Mr.doob
6b151b552e
Merging with @alteredq's experimental branches.
2011-10-23 12:34:46 +02:00
Mr.doob
c89e3fe49a
More breakage...
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* Added `scene.ambientColor` and `Scene` now ignores `AmbientLights` (transferring hex for temporal backwards compatibility)
* CanvasRenderer and SVGRenderer using `scene.ambientColor`. Tried to update `WebGLRenderer` too, but the method in question doesn't seem to have access to the scene :S
* Removed `scene.origin` and updated examples that used it.
* Improved subdivision example
2011-10-05 07:26:29 +02:00
alteredq
c07919529e
Made FirstPersonControls work. Fixed more examples to work with the new camera system.
2011-10-04 21:10:20 +02:00
Mr.doob
0995bc43f3
Added a handy "center" to Scene.
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I could have just used `lookAt( scene.position )`, but eventually I would like to have Scene not extending Object3D.
2011-10-04 01:30:00 +02:00
Mr.doob
896448c06d
Looking for the right pattern for the camera.lookAt() use.
2011-10-04 01:23:14 +02:00
Mr.doob
ad31ff1214
Fixed the rest of the examples.
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Found out that CrosseyedWebGLRenderer probably wouldn't work for target-less cameras.
Something weird going on with `webgl_scene_test.html` and `webgl_scene_test_blender.html`. For some reason cubes dissapear.
2011-10-02 06:33:32 +02:00
Mr.doob
36ae04418c
Fixed yet some more examples.
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Removed QuakeCamera.
2011-10-01 23:38:26 +02:00
Mr.doob
19d8261174
More examples clean up.
2011-09-20 18:31:13 -07:00
Mr.doob
71c2df1649
Updated HTML of some examples.
2011-09-20 15:59:12 -07:00
Mr.doob
c543ba6540
GeometryUtils.applyMatrix -> Geometry.applyMatrix
2011-09-07 18:52:11 +02:00
Mr.doob
d3a5649759
Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/
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Fixed GeometryUtils.merge (normals and centroids weren't being multiplied)
Fixed misc_lookat and misc_ubiquity_test examples.
2011-09-06 16:58:16 +02:00
Mr.doob
a940f05427
Updated examples with the new .add/.remove methods.
2011-09-05 23:16:56 +02:00
Mr.doob
bfdb10a85a
Updated all examples so they use the renamed geometry classes.
2011-06-13 18:33:53 +02:00
Mr.doob
45a7df8f95
Fixed lookAt example.
2011-04-11 16:38:01 +01:00
Mr.doob
9acde65027
Updated lookAt example so it's more obvious.
2011-04-11 16:19:50 +01:00
Mr.doob
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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WebGLRenderer antialias is off by default (considering Firefox doesn't support it...)
Formatting clean up here and there
2011-04-09 12:38:39 +01:00
Mr.doob
c89b4008f3
Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D.
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Camera3D translate method overrides Object3D's one. NoFly parameter removed (this should be handled from outside I think).
2011-03-06 09:16:03 +00:00