alteredq
e0a29097cd
Added FXAA shader (thanks to @supereggbert) and SavePass.
2011-09-28 23:02:28 +02:00
alteredq
9e39966076
Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras.
2011-09-25 18:54:30 +02:00
alteredq
bbdef72e69
Added simple tilt-shift effect to ShaderExtras.
2011-09-24 02:40:14 +02:00
alteredq
3e04cf18dc
Normalized Gaussian blur coefficients.
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Also shortened a life cycle for particles in shapes example. Still it gets about 10 fps slower with time :/
2011-09-09 21:08:29 +02:00
zz85
178dc964b5
fixed horizontalBlur and verticalBlur shaders
2011-09-09 22:02:33 +08:00
alteredq
94b14c1e3a
Cleaned up a bit 9-sample Gaussian blur shader.
2011-09-08 18:26:59 +02:00
zz85
1ecbe6035b
Experimenting with more blur filters
2011-09-08 22:38:38 +08:00
alteredq
8c326a222f
Moved depth buffer writing control from renderer into material.
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This allows, for example, better integration of additively blended materials with a regular scene.
Not to be confused with depthTest (which controls complete access to depth buffer, including reading).
Also messed up a bit with particle emitter example.
2011-09-06 00:58:55 +02:00
zz85
e123cf2f5f
Added webgl particle emitter with blur postprocessing example
2011-09-05 13:16:16 +08:00
alteredq
0bd23ca973
Added scene override material to RenderPass. Added mipmapped depth-of-field shader.
2011-09-02 13:40:31 +02:00
alteredq
058f86f6ab
Moved focus shader out of dynamic particles example into ShaderExtras.
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Also updated dynamic particles example to handle resizing.
2011-08-31 15:04:38 +02:00
alteredq
797530e4f7
Moved 2d filter shaders from ShaderUtils to ShaderExtras.
2011-08-31 13:16:49 +02:00
alteredq
cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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Went through all examples, all should work.
JSON files exported from Blender / converted from OBJ files still use underscored property names internally. I don't know, should these also be changed?
2011-02-28 14:52:04 +01:00
alteredq
408fad1905
Added depth-of-field example.
2011-02-22 06:25:07 +01:00