Commit Graph
16 Commits
Author SHA1 Message Date
Mr.doob bffdc03cf1 *.material*.materials 2010-12-24 21:24:58 +00:00
Mr.doob 584a8440fd Merging with alteredq's branch. 2010-12-02 17:24:56 +00:00
Mr.doob b913baa6f0 Code clean up and minor optimisations. 2010-11-26 07:58:44 +00:00
alteredq d3cd0887d2 Added handling of object removal to WebGLRender. Added visibility parameter to Object3D. 2010-11-24 03:43:44 +01:00
Mr.doob 647b4a57b8 * Added PointLight
* `CanvasRenderer` and `SVGRenderer` basic lighting support (`*ColorStroke`/`*ColorFill` only)
* `Renderer` > `Projector`. `CanvasRenderer`, `SVGRenderer` and `DOMRenderer` do not extend anymore
* Interactivity base code (hdi folder). To be refactored... ([mindlapse](http://github.com/mindlapse))
* Added `computeCentroids` method to `Geometry`
* Included `Stats.js` directly in the `/examples` folder to avoid the need of internet for playing around
2010-10-06 03:36:21 +01:00
Mr.doob e68109fdb2 - Clean up 2010-09-17 02:52:29 +01:00
Mr.doob 5ff2dfcaca - Added Mesh.flipSided boolean 2010-07-19 16:13:40 +01:00
Mr.doob 7935bc8ab9 - Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert))
- Object3D.overdraw = true to enable CanvasRenderer screen space point expansion hack.
2010-06-22 22:31:48 +01:00
Mr.doob 0aac038d58 - JSLinted 2010-06-19 18:13:00 +01:00
Mr.doob 90f54e2507 - CanvasRenderer expands screen space points (workaround for antialias gaps).
- CanvasRenderer supports TextureUVMappingMaterial.
- Moved UVs to Geometry.
- Minor clean up
2010-06-07 03:36:10 +01:00
Mr.doob 06c7ec335f - Added Camera3D.autoUpdateMatrix
- Added Object3D.autoUpdateMatrix
2010-06-05 21:16:16 +01:00
Mr.doob e98397cb5a + Added Line Object
+ Workaround for WebKit not supporting rgba() in SVG yet
+ Aesthetic changes on the readme file
2010-06-05 20:07:04 +01:00
Mr.doob 2a334e0862 Credit where credit is due. 2010-05-16 16:38:54 +01:00
Mr.doob a6e98d7e9a Removed Class.js dependency
Added THREE namespace
Camera.x -> Camera.position.x
Camera.target.x -> Camera.target.position.x
ColorMaterial -> ColorFillMaterial
FaceColorMaterial -> FaceColorFillMaterial
Materials are now multipass (use array)
Added ColorStrokeMaterial and FaceColorStrokeMaterial
geometry.faces.a are now indexes instead of links
2010-05-16 05:32:43 +01:00
Mr.doob 4f22f423b5 Fixed incorrect rotation matrix calculation. Particles examples clean up. Added Cube and Plane primitives. Added Cube geometry example. 2010-04-24 21:25:21 +01:00
Mr.doob a90c4e107f First public version. Still a lot to do 2010-04-24 04:01:19 +01:00