5 Commits
Author SHA1 Message Date
alteredq 0bd23ca973 Added scene override material to RenderPass. Added mipmapped depth-of-field shader. 2011-09-02 13:40:31 +02:00
alteredq 058f86f6ab Moved focus shader out of dynamic particles example into ShaderExtras.
Also updated dynamic particles example to handle resizing.
2011-08-31 15:04:38 +02:00
alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 2011-08-31 13:16:49 +02:00
alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
Went through all examples, all should work.

JSON files exported from Blender / converted from OBJ files still use underscored property names internally. I don't know, should these also be changed?
2011-02-28 14:52:04 +01:00
alteredq 408fad1905 Added depth-of-field example. 2011-02-22 06:25:07 +01:00