Files
three.js/build
alteredq d1514ca6a7 Refactored lights handling in WebGLRenderer.
This should be the last place where new arrays were created in "render".

Chrome memory now seems stable.

Firefox still grows like mad, though this used to be like this also with other demos (simply setting random values to existing arrays does this).

Seems like Mozilla folks themselves struggle with this:

http://www.flickr.com/photos/11280278@N04/5363335103/in/photostream/
2011-01-17 20:22:46 +01:00
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