Files
three.js/utils
alteredq 129fddfd57 Fixed flipped normals workaround in max exporter.
Hope so. At least now hacked face normals correspond to face normals computed from scratch in Geometry.

(If only max didn't have zillion ways how to achieve the same visual results :/. I tracked this flipped normals/faces business down to XForm modifier - it doesn't get collapsed properly when making TriMesh / Editable_mesh snapshots. At least Editable_mesh snapshot differs in way that is exploitable for workaround hack.)
2011-03-06 22:56:36 +01:00
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2011-02-23 12:35:31 +00:00
2011-02-23 12:35:31 +00:00
2011-03-06 09:41:15 +00:00