Mr.doob
1258e8a771
Ray now also checks object's children.
2011-10-07 07:07:34 +02:00
Mr.doob
fdf6fab7e6
Including @alteredq's post-release normal map improvements into r45.
2011-10-06 23:58:20 +02:00
Mr.doob
4172108688
setting REVISION to 46dev
2011-10-06 07:45:20 +02:00
Mr.doob
f357225c2d
Merging dev branch.
2011-10-06 06:15:03 +02:00
Mr.doob
51368ca6d6
REVISION ++
2011-09-04 00:47:01 +02:00
Mr.doob
f2fb6c3982
For clarity reasons I'll start setting the REVISION to *NEXT*dev for the dev branch. And updating to *NEXT* when merged to master.
2011-08-29 16:35:06 +02:00
Mr.doob
714e9ec302
REVISION++
...
* Added support to texture.offset in CanvasRenderer
* Removed ShadowVolume, ShadowVolumeDynamicMaterial and LensFlare classes.
* Removed Stencil Shadows and LensFlare code out of WebGLRenderer
* Added 2.59 folder to Blender, and removed old ones.
2011-08-14 02:54:23 +02:00
Mr.doob
7593b8d58a
REVISION++
2011-07-06 17:01:33 +02:00
Mr.doob
b8faf8a687
REVISION++
2011-05-21 17:30:13 +01:00
Mr.doob
44a8652c37
REVISION ++
2011-04-24 12:57:28 +01:00
Mr.doob
6a857400bc
REVISION ++
2011-04-09 12:53:17 +01:00
Mr.doob
816d19a8d6
REVISION ++
2011-03-31 22:29:53 +01:00
Mr.doob
ae80b2b894
REVISION ++
...
Updated builds and README.
2011-03-22 18:58:06 +00:00
Mr.doob
1413f96958
Fixed Camera.updateMatrix().
2011-03-14 20:01:35 +00:00