alteredq
cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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Went through all examples, all should work.
JSON files exported from Blender / converted from OBJ files still use underscored property names internally. I don't know, should these also be changed?
2011-02-28 14:52:04 +01:00
alteredq
feed283804
Added support for material blending parameter to scene loader.
2011-02-04 17:14:23 +01:00
alteredq
36f041a3e3
Another small improvement of scene loader blocking.
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Also shader program building is now spread over loading time.
2011-01-27 02:52:19 +01:00
alteredq
3d663b3428
Added handling of texture mapping and material combine parameters to scene loader.
2011-01-26 18:00:06 +01:00
alteredq
b13f7efafd
Added handling of texture filtering parameters to scene loader.
2011-01-26 01:21:18 +01:00
alteredq
7bd3c4b7e0
Added to scene loader support for Icosahedron primitive and material shading parameter.
2011-01-26 00:08:49 +01:00
alteredq
b0113fb874
Added support for cube textures and background color to scene loader.
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Also made car prettier and showed how to modify the scene after loading.
2011-01-25 21:46:52 +01:00
alteredq
8faa18b620
Added simple scene format loader.
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This is very much work in progress - expect things to change and to be broken.
2011-01-25 18:32:07 +01:00