1&&(o=this.vertices[g].position.clone(), -t=this.vertices[h].position.clone(),v=this.vertices[l].position.clone(),o.normalize(),t.normalize(),v.normalize(),this.faces.push(new THREE.Face3(g,h,l,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(v.x,v.y,v.z)])),this.faceVertexUvs[0].push([k,n,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere; -THREE.Torus=function(a,b,c,d){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;a=[];for(b=0;b<=this.segmentsR;++b)for(c=0;c<=this.segmentsT;++c){var d=c/this.segmentsT*2*Math.PI,e=b/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(e))*Math.cos(d),(this.radius+this.tube*Math.cos(e))*Math.sin(d),this.tube*Math.sin(e))));a.push([c/this.segmentsT,1-b/this.segmentsR])}for(b=1;b<=this.segmentsR;++b)for(c= -1;c<=this.segmentsT;++c){var d=(this.segmentsT+1)*b+c,e=(this.segmentsT+1)*b+c-1,f=(this.segmentsT+1)*(b-1)+c-1,g=(this.segmentsT+1)*(b-1)+c;this.faces.push(new THREE.Face4(d,e,f,g));this.faceVertexUvs[0].push([new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus; -THREE.TorusKnot=function(a,b,c,d,e,f,g){function j(a,c,b,d,f,g){c=b/d*a;b=Math.cos(c);return new THREE.Vector3(f*(2+b)*0.5*Math.cos(a),f*(2+b)*Math.sin(a)*0.5,g*f*Math.sin(c)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=d||8;this.p=e||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;d=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a0||(l=this.vertices.push(new THREE.Vertex(new THREE.Vector3(m,j,p)))-1);k.push(l)}c.push(k)}for(var o,t,v,e=c.length,b=0;b0)for(d=0;d1&&(o=this.vertices[g].position.clone(), +t=this.vertices[h].position.clone(),v=this.vertices[k].position.clone(),o.normalize(),t.normalize(),v.normalize(),this.faces.push(new THREE.Face3(g,h,k,[new THREE.Vector3(o.x,o.y,o.z),new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(v.x,v.y,v.z)])),this.faceVertexUvs[0].push([l,m,u]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.Sphere.prototype=new THREE.Geometry;THREE.Sphere.prototype.constructor=THREE.Sphere; +THREE.Torus=function(a,c,b,d){THREE.Geometry.call(this);this.radius=a||100;this.tube=c||40;this.segmentsR=b||8;this.segmentsT=d||6;a=[];for(c=0;c<=this.segmentsR;++c)for(b=0;b<=this.segmentsT;++b){var d=b/this.segmentsT*2*Math.PI,e=c/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(e))*Math.cos(d),(this.radius+this.tube*Math.cos(e))*Math.sin(d),this.tube*Math.sin(e))));a.push([b/this.segmentsT,1-c/this.segmentsR])}for(c=1;c<=this.segmentsR;++c)for(b= +1;b<=this.segmentsT;++b){var d=(this.segmentsT+1)*c+b,e=(this.segmentsT+1)*c+b-1,f=(this.segmentsT+1)*(c-1)+b-1,g=(this.segmentsT+1)*(c-1)+b;this.faces.push(new THREE.Face4(d,e,f,g));this.faceVertexUvs[0].push([new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Torus.prototype=new THREE.Geometry;THREE.Torus.prototype.constructor=THREE.Torus; +THREE.TorusKnot=function(a,c,b,d,e,f,g){function j(a,b,d,c,f,g){b=d/c*a;d=Math.cos(b);return new THREE.Vector3(f*(2+d)*0.5*Math.cos(a),f*(2+d)*Math.sin(a)*0.5,g*f*Math.sin(b)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=c||40;this.segmentsR=b||64;this.segmentsT=d||8;this.p=e||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;d=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a>7)-127;d|=(f&127)<<16|e<<8;if(d==0&&h==-127)return 0;return(1-2*(g>>7))*(1+d*Math.pow(2,-23))*Math.pow(2,h)}function e(a,c){var b=k(a,c),d=k(a,c+1),f=k(a,c+2);return(k(a,c+3)<<24)+(f<<16)+(d<<8)+b}function h(a,c){var b=k(a,c);return(k(a,c+1)<<8)+b}function l(a,c){var b=k(a,c);return b>127?b-256:b}function k(a, -c){return a.charCodeAt(c)&255}function n(c){var b,d,f;b=e(a,c);d=e(a,c+C);f=e(a,c+D);c=h(a,c+E);THREE.BinaryLoader.prototype.f3(y,b,d,f,c)}function p(c){var b,d,f,g,k,l;b=e(a,c);d=e(a,c+C);f=e(a,c+D);g=h(a,c+E);k=e(a,c+F);l=e(a,c+B);c=e(a,c+N);THREE.BinaryLoader.prototype.f3n(y,x,b,d,f,g,k,l,c)}function o(c){var b,d,f,g;b=e(a,c);d=e(a,c+K);f=e(a,c+H);g=e(a,c+L);c=h(a,c+I);THREE.BinaryLoader.prototype.f4(y,b,d,f,g,c)}function t(c){var b,d,f,g,k,l,n,m;b=e(a,c);d=e(a,c+K);f=e(a,c+H);g=e(a,c+L);k=h(a, -c+I);l=e(a,c+z);n=e(a,c+G);m=e(a,c+J);c=e(a,c+M);THREE.BinaryLoader.prototype.f4n(y,x,b,d,f,g,k,l,n,m,c)}function v(c){var b,d;b=e(a,c);d=e(a,c+U);c=e(a,c+V);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],A[b*2],A[b*2+1],A[d*2],A[d*2+1],A[c*2],A[c*2+1])}function u(c){var b,d,f;b=e(a,c);d=e(a,c+W);f=e(a,c+X);c=e(a,c+Y);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],A[b*2],A[b*2+1],A[d*2],A[d*2+1],A[f*2],A[f*2+1],A[c*2],A[c*2+1])}var y=this,w=0,m,x=[],A=[],C,D,E,F,B,N,K,H,L,I,z,G,J,M,U,V, -W,X,Y,P,Q,R,S,T,O;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,d,c);m={signature:a.substr(w,8),header_bytes:k(a,w+8),vertex_coordinate_bytes:k(a,w+9),normal_coordinate_bytes:k(a,w+10),uv_coordinate_bytes:k(a,w+11),vertex_index_bytes:k(a,w+12),normal_index_bytes:k(a,w+13),uv_index_bytes:k(a,w+14),material_index_bytes:k(a,w+15),nvertices:e(a,w+16),nnormals:e(a,w+16+4),nuvs:e(a,w+16+8),ntri_flat:e(a,w+16+12),ntri_smooth:e(a,w+16+16),ntri_flat_uv:e(a,w+16+20),ntri_smooth_uv:e(a,w+ -16+24),nquad_flat:e(a,w+16+28),nquad_smooth:e(a,w+16+32),nquad_flat_uv:e(a,w+16+36),nquad_smooth_uv:e(a,w+16+40)};w+=m.header_bytes;C=m.vertex_index_bytes;D=m.vertex_index_bytes*2;E=m.vertex_index_bytes*3;F=m.vertex_index_bytes*3+m.material_index_bytes;B=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes;N=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*2;K=m.vertex_index_bytes;H=m.vertex_index_bytes*2;L=m.vertex_index_bytes*3;I=m.vertex_index_bytes*4;z=m.vertex_index_bytes* -4+m.material_index_bytes;G=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes;J=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*2;M=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*3;U=m.uv_index_bytes;V=m.uv_index_bytes*2;W=m.uv_index_bytes;X=m.uv_index_bytes*2;Y=m.uv_index_bytes*3;c=m.vertex_index_bytes*3+m.material_index_bytes;O=m.vertex_index_bytes*4+m.material_index_bytes;P=m.ntri_flat*c;Q=m.ntri_smooth*(c+m.normal_index_bytes*3);R=m.ntri_flat_uv* -(c+m.uv_index_bytes*3);S=m.ntri_smooth_uv*(c+m.normal_index_bytes*3+m.uv_index_bytes*3);T=m.nquad_flat*O;c=m.nquad_smooth*(O+m.normal_index_bytes*4);O=m.nquad_flat_uv*(O+m.uv_index_bytes*4);w+=function(c){for(var d,e,f,h=m.vertex_coordinate_bytes*3,j=c+m.nvertices*h;c1&&(F=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(C,F);object.name=o;object.position.set(m[0],m[1],m[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=w.visible;z.scene.addObject(object);z.objects[o]=object;if(w.meshCollider){var a=THREE.CollisionUtils.MeshColliderWBox(object);z.scene.collisions.colliders.push(a)}if(w.castsShadow)a=new THREE.ShadowVolume(C),z.scene.addChild(a), -a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;w.trigger&&w.trigger.toLowerCase()!="none"&&(a={type:w.trigger,object:w},z.triggers[object.name]=a)}}else m=w.position,r=w.rotation,q=w.quaternion,s=w.scale,q=0,object=new THREE.Object3D,object.name=o,object.position.set(m[0],m[1],m[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],s[1],s[2]),object.visible=w.visible!==void 0?w.visible:!1,z.scene.addObject(object), -z.objects[o]=object,z.empties[o]=object,w.trigger&&w.trigger.toLowerCase()!="none"&&(a={type:w.trigger,object:w},z.triggers[object.name]=a)}function h(a){return function(b){z.geometries[a]=b;j();K-=1;c.onLoadComplete();k()}}function l(a){return function(c){z.geometries[a]=c}}function k(){c.callbackProgress({totalModels:L,totalTextures:I,loadedModels:L-K,loadedTextures:I-H},z);c.onLoadProgress();K==0&&H==0&&b(z)}var n,p,o,t,v,u,y,w,m,x,A,C,D,E,F,B,N,K,H,L,I,z;B=a.data;a=new THREE.BinaryLoader;N=new THREE.JSONLoader; +THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var c="Loaded ";c+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB"; +this.statusDomElement.innerHTML=c},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,c,b){a.materials=[];for(var d=0;d>7)-127;d|=(f&127)<<16|e<<8;if(d==0&&h==-127)return 0;return(1-2*(g>>7))*(1+d*Math.pow(2,-23))*Math.pow(2,h)}function e(a,b){var c=l(a,b),d=l(a,b+1),f=l(a,b+2);return(l(a,b+3)<<24)+(f<<16)+(d<<8)+c}function h(a,b){var c=l(a,b);return(l(a,b+1)<<8)+c}function k(a,b){var c=l(a,b);return c>127?c-256:c}function l(a, +b){return a.charCodeAt(b)&255}function m(b){var c,d,f;c=e(a,b);d=e(a,b+C);f=e(a,b+D);b=h(a,b+E);THREE.BinaryLoader.prototype.f3(y,c,d,f,b)}function p(b){var c,d,f,g,l,k;c=e(a,b);d=e(a,b+C);f=e(a,b+D);g=h(a,b+E);l=e(a,b+F);k=e(a,b+B);b=e(a,b+N);THREE.BinaryLoader.prototype.f3n(y,x,c,d,f,g,l,k,b)}function o(b){var c,d,f,g;c=e(a,b);d=e(a,b+K);f=e(a,b+H);g=e(a,b+L);b=h(a,b+I);THREE.BinaryLoader.prototype.f4(y,c,d,f,g,b)}function t(b){var c,d,f,g,l,k,m,n;c=e(a,b);d=e(a,b+K);f=e(a,b+H);g=e(a,b+L);l=h(a, +b+I);k=e(a,b+z);m=e(a,b+G);n=e(a,b+J);b=e(a,b+M);THREE.BinaryLoader.prototype.f4n(y,x,c,d,f,g,l,k,m,n,b)}function v(b){var c,d;c=e(a,b);d=e(a,b+U);b=e(a,b+V);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],A[c*2],A[c*2+1],A[d*2],A[d*2+1],A[b*2],A[b*2+1])}function u(b){var c,d,f;c=e(a,b);d=e(a,b+W);f=e(a,b+X);b=e(a,b+Y);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],A[c*2],A[c*2+1],A[d*2],A[d*2+1],A[f*2],A[f*2+1],A[b*2],A[b*2+1])}var y=this,w=0,n,x=[],A=[],C,D,E,F,B,N,K,H,L,I,z,G,J,M,U,V, +W,X,Y,P,Q,R,S,T,O;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,d,b);n={signature:a.substr(w,8),header_bytes:l(a,w+8),vertex_coordinate_bytes:l(a,w+9),normal_coordinate_bytes:l(a,w+10),uv_coordinate_bytes:l(a,w+11),vertex_index_bytes:l(a,w+12),normal_index_bytes:l(a,w+13),uv_index_bytes:l(a,w+14),material_index_bytes:l(a,w+15),nvertices:e(a,w+16),nnormals:e(a,w+16+4),nuvs:e(a,w+16+8),ntri_flat:e(a,w+16+12),ntri_smooth:e(a,w+16+16),ntri_flat_uv:e(a,w+16+20),ntri_smooth_uv:e(a,w+ +16+24),nquad_flat:e(a,w+16+28),nquad_smooth:e(a,w+16+32),nquad_flat_uv:e(a,w+16+36),nquad_smooth_uv:e(a,w+16+40)};w+=n.header_bytes;C=n.vertex_index_bytes;D=n.vertex_index_bytes*2;E=n.vertex_index_bytes*3;F=n.vertex_index_bytes*3+n.material_index_bytes;B=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes;N=n.vertex_index_bytes*3+n.material_index_bytes+n.normal_index_bytes*2;K=n.vertex_index_bytes;H=n.vertex_index_bytes*2;L=n.vertex_index_bytes*3;I=n.vertex_index_bytes*4;z=n.vertex_index_bytes* +4+n.material_index_bytes;G=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes;J=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*2;M=n.vertex_index_bytes*4+n.material_index_bytes+n.normal_index_bytes*3;U=n.uv_index_bytes;V=n.uv_index_bytes*2;W=n.uv_index_bytes;X=n.uv_index_bytes*2;Y=n.uv_index_bytes*3;b=n.vertex_index_bytes*3+n.material_index_bytes;O=n.vertex_index_bytes*4+n.material_index_bytes;P=n.ntri_flat*b;Q=n.ntri_smooth*(b+n.normal_index_bytes*3);R=n.ntri_flat_uv* +(b+n.uv_index_bytes*3);S=n.ntri_smooth_uv*(b+n.normal_index_bytes*3+n.uv_index_bytes*3);T=n.nquad_flat*O;b=n.nquad_smooth*(O+n.normal_index_bytes*4);O=n.nquad_flat_uv*(O+n.uv_index_bytes*4);w+=function(b){for(var d,e,f,h=n.vertex_coordinate_bytes*3,j=b+n.nvertices*h;b1&&(F=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(C,F);object.name=o;object.position.set(n[0],n[1],n[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=w.visible;z.scene.addObject(object);z.objects[o]=object;if(w.meshCollider){var a=THREE.CollisionUtils.MeshColliderWBox(object);z.scene.collisions.colliders.push(a)}if(w.castsShadow)a=new THREE.ShadowVolume(C),z.scene.addChild(a), +a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;w.trigger&&w.trigger.toLowerCase()!="none"&&(a={type:w.trigger,object:w},z.triggers[object.name]=a)}}else n=w.position,r=w.rotation,q=w.quaternion,s=w.scale,q=0,object=new THREE.Object3D,object.name=o,object.position.set(n[0],n[1],n[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],s[1],s[2]),object.visible=w.visible!==void 0?w.visible:!1,z.scene.addObject(object), +z.objects[o]=object,z.empties[o]=object,w.trigger&&w.trigger.toLowerCase()!="none"&&(a={type:w.trigger,object:w},z.triggers[object.name]=a)}function h(a){return function(c){z.geometries[a]=c;j();K-=1;b.onLoadComplete();l()}}function k(a){return function(b){z.geometries[a]=b}}function l(){b.callbackProgress({totalModels:L,totalTextures:I,loadedModels:L-K,loadedTextures:I-H},z);b.onLoadProgress();K==0&&H==0&&c(z)}var m,p,o,t,v,u,y,w,n,x,A,C,D,E,F,B,N,K,H,L,I,z;B=a.data;a=new THREE.BinaryLoader;N=new THREE.JSONLoader; H=K=0;z={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};var G=!1;for(o in B.objects)if(w=B.objects[o],w.meshCollider){G=!0;break}if(G)z.scene.collisions=new THREE.CollisionSystem;if(B.transform){G=B.transform.position;x=B.transform.rotation;var J=B.transform.scale;G&&z.scene.position.set(G[0],G[1],G[2]);x&&z.scene.rotation.set(x[0],x[1],x[2]);J&&z.scene.scale.set(J[0],J[1],J[2]);(G||x||J)&&z.scene.updateMatrix()}G=function(){H-= -1;k();c.onLoadComplete()};for(v in B.cameras){x=B.cameras[v];if(x.type=="perspective")D=new THREE.Camera(x.fov,x.aspect,x.near,x.far);else if(x.type=="ortho")D=new THREE.Camera,D.projectionMatrix=THREE.Matrix4.makeOrtho(x.left,x.right,x.top,x.bottom,x.near,x.far);m=x.position;x=x.target;D.position.set(m[0],m[1],m[2]);D.target.position.set(x[0],x[1],x[2]);z.cameras[v]=D}for(t in B.lights){v=B.lights[t];D=v.color!==void 0?v.color:16777215;x=v.intensity!==void 0?v.intensity:1;if(v.type=="directional")m= -v.direction,light=new THREE.DirectionalLight(D,x),light.position.set(m[0],m[1],m[2]),light.position.normalize();else if(v.type=="point")m=v.position,light=new THREE.PointLight(D,x),light.position.set(m[0],m[1],m[2]);z.scene.addLight(light);z.lights[t]=light}for(u in B.fogs)t=B.fogs[u],t.type=="linear"?E=new THREE.Fog(0,t.near,t.far):t.type=="exp2"&&(E=new THREE.FogExp2(0,t.density)),x=t.color,E.color.setRGB(x[0],x[1],x[2]),z.fogs[u]=E;if(z.cameras&&B.defaults.camera)z.currentCamera=z.cameras[B.defaults.camera]; -if(z.fogs&&B.defaults.fog)z.scene.fog=z.fogs[B.defaults.fog];x=B.defaults.bgcolor;z.bgColor=new THREE.Color;z.bgColor.setRGB(x[0],x[1],x[2]);z.bgColorAlpha=B.defaults.bgalpha;for(n in B.geometries)if(u=B.geometries[n],u.type=="bin_mesh"||u.type=="ascii_mesh")K+=1,c.onLoadStart();L=K;for(n in B.geometries)u=B.geometries[n],u.type=="cube"?(C=new THREE.Cube(u.width,u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides),z.geometries[n]=C):u.type=="plane"?(C=new THREE.Plane(u.width, -u.height,u.segmentsWidth,u.segmentsHeight),z.geometries[n]=C):u.type=="sphere"?(C=new THREE.Sphere(u.radius,u.segmentsWidth,u.segmentsHeight),z.geometries[n]=C):u.type=="cylinder"?(C=new THREE.Cylinder(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset),z.geometries[n]=C):u.type=="torus"?(C=new THREE.Torus(u.radius,u.tube,u.segmentsR,u.segmentsT),z.geometries[n]=C):u.type=="icosahedron"?(C=new THREE.Icosahedron(u.subdivisions),z.geometries[n]=C):u.type=="bin_mesh"?a.load({model:d(u.url, -B.urlBaseType),callback:h(n)}):u.type=="ascii_mesh"?N.load({model:d(u.url,B.urlBaseType),callback:h(n)}):u.type=="embedded_mesh"&&(u=B.embeds[u.id])&&N.createModel(u,l(n),"");for(y in B.textures)if(n=B.textures[y],n.url instanceof Array){H+=n.url.length;for(a=0;a=this.maxCount-3&&j(this)};this.begin=function(){this.count=0; -this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var b=this.count*3;bthis.size-1&&(h=this.size-1);var p=Math.floor(l-j);p<1&&(p=1);l=Math.floor(l+j);l>this.size-1&&(l=this.size-1);var o=Math.floor(k-j);o<1&&(o=1);j=Math.floor(k+j);j>this.size-1&&(j=this.size- -1);for(var t,v,u,y,w,m;n0&&(this.field[u+t]+=y)}}};this.addPlaneX=function(a,b){var e,f,g,j,h,l=this.size,k=this.yd,n=this.zd,p=this.field,o=l*Math.sqrt(a/b);o>l&&(o=l);for(e=0;e0)for(f=0;fk&&(t=k);for(f=0;f0){h=f*n;for(e=0;esize&&(dist=size);for(g=0;g0){h=zd*g;for(f=0;f=this.maxCount-3&&j(this)};this.begin=function(){this.count=0; +this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(h=this.size-1);var p=Math.floor(k-j);p<1&&(p=1);k=Math.floor(k+j);k>this.size-1&&(k=this.size-1);var o=Math.floor(l-j);o<1&&(o=1);j=Math.floor(l+j);j>this.size-1&&(j=this.size- +1);for(var t,v,u,y,w,n;m0&&(this.field[u+t]+=y)}}};this.addPlaneX=function(a,c){var e,f,g,j,h,k=this.size,l=this.yd,m=this.zd,p=this.field,o=k*Math.sqrt(a/c);o>k&&(o=k);for(e=0;e0)for(f=0;fl&&(t=l);for(f=0;f0){h=f*m;for(e=0;esize&&(dist=size);for(g=0;g0){h=zd*g;for(f=0;ff?this.hits.push(e):this.hits.unshift(e),f=d;return this.hits}; -THREE.CollisionSystem.prototype.rayCastNearest=function(a){var b=this.rayCastAll(a);if(b.length==0)return null;for(var c=0;b[c]instanceof THREE.MeshCollider;){var d=this.rayMesh(a,b[c]);if(d.distb.length)return null;return b[c]}; -THREE.CollisionSystem.prototype.rayCast=function(a,b){if(b instanceof THREE.PlaneCollider)return this.rayPlane(a,b);else if(b instanceof THREE.SphereCollider)return this.raySphere(a,b);else if(b instanceof THREE.BoxCollider)return this.rayBox(a,b);else if(b instanceof THREE.MeshCollider&&b.box)return this.rayBox(a,b.box)}; -THREE.CollisionSystem.prototype.rayMesh=function(a,b){for(var c=this.makeRayLocal(a,b.mesh),d=Number.MAX_VALUE,e,f=0;f=j*e))return Number.MAX_VALUE;g/=j;j=THREE.CollisionSystem.__v3;j.copy(a.direction);j.multiplyScalar(g);j.addSelf(a.origin);Math.abs(f.x)>Math.abs(f.y)?Math.abs(f.x)>Math.abs(f.z)?(a=j.y-b.y,f=c.y-b.y, -e=d.y-b.y,j=j.z-b.z,c=c.z-b.z,d=d.z-b.z):(a=j.x-b.x,f=c.x-b.x,e=d.x-b.x,j=j.y-b.y,c=c.y-b.y,d=d.y-b.y):Math.abs(f.y)>Math.abs(f.z)?(a=j.x-b.x,f=c.x-b.x,e=d.x-b.x,j=j.z-b.z,c=c.z-b.z,d=d.z-b.z):(a=j.x-b.x,f=c.x-b.x,e=d.x-b.x,j=j.y-b.y,c=c.y-b.y,d=d.y-b.y);b=f*d-c*e;if(b==0)return Number.MAX_VALUE;b=1/b;d=(a*d-j*e)*b;if(!(d>=0))return Number.MAX_VALUE;b*=f*j-c*a;if(!(b>=0))return Number.MAX_VALUE;if(!(1-d-b>=0))return Number.MAX_VALUE;return g}; -THREE.CollisionSystem.prototype.makeRayLocal=function(a,b){var c=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(b.matrixWorld,c);var d=THREE.CollisionSystem.__r;d.origin.copy(a.origin);d.direction.copy(a.direction);c.multiplyVector3(d.origin);c.rotateAxis(d.direction);d.direction.normalize();return d}; -THREE.CollisionSystem.prototype.rayBox=function(a,b){var c;b.dynamic&&b.mesh&&b.mesh.matrixWorld?c=this.makeRayLocal(a,b.mesh):(c=THREE.CollisionSystem.__r,c.origin.copy(a.origin),c.direction.copy(a.direction));var d=0,e=0,f=0,g=0,j=0,h=0,l=!0;c.origin.xb.max.x&&(d=b.max.x-c.origin.x,d/=c.direction.x,l=!1,g=1);c.origin.yb.max.y&&(e=b.max.y-c.origin.y,e/=c.direction.y, -l=!1,j=1);c.origin.zb.max.z&&(f=b.max.z-c.origin.z,f/=c.direction.z,l=!1,h=1);if(l)return-1;l=0;e>d&&(l=1,d=e);f>d&&(l=2,d=f);switch(l){case 0:j=c.origin.y+c.direction.y*d;if(jb.max.y)return Number.MAX_VALUE;c=c.origin.z+c.direction.z*d;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(g,0,0);break;case 1:g=c.origin.x+c.direction.x*d;if(gb.max.x)return Number.MAX_VALUE;c=c.origin.z+c.direction.z* -d;if(cb.max.z)return Number.MAX_VALUE;b.normal.set(0,j,0);break;case 2:g=c.origin.x+c.direction.x*d;if(gb.max.x)return Number.MAX_VALUE;j=c.origin.y+c.direction.y*d;if(jb.max.y)return Number.MAX_VALUE;b.normal.set(0,0,h)}return d};THREE.CollisionSystem.prototype.rayPlane=function(a,b){var c=a.direction.dot(b.normal),d=b.point.dot(b.normal);if(c<0)c=(d-a.origin.dot(b.normal))/c;else return Number.MAX_VALUE;return c>0?c:Number.MAX_VALUE}; -THREE.CollisionSystem.prototype.raySphere=function(a,b){var c=b.center.clone().subSelf(a.origin);if(c.lengthSq=0)return Math.abs(d)-Math.sqrt(c);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; -THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var b=a.geometry.boundingBox,c=new THREE.Vector3(b.x[0],b.y[0],b.z[0]),b=new THREE.Vector3(b.x[1],b.y[1],b.z[1]),c=new THREE.BoxCollider(c,b);c.mesh=a;return c};THREE.CollisionUtils.MeshAABB=function(a){var b=THREE.CollisionUtils.MeshOBB(a);b.min.addSelf(a.position);b.max.addSelf(a.position);b.dynamic=!1;return b}; +THREE.Trident=function(a){function c(c){return new THREE.Mesh(new THREE.Cylinder(30,0.1,a.length/20,a.length/5),new THREE.MeshBasicMaterial({color:c}))}function b(a,c){var b=new THREE.Geometry;b.vertices=[new THREE.Vertex,new THREE.Vertex(a)];return new THREE.Line(b,new THREE.LineBasicMaterial({color:c}))}THREE.Object3D.call(this);var d=Math.PI/2,e,a=a||THREE.Trident.defaultParams;if(a!==THREE.Trident.defaultParams)for(e in THREE.Trident.defaultParams)a.hasOwnProperty(e)||(a[e]=THREE.Trident.defaultParams[e]); +this.scale=new THREE.Vector3(a.scale,a.scale,a.scale);this.addChild(b(new THREE.Vector3(a.length,0,0),a.xAxisColor));this.addChild(b(new THREE.Vector3(0,a.length,0),a.yAxisColor));this.addChild(b(new THREE.Vector3(0,0,a.length),a.zAxisColor));if(a.showArrows)e=c(a.xAxisColor),e.rotation.y=-d,e.position.x=a.length,this.addChild(e),e=c(a.yAxisColor),e.rotation.x=d,e.position.y=a.length,this.addChild(e),e=c(a.zAxisColor),e.rotation.y=Math.PI,e.position.z=a.length,this.addChild(e)}; +THREE.Trident.prototype=new THREE.Object3D;THREE.Trident.prototype.constructor=THREE.Trident;THREE.Trident.defaultParams={xAxisColor:16711680,yAxisColor:65280,zAxisColor:255,showArrows:!0,length:100,scale:1};THREE.PlaneCollider=function(a,c){this.point=a;this.normal=c};THREE.SphereCollider=function(a,c){this.center=a;this.radius=c;this.radiusSq=c*c};THREE.BoxCollider=function(a,c){this.min=a;this.max=c;this.dynamic=!0;this.normal=new THREE.Vector3}; +THREE.MeshCollider=function(a,c){this.mesh=a;this.box=c;this.numFaces=this.mesh.geometry.faces.length;this.normal=new THREE.Vector3};THREE.CollisionSystem=function(){this.collisionNormal=new THREE.Vector3;this.colliders=[];this.hits=[]};THREE.Collisions=new THREE.CollisionSystem;THREE.CollisionSystem.prototype.merge=function(a){this.colliders=this.colliders.concat(a.colliders);this.hits=this.hits.concat(a.hits)}; +THREE.CollisionSystem.prototype.rayCastAll=function(a){a.direction.normalize();this.hits.length=0;var c,b,d,e,f=0;c=0;for(b=this.colliders.length;cf?this.hits.push(e):this.hits.unshift(e),f=d;return this.hits}; +THREE.CollisionSystem.prototype.rayCastNearest=function(a){var c=this.rayCastAll(a);if(c.length==0)return null;for(var b=0;c[b]instanceof THREE.MeshCollider;){var d=this.rayMesh(a,c[b]);if(d.distc.length)return null;return c[b]}; +THREE.CollisionSystem.prototype.rayCast=function(a,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(a,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(a,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(a,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(a,c.box)}; +THREE.CollisionSystem.prototype.rayMesh=function(a,c){for(var b=this.makeRayLocal(a,c.mesh),d=Number.MAX_VALUE,e,f=0;f=j*e))return Number.MAX_VALUE;g/=j;j=THREE.CollisionSystem.__v3;j.copy(a.direction);j.multiplyScalar(g);j.addSelf(a.origin);Math.abs(f.x)>Math.abs(f.y)?Math.abs(f.x)>Math.abs(f.z)?(a=j.y-c.y,f=b.y-c.y, +e=d.y-c.y,j=j.z-c.z,b=b.z-c.z,d=d.z-c.z):(a=j.x-c.x,f=b.x-c.x,e=d.x-c.x,j=j.y-c.y,b=b.y-c.y,d=d.y-c.y):Math.abs(f.y)>Math.abs(f.z)?(a=j.x-c.x,f=b.x-c.x,e=d.x-c.x,j=j.z-c.z,b=b.z-c.z,d=d.z-c.z):(a=j.x-c.x,f=b.x-c.x,e=d.x-c.x,j=j.y-c.y,b=b.y-c.y,d=d.y-c.y);c=f*d-b*e;if(c==0)return Number.MAX_VALUE;c=1/c;d=(a*d-j*e)*c;if(!(d>=0))return Number.MAX_VALUE;c*=f*j-b*a;if(!(c>=0))return Number.MAX_VALUE;if(!(1-d-c>=0))return Number.MAX_VALUE;return g}; +THREE.CollisionSystem.prototype.makeRayLocal=function(a,c){var b=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,b);var d=THREE.CollisionSystem.__r;d.origin.copy(a.origin);d.direction.copy(a.direction);b.multiplyVector3(d.origin);b.rotateAxis(d.direction);d.direction.normalize();return d}; +THREE.CollisionSystem.prototype.rayBox=function(a,c){var b;c.dynamic&&c.mesh&&c.mesh.matrixWorld?b=this.makeRayLocal(a,c.mesh):(b=THREE.CollisionSystem.__r,b.origin.copy(a.origin),b.direction.copy(a.direction));var d=0,e=0,f=0,g=0,j=0,h=0,k=!0;b.origin.xc.max.x&&(d=c.max.x-b.origin.x,d/=b.direction.x,k=!1,g=1);b.origin.yc.max.y&&(e=c.max.y-b.origin.y,e/=b.direction.y, +k=!1,j=1);b.origin.zc.max.z&&(f=c.max.z-b.origin.z,f/=b.direction.z,k=!1,h=1);if(k)return-1;k=0;e>d&&(k=1,d=e);f>d&&(k=2,d=f);switch(k){case 0:j=b.origin.y+b.direction.y*d;if(jc.max.y)return Number.MAX_VALUE;b=b.origin.z+b.direction.z*d;if(bc.max.z)return Number.MAX_VALUE;c.normal.set(g,0,0);break;case 1:g=b.origin.x+b.direction.x*d;if(gc.max.x)return Number.MAX_VALUE;b=b.origin.z+b.direction.z* +d;if(bc.max.z)return Number.MAX_VALUE;c.normal.set(0,j,0);break;case 2:g=b.origin.x+b.direction.x*d;if(gc.max.x)return Number.MAX_VALUE;j=b.origin.y+b.direction.y*d;if(jc.max.y)return Number.MAX_VALUE;c.normal.set(0,0,h)}return d};THREE.CollisionSystem.prototype.rayPlane=function(a,c){var b=a.direction.dot(c.normal),d=c.point.dot(c.normal);if(b<0)b=(d-a.origin.dot(c.normal))/b;else return Number.MAX_VALUE;return b>0?b:Number.MAX_VALUE}; +THREE.CollisionSystem.prototype.raySphere=function(a,c){var b=c.center.clone().subSelf(a.origin);if(b.lengthSq=0)return Math.abs(d)-Math.sqrt(b);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4; +THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var c=a.geometry.boundingBox,b=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),b=new THREE.BoxCollider(b,c);b.mesh=a;return b};THREE.CollisionUtils.MeshAABB=function(a){var c=THREE.CollisionUtils.MeshOBB(a);c.min.addSelf(a.position);c.max.addSelf(a.position);c.dynamic=!1;return c}; THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))}; -THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var b=this,c=this.setSize,d=this.render,e=new THREE.Camera,f=new THREE.Camera,a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},g=new THREE.WebGLRenderTarget(512,512,a),j=new THREE.WebGLRenderTarget(512,512,a),h=new THREE.Camera(53,1,1,1E4);h.position.z=2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:g},mapRight:{type:"t",value:1,texture:j}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", -fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});var l=new THREE.Scene;l.addObject(new THREE.Mesh(new THREE.Plane(2,2),_material));this.setSize=function(a,d){c.call(b,a,d);g.width=a;g.height=d;j.width=a;j.height=d};this.render= -function(a,c){e.projectionMatrix=c.projectionMatrix;e.position.copy(c.position);e.target.position.copy(c.target.position);e.translateX(-10);f.projectionMatrix=c.projectionMatrix;f.position.copy(c.position);f.target.position.copy(c.target.position);f.translateX(10);d.call(b,a,e,g,!0);d.call(b,a,f,j,!0);d.call(b,l,h)}};THREE.AnaglyphWebGLRenderer.prototype=new THREE.WebGLRenderer;THREE.AnaglyphWebGLRenderer.prototype.constructor=THREE.AnaglyphWebGLRenderer; +THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var c=this,b=this.setSize,d=this.render,e=new THREE.Camera,f=new THREE.Camera,a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},g=new THREE.WebGLRenderTarget(512,512,a),j=new THREE.WebGLRenderTarget(512,512,a),h=new THREE.Camera(53,1,1,1E4);h.position.z=2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:g},mapRight:{type:"t",value:1,texture:j}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", +fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});var k=new THREE.Scene;k.addObject(new THREE.Mesh(new THREE.Plane(2,2),_material));this.setSize=function(a,d){b.call(c,a,d);g.width=a;g.height=d;j.width=a;j.height=d};this.render= +function(a,b){e.projectionMatrix=b.projectionMatrix;e.position.copy(b.position);e.target.position.copy(b.target.position);e.translateX(-10);f.projectionMatrix=b.projectionMatrix;f.position.copy(b.position);f.target.position.copy(b.target.position);f.translateX(10);d.call(c,a,e,g,!0);d.call(c,a,f,j,!0);d.call(c,k,h)}};THREE.AnaglyphWebGLRenderer.prototype=new THREE.WebGLRenderer;THREE.AnaglyphWebGLRenderer.prototype.constructor=THREE.AnaglyphWebGLRenderer; +THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var c=this,b=this.setSize,d=this.render,e=new THREE.Camera,f=new THREE.Camera,g={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},j=new THREE.WebGLRenderTarget(256,512,g),h=new THREE.WebGLRenderTarget(256,512,g);c.separation=10;if(a&&a.separation!==void 0)c.separation=a.separation;var k=window.innerWidth,g=window.innerHeight,a=k/2,l=new THREE.Camera;l.projectionMatrix=THREE.Matrix4.makeOrtho(k/ +-2,k/2,g/2,g/-2,-1E4,1E4);(new THREE.Camera(53,a/g,1,1E4)).position.z=-10;var k=THREE.ShaderUtils.lib.screen,m=THREE.UniformsUtils.clone(k.uniforms),p=THREE.UniformsUtils.clone(k.uniforms);m.tDiffuse.texture=j;p.tDiffuse.texture=h;m=new THREE.MeshShaderMaterial({fragmentShader:k.fragmentShader,vertexShader:k.vertexShader,uniforms:m});k=new THREE.MeshShaderMaterial({fragmentShader:k.fragmentShader,vertexShader:k.vertexShader,uniforms:p});p=new THREE.Mesh(new THREE.Plane(a,g),m);g=new THREE.Mesh(new THREE.Plane(a, +g),k);p.position.x=-a/2;g.position.x=a/2;var o=new THREE.Scene;o.addObject(p);o.addObject(g);this.setSize=function(a,d){b.call(c,a,d);j.width=a/2;j.height=d;h.width=a/2;h.height=d};this.render=function(a,b){e.fov=b.fov;e.aspect=0.5*b.aspect;e.near=b.near;e.far=b.far;e.updateProjectionMatrix();e.position.copy(b.position);e.target.position.copy(b.target.position);e.translateX(c.separation);f.projectionMatrix=e.projectionMatrix;f.position.copy(b.position);f.target.position.copy(b.target.position);f.translateX(-c.separation); +d.call(c,a,e,j);d.call(c,a,f,h);d.call(c,o,l)}};THREE.CrosseyedWebGLRenderer.prototype=new THREE.WebGLRenderer;THREE.CrosseyedWebGLRenderer.prototype.constructor=THREE.CrosseyedWebGLRenderer; diff --git a/build/custom/ThreeSVG.js b/build/custom/ThreeSVG.js index 43b38d27..d46de816 100644 --- a/build/custom/ThreeSVG.js +++ b/build/custom/ThreeSVG.js @@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;thi d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a==0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this}, multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,h=a.z,a=a.w;this.x=b*a+e*g+c*h-d*f;this.y=c*a+e*f+d*g-b*h;this.z=d*a+e*h+b*f-c*g;this.w=e*a-b*g-c*f-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,h=this.z,i=this.w,l=i*c+f*e-h*d,k= i*d+h*c-g*e,n=i*e+g*d-f*c,c=-g*c-f*d-h*e;b.x=l*i+c*-g+k*-h-n*-f;b.y=k*i+c*-f+n*-g-l*-h;b.z=n*i+c*-h+l*-f-k*-g;return b}}; -THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3}; THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)}; THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; diff --git a/build/custom/ThreeWebGL.js b/build/custom/ThreeWebGL.js index a29ebeb5..e01d16f9 100644 --- a/build/custom/ThreeWebGL.js +++ b/build/custom/ThreeWebGL.js @@ -50,7 +50,7 @@ THREE.Quaternion.prototype={set:function(b,d,e,f){this.x=b;this.y=d;this.z=e;thi f;this.z=b.z*f;this.w=Math.cos(e);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this}, multiplySelf:function(b){var d=this.x,e=this.y,f=this.z,h=this.w,i=b.x,g=b.y,j=b.z,b=b.w;this.x=d*b+h*i+e*j-f*g;this.y=e*b+h*g+f*i-d*j;this.z=f*b+h*j+d*g-e*i;this.w=h*b-d*i-e*g-f*j;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var e=b.x,f=b.y,h=b.z,i=this.x,g=this.y,j=this.z,p=this.w,k=p*e+g*h-j*f,n= p*f+j*e-i*h,v=p*h+i*f-g*e,e=-i*e-g*f-j*h;d.x=k*p+e*-i+n*-j-v*-g;d.y=n*p+e*-g+v*-i-k*-j;d.z=v*p+e*-j+k*-g-n*-i;return d}}; -THREE.Quaternion.slerp=function(b,d,e,f){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var i=Math.acos(h),g=Math.sqrt(1-h*h);if(Math.abs(g)<0.001)return e.w=0.5*(b.w+d.w),e.x=0.5*(b.x+d.x),e.y=0.5*(b.y+d.y),e.z=0.5*(b.z+d.z),e;h=Math.sin((1-f)*i)/g;f=Math.sin(f*i)/g;e.w=b.w*h+d.w*f;e.x=b.x*h+d.x*f;e.y=b.y*h+d.y*f;e.z=b.z*h+d.z*f;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; +THREE.Quaternion.slerp=function(b,d,e,f){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var i=Math.acos(h),g=Math.sqrt(1-h*h);if(Math.abs(g)<0.0010)return e.w=0.5*(b.w+d.w),e.x=0.5*(b.x+d.x),e.y=0.5*(b.y+d.y),e.z=0.5*(b.z+d.z),e;h=Math.sin((1-f)*i)/g;f=Math.sin(f*i)/g;e.w=b.w*h+d.w*f;e.x=b.x*h+d.x*f;e.y=b.y*h+d.y*f;e.z=b.z*h+d.z*f;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3}; THREE.Face3=function(b,d,e,f,h,i){this.a=b;this.b=d;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=i instanceof Array?i:[i];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,d,e,f,h,i,g){this.a=b;this.b=d;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=i instanceof THREE.Color?i:new THREE.Color;this.vertexColors=i instanceof Array?i:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)}; THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1}; @@ -214,7 +214,7 @@ c.uniform1f(h.rotation,g.rotation),c.uniform2fv(h.scale,k),g.mergeWith3D&&!n?(c. (c.enableVertexAttribArray(t.attributes.vertex),c.enableVertexAttribArray(t.attributes.uv),Ea=!0);c.uniform1i(y.occlusionMap,0);c.uniform1i(y.map,1);c.bindBuffer(c.ARRAY_BUFFER,t.vertexBuffer);c.vertexAttribPointer(e.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(e.uv,2,c.FLOAT,!1,16,8);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,t.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,t.occlusionTexture);c.activeTexture(c.TEXTURE1);for(f=0;f0&&z[0]0&&z[1]0.001&&j.scale>0.001)q[0]=j.x,q[1]=j.y,q[2]=j.z,r=j.size*j.scale/H,v[0]=r*p,v[1]=r,c.uniform3fv(y.screenPosition,q),c.uniform2fv(y.scale,v),c.uniform1f(y.rotation,j.rotation),c.uniform1f(y.opacity,j.opacity),L(j.blending),x(j.texture,1),c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(ra)}function D(b,c){b._modelViewMatrix.multiplyToArray(c.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)} +i;h++)if(j=e.lensFlares[h],j.opacity>0.0010&&j.scale>0.0010)q[0]=j.x,q[1]=j.y,q[2]=j.z,r=j.size*j.scale/H,v[0]=r*p,v[1]=r,c.uniform3fv(y.screenPosition,q),c.uniform2fv(y.scale,v),c.uniform1f(y.rotation,j.rotation),c.uniform1f(y.opacity,j.opacity),L(j.blending),x(j.texture,1),c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(ra)}function D(b,c){b._modelViewMatrix.multiplyToArray(c.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)} function y(b){var e,f,g,h,i;if(b instanceof THREE.Mesh){f=b.geometry;for(e in f.geometryGroups){g=f.geometryGroups[e];i=!1;for(h in g.__webglCustomAttributes)if(g.__webglCustomAttributes[h].needsUpdate){i=!0;break}if(f.__dirtyVertices||f.__dirtyMorphTargets||f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||i){i=b;var j=c.DYNAMIC_DRAW;if(g.__inittedArrays){var k=void 0,p=void 0,n=void 0,o=void 0,G=n=void 0,r=void 0,v=void 0,q=void 0,t=void 0,z=void 0,y=void 0, x=void 0,C=void 0,u=void 0,I=void 0,K=void 0,D=void 0,s=o=q=o=v=r=void 0,A=void 0,m=A=s=r=void 0,F=void 0,J=m=A=s=n=n=G=q=o=m=A=s=F=m=A=s=F=m=A=s=void 0,B=0,E=0,O=0,P=0,H=0,M=0,T=0,N=0,ca=0,w=0,da=0,A=s=0,L=g.__vertexArray,Z=g.__uvArray,$=g.__uv2Array,Q=g.__normalArray,U=g.__tangentArray,ea=g.__colorArray,V=g.__skinVertexAArray,W=g.__skinVertexBArray,X=g.__skinIndexArray,Y=g.__skinWeightArray,aa=g.__morphTargetsArrays,R=g.__webglCustomAttributes,m=void 0,ma=g.__faceArray,S=g.__lineArray,ja=g.__needsSmoothNormals, z=g.__vertexColorType,t=g.__uvType,y=g.__normalType,ga=i.geometry,ha=ga.__dirtyVertices,ia=ga.__dirtyElements,fa=ga.__dirtyUvs,ka=ga.__dirtyNormals,na=ga.__dirtyTangents,oa=ga.__dirtyColors,pa=ga.__dirtyMorphTargets,la=ga.vertices,qa=g.faces,ra=ga.faces,sa=ga.faceVertexUvs[0],ta=ga.faceVertexUvs[1],xa=ga.skinVerticesA,ya=ga.skinVerticesB,za=ga.skinIndices,va=ga.skinWeights,wa=i instanceof THREE.ShadowVolume?ga.edgeFaces:void 0;morphTargets=ga.morphTargets;if(R)for(J in R)R[J].offset=0,R[J].offsetSrc= diff --git a/examples/webgl_materials_cars_camaro_crosseyed.html b/examples/webgl_materials_cars_camaro_crosseyed.html new file mode 100644 index 00000000..330e8e7b --- /dev/null +++ b/examples/webgl_materials_cars_camaro_crosseyed.html @@ -0,0 +1,259 @@ + + + + three.js webgl - materials - cube reflection [camaro] + + + + + +
+
+ three.js - webgl cube reflection demo. chevrolet camaro by dskfnwn + - O, P : change eye separation +
+ +
+
+ +
+ + + + + + + + + + + diff --git a/examples/webgl_materials_cubemap_balls_refraction_crosseyed.html b/examples/webgl_materials_cubemap_balls_refraction_crosseyed.html new file mode 100644 index 00000000..d7f44715 --- /dev/null +++ b/examples/webgl_materials_cubemap_balls_refraction_crosseyed.html @@ -0,0 +1,170 @@ + + + + three.js webgl - materials - cube refraction [balls] + + + + + +
+ three.js - webgl cube refraction demo. skybox by Jochum Skoglund + - O, P : change eye separation +
+ + + + + + + + + + diff --git a/src/extras/renderers/CrosseyedWebGLRenderer.js b/src/extras/renderers/CrosseyedWebGLRenderer.js new file mode 100644 index 00000000..3000ed9d --- /dev/null +++ b/src/extras/renderers/CrosseyedWebGLRenderer.js @@ -0,0 +1,93 @@ +/** + * @author alteredq / http://alteredqualia.com/ + */ + +THREE.CrosseyedWebGLRenderer = function ( parameters ) { + + THREE.WebGLRenderer.call( this, parameters ); + + var _this = this, _setSize = this.setSize, _render = this.render; + + var _cameraL = new THREE.Camera(), + _cameraR = new THREE.Camera(); + + var _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat }; + + var _renderTargetL = new THREE.WebGLRenderTarget( 256, 512, _params ), + _renderTargetR = new THREE.WebGLRenderTarget( 256, 512, _params ); + + _this.separation = 10; + if ( parameters && parameters.separation !== undefined ) _this.separation = parameters.separation; + + var SCREEN_WIDTH = window.innerWidth; + var SCREEN_HEIGHT = window.innerHeight; + var HALF_WIDTH = SCREEN_WIDTH / 2; + + var _orthoCamera = new THREE.Camera(); + _orthoCamera.projectionMatrix = THREE.Matrix4.makeOrtho( SCREEN_WIDTH / - 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, SCREEN_HEIGHT / - 2, -10000, 10000 ); + + var _camera = new THREE.Camera( 53, HALF_WIDTH / SCREEN_HEIGHT, 1, 10000 ); + _camera.position.z = -10; + + var base = THREE.ShaderUtils.lib[ "screen" ]; + + var uniformsL = THREE.UniformsUtils.clone( base.uniforms ); + var uniformsR = THREE.UniformsUtils.clone( base.uniforms ); + + uniformsL.tDiffuse.texture = _renderTargetL; + uniformsR.tDiffuse.texture = _renderTargetR; + + var screenMaterialL = new THREE.MeshShaderMaterial( { fragmentShader: base.fragmentShader, vertexShader: base.vertexShader, uniforms: uniformsL } ); + var screenMaterialR = new THREE.MeshShaderMaterial( { fragmentShader: base.fragmentShader, vertexShader: base.vertexShader, uniforms: uniformsR } ); + + var _left = new THREE.Mesh( new THREE.Plane( HALF_WIDTH, SCREEN_HEIGHT ), screenMaterialL ); + var _right = new THREE.Mesh( new THREE.Plane( HALF_WIDTH, SCREEN_HEIGHT ), screenMaterialR ); + + _left.position.x = -HALF_WIDTH/2; + _right.position.x = HALF_WIDTH/2; + + var _scene = new THREE.Scene(); + _scene.addObject( _left ); + _scene.addObject( _right ); + + this.setSize = function ( width, height ) { + + _setSize.call( _this, width, height ); + + _renderTargetL.width = width/2; + _renderTargetL.height = height; + + _renderTargetR.width = width/2; + _renderTargetR.height = height; + + }; + + this.render = function ( scene, camera, renderTarget, forceClear ) { + + _cameraL.fov = camera.fov; + _cameraL.aspect = 0.5 * camera.aspect; + _cameraL.near = camera.near; + _cameraL.far = camera.far; + _cameraL.updateProjectionMatrix(); + + _cameraL.position.copy( camera.position ); + _cameraL.target.position.copy( camera.target.position ); + _cameraL.translateX( _this.separation ); + + _cameraR.projectionMatrix = _cameraL.projectionMatrix; + + _cameraR.position.copy( camera.position ); + _cameraR.target.position.copy( camera.target.position ); + _cameraR.translateX( - _this.separation ); + + _render.call( _this, scene, _cameraL, _renderTargetL ); + _render.call( _this, scene, _cameraR, _renderTargetR ); + + _render.call( _this, _scene, _orthoCamera ); + + }; + +}; + +THREE.CrosseyedWebGLRenderer.prototype = new THREE.WebGLRenderer(); +THREE.CrosseyedWebGLRenderer.prototype.constructor = THREE.CrosseyedWebGLRenderer; diff --git a/utils/build.py b/utils/build.py index d53af0a2..6005957e 100644 --- a/utils/build.py +++ b/utils/build.py @@ -110,7 +110,8 @@ EXTRAS_FILES = [ 'extras/objects/Trident.js', 'extras/physics/Collisions.js', 'extras/physics/CollisionUtils.js', -'extras/renderers/AnaglyphWebGLRenderer.js' +'extras/renderers/AnaglyphWebGLRenderer.js', +'extras/renderers/CrosseyedWebGLRenderer.js' ] CANVAS_FILES = [