From e43af53f1947e45ff336d0969dcf08699f04a15d Mon Sep 17 00:00:00 2001 From: sole Date: Fri, 5 Nov 2010 14:21:54 +0000 Subject: [PATCH] refactored build system --- utils/build.py | 200 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 200 insertions(+) create mode 100644 utils/build.py diff --git a/utils/build.py b/utils/build.py new file mode 100644 index 00000000..1e977aa8 --- /dev/null +++ b/utils/build.py @@ -0,0 +1,200 @@ +#!/usr/bin/env python + +import argparse +import os +import tempfile + + +FILES = { + 'core': ['Three.js', 'core/Color.js', 'core/Vector2.js', 'core/Vector3.js', 'core/Vector4.js', 'core/Ray.js', 'core/Rectangle.js', 'core/Matrix3.js', 'core/Matrix4.js', 'core/Vertex.js', 'core/Face3.js', 'core/Face4.js', 'core/UV.js', 'core/Geometry.js'], + 'cameras': ['cameras/Camera.js'], + 'io': ['io/Loader.js'], + 'lights': ['lights/Light.js', 'lights/AmbientLight.js', 'lights/DirectionalLight.js', 'lights/PointLight.js'], + 'objects': ['objects/Object3D.js', 'objects/Particle.js', 'objects/Line.js', 'objects/Mesh.js'], + 'materials': ['materials/LineColorMaterial.js', 'materials/MeshPhongMaterial.js', 'materials/MeshBitmapMaterial.js', 'materials/MeshColorFillMaterial.js', 'materials/MeshColorStrokeMaterial.js', 'materials/MeshFaceMaterial.js', 'materials/ParticleBitmapMaterial.js', 'materials/ParticleCircleMaterial.js', 'materials/ParticleDOMMaterial.js'], + 'scenes': ['scenes/Scene.js'], + 'projector': ['renderers/Projector.js'], + 'renderers': ['renderers/DOMRenderer.js', 'renderers/CanvasRenderer.js', 'renderers/SVGRenderer.js', 'renderers/WebGLRenderer.js'], + 'renderables': ['renderers/renderables/RenderableFace3.js', 'renderers/renderables/RenderableFace4.js', 'renderers/renderables/RenderableParticle.js', 'renderers/renderables/RenderableLine.js'] +} + + +def merge(files): + text = "" + + for filename in files: + with open(os.path.join('..', 'src', filename), 'r') as f: + text = text + f.read() + + return text + + +def output(text, filename): + with open(os.path.join('..', 'build', filename), 'w') as f: + f.write(text) + + +def compress(text): + + in_tuple = tempfile.mkstemp() + with os.fdopen(in_tuple[0], 'w') as handle: + handle.write(text) + + out_tuple = tempfile.mkstemp() + os.system("java -jar yuicompressor-2.4.2.jar %s --type js -o %s --charset utf-8 -v" % (in_tuple[1], out_tuple[1])) + + with os.fdopen(out_tuple[0], 'r') as handle: + compressed = handle.read() + + os.unlink(in_tuple[1]) + os.unlink(out_tuple[1]) + + return compressed + + +def addHeader(text, endFilename): + with open(os.path.join('.', 'REVISION'), 'r') as handle: + revision = handle.read().rstrip() + + return ("// %s r%s - http://github.com/mrdoob/three.js\n" % (endFilename, revision)) + text + + +def getAllFiles(): + files = [] + for k in ['core', 'cameras', 'io', 'lights', 'objects', 'materials', 'scenes', 'projector', 'renderers', 'renderables']: + files.extend(FILES[k]) + return files + + +def build(files, outputFilename): + print "=" * 40 + print "Compiling", outputFilename + print "=" * 40 + + output(addHeader(compress(merge(files)), outputFilename), outputFilename) + + +def buildFull(): + build(getAllFiles(), 'Three.js') + + +def buildCanvas(): + + files = getAllFiles() + + files.remove('materials/ParticleDOMMaterial.js') + files.remove('renderers/DOMRenderer.js') + files.remove('renderers/SVGRenderer.js') + files.remove('renderers/WebGLRenderer.js') + + build(files, 'ThreeCanvas.js') + + +def buildWebGL(): + + files = getAllFiles() + + files.remove('materials/ParticleDOMMaterial.js') + files.remove('renderers/Projector.js') + files.remove('renderers/DOMRenderer.js') + files.remove('renderers/CanvasRenderer.js') + files.remove('renderers/SVGRenderer.js') + + for f in FILES['renderables']: + files.remove(f) + + build(files, 'ThreeWebGL.js') + + +def buildSVG(): + + files = getAllFiles() + + files.remove('materials/MeshPhongMaterial.js') + files.remove('materials/ParticleDOMMaterial.js') + files.remove('renderers/DOMRenderer.js') + files.remove('renderers/CanvasRenderer.js') + files.remove('renderers/WebGLRenderer.js') + + build(files, 'ThreeSVG.js') + + +def buildDOM(): + + files = [] + for k in ['core', 'cameras', 'io', 'objects', 'scenes', 'projector']: + files.extend(FILES[k]) + + files.remove('core/Geometry.js') + files.remove('objects/Line.js') + files.remove('objects/Mesh.js') + files.append('materials/ParticleDOMMaterial.js') + files.append('renderers/DOMRenderer.js') + files.append('renderers/renderables/RenderableParticle.js') + + build(files, 'ThreeDOM.js') + + +def buildDebug(): + + outputFilename = 'ThreeDebug.js' + + print "=" * 40 + print "Compiling", outputFilename + print "=" * 40 + + files = getAllFiles() + text = merge(files) + + position = 0 + while True: + position = text.find("/* DEBUG", position) + if position == -1: + break + text = text[0:position] + text[position+8:] + position = text.find("*/", position) + text = text[0:position] + text[position+2:] + + output(addHeader(compress(text), outputFilename), outputFilename) + + +def parse_args(): + + parser = argparse.ArgumentParser(description='Build and compress Three.js') + parser.add_argument('--full', help='Build Three.js', action='store_const', const=True, default=True) + parser.add_argument('--canvas', help='Build ThreeCanvas.js', action='store_true') + parser.add_argument('--webgl', help='Build ThreeWebGL.js', action='store_true') + parser.add_argument('--svg', help='Build ThreeSVG.js', action='store_true') + parser.add_argument('--dom', help='Build ThreeDOM.js', action='store_true') + parser.add_argument('--debug', help='Build ThreeDebug.js', action='store_true') + parser.add_argument('--all', help='Build all Three.js versions', action='store_true') + + return parser.parse_args() + + +def main(argv=None): + + args = parse_args() + + if args.full or args.all: + buildFull() + + if args.canvas or args.all: + buildCanvas() + + if args.webgl or args.all: + buildWebGL() + + if args.svg or args.all: + buildSVG() + + if args.dom or args.all: + buildDOM() + + if args.debug or args.all: + buildDebug() + + +if __name__ == "__main__": + main() +