5 Commits
Author SHA1 Message Date
alteredq 41b7eb7047 Added custom attributes example for billboard particles.
A test case for sorting of custom attributes.
2011-07-14 14:17:10 +02:00
alteredq 2014fb8b7f Added handling of custom attributes for ParticleSystems. 2011-07-14 01:45:30 +02:00
alteredq d34d8d8e05 Vertex colors examples tweaks. 2011-02-12 02:00:33 +01:00
alteredq 8227d9f118 Added billboard particles (semi-opaque depth sorted).
Work in progress, caveats:

- sort happens just inside one ParticleSystems, so everything gets messed up when more ParticleSystems are in the same screen space
- not yet solved proper order of operations, if you change object transform, you need to update ParticleSystem object matrix manually before rendering (so that sort works, otherwise it will use transform from previous frame)

Also fixed transparency in fog and did small optimizations in WebGLRenderer.
2011-02-03 02:53:33 +01:00
alteredq 74fe85f7ef Added particle sprites WebGL example. 2011-02-01 19:59:18 +01:00