Commit Graph
438 Commits
Author SHA1 Message Date
Mr.doob bdd2d95269 - Tweaks on Terrain demo 2010-06-14 01:58:39 +01:00
Mr.doob 26412389ae - Improved Terrain Generator demo. 2010-06-13 21:30:20 +01:00
Mr.doob 2cd123401a - Added codecs metadata on video demo.
- Added terrain demo.
2010-06-13 07:29:51 +01:00
Mr.doob 3755d003f0 - Using .ogv instead of .ogg for clarity. Although it gives mime-type issues... 2010-06-12 00:32:12 +01:00
Mr.doob ecdf342361 - Added support to Theora only browsers on the materials_video example. 2010-06-11 18:57:10 +01:00
Mr.doob ff32637a7d - Wrong title on video demo. 2010-06-11 03:41:59 +01:00
Mr.doob a1eee92ef8 - Added info panel on video demo. 2010-06-11 03:37:55 +01:00
Mr.doob 4af8f5406b - Fixed opacity being set to zero when null
- Added (mandatory) video example
- Restructured examples folder
2010-06-11 03:14:56 +01:00
Mr.doob ff72c6b766 - Color alpha is now 0-1 instead of 0-255 (following html's rgba() format) 2010-06-10 05:12:17 +01:00
Mr.doob 9a823c2f6b - Fixed opacity being ignored when setted to 0
- Added wireframe view on VR demo
2010-06-10 05:04:12 +01:00
Mr.doob 55e4bde5cd + TextureUVMappingMaterial > BitmapUVMappingMaterial
+ Expand UVs (this should fix the glitches)
2010-06-07 19:43:34 +01:00
Mr.doob c2916dbd07 - Added VR example 2010-06-07 05:03:24 +01:00
Mr.doob 90f54e2507 - CanvasRenderer expands screen space points (workaround for antialias gaps).
- CanvasRenderer supports TextureUVMappingMaterial.
- Moved UVs to Geometry.
- Minor clean up
2010-06-07 03:36:10 +01:00
Mr.doob 0abf84bfb6 - Links to some projects using the lib 2010-06-05 22:02:02 +01:00
Mr.doob 06c7ec335f - Added Camera3D.autoUpdateMatrix
- Added Object3D.autoUpdateMatrix
2010-06-05 21:16:16 +01:00
Mr.doob e98397cb5a + Added Line Object
+ Workaround for WebKit not supporting rgba() in SVG yet
+ Aesthetic changes on the readme file
2010-06-05 20:07:04 +01:00
Mr.doob 2a334e0862 Credit where credit is due. 2010-05-16 16:38:54 +01:00
Mr.doob fa9d346f50 Code style fixes
Example was still using ColorMaterial
2010-05-16 05:42:46 +01:00
Mr.doob a6e98d7e9a Removed Class.js dependency
Added THREE namespace
Camera.x -> Camera.position.x
Camera.target.x -> Camera.target.position.x
ColorMaterial -> ColorFillMaterial
FaceColorMaterial -> FaceColorFillMaterial
Materials are now multipass (use array)
Added ColorStrokeMaterial and FaceColorStrokeMaterial
geometry.faces.a are now indexes instead of links
2010-05-16 05:32:43 +01:00
Mr.doob 322d59fe4d Ok, that's the last one. 2010-05-12 10:18:14 -07:00
Mr.doob e959ed50ef And again... 2010-05-12 10:17:44 -07:00
Mr.doob 8ccfa6ffe1 Fixed stats again 2010-05-12 10:17:23 -07:00
Mr.doob 42a19ef7c7 Fixed stats 2010-05-12 10:16:59 -07:00
Mr.doob 106c77b9d0 Reverting 2010-05-01 15:36:37 +01:00
Paul BruntandMr.doob daf53d854d Now using projection matrix and particles are culled 2010-05-01 19:42:01 +08:00
Mr.doob 8d80942e27 SVGRenderer Particle support. CanvasRenderer context.setTransform(). Minor tweaks 2010-04-26 02:48:16 +01:00
Mr.doob c26bcab83d New cube screenshot 2010-04-25 11:43:52 +01:00
Mr.doob 64ec88fc92 Color tweaks 2010-04-24 23:03:34 +01:00
Mr.doob d7c890eab8 Matrix4 clean up. Workaround for Android's browser touch event bug. 2010-04-24 22:54:23 +01:00
Mr.doob 115f291aa6 Added instructions 2010-04-24 21:37:16 +01:00
Mr.doob 4f22f423b5 Fixed incorrect rotation matrix calculation. Particles examples clean up. Added Cube and Plane primitives. Added Cube geometry example. 2010-04-24 21:25:21 +01:00
Mr.doob d169c81828 Better to use relative paths for the examples 2010-04-24 17:28:27 +01:00
Mr.doob 271ad498c6 Better handling of Color 2010-04-24 17:18:02 +01:00
Mr.doob efd69eb55e New screenshots 2010-04-24 13:16:10 +01:00
Mr.doob 763d801756 Readme code improved. New example (particles/random) 2010-04-24 13:09:43 +01:00
Mr.doob f989522914 Fixed waves snap 2010-04-24 04:46:41 +01:00
Mr.doob 8ed398abba waves example more obvious 2010-04-24 04:43:25 +01:00
Mr.doob a97ce787f1 New README and some examples 2010-04-24 04:35:59 +01:00