7 Commits
Author SHA1 Message Date
Mr.doob e7e47b1f88 More reformating and clean up. 2011-02-26 09:18:10 +00:00
alteredq cf37a8cc43 First integration step: something appeared on the screen ;)
Otherwise things are very much work in progress, expect everything to be broken.
2011-02-16 17:58:19 +01:00
Mr.doob 37a053b308 Fixed PointLight prototype code (thx rectalogic) 2011-01-25 20:05:46 +00:00
Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved.
CanvasRenderer now with ShadingSmooth, or something along the lines...
2010-11-27 11:30:01 +00:00
Mr.doob 647b4a57b8 * Added PointLight
* `CanvasRenderer` and `SVGRenderer` basic lighting support (`*ColorStroke`/`*ColorFill` only)
* `Renderer` > `Projector`. `CanvasRenderer`, `SVGRenderer` and `DOMRenderer` do not extend anymore
* Interactivity base code (hdi folder). To be refactored... ([mindlapse](http://github.com/mindlapse))
* Added `computeCentroids` method to `Geometry`
* Included `Stats.js` directly in the `/examples` folder to avoid the need of internet for playing around
2010-10-06 03:36:21 +01:00
Nicolas Garcia BelmonteandMr.doob 10681d6684 * Bug Fix: Matrix4.makeInvert was calling a non existent scale method. Replaced with multiplyScalar.
* Bug Fix: DirectionalLight wasn't normalizing the direction vector.
 * Added lights to the scene for test.html
2010-09-09 18:47:39 +08:00
Nicolas Garcia BelmonteandMr.doob d342239c4a Added light objects 2010-09-09 18:47:39 +08:00