Commit Graph
921 Commits
Author SHA1 Message Date
alteredq 1921192be9 Added basic support for second set of UVs for lightmaps.
Work in progress ...
2011-01-28 22:38:14 +01:00
alteredq 177b2572ef Synced with mrdoob's branch. 2011-01-28 10:32:02 +01:00
Mr.doob c6cec3ca6b Yet some more tweaks to CanvasRenderer::clear() 2011-01-27 21:29:13 +00:00
Mr.doob ad0a8a7446 Merge remote branch 'alteredq/master' 2011-01-27 21:23:55 +00:00
Mr.doob a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. 2011-01-27 21:23:33 +00:00
alteredq 36f041a3e3 Another small improvement of scene loader blocking.
Also shader program building is now spread over loading time.
2011-01-27 02:52:19 +01:00
alteredq 549f90854b Small improvement in scene loading blocking.
Creating all GPU stuff when rendering the first frame doesn't work well with gated initialization :(.
2011-01-27 01:10:29 +01:00
alteredq 1fea9391b8 Added very simple user interface for checking what's inside the scene (in scene loader example).
Click on small [+] in the upper left corner.
2011-01-26 23:14:19 +01:00
alteredq b4a177f326 Synced with mrdoob's branch. 2011-01-26 21:46:47 +01:00
alteredq 506d7e1fa0 Added progress reporting to scene loader. 2011-01-26 21:15:55 +01:00
Mr.doob 6d565bfb87 New builds. 2011-01-26 18:37:48 +00:00
Mr.doob 004d08f641 Merge remote branch 'alteredq/master' 2011-01-26 18:36:54 +00:00
Mr.doob 52c0de2b09 Merging with alteredq's branch. 2011-01-26 18:36:49 +00:00
Mr.doob a7b55e9e00 Tweaked clearColor handling in CanvasRenderer and WebGLRenderer2. 2011-01-26 18:33:22 +00:00
alteredq 3c1ca82d10 Extended gating of scene start also to asynchronous loading of textures. 2011-01-26 18:49:25 +01:00
alteredq 3d663b3428 Added handling of texture mapping and material combine parameters to scene loader. 2011-01-26 18:00:06 +01:00
alteredq 38ad5d466e Added loading indication and "start" button to scene loader example. 2011-01-26 14:56:40 +01:00
alteredq 8679cbcea5 Small code cleanup in scene loader. 2011-01-26 11:27:11 +01:00
alteredq b13f7efafd Added handling of texture filtering parameters to scene loader. 2011-01-26 01:21:18 +01:00
alteredq 7bd3c4b7e0 Added to scene loader support for Icosahedron primitive and material shading parameter. 2011-01-26 00:08:49 +01:00
alteredq 5a6a872e75 Synced with mrdoob's branch. 2011-01-25 21:50:16 +01:00
alteredq b0113fb874 Added support for cube textures and background color to scene loader.
Also made car prettier and showed how to modify the scene after loading.
2011-01-25 21:46:52 +01:00
Mr.doob b4b2843cae Updated builds. 2011-01-25 20:08:53 +00:00
Mr.doob 40934a3a83 Merge remote branch 'alteredq/master' 2011-01-25 20:06:47 +00:00
Mr.doob 37a053b308 Fixed PointLight prototype code (thx rectalogic) 2011-01-25 20:05:46 +00:00
alteredq 8faa18b620 Added simple scene format loader.
This is very much work in progress - expect things to change and to be broken.
2011-01-25 18:32:07 +01:00
alteredq a85b7d6f9a Removed unused color parameter in Cylinder primitive plus some whitespace cleanup. 2011-01-24 23:31:35 +01:00
alteredq 52f4a750a3 Added simple tone mapping to HDR example.
Based on formula from: http://transporter-game.googlecode.com/files/HDRRenderingInOpenGL.pdf
2011-01-23 23:21:36 +01:00
alteredq 641d17a201 Merge remote branch 'remotes/upstream/master' 2011-01-23 22:53:09 +01:00
Mr.doob f9cd3e46bc =_= 2011-01-23 20:20:37 +00:00
Mr.doob faf474dee6 I'm starting to hate Markdown... 2011-01-23 20:19:05 +00:00
Mr.doob a99f3742fc Some titles got broken. 2011-01-23 20:17:08 +00:00
Mr.doob 57382f7f04 Simplified README.
Updated TODO.
2011-01-23 20:15:09 +00:00
alteredq 7f719ec239 Merged mrdoob's branch.
Hopefully this resolved double merge of astrodud's pull request.
2011-01-23 19:45:30 +01:00
alteredq 09571ee3d0 Partially merged szimek's pull request
https://github.com/mrdoob/three.js/pull/97
2011-01-23 19:22:49 +01:00
Mr.doob 50dc834a0a Updated years in LICENSE.
Removed Flattr button from README.
2011-01-23 17:53:40 +00:00
Mr.doob 0713cfae7d Merge remote branch 'alteredq/master' 2011-01-23 17:51:06 +00:00
alteredq 679bbec701 Merge remote branch 'remotes/astrodud/master' 2011-01-23 18:49:01 +01:00
astrodudandMr.doob c62db7e43d removed object lookups in transpose() 2011-01-24 01:48:22 +08:00
astrodudandMr.doob 7bdf079f83 * memory and speed optimizations in Matrix4.flatten()
* memory and speed optimizations in Matrix4.makeInvert3x3() (moved Matrix4.m33 to WebGLRenderer._m33 since it is
  only used there and only for a single Matrix4)
2011-01-24 01:48:22 +08:00
astrodudandMr.doob 580b71811b one fewer Matrix4 created in Projector.unProjectVector 2011-01-24 01:48:22 +08:00
alteredq 8f133abd30 Added HDR texture example. 2011-01-23 18:39:14 +01:00
astrodud 6a5ad65104 created _m33 class member (moved out of Matrix4) and modified THREE.Matrix4.makeInvert3x3() call accordingly, as with WebGLRenderer 2011-01-19 21:09:57 -08:00
astrodud 2319f227f3 created _m33 class member (moved out of Matrix4) and modified THREE.Matrix4.makeInvert3x3() call accordingly 2011-01-19 21:00:58 -08:00
astrodud b9c654633c removed object lookups in transpose() 2011-01-19 20:59:48 -08:00
astrodud 1bb5e6003a * memory and speed optimizations in Matrix4.flatten()
* memory and speed optimizations in Matrix4.makeInvert3x3() (moved Matrix4.m33 to WebGLRenderer._m33 since it is
  only used there and only for a single Matrix4)
2011-01-19 20:58:13 -08:00
astrodud 0b19cd3c75 one fewer Matrix4 created in Projector.unProjectVector 2011-01-19 20:35:06 -08:00
alteredq 3e36fed048 Merged astrodud's pull request. 2011-01-19 09:06:50 +01:00
astrodud 67be8c84a1 small bug fix in the new Matrix4.rotationAxisAngleMatrix 2011-01-18 21:42:09 -08:00
Mr.doob 740407b46e Trailing spaces clean up. 2011-01-19 04:49:48 +00:00