Files
three.js/utils
alteredq 23e315cb33 Merged zz85's Path / Shape / Extrude geometry. Cleaned up and refactored it a bit.
All three classes are now in separate files.
Updated build script.
Fixed runaway globals.
Optimized loops ("in" should be used just for iterating over object properties, for arrays it's slow and also traversal order is not guaranteed).
Cleaned whitespace.
Bit more polished example.
Fixed inverted side faces for fish shape.
2011-07-12 00:46:57 +02:00
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2011-05-28 20:18:35 +01:00
2011-06-10 17:09:47 +02:00
2011-06-10 17:09:47 +02:00
2011-06-10 17:09:47 +02:00
2011-06-10 17:09:47 +02:00