8 Commits
Author SHA1 Message Date
alteredq 1658d7f083 Removed workers from Blender exporter.
Fixed Blender importer to work with Blender 2.60, add option for importing workers or non-worker models.

Fixed more examples to use worker-less format. All examples should work now.

Only Max exporter should be left to change.
2011-10-31 16:51:50 +01:00
alteredq a60595b3f7 Removed edges handling from asset pipeline (Blender exporter, OBJ converter, JSONLoader). 2011-10-02 16:13:44 +02:00
alteredq 5fa19e8460 Fixed delays when loading multiple models.
Problem was having too many concurrent workers opened at once. Garbage collection apparently works very slowly on workers. Solution was to close them manually, after model data is sent to main thread.

Also some progress with Blender scene exporter. Some scenes now export correctly, though monkey test scene got worse, even with less hacky code.
2011-04-07 02:59:49 +02:00
alteredq b31b8eebcd Changed exporters, converters and example models to use more proper JSON.
Single quote property names and hex numbers are not valid in JSON.
2011-03-26 06:05:46 +01:00
alteredq d9a930caa4 Added second cube for Blender vertex color example (courtesy of mrdoob). 2011-03-22 04:29:08 +01:00
alteredq 071de366c2 Updated Blender exporter to export new JSON format.
Also some fixes along the way to properly handle vertex colors in loaders.

Many things still broken, but we move forward.
2011-03-21 05:36:12 +01:00
alteredq ccdff87382 Changed also JSON model files and exporters/converters to use CamelCase property names.
Only Blender 2.56 exporter and OBJ converter were tested. If somebody is using other ones, please reexport some files to be sure they work.
2011-03-02 05:55:29 +01:00
alteredq a9af9481e5 Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example).
Also fixed quads vertex color bug in WebGLRenderer and did small optimization of face state handling.
2011-02-14 20:21:42 +01:00