Commit Graph
11 Commits
Author SHA1 Message Date
Mr.doob 568beba848 Fixed LOD example.
Commented Camera frustrum code. It's not being used, right?
2011-03-02 05:58:54 +00:00
alteredq ccdff87382 Changed also JSON model files and exporters/converters to use CamelCase property names.
Only Blender 2.56 exporter and OBJ converter were tested. If somebody is using other ones, please reexport some files to be sure they work.
2011-03-02 05:55:29 +01:00
alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
Went through all examples, all should work.

JSON files exported from Blender / converted from OBJ files still use underscored property names internally. I don't know, should these also be changed?
2011-02-28 14:52:04 +01:00
Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes)
I don't remember when was the last time I used them. Current Web Developer Tools do this already for you.

Color::updateRGBA ⟶ Color::updateRGB
2011-02-28 05:13:04 +00:00
alteredq a325cd6064 Added build shell scripts for building all libs versions. 2011-02-27 22:59:26 +01:00
Mr.doob 7480fb69cd Updated README examples.
Sound3D ⟶ Sound
2011-02-26 14:21:15 +00:00
Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix
Object3D::globalMatrix ⟶ Object3D::matrixWorld

Added hierarchy examples.
2011-02-26 10:31:18 +00:00
Mr.doob 27dc056af4 Minor refactoring and clean up. 2011-02-26 06:51:23 +00:00
Mr.doob 45ec0f329b Reverted Camera::FOV,zNear,zFar to Camera::fov,near,far.
Most of the examples or working again as usual. Only `webgl_scene_test.html` and `webgl_ribbons.html` left.
2011-02-26 03:45:16 +00:00
Mr.doob 059d0d7df2 Fixed Matrix4::setRotationFromEuler (using x,y,z order). 2011-02-25 15:37:10 +00:00
Mr.doob fef3c084b1 Changed build setup:
build/Three.js - Includes all renderers + extras
	build/custom/ThreeCanvas.js - Canvas renderer only
	build/custom/ThreeDOM.js - DOM renderer only
	build/custom/ThreeSVG.js - SVG renderer only
	build/custom/ThreeWebGL.js - WebGL renderer only
	build/custom/ThreeExtras.js - Extras only

Moved `THREE.Detector.js` to `examples/js/Detector.js`.

Updated examples to reflect these changes.
2011-02-23 12:35:31 +00:00