Mr.doob
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bffdc03cf1
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*.material→ *.materials
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2010-12-24 21:24:58 +00:00 |
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Mr.doob
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59304d8a6e
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Matrix4.transformVector3 ⟶ Matrix4.multiplyVector3
Matrix4.transformVector4 ⟶ Matrix4.multiplyVector4
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2010-12-02 17:19:23 +00:00 |
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Mr.doob
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0f2badfdd1
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Previous commit: Matrix4.transform ⟶ Matrix4.transformVector3 and Matrix4.tranformVector4
This commit fixes what that change broke.
Removed chromatic distortion from WebGL reflection/refraction.
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2010-11-30 16:15:16 +00:00 |
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Mr.doob
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a2acf0b390
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CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved.
CanvasRenderer now with ShadingSmooth, or something along the lines...
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2010-11-27 11:30:01 +00:00 |
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Mr.doob
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b913baa6f0
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Code clean up and minor optimisations.
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2010-11-26 07:58:44 +00:00 |
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Mr.doob
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c663b05453
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Added a proper Cube.
Updated some examples.
CanvasRenderer: Skip render when opacity is 0.
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2010-11-21 00:36:17 +00:00 |
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Mr.doob
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98dc841aab
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Added MeshDepthMaterial.
Optimised Particles projection in CanvasRenderer.
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2010-11-15 01:17:41 +00:00 |
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Mr.doob
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22f48a731b
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CanvasRenderer handles textures again.
Most of the examples working.
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2010-11-13 07:11:57 +00:00 |
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Mr.doob
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a35b35fde9
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* examples/geometry/primitives ⟶ src/extras/primitives
* THREE.Rectangle: `_x1`, ` _x2`, `_y1`, `_y2` ⟶ `_left`, `_right`, `_top`, `_bottom`
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2010-11-12 04:02:30 +00:00 |
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Mr.doob
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1849e9050c
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* Added a nicer interactivity example ⟶ examples/interactive_voxelpainter.html
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2010-11-05 06:00:09 +00:00 |
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