11 Commits
Author SHA1 Message Date
alteredq 5739f754a8 Made "needsUpdate" working for custom attributes. Added example for custom attributes.
Not perfect solution but better than nothing.
2011-06-16 16:46:28 +02:00
Mr.doob b61ee54f27 Renamed all extras/geometries. 2011-06-10 17:09:47 +02:00
Mr.doob fef3c084b1 Changed build setup:
build/Three.js - Includes all renderers + extras
	build/custom/ThreeCanvas.js - Canvas renderer only
	build/custom/ThreeDOM.js - DOM renderer only
	build/custom/ThreeSVG.js - SVG renderer only
	build/custom/ThreeWebGL.js - WebGL renderer only
	build/custom/ThreeExtras.js - Extras only

Moved `THREE.Detector.js` to `examples/js/Detector.js`.

Updated examples to reflect these changes.
2011-02-23 12:35:31 +00:00
Mr.doob 848d1a338c Removed debug version from compile script. 2011-02-20 04:38:34 +00:00
alteredq a31a8aaacf Refactored build system so that it's possible to generate includes for each configuration.
Also made code slightly faster (and more Pythonic).
2010-12-06 12:59:30 +01:00
Mr.doob 2463d48d26 build.py: full ⟶ common 2010-12-01 07:41:35 +00:00
Mr.doob a6c9984a67 Commented some WIP code in CanvasRenderer so it doesn't throw warnings while compiling.
Modified build script to avoid the extra full compilation.
2010-11-30 17:18:05 +00:00
Mr.doob 67250c69d9 Merging with alteredq's branch. 2010-11-30 05:06:46 +00:00
Mr.doob a7d70a0eff * Builders clean up 2010-11-09 06:27:44 +00:00
alteredq ecf97e0d4c Synced with sole's branch. 2010-11-08 20:10:32 +01:00
alteredq b14f09be61 Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6. 2010-11-06 19:50:37 +01:00