Fixed broken uniforms cloning. Fixed broken uqbiquity test.

TODO: start using uniforms cloning also for MeshShaderMaterials.
This commit is contained in:
alteredq
2010-12-28 14:33:52 +01:00
parent 513563117b
commit ecdbb2ef91
5 changed files with 616 additions and 618 deletions
+2
View File
@@ -61,6 +61,8 @@
<script type="text/javascript" src="../src/materials/mappings/SphericalRefractionMapping.js"></script>
<script type="text/javascript" src="../src/materials/mappings/UVMapping.js"></script>
<script type="text/javascript" src="../src/scenes/Scene.js"></script>
<script type="text/javascript" src="../src/scenes/Fog.js"></script>
<script type="text/javascript" src="../src/scenes/FogExp2.js"></script>
<script type="text/javascript" src="../src/renderers/Projector.js"></script>
<script type="text/javascript" src="../src/renderers/DOMRenderer.js"></script>
<script type="text/javascript" src="../src/renderers/CanvasRenderer.js"></script>