Files
three.js/examples/hci_clickcube.html
T
Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating
* Minor fixes (Geometry normal calculation)
* Isolated Matrix3 code into `Matrix3.js`
* README and TODO updated
2010-10-28 21:27:58 +01:00

188 lines
6.9 KiB
HTML

<!DOCTYPE HTML>
<html lang="en">
<head>
<title>three.js - geometry - cube</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/>
<style type="text/css">
body {
font-family: Monospace;
background-color: #f0f0f0;
margin: 0px;
overflow: hidden;
}
</style>
</head>
<body>
<script type="text/javascript" src="../src/Three.js"></script>
<script type="text/javascript" src="../src/core/Color.js"></script>
<script type="text/javascript" src="../src/core/Vector2.js"></script>
<script type="text/javascript" src="../src/core/Vector3.js"></script>
<script type="text/javascript" src="../src/core/Vector4.js"></script>
<script type="text/javascript" src="../src/core/Rectangle.js"></script>
<script type="text/javascript" src="../src/core/Matrix3.js"></script>
<script type="text/javascript" src="../src/core/Matrix4.js"></script>
<script type="text/javascript" src="../src/core/Vertex.js"></script>
<script type="text/javascript" src="../src/core/Face3.js"></script>
<script type="text/javascript" src="../src/core/Face4.js"></script>
<script type="text/javascript" src="../src/core/UV.js"></script>
<script type="text/javascript" src="../src/core/Geometry.js"></script>
<script type="text/javascript" src="../src/cameras/Camera.js"></script>
<script type="text/javascript" src="../src/objects/Object3D.js"></script>
<script type="text/javascript" src="../src/objects/Line.js"></script>
<script type="text/javascript" src="../src/objects/Mesh.js"></script>
<script type="text/javascript" src="../src/objects/Particle.js"></script>
<script type="text/javascript" src="../src/lights/Light.js"></script>
<script type="text/javascript" src="../src/lights/AmbientLight.js"></script>
<script type="text/javascript" src="../src/lights/DirectionalLight.js"></script>
<script type="text/javascript" src="../src/materials/LineColorMaterial.js"></script>
<script type="text/javascript" src="../src/materials/MeshBitmapMaterial.js"></script>
<script type="text/javascript" src="../src/materials/MeshColorFillMaterial.js"></script>
<script type="text/javascript" src="../src/materials/MeshColorStrokeMaterial.js"></script>
<script type="text/javascript" src="../src/materials/MeshFaceMaterial.js"></script>
<script type="text/javascript" src="../src/materials/ParticleBitmapMaterial.js"></script>
<script type="text/javascript" src="../src/materials/ParticleCircleMaterial.js"></script>
<script type="text/javascript" src="../src/scenes/Scene.js"></script>
<script type="text/javascript" src="../src/renderers/Projector.js"></script>
<script type="text/javascript" src="../src/renderers/CanvasRenderer.js"></script>
<script type="text/javascript" src="../src/renderers/SVGRenderer.js"></script>
<script type="text/javascript" src="../src/renderers/WebGLRenderer.js"></script>
<script type="text/javascript" src="../src/renderers/renderables/RenderableFace3.js"></script>
<script type="text/javascript" src="../src/renderers/renderables/RenderableFace4.js"></script>
<script type="text/javascript" src="../src/renderers/renderables/RenderableParticle.js"></script>
<script type="text/javascript" src="../src/renderers/renderables/RenderableLine.js"></script>
<script type="text/javascript" src="../src/hci/ClickResolver.js"></script>
<script type="text/javascript" src="../src/hci/SelectableFace3.js"></script>
<script type="text/javascript" src="../src/hci/SelectableFace4.js"></script>
<script type="text/javascript" src="geometry/primitives/ClickCube.js"></script>
<script type="text/javascript" src="geometry/primitives/Plane.js"></script>
<script type="text/javascript" src="js/Stats.js"></script>
<script type="text/javascript">
var SCREEN_WIDTH = window.innerWidth;
var SCREEN_HEIGHT = window.innerHeight;
var container;
var stats;
var camera;
var scene;
var renderer;
var cube, plane;
var targetRotation = 0;
var targetRotationOnMouseDown = 0;
var mouseX = 0;
var mouseXOnMouseDown = 0;
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
var clickResolver;
init();
setInterval(loop, 1000/60);
function init() {
container = document.createElement('div');
document.body.appendChild(container);
var info = document.createElement('div');
info.id = 'msg';
info.style.position = 'absolute';
info.style.top = '10px';
info.style.width = '100%';
info.style.textAlign = 'center';
info.innerHTML = 'No click detected';
container.appendChild(info);
camera = new THREE.Camera( 70, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
camera.position.y = 300;
camera.position.z = 500;
camera.target.position.y = 150;
scene = new THREE.Scene();
clickResolver = new THREE.ClickResolver( camera, scene );
// Click Cube
var opacity = 0.8;
geometry = new ClickCube( 200, 200, 200,
function ( s, c, o, f, p ) {
f.material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
document.getElementById( "msg" ).innerHTML = "Click detected at " + p;
});
for (var i = 0; i < geometry.faces.length; i++) {
geometry.faces[i].material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
}
cube = new THREE.Mesh( geometry, new THREE.MeshFaceMaterial() );
cube.position.y = 150;
scene.addObject(cube);
geometry2 = new ClickCube( 100, 100, 100,
function ( s, c, o, f, p ) {
f.material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
document.getElementById( "msg" ).innerHTML = "Click detected at " + p;
});
for (var i = 0; i < geometry2.faces.length; i++) {
geometry2.faces[i].material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
}
cube2 = new THREE.Mesh( geometry2, new THREE.MeshFaceMaterial() );
cube2.position.y = 150;
cube2.position.z = 200;
scene.addObject(cube2);
// Plane
renderer = new THREE.CanvasRenderer();
renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
container.appendChild(renderer.domElement);
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = '0px';
container.appendChild(stats.domElement);
document.addEventListener('mousedown', onDocumentMouseDown, false);
}
function onDocumentMouseDown( event ) {
event.preventDefault();
document.getElementById("msg").innerHTML = "";
clickResolver.findIntersectInScene(
event.clientX/window.innerWidth,
event.clientY/window.innerHeight);
}
var radius = 600;
var theta = 0;
function loop() {
theta += 1;
camera.position.x = radius * Math.sin( theta * Math.PI / 360 );
camera.position.z = radius * Math.cos( theta * Math.PI / 360 );
renderer.render(scene, camera);
stats.update();
}
</script>
</body>
</html>