7 Commits
Author SHA1 Message Date
Mr.doob 041054283a Messing with a new terrain generator demo. 2010-12-29 03:22:30 +00:00
Mr.doob 2a8abb5531 Implemented gero3 Rectangle optimisations. 2010-12-10 11:04:51 +00:00
alteredq 1053ab2444 Made WebGL terrain demo work in Firefox 4.
Firefox doesn't like Typed Array constructors without explicit sizes.

Also in Firefox there were some weird artefacts in Perlin noise when using Int8Array (patterns were repeated across diagonal lines).
2010-12-07 19:50:40 +01:00
Mr.doob 4290307b48 Optimised WebGL terrain demo. 2010-12-07 13:33:20 +00:00
Mr.doob b449fdf5a8 Added a variation of the interactive example (using Tween.js) 2010-11-16 13:35:47 +00:00
Mr.doob 6f51ce7e8d * Trying to make the interaction stuff work... 2010-10-30 01:39:08 +01:00
Mr.doob 647b4a57b8 * Added PointLight
* `CanvasRenderer` and `SVGRenderer` basic lighting support (`*ColorStroke`/`*ColorFill` only)
* `Renderer` > `Projector`. `CanvasRenderer`, `SVGRenderer` and `DOMRenderer` do not extend anymore
* Interactivity base code (hdi folder). To be refactored... ([mindlapse](http://github.com/mindlapse))
* Added `computeCentroids` method to `Geometry`
* Included `Stats.js` directly in the `/examples` folder to avoid the need of internet for playing around
2010-10-06 03:36:21 +01:00