Logo
Explore Help
Sign In
home/three.js
Watch 2
Star 0
Fork 0
mirror of https://github.com/wahyd4/three.js.git synced 2026-08-11 22:16:05 +10:00
Code Issues Packages Projects Releases Wiki Activity
Files
1d32cfd4d339db01bc50e08a34390c7fba2908ea
three.js/examples/js
T
History
alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
2011-09-09 19:57:13 +02:00
..
gui
Brought back bloom.
2011-03-08 17:33:34 +01:00
postprocessing
Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
2011-09-09 19:57:13 +02:00
Detector.js
Detector.js message now pointing to get.webgl.org.
2011-07-03 18:15:27 +02:00
ImprovedNoise.js
Implemented gero3 Rectangle optimisations.
2010-12-10 11:04:51 +00:00
PRNG.js
Messing with a new terrain generator demo.
2010-12-29 03:22:30 +00:00
RequestAnimationFrame.js
REVISION ++
2011-03-22 18:58:06 +00:00
ShaderExtras.js
Cleaned up a bit 9-sample Gaussian blur shader.
2011-09-08 18:26:59 +02:00
ShaderSkin.js
Added physically based specular term to skin shader.
2011-09-08 02:18:50 +02:00
SimplexNoise.js
Messing with a new terrain generator demo.
2010-12-29 03:22:30 +00:00
Sparks.js
New Canvas & Particles Emitter Example
2011-08-29 00:54:28 +08:00
Stats.js
Ray now intersects with particles too. (thx @jaycrossler)
2011-05-28 23:34:59 +01:00
Tween.js
Added ImageUtils.getNormalMap.
2011-08-17 14:20:17 +02:00
Powered by Gitea Version: 1.27.1 Page: 47ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API