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History
alteredq
ef5f67d1a6
Merged @greggman's cube texture autoscaling patch.
...
Made it toggleable with "renderer.autoScaleCubemaps" flag (on by default).
2011-12-21 18:31:17 +01:00
..
ThreeCanvas.js
Added wrap-around lighting to Phong and Lambert materials (aka half-lambert from Half-Life 2).
2011-12-16 02:13:22 +01:00
ThreeDOM.js
Some more GLSL precision cleanup.
2011-12-02 14:16:38 +01:00
ThreeExtras.js
Added handling of BufferGeometry in ShadowMapPlugin.
2011-12-20 19:52:29 +01:00
ThreeSVG.js
Added wrap-around lighting to Phong and Lambert materials (aka half-lambert from Half-Life 2).
2011-12-16 02:13:22 +01:00
ThreeWebGL.js
Merged @greggman's cube texture autoscaling patch.
2011-12-21 18:31:17 +01:00