Mr.doob
5697084e64
Moved RequestAnimationFrame.js code right into src/Three.js.
2011-11-29 03:29:13 +01:00
alteredq
9f7f8fd015
Half-baked LOD attempt.
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This doesn't handle properly order of updates of LOD vs camera.
2011-10-24 15:19:59 +02:00
alteredq
b2b7282fcd
Got skinning working again.
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Code is a horrible mess but at least it works. Anyways, some day we should revisit GPU accelerated skinning with a proper pipeline.
2011-10-24 14:33:34 +02:00
Mr.doob
6b151b552e
Merging with @alteredq's experimental branches.
2011-10-23 12:34:46 +02:00
alteredq
c07919529e
Made FirstPersonControls work. Fixed more examples to work with the new camera system.
2011-10-04 21:10:20 +02:00
Mr.doob
ad31ff1214
Fixed the rest of the examples.
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Found out that CrosseyedWebGLRenderer probably wouldn't work for target-less cameras.
Something weird going on with `webgl_scene_test.html` and `webgl_scene_test_blender.html`. For some reason cubes dissapear.
2011-10-02 06:33:32 +02:00
alteredq
db78ffe003
Some more Math.PI instead of magic numbers.
2011-09-25 20:19:08 +02:00
Mr.doob
19d8261174
More examples clean up.
2011-09-20 18:31:13 -07:00
Mr.doob
71c2df1649
Updated HTML of some examples.
2011-09-20 15:59:12 -07:00
Mr.doob
a940f05427
Updated examples with the new .add/.remove methods.
2011-09-05 23:16:56 +02:00
alteredq
cbb88c6f3b
Added skinning example.
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Slightly modified ro.me buffalo test - using alpha test instead of alpha transparency to get rid of artefacts, also increased number of buffaloes to 375.
2011-08-14 23:19:43 +02:00