From fef3c084b1027da2186c6b7437ac655cfb34003f Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Wed, 23 Feb 2011 12:35:31 +0000 Subject: [PATCH] Changed build setup: build/Three.js - Includes all renderers + extras build/custom/ThreeCanvas.js - Canvas renderer only build/custom/ThreeDOM.js - DOM renderer only build/custom/ThreeSVG.js - SVG renderer only build/custom/ThreeWebGL.js - WebGL renderer only build/custom/ThreeExtras.js - Extras only Moved `THREE.Detector.js` to `examples/js/Detector.js`. Updated examples to reflect these changes. --- build/Three.js | 490 +++++++++++------- build/ThreeExtras.js | 381 -------------- build/custom/ThreeCanvas.js | 145 ++++++ build/custom/ThreeDOM.js | 80 +++ build/custom/ThreeExtras.js | 105 ++++ build/custom/ThreeSVG.js | 137 +++++ build/custom/ThreeWebGL.js | 203 ++++++++ {src/extras => examples/js}/Detector.js | 4 +- examples/misc_materials_multimaterials.html | 4 - .../webgl_geometry_blenderexport_colors.html | 5 +- examples/webgl_geometry_colors.html | 5 +- examples/webgl_geometry_dynamic.html | 7 +- examples/webgl_geometry_large_mesh.html | 3 - examples/webgl_geometry_minecraft.html | 10 +- examples/webgl_geometry_minecraft_ao.html | 10 +- examples/webgl_geometry_terrain.html | 7 +- examples/webgl_geometry_terrain2.html | 7 +- examples/webgl_geometry_terrain_fog.html | 8 +- examples/webgl_hdr.html | 5 +- examples/webgl_interactive_voxelpainter.html | 8 +- examples/webgl_lights_pointlights.html | 7 +- examples/webgl_lines_colors.html | 5 +- examples/webgl_lines_cubes.html | 5 +- examples/webgl_lines_sphere.html | 5 +- examples/webgl_materials.html | 5 +- examples/webgl_materials_cars.html | 5 +- examples/webgl_materials_cars_camaro.html | 9 +- examples/webgl_materials_cubemap.html | 5 +- ...gl_materials_cubemap_balls_reflection.html | 5 +- ...gl_materials_cubemap_balls_refraction.html | 5 +- examples/webgl_materials_cubemap_escher.html | 5 +- .../webgl_materials_cubemap_refraction.html | 5 +- examples/webgl_materials_grass.html | 5 +- examples/webgl_materials_normalmap.html | 5 +- examples/webgl_materials_normalmap2.html | 5 +- examples/webgl_materials_shaders.html | 4 +- examples/webgl_materials_shaders_fresnel.html | 5 +- examples/webgl_objconvert_test.html | 5 +- examples/webgl_particles_billboards.html | 5 +- .../webgl_particles_billboards_colors.html | 5 +- examples/webgl_particles_random.html | 5 +- examples/webgl_particles_sprites.html | 5 +- examples/webgl_postprocessing.html | 5 +- examples/webgl_postprocessing_dof.html | 216 ++++---- examples/webgl_ribbons.html | 5 +- examples/webgl_rtt.html | 5 +- examples/webgl_scene_test.html | 5 +- examples/webgl_shader.html | 5 +- examples/webgl_shader2.html | 5 +- src/renderers/WebGLRenderer.js | 2 +- utils/build.bat | 1 - utils/build.py | 30 +- utils/build.sh | 1 - 53 files changed, 1203 insertions(+), 816 deletions(-) mode change 100755 => 100644 build/Three.js delete mode 100644 build/ThreeExtras.js create mode 100644 build/custom/ThreeCanvas.js create mode 100644 build/custom/ThreeDOM.js create mode 100644 build/custom/ThreeExtras.js create mode 100644 build/custom/ThreeSVG.js create mode 100644 build/custom/ThreeWebGL.js rename {src/extras => examples/js}/Detector.js (97%) diff --git a/build/Three.js b/build/Three.js old mode 100755 new mode 100644 index de694a7d..436d34d0 --- a/build/Three.js +++ b/build/Three.js @@ -1,90 +1,90 @@ // Three.js r32 - http://github.com/mrdoob/three.js var THREE=THREE||{};THREE.Color=function(a){this.setHex(a)}; -THREE.Color.prototype={autoUpdate:!0,setRGB:function(a,b,d){this.r=a;this.g=b;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,d){var e,g,i,l,m,k;if(d==0)e=g=i=0;else{l=Math.floor(a*6);m=a*6-l;a=d*(1-b);k=d*(1-b*m);b=d*(1-b*(1-m));switch(l){case 1:e=k;g=d;i=a;break;case 2:e=a;g=d;i=b;break;case 3:e=a;g=k;i=d;break;case 4:e=b;g=a;i=d;break;case 5:e=d;g=a;i=k;break;case 6:case 0:e=d;g=b;i=a}}this.r=e;this.g=g;this.b=i;if(this.autoUpdate){this.updateHex(); +THREE.Color.prototype={autoUpdate:!0,setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,c){var d,f,g,h,k,j;if(c==0)d=f=g=0;else{h=Math.floor(a*6);k=a*6-h;a=c*(1-b);j=c*(1-b*k);b=c*(1-b*(1-k));switch(h){case 1:d=j;f=c;g=a;break;case 2:d=a;f=c;g=b;break;case 3:d=a;f=j;g=c;break;case 4:d=b;f=a;g=c;break;case 5:d=c;f=a;g=j;break;case 6:case 0:d=c;f=b;g=a}}this.r=d;this.g=f;this.b=g;if(this.autoUpdate){this.updateHex(); this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* -this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,d){this.x=a||0;this.y=b||0;this.z=d||0}; -THREE.Vector3.prototype={set:function(a,b,d){this.x=a;this.y=b;this.z=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, -cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-b*a.z;this.z=b*a.y-d*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/= -a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+d*d+a*a)},distanceToSquared:function(a){var b=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return b*b+d*d+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+ +this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}; +THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, +cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/= +a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+c*c+a*a)},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+ this.y+this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+ -this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,d,e){this.x=a||0;this.y=b||0;this.z=d||0;this.w=e||1}; -THREE.Vector4.prototype={set:function(a,b,d,e){this.x=a;this.y=b;this.z=d;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; +this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d||1}; +THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,d,e=a.objects,g=[];a=0;for(b=e.length;a0&&H>0&&c+H<1}var d,e,g,i,l,m,k,o,s,w, -u,x=a.geometry,F=x.vertices,I=[];d=0;for(e=x.faces.length;dk?e:k;g=g>o?g:o}a()}; -this.add3Points=function(k,o,s,w,u,x){if(m){m=!1;b=ks?k>u?k:u:s>u?s:u;g=o>w?o>x?o:x:w>x?w:x}else{b=ks?k>u?k>e?k:e:u>e?u:e:s>u?s>e?s:e:u>e?u:e;g=o>w?o>x?o>g?o:g:x>g?x:g:w>x?w>g?w:g:x>g?x:g}a()};this.addRectangle=function(k){if(m){m=!1;b=k.getLeft();d=k.getTop();e=k.getRight();g=k.getBottom()}else{b=bk.getRight()? -e:k.getRight();g=g>k.getBottom()?g:k.getBottom()}a()};this.inflate=function(k){b-=k;d-=k;e+=k;g+=k;a()};this.minSelf=function(k){b=b>k.getLeft()?b:k.getLeft();d=d>k.getTop()?d:k.getTop();e=e=0&&Math.min(g,k.getBottom())-Math.max(d,k.getTop())>=0};this.empty=function(){m=!0;g=e=d=b=0;a()};this.isEmpty=function(){return m};this.toString=function(){return"THREE.Rectangle ( left: "+ -b+", right: "+e+", top: "+d+", bottom: "+g+", width: "+i+", height: "+l+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; -THREE.Matrix4=function(a,b,d,e,g,i,l,m,k,o,s,w,u,x,F,I){this.n11=a||1;this.n12=b||0;this.n13=d||0;this.n14=e||0;this.n21=g||0;this.n22=i||1;this.n23=l||0;this.n24=m||0;this.n31=k||0;this.n32=o||0;this.n33=s||1;this.n34=w||0;this.n41=u||0;this.n42=x||0;this.n43=F||0;this.n44=I||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,d,e,g,i,l,m,k,o,s,w,u,x,F,I){this.n11=a;this.n12=b;this.n13=d;this.n14=e;this.n21=g;this.n22=i;this.n23=l;this.n24=m;this.n31=k;this.n32=o;this.n33=s;this.n34=w;this.n41=u;this.n42=x;this.n43=F;this.n44=I;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= -a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,d){var e=THREE.Matrix4.__tmpVec1,g=THREE.Matrix4.__tmpVec2,i=THREE.Matrix4.__tmpVec3;i.sub(a,b).normalize();e.cross(d,i).normalize();g.cross(i,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=g.x;this.n22=g.y;this.n23=g.z;this.n24=-g.dot(a); -this.n31=i.x;this.n32=i.y;this.n33=i.z;this.n34=-i.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,d=a.y,e=a.z,g=1/(this.n41*b+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*d+this.n13*e+this.n14)*g;a.y=(this.n21*b+this.n22*d+this.n23*e+this.n24)*g;a.z=(this.n31*b+this.n32*d+this.n33*e+this.n34)*g;return a},multiplyVector3OnlyZ:function(a){var b=a.x,d=a.y;a=a.z;return(this.n31*b+this.n32*d+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*d+this.n43* -a+this.n44))},multiplyVector4:function(a){var b=a.x,d=a.y,e=a.z,g=a.w;a.x=this.n11*b+this.n12*d+this.n13*e+this.n14*g;a.y=this.n21*b+this.n22*d+this.n23*e+this.n24*g;a.z=this.n31*b+this.n32*d+this.n33*e+this.n34*g;a.w=this.n41*b+this.n42*d+this.n43*e+this.n44*g;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* -a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var d=a.n11,e=a.n12,g=a.n13,i=a.n14,l=a.n21,m=a.n22,k=a.n23,o=a.n24,s=a.n31,w=a.n32,u=a.n33,x=a.n34,F=a.n41,I=a.n42,H=a.n43,r=a.n44,Z=b.n11,E=b.n12,L=b.n13,c=b.n14,ia=b.n21,T=b.n22,O=b.n23,ca=b.n24,S=b.n31,ba=b.n32,V=b.n33,D=b.n34,J=b.n41,la=b.n42,Q=b.n43,ja=b.n44;this.n11=d*Z+e*ia+g*S+i*J;this.n12=d*E+e*T+g*ba+i*la;this.n13=d*L+e*O+g*V+i*Q;this.n14=d*c+e*ca+g*D+i*ja;this.n21=l*Z+m*ia+k*S+o*J;this.n22=l*E+m*T+k*ba+o*la; -this.n23=l*L+m*O+k*V+o*Q;this.n24=l*c+m*ca+k*D+o*ja;this.n31=s*Z+w*ia+u*S+x*J;this.n32=s*E+w*T+u*ba+x*la;this.n33=s*L+w*O+u*V+x*Q;this.n34=s*c+w*ca+u*D+x*ja;this.n41=F*Z+I*ia+H*S+r*J;this.n42=F*E+I*T+H*ba+r*la;this.n43=F*L+I*O+H*V+r*Q;this.n44=F*c+I*ca+H*D+r*ja;return this},multiplyToArray:function(a,b,d){var e=a.n11,g=a.n12,i=a.n13,l=a.n14,m=a.n21,k=a.n22,o=a.n23,s=a.n24,w=a.n31,u=a.n32,x=a.n33,F=a.n34,I=a.n41,H=a.n42,r=a.n43;a=a.n44;var Z=b.n11,E=b.n12,L=b.n13,c=b.n14,ia=b.n21,T=b.n22,O=b.n23,ca= -b.n24,S=b.n31,ba=b.n32,V=b.n33,D=b.n34,J=b.n41,la=b.n42,Q=b.n43;b=b.n44;this.n11=e*Z+g*ia+i*S+l*J;this.n12=e*E+g*T+i*ba+l*la;this.n13=e*L+g*O+i*V+l*Q;this.n14=e*c+g*ca+i*D+l*b;this.n21=m*Z+k*ia+o*S+s*J;this.n22=m*E+k*T+o*ba+s*la;this.n23=m*L+k*O+o*V+s*Q;this.n24=m*c+k*ca+o*D+s*b;this.n31=w*Z+u*ia+x*S+F*J;this.n32=w*E+u*T+x*ba+F*la;this.n33=w*L+u*O+x*V+F*Q;this.n34=w*c+u*ca+x*D+F*b;this.n41=I*Z+H*ia+r*S+a*J;this.n42=I*E+H*T+r*ba+a*la;this.n43=I*L+H*O+r*V+a*Q;this.n44=I*c+H*ca+r*D+a*b;d[0]=this.n11; -d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,d=this.n12,e=this.n13,g=this.n14,i=this.n21,l=this.n22,m=this.n23,k=this.n24,o=this.n31,s=this.n32,w=this.n33,u=this.n34,x=this.n41,F=this.n42,I=this.n43,H=this.n44,r=a.n11,Z=a.n21,E=a.n31,L=a.n41,c=a.n12,ia=a.n22,T=a.n32,O=a.n42,ca= -a.n13,S=a.n23,ba=a.n33,V=a.n43,D=a.n14,J=a.n24,la=a.n34;a=a.n44;this.n11=b*r+d*Z+e*E+g*L;this.n12=b*c+d*ia+e*T+g*O;this.n13=b*ca+d*S+e*ba+g*V;this.n14=b*D+d*J+e*la+g*a;this.n21=i*r+l*Z+m*E+k*L;this.n22=i*c+l*ia+m*T+k*O;this.n23=i*ca+l*S+m*ba+k*V;this.n24=i*D+l*J+m*la+k*a;this.n31=o*r+s*Z+w*E+u*L;this.n32=o*c+s*ia+w*T+u*O;this.n33=o*ca+s*S+w*ba+u*V;this.n34=o*D+s*J+w*la+u*a;this.n41=x*r+F*Z+I*E+H*L;this.n42=x*c+F*ia+I*T+H*O;this.n43=x*ca+F*S+I*ba+H*V;this.n44=x*D+F*J+I*la+H*a;return this},multiplyScalar:function(a){this.n11*= -a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,d=this.n13,e=this.n14,g=this.n21,i=this.n22,l=this.n23,m=this.n24,k=this.n31,o=this.n32,s=this.n33,w=this.n34,u=this.n41,x=this.n42,F=this.n43,I=this.n44;return e*l*o*u-d*m*o*u-e*i*s*u+b*m*s*u+d*i*w*u-b*l*w*u-e*l*k*x+d*m*k*x+e*g*s*x-a*m*s*x-d*g*w*x+a*l*w*x+ -e*i*k*F-b*m*k*F-e*g*o*F+a*m*o*F+b*g*w*F-a*i*w*F-d*i*k*I+b*l*k*I+d*g*o*I-a*l*o*I-b*g*s*I+a*i*s*I},transpose:function(){function a(b,d,e){var g=b[d];b[d]=b[e];b[e]=g}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33; -a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]= -this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,d){this.set(1,0,0,a,0,1,0,b,0,0,1,d,0,0,0,1); -return this},setScale:function(a,b,d){this.set(a,0,0,0,0,b,0,0,0,0,d,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var d=Math.cos(b),e=Math.sin(b),g=1-d,i=a.x,l=a.y,m=a.z,k=g* -i,o=g*l;this.set(k*i+d,k*l-e*m,k*m+e*l,0,k*l+e*m,o*l+d,o*m-e*i,0,k*m-e*l,o*m+e*i,g*m*m+d,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,d=a.y,e=a.z;a=Math.cos(d);d=Math.sin(d);var g=Math.cos(-e);e=Math.sin(-e);var i=Math.cos(b);b=Math.sin(b);var l=a*e,m=d*e;this.n11=a*g;this.n12=d*b-l*i;this.n13=l*b+d*i;this.n21=e;this.n22=g*i;this.n23=-g*b;this.n31=-d*g;this.n32=m*i+a*b;this.n33=-m*b+a*i},setRotationFromQuaternion:function(a){var b= -a.x,d=a.y,e=a.z,g=a.w,i=b+b,l=d+d,m=e+e;a=b*i;var k=b*l;b*=m;var o=d*l;d*=m;e*=m;i*=g;l*=g;g*=m;this.n11=1-(o+e);this.n12=k-g;this.n13=b+l;this.n21=k+g;this.n22=1-(a+e);this.n23=d-i;this.n31=b-l;this.n32=d+i;this.n33=1-(a+o)},scale:function(a){var b=a.x,d=a.y;a=a.z;this.n11*=b;this.n12*=b;this.n13*=b;this.n21*=d;this.n22*=d;this.n23*=d;this.n31*=a;this.n32*=a;this.n33*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=0;a.n21=this.n21;a.n22=this.n22; -a.n23=this.n23;a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,d){var e=new THREE.Matrix4;e.setTranslation(a,b,d);return e}; -THREE.Matrix4.scaleMatrix=function(a,b,d){var e=new THREE.Matrix4;e.setScale(a,b,d);return e};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var d=new THREE.Matrix4;d.setRotAxis(a,b);return d}; -THREE.Matrix4.makeInvert=function(a,b){var d=a.n11,e=a.n12,g=a.n13,i=a.n14,l=a.n21,m=a.n22,k=a.n23,o=a.n24,s=a.n31,w=a.n32,u=a.n33,x=a.n34,F=a.n41,I=a.n42,H=a.n43,r=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=k*x*I-o*u*I+o*w*H-m*x*H-k*w*r+m*u*r;b.n12=i*u*I-g*x*I-i*w*H+e*x*H+g*w*r-e*u*r;b.n13=g*o*I-i*k*I+i*m*H-e*o*H-g*m*r+e*k*r;b.n14=i*k*w-g*o*w-i*m*u+e*o*u+g*m*x-e*k*x;b.n21=o*u*F-k*x*F-o*s*H+l*x*H+k*s*r-l*u*r;b.n22=g*x*F-i*u*F+i*s*H-d*x*H-g*s*r+d*u*r;b.n23=i*k*F-g*o*F-i*l*H+d*o*H+g*l*r-d*k*r; -b.n24=g*o*s-i*k*s+i*l*u-d*o*u-g*l*x+d*k*x;b.n31=m*x*F-o*w*F+o*s*I-l*x*I-m*s*r+l*w*r;b.n32=i*w*F-e*x*F-i*s*I+d*x*I+e*s*r-d*w*r;b.n33=g*o*F-i*m*F+i*l*I-d*o*I-e*l*r+d*m*r;b.n34=i*m*s-e*o*s-i*l*w+d*o*w+e*l*x-d*m*x;b.n41=k*w*F-m*u*F-k*s*I+l*u*I+m*s*H-l*w*H;b.n42=e*u*F-g*w*F+g*s*I-d*u*I-e*s*H+d*w*H;b.n43=g*m*F-e*k*F-g*l*I+d*k*I+e*l*H-d*m*H;b.n44=e*k*s-g*m*s+g*l*w-d*k*w-e*l*u+d*m*u;b.multiplyScalar(1/a.determinant());return b}; -THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,d=b.m,e=a.n33*a.n22-a.n32*a.n23,g=-a.n33*a.n21+a.n31*a.n23,i=a.n32*a.n21-a.n31*a.n22,l=-a.n33*a.n12+a.n32*a.n13,m=a.n33*a.n11-a.n31*a.n13,k=-a.n32*a.n11+a.n31*a.n12,o=a.n23*a.n12-a.n22*a.n13,s=-a.n23*a.n11+a.n21*a.n13,w=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*l+a.n31*o;if(a==0)throw"matrix not invertible";a=1/a;d[0]=a*e;d[1]=a*g;d[2]=a*i;d[3]=a*l;d[4]=a*m;d[5]=a*k;d[6]=a*o;d[7]=a*s;d[8]=a*w;return b}; -THREE.Matrix4.makeFrustum=function(a,b,d,e,g,i){var l;l=new THREE.Matrix4;l.n11=2*g/(b-a);l.n12=0;l.n13=(b+a)/(b-a);l.n14=0;l.n21=0;l.n22=2*g/(e-d);l.n23=(e+d)/(e-d);l.n24=0;l.n31=0;l.n32=0;l.n33=-(i+g)/(i-g);l.n34=-2*i*g/(i-g);l.n41=0;l.n42=0;l.n43=-1;l.n44=0;return l};THREE.Matrix4.makePerspective=function(a,b,d,e){var g;a=d*Math.tan(a*Math.PI/360);g=-a;return THREE.Matrix4.makeFrustum(g*b,a*b,g,a,d,e)}; -THREE.Matrix4.makeOrtho=function(a,b,d,e,g,i){var l,m,k,o;l=new THREE.Matrix4;m=b-a;k=d-e;o=i-g;l.n11=2/m;l.n12=0;l.n13=0;l.n14=-((b+a)/m);l.n21=0;l.n22=2/k;l.n23=0;l.n24=-((d+e)/k);l.n31=0;l.n32=0;l.n33=-2/o;l.n34=-((i+g)/o);l.n41=0;l.n42=0;l.n43=0;l.n44=1;return l};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; +THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,f=[];a=0;for(b=d.length;a0&&F>0&&e+F<1}var c,d,f,g,h,k,j,m,o,w, +u,t=a.geometry,x=t.vertices,A=[];c=0;for(d=t.faces.length;cj?d:j;f=f>m?f:m}a()}; +this.add3Points=function(j,m,o,w,u,t){if(k){k=!1;b=jo?j>u?j:u:o>u?o:u;f=m>w?m>t?m:t:w>t?w:t}else{b=jo?j>u?j>d?j:d:u>d?u:d:o>u?o>d?o:d:u>d?u:d;f=m>w?m>t?m>f?m:f:t>f?t:f:w>t?w>f?w:f:t>f?t:f}a()};this.addRectangle=function(j){if(k){k=!1;b=j.getLeft();c=j.getTop();d=j.getRight();f=j.getBottom()}else{b=bj.getRight()? +d:j.getRight();f=f>j.getBottom()?f:j.getBottom()}a()};this.inflate=function(j){b-=j;c-=j;d+=j;f+=j;a()};this.minSelf=function(j){b=b>j.getLeft()?b:j.getLeft();c=c>j.getTop()?c:j.getTop();d=d=0&&Math.min(f,j.getBottom())-Math.max(c,j.getTop())>=0};this.empty=function(){k=!0;f=d=c=b=0;a()};this.isEmpty=function(){return k};this.toString=function(){return"THREE.Rectangle ( left: "+ +b+", right: "+d+", top: "+c+", bottom: "+f+", width: "+g+", height: "+h+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; +THREE.Matrix4=function(a,b,c,d,f,g,h,k,j,m,o,w,u,t,x,A){this.n11=a||1;this.n12=b||0;this.n13=c||0;this.n14=d||0;this.n21=f||0;this.n22=g||1;this.n23=h||0;this.n24=k||0;this.n31=j||0;this.n32=m||0;this.n33=o||1;this.n34=w||0;this.n41=u||0;this.n42=t||0;this.n43=x||0;this.n44=A||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,c,d,f,g,h,k,j,m,o,w,u,t,x,A){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=g;this.n23=h;this.n24=k;this.n31=j;this.n32=m;this.n33=o;this.n34=w;this.n41=u;this.n42=t;this.n43=x;this.n44=A;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,f=THREE.Matrix4.__tmpVec2,g=THREE.Matrix4.__tmpVec3;g.sub(a,b).normalize();d.cross(c,g).normalize();f.cross(g,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(a); +this.n31=g.x;this.n32=g.y;this.n33=g.z;this.n34=-g.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43* +a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* +a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,o=a.n31,w=a.n32,u=a.n33,t=a.n34,x=a.n41,A=a.n42,F=a.n43,v=a.n44,I=b.n11,q=b.n12,J=b.n13,e=b.n14,ba=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31,Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43,ka=b.n44;this.n11=c*I+d*ba+f*S+g*U;this.n12=c*q+d*L+f*Y+g*na;this.n13=c*J+d*M+f*Z+g*W;this.n14=c*e+d*V+f*G+g*ka;this.n21=h*I+k*ba+j*S+m*U;this.n22=h*q+k*L+j*Y+m*na;this.n23= +h*J+k*M+j*Z+m*W;this.n24=h*e+k*V+j*G+m*ka;this.n31=o*I+w*ba+u*S+t*U;this.n32=o*q+w*L+u*Y+t*na;this.n33=o*J+w*M+u*Z+t*W;this.n34=o*e+w*V+u*G+t*ka;this.n41=x*I+A*ba+F*S+v*U;this.n42=x*q+A*L+F*Y+v*na;this.n43=x*J+A*M+F*Z+v*W;this.n44=x*e+A*V+F*G+v*ka;return this},multiplyToArray:function(a,b,c){var d=a.n11,f=a.n12,g=a.n13,h=a.n14,k=a.n21,j=a.n22,m=a.n23,o=a.n24,w=a.n31,u=a.n32,t=a.n33,x=a.n34,A=a.n41,F=a.n42,v=a.n43;a=a.n44;var I=b.n11,q=b.n12,J=b.n13,e=b.n14,ba=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31, +Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43;b=b.n44;this.n11=d*I+f*ba+g*S+h*U;this.n12=d*q+f*L+g*Y+h*na;this.n13=d*J+f*M+g*Z+h*W;this.n14=d*e+f*V+g*G+h*b;this.n21=k*I+j*ba+m*S+o*U;this.n22=k*q+j*L+m*Y+o*na;this.n23=k*J+j*M+m*Z+o*W;this.n24=k*e+j*V+m*G+o*b;this.n31=w*I+u*ba+t*S+x*U;this.n32=w*q+u*L+t*Y+x*na;this.n33=w*J+u*M+t*Z+x*W;this.n34=w*e+u*V+t*G+x*b;this.n41=A*I+F*ba+v*S+a*U;this.n42=A*q+F*L+v*Y+a*na;this.n43=A*J+F*M+v*Z+a*W;this.n44=A*e+F*V+v*G+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31; +c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,g=this.n21,h=this.n22,k=this.n23,j=this.n24,m=this.n31,o=this.n32,w=this.n33,u=this.n34,t=this.n41,x=this.n42,A=this.n43,F=this.n44,v=a.n11,I=a.n21,q=a.n31,J=a.n41,e=a.n12,ba=a.n22,L=a.n32,M=a.n42,V=a.n13,S=a.n23,Y=a.n33,Z=a.n43, +G=a.n14,U=a.n24,na=a.n34;a=a.n44;this.n11=b*v+c*I+d*q+f*J;this.n12=b*e+c*ba+d*L+f*M;this.n13=b*V+c*S+d*Y+f*Z;this.n14=b*G+c*U+d*na+f*a;this.n21=g*v+h*I+k*q+j*J;this.n22=g*e+h*ba+k*L+j*M;this.n23=g*V+h*S+k*Y+j*Z;this.n24=g*G+h*U+k*na+j*a;this.n31=m*v+o*I+w*q+u*J;this.n32=m*e+o*ba+w*L+u*M;this.n33=m*V+o*S+w*Y+u*Z;this.n34=m*G+o*U+w*na+u*a;this.n41=t*v+x*I+A*q+F*J;this.n42=t*e+x*ba+A*L+F*M;this.n43=t*V+x*S+A*Y+F*Z;this.n44=t*G+x*U+A*na+F*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*= +a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,g=this.n22,h=this.n23,k=this.n24,j=this.n31,m=this.n32,o=this.n33,w=this.n34,u=this.n41,t=this.n42,x=this.n43,A=this.n44;return d*h*m*u-c*k*m*u-d*g*o*u+b*k*o*u+c*g*w*u-b*h*w*u-d*h*j*t+c*k*j*t+d*f*o*t-a*k*o*t-c*f*w*t+a*h*w*t+d*g*j*x-b*k* +j*x-d*f*m*x+a*k*m*x+b*f*w*x-a*g*w*x-c*g*j*A+b*h*j*A+c*f*m*A-a*h*m*A-b*f*o*A+a*g*o*A},transpose:function(){function a(b,c,d){var f=b[c];b[c]=b[d];b[d]=f}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34; +a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]= +this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a, +b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,g=a.x,h=a.y,k=a.z,j=f*g,m=f*h;this.set(j*g+c,j*h-d*k,j* +k+d*h,0,j*h+d*k,m*h+c,m*k-d*g,0,j*k-d*h,m*k+d*g,f*k*k+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(c);c=Math.sin(c);var f=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(b);b=Math.sin(b);var h=a*d,k=c*d;this.n11=a*f;this.n12=c*b-h*g;this.n13=h*b+c*g;this.n21=d;this.n22=f*g;this.n23=-f*b;this.n31=-c*f;this.n32=k*g+a*b;this.n33=-k*b+a*g},setRotationFromQuaternion:function(a){var b=a.x, +c=a.y,d=a.z,f=a.w,g=b+b,h=c+c,k=d+d;a=b*g;var j=b*h;b*=k;var m=c*h;c*=k;d*=k;g*=f;h*=f;f*=k;this.n11=1-(m+d);this.n12=j-f;this.n13=b+h;this.n21=j+f;this.n22=1-(a+d);this.n23=c-g;this.n31=b-h;this.n32=c+g;this.n33=1-(a+m)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=b;this.n13*=b;this.n21*=c;this.n22*=c;this.n23*=c;this.n31*=a;this.n32*=a;this.n33*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=0;a.n21=this.n21;a.n22=this.n22;a.n23= +this.n23;a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d}; +THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c}; +THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,o=a.n31,w=a.n32,u=a.n33,t=a.n34,x=a.n41,A=a.n42,F=a.n43,v=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=j*t*A-m*u*A+m*w*F-k*t*F-j*w*v+k*u*v;b.n12=g*u*A-f*t*A-g*w*F+d*t*F+f*w*v-d*u*v;b.n13=f*m*A-g*j*A+g*k*F-d*m*F-f*k*v+d*j*v;b.n14=g*j*w-f*m*w-g*k*u+d*m*u+f*k*t-d*j*t;b.n21=m*u*x-j*t*x-m*o*F+h*t*F+j*o*v-h*u*v;b.n22=f*t*x-g*u*x+g*o*F-c*t*F-f*o*v+c*u*v;b.n23=g*j*x-f*m*x-g*h*F+c*m*F+f*h*v-c*j*v; +b.n24=f*m*o-g*j*o+g*h*u-c*m*u-f*h*t+c*j*t;b.n31=k*t*x-m*w*x+m*o*A-h*t*A-k*o*v+h*w*v;b.n32=g*w*x-d*t*x-g*o*A+c*t*A+d*o*v-c*w*v;b.n33=f*m*x-g*k*x+g*h*A-c*m*A-d*h*v+c*k*v;b.n34=g*k*o-d*m*o-g*h*w+c*m*w+d*h*t-c*k*t;b.n41=j*w*x-k*u*x-j*o*A+h*u*A+k*o*F-h*w*F;b.n42=d*u*x-f*w*x+f*o*A-c*u*A-d*o*F+c*w*F;b.n43=f*k*x-d*j*x-f*h*A+c*j*A+d*h*F-c*k*F;b.n44=d*j*o-f*k*o+f*h*w-c*j*w-d*h*u+c*k*u;b.multiplyScalar(1/a.determinant());return b}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,h=-a.n33*a.n12+a.n32*a.n13,k=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,m=a.n23*a.n12-a.n22*a.n13,o=-a.n23*a.n11+a.n21*a.n13,w=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*h+a.n31*m;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*g;c[3]=a*h;c[4]=a*k;c[5]=a*j;c[6]=a*m;c[7]=a*o;c[8]=a*w;return b}; +THREE.Matrix4.makeFrustum=function(a,b,c,d,f,g){var h;h=new THREE.Matrix4;h.n11=2*f/(b-a);h.n12=0;h.n13=(b+a)/(b-a);h.n14=0;h.n21=0;h.n22=2*f/(d-c);h.n23=(d+c)/(d-c);h.n24=0;h.n31=0;h.n32=0;h.n33=-(g+f)/(g-f);h.n34=-2*g*f/(g-f);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(a,b,c,d){var f;a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)}; +THREE.Matrix4.makeOrtho=function(a,b,c,d,f,g){var h,k,j,m;h=new THREE.Matrix4;k=b-a;j=c-d;m=g-f;h.n11=2/k;h.n12=0;h.n13=0;h.n14=-((b+a)/k);h.n21=0;h.n22=2/j;h.n23=0;h.n24=-((c+d)/j);h.n31=0;h.n32=0;h.n33=-2/m;h.n34=-((g+f)/m);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrixRotation=new THREE.Matrix4;this.localMatrix=new THREE.Matrix4;this.globalMatrix=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.screenPosition=new THREE.Vector4;this.boundRadius=0;this.boundRadiusScale= -1;this.visible=!0};THREE.Object3D.prototype.update=function(a,b,d){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0}var e=this.children.length;for(a=0;a=1){d.w=a.w;d.x=a.x;d.y=a.y;d.z=a.z;return d}var i=Math.acos(g),l=Math.sqrt(1-g*g);if(Math.abs(l)<0.001){d.w=0.5*(a.w+b.w);d.x=0.5*(a.x+b.x);d.y=0.5*(a.y+b.y);d.z=0.5*(a.z+b.z);return d}g=Math.sin((1-e)*i)/l;e=Math.sin(e*i)/l;d.w=a.w*g+b.w*e;d.x=a.x*g+b.x*e;d.y=a.y*g+b.y*e;d.z=a.z*g+b.z*e;return d}; +THREE.Quaternion.prototype.normalize=function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this};THREE.Quaternion.prototype.multiplySelf=function(a){var b=this.x,c=this.y,d=this.z,f=this.w,g=a.x,h=a.y,k=a.z;a=a.w;this.x=b*a+f*g+c*k-d*h;this.y=c*a+f*h+d*g-b*k;this.z=d*a+f*k+b*h-c*g;this.w=f*a-b*g-c*h-d*k;return this}; +THREE.Quaternion.prototype.multiplyVector3=function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,g=this.x,h=this.y,k=this.z,j=this.w,m=j*c+h*f-k*d,o=j*d+k*c-g*f,w=j*f+g*d-h*c;c=-g*c-h*d-k*f;b.x=m*j+c*-g+o*-k-w*-h;b.y=o*j+c*-h+w*-g-m*-k;b.z=w*j+c*-k+m*-h-o*-g;return b};THREE.Quaternion.prototype.toMatrix3=function(){};THREE.Quaternion.prototype.toMatrix4=function(){}; +THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(f)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(f),h=Math.sqrt(1-f*f);if(Math.abs(h)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}f=Math.sin((1-d)*g)/h;d=Math.sin(d*g)/h;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c}; THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; -THREE.Face3=function(a,b,d,e,g){this.a=a;this.b=b;this.c=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=g instanceof Array?g:[g]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; -THREE.Face4=function(a,b,d,e,g,i){this.a=a;this.b=b;this.c=d;this.d=e;this.centroid=new THREE.Vector3;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.materials=i instanceof Array?i:[i]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; +THREE.Face3=function(a,b,c,d,f){this.a=a;this.b=b;this.c=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.materials=f instanceof Array?f:[f]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; +THREE.Face4=function(a,b,c,d,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.centroid=new THREE.Vector3;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.materials=g instanceof Array?g:[g]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.faces=[];this.uvs=[];this.uvs2=[];this.colors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.geometryChunks={};this.hasTangents=!1}; -THREE.Geometry.prototype={computeCentroids:function(){var a,b,d;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], -z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,d=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z -this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,d=this.vertices.length;b65535){o[m].counter+=1;k=o[m].hash+"_"+o[m].counter;this.geometryChunks[k]==undefined&&(this.geometryChunks[k]={faces:[],materials:l,vertices:0})}this.geometryChunks[k].faces.push(e);this.geometryChunks[k].vertices+=i}},toString:function(){return"THREE.Geometry ( vertices: "+ +THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z +this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b65535){m[k].counter+=1;j=m[k].hash+"_"+m[k].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:h,vertices:0})}this.geometryChunks[j].faces.push(d);this.geometryChunks[j].vertices+=g}},toString:function(){return"THREE.Geometry ( vertices: "+ this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}};THREE.GeometryIdCounter=0; -THREE.AnimationHandler=function(){var a=[],b={};b.update=function(d){for(var e=0;ethis.data.length){for(;k>this.data.length;)k-=this.data.length;this.startTime=(new Date).getTime()*0.001-k;k=(new Date).getTime()*0.001-this.startTime}l=Math.min(parseInt(k*this.data.fps),parseInt(this.data.length*this.data.fps));for(var s=0,w=this.hierarchy.length;s1){console.log("Scale out of bounds:"+b);b=b<0?0:1}THREE.Quaternion.slerp(e,g,i.quaternion,b)}else{d=d==="pos"?i.position:i.scale;d.x=e[0]+(g[0]-e[0])*b;d.y=e[1]+(g[1]-e[1])*b;d.z=e[2]+(g[2]-e[2])*b}}}if(m[0][l]===undefined){this.hierarchy[0].update(undefined,!0);for(s=0;sthis.data.length){for(;j>this.data.length;)j-=this.data.length;this.startTime=(new Date).getTime()*0.001-j;j=(new Date).getTime()*0.001-this.startTime}h=Math.min(parseInt(j*this.data.fps),parseInt(this.data.length*this.data.fps));for(var o=0,w=this.hierarchy.length;o1){console.log("Scale out of bounds:"+b);b=b<0?0:1}THREE.Quaternion.slerp(d,f,g.quaternion,b)}else{c=c==="pos"?g.position:g.scale;c.x=d[0]+(f[0]-d[0])*b;c.y=d[1]+(f[1]-d[1])*b;c.z=d[2]+(f[2]-d[2])*b}}}if(k[0][h]===undefined){this.hierarchy[0].update(undefined,!0);for(o=0;o-this.zNear)return!1;if(l+i<-this.zFar)return!1;l-=i;var m=this.projectionMatrix,k=1/(m.n43*l),o=k*this.screenCenterX,s=(g.n11*b+g.n12*d+g.n13*e+g.n14)*m.n11*o;i=m.n11*i*o;if(s+i<-this.screenCenterX)return!1;if(s-i>this.screenCenterX)return!1;b=(g.n21*b+g.n22*d+g.n23*e+g.n24)*m.n22*k*this.screenCenterY; -if(b+i<-this.screenCenterY)return!1;if(b-i>this.screenCenterY)return!1;a.screenPosition.set(s,b,l,i);return!0};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; +THREE.Camera.prototype.update=function(a,b,c){if(this.useTarget){this.localMatrix.lookAt(this.position,this.target.position,this.up);a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);THREE.Matrix4.makeInvert(this.globalMatrix,this.inverseMatrix);b=!0}else{this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0;THREE.Matrix4.makeInvert(this.globalMatrix, +this.inverseMatrix)}}for(a=0;a-this.zNear)return!1;if(h+g<-this.zFar)return!1;h-=g;var k=this.projectionMatrix,j=1/(k.n43*h),m=j*this.screenCenterX,o=(f.n11*b+f.n12*c+f.n13*d+f.n14)*k.n11*m;g=k.n11*g*m;if(o+g<-this.screenCenterX)return!1;if(o-g>this.screenCenterX)return!1;b=(f.n21*b+f.n22*c+f.n23*d+f.n24)*k.n22*j*this.screenCenterY; +if(b+g<-this.screenCenterY)return!1;if(b-g>this.screenCenterY)return!1;a.screenPosition.set(o,b,h,g);return!0};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.FlatShading=0;THREE.SmoothShading=1; THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3;THREE.ReverseSubtractiveBlending=4;THREE.MaterialCounter={value:0}; THREE.LineBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.linewidth=1;this.linejoin=this.linecap="round";this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.linewidth!==undefined)this.linewidth= @@ -118,138 +118,138 @@ THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;th undefined)this.depth_test=a.depth_test;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}};THREE.ParticleBasicMaterial.prototype={toString:function(){return"THREE.ParticleBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
size: "+this.size+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
vertex_colors: "+this.vertex_colors+"
)"}}; THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}}; THREE.ParticleCircleMaterial.prototype={toString:function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}};THREE.ParticleDOMMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.domElement=a};THREE.ParticleDOMMaterial.prototype={toString:function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}}; -THREE.Texture=function(a,b,d,e,g,i){if(a.getContext)a.loaded=!0;this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=d!==undefined?d:THREE.ClampToEdgeWrapping;this.wrap_t=e!==undefined?e:THREE.ClampToEdgeWrapping;this.mag_filter=g!==undefined?g:THREE.LinearFilter;this.min_filter=i!==undefined?i:THREE.LinearMipMapLinearFilter}; +THREE.Texture=function(a,b,c,d,f,g){if(a.getContext)a.loaded=!0;this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=c!==undefined?c:THREE.ClampToEdgeWrapping;this.wrap_t=d!==undefined?d:THREE.ClampToEdgeWrapping;this.mag_filter=f!==undefined?f:THREE.LinearFilter;this.min_filter=g!==undefined?g:THREE.LinearMipMapLinearFilter}; THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrap_s,this.wrap_t,this.mag_filter,this.min_filter)},toString:function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2; THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20; -THREE.RenderTarget=function(a,b,d){this.width=a;this.height=b;d=d||{};this.wrap_s=d.wrap_s!==undefined?d.wrap_s:THREE.ClampToEdgeWrapping;this.wrap_t=d.wrap_t!==undefined?d.wrap_t:THREE.ClampToEdgeWrapping;this.mag_filter=d.mag_filter!==undefined?d.mag_filter:THREE.LinearFilter;this.min_filter=d.min_filter!==undefined?d.min_filter:THREE.LinearMipMapLinearFilter;this.format=d.format!==undefined?d.format:THREE.RGBFormat;this.type=d.type!==undefined?d.type:THREE.UnsignedByteType}; -var Uniforms={clone:function(a){var b,d,e,g={};for(b in a){g[b]={};for(d in a[b]){e=a[b][d];g[b][d]=e instanceof THREE.Color||e instanceof THREE.Vector3||e instanceof THREE.Texture?e.clone():e}}return g},merge:function(a){var b,d,e,g={};for(b=0;b=0&&V>=0&&D>=0&&J>=0)return!0;else if(ba<0&&V<0||D<0&&J<0)return!1;else{if(ba<0)ca=Math.max(ca,ba/(ba-V));else V<0&&(S=Math.min(S,ba/(ba-V)));if(D<0)ca=Math.max(ca,D/(D-J));else J<0&&(S=Math.min(S,D/(D-J)));if(Sba&&Q.z0&&H.z<1){u=F[x]=F[x]||new THREE.RenderableParticle;u.x=H.x/H.w;u.y=H.y/H.w;u.z=H.z;u.rotation=R.rotation.z;u.scale.x=R.scale.x*Math.abs(u.x- -(H.x+O.projectionMatrix.n11)/(H.w+O.projectionMatrix.n14));u.scale.y=R.scale.y*Math.abs(u.y-(H.y+O.projectionMatrix.n22)/(H.w+O.projectionMatrix.n24));u.materials=R.materials;S.push(u);x++}}}}ca&&S.sort(a);return S};this.unprojectVector=function(T,O){var ca=THREE.Matrix4.makeInvert(O.globalMatrix);ca.multiplySelf(THREE.Matrix4.makeInvert(O.projectionMatrix));ca.multiplyVector3(T);return T}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,d,e,g,i;this.domElement=document.createElement("div");this.setSize=function(l,m){d=l;e=m;g=d/2;i=e/2};this.render=function(l,m){var k,o,s,w,u,x,F,I;a=b.projectScene(l,m);k=0;for(o=a.length;k0){B.r+=xa.r*ma;B.g+=xa.g*ma;B.b+=xa.b*ma}}else if(ma instanceof THREE.PointLight){C.sub(ma.position,X);C.normalize();ma=Y.dot(C)* -Da;if(ma>0){B.r+=xa.r*ma;B.g+=xa.g*ma;B.b+=xa.b*ma}}}}function Ga(z,X,Y){if(Y.opacity!=0){a(Y.opacity);b(Y.blending);var B,U,ma,xa,Da,Ea;if(Y instanceof THREE.ParticleBasicMaterial){if(Y.map&&Y.map.image.loaded){xa=Y.map.image;Da=xa.width>>1;Ea=xa.height>>1;U=X.scale.x*m;ma=X.scale.y*k;Y=U*Da;B=ma*Ea;h.set(z.x-Y,z.y-B,z.x+Y,z.y+B);if(p.instersects(h)){o.save();o.translate(z.x,z.y);o.rotate(-X.rotation);o.scale(U,-ma);o.translate(-Da,-Ea);o.drawImage(xa,0,0);o.restore()}}}else if(Y instanceof THREE.ParticleCircleMaterial){if(q){t.r= -A.r+W.r+G.r;t.g=A.g+W.g+G.g;t.b=A.b+W.b+G.b;S.r=Y.color.r*t.r;S.g=Y.color.g*t.g;S.b=Y.color.b*t.b;S.updateStyleString()}else S.__styleString=Y.color.__styleString;Y=X.scale.x*m;B=X.scale.y*k;h.set(z.x-Y,z.y-B,z.x+Y,z.y+B);if(p.instersects(h)){U=S.__styleString;if(I!=U)o.fillStyle=I=U;o.save();o.translate(z.x,z.y);o.rotate(-X.rotation);o.scale(Y,B);o.beginPath();o.arc(0,0,1,0,M,!0);o.closePath();o.fill();o.restore()}}}}function P(z,X,Y,B){if(B.opacity!=0){a(B.opacity);b(B.blending);o.beginPath();o.moveTo(z.positionScreen.x, -z.positionScreen.y);o.lineTo(X.positionScreen.x,X.positionScreen.y);o.closePath();if(B instanceof THREE.LineBasicMaterial){S.__styleString=B.color.__styleString;z=B.linewidth;if(H!=z)o.lineWidth=H=z;z=S.__styleString;if(F!=z)o.strokeStyle=F=z;o.stroke();h.inflate(B.linewidth*2)}}}function N(z,X,Y,B,U,ma){if(U.opacity!=0){a(U.opacity);b(U.blending);L=z.positionScreen.x;c=z.positionScreen.y;ia=X.positionScreen.x;T=X.positionScreen.y;O=Y.positionScreen.x;ca=Y.positionScreen.y;o.beginPath();o.moveTo(L, -c);o.lineTo(ia,T);o.lineTo(O,ca);o.lineTo(L,c);o.closePath();if(U instanceof THREE.MeshBasicMaterial)if(U.map)U.map.image.loaded&&U.map.mapping instanceof THREE.UVMapping&&Ca(L,c,ia,T,O,ca,U.map.image,B.uvs[0].u,B.uvs[0].v,B.uvs[1].u,B.uvs[1].v,B.uvs[2].u,B.uvs[2].v);else if(U.env_map){if(U.env_map.image.loaded&&U.env_map.mapping instanceof THREE.SphericalReflectionMapping){z=y.globalMatrix;C.copy(B.vertexNormalsWorld[0]);ea=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;R=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)* -0.5+0.5;C.copy(B.vertexNormalsWorld[1]);ra=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;wa=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)*0.5+0.5;C.copy(B.vertexNormalsWorld[2]);f=(C.x*z.n11+C.y*z.n12+C.z*z.n13)*0.5+0.5;n=-(C.x*z.n21+C.y*z.n22+C.z*z.n23)*0.5+0.5;Ca(L,c,ia,T,O,ca,U.env_map.image,ea,R,ra,wa,f,n)}}else U.wireframe?K(U.color.__styleString,U.wireframe_linewidth):oa(U.color.__styleString);else if(U instanceof THREE.MeshLambertMaterial){if(U.map&&!U.wireframe){U.map.mapping instanceof THREE.UVMapping&&Ca(L, -c,ia,T,O,ca,U.map.image,B.uvs[0].u,B.uvs[0].v,B.uvs[1].u,B.uvs[1].v,B.uvs[2].u,B.uvs[2].v);b(THREE.SubtractiveBlending)}if(q)if(!U.wireframe&&U.shading==THREE.SmoothShading&&B.vertexNormalsWorld.length==3){ba.r=V.r=D.r=A.r;ba.g=V.g=D.g=A.g;ba.b=V.b=D.b=A.b;za(ma,B.v1.positionWorld,B.vertexNormalsWorld[0],ba);za(ma,B.v2.positionWorld,B.vertexNormalsWorld[1],V);za(ma,B.v3.positionWorld,B.vertexNormalsWorld[2],D);J.r=(V.r+D.r)*0.5;J.g=(V.g+D.g)*0.5;J.b=(V.b+D.b)*0.5;ja=Aa(ba,V,D,J);Ca(L,c,ia,T,O,ca, -ja,0,0,1,0,0,1)}else{t.r=A.r;t.g=A.g;t.b=A.b;za(ma,B.centroidWorld,B.normalWorld,t);S.r=U.color.r*t.r;S.g=U.color.g*t.g;S.b=U.color.b*t.b;S.updateStyleString();U.wireframe?K(S.__styleString,U.wireframe_linewidth):oa(S.__styleString)}else U.wireframe?K(U.color.__styleString,U.wireframe_linewidth):oa(U.color.__styleString)}else if(U instanceof THREE.MeshDepthMaterial){la=y.near;Q=y.far;ba.r=ba.g=ba.b=1-v(z.positionScreen.z,la,Q);V.r=V.g=V.b=1-v(X.positionScreen.z,la,Q);D.r=D.g=D.b=1-v(Y.positionScreen.z, -la,Q);J.r=(V.r+D.r)*0.5;J.g=(V.g+D.g)*0.5;J.b=(V.b+D.b)*0.5;ja=Aa(ba,V,D,J);Ca(L,c,ia,T,O,ca,ja,0,0,1,0,0,1)}else if(U instanceof THREE.MeshNormalMaterial){S.r=Ba(B.normalWorld.x);S.g=Ba(B.normalWorld.y);S.b=Ba(B.normalWorld.z);S.updateStyleString();U.wireframe?K(S.__styleString,U.wireframe_linewidth):oa(S.__styleString)}}}function K(z,X){if(F!=z)o.strokeStyle=F=z;if(H!=X)o.lineWidth=H=X;o.stroke();h.inflate(X*2)}function oa(z){if(I!=z)o.fillStyle=I=z;o.fill()}function Ca(z,X,Y,B,U,ma,xa,Da,Ea,Ia, -ya,Ja,Qa){var Ka,La;Ka=xa.width-1;La=xa.height-1;Da*=Ka;Ea*=La;Ia*=Ka;ya*=La;Ja*=Ka;Qa*=La;Y-=z;B-=X;U-=z;ma-=X;Ia-=Da;ya-=Ea;Ja-=Da;Qa-=Ea;Ka=Ia*Qa-Ja*ya;if(Ka!=0){La=1/Ka;Ka=(Qa*Y-ya*U)*La;ya=(Qa*B-ya*ma)*La;Y=(Ia*U-Ja*Y)*La;B=(Ia*ma-Ja*B)*La;z=z-Ka*Da-Y*Ea;X=X-ya*Da-B*Ea;o.save();o.transform(Ka,ya,Y,B,z,X);o.clip();o.drawImage(xa,0,0);o.restore()}}function Aa(z,X,Y,B){var U=~~(z.r*255),ma=~~(z.g*255);z=~~(z.b*255);var xa=~~(X.r*255),Da=~~(X.g*255);X=~~(X.b*255);var Ea=~~(Y.r*255),Ia=~~(Y.g*255); -Y=~~(Y.b*255);var ya=~~(B.r*255),Ja=~~(B.g*255);B=~~(B.b*255);ka[0]=U<0?0:U>255?255:U;ka[1]=ma<0?0:ma>255?255:ma;ka[2]=z<0?0:z>255?255:z;ka[4]=xa<0?0:xa>255?255:xa;ka[5]=Da<0?0:Da>255?255:Da;ka[6]=X<0?0:X>255?255:X;ka[8]=Ea<0?0:Ea>255?255:Ea;ka[9]=Ia<0?0:Ia>255?255:Ia;ka[10]=Y<0?0:Y>255?255:Y;ka[12]=ya<0?0:ya>255?255:ya;ka[13]=Ja<0?0:Ja>255?255:Ja;ka[14]=B<0?0:B>255?255:B;da.putImageData(ua,0,0);ga.drawImage(aa,0,0);return fa}function v(z,X,Y){z=(z-X)/(Y-X);return z*z*(3-2*z)}function Ba(z){z=(z+ -1)*0.5;return z<0?0:z>1?1:z}function Oa(z,X){var Y=X.x-z.x,B=X.y-z.y,U=1/Math.sqrt(Y*Y+B*B);Y*=U;B*=U;X.x+=Y;X.y+=B;z.x-=Y;z.y-=B}var Ma,Ha,$,sa,pa,ta,va,qa;this.autoClear?this.clear():o.setTransform(1,0,0,-1,m,k);d=e.projectScene(na,y,this.sortElements);(q=na.lights.length>0)&&Fa(na);Ma=0;for(Ha=d.length;Ma0){ra.r+=n.color.r*p;ra.g+=n.color.g*p;ra.b+=n.color.b*p}}else if(n instanceof THREE.PointLight){ca.sub(n.position,R.centroidWorld);ca.normalize();p=R.normalWorld.dot(ca)*n.intensity;if(p>0){ra.r+=n.color.r*p;ra.g+=n.color.g*p;ra.b+=n.color.b*p}}}}function b(ea,R,ra,wa,f,n){D=e(J++);D.setAttribute("d","M "+ -ea.positionScreen.x+" "+ea.positionScreen.y+" L "+R.positionScreen.x+" "+R.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+"z");if(f instanceof THREE.MeshBasicMaterial)E.__styleString=f.color.__styleString;else if(f instanceof THREE.MeshLambertMaterial)if(Z){L.r=c.r;L.g=c.g;L.b=c.b;a(n,wa,L);E.r=f.color.r*L.r;E.g=f.color.g*L.g;E.b=f.color.b*L.b;E.updateStyleString()}else E.__styleString=f.color.__styleString;else if(f instanceof THREE.MeshDepthMaterial){O=1-f.__2near/(f.__farPlusNear- -wa.z*f.__farMinusNear);E.setRGB(O,O,O)}else f instanceof THREE.MeshNormalMaterial&&E.setRGB(g(wa.normalWorld.x),g(wa.normalWorld.y),g(wa.normalWorld.z));f.wireframe?D.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+f.wireframe_linewidth+"; stroke-opacity: "+f.opacity+"; stroke-linecap: "+f.wireframe_linecap+"; stroke-linejoin: "+f.wireframe_linejoin):D.setAttribute("style","fill: "+E.__styleString+"; fill-opacity: "+f.opacity);m.appendChild(D)}function d(ea,R,ra,wa, -f,n,p){D=e(J++);D.setAttribute("d","M "+ea.positionScreen.x+" "+ea.positionScreen.y+" L "+R.positionScreen.x+" "+R.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+" L "+wa.positionScreen.x+","+wa.positionScreen.y+"z");if(n instanceof THREE.MeshBasicMaterial)E.__styleString=n.color.__styleString;else if(n instanceof THREE.MeshLambertMaterial)if(Z){L.r=c.r;L.g=c.g;L.b=c.b;a(p,f,L);E.r=n.color.r*L.r;E.g=n.color.g*L.g;E.b=n.color.b*L.b;E.updateStyleString()}else E.__styleString=n.color.__styleString; -else if(n instanceof THREE.MeshDepthMaterial){O=1-n.__2near/(n.__farPlusNear-f.z*n.__farMinusNear);E.setRGB(O,O,O)}else n instanceof THREE.MeshNormalMaterial&&E.setRGB(g(f.normalWorld.x),g(f.normalWorld.y),g(f.normalWorld.z));n.wireframe?D.setAttribute("style","fill: none; stroke: "+E.__styleString+"; stroke-width: "+n.wireframe_linewidth+"; stroke-opacity: "+n.opacity+"; stroke-linecap: "+n.wireframe_linecap+"; stroke-linejoin: "+n.wireframe_linejoin):D.setAttribute("style","fill: "+E.__styleString+ -"; fill-opacity: "+n.opacity);m.appendChild(D)}function e(ea){if(S[ea]==null){S[ea]=document.createElementNS("http://www.w3.org/2000/svg","path");ja==0&&S[ea].setAttribute("shape-rendering","crispEdges")}return S[ea]}function g(ea){return ea<0?Math.min((1+ea)*0.5,0.5):0.5+Math.min(ea*0.5,0.5)}var i=null,l=new THREE.Projector,m=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,o,s,w,u,x,F,I,H=new THREE.Rectangle,r=new THREE.Rectangle,Z=!1,E=new THREE.Color(16777215),L=new THREE.Color(16777215), -c=new THREE.Color(0),ia=new THREE.Color(0),T=new THREE.Color(0),O,ca=new THREE.Vector3,S=[],ba=[],V=[],D,J,la,Q,ja=1;this.domElement=m;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ea){switch(ea){case "high":ja=1;break;case "low":ja=0}};this.setSize=function(ea,R){k=ea;o=R;s=k/2;w=o/2;m.setAttribute("viewBox",-s+" "+-w+" "+k+" "+o);m.setAttribute("width",k);m.setAttribute("height",o);H.set(-s,-w,s,w)};this.clear=function(){for(;m.childNodes.length>0;)m.removeChild(m.childNodes[0])}; -this.render=function(ea,R){var ra,wa,f,n,p,j,h,q;this.autoClear&&this.clear();i=l.projectScene(ea,R,this.sortElements);Q=la=J=0;if(Z=ea.lights.length>0){h=ea.lights;c.setRGB(0,0,0);ia.setRGB(0,0,0);T.setRGB(0,0,0);ra=0;for(wa=h.length;ra=0){c.bindBuffer(c.ARRAY_BUFFER, -h.__webGLColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(h.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUVBuffer);c.vertexAttribPointer(f.uv,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv);if(f.uv2>= -0)if(h.__webGLUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(j.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER, -h.__webGLSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(q instanceof THREE.Mesh)if(j.wireframe){c.lineWidth(j.wireframe_linewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLLineBuffer);c.drawElements(c.LINES,h.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,h.__webGLFaceCount,c.UNSIGNED_SHORT, -0)}else if(q instanceof THREE.Line){q=q.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(j.linewidth);c.drawArrays(q,0,h.__webGLLineCount)}else if(q instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS,0,h.__webGLParticleCount);else q instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,h.__webGLVertexCount)}function i(f,n){if(!f.__webGLVertexBuffer)f.__webGLVertexBuffer=c.createBuffer();if(!f.__webGLNormalBuffer)f.__webGLNormalBuffer=c.createBuffer();if(f.hasPos){c.bindBuffer(c.ARRAY_BUFFER, -f.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,f.positionArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(n.attributes.position);c.vertexAttribPointer(n.attributes.position,3,c.FLOAT,!1,0,0)}if(f.hasNormal){c.bindBuffer(c.ARRAY_BUFFER,f.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,f.normalArray,c.DYNAMIC_DRAW);c.enableVertexAttribArray(n.attributes.normal);c.vertexAttribPointer(n.attributes.normal,3,c.FLOAT,!1,0,0)}c.drawArrays(c.TRIANGLES,0,f.count);f.count=0}function l(f){if(ca!=f.doubleSided){f.doubleSided? -c.disable(c.CULL_FACE):c.enable(c.CULL_FACE);ca=f.doubleSided}if(S!=f.flipSided){f.flipSided?c.frontFace(c.CW):c.frontFace(c.CCW);S=f.flipSided}}function m(f){if(V!=f){f?c.enable(c.DEPTH_TEST):c.disable(c.DEPTH_TEST);V=f}}function k(f){D[0].set(f.n41-f.n11,f.n42-f.n12,f.n43-f.n13,f.n44-f.n14);D[1].set(f.n41+f.n11,f.n42+f.n12,f.n43+f.n13,f.n44+f.n14);D[2].set(f.n41+f.n21,f.n42+f.n22,f.n43+f.n23,f.n44+f.n24);D[3].set(f.n41-f.n21,f.n42-f.n22,f.n43-f.n23,f.n44-f.n24);D[4].set(f.n41-f.n31,f.n42-f.n32, -f.n43-f.n33,f.n44-f.n34);D[5].set(f.n41+f.n31,f.n42+f.n32,f.n43+f.n33,f.n44+f.n34);var n;for(f=0;f<6;f++){n=D[f];n.divideScalar(Math.sqrt(n.x*n.x+n.y*n.y+n.z*n.z))}}function o(f){for(var n=f.globalMatrix,p=-f.geometry.boundingSphere.radius*Math.max(f.scale.x,Math.max(f.scale.y,f.scale.z)),j=0;j<6;j++){f=D[j].x*n.n14+D[j].y*n.n24+D[j].z*n.n34+D[j].w;if(f<=p)return!1}return!0}function s(f,n){f.list[f.count]=n;f.count+=1}function w(f){var n,p,j=f.object,h=f.opaque,q=f.transparent;q.count=0;f=h.count= -0;for(n=j.materials.length;f0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+q.maxDirLights,"#define MAX_POINT_LIGHTS "+q.maxPointLights,q.map?"#define USE_MAP":"",q.env_map?"#define USE_ENVMAP":"",q.light_map?"#define USE_LIGHTMAP":"",q.vertex_colors?"#define USE_COLOR":"",q.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); -c.attachShader(p,Z("fragment",h+W));c.attachShader(p,Z("vertex",q+n));c.linkProgram(p);c.getProgramParameter(p,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(p,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");p.uniforms={};p.attributes={};f.program=p;p=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(j in f.uniforms)p.push(j);j=f.program;W=0;for(n=p.length;W< -n;W++){h=p[W];j.uniforms[h]=c.getUniformLocation(j,h)}j=f.program;p=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];W=0;for(n=p.length;W=0&&c.enableVertexAttribArray(j.color);j.normal>=0&&c.enableVertexAttribArray(j.normal);j.tangent>=0&&c.enableVertexAttribArray(j.tangent);if(f.skinning&&j.skinVertexA>=0&&j.skinVertexB>= -0&&j.skinIndex>=0&&j.skinWeight>=0){c.enableVertexAttribArray(j.skinVertexA);c.enableVertexAttribArray(j.skinVertexB);c.enableVertexAttribArray(j.skinIndex);c.enableVertexAttribArray(j.skinWeight)}};this.render=function(f,n,p,j){var h,q,t,A,W,G,M,C,aa=f.lights,da=f.fog;n.matrixAutoUpdate&&n.update();n.globalMatrix.flattenToArray(ja);n.projectionMatrix.flattenToArray(la);n.inverseMatrix.flattenToArray(Q);J.multiply(n.projectionMatrix,n.globalMatrix);k(J);THREE.AnimationHandler&&THREE.AnimationHandler.update(); -f.update(undefined,!1,n);this.initWebGLObjects(f,n);r(p,j!==undefined?j:!0);this.autoClear&&this.clear();W=f.__webGLObjects.length;for(j=0;j0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,Oa,da)}if(xa&&ka>0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLUV2Buffer);c.bufferData(c.ARRAY_BUFFER,Ma,da)}if(ma){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,z,da);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,h.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,X,da)}if(v>0){c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,pa,da); -c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ta,da);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,va,da);c.bindBuffer(c.ARRAY_BUFFER,h.__webGLSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,qa,da)}}F(objlist,W,q,A,j)}t.__dirtyVertices=!1;t.__dirtyElements=!1;t.__dirtyUvs=!1;t.__dirtyNormals=!1;t.__dirtyTangents=!1;t.__dirtyColors=!1}else if(j instanceof THREE.Ribbon){if(!t.__webGLVertexBuffer){q=t;q.__webGLVertexBuffer=c.createBuffer(); -q.__webGLColorBuffer=c.createBuffer();q=t;A=q.vertices.length;q.__vertexArray=new Float32Array(A*3);q.__colorArray=new Float32Array(A*3);q.__webGLVertexCount=A;t.__dirtyVertices=!0;t.__dirtyColors=!0}if(t.__dirtyVertices||t.__dirtyColors){q=t;A=c.DYNAMIC_DRAW;C=void 0;C=void 0;G=void 0;h=void 0;aa=q.vertices;da=q.colors;ka=aa.length;ua=da.length;fa=q.__vertexArray;M=q.__colorArray;ga=q.__dirtyColors;if(q.__dirtyVertices){for(C=0;C=0;p--){j=f.__webGLObjects[p].object;n==j&&f.__webGLObjects.splice(p,1)}};this.setFaceCulling= -function(f,n){if(f){!n||n=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; +THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b||1;this.far=c||1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b||2.5E-4}; +THREE.Projector=function(){function a(L,M){return M.z-L.z}function b(L,M){var V=0,S=1,Y=L.z+L.w,Z=M.z+M.w,G=-L.z+L.w,U=-M.z+M.w;if(Y>=0&&Z>=0&&G>=0&&U>=0)return!0;else 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j,m,o,w,u,t,x,A;a=b.projectScene(h,k);j=0;for(m=a.length;j0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}else if(qa instanceof THREE.PointLight){D.sub(qa.position,fa);D.normalize(); +qa=ga.dot(D)*Ga;if(qa>0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}}}function Ja(Q,fa,ga){if(ga.opacity!=0){a(ga.opacity);b(ga.blending);var R,ea,qa,Aa,Ga,Ha;if(ga instanceof THREE.ParticleBasicMaterial){if(ga.map&&ga.map.image.loaded){Aa=ga.map.image;Ga=Aa.width>>1;Ha=Aa.height>>1;ea=fa.scale.x*k;qa=fa.scale.y*j;ga=ea*Ga;R=qa*Ha;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(C.instersects(n)){m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ea,-qa);m.translate(-Ga,-Ha);m.drawImage(Aa,0,0);m.restore()}}}else if(ga instanceof +THREE.ParticleCircleMaterial){if(B){H.r=N.r+ca.r+y.r;H.g=N.g+ca.g+y.g;H.b=N.b+ca.b+y.b;S.r=ga.color.r*H.r;S.g=ga.color.g*H.g;S.b=ga.color.b*H.b;S.updateStyleString()}else S.__styleString=ga.color.__styleString;ga=fa.scale.x*k;R=fa.scale.y*j;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(C.instersects(n)){ea=S.__styleString;if(A!=ea)m.fillStyle=A=ea;m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ga,R);m.beginPath();m.arc(0,0,1,0,E,!0);m.closePath();m.fill();m.restore()}}}}function da(Q,fa,ga,R){if(R.opacity!= +0){a(R.opacity);b(R.blending);m.beginPath();m.moveTo(Q.positionScreen.x,Q.positionScreen.y);m.lineTo(fa.positionScreen.x,fa.positionScreen.y);m.closePath();if(R instanceof THREE.LineBasicMaterial){S.__styleString=R.color.__styleString;Q=R.linewidth;if(F!=Q)m.lineWidth=F=Q;Q=S.__styleString;if(x!=Q)m.strokeStyle=x=Q;m.stroke();n.inflate(R.linewidth*2)}}}function aa(Q,fa,ga,R,ea,qa){if(ea.opacity!=0){a(ea.opacity);b(ea.blending);J=Q.positionScreen.x;e=Q.positionScreen.y;ba=fa.positionScreen.x;L=fa.positionScreen.y; 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THREE.MeshLambertMaterial){if(ea.map&& +!ea.wireframe){ea.map.mapping instanceof THREE.UVMapping&&Fa(J,e,ba,L,M,V,ea.map.image,R.uvs[0].u,R.uvs[0].v,R.uvs[1].u,R.uvs[1].v,R.uvs[2].u,R.uvs[2].v);b(THREE.SubtractiveBlending)}if(B)if(!ea.wireframe&&ea.shading==THREE.SmoothShading&&R.vertexNormalsWorld.length==3){Y.r=Z.r=G.r=N.r;Y.g=Z.g=G.g=N.g;Y.b=Z.b=G.b=N.b;Ca(qa,R.v1.positionWorld,R.vertexNormalsWorld[0],Y);Ca(qa,R.v2.positionWorld,R.vertexNormalsWorld[1],Z);Ca(qa,R.v3.positionWorld,R.vertexNormalsWorld[2],G);U.r=(Z.r+G.r)*0.5;U.g=(Z.g+ +G.g)*0.5;U.b=(Z.b+G.b)*0.5;ka=Da(Y,Z,G,U);Fa(J,e,ba,L,M,V,ka,0,0,1,0,0,1)}else{H.r=N.r;H.g=N.g;H.b=N.b;Ca(qa,R.centroidWorld,R.normalWorld,H);S.r=ea.color.r*H.r;S.g=ea.color.g*H.g;S.b=ea.color.b*H.b;S.updateStyleString();ea.wireframe?X(S.__styleString,ea.wireframe_linewidth):ta(S.__styleString)}else ea.wireframe?X(ea.color.__styleString,ea.wireframe_linewidth):ta(ea.color.__styleString)}else if(ea instanceof THREE.MeshDepthMaterial){na=O.near;W=O.far;Y.r=Y.g=Y.b=1-K(Q.positionScreen.z,na,W);Z.r=Z.g= +Z.b=1-K(fa.positionScreen.z,na,W);G.r=G.g=G.b=1-K(ga.positionScreen.z,na,W);U.r=(Z.r+G.r)*0.5;U.g=(Z.g+G.g)*0.5;U.b=(Z.b+G.b)*0.5;ka=Da(Y,Z,G,U);Fa(J,e,ba,L,M,V,ka,0,0,1,0,0,1)}else if(ea instanceof THREE.MeshNormalMaterial){S.r=Ea(R.normalWorld.x);S.g=Ea(R.normalWorld.y);S.b=Ea(R.normalWorld.z);S.updateStyleString();ea.wireframe?X(S.__styleString,ea.wireframe_linewidth):ta(S.__styleString)}}}function X(Q,fa){if(x!=Q)m.strokeStyle=x=Q;if(F!=fa)m.lineWidth=F=fa;m.stroke();n.inflate(fa*2)}function ta(Q){if(A!= +Q)m.fillStyle=A=Q;m.fill()}function Fa(Q,fa,ga,R,ea,qa,Aa,Ga,Ha,La,Ba,Ma,Ta){var Na,Oa;Na=Aa.width-1;Oa=Aa.height-1;Ga*=Na;Ha*=Oa;La*=Na;Ba*=Oa;Ma*=Na;Ta*=Oa;ga-=Q;R-=fa;ea-=Q;qa-=fa;La-=Ga;Ba-=Ha;Ma-=Ga;Ta-=Ha;Na=La*Ta-Ma*Ba;if(Na!=0){Oa=1/Na;Na=(Ta*ga-Ba*ea)*Oa;Ba=(Ta*R-Ba*qa)*Oa;ga=(La*ea-Ma*ga)*Oa;R=(La*qa-Ma*R)*Oa;Q=Q-Na*Ga-ga*Ha;fa=fa-Ba*Ga-R*Ha;m.save();m.transform(Na,Ba,ga,R,Q,fa);m.clip();m.drawImage(Aa,0,0);m.restore()}}function Da(Q,fa,ga,R){var ea=~~(Q.r*255),qa=~~(Q.g*255);Q=~~(Q.b*255); +var Aa=~~(fa.r*255),Ga=~~(fa.g*255);fa=~~(fa.b*255);var Ha=~~(ga.r*255),La=~~(ga.g*255);ga=~~(ga.b*255);var Ba=~~(R.r*255),Ma=~~(R.g*255);R=~~(R.b*255);la[0]=ea<0?0:ea>255?255:ea;la[1]=qa<0?0:qa>255?255:qa;la[2]=Q<0?0:Q>255?255:Q;la[4]=Aa<0?0:Aa>255?255:Aa;la[5]=Ga<0?0:Ga>255?255:Ga;la[6]=fa<0?0:fa>255?255:fa;la[8]=Ha<0?0:Ha>255?255:Ha;la[9]=La<0?0:La>255?255:La;la[10]=ga<0?0:ga>255?255:ga;la[12]=Ba<0?0:Ba>255?255:Ba;la[13]=Ma<0?0:Ma>255?255:Ma;la[14]=R<0?0:R>255?255:R;T.putImageData(oa,0,0);ma.drawImage(P, +0,0);return ja}function K(Q,fa,ga){Q=(Q-fa)/(ga-fa);return Q*Q*(3-2*Q)}function Ea(Q){Q=(Q+1)*0.5;return Q<0?0:Q>1?1:Q}function Ra(Q,fa){var ga=fa.x-Q.x,R=fa.y-Q.y,ea=1/Math.sqrt(ga*ga+R*R);ga*=ea;R*=ea;fa.x+=ga;fa.y+=R;Q.x-=ga;Q.y-=R}var Pa,Ka,ha,wa,ua,xa,za,va;this.autoClear?this.clear():m.setTransform(1,0,0,-1,k,j);c=d.projectScene(sa,O,this.sortElements);(B=sa.lights.length>0)&&Ia(sa);Pa=0;for(Ka=c.length;Pa0){ra.r+=z.color.r*C;ra.g+=z.color.g*C;ra.b+=z.color.b*C}}else if(z instanceof THREE.PointLight){V.sub(z.position,$.centroidWorld);V.normalize();C=$.normalWorld.dot(V)*z.intensity;if(C>0){ra.r+=z.color.r*C;ra.g+=z.color.g*C;ra.b+=z.color.b*C}}}}function b(ia,$,ra,ya,l,z){G=d(U++);G.setAttribute("d", +"M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+"z");if(l instanceof THREE.MeshBasicMaterial)q.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshLambertMaterial)if(I){J.r=e.r;J.g=e.g;J.b=e.b;a(z,ya,J);q.r=l.color.r*J.r;q.g=l.color.g*J.g;q.b=l.color.b*J.b;q.updateStyleString()}else q.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshDepthMaterial){M=1-l.__2near/(l.__farPlusNear- +ya.z*l.__farMinusNear);q.setRGB(M,M,M)}else l instanceof THREE.MeshNormalMaterial&&q.setRGB(f(ya.normalWorld.x),f(ya.normalWorld.y),f(ya.normalWorld.z));l.wireframe?G.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+l.wireframe_linewidth+"; stroke-opacity: "+l.opacity+"; stroke-linecap: "+l.wireframe_linecap+"; stroke-linejoin: "+l.wireframe_linejoin):G.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+l.opacity);k.appendChild(G)}function c(ia,$,ra,ya, +l,z,C){G=d(U++);G.setAttribute("d","M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+" L "+ya.positionScreen.x+","+ya.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)q.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(I){J.r=e.r;J.g=e.g;J.b=e.b;a(C,l,J);q.r=z.color.r*J.r;q.g=z.color.g*J.g;q.b=z.color.b*J.b;q.updateStyleString()}else q.__styleString=z.color.__styleString; +else if(z instanceof THREE.MeshDepthMaterial){M=1-z.__2near/(z.__farPlusNear-l.z*z.__farMinusNear);q.setRGB(M,M,M)}else z instanceof THREE.MeshNormalMaterial&&q.setRGB(f(l.normalWorld.x),f(l.normalWorld.y),f(l.normalWorld.z));z.wireframe?G.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+z.wireframe_linewidth+"; stroke-opacity: "+z.opacity+"; stroke-linecap: "+z.wireframe_linecap+"; stroke-linejoin: "+z.wireframe_linejoin):G.setAttribute("style","fill: "+q.__styleString+ +"; fill-opacity: "+z.opacity);k.appendChild(G)}function d(ia){if(S[ia]==null){S[ia]=document.createElementNS("http://www.w3.org/2000/svg","path");ka==0&&S[ia].setAttribute("shape-rendering","crispEdges")}return S[ia]}function f(ia){return ia<0?Math.min((1+ia)*0.5,0.5):0.5+Math.min(ia*0.5,0.5)}var g=null,h=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,m,o,w,u,t,x,A,F=new THREE.Rectangle,v=new THREE.Rectangle,I=!1,q=new THREE.Color(16777215),J=new THREE.Color(16777215), +e=new THREE.Color(0),ba=new THREE.Color(0),L=new THREE.Color(0),M,V=new THREE.Vector3,S=[],Y=[],Z=[],G,U,na,W,ka=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ia){switch(ia){case "high":ka=1;break;case "low":ka=0}};this.setSize=function(ia,$){j=ia;m=$;o=j/2;w=m/2;k.setAttribute("viewBox",-o+" "+-w+" "+j+" "+m);k.setAttribute("width",j);k.setAttribute("height",m);F.set(-o,-w,o,w)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])}; +this.render=function(ia,$){var ra,ya,l,z,C,p,n,B;this.autoClear&&this.clear();g=h.projectScene(ia,$,this.sortElements);W=na=U=0;if(I=ia.lights.length>0){n=ia.lights;e.setRGB(0,0,0);ba.setRGB(0,0,0);L.setRGB(0,0,0);ra=0;for(ya=n.length;ra=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLColorBuffer); +e.vertexAttribPointer(l.color,3,e.FLOAT,!1,0,0)}if(l.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLNormalBuffer);e.vertexAttribPointer(l.normal,3,e.FLOAT,!1,0,0)}if(l.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLTangentBuffer);e.vertexAttribPointer(l.tangent,4,e.FLOAT,!1,0,0)}if(l.uv>=0)if(n.__webGLUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.vertexAttribPointer(l.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv)}else e.disableVertexAttribArray(l.uv);if(l.uv2>=0)if(n.__webGLUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER, +n.__webGLUV2Buffer);e.vertexAttribPointer(l.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv2)}else e.disableVertexAttribArray(l.uv2);if(p.skinning&&l.skinVertexA>=0&&l.skinVertexB>=0&&l.skinIndex>=0&&l.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexABuffer);e.vertexAttribPointer(l.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.vertexAttribPointer(l.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.vertexAttribPointer(l.skinIndex, +4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.vertexAttribPointer(l.skinWeight,4,e.FLOAT,!1,0,0)}if(B instanceof THREE.Mesh)if(p.wireframe){e.lineWidth(p.wireframe_linewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);e.drawElements(e.LINES,n.__webGLLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.drawElements(e.TRIANGLES,n.__webGLFaceCount,e.UNSIGNED_SHORT,0)}else if(B instanceof THREE.Line){B=B.type==THREE.LineStrip? +e.LINE_STRIP:e.LINES;e.lineWidth(p.linewidth);e.drawArrays(B,0,n.__webGLLineCount)}else if(B instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,n.__webGLParticleCount);else B instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,n.__webGLVertexCount)}function g(l,z){if(!l.__webGLVertexBuffer)l.__webGLVertexBuffer=e.createBuffer();if(!l.__webGLNormalBuffer)l.__webGLNormalBuffer=e.createBuffer();if(l.hasPos){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,l.positionArray, +e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.position);e.vertexAttribPointer(z.attributes.position,3,e.FLOAT,!1,0,0)}if(l.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,l.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.normal);e.vertexAttribPointer(z.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,l.count);l.count=0}function h(l){if(V!=l.doubleSided){l.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);V= +l.doubleSided}if(S!=l.flipSided){l.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);S=l.flipSided}}function k(l){if(Z!=l){l?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);Z=l}}function j(l){G[0].set(l.n41-l.n11,l.n42-l.n12,l.n43-l.n13,l.n44-l.n14);G[1].set(l.n41+l.n11,l.n42+l.n12,l.n43+l.n13,l.n44+l.n14);G[2].set(l.n41+l.n21,l.n42+l.n22,l.n43+l.n23,l.n44+l.n24);G[3].set(l.n41-l.n21,l.n42-l.n22,l.n43-l.n23,l.n44-l.n24);G[4].set(l.n41-l.n31,l.n42-l.n32,l.n43-l.n33,l.n44-l.n34);G[5].set(l.n41+l.n31,l.n42+ +l.n32,l.n43+l.n33,l.n44+l.n34);var z;for(l=0;l<6;l++){z=G[l];z.divideScalar(Math.sqrt(z.x*z.x+z.y*z.y+z.z*z.z))}}function m(l){for(var z=l.globalMatrix,C=-l.geometry.boundingSphere.radius*Math.max(l.scale.x,Math.max(l.scale.y,l.scale.z)),p=0;p<6;p++){l=G[p].x*z.n14+G[p].y*z.n24+G[p].z*z.n34+G[p].w;if(l<=C)return!1}return!0}function o(l,z){l.list[l.count]=z;l.count+=1}function w(l){var z,C,p=l.object,n=l.opaque,B=l.transparent;B.count=0;l=n.count=0;for(z=p.materials.length;l0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+B.maxDirLights,"#define MAX_POINT_LIGHTS "+B.maxPointLights,B.map?"#define USE_MAP":"",B.env_map?"#define USE_ENVMAP":"",B.light_map?"#define USE_LIGHTMAP":"",B.vertex_colors?"#define USE_COLOR":"",B.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); +e.attachShader(C,I("fragment",n+ca));e.attachShader(C,I("vertex",B+z));e.linkProgram(C);e.getProgramParameter(C,e.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+e.getProgramParameter(C,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");C.uniforms={};C.attributes={};l.program=C;C=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(p in l.uniforms)C.push(p);p=l.program;ca=0;for(z=C.length;ca< +z;ca++){n=C[ca];p.uniforms[n]=e.getUniformLocation(p,n)}p=l.program;C=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];ca=0;for(z=C.length;ca=0&&e.enableVertexAttribArray(p.color);p.normal>=0&&e.enableVertexAttribArray(p.normal);p.tangent>=0&&e.enableVertexAttribArray(p.tangent);if(l.skinning&&p.skinVertexA>=0&&p.skinVertexB>= +0&&p.skinIndex>=0&&p.skinWeight>=0){e.enableVertexAttribArray(p.skinVertexA);e.enableVertexAttribArray(p.skinVertexB);e.enableVertexAttribArray(p.skinIndex);e.enableVertexAttribArray(p.skinWeight)}};this.render=function(l,z,C,p){var n,B,H,N,ca,y,E,D,P=l.lights,T=l.fog;z.matrixAutoUpdate&&z.update();z.globalMatrix.flattenToArray(ka);z.projectionMatrix.flattenToArray(na);z.inverseMatrix.flattenToArray(W);U.multiply(z.projectionMatrix,z.globalMatrix);j(U);THREE.AnimationHandler&&THREE.AnimationHandler.update(); +l.update(undefined,!1,z);this.initWebGLObjects(l,z);v(C,p!==undefined?p:!0);this.autoClear&&this.clear();ca=l.__webGLObjects.length;for(p=0;p0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,T)}if(Aa&&la>0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Pa,T)}if(qa){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Q,T);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer); +e.bufferData(e.ELEMENT_ARRAY_BUFFER,fa,T)}if(K>0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ua,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,xa,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,za,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,va,T)}}x(objlist,ca,B,N,p)}H.__dirtyVertices=!1;H.__dirtyElements=!1;H.__dirtyUvs=!1;H.__dirtyNormals= +!1;H.__dirtyTangents=!1;H.__dirtyColors=!1}else if(p instanceof THREE.Ribbon){if(!H.__webGLVertexBuffer){B=H;B.__webGLVertexBuffer=e.createBuffer();B.__webGLColorBuffer=e.createBuffer();B=H;N=B.vertices.length;B.__vertexArray=new Float32Array(N*3);B.__colorArray=new Float32Array(N*3);B.__webGLVertexCount=N;H.__dirtyVertices=!0;H.__dirtyColors=!0}if(H.__dirtyVertices||H.__dirtyColors){B=H;N=e.DYNAMIC_DRAW;D=void 0;D=void 0;y=void 0;n=void 0;P=B.vertices;T=B.colors;la=P.length;oa=T.length;ja=B.__vertexArray; +E=B.__colorArray;ma=B.__dirtyColors;if(B.__dirtyVertices){for(D=0;D=0;C--){p=l.__webGLObjects[C].object;z==p&&l.__webGLObjects.splice(C,1)}};this.setFaceCulling=function(l,z){if(l){!z||z=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(l=="back")e.cullFace(e.BACK);else l=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif", envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif", envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif", @@ -273,3 +273,107 @@ THREE.Snippets.lights_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},par THREE.Snippets.color_pars_vertex,"void main() {",THREE.Snippets.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\ngl_PointSize = size;\n}"].join("\n")}};THREE.RenderableObject=function(){this.z=this.object=null}; THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[null,null,null]};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null}; THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null}; +var GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,d=a.vertices.length,f=c?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,j=f.faces,m=a.uvs;f=f.uvs;c&&b.matrixAutoUpdate&&b.updateMatrix();for(var o=0,w=h.length;o= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, uShininess );\npointDiffuse += vec4( uDiffuseColor, 1.0 ) * pointDiffuseWeight;\npointSpecular += vec4( uSpecularColor, 1.0 ) * pointSpecularWeight;\nvec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, uShininess );\ndirDiffuse += vec4( uDiffuseColor, 1.0 ) * dirDiffuseWeight;\ndirSpecular += vec4( uSpecularColor, 1.0 ) * dirSpecularWeight;\nvec4 totalLight = vec4( uAmbientLightColor * uAmbientColor, 1.0 );\ntotalLight += vec4( uDirLightColor, 1.0 ) * ( dirDiffuse + dirSpecular );\ntotalLight += vec4( uPointLightColor, 1.0 ) * ( pointDiffuse + pointSpecular );\ngl_FragColor = vec4( totalLight.xyz * aoTex * diffuseTex, 1.0 );\n}", +vertex_shader:"attribute vec4 tangent;\nuniform vec3 uPointLightPos;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vPointLightVector;\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\nvec4 lPosition = viewMatrix * vec4( uPointLightPos, 1.0 );\nvPointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}, +cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertex_shader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"},convolution:{uniforms:{tDiffuse:{type:"t", +value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertex_shader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i25&&(g=25);f=(g-1)*0.5;c=Array(g);for(b=d=0;b0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(w,k,u)))-1);m.push(o)}b.push(m)}var t,x,A;f=b.length;for(c=0;c0)for(d=0;d1){t=this.vertices[h].position.clone(); +x=this.vertices[j].position.clone();A=this.vertices[m].position.clone();t.normalize();x.normalize();A.normalize();this.faces.push(new THREE.Face3(h,j,m,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([o,w,F])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; +var Torus=function(a,b,c,d){this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;a=[];THREE.Geometry.call(this);for(b=0;b<=this.segmentsR;++b)for(c=0;c<=this.segmentsT;++c){d=c/this.segmentsT*2*Math.PI;var f=b/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(d),(this.radius+this.tube*Math.cos(f))*Math.sin(d),this.tube*Math.sin(f))));a.push([c/this.segmentsT,1-b/this.segmentsR])}for(b=1;b<=this.segmentsR;++b)for(c= +1;c<=this.segmentsT;++c){d=(this.segmentsT+1)*b+c;f=(this.segmentsT+1)*b+c-1;var g=(this.segmentsT+1)*(b-1)+c-1,h=(this.segmentsT+1)*(b-1)+c;this.faces.push(new THREE.Face4(d,f,g,h));this.uvs.push([new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1]),new THREE.UV(a[h][0],a[h][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus; +var Icosahedron=function(a){function b(w,u,t){var x=Math.sqrt(w*w+u*u+t*t);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(w/x,u/x,t/x)))-1}function c(w,u,t,x){x.faces.push(new THREE.Face3(w,u,t))}function d(w,u){var t=f.vertices[w].position,x=f.vertices[u].position;return b((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var f=this,g=new THREE.Geometry,h;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0, +1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,g);c(0,5,1,g);c(0,1,7,g);c(0,7,10,g);c(0,10,11,g);c(1,5,9,g);c(5,11,4,g);c(11,10,2,g);c(10,7,6,g);c(7,1,8,g);c(3,9,4,g);c(3,4,2,g);c(3,2,6,g);c(3,6,8,g);c(3,8,9,g);c(4,9,5,g);c(2,4,11,g);c(6,2,10,g);c(8,6,7,g);c(9,8,1,g);for(a=0;a=this.maxCount-3&&k(this)};this.begin= +function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var d=this.count*3;dthis.size-1&&(j=this.size-1);var u=Math.floor(m-k);u<1&&(u=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var t=Math.floor(o-k);t<1&&(t=1);k=Math.floor(o+k); +k>this.size-1&&(k=this.size-1);for(var x,A,F,v,I,q;w0&&(this.field[F+x]+=v)}}}};this.addPlaneX=function(c,d){var f,g,h,k,j,m=this.size,o=this.yd,w=this.zd,u=this.field,t=m*Math.sqrt(c/d);t>m&&(t=m);for(f=0;f0)for(g=0;go&&(x=o);for(g=0;g0){j=g*w;for(f=0;fsize&&(dist=size);for(h=0;h0){j=zd*h;for(g=0;g>7)-127;D|=(T&127)<<16|P<<8;if(D==0&&la==-127)return 0;return(1-2*(oa>>7))*(1+D*Math.pow(2,-23))*Math.pow(2,la)}function k(y,E){var D=o(y,E),P=o(y,E+1),T=o(y,E+2);return(o(y,E+3)<<24)+(T<<16)+(P<<8)+D}function j(y,E){var D=o(y,E);return(o(y,E+1)<<8)+D}function m(y,E){var D=o(y,E);return D>127?D-256:D}function o(y,E){return y.charCodeAt(E)&255}function w(y){var E,D,P;E= +k(a,y);D=k(a,y+ba);P=k(a,y+L);y=j(a,y+M);THREE.Loader.prototype.f3(v,E,D,P,y)}function u(y){var E,D,P,T,oa,la;E=k(a,y);D=k(a,y+ba);P=k(a,y+L);T=j(a,y+M);oa=k(a,y+V);la=k(a,y+S);y=k(a,y+Y);THREE.Loader.prototype.f3n(v,J,E,D,P,T,oa,la,y)}function t(y){var E,D,P,T;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);y=j(a,y+na);THREE.Loader.prototype.f4(v,E,D,P,T,y)}function x(y){var E,D,P,T,oa,la,ja,ma;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);oa=j(a,y+na);la=k(a,y+W);ja=k(a,y+ka);ma=k(a,y+ia);y=k(a,y+$);THREE.Loader.prototype.f4n(v, +J,E,D,P,T,oa,la,ja,ma,y)}function A(y){var E,D;E=k(a,y);D=k(a,y+ra);y=k(a,y+ya);THREE.Loader.prototype.uv3(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[y*2],e[y*2+1])}function F(y){var E,D,P;E=k(a,y);D=k(a,y+l);P=k(a,y+z);y=k(a,y+C);THREE.Loader.prototype.uv4(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[P*2],e[P*2+1],e[y*2],e[y*2+1])}var v=this,I=0,q,J=[],e=[],ba,L,M,V,S,Y,Z,G,U,na,W,ka,ia,$,ra,ya,l,z,C,p,n,B,H,N,ca;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,d,g);q={signature:a.substr(I, +8),header_bytes:o(a,I+8),vertex_coordinate_bytes:o(a,I+9),normal_coordinate_bytes:o(a,I+10),uv_coordinate_bytes:o(a,I+11),vertex_index_bytes:o(a,I+12),normal_index_bytes:o(a,I+13),uv_index_bytes:o(a,I+14),material_index_bytes:o(a,I+15),nvertices:k(a,I+16),nnormals:k(a,I+16+4),nuvs:k(a,I+16+8),ntri_flat:k(a,I+16+12),ntri_smooth:k(a,I+16+16),ntri_flat_uv:k(a,I+16+20),ntri_smooth_uv:k(a,I+16+24),nquad_flat:k(a,I+16+28),nquad_smooth:k(a,I+16+32),nquad_flat_uv:k(a,I+16+36),nquad_smooth_uv:k(a,I+16+40)}; +I+=q.header_bytes;ba=q.vertex_index_bytes;L=q.vertex_index_bytes*2;M=q.vertex_index_bytes*3;V=q.vertex_index_bytes*3+q.material_index_bytes;S=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes;Y=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*2;Z=q.vertex_index_bytes;G=q.vertex_index_bytes*2;U=q.vertex_index_bytes*3;na=q.vertex_index_bytes*4;W=q.vertex_index_bytes*4+q.material_index_bytes;ka=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes;ia=q.vertex_index_bytes* +4+q.material_index_bytes+q.normal_index_bytes*2;$=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*3;ra=q.uv_index_bytes;ya=q.uv_index_bytes*2;l=q.uv_index_bytes;z=q.uv_index_bytes*2;C=q.uv_index_bytes*3;g=q.vertex_index_bytes*3+q.material_index_bytes;ca=q.vertex_index_bytes*4+q.material_index_bytes;p=q.ntri_flat*g;n=q.ntri_smooth*(g+q.normal_index_bytes*3);B=q.ntri_flat_uv*(g+q.uv_index_bytes*3);H=q.ntri_smooth_uv*(g+q.normal_index_bytes*3+q.uv_index_bytes*3);N=q.nquad_flat*ca; +g=q.nquad_smooth*(ca+q.normal_index_bytes*4);ca=q.nquad_flat_uv*(ca+q.uv_index_bytes*4);I+=function(y){for(var E,D,P,T=q.vertex_coordinate_bytes*3,oa=y+q.nvertices*T;y>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ -this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; -THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* -this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}; -THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, -cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/= -a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+c*c+a*a)},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+ -this.y+this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+ -this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d||1}; -THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; -return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; -THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; -THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,f=[];a=0;for(b=d.length;a0&&F>0&&e+F<1}var c,d,f,g,h,k,j,m,o,w, -u,t=a.geometry,x=t.vertices,A=[];c=0;for(d=t.faces.length;cj?d:j;f=f>m?f:m}a()}; -this.add3Points=function(j,m,o,w,u,t){if(k){k=!1;b=jo?j>u?j:u:o>u?o:u;f=m>w?m>t?m:t:w>t?w:t}else{b=jo?j>u?j>d?j:d:u>d?u:d:o>u?o>d?o:d:u>d?u:d;f=m>w?m>t?m>f?m:f:t>f?t:f:w>t?w>f?w:f:t>f?t:f}a()};this.addRectangle=function(j){if(k){k=!1;b=j.getLeft();c=j.getTop();d=j.getRight();f=j.getBottom()}else{b=bj.getRight()? -d:j.getRight();f=f>j.getBottom()?f:j.getBottom()}a()};this.inflate=function(j){b-=j;c-=j;d+=j;f+=j;a()};this.minSelf=function(j){b=b>j.getLeft()?b:j.getLeft();c=c>j.getTop()?c:j.getTop();d=d=0&&Math.min(f,j.getBottom())-Math.max(c,j.getTop())>=0};this.empty=function(){k=!0;f=d=c=b=0;a()};this.isEmpty=function(){return k};this.toString=function(){return"THREE.Rectangle ( left: "+ -b+", right: "+d+", top: "+c+", bottom: "+f+", width: "+g+", height: "+h+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; -THREE.Matrix4=function(a,b,c,d,f,g,h,k,j,m,o,w,u,t,x,A){this.n11=a||1;this.n12=b||0;this.n13=c||0;this.n14=d||0;this.n21=f||0;this.n22=g||1;this.n23=h||0;this.n24=k||0;this.n31=j||0;this.n32=m||0;this.n33=o||1;this.n34=w||0;this.n41=u||0;this.n42=t||0;this.n43=x||0;this.n44=A||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; -THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,c,d,f,g,h,k,j,m,o,w,u,t,x,A){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=g;this.n23=h;this.n24=k;this.n31=j;this.n32=m;this.n33=o;this.n34=w;this.n41=u;this.n42=t;this.n43=x;this.n44=A;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= -a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,f=THREE.Matrix4.__tmpVec2,g=THREE.Matrix4.__tmpVec3;g.sub(a,b).normalize();d.cross(c,g).normalize();f.cross(g,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=f.x;this.n22=f.y;this.n23=f.z;this.n24=-f.dot(a); -this.n31=g.x;this.n32=g.y;this.n33=g.z;this.n34=-g.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43* -a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* -a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,o=a.n31,w=a.n32,u=a.n33,t=a.n34,x=a.n41,A=a.n42,F=a.n43,v=a.n44,I=b.n11,q=b.n12,J=b.n13,e=b.n14,ba=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31,Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43,ka=b.n44;this.n11=c*I+d*ba+f*S+g*U;this.n12=c*q+d*L+f*Y+g*na;this.n13=c*J+d*M+f*Z+g*W;this.n14=c*e+d*V+f*G+g*ka;this.n21=h*I+k*ba+j*S+m*U;this.n22=h*q+k*L+j*Y+m*na;this.n23= -h*J+k*M+j*Z+m*W;this.n24=h*e+k*V+j*G+m*ka;this.n31=o*I+w*ba+u*S+t*U;this.n32=o*q+w*L+u*Y+t*na;this.n33=o*J+w*M+u*Z+t*W;this.n34=o*e+w*V+u*G+t*ka;this.n41=x*I+A*ba+F*S+v*U;this.n42=x*q+A*L+F*Y+v*na;this.n43=x*J+A*M+F*Z+v*W;this.n44=x*e+A*V+F*G+v*ka;return this},multiplyToArray:function(a,b,c){var d=a.n11,f=a.n12,g=a.n13,h=a.n14,k=a.n21,j=a.n22,m=a.n23,o=a.n24,w=a.n31,u=a.n32,t=a.n33,x=a.n34,A=a.n41,F=a.n42,v=a.n43;a=a.n44;var I=b.n11,q=b.n12,J=b.n13,e=b.n14,ba=b.n21,L=b.n22,M=b.n23,V=b.n24,S=b.n31, -Y=b.n32,Z=b.n33,G=b.n34,U=b.n41,na=b.n42,W=b.n43;b=b.n44;this.n11=d*I+f*ba+g*S+h*U;this.n12=d*q+f*L+g*Y+h*na;this.n13=d*J+f*M+g*Z+h*W;this.n14=d*e+f*V+g*G+h*b;this.n21=k*I+j*ba+m*S+o*U;this.n22=k*q+j*L+m*Y+o*na;this.n23=k*J+j*M+m*Z+o*W;this.n24=k*e+j*V+m*G+o*b;this.n31=w*I+u*ba+t*S+x*U;this.n32=w*q+u*L+t*Y+x*na;this.n33=w*J+u*M+t*Z+x*W;this.n34=w*e+u*V+t*G+x*b;this.n41=A*I+F*ba+v*S+a*U;this.n42=A*q+F*L+v*Y+a*na;this.n43=A*J+F*M+v*Z+a*W;this.n44=A*e+F*V+v*G+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31; -c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,f=this.n14,g=this.n21,h=this.n22,k=this.n23,j=this.n24,m=this.n31,o=this.n32,w=this.n33,u=this.n34,t=this.n41,x=this.n42,A=this.n43,F=this.n44,v=a.n11,I=a.n21,q=a.n31,J=a.n41,e=a.n12,ba=a.n22,L=a.n32,M=a.n42,V=a.n13,S=a.n23,Y=a.n33,Z=a.n43, -G=a.n14,U=a.n24,na=a.n34;a=a.n44;this.n11=b*v+c*I+d*q+f*J;this.n12=b*e+c*ba+d*L+f*M;this.n13=b*V+c*S+d*Y+f*Z;this.n14=b*G+c*U+d*na+f*a;this.n21=g*v+h*I+k*q+j*J;this.n22=g*e+h*ba+k*L+j*M;this.n23=g*V+h*S+k*Y+j*Z;this.n24=g*G+h*U+k*na+j*a;this.n31=m*v+o*I+w*q+u*J;this.n32=m*e+o*ba+w*L+u*M;this.n33=m*V+o*S+w*Y+u*Z;this.n34=m*G+o*U+w*na+u*a;this.n41=t*v+x*I+A*q+F*J;this.n42=t*e+x*ba+A*L+F*M;this.n43=t*V+x*S+A*Y+F*Z;this.n44=t*G+x*U+A*na+F*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*= -a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,g=this.n22,h=this.n23,k=this.n24,j=this.n31,m=this.n32,o=this.n33,w=this.n34,u=this.n41,t=this.n42,x=this.n43,A=this.n44;return d*h*m*u-c*k*m*u-d*g*o*u+b*k*o*u+c*g*w*u-b*h*w*u-d*h*j*t+c*k*j*t+d*f*o*t-a*k*o*t-c*f*w*t+a*h*w*t+d*g*j*x-b*k* -j*x-d*f*m*x+a*k*m*x+b*f*w*x-a*g*w*x-c*g*j*A+b*h*j*A+c*f*m*A-a*h*m*A-b*f*o*A+a*g*o*A},transpose:function(){function a(b,c,d){var f=b[c];b[c]=b[d];b[d]=f}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34; -a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]= -this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a, -b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,g=a.x,h=a.y,k=a.z,j=f*g,m=f*h;this.set(j*g+c,j*h-d*k,j* -k+d*h,0,j*h+d*k,m*h+c,m*k-d*g,0,j*k-d*h,m*k+d*g,f*k*k+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(c);c=Math.sin(c);var f=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(b);b=Math.sin(b);var h=a*d,k=c*d;this.n11=a*f;this.n12=c*b-h*g;this.n13=h*b+c*g;this.n21=d;this.n22=f*g;this.n23=-f*b;this.n31=-c*f;this.n32=k*g+a*b;this.n33=-k*b+a*g},setRotationFromQuaternion:function(a){var b=a.x, -c=a.y,d=a.z,f=a.w,g=b+b,h=c+c,k=d+d;a=b*g;var j=b*h;b*=k;var m=c*h;c*=k;d*=k;g*=f;h*=f;f*=k;this.n11=1-(m+d);this.n12=j-f;this.n13=b+h;this.n21=j+f;this.n22=1-(a+d);this.n23=c-g;this.n31=b-h;this.n32=c+g;this.n33=1-(a+m)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=b;this.n13*=b;this.n21*=c;this.n22*=c;this.n23*=c;this.n31*=a;this.n32*=a;this.n33*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=0;a.n21=this.n21;a.n22=this.n22;a.n23= -this.n23;a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d}; -THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c}; -THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,f=a.n13,g=a.n14,h=a.n21,k=a.n22,j=a.n23,m=a.n24,o=a.n31,w=a.n32,u=a.n33,t=a.n34,x=a.n41,A=a.n42,F=a.n43,v=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=j*t*A-m*u*A+m*w*F-k*t*F-j*w*v+k*u*v;b.n12=g*u*A-f*t*A-g*w*F+d*t*F+f*w*v-d*u*v;b.n13=f*m*A-g*j*A+g*k*F-d*m*F-f*k*v+d*j*v;b.n14=g*j*w-f*m*w-g*k*u+d*m*u+f*k*t-d*j*t;b.n21=m*u*x-j*t*x-m*o*F+h*t*F+j*o*v-h*u*v;b.n22=f*t*x-g*u*x+g*o*F-c*t*F-f*o*v+c*u*v;b.n23=g*j*x-f*m*x-g*h*F+c*m*F+f*h*v-c*j*v; -b.n24=f*m*o-g*j*o+g*h*u-c*m*u-f*h*t+c*j*t;b.n31=k*t*x-m*w*x+m*o*A-h*t*A-k*o*v+h*w*v;b.n32=g*w*x-d*t*x-g*o*A+c*t*A+d*o*v-c*w*v;b.n33=f*m*x-g*k*x+g*h*A-c*m*A-d*h*v+c*k*v;b.n34=g*k*o-d*m*o-g*h*w+c*m*w+d*h*t-c*k*t;b.n41=j*w*x-k*u*x-j*o*A+h*u*A+k*o*F-h*w*F;b.n42=d*u*x-f*w*x+f*o*A-c*u*A-d*o*F+c*w*F;b.n43=f*k*x-d*j*x-f*h*A+c*j*A+d*h*F-c*k*F;b.n44=d*j*o-f*k*o+f*h*w-c*j*w-d*h*u+c*k*u;b.multiplyScalar(1/a.determinant());return b}; -THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,h=-a.n33*a.n12+a.n32*a.n13,k=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,m=a.n23*a.n12-a.n22*a.n13,o=-a.n23*a.n11+a.n21*a.n13,w=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*h+a.n31*m;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*g;c[3]=a*h;c[4]=a*k;c[5]=a*j;c[6]=a*m;c[7]=a*o;c[8]=a*w;return b}; -THREE.Matrix4.makeFrustum=function(a,b,c,d,f,g){var h;h=new THREE.Matrix4;h.n11=2*f/(b-a);h.n12=0;h.n13=(b+a)/(b-a);h.n14=0;h.n21=0;h.n22=2*f/(d-c);h.n23=(d+c)/(d-c);h.n24=0;h.n31=0;h.n32=0;h.n33=-(g+f)/(g-f);h.n34=-2*g*f/(g-f);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(a,b,c,d){var f;a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)}; -THREE.Matrix4.makeOrtho=function(a,b,c,d,f,g){var h,k,j,m;h=new THREE.Matrix4;k=b-a;j=c-d;m=g-f;h.n11=2/k;h.n12=0;h.n13=0;h.n14=-((b+a)/k);h.n21=0;h.n22=2/j;h.n23=0;h.n24=-((c+d)/j);h.n31=0;h.n32=0;h.n33=-2/m;h.n34=-((g+f)/m);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; -THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrixRotation=new THREE.Matrix4;this.localMatrix=new THREE.Matrix4;this.globalMatrix=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.screenPosition=new THREE.Vector4;this.boundRadius=0;this.boundRadiusScale= -1;this.visible=!0};THREE.Object3D.prototype.update=function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0}var d=this.children.length;for(a=0;a=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(f),h=Math.sqrt(1-f*f);if(Math.abs(h)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}f=Math.sin((1-d)*g)/h;d=Math.sin(d*g)/h;c.w=a.w*f+b.w*d;c.x=a.x*f+b.x*d;c.y=a.y*f+b.y*d;c.z=a.z*f+b.z*d;return c}; -THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; -THREE.Face3=function(a,b,c,d,f){this.a=a;this.b=b;this.c=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.materials=f instanceof Array?f:[f]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; -THREE.Face4=function(a,b,c,d,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.centroid=new THREE.Vector3;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.materials=g instanceof Array?g:[g]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; -THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.faces=[];this.uvs=[];this.uvs2=[];this.colors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.geometryChunks={};this.hasTangents=!1}; -THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], -z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z -this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b65535){m[k].counter+=1;j=m[k].hash+"_"+m[k].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:h,vertices:0})}this.geometryChunks[j].faces.push(d);this.geometryChunks[j].vertices+=g}},toString:function(){return"THREE.Geometry ( vertices: "+ -this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}};THREE.GeometryIdCounter=0; -THREE.AnimationHandler=function(){var a=[],b={};b.update=function(c){for(var d=0;dthis.data.length){for(;j>this.data.length;)j-=this.data.length;this.startTime=(new Date).getTime()*0.001-j;j=(new Date).getTime()*0.001-this.startTime}h=Math.min(parseInt(j*this.data.fps),parseInt(this.data.length*this.data.fps));for(var o=0,w=this.hierarchy.length;o1){console.log("Scale out of bounds:"+b);b=b<0?0:1}THREE.Quaternion.slerp(d,f,g.quaternion,b)}else{c=c==="pos"?g.position:g.scale;c.x=d[0]+(f[0]-d[0])*b;c.y=d[1]+(f[1]-d[1])*b;c.z=d[2]+(f[2]-d[2])*b}}}if(k[0][h]===undefined){this.hierarchy[0].update(undefined,!0);for(o=0;o-this.zNear)return!1;if(h+g<-this.zFar)return!1;h-=g;var k=this.projectionMatrix,j=1/(k.n43*h),m=j*this.screenCenterX,o=(f.n11*b+f.n12*c+f.n13*d+f.n14)*k.n11*m;g=k.n11*g*m;if(o+g<-this.screenCenterX)return!1;if(o-g>this.screenCenterX)return!1;b=(f.n21*b+f.n22*c+f.n23*d+f.n24)*k.n22*j*this.screenCenterY; -if(b+g<-this.screenCenterY)return!1;if(b-g>this.screenCenterY)return!1;a.screenPosition.set(o,b,h,g);return!0};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; -THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.FlatShading=0;THREE.SmoothShading=1; -THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3;THREE.ReverseSubtractiveBlending=4;THREE.MaterialCounter={value:0}; -THREE.LineBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.linewidth=1;this.linejoin=this.linecap="round";this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.linewidth!==undefined)this.linewidth= -a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}}; -THREE.LineBasicMaterial.prototype={toString:function(){return"THREE.LineBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
linewidth: "+this.linewidth+"
linecap: "+this.linecap+"
linejoin: "+this.linejoin+"
vertex_colors: "+this.vertex_colors+"
)"}}; -THREE.MeshBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== -undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== -undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; -THREE.MeshBasicMaterial.prototype={toString:function(){return"THREE.MeshBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+ -"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; -THREE.MeshLambertMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== -undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== -undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; -THREE.MeshLambertMaterial.prototype={toString:function(){return"THREE.MeshLambertMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+ -"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; -THREE.MeshPhongMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin= -this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.map!==undefined)this.map=a.map;if(a.env_map!==undefined)this.env_map=a.env_map; -if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth; -if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; -THREE.MeshPhongMaterial.prototype={toString:function(){return"THREE.MeshPhongMaterial (
id: "+this.id+"
color: "+this.color+"
ambient: "+this.ambient+"
specular: "+this.specular+"
shininess: "+this.shininess+"
opacity: "+this.opacity+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+ -this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; -THREE.MeshDepthMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== -undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshDepthMaterial.prototype={toString:function(){return"THREE.MeshDepthMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}}; -THREE.MeshNormalMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== -undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshNormalMaterial.prototype={toString:function(){return"THREE.MeshNormalMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}};THREE.MeshFaceMaterial=function(){};THREE.MeshFaceMaterial.prototype={toString:function(){return"THREE.MeshFaceMaterial"}}; -THREE.MeshShaderMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.vertex_shader=this.fragment_shader="void main() {}";this.uniforms={};this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){if(a.fragment_shader!==undefined)this.fragment_shader=a.fragment_shader;if(a.vertex_shader!==undefined)this.vertex_shader= -a.vertex_shader;if(a.uniforms!==undefined)this.uniforms=a.uniforms;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!== -undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; -THREE.MeshShaderMaterial.prototype={toString:function(){return"THREE.MeshShaderMaterial (
id: "+this.id+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; -THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.map=null;this.size=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.offset=new THREE.Vector2;this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.size!==undefined)this.size=a.size;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!== -undefined)this.depth_test=a.depth_test;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}};THREE.ParticleBasicMaterial.prototype={toString:function(){return"THREE.ParticleBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
size: "+this.size+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
vertex_colors: "+this.vertex_colors+"
)"}}; -THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}}; -THREE.ParticleCircleMaterial.prototype={toString:function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}};THREE.ParticleDOMMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.domElement=a};THREE.ParticleDOMMaterial.prototype={toString:function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}}; -THREE.Texture=function(a,b,c,d,f,g){if(a.getContext)a.loaded=!0;this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=c!==undefined?c:THREE.ClampToEdgeWrapping;this.wrap_t=d!==undefined?d:THREE.ClampToEdgeWrapping;this.mag_filter=f!==undefined?f:THREE.LinearFilter;this.min_filter=g!==undefined?g:THREE.LinearMipMapLinearFilter}; -THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrap_s,this.wrap_t,this.mag_filter,this.min_filter)},toString:function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2; -THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20; -THREE.RenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrap_s=c.wrap_s!==undefined?c.wrap_s:THREE.ClampToEdgeWrapping;this.wrap_t=c.wrap_t!==undefined?c.wrap_t:THREE.ClampToEdgeWrapping;this.mag_filter=c.mag_filter!==undefined?c.mag_filter:THREE.LinearFilter;this.min_filter=c.min_filter!==undefined?c.min_filter:THREE.LinearMipMapLinearFilter;this.format=c.format!==undefined?c.format:THREE.RGBFormat;this.type=c.type!==undefined?c.type:THREE.UnsignedByteType}; -var Uniforms={clone:function(a){var b,c,d,f={};for(b in a){f[b]={};for(c in a[b]){d=a[b][c];f[b][c]=d instanceof THREE.Color||d instanceof THREE.Vector3||d instanceof THREE.Texture?d.clone():d}}return f},merge:function(a){var b,c,d,f={};for(b=0;b=0&&Z>=0&&G>=0&&U>=0)return!0;else if(Y<0&&Z<0||G<0&&U<0)return!1;else{if(Y<0)V=Math.max(V,Y/(Y-Z));else Z<0&&(S=Math.min(S,Y/(Y-Z)));if(G<0)V=Math.max(V,G/(G-U));else U<0&&(S=Math.min(S,G/(G-U)));if(SY&&W.z0&&F.z<1){u=x[t]=x[t]||new THREE.RenderableParticle;u.x=F.x/F.w;u.y=F.y/F.w;u.z=F.z;u.rotation=$.rotation.z;u.scale.x=$.scale.x*Math.abs(u.x-(F.x+M.projectionMatrix.n11)/ -(F.w+M.projectionMatrix.n14));u.scale.y=$.scale.y*Math.abs(u.y-(F.y+M.projectionMatrix.n22)/(F.w+M.projectionMatrix.n24));u.materials=$.materials;S.push(u);t++}}}}V&&S.sort(a);return S};this.unprojectVector=function(L,M){var V=THREE.Matrix4.makeInvert(M.globalMatrix);V.multiplySelf(THREE.Matrix4.makeInvert(M.projectionMatrix));V.multiplyVector3(L);return L}}; -THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,f,g;this.domElement=document.createElement("div");this.setSize=function(h,k){c=h;d=k;f=c/2;g=d/2};this.render=function(h,k){var j,m,o,w,u,t,x,A;a=b.projectScene(h,k);j=0;for(m=a.length;j0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}else if(qa instanceof THREE.PointLight){D.sub(qa.position,fa);D.normalize(); -qa=ga.dot(D)*Ga;if(qa>0){R.r+=Aa.r*qa;R.g+=Aa.g*qa;R.b+=Aa.b*qa}}}}function Ja(Q,fa,ga){if(ga.opacity!=0){a(ga.opacity);b(ga.blending);var R,ea,qa,Aa,Ga,Ha;if(ga instanceof THREE.ParticleBasicMaterial){if(ga.map&&ga.map.image.loaded){Aa=ga.map.image;Ga=Aa.width>>1;Ha=Aa.height>>1;ea=fa.scale.x*k;qa=fa.scale.y*j;ga=ea*Ga;R=qa*Ha;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(C.instersects(n)){m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ea,-qa);m.translate(-Ga,-Ha);m.drawImage(Aa,0,0);m.restore()}}}else if(ga instanceof -THREE.ParticleCircleMaterial){if(B){H.r=N.r+ca.r+y.r;H.g=N.g+ca.g+y.g;H.b=N.b+ca.b+y.b;S.r=ga.color.r*H.r;S.g=ga.color.g*H.g;S.b=ga.color.b*H.b;S.updateStyleString()}else S.__styleString=ga.color.__styleString;ga=fa.scale.x*k;R=fa.scale.y*j;n.set(Q.x-ga,Q.y-R,Q.x+ga,Q.y+R);if(C.instersects(n)){ea=S.__styleString;if(A!=ea)m.fillStyle=A=ea;m.save();m.translate(Q.x,Q.y);m.rotate(-fa.rotation);m.scale(ga,R);m.beginPath();m.arc(0,0,1,0,E,!0);m.closePath();m.fill();m.restore()}}}}function da(Q,fa,ga,R){if(R.opacity!= 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THREE.SphericalReflectionMapping){Q=O.globalMatrix;D.copy(R.vertexNormalsWorld[0]); -ia=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;$=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;D.copy(R.vertexNormalsWorld[1]);ra=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;ya=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;D.copy(R.vertexNormalsWorld[2]);l=(D.x*Q.n11+D.y*Q.n12+D.z*Q.n13)*0.5+0.5;z=-(D.x*Q.n21+D.y*Q.n22+D.z*Q.n23)*0.5+0.5;Fa(J,e,ba,L,M,V,ea.env_map.image,ia,$,ra,ya,l,z)}}else ea.wireframe?X(ea.color.__styleString,ea.wireframe_linewidth):ta(ea.color.__styleString);else if(ea instanceof THREE.MeshLambertMaterial){if(ea.map&& -!ea.wireframe){ea.map.mapping instanceof THREE.UVMapping&&Fa(J,e,ba,L,M,V,ea.map.image,R.uvs[0].u,R.uvs[0].v,R.uvs[1].u,R.uvs[1].v,R.uvs[2].u,R.uvs[2].v);b(THREE.SubtractiveBlending)}if(B)if(!ea.wireframe&&ea.shading==THREE.SmoothShading&&R.vertexNormalsWorld.length==3){Y.r=Z.r=G.r=N.r;Y.g=Z.g=G.g=N.g;Y.b=Z.b=G.b=N.b;Ca(qa,R.v1.positionWorld,R.vertexNormalsWorld[0],Y);Ca(qa,R.v2.positionWorld,R.vertexNormalsWorld[1],Z);Ca(qa,R.v3.positionWorld,R.vertexNormalsWorld[2],G);U.r=(Z.r+G.r)*0.5;U.g=(Z.g+ -G.g)*0.5;U.b=(Z.b+G.b)*0.5;ka=Da(Y,Z,G,U);Fa(J,e,ba,L,M,V,ka,0,0,1,0,0,1)}else{H.r=N.r;H.g=N.g;H.b=N.b;Ca(qa,R.centroidWorld,R.normalWorld,H);S.r=ea.color.r*H.r;S.g=ea.color.g*H.g;S.b=ea.color.b*H.b;S.updateStyleString();ea.wireframe?X(S.__styleString,ea.wireframe_linewidth):ta(S.__styleString)}else ea.wireframe?X(ea.color.__styleString,ea.wireframe_linewidth):ta(ea.color.__styleString)}else if(ea instanceof THREE.MeshDepthMaterial){na=O.near;W=O.far;Y.r=Y.g=Y.b=1-K(Q.positionScreen.z,na,W);Z.r=Z.g= 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ea=~~(Q.r*255),qa=~~(Q.g*255);Q=~~(Q.b*255); -var Aa=~~(fa.r*255),Ga=~~(fa.g*255);fa=~~(fa.b*255);var Ha=~~(ga.r*255),La=~~(ga.g*255);ga=~~(ga.b*255);var Ba=~~(R.r*255),Ma=~~(R.g*255);R=~~(R.b*255);la[0]=ea<0?0:ea>255?255:ea;la[1]=qa<0?0:qa>255?255:qa;la[2]=Q<0?0:Q>255?255:Q;la[4]=Aa<0?0:Aa>255?255:Aa;la[5]=Ga<0?0:Ga>255?255:Ga;la[6]=fa<0?0:fa>255?255:fa;la[8]=Ha<0?0:Ha>255?255:Ha;la[9]=La<0?0:La>255?255:La;la[10]=ga<0?0:ga>255?255:ga;la[12]=Ba<0?0:Ba>255?255:Ba;la[13]=Ma<0?0:Ma>255?255:Ma;la[14]=R<0?0:R>255?255:R;T.putImageData(oa,0,0);ma.drawImage(P, -0,0);return ja}function K(Q,fa,ga){Q=(Q-fa)/(ga-fa);return Q*Q*(3-2*Q)}function Ea(Q){Q=(Q+1)*0.5;return Q<0?0:Q>1?1:Q}function Ra(Q,fa){var ga=fa.x-Q.x,R=fa.y-Q.y,ea=1/Math.sqrt(ga*ga+R*R);ga*=ea;R*=ea;fa.x+=ga;fa.y+=R;Q.x-=ga;Q.y-=R}var Pa,Ka,ha,wa,ua,xa,za,va;this.autoClear?this.clear():m.setTransform(1,0,0,-1,k,j);c=d.projectScene(sa,O,this.sortElements);(B=sa.lights.length>0)&&Ia(sa);Pa=0;for(Ka=c.length;Pa0){ra.r+=z.color.r*C;ra.g+=z.color.g*C;ra.b+=z.color.b*C}}else if(z instanceof THREE.PointLight){V.sub(z.position,$.centroidWorld);V.normalize();C=$.normalWorld.dot(V)*z.intensity;if(C>0){ra.r+=z.color.r*C;ra.g+=z.color.g*C;ra.b+=z.color.b*C}}}}function b(ia,$,ra,ya,l,z){G=d(U++);G.setAttribute("d", -"M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+"z");if(l instanceof THREE.MeshBasicMaterial)q.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshLambertMaterial)if(I){J.r=e.r;J.g=e.g;J.b=e.b;a(z,ya,J);q.r=l.color.r*J.r;q.g=l.color.g*J.g;q.b=l.color.b*J.b;q.updateStyleString()}else q.__styleString=l.color.__styleString;else if(l instanceof THREE.MeshDepthMaterial){M=1-l.__2near/(l.__farPlusNear- -ya.z*l.__farMinusNear);q.setRGB(M,M,M)}else l instanceof THREE.MeshNormalMaterial&&q.setRGB(f(ya.normalWorld.x),f(ya.normalWorld.y),f(ya.normalWorld.z));l.wireframe?G.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+l.wireframe_linewidth+"; stroke-opacity: "+l.opacity+"; stroke-linecap: "+l.wireframe_linecap+"; stroke-linejoin: "+l.wireframe_linejoin):G.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+l.opacity);k.appendChild(G)}function c(ia,$,ra,ya, -l,z,C){G=d(U++);G.setAttribute("d","M "+ia.positionScreen.x+" "+ia.positionScreen.y+" L "+$.positionScreen.x+" "+$.positionScreen.y+" L "+ra.positionScreen.x+","+ra.positionScreen.y+" L "+ya.positionScreen.x+","+ya.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)q.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(I){J.r=e.r;J.g=e.g;J.b=e.b;a(C,l,J);q.r=z.color.r*J.r;q.g=z.color.g*J.g;q.b=z.color.b*J.b;q.updateStyleString()}else q.__styleString=z.color.__styleString; -else if(z instanceof THREE.MeshDepthMaterial){M=1-z.__2near/(z.__farPlusNear-l.z*z.__farMinusNear);q.setRGB(M,M,M)}else z instanceof THREE.MeshNormalMaterial&&q.setRGB(f(l.normalWorld.x),f(l.normalWorld.y),f(l.normalWorld.z));z.wireframe?G.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+z.wireframe_linewidth+"; stroke-opacity: "+z.opacity+"; stroke-linecap: "+z.wireframe_linecap+"; stroke-linejoin: "+z.wireframe_linejoin):G.setAttribute("style","fill: "+q.__styleString+ -"; fill-opacity: "+z.opacity);k.appendChild(G)}function d(ia){if(S[ia]==null){S[ia]=document.createElementNS("http://www.w3.org/2000/svg","path");ka==0&&S[ia].setAttribute("shape-rendering","crispEdges")}return S[ia]}function f(ia){return ia<0?Math.min((1+ia)*0.5,0.5):0.5+Math.min(ia*0.5,0.5)}var g=null,h=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),j,m,o,w,u,t,x,A,F=new THREE.Rectangle,v=new THREE.Rectangle,I=!1,q=new THREE.Color(16777215),J=new THREE.Color(16777215), -e=new THREE.Color(0),ba=new THREE.Color(0),L=new THREE.Color(0),M,V=new THREE.Vector3,S=[],Y=[],Z=[],G,U,na,W,ka=1;this.domElement=k;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(ia){switch(ia){case "high":ka=1;break;case "low":ka=0}};this.setSize=function(ia,$){j=ia;m=$;o=j/2;w=m/2;k.setAttribute("viewBox",-o+" "+-w+" "+j+" "+m);k.setAttribute("width",j);k.setAttribute("height",m);F.set(-o,-w,o,w)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])}; -this.render=function(ia,$){var ra,ya,l,z,C,p,n,B;this.autoClear&&this.clear();g=h.projectScene(ia,$,this.sortElements);W=na=U=0;if(I=ia.lights.length>0){n=ia.lights;e.setRGB(0,0,0);ba.setRGB(0,0,0);L.setRGB(0,0,0);ra=0;for(ya=n.length;ra=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLColorBuffer); -e.vertexAttribPointer(l.color,3,e.FLOAT,!1,0,0)}if(l.normal>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLNormalBuffer);e.vertexAttribPointer(l.normal,3,e.FLOAT,!1,0,0)}if(l.tangent>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLTangentBuffer);e.vertexAttribPointer(l.tangent,4,e.FLOAT,!1,0,0)}if(l.uv>=0)if(n.__webGLUVBuffer){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.vertexAttribPointer(l.uv,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv)}else e.disableVertexAttribArray(l.uv);if(l.uv2>=0)if(n.__webGLUV2Buffer){e.bindBuffer(e.ARRAY_BUFFER, -n.__webGLUV2Buffer);e.vertexAttribPointer(l.uv2,2,e.FLOAT,!1,0,0);e.enableVertexAttribArray(l.uv2)}else e.disableVertexAttribArray(l.uv2);if(p.skinning&&l.skinVertexA>=0&&l.skinVertexB>=0&&l.skinIndex>=0&&l.skinWeight>=0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexABuffer);e.vertexAttribPointer(l.skinVertexA,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.vertexAttribPointer(l.skinVertexB,4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.vertexAttribPointer(l.skinIndex, -4,e.FLOAT,!1,0,0);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.vertexAttribPointer(l.skinWeight,4,e.FLOAT,!1,0,0)}if(B instanceof THREE.Mesh)if(p.wireframe){e.lineWidth(p.wireframe_linewidth);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer);e.drawElements(e.LINES,n.__webGLLineCount,e.UNSIGNED_SHORT,0)}else{e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.drawElements(e.TRIANGLES,n.__webGLFaceCount,e.UNSIGNED_SHORT,0)}else if(B instanceof THREE.Line){B=B.type==THREE.LineStrip? -e.LINE_STRIP:e.LINES;e.lineWidth(p.linewidth);e.drawArrays(B,0,n.__webGLLineCount)}else if(B instanceof THREE.ParticleSystem)e.drawArrays(e.POINTS,0,n.__webGLParticleCount);else B instanceof THREE.Ribbon&&e.drawArrays(e.TRIANGLE_STRIP,0,n.__webGLVertexCount)}function g(l,z){if(!l.__webGLVertexBuffer)l.__webGLVertexBuffer=e.createBuffer();if(!l.__webGLNormalBuffer)l.__webGLNormalBuffer=e.createBuffer();if(l.hasPos){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLVertexBuffer);e.bufferData(e.ARRAY_BUFFER,l.positionArray, -e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.position);e.vertexAttribPointer(z.attributes.position,3,e.FLOAT,!1,0,0)}if(l.hasNormal){e.bindBuffer(e.ARRAY_BUFFER,l.__webGLNormalBuffer);e.bufferData(e.ARRAY_BUFFER,l.normalArray,e.DYNAMIC_DRAW);e.enableVertexAttribArray(z.attributes.normal);e.vertexAttribPointer(z.attributes.normal,3,e.FLOAT,!1,0,0)}e.drawArrays(e.TRIANGLES,0,l.count);l.count=0}function h(l){if(V!=l.doubleSided){l.doubleSided?e.disable(e.CULL_FACE):e.enable(e.CULL_FACE);V= -l.doubleSided}if(S!=l.flipSided){l.flipSided?e.frontFace(e.CW):e.frontFace(e.CCW);S=l.flipSided}}function k(l){if(Z!=l){l?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST);Z=l}}function j(l){G[0].set(l.n41-l.n11,l.n42-l.n12,l.n43-l.n13,l.n44-l.n14);G[1].set(l.n41+l.n11,l.n42+l.n12,l.n43+l.n13,l.n44+l.n14);G[2].set(l.n41+l.n21,l.n42+l.n22,l.n43+l.n23,l.n44+l.n24);G[3].set(l.n41-l.n21,l.n42-l.n22,l.n43-l.n23,l.n44-l.n24);G[4].set(l.n41-l.n31,l.n42-l.n32,l.n43-l.n33,l.n44-l.n34);G[5].set(l.n41+l.n31,l.n42+ -l.n32,l.n43+l.n33,l.n44+l.n34);var z;for(l=0;l<6;l++){z=G[l];z.divideScalar(Math.sqrt(z.x*z.x+z.y*z.y+z.z*z.z))}}function m(l){for(var z=l.globalMatrix,C=-l.geometry.boundingSphere.radius*Math.max(l.scale.x,Math.max(l.scale.y,l.scale.z)),p=0;p<6;p++){l=G[p].x*z.n14+G[p].y*z.n24+G[p].z*z.n34+G[p].w;if(l<=C)return!1}return!0}function o(l,z){l.list[l.count]=z;l.count+=1}function w(l){var z,C,p=l.object,n=l.opaque,B=l.transparent;B.count=0;l=n.count=0;for(z=p.materials.length;l0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+B.maxDirLights,"#define MAX_POINT_LIGHTS "+B.maxPointLights,B.map?"#define USE_MAP":"",B.env_map?"#define USE_ENVMAP":"",B.light_map?"#define USE_LIGHTMAP":"",B.vertex_colors?"#define USE_COLOR":"",B.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); -e.attachShader(C,I("fragment",n+ca));e.attachShader(C,I("vertex",B+z));e.linkProgram(C);e.getProgramParameter(C,e.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+e.getProgramParameter(C,e.VALIDATE_STATUS)+", gl error ["+e.getError()+"]");C.uniforms={};C.attributes={};l.program=C;C=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(p in l.uniforms)C.push(p);p=l.program;ca=0;for(z=C.length;ca< -z;ca++){n=C[ca];p.uniforms[n]=e.getUniformLocation(p,n)}p=l.program;C=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];ca=0;for(z=C.length;ca=0&&e.enableVertexAttribArray(p.color);p.normal>=0&&e.enableVertexAttribArray(p.normal);p.tangent>=0&&e.enableVertexAttribArray(p.tangent);if(l.skinning&&p.skinVertexA>=0&&p.skinVertexB>= -0&&p.skinIndex>=0&&p.skinWeight>=0){e.enableVertexAttribArray(p.skinVertexA);e.enableVertexAttribArray(p.skinVertexB);e.enableVertexAttribArray(p.skinIndex);e.enableVertexAttribArray(p.skinWeight)}};this.render=function(l,z,C,p){var n,B,H,N,ca,y,E,D,P=l.lights,T=l.fog;z.matrixAutoUpdate&&z.update();z.globalMatrix.flattenToArray(ka);z.projectionMatrix.flattenToArray(na);z.inverseMatrix.flattenToArray(W);U.multiply(z.projectionMatrix,z.globalMatrix);j(U);THREE.AnimationHandler&&THREE.AnimationHandler.update(); -l.update(undefined,!1,z);this.initWebGLObjects(l,z);v(C,p!==undefined?p:!0);this.autoClear&&this.clear();ca=l.__webGLObjects.length;for(p=0;p0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUVBuffer);e.bufferData(e.ARRAY_BUFFER,Ra,T)}if(Aa&&la>0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLUV2Buffer);e.bufferData(e.ARRAY_BUFFER,Pa,T)}if(qa){e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLFaceBuffer);e.bufferData(e.ELEMENT_ARRAY_BUFFER,Q,T);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n.__webGLLineBuffer); -e.bufferData(e.ELEMENT_ARRAY_BUFFER,fa,T)}if(K>0){e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexABuffer);e.bufferData(e.ARRAY_BUFFER,ua,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinVertexBBuffer);e.bufferData(e.ARRAY_BUFFER,xa,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinIndicesBuffer);e.bufferData(e.ARRAY_BUFFER,za,T);e.bindBuffer(e.ARRAY_BUFFER,n.__webGLSkinWeightsBuffer);e.bufferData(e.ARRAY_BUFFER,va,T)}}x(objlist,ca,B,N,p)}H.__dirtyVertices=!1;H.__dirtyElements=!1;H.__dirtyUvs=!1;H.__dirtyNormals= -!1;H.__dirtyTangents=!1;H.__dirtyColors=!1}else if(p instanceof THREE.Ribbon){if(!H.__webGLVertexBuffer){B=H;B.__webGLVertexBuffer=e.createBuffer();B.__webGLColorBuffer=e.createBuffer();B=H;N=B.vertices.length;B.__vertexArray=new Float32Array(N*3);B.__colorArray=new Float32Array(N*3);B.__webGLVertexCount=N;H.__dirtyVertices=!0;H.__dirtyColors=!0}if(H.__dirtyVertices||H.__dirtyColors){B=H;N=e.DYNAMIC_DRAW;D=void 0;D=void 0;y=void 0;n=void 0;P=B.vertices;T=B.colors;la=P.length;oa=T.length;ja=B.__vertexArray; -E=B.__colorArray;ma=B.__dirtyColors;if(B.__dirtyVertices){for(D=0;D=0;C--){p=l.__webGLObjects[C].object;z==p&&l.__webGLObjects.splice(C,1)}};this.setFaceCulling=function(l,z){if(l){!z||z=="ccw"?e.frontFace(e.CCW):e.frontFace(e.CW);if(l=="back")e.cullFace(e.BACK);else l=="front"?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK);e.enable(e.CULL_FACE)}else e.disable(e.CULL_FACE)};this.supportsVertexTextures=function(){return e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; -THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif", -envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif", -envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif", -map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D light_map;\n#endif",lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif", -lightmap_fragment:"#ifdef USE_LIGHTMAP\ngl_FragColor = gl_FragColor * texture2D( light_map, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", -lights_vertex:"if ( !enableLighting ) {\nvLightWeighting = vec3( 1.0 );\n} else {\nvLightWeighting = ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nfloat directionalLightWeighting = max( dot( transformedNormal, normalize( lDirection.xyz ) ), 0.0 );\nvLightWeighting += directionalLightColor[ i ] * directionalLightWeighting;\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 pointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\nfloat pointLightWeighting = max( dot( transformedNormal, pointLightVector ), 0.0 );\nvLightWeighting += pointLightColor[ i ] * pointLightWeighting;\n#ifdef PHONG\nvPointLightVector[ i ] = pointLightVector;\n#endif\n}\n#endif\n}", -lights_pars_fragment:"#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",lights_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\nvec4 mColor = vec4( diffuse, opacity );\nvec4 mSpecular = vec4( specular, opacity );\n#if MAX_POINT_LIGHTS > 0\nvec4 pointDiffuse = vec4( 0.0 );\nvec4 pointSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec3 pointVector = normalize( vPointLightVector[ i ] );\nvec3 pointHalfVector = normalize( vPointLightVector[ i ] + vViewPosition );\nfloat pointDotNormalHalf = dot( normal, pointHalfVector );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = 0.0;\nif ( pointDotNormalHalf >= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, shininess );\npointDiffuse += mColor * pointDiffuseWeight;\npointSpecular += mSpecular * pointSpecularWeight;\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec4 dirDiffuse = vec4( 0.0 );\nvec4 dirSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, shininess );\ndirDiffuse += mColor * dirDiffuseWeight;\ndirSpecular += mSpecular * dirSpecularWeight;\n}\n#endif\nvec4 totalLight = vec4( ambient, opacity );\n#if MAX_DIR_LIGHTS > 0\ntotalLight += dirDiffuse + dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalLight += pointDiffuse + pointSpecular;\n#endif\ngl_FragColor = gl_FragColor * totalLight;", -color_pars_fragment:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_fragment:"#ifdef USE_COLOR\ngl_FragColor = gl_FragColor * vec4( vColor, opacity );\n#endif",color_pars_vertex:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\nvColor = color;\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\nuniform mat4 boneGlobalMatrices[20];\n#endif",skinning_vertex:"#ifdef USE_SKINNING\ngl_Position = ( boneGlobalMatrices[ int( skinIndex.x ) ] * skinVertexA ) * skinWeight.x;\ngl_Position += ( boneGlobalMatrices[ int( skinIndex.y ) ] * skinVertexB ) * skinWeight.y;\ngl_Position = projectionMatrix * viewMatrix * objectMatrix * gl_Position;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif"}; -THREE.UniformsLib={common:{diffuse:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},map:{type:"t",value:0,texture:null},light_map:{type:"t",value:2,texture:null},env_map:{type:"t",value:1,texture:null},useRefract:{type:"i",value:0},reflectivity:{type:"f",value:1},refraction_ratio:{type:"f",value:0.98},combine:{type:"i",value:0},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},lights:{enableLighting:{type:"i", -value:1},ambientLightColor:{type:"fv",value:[]},directionalLightDirection:{type:"fv",value:[]},directionalLightColor:{type:"fv",value:[]},pointLightPosition:{type:"fv",value:[]},pointLightColor:{type:"fv",value:[]}},particle:{psColor:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},size:{type:"f",value:1},map:{type:"t",value:0,texture:null},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}}}; -THREE.ShaderLib={depth:{uniforms:{mNear:{type:"f",value:1},mFar:{type:"f",value:2E3},opacity:{type:"f",value:1}},fragment_shader:"uniform float mNear;\nuniform float mFar;\nuniform float opacity;\nvoid main() {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat color = 1.0 - smoothstep( mNear, mFar, depth );\ngl_FragColor = vec4( vec3( color ), opacity );\n}",vertex_shader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}"},normal:{uniforms:{opacity:{type:"f", -value:1}},fragment_shader:"uniform float opacity;\nvarying vec3 vNormal;\nvoid main() {\ngl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n}",vertex_shader:"varying vec3 vNormal;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\ngl_Position = projectionMatrix * mvPosition;\n}"},basic:{uniforms:THREE.UniformsLib.common,fragment_shader:["uniform vec3 diffuse;\nuniform float opacity;",THREE.Snippets.color_pars_fragment, -THREE.Snippets.map_pars_fragment,THREE.Snippets.lightmap_pars_fragment,THREE.Snippets.envmap_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( diffuse, opacity );",THREE.Snippets.map_fragment,THREE.Snippets.lightmap_fragment,THREE.Snippets.color_fragment,THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:[THREE.Snippets.map_pars_vertex,THREE.Snippets.lightmap_pars_vertex,THREE.Snippets.envmap_pars_vertex,THREE.Snippets.color_pars_vertex, -THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},lambert:{uniforms:Uniforms.merge([THREE.UniformsLib.common,THREE.UniformsLib.lights]),fragment_shader:["uniform vec3 diffuse;\nuniform float opacity;\nvarying vec3 vLightWeighting;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_pars_fragment, -THREE.Snippets.lightmap_pars_fragment,THREE.Snippets.envmap_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( diffuse, opacity );\ngl_FragColor = gl_FragColor * vec4( vLightWeighting, 1.0 );",THREE.Snippets.map_fragment,THREE.Snippets.lightmap_fragment,THREE.Snippets.color_fragment,THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["varying vec3 vLightWeighting;",THREE.Snippets.map_pars_vertex,THREE.Snippets.lightmap_pars_vertex, -THREE.Snippets.envmap_pars_vertex,THREE.Snippets.lights_pars_vertex,THREE.Snippets.color_pars_vertex,THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,"vec3 transformedNormal = normalize( normalMatrix * normal );",THREE.Snippets.lights_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},phong:{uniforms:Uniforms.merge([THREE.UniformsLib.common, -THREE.UniformsLib.lights,{ambient:{type:"c",value:new THREE.Color(328965)},specular:{type:"c",value:new THREE.Color(1118481)},shininess:{type:"f",value:30}}]),fragment_shader:["uniform vec3 diffuse;\nuniform float opacity;\nuniform vec3 ambient;\nuniform vec3 specular;\nuniform float shininess;\nvarying vec3 vLightWeighting;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_pars_fragment,THREE.Snippets.lightmap_pars_fragment,THREE.Snippets.envmap_pars_fragment,THREE.Snippets.fog_pars_fragment, -THREE.Snippets.lights_pars_fragment,"void main() {\ngl_FragColor = vec4( vLightWeighting, 1.0 );",THREE.Snippets.lights_fragment,THREE.Snippets.map_fragment,THREE.Snippets.lightmap_fragment,THREE.Snippets.color_fragment,THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["#define PHONG\nvarying vec3 vLightWeighting;\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.Snippets.map_pars_vertex,THREE.Snippets.lightmap_pars_vertex,THREE.Snippets.envmap_pars_vertex, -THREE.Snippets.lights_pars_vertex,THREE.Snippets.color_pars_vertex,THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;", -THREE.Snippets.lights_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragment_shader:["uniform vec3 psColor;\nuniform float opacity;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_particle_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.Snippets.map_particle_fragment,THREE.Snippets.color_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["uniform float size;", -THREE.Snippets.color_pars_vertex,"void main() {",THREE.Snippets.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\ngl_PointSize = size;\n}"].join("\n")}};THREE.RenderableObject=function(){this.z=this.object=null}; -THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[null,null,null]};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null}; -THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null}; -THREE.Detector={canvas:!!window.CanvasRenderingContext2D,webgl:!!window.WebGLRenderingContext,workers:!!window.Worker,addGetWebGLMessage:function(a){var b=document.body,c="oldie";if(a){if(a.parent!==undefined)b=a.parent;if(a.id!==undefined)c=a.id}a=document.createElement("center");var d=document.createElement("div");d.innerHTML='Sorry, your browser doesn\'t support WebGL
\n
\nPlease try in\nChrome 9+ /\nFirefox 4+ /\nSafari OSX 10.6+';d.id= -c;c=d.style;c.fontFamily="monospace";c.fontSize="13px";c.textAlign="center";c.background="#eee";c.color="#000";c.padding="1em";c.width="475px";c.margin="5em auto 0";a.appendChild(d);b.appendChild(a);return d}}; -var GeometryUtils={merge:function(a,b){var c=b instanceof THREE.Mesh,d=a.vertices.length,f=c?b.geometry:b,g=a.vertices,h=f.vertices,k=a.faces,j=f.faces,m=a.uvs;f=f.uvs;c&&b.matrixAutoUpdate&&b.updateMatrix();for(var o=0,w=h.length;o= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, uShininess );\npointDiffuse += vec4( uDiffuseColor, 1.0 ) * pointDiffuseWeight;\npointSpecular += vec4( uSpecularColor, 1.0 ) * pointSpecularWeight;\nvec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, uShininess );\ndirDiffuse += vec4( uDiffuseColor, 1.0 ) * dirDiffuseWeight;\ndirSpecular += vec4( uSpecularColor, 1.0 ) * dirSpecularWeight;\nvec4 totalLight = vec4( uAmbientLightColor * uAmbientColor, 1.0 );\ntotalLight += vec4( uDirLightColor, 1.0 ) * ( dirDiffuse + dirSpecular );\ntotalLight += vec4( uPointLightColor, 1.0 ) * ( pointDiffuse + pointSpecular );\ngl_FragColor = vec4( totalLight.xyz * aoTex * diffuseTex, 1.0 );\n}", -vertex_shader:"attribute vec4 tangent;\nuniform vec3 uPointLightPos;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vPointLightVector;\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\nvec4 lPosition = viewMatrix * vec4( uPointLightPos, 1.0 );\nvPointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}, -cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertex_shader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"},convolution:{uniforms:{tDiffuse:{type:"t", -value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertex_shader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i25&&(g=25);f=(g-1)*0.5;c=Array(g);for(b=d=0;b0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(w,k,u)))-1);m.push(o)}b.push(m)}var t,x,A;f=b.length;for(c=0;c0)for(d=0;d1){t=this.vertices[h].position.clone(); -x=this.vertices[j].position.clone();A=this.vertices[m].position.clone();t.normalize();x.normalize();A.normalize();this.faces.push(new THREE.Face3(h,j,m,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(A.x,A.y,A.z)]));this.uvs.push([o,w,F])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; -var Torus=function(a,b,c,d){this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;a=[];THREE.Geometry.call(this);for(b=0;b<=this.segmentsR;++b)for(c=0;c<=this.segmentsT;++c){d=c/this.segmentsT*2*Math.PI;var f=b/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(f))*Math.cos(d),(this.radius+this.tube*Math.cos(f))*Math.sin(d),this.tube*Math.sin(f))));a.push([c/this.segmentsT,1-b/this.segmentsR])}for(b=1;b<=this.segmentsR;++b)for(c= -1;c<=this.segmentsT;++c){d=(this.segmentsT+1)*b+c;f=(this.segmentsT+1)*b+c-1;var g=(this.segmentsT+1)*(b-1)+c-1,h=(this.segmentsT+1)*(b-1)+c;this.faces.push(new THREE.Face4(d,f,g,h));this.uvs.push([new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[g][0],a[g][1]),new THREE.UV(a[h][0],a[h][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus; -var Icosahedron=function(a){function b(w,u,t){var x=Math.sqrt(w*w+u*u+t*t);return f.vertices.push(new THREE.Vertex(new THREE.Vector3(w/x,u/x,t/x)))-1}function c(w,u,t,x){x.faces.push(new THREE.Face3(w,u,t))}function d(w,u){var t=f.vertices[w].position,x=f.vertices[u].position;return b((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var f=this,g=new THREE.Geometry,h;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0, -1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,g);c(0,5,1,g);c(0,1,7,g);c(0,7,10,g);c(0,10,11,g);c(1,5,9,g);c(5,11,4,g);c(11,10,2,g);c(10,7,6,g);c(7,1,8,g);c(3,9,4,g);c(3,4,2,g);c(3,2,6,g);c(3,6,8,g);c(3,8,9,g);c(4,9,5,g);c(2,4,11,g);c(6,2,10,g);c(8,6,7,g);c(9,8,1,g);for(a=0;a=this.maxCount-3&&k(this)};this.begin= -function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var d=this.count*3;dthis.size-1&&(j=this.size-1);var u=Math.floor(m-k);u<1&&(u=1);m=Math.floor(m+k);m>this.size-1&&(m=this.size-1);var t=Math.floor(o-k);t<1&&(t=1);k=Math.floor(o+k); -k>this.size-1&&(k=this.size-1);for(var x,A,F,v,I,q;w0&&(this.field[F+x]+=v)}}}};this.addPlaneX=function(c,d){var f,g,h,k,j,m=this.size,o=this.yd,w=this.zd,u=this.field,t=m*Math.sqrt(c/d);t>m&&(t=m);for(f=0;f0)for(g=0;go&&(x=o);for(g=0;g0){j=g*w;for(f=0;fsize&&(dist=size);for(h=0;h0){j=zd*h;for(g=0;g>7)-127;D|=(T&127)<<16|P<<8;if(D==0&&la==-127)return 0;return(1-2*(oa>>7))*(1+D*Math.pow(2,-23))*Math.pow(2,la)}function k(y,E){var D=o(y,E),P=o(y,E+1),T=o(y,E+2);return(o(y,E+3)<<24)+(T<<16)+(P<<8)+D}function j(y,E){var D=o(y,E);return(o(y,E+1)<<8)+D}function m(y,E){var D=o(y,E);return D>127?D-256:D}function o(y,E){return y.charCodeAt(E)&255}function w(y){var E,D,P;E= -k(a,y);D=k(a,y+ba);P=k(a,y+L);y=j(a,y+M);THREE.Loader.prototype.f3(v,E,D,P,y)}function u(y){var E,D,P,T,oa,la;E=k(a,y);D=k(a,y+ba);P=k(a,y+L);T=j(a,y+M);oa=k(a,y+V);la=k(a,y+S);y=k(a,y+Y);THREE.Loader.prototype.f3n(v,J,E,D,P,T,oa,la,y)}function t(y){var E,D,P,T;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);y=j(a,y+na);THREE.Loader.prototype.f4(v,E,D,P,T,y)}function x(y){var E,D,P,T,oa,la,ja,ma;E=k(a,y);D=k(a,y+Z);P=k(a,y+G);T=k(a,y+U);oa=j(a,y+na);la=k(a,y+W);ja=k(a,y+ka);ma=k(a,y+ia);y=k(a,y+$);THREE.Loader.prototype.f4n(v, -J,E,D,P,T,oa,la,ja,ma,y)}function A(y){var E,D;E=k(a,y);D=k(a,y+ra);y=k(a,y+ya);THREE.Loader.prototype.uv3(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[y*2],e[y*2+1])}function F(y){var E,D,P;E=k(a,y);D=k(a,y+l);P=k(a,y+z);y=k(a,y+C);THREE.Loader.prototype.uv4(v.uvs,e[E*2],e[E*2+1],e[D*2],e[D*2+1],e[P*2],e[P*2+1],e[y*2],e[y*2+1])}var v=this,I=0,q,J=[],e=[],ba,L,M,V,S,Y,Z,G,U,na,W,ka,ia,$,ra,ya,l,z,C,p,n,B,H,N,ca;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(v,d,g);q={signature:a.substr(I, -8),header_bytes:o(a,I+8),vertex_coordinate_bytes:o(a,I+9),normal_coordinate_bytes:o(a,I+10),uv_coordinate_bytes:o(a,I+11),vertex_index_bytes:o(a,I+12),normal_index_bytes:o(a,I+13),uv_index_bytes:o(a,I+14),material_index_bytes:o(a,I+15),nvertices:k(a,I+16),nnormals:k(a,I+16+4),nuvs:k(a,I+16+8),ntri_flat:k(a,I+16+12),ntri_smooth:k(a,I+16+16),ntri_flat_uv:k(a,I+16+20),ntri_smooth_uv:k(a,I+16+24),nquad_flat:k(a,I+16+28),nquad_smooth:k(a,I+16+32),nquad_flat_uv:k(a,I+16+36),nquad_smooth_uv:k(a,I+16+40)}; -I+=q.header_bytes;ba=q.vertex_index_bytes;L=q.vertex_index_bytes*2;M=q.vertex_index_bytes*3;V=q.vertex_index_bytes*3+q.material_index_bytes;S=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes;Y=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*2;Z=q.vertex_index_bytes;G=q.vertex_index_bytes*2;U=q.vertex_index_bytes*3;na=q.vertex_index_bytes*4;W=q.vertex_index_bytes*4+q.material_index_bytes;ka=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes;ia=q.vertex_index_bytes* -4+q.material_index_bytes+q.normal_index_bytes*2;$=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*3;ra=q.uv_index_bytes;ya=q.uv_index_bytes*2;l=q.uv_index_bytes;z=q.uv_index_bytes*2;C=q.uv_index_bytes*3;g=q.vertex_index_bytes*3+q.material_index_bytes;ca=q.vertex_index_bytes*4+q.material_index_bytes;p=q.ntri_flat*g;n=q.ntri_smooth*(g+q.normal_index_bytes*3);B=q.ntri_flat_uv*(g+q.uv_index_bytes*3);H=q.ntri_smooth_uv*(g+q.normal_index_bytes*3+q.uv_index_bytes*3);N=q.nquad_flat*ca; -g=q.nquad_smooth*(ca+q.normal_index_bytes*4);ca=q.nquad_flat_uv*(ca+q.uv_index_bytes*4);I+=function(y){for(var E,D,P,T=q.vertex_coordinate_bytes*3,oa=y+q.nvertices*T;y>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ +this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; +THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* +this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}; +THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, +cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/= +a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+c*c+a*a)},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+ +this.y+this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+ +this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d||1}; +THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; +return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; +THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; +THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a0&&r>0&&G+r<1}var c,d,e,f,h,j,g,i,m,n, +o,p=a.geometry,t=p.vertices,u=[];c=0;for(d=p.faces.length;cg?d:g;e=e>i?e:i}a()}; +this.add3Points=function(g,i,m,n,o,p){if(j){j=!1;b=gm?g>o?g:o:m>o?m:o;e=i>n?i>p?i:p:n>p?n:p}else{b=gm?g>o?g>d?g:d:o>d?o:d:m>o?m>d?m:d:o>d?o:d;e=i>n?i>p?i>e?i:e:p>e?p:e:n>p?n>e?n:e:p>e?p:e}a()};this.addRectangle=function(g){if(j){j=!1;b=g.getLeft();c=g.getTop();d=g.getRight();e=g.getBottom()}else{b=bg.getRight()? +d:g.getRight();e=e>g.getBottom()?e:g.getBottom()}a()};this.inflate=function(g){b-=g;c-=g;d+=g;e+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();d=d=0&&Math.min(e,g.getBottom())-Math.max(c,g.getTop())>=0};this.empty=function(){j=!0;e=d=c=b=0;a()};this.isEmpty=function(){return j};this.toString=function(){return"THREE.Rectangle ( left: "+ +b+", right: "+d+", top: "+c+", bottom: "+e+", width: "+f+", height: "+h+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; +THREE.Matrix4=function(a,b,c,d,e,f,h,j,g,i,m,n,o,p,t,u){this.n11=a||1;this.n12=b||0;this.n13=c||0;this.n14=d||0;this.n21=e||0;this.n22=f||1;this.n23=h||0;this.n24=j||0;this.n31=g||0;this.n32=i||0;this.n33=m||1;this.n34=n||0;this.n41=o||0;this.n42=p||0;this.n43=t||0;this.n44=u||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,c,d,e,f,h,j,g,i,m,n,o,p,t,u){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=h;this.n24=j;this.n31=g;this.n32=i;this.n33=m;this.n34=n;this.n41=o;this.n42=p;this.n43=t;this.n44=u;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,e=THREE.Matrix4.__tmpVec2,f=THREE.Matrix4.__tmpVec3;f.sub(a,b).normalize();d.cross(c,f).normalize();e.cross(f,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=e.x;this.n22=e.y;this.n23=e.z;this.n24=-e.dot(a); +this.n31=f.x;this.n32=f.y;this.n33=f.z;this.n34=-f.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43* +a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* +a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,h=a.n21,j=a.n22,g=a.n23,i=a.n24,m=a.n31,n=a.n32,o=a.n33,p=a.n34,t=a.n41,u=a.n42,r=a.n43,k=a.n44,F=b.n11,B=b.n12,J=b.n13,G=b.n14,N=b.n21,C=b.n22,z=b.n23,K=b.n24,y=b.n31,L=b.n32,D=b.n33,w=b.n34,s=b.n41,O=b.n42,v=b.n43,P=b.n44;this.n11=c*F+d*N+e*y+f*s;this.n12=c*B+d*C+e*L+f*O;this.n13=c*J+d*z+e*D+f*v;this.n14=c*G+d*K+e*w+f*P;this.n21=h*F+j*N+g*y+i*s;this.n22=h*B+j*C+g*L+i*O;this.n23=h*J+ +j*z+g*D+i*v;this.n24=h*G+j*K+g*w+i*P;this.n31=m*F+n*N+o*y+p*s;this.n32=m*B+n*C+o*L+p*O;this.n33=m*J+n*z+o*D+p*v;this.n34=m*G+n*K+o*w+p*P;this.n41=t*F+u*N+r*y+k*s;this.n42=t*B+u*C+r*L+k*O;this.n43=t*J+u*z+r*D+k*v;this.n44=t*G+u*K+r*w+k*P;return this},multiplyToArray:function(a,b,c){var d=a.n11,e=a.n12,f=a.n13,h=a.n14,j=a.n21,g=a.n22,i=a.n23,m=a.n24,n=a.n31,o=a.n32,p=a.n33,t=a.n34,u=a.n41,r=a.n42,k=a.n43;a=a.n44;var F=b.n11,B=b.n12,J=b.n13,G=b.n14,N=b.n21,C=b.n22,z=b.n23,K=b.n24,y=b.n31,L=b.n32,D=b.n33, +w=b.n34,s=b.n41,O=b.n42,v=b.n43;b=b.n44;this.n11=d*F+e*N+f*y+h*s;this.n12=d*B+e*C+f*L+h*O;this.n13=d*J+e*z+f*D+h*v;this.n14=d*G+e*K+f*w+h*b;this.n21=j*F+g*N+i*y+m*s;this.n22=j*B+g*C+i*L+m*O;this.n23=j*J+g*z+i*D+m*v;this.n24=j*G+g*K+i*w+m*b;this.n31=n*F+o*N+p*y+t*s;this.n32=n*B+o*C+p*L+t*O;this.n33=n*J+o*z+p*D+t*v;this.n34=n*G+o*K+p*w+t*b;this.n41=u*F+r*N+k*y+a*s;this.n42=u*B+r*C+k*L+a*O;this.n43=u*J+r*z+k*D+a*v;this.n44=u*G+r*K+k*w+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]= +this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,h=this.n22,j=this.n23,g=this.n24,i=this.n31,m=this.n32,n=this.n33,o=this.n34,p=this.n41,t=this.n42,u=this.n43,r=this.n44,k=a.n11,F=a.n21,B=a.n31,J=a.n41,G=a.n12,N=a.n22,C=a.n32,z=a.n42,K=a.n13,y=a.n23,L=a.n33,D=a.n43,w=a.n14,s=a.n24,O= +a.n34;a=a.n44;this.n11=b*k+c*F+d*B+e*J;this.n12=b*G+c*N+d*C+e*z;this.n13=b*K+c*y+d*L+e*D;this.n14=b*w+c*s+d*O+e*a;this.n21=f*k+h*F+j*B+g*J;this.n22=f*G+h*N+j*C+g*z;this.n23=f*K+h*y+j*L+g*D;this.n24=f*w+h*s+j*O+g*a;this.n31=i*k+m*F+n*B+o*J;this.n32=i*G+m*N+n*C+o*z;this.n33=i*K+m*y+n*L+o*D;this.n34=i*w+m*s+n*O+o*a;this.n41=p*k+t*F+u*B+r*J;this.n42=p*G+t*N+u*C+r*z;this.n43=p*K+t*y+u*L+r*D;this.n44=p*w+t*s+u*O+r*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a; +this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,h=this.n23,j=this.n24,g=this.n31,i=this.n32,m=this.n33,n=this.n34,o=this.n41,p=this.n42,t=this.n43,u=this.n44;return d*h*i*o-c*j*i*o-d*f*m*o+b*j*m*o+c*f*n*o-b*h*n*o-d*h*g*p+c*j*g*p+d*e*m*p-a*j*m*p-c*e*n*p+a*h*n*p+d*f*g*t-b*j*g*t-d*e*i*t+a*j*i*t+b*e*n* +t-a*f*n*t-c*f*g*u+b*h*g*u+c*e*i*u-a*h*i*u-b*e*m*u+a*f*m*u},transpose:function(){function a(b,c,d){var e=b[c];b[c]=b[d];b[d]=e}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42= +this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33; +a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a, +0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,h=a.y,j=a.z,g=e*f,i=e*h;this.set(g*f+c,g*h-d*j,g*j+d*h,0,g*h+d*j, +i*h+c,i*j-d*f,0,g*j-d*h,i*j+d*f,e*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(c);c=Math.sin(c);var e=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(b);b=Math.sin(b);var h=a*d,j=c*d;this.n11=a*e;this.n12=c*b-h*f;this.n13=h*b+c*f;this.n21=d;this.n22=e*f;this.n23=-e*b;this.n31=-c*e;this.n32=j*f+a*b;this.n33=-j*b+a*f},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e= +a.w,f=b+b,h=c+c,j=d+d;a=b*f;var g=b*h;b*=j;var i=c*h;c*=j;d*=j;f*=e;h*=e;e*=j;this.n11=1-(i+d);this.n12=g-e;this.n13=b+h;this.n21=g+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-h;this.n32=c+f;this.n33=1-(a+i)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=b;this.n13*=b;this.n21*=c;this.n22*=c;this.n23*=c;this.n31*=a;this.n32*=a;this.n33*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=0;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23; +a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d}; +THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c}; +THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,h=a.n21,j=a.n22,g=a.n23,i=a.n24,m=a.n31,n=a.n32,o=a.n33,p=a.n34,t=a.n41,u=a.n42,r=a.n43,k=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=g*p*u-i*o*u+i*n*r-j*p*r-g*n*k+j*o*k;b.n12=f*o*u-e*p*u-f*n*r+d*p*r+e*n*k-d*o*k;b.n13=e*i*u-f*g*u+f*j*r-d*i*r-e*j*k+d*g*k;b.n14=f*g*n-e*i*n-f*j*o+d*i*o+e*j*p-d*g*p;b.n21=i*o*t-g*p*t-i*m*r+h*p*r+g*m*k-h*o*k;b.n22=e*p*t-f*o*t+f*m*r-c*p*r-e*m*k+c*o*k;b.n23=f*g*t-e*i*t-f*h*r+c*i*r+e*h*k-c*g*k; +b.n24=e*i*m-f*g*m+f*h*o-c*i*o-e*h*p+c*g*p;b.n31=j*p*t-i*n*t+i*m*u-h*p*u-j*m*k+h*n*k;b.n32=f*n*t-d*p*t-f*m*u+c*p*u+d*m*k-c*n*k;b.n33=e*i*t-f*j*t+f*h*u-c*i*u-d*h*k+c*j*k;b.n34=f*j*m-d*i*m-f*h*n+c*i*n+d*h*p-c*j*p;b.n41=g*n*t-j*o*t-g*m*u+h*o*u+j*m*r-h*n*r;b.n42=d*o*t-e*n*t+e*m*u-c*o*u-d*m*r+c*n*r;b.n43=e*j*t-d*g*t-e*h*u+c*g*u+d*h*r-c*j*r;b.n44=d*g*m-e*j*m+e*h*n-c*g*n-d*h*o+c*j*o;b.multiplyScalar(1/a.determinant());return b}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,h=-a.n33*a.n12+a.n32*a.n13,j=a.n33*a.n11-a.n31*a.n13,g=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,m=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*h+a.n31*i;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*h;c[4]=a*j;c[5]=a*g;c[6]=a*i;c[7]=a*m;c[8]=a*n;return b}; +THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var h;h=new THREE.Matrix4;h.n11=2*e/(b-a);h.n12=0;h.n13=(b+a)/(b-a);h.n14=0;h.n21=0;h.n22=2*e/(d-c);h.n23=(d+c)/(d-c);h.n24=0;h.n31=0;h.n32=0;h.n33=-(f+e)/(f-e);h.n34=-2*f*e/(f-e);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)}; +THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var h,j,g,i;h=new THREE.Matrix4;j=b-a;g=c-d;i=f-e;h.n11=2/j;h.n12=0;h.n13=0;h.n14=-((b+a)/j);h.n21=0;h.n22=2/g;h.n23=0;h.n24=-((c+d)/g);h.n31=0;h.n32=0;h.n33=-2/i;h.n34=-((f+e)/i);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; +THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrixRotation=new THREE.Matrix4;this.localMatrix=new THREE.Matrix4;this.globalMatrix=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.screenPosition=new THREE.Vector4;this.boundRadius=0;this.boundRadiusScale= +1;this.visible=!0};THREE.Object3D.prototype.update=function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0}var d=this.children.length;for(a=0;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z +this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b65535){i[j].counter+=1;g=i[j].hash+"_"+i[j].counter;this.geometryChunks[g]==undefined&&(this.geometryChunks[g]={faces:[],materials:h,vertices:0})}this.geometryChunks[g].faces.push(d);this.geometryChunks[g].vertices+=f}},toString:function(){return"THREE.Geometry ( vertices: "+ +this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}};THREE.GeometryIdCounter=0; +THREE.Camera=function(a,b,c,d,e,f){THREE.Object3D.call(this);this.FOV=a||50;this.aspect=b||1;this.zNear=c||0.1;this.zFar=d||2E3;this.screenCenterY=this.screenCenterX=0;this.target=f||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.inverseMatrix=new THREE.Matrix4;this.projectionMatrix=null;this.tmpVec=new THREE.Vector3;this.translateX=function(h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(h);this.tmpVec.crossSelf(this.up);this.position.addSelf(this.tmpVec); +this.target.position.addSelf(this.tmpVec)};this.translateZ=function(h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(h);this.position.subSelf(this.tmpVec);this.target.position.subSelf(this.tmpVec)};this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype; +THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.FOV,this.aspect,this.zNear,this.zFar)}; +THREE.Camera.prototype.update=function(a,b,c){if(this.useTarget){this.localMatrix.lookAt(this.position,this.target.position,this.up);a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);THREE.Matrix4.makeInvert(this.globalMatrix,this.inverseMatrix);b=!0}else{this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0;THREE.Matrix4.makeInvert(this.globalMatrix, +this.inverseMatrix)}}for(a=0;a-this.zNear)return!1;if(h+f<-this.zFar)return!1;h-=f;var j=this.projectionMatrix,g=1/(j.n43*h),i=g*this.screenCenterX,m=(e.n11*b+e.n12*c+e.n13*d+e.n14)*j.n11*i;f=j.n11*f*i;if(m+f<-this.screenCenterX)return!1;if(m-f>this.screenCenterX)return!1;b=(e.n21*b+e.n22*c+e.n23*d+e.n24)*j.n22*g*this.screenCenterY; +if(b+f<-this.screenCenterY)return!1;if(b-f>this.screenCenterY)return!1;a.screenPosition.set(m,b,h,f);return!0};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; +THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.FlatShading=0;THREE.SmoothShading=1; +THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3;THREE.ReverseSubtractiveBlending=4;THREE.MaterialCounter={value:0}; +THREE.LineBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.linewidth=1;this.linejoin=this.linecap="round";this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.linewidth!==undefined)this.linewidth= +a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}}; +THREE.LineBasicMaterial.prototype={toString:function(){return"THREE.LineBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
linewidth: "+this.linewidth+"
linecap: "+this.linecap+"
linejoin: "+this.linejoin+"
vertex_colors: "+this.vertex_colors+"
)"}}; +THREE.MeshBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== +undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== +undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshBasicMaterial.prototype={toString:function(){return"THREE.MeshBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+ +"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshLambertMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== +undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== +undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshLambertMaterial.prototype={toString:function(){return"THREE.MeshLambertMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+ +"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshPhongMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin= +this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.map!==undefined)this.map=a.map;if(a.env_map!==undefined)this.env_map=a.env_map; +if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth; +if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshPhongMaterial.prototype={toString:function(){return"THREE.MeshPhongMaterial (
id: "+this.id+"
color: "+this.color+"
ambient: "+this.ambient+"
specular: "+this.specular+"
shininess: "+this.shininess+"
opacity: "+this.opacity+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+ +this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshDepthMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== +undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshDepthMaterial.prototype={toString:function(){return"THREE.MeshDepthMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}}; +THREE.MeshNormalMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== +undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshNormalMaterial.prototype={toString:function(){return"THREE.MeshNormalMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}};THREE.MeshFaceMaterial=function(){};THREE.MeshFaceMaterial.prototype={toString:function(){return"THREE.MeshFaceMaterial"}}; +THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.map=null;this.size=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.offset=new THREE.Vector2;this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.size!==undefined)this.size=a.size;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!== +undefined)this.depth_test=a.depth_test;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}};THREE.ParticleBasicMaterial.prototype={toString:function(){return"THREE.ParticleBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
size: "+this.size+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
vertex_colors: "+this.vertex_colors+"
)"}}; +THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}}; +THREE.ParticleCircleMaterial.prototype={toString:function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}}; +THREE.Texture=function(a,b,c,d,e,f){if(a.getContext)a.loaded=!0;this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=c!==undefined?c:THREE.ClampToEdgeWrapping;this.wrap_t=d!==undefined?d:THREE.ClampToEdgeWrapping;this.mag_filter=e!==undefined?e:THREE.LinearFilter;this.min_filter=f!==undefined?f:THREE.LinearMipMapLinearFilter}; +THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrap_s,this.wrap_t,this.mag_filter,this.min_filter)},toString:function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2; +THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.CubeReflectionMapping=function(){}; +THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle; +THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.type=c!=undefined?c:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line; +THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.materials=b&&b.length?b:[b];this.flipSided=!1;this.doubleSided=!1;this.overdraw=!1;if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype; +THREE.Scene=function(){THREE.Object3D.call(this);this.objects=[];this.lights=[];this.fog=null};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(a){this.supr.addChild.call(this,a);this.addChildRecurse(a)}; +THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else a instanceof THREE.Camera||a instanceof THREE.Bone||this.objects.indexOf(a)===-1&&this.objects.push(a);for(var b=0;b=0&&D>=0&&w>=0&&s>=0)return!0;else if(L<0&&D<0||w<0&&s<0)return!1;else{if(L<0)K=Math.max(K,L/(L-D));else D<0&&(y=Math.min(y,L/(L-D)));if(w<0)K=Math.max(K,w/(w-s));else s<0&&(y=Math.min(y,w/(w-s)));if(yL&&v.z0&&r.z<1){o=t[p]=t[p]||new THREE.RenderableParticle;o.x=r.x/r.w;o.y=r.y/r.w;o.z=r.z;o.rotation=E.rotation.z;o.scale.x=E.scale.x*Math.abs(o.x-(r.x+z.projectionMatrix.n11)/(r.w+z.projectionMatrix.n14)); +o.scale.y=E.scale.y*Math.abs(o.y-(r.y+z.projectionMatrix.n22)/(r.w+z.projectionMatrix.n24));o.materials=E.materials;y.push(o);p++}}}}K&&y.sort(a);return y};this.unprojectVector=function(C,z){var K=THREE.Matrix4.makeInvert(z.globalMatrix);K.multiplySelf(THREE.Matrix4.makeInvert(z.projectionMatrix));K.multiplyVector3(C);return C}}; +THREE.CanvasRenderer=function(){function a(V){if(o!=V)i.globalAlpha=o=V}function b(V){if(p!=V){switch(V){case THREE.NormalBlending:i.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:i.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:i.globalCompositeOperation="darker"}p=V}}var c=null,d=new THREE.Projector,e=document.createElement("canvas"),f,h,j,g,i=e.getContext("2d"),m=new THREE.Color(0),n=0,o=1,p=0,t=null,u=null,r=1,k,F,B,J,G,N,C,z,K,y=new THREE.Color, +L=new THREE.Color,D=new THREE.Color,w=new THREE.Color,s=new THREE.Color,O,v,P,ca,E,ga,ka,la,ma,Z=new THREE.Rectangle,Q=new THREE.Rectangle,I=new THREE.Rectangle,U=!1,R=new THREE.Color,$=new THREE.Color,na=new THREE.Color,oa=new THREE.Color,La=Math.PI*2,S=new THREE.Vector3,ra,sa,Ca,aa,ta,xa,pa=16;ra=document.createElement("canvas");ra.width=ra.height=2;sa=ra.getContext("2d");sa.fillStyle="rgba(0,0,0,1)";sa.fillRect(0,0,2,2);Ca=sa.getImageData(0,0,2,2);aa=Ca.data;ta=document.createElement("canvas"); +ta.width=ta.height=pa;xa=ta.getContext("2d");xa.translate(-pa/2,-pa/2);xa.scale(pa,pa);pa--;this.domElement=e;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(V,da){f=V;h=da;j=f/2;g=h/2;e.width=f;e.height=h;Z.set(-j,-g,j,g);o=1;p=0;u=t=null;r=1};this.setClearColor=function(V,da){m=V;n=da;Q.set(-j,-g,j,g);i.setTransform(1,0,0,-1,j,g);this.clear()};this.setClearColorHex=function(V,da){m.setHex(V);n=da;Q.set(-j,-g,j,g);i.setTransform(1,0,0,-1,j,g);this.clear()};this.clear= +function(){i.setTransform(1,0,0,-1,j,g);if(!Q.isEmpty()){Q.inflate(1);Q.minSelf(Z);if(m.hex==0&&n==0)i.clearRect(Q.getX(),Q.getY(),Q.getWidth(),Q.getHeight());else{b(THREE.NormalBlending);a(1);i.fillStyle="rgba("+Math.floor(m.r*255)+","+Math.floor(m.g*255)+","+Math.floor(m.b*255)+","+n+")";i.fillRect(Q.getX(),Q.getY(),Q.getWidth(),Q.getHeight())}Q.empty()}};this.render=function(V,da){function Ma(l){var H,A,q,x=l.lights;$.setRGB(0,0,0);na.setRGB(0,0,0);oa.setRGB(0,0,0);l=0;for(H=x.length;l0){q.r+=W.r*M;q.g+=W.g*M;q.b+=W.b*M}}else if(M instanceof THREE.PointLight){S.sub(M.position,H);S.normalize(); 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+i.moveTo(l.positionScreen.x,l.positionScreen.y);i.lineTo(H.positionScreen.x,H.positionScreen.y);i.closePath();if(q instanceof THREE.LineBasicMaterial){y.__styleString=q.color.__styleString;l=q.linewidth;if(r!=l)i.lineWidth=r=l;l=y.__styleString;if(t!=l)i.strokeStyle=t=l;i.stroke();I.inflate(q.linewidth*2)}}}function Ha(l,H,A,q,x,M){if(x.opacity!=0){a(x.opacity);b(x.blending);J=l.positionScreen.x;G=l.positionScreen.y;N=H.positionScreen.x;C=H.positionScreen.y;z=A.positionScreen.x;K=A.positionScreen.y; +i.beginPath();i.moveTo(J,G);i.lineTo(N,C);i.lineTo(z,K);i.lineTo(J,G);i.closePath();if(x instanceof THREE.MeshBasicMaterial)if(x.map)x.map.image.loaded&&x.map.mapping instanceof THREE.UVMapping&&ua(J,G,N,C,z,K,x.map.image,q.uvs[0].u,q.uvs[0].v,q.uvs[1].u,q.uvs[1].v,q.uvs[2].u,q.uvs[2].v);else if(x.env_map){if(x.env_map.image.loaded&&x.env_map.mapping instanceof THREE.SphericalReflectionMapping){l=da.globalMatrix;S.copy(q.vertexNormalsWorld[0]);ca=(S.x*l.n11+S.y*l.n12+S.z*l.n13)*0.5+0.5;E=-(S.x*l.n21+ +S.y*l.n22+S.z*l.n23)*0.5+0.5;S.copy(q.vertexNormalsWorld[1]);ga=(S.x*l.n11+S.y*l.n12+S.z*l.n13)*0.5+0.5;ka=-(S.x*l.n21+S.y*l.n22+S.z*l.n23)*0.5+0.5;S.copy(q.vertexNormalsWorld[2]);la=(S.x*l.n11+S.y*l.n12+S.z*l.n13)*0.5+0.5;ma=-(S.x*l.n21+S.y*l.n22+S.z*l.n23)*0.5+0.5;ua(J,G,N,C,z,K,x.env_map.image,ca,E,ga,ka,la,ma)}}else x.wireframe?za(x.color.__styleString,x.wireframe_linewidth):Aa(x.color.__styleString);else if(x instanceof THREE.MeshLambertMaterial){if(x.map&&!x.wireframe){x.map.mapping instanceof +THREE.UVMapping&&ua(J,G,N,C,z,K,x.map.image,q.uvs[0].u,q.uvs[0].v,q.uvs[1].u,q.uvs[1].v,q.uvs[2].u,q.uvs[2].v);b(THREE.SubtractiveBlending)}if(U)if(!x.wireframe&&x.shading==THREE.SmoothShading&&q.vertexNormalsWorld.length==3){L.r=D.r=w.r=$.r;L.g=D.g=w.g=$.g;L.b=D.b=w.b=$.b;ya(M,q.v1.positionWorld,q.vertexNormalsWorld[0],L);ya(M,q.v2.positionWorld,q.vertexNormalsWorld[1],D);ya(M,q.v3.positionWorld,q.vertexNormalsWorld[2],w);s.r=(D.r+w.r)*0.5;s.g=(D.g+w.g)*0.5;s.b=(D.b+w.b)*0.5;P=Ia(L,D,w,s);ua(J,G, +N,C,z,K,P,0,0,1,0,0,1)}else{R.r=$.r;R.g=$.g;R.b=$.b;ya(M,q.centroidWorld,q.normalWorld,R);y.r=x.color.r*R.r;y.g=x.color.g*R.g;y.b=x.color.b*R.b;y.updateStyleString();x.wireframe?za(y.__styleString,x.wireframe_linewidth):Aa(y.__styleString)}else x.wireframe?za(x.color.__styleString,x.wireframe_linewidth):Aa(x.color.__styleString)}else if(x instanceof THREE.MeshDepthMaterial){O=da.near;v=da.far;L.r=L.g=L.b=1-Da(l.positionScreen.z,O,v);D.r=D.g=D.b=1-Da(H.positionScreen.z,O,v);w.r=w.g=w.b=1-Da(A.positionScreen.z, +O,v);s.r=(D.r+w.r)*0.5;s.g=(D.g+w.g)*0.5;s.b=(D.b+w.b)*0.5;P=Ia(L,D,w,s);ua(J,G,N,C,z,K,P,0,0,1,0,0,1)}else if(x instanceof THREE.MeshNormalMaterial){y.r=Ea(q.normalWorld.x);y.g=Ea(q.normalWorld.y);y.b=Ea(q.normalWorld.z);y.updateStyleString();x.wireframe?za(y.__styleString,x.wireframe_linewidth):Aa(y.__styleString)}}}function za(l,H){if(t!=l)i.strokeStyle=t=l;if(r!=H)i.lineWidth=r=H;i.stroke();I.inflate(H*2)}function Aa(l){if(u!=l)i.fillStyle=u=l;i.fill()}function ua(l,H,A,q,x,M,W,X,Y,ha,ba,ia,va){var ea, +ja;ea=W.width-1;ja=W.height-1;X*=ea;Y*=ja;ha*=ea;ba*=ja;ia*=ea;va*=ja;A-=l;q-=H;x-=l;M-=H;ha-=X;ba-=Y;ia-=X;va-=Y;ea=ha*va-ia*ba;if(ea!=0){ja=1/ea;ea=(va*A-ba*x)*ja;ba=(va*q-ba*M)*ja;A=(ha*x-ia*A)*ja;q=(ha*M-ia*q)*ja;l=l-ea*X-A*Y;H=H-ba*X-q*Y;i.save();i.transform(ea,ba,A,q,l,H);i.clip();i.drawImage(W,0,0);i.restore()}}function Ia(l,H,A,q){var x=~~(l.r*255),M=~~(l.g*255);l=~~(l.b*255);var W=~~(H.r*255),X=~~(H.g*255);H=~~(H.b*255);var Y=~~(A.r*255),ha=~~(A.g*255);A=~~(A.b*255);var ba=~~(q.r*255),ia= +~~(q.g*255);q=~~(q.b*255);aa[0]=x<0?0:x>255?255:x;aa[1]=M<0?0:M>255?255:M;aa[2]=l<0?0:l>255?255:l;aa[4]=W<0?0:W>255?255:W;aa[5]=X<0?0:X>255?255:X;aa[6]=H<0?0:H>255?255:H;aa[8]=Y<0?0:Y>255?255:Y;aa[9]=ha<0?0:ha>255?255:ha;aa[10]=A<0?0:A>255?255:A;aa[12]=ba<0?0:ba>255?255:ba;aa[13]=ia<0?0:ia>255?255:ia;aa[14]=q<0?0:q>255?255:q;sa.putImageData(Ca,0,0);xa.drawImage(ra,0,0);return ta}function Da(l,H,A){l=(l-H)/(A-H);return l*l*(3-2*l)}function Ea(l){l=(l+1)*0.5;return l<0?0:l>1?1:l}function Fa(l,H){var A= +H.x-l.x,q=H.y-l.y,x=1/Math.sqrt(A*A+q*q);A*=x;q*=x;H.x+=A;H.y+=q;l.x-=A;l.y-=q}var Ba,Ja,T,fa,qa,Ga,Ka,wa;this.autoClear?this.clear():i.setTransform(1,0,0,-1,j,g);c=d.projectScene(V,da,this.sortElements);(U=V.lights.length>0)&&Ma(V);Ba=0;for(Ja=c.length;Ba>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ +this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; +THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* +this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}; +THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, +cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,e=this.z;this.x=c*a.z-e*a.y;this.y=e*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/= +a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+c*c+a*a)},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+ +this.y+this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+ +this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,c,e){this.x=a||0;this.y=b||0;this.z=c||0;this.w=e||1}; +THREE.Vector4.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; +return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; +THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; +THREE.Ray.prototype={intersectScene:function(a){var b,c,e=a.objects,d=[];a=0;for(b=e.length;a0&&p>0&&G+p<1}var c,e,d,f,g,i,h,j,m,n, +l,o=a.geometry,q=o.vertices,r=[];c=0;for(e=o.faces.length;ch?e:h;d=d>j?d:j}a()}; +this.add3Points=function(h,j,m,n,l,o){if(i){i=!1;b=hm?h>l?h:l:m>l?m:l;d=j>n?j>o?j:o:n>o?n:o}else{b=hm?h>l?h>e?h:e:l>e?l:e:m>l?m>e?m:e:l>e?l:e;d=j>n?j>o?j>d?j:d:o>d?o:d:n>o?n>d?n:d:o>d?o:d}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();e=h.getRight();d=h.getBottom()}else{b=bh.getRight()? +e:h.getRight();d=d>h.getBottom()?d:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;e+=h;d+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();e=e=0&&Math.min(d,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){i=!0;d=e=c=b=0;a()};this.isEmpty=function(){return i};this.toString=function(){return"THREE.Rectangle ( left: "+ +b+", right: "+e+", top: "+c+", bottom: "+d+", width: "+f+", height: "+g+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; +THREE.Matrix4=function(a,b,c,e,d,f,g,i,h,j,m,n,l,o,q,r){this.n11=a||1;this.n12=b||0;this.n13=c||0;this.n14=e||0;this.n21=d||0;this.n22=f||1;this.n23=g||0;this.n24=i||0;this.n31=h||0;this.n32=j||0;this.n33=m||1;this.n34=n||0;this.n41=l||0;this.n42=o||0;this.n43=q||0;this.n44=r||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,c,e,d,f,g,i,h,j,m,n,l,o,q,r){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=d;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=j;this.n33=m;this.n34=n;this.n41=l;this.n42=o;this.n43=q;this.n44=r;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,c){var e=THREE.Matrix4.__tmpVec1,d=THREE.Matrix4.__tmpVec2,f=THREE.Matrix4.__tmpVec3;f.sub(a,b).normalize();e.cross(c,f).normalize();d.cross(f,e).normalize();this.n11=e.x;this.n12=e.y;this.n13=e.z;this.n14=-e.dot(a);this.n21=d.x;this.n22=d.y;this.n23=d.z;this.n24=-d.dot(a); +this.n31=f.x;this.n32=f.y;this.n33=f.z;this.n34=-f.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,d=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*d;a.y=(this.n21*b+this.n22*c+this.n23*e+this.n24)*d;a.z=(this.n31*b+this.n32*c+this.n33*e+this.n34)*d;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43* +a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,e=a.z,d=a.w;a.x=this.n11*b+this.n12*c+this.n13*e+this.n14*d;a.y=this.n21*b+this.n22*c+this.n23*e+this.n24*d;a.z=this.n31*b+this.n32*c+this.n33*e+this.n34*d;a.w=this.n41*b+this.n42*c+this.n43*e+this.n44*d;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* +a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,m=a.n31,n=a.n32,l=a.n33,o=a.n34,q=a.n41,r=a.n42,p=a.n43,k=a.n44,C=b.n11,y=b.n12,F=b.n13,G=b.n14,J=b.n21,x=b.n22,v=b.n23,D=b.n24,A=b.n31,E=b.n32,z=b.n33,w=b.n34,t=b.n41,I=b.n42,s=b.n43,H=b.n44;this.n11=c*C+e*J+d*A+f*t;this.n12=c*y+e*x+d*E+f*I;this.n13=c*F+e*v+d*z+f*s;this.n14=c*G+e*D+d*w+f*H;this.n21=g*C+i*J+h*A+j*t;this.n22=g*y+i*x+h*E+j*I;this.n23=g*F+ +i*v+h*z+j*s;this.n24=g*G+i*D+h*w+j*H;this.n31=m*C+n*J+l*A+o*t;this.n32=m*y+n*x+l*E+o*I;this.n33=m*F+n*v+l*z+o*s;this.n34=m*G+n*D+l*w+o*H;this.n41=q*C+r*J+p*A+k*t;this.n42=q*y+r*x+p*E+k*I;this.n43=q*F+r*v+p*z+k*s;this.n44=q*G+r*D+p*w+k*H;return this},multiplyToArray:function(a,b,c){var e=a.n11,d=a.n12,f=a.n13,g=a.n14,i=a.n21,h=a.n22,j=a.n23,m=a.n24,n=a.n31,l=a.n32,o=a.n33,q=a.n34,r=a.n41,p=a.n42,k=a.n43;a=a.n44;var C=b.n11,y=b.n12,F=b.n13,G=b.n14,J=b.n21,x=b.n22,v=b.n23,D=b.n24,A=b.n31,E=b.n32,z=b.n33, +w=b.n34,t=b.n41,I=b.n42,s=b.n43;b=b.n44;this.n11=e*C+d*J+f*A+g*t;this.n12=e*y+d*x+f*E+g*I;this.n13=e*F+d*v+f*z+g*s;this.n14=e*G+d*D+f*w+g*b;this.n21=i*C+h*J+j*A+m*t;this.n22=i*y+h*x+j*E+m*I;this.n23=i*F+h*v+j*z+m*s;this.n24=i*G+h*D+j*w+m*b;this.n31=n*C+l*J+o*A+q*t;this.n32=n*y+l*x+o*E+q*I;this.n33=n*F+l*v+o*z+q*s;this.n34=n*G+l*D+o*w+q*b;this.n41=r*C+p*J+k*A+a*t;this.n42=r*y+p*x+k*E+a*I;this.n43=r*F+p*v+k*z+a*s;this.n44=r*G+p*D+k*w+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]= +this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,e=this.n13,d=this.n14,f=this.n21,g=this.n22,i=this.n23,h=this.n24,j=this.n31,m=this.n32,n=this.n33,l=this.n34,o=this.n41,q=this.n42,r=this.n43,p=this.n44,k=a.n11,C=a.n21,y=a.n31,F=a.n41,G=a.n12,J=a.n22,x=a.n32,v=a.n42,D=a.n13,A=a.n23,E=a.n33,z=a.n43,w=a.n14,t=a.n24,I= +a.n34;a=a.n44;this.n11=b*k+c*C+e*y+d*F;this.n12=b*G+c*J+e*x+d*v;this.n13=b*D+c*A+e*E+d*z;this.n14=b*w+c*t+e*I+d*a;this.n21=f*k+g*C+i*y+h*F;this.n22=f*G+g*J+i*x+h*v;this.n23=f*D+g*A+i*E+h*z;this.n24=f*w+g*t+i*I+h*a;this.n31=j*k+m*C+n*y+l*F;this.n32=j*G+m*J+n*x+l*v;this.n33=j*D+m*A+n*E+l*z;this.n34=j*w+m*t+n*I+l*a;this.n41=o*k+q*C+r*y+p*F;this.n42=o*G+q*J+r*x+p*v;this.n43=o*D+q*A+r*E+p*z;this.n44=o*w+q*t+r*I+p*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a; +this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,e=this.n14,d=this.n21,f=this.n22,g=this.n23,i=this.n24,h=this.n31,j=this.n32,m=this.n33,n=this.n34,l=this.n41,o=this.n42,q=this.n43,r=this.n44;return e*g*j*l-c*i*j*l-e*f*m*l+b*i*m*l+c*f*n*l-b*g*n*l-e*g*h*o+c*i*h*o+e*d*m*o-a*i*m*o-c*d*n*o+a*g*n*o+e*f*h*q-b*i*h*q-e*d*j*q+a*i*j*q+b*d*n* +q-a*f*n*q-c*f*h*r+b*g*h*r+c*d*j*r-a*g*j*r-b*d*m*r+a*f*m*r},transpose:function(){function a(b,c,e){var d=b[c];b[c]=b[e];b[e]=d}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42= +this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33; +a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a, +0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),d=1-c,f=a.x,g=a.y,i=a.z,h=d*f,j=d*g;this.set(h*f+c,h*g-e*i,h*i+e*g,0,h*g+e*i, +j*g+c,j*i-e*f,0,h*i-e*g,j*i+e*f,d*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,e=a.z;a=Math.cos(c);c=Math.sin(c);var d=Math.cos(-e);e=Math.sin(-e);var f=Math.cos(b);b=Math.sin(b);var g=a*e,i=c*e;this.n11=a*d;this.n12=c*b-g*f;this.n13=g*b+c*f;this.n21=e;this.n22=d*f;this.n23=-d*b;this.n31=-c*d;this.n32=i*f+a*b;this.n33=-i*b+a*f},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,e=a.z,d= +a.w,f=b+b,g=c+c,i=e+e;a=b*f;var h=b*g;b*=i;var j=c*g;c*=i;e*=i;f*=d;g*=d;d*=i;this.n11=1-(j+e);this.n12=h-d;this.n13=b+g;this.n21=h+d;this.n22=1-(a+e);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+j)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=b;this.n13*=b;this.n21*=c;this.n22*=c;this.n23*=c;this.n31*=a;this.n32*=a;this.n33*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=0;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23; +a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,c){var e=new THREE.Matrix4;e.setTranslation(a,b,c);return e}; +THREE.Matrix4.scaleMatrix=function(a,b,c){var e=new THREE.Matrix4;e.setScale(a,b,c);return e};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c}; +THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,m=a.n31,n=a.n32,l=a.n33,o=a.n34,q=a.n41,r=a.n42,p=a.n43,k=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*r-j*l*r+j*n*p-i*o*p-h*n*k+i*l*k;b.n12=f*l*r-d*o*r-f*n*p+e*o*p+d*n*k-e*l*k;b.n13=d*j*r-f*h*r+f*i*p-e*j*p-d*i*k+e*h*k;b.n14=f*h*n-d*j*n-f*i*l+e*j*l+d*i*o-e*h*o;b.n21=j*l*q-h*o*q-j*m*p+g*o*p+h*m*k-g*l*k;b.n22=d*o*q-f*l*q+f*m*p-c*o*p-d*m*k+c*l*k;b.n23=f*h*q-d*j*q-f*g*p+c*j*p+d*g*k-c*h*k; +b.n24=d*j*m-f*h*m+f*g*l-c*j*l-d*g*o+c*h*o;b.n31=i*o*q-j*n*q+j*m*r-g*o*r-i*m*k+g*n*k;b.n32=f*n*q-e*o*q-f*m*r+c*o*r+e*m*k-c*n*k;b.n33=d*j*q-f*i*q+f*g*r-c*j*r-e*g*k+c*i*k;b.n34=f*i*m-e*j*m-f*g*n+c*j*n+e*g*o-c*i*o;b.n41=h*n*q-i*l*q-h*m*r+g*l*r+i*m*p-g*n*p;b.n42=e*l*q-d*n*q+d*m*r-c*l*r-e*m*p+c*n*p;b.n43=d*i*q-e*h*q-d*g*r+c*h*r+e*g*p-c*i*p;b.n44=e*h*m-d*i*m+d*g*n-c*h*n-e*g*l+c*i*l;b.multiplyScalar(1/a.determinant());return b}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,d=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,m=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*g+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*e;c[1]=a*d;c[2]=a*f;c[3]=a*g;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*m;c[8]=a*n;return b}; +THREE.Matrix4.makeFrustum=function(a,b,c,e,d,f){var g;g=new THREE.Matrix4;g.n11=2*d/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*d/(e-c);g.n23=(e+c)/(e-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+d)/(f-d);g.n34=-2*f*d/(f-d);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,e){var d;a=c*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,c,e)}; +THREE.Matrix4.makeOrtho=function(a,b,c,e,d,f){var g,i,h,j;g=new THREE.Matrix4;i=b-a;h=c-e;j=f-d;g.n11=2/i;g.n12=0;g.n13=0;g.n14=-((b+a)/i);g.n21=0;g.n22=2/h;g.n23=0;g.n24=-((c+e)/h);g.n31=0;g.n32=0;g.n33=-2/j;g.n34=-((f+d)/j);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; +THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrixRotation=new THREE.Matrix4;this.localMatrix=new THREE.Matrix4;this.globalMatrix=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.screenPosition=new THREE.Vector4;this.boundRadius=0;this.boundRadiusScale= +1;this.visible=!0};THREE.Object3D.prototype.update=function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0}var e=this.children.length;for(a=0;a-this.zNear)return!1;if(g+f<-this.zFar)return!1;g-=f;var i=this.projectionMatrix,h=1/(i.n43*g),j=h*this.screenCenterX,m=(d.n11*b+d.n12*c+d.n13*e+d.n14)*i.n11*j;f=i.n11*f*j;if(m+f<-this.screenCenterX)return!1;if(m-f>this.screenCenterX)return!1;b=(d.n21*b+d.n22*c+d.n23*e+d.n24)*i.n22*h*this.screenCenterY; +if(b+f<-this.screenCenterY)return!1;if(b-f>this.screenCenterY)return!1;a.screenPosition.set(m,b,g,f);return!0};THREE.ParticleDOMMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.domElement=a};THREE.ParticleDOMMaterial.prototype={toString:function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}};THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D; +THREE.Particle.prototype.constructor=THREE.Particle;THREE.Scene=function(){THREE.Object3D.call(this);this.objects=[];this.lights=[];this.fog=null};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(a){this.supr.addChild.call(this,a);this.addChildRecurse(a)}; +THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else a instanceof THREE.Camera||a instanceof THREE.Bone||this.objects.indexOf(a)===-1&&this.objects.push(a);for(var b=0;b=0&&z>=0&&w>=0&&t>=0)return!0;else if(E<0&&z<0||w<0&&t<0)return!1;else{if(E<0)D=Math.max(D,E/(E-z));else z<0&&(A=Math.min(A,E/(E-z)));if(w<0)D=Math.max(D,w/(w-t));else t<0&&(A=Math.min(A,w/(w-t)));if(AE&&s.z0&&p.z<1){l=q[o]=q[o]||new THREE.RenderableParticle;l.x=p.x/p.w;l.y=p.y/p.w;l.z=p.z;l.rotation=u.rotation.z;l.scale.x=u.scale.x*Math.abs(l.x-(p.x+v.projectionMatrix.n11)/(p.w+v.projectionMatrix.n14)); +l.scale.y=u.scale.y*Math.abs(l.y-(p.y+v.projectionMatrix.n22)/(p.w+v.projectionMatrix.n24));l.materials=u.materials;A.push(l);o++}}}}D&&A.sort(a);return A};this.unprojectVector=function(x,v){var D=THREE.Matrix4.makeInvert(v.globalMatrix);D.multiplySelf(THREE.Matrix4.makeInvert(v.projectionMatrix));D.multiplyVector3(x);return x}}; +THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,e,d,f;this.domElement=document.createElement("div");this.setSize=function(g,i){c=g;e=i;d=c/2;f=e/2};this.render=function(g,i){var h,j,m,n,l,o,q,r;a=b.projectScene(g,i);h=0;for(j=a.length;h= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, uShininess );\npointDiffuse += vec4( uDiffuseColor, 1.0 ) * pointDiffuseWeight;\npointSpecular += vec4( uSpecularColor, 1.0 ) * pointSpecularWeight;\nvec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );\nvec4 lDirection = viewMatrix * vec4( uDirLightPos, 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, uShininess );\ndirDiffuse += vec4( uDiffuseColor, 1.0 ) * dirDiffuseWeight;\ndirSpecular += vec4( uSpecularColor, 1.0 ) * dirSpecularWeight;\nvec4 totalLight = vec4( uAmbientLightColor * uAmbientColor, 1.0 );\ntotalLight += vec4( uDirLightColor, 1.0 ) * ( dirDiffuse + dirSpecular );\ntotalLight += vec4( uPointLightColor, 1.0 ) * ( pointDiffuse + pointSpecular );\ngl_FragColor = vec4( totalLight.xyz * aoTex * diffuseTex, 1.0 );\n}", +vertex_shader:"attribute vec4 tangent;\nuniform vec3 uPointLightPos;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vPointLightVector;\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\nvec4 lPosition = viewMatrix * vec4( uPointLightPos, 1.0 );\nvPointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"}, +cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertex_shader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"},convolution:{uniforms:{tDiffuse:{type:"t", +value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertex_shader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragment_shader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i25&&(c=25);h=(c-1)*0.5;b=Array(c);for(e=f=0;e0||(m=this.vertices.push(new THREE.Vertex(new THREE.Vector3(v,g,q)))-1);l.push(m)}e.push(l)}var n,p,t;h=e.length;for(b=0;b0)for(f=0;f1){n=this.vertices[d].position.clone(); +p=this.vertices[j].position.clone();t=this.vertices[l].position.clone();n.normalize();p.normalize();t.normalize();this.faces.push(new THREE.Face3(d,j,l,[new THREE.Vector3(n.x,n.y,n.z),new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(t.x,t.y,t.z)]));this.uvs.push([m,v,z])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere; +var Torus=function(a,e,b,f){this.radius=a||100;this.tube=e||40;this.segmentsR=b||8;this.segmentsT=f||6;a=[];THREE.Geometry.call(this);for(e=0;e<=this.segmentsR;++e)for(b=0;b<=this.segmentsT;++b){f=b/this.segmentsT*2*Math.PI;var h=e/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(h))*Math.cos(f),(this.radius+this.tube*Math.cos(h))*Math.sin(f),this.tube*Math.sin(h))));a.push([b/this.segmentsT,1-e/this.segmentsR])}for(e=1;e<=this.segmentsR;++e)for(b= +1;b<=this.segmentsT;++b){f=(this.segmentsT+1)*e+b;h=(this.segmentsT+1)*e+b-1;var c=(this.segmentsT+1)*(e-1)+b-1,d=(this.segmentsT+1)*(e-1)+b;this.faces.push(new THREE.Face4(f,h,c,d));this.uvs.push([new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[h][0],a[h][1]),new THREE.UV(a[c][0],a[c][1]),new THREE.UV(a[d][0],a[d][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.sortFacesByMaterial()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus; +var Icosahedron=function(a){function e(v,q,n){var p=Math.sqrt(v*v+q*q+n*n);return h.vertices.push(new THREE.Vertex(new THREE.Vector3(v/p,q/p,n/p)))-1}function b(v,q,n,p){p.faces.push(new THREE.Face3(v,q,n))}function f(v,q){var n=h.vertices[v].position,p=h.vertices[q].position;return e((n.x+p.x)/2,(n.y+p.y)/2,(n.z+p.z)/2)}var h=this,c=new THREE.Geometry,d;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;e(-1,a,0);e(1,a,0);e(-1,-a,0);e(1,-a,0);e(0,-1,a);e(0,1,a);e(0,-1,-a);e(0, +1,-a);e(a,0,-1);e(a,0,1);e(-a,0,-1);e(-a,0,1);b(0,11,5,c);b(0,5,1,c);b(0,1,7,c);b(0,7,10,c);b(0,10,11,c);b(1,5,9,c);b(5,11,4,c);b(11,10,2,c);b(10,7,6,c);b(7,1,8,c);b(3,9,4,c);b(3,4,2,c);b(3,2,6,c);b(3,6,8,c);b(3,8,9,c);b(4,9,5,c);b(2,4,11,c);b(6,2,10,c);b(8,6,7,c);b(9,8,1,c);for(a=0;a=this.maxCount-3&&g(this)};this.begin= +function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var f=this.count*3;fthis.size-1&&(j=this.size-1);var q=Math.floor(l-g);q<1&&(q=1);l=Math.floor(l+g);l>this.size-1&&(l=this.size-1);var n=Math.floor(m-g);n<1&&(n=1);g=Math.floor(m+g); +g>this.size-1&&(g=this.size-1);for(var p,t,z,w,x,k;v0&&(this.field[z+p]+=w)}}}};this.addPlaneX=function(b,f){var h,c,d,g,j,l=this.size,m=this.yd,v=this.zd,q=this.field,n=l*Math.sqrt(b/f);n>l&&(n=l);for(h=0;h0)for(c=0;cm&&(p=m);for(c=0;c0){j=c*v;for(h=0;hsize&&(dist=size);for(d=0;d0){j=zd*d;for(c=0;c>7)-127;y|=(G&127)<<16|B<<8;if(y==0&&N==-127)return 0;return(1-2*(L>>7))*(1+y*Math.pow(2,-23))*Math.pow(2,N)}function g(o,u){var y=m(o,u),B=m(o,u+1),G=m(o,u+2);return(m(o,u+3)<<24)+(G<<16)+(B<<8)+y}function j(o,u){var y=m(o,u);return(m(o,u+1)<<8)+y}function l(o,u){var y=m(o,u);return y>127?y-256:y}function m(o,u){return o.charCodeAt(u)&255}function v(o){var u,y,B;u=g(a,o); +y=g(a,o+J);B=g(a,o+A);o=j(a,o+C);THREE.Loader.prototype.f3(w,u,y,B,o)}function q(o){var u,y,B,G,L,N;u=g(a,o);y=g(a,o+J);B=g(a,o+A);G=j(a,o+C);L=g(a,o+H);N=g(a,o+I);o=g(a,o+K);THREE.Loader.prototype.f3n(w,D,u,y,B,G,L,N,o)}function n(o){var u,y,B,G;u=g(a,o);y=g(a,o+M);B=g(a,o+F);G=g(a,o+P);o=j(a,o+Q);THREE.Loader.prototype.f4(w,u,y,B,G,o)}function p(o){var u,y,B,G,L,N,Y,Z;u=g(a,o);y=g(a,o+M);B=g(a,o+F);G=g(a,o+P);L=j(a,o+Q);N=g(a,o+R);Y=g(a,o+S);Z=g(a,o+$);o=g(a,o+aa);THREE.Loader.prototype.f4n(w,D, +u,y,B,G,L,N,Y,Z,o)}function t(o){var u,y;u=g(a,o);y=g(a,o+ba);o=g(a,o+ca);THREE.Loader.prototype.uv3(w.uvs,E[u*2],E[u*2+1],E[y*2],E[y*2+1],E[o*2],E[o*2+1])}function z(o){var u,y,B;u=g(a,o);y=g(a,o+da);B=g(a,o+ea);o=g(a,o+fa);THREE.Loader.prototype.uv4(w.uvs,E[u*2],E[u*2+1],E[y*2],E[y*2+1],E[B*2],E[B*2+1],E[o*2],E[o*2+1])}var w=this,x=0,k,D=[],E=[],J,A,C,H,I,K,M,F,P,Q,R,S,$,aa,ba,ca,da,ea,fa,T,U,V,W,X,O;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(w,f,c);k={signature:a.substr(x, +8),header_bytes:m(a,x+8),vertex_coordinate_bytes:m(a,x+9),normal_coordinate_bytes:m(a,x+10),uv_coordinate_bytes:m(a,x+11),vertex_index_bytes:m(a,x+12),normal_index_bytes:m(a,x+13),uv_index_bytes:m(a,x+14),material_index_bytes:m(a,x+15),nvertices:g(a,x+16),nnormals:g(a,x+16+4),nuvs:g(a,x+16+8),ntri_flat:g(a,x+16+12),ntri_smooth:g(a,x+16+16),ntri_flat_uv:g(a,x+16+20),ntri_smooth_uv:g(a,x+16+24),nquad_flat:g(a,x+16+28),nquad_smooth:g(a,x+16+32),nquad_flat_uv:g(a,x+16+36),nquad_smooth_uv:g(a,x+16+40)}; +x+=k.header_bytes;J=k.vertex_index_bytes;A=k.vertex_index_bytes*2;C=k.vertex_index_bytes*3;H=k.vertex_index_bytes*3+k.material_index_bytes;I=k.vertex_index_bytes*3+k.material_index_bytes+k.normal_index_bytes;K=k.vertex_index_bytes*3+k.material_index_bytes+k.normal_index_bytes*2;M=k.vertex_index_bytes;F=k.vertex_index_bytes*2;P=k.vertex_index_bytes*3;Q=k.vertex_index_bytes*4;R=k.vertex_index_bytes*4+k.material_index_bytes;S=k.vertex_index_bytes*4+k.material_index_bytes+k.normal_index_bytes;$=k.vertex_index_bytes* +4+k.material_index_bytes+k.normal_index_bytes*2;aa=k.vertex_index_bytes*4+k.material_index_bytes+k.normal_index_bytes*3;ba=k.uv_index_bytes;ca=k.uv_index_bytes*2;da=k.uv_index_bytes;ea=k.uv_index_bytes*2;fa=k.uv_index_bytes*3;c=k.vertex_index_bytes*3+k.material_index_bytes;O=k.vertex_index_bytes*4+k.material_index_bytes;T=k.ntri_flat*c;U=k.ntri_smooth*(c+k.normal_index_bytes*3);V=k.ntri_flat_uv*(c+k.uv_index_bytes*3);W=k.ntri_smooth_uv*(c+k.normal_index_bytes*3+k.uv_index_bytes*3);X=k.nquad_flat* +O;c=k.nquad_smooth*(O+k.normal_index_bytes*4);O=k.nquad_flat_uv*(O+k.uv_index_bytes*4);x+=function(o){for(var u,y,B,G=k.vertex_coordinate_bytes*3,L=o+k.nvertices*G;o>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ +this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; +THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* +this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}; +THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, +cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/= +a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+c*c+a*a)},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+ +this.y+this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+ +this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d||1}; +THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; +return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; +THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; +THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a0&&s>0&&D+s<1}var c,d,e,f,h,i,g,k,n,m, +l,o=a.geometry,q=o.vertices,u=[];c=0;for(d=o.faces.length;cg?d:g;e=e>k?e:k}a()}; +this.add3Points=function(g,k,n,m,l,o){if(i){i=!1;b=gn?g>l?g:l:n>l?n:l;e=k>m?k>o?k:o:m>o?m:o}else{b=gn?g>l?g>d?g:d:l>d?l:d:n>l?n>d?n:d:l>d?l:d;e=k>m?k>o?k>e?k:e:o>e?o:e:m>o?m>e?m:e:o>e?o:e}a()};this.addRectangle=function(g){if(i){i=!1;b=g.getLeft();c=g.getTop();d=g.getRight();e=g.getBottom()}else{b=bg.getRight()? +d:g.getRight();e=e>g.getBottom()?e:g.getBottom()}a()};this.inflate=function(g){b-=g;c-=g;d+=g;e+=g;a()};this.minSelf=function(g){b=b>g.getLeft()?b:g.getLeft();c=c>g.getTop()?c:g.getTop();d=d=0&&Math.min(e,g.getBottom())-Math.max(c,g.getTop())>=0};this.empty=function(){i=!0;e=d=c=b=0;a()};this.isEmpty=function(){return i};this.toString=function(){return"THREE.Rectangle ( left: "+ +b+", right: "+d+", top: "+c+", bottom: "+e+", width: "+f+", height: "+h+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}}; +THREE.Matrix4=function(a,b,c,d,e,f,h,i,g,k,n,m,l,o,q,u){this.n11=a||1;this.n12=b||0;this.n13=c||0;this.n14=d||0;this.n21=e||0;this.n22=f||1;this.n23=h||0;this.n24=i||0;this.n31=g||0;this.n32=k||0;this.n33=n||1;this.n34=m||0;this.n41=l||0;this.n42=o||0;this.n43=q||0;this.n44=u||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,c,d,e,f,h,i,g,k,n,m,l,o,q,u){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=h;this.n24=i;this.n31=g;this.n32=k;this.n33=n;this.n34=m;this.n41=l;this.n42=o;this.n43=q;this.n44=u;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,e=THREE.Matrix4.__tmpVec2,f=THREE.Matrix4.__tmpVec3;f.sub(a,b).normalize();d.cross(c,f).normalize();e.cross(f,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=e.x;this.n22=e.y;this.n23=e.z;this.n24=-e.dot(a); +this.n31=f.x;this.n32=f.y;this.n33=f.z;this.n34=-f.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43* +a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41* +a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,h=a.n21,i=a.n22,g=a.n23,k=a.n24,n=a.n31,m=a.n32,l=a.n33,o=a.n34,q=a.n41,u=a.n42,s=a.n43,j=a.n44,H=b.n11,p=b.n12,A=b.n13,D=b.n14,M=b.n21,B=b.n22,x=b.n23,I=b.n24,E=b.n31,K=b.n32,G=b.n33,r=b.n34,y=b.n41,O=b.n42,w=b.n43,L=b.n44;this.n11=c*H+d*M+e*E+f*y;this.n12=c*p+d*B+e*K+f*O;this.n13=c*A+d*x+e*G+f*w;this.n14=c*D+d*I+e*r+f*L;this.n21=h*H+i*M+g*E+k*y;this.n22=h*p+i*B+g*K+k*O;this.n23=h*A+ +i*x+g*G+k*w;this.n24=h*D+i*I+g*r+k*L;this.n31=n*H+m*M+l*E+o*y;this.n32=n*p+m*B+l*K+o*O;this.n33=n*A+m*x+l*G+o*w;this.n34=n*D+m*I+l*r+o*L;this.n41=q*H+u*M+s*E+j*y;this.n42=q*p+u*B+s*K+j*O;this.n43=q*A+u*x+s*G+j*w;this.n44=q*D+u*I+s*r+j*L;return this},multiplyToArray:function(a,b,c){var d=a.n11,e=a.n12,f=a.n13,h=a.n14,i=a.n21,g=a.n22,k=a.n23,n=a.n24,m=a.n31,l=a.n32,o=a.n33,q=a.n34,u=a.n41,s=a.n42,j=a.n43;a=a.n44;var H=b.n11,p=b.n12,A=b.n13,D=b.n14,M=b.n21,B=b.n22,x=b.n23,I=b.n24,E=b.n31,K=b.n32,G=b.n33, +r=b.n34,y=b.n41,O=b.n42,w=b.n43;b=b.n44;this.n11=d*H+e*M+f*E+h*y;this.n12=d*p+e*B+f*K+h*O;this.n13=d*A+e*x+f*G+h*w;this.n14=d*D+e*I+f*r+h*b;this.n21=i*H+g*M+k*E+n*y;this.n22=i*p+g*B+k*K+n*O;this.n23=i*A+g*x+k*G+n*w;this.n24=i*D+g*I+k*r+n*b;this.n31=m*H+l*M+o*E+q*y;this.n32=m*p+l*B+o*K+q*O;this.n33=m*A+l*x+o*G+q*w;this.n34=m*D+l*I+o*r+q*b;this.n41=u*H+s*M+j*E+a*y;this.n42=u*p+s*B+j*K+a*O;this.n43=u*A+s*x+j*G+a*w;this.n44=u*D+s*I+j*r+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]= +this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,h=this.n22,i=this.n23,g=this.n24,k=this.n31,n=this.n32,m=this.n33,l=this.n34,o=this.n41,q=this.n42,u=this.n43,s=this.n44,j=a.n11,H=a.n21,p=a.n31,A=a.n41,D=a.n12,M=a.n22,B=a.n32,x=a.n42,I=a.n13,E=a.n23,K=a.n33,G=a.n43,r=a.n14,y=a.n24,O= +a.n34;a=a.n44;this.n11=b*j+c*H+d*p+e*A;this.n12=b*D+c*M+d*B+e*x;this.n13=b*I+c*E+d*K+e*G;this.n14=b*r+c*y+d*O+e*a;this.n21=f*j+h*H+i*p+g*A;this.n22=f*D+h*M+i*B+g*x;this.n23=f*I+h*E+i*K+g*G;this.n24=f*r+h*y+i*O+g*a;this.n31=k*j+n*H+m*p+l*A;this.n32=k*D+n*M+m*B+l*x;this.n33=k*I+n*E+m*K+l*G;this.n34=k*r+n*y+m*O+l*a;this.n41=o*j+q*H+u*p+s*A;this.n42=o*D+q*M+u*B+s*x;this.n43=o*I+q*E+u*K+s*G;this.n44=o*r+q*y+u*O+s*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a; +this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,h=this.n23,i=this.n24,g=this.n31,k=this.n32,n=this.n33,m=this.n34,l=this.n41,o=this.n42,q=this.n43,u=this.n44;return d*h*k*l-c*i*k*l-d*f*n*l+b*i*n*l+c*f*m*l-b*h*m*l-d*h*g*o+c*i*g*o+d*e*n*o-a*i*n*o-c*e*m*o+a*h*m*o+d*f*g*q-b*i*g*q-d*e*k*q+a*i*k*q+b*e*m* +q-a*f*m*q-c*f*g*u+b*h*g*u+c*e*k*u-a*h*k*u-b*e*n*u+a*f*n*u},transpose:function(){function a(b,c,d){var e=b[c];b[c]=b[d];b[d]=e}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42= +this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33; +a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a, +0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,h=a.y,i=a.z,g=e*f,k=e*h;this.set(g*f+c,g*h-d*i,g*i+d*h,0,g*h+d*i, +k*h+c,k*i-d*f,0,g*i-d*h,k*i+d*f,e*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(c);c=Math.sin(c);var e=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(b);b=Math.sin(b);var h=a*d,i=c*d;this.n11=a*e;this.n12=c*b-h*f;this.n13=h*b+c*f;this.n21=d;this.n22=e*f;this.n23=-e*b;this.n31=-c*e;this.n32=i*f+a*b;this.n33=-i*b+a*f},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e= +a.w,f=b+b,h=c+c,i=d+d;a=b*f;var g=b*h;b*=i;var k=c*h;c*=i;d*=i;f*=e;h*=e;e*=i;this.n11=1-(k+d);this.n12=g-e;this.n13=b+h;this.n21=g+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-h;this.n32=c+f;this.n33=1-(a+k)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=b;this.n13*=b;this.n21*=c;this.n22*=c;this.n23*=c;this.n31*=a;this.n32*=a;this.n33*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=0;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23; +a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d}; +THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c}; +THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,h=a.n21,i=a.n22,g=a.n23,k=a.n24,n=a.n31,m=a.n32,l=a.n33,o=a.n34,q=a.n41,u=a.n42,s=a.n43,j=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=g*o*u-k*l*u+k*m*s-i*o*s-g*m*j+i*l*j;b.n12=f*l*u-e*o*u-f*m*s+d*o*s+e*m*j-d*l*j;b.n13=e*k*u-f*g*u+f*i*s-d*k*s-e*i*j+d*g*j;b.n14=f*g*m-e*k*m-f*i*l+d*k*l+e*i*o-d*g*o;b.n21=k*l*q-g*o*q-k*n*s+h*o*s+g*n*j-h*l*j;b.n22=e*o*q-f*l*q+f*n*s-c*o*s-e*n*j+c*l*j;b.n23=f*g*q-e*k*q-f*h*s+c*k*s+e*h*j-c*g*j; +b.n24=e*k*n-f*g*n+f*h*l-c*k*l-e*h*o+c*g*o;b.n31=i*o*q-k*m*q+k*n*u-h*o*u-i*n*j+h*m*j;b.n32=f*m*q-d*o*q-f*n*u+c*o*u+d*n*j-c*m*j;b.n33=e*k*q-f*i*q+f*h*u-c*k*u-d*h*j+c*i*j;b.n34=f*i*n-d*k*n-f*h*m+c*k*m+d*h*o-c*i*o;b.n41=g*m*q-i*l*q-g*n*u+h*l*u+i*n*s-h*m*s;b.n42=d*l*q-e*m*q+e*n*u-c*l*u-d*n*s+c*m*s;b.n43=e*i*q-d*g*q-e*h*u+c*g*u+d*h*s-c*i*s;b.n44=d*g*n-e*i*n+e*h*m-c*g*m-d*h*l+c*i*l;b.multiplyScalar(1/a.determinant());return b}; +THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,h=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,g=-a.n32*a.n11+a.n31*a.n12,k=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,m=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*h+a.n31*k;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*h;c[4]=a*i;c[5]=a*g;c[6]=a*k;c[7]=a*n;c[8]=a*m;return b}; +THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var h;h=new THREE.Matrix4;h.n11=2*e/(b-a);h.n12=0;h.n13=(b+a)/(b-a);h.n14=0;h.n21=0;h.n22=2*e/(d-c);h.n23=(d+c)/(d-c);h.n24=0;h.n31=0;h.n32=0;h.n33=-(f+e)/(f-e);h.n34=-2*f*e/(f-e);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)}; +THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var h,i,g,k;h=new THREE.Matrix4;i=b-a;g=c-d;k=f-e;h.n11=2/i;h.n12=0;h.n13=0;h.n14=-((b+a)/i);h.n21=0;h.n22=2/g;h.n23=0;h.n24=-((c+d)/g);h.n31=0;h.n32=0;h.n33=-2/k;h.n34=-((f+e)/k);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; +THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrixRotation=new THREE.Matrix4;this.localMatrix=new THREE.Matrix4;this.globalMatrix=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.screenPosition=new THREE.Vector4;this.boundRadius=0;this.boundRadiusScale= +1;this.visible=!0};THREE.Object3D.prototype.update=function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0}var d=this.children.length;for(a=0;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;bthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z +this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b65535){k[i].counter+=1;g=k[i].hash+"_"+k[i].counter;this.geometryChunks[g]==undefined&&(this.geometryChunks[g]={faces:[],materials:h,vertices:0})}this.geometryChunks[g].faces.push(d);this.geometryChunks[g].vertices+=f}},toString:function(){return"THREE.Geometry ( vertices: "+ +this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}};THREE.GeometryIdCounter=0; +THREE.Camera=function(a,b,c,d,e,f){THREE.Object3D.call(this);this.FOV=a||50;this.aspect=b||1;this.zNear=c||0.1;this.zFar=d||2E3;this.screenCenterY=this.screenCenterX=0;this.target=f||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.inverseMatrix=new THREE.Matrix4;this.projectionMatrix=null;this.tmpVec=new THREE.Vector3;this.translateX=function(h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(h);this.tmpVec.crossSelf(this.up);this.position.addSelf(this.tmpVec); +this.target.position.addSelf(this.tmpVec)};this.translateZ=function(h){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(h);this.position.subSelf(this.tmpVec);this.target.position.subSelf(this.tmpVec)};this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype; +THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.FOV,this.aspect,this.zNear,this.zFar)}; +THREE.Camera.prototype.update=function(a,b,c){if(this.useTarget){this.localMatrix.lookAt(this.position,this.target.position,this.up);a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);THREE.Matrix4.makeInvert(this.globalMatrix,this.inverseMatrix);b=!0}else{this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;b=!0;THREE.Matrix4.makeInvert(this.globalMatrix, +this.inverseMatrix)}}for(a=0;a-this.zNear)return!1;if(h+f<-this.zFar)return!1;h-=f;var i=this.projectionMatrix,g=1/(i.n43*h),k=g*this.screenCenterX,n=(e.n11*b+e.n12*c+e.n13*d+e.n14)*i.n11*k;f=i.n11*f*k;if(n+f<-this.screenCenterX)return!1;if(n-f>this.screenCenterX)return!1;b=(e.n21*b+e.n22*c+e.n23*d+e.n24)*i.n22*g*this.screenCenterY; +if(b+f<-this.screenCenterY)return!1;if(b-f>this.screenCenterY)return!1;a.screenPosition.set(n,b,h,f);return!0};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; +THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.FlatShading=0;THREE.SmoothShading=1; +THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3;THREE.ReverseSubtractiveBlending=4;THREE.MaterialCounter={value:0}; +THREE.LineBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.linewidth=1;this.linejoin=this.linecap="round";this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.linewidth!==undefined)this.linewidth= +a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}}; +THREE.LineBasicMaterial.prototype={toString:function(){return"THREE.LineBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
linewidth: "+this.linewidth+"
linecap: "+this.linecap+"
linejoin: "+this.linejoin+"
vertex_colors: "+this.vertex_colors+"
)"}}; +THREE.MeshBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== +undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== +undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshBasicMaterial.prototype={toString:function(){return"THREE.MeshBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+ +"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshLambertMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== +undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== +undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshLambertMaterial.prototype={toString:function(){return"THREE.MeshLambertMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+ +"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshPhongMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin= +this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.map!==undefined)this.map=a.map;if(a.env_map!==undefined)this.env_map=a.env_map; +if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth; +if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshPhongMaterial.prototype={toString:function(){return"THREE.MeshPhongMaterial (
id: "+this.id+"
color: "+this.color+"
ambient: "+this.ambient+"
specular: "+this.specular+"
shininess: "+this.shininess+"
opacity: "+this.opacity+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+ +this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshDepthMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== +undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshDepthMaterial.prototype={toString:function(){return"THREE.MeshDepthMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}}; +THREE.MeshNormalMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== +undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshNormalMaterial.prototype={toString:function(){return"THREE.MeshNormalMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}};THREE.MeshFaceMaterial=function(){};THREE.MeshFaceMaterial.prototype={toString:function(){return"THREE.MeshFaceMaterial"}}; +THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.map=null;this.size=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.offset=new THREE.Vector2;this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.size!==undefined)this.size=a.size;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!== +undefined)this.depth_test=a.depth_test;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}};THREE.ParticleBasicMaterial.prototype={toString:function(){return"THREE.ParticleBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
size: "+this.size+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
vertex_colors: "+this.vertex_colors+"
)"}}; +THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}}; +THREE.ParticleCircleMaterial.prototype={toString:function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}};THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle; +THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.type=c!=undefined?c:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line; +THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.materials=b&&b.length?b:[b];this.flipSided=!1;this.doubleSided=!1;this.overdraw=!1;if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype; +THREE.Scene=function(){THREE.Object3D.call(this);this.objects=[];this.lights=[];this.fog=null};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(a){this.supr.addChild.call(this,a);this.addChildRecurse(a)}; +THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else a instanceof THREE.Camera||a instanceof THREE.Bone||this.objects.indexOf(a)===-1&&this.objects.push(a);for(var b=0;b=0&&G>=0&&r>=0&&y>=0)return!0;else if(K<0&&G<0||r<0&&y<0)return!1;else{if(K<0)I=Math.max(I,K/(K-G));else G<0&&(E=Math.min(E,K/(K-G)));if(r<0)I=Math.max(I,r/(r-y));else y<0&&(E=Math.min(E,r/(r-y)));if(EK&&w.z0&&s.z<1){l=q[o]=q[o]||new THREE.RenderableParticle;l.x=s.x/s.w;l.y=s.y/s.w;l.z=s.z;l.rotation=v.rotation.z;l.scale.x=v.scale.x*Math.abs(l.x-(s.x+x.projectionMatrix.n11)/(s.w+x.projectionMatrix.n14)); +l.scale.y=v.scale.y*Math.abs(l.y-(s.y+x.projectionMatrix.n22)/(s.w+x.projectionMatrix.n24));l.materials=v.materials;E.push(l);o++}}}}I&&E.sort(a);return E};this.unprojectVector=function(B,x){var I=THREE.Matrix4.makeInvert(x.globalMatrix);I.multiplySelf(THREE.Matrix4.makeInvert(x.projectionMatrix));I.multiplyVector3(B);return B}}; +THREE.SVGRenderer=function(){function a(J,v,P){var R,C,z,N;R=0;for(C=J.lights.length;R0){P.r+=z.color.r*N;P.g+=z.color.g*N;P.b+=z.color.b*N}}else if(z instanceof THREE.PointLight){I.sub(z.position,v.centroidWorld);I.normalize();N=v.normalWorld.dot(I)*z.intensity;if(N>0){P.r+=z.color.r*N;P.g+=z.color.g*N;P.b+=z.color.b*N}}}}function b(J,v,P,R,C,z){r=d(y++);r.setAttribute("d","M "+J.positionScreen.x+ +" "+J.positionScreen.y+" L "+v.positionScreen.x+" "+v.positionScreen.y+" L "+P.positionScreen.x+","+P.positionScreen.y+"z");if(C instanceof THREE.MeshBasicMaterial)p.__styleString=C.color.__styleString;else if(C instanceof THREE.MeshLambertMaterial)if(H){A.r=D.r;A.g=D.g;A.b=D.b;a(z,R,A);p.r=C.color.r*A.r;p.g=C.color.g*A.g;p.b=C.color.b*A.b;p.updateStyleString()}else p.__styleString=C.color.__styleString;else if(C instanceof THREE.MeshDepthMaterial){x=1-C.__2near/(C.__farPlusNear-R.z*C.__farMinusNear); +p.setRGB(x,x,x)}else C instanceof THREE.MeshNormalMaterial&&p.setRGB(e(R.normalWorld.x),e(R.normalWorld.y),e(R.normalWorld.z));C.wireframe?r.setAttribute("style","fill: none; stroke: "+p.__styleString+"; stroke-width: "+C.wireframe_linewidth+"; stroke-opacity: "+C.opacity+"; stroke-linecap: "+C.wireframe_linecap+"; stroke-linejoin: "+C.wireframe_linejoin):r.setAttribute("style","fill: "+p.__styleString+"; fill-opacity: "+C.opacity);i.appendChild(r)}function c(J,v,P,R,C,z,N){r=d(y++);r.setAttribute("d", +"M "+J.positionScreen.x+" "+J.positionScreen.y+" L "+v.positionScreen.x+" "+v.positionScreen.y+" L "+P.positionScreen.x+","+P.positionScreen.y+" L "+R.positionScreen.x+","+R.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)p.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(H){A.r=D.r;A.g=D.g;A.b=D.b;a(N,C,A);p.r=z.color.r*A.r;p.g=z.color.g*A.g;p.b=z.color.b*A.b;p.updateStyleString()}else p.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshDepthMaterial){x= +1-z.__2near/(z.__farPlusNear-C.z*z.__farMinusNear);p.setRGB(x,x,x)}else z instanceof THREE.MeshNormalMaterial&&p.setRGB(e(C.normalWorld.x),e(C.normalWorld.y),e(C.normalWorld.z));z.wireframe?r.setAttribute("style","fill: none; stroke: "+p.__styleString+"; stroke-width: "+z.wireframe_linewidth+"; stroke-opacity: "+z.opacity+"; stroke-linecap: "+z.wireframe_linecap+"; stroke-linejoin: "+z.wireframe_linejoin):r.setAttribute("style","fill: "+p.__styleString+"; fill-opacity: "+z.opacity);i.appendChild(r)} +function d(J){if(E[J]==null){E[J]=document.createElementNS("http://www.w3.org/2000/svg","path");L==0&&E[J].setAttribute("shape-rendering","crispEdges")}return E[J]}function e(J){return J<0?Math.min((1+J)*0.5,0.5):0.5+Math.min(J*0.5,0.5)}var f=null,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),g,k,n,m,l,o,q,u,s=new THREE.Rectangle,j=new THREE.Rectangle,H=!1,p=new THREE.Color(16777215),A=new THREE.Color(16777215),D=new THREE.Color(0),M=new THREE.Color(0),B=new THREE.Color(0), +x,I=new THREE.Vector3,E=[],K=[],G=[],r,y,O,w,L=1;this.domElement=i;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(J){switch(J){case "high":L=1;break;case "low":L=0}};this.setSize=function(J,v){g=J;k=v;n=g/2;m=k/2;i.setAttribute("viewBox",-n+" "+-m+" "+g+" "+k);i.setAttribute("width",g);i.setAttribute("height",k);s.set(-n,-m,n,m)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(J,v){var P,R,C,z,N,Q,t,F;this.autoClear&& +this.clear();f=h.projectScene(J,v,this.sortElements);w=O=y=0;if(H=J.lights.length>0){t=J.lights;D.setRGB(0,0,0);M.setRGB(0,0,0);B.setRGB(0,0,0);P=0;for(R=t.length;P>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)},toString:function(){return"THREE.Color ( r: "+ +this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,c){this.x=a||0;this.y=c||0}; +THREE.Vector2.prototype={set:function(a,c){this.x=a;this.y=c;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* +this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,c,d){this.x=a||0;this.y=c||0;this.z=d||0}; +THREE.Vector3.prototype={set:function(a,c,d){this.x=a;this.y=c;this.z=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;this.z=a.z+c.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;this.z=a.z-c.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, +cross:function(a,c){this.x=a.y*c.z-a.z*c.y;this.y=a.z*c.x-a.x*c.z;this.z=a.x*c.y-a.y*c.x;return this},crossSelf:function(a){var c=this.x,d=this.y,f=this.z;this.x=d*a.z-f*a.y;this.y=f*a.x-c*a.z;this.z=c*a.y-d*a.x;return this},multiply:function(a,c){this.x=a.x*c.x;this.y=a.y*c.y;this.z=a.z*c.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/= +a.z;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var c=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return Math.sqrt(c*c+d*d+a*a)},distanceToSquared:function(a){var c=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return c*c+d*d+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+ +this.y+this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+ +this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,c,d,f){this.x=a||0;this.y=c||0;this.z=d||0;this.w=f||1}; +THREE.Vector4.prototype={set:function(a,c,d,f){this.x=a;this.y=c;this.z=d;this.w=f;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;this.z=a.z+c.z;this.w=a.w+c.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;this.z=a.z-c.z;this.w=a.w-c.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; +return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,c){this.x+=(a.x-this.x)*c;this.y+=(a.y-this.y)*c;this.z+=(a.z-this.z)*c;this.w+=(a.w-this.w)*c},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; +THREE.Ray=function(a,c){this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3}; +THREE.Ray.prototype={intersectScene:function(a){var c,d,f=a.objects,h=[];a=0;for(c=f.length;a0&&J>0&&b+J<1}var d,f,h,k,l,o,j,r,v,w, +x,y=a.geometry,F=y.vertices,G=[];d=0;for(f=y.faces.length;dj?f:j;h=h>r?h:r}a()}; +this.add3Points=function(j,r,v,w,x,y){if(o){o=!1;c=jv?j>x?j:x:v>x?v:x;h=r>w?r>y?r:y:w>y?w:y}else{c=jv?j>x?j>f?j:f:x>f?x:f:v>x?v>f?v:f:x>f?x:f;h=r>w?r>y?r>h?r:h:y>h?y:h:w>y?w>h?w:h:y>h?y:h}a()};this.addRectangle=function(j){if(o){o=!1;c=j.getLeft();d=j.getTop();f=j.getRight();h=j.getBottom()}else{c=cj.getRight()? +f:j.getRight();h=h>j.getBottom()?h:j.getBottom()}a()};this.inflate=function(j){c-=j;d-=j;f+=j;h+=j;a()};this.minSelf=function(j){c=c>j.getLeft()?c:j.getLeft();d=d>j.getTop()?d:j.getTop();f=f=0&&Math.min(h,j.getBottom())-Math.max(d,j.getTop())>=0};this.empty=function(){o=!0;h=f=d=c=0;a()};this.isEmpty=function(){return o};this.toString=function(){return"THREE.Rectangle ( left: "+ +c+", right: "+f+", top: "+d+", bottom: "+h+", width: "+k+", height: "+l+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this},transposeIntoArray:function(a){var c=this.m;a[0]=c[0];a[1]=c[3];a[2]=c[6];a[3]=c[1];a[4]=c[4];a[5]=c[7];a[6]=c[2];a[7]=c[5];a[8]=c[8];return this}}; +THREE.Matrix4=function(a,c,d,f,h,k,l,o,j,r,v,w,x,y,F,G){this.n11=a||1;this.n12=c||0;this.n13=d||0;this.n14=f||0;this.n21=h||0;this.n22=k||1;this.n23=l||0;this.n24=o||0;this.n31=j||0;this.n32=r||0;this.n33=v||1;this.n34=w||0;this.n41=x||0;this.n42=y||0;this.n43=F||0;this.n44=G||1;this.flat=Array(16);this.m33=new THREE.Matrix3}; +THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,c,d,f,h,k,l,o,j,r,v,w,x,y,F,G){this.n11=a;this.n12=c;this.n13=d;this.n14=f;this.n21=h;this.n22=k;this.n23=l;this.n24=o;this.n31=j;this.n32=r;this.n33=v;this.n34=w;this.n41=x;this.n42=y;this.n43=F;this.n44=G;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= +a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,c,d){var f=THREE.Matrix4.__tmpVec1,h=THREE.Matrix4.__tmpVec2,k=THREE.Matrix4.__tmpVec3;k.sub(a,c).normalize();f.cross(d,k).normalize();h.cross(k,f).normalize();this.n11=f.x;this.n12=f.y;this.n13=f.z;this.n14=-f.dot(a);this.n21=h.x;this.n22=h.y;this.n23=h.z;this.n24=-h.dot(a); +this.n31=k.x;this.n32=k.y;this.n33=k.z;this.n34=-k.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var c=a.x,d=a.y,f=a.z,h=1/(this.n41*c+this.n42*d+this.n43*f+this.n44);a.x=(this.n11*c+this.n12*d+this.n13*f+this.n14)*h;a.y=(this.n21*c+this.n22*d+this.n23*f+this.n24)*h;a.z=(this.n31*c+this.n32*d+this.n33*f+this.n34)*h;return a},multiplyVector3OnlyZ:function(a){var c=a.x,d=a.y;a=a.z;return(this.n31*c+this.n32*d+this.n33*a+this.n34)*(1/(this.n41*c+this.n42*d+this.n43* +a+this.n44))},multiplyVector4:function(a){var c=a.x,d=a.y,f=a.z,h=a.w;a.x=this.n11*c+this.n12*d+this.n13*f+this.n14*h;a.y=this.n21*c+this.n22*d+this.n23*f+this.n24*h;a.z=this.n31*c+this.n32*d+this.n33*f+this.n34*h;a.w=this.n41*c+this.n42*d+this.n43*f+this.n44*h;return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41* +a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,f=a.n12,h=a.n13,k=a.n14,l=a.n21,o=a.n22,j=a.n23,r=a.n24,v=a.n31,w=a.n32,x=a.n33,y=a.n34,F=a.n41,G=a.n42,J=a.n43,I=a.n44,R=c.n11,L=c.n12,Q=c.n13,b=c.n14,ba=c.n21,ca=c.n22,da=c.n23,ga=c.n24,ea=c.n31,ma=c.n32,ja=c.n33,T=c.n34,aa=c.n41,ka=c.n42,pa=c.n43,ya=c.n44;this.n11=d*R+f*ba+h*ea+k*aa;this.n12=d*L+f*ca+h*ma+k*ka;this.n13=d*Q+f*da+h*ja+k*pa;this.n14=d*b+f*ga+h*T+k*ya;this.n21=l*R+o*ba+j*ea+r*aa;this.n22=l*L+ +o*ca+j*ma+r*ka;this.n23=l*Q+o*da+j*ja+r*pa;this.n24=l*b+o*ga+j*T+r*ya;this.n31=v*R+w*ba+x*ea+y*aa;this.n32=v*L+w*ca+x*ma+y*ka;this.n33=v*Q+w*da+x*ja+y*pa;this.n34=v*b+w*ga+x*T+y*ya;this.n41=F*R+G*ba+J*ea+I*aa;this.n42=F*L+G*ca+J*ma+I*ka;this.n43=F*Q+G*da+J*ja+I*pa;this.n44=F*b+G*ga+J*T+I*ya;return this},multiplyToArray:function(a,c,d){var f=a.n11,h=a.n12,k=a.n13,l=a.n14,o=a.n21,j=a.n22,r=a.n23,v=a.n24,w=a.n31,x=a.n32,y=a.n33,F=a.n34,G=a.n41,J=a.n42,I=a.n43;a=a.n44;var R=c.n11,L=c.n12,Q=c.n13,b=c.n14, +ba=c.n21,ca=c.n22,da=c.n23,ga=c.n24,ea=c.n31,ma=c.n32,ja=c.n33,T=c.n34,aa=c.n41,ka=c.n42,pa=c.n43;c=c.n44;this.n11=f*R+h*ba+k*ea+l*aa;this.n12=f*L+h*ca+k*ma+l*ka;this.n13=f*Q+h*da+k*ja+l*pa;this.n14=f*b+h*ga+k*T+l*c;this.n21=o*R+j*ba+r*ea+v*aa;this.n22=o*L+j*ca+r*ma+v*ka;this.n23=o*Q+j*da+r*ja+v*pa;this.n24=o*b+j*ga+r*T+v*c;this.n31=w*R+x*ba+y*ea+F*aa;this.n32=w*L+x*ca+y*ma+F*ka;this.n33=w*Q+x*da+y*ja+F*pa;this.n34=w*b+x*ga+y*T+F*c;this.n41=G*R+J*ba+I*ea+a*aa;this.n42=G*L+J*ca+I*ma+a*ka;this.n43= +G*Q+J*da+I*ja+a*pa;this.n44=G*b+J*ga+I*T+a*c;d[0]=this.n11;d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(a){var c=this.n11,d=this.n12,f=this.n13,h=this.n14,k=this.n21,l=this.n22,o=this.n23,j=this.n24,r=this.n31,v=this.n32,w=this.n33,x=this.n34,y=this.n41,F=this.n42,G=this.n43,J=this.n44,I=a.n11, +R=a.n21,L=a.n31,Q=a.n41,b=a.n12,ba=a.n22,ca=a.n32,da=a.n42,ga=a.n13,ea=a.n23,ma=a.n33,ja=a.n43,T=a.n14,aa=a.n24,ka=a.n34;a=a.n44;this.n11=c*I+d*R+f*L+h*Q;this.n12=c*b+d*ba+f*ca+h*da;this.n13=c*ga+d*ea+f*ma+h*ja;this.n14=c*T+d*aa+f*ka+h*a;this.n21=k*I+l*R+o*L+j*Q;this.n22=k*b+l*ba+o*ca+j*da;this.n23=k*ga+l*ea+o*ma+j*ja;this.n24=k*T+l*aa+o*ka+j*a;this.n31=r*I+v*R+w*L+x*Q;this.n32=r*b+v*ba+w*ca+x*da;this.n33=r*ga+v*ea+w*ma+x*ja;this.n34=r*T+v*aa+w*ka+x*a;this.n41=y*I+F*R+G*L+J*Q;this.n42=y*b+F*ba+G* +ca+J*da;this.n43=y*ga+F*ea+G*ma+J*ja;this.n44=y*T+F*aa+G*ka+J*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,d=this.n13,f=this.n14,h=this.n21,k=this.n22,l=this.n23,o=this.n24,j=this.n31,r=this.n32,v=this.n33,w=this.n34,x=this.n41,y=this.n42,F=this.n43, +G=this.n44;return f*l*r*x-d*o*r*x-f*k*v*x+c*o*v*x+d*k*w*x-c*l*w*x-f*l*j*y+d*o*j*y+f*h*v*y-a*o*v*y-d*h*w*y+a*l*w*y+f*k*j*F-c*o*j*F-f*h*r*F+a*o*r*F+c*h*w*F-a*k*w*F-d*k*j*G+c*l*j*G+d*h*r*G-a*l*r*G-c*h*v*G+a*k*v*G},transpose:function(){function a(c,d,f){var h=c[d];c[d]=c[f];c[f]=h}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14= +this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){var a=this.flat;a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArray:function(a){a[0]= +this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,c){a[c]=this.n11;a[c+1]=this.n21;a[c+2]=this.n31;a[c+3]=this.n41;a[c+4]=this.n12;a[c+5]=this.n22;a[c+6]=this.n32;a[c+7]=this.n42;a[c+8]=this.n13;a[c+9]=this.n23;a[c+10]=this.n33;a[c+11]=this.n43;a[c+12]=this.n14;a[c+13]=this.n24;a[c+14]= +this.n34;a[c+15]=this.n44;return a},setTranslation:function(a,c,d){this.set(1,0,0,a,0,1,0,c,0,0,1,d,0,0,0,1);return this},setScale:function(a,c,d){this.set(a,0,0,0,0,c,0,0,0,0,d,0,0,0,0,1);return this},setRotX:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotY:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1, +0,0,0,0,1);return this},setRotAxis:function(a,c){var d=Math.cos(c),f=Math.sin(c),h=1-d,k=a.x,l=a.y,o=a.z,j=h*k,r=h*l;this.set(j*k+d,j*l-f*o,j*o+f*l,0,j*l+f*o,r*l+d,r*o-f*k,0,j*o-f*l,r*o+f*k,h*o*o+d,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var c=a.x,d=a.y,f=a.z;a=Math.cos(d);d=Math.sin(d);var h=Math.cos(-f);f=Math.sin(-f);var k=Math.cos(c);c=Math.sin(c);var l=a*f,o=d*f;this.n11=a*h;this.n12=d*c-l*k;this.n13= +l*c+d*k;this.n21=f;this.n22=h*k;this.n23=-h*c;this.n31=-d*h;this.n32=o*k+a*c;this.n33=-o*c+a*k},setRotationFromQuaternion:function(a){var c=a.x,d=a.y,f=a.z,h=a.w,k=c+c,l=d+d,o=f+f;a=c*k;var j=c*l;c*=o;var r=d*l;d*=o;f*=o;k*=h;l*=h;h*=o;this.n11=1-(r+f);this.n12=j-h;this.n13=c+l;this.n21=j+h;this.n22=1-(a+f);this.n23=d-k;this.n31=c-l;this.n32=d+k;this.n33=1-(a+r)},scale:function(a){var c=a.x,d=a.y;a=a.z;this.n11*=c;this.n12*=c;this.n13*=c;this.n21*=d;this.n22*=d;this.n23*=d;this.n31*=a;this.n32*=a; +this.n33*=a;return this},extractRotationMatrix:function(a){a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=0;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=0;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=0;a.n41=0;a.n42=0;a.n43=0;a.n44=1},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+ +" |"}};THREE.Matrix4.translationMatrix=function(a,c,d){var f=new THREE.Matrix4;f.setTranslation(a,c,d);return f};THREE.Matrix4.scaleMatrix=function(a,c,d){var f=new THREE.Matrix4;f.setScale(a,c,d);return f};THREE.Matrix4.rotationXMatrix=function(a){var c=new THREE.Matrix4;c.setRotX(a);return c};THREE.Matrix4.rotationYMatrix=function(a){var c=new THREE.Matrix4;c.setRotY(a);return c};THREE.Matrix4.rotationZMatrix=function(a){var c=new THREE.Matrix4;c.setRotZ(a);return c}; +THREE.Matrix4.rotationAxisAngleMatrix=function(a,c){var d=new THREE.Matrix4;d.setRotAxis(a,c);return d}; +THREE.Matrix4.makeInvert=function(a,c){var d=a.n11,f=a.n12,h=a.n13,k=a.n14,l=a.n21,o=a.n22,j=a.n23,r=a.n24,v=a.n31,w=a.n32,x=a.n33,y=a.n34,F=a.n41,G=a.n42,J=a.n43,I=a.n44;c===undefined&&(c=new THREE.Matrix4);c.n11=j*y*G-r*x*G+r*w*J-o*y*J-j*w*I+o*x*I;c.n12=k*x*G-h*y*G-k*w*J+f*y*J+h*w*I-f*x*I;c.n13=h*r*G-k*j*G+k*o*J-f*r*J-h*o*I+f*j*I;c.n14=k*j*w-h*r*w-k*o*x+f*r*x+h*o*y-f*j*y;c.n21=r*x*F-j*y*F-r*v*J+l*y*J+j*v*I-l*x*I;c.n22=h*y*F-k*x*F+k*v*J-d*y*J-h*v*I+d*x*I;c.n23=k*j*F-h*r*F-k*l*J+d*r*J+h*l*I-d*j*I; +c.n24=h*r*v-k*j*v+k*l*x-d*r*x-h*l*y+d*j*y;c.n31=o*y*F-r*w*F+r*v*G-l*y*G-o*v*I+l*w*I;c.n32=k*w*F-f*y*F-k*v*G+d*y*G+f*v*I-d*w*I;c.n33=h*r*F-k*o*F+k*l*G-d*r*G-f*l*I+d*o*I;c.n34=k*o*v-f*r*v-k*l*w+d*r*w+f*l*y-d*o*y;c.n41=j*w*F-o*x*F-j*v*G+l*x*G+o*v*J-l*w*J;c.n42=f*x*F-h*w*F+h*v*G-d*x*G-f*v*J+d*w*J;c.n43=h*o*F-f*j*F-h*l*G+d*j*G+f*l*J-d*o*J;c.n44=f*j*v-h*o*v+h*l*w-d*j*w-f*l*x+d*o*x;c.multiplyScalar(1/a.determinant());return c}; +THREE.Matrix4.makeInvert3x3=function(a){var c=a.m33,d=c.m,f=a.n33*a.n22-a.n32*a.n23,h=-a.n33*a.n21+a.n31*a.n23,k=a.n32*a.n21-a.n31*a.n22,l=-a.n33*a.n12+a.n32*a.n13,o=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,r=a.n23*a.n12-a.n22*a.n13,v=-a.n23*a.n11+a.n21*a.n13,w=a.n22*a.n11-a.n21*a.n12;a=a.n11*f+a.n21*l+a.n31*r;if(a==0)throw"matrix not invertible";a=1/a;d[0]=a*f;d[1]=a*h;d[2]=a*k;d[3]=a*l;d[4]=a*o;d[5]=a*j;d[6]=a*r;d[7]=a*v;d[8]=a*w;return c}; +THREE.Matrix4.makeFrustum=function(a,c,d,f,h,k){var l;l=new THREE.Matrix4;l.n11=2*h/(c-a);l.n12=0;l.n13=(c+a)/(c-a);l.n14=0;l.n21=0;l.n22=2*h/(f-d);l.n23=(f+d)/(f-d);l.n24=0;l.n31=0;l.n32=0;l.n33=-(k+h)/(k-h);l.n34=-2*k*h/(k-h);l.n41=0;l.n42=0;l.n43=-1;l.n44=0;return l};THREE.Matrix4.makePerspective=function(a,c,d,f){var h;a=d*Math.tan(a*Math.PI/360);h=-a;return THREE.Matrix4.makeFrustum(h*c,a*c,h,a,d,f)}; +THREE.Matrix4.makeOrtho=function(a,c,d,f,h,k){var l,o,j,r;l=new THREE.Matrix4;o=c-a;j=d-f;r=k-h;l.n11=2/o;l.n12=0;l.n13=0;l.n14=-((c+a)/o);l.n21=0;l.n22=2/j;l.n23=0;l.n24=-((d+f)/j);l.n31=0;l.n32=0;l.n33=-2/r;l.n34=-((k+h)/r);l.n41=0;l.n42=0;l.n43=0;l.n44=1;return l};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3; +THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrixRotation=new THREE.Matrix4;this.localMatrix=new THREE.Matrix4;this.globalMatrix=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.screenPosition=new THREE.Vector4;this.boundRadius=0;this.boundRadiusScale= +1;this.visible=!0};THREE.Object3D.prototype.update=function(a,c,d){if(this.visible){this.matrixAutoUpdate&&(c|=this.updateMatrix());if(c||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;c=!0}var f=this.children.length;for(a=0;a0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y], +z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,d=this.vertices.length;cthis.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.ythis.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z +this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,c=0,d=this.vertices.length;c65535){r[o].counter+=1;j=r[o].hash+"_"+r[o].counter;this.geometryChunks[j]==undefined&&(this.geometryChunks[j]={faces:[],materials:l,vertices:0})}this.geometryChunks[j].faces.push(f);this.geometryChunks[j].vertices+=k}},toString:function(){return"THREE.Geometry ( vertices: "+ +this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}};THREE.GeometryIdCounter=0; +THREE.Camera=function(a,c,d,f,h,k){THREE.Object3D.call(this);this.FOV=a||50;this.aspect=c||1;this.zNear=d||0.1;this.zFar=f||2E3;this.screenCenterY=this.screenCenterX=0;this.target=k||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.inverseMatrix=new THREE.Matrix4;this.projectionMatrix=null;this.tmpVec=new THREE.Vector3;this.translateX=function(l){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(l);this.tmpVec.crossSelf(this.up);this.position.addSelf(this.tmpVec); +this.target.position.addSelf(this.tmpVec)};this.translateZ=function(l){this.tmpVec.sub(this.target.position,this.position).normalize().multiplyScalar(l);this.position.subSelf(this.tmpVec);this.target.position.subSelf(this.tmpVec)};this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype; +THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.FOV,this.aspect,this.zNear,this.zFar)}; +THREE.Camera.prototype.update=function(a,c,d){if(this.useTarget){this.localMatrix.lookAt(this.position,this.target.position,this.up);a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);THREE.Matrix4.makeInvert(this.globalMatrix,this.inverseMatrix);c=!0}else{this.matrixAutoUpdate&&(c|=this.updateMatrix());if(c||this.matrixNeedsUpdate){a?this.globalMatrix.multiply(a,this.localMatrix):this.globalMatrix.copy(this.localMatrix);this.matrixNeedsUpdate=!1;c=!0;THREE.Matrix4.makeInvert(this.globalMatrix, +this.inverseMatrix)}}for(a=0;a-this.zNear)return!1;if(l+k<-this.zFar)return!1;l-=k;var o=this.projectionMatrix,j=1/(o.n43*l),r=j*this.screenCenterX,v=(h.n11*c+h.n12*d+h.n13*f+h.n14)*o.n11*r;k=o.n11*k*r;if(v+k<-this.screenCenterX)return!1;if(v-k>this.screenCenterX)return!1;c=(h.n21*c+h.n22*d+h.n23*f+h.n24)*o.n22*j*this.screenCenterY; +if(c+k<-this.screenCenterY)return!1;if(c-k>this.screenCenterY)return!1;a.screenPosition.set(v,c,l,k);return!0};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; +THREE.DirectionalLight=function(a,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=c||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,c){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=c||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.FlatShading=0;THREE.SmoothShading=1; +THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3;THREE.ReverseSubtractiveBlending=4;THREE.MaterialCounter={value:0}; +THREE.LineBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.linewidth=1;this.linejoin=this.linecap="round";this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.linewidth!==undefined)this.linewidth= +a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}}; +THREE.LineBasicMaterial.prototype={toString:function(){return"THREE.LineBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
linewidth: "+this.linewidth+"
linecap: "+this.linecap+"
linejoin: "+this.linejoin+"
vertex_colors: "+this.vertex_colors+"
)"}}; +THREE.MeshBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== +undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== +undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshBasicMaterial.prototype={toString:function(){return"THREE.MeshBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+ +"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshLambertMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){a.color!== +undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!== +undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshLambertMaterial.prototype={toString:function(){return"THREE.MeshLambertMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
light_map: "+this.light_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+ +"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshPhongMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.opacity=1;this.env_map=this.light_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.fog=!0;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin= +this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.light_map!==undefined)this.light_map=a.light_map;if(a.map!==undefined)this.map=a.map;if(a.env_map!==undefined)this.env_map=a.env_map; +if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.fog!==undefined)this.fog=a.fog;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth; +if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshPhongMaterial.prototype={toString:function(){return"THREE.MeshPhongMaterial (
id: "+this.id+"
color: "+this.color+"
ambient: "+this.ambient+"
specular: "+this.specular+"
shininess: "+this.shininess+"
opacity: "+this.opacity+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
shading: "+this.shading+"
blending: "+this.blending+"
depth_test: "+ +this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.MeshDepthMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== +undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshDepthMaterial.prototype={toString:function(){return"THREE.MeshDepthMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}}; +THREE.MeshNormalMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!== +undefined)this.wireframe_linewidth=a.wireframe_linewidth}};THREE.MeshNormalMaterial.prototype={toString:function(){return"THREE.MeshNormalMaterial (
id: "+this.id+"
opacity: "+this.opacity+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
)"}};THREE.MeshFaceMaterial=function(){};THREE.MeshFaceMaterial.prototype={toString:function(){return"THREE.MeshFaceMaterial"}}; +THREE.MeshShaderMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.vertex_shader=this.fragment_shader="void main() {}";this.uniforms={};this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.depth_test=!0;this.wireframe=!1;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";this.vertex_colors=!1;this.skinning=!1;if(a){if(a.fragment_shader!==undefined)this.fragment_shader=a.fragment_shader;if(a.vertex_shader!==undefined)this.vertex_shader= +a.vertex_shader;if(a.uniforms!==undefined)this.uniforms=a.uniforms;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!==undefined)this.depth_test=a.depth_test;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!== +undefined)this.wireframe_linejoin=a.wireframe_linejoin;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors;if(a.skinning!==undefined)this.skinning=a.skinning}}; +THREE.MeshShaderMaterial.prototype={toString:function(){return"THREE.MeshShaderMaterial (
id: "+this.id+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
vertex_colors: "+this.vertex_colors+"
skinning: "+this.skinning+"
)"}}; +THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.map=null;this.size=1;this.blending=THREE.NormalBlending;this.depth_test=!0;this.offset=new THREE.Vector2;this.vertex_colors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.size!==undefined)this.size=a.size;if(a.blending!==undefined)this.blending=a.blending;if(a.depth_test!== +undefined)this.depth_test=a.depth_test;if(a.vertex_colors!==undefined)this.vertex_colors=a.vertex_colors}};THREE.ParticleBasicMaterial.prototype={toString:function(){return"THREE.ParticleBasicMaterial (
id: "+this.id+"
color: "+this.color+"
opacity: "+this.opacity+"
map: "+this.map+"
size: "+this.size+"
blending: "+this.blending+"
depth_test: "+this.depth_test+"
vertex_colors: "+this.vertex_colors+"
)"}}; +THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}}; +THREE.ParticleCircleMaterial.prototype={toString:function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}}; +THREE.Texture=function(a,c,d,f,h,k){if(a.getContext)a.loaded=!0;this.image=a;this.mapping=c!==undefined?c:new THREE.UVMapping;this.wrap_s=d!==undefined?d:THREE.ClampToEdgeWrapping;this.wrap_t=f!==undefined?f:THREE.ClampToEdgeWrapping;this.mag_filter=h!==undefined?h:THREE.LinearFilter;this.min_filter=k!==undefined?k:THREE.LinearMipMapLinearFilter}; +THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrap_s,this.wrap_t,this.mag_filter,this.min_filter)},toString:function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2; +THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20; +THREE.RenderTarget=function(a,c,d){this.width=a;this.height=c;d=d||{};this.wrap_s=d.wrap_s!==undefined?d.wrap_s:THREE.ClampToEdgeWrapping;this.wrap_t=d.wrap_t!==undefined?d.wrap_t:THREE.ClampToEdgeWrapping;this.mag_filter=d.mag_filter!==undefined?d.mag_filter:THREE.LinearFilter;this.min_filter=d.min_filter!==undefined?d.min_filter:THREE.LinearMipMapLinearFilter;this.format=d.format!==undefined?d.format:THREE.RGBFormat;this.type=d.type!==undefined?d.type:THREE.UnsignedByteType}; +var Uniforms={clone:function(a){var c,d,f,h={};for(c in a){h[c]={};for(d in a[c]){f=a[c][d];h[c][d]=f instanceof THREE.Color||f instanceof THREE.Vector3||f instanceof THREE.Texture?f.clone():f}}return h},merge:function(a){var c,d,f,h={};for(c=0;c=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLColorBuffer);b.vertexAttribPointer(e.color,3,b.FLOAT, +!1,0,0)}if(e.normal>=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLNormalBuffer);b.vertexAttribPointer(e.normal,3,b.FLOAT,!1,0,0)}if(e.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLTangentBuffer);b.vertexAttribPointer(e.tangent,4,b.FLOAT,!1,0,0)}if(e.uv>=0)if(i.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLUVBuffer);b.vertexAttribPointer(e.uv,2,b.FLOAT,!1,0,0);b.enableVertexAttribArray(e.uv)}else b.disableVertexAttribArray(e.uv);if(e.uv2>=0)if(i.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER, +i.__webGLUV2Buffer);b.vertexAttribPointer(e.uv2,2,b.FLOAT,!1,0,0);b.enableVertexAttribArray(e.uv2)}else b.disableVertexAttribArray(e.uv2);if(g.skinning&&e.skinVertexA>=0&&e.skinVertexB>=0&&e.skinIndex>=0&&e.skinWeight>=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinVertexABuffer);b.vertexAttribPointer(e.skinVertexA,4,b.FLOAT,!1,0,0);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinVertexBBuffer);b.vertexAttribPointer(e.skinVertexB,4,b.FLOAT,!1,0,0);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinIndicesBuffer);b.vertexAttribPointer(e.skinIndex, +4,b.FLOAT,!1,0,0);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinWeightsBuffer);b.vertexAttribPointer(e.skinWeight,4,b.FLOAT,!1,0,0)}if(q instanceof THREE.Mesh)if(g.wireframe){b.lineWidth(g.wireframe_linewidth);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i.__webGLLineBuffer);b.drawElements(b.LINES,i.__webGLLineCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,i.__webGLFaceCount,b.UNSIGNED_SHORT,0)}else if(q instanceof THREE.Line){q=q.type==THREE.LineStrip? +b.LINE_STRIP:b.LINES;b.lineWidth(g.linewidth);b.drawArrays(q,0,i.__webGLLineCount)}else if(q instanceof THREE.ParticleSystem)b.drawArrays(b.POINTS,0,i.__webGLParticleCount);else q instanceof THREE.Ribbon&&b.drawArrays(b.TRIANGLE_STRIP,0,i.__webGLVertexCount)}function k(e,m){if(!e.__webGLVertexBuffer)e.__webGLVertexBuffer=b.createBuffer();if(!e.__webGLNormalBuffer)e.__webGLNormalBuffer=b.createBuffer();if(e.hasPos){b.bindBuffer(b.ARRAY_BUFFER,e.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,e.positionArray, +b.DYNAMIC_DRAW);b.enableVertexAttribArray(m.attributes.position);b.vertexAttribPointer(m.attributes.position,3,b.FLOAT,!1,0,0)}if(e.hasNormal){b.bindBuffer(b.ARRAY_BUFFER,e.__webGLNormalBuffer);b.bufferData(b.ARRAY_BUFFER,e.normalArray,b.DYNAMIC_DRAW);b.enableVertexAttribArray(m.attributes.normal);b.vertexAttribPointer(m.attributes.normal,3,b.FLOAT,!1,0,0)}b.drawArrays(b.TRIANGLES,0,e.count);e.count=0}function l(e){if(ga!=e.doubleSided){e.doubleSided?b.disable(b.CULL_FACE):b.enable(b.CULL_FACE);ga= +e.doubleSided}if(ea!=e.flipSided){e.flipSided?b.frontFace(b.CW):b.frontFace(b.CCW);ea=e.flipSided}}function o(e){if(ja!=e){e?b.enable(b.DEPTH_TEST):b.disable(b.DEPTH_TEST);ja=e}}function j(e){T[0].set(e.n41-e.n11,e.n42-e.n12,e.n43-e.n13,e.n44-e.n14);T[1].set(e.n41+e.n11,e.n42+e.n12,e.n43+e.n13,e.n44+e.n14);T[2].set(e.n41+e.n21,e.n42+e.n22,e.n43+e.n23,e.n44+e.n24);T[3].set(e.n41-e.n21,e.n42-e.n22,e.n43-e.n23,e.n44-e.n24);T[4].set(e.n41-e.n31,e.n42-e.n32,e.n43-e.n33,e.n44-e.n34);T[5].set(e.n41+e.n31, +e.n42+e.n32,e.n43+e.n33,e.n44+e.n34);var m;for(e=0;e<6;e++){m=T[e];m.divideScalar(Math.sqrt(m.x*m.x+m.y*m.y+m.z*m.z))}}function r(e){for(var m=e.globalMatrix,n=-e.geometry.boundingSphere.radius*Math.max(e.scale.x,Math.max(e.scale.y,e.scale.z)),g=0;g<6;g++){e=T[g].x*m.n14+T[g].y*m.n24+T[g].z*m.n34+T[g].w;if(e<=n)return!1}return!0}function v(e,m){e.list[e.count]=m;e.count+=1}function w(e){var m,n,g=e.object,i=e.opaque,q=e.transparent;q.count=0;e=i.count=0;for(m=g.materials.length;e0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+q.maxDirLights,"#define MAX_POINT_LIGHTS "+q.maxPointLights,q.map?"#define USE_MAP":"",q.env_map?"#define USE_ENVMAP":"",q.light_map?"#define USE_LIGHTMAP":"",q.vertex_colors?"#define USE_COLOR":"",q.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n"); +b.attachShader(n,R("fragment",i+H));b.attachShader(n,R("vertex",q+m));b.linkProgram(n);b.getProgramParameter(n,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+b.getProgramParameter(n,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");n.uniforms={};n.attributes={};e.program=n;n=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(g in e.uniforms)n.push(g);g=e.program;H=0;for(m=n.length;H< +m;H++){i=n[H];g.uniforms[i]=b.getUniformLocation(g,i)}g=e.program;n=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];H=0;for(m=n.length;H=0&&b.enableVertexAttribArray(g.color);g.normal>=0&&b.enableVertexAttribArray(g.normal);g.tangent>=0&&b.enableVertexAttribArray(g.tangent);if(e.skinning&&g.skinVertexA>=0&&g.skinVertexB>= +0&&g.skinIndex>=0&&g.skinWeight>=0){b.enableVertexAttribArray(g.skinVertexA);b.enableVertexAttribArray(g.skinVertexB);b.enableVertexAttribArray(g.skinIndex);b.enableVertexAttribArray(g.skinWeight)}};this.render=function(e,m,n,g){var i,q,t,u,H,B,A,z,K=e.lights,M=e.fog;m.matrixAutoUpdate&&m.update();m.globalMatrix.flattenToArray(ya);m.projectionMatrix.flattenToArray(ka);m.inverseMatrix.flattenToArray(pa);aa.multiply(m.projectionMatrix,m.globalMatrix);j(aa);THREE.AnimationHandler&&THREE.AnimationHandler.update(); +e.update(undefined,!1,m);this.initWebGLObjects(e,m);I(n,g!==undefined?g:!0);this.autoClear&&this.clear();H=e.__webGLObjects.length;for(g=0;g0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLUVBuffer);b.bufferData(b.ARRAY_BUFFER,Fa,M)}if(Ea&&$>0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,Ga,M)}if(Ja){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i.__webGLFaceBuffer); +b.bufferData(b.ELEMENT_ARRAY_BUFFER,wa,M);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,ta,M)}if(p>0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinVertexABuffer);b.bufferData(b.ARRAY_BUFFER,V,M);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinVertexBBuffer);b.bufferData(b.ARRAY_BUFFER,W,M);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinIndicesBuffer);b.bufferData(b.ARRAY_BUFFER,X,M);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinWeightsBuffer);b.bufferData(b.ARRAY_BUFFER,Y, +M)}}F(objlist,H,q,u,g)}t.__dirtyVertices=!1;t.__dirtyElements=!1;t.__dirtyUvs=!1;t.__dirtyNormals=!1;t.__dirtyTangents=!1;t.__dirtyColors=!1}else if(g instanceof THREE.Ribbon){if(!t.__webGLVertexBuffer){q=t;q.__webGLVertexBuffer=b.createBuffer();q.__webGLColorBuffer=b.createBuffer();q=t;u=q.vertices.length;q.__vertexArray=new Float32Array(u*3);q.__colorArray=new Float32Array(u*3);q.__webGLVertexCount=u;t.__dirtyVertices=!0;t.__dirtyColors=!0}if(t.__dirtyVertices||t.__dirtyColors){q=t;u=b.DYNAMIC_DRAW; +z=void 0;z=void 0;B=void 0;i=void 0;K=q.vertices;M=q.colors;$=K.length;Z=M.length;N=q.__vertexArray;A=q.__colorArray;O=q.__dirtyColors;if(q.__dirtyVertices){for(z=0;z<$;z++){B=K[z].position;i=z*3;N[i]=B.x;N[i+1]=B.y;N[i+2]=B.z}b.bindBuffer(b.ARRAY_BUFFER,q.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,N,u)}if(O){for(z=0;z=0;n--){g=e.__webGLObjects[n].object;m==g&&e.__webGLObjects.splice(n,1)}};this.setFaceCulling=function(e,m){if(e){!m||m=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW);if(e=="back")b.cullFace(b.BACK);else e=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)> +0}}; +THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube env_map;\nuniform int combine;\n#endif", +envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( env_map, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refraction_ratio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refraction_ratio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif", +map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D light_map;\n#endif", +lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\ngl_FragColor = gl_FragColor * texture2D( light_map, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_pars_vertex:"uniform bool enableLighting;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\n#ifdef PHONG\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\n#endif", +lights_vertex:"if ( !enableLighting ) {\nvLightWeighting = vec3( 1.0 );\n} else {\nvLightWeighting = ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nfloat directionalLightWeighting = max( dot( transformedNormal, normalize( lDirection.xyz ) ), 0.0 );\nvLightWeighting += directionalLightColor[ i ] * directionalLightWeighting;\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 pointLightVector = normalize( lPosition.xyz - mvPosition.xyz );\nfloat pointLightWeighting = max( dot( transformedNormal, pointLightVector ), 0.0 );\nvLightWeighting += pointLightColor[ i ] * pointLightWeighting;\n#ifdef PHONG\nvPointLightVector[ i ] = pointLightVector;\n#endif\n}\n#endif\n}", +lights_pars_fragment:"#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nvarying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",lights_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\nvec4 mColor = vec4( diffuse, opacity );\nvec4 mSpecular = vec4( specular, opacity );\n#if MAX_POINT_LIGHTS > 0\nvec4 pointDiffuse = vec4( 0.0 );\nvec4 pointSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec3 pointVector = normalize( vPointLightVector[ i ] );\nvec3 pointHalfVector = normalize( vPointLightVector[ i ] + vViewPosition );\nfloat pointDotNormalHalf = dot( normal, pointHalfVector );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = 0.0;\nif ( pointDotNormalHalf >= 0.0 )\npointSpecularWeight = pow( pointDotNormalHalf, shininess );\npointDiffuse += mColor * pointDiffuseWeight;\npointSpecular += mSpecular * pointSpecularWeight;\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec4 dirDiffuse = vec4( 0.0 );\nvec4 dirSpecular = vec4( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = pow( dirDotNormalHalf, shininess );\ndirDiffuse += mColor * dirDiffuseWeight;\ndirSpecular += mSpecular * dirSpecularWeight;\n}\n#endif\nvec4 totalLight = vec4( ambient, opacity );\n#if MAX_DIR_LIGHTS > 0\ntotalLight += dirDiffuse + dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalLight += pointDiffuse + pointSpecular;\n#endif\ngl_FragColor = gl_FragColor * totalLight;", +color_pars_fragment:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_fragment:"#ifdef USE_COLOR\ngl_FragColor = gl_FragColor * vec4( vColor, opacity );\n#endif",color_pars_vertex:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\nvColor = color;\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\nuniform mat4 boneGlobalMatrices[20];\n#endif",skinning_vertex:"#ifdef USE_SKINNING\ngl_Position = ( boneGlobalMatrices[ int( skinIndex.x ) ] * skinVertexA ) * skinWeight.x;\ngl_Position += ( boneGlobalMatrices[ int( skinIndex.y ) ] * skinVertexB ) * skinWeight.y;\ngl_Position = projectionMatrix * viewMatrix * objectMatrix * gl_Position;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif"}; +THREE.UniformsLib={common:{diffuse:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},map:{type:"t",value:0,texture:null},light_map:{type:"t",value:2,texture:null},env_map:{type:"t",value:1,texture:null},useRefract:{type:"i",value:0},reflectivity:{type:"f",value:1},refraction_ratio:{type:"f",value:0.98},combine:{type:"i",value:0},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},lights:{enableLighting:{type:"i", +value:1},ambientLightColor:{type:"fv",value:[]},directionalLightDirection:{type:"fv",value:[]},directionalLightColor:{type:"fv",value:[]},pointLightPosition:{type:"fv",value:[]},pointLightColor:{type:"fv",value:[]}},particle:{psColor:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},size:{type:"f",value:1},map:{type:"t",value:0,texture:null},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}}}; +THREE.ShaderLib={depth:{uniforms:{mNear:{type:"f",value:1},mFar:{type:"f",value:2E3},opacity:{type:"f",value:1}},fragment_shader:"uniform float mNear;\nuniform float mFar;\nuniform float opacity;\nvoid main() {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat color = 1.0 - smoothstep( mNear, mFar, depth );\ngl_FragColor = vec4( vec3( color ), opacity );\n}",vertex_shader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}"},normal:{uniforms:{opacity:{type:"f", +value:1}},fragment_shader:"uniform float opacity;\nvarying vec3 vNormal;\nvoid main() {\ngl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n}",vertex_shader:"varying vec3 vNormal;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\ngl_Position = projectionMatrix * mvPosition;\n}"},basic:{uniforms:THREE.UniformsLib.common,fragment_shader:["uniform vec3 diffuse;\nuniform float opacity;",THREE.Snippets.color_pars_fragment, +THREE.Snippets.map_pars_fragment,THREE.Snippets.lightmap_pars_fragment,THREE.Snippets.envmap_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( diffuse, opacity );",THREE.Snippets.map_fragment,THREE.Snippets.lightmap_fragment,THREE.Snippets.color_fragment,THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:[THREE.Snippets.map_pars_vertex,THREE.Snippets.lightmap_pars_vertex,THREE.Snippets.envmap_pars_vertex,THREE.Snippets.color_pars_vertex, +THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},lambert:{uniforms:Uniforms.merge([THREE.UniformsLib.common,THREE.UniformsLib.lights]),fragment_shader:["uniform vec3 diffuse;\nuniform float opacity;\nvarying vec3 vLightWeighting;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_pars_fragment, +THREE.Snippets.lightmap_pars_fragment,THREE.Snippets.envmap_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( diffuse, opacity );\ngl_FragColor = gl_FragColor * vec4( vLightWeighting, 1.0 );",THREE.Snippets.map_fragment,THREE.Snippets.lightmap_fragment,THREE.Snippets.color_fragment,THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["varying vec3 vLightWeighting;",THREE.Snippets.map_pars_vertex,THREE.Snippets.lightmap_pars_vertex, +THREE.Snippets.envmap_pars_vertex,THREE.Snippets.lights_pars_vertex,THREE.Snippets.color_pars_vertex,THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,"vec3 transformedNormal = normalize( normalMatrix * normal );",THREE.Snippets.lights_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},phong:{uniforms:Uniforms.merge([THREE.UniformsLib.common, +THREE.UniformsLib.lights,{ambient:{type:"c",value:new THREE.Color(328965)},specular:{type:"c",value:new THREE.Color(1118481)},shininess:{type:"f",value:30}}]),fragment_shader:["uniform vec3 diffuse;\nuniform float opacity;\nuniform vec3 ambient;\nuniform vec3 specular;\nuniform float shininess;\nvarying vec3 vLightWeighting;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_pars_fragment,THREE.Snippets.lightmap_pars_fragment,THREE.Snippets.envmap_pars_fragment,THREE.Snippets.fog_pars_fragment, +THREE.Snippets.lights_pars_fragment,"void main() {\ngl_FragColor = vec4( vLightWeighting, 1.0 );",THREE.Snippets.lights_fragment,THREE.Snippets.map_fragment,THREE.Snippets.lightmap_fragment,THREE.Snippets.color_fragment,THREE.Snippets.envmap_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["#define PHONG\nvarying vec3 vLightWeighting;\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.Snippets.map_pars_vertex,THREE.Snippets.lightmap_pars_vertex,THREE.Snippets.envmap_pars_vertex, +THREE.Snippets.lights_pars_vertex,THREE.Snippets.color_pars_vertex,THREE.Snippets.skinning_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.Snippets.map_vertex,THREE.Snippets.lightmap_vertex,THREE.Snippets.envmap_vertex,THREE.Snippets.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;", +THREE.Snippets.lights_vertex,THREE.Snippets.skinning_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragment_shader:["uniform vec3 psColor;\nuniform float opacity;",THREE.Snippets.color_pars_fragment,THREE.Snippets.map_particle_pars_fragment,THREE.Snippets.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.Snippets.map_particle_fragment,THREE.Snippets.color_fragment,THREE.Snippets.fog_fragment,"}"].join("\n"),vertex_shader:["uniform float size;", +THREE.Snippets.color_pars_vertex,"void main() {",THREE.Snippets.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\ngl_PointSize = size;\n}"].join("\n")}}; diff --git a/src/extras/Detector.js b/examples/js/Detector.js similarity index 97% rename from src/extras/Detector.js rename to examples/js/Detector.js index 5e1bfa81..0dc35f0c 100644 --- a/src/extras/Detector.js +++ b/examples/js/Detector.js @@ -2,7 +2,7 @@ * @author alteredq / http://alteredqualia.com/ */ -THREE.Detector = { +Detector = { // supported features @@ -28,7 +28,7 @@ THREE.Detector = { 'Sorry, your browser doesn\'t support WebGL
', '
', - 'Please try in', + 'Please try with', 'Chrome 9+ /', 'Firefox 4+ /', 'Safari OSX 10.6+' diff --git a/examples/misc_materials_multimaterials.html b/examples/misc_materials_multimaterials.html index 6af9beaf..93a0666f 100644 --- a/examples/misc_materials_multimaterials.html +++ b/examples/misc_materials_multimaterials.html @@ -42,10 +42,6 @@ - - - - diff --git a/examples/webgl_geometry_blenderexport_colors.html b/examples/webgl_geometry_blenderexport_colors.html index 7649626b..85950dc1 100644 --- a/examples/webgl_geometry_blenderexport_colors.html +++ b/examples/webgl_geometry_blenderexport_colors.html @@ -33,14 +33,15 @@
three.js webgl - io blender - vertex colors
- + + + + + + - - - diff --git a/examples/webgl_geometry_minecraft.html b/examples/webgl_geometry_minecraft.html index 084fbc22..8f12fe94 100644 --- a/examples/webgl_geometry_minecraft.html +++ b/examples/webgl_geometry_minecraft.html @@ -41,20 +41,18 @@
three.js - minecraft demo. featuring painterly pack
(left click: forward, right click: backward)
- - - + - - - + - - + - - + - - - + + + @@ -94,7 +95,7 @@ - - - - - + - - - - + + + + + + + + + + + - - - - - - + + + + + + + + + + + - - + + + + + - - - + diff --git a/examples/webgl_materials_shaders_fresnel.html b/examples/webgl_materials_shaders_fresnel.html index cdbc3e60..7403b320 100644 --- a/examples/webgl_materials_shaders_fresnel.html +++ b/examples/webgl_materials_shaders_fresnel.html @@ -37,14 +37,15 @@
three.js - webgl cube Fresnel shader demo. texture by Humus
- + + - - - - + diff --git a/examples/webgl_particles_billboards.html b/examples/webgl_particles_billboards.html index 16e6ffbd..fb877989 100644 --- a/examples/webgl_particles_billboards.html +++ b/examples/webgl_particles_billboards.html @@ -35,14 +35,15 @@ three.js - webgl particle billboards example - + + + + + + + + + + @@ -68,7 +69,7 @@ - - + + + + @@ -44,34 +44,31 @@ three.js - webgl depth-of-field with bokeh example - shader by Martins Upitis - + + + @@ -43,7 +44,7 @@ + + @@ -81,7 +82,7 @@ + + - - + @@ -87,7 +86,7 @@ + + @@ -169,7 +170,7 @@ ' text = "\n".join(template % f for f in files) - output(text, outputFilename + '.js') + output(text, filename + '.js') def parse_args(): @@ -395,12 +399,12 @@ def main(argv=None): debug = args.debug config = [ - ['Three', 'includes_common', COMMON_FILES, args.common], + ['Three', 'includes_common', COMMON_FILES + EXTRAS_FILES, args.common], ['ThreeCanvas', 'includes_canvas', CANVAS_FILES, args.canvas], - ['ThreeWebGL', 'includes_webgl', WEBGL_FILES, args.webgl], - ['ThreeSVG', 'includes_svg', SVG_FILES, args.svg], - ['ThreeDOM', 'includes_dom', DOM_FILES, args.dom], - ['ThreeExtras', 'includes_extras', COMMON_FILES + EXTRAS_FILES, args.extras] + ['ThreeDOM', 'includes_dom', DOM_FILES, args.dom], + ['ThreeSVG', 'includes_svg', SVG_FILES, args.svg], + ['ThreeWebGL', 'includes_webgl', WEBGL_FILES, args.webgl], + ['ThreeExtras', 'includes_extras', EXTRAS_FILES, args.extras] ] for fname_lib, fname_inc, files, enabled in config: diff --git a/utils/build.sh b/utils/build.sh index 39f910d3..277b419d 100755 --- a/utils/build.sh +++ b/utils/build.sh @@ -1,4 +1,3 @@ #!/bin/sh python build.py --common -python build.py --extras