Mr.doob
a6e98d7e9a
Removed Class.js dependency
...
Added THREE namespace
Camera.x -> Camera.position.x
Camera.target.x -> Camera.target.position.x
ColorMaterial -> ColorFillMaterial
FaceColorMaterial -> FaceColorFillMaterial
Materials are now multipass (use array)
Added ColorStrokeMaterial and FaceColorStrokeMaterial
geometry.faces.a are now indexes instead of links
2010-05-16 05:32:43 +01:00
Mr.doob
106c77b9d0
Reverting
2010-05-01 15:36:37 +01:00
Paul Brunt and Mr.doob
91023d3f8a
webgl finally rendering
2010-05-01 21:45:32 +08:00
Paul Brunt and Mr.doob
aac043805c
first attempt at webGL renderer - not working yet
2010-05-01 19:42:16 +08:00
Paul Brunt and Mr.doob
1186a312f3
correct minor error in particle sizes
2010-05-01 19:42:10 +08:00
Paul Brunt and Mr.doob
daf53d854d
Now using projection matrix and particles are culled
2010-05-01 19:42:01 +08:00
Mr.doob
8d80942e27
SVGRenderer Particle support. CanvasRenderer context.setTransform(). Minor tweaks
2010-04-26 02:48:16 +01:00
Mr.doob
d7c890eab8
Matrix4 clean up. Workaround for Android's browser touch event bug.
2010-04-24 22:54:23 +01:00
Mr.doob
4f22f423b5
Fixed incorrect rotation matrix calculation. Particles examples clean up. Added Cube and Plane primitives. Added Cube geometry example.
2010-04-24 21:25:21 +01:00
Mr.doob
271ad498c6
Better handling of Color
2010-04-24 17:18:02 +01:00
Mr.doob
a90c4e107f
First public version. Still a lot to do
2010-04-24 04:01:19 +01:00