From f485330ae6bc2abb77eac70ec185e3db37fa1a2f Mon Sep 17 00:00:00 2001 From: alteredq Date: Wed, 5 Oct 2011 22:56:03 +0200 Subject: [PATCH] Fixed bugs in immediate rendering. --- build/Three.js | 335 +++++++++++++++++---------------- build/custom/ThreeCanvas.js | 2 +- build/custom/ThreeDOM.js | 2 +- build/custom/ThreeExtras.js | 8 +- build/custom/ThreeSVG.js | 2 +- build/custom/ThreeWebGL.js | 114 +++++------ src/renderers/WebGLRenderer.js | 50 +++-- 7 files changed, 269 insertions(+), 244 deletions(-) diff --git a/build/Three.js b/build/Three.js index ee031f94..6bf6d229 100644 --- a/build/Three.js +++ b/build/Three.js @@ -27,8 +27,8 @@ THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,e,f,h,k,m,n, c,e){var f=THREE.Matrix4.__v1,h=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;k.sub(b,c).normalize();if(k.length()===0)k.z=1;f.cross(e,k).normalize();f.length()===0&&(k.x+=1.0E-4,f.cross(e,k).normalize());h.cross(k,f).normalize();this.n11=f.x;this.n12=h.x;this.n13=k.x;this.n21=f.y;this.n22=h.y;this.n23=k.y;this.n31=f.z;this.n32=h.z;this.n33=k.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,h=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*h; b.y=(this.n21*c+this.n22*e+this.n23*f+this.n24)*h;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*h;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,h=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*h;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*h;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*h;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*h;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+ e*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,h=b.n13,k=b.n14,m=b.n21,n=b.n22,p=b.n23,t=b.n24,w=b.n31,u=b.n32,x=b.n33,v=b.n34,y=b.n41,z=b.n42,A=b.n43,F=b.n44,E=c.n11,D=c.n12, -G=c.n13,L=c.n14,M=c.n21,J=c.n22,B=c.n23,K=c.n24,ca=c.n31,I=c.n32,P=c.n33,Q=c.n34,S=c.n41,W=c.n42,o=c.n43,da=c.n44;this.n11=e*E+f*M+h*ca+k*S;this.n12=e*D+f*J+h*I+k*W;this.n13=e*G+f*B+h*P+k*o;this.n14=e*L+f*K+h*Q+k*da;this.n21=m*E+n*M+p*ca+t*S;this.n22=m*D+n*J+p*I+t*W;this.n23=m*G+n*B+p*P+t*o;this.n24=m*L+n*K+p*Q+t*da;this.n31=w*E+u*M+x*ca+v*S;this.n32=w*D+u*J+x*I+v*W;this.n33=w*G+u*B+x*P+v*o;this.n34=w*L+u*K+x*Q+v*da;this.n41=y*E+z*M+A*ca+F*S;this.n42=y*D+z*J+A*I+F*W;this.n43=y*G+z*B+A*P+F*o;this.n44= -y*L+z*K+A*Q+F*da;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*= +G=c.n13,L=c.n14,M=c.n21,J=c.n22,B=c.n23,K=c.n24,da=c.n31,I=c.n32,P=c.n33,Q=c.n34,S=c.n41,W=c.n42,o=c.n43,ea=c.n44;this.n11=e*E+f*M+h*da+k*S;this.n12=e*D+f*J+h*I+k*W;this.n13=e*G+f*B+h*P+k*o;this.n14=e*L+f*K+h*Q+k*ea;this.n21=m*E+n*M+p*da+t*S;this.n22=m*D+n*J+p*I+t*W;this.n23=m*G+n*B+p*P+t*o;this.n24=m*L+n*K+p*Q+t*ea;this.n31=w*E+u*M+x*da+v*S;this.n32=w*D+u*J+x*I+v*W;this.n33=w*G+u*B+x*P+v*o;this.n34=w*L+u*K+x*Q+v*ea;this.n41=y*E+z*M+A*da+F*S;this.n42=y*D+z*J+A*I+F*W;this.n43=y*G+z*B+A*P+F*o;this.n44= +y*L+z*K+A*Q+F*ea;return this},multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*= b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,h=this.n21,k=this.n22,m=this.n23,n=this.n24,p=this.n31,t=this.n32,w=this.n33,u=this.n34,x=this.n41,v=this.n42,y=this.n43,z=this.n44;return f*m*t*x-e*n*t*x-f*k*w*x+c*n*w*x+e*k*u*x-c*m*u*x-f*m*p*v+e*n*p*v+f*h*w*v-b*n*w*v-e*h*u*v+b*m*u*v+f*k*p*y-c*n*p*y-f*h*t*y+b*n*t*y+c*h*u*y-b*k*u*y-e*k*p*z+c*m*p*z+e*h*t*z-b*m*t*z-c*h* w*z+b*k*w*z},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34= this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]= @@ -55,21 +55,21 @@ b)return h;if(c&&(h=h.getChildByName(b,c),h!==void 0))return h}},updateMatrix:fu this.updateMatrix();if(this.matrixWorldNeedsUpdate||c)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,c=!0;for(var b=0,f=this.children.length;b=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?e=Math.max(e,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?e=Math.max(e,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),fo&&m.positionScreen.z0&&J.z<1))fa=D[E]=D[E]||new THREE.RenderableParticle,E++,F=fa,F.x=J.x/J.w,F.y=J.y/J.w,F.z=J.z,F.rotation= -Y.rotation.z,F.scale.x=Y.scale.x*Math.abs(F.x-(J.x+k.projectionMatrix.n11)/(J.w+k.projectionMatrix.n14)),F.scale.y=Y.scale.y*Math.abs(F.y-(J.y+k.projectionMatrix.n22)/(J.w+k.projectionMatrix.n24)),F.materials=Y.materials,L.push(F);h&&L.sort(c);return L}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; +B=new THREE.Matrix4,K=new THREE.Matrix4,da=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],I=new THREE.Vector4,P=new THREE.Vector4;this.projectVector=function(b,c){B.multiply(c.projectionMatrix,c.matrixWorldInverse);B.multiplyVector3(b);return b};this.unprojectVector=function(b,c){B.multiply(c.matrixWorld,THREE.Matrix4.makeInvert(c.projectionMatrix));B.multiplyVector3(b);return b};this.projectObjects=function(b,e,m){var o,n;h=G.length= +0;o=b.objects;b=0;for(e=o.length;bo&&m.positionScreen.z0&&J.z<1))ga=D[E]=D[E]||new THREE.RenderableParticle,E++,F=ga,F.x=J.x/J.w,F.y=J.y/J.w,F.z= +J.z,F.rotation=Y.rotation.z,F.scale.x=Y.scale.x*Math.abs(F.x-(J.x+k.projectionMatrix.n11)/(J.w+k.projectionMatrix.n14)),F.scale.y=Y.scale.y*Math.abs(F.y-(J.y+k.projectionMatrix.n22)/(J.w+k.projectionMatrix.n24)),F.materials=Y.materials,L.push(F);h&&L.sort(c);return L}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)}; THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),k=Math.cos(e),e=Math.sin(e),m=b*c,n=f*h;this.w=m*k-n*e;this.x=m*e+n*k;this.y=f*c*k+b*h*e;this.z=b*h*k-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e); this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c= this.x,e=this.y,f=this.z,h=this.w,k=b.x,m=b.y,n=b.z,b=b.w;this.x=c*b+h*k+e*n-f*m;this.y=e*b+h*m+f*k-c*n;this.z=f*b+h*n+c*m-e*k;this.w=h*b-c*k-e*m-f*n;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,h=b.z,k=this.x,m=this.y,n=this.z,p=this.w,t=p*e+m*h-n*f,w=p*f+n*e-k*h,u=p*h+k*f-m*e,e=-k* -e-m*f-n*h;c.x=t*p+e*-k+w*-n-u*-m;c.y=w*p+e*-m+u*-k-t*-n;c.z=u*p+e*-n+t*-m-w*-k;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var k=Math.acos(h),m=Math.sqrt(1-h*h);if(Math.abs(m)<0.001)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*k)/m;f=Math.sin(f*k)/m;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; +e-m*f-n*h;c.x=t*p+e*-k+w*-n-u*-m;c.y=w*p+e*-m+u*-k-t*-n;c.z=u*p+e*-n+t*-m-w*-k;return c}};THREE.Quaternion.slerp=function(b,c,e,f){var h=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(h)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var k=Math.acos(h),m=Math.sqrt(1-h*h);if(Math.abs(m)<0.0010)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;h=Math.sin((1-f)*k)/m;f=Math.sin(f*k)/m;e.w=b.w*h+c.w*f;e.x=b.x*h+c.x*f;e.y=b.y*h+c.y*f;e.z=b.z*h+c.z*f;return e}; THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,e,f,h,k){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,c,e,f,h,k,m){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.u=b.u;this.v=b.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; @@ -78,9 +78,9 @@ c;b++)e=this.faces[b],e.centroid.set(0,0,0),e instanceof THREE.Face3?(e.centroid e,f,h,k,m,n=new THREE.Vector3,p=new THREE.Vector3;f=0;for(h=this.faces.length;f0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y, +e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,c,e,f,k,h,o){n=b.vertices[c].position;p=b.vertices[e].position;t=b.vertices[f].position;w=m[k];u=m[h];x=m[o];v=p.x-n.x;y=t.x-n.x;z=p.y-n.y;A=t.y-n.y;F=p.z-n.z;E=t.z-n.z;D=u.u-w.u;G=x.u-w.u;L=u.v-w.v;M=x.v-w.v;J=1/(D*M-G*L);I.set((M*v-L*y)*J,(M*z-L*A)*J,(M*F-L*E)*J);P.set((D*y-G*v)*J,(D*A-G*z)*J,(D*E-G*F)*J);K[c].addSelf(I);K[e].addSelf(I);K[f].addSelf(I);da[c].addSelf(P); +da[e].addSelf(P);da[f].addSelf(P)}var c,e,f,h,k,m,n,p,t,w,u,x,v,y,z,A,F,E,D,G,L,M,J,B,K=[],da=[],I=new THREE.Vector3,P=new THREE.Vector3,Q=new THREE.Vector3,S=new THREE.Vector3,W=new THREE.Vector3;c=0;for(e=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y, this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.zthis.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;c0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(y.r*255)+","+Math.floor(y.g*255)+","+Math.floor(y.b* -255)+","+z+")"),v.fillRect(Math.floor(U.getX()),Math.floor(U.getY()),Math.floor(U.getWidth()),Math.floor(U.getHeight()))),U.empty())};this.render=function(b,p){function t(b){var c,e,f,k=b.lights;ja.copy(b.ambientColor);ya.setRGB(0,0,0);wa.setRGB(0,0,0);b=0;for(c=k.length;b>1,xa=t.height>>1,m=k.scale.x* 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THREE.MeshDepthMaterial)ma=p.near,O=p.far,aa.r=aa.g=aa.b=1-Ra(b.positionScreen.z,ma,O),Y.r=Y.g=Y.b=1-Ra(f.positionScreen.z,ma,O),ga.r=ga.g=ga.b=1-Ra(h.positionScreen.z,ma,O),ja.r=(Y.r+ga.r)*0.5,ja.g=(Y.g+ga.g)* +0.5,ja.b=(Y.b+ga.b)*0.5,na=Ya(aa,Y,ga,ja),Va(Q,S,W,o,ea,T,0,0,1,0,0,1,na);else if(v instanceof THREE.MeshNormalMaterial)Z.r=Wa(u.normalWorld.x),Z.g=Wa(u.normalWorld.y),Z.b=Wa(u.normalWorld.z),v.wireframe?Na(Z,v.wireframeLinewidth,v.wireframeLinecap,v.wireframeLinejoin):Oa(Z)}function F(b,f,h,m,n,t,v,u,x){k.info.render.vertices+=4;k.info.render.faces++;c(u.opacity);e(u.blending);if(u.map||u.envMap)y(b,f,m,0,1,3,v,u,x),y(n,h,t,1,2,3,v,u,x);else if(Q=b.positionScreen.x,S=b.positionScreen.y,W=f.positionScreen.x, +o=f.positionScreen.y,ea=h.positionScreen.x,T=h.positionScreen.y,pa=m.positionScreen.x,$=m.positionScreen.y,la=n.positionScreen.x,ca=n.positionScreen.y,ka=t.positionScreen.x,fa=t.positionScreen.y,u instanceof THREE.MeshBasicMaterial)D(Q,S,W,o,ea,T,pa,$),u.wireframe?Na(u.color,u.wireframeLinewidth,u.wireframeLinecap,u.wireframeLinejoin):Oa(u.color);else if(u instanceof THREE.MeshLambertMaterial)va?!u.wireframe&&u.shading==THREE.SmoothShading&&v.vertexNormalsWorld.length==4?(aa.r=Y.r=ga.r=ja.r=ia.r, +aa.g=Y.g=ga.g=ja.g=ia.g,aa.b=Y.b=ga.b=ja.b=ia.b,w(x,v.v1.positionWorld,v.vertexNormalsWorld[0],aa),w(x,v.v2.positionWorld,v.vertexNormalsWorld[1],Y),w(x,v.v4.positionWorld,v.vertexNormalsWorld[3],ga),w(x,v.v3.positionWorld,v.vertexNormalsWorld[2],ja),aa.r=Math.max(0,Math.min(u.color.r*aa.r,1)),aa.g=Math.max(0,Math.min(u.color.g*aa.g,1)),aa.b=Math.max(0,Math.min(u.color.b*aa.b,1)),Y.r=Math.max(0,Math.min(u.color.r*Y.r,1)),Y.g=Math.max(0,Math.min(u.color.g*Y.g,1)),Y.b=Math.max(0,Math.min(u.color.b* 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THREE.MeshNormalMaterial)Z.r=Wa(v.normalWorld.x),Z.g=Wa(v.normalWorld.y),Z.b=Wa(v.normalWorld.z),D(Q,S,W,o,ea,T,pa,$),u.wireframe?Na(Z,u.wireframeLinewidth,u.wireframeLinecap, +u.wireframeLinejoin):Oa(Z);else if(u instanceof THREE.MeshDepthMaterial)ma=p.near,O=p.far,aa.r=aa.g=aa.b=1-Ra(b.positionScreen.z,ma,O),Y.r=Y.g=Y.b=1-Ra(f.positionScreen.z,ma,O),ga.r=ga.g=ga.b=1-Ra(m.positionScreen.z,ma,O),ja.r=ja.g=ja.b=1-Ra(h.positionScreen.z,ma,O),na=Ya(aa,Y,ga,ja),E(Q,S,W,o,pa,$),Va(Q,S,W,o,pa,$,0,0,1,0,0,1,na),E(la,ca,ea,T,ka,fa),Va(la,ca,ea,T,ka,fa,1,0,1,1,0,1,na)}function E(b,c,e,f,k,h){v.beginPath();v.moveTo(b,c);v.lineTo(e,f);v.lineTo(k,h);v.lineTo(b,c);v.closePath()}function D(b, +c,e,f,k,h,m,o){v.beginPath();v.moveTo(b,c);v.lineTo(e,f);v.lineTo(k,h);v.lineTo(m,o);v.lineTo(b,c);v.closePath()}function Na(b,c,e,k){if(G!=c)v.lineWidth=G=c;if(L!=e)v.lineCap=L=e;if(M!=k)v.lineJoin=M=k;f(b.getContextStyle());v.stroke();N.inflate(c*2)}function Oa(b){h(b.getContextStyle());v.fill()}function ab(b,c,e,f,k,m,o,n,p,t,u,x,w){if(w.image.width!=0){if(w.needsUpdate==!0||ra[w.id]==void 0){var xa=w.wrapS==THREE.RepeatWrapping,z=w.wrapT==THREE.RepeatWrapping;ra[w.id]=v.createPattern(w.image, +xa&&z?"repeat":xa&&!z?"repeat-x":!xa&&z?"repeat-y":"no-repeat");w.needsUpdate=!1}h(ra[w.id]);var xa=w.offset.x/w.repeat.x,z=w.offset.y/w.repeat.y,X=(w.image.width-1)*w.repeat.x,w=(w.image.height-1)*w.repeat.y,o=(o+xa)*X,n=(n+z)*w,p=(p+xa)*X,t=(t+z)*w,u=(u+xa)*X,x=(x+z)*w;e-=b;f-=c;k-=b;m-=c;p-=o;t-=n;u-=o;x-=n;xa=1/(p*x-u*t);w=(x*e-t*k)*xa;t=(x*f-t*m)*xa;e=(p*k-u*e)*xa;f=(p*m-u*f)*xa;b=b-w*o-e*n;c=c-t*o-f*n;v.save();v.transform(w,t,e,f,b,c);v.fill();v.restore()}}function Va(b,c,e,f,k,h,m,o,n,p,t, +u,w){var x,xa;x=w.width-1;xa=w.height-1;m*=x;o*=xa;n*=x;p*=xa;t*=x;u*=xa;e-=b;f-=c;k-=b;h-=c;n-=m;p-=o;t-=m;u-=o;xa=1/(n*u-t*p);x=(u*e-p*k)*xa;p=(u*f-p*h)*xa;e=(n*k-t*e)*xa;f=(n*h-t*f)*xa;b=b-x*m-e*o;c=c-p*m-f*o;v.save();v.transform(x,p,e,f,b,c);v.clip();v.drawImage(w,0,0);v.restore()}function Ya(b,c,e,f){var k=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),m=~~(c.r*255),o=~~(c.g*255),c=~~(c.b*255),n=~~(e.r*255),p=~~(e.g*255),e=~~(e.b*255),t=~~(f.r*255),u=~~(f.g*255),f=~~(f.b*255);Ca[0]=k<0?0:k>255?255: +k;Ca[1]=h<0?0:h>255?255:h;Ca[2]=b<0?0:b>255?255:b;Ca[4]=m<0?0:m>255?255:m;Ca[5]=o<0?0:o>255?255:o;Ca[6]=c<0?0:c>255?255:c;Ca[8]=n<0?0:n>255?255:n;Ca[9]=p<0?0:p>255?255:p;Ca[10]=e<0?0:e>255?255:e;Ca[12]=t<0?0:t>255?255:t;Ca[13]=u<0?0:u>255?255:u;Ca[14]=f<0?0:f>255?255:f;za.putImageData(Ka,0,0);V.drawImage(Ia,0,0);return Ga}function Ra(b,c,e){b=(b-c)/(e-c);return b*b*(3-2*b)}function Wa(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}function Pa(b,c){var e=c.x-b.x,f=c.y-b.y,k=e*e+f*f;k!=0&&(k=1/Math.sqrt(k),e*= +k,f*=k,c.x+=e,c.y+=f,b.x-=e,b.y-=f)}var Za,bb,sa,Ha,Qa,Xa,$a,Aa;this.autoClear?this.clear():v.setTransform(1,0,0,-1,u,x);k.info.render.vertices=0;k.info.render.faces=0;m=n.projectScene(b,p,this.sortElements);(va=b.lights.length>0)&&t(b);Za=0;for(bb=m.length;Za0&&(e.r+=h.color.r*m,e.g+=h.color.g*m,e.b+=h.color.b*m)):h instanceof THREE.PointLight&&(da.sub(h.position,c.centroidWorld),da.normalize(),m=c.normalWorld.dot(da)*h.intensity,m>0&&(e.r+=h.color.r*m,e.g+=h.color.g*m,e.b+=h.color.b*m))}function c(c,e,m,o,n,t){k.info.render.vertices+=3;k.info.render.faces++;Q=f(S++); Q.setAttribute("d","M "+c.positionScreen.x+" "+c.positionScreen.y+" L "+e.positionScreen.x+" "+e.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+"z");n instanceof THREE.MeshBasicMaterial?G.copy(n.color):n instanceof THREE.MeshLambertMaterial?D?(L.r=M.r,L.g=M.g,L.b=M.b,b(t,o,L),G.r=Math.max(0,Math.min(n.color.r*L.r,1)),G.g=Math.max(0,Math.min(n.color.g*L.g,1)),G.b=Math.max(0,Math.min(n.color.b*L.b,1))):G.copy(n.color):n instanceof THREE.MeshDepthMaterial?(K=1-n.__2near/(n.__farPlusNear- o.z*n.__farMinusNear),G.setRGB(K,K,K)):n instanceof THREE.MeshNormalMaterial&&G.setRGB(h(o.normalWorld.x),h(o.normalWorld.y),h(o.normalWorld.z));n.wireframe?Q.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+n.wireframeLinewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframeLinecap+"; stroke-linejoin: "+n.wireframeLinejoin):Q.setAttribute("style","fill: "+G.getContextStyle()+"; fill-opacity: "+n.opacity);p.appendChild(Q)}function e(c,e,m,o,n,t,u){k.info.render.vertices+= 4;k.info.render.faces++;Q=f(S++);Q.setAttribute("d","M "+c.positionScreen.x+" "+c.positionScreen.y+" L "+e.positionScreen.x+" "+e.positionScreen.y+" L "+m.positionScreen.x+","+m.positionScreen.y+" L "+o.positionScreen.x+","+o.positionScreen.y+"z");t instanceof THREE.MeshBasicMaterial?G.copy(t.color):t instanceof THREE.MeshLambertMaterial?D?(L.r=M.r,L.g=M.g,L.b=M.b,b(u,n,L),G.r=Math.max(0,Math.min(t.color.r*L.r,1)),G.g=Math.max(0,Math.min(t.color.g*L.g,1)),G.b=Math.max(0,Math.min(t.color.b*L.b,1))): G.copy(t.color):t instanceof THREE.MeshDepthMaterial?(K=1-t.__2near/(t.__farPlusNear-n.z*t.__farMinusNear),G.setRGB(K,K,K)):t instanceof THREE.MeshNormalMaterial&&G.setRGB(h(n.normalWorld.x),h(n.normalWorld.y),h(n.normalWorld.z));t.wireframe?Q.setAttribute("style","fill: none; stroke: "+G.getContextStyle()+"; stroke-width: "+t.wireframeLinewidth+"; stroke-opacity: "+t.opacity+"; stroke-linecap: "+t.wireframeLinecap+"; stroke-linejoin: "+t.wireframeLinejoin):Q.setAttribute("style","fill: "+G.getContextStyle()+ "; fill-opacity: "+t.opacity);p.appendChild(Q)}function f(b){I[b]==null&&(I[b]=document.createElementNS("http://www.w3.org/2000/svg","path"),o==0&&I[b].setAttribute("shape-rendering","crispEdges"));return I[b]}function h(b){b=(b+1)*0.5;return b<0?0:b>1?1:b}var k=this,m=null,n=new THREE.Projector,p=document.createElementNS("http://www.w3.org/2000/svg","svg"),t,w,u,x,v,y,z,A,F=new THREE.Rectangle,E=new THREE.Rectangle,D=!1,G=new THREE.Color(16777215),L=new THREE.Color(16777215),M=new THREE.Color(0), -J=new THREE.Color(0),B=new THREE.Color(0),K,ca=new THREE.Vector3,I=[],P=[],Q,S,W,o=1;this.domElement=p;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setQuality=function(b){switch(b){case "high":o=1;break;case "low":o=0}};this.setSize=function(b,c){t=b;w=c;u=t/2;x=w/2;p.setAttribute("viewBox",-u+" "+-x+" "+t+" "+w);p.setAttribute("width",t);p.setAttribute("height",w);F.set(-u,-x,u,x)};this.clear=function(){for(;p.childNodes.length>0;)p.removeChild(p.childNodes[0])}; -this.render=function(b,f){var h,t,w,G,L,I,K,$;this.autoClear&&this.clear();k.info.render.vertices=0;k.info.render.faces=0;m=n.projectScene(b,f,this.sortElements);W=S=0;if(D=b.lights.length>0){K=b.lights;M.copy(b.ambientColor);J.setRGB(0,0,0);B.setRGB(0,0,0);h=0;for(t=K.length;h0;)p.removeChild(p.childNodes[0])}; +this.render=function(b,f){var h,t,w,G,L,I,K,aa;this.autoClear&&this.clear();k.info.render.vertices=0;k.info.render.faces=0;m=n.projectScene(b,f,this.sortElements);W=S=0;if(D=b.lights.length>0){K=b.lights;M.copy(b.ambientColor);J.setRGB(0,0,0);B.setRGB(0,0,0);h=0;for(t=K.length;h=0)c&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(b.position,3,o.FLOAT,!1,0,0));else if(m.morphTargetBase){f=k.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[m.morphTargetBase]),o.vertexAttribPointer(f.position, +f instanceof THREE.MeshLambertMaterial||f instanceof THREE.ShaderMaterial||f.skinning)&&m.viewMatrix!==null&&o.uniformMatrix4fv(m.viewMatrix,!1,Ba);f.skinning&&(o.uniformMatrix4fv(m.cameraInverseMatrix,!1,Ba),o.uniformMatrix4fv(m.boneGlobalMatrices,!1,k.boneMatrices))}o.uniformMatrix4fv(m.modelViewMatrix,!1,k._modelViewMatrixArray);m.normalMatrix&&o.uniformMatrix3fv(m.normalMatrix,!1,k._normalMatrixArray);(f instanceof THREE.ShaderMaterial||f.envMap||f.skinning||k.receiveShadow)&&m.objectMatrix!== +null&&o.uniformMatrix4fv(m.objectMatrix,!1,k._objectMatrixArray);return h}function f(b,c,f,k,h,m){if(k.opacity!=0){var n,f=e(b,c,f,k,m),b=f.attributes,c=!1,f=h.id*16777215+f.id;f!=la&&(la=f,c=!0);if(!k.morphTargets&&b.position>=0)c&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(b.position,3,o.FLOAT,!1,0,0));else if(m.morphTargetBase){f=k.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[m.morphTargetBase]),o.vertexAttribPointer(f.position, 3,o.FLOAT,!1,0,0)):f.position>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var t=0,p=m.morphTargetForcedOrder,u=m.morphTargetInfluences;tv&&(w=x,v=u[w]);o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[w]);o.vertexAttribPointer(f["morphTarget"+t],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[t]=v;p[w]=1;v=-1;t++}}k.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(k.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(c){if(h.__webglCustomAttributes)for(n in h.__webglCustomAttributes)b[n]>= 0&&(f=h.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,f.buffer),o.vertexAttribPointer(b[n],f.size,o.FLOAT,!1,0,0));b.color>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglColorBuffer),o.vertexAttribPointer(b.color,3,o.FLOAT,!1,0,0));b.normal>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglNormalBuffer),o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(h.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER, @@ -243,58 +244,58 @@ o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinVertexBBuffer),o.vertex o.UNSIGNED_SHORT,0)):(c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),o.drawElements(o.TRIANGLES,h.__webglFaceCount,o.UNSIGNED_SHORT,0)),W.info.render.calls++,W.info.render.vertices+=h.__webglFaceCount,W.info.render.faces+=h.__webglFaceCount/3):m instanceof THREE.Line?(m=m.type==THREE.LineStrip?o.LINE_STRIP:o.LINES,o.lineWidth(k.linewidth),o.drawArrays(m,0,h.__webglLineCount),W.info.render.calls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,h.__webglParticleCount),W.info.render.calls++): m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,h.__webglVertexCount),W.info.render.calls++)}}function h(b,c,e){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(c.attributes.position),o.vertexAttribPointer(c.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER, b.__webglNormalBuffer);if(e==THREE.FlatShading){var f,h,k,m,n,t,p,u,v,w,x=b.count*3;for(w=0;w=0;e--)b[e].object==c&&b.splice(e,1)}function L(b){function c(b){var h=[];e=0;for(f=b.length;e65535&&(p[o].counter+=1,t=p[o].hash+"_"+p[o].counter,b.geometryGroups[t]==void 0&&(b.geometryGroups[t]={faces:[], -materials:n,vertices:0,numMorphTargets:v})),b.geometryGroups[t].faces.push(h),b.geometryGroups[t].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroups[u].id=aa++,b.geometryGroupsList.push(b.geometryGroups[u])}function M(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function J(b){if(b!=Z){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD); +materials:n,vertices:0,numMorphTargets:v})),b.geometryGroups[t].faces.push(h),b.geometryGroups[t].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroups[u].id=ca++,b.geometryGroupsList.push(b.geometryGroups[u])}function M(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function J(b){if(b!=Z){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD); o.blendFunc(o.ZERO,o.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.SRC_COLOR);break;default:o.blendEquationSeparate(o.FUNC_ADD,o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)}Z=b}}function B(b,c,e){(e.width&e.width-1)==0&&(e.height&e.height-1)==0?(o.texParameteri(b,o.TEXTURE_WRAP_S,S(c.wrapS)),o.texParameteri(b,o.TEXTURE_WRAP_T,S(c.wrapT)),o.texParameteri(b,o.TEXTURE_MAG_FILTER,S(c.magFilter)), 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wa,oa=[],b=THREE.ShaderLib.depthRGBA,Ia=THREE.UniformsUtils.clone(b.uniforms),za=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:Ia}),Ka=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader, +uniforms:Ia,morphTargets:!0});za._shadowPass=!0;Ka._shadowPass=!0;try{if(!(o=X.getContext("experimental-webgl",{antialias:va,stencil:U,preserveDrawingBuffer:N})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+o.getParameter(o.VERSION)+" | "+o.getParameter(o.VENDOR)+" | "+o.getParameter(o.RENDERER)+" | "+o.getParameter(o.SHADING_LANGUAGE_VERSION))}catch(Ca){console.error(Ca)}o.clearColor(0,0,0,1);o.clearDepth(1);o.clearStencil(0);o.enable(o.DEPTH_TEST);o.depthFunc(o.LEQUAL); +o.frontFace(o.CCW);o.cullFace(o.BACK);o.enable(o.CULL_FACE);o.enable(o.BLEND);o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA);o.clearColor(ha.r,ha.g,ha.b,ia);this.context=o;var Ga=o.getParameter(o.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,V={};V.vertices=new Float32Array(16);V.faces=new Uint16Array(6);U=0;V.vertices[U++]=-1;V.vertices[U++]=-1;V.vertices[U++]=0;V.vertices[U++]=1;V.vertices[U++]=1;V.vertices[U++]=-1;V.vertices[U++]=1;V.vertices[U++]=1;V.vertices[U++]=1;V.vertices[U++]= 1;V.vertices[U++]=1;V.vertices[U++]=0;V.vertices[U++]=-1;V.vertices[U++]=1;V.vertices[U++]=0;U=V.vertices[U++]=0;V.faces[U++]=0;V.faces[U++]=1;V.faces[U++]=2;V.faces[U++]=0;V.faces[U++]=2;V.faces[U++]=3;V.vertexBuffer=o.createBuffer();V.elementBuffer=o.createBuffer();o.bindBuffer(o.ARRAY_BUFFER,V.vertexBuffer);o.bufferData(o.ARRAY_BUFFER,V.vertices,o.STATIC_DRAW);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,V.elementBuffer);o.bufferData(o.ELEMENT_ARRAY_BUFFER,V.faces,o.STATIC_DRAW);V.program=o.createProgram(); o.attachShader(V.program,P("fragment",THREE.ShaderLib.sprite.fragmentShader));o.attachShader(V.program,P("vertex",THREE.ShaderLib.sprite.vertexShader));o.linkProgram(V.program);V.attributes={};V.uniforms={};V.attributes.position=o.getAttribLocation(V.program,"position");V.attributes.uv=o.getAttribLocation(V.program,"uv");V.uniforms.uvOffset=o.getUniformLocation(V.program,"uvOffset");V.uniforms.uvScale=o.getUniformLocation(V.program,"uvScale");V.uniforms.rotation=o.getUniformLocation(V.program,"rotation"); V.uniforms.scale=o.getUniformLocation(V.program,"scale");V.uniforms.alignment=o.getUniformLocation(V.program,"alignment");V.uniforms.color=o.getUniformLocation(V.program,"color");V.uniforms.map=o.getUniformLocation(V.program,"map");V.uniforms.opacity=o.getUniformLocation(V.program,"opacity");V.uniforms.useScreenCoordinates=o.getUniformLocation(V.program,"useScreenCoordinates");V.uniforms.affectedByDistance=o.getUniformLocation(V.program,"affectedByDistance");V.uniforms.screenPosition=o.getUniformLocation(V.program, -"screenPosition");V.uniforms.modelViewMatrix=o.getUniformLocation(V.program,"modelViewMatrix");V.uniforms.projectionMatrix=o.getUniformLocation(V.program,"projectionMatrix");var Ja=!1;this.setSize=function(b,c){X.width=b;X.height=c;this.setViewport(0,0,X.width,X.height)};this.setViewport=function(b,c,e,f){na=b;O=c;oa=e;qa=f;o.viewport(na,O,oa,qa)};this.setScissor=function(b,c,e,f){o.scissor(b,c,e,f)};this.enableScissorTest=function(b){b?o.enable(o.SCISSOR_TEST):o.disable(o.SCISSOR_TEST)};this.setClearColorHex= -function(b,c){ga.setHex(b);ja=c;o.clearColor(ga.r,ga.g,ga.b,ja)};this.setClearColor=function(b,c){ga.copy(b);ja=c;o.clearColor(ga.r,ga.g,ga.b,ja)};this.getClearColor=function(){return ga};this.getClearAlpha=function(){return ja};this.clear=function(b,c,e){var f=0;if(b==void 0||b)f|=o.COLOR_BUFFER_BIT;if(c==void 0||c)f|=o.DEPTH_BUFFER_BIT;if(e==void 0||e)f|=o.STENCIL_BUFFER_BIT;o.clear(f)};this.getContext=function(){return o};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix, 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o};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix, delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var c=b.geometry.geometryGroups[g];o.deleteBuffer(c.__webglVertexBuffer);o.deleteBuffer(c.__webglNormalBuffer);o.deleteBuffer(c.__webglTangentBuffer);o.deleteBuffer(c.__webglColorBuffer);o.deleteBuffer(c.__webglUVBuffer);o.deleteBuffer(c.__webglUV2Buffer);o.deleteBuffer(c.__webglSkinVertexABuffer);o.deleteBuffer(c.__webglSkinVertexBBuffer);o.deleteBuffer(c.__webglSkinIndicesBuffer); o.deleteBuffer(c.__webglSkinWeightsBuffer);o.deleteBuffer(c.__webglFaceBuffer);o.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var e=0,f=c.numMorphTargets;e=0&&o.enableVertexAttribArray(x.position);x.color>=0&&o.enableVertexAttribArray(x.color);x.normal>=0&&o.enableVertexAttribArray(x.normal);x.tangent>=0&&o.enableVertexAttribArray(x.tangent);b.skinning&&x.skinVertexA>=0&&x.skinVertexB>=0&&x.skinIndex>=0&&x.skinWeight>=0&&(o.enableVertexAttribArray(x.skinVertexA), -o.enableVertexAttribArray(x.skinVertexB),o.enableVertexAttribArray(x.skinIndex),o.enableVertexAttribArray(x.skinWeight));if(b.attributes)for(k in b.attributes)x[k]!==void 0&&x[k]>=0&&o.enableVertexAttribArray(x[k]);if(b.morphTargets)for(k=b.numSupportedMorphTargets=0;k=0&&(o.enableVertexAttribArray(x[y]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,c,e,f){ca(b); -this.clear(c,e,f)};this.render=function(b,c,u,X){var N,U,E,D,G,K,B,na,va=b.lights,L=b.fog;ha=-1;this.shadowMapEnabled&&z(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Aa);c.projectionMatrix.flattenToArray(Ea);ta.multiply(c.projectionMatrix,c.matrixWorldInverse);t(ta);this.initWebGLObjects(b);ca(u);(this.autoClear||X)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil); -G=b.__webglObjects.length;for(X=0;X=0;X--)if(N=b.__webglObjects[X],N.render){B=N.object;na=N.buffer;E=N.opaque;k(B);for(N=0;N=0&&o.enableVertexAttribArray(x.position);x.color>=0&&o.enableVertexAttribArray(x.color);x.normal>=0&&o.enableVertexAttribArray(x.normal);x.tangent>=0&&o.enableVertexAttribArray(x.tangent);b.skinning&&x.skinVertexA>=0&&x.skinVertexB>=0&&x.skinIndex>=0&&x.skinWeight>=0&&(o.enableVertexAttribArray(x.skinVertexA), +o.enableVertexAttribArray(x.skinVertexB),o.enableVertexAttribArray(x.skinIndex),o.enableVertexAttribArray(x.skinWeight));if(b.attributes)for(k in b.attributes)x[k]!==void 0&&x[k]>=0&&o.enableVertexAttribArray(x[k]);if(b.morphTargets)for(k=b.numSupportedMorphTargets=0;k=0&&(o.enableVertexAttribArray(x[y]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,c,e,f){da(b); +this.clear(c,e,f)};this.render=function(b,c,u,X){var N,U,E,D,G,K,B,ma,va=b.lights,L=b.fog;$=-1;this.shadowMapEnabled&&z(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Ba);c.projectionMatrix.flattenToArray(Ea);ta.multiply(c.projectionMatrix,c.matrixWorldInverse);t(ta);this.initWebGLObjects(b);da(u);(this.autoClear||X)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil); +G=b.__webglObjects.length;for(X=0;X=0;X--)if(N=b.__webglObjects[X],N.render){B=N.object;ma=N.buffer;E=N.opaque;k(B);for(N=0;N=0;k--)f[k]==h&&f.splice(k,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&G(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0, -1)}e=0;for(f=b.__webglObjects.length;e0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglColorBuffer), -o.bufferData(o.ARRAY_BUFFER,ka,y));Ga&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,ha,y));Ka&&ta.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,ia,y));Aa&&$>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,wa,y));Aa&&ca>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,ua,y));Ba&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER, -ma,y),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,ra,y));R>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,Z,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,aa,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,da,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,ea,y));X&&(delete p.__inittedArrays, -delete p.__colorArray,delete p.__normalArray,delete p.__tangentArray,delete p.__uvArray,delete p.__uv2Array,delete p.__faceArray,delete p.__vertexArray,delete p.__lineArray,delete p.__skinVertexAArray,delete p.__skinVertexBArray,delete p.__skinIndexArray,delete p.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;D(m)}else if(k instanceof THREE.Ribbon){h=k.geometry;if(h.__dirtyVertices|| -h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=x=X=X=void 0;u=k.vertices;t=k.colors;v=u.length;p=t.length;z=k.__vertexArray;y=k.__colorArray;N=k.__dirtyColors;if(k.__dirtyVertices){for(X=0;X0&&(o.bindBuffer(o.ARRAY_BUFFER, +p.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,ja,y));Ga&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,la,y));Ka&&ta.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,$,y));Ba&&aa>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,wa,y));Ba&&da>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,ua,y));Ca&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglFaceBuffer), +o.bufferData(o.ELEMENT_ARRAY_BUFFER,za,y),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,p.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,ra,y));R>0&&(o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,Z,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ca,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,ea,y),o.bindBuffer(o.ARRAY_BUFFER,p.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER, +fa,y));X&&(delete p.__inittedArrays,delete p.__colorArray,delete p.__normalArray,delete p.__tangentArray,delete p.__uvArray,delete p.__uv2Array,delete p.__faceArray,delete p.__vertexArray,delete p.__lineArray,delete p.__skinVertexAArray,delete p.__skinVertexBArray,delete p.__skinIndexArray,delete p.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;D(m)}else if(k instanceof THREE.Ribbon){h= +k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=x=X=X=void 0;u=k.vertices;t=k.colors;v=u.length;p=t.length;z=k.__vertexArray;y=k.__colorArray;N=k.__dirtyColors;if(k.__dirtyVertices){for(X=0;X=0?b:b+m;b=this.verticalAngleMap.srcRange; c=this.verticalAngleMap.dstRange;var f=c[1]-c[0];this.phi=e(((this.phi-b[0])*(c[1]-c[0])/(b[1]-b[0])+c[0]-c[0])/f)*f+c[0];b=this.horizontalAngleMap.srcRange;c=this.horizontalAngleMap.dstRange;f=c[1]-c[0];this.theta=e(((this.theta-b[0])*(c[1]-c[0])/(b[1]-b[0])+c[0]-c[0])/f)*f+c[0];b=this.target.position;b.x=100*Math.sin(this.phi)*Math.cos(this.theta);b.y=100*Math.cos(this.phi);b.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(b){this.domElement=== document?(this.mouseX=b.pageX-this.viewHalfX,this.mouseY=b.pageY-this.viewHalfY):(this.mouseX=b.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=b.pageY-this.domElement.offsetTop-this.viewHalfY)};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),e=new THREE.MeshLambertMaterial({color:65280}), c=new THREE.CubeGeometry(10,10,20),m=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,b);b=new THREE.Mesh(m,e);b.position.set(0,10,0);this.animation=h(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(b)}else this.animation=h(this.animationParent,this.spline,this.id,this.duration),this.animationParent.add(this.target),this.animationParent.add(this.object);if(this.createDebugPath){var b= this.debugPath,e=this.spline,c=k(e,10),m=k(e,10),n=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(c,n);particleObj=new THREE.ParticleSystem(m,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);b.add(lineObj);particleObj.scale.set(1,1,1);b.add(particleObj);m=new THREE.SphereGeometry(1,16,8);n=new THREE.MeshBasicMaterial({color:65280});for(i=0;ib&&(b+=Math.PI*2),anglec=(e+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(I=b.length;--I>=0;){ma=I;ea=I-1;ea<0&&(ea=b.length- -1);for(var e=0,c=v+w*2,e=0;eb&&(b+=Math.PI*2),anglec=(e+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(I=b.length;--I>=0;){ka=I;fa=I-1;fa<0&&(fa=b.length- +1);for(var e=0,c=v+w*2,e=0;e=0;Q--){S=Q/w;W=p*(1-S);S=t*Math.sin(S*Math.PI/2);I=0;for(P=E.length;I=0;Q--){S=Q/w;W=p*(1-S);S=t*Math.sin(S*Math.PI/2);I=0;for(P=E.length;I0)for(t=0;t2;){if(u--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return n;return k}p=t;h<=p&&(p=0);t=p+1;h<=t&&(t=0);w=t+1;h<=w&&(w=0);var x;a:{x=b;var v=p,y=t,z=w,A=h,F=m,E=void 0,D=void 0,G=void 0, -L=void 0,M=void 0,J=void 0,B=void 0,K=void 0,ca=void 0,D=x[F[v]].x,G=x[F[v]].y,L=x[F[y]].x,M=x[F[y]].y,J=x[F[z]].x,B=x[F[z]].y;if(1.0E-10>(L-D)*(B-G)-(M-G)*(J-D))x=!1;else{for(E=0;E=0&&Q>=0&&W>=0){x= +L=void 0,M=void 0,J=void 0,B=void 0,K=void 0,da=void 0,D=x[F[v]].x,G=x[F[v]].y,L=x[F[y]].x,M=x[F[y]].y,J=x[F[z]].x,B=x[F[z]].y;if(1.0E-10>(L-D)*(B-G)-(M-G)*(J-D))x=!1;else{for(E=0;E=0&&Q>=0&&W>=0){x= !1;break a}}x=!0}}if(x){k.push([b[m[p]],b[m[t]],b[m[w]]]);n.push([m[p],m[t],m[w]]);p=t;for(w=t+1;w>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,e){var c=w(b,e),f=w(b,e+1),k=w(b,e+2);return(w(b,e+3)<<24)+(k<<16)+(f<<8)+c}function p(b,e){var c=w(b,e);return(w(b,e+1)<<8)+c}function t(b,e){var c=w(b,e);return c>127?c-256:c}function w(b,e){return b.charCodeAt(e)&255}function u(e){var c, -f,k;c=h(b,e);f=h(b,e+M);k=h(b,e+J);e=p(b,e+B);F.faces.push(new THREE.Face3(c,f,k,null,null,F.materials[e]))}function x(e){var c,f,k,m,o,t;c=h(b,e);f=h(b,e+M);k=h(b,e+J);m=p(b,e+B);o=h(b,e+K);t=h(b,e+ca);e=h(b,e+I);m=F.materials[m];var u=G[t*3],v=G[t*3+1];t=G[t*3+2];var w=G[e*3],x=G[e*3+1],e=G[e*3+2];F.faces.push(new THREE.Face3(c,f,k,[new THREE.Vector3(G[o*3],G[o*3+1],G[o*3+2]),new THREE.Vector3(u,v,t),new THREE.Vector3(w,x,e)],null,m))}function v(e){var c,f,k,m;c=h(b,e);f=h(b,e+P);k=h(b,e+Q);m=h(b, -e+S);e=p(b,e+W);F.faces.push(new THREE.Face4(c,f,k,m,null,null,F.materials[e]))}function y(e){var c,f,k,m,t,u,v,w;c=h(b,e);f=h(b,e+P);k=h(b,e+Q);m=h(b,e+S);t=p(b,e+W);u=h(b,e+o);v=h(b,e+da);w=h(b,e+T);e=h(b,e+la);t=F.materials[t];var x=G[v*3],y=G[v*3+1];v=G[v*3+2];var z=G[w*3],N=G[w*3+1];w=G[w*3+2];var A=G[e*3],B=G[e*3+1],e=G[e*3+2];F.faces.push(new THREE.Face4(c,f,k,m,[new THREE.Vector3(G[u*3],G[u*3+1],G[u*3+2]),new THREE.Vector3(x,y,v),new THREE.Vector3(z,N,w),new THREE.Vector3(A,B,e)],null,t))} -function z(e){var c,f,k,m;c=h(b,e);f=h(b,e+ha);k=h(b,e+ka);e=L[c*2];m=L[c*2+1];c=L[f*2];var o=F.faceVertexUvs[0];f=L[f*2+1];var t=L[k*2];k=L[k*2+1];var p=[];p.push(new THREE.UV(e,m));p.push(new THREE.UV(c,f));p.push(new THREE.UV(t,k));o.push(p)}function A(e){var c,f,k,m,o,t;c=h(b,e);f=h(b,e+aa);k=h(b,e+ma);m=h(b,e+ea);e=L[c*2];o=L[c*2+1];c=L[f*2];t=L[f*2+1];f=L[k*2];var p=F.faceVertexUvs[0];k=L[k*2+1];var u=L[m*2];m=L[m*2+1];var v=[];v.push(new THREE.UV(e,o));v.push(new THREE.UV(c,t));v.push(new THREE.UV(f, -k));v.push(new THREE.UV(u,m));p.push(v)}var F=this,E=0,D,G=[],L=[],M,J,B,K,ca,I,P,Q,S,W,o,da,T,la,ha,ka,aa,ma,ea,Z,$,Y,fa,ia,ra;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(F,f,e);D={signature:b.substr(E,8),header_bytes:w(b,E+8),vertex_coordinate_bytes:w(b,E+9),normal_coordinate_bytes:w(b,E+10),uv_coordinate_bytes:w(b,E+11),vertex_index_bytes:w(b,E+12),normal_index_bytes:w(b,E+13),uv_index_bytes:w(b,E+14),material_index_bytes:w(b,E+15),nvertices:h(b,E+16),nnormals:h(b,E+16+4),nuvs:h(b, -E+16+8),ntri_flat:h(b,E+16+12),ntri_smooth:h(b,E+16+16),ntri_flat_uv:h(b,E+16+20),ntri_smooth_uv:h(b,E+16+24),nquad_flat:h(b,E+16+28),nquad_smooth:h(b,E+16+32),nquad_flat_uv:h(b,E+16+36),nquad_smooth_uv:h(b,E+16+40)};E+=D.header_bytes;M=D.vertex_index_bytes;J=D.vertex_index_bytes*2;B=D.vertex_index_bytes*3;K=D.vertex_index_bytes*3+D.material_index_bytes;ca=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes;I=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*2;P=D.vertex_index_bytes; -Q=D.vertex_index_bytes*2;S=D.vertex_index_bytes*3;W=D.vertex_index_bytes*4;o=D.vertex_index_bytes*4+D.material_index_bytes;da=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes;T=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*2;la=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*3;ha=D.uv_index_bytes;ka=D.uv_index_bytes*2;aa=D.uv_index_bytes;ma=D.uv_index_bytes*2;ea=D.uv_index_bytes*3;e=D.vertex_index_bytes*3+D.material_index_bytes;ra=D.vertex_index_bytes* -4+D.material_index_bytes;Z=D.ntri_flat*e;$=D.ntri_smooth*(e+D.normal_index_bytes*3);Y=D.ntri_flat_uv*(e+D.uv_index_bytes*3);fa=D.ntri_smooth_uv*(e+D.normal_index_bytes*3+D.uv_index_bytes*3);ia=D.nquad_flat*ra;e=D.nquad_smooth*(ra+D.normal_index_bytes*4);ra=D.nquad_flat_uv*(ra+D.uv_index_bytes*4);E+=function(e){for(var f,h,k,n=D.vertex_coordinate_bytes*3,o=e+D.nvertices*n;e=0){y=o.invBindMatrices[v];t.invBindMatrix=y;t.skinningMatrix=new THREE.Matrix4;t.skinningMatrix.multiply(t.world,y);t.weights=[]; for(y=0;y1){o=new THREE.MeshFaceMaterial;for(j=0;j1){o=new THREE.MeshFaceMaterial;for(j=0;j1?c[1].substr(0,e):"0";c[1].length1?c[1].substr(0,e):"0";c[1].length=0,m=h.indexOf("(")>=0,n;if(k)f=h.split("."),h=f.shift(),f.shift();else if(m){n=h.split("(");h=n.shift();for(f=0;fe){p=t.output[o];break}m=p!==void 0?p instanceof THREE.Matrix4?m.multiply(m,p):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);e=m;c.push({time:b,pos:[e.n14, -e.n24,e.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();return this};w.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b0&&(this[c.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};K.prototype.create=function(){var b= {},e=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var f=this[c];if(f instanceof B)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=ra[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(Ea+f.init_from),b.map.wrapS=THREE.RepeatWrapping,b.map.wrapT=THREE.RepeatWrapping,b.map.repeat.x=1,b.map.repeat.y=-1}else c=="diffuse"?b.color= -f.color.getHex():e||(b[c]=f.color.getHex());break;case "shininess":case "reflectivity":b[c]=this[c];break;case "transparency":if(e)b.transparent=!0,b.opacity=this[c],e=!0}b.shading=Fa;return this.material=new THREE.MeshLambertMaterial(b)};ca.prototype.parse=function(b){for(var e=0;e=0,f=b.indexOf("(")>=0,h,k;if(c)e=b.split("."),b=e.shift(),k=e.shift();else if(f){h=b.split("(");b=h.shift();for(e=0;e1&&(ca=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(M,ca);object.name=v;object.position.set(D[0],D[1],D[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=E.visible;T.scene.add(object);T.objects[v]=object;E.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),T.scene.collisions.colliders.push(b)); +THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var h=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,e){return e=="relativeToHTML"?b:h+"/"+b}function n(){for(v in P.objects)if(!T.objects[v])if(E=P.objects[v],E.geometry!==void 0){if(M=T.geometries[E.geometry]){var b=!1;da=[];for($=0;$1&&(da=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(M,da);object.name=v;object.position.set(D[0],D[1],D[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=E.visible;T.scene.add(object);T.objects[v]=object;E.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),T.scene.collisions.colliders.push(b)); if(E.castsShadow)b=new THREE.ShadowVolume(M),T.scene.add(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;E.trigger&&E.trigger.toLowerCase()!="none"&&(b={type:E.trigger,object:E},T.triggers[object.name]=b)}}else D=E.position,r=E.rotation,q=E.quaternion,s=E.scale,q=0,object=new THREE.Object3D,object.name=v,object.position.set(D[0],D[1],D[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0], -s[1],s[2]),object.visible=E.visible!==void 0?E.visible:!1,T.scene.add(object),T.objects[v]=object,T.empties[v]=object,E.trigger&&E.trigger.toLowerCase()!="none"&&(b={type:E.trigger,object:E},T.triggers[object.name]=b)}function p(b){return function(c){T.geometries[b]=c;n();S-=1;e.onLoadComplete();w()}}function t(b){return function(e){T.geometries[b]=e}}function w(){e.callbackProgress({totalModels:o,totalTextures:da,loadedModels:o-S,loadedTextures:da-W},T);e.onLoadProgress();S==0&&W==0&&c(T)}var u, -x,v,y,z,A,F,E,D,G,L,M,J,B,K,ca,I,P,Q,S,W,o,da,T;P=b.data;K=new THREE.BinaryLoader;Q=new THREE.JSONLoader;W=S=0;T={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(v in P.objects)if(E=P.objects[v],E.meshCollider){b=!0;break}if(b)T.scene.collisions=new THREE.CollisionSystem;if(P.transform){b=P.transform.position;G=P.transform.rotation;var la=P.transform.scale;b&&T.scene.position.set(b[0],b[1],b[2]);G&&T.scene.rotation.set(G[0], -G[1],G[2]);la&&T.scene.scale.set(la[0],la[1],la[2]);(b||G||la)&&T.scene.updateMatrix()}b=function(){W-=1;w();e.onLoadComplete()};for(z in P.cameras)G=P.cameras[z],G.type=="perspective"?J=new THREE.PerspectiveCamera(G.fov,G.aspect,G.near,G.far):G.type=="ortho"&&(J=new THREE.OrthographicCamera(G.left,G.right,G.top,G.bottom,G.near,G.far)),D=G.position,G=G.target,J.position.set(D[0],D[1],D[2]),J.target=new THREE.Vector3(G[0],G[1],G[2]),T.cameras[z]=J;for(y in P.lights)z=P.lights[y],J=z.color!==void 0? +s[1],s[2]),object.visible=E.visible!==void 0?E.visible:!1,T.scene.add(object),T.objects[v]=object,T.empties[v]=object,E.trigger&&E.trigger.toLowerCase()!="none"&&(b={type:E.trigger,object:E},T.triggers[object.name]=b)}function p(b){return function(c){T.geometries[b]=c;n();S-=1;e.onLoadComplete();w()}}function t(b){return function(e){T.geometries[b]=e}}function w(){e.callbackProgress({totalModels:o,totalTextures:ea,loadedModels:o-S,loadedTextures:ea-W},T);e.onLoadProgress();S==0&&W==0&&c(T)}var u, +x,v,y,z,A,F,E,D,G,L,M,J,B,K,da,I,P,Q,S,W,o,ea,T;P=b.data;K=new THREE.BinaryLoader;Q=new THREE.JSONLoader;W=S=0;T={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(v in P.objects)if(E=P.objects[v],E.meshCollider){b=!0;break}if(b)T.scene.collisions=new THREE.CollisionSystem;if(P.transform){b=P.transform.position;G=P.transform.rotation;var pa=P.transform.scale;b&&T.scene.position.set(b[0],b[1],b[2]);G&&T.scene.rotation.set(G[0], +G[1],G[2]);pa&&T.scene.scale.set(pa[0],pa[1],pa[2]);(b||G||pa)&&T.scene.updateMatrix()}b=function(){W-=1;w();e.onLoadComplete()};for(z in P.cameras)G=P.cameras[z],G.type=="perspective"?J=new THREE.PerspectiveCamera(G.fov,G.aspect,G.near,G.far):G.type=="ortho"&&(J=new THREE.OrthographicCamera(G.left,G.right,G.top,G.bottom,G.near,G.far)),D=G.position,G=G.target,J.position.set(D[0],D[1],D[2]),J.target=new THREE.Vector3(G[0],G[1],G[2]),T.cameras[z]=J;for(y in P.lights)z=P.lights[y],J=z.color!==void 0? z.color:16777215,G=z.intensity!==void 0?z.intensity:1,z.type=="directional"?(D=z.direction,I=new THREE.DirectionalLight(J,G),I.position.set(D[0],D[1],D[2]),I.position.normalize()):z.type=="point"?(D=z.position,d=z.distance,I=new THREE.PointLight(J,G,d),I.position.set(D[0],D[1],D[2])):z.type=="ambient"&&(I=new THREE.AmbientLight(J)),T.scene.add(I),T.lights[y]=I;for(A in P.fogs)y=P.fogs[A],y.type=="linear"?B=new THREE.Fog(0,y.near,y.far):y.type=="exp2"&&(B=new THREE.FogExp2(0,y.density)),G=y.color, B.color.setRGB(G[0],G[1],G[2]),T.fogs[A]=B;if(T.cameras&&P.defaults.camera)T.currentCamera=T.cameras[P.defaults.camera];if(T.fogs&&P.defaults.fog)T.scene.fog=T.fogs[P.defaults.fog];G=P.defaults.bgcolor;T.bgColor=new THREE.Color;T.bgColor.setRGB(G[0],G[1],G[2]);T.bgColorAlpha=P.defaults.bgalpha;for(u in P.geometries)if(A=P.geometries[u],A.type=="bin_mesh"||A.type=="ascii_mesh")S+=1,e.onLoadStart();o=S;for(u in P.geometries)A=P.geometries[u],A.type=="cube"?(M=new THREE.CubeGeometry(A.width,A.height, A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides),T.geometries[u]=M):A.type=="plane"?(M=new THREE.PlaneGeometry(A.width,A.height,A.segmentsWidth,A.segmentsHeight),T.geometries[u]=M):A.type=="sphere"?(M=new THREE.SphereGeometry(A.radius,A.segmentsWidth,A.segmentsHeight),T.geometries[u]=M):A.type=="cylinder"?(M=new THREE.CylinderGeometry(A.topRad,A.botRad,A.height,A.radSegs,A.heightSegs),T.geometries[u]=M):A.type=="torus"?(M=new THREE.TorusGeometry(A.radius,A.tube,A.segmentsR, -A.segmentsT),T.geometries[u]=M):A.type=="icosahedron"?(M=new THREE.IcosahedronGeometry(A.subdivisions),T.geometries[u]=M):A.type=="bin_mesh"?K.load({model:f(A.url,P.urlBaseType),callback:p(u)}):A.type=="ascii_mesh"?Q.load({model:f(A.url,P.urlBaseType),callback:p(u)}):A.type=="embedded_mesh"&&(A=P.embeds[A.id])&&Q.createModel(A,t(u),"");for(F in P.textures)if(u=P.textures[F],u.url instanceof Array){W+=u.url.length;for(K=0;K=57344&&(c-=2048);c++;for(var e=new Float32Array(8*c),f=1,h=0;h<8;h++){for(var k=0,m=0;m>1^-(n&1);e[8*m+h]=k}f+=c}c=b.length-f;k=new Uint16Array(c);for(h=m=0;h=this.maxCount-3&&n(this)};this.begin=function(){this.count=0; this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;cthis.size-1&&(p=this.size-1);var x=Math.floor(t-n);x<1&&(x=1);t=Math.floor(t+n);t>this.size-1&&(t=this.size-1);var v=Math.floor(w-n);v<1&&(v=1);n=Math.floor(w+n);n>this.size-1&&(n=this.size- 1);for(var y,z,A,F,E,D;u0&&(this.field[A+y]+=F)}}};this.addPlaneX=function(b,c){var h,k,m,n,p,t=this.size,w=this.yd,u=this.zd,x=this.field,v=t*Math.sqrt(b/c);v>t&&(v=t);for(h=0;h0)for(k=0;k=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var e=Math.acos(f),g=Math.sqrt(1-f*f);if(Math.abs(g)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;f=Math.sin((1-d)*e)/g;d=Math.sin(d*e)/g;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c}; +c-g*d-h*f;b.x=k*l+c*-e+o*-h-i*-g;b.y=o*l+c*-g+i*-e-k*-h;b.z=i*l+c*-h+k*-g-o*-e;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(f)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var e=Math.acos(f),g=Math.sqrt(1-f*f);if(Math.abs(g)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;f=Math.sin((1-d)*e)/g;d=Math.sin(d*e)/g;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c}; THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=e instanceof Array?e:[e];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,f,e,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; diff --git a/build/custom/ThreeDOM.js b/build/custom/ThreeDOM.js index 2ecafbf9..8d03f290 100644 --- a/build/custom/ThreeDOM.js +++ b/build/custom/ThreeDOM.js @@ -69,7 +69,7 @@ THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){t this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a==0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b= this.x,c=this.y,d=this.z,e=this.w,g=a.x,f=a.y,h=a.z,a=a.w;this.x=b*a+e*g+c*h-d*f;this.y=c*a+e*f+d*g-b*h;this.z=d*a+e*h+b*f-c*g;this.w=e*a-b*g-c*f-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,g=this.x,f=this.y,h=this.z,j=this.w,i=j*c+f*e-h*d,k=j*d+h*c-g*e,l=j*e+g*d-f*c,c=-g* -c-f*d-h*e;b.x=i*j+c*-g+k*-h-l*-f;b.y=k*j+c*-f+l*-g-i*-h;b.z=l*j+c*-h+i*-f-k*-g;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c}; +c-f*d-h*e;b.x=i*j+c*-g+k*-h-l*-f;b.y=k*j+c*-f+l*-g-i*-h;b.z=l*j+c*-h+i*-f-k*-g;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var g=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;e=Math.sin((1-d)*g)/f;d=Math.sin(d*g)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c}; THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,e,g){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,e,g,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};THREE.Camera=function(){THREE.Object3D.call(this);arguments.length&&console.warn("DEPRECATED: Camera() is now PerspectiveCamera().");this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera; diff --git a/build/custom/ThreeExtras.js b/build/custom/ThreeExtras.js index 22879d59..28f5d6a5 100644 --- a/build/custom/ThreeExtras.js +++ b/build/custom/ThreeExtras.js @@ -90,7 +90,7 @@ e,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFil new THREE.Vector3(0,0,-1));this.cameraPX.lookAt(this.cameraPXTarget);this.cameraNX.lookAt(this.cameraNXTarget);this.cameraPY.lookAt(this.cameraPYTarget);this.cameraNY.lookAt(this.cameraNYTarget);this.cameraPZ.lookAt(this.cameraPZTarget);this.cameraNZ.lookAt(this.cameraNZTarget)};this.updateCubeMap=function(a,b){var e=this.renderTarget;a.setFaceCulling("back","cw");b.scale.y=-1;b.position.y=2*this.height;b.updateMatrix();e.activeCubeFace=0;a.render(b,this.cameraPX,e);e.activeCubeFace=1;a.render(b, this.cameraNX,e);b.scale.y=1;b.position.y=0;b.updateMatrix();b.scale.x=-1;b.updateMatrix();e.activeCubeFace=2;a.render(b,this.cameraPY,e);b.scale.x=1;b.updateMatrix();a.setFaceCulling("back","ccw");e.activeCubeFace=3;a.render(b,this.cameraNY,e);b.scale.x=-1;b.updateMatrix();a.setFaceCulling("back","cw");e.activeCubeFace=4;a.render(b,this.cameraPZ,e);e.activeCubeFace=5;a.render(b,this.cameraNZ,e);b.scale.x=1;b.updateMatrix();a.setFaceCulling("back","ccw")}};THREE.FirstPersonCamera=function(){console.warn("DEPRECATED: FirstPersonCamera() is FirstPersonControls().")}; THREE.PathCamera=function(){console.warn("DEPRECATED: PathCamera() is PathControls().")};THREE.FlyCamera=function(){console.warn("DEPRECATED: FlyCamera() is FlyControls().")};THREE.RollCamera=function(){console.warn("DEPRECATED: RollCamera() is RollControls().")};THREE.TrackballCamera=function(){console.warn("DEPRECATED: TrackballCamera() is TrackballControls().")}; -THREE.FirstPersonControls=function(a,c){function b(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=c!==void 0?c:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.lastUpdate=(new Date).getTime();this.theta=this.phi=this.lon=this.lat= +THREE.FirstPersonControls=function(a,c){function b(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=c!==void 0?c:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.lastUpdate=(new Date).getTime();this.theta=this.phi=this.lon=this.lat= this.mouseY=this.mouseX=this.autoSpeedFactor=this.tdiff=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation(); if(this.activeLook)switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.domElement===document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY= a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward= @@ -101,14 +101,14 @@ this.verticalMin)/(Math.PI-0)+this.verticalMin;a=this.target;c=this.object.posit b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)}; THREE.PathControls=function(a,c){function b(a){if((a*=2)<1)return 0.5*a*a;return-0.5*(--a*(a-2)-1)}function e(a,b){return function(){b.apply(a,arguments)}}function g(a,b,c,e){var f={name:c,fps:0.6,length:e,hierarchy:[]},h,g=b.getControlPointsArray(),k=b.getLength(),p=g.length,z=0;h=p-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[h]={time:e,pos:g[h],rot:[0,0,0,1],scl:[1,1,1]};for(h=1;h=0?a:a+f;a=this.verticalAngleMap.srcRange; c=this.verticalAngleMap.dstRange;var e=c[1]-c[0];this.phi=b(((this.phi-a[0])*(c[1]-c[0])/(a[1]-a[0])+c[0]-c[0])/e)*e+c[0];a=this.horizontalAngleMap.srcRange;c=this.horizontalAngleMap.dstRange;e=c[1]-c[0];this.theta=b(((this.theta-a[0])*(c[1]-c[0])/(a[1]-a[0])+c[0]-c[0])/e)*e+c[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(a){this.domElement=== document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}), c=new THREE.CubeGeometry(10,10,20),f=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(f,b);a.position.set(0,10,0);this.animation=g(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else this.animation=g(this.animationParent,this.spline,this.id,this.duration),this.animationParent.add(this.target),this.animationParent.add(this.object);if(this.createDebugPath){var a= this.debugPath,b=this.spline,c=h(b,10),f=h(b,10),k=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(c,k);particleObj=new THREE.ParticleSystem(f,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);a.add(lineObj);particleObj.scale.set(1,1,1);a.add(particleObj);f=new THREE.SphereGeometry(1,16,8);k=new THREE.MeshBasicMaterial({color:65280});for(i=0;i=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var e=Math.acos(f),g=Math.sqrt(1-f*f);if(Math.abs(g)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;f=Math.sin((1-d)*e)/g;d=Math.sin(d*e)/g;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c}; +c-g*d-i*f;b.x=h*k+c*-e+l*-i-j*-g;b.y=l*k+c*-g+j*-e-h*-i;b.z=j*k+c*-i+h*-g-l*-e;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(f)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var e=Math.acos(f),g=Math.sqrt(1-f*f);if(Math.abs(g)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;f=Math.sin((1-d)*e)/g;d=Math.sin(d*e)/g;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c}; THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=e instanceof Array?e:[e];this.centroid=new THREE.Vector3}; THREE.Face4=function(a,b,c,d,f,e,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; diff --git a/build/custom/ThreeWebGL.js b/build/custom/ThreeWebGL.js index 95436552..1b53d49e 100644 --- a/build/custom/ThreeWebGL.js +++ b/build/custom/ThreeWebGL.js @@ -27,11 +27,11 @@ THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(b,c,d,f,i,h,j,k, c,d){var f=THREE.Matrix4.__v1,i=THREE.Matrix4.__v2,h=THREE.Matrix4.__v3;h.sub(b,c).normalize();if(h.length()===0)h.z=1;f.cross(d,h).normalize();f.length()===0&&(h.x+=1.0E-4,f.cross(d,h).normalize());i.cross(h,f).normalize();this.n11=f.x;this.n12=i.x;this.n13=h.x;this.n21=f.y;this.n22=i.y;this.n23=h.y;this.n31=f.z;this.n32=i.z;this.n33=h.z;return this},multiplyVector3:function(b){var c=b.x,d=b.y,f=b.z,i=1/(this.n41*c+this.n42*d+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*d+this.n13*f+this.n14)*i; b.y=(this.n21*c+this.n22*d+this.n23*f+this.n24)*i;b.z=(this.n31*c+this.n32*d+this.n33*f+this.n34)*i;return b},multiplyVector4:function(b){var c=b.x,d=b.y,f=b.z,i=b.w;b.x=this.n11*c+this.n12*d+this.n13*f+this.n14*i;b.y=this.n21*c+this.n22*d+this.n23*f+this.n24*i;b.z=this.n31*c+this.n32*d+this.n33*f+this.n34*i;b.w=this.n41*c+this.n42*d+this.n43*f+this.n44*i;return b},rotateAxis:function(b){var c=b.x,d=b.y,f=b.z;b.x=c*this.n11+d*this.n12+f*this.n13;b.y=c*this.n21+d*this.n22+f*this.n23;b.z=c*this.n31+ d*this.n32+f*this.n33;b.normalize();return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var d=b.n11,f=b.n12,i=b.n13,h=b.n14,j=b.n21,k=b.n22,q=b.n23,o=b.n24,p=b.n31,m=b.n32,t=b.n33,v=b.n34,y=b.n41,D=b.n42,F=b.n43,E=b.n44,xa=c.n11,ya= -c.n12,ra=c.n13,ta=c.n14,ka=c.n21,K=c.n22,u=c.n23,U=c.n24,S=c.n31,la=c.n32,aa=c.n33,za=c.n34,T=c.n41,M=c.n42,e=c.n43,va=c.n44;this.n11=d*xa+f*ka+i*S+h*T;this.n12=d*ya+f*K+i*la+h*M;this.n13=d*ra+f*u+i*aa+h*e;this.n14=d*ta+f*U+i*za+h*va;this.n21=j*xa+k*ka+q*S+o*T;this.n22=j*ya+k*K+q*la+o*M;this.n23=j*ra+k*u+q*aa+o*e;this.n24=j*ta+k*U+q*za+o*va;this.n31=p*xa+m*ka+t*S+v*T;this.n32=p*ya+m*K+t*la+v*M;this.n33=p*ra+m*u+t*aa+v*e;this.n34=p*ta+m*U+t*za+v*va;this.n41=y*xa+D*ka+F*S+E*T;this.n42=y*ya+D*K+F*la+ -E*M;this.n43=y*ra+D*u+F*aa+E*e;this.n44=y*ta+D*U+F*za+E*va;return this},multiplyToArray:function(b,c,d){this.multiply(b,c);d[0]=this.n11;d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b; -this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,i=this.n21,h=this.n22,j=this.n23,k=this.n24,q=this.n31,o=this.n32,p=this.n33,m=this.n34,t=this.n41,v=this.n42,y=this.n43,D=this.n44;return f*j*o*t-d*k*o*t-f*h*p*t+c*k*p*t+d*h*m*t-c*j*m*t-f*j*q*v+d*k*q*v+f*i*p*v-b*k*p*v-d*i*m*v+b*j*m*v+f*h*q*y-c*k*q*y-f*i*o*y+b*k*o*y+c*i*m* -y-b*h*m*y-d*h*q*D+c*j*q*D+d*i*o*D-b*j*o*D-c*i*p*D+b*h*p*D},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31= -this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44; +c.n12,ra=c.n13,ta=c.n14,ka=c.n21,K=c.n22,u=c.n23,la=c.n24,S=c.n31,ma=c.n32,aa=c.n33,za=c.n34,T=c.n41,M=c.n42,e=c.n43,va=c.n44;this.n11=d*xa+f*ka+i*S+h*T;this.n12=d*ya+f*K+i*ma+h*M;this.n13=d*ra+f*u+i*aa+h*e;this.n14=d*ta+f*la+i*za+h*va;this.n21=j*xa+k*ka+q*S+o*T;this.n22=j*ya+k*K+q*ma+o*M;this.n23=j*ra+k*u+q*aa+o*e;this.n24=j*ta+k*la+q*za+o*va;this.n31=p*xa+m*ka+t*S+v*T;this.n32=p*ya+m*K+t*ma+v*M;this.n33=p*ra+m*u+t*aa+v*e;this.n34=p*ta+m*la+t*za+v*va;this.n41=y*xa+D*ka+F*S+E*T;this.n42=y*ya+D*K+ +F*ma+E*M;this.n43=y*ra+D*u+F*aa+E*e;this.n44=y*ta+D*la+F*za+E*va;return this},multiplyToArray:function(b,c,d){this.multiply(b,c);d[0]=this.n11;d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*= +b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,i=this.n21,h=this.n22,j=this.n23,k=this.n24,q=this.n31,o=this.n32,p=this.n33,m=this.n34,t=this.n41,v=this.n42,y=this.n43,D=this.n44;return f*j*o*t-d*k*o*t-f*h*p*t+c*k*p*t+d*h*m*t-c*j*m*t-f*j*q*v+d*k*q*v+f*i*p*v-b*k*p*v-d*i*m*v+b*j*m*v+f*h*q*y-c*k*q*y-f*i*o*y+b*k*o*y+c*i* +m*y-b*h*m*y-d*h*q*D+c*j*q*D+d*i*o*D-b*j*o*D-c*i*p*D+b*h*p*D},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24; +b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44; return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]= this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]=this.n34;b[c+15]=this.n44;return b},setTranslation:function(b,c,d){this.set(1,0,0,b,0,1,0,c,0,0,1,d,0,0,0,1);return this},setScale:function(b,c,d){this.set(b,0,0,0,0,c,0,0,0,0,d,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c= Math.cos(b),b=Math.sin(b);this.set(c,-b,0,0,b,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,c){var d=Math.cos(c),f=Math.sin(c),i=1-d,h=b.x,j=b.y,k=b.z,q=i*h,o=i*j;this.set(q*h+d,q*j-f*k,q*k+f*j,0,q*j+f*k,o*j+d,o*k-f*h,0,q*k-f*j,o*k+f*h,i*k*k+d,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position}, @@ -55,21 +55,21 @@ b)return i;if(c&&(i=i.getChildByName(b,c),i!==void 0))return i}},updateMatrix:fu this.updateMatrix();if(this.matrixWorldNeedsUpdate||c)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,c=!0;for(var b=0,f=this.children.length;b=0&&h>=0&&i>=0&&j>=0?!0:f<0&&h<0||i<0&&j<0?!1:(f<0?d=Math.max(d,f/(f-h)):h<0&&(e=Math.min(e,f/(f-h))),i<0?d=Math.max(d,i/(i-j)):j<0&&(e=Math.min(e,i/(i-j))),ee&&j.positionScreen.z0&&K.z<1))Ba=ya[xa]=ya[xa]||new THREE.RenderableParticle,xa++,E=Ba,E.x=K.x/K.w,E.y=K.y/K.w,E.z=K.z,E.rotation=J.rotation.z,E.scale.x=J.scale.x* +K=new THREE.Vector4,u=new THREE.Matrix4,la=new THREE.Matrix4,S=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ma=new THREE.Vector4,aa=new THREE.Vector4;this.projectVector=function(b,c){u.multiply(c.projectionMatrix,c.matrixWorldInverse);u.multiplyVector3(b);return b};this.unprojectVector=function(b,c){u.multiply(c.matrixWorld,THREE.Matrix4.makeInvert(c.projectionMatrix));u.multiplyVector3(b);return b};this.projectObjects=function(b,d, +j){var e,k;i=ra.length=0;e=b.objects;b=0;for(d=e.length;be&&j.positionScreen.z0&&K.z<1))Ba=ya[xa]=ya[xa]||new THREE.RenderableParticle,xa++,E=Ba,E.x=K.x/K.w,E.y=K.y/K.w,E.z=K.z,E.rotation=J.rotation.z,E.scale.x=J.scale.x* Math.abs(E.x-(K.x+h.projectionMatrix.n11)/(K.w+h.projectionMatrix.n14)),E.scale.y=J.scale.y*Math.abs(E.y-(K.y+h.projectionMatrix.n22)/(K.w+h.projectionMatrix.n24)),E.materials=J.materials,ta.push(E);i&&ta.sort(c);return ta}};THREE.Quaternion=function(b,c,d,f){this.set(b||0,c||0,d||0,f!==void 0?f:1)}; THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,d,f){this.x=b;this.y=c;this.z=d;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=Math.PI/360,d=b.x*c,f=b.y*c,i=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-i),i=Math.sin(-i),h=Math.cos(d),d=Math.sin(d),j=b*c,k=f*i;this.w=j*h-k*d;this.x=j*d+k*h;this.y=f*c*h+b*i*d;this.z=b*i*h-f*c*d;return this},setFromAxisAngle:function(b,c){var d=c/2,f=Math.sin(d); this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(d);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z); this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c= this.x,d=this.y,f=this.z,i=this.w,h=b.x,j=b.y,k=b.z,b=b.w;this.x=c*b+i*h+d*k-f*j;this.y=d*b+i*j+f*h-c*k;this.z=f*b+i*k+c*j-d*h;this.w=i*b-c*h-d*j-f*k;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var d=b.x,f=b.y,i=b.z,h=this.x,j=this.y,k=this.z,q=this.w,o=q*d+j*i-k*f,p=q*f+k*d-h*i,m=q*i+h*f-j*d,d=-h* -d-j*f-k*i;c.x=o*q+d*-h+p*-k-m*-j;c.y=p*q+d*-j+m*-h-o*-k;c.z=m*q+d*-k+o*-j-p*-h;return c}};THREE.Quaternion.slerp=function(b,c,d,f){var i=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(i)>=1)return d.w=b.w,d.x=b.x,d.y=b.y,d.z=b.z,d;var h=Math.acos(i),j=Math.sqrt(1-i*i);if(Math.abs(j)<0.001)return d.w=0.5*(b.w+c.w),d.x=0.5*(b.x+c.x),d.y=0.5*(b.y+c.y),d.z=0.5*(b.z+c.z),d;i=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;d.w=b.w*i+c.w*f;d.x=b.x*i+c.x*f;d.y=b.y*i+c.y*f;d.z=b.z*i+c.z*f;return d}; +d-j*f-k*i;c.x=o*q+d*-h+p*-k-m*-j;c.y=p*q+d*-j+m*-h-o*-k;c.z=m*q+d*-k+o*-j-p*-h;return c}};THREE.Quaternion.slerp=function(b,c,d,f){var i=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(i)>=1)return d.w=b.w,d.x=b.x,d.y=b.y,d.z=b.z,d;var h=Math.acos(i),j=Math.sqrt(1-i*i);if(Math.abs(j)<0.0010)return d.w=0.5*(b.w+c.w),d.x=0.5*(b.x+c.x),d.y=0.5*(b.y+c.y),d.z=0.5*(b.z+c.z),d;i=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;d.w=b.w*i+c.w*f;d.x=b.x*i+c.x*f;d.y=b.y*i+c.y*f;d.z=b.z*i+c.z*f;return d}; THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,c,d,f,i,h){this.a=b;this.b=c;this.c=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=i instanceof THREE.Color?i:new THREE.Color;this.vertexColors=i instanceof Array?i:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3}; THREE.Face4=function(b,c,d,f,i,h,j){this.a=b;this.b=c;this.c=d;this.d=f;this.normal=i instanceof THREE.Vector3?i:new THREE.Vector3;this.vertexNormals=i instanceof Array?i:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.u=b||0;this.v=c||0}; THREE.UV.prototype={constructor:THREE.UV,set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.u=b.u;this.v=b.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1}; @@ -78,9 +78,9 @@ c;b++)d=this.faces[b],d.centroid.set(0,0,0),d instanceof THREE.Face3?(d.centroid d,f,i,h,j,k=new THREE.Vector3,q=new THREE.Vector3;f=0;for(i=this.faces.length;f0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], +d.vertexNormals[1].copy(f[d.b]),d.vertexNormals[2].copy(f[d.c]),d.vertexNormals[3].copy(f[d.d]))},computeTangents:function(){function b(b,e,c,d,f,h,i){k=b.vertices[e].position;q=b.vertices[c].position;o=b.vertices[d].position;p=j[f];m=j[h];t=j[i];v=q.x-k.x;y=o.x-k.x;D=q.y-k.y;F=o.y-k.y;E=q.z-k.z;xa=o.z-k.z;ya=m.u-p.u;ra=t.u-p.u;ta=m.v-p.v;ka=t.v-p.v;K=1/(ya*ka-ra*ta);ma.set((ka*v-ta*y)*K,(ka*D-ta*F)*K,(ka*E-ta*xa)*K);aa.set((ya*y-ra*v)*K,(ya*F-ra*D)*K,(ya*xa-ra*E)*K);la[e].addSelf(ma);la[c].addSelf(ma); +la[d].addSelf(ma);S[e].addSelf(aa);S[c].addSelf(aa);S[d].addSelf(aa)}var c,d,f,i,h,j,k,q,o,p,m,t,v,y,D,F,E,xa,ya,ra,ta,ka,K,u,la=[],S=[],ma=new THREE.Vector3,aa=new THREE.Vector3,za=new THREE.Vector3,T=new THREE.Vector3,M=new THREE.Vector3;c=0;for(d=this.vertices.length;c0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,d=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z< this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,d=this.vertices.length;c=0)c&&(e.bindBuffer(e.ARRAY_BUFFER,i.__webglVertexBuffer),e.vertexAttribPointer(b.position,3,e.FLOAT,!1,0,0));else if(j.morphTargetBase){f=h.program.attributes;j.morphTargetBase!==-1?(e.bindBuffer(e.ARRAY_BUFFER,i.__webglMorphTargetsBuffers[j.morphTargetBase]),e.vertexAttribPointer(f.position, +(G=A,e.activeTexture(e.TEXTURE0+k),e.bindTexture(e.TEXTURE_CUBE_MAP,G.__webglTexture)):la(A,k)}else if(x=="tv"){if(!G._array){G._array=[];x=0;for(t=G.texture.length;x=0)c&&(e.bindBuffer(e.ARRAY_BUFFER,i.__webglVertexBuffer),e.vertexAttribPointer(b.position,3,e.FLOAT,!1,0,0));else if(j.morphTargetBase){f=h.program.attributes;j.morphTargetBase!==-1?(e.bindBuffer(e.ARRAY_BUFFER,i.__webglMorphTargetsBuffers[j.morphTargetBase]),e.vertexAttribPointer(f.position, 3,e.FLOAT,!1,0,0)):f.position>=0&&(e.bindBuffer(e.ARRAY_BUFFER,i.__webglVertexBuffer),e.vertexAttribPointer(f.position,3,e.FLOAT,!1,0,0));if(j.morphTargetForcedOrder.length)for(var o=0,z=j.morphTargetForcedOrder,m=j.morphTargetInfluences;oq&&(p=t,q=m[p]);e.bindBuffer(e.ARRAY_BUFFER,i.__webglMorphTargetsBuffers[p]);e.vertexAttribPointer(f["morphTarget"+o],3,e.FLOAT,!1,0,0);j.__webglMorphTargetInfluences[o]=q;z[p]=1;q=-1;o++}}h.program.uniforms.morphTargetInfluences!==null&&e.uniform1fv(h.program.uniforms.morphTargetInfluences,j.__webglMorphTargetInfluences)}if(c){if(i.__webglCustomAttributes)for(k in i.__webglCustomAttributes)b[k]>= 0&&(f=i.__webglCustomAttributes[k],e.bindBuffer(e.ARRAY_BUFFER,f.buffer),e.vertexAttribPointer(b[k],f.size,e.FLOAT,!1,0,0));b.color>=0&&(e.bindBuffer(e.ARRAY_BUFFER,i.__webglColorBuffer),e.vertexAttribPointer(b.color,3,e.FLOAT,!1,0,0));b.normal>=0&&(e.bindBuffer(e.ARRAY_BUFFER,i.__webglNormalBuffer),e.vertexAttribPointer(b.normal,3,e.FLOAT,!1,0,0));b.tangent>=0&&(e.bindBuffer(e.ARRAY_BUFFER,i.__webglTangentBuffer),e.vertexAttribPointer(b.tangent,4,e.FLOAT,!1,0,0));b.uv>=0&&(i.__webglUVBuffer?(e.bindBuffer(e.ARRAY_BUFFER, @@ -201,40 +201,40 @@ e.FLOAT,!1,0,0),e.bindBuffer(e.ARRAY_BUFFER,i.__webglSkinVertexBBuffer),e.vertex e.UNSIGNED_SHORT,0)):(c&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,i.__webglFaceBuffer),e.drawElements(e.TRIANGLES,i.__webglFaceCount,e.UNSIGNED_SHORT,0)),M.info.render.calls++,M.info.render.vertices+=i.__webglFaceCount,M.info.render.faces+=i.__webglFaceCount/3):j instanceof THREE.Line?(j=j.type==THREE.LineStrip?e.LINE_STRIP:e.LINES,e.lineWidth(h.linewidth),e.drawArrays(j,0,i.__webglLineCount),M.info.render.calls++):j instanceof THREE.ParticleSystem?(e.drawArrays(e.POINTS,0,i.__webglParticleCount),M.info.render.calls++): j instanceof THREE.Ribbon&&(e.drawArrays(e.TRIANGLE_STRIP,0,i.__webglVertexCount),M.info.render.calls++)}}function i(b,c,d){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=e.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=e.createBuffer();b.hasPos&&(e.bindBuffer(e.ARRAY_BUFFER,b.__webglVertexBuffer),e.bufferData(e.ARRAY_BUFFER,b.positionArray,e.DYNAMIC_DRAW),e.enableVertexAttribArray(c.attributes.position),e.vertexAttribPointer(c.attributes.position,3,e.FLOAT,!1,0,0));if(b.hasNormal){e.bindBuffer(e.ARRAY_BUFFER, b.__webglNormalBuffer);if(d==THREE.FlatShading){var f,h,i,j,k,z,o,m,q,p,t=b.count*3;for(p=0;p=0;e--)b[e].object==c&&b.splice(e,1)}function ta(b){function c(b){var f=[];e=0;for(d=b.length;e65535&&(m[k].counter+=1,o=m[k].hash+"_"+m[k].counter,b.geometryGroups[o]==void 0&&(b.geometryGroups[o]= -{faces:[],materials:j,vertices:0,numMorphTargets:p})),b.geometryGroups[o].faces.push(f),b.geometryGroups[o].vertices+=i;b.geometryGroupsList=[];for(var q in b.geometryGroups)b.geometryGroups[q].id=I++,b.geometryGroupsList.push(b.geometryGroups[q])}function ka(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function K(b){if(b!=ma){switch(b){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD); -e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD),e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}ma=b}}function u(b,c,d){(d.width&d.width-1)==0&&(d.height&d.height-1)==0?(e.texParameteri(b,e.TEXTURE_WRAP_S,T(c.wrapS)),e.texParameteri(b,e.TEXTURE_WRAP_T,T(c.wrapT)),e.texParameteri(b,e.TEXTURE_MAG_FILTER,T(c.magFilter)), -e.texParameteri(b,e.TEXTURE_MIN_FILTER,T(c.minFilter)),e.generateMipmap(b)):(e.texParameteri(b,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(b,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.texParameteri(b,e.TEXTURE_MAG_FILTER,za(c.magFilter)),e.texParameteri(b,e.TEXTURE_MIN_FILTER,za(c.minFilter)))}function U(b,c){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=e.createTexture(),M.info.memory.textures++;e.activeTexture(e.TEXTURE0+c);e.bindTexture(e.TEXTURE_2D,b.__webglTexture);b instanceof +{faces:[],materials:j,vertices:0,numMorphTargets:p})),b.geometryGroups[o].faces.push(f),b.geometryGroups[o].vertices+=i;b.geometryGroupsList=[];for(var q in b.geometryGroups)b.geometryGroups[q].id=I++,b.geometryGroupsList.push(b.geometryGroups[q])}function ka(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function K(b){if(b!=X){switch(b){case THREE.AdditiveBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE);break;case THREE.SubtractiveBlending:e.blendEquation(e.FUNC_ADD); +e.blendFunc(e.ZERO,e.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:e.blendEquation(e.FUNC_ADD);e.blendFunc(e.ZERO,e.SRC_COLOR);break;default:e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD),e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}X=b}}function u(b,c,d){(d.width&d.width-1)==0&&(d.height&d.height-1)==0?(e.texParameteri(b,e.TEXTURE_WRAP_S,T(c.wrapS)),e.texParameteri(b,e.TEXTURE_WRAP_T,T(c.wrapT)),e.texParameteri(b,e.TEXTURE_MAG_FILTER,T(c.magFilter)), +e.texParameteri(b,e.TEXTURE_MIN_FILTER,T(c.minFilter)),e.generateMipmap(b)):(e.texParameteri(b,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE),e.texParameteri(b,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE),e.texParameteri(b,e.TEXTURE_MAG_FILTER,za(c.magFilter)),e.texParameteri(b,e.TEXTURE_MIN_FILTER,za(c.minFilter)))}function la(b,c){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=e.createTexture(),M.info.memory.textures++;e.activeTexture(e.TEXTURE0+c);e.bindTexture(e.TEXTURE_2D,b.__webglTexture);b instanceof THREE.DataTexture?e.texImage2D(e.TEXTURE_2D,0,T(b.format),b.image.width,b.image.height,0,T(b.format),e.UNSIGNED_BYTE,b.image.data):e.texImage2D(e.TEXTURE_2D,0,e.RGBA,e.RGBA,e.UNSIGNED_BYTE,b.image);u(e.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else e.activeTexture(e.TEXTURE0+c),e.bindTexture(e.TEXTURE_2D,b.__webglTexture)}function S(b){var c=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0; b.__webglRenderbuffer=e.createRenderbuffer();b.__webglTexture=e.createTexture();if(c){e.bindTexture(e.TEXTURE_CUBE_MAP,b.__webglTexture);u(e.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var d=0;d<6;d++)b.__webglFramebuffer[d]=e.createFramebuffer(),e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+d,0,T(b.format),b.width,b.height,0,T(b.format),T(b.type),null)}else b.__webglFramebuffer=e.createFramebuffer(),e.bindTexture(e.TEXTURE_2D,b.__webglTexture),u(e.TEXTURE_2D,b,b),e.texImage2D(e.TEXTURE_2D,0,T(b.format), b.width,b.height,0,T(b.format),T(b.type),null);e.bindRenderbuffer(e.RENDERBUFFER,b.__webglRenderbuffer);if(c)for(d=0;d<6;++d)e.bindFramebuffer(e.FRAMEBUFFER,b.__webglFramebuffer[d]),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_CUBE_MAP_POSITIVE_X+d,b.__webglTexture,0);else e.bindFramebuffer(e.FRAMEBUFFER,b.__webglFramebuffer),e.framebufferTexture2D(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,b.__webglTexture,0);b.depthBuffer&&!b.stencilBuffer?(e.renderbufferStorage(e.RENDERBUFFER, e.DEPTH_COMPONENT16,b.width,b.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stencilBuffer?(e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,b.width,b.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,b.__webglRenderbuffer)):e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,b.width,b.height);c?e.bindTexture(e.TEXTURE_CUBE_MAP,null):e.bindTexture(e.TEXTURE_2D,null);e.bindRenderbuffer(e.RENDERBUFFER, -null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var f,h;b?(c=c?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,d=b.width,b=b.height,h=f=0):(c=null,d=Ea,b=Aa,f=Ka,h=Ca);c!=wa&&(e.bindFramebuffer(e.FRAMEBUFFER,c),e.viewport(f,h,d,b),wa=c)}function la(b){b instanceof THREE.WebGLRenderTargetCube?(e.bindTexture(e.TEXTURE_CUBE_MAP,b.__webglTexture),e.generateMipmap(e.TEXTURE_CUBE_MAP),e.bindTexture(e.TEXTURE_CUBE_MAP,null)):(e.bindTexture(e.TEXTURE_2D,b.__webglTexture),e.generateMipmap(e.TEXTURE_2D), +null);e.bindFramebuffer(e.FRAMEBUFFER,null)}var f,h;b?(c=c?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,d=b.width,b=b.height,h=f=0):(c=null,d=Ea,b=Aa,f=Ja,h=Ca);c!=wa&&(e.bindFramebuffer(e.FRAMEBUFFER,c),e.viewport(f,h,d,b),wa=c)}function ma(b){b instanceof THREE.WebGLRenderTargetCube?(e.bindTexture(e.TEXTURE_CUBE_MAP,b.__webglTexture),e.generateMipmap(e.TEXTURE_CUBE_MAP),e.bindTexture(e.TEXTURE_CUBE_MAP,null)):(e.bindTexture(e.TEXTURE_2D,b.__webglTexture),e.generateMipmap(e.TEXTURE_2D), e.bindTexture(e.TEXTURE_2D,null))}function aa(b,c){var d;b=="fragment"?d=e.createShader(e.FRAGMENT_SHADER):b=="vertex"&&(d=e.createShader(e.VERTEX_SHADER));e.shaderSource(d,c);e.compileShader(d);if(!e.getShaderParameter(d,e.COMPILE_STATUS))return console.error(e.getShaderInfoLog(d)),console.error(c),null;return d}function za(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return e.NEAREST;default:return e.LINEAR}}function T(b){switch(b){case THREE.RepeatWrapping:return e.REPEAT; case THREE.ClampToEdgeWrapping:return e.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return e.MIRRORED_REPEAT;case THREE.NearestFilter:return e.NEAREST;case THREE.NearestMipMapNearestFilter:return e.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return e.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return e.LINEAR;case THREE.LinearMipMapNearestFilter:return e.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return e.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return e.BYTE; case THREE.UnsignedByteType:return e.UNSIGNED_BYTE;case THREE.ShortType:return e.SHORT;case THREE.UnsignedShortType:return e.UNSIGNED_SHORT;case THREE.IntType:return e.INT;case THREE.UnsignedShortType:return e.UNSIGNED_INT;case THREE.FloatType:return e.FLOAT;case THREE.AlphaFormat:return e.ALPHA;case THREE.RGBFormat:return e.RGB;case THREE.RGBAFormat:return e.RGBA;case THREE.LuminanceFormat:return e.LUMINANCE;case THREE.LuminanceAlphaFormat:return e.LUMINANCE_ALPHA}return 0}var M=this,e,va=[],Xa= -null,wa=null,N=-1,Z=null,I=0,W=null,X=null,ma=null,ca=null,J=null,Ba=null,Ja=null,Ta=null,Ka=0,Ca=0,Ea=0,Aa=0,ia=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ga=new THREE.Matrix4,Va=new Float32Array(16),Wa=new Float32Array(16),Sa=new THREE.Vector4,Za={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},Da=b.canvas!==void 0?b.canvas:document.createElement("canvas"), -V=b.stencil!==void 0?b.stencil:!0,db=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,eb=b.antialias!==void 0?b.antialias:!1,Y=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),Ha=b.clearAlpha!==void 0?b.clearAlpha:0,Ya=b.maxLights!==void 0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=Da;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear= -!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var sa,Ua=[],b=THREE.ShaderLib.depthRGBA,bb=THREE.UniformsUtils.clone(b.uniforms),Ma=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:bb}),$a=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader, -uniforms:bb,morphTargets:!0});Ma._shadowPass=!0;$a._shadowPass=!0;try{if(!(e=Da.getContext("experimental-webgl",{antialias:eb,stencil:V,preserveDrawingBuffer:db})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION))}catch(fb){console.error(fb)}e.clearColor(0,0,0,1);e.clearDepth(1);e.clearStencil(0);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL); -e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(Y.r,Y.g,Y.b,Ha);this.context=e;var cb=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,r={};r.vertices=new Float32Array(16);r.faces=new 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0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=Da;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear= +!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var sa,Ta=[],b=THREE.ShaderLib.depthRGBA,bb=THREE.UniformsUtils.clone(b.uniforms),Wa=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:bb}),$a=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader, +uniforms:bb,morphTargets:!0});Wa._shadowPass=!0;$a._shadowPass=!0;try{if(!(e=Da.getContext("experimental-webgl",{antialias:eb,stencil:V,preserveDrawingBuffer:db})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+e.getParameter(e.VERSION)+" | "+e.getParameter(e.VENDOR)+" | "+e.getParameter(e.RENDERER)+" | "+e.getParameter(e.SHADING_LANGUAGE_VERSION))}catch(fb){console.error(fb)}e.clearColor(0,0,0,1);e.clearDepth(1);e.clearStencil(0);e.enable(e.DEPTH_TEST);e.depthFunc(e.LEQUAL); +e.frontFace(e.CCW);e.cullFace(e.BACK);e.enable(e.CULL_FACE);e.enable(e.BLEND);e.blendEquation(e.FUNC_ADD);e.blendFunc(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA);e.clearColor(Z.r,Z.g,Z.b,Ha);this.context=e;var cb=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,r={};r.vertices=new Float32Array(16);r.faces=new Uint16Array(6);V=0;r.vertices[V++]=-1;r.vertices[V++]=-1;r.vertices[V++]=0;r.vertices[V++]=1;r.vertices[V++]=1;r.vertices[V++]=-1;r.vertices[V++]=1;r.vertices[V++]=1;r.vertices[V++]=1;r.vertices[V++]= 1;r.vertices[V++]=1;r.vertices[V++]=0;r.vertices[V++]=-1;r.vertices[V++]=1;r.vertices[V++]=0;V=r.vertices[V++]=0;r.faces[V++]=0;r.faces[V++]=1;r.faces[V++]=2;r.faces[V++]=0;r.faces[V++]=2;r.faces[V++]=3;r.vertexBuffer=e.createBuffer();r.elementBuffer=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,r.vertexBuffer);e.bufferData(e.ARRAY_BUFFER,r.vertices,e.STATIC_DRAW);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,r.elementBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,r.faces,e.STATIC_DRAW);r.program=e.createProgram(); e.attachShader(r.program,aa("fragment",THREE.ShaderLib.sprite.fragmentShader));e.attachShader(r.program,aa("vertex",THREE.ShaderLib.sprite.vertexShader));e.linkProgram(r.program);r.attributes={};r.uniforms={};r.attributes.position=e.getAttribLocation(r.program,"position");r.attributes.uv=e.getAttribLocation(r.program,"uv");r.uniforms.uvOffset=e.getUniformLocation(r.program,"uvOffset");r.uniforms.uvScale=e.getUniformLocation(r.program,"uvScale");r.uniforms.rotation=e.getUniformLocation(r.program,"rotation"); r.uniforms.scale=e.getUniformLocation(r.program,"scale");r.uniforms.alignment=e.getUniformLocation(r.program,"alignment");r.uniforms.color=e.getUniformLocation(r.program,"color");r.uniforms.map=e.getUniformLocation(r.program,"map");r.uniforms.opacity=e.getUniformLocation(r.program,"opacity");r.uniforms.useScreenCoordinates=e.getUniformLocation(r.program,"useScreenCoordinates");r.uniforms.affectedByDistance=e.getUniformLocation(r.program,"affectedByDistance");r.uniforms.screenPosition=e.getUniformLocation(r.program, -"screenPosition");r.uniforms.modelViewMatrix=e.getUniformLocation(r.program,"modelViewMatrix");r.uniforms.projectionMatrix=e.getUniformLocation(r.program,"projectionMatrix");var ab=!1;this.setSize=function(b,c){Da.width=b;Da.height=c;this.setViewport(0,0,Da.width,Da.height)};this.setViewport=function(b,c,d,f){Ka=b;Ca=c;Ea=d;Aa=f;e.viewport(Ka,Ca,Ea,Aa)};this.setScissor=function(b,c,d,f){e.scissor(b,c,d,f)};this.enableScissorTest=function(b){b?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.setClearColorHex= -function(b,c){Y.setHex(b);Ha=c;e.clearColor(Y.r,Y.g,Y.b,Ha)};this.setClearColor=function(b,c){Y.copy(b);Ha=c;e.clearColor(Y.r,Y.g,Y.b,Ha)};this.getClearColor=function(){return Y};this.getClearAlpha=function(){return Ha};this.clear=function(b,c,d){var f=0;if(b==void 0||b)f|=e.COLOR_BUFFER_BIT;if(c==void 0||c)f|=e.DEPTH_BUFFER_BIT;if(d==void 0||d)f|=e.STENCIL_BUFFER_BIT;e.clear(f)};this.getContext=function(){return e};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix, +"screenPosition");r.uniforms.modelViewMatrix=e.getUniformLocation(r.program,"modelViewMatrix");r.uniforms.projectionMatrix=e.getUniformLocation(r.program,"projectionMatrix");var ab=!1;this.setSize=function(b,c){Da.width=b;Da.height=c;this.setViewport(0,0,Da.width,Da.height)};this.setViewport=function(b,c,d,f){Ja=b;Ca=c;Ea=d;Aa=f;e.viewport(Ja,Ca,Ea,Aa)};this.setScissor=function(b,c,d,f){e.scissor(b,c,d,f)};this.enableScissorTest=function(b){b?e.enable(e.SCISSOR_TEST):e.disable(e.SCISSOR_TEST)};this.setClearColorHex= +function(b,c){Z.setHex(b);Ha=c;e.clearColor(Z.r,Z.g,Z.b,Ha)};this.setClearColor=function(b,c){Z.copy(b);Ha=c;e.clearColor(Z.r,Z.g,Z.b,Ha)};this.getClearColor=function(){return Z};this.getClearAlpha=function(){return Ha};this.clear=function(b,c,d){var f=0;if(b==void 0||b)f|=e.COLOR_BUFFER_BIT;if(c==void 0||c)f|=e.DEPTH_BUFFER_BIT;if(d==void 0||d)f|=e.STENCIL_BUFFER_BIT;e.clear(f)};this.getContext=function(){return e};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix, delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var c=b.geometry.geometryGroups[g];e.deleteBuffer(c.__webglVertexBuffer);e.deleteBuffer(c.__webglNormalBuffer);e.deleteBuffer(c.__webglTangentBuffer);e.deleteBuffer(c.__webglColorBuffer);e.deleteBuffer(c.__webglUVBuffer);e.deleteBuffer(c.__webglUV2Buffer);e.deleteBuffer(c.__webglSkinVertexABuffer);e.deleteBuffer(c.__webglSkinVertexBBuffer);e.deleteBuffer(c.__webglSkinIndicesBuffer); e.deleteBuffer(c.__webglSkinWeightsBuffer);e.deleteBuffer(c.__webglFaceBuffer);e.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,f=c.numMorphTargets;d=0&&e.enableVertexAttribArray(r.position);r.color>=0&&e.enableVertexAttribArray(r.color);r.normal>=0&&e.enableVertexAttribArray(r.normal);r.tangent>=0&&e.enableVertexAttribArray(r.tangent);b.skinning&&r.skinVertexA>=0&&r.skinVertexB>=0&&r.skinIndex>=0&&r.skinWeight>=0&&(e.enableVertexAttribArray(r.skinVertexA), e.enableVertexAttribArray(r.skinVertexB),e.enableVertexAttribArray(r.skinIndex),e.enableVertexAttribArray(r.skinWeight));if(b.attributes)for(i in b.attributes)r[i]!==void 0&&r[i]>=0&&e.enableVertexAttribArray(r[i]);if(b.morphTargets)for(i=b.numSupportedMorphTargets=0;i=0&&(e.enableVertexAttribArray(r[x]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,c,d,e){S(b); -this.clear(c,d,e)};this.render=function(b,c,m,r){var H,La,u,L,z,I,Q,G,Ra=b.lights,Fa=b.fog;N=-1;this.shadowMapEnabled&&D(b,c);M.info.render.calls=0;M.info.render.vertices=0;M.info.render.faces=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Wa);c.projectionMatrix.flattenToArray(Va);Ga.multiply(c.projectionMatrix,c.matrixWorldInverse);o(Ga);this.initWebGLObjects(b);S(m);(this.autoClear||r)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil); -z=b.__webglObjects.length;for(r=0;r=0;r--)if(H=b.__webglObjects[r],H.render){Q=H.object;G=H.buffer;u=H.opaque;h(Q);for(H=0;H=0;r--)if(H=b.__webglObjects[r],H.render){Q=H.object;G=H.buffer;u=H.opaque;h(Q);for(H=0;H=0;i--)f[i]==h&&f.splice(i,1)}else(d instanceof THREE.MarchingCubes||d.immediateRenderCallback)&&ra(f.__webglObjectsImmediate,d);d.__webglActive= !1;b.__objectsRemoved.splice(0,1)}d=0;for(f=b.__webglObjects.length;d0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer),e.bufferData(e.ARRAY_BUFFER,qa,A));Ba&&(e.bindBuffer(e.ARRAY_BUFFER, -m.__webglNormalBuffer),e.bufferData(e.ARRAY_BUFFER,Z,A));Ca&&ua.hasTangents&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglTangentBuffer),e.bufferData(e.ARRAY_BUFFER,da,A));va&&X>0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglUVBuffer),e.bufferData(e.ARRAY_BUFFER,la,A));va&&aa>0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglUV2Buffer),e.bufferData(e.ARRAY_BUFFER,ma,A));Aa&&(e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,m.__webglFaceBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,ia,A),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,m.__webglLineBuffer), -e.bufferData(e.ELEMENT_ARRAY_BUFFER,Y,A));w>0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinVertexABuffer),e.bufferData(e.ARRAY_BUFFER,ea,A),e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinVertexBBuffer),e.bufferData(e.ARRAY_BUFFER,fa,A),e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinIndicesBuffer),e.bufferData(e.ARRAY_BUFFER,ga,A),e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinWeightsBuffer),e.bufferData(e.ARRAY_BUFFER,ha,A));x&&(delete m.__inittedArrays,delete m.__colorArray,delete m.__normalArray,delete m.__tangentArray, +da[$+12]=R.x,da[$+13]=R.y,da[$+14]=R.z,da[$+15]=R.w,$+=16;if(Ba&&v)if(E.length==4&&za)for(R=0;R<4;R++)I=E[R],X[T]=I.x,X[T+1]=I.y,X[T+2]=I.z,T+=3;else for(R=0;R<4;R++)X[T]=I.x,X[T+1]=I.y,X[T+2]=I.z,T+=3;if(va&&r!==void 0&&q)for(R=0;R<4;R++)E=r[R],la[Y]=E.u,la[Y+1]=E.v,Y+=2;if(va&&D!==void 0&&q)for(R=0;R<4;R++)E=D[R],ma[aa]=E.u,ma[aa+1]=E.v,aa+=2;Aa&&(ia[W]=ja,ia[W+1]=ja+1,ia[W+2]=ja+3,ia[W+3]=ja+1,ia[W+4]=ja+2,ia[W+5]=ja+3,W+=6,Z[U]=ja,Z[U+1]=ja+1,Z[U+2]=ja,Z[U+3]=ja+3,Z[U+4]=ja+1,Z[U+5]=ja+2,Z[U+ +6]=ja+2,Z[U+7]=ja+3,U+=8,ja+=4)}wa&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglVertexBuffer),e.bufferData(e.ARRAY_BUFFER,pa,A));if(ca)for(V in ca)n=ca[V],n.__original.needsUpdate&&(e.bindBuffer(e.ARRAY_BUFFER,n.buffer),e.bufferData(e.ARRAY_BUFFER,n.array,A));if(Ga){s=0;for(n=Ia.length;s0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglColorBuffer),e.bufferData(e.ARRAY_BUFFER,qa,A));Ba&&(e.bindBuffer(e.ARRAY_BUFFER, +m.__webglNormalBuffer),e.bufferData(e.ARRAY_BUFFER,X,A));Ca&&ua.hasTangents&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglTangentBuffer),e.bufferData(e.ARRAY_BUFFER,da,A));va&&Y>0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglUVBuffer),e.bufferData(e.ARRAY_BUFFER,la,A));va&&aa>0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglUV2Buffer),e.bufferData(e.ARRAY_BUFFER,ma,A));Aa&&(e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,m.__webglFaceBuffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,ia,A),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,m.__webglLineBuffer), +e.bufferData(e.ELEMENT_ARRAY_BUFFER,Z,A));w>0&&(e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinVertexABuffer),e.bufferData(e.ARRAY_BUFFER,ea,A),e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinVertexBBuffer),e.bufferData(e.ARRAY_BUFFER,fa,A),e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinIndicesBuffer),e.bufferData(e.ARRAY_BUFFER,ga,A),e.bindBuffer(e.ARRAY_BUFFER,m.__webglSkinWeightsBuffer),e.bufferData(e.ARRAY_BUFFER,ha,A));x&&(delete m.__inittedArrays,delete m.__colorArray,delete m.__normalArray,delete m.__tangentArray, delete m.__uvArray,delete m.__uv2Array,delete m.__faceArray,delete m.__vertexArray,delete m.__lineArray,delete m.__skinVertexAArray,delete m.__skinVertexBArray,delete m.__skinIndexArray,delete m.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;ya(j)}else if(i instanceof THREE.Ribbon){h=i.geometry;if(h.__dirtyVertices||h.__dirtyColors){i=h;j=e.DYNAMIC_DRAW;k=t=x=x=void 0;p=i.vertices;o= i.colors;q=p.length;m=o.length;u=i.__vertexArray;A=i.__colorArray;v=i.__dirtyColors;if(i.__dirtyVertices){for(x=0;x