Commit Graph
8 Commits
Author SHA1 Message Date
alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
Went through all examples, all should work.

JSON files exported from Blender / converted from OBJ files still use underscored property names internally. I don't know, should these also be changed?
2011-02-28 14:52:04 +01:00
alteredq feed283804 Added support for material blending parameter to scene loader. 2011-02-04 17:14:23 +01:00
alteredq 36f041a3e3 Another small improvement of scene loader blocking.
Also shader program building is now spread over loading time.
2011-01-27 02:52:19 +01:00
alteredq 3d663b3428 Added handling of texture mapping and material combine parameters to scene loader. 2011-01-26 18:00:06 +01:00
alteredq b13f7efafd Added handling of texture filtering parameters to scene loader. 2011-01-26 01:21:18 +01:00
alteredq 7bd3c4b7e0 Added to scene loader support for Icosahedron primitive and material shading parameter. 2011-01-26 00:08:49 +01:00
alteredq b0113fb874 Added support for cube textures and background color to scene loader.
Also made car prettier and showed how to modify the scene after loading.
2011-01-25 21:46:52 +01:00
alteredq 8faa18b620 Added simple scene format loader.
This is very much work in progress - expect things to change and to be broken.
2011-01-25 18:32:07 +01:00