mirror of
https://github.com/wahyd4/three.js.git
synced 2026-08-09 13:06:01 +10:00
222 lines
5.6 KiB
HTML
222 lines
5.6 KiB
HTML
<!DOCTYPE HTML>
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<html lang="en">
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<head>
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<title>three.js - vr</title>
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<meta charset="utf-8">
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<style type="text/css">
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body {
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background-color: #ffffff;
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margin: 0px;
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overflow: hidden;
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}
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#info {
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position: absolute;
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top: 0px; width: 100%;
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color: #ffffff;
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padding: 5px;
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font-family:Monospace;
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font-size:13px;
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text-align:center;
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}
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a {
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color: #ffffff;
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}
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</style>
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</head>
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<body>
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<div id="container"></div>
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<div id="info"><a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - vr demo. skybox by <a href="http://www.zfight.com/" target="_blank">Jochum Skoglund</a></div>
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<script type="text/javascript" src="../build/Three.js"></script>
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<script type="text/javascript" src="geometry/primitives/Plane.js"></script>
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<script type="text/javascript">
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var SCREEN_WIDTH = window.innerWidth, SCREEN_HEIGHT = window.innerHeight;
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var camera, scene, renderer;
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var texture_placeholder, wireframe,
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isUserInteracting = false,
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onMouseDownMouseX = 0, onMouseDownMouseY = 0,
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lon = 90, onMouseDownLon = 0,
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lat = 0, onMouseDownLat = 0,
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phi = 0, theta = 0;
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init();
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function init() {
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var container, mesh;
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container = document.getElementById( 'container' );
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camera = new THREE.Camera( 75, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
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scene = new THREE.Scene();
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texture_placeholder = document.createElement( 'canvas' );
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texture_placeholder.width = 128;
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texture_placeholder.height = 128;
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wireframe = new THREE.MeshColorStrokeMaterial( 0xffffff, 0 );
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var context = texture_placeholder.getContext( '2d' );
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context.fillStyle = 'rgba( 200, 200, 200, 1 )';
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context.fillRect( 0, 0, texture_placeholder.width, texture_placeholder.height );
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mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_front1024.jpg' ) );
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mesh.position.z = -500;
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mesh.overdraw = true;
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scene.addObject( mesh );
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mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_back1024.jpg' ) );
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mesh.position.z = 500;
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mesh.rotation.y = 180 * Math.PI / 180;
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mesh.overdraw = true;
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scene.addObject( mesh );
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mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_left1024.jpg' ) );
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mesh.position.x = -500;
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mesh.rotation.y = 90 * Math.PI / 180;
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mesh.overdraw = true;
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scene.addObject( mesh );
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mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_right1024.jpg' ) );
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mesh.position.x = 500;
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mesh.rotation.y = -90 * Math.PI / 180;
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mesh.overdraw = true;
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scene.addObject( mesh );
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mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_top1024.jpg' ) );
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mesh.position.y = 500;
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mesh.rotation.x = 90 * Math.PI / 180;
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mesh.overdraw = true;
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scene.addObject( mesh );
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mesh = new THREE.Mesh( new Plane( 1000, 1000, 5, 5 ), loadTexture( 'textures/skymap_bottom1024.jpg' ) );
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mesh.position.y = -500;
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mesh.rotation.x = -90 * Math.PI / 180;
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mesh.overdraw = true;
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scene.addObject( mesh );
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renderer = new THREE.CanvasRenderer();
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renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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container.appendChild( renderer.domElement );
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document.addEventListener( 'mousedown', onDocumentMouseDown, false );
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document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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document.addEventListener( 'mouseup', onDocumentMouseUp, false );
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document.addEventListener( 'touchstart', onDocumentTouchStart, false );
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document.addEventListener( 'touchmove', onDocumentTouchMove, false );
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}
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function loadTexture( path ) {
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var material = new THREE.MeshBitmapMaterial( texture_placeholder );
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var texture = new Image();
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texture.onload = function () {
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material.bitmap = this;
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render();
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};
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texture.src = path;
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return [ material, wireframe ];
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}
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function onDocumentMouseDown( event ) {
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event.preventDefault();
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isUserInteracting = true;
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wireframe.color.setRGBA( 1, 1, 1, 0.2 );
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onPointerDownPointerX = event.clientX;
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onPointerDownPointerY = event.clientY;
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onPointerDownLon = lon;
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onPointerDownLat = lat;
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}
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function onDocumentMouseMove( event ) {
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if ( isUserInteracting ) {
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lon = ( onPointerDownPointerX - event.clientX ) * 0.1 + onPointerDownLon;
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lat = ( event.clientY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
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render();
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}
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}
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function onDocumentMouseUp( event ) {
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isUserInteracting = false;
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wireframe.color.setRGBA( 1, 1, 1, 0);
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render();
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}
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function onDocumentTouchStart( event ) {
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if( event.touches.length == 1 ) {
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event.preventDefault();
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onPointerDownPointerX = event.touches[0].pageX;
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onPointerDownPointerY = event.touches[0].pageY;
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onPointerDownLon = lon;
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onPointerDownLat = lat;
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}
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}
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function onDocumentTouchMove( event ) {
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if( event.touches.length == 1 ) {
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event.preventDefault();
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lon = ( onPointerDownPointerX - event.touches[0].pageX ) * 0.1 + onPointerDownLon;
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lat = ( event.touches[0].pageY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
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render();
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}
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}
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function render() {
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lat = Math.max( - 85, Math.min( 85, lat ) );
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phi = ( 90 - lat ) * Math.PI / 180;
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theta = ( lon + 180 ) * Math.PI / 180;
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camera.target.position.x = 500 * Math.sin( phi ) * Math.cos( theta );
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camera.target.position.y = 500 * Math.cos( phi );
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camera.target.position.z = 500 * Math.sin( phi ) * Math.sin( theta );
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renderer.render( scene, camera );
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}
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</script>
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</body>
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</html>
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