Files
three.js/build/custom
alteredq 1d5a72ddc9 Resurrected UVs normalization (as GeometryUtils.normalizeUVs).
Turns out it may be useful after all, seems some GPUs may have troubles dealing with texture coordinates outside of <0,1> (need to be tested if normalization helps there).
2011-11-24 22:36:30 +01:00
..